diff --git a/ViLoot.txt b/ViLoot.txt index 54d7b2a..14d6985 100644 --- a/ViLoot.txt +++ b/ViLoot.txt @@ -13,7 +13,7 @@ ItemDisplayFilterName[]: 手工//Craft Filter Tier // ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5)]: %NAME% - %GRAY%过滤器已关闭{%NAME%%NL%%RED%> > > 过滤器已关闭 < < <} // -Alias[FILTVER]: %LIGHT_GRAY%V%WHITE%1.2.7 %WHITE%- %DARK_GREEN%2026.10.25%LIGHT_GRAY%@%ORANGE%鱼 +Alias[FILTVER]: %LIGHT_GRAY%V%WHITE%1.2.8 %WHITE%- %DARK_GREEN%2026.10.26%LIGHT_GRAY%@%ORANGE%鱼 // // +----------------------------------------------------------------------------+ // | | @@ -3183,7 +3183,7 @@ Alias[PTSJEWEL_GEAR]:(RES*0.20+(MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+ ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)>8]: %PURPLE%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE% ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)~6-8]: %ORANGE%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE% ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)>4 $f(ROUND(PTSJEWEL_WEAPON*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE% -ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)~2-4]: %DARK_GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON*100)/100))PT 物理] %NAME%%CONTINUE% +ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)~2-4]: %DARK_GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE% ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON8]: %PURPLE%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE% ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON4 $f(ROUND(PTSJEWEL_GEAR*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE%