更新 ViLoot.txt

修复钥匙和碎片描述错误。
This commit is contained in:
Vagrim 2025-11-28 02:31:07 +00:00
parent 7cb3aea377
commit 1074f56123
1 changed files with 75 additions and 58 deletions

View File

@ -302,16 +302,21 @@ ItemDisplay[GOLD<4999 CLVL>59]:
// | [CORR] Corruption Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[wss]: %PURPLE%+ %RED%世界之石碎片%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%TAN%可打孔装备: %WHITE%50% %BLUE%附加词缀, %WHITE%25% %BLUE%随机打孔, %WHITE%25% %GRAY%%失败%NL%%TAN%无法打孔装备: %WHITE%75% %BLUE%附加词缀, %WHITE%25% %GRAY%失败%NL%%TAN%T图: %WHITE%99% %BLUE%附加词缀, %WHITE%1% 失败%NL%%ORANGE%腐化几率:} // Worldstone Shard
ItemDisplay[lbox]: %PURPLE%+ %RED%拉苏克谜盒%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%RED%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔} // Larzuk's Puzzlebox
ItemDisplay[lpp]: %PURPLE%+ %RED%拉苏克谜盒碎片%WHITE% x%QTY%%PURPLE% +%RED%%MAP-62%{%RED%暗金、套装无法使用!%NL%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔} // Larzuk's Puzzlepiece
ItemDisplay[wss]: %PURPLE%+ %RED%世界之石碎片%MAP-62%{%TAN%可打孔装备: %WHITE%50% %BLUE%附加词缀, %WHITE%25% %BLUE%随机打孔, %WHITE%25% %GRAY%失败%NL%%TAN%无法打孔装备: %WHITE%75% %BLUE%附加词缀, %WHITE%25% %GRAY%失败%NL%%TAN%T图: %WHITE%99% %BLUE%附加词缀, %WHITE%1%%GOLD%转暗金图%NL%%ORANGE%腐化几率:}%CONTINUE% // Worldstone Shard
ItemDisplay[cwss]: %PURPLE%+ %RED%被玷污的世界之石碎片 Tainted Worldstone Shard%MAP-62%{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果(各20%几率) : %CL%%NAME%}%CONTINUE% // Tainted Worldstone Shard
ItemDisplay[lbox]: %PURPLE%+ %RED%拉苏克谜盒%MAP-62%{%RED%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔}%CONTINUE% // Larzuk's Puzzlebox
ItemDisplay[lpp]: %PURPLE%+ %RED%拉苏克谜盒碎片%MAP-62%{%RED%暗金、套装无法使用!%NL%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔}%CONTINUE% // Larzuk's Puzzlepiece
ItemDisplay[(wss OR cwss OR lbox OR lpp) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(wss OR cwss OR lbox OR lpp) QTY<2]: %NAME% %PURPLE%+{%NAME%}
// ------------------------------------------------------------------------------
// [PDES] Essences
// ------------------------------------------------------------------------------
ItemDisplay[tes]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔}
ItemDisplay[ceh]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托}
ItemDisplay[bet]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神}
ItemDisplay[fed]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔}
ItemDisplay[tes]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔}%CONTINUE%
ItemDisplay[ceh]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托}%CONTINUE%
ItemDisplay[bet]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神}%CONTINUE%
ItemDisplay[fed]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔}%CONTINUE%
ItemDisplay[(tes OR ceh OR bet OR fed) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY%{%NAME%}
ItemDisplay[(tes OR ceh OR bet OR fed) QTY<2]: %NAME%{%NAME%}
//
// ------------------------------------------------------------------------------
// [PDTO] Tokens
@ -539,13 +544,13 @@ ItemDisplay[r15s]: %NAME%{%NAME%%CL%%ORANGE%15#%WHITE% + 镶嵌装备 + %WHITE%
// [RUMA] Rune Master
// ------------------------------------------------------------------------------
//
ItemDisplay[RUNE<10 QTY>0]: %DARK_GREEN%%NAME% (%RUNENUM%)%TIER-0%%DOT-76%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>9 RUNE<20 QTY>0]: %TAN%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>19 RUNE<24 QTY>0]: %ORANGE%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>23 RUNE<28 QTY>0]: %PURPLE%*%RED%*%ORANGE%* %NAME% (%RUNENUM%) %YELLOW%*%RED%*%PURPLE%*%TIER-0%%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>27 QTY>0]: %PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%%NAME% (%RUNENUM%) %GREEN%*%YELLOW%*%RED%*%PURPLE%*%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>0 QTY>0]: %NAME%%WHITE% x%QTY%{%NAME%}
ItemDisplay[RUNE>0 QTY<1]: %ORANGE%%NAME% (%RUNENUM%){%NAME%}
ItemDisplay[RUNE<10]: %DARK_GREEN%%NAME% (%RUNENUM%)%TIER-0%%DOT-76%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>9 RUNE<20]: %TAN%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>19 RUNE<24]: %ORANGE%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>23 RUNE<28]: %PURPLE%*%RED%*%ORANGE%* %NAME% (%RUNENUM%) %YELLOW%*%RED%*%PURPLE%*%TIER-0%%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>27]: %PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%%NAME% (%RUNENUM%) %GREEN%*%YELLOW%*%RED%*%PURPLE%*%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>0 QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY%{%NAME%}
ItemDisplay[RUNE>0 QTY<2]: %NAME%{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [CHARM] CHARM MARKING |
@ -625,7 +630,7 @@ ItemDisplay[cm2 MAG (MAXDMG>3 OR PREFIX~743-752)]: %PURPLE%+%RED%+%ORANGE%+%YELL
//SC OPEN
Alias[GOODCM1]: (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408 OR SUFFIX=291)
ItemDisplay[cm1 MAG GOODCM1]: %GRAY%]%BLUE%%NAME%%CONTINUE%
ItemDisplay[cm1 MAG GOODCM1]: %TAN%]%BLUE%%NAME%%CONTINUE%
ItemDisplay[cm1 MAG LIFE>10 GOODCM1]: %WHITE% %LIFE%%RED%Hp%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=401 GOODCM1]: %WHITE% %FRW%%SAGE%frw%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=291 PREFIX=256]: %WHITE% %MAXDMG%%ORANGE%max %WHITE%%AR%%CORAL%ar%NAME%%CONTINUE%
@ -637,7 +642,7 @@ ItemDisplay[cm1 MAG PREFIX=388]: %WHITE%%LRES%%YELLOW%lr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=408]: %WHITE%%PRES%%GREEN%pr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=291]: %WHITE%%MFIND%%GOLD%mf%BLUE%%NAME%%CONTINUE%
//SC CLOSE
ItemDisplay[cm1 MAG GOODCM1]: %GRAY%[%BLUE%%NAME%%CONTINUE%
ItemDisplay[cm1 MAG GOODCM1]: %TAN%[%BLUE%%NAME%%CONTINUE%
//
//91级以上可以洗的超大型护身符
ItemDisplay[MAG ILVL>90 ID cm3]: %NAME% %ORANGE%%ILVL%%PURPLE%*{%TAN%重置公式:%BLUE%护身符 %TAN%+ %WHITE%任意%ORANGE%完美宝石%TAN%x%WHITE%3}
@ -762,16 +767,20 @@ ItemDisplay[MAPTIER>0 STAT360>0]: %NAME%*{%NAME%}%CONTINUE%
ItemDisplay[(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t21 OR t22 OR t23 OR t24 OR t25 OR t26 OR t27 OR t28 OR t31 OR t32 OR t33 OR t34 OR t35 OR t36 OR t37 OR t38 OR t39 OR t3a)]: %NAME%{%NAME%}// ------------------------------------------------------------------------------
// [QIKE] Pandemonium Keys
// ------------------------------------------------------------------------------
ItemDisplay[pk1]: %DOT-0A%%ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A1%GOLD%女伯爵 %RED% A1%GOLD%血鸟 }
ItemDisplay[pk2]: %DOT-0A%%ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A2%GOLD%召唤者 %RED% A2%GOLD%血女巫 }
ItemDisplay[pk3]: %DOT-0A%%ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %CORAL%+{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A5%GOLD%尼拉塞克 %RED% A4%GOLD%衣卒尔 }
ItemDisplay[pk1]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A1%GOLD%女伯爵 %RED% A1%GOLD%血鸟 }%CONTINUE%
ItemDisplay[pk2]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A2%GOLD%召唤者 %RED% A2%GOLD%血女巫 }%CONTINUE%
ItemDisplay[pk3]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A5%GOLD%尼拉塞克 %RED% A4%GOLD%衣卒尔 }%CONTINUE%
ItemDisplay[(pk1 OR pk2 OR pk3) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(pk1 OR pk2 OR pk3) QTY<2]: %NAME% %PURPLE%+{%NAME%}
//
// ------------------------------------------------------------------------------
// [QIOR] Pandemonium Organs
// ------------------------------------------------------------------------------
ItemDisplay[mbr]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %PURPLE%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[dhn]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %PURPLE%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[bey]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME% %GRAY%x %WHITE%%QTY% %PURPLE%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}
ItemDisplay[mbr]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[dhn]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[bey]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[(mbr OR dhn OR bey) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(mbr OR dhn OR bey) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[ubtm]: %MAP-0A%%TIER-6%%PURPLE%+ %NAME% %PURPLE%+{%GRAY%(你有三次回城机会)%CL%%NAME%}
ItemDisplay[std]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-68%{%NAME%}
//
@ -779,48 +788,55 @@ ItemDisplay[std]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-68%{%NAME%}
// | [DCLO] Diablo Clone Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[dcho]: %PURPLE%+ %RED%黑色灵魂石 Black Soulstone%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%超级崔斯特瑞姆}
ItemDisplay[dcso]: %PURPLE%+ %RED%原罪之魂 Prime Evil Soul%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像:%NL%%CL%%RED%巴尔(1/13)%CL%%RED%暗黑破坏神(1/21)%CL%%TAN%掉落: %RED%地狱 墨菲斯托(1/85)}
ItemDisplay[dcbl]: %PURPLE%+ %RED%恶魔精髓 Pure Demonic Essence%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%T图BOSS}
ItemDisplay[dcma STAT185=0]: %PURPLE%+ %RED%恐怖异像 Vision of Terror%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%任意%CL%%RED%火抗: %WHITE%85%%CL%%TAN%物免: %WHITE%15%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[dcma STAT185=1]: %PURPLE%+ %RED%恐怖异像 Vision of Terror%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%6%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%30%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1}
ItemDisplay[dcma STAT185=2]: %PURPLE%+ %RED%恐怖异像 Vision of Terror%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%12%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2}
ItemDisplay[dcma]: %PURPLE%+ %RED%恐怖异像 Vision of Terror%PURPLE% +%MAP-62%
ItemDisplay[dcho]: %PURPLE%+ %RED%黑色灵魂石 Black Soulstone%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%超级崔斯特瑞姆}%CONTINUE%
ItemDisplay[dcso]: %PURPLE%+ %RED%原罪之魂 Prime Evil Soul%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像:%NL%%CL%%RED%巴尔%CL%%RED%暗黑破坏神%CL%%TAN%掉落: %RED%地狱 墨菲斯托}%CONTINUE%
ItemDisplay[dcbl]: %PURPLE%+ %RED%恶魔精髓 Pure Demonic Essence%MAP-62%{%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%T图BOSS}%CONTINUE%
ItemDisplay[(dcho OR dcso OR dcbl) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(dcho OR dcso OR dcbl) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[dcma STAT185=0]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%RED%火吸: %WHITE%任意%CL%%RED%火抗: %WHITE%85%%CL%%TAN%物免: %WHITE%15%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[dcma STAT185=1]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%6%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%30%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1}
ItemDisplay[dcma STAT185=2]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%12%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2}
ItemDisplay[dcma]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%
//
// +----------------------------------------------------------------------------+
// | [RTHM] Rathma Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[rtmo]: %PURPLE%+ %RED%塔格奥的颚骨 Trang-Oul's Jawbone%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%虚空碎片 %TAN%(门德利)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%不死怪 Undead enemies} // Trang-Oul's Jawbone
ItemDisplay[rtmv]: %PURPLE%+ %RED%虚空碎片 Splinter of the Void%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%门德利} // Splinter of the Void
ItemDisplay[cm2f]: %PURPLE%+ %RED%火炬灰烬 Hellfire Ashes%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%虚空碎片 %TAN%(门德利)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%火炬灰烬 = %GOLD%火炬 %TAN%+ %WHITE%Key} // Hellfire Ashes
ItemDisplay[rtma STAT185=0]: %PURPLE%+ %RED%虚空石 Voidstone%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%100%%CL%%PURPLE%溢出: %WHITE% 25%%CL%%BLUE%冰抗: %WHITE% 80%%CL%%RED%火抗: %WHITE% 80%%CL%%GREEN%毒抗: %WHITE% 85%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=1]: %PURPLE%+ %RED%Voidstone%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%150%%CL%%PURPLE%溢出: %WHITE% 29%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=2]: %PURPLE%+ %RED%Voidstone%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%175%%CL%%PURPLE%溢出: %WHITE% 33%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2} // Voidstone (accesses Rathma)
ItemDisplay[rtma]: %PURPLE%+ %RED%虚空石 Voidstone%PURPLE% +%MAP-62% // Catch all for Voidstone
ItemDisplay[cwss]: %PURPLE%+ %RED%被玷污的世界之石碎片 Tainted Worldstone Shard%WHITE% x%QTY%%PURPLE% +%MAP-62%{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果(各20%几率) : %CL%%NAME%} // Tainted Worldstone Shard
ItemDisplay[rtmo]: %PURPLE%+ %RED%塔格奥的颚骨 Trang-Oul's Jawbone%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%虚空碎片 %TAN%(门德利)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%不死怪 Undead enemies}%CONTINUE%
ItemDisplay[rtmv]: %PURPLE%+ %RED%虚空碎片 Splinter of the Void%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%门德利}%CONTINUE%
ItemDisplay[cm2f]: %PURPLE%+ %RED%火炬灰烬 Hellfire Ashes%MAP-62%{%RED%虚空碎片 %TAN%(门德利)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%火炬灰烬 = %GOLD%火炬 %TAN%+ %WHITE%Key}%CONTINUE%
ItemDisplay[(rtmo OR rtmv OR cm2f) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(rtmo OR rtmv OR cm2f) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[rtma STAT185=0]: %PURPLE%+ %RED%虚空石 Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%GREEN%毒缩: %WHITE%100%%CL%%PURPLE%溢出: %WHITE% 25%%CL%%BLUE%冰抗: %WHITE% 80%%CL%%RED%火抗: %WHITE% 80%%CL%%GREEN%毒抗: %WHITE% 85%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=1]: %PURPLE%+ %RED%Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%150%%CL%%PURPLE%溢出: %WHITE% 29%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=2]: %PURPLE%+ %RED%Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%175%%CL%%PURPLE%溢出: %WHITE% 33%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2} // Voidstone (accesses Rathma)
ItemDisplay[rtma]: %PURPLE%+ %RED%虚空石 Voidstone %PURPLE%+%MAP-62% // Catch all for Voidstone
//
//
// +----------------------------------------------------------------------------+
// | [UBAN] Uber Ancients Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[ubaa]: %PURPLE%+ %RED%马道克的标志 Sigil of Madawc%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 1 地图掉落}
ItemDisplay[ubab]: %PURPLE%+ %RED%塔力克的标志 Sigil of Talic%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 2 地图掉落}
ItemDisplay[ubac]: %PURPLE%+ %RED%科力克的标志 Sigil of Korlic%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 3 地图掉落}
ItemDisplay[uba]: %PURPLE%+ %RED%古代人的遗物 Relic of the Ancients%PURPLE% +%MAP-62%{%GRAY%(图内无法回城,只有一次挑战机会)%CL%%NAME%}
ItemDisplay[ubaa]: %PURPLE%+ %RED%马道克的标志 Sigil of Madawc%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 1 地图掉落}%CONTINUE%
ItemDisplay[ubab]: %PURPLE%+ %RED%塔力克的标志 Sigil of Talic%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 2 地图掉落}%CONTINUE%
ItemDisplay[ubac]: %PURPLE%+ %RED%科力克的标志 Sigil of Korlic%MAP-62%{%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 3 地图掉落}%CONTINUE%
ItemDisplay[(ubaa OR ubab OR ubac) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(ubaa OR ubab OR ubac) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[uba]: %PURPLE%+ %RED%古代人的遗物 Relic of the Ancients %PURPLE%+%MAP-62%{%GRAY%(图内无法回城,只有一次挑战机会)%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [LCON] Lucion Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[lucb]: %PURPLE%+ %RED%恶魔徽章 Demonic Insignia%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%越界护符TOT %TAN%(腐化区域)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%地狱 ACT5的3红门}
ItemDisplay[lucc]: %PURPLE%+ %RED%越界护符 Talisman of Transgression%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%恶魔徽章DI %TAN%(T3红门)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%%TAN%掉落: %RED%腐化区域}
ItemDisplay[lucd]: %PURPLE%+ %RED% 恶意之肉 Flesh of Malic%WHITE% x%QTY%%PURPLE% +%MAP-62%{%RED%恶魔徽章DI %TAN%(3红门)%NL%%RED%越界护符TOT %TAN%(腐化区域)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%任意恶魔}
ItemDisplay[luca STAT185=0]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%亵渎成功率: 50%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[luca STAT185=1]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
ItemDisplay[lucb]: %PURPLE%+ %RED%恶魔徽章 Demonic Insignia%MAP-62%{%RED%越界护符TOT %TAN%(腐化区域)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%地狱 ACT5的3红门}%CONTINUE%
ItemDisplay[lucc]: %PURPLE%+ %RED%越界护符 Talisman of Transgression%MAP-62%{%RED%恶魔徽章DI %TAN%(T3红门)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%%TAN%掉落: %RED%腐化区域}%CONTINUE%
ItemDisplay[lucd]: %PURPLE%+ %RED% 恶意之肉 Flesh of Malic%MAP-62%{%RED%恶魔徽章DI %TAN%(3红门)%NL%%RED%越界护符TOT %TAN%(腐化区域)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%任意恶魔}%CONTINUE%
ItemDisplay[(lucb OR lucc OR lucd) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(lucb OR lucc OR lucd) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[luca STAT185=0]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%ORANGE%亵渎成功率: 50%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[luca STAT185=1]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
恶魔宝盒爆率: T1 - 1/75%CL%%ORANGE%亵渎成功率: 55%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1}
ItemDisplay[luca STAT185=2]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred%PURPLE% +%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
ItemDisplay[luca STAT185=2]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
恶魔宝盒爆率: T2 - 1/50%CL%%ORANGE%亵渎成功率: 60%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2}
//
// +----------------------------------------------------------------------------+
@ -2686,6 +2702,7 @@ ItemDisplay[RARE QUIVER !ID PREFIX=803]: %MAP-62%%PURPLE%+ %ORANGE%%NAME% %GR
ItemDisplay[!ID FILTLVL<9 RARE SIN ((PREFIX=591 PREFIX~822-833) OR (PREFIX=509 PREFIX~831-833) OR (PREFIX=512 PREFIX~822-830)) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]: %MAP-62%%BORDER-6F%%TIER-6%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<7 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<5 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
ItemDisplay[!ID FILTLVL<5 RARE SIN PREFIX=669]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+ %NAME% %GRAY%[%RED%300ED%GRAY%] %RED%+
// ------------------------------------------------------------------------------
// [RIMA] 亮金装备词缀透视
@ -2914,14 +2931,14 @@ ItemDisplay[crfp TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 [4-8]%全属
// | [CMAM] Amulets |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%Craft w/ Jewel or Fragment:} // Display recipe on amulets on Filter Level 5
ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5
ItemDisplay[(MAG OR RARE) amu !ID CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [CMRI] Rings |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%Craft w/ Jewel or Fragment:} // Display recipe on rings on Filter Level 5
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
@ -2933,7 +2950,7 @@ ItemDisplay[AMACRAFT ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIE
ItemDisplay[BARCRAFT ((BARBARIAN FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[ASNCRAFT ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[AMOCRAFT FILTLVL=5]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P Dia + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P Dia + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2941,7 +2958,7 @@ ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %NAME% %ORANGE%
// | [COSH] Shield |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2949,7 +2966,7 @@ ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%
// | [COAR] Armor |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P Dia + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P Dia + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2957,7 +2974,7 @@ ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
// | [COHE] Helm |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P Dia + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P Dia + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2965,7 +2982,7 @@ ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE
// | [COGL] Gloves |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2973,7 +2990,7 @@ ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
// | [COBE] Belt |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
@ -2981,14 +2998,14 @@ ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
// | [COBO] Boots |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
// +----------------------------------------------------------------------------+
// | [COQV] Arrows & Bolts |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%Craft w/ Jewel or Fragment:}
ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 !ID ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]
//