diff --git a/ViLoot.txt b/ViLoot.txt index e4bceb4..34a1c76 100644 --- a/ViLoot.txt +++ b/ViLoot.txt @@ -11,7 +11,8 @@ ItemDisplayFilterName[]: 中期-屏蔽黄、蓝、低等级绿、橙 //Mid Filte ItemDisplayFilterName[]: 后期-屏蔽绿、低价值橙 //High Filter Tier ItemDisplayFilterName[]: 手工//Craft Filter Tier // -ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5 OR mp1 OR mp2 OR mp3 OR mp4 OR mp5)]: %NAME% - 过滤器已关闭{%NAME%%NL%%RED%> > > 过滤器已关闭 < < <}// +ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5 OR mp1 OR mp2 OR mp3 OR mp4 OR mp5)]: %NAME% - 过滤器已关闭{%NAME%%NL%%RED%> > > 过滤器已关闭 < < <} +// // +----------------------------------------------------------------------------+ // | | // | [ALIASES] DEFINE ALIASES | @@ -21,54 +22,24 @@ ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5 OR mp1 OR mp2 OR mp3 OR m Alias[TOWN]: (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109 OR MAPID=157 OR MAPID=159) Alias[MAPT4]: (MAPID=152 OR MAPID=153 OR MAPID=164 OR MAPID=171) Alias[THROWPOTS]: (tpfs OR tpgs OR tpcs OR tpls OR tpfm OR tpgm OR tpcm OR tplm OR tpfl OR tpgl OR tpcl OR tpll) -Alias[HIGHPRICE]: ((ARMOR OR WEAPON OR rin OR amu) !SHOP !EQUIPPED !RW ((PRICE>4999 DIFF<1 MAPID<39) OR (PRICE>9999 DIFF<1 MAPID<75) OR (PRICE>14999 DIFF<1 MAPID<103) OR (PRICE>24999 DIFF<1) OR (PRICE>29999 DIFF<2) OR PRICE>34999)) +Alias[HIGHPRICE]: ((PRICE>4999 DIFF<1 MAPID<39) OR (PRICE>9999 DIFF<1 MAPID<75) OR (PRICE>14999 DIFF<1 MAPID<103) OR (PRICE>24999 DIFF<1) OR (PRICE>29999 DIFF<2) OR PRICE>34999) //Trash Items -Alias[JUNKITEM]: (NMAG !RW ((GLOVES OR BOOTS OR BELT OR (CIRC (ED<10 OR SOCK=1 OR (ETH !ELT) OR (!NORM SOCK=2)))) OR ((WEAPON OR CHEST OR SHIELD OR HELM) ((SOCK=1 OR (!(WAND OR JAV) SOCK=2)) OR (!ELT $f(ED7 OR (ELT (SK252=3 SK280=3 (SOCK=0 OR SOCK=3))) OR ((wsp OR 9ws OR 7ws) SK99) OR (SK278 SK265 (SOCK=0 OR SOCK=3))) -//暗金归类 -Alias[GOODUNIA]: (xhm OR ci2 OR xea OR xhn OR xpl OR xlt OR xth OR xtp OR xlg OR xvg OR xtg OR xhg -OR dr6 OR dra OR baa OR ba6) -Alias[GOODUNIW]: (8rx OR 9bw OR 9sr OR xpk OR xsh OR pa9) -Alias[JUNKUNIW]: (7ha OR 72a OR 7mp OR 7ba OR 7gi OR 7cl OR 7mt OR 7sm OR 7sb OR 7dg OR 7di OR 7kr OR 7ta OR 7s7 OR 7br OR 7o7) -// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -//Enigma RWENI -Alias[RWENI]: (((xtp (SOCK=0 OR SOCK=3)) OR (utp SOCK=3)) NMAG !RW ED=20) -//4S Archon Plate,Lacquered Plate,Sacred Armor -Alias[RW4S]: ((utp OR uth OR uar) NMAG !RW ED>10 (SOCK=0 OR SOCK=4)) -//Phoenix RWPHX -Alias[RWPHX]: ((uit OR uts) NMAG !RW ED>15 (SOCK=0 OR SOCK=4)) -//INFINITY -Alias[INFINITY]: (6cs OR 6bs OR 6ws OR 6ss OR 6ls) NMAG !RW ((SK48=3 OR SK53=3 OR SK38=3) SK63=3) (SOCK=0 OR SOCK=4) -Alias[INFPHY]: ((((7tr OR 7o7) AND (SOCK=0 OR SOCK=4)) OR ((7h7 OR 7st OR 7br) AND SOCK=4)) NMAG !RW ((!ETH ED>15) OR (ETH ED>9))) -//Faith -Alias[RWFTH]: (NMAG !RW ((6mx (SOCK=0 OR SOCK=4)) OR (6rx SOCK=4)) ED>15) -//Dominion 圣域 -Alias[RWDOM]: (WAND !RW NMAG (SK94=3 SK79=3) (SOCK=0 OR SOCK=2)) -//战争召唤 Call to Arms -Alias[RWCTA]: ((((fla (SOCK=0 OR SOCK=5)) OR (crs SOCK=5) (FILTLVL<3 OR FILTLVL=5)) OR ((fla (SOCK=0 OR SOCK=5)) OR (crs SOCK=5) ED>14 FILTLVL~3-4)) NMAG !RW) -// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -// Alias[QTY_TAG]: %GRAY%x %TAN%%QTY% -//HAPPY END, 8*+ Happy End +LINE-28*; HS-26* -Alias[LTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%CORAL%+%BLUE%+%YELLOW%+ -Alias[RTLINE]:%YELLOW%+%BLUE%+%CORAL%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+ -Alias[LINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%TEAL%++%ORANGE%++%RED%++%BLUE%++%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++ -Alias[HSLINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%ORANGE%+%TEAL%++%ORANGE%+%BLUE%++%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++ -//GOODBASE RW, 7- + RuneWords Base + 32- -Alias[GBLTLINE]:%PURPLE%--%RED%--%GOLD%--%WHITE%- -Alias[GBRTLINE]:%WHITE%-%GOLD%--%RED%--%PURPLE%-- -Alias[GBBLINE]:%PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%GREEN%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%-- -//RuneWords Line, 7* + Super Runewords + RW32*; 7*+ Happy End +HS-24* -Alias[RWLTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%CORAL%+%YELLOW%+ -Alias[RWRTLINE]:%YELLOW%+%CORAL%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+ -Alias[RWLINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%TEAL%++%ORANGE%++%YELLOW%++%RED%++%ORANGE%++%BLUE%++%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++ -//Super Special Items Line, 6* -Alias[SSLTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%YELLOW%+ -Alias[SSRTLINE]:%YELLOW%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+ +//HAPPY END +Alias[HEOPEN]: %PURPLE%--%RED%--%GOLD%--%WHITE%- %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %WHITE%-%GOLD%--%RED%--%PURPLE%--%CL%%NAME% +Alias[HECLOSED]: %PURPLE%-%RED%--%GOLD%-%WHITE%--%CORAL%-%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%GREEN%--%CORAL%-%WHITE%--%GOLD%-%RED%--%PURPLE%-%CL%%NAME% +//RuneWords BASE +Alias[RWOPEN]: %PURPLE%--%RED%--%GOLD%--%WHITE%- %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %WHITE%-%GOLD%--%RED%--%PURPLE%--%CL%%NAME% +Alias[RWCLOSED]: %PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%GREEN%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%--%CL%%NAME% +//RuneWords TIPS +Alias[SRWOPEN]: %PURPLE%--%RED%--%GOLD%--%WHITE%- %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %WHITE%-%GOLD%--%RED%--%PURPLE%--%CL%%NAME% +Alias[SRWCLOSED]: %PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%GREEN%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%--%CL%%NAME% // //VARIABLE SOCKETS ROLLS //Varies up to 5 sockets @@ -116,9 +87,9 @@ Alias[VSOCK312]: (ucl SET SOCK>0 TABSK49>0 STAT216>0 STAT110>0) //Kalan's Legacy - Mummified Trophy - Varies: 1-2 Alias[VSOCK201]: ((ne6 OR neb) UNI SOCK>0 CLSK2=1 FBR>0 STAT20>0) //STAFFMODS -//Amazon STAFFMODS +//Amazon SKMODS Alias[AMASTAFF]: (TABSK0>2 OR TABSK2>2) -//Sorceress STAFFMODS +//Sorceress SKMODS Formula[SORSK]: (SK36+SK37+SK38+SK39+SK40+SK41+SK42+SK43+SK44+SK45+SK46+SK47+SK48+SK49+SK50+SK51+SK52+SK53+SK54+SK55+SK56+SK57+SK58+SK59+SK60+SK61+SK62+SK63+SK64+SK65+SK369+SK383+SK376) //Necromancer SKMODS Formula[NECSK]: (SK66+SK68+SK69+SK70+SK73+SK74+SK75+SK78+SK79+SK80+SK82+SK83+SK84+SK85+SK87+SK88+SK89+SK90+SK91+SK92+SK94+SK95+SK367+SK374+SK381) @@ -130,17 +101,21 @@ Formula[ASNSK]: (SK251+SK252+SK253+SK254+SK255+SK256+SK257+SK258+SK259+SK260+SK2 Formula[BARSK]: (SK126+SK128+SK130+SK131+SK132+SK133+SK135+SK134+SK136+SK137+SK138+SK139+SK140+SK141+SK142+SK143+SK144+SK145+SK146+SK147+SK148+SK149+SK150+SK151+SK152+SK153+SK154+SK155+SK368) //Druid SKMODS Formula[DRUSK]: (SK221+SK222+SK223+SK224+SK225+SK226+SK227+SK228+SK229+SK230+SK231+SK232+SK233+SK234+SK235+SK236+SK237+SK238+SK239+SK240+SK241+SK242+SK243+SK244+SK245+SK246+SK247+SK248+SK249+SK250+SK370) -// -Alias[GOODSTAFF]: (SK48>2 OR SK61>2 OR SK63>2 OR SK65>2 OR (SK69>2 SK70>2) OR (SK79>2 SK94>2) OR SK99>2 OR (SK221>2 SK247>2) OR (SK252>2 SK280>2) OR (SK252>2 (SK263>2 OR SK275>2))) +//GOODBASE +Alias[GOODBASE]: ($f(SK221+SK222+SK247)>7 OR (ELT (SK252=3 SK280=3 (SOCK=0 OR SOCK=3))) OR ((wsp OR 9ws OR 7ws) SK99>2) OR (SK278>2 SK265>2 (SOCK=0 OR SOCK=3))) +Alias[GOODSTAFF]: (((SK48>2 OR SK61>2 OR SK63>2 OR SK65>2) ELT) OR (SK69>2 SK70>2) OR (SK79>2 SK94>2) OR SK99>2 OR (SK221>2 SK247>2) OR (SK252>2 SK280>2) OR (SK252>2 (SK263>2 OR SK275>2))) // //大院长am2 am7 amc 女族长am1 am6 amb Alias[AMACRAFT]: (am7 OR amc) //投掷武器底材 Alias[BARCRAFT]: ((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) ETH) //刺客爪子底材 -Alias[ASNCRAFT]: (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) +Alias[ASNCRAFT]: ((axf OR 9xf OR 7xf) ETH) //盔甲底材 Alias[AMOCRAFT]: (uui OR uea OR ula OR utu OR urs OR utp) +Alias[2_STAR_CRAFT]: %NAME% %GRAY%[%ORANGE%C%GRAY%] %GREEN%** +Alias[1_STAR_CRAFT]: %NAME% %GRAY%[%ORANGE%C%GRAY%] %DARK_GREEN%* +Alias[CRAFT_NAME]: %NAME% %GRAY%[%ORANGE%C%GRAY%] //NOTICE ME, THAT's ME //High ED Amp Proc Combo Alias[EAWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) (ED>299 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)) !RW !SHOP !EQUIPPED) @@ -210,15 +185,15 @@ ItemDisplay[vps]: %ORANGE% !%LIGHT_GRAY%耐力 {%GRAY%(时间可叠加)%CL%%WHIT ItemDisplay[wms]: %BLUE% !%LIGHT_GRAY%解冻 {%BLUE%解冻药剂 + %BLUE%O %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE% ItemDisplay[yps]: %GREEN% !%LIGHT_GRAY%解毒 {%GREEN%解毒药剂 + %GREEN%O %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE% // Hiding: Recovery Potions -ItemDisplay[(hp1 OR mp1 OR rvs) (DIFF>0 OR CLVL>5)]:{%NAME%} -ItemDisplay[(hp2 OR mp2) (DIFF>0 OR CLVL>9 OR FILTLVL>1)]:{%NAME%} -ItemDisplay[(hp3 OR mp3) (DIFF>0 OR CLVL>15 OR FILTLVL>1)]:{%NAME%} -ItemDisplay[(hp4 OR mp4) (DIFF>1 OR CLVL>28 OR FILTLVL>1) !SHOP]:{%NAME%} -ItemDisplay[(hp5 OR mp5) (DIFF>1 OR CLVL>36 OR FILTLVL>1) !TOWN GROUND]:{%NAME%} -ItemDisplay[rvl FILTLVL>1 GROUND !(MAPID=137 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=188 OR MAPID=189)]:{%NAME%} -ItemDisplay[vps (CLVL>19 OR FILTLVL>1) !TOWN !SHOP]:{%NAME%} -ItemDisplay[wms (CLVL>29 OR FILTLVL>1 OR CHARSTAT118>1 OR CHARSTAT153>0) !TOWN !SHOP]:{%NAME%} -ItemDisplay[yps (CLVL>29 OR FILTLVL>1) !(MAPID~161-163) !TOWN !SHOP]:{%NAME%} +ItemDisplay[(hp1 OR mp1 OR rvs) (DIFF>0 OR CLVL>5)]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[(hp2 OR mp2) (DIFF>0 OR CLVL>9 OR FILTLVL>1)]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[(hp3 OR mp3) (DIFF>0 OR CLVL>15 OR FILTLVL>1)]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[(hp4 OR mp4) (DIFF>1 OR CLVL>28 OR FILTLVL>1) !SHOP]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[(hp5 OR mp5) (DIFF>1 OR CLVL>36 OR FILTLVL>1) !TOWN GROUND]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[rvl FILTLVL>1 GROUND !(MAPID=137 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=188 OR MAPID=189)]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[vps (CLVL>19 OR FILTLVL>1) !TOWN !SHOP]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[wms (CLVL>29 OR FILTLVL>1 OR CHARSTAT118>1 OR CHARSTAT153>0) !TOWN !SHOP]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[yps (CLVL>29 OR FILTLVL>1) !(MAPID~161-163) !TOWN !SHOP]:%NOTIFY-DEAD%{%NAME%} // // +----------------------------------------------------------------------------+ // | [PDRI] REGULAR ITEMS | @@ -229,10 +204,10 @@ ItemDisplay[key (TOWN OR MAPID=79 OR SHOP OR CLVL<20) QTY>0]: %ORANGE% !%WHITE% ItemDisplay[key CLVL>19 GROUND]: // Scrolls // Hide them in Maps -ItemDisplay[(isc OR tsc) (CLVL>29 OR DIFF>1) !TOWN !SHOP]: +ItemDisplay[(isc OR tsc) (CLVL>29 OR DIFF>1) !TOWN !SHOP]:%NOTIFY-DEAD%{%NAME%} ItemDisplay[(isc) MAPID<133]: %ORANGE% !%WHITE%ID ItemDisplay[(tsc) MAPID<133]: %TEAL% !%WHITE%TP -ItemDisplay[(tbk OR ibk) QTY~1-10]: %RED%LOW QTY %NAME% %QTY_TAG%{%NAME%} +ItemDisplay[(tbk OR ibk) QTY~1-10 !SHOP]: %RED%LOW QTY %NAME% %QTY_TAG%{%NAME%} ItemDisplay[(tbk OR ibk) QTY>10]: %NAME% %QTY_TAG%{%NAME%} //Choking, Exploding, Fulminating, Oil, Rancid, Strangling, and New PD2 Throwing Potions ItemDisplay[(opm OR tpfm)]: %NAME%{%WHITE%爆炸药剂, 完美 %RED%O%WHITE%, %BLUE%戒指 %WHITE%= 火抗 %BLUE%戒指%NL%%TAN%提示%WHITE% 手工配方:}%CONTINUE% @@ -281,9 +256,11 @@ ItemDisplay[cwss]: %GOLD%被玷污的世界之石碎片 %RED%Ta%ORANGE%in%YELLOW ItemDisplay[imrn]: %GOLD%恶魔方块 %RED%De%ORANGE%mo%YELLOW%n%GREEN%ic %PURPLE%C%RED%u%ORANGE%b%WHITE%e {%NL%%GOLD% 此过程不会更改凹槽中的镶嵌物%NL%%ORANGE%重置%GREEN%套装、%GOLD%暗金%ORANGE%装备属性%NL%%RED%(不能用于腐化、镜像、符文之语)%NL%}%CONTINUE% ItemDisplay[(lbox OR cwss OR imrn) QTY>1]: %SOUNDID-621%%DOT-0D%%MAP-21%%BORDER-0A%%WHITE%· %ORANGE%稀有物品 %WHITE%·%CL%%NAME% %QTY_TAG%{%NAME%} ItemDisplay[(lbox OR cwss OR imrn) QTY=1]: %SOUNDID-621%%DOT-0D%%MAP-21%%BORDER-0A%%WHITE%· %ORANGE%稀有物品 %WHITE%·%CL%%NAME%{%NAME%} -// ------------------------------------------------------------------------------ -// [PDES] Essences -// ------------------------------------------------------------------------------ +// +// +----------------------------------------------------------------------------+ +// | [PDES] Essences | +// +----------------------------------------------------------------------------+ +// ItemDisplay[tes]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔}%CONTINUE% ItemDisplay[ceh]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托}%CONTINUE% ItemDisplay[bet]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神}%CONTINUE% @@ -291,13 +268,14 @@ ItemDisplay[fed]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %OR ItemDisplay[(tes OR ceh OR bet OR fed) QTY>1]: %NAME% %QTY_TAG%{%NAME%} ItemDisplay[(tes OR ceh OR bet OR fed) QTY<2]: %NAME%{%NAME%} // -// ------------------------------------------------------------------------------ -// [PDTO] Tokens -// ------------------------------------------------------------------------------ +// +----------------------------------------------------------------------------+ +// | [PDTO] Tokens | +// +----------------------------------------------------------------------------+ +// ItemDisplay[toa]: %ORANGE%赦免徽章%MAP-68%{%ORANGE%腐烂的毁灭精华 %TAN%(噩梦 & 地狱 巴尔)%NL%%ORANGE%燃烧的恐惧精华 %TAN%(噩梦 & 地狱 暗黑破坏神)%NL%%ORANGE%充能的憎恨精华 %TAN%(噩梦 & 地狱 墨菲斯托)%NL%%ORANGE%扭曲的痛苦精华 %TAN%(噩梦 & 地狱 安达利尔 & 都瑞尔)%NL%合成材料:%NL%} // Token of Absolution // // +----------------------------------------------------------------------------+ -// | [UNSI] Super Special Items | +// | [UNSI] Super Special Items | // +----------------------------------------------------------------------------+ // ItemDisplay[rkey]: %GOLD%骷髅钥匙 %RED%S%GOLD%k%ORANGE%el%WHITE%et%ORANGE%%CORAL%on %PURPLE%Ke%WHITE%y{%NL%%GOLD%骷髅钥匙 : 无限使用 %NL%}%CONTINUE% @@ -334,20 +312,22 @@ ItemDisplay[GEMTYPE=7 GEMLEVEL<5]: %NAME%%GRAY%骷髅%DOT-19%%TIER-1%%CONTINUE% // ItemDisplay[GEMLEVEL=4]: %NAME%{%WHITE%无暇宝石 %LIGHT_GRAY%x %TAN%3 %LIGHT_GRAY%+ %YELLOW%KEY %LIGHT_GRAY%= %ORANGE%完美宝石%CL%%NAME%}%CONTINUE% ItemDisplay[jewf]: %NAME%{%TAN%提示%WHITE%: 可代替珠宝作为合成材料%CL%%NAME%}%CONTINUE% -// ------------------------------------------------------------------------------ -//手工公式 -ItemDisplay[gpvs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%)%CL%%WHITE%武器: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%)%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%)%CL%%PURPLE%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%PURPLE%施法系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[gpys (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%El%GRAY%(%TAN%1%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Io%GRAY%(%TAN%16%GRAY%)%CL%%WHITE%武器: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Dol%GRAY%(%TAN%14%GRAY%)%CL%%WHITE%戒指: %ORANGE%Lum%GRAY%(%TAN%17%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Ko%GRAY%(%TAN%18%GRAY%)%CL%%YELLOW%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%YELLOW%丰饶系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[gpbs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%)%CL%%WHITE%武器: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%)%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%)%CL%%BLUE%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%BLUE%打击系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[gpgs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%)%CL%%WHITE%武器: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%)%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%)%CL%%GREEN%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%GREEN%安全系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[gprs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%)%CL%%WHITE%武器: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%)%CL%%WHITE%戒指: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%)%CL%%RED%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%RED%血腥系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[gpws (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Io%GRAY%(%TAN%16%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ko%GRAY%(%TAN%18%GRAY%)%CL%%WHITE%武器: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Ei%GRAY%(%TAN%1%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%)%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%)%CL%%WHITE%O + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%WHITE%闪耀系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% -ItemDisplay[skzs (STASH OR INVENTORY)]: %NAME%{%WHITE%手套: %ORANGE%Io%GRAY%(%TAN%16%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%El%GRAY%(%TAN%1%GRAY%)%CL%%WHITE%武器: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盾牌/箭筒: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%)%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Lum%GRAY%(%TAN%17%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Dol%GRAY%(%TAN%14%GRAY%)%CL%%GRAY%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 + %ORANGE%符文 %CL%%GRAY%妖蝠系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% // -// ------------------------------------------------------------------------------ -// [GEMA] Gems Master -// ------------------------------------------------------------------------------ -ItemDisplay[GEM<4 (DIFF>0 OR CLVL>19 OR FILTLVL>1) !TOWN]: +//手工公式 +//------------------------------------------------------------------------------- +ItemDisplay[gprs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%) %CL%%WHITE%武器: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%)%GRAY%| %WHITE%盾箭: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %CL%%WHITE% 戒指: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %CL%%RED%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%RED%血腥系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[gpvs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%) %CL%%WHITE%武器 : %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%盾箭: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%) %CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %CL%%PURPLE%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%PURPLE%施法系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[gpbs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %CL%%WHITE%武器: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%)%GRAY%| %WHITE%盾箭: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%) %CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%) %CL%%BLUE%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%BLUE%打击系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[gpgs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Ral%GRAY%(%TAN%8%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %CL%%WHITE%武器: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Eth%GRAY%(%TAN%5%GRAY%) %GRAY%| %WHITE%盾箭: %ORANGE%Nef%GRAY%(%TAN%4%GRAY%) %CL%%WHITE%戒指: %ORANGE%Amn%GRAY%(%TAN%11%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Ith%GRAY%(%TAN%6%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Thul%GRAY%(%TAN%10%GRAY%)%CL%%GREEN%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%GREEN%安全系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[gpys (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%El%GRAY%(%TAN%1%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Io%GRAY%(%TAN%16%GRAY%) %CL%%WHITE%武器: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%盾箭: %ORANGE%Dol%GRAY%(%TAN%14%GRAY%) %CL%%WHITE%戒指: %ORANGE%Lum%GRAY%(%TAN%17%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Ko%GRAY%(%TAN%18%GRAY%) %CL%%YELLOW%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%YELLOW%丰饶系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[gpws (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%)%GRAY%| %WHITE%腰带: %ORANGE%Io%GRAY%(%TAN%16%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%Ko%GRAY%(%TAN%18%GRAY%) %CL%%WHITE%武器: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %GRAY%| %WHITE%盔甲: %ORANGE%El%GRAY%(%TAN%1%GRAY%) %GRAY%| %WHITE%盾箭: %ORANGE%Ort%GRAY%(%TAN%9%GRAY%) %CL%%WHITE%戒指: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%项链: %ORANGE%Tal%GRAY%(%TAN%7%GRAY%) %CL%%WHITE%O + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%WHITE%闪耀系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +ItemDisplay[skzs (STASH OR INVENTORY)]: %NAME%{%CL%%WHITE%手套: %ORANGE%Io%GRAY%(%TAN%16%GRAY%) %GRAY%| %WHITE%腰带: %ORANGE%Eld%GRAY%(%TAN%2%GRAY%) %GRAY%| %WHITE%鞋子: %ORANGE%El%GRAY%(%TAN%1%GRAY%) %CL%%WHITE%武器: %ORANGE%Shael%GRAY%(%TAN%13%GRAY%)%GRAY%| %WHITE%盔甲: %ORANGE%Tir%GRAY%(%TAN%3%GRAY%) %GRAY%| %WHITE%盾箭: %ORANGE%Sol%GRAY%(%TAN%12%GRAY%) %CL%%WHITE%戒指: %ORANGE%Hel%GRAY%(%TAN%15%GRAY%) %GRAY%| %WHITE%头盔: %ORANGE%Lum%GRAY%(%TAN%17%GRAY%)%GRAY%| %WHITE%项链: %ORANGE%Dol%GRAY%(%TAN%14%GRAY%) %CL%%GRAY%O%LIGHT_GRAY% + %WHITE%珠宝%LIGHT_GRAY% + %ORANGE%符文 + %BLUE%魔法%GRAY%or%YELLOW%亮金 %WHITE%装备 %CL%%GRAY%妖蝠系%ORANGE%手工公式: %NL%%NAME%}%CONTINUE% +// +// +----------------------------------------------------------------------------+ +// | [GEMA] Gems Master | +// +----------------------------------------------------------------------------+ +// +ItemDisplay[GEM<4 (DIFF>0 OR CLVL>19 OR FILTLVL>1) !TOWN]: ItemDisplay[(GEM>3 OR jewf) (QTY>1 OR GROUND)]: %NAME% %QTY_TAG%{%NAME%} ItemDisplay[(GEM>3 OR jewf) QTY=1]: %NAME%{%NAME%} // @@ -380,6 +360,8 @@ ItemDisplay[jew !UNI !SET ID LVLREQ<31 $f(ROUND(PTSJEW_LLD*100/PTS_LLDJEW_DIV/10 // Alias[JEWLTLINE]: %PURPLE%*%RED%*%ORANGE%*%YELLOW%* Alias[JEWRTLINE]: %YELLOW%*%ORANGE%*%RED%*%PURPLE%* +Alias[JEWLINE]:%PURPLE%**%RED%**%GOLD%**%WHITE%**%CORAL%**%ORANGE%*%TEAL%**%ORANGE%*%BLUE%**%CORAL%**%WHITE%**%GOLD%**%RED%**%PURPLE%** + //GOODJEW MAG&RARE Alias[BESTJEW]: (!UNI (ED=40 MAXDMG>8) OR (ED=39 MAXDMG>9) OR (ED=38 MAXDMG>10) OR (ED=37 MAXDMG>11) OR (ED=36 MAXDMG>12) OR (ED=35 MAXDMG>13) OR (ED=34 MAXDMG>14) OR (ED=33 MAXDMG>15) OR (ED>35 IAS=15) OR (STAT91=-15 IAS=15) OR (STAT91=-15 RES=15) OR (STAT86>2 STAT138>2)) Alias[GOODJEW]: (!UNI (ED>30 OR MAXDMG>10 OR IAS=15 OR STAT91=-15 OR RES=15 OR STAT86>2 OR STAT138>2)) @@ -393,7 +375,7 @@ ItemDisplay[jew BESTJEW GROUND IAS>0]: %WHITE%%IAS%%YELLOW%IAS %NAME%%CONTINUE% ItemDisplay[jew BESTJEW GROUND MAXDMG>0]: %WHITE%%MAXDMG%%GOLD%MAX %NAME%%CONTINUE% ItemDisplay[jew BESTJEW GROUND ED>0]: %WHITE%%EDAM%%RED%ED %NAME%%CONTINUE% ItemDisplay[jew BESTJEW GROUND]: %RED%· %NAME%{%NAME%} -ItemDisplay[jew BESTJEW !GROUND]: %NAME%{%CL%%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%NAME%}%CONTINUE% +ItemDisplay[jew BESTJEW !GROUND]: %NAME%{%CL%%HEOPEN%}%CONTINUE% ItemDisplay[jew BESTJEW !GROUND STAT86>2]: %NAME%{%CORAL%LEK: %WHITE%%STAT86% %NAME%}%CONTINUE% ItemDisplay[jew BESTJEW !GROUND STAT138>2]: %NAME%{%BLUE%EK: %WHITE%%STAT138% %NAME%}%CONTINUE% ItemDisplay[jew BESTJEW !GROUND RES=15]: %NAME%{%TEAL%全抗: %WHITE%%RES% %NAME%}%CONTINUE% @@ -401,7 +383,7 @@ ItemDisplay[jew BESTJEW !GROUND STAT91=-15]: %NAME%{%TEAL%需求: %WHITE%%STAT91 ItemDisplay[jew BESTJEW !GROUND IAS>0]: %NAME%{%YELLOW%IAS: %WHITE%%IAS% %NAME%}%CONTINUE% ItemDisplay[jew BESTJEW !GROUND MAXDMG>0]: %NAME%{%GOLD%MAX: %WHITE%%MAXDMG% %NAME%}%CONTINUE% ItemDisplay[jew BESTJEW !GROUND ED>0]: %NAME%{%RED%ED: %WHITE%%EDAM% %NAME%}%CONTINUE% -ItemDisplay[jew BESTJEW !GROUND ]: %NAME%{%HSLINE%%CL% %NAME%} +ItemDisplay[jew BESTJEW !GROUND ]: %NAME%{%HECLOSED%} // ItemDisplay[jew GOODJEW]: %RED% · %CL%%NAME%%CONTINUE% ItemDisplay[jew GOODJEW STAT86>2]: %WHITE%%STAT86%%CORAL%LEK %NAME%%CONTINUE% @@ -430,24 +412,24 @@ ItemDisplay[jew UNI ID (STAT332~3-4 OR STAT336~3-4) GROUND]: %WHITE%+%GREEN%%STA ItemDisplay[jew UNI ID STAT332+STAT336=10 GROUND]: %GREEN%完美毒珠 %CL%%NAME%%CONTINUE% //FIRE ItemDisplay[jew UNI ID (STAT329~3-4 OR STAT333~3-4) !GROUND]: %NAME% {%NL% %JEWLTLINE% %WHITE%+%RED%%STAT329%%%WHITE%伤害 %WHITE%-%RED%%STAT333%%%WHITE%抗性 %JEWRTLINE%%NL%} -ItemDisplay[jew UNI ID STAT329+STAT333=10 !GROUND]: %NAME% {%HSLINE%%CL% %RED%5%GRAY%/%ORANGE%5 %RED%完美火珠 %CL%%HSLINE%} +ItemDisplay[jew UNI ID STAT329+STAT333=10 !GROUND]: %NAME% {%JEWLINE%%CL% %RED%5%GRAY%/%ORANGE%5 %RED%完美火珠 %CL%%JEWLINE%} //LIGHTNING ItemDisplay[jew UNI ID (STAT330~3-4 OR STAT334~3-4) !GROUND]: %NAME% {%NL% %JEWLTLINE% %WHITE%+%YELLOW%%STAT330%%%WHITE%伤害 %WHITE%-%YELLOW%%STAT334%%%WHITE%抗性 %JEWRTLINE%%NL%} -ItemDisplay[jew UNI ID STAT330+STAT334=10 !GROUND]: %NAME% {%HSLINE%%CL% %YELLOW%5%GRAY%/%ORANGE%5 %YELLOW%完美电珠 %CL%%HSLINE%} +ItemDisplay[jew UNI ID STAT330+STAT334=10 !GROUND]: %NAME% {%JEWLINE%%CL% %YELLOW%5%GRAY%/%ORANGE%5 %YELLOW%完美电珠 %CL%%JEWLINE%} //COLD ItemDisplay[jew UNI ID (STAT331~3-4 OR STAT335~3-4) !GROUND]: %NAME% {%NL% %JEWLTLINE% %WHITE%+%BLUE%%STAT331%%%WHITE%伤害 %WHITE%-%BLUE%%STAT335%%%WHITE%抗性 %JEWRTLINE%%NL%} -ItemDisplay[jew UNI ID STAT331+STAT335=10 !GROUND]: %NAME% {%HSLINE%%CL% %BLUE%5%GRAY%/%ORANGE%5 %BLUE%完美冰珠 %CL%%HSLINE%} +ItemDisplay[jew UNI ID STAT331+STAT335=10 !GROUND]: %NAME% {%JEWLINE%%CL% %BLUE%5%GRAY%/%ORANGE%5 %BLUE%完美冰珠 %CL%%JEWLINE%} //POISON -ItemDisplay[jew UNI ID (STAT332~3-4 OR STAT336~3-4)~3-4 !GROUND]:%NAME% {%NL% %JEWLTLINE% %WHITE%+%GREEN%%STAT332%%%WHITE%伤害 %WHITE%-%GREEN%%STAT336%%%WHITE%抗性 %JEWRTLINE%%NL%} -ItemDisplay[jew UNI ID STAT332+STAT336=10 !GROUND]: %NAME% {%HSLINE%%CL% %GREEN%5%GRAY%/%ORANGE%5 %GREEN%完美毒珠 %CL%%HSLINE%} +ItemDisplay[jew UNI ID (STAT332~3-4 OR STAT336~3-4) !GROUND]:%NAME% {%NL% %JEWLTLINE% %WHITE%+%GREEN%%STAT332%%%WHITE%伤害 %WHITE%-%GREEN%%STAT336%%%WHITE%抗性 %JEWRTLINE%%NL%} +ItemDisplay[jew UNI ID STAT332+STAT336=10 !GROUND]: %NAME% {%JEWLINE%%CL% %GREEN%5%GRAY%/%ORANGE%5 %GREEN%完美毒珠 %CL%%JEWLINE%} // // +----------------------------------------------------------------------------+ // | [RUNS] Runes | // +----------------------------------------------------------------------------+ // // HR Rune estimated values Callouts -//----------------------------------------------------------------------------------- -Alias[CURRENCY_TIMESTAMP]: %WHITE%HR Values Last updated %GREEN%May 23 2026 +//------------------------------------------------------------------------------- +Alias[CURRENCY_TIMESTAMP]: %LIGHT_GRAY%数据更新%WHITE%: %GREEN%May 23 2026 Alias[LEM_RUNE_VALUE]: 0.01 //20# Alias[PUL_RUNE_VALUE]: 0.03 Alias[UM_RUNE_VALUE]: 0.05 @@ -465,9 +447,9 @@ Alias[ZOD_RUNE_VALUE]: 6 // // Valuable crafting runes — TIR(3), NEF(4), ETH(5), TAL(7), RAL(8), ORT(9), AMN(11), SOL(12), HEL(15), IO(16), LUM(17), KO(18), FAL(19) Alias[CRAFTING_RUNES]: (RUNE=3 OR RUNE=4 OR RUNE=5 OR RUNE=7 OR RUNE=8 OR RUNE=9 OR RUNE=11 OR RUNE=12 OR RUNE=15 OR RUNE=16 OR RUNE=17 OR RUNE=18 OR RUNE=19) -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- // [RULO] Low Runes -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- ItemDisplay[r01 OR r01s]: 艾尔 El%CONTINUE%{%TAN%3 El + Key = Eld%CL%} // El Rune ItemDisplay[r02 OR r02s]: 艾德 Eld%CONTINUE%{%TAN%3 Eld + Key = Tir%CL%} // Eld Rune ItemDisplay[r03 OR r03s]: 提尔 Tir%CONTINUE%{%TAN%3 Tir + Key = Nef%CL%} // Tir Rune @@ -479,9 +461,9 @@ ItemDisplay[r08 OR r08s]: 拉尔 Ral%CONTINUE%{%TAN%3 Ral + Key = Ort%CL%} // Ra ItemDisplay[r09 OR r09s]: 欧特 Ort%CONTINUE%{%TAN%3 Ort + Key = Thul%CL%} // Ort Rune ItemDisplay[r10 OR r10s]: 图尔 Thul%CONTINUE%{%TAN%3 Thul + Key = Amn%CL%} // Thul Rune // -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- // [RUMI] Mid Runes -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- ItemDisplay[r11 OR r11s]: 安姆 Amn%CONTINUE%{%TAN%3 Amn + Key = Sol%CL%} // Amn Rune ItemDisplay[r12 OR r12s]: 索尔 Sol%CONTINUE%{%TAN%3 Sol + Key = Shael%CL%} // Sol Rune ItemDisplay[r13 OR r13s]: 夏 Shael%CONTINUE%{%TAN%3 Shael + Key = Dol%CL%} // Shael Rune @@ -496,9 +478,9 @@ ItemDisplay[r21 OR r21s]: 普尔 Pul%CONTINUE%{%TAN%2 Pul + Key = Um%CL%} // Pul ItemDisplay[r22 OR r22s]: 乌姆 Um%CONTINUE%{%TAN%2 Um + Key = Mal%CL%} // Um Rune ItemDisplay[r23 OR r23s]: 玛尔 Mal%CONTINUE%{%TAN%2 Mal + Key = Ist%CL%} // Mal Rune // -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- // [RUHI] High Runes -//----------------------------------------------------------------------------------- +//------------------------------------------------------------------------------- ItemDisplay[r24 OR r24s]: 伊斯特 Ist%CONTINUE%{%TAN%2 Ist + Key = Gul%CL%} // Ist Rune ItemDisplay[r25 OR r25s]: 古尔 Gul%CONTINUE%{%TAN%2 Gul + Key = Vex%CL%} // Gul Rune ItemDisplay[r26 OR r26s]: 伐克斯 Vex%CONTINUE%{%TAN%2 Vex + Key = Ohm%CL%} // Vex Rune @@ -513,8 +495,8 @@ ItemDisplay[r33 OR r33s]: 萨德 Zod%CONTINUE%{%WHITE%无形修理公式 = %ORAN ItemDisplay[r15s]: %NAME%{%NAME%%CL%%ORANGE%15#%WHITE% + 已镶嵌装备 + %WHITE%回城卷 = %WHITE%清空镶孔}%CONTINUE% // // Estimated HR value notes -//----------------------------------------------------------------------------------- -ItemDisplay[RUNE>19]: %NAME%{%ORANGE%HR %WHITE%Values %ORANGE%高级符文%WHITE%价格%CL%%CURRENCY_TIMESTAMP%%NL%%NL%%NAME%}%CONTINUE% +//------------------------------------------------------------------------------- +ItemDisplay[RUNE>19]: %NAME%{%CURRENCY_TIMESTAMP%%CL%%ORANGE%HR %WHITE%Values %ORANGE%高级符文%WHITE%价格%NL%%NL%%NAME%}%CONTINUE% ItemDisplay[RUNE=20]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%LEM_RUNE_VALUE%*100)%CL% %TAN%HR 预估价值%WHITE%: $f(%LEM_RUNE_VALUE%)%CL%%NAME%}%CONTINUE% ItemDisplay[RUNE=21]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%PUL_RUNE_VALUE%*100)%CL% %TAN%HR 预估价值%WHITE%: $f(%PUL_RUNE_VALUE%)%CL%%NAME%}%CONTINUE% ItemDisplay[RUNE=22]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%UM_RUNE_VALUE%*100)%CL% %TAN%HR 预估价值%WHITE%: $f(%UM_RUNE_VALUE%)%CL%%NAME%}%CONTINUE% @@ -530,9 +512,9 @@ ItemDisplay[RUNE=31]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%JAH_RUNE_ ItemDisplay[RUNE=32]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%CHAM_RUNE_VALUE%*100)%CL% %TAN%HR 预估价值%WHITE%: $f(%CHAM_RUNE_VALUE%)%CL%%NAME%}%CONTINUE% ItemDisplay[RUNE=33]: %NAME%{%PURPLE%WSS %TAN%预估价值%WHITE%: $f(%ZOD_RUNE_VALUE%*100)%CL% %TAN%HR 预估价值%WHITE%: $f(%ZOD_RUNE_VALUE%)%CL%%NAME%}%CONTINUE% // -//----------------------------------------------------------------------------------- -// [RUMA] Rune Master -//----------------------------------------------------------------------------------- +// +----------------------------------------------------------------------------+ +// | [RUMA] Rune Master | +// +----------------------------------------------------------------------------+ // ItemDisplay[RUNE<10]: %DARK_GREEN%%NAME% (%RUNENUM%)%TIER-0%%DOT-76%{%NAME%}%CONTINUE% ItemDisplay[RUNE>9 RUNE<20]: %GOLD%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE% @@ -562,19 +544,23 @@ ItemDisplay[cm3 ILVL>90 MAG !ID]: %RED%* %NAME% %WHITE%%ILVL% %RED%*%DOT-94%%T ItemDisplay[UNI !ID cm1]: %RED%* %GOLD%毁灭 Annihilus %RED%*%MAP-A5% ItemDisplay[UNI !ID cm2]: %RED%* %GOLD%火炬 Hellfire Torch %RED%*%MAP-A5% ItemDisplay[UNI !ID cm3]: 基德的运气 Gheed's Fortune%MAP-A5% -// +//UNI CHARM ItemDisplay[UNI cm2 CLSK0=2]: %NAME% %CORAL%亚马逊%CONTINUE% ItemDisplay[UNI cm2 CLSK1=2]: %NAME% %PURPLE%法师%CONTINUE% ItemDisplay[UNI cm2 CLSK2=2]: %NAME% %GRAY%死灵%CONTINUE% ItemDisplay[UNI cm2 CLSK3=2]: %NAME% %ORANGE%圣骑%CONTINUE% -ItemDisplay[UNI cm2 CLSK4=2]: %NAME% %TAN%野蛮人%CONTINUE% +ItemDisplay[UNI cm2 CLSK4=2]: %NAME% %SAGE%野蛮人%CONTINUE% ItemDisplay[UNI cm2 CLSK5=2]: %NAME% %GREEN%德鲁依%CONTINUE% ItemDisplay[UNI cm2 CLSK6=2]: %NAME% %RED%刺客%CONTINUE% -ItemDisplay[cm2 UNI ID]: %NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%TAN%提示%WHITE%: 火炬 + %GRAY%钥匙 %WHITE% = %ORANGE%火炬碎片%CL%%NAME%}%CONTINUE% -ItemDisplay[cm2 UNI ID]: %NAME%{%HSLINE%%CL% %WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %CL%%NAME%} -ItemDisplay[cm1 UNI ID ALLSK=2]: %WHITE%%STAT127%%RED%sk %GOLD%%NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[cm1 UNI ID ALLSK=1]: %NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[cm1 UNI ID]: %NAME%{%HSLINE%%CL% %WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %WHITE%%STAT85%%%SAGE%经验 %CL%%NAME%} +ItemDisplay[cm2 UNI ID !GROUND]: %NAME%{%TAN%提示%WHITE%: 火炬 + %GRAY%钥匙 %WHITE% = %ORANGE%火炬碎片%CL%%NAME%}%CONTINUE% +ItemDisplay[cm2 UNI ID !GROUND]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[cm2 UNI ID !GROUND]: %NAME%{%WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗%CL%%NAME%}%CONTINUE% +ItemDisplay[cm2 UNI ID !GROUND]: %NAME%{%HECLOSED%} +ItemDisplay[cm2 UNI ID GROUND]: %WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %CL%%NAME%{%NAME%} +ItemDisplay[cm1 UNI ID ALLSK=2]: %WHITE%%STAT127%%RED%sk %GOLD%%NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[cm1 UNI ID ALLSK=1]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[cm1 UNI ID]: %NAME%{%WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %WHITE%%STAT85%%%SAGE%经验%CL%%NAME%}%CONTINUE% +ItemDisplay[cm1 UNI ID]: %NAME%{%HECLOSED%} //ItemDisplay[cm1 !UNI ALVL<39 ALVL>36]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE% //ItemDisplay[cm2 !UNI ALVL<41 ALVL>37]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE% // @@ -696,6 +682,7 @@ ItemDisplay[(MAPTIER>0 OR t61 OR t62) NMAG]: %NAME%%WHITE%%CONTINUE%{%NAME%} ItemDisplay[(MAPTIER>0 OR t61 OR t62) MAG]: %NAME%%BLUE%%CONTINUE%{%NAME%} ItemDisplay[(MAPTIER>0 OR t61 OR t62) RARE]: %NAME%%YELLOW%%CONTINUE%{%NAME%} //UNDEAD DEMON +//------------------------------------------------------------------------------- // Maps [T1X] ItemDisplay[t12]: %NAME%{%WHITE%怪物: %CORAL%恶魔: %WHITE%20%GRAY%% %WHITE%, %LIGHT_GRAY%不死: %WHITE%30%GRAY%%%CL%%NAME%}%CONTINUE% ItemDisplay[t15]: %NAME%{%WHITE%怪物: %CORAL%恶魔: %WHITE%11.11%GRAY%% %WHITE%, %LIGHT_GRAY%不死: %WHITE%33.33%GRAY%%%CL%%NAME%}%CONTINUE% @@ -726,6 +713,7 @@ ItemDisplay[t38]: %NAME%{%WHITE%怪物: %CORAL%恶魔: %WHITE%33.33%GRAY%% %WHIT ItemDisplay[t39]: %NAME%{%WHITE%怪物: %CORAL%恶魔: %WHITE%40%GRAY%% %WHITE%, %LIGHT_GRAY%不死: %WHITE%20%GRAY%%%CL%%NAME%}%CONTINUE% // // MAP RES/IMMUNES +//------------------------------------------------------------------------------- ItemDisplay[t11]: %NAME%{%WHITE%抗性: %BLUE%冰%WHITE%:%CORAL%120 %GOLD%物理%WHITE%:%CORAL%115 %GRAY%| %RED%火%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔%WHITE%:50%CL%%NAME%}%CONTINUE% // Ruins of Viz-jun 143 ItemDisplay[t12]: %NAME%{%WHITE%抗性: %YELLOW%电%WHITE%:%CORAL%120 %GOLD%物%WHITE%:%CORAL%115 %GRAY%| %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔%WHITE%:50%CL%%NAME%}%CONTINUE% // Horazon's Memory 142 ItemDisplay[t13]: %NAME%{%WHITE%抗性: %BLUE%冰%WHITE%:%CORAL%120 %ORANGE%魔%WHITE%:%CORAL%105 %GOLD%物%WHITE%:%CORAL%115 %GRAY%| %RED%火%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:85%CL%%NAME%}%CONTINUE% // Bastion Keep 149 @@ -766,6 +754,7 @@ ItemDisplay[t57]: %NAME%{%WHITE%抗性: %RED%火%WHITE%:75 %YELLOW%电%WHITE%:75 ItemDisplay[t58]: %NAME%{%WHITE%抗性: %RED%火%WHITE%:75 %YELLOW%电%WHITE%:80 %BLUE%冰%WHITE%:85 %GREEN%毒%WHITE%:75 %ORANGE%魔%WHITE%:50 %GOLD%物%WHITE%:50%CL%%NAME%}%CONTINUE% // Na-Krul's Abyss // // MAP'S NAME +//------------------------------------------------------------------------------- ItemDisplay[t11]: %NAME%维兹郡的废墟{%NAME%}%CONTINUE% ItemDisplay[t12]: %NAME%赫拉森的梦境{%NAME%}%CONTINUE% ItemDisplay[t13]: %NAME%巴斯延要塞{%NAME%}%CONTINUE% @@ -821,29 +810,27 @@ ItemDisplay[(MAPTIER=5) ID]: %MAP-62%%NAME% %GOLD%*{%NAME%}%CONTINUE% ItemDisplay[(t61 OR t62)]: %MAP-62%%NAME% %PURPLE%*{%NAME%}%CONTINUE% ItemDisplay[MAPTIER>0]: %CL%%NAME%{%NAME%}%CONTINUE% // -// ============================== -// EXPERIMENTAL MAP SCORING SYSTEM START -// ============================== +// +----------------------------------------------------------------------------+ +// | [MTPS] EXPERIMENTAL MAP SCORING SYSTEM | +// +----------------------------------------------------------------------------+ // -// ============================== // XP SCORE -// ============================== +//------------------------------------------------------------------------------- // Formula[XPA]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+71)*(100+14)*(80+71)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+71)*(100+14)*(80+71))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+71)*(100+14)*(80+71)))*5)/(((100+130)*(100+38)*(80+130)*9/10)-((100+71)*(100+14)*(80+71))))*2)/2)) Formula[XPB]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+78)*(100+16)*(80+78)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+78)*(100+16)*(80+78))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+78)*(100+16)*(80+78)))*5)/(((100+155)*(100+46)*(80+155)*9/10)-((100+78)*(100+16)*(80+78))))*2)/2)) Formula[XPC]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+85)*(100+18)*(80+85)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+85)*(100+18)*(80+85))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+85)*(100+18)*(80+85)))*5)/(((100+180)*(100+54)*(80+180)*9/10)-((100+85)*(100+18)*(80+85))))*2)/2)) // -// ============================== // MF SCORE -// ============================== +//------------------------------------------------------------------------------- // Formula[MFA]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+71)*(100+50)*(80+71)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+71)*(100+50)*(80+71))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+71)*(100+50)*(80+71)))*5)/(((100+130)*(100+170)*(80+130)*9/10)-((100+71)*(100+50)*(80+71))))*2)/2+if(STAT498>0,1/2,0))) Formula[MFB]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+78)*(100+75)*(80+78)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+78)*(100+75)*(80+78))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+78)*(100+75)*(80+78)))*5)/(((100+155)*(100+240)*(80+155)*9/10)-((100+78)*(100+75)*(80+78))))*2)/2+if(STAT498>0,1/2,0))) Formula[MFC]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+85)*(100+100)*(80+85)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+85)*(100+100)*(80+85))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+85)*(100+100)*(80+85)))*5)/(((100+180)*(100+320)*(80+180)*9/10)-((100+85)*(100+100)*(80+85))))*2)/2+if(STAT498>0,1/2,0))) // -// ============================== // DISPLAY -// ============================== +//------------------------------------------------------------------------------- +// Alias[MAPLS]: %PURPLE%*%RED%*%ORANGE%*%GOLD%*%WHITE%*%YELLOW%* Alias[MAPRS]: %YELLOW%*%WHITE%*%GOLD%*%ORANGE%*%RED%*%PURPLE%* Alias[MAPLINE]: %PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%TEAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%-- @@ -949,18 +936,24 @@ ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<4 FORMULAXPA<4 STAT360=0]: %NAME% ItemDisplay[((MAPTIER=1 FORMULAMFA+FORMULAXPA>7) OR (MAPTIER=2 FORMULAMFB+FORMULAXPB>7) OR (MAPTIER=3 FORMULAMFC+FORMULAXPC>7)) (MAG OR RARE)]: %NAME%{%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%%%NL%%NAME%}%CONTINUE% //ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA<4 OR FORMULAMFB<4 OR FORMULAMFC<4) STAT360=0]: %NAME%%CONTINUE%{%WHITE%重置: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%NAME%} ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA>0 OR FORMULAMFB>0 OR FORMULAMFC>0)]: %NAME%%CONTINUE%{%MAPLINE%%NL%%NAME%} -//随机合成 +// +// +----------------------------------------------------------------------------+ +// | [MMSIC] Maps Miscellaneous | +// +----------------------------------------------------------------------------+ +// +// 地图升级及重置 +//------------------------------------------------------------------------------- ItemDisplay[NMAG MAPTIER=1]: %NAME%%CONTINUE%{%DARK_GREEN%T1%WHITE%图%TAN%x%WHITE%3 %GRAY%+ %GOLD%制图师法珠 %GRAY%= %WHITE%随机%YELLOW%T2%WHITE%图%WHITE%%TAN%x%WHITE%1%CL%%WHITE%合成公式: %DARK_GREEN%T1%WHITE%图 %TAN%x %WHITE%3 %GRAY%= %WHITE%随机%DARK_GREEN%T1%WHITE%图 %TAN%x %WHITE%1%NL%%NL%%NAME%} ItemDisplay[NMAG MAPTIER=2]: %NAME%%CONTINUE%{%YELLOW%T2%WHITE%图%TAN%x%WHITE%3 %GRAY%+ %GOLD%制图师法珠 %GRAY%= %WHITE%随机%ORANGE%T3%WHITE%图%WHITE%%TAN%x%WHITE%1%CL%%WHITE%合成公式: %YELLOW%T2%WHITE%图 %TAN%x %WHITE%3 %GRAY%= %WHITE%随机%YELLOW%T2%WHITE%图 %TAN%x %WHITE%1%NL%%NL%%NAME%} ItemDisplay[NMAG MAPTIER=3]: %NAME%%CONTINUE%{%WHITE%合成公式: %ORANGE%T3%WHITE%图 %TAN%x %WHITE%3 %GRAY%= %WHITE%随机%ORANGE%T3%WHITE%图 %WHITE% %TAN%x %WHITE%1%NL%%NL%%NAME%} -//升级地图 ItemDisplay[MAG MAPTIER~1-2]: %NAME%%CONTINUE%{%NL%%WHITE%升级: %GOLD%天使法珠 %WHITE%+ %WHITE%完美宝石 %WHITE%+ %ORANGE%符文%CL%%WHITE%降级: %BLUE%地图 %WHITE%+ %GOLD%毁灭法珠%NL%%NAME%} ItemDisplay[NMAG MAPTIER~1-2]: %NAME%%CONTINUE%{%NL%%WHITE%升级: %GOLD%萨卡兰姆法珠 + %BLUE%珠宝 %WHITE%+ %ORANGE%符文%NL%%NL%%NAME%} ItemDisplay[NMAG MAPTIER~1-2]: %NAME%%CONTINUE%{%NL%%WHITE%提示: (地图升级、强化道具在%YELLOW%A5安雅%WHITE%处购买)%NL%%NAME%} ItemDisplay[NMAG MAPTIER=3]: %NAME%%CONTINUE%{%NL%%RED%升级: %ORANGE%T3%WHITE%图%TAN%x%WHITE%1 %GRAY%+ %GOLD%赫拉迪姆圣甲虫 %GRAY%= %WHITE%随机%RED%T4%WHITE%图%WHITE%%TAN%x%WHITE%1%NL%%NL%%NAME%} ItemDisplay[NMAG MAPTIER=3]: %NAME%%CONTINUE%{%NL%%RED%T4%WHITE%地图难度过高,请组队前往%CL%%GOLD%赫拉迪姆圣甲虫%WHITE%来源: T图BOSS%NL%%NAME%} // -// 地图包含鬼魂 +// T图标签 +//------------------------------------------------------------------------------- ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2x鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内鬼魂数量翻倍!%CL%%NAME%} ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY% 提示:场景内怪物包含鬼魂!%CL%%NAME%} ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物包含鬼魂!%CL%%NAME%} @@ -994,6 +987,10 @@ ItemDisplay[MAPTIER>0 STAT360=84]: %NAME% M. 密度{%NAME%}%CONTINUE% ItemDisplay[MAPTIER>0 STAT360=86]: %NAME% M. 稀有度{%NAME%}%CONTINUE% ItemDisplay[MAPTIER>0 STAT360=88]: %NAME% A. 珠宝{%NAME%}%CONTINUE% // +// +----------------------------------------------------------------------------+ +// | [MPWM] MAPS MASTER | +// +----------------------------------------------------------------------------+ +// ItemDisplay[MAPTIER=5]: %MAP-4A%%SOUNDID-4716%%NAME%{%NAME%} ItemDisplay[(MAPTIER~1-5 OR t61 OR t62)]: %NAME%{%NAME%} // @@ -1243,7 +1240,7 @@ ItemDisplay[luca STAT185=2 CHARSTAT144>11]: %NAME%{%GOLD%电吸: %GREEN%%CHARST ItemDisplay[luca STAT185=2]: %NAME%{%ORANGE%恶魔宝盒爆率: T2 - 1/50%CL%%ORANGE%亵渎成功率: 60%%CL%%NAME%}%CONTINUE% //////////////////////////// ItemDisplay[luca STAT185~1-2]: %NAME%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%NAME%} -// +// // +----------------------------------------------------------------------------+ // | | // | [PDIB] Item Basics | @@ -1251,549 +1248,926 @@ ItemDisplay[luca STAT185~1-2]: %NAME%{%GRAY%(进图BUFF清空、召唤物和佣 // +----------------------------------------------------------------------------+ // // +----------------------------------------------------------------------------+ -// | [IBIN] ITEM NAME | +// | [IBIN] BASE ITEM NAME | // +----------------------------------------------------------------------------+ // -//Names of Superior and Inferior items to short in later step -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cap]: 帽子%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xap]: 战帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uap]: 军帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skp]: 骷髅帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xkp]: 轻便头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ukp]: 九头蛇头盖骨圆帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hlm]: 头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlm]: 无颊头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulm]: 活动头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fhl]: 高级头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhl]: 轻钢盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhl]: 巨贝头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) msk]: 面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsk]: 死亡面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) usk]: 恶魔头盖骨面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bhm]: 白骨头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xh9]: 残酷头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uh9]: 骸骨面罩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ghm]: 卓越头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhm]: 翼盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhm]: 螺旋头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crn]: 皇冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrn]: 巨皇冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urn]: 头冠%CONTINUE% -// ARMOR'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) qui]: 布甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xui]: 鬼魂战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uui]: 灰暮寿衣%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lea]: 皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xea]: 海蛇皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uea]: 古龙皮%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hla]: 硬皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xla]: 魔皮战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ula]: 圣甲虫壳皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) stu]: 镶嵌甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtu]: 盘绕战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utu]: 线羊毛皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rng]: 锁环甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xng]: 连扣战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ung]: 钻石锁子甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scl]: 鳞甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xcl]: 提格莱特战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ucl]: 甲壳铠鳞甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brs]: 胸甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrs]: 护胸甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urs]: 巨型鳞铠胸甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) chn]: 锁子甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhn]: 织网战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhn]: 骸骨链甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spl]: 板甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpl]: 罗瑟战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upl]: 炎魔皮板甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ltp]: 轻型装甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtp]: 法师铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utp]: 执政官铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fld]: 实战铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xld]: 鲨齿战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uld]: 海妖壳甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) plt]: 铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlt]: 圣堂武士外袍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ult]: 地狱锻甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gth]: 哥德战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xth]: 凸纹战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uth]: 漆甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ful]: 高级战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xul]: 混沌战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uul]: 阴影铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) aar]: 古代装甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xar]: 华丽战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uar]: 神圣盔甲%CONTINUE% -// SHIELD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) buc]: 圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xuc]: 防御盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uuc]: 防寒圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sml]: 小盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xml]: 圆型盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uml]: 月精灵护盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lrg]: 大盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrg]: 鳞盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urg]: 亥伯龙盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spk]: 尖刺盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpk]: 倒刺护盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upk]: 刀刃刺盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kit]: 轻盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xit]: 龙盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uit]: 统治者大盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsh]: 白骨盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsh]: 冷酷之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ush]: 洞穴巨魔巢穴骨盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tow]: 塔盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xow]: 大盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uow]: 圣盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gts]: 哥德盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xts]: 古代之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uts]: 保护盾牌%CONTINUE% -// GLOVE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lgl]: 皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlg]: 魔皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulg]: 荆棘连指手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vgl]: 重手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvg]: 鲨皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvg]: 吸血鬼骸骨手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mgl]: 锁链手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmg]: 重型手镯%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umg]: 吸血鬼手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tgl]: 轻型铁手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtg]: 战场手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utg]: 十字军铁手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hgl]: 铁手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhg]: 巨战手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhg]: 食人魔铁手套%CONTINUE% -// BOOT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbt]: 皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlb]: 魔皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulb]: 飞龙皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbt]: 重靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvb]: 鲨皮之靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvb]: 圣甲虫壳靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbt]: 锁链靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmb]: 织网之靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umb]: 骸骨靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbt]: 轻型金属靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtb]: 战场之靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utb]: 镜化靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbt]: 护胫%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhb]: 巨战之靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhb]: 极速靴%CONTINUE% -// BELT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbl]: 饰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zlb]: 魔皮勋带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulc]: 蛛网腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbl]: 轻扣带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zvb]: 鲨皮腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvc]: 吸血鬼燎牙腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbl]: 扣带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zmb]: 织网腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umc]: 秘银腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbl]: 重扣带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ztb]: 战场腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utc]: 洞穴巨魔腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbl]: 金属扣带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zhb]: 巨战腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhc]: 巨神腰带%CONTINUE% -// CIRCLET'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci0]: 头饰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci1]: 宝冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci2]: 三重冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci3]: 权冠%CONTINUE% -// DRUID PELT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr1]: 狼头%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr6]: 阿尔发头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drb]: 血腥之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr2]: 飞鹰头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr7]: 狮鹫兽头带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drc]: 太阳之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr3]: 鹿角%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr8]: 猎人的伪装%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drd]: 大地之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr4]: 猎鹰面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr9]: 神圣羽毛头带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dre]: 天空之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr5]: 灵魂狼头面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dra]: 图腾面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drf]: 幽梦之灵%CONTINUE% -// BARBARIAN HELMET'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba1]: 颚骨帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba6]: 颚骨面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bab]: 屠杀头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba2]: 尖牙盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba7]: 狮头尖盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bac]: 暴怒面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba3]: 角盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba8]: 狂怒面具刺盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bad]: 毁灭者头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba4]: 突击盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba9]: 蛮族头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bae]: 征服者皇冠面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba5]: 复仇者之盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baa]: 杀手防护面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baf]: 守护者皇冠面甲%CONTINUE% -// PALADIN SHIELD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa1]: 小盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa6]: 亚克南圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pab]: 神圣小盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa2]: 轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa7]: 亚克南轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pac]: 神圣轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa3]: 纹章盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa8]: 防护者盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pad]: 库拉斯特之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa4]: 艾文之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa9]: 饰金盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pae]: 撒卡兰姆盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa5]: 皇冠之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paa]: 皇家盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paf]: 旋风盾%CONTINUE% -// NECROMANCER HEAD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne1]: 防腐之首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne6]: 木乃伊印记%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neb]: 随侍之骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne2]: 僵尸之首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne7]: 物神印记%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neg]: 地狱爪牙之骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne3]: 揭露者之首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne8]: 司事印记%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ned]: 监视者之骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne4]: 石像鬼之首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne9]: 领唱者印记%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nee]: 女妖之骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne5]: 恶魔之首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nea]: 祭司印记%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nef]: 血王之骨%CONTINUE% -// AXE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hax]: 手斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ha]: 小斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ha]: 战钺%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axe]: 斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ax]: 切肉斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ax]: 弯月斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2ax]: 双刃斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92a]: 强化双斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72a]: 双头斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mpi]: 军用锹%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mp]: 喙钳%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mp]: 战刺%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wax]: 巨战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wa]: 纳卡%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wa]: 狂战士斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lax]: 巨斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9la]: 军斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7la]: 猛禽斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bax]: 阔斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ba]: 钩斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ba]: 银刃斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btx]: 战斗斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bt]: 战斗斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bt]: 斩首斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gax]: 卓越之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ga]: 哥德之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ga]: 豪杰斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gix]: 大斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gi]: 古代之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gi]: 荣光之斧%CONTINUE% -// CLUB'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clb]: 木棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cl]: 棍棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cl]: 战仪杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spc]: 狼牙棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sp]: 倒钩锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sp]: 暴君之棒%CONTINUE% -// MACE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mac]: 钉头锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ma]: 凸缘钉头锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ma]: 强化钉头锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mst]: 流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mt]: 锯齿流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mt]: 恶魔流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fla]: 链枷%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fl]: 铁皮鞭%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fl]: 天罚之锤%CONTINUE% -// HAMMER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) whm]: 巨战铁锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wh]: 战斗铁锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wh]: 传说之锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mau]: 大木棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9m9]: 巨战木棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7m7]: 食人魔之锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gma]: 卓越巨棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gm]: 战锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gm]: 雷锤%CONTINUE% -// SWORD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssd]: 短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ss]: 罗马短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ss]: 短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scm]: 弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sm]: 微弯剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sm]: 土耳其剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbr]: 军刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sb]: 虚伪之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sb]: 优雅之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flc]: 弯形大刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fc]: 圆月弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fc]: 九头蛇刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crs]: 水晶剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cr]: 空间之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cr]: 幻化之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsd]: 阔剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bs]: 战斗剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bs]: 征服之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lsd]: 长剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ls]: 符文剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ls]: 神秘之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsd]: 巨战之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wd]: 古代之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wd]: 秘仪之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2hs]: 双手剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92h]: 斩铁剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72h]: 传说之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clm]: 双刃大刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cm]: 双刃镰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cm]: 高地之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gis]: 大剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gs]: 长牙剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gs]: 炎魔之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsw]: 巨剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b9]: 哥德剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b7]: 冠军之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flb]: 双手饰剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fb]: 韩瑞德之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fb]: 巨神之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsd]: 卓越之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gd]: 死刑之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gd]: 巨神之刃%CONTINUE% -// DAGGER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dgr]: 匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9dg]: 锐匕%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7dg]: 骸骨小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dir]: 长匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9di]: 诗歌匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7di]: 秘银小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kri]: 波形刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9kr]: 强波刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7kr]: 齿缘小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bld]: 短刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bl]: 小剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bl]: 传说尖刺%CONTINUE% -// THROWING WEAPON'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tkf]: 飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tk]: 战斗飞镖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tk]: 飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tax]: 飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ta]: 法兰飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ta]: 飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bkf]: 平衡小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bk]: 巨战飞镖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bk]: 翼刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bal]: 平衡斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b8]: 短战戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b8]: 翼斧%CONTINUE% -// JAVELIN'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) jav]: 标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ja]: 巨战标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ja]: 亥伯龙之枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pil]: 短标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pi]: 卓越标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pi]: 冥河标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssp]: 短矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s9]: 锐矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s7]: 炎魔长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) glv]: 大长刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gl]: 阔针长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gl]: 鬼魂尖枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tsp]: 飞矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ts]: 鱼叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ts]: 翼鱼叉%CONTINUE% -// SPEAR'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spr]: 长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sr]: 巨战长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sr]: 亥伯龙之矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tri]: 三叉戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tr]: 魔鬼之叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tr]: 冥河之枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brn]: 叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9br]: 巨战之叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7br]: 刺人枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spt]: 大战戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9st]: 三叉长枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7st]: 鬼魂之矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pik]: 矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9p9]: 长枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7p7]: 战枪%CONTINUE% -// POLEARM'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bar]: 大砍刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b7]: 罗佳伯斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7o7]: 食人魔之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vou]: 钩镰枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9vo]: 比尔长刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7vo]: 巨神之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scy]: 镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s8]: 战斗镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s8]: 锐利之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pax]: 长柄战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pa]: 战戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pa]: 神秘之斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hal]: 长戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9h9]: 双锋战戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7h7]: 巨长斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsc]: 巨战镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wc]: 残酷镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wc]: 鲛尾巨斧%CONTINUE% -// BOW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbw]: 短弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sb]: 锋锐之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sb]: 蜘蛛弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbw]: 猎弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hb]: 剃刀之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hb]: 刀锋弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbw]: 长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lb]: 杉木弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lb]: 阴影弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cbw]: 组合弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cb]: 双弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cb]: 巨弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbb]: 短战斗弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8s8]: 短攻城弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6s7]: 钻石弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbb]: 长战斗弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8l8]: 长攻城弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6l7]: 十字军之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) swb]: 短巨战弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sw]: 符文之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sw]: 庇护之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lwb]: 长巨战弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lw]: 哥德弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lw]: 九头蛇弓%CONTINUE% -// CORSSBOW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lxb]: 轻十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lx]: 石弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lx]: 弹丸弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mxb]: 十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8mx]: 攻城十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6mx]: 蛇魔女十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hxb]: 重十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hx]: 弩弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hx]: 巨神十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rxb]: 连射十字弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8rx]: 巧工弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6rx]: 恶魔十字弓%CONTINUE% -// STAFF'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sst]: 短棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ss]: 乔木棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ss]: 手杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lst]: 长棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ls]: 六尺棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ls]: 钟乳石之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cst]: 多节棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cs]: 杉木之棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cs]: 长老之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bst]: 战斗法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8bs]: 哥德之棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6bs]: 树皮之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wst]: 巨战法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ws]: 符文之棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ws]: 执政官之杖%CONTINUE% -// WAND'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wnd]: 法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wn]: 烧焦之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wn]: 洗练法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ywn]: 紫杉之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9yw]: 净化之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7yw]: 鬼魂法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bwn]: 骨杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bw]: 古墓之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bw]: 巫妖法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gwn]: 残酷之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gw]: 墓地之杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gw]: 破隐法杖%CONTINUE% -// SCEPTER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scp]: 权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sc]: 符文权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sc]: 强威权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsc]: 雄伟权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qs]: 圣水喷杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qs]: 炽天使法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsp]: 巨战权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ws]: 神属权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ws]: 神使之杖%CONTINUE% -// ASSASSIN CLAW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ktr]: 拳剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ar]: 格斗刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ar]: 近身刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wrb]: 腕刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wb]: 腕刺%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wb]: 腕剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axf]: 斧手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9xf]: 格斗爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7xf]: 战拳%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ces]: 腰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cs]: 手镰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cs]: 斗腰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clw]: 爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9lw]: 巨爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7lw]: 猛禽爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btl]: 刃爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tw]: 巨鹰爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tw]: 符纹爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skr]: 剪咬刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qr]: 格斗剪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qr]: 近身剪%CONTINUE% -// SORCERESS ORB'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob1]: 鹰之法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob6]: 灵光法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obb]: 天堂之石%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob2]: 神圣天球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob7]: 水晶天球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obc]: 怪异之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob3]: 拢烟之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob8]: 云雾之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obd]: 恶魔之心%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob4]: 握扣法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob9]: 闪耀之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obe]: 漩涡球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob5]: 杰瑞德之石%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) oba]: 涡流水晶%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obf]: 次元碎片%CONTINUE% -// AMAZON WEAPON'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am1]: 男性之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am6]: 灰木之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amb]: 女族长之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am2]: 反射之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am7]: 祭典之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amc]: 大院长之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am3]: 女士之矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am8]: 祭典之矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amd]: 女族长之矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am4]: 女士长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am9]: 祭典长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ame]: 女族长长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am5]: 女士标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ama]: 祭典标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amf]: 女族长标枪%CONTINUE% +ItemDisplay[!UNI !SET !RW (WEAPON OR ARMOR OR QUIVER)]: %BASENAME%%CONTINUE% +// +// Jewelry +ItemDisplay[!UNI !SET rin]: %CONTINUE%戒指 //Ring +ItemDisplay[!UNI !SET amu]: %CONTINUE%项链 //Amulet +ItemDisplay[!UNI !SET jew]: %CONTINUE%珠宝 //Jewel +// +// Select item name blanking +ItemDisplay[(MAG OR RARE) NEC !ID GROUND FILTLVL>1 !(MAPID=83)]: %CONTINUE%死灵盾 //Nec Head +ItemDisplay[(MAG OR RARE) SOR !ID GROUND FILTLVL>1 !(MAPID=83)]: %CONTINUE%法珠 //Sorc Orb +// +// Quivers +ItemDisplay[aqv (MAG OR RARE OR UNI) !ID]: %CONTINUE%普通箭矢 +ItemDisplay[aqv2 (MAG OR RARE OR UNI) !ID]: %CONTINUE%扩展箭矢 +ItemDisplay[aqv3 (MAG OR RARE OR UNI) !ID]: %CONTINUE%精英箭矢 +ItemDisplay[cqv (MAG OR RARE OR UNI) !ID]: %CONTINUE%普通弩矢 +ItemDisplay[cqv2 (MAG OR RARE OR UNI) !ID]: %CONTINUE%扩展弩矢 +ItemDisplay[cqv3 (MAG OR RARE OR UNI) !ID]: %CONTINUE%精英弩矢 +// +//------------------------------------------------------------------------------- +// UNIQUES - UNID +//------------------------------------------------------------------------------- +// Rathma +ItemDisplay[UNI !ID ram]: %CONTINUE%第三只眼 The Third Eye +ItemDisplay[UNI !ID rar]: %CONTINUE%无垢者牢笼 Cage of the Unsullied +ItemDisplay[UNI !ID rbe]: %CONTINUE%骷髅授带 Band of Skulls + +// These item bases belong to multiple sets, so you cannot know what one they are until identified +ItemDisplay[UNI !ID amu]: %CONTINUE%项链 +ItemDisplay[UNI !ID rin]: %CONTINUE%戒指 +ItemDisplay[UNI !ID jew]: %CONTINUE%%GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet + +// Circlets +ItemDisplay[UNI !ID ci0]: %CONTINUE%头饰 Circlet (No Unique for this base) +ItemDisplay[UNI !ID ci1]: %CONTINUE%宝冠 Coronet (No Unique for this base) +ItemDisplay[UNI !ID ci2]: %CONTINUE%奇拉的守护 Kira's Guardian +ItemDisplay[UNI !ID ci3]: %CONTINUE%格利风之眼 Griffon's Eye + +// Amazon Bows +ItemDisplay[UNI !ID am1]: %CONTINUE%男性之弓 Stag Bow (No Unique for this base) +ItemDisplay[UNI !ID am2]: %CONTINUE%反射之弓 Reflex Bow (No Unique for this base) +ItemDisplay[UNI !ID am6]: %CONTINUE%灰木之弓 Ashwood Bow (No Unique for this base) +ItemDisplay[UNI !ID am7]: %CONTINUE%雷山德的指标 Lycanders Aim +ItemDisplay[UNI !ID amb]: %CONTINUE%血鸟的复仇 Bloodravens Charge +ItemDisplay[UNI !ID amc]: %CONTINUE%黑檀祸根 Ebonbane + +// Amazon Javelins +ItemDisplay[UNI !ID am5]: %CONTINUE%真银 True Silver +ItemDisplay[UNI !ID ama]: %CONTINUE%泰坦的复仇 Titans Revenge +ItemDisplay[UNI !ID amf]: %CONTINUE%雷击 Thunderstroke + +// Amazon Spears +ItemDisplay[UNI !ID am3]: %CONTINUE%女士之矛 Maiden Spear (No Unique for this base) +ItemDisplay[UNI !ID am4]: %CONTINUE%女士长矛 Maiden Pike (No Unique for this base) +ItemDisplay[UNI !ID am8]: %CONTINUE%祭典之矛 Ceremonial Spear (No Unique for this base) +ItemDisplay[UNI !ID am9]: %CONTINUE%雷山德的侧击 Lycanders Flank +ItemDisplay[UNI !ID amd]: %CONTINUE%石鸦 Stoneraven +ItemDisplay[UNI !ID ame]: %CONTINUE%泽瑞尔的决心 Zerae's Resolve + +// Assassin Katars +ItemDisplay[UNI !ID ktr]: %CONTINUE%拳剑 Katar (No Unique for this base) +ItemDisplay[UNI !ID wrb]: %CONTINUE%腕刃 Wrist Blade (No Unique for this base) +ItemDisplay[UNI !ID axf]: %CONTINUE%斧手 Hatchet Hands (No Unique for this base) +ItemDisplay[UNI !ID ces]: %CONTINUE%腰刀 Cestus (No Unique for this base) +ItemDisplay[UNI !ID clw]: %CONTINUE%爪 Claws (No Unique for this base) +ItemDisplay[UNI !ID btl]: %CONTINUE%刃爪 Blade Talons (No Unique for this base) +ItemDisplay[UNI !ID skr]: %CONTINUE%剪咬刃 Scissors Katar (No Unique for this base) +ItemDisplay[UNI !ID 9ar]: %CONTINUE%法师杀手 Mage Slayer +ItemDisplay[UNI !ID 9wb]: %CONTINUE%腕刺 Wrist Spike (No Unique for this base) +ItemDisplay[UNI !ID 9xf]: %CONTINUE%格斗爪 Fascia (No Unique for this base) +ItemDisplay[UNI !ID 9cs]: %CONTINUE%手镰 Hand Scythe (No Unique for this base) +ItemDisplay[UNI !ID 9lw]: %CONTINUE%巨爪 Greater Claws (No Unique for this base) +ItemDisplay[UNI !ID 9tw]: %CONTINUE%巴特克的猛击 Bartucs Cut-Throat +ItemDisplay[UNI !ID 9qr]: %CONTINUE%格斗剪 Scissors Quhab (No Unique for this base) +ItemDisplay[UNI !ID 7ar]: %CONTINUE%近身刃 Suwayyah (No Unique for this base) +ItemDisplay[UNI !ID 7wb]: %CONTINUE%碧玉爪 Jade Talon +ItemDisplay[UNI !ID 7xf]: %CONTINUE%幻影幽语 War Fist +ItemDisplay[UNI !ID 7cs]: %CONTINUE%影杀者 Shadowkiller +ItemDisplay[UNI !ID 7lw]: %CONTINUE%火蜥蜴之爪 Firelizards Talons +ItemDisplay[UNI !ID 7tw]: %CONTINUE%潜行者的猎杀 Stalker's Cull +ItemDisplay[UNI !ID 7qr]: %CONTINUE%艾丹的伤痕 Aidans Scar// + +// Barbarian Helms +ItemDisplay[UNI !ID ba1]: %CONTINUE%颚骨帽 Jawbone Cap (No Unique for this base) +ItemDisplay[UNI !ID ba2]: %CONTINUE%尖牙盔 Fanged Helm (No Unique for this base) +ItemDisplay[UNI !ID ba3]: %CONTINUE%角盔 Horned Helm (No Unique for this base) +ItemDisplay[UNI !ID ba4]: %CONTINUE%突击盔 Assault Helmet (No Unique for this base) +ItemDisplay[UNI !ID ba5]: %CONTINUE%复仇者之盔 Avenger Guard (No Unique for this base) +ItemDisplay[UNI !ID ba6]: %CONTINUE%独眼巨人的咆哮 Cyclopean Roar +ItemDisplay[UNI !ID ba7]: %CONTINUE%荒野语者 Wildspeaker +ItemDisplay[UNI !ID ba8]: %CONTINUE%狂怒面具刺盔 Rage Mask (No Unique for this base) +ItemDisplay[UNI !ID ba9]: %CONTINUE%蛮族头盔 Savage Helmet (No Unique for this base) +ItemDisplay[UNI !ID baa]: %CONTINUE%亚瑞特的面容 Arreats Face +ItemDisplay[UNI !ID bab]: %CONTINUE%屠杀头盔 Carnage Helm (No Unique for this base) +ItemDisplay[UNI !ID bac]: %CONTINUE%狼嚎 Wolfhowl +ItemDisplay[UNI !ID bad]: %CONTINUE%恶魔角锋 Demonhorns Edge +ItemDisplay[UNI !ID bae]: %CONTINUE%海拉柏得的国度 Halaberds Reign +ItemDisplay[UNI !ID baf]: %CONTINUE%雷克的美德 Raekor's Virtue + +// Druid Pelts +ItemDisplay[UNI !ID dr1]: %CONTINUE%狼头 Wolf Head (No Unique for this base) +ItemDisplay[UNI !ID dr2]: %CONTINUE%羽蛇神 Quetzalcoatl +ItemDisplay[UNI !ID dr3]: %CONTINUE%鹿角 Antlers (No Unique for this base) +ItemDisplay[UNI !ID dr4]: %CONTINUE%猎鹰面具 Falcon Mask (No Unique for this base) +ItemDisplay[UNI !ID dr5]: %CONTINUE%灵魂狼头面具 Spirit Mask (No Unique for this base) +ItemDisplay[UNI !ID dr6]: %CONTINUE%芬里斯 Fenris +ItemDisplay[UNI !ID dr7]: %CONTINUE%狮鹫兽头带 Griffon Headdress (No Unique for this base) +ItemDisplay[UNI !ID dr8]: %CONTINUE%猎人的伪装 Hunters Guise (No Unique for this base) +ItemDisplay[UNI !ID dr9]: %CONTINUE%神圣羽毛头带 Sacred Feathers (No Unique for this base) +ItemDisplay[UNI !ID dra]: %CONTINUE%加尔的长发 Jalals Mane +ItemDisplay[UNI !ID drb]: %CONTINUE%地狱之吻 Cerebus Bite +ItemDisplay[UNI !ID drc]: %CONTINUE%兽穴之母 Denmother +ItemDisplay[UNI !ID drd]: %CONTINUE%灵魂看守者 Spirit Keeper +ItemDisplay[UNI !ID dre]: %CONTINUE%乌鸦之王 Ravenlore +ItemDisplay[UNI !ID drf]: %CONTINUE%乌萨的恶梦 Ursa's Nightmare + +// Necromancer Heads +ItemDisplay[UNI !ID ne1]: %CONTINUE%防腐之首 Preserved Head (No Unique for this base) +ItemDisplay[UNI !ID ne2]: %CONTINUE%僵尸之首 Zombie Head (No Unique for this base) +ItemDisplay[UNI !ID ne3]: %CONTINUE%揭露者之首 Unraveller Head (No Unique for this base) +ItemDisplay[UNI !ID ne4]: %CONTINUE%石像鬼之首 Gargoyle Head (No Unique for this base) +ItemDisplay[UNI !ID ne5]: %CONTINUE%恶魔之首 Demon Head (No Unique for this base) +ItemDisplay[UNI !ID ne6]: %CONTINUE%卡兰的遗产 Kalans Legacy +ItemDisplay[UNI !ID ne7]: %CONTINUE%物神印记 Fetish Trophy (No Unique for this base) +ItemDisplay[UNI !ID ne8]: %CONTINUE%司事印记 Sexton Trophy (No Unique for this base) +ItemDisplay[UNI !ID ne9]: %CONTINUE%领唱者印记 Cantor Trophy (No Unique for this base) +ItemDisplay[UNI !ID nea]: %CONTINUE%侏儒 Homunculus +ItemDisplay[UNI !ID neb]: %CONTINUE%随侍之骨 Minion Skull (No Unique for this base) +ItemDisplay[UNI !ID neg]: %CONTINUE%神圣图腾 Sacred Totem +ItemDisplay[UNI !ID ned]: %CONTINUE%殉道者 Martyrdom +ItemDisplay[UNI !ID nee]: %CONTINUE%骨焰 Boneflame +ItemDisplay[UNI !ID nef]: %CONTINUE%魔力重生 Darkforce + +// Paladin Shields +ItemDisplay[UNI !ID pa1]: %CONTINUE%小盾 Targe (No Unique for this base) +ItemDisplay[UNI !ID pa2]: %CONTINUE%轻圆盾 Rondache (No Unique for this base) +ItemDisplay[UNI !ID pa3]: %CONTINUE%桑吉库的陨落 Sankekurs Fall +ItemDisplay[UNI !ID pa4]: %CONTINUE%艾文之盾 Aerin Shield (No Unique for this base) +ItemDisplay[UNI !ID pa5]: %CONTINUE%皇冠之盾 Crown Shield (No Unique for this base) +ItemDisplay[UNI !ID pa6]: %CONTINUE%亚克南圆盾 Akaran Targe (No Unique for this base) +ItemDisplay[UNI !ID pa7]: %CONTINUE%亚克南轻圆盾 Akaran Rondache (No Unique for this base) +ItemDisplay[UNI !ID pa8]: %CONTINUE%防护者盾牌 Protector Shield (No Unique for this base) +ItemDisplay[UNI !ID pa9]: %CONTINUE%撒卡兰姆使者 Herald of Zakarum +ItemDisplay[UNI !ID paa]: %CONTINUE%皇家盾牌 Royal Shield (No Unique for this base) +ItemDisplay[UNI !ID pab]: %CONTINUE%朝露 Ephemeral +ItemDisplay[UNI !ID pac]: %CONTINUE%阿尔玛-尼格拉 Alma Negra +ItemDisplay[UNI !ID pad]: %CONTINUE%库拉斯特之盾 Kurast Shield (No Unique for this base) +ItemDisplay[UNI !ID pae]: %CONTINUE%龙鳞 Dragonscale +ItemDisplay[UNI !ID paf]: %CONTINUE%天空守望者 Skywarden + +// Sorceress Orbs +ItemDisplay[UNI !ID ob1]: %CONTINUE%鹰之法珠 Eagle Orb (No Unique for this base) +ItemDisplay[UNI !ID ob2]: %CONTINUE%神圣天球 Sacred Globe (No Unique for this base) +ItemDisplay[UNI !ID ob3]: %CONTINUE%拢烟之球 Smoked Sphere (No Unique for this base) +ItemDisplay[UNI !ID ob4]: %CONTINUE%握扣法珠 Clasped Orb (No Unique for this base) +ItemDisplay[UNI !ID ob5]: %CONTINUE%杰瑞德之石 Jareds Stone (No Unique for this base) +ItemDisplay[UNI !ID ob6]: %CONTINUE%风暴 Tempest +ItemDisplay[UNI !ID ob7]: %CONTINUE%蔑视 Skorn +ItemDisplay[UNI !ID ob8]: %CONTINUE%云雾之球 Cloudy Sphere (No Unique for this base) +ItemDisplay[UNI !ID ob9]: %CONTINUE%闪耀之球 Sparkling Ball (No Unique for this base) +ItemDisplay[UNI !ID oba]: %CONTINUE%眼球 The Oculus +ItemDisplay[UNI !ID obb]: %CONTINUE%天堂之石 Heavenly Stone (No Unique for this base) +ItemDisplay[UNI !ID obc]: %CONTINUE%艾斯屈塔的脾气 Eschutas Temper +ItemDisplay[UNI !ID obd]: %CONTINUE%灰烬之誓 Embersworn +ItemDisplay[UNI !ID obe]: %CONTINUE%天陨 Skyfall +ItemDisplay[UNI !ID obf]: %CONTINUE%死亡深度 Deaths Fathom + +// Normal tier Armor +ItemDisplay[UNI !ID qui]: %CONTINUE%薄暮 Greyform +ItemDisplay[UNI !ID lea]: %CONTINUE%火蝠之影 Blinkbats Form +ItemDisplay[UNI !ID hla]: %CONTINUE%百夫长 The Centurion +ItemDisplay[UNI !ID stu]: %CONTINUE%抽动的挣扎 Twitchthroe +ItemDisplay[UNI !ID rng]: %CONTINUE%扩散黑暗 Darkglow +ItemDisplay[UNI !ID scl]: %CONTINUE%鹰甲 Hawkmail +//ItemDisplay[UNI !ID scl]: %CONTINUE%Hawk Tuah//Hawkmail - Scale Mail +ItemDisplay[UNI !ID brs]: %CONTINUE%毒液牢房 Venom Ward +ItemDisplay[UNI !ID chn]: %CONTINUE%火花之甲 Sparking Mail +ItemDisplay[UNI !ID spl]: %CONTINUE%冰晶 Iceblink +ItemDisplay[UNI !ID ltp]: %CONTINUE%天堂装束 Heavenly Garb +ItemDisplay[UNI !ID fld]: %CONTINUE%石之毛 Rockfleece +ItemDisplay[UNI !ID plt]: %CONTINUE%骨肉 Boneflesh +ItemDisplay[UNI !ID gth]: %CONTINUE%作响之笼 Rattlecage +ItemDisplay[UNI !ID ful]: %CONTINUE%黄金之皮 Goldskin +ItemDisplay[UNI !ID aar]: %CONTINUE%胜利者之丝绸 Silks of the Victor + +// Exceptional tier Armor +ItemDisplay[UNI !ID xui]: %CONTINUE%灵魂帷幕 The Spirit Shroud +ItemDisplay[UNI !ID xea]: %CONTINUE%蛇皮 Skin of the Vipermagi +ItemDisplay[UNI !ID xla]: %CONTINUE%剥皮者 Skin of the Flayed One +ItemDisplay[UNI !ID xtu]: %CONTINUE%掷铁 Iron Pelt +ItemDisplay[UNI !ID xng]: %CONTINUE%灵魂熔炉 Spirit Forge +ItemDisplay[UNI !ID xcl]: %CONTINUE%鸦鸣 Crow Caw +ItemDisplay[UNI !ID xrs]: %CONTINUE%都瑞尔的壳 Duriels Shell +ItemDisplay[UNI !ID xhn]: %CONTINUE%谢夫特斯坦布 Shaftstop +ItemDisplay[UNI !ID xpl]: %CONTINUE%诗寇蒂的愤怒 Skullders Ire +ItemDisplay[UNI !ID xtp]: %CONTINUE%魁黑刚的智慧 Que-Hegans Wisdom +ItemDisplay[UNI !ID xld]: %CONTINUE%排齿 Toothrow +ItemDisplay[UNI !ID xlt]: %CONTINUE%守护天使 Guardian Angel +ItemDisplay[UNI !ID xth]: %CONTINUE%亚特玛的哭喊 Atmas Wail +ItemDisplay[UNI !ID xul]: %CONTINUE%黑色黑帝斯 Black Hades +ItemDisplay[UNI !ID xar]: %CONTINUE%尸体的哀伤 Corpsemourn + +// Elite tier Armor +ItemDisplay[UNI !ID uui]: %CONTINUE%奥玛斯的长袍 Ormus Robes +ItemDisplay[UNI !ID uea]: %CONTINUE%古龙皮 Wyrmhide (No Unique for this base) +ItemDisplay[UNI !ID ula]: %CONTINUE%圣甲虫壳皮甲 Scarab Husk (No Unique for this base) +ItemDisplay[UNI !ID utu]: %CONTINUE%斗士的祸根 The Gladiators Bane Wire Fleece +ItemDisplay[UNI !ID ung]: %CONTINUE%幽灵之肤 Wraithskin +ItemDisplay[UNI !ID ucl]: %CONTINUE%甲壳铠鳞甲 Loricated Mail (No Unique for this base) +ItemDisplay[UNI !ID urs]: %CONTINUE%巨型鳞铠胸甲 Great Hauberk (No Unique for this base) +ItemDisplay[UNI !ID upl]: %CONTINUE%阿凯尼的荣耀 Arkaines Valor +ItemDisplay[UNI !ID utp]: %CONTINUE%炼狱 Purgatory +ItemDisplay[UNI !ID uld]: %CONTINUE%海王利维亚桑 Leviathan +ItemDisplay[UNI !ID ult]: %CONTINUE%地狱锻甲 Hellforge Plate (No Unique for this base) +ItemDisplay[UNI !ID uth]: %CONTINUE%黑暗深渊 Dark Abyss +ItemDisplay[UNI !ID uul]: %CONTINUE%钢铁铠甲 Steel Carapace +ItemDisplay[UNI !ID uar !ETH]: %CONTINUE%鸟甲or鸟乙 Templars Might or Tyraels Might// Sacred Armor +ItemDisplay[UNI !ID uar ETH]: %CONTINUE%鸟乙 Templars Might// Sacred Armor + +// Normal tier Belts +ItemDisplay[UNI !ID lbl]: %CONTINUE%雷尼摩 Lenymo +ItemDisplay[UNI !ID vbl]: %CONTINUE%蛇索 Snakecord +ItemDisplay[UNI !ID mbl]: %CONTINUE%夜烟 Nightsmoke +ItemDisplay[UNI !ID tbl]: %CONTINUE%金色包袱 Goldwrap +ItemDisplay[UNI !ID hbl]: %CONTINUE%锋利扣带 Bladebuckle + +// Exceptional tier Belts +ItemDisplay[UNI !ID zlb]: %CONTINUE%长串之耳 String of Ears +ItemDisplay[UNI !ID zvb]: %CONTINUE%剃刀之尾 Razortail +ItemDisplay[UNI !ID zmb]: %CONTINUE%阴影陷阱 Glooms Trap +ItemDisplay[UNI !ID ztb]: %CONTINUE%雪之冲突 Snowclash +ItemDisplay[UNI !ID zhb]: %CONTINUE%雷神之力 Thundergods Vigor + +// Elite tier Belts +ItemDisplay[UNI !ID ulc]: %CONTINUE%蜘蛛之网 Arachnid Mesh +ItemDisplay[UNI !ID uvc]: %CONTINUE%吸血圣王之圈 Nosferatus Coil +ItemDisplay[UNI !ID umc]: %CONTINUE%心结 Verdungos Hearty Cord +ItemDisplay[UNI !ID uhc]: %CONTINUE%西加德的坚定 Siggard's Staunch + +// Normal tier Boots +ItemDisplay[UNI !ID lbt]: %CONTINUE%热靴刺 Hotspur +ItemDisplay[UNI !ID vbt]: %CONTINUE%血脚 Gorefoot +ItemDisplay[UNI !ID mbt]: %CONTINUE%凯松的征服 Treads of Cthon +ItemDisplay[UNI !ID tbt]: %CONTINUE%小妖精脚趾 Goblin Toe +ItemDisplay[UNI !ID hbt]: %CONTINUE%泪之臀 Tearhaunch + +// Exceptional tier Boots +ItemDisplay[UNI !ID xlb]: %CONTINUE%地狱阔步 Infernostride +ItemDisplay[UNI !ID xvb]: %CONTINUE%水上漂 Waterwalk +ItemDisplay[UNI !ID xmb]: %CONTINUE%纱织 Silkweave +ItemDisplay[UNI !ID xtb]: %CONTINUE%战旅 War Traveler +ItemDisplay[UNI !ID xhb]: %CONTINUE%蚀肉 Gore Rider + +// Elite tier Boots +ItemDisplay[UNI !ID ulb]: %CONTINUE%人鱼 Merman's Sprocket +ItemDisplay[UNI !ID uvb]: %CONTINUE%沙暴 Sandstorm Trek +ItemDisplay[UNI !ID umb]: %CONTINUE%骨髓行走 Marrowwalk +ItemDisplay[UNI !ID utb]: %CONTINUE%伊瑟瑞尔之途 Itheraels Path// +ItemDisplay[UNI !ID uhb]: %CONTINUE%影舞者 Shadow Dancer + +// Normal tier Gloves +ItemDisplay[UNI !ID lgl]: %CONTINUE%伯克之手 The Hand of Broc +ItemDisplay[UNI !ID vgl]: %CONTINUE%血拳 Bloodfist +ItemDisplay[UNI !ID mgl]: %CONTINUE%运气守护 Chance Guards +ItemDisplay[UNI !ID tgl]: %CONTINUE%法师之拳 Magefist +ItemDisplay[UNI !ID hgl]: %CONTINUE%霜燃 Frostburn + +// Exceptional tier Gloves +ItemDisplay[UNI !ID xlg]: %CONTINUE%剧毒之抓 Venom Grip +ItemDisplay[UNI !ID xvg]: %CONTINUE%墓穴的抚弄 Gravepalm +ItemDisplay[UNI !ID xmg]: %CONTINUE%食尸鬼外皮 Ghoulhide +ItemDisplay[UNI !ID xtg]: %CONTINUE%熔岩角羊 Lava Gout +ItemDisplay[UNI !ID xhg]: %CONTINUE%地狱之嘴 Hellmouth + +// Elite tier Gloves +ItemDisplay[UNI !ID ulg]: %CONTINUE%泰坦之握 Titans Grip +ItemDisplay[UNI !ID uvg]: %CONTINUE%卓古拉之握 Draculs Grasp +ItemDisplay[UNI !ID umg]: %CONTINUE%吸魂者 Soul Drainer +ItemDisplay[UNI !ID utg]: %CONTINUE%秘术师 Occultist +ItemDisplay[UNI !ID uhg]: %CONTINUE%碎钢 Steelrend + +// Normal tier Helms +ItemDisplay[UNI !ID cap]: %CONTINUE%毕格因的软帽 Biggins Bonnet +ItemDisplay[UNI !ID skp]: %CONTINUE%塔因头盔 Tarnhelm +ItemDisplay[UNI !ID hlm]: %CONTINUE%光荣布帽 Coif of Glory +ItemDisplay[UNI !ID fhl]: %CONTINUE%黄昏深处 Duskdeep +ItemDisplay[UNI !ID ghm]: %CONTINUE%怒号长牙 Howltusk +ItemDisplay[UNI !ID msk]: %CONTINUE%恐惧之脸 The Face of Horror +ItemDisplay[UNI !ID crn]: %CONTINUE%不死皇冠 Undead Crown// Crown +ItemDisplay[UNI !ID bhm]: %CONTINUE%温暖骷髅 Wormskull + +// Exceptional tier Helms +ItemDisplay[UNI !ID xap]: %CONTINUE%粗野之冠 Peasant Crown +ItemDisplay[UNI !ID xkp]: %CONTINUE%岩石制动器 Rockstopper +ItemDisplay[UNI !ID xlm]: %CONTINUE%偷取骷髅 Stealskull +ItemDisplay[UNI !ID xhl]: %CONTINUE%暗视之盔 Darksight Helm +ItemDisplay[UNI !ID xhm]: %CONTINUE%女神之翼 Valkyrie Wing +ItemDisplay[UNI !ID xsk]: %CONTINUE%黑角面具 Blackhorns Face +ItemDisplay[UNI !ID xrn]: %CONTINUE%盗贼皇冠 Crown of Thieves +ItemDisplay[UNI !ID xh9]: %CONTINUE%吸血鬼的凝视 Vampire Gaze + +// Elite tier Helms +ItemDisplay[UNI !ID uap]: %CONTINUE%谐角之冠 Harlequin Crest Shako +ItemDisplay[UNI !ID ukp]: %CONTINUE%九头蛇头盖骨圆帽 Hydraskull (No Unique for this base) +ItemDisplay[UNI !ID ulm]: %CONTINUE%钢影 Steel Shade +ItemDisplay[UNI !ID uhl]: %CONTINUE%智者的反抗 Sage's Defiance +ItemDisplay[UNI !ID uhm]: %CONTINUE%钢铁面纱或夜翼面纱 // Veil of Steel or Nightwings Veil// Spired Helm +ItemDisplay[UNI !ID usk]: %CONTINUE%安达利尔的面貌 Andariels Visage +ItemDisplay[UNI !ID urn]: %CONTINUE%年纪之冠 Crown of Ages +ItemDisplay[UNI !ID uh9]: %CONTINUE%巨骷髅 Giant Skull +ItemDisplay[UNI !ID uh9 (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %CONTINUE%巨骷髅或霸主的头盔 Giant Skull or Overlord's Helm +ItemDisplay[UNI !ID uh9 MAPID=137]: %CONTINUE%霸主的头盔 Overlord's Helm + +// Normal tier Shields +ItemDisplay[UNI !ID buc]: %CONTINUE%新月小盾 Pelta Lunata +ItemDisplay[UNI !ID sml]: %CONTINUE%阴影圆盘 Umbral Disk +ItemDisplay[UNI !ID lrg]: %CONTINUE%暴风公会 Stormguild +ItemDisplay[UNI !ID kit]: %CONTINUE%作响的金属 Steelclash +ItemDisplay[UNI !ID spk]: %CONTINUE%剑背之架 Swordback Hold +ItemDisplay[UNI !ID tow]: %CONTINUE%贝弗提 Bverrit Keep +ItemDisplay[UNI !ID bsh]: %CONTINUE%无眼之墙 Wall of the Eyeless +ItemDisplay[UNI !ID gts]: %CONTINUE%囚房 The Ward + +// Exceptional tier Shields +ItemDisplay[UNI !ID xuc]: %CONTINUE%维斯尔坦特 Viscerataunt Defender +ItemDisplay[UNI !ID xml]: %CONTINUE%摩西祝福之环 Mosers Blessed Circle +ItemDisplay[UNI !ID xrg]: %CONTINUE%风暴追逐者 Stormchaser +ItemDisplay[UNI !ID xpk]: %CONTINUE%长枪守卫 Lance Guard +ItemDisplay[UNI !ID xit]: %CONTINUE%魔龙的非难 Tiamats Rebuke +ItemDisplay[UNI !ID xsh]: %CONTINUE%警戒之墙 Lidless Wall +ItemDisplay[UNI !ID xow]: %CONTINUE%基尔克的圣堂 Gerkes Sanctuary +ItemDisplay[UNI !ID xts]: %CONTINUE%罗达门特球体 Radaments Sphere + +// Elite tier Shields +ItemDisplay[UNI !ID uuc]: %CONTINUE%防寒圆盾 Heater (No Unique for this base) +ItemDisplay[UNI !ID uml]: %CONTINUE%黑橡树盾 Blackoak Shield +ItemDisplay[UNI !ID urg]: %CONTINUE%暮光倒影 Twilights Reflection +ItemDisplay[UNI !ID uit]: %CONTINUE%暴风之盾 Stormshield// Monarch +ItemDisplay[UNI !ID upk]: %CONTINUE%尖刺根源 Spike Thorn +ItemDisplay[UNI !ID uow]: %CONTINUE%美杜莎的凝视 Medusas Gaze +ItemDisplay[UNI !ID ush]: %CONTINUE%猎头人的荣耀 Head Hunters Glory +ItemDisplay[UNI !ID uts]: %CONTINUE%魂系结界 Spirit Ward// Ward + +// Normal tier Axes +// 1-Handed Axes +ItemDisplay[UNI !ID hax]: %CONTINUE%牙齿 The Gnasher +ItemDisplay[UNI !ID axe]: %CONTINUE%死亡之铲 Deathspade +ItemDisplay[UNI !ID 2ax]: %CONTINUE%肩胛骨 Bladebone +ItemDisplay[UNI !ID mpi]: %CONTINUE%切开骷髅 Skull Splitter +ItemDisplay[UNI !ID wax]: %CONTINUE%火钩之伤 Rakescar + +// 2-Handed Axes +ItemDisplay[UNI !ID lax]: %CONTINUE%费屈玛之斧 Axe of Fechmar +ItemDisplay[UNI !ID bax]: %CONTINUE%血块之铲 Goreshovel +ItemDisplay[UNI !ID btx]: %CONTINUE%族长 The Chieftain +ItemDisplay[UNI !ID gax]: %CONTINUE%脑袋 Brainhew +ItemDisplay[UNI !ID gix]: %CONTINUE%巨大无比 Humongous + +// Exceptional tier Axes +// 1-Handed Axes +ItemDisplay[UNI !ID 9ha]: %CONTINUE%冷杀 Coldkill +ItemDisplay[UNI !ID 9ax]: %CONTINUE%屠夫之瞳 Butchers Pupil +ItemDisplay[UNI !ID 92a]: %CONTINUE%岛击 Islestrike +ItemDisplay[UNI !ID 9mp]: %CONTINUE%庞贝之怒 Pompeiis Wrath +ItemDisplay[UNI !ID 9wa]: %CONTINUE%蛇神守护者 Guardian Naga + +// 2-Handed Axes +ItemDisplay[UNI !ID 9la]: %CONTINUE%战爵之证 Warlords Trust +ItemDisplay[UNI !ID 9ba]: %CONTINUE%钢铁魔咒 Spellsteel +ItemDisplay[UNI !ID 9bt]: %CONTINUE%暴风骑士 Stormrider +ItemDisplay[UNI !ID 9ga]: %CONTINUE%碎骨者之刃 Boneslayer Blade +ItemDisplay[UNI !ID 9gi]: %CONTINUE%牛头怪 The Minotaur + +// Elite tier Axes +// 1-Handed Axes +ItemDisplay[UNI !ID 7ha]: %CONTINUE%刀锋边缘 Razors Edge +ItemDisplay[UNI !ID 7ax]: %CONTINUE%弯月斧 Small Crescent (No Unique for this base) +ItemDisplay[UNI !ID 72a]: %CONTINUE%符文大师 Rune Master +ItemDisplay[UNI !ID 7mp]: %CONTINUE%鹤嘴 Cranebeak +ItemDisplay[UNI !ID 7wa]: %CONTINUE%死亡之刃 Death Cleaver + +// 2-Handed Axes +ItemDisplay[UNI !ID 7la]: %CONTINUE%猛禽斧 Feral Axe (No Unique for this base) +ItemDisplay[UNI !ID 7ba]: %CONTINUE%永恒边界 Ethereal Edge +ItemDisplay[UNI !ID 7bt]: %CONTINUE%地狱毁灭者 Hellslayer +ItemDisplay[UNI !ID 7ga]: %CONTINUE%希梅斯特的掠夺 Messerschmidts Reaver +ItemDisplay[UNI !ID 7gi]: %CONTINUE%刽子手的裁决 Executioners Justice + +// Normal tier Bows +ItemDisplay[UNI !ID sbw]: %CONTINUE%勇气之眼 Pluckeye +ItemDisplay[UNI !ID hbw]: %CONTINUE%凋谢之戒 Witherstring +ItemDisplay[UNI !ID lbw]: %CONTINUE%渡鸦之爪 Raven Claw +ItemDisplay[UNI !ID cbw]: %CONTINUE%萝格之弓 Rogues Bow +ItemDisplay[UNI !ID sbb]: %CONTINUE%暴风之击 Stormstrike +ItemDisplay[UNI !ID lbb]: %CONTINUE%凋谢之画 Wizendraw +ItemDisplay[UNI !ID swb]: %CONTINUE%作响的地狱 Hellclap +ItemDisplay[UNI !ID lwb]: %CONTINUE%爆裂的吠叫 Blastbark + +// Exceptional tier Bows +ItemDisplay[UNI !ID 8sb]: %CONTINUE%天击 Skystrike +ItemDisplay[UNI !ID 8hb]: %CONTINUE%撕裂之钩 Riphook +ItemDisplay[UNI !ID 8lb]: %CONTINUE%社角久子 Kuko Shakaku +ItemDisplay[UNI !ID 8cb]: %CONTINUE%无尽冰雹 Endlesshail +ItemDisplay[UNI !ID 8s8]: %CONTINUE%狂野之弦 Witchwild String +ItemDisplay[UNI !ID 8l8]: %CONTINUE%岩壁杀手 Cliffkiller +ItemDisplay[UNI !ID 8sw]: %CONTINUE%巫师之怒 Magewrath +ItemDisplay[UNI !ID 8lw]: %CONTINUE%金击圆弧 Goldstrike + +// Elite tier Bows +ItemDisplay[UNI !ID 6sb]: %CONTINUE%蜘蛛弓 Spider Bow (No Unique for this base) +ItemDisplay[UNI !ID 6hb]: %CONTINUE%星流霆击 Crackleshot +ItemDisplay[UNI !ID 6lb]: %CONTINUE%阴影弓 Shadow Bow (No Unique for this base) +ItemDisplay[UNI !ID 6cb]: %CONTINUE%巨弓 Great Bow (No Unique for this base) +ItemDisplay[UNI !ID 6s7]: %CONTINUE%钻石弓 Diamond Bow (No Unique for this base) +ItemDisplay[UNI !ID 6l7]: %CONTINUE%鹰号角 Eaglehorn +ItemDisplay[UNI !ID 6sw]: %CONTINUE%戮夫刃 Widowmaker +ItemDisplay[UNI !ID 6lw]: %CONTINUE%风之力 Windforce + +// Normal tier Crossbows +ItemDisplay[UNI !ID lxb]: %CONTINUE%铅鸦 Leadcrow +ItemDisplay[UNI !ID mxb]: %CONTINUE%灵液之刺 Ichorsting +ItemDisplay[UNI !ID hxb]: %CONTINUE%投掷地狱 Hellcast +ItemDisplay[UNI !ID rxb]: %CONTINUE%毁灭投石者 Doomslinger + +// Exceptional tier Crossbows +ItemDisplay[UNI !ID 8lx]: %CONTINUE%兰格 Langer Briser +ItemDisplay[UNI !ID 8mx]: %CONTINUE%毒液怪 Pus Spitter +ItemDisplay[UNI !ID 8hx]: %CONTINUE%大炮 Buriza-Do Kyanon +ItemDisplay[UNI !ID 8rx]: %CONTINUE%小炮 Demon Machine + +// Elite tier Crossbows +ItemDisplay[UNI !ID 6lx]: %CONTINUE%弹丸弓 Pellet Bow (No Unique for this base) +ItemDisplay[UNI !ID 6mx]: %CONTINUE%蛇魔女十字弓 Gorgon Crossbow (No Unique for this base) +ItemDisplay[UNI !ID 6hx]: %CONTINUE%地狱拷问 Hellrack +ItemDisplay[UNI !ID 6rx]: %CONTINUE%内脏吸管 Gut Siphon + +// Normal tier Daggers +ItemDisplay[UNI !ID dgr]: %CONTINUE%海鸥 Gull Dagger +ItemDisplay[UNI !ID dir]: %CONTINUE%迪格勒 The Diggler +ItemDisplay[UNI !ID kri]: %CONTINUE%坦杜之玉 The Jade Tan Do +ItemDisplay[UNI !ID bld]: %CONTINUE%妖怪碎片 Spectral Shard + +// Exceptional tier Daggers +ItemDisplay[UNI !ID 9dg]: %CONTINUE%裂脊者 Spineripper +ItemDisplay[UNI !ID 9di]: %CONTINUE%刻心者 Heart Carver +ItemDisplay[UNI !ID 9kr]: %CONTINUE%黑沼之锋 Blackbogs Sharp +ItemDisplay[UNI !ID 9bl]: %CONTINUE%暴风尖刺 Stormspike + +// Elite tier Daggers +ItemDisplay[UNI !ID 7dg]: %CONTINUE%巫师之刺 Wizardspike +ItemDisplay[UNI !ID 7di]: %CONTINUE%破碎之刃 Shatterblade +ItemDisplay[UNI !ID 7kr]: %CONTINUE%裂肉者 Fleshripper +ItemDisplay[UNI !ID 7bl]: %CONTINUE%鬼火焰 Ghostflame + +// Normal tier Javelins +ItemDisplay[UNI !ID jav]: %CONTINUE%标枪 Javelin (No Unique for this base) +ItemDisplay[UNI !ID pil]: %CONTINUE%短标枪 Pilum (No Unique for this base) +ItemDisplay[UNI !ID ssp]: %CONTINUE%短矛 Short Spear (No Unique for this base) +ItemDisplay[UNI !ID glv]: %CONTINUE%大长刀 Glaive (No Unique for this base) +ItemDisplay[UNI !ID tsp]: %CONTINUE%飞矛 Throwing Spear (No Unique for this base) + +// Exceptional tier Javelins +ItemDisplay[UNI !ID 9ja]: %CONTINUE%巨战标枪 War Javelin (No Unique for this base) +ItemDisplay[UNI !ID 9pi]: %CONTINUE%卓越标枪 Great Pilum (No Unique for this base) +ItemDisplay[UNI !ID 9s9]: %CONTINUE%锐矛 Simbilan (No Unique for this base) +ItemDisplay[UNI !ID 9gl]: %CONTINUE%阔针长矛 Spiculum (No Unique for this base) +ItemDisplay[UNI !ID 9ts]: %CONTINUE%鱼叉 Harpoon (No Unique for this base) + +// Elite tier Javelins +ItemDisplay[UNI !ID 7ja]: %CONTINUE%亥伯龙之枪 Hyperion Javelin (No Unique for this base) +ItemDisplay[UNI !ID 7pi]: %CONTINUE%冥河标枪 Stygian Pilum (No Unique for this base) +ItemDisplay[UNI !ID 7s7]: %CONTINUE%恶魔之王 Demons Arch +ItemDisplay[UNI !ID 7gl]: %CONTINUE%死灵夜翔 Wraith Flight +ItemDisplay[UNI !ID 7ts]: %CONTINUE%石像鬼之噬 Gargoyles Bite + +// Normal tier Maces +// 1-Handed Maces +ItemDisplay[UNI !ID clb]: %CONTINUE%凶猛橡树 Felloak +ItemDisplay[UNI !ID spc]: %CONTINUE%坚硬的指甲 Stoutnail +ItemDisplay[UNI !ID mac]: %CONTINUE%压碎的凸边 Crushflange +ItemDisplay[UNI !ID mst]: %CONTINUE%血升 Bloodrise +ItemDisplay[UNI !ID fla]: %CONTINUE%坦-杜-里-嘎将军 The Generals Tan Do Li Ga +ItemDisplay[UNI !ID whm]: %CONTINUE%铁石 Ironstone + +// 2-Handed Maces +ItemDisplay[UNI !ID mau]: %CONTINUE%碎骨 Bonesnap +ItemDisplay[UNI !ID gma]: %CONTINUE%铁制大锤 Steeldriver + +// Exceptional tier Maces +// 1-Handed Maces +ItemDisplay[UNI !ID 9cl]: %CONTINUE%暗族碎灭者 Dark Clan Crusher +ItemDisplay[UNI !ID 9sp]: %CONTINUE%血肉裁决者 Fleshrender +ItemDisplay[UNI !ID 9ma]: %CONTINUE%尖啸冰霜 Sureshrill Frost +ItemDisplay[UNI !ID 9mt]: %CONTINUE%落月 Moonfall +ItemDisplay[UNI !ID 9fl]: %CONTINUE%贝西尔的漩涡 Baezils Vortex +ItemDisplay[UNI !ID 9wh]: %CONTINUE%撼地者 Earthshaker + +// 2-Handed Maces +ItemDisplay[UNI !ID 9m9]: %CONTINUE%血树残株 Bloodtree Stump +ItemDisplay[UNI !ID 9gm]: %CONTINUE%痛苦木锤 The Gavel Of Pain + +// Elite tier Maces +// 1-Handed Maces +ItemDisplay[UNI !ID 7cl]: %CONTINUE%诺德的蚀肉药 Nords Tenderizer +ItemDisplay[UNI !ID 7sp]: %CONTINUE%恶魔爪牙 Demon Limb +ItemDisplay[UNI !ID 7ma]: %CONTINUE%强化钉头锤 Reinforced Mace (No Unique for this base) +ItemDisplay[UNI !ID 7mt]: %CONTINUE%巴拉那之星 Baranars Star +ItemDisplay[UNI !ID 7fl]: %CONTINUE%地平线的台风或暴风之结 // Horizons Tornado or Stormlash +ItemDisplay[UNI !ID 7wh]: %CONTINUE%碎石者或史恰佛之锤 // Stone Crusher or Schaefers Hammer-Legendary Mallet + +// 2-Handed Maces +ItemDisplay[UNI !ID 7m7]: %CONTINUE%风之锤 Windhammer +ItemDisplay[UNI !ID 7gm]: %CONTINUE%大地变形者或碎脑锤 //Earth Shifter or The Cranium Basher-Thunder Maul + +// Normal tier Polearms +ItemDisplay[UNI !ID bar]: %CONTINUE%迪马克之劈砍 Dimoaks Hew +ItemDisplay[UNI !ID vou]: %CONTINUE%铁刺棒 Steelgoad +ItemDisplay[UNI !ID scy]: %CONTINUE%灵魂采集者 Soul Harvest +ItemDisplay[UNI !ID pax]: %CONTINUE%战斗支系 The Battlebranch +ItemDisplay[UNI !ID hal]: %CONTINUE%烦恼诗集 Woestave +ItemDisplay[UNI !ID wsc]: %CONTINUE%冷酷开膛手 The Grim Reaper + +// Exceptional tier Polearms +ItemDisplay[UNI !ID 9b7]: %CONTINUE%刮肉者 The Meat Scraper +ItemDisplay[UNI !ID 9vo]: %CONTINUE%黑水之刃 Blackleach Blade +ItemDisplay[UNI !ID 9s8]: %CONTINUE%雅典娜的忿怒 Athenas Wrath +ItemDisplay[UNI !ID 9pa]: %CONTINUE%皮尔-通把-考恩特 Pierre Tombale Couant +ItemDisplay[UNI !ID 9h9]: %CONTINUE%胡索丹-依弗 Husoldal Evo +ItemDisplay[UNI !ID 9wc]: %CONTINUE%惊怖焰亡灵 Grim's Burning Dead + +// Elite tier Polearms +ItemDisplay[UNI !ID 7o7]: %CONTINUE%破骨 Bonehew +ItemDisplay[UNI !ID 7vo]: %CONTINUE%巨型残虐者 Giant Maimer +ItemDisplay[UNI !ID 7s8]: %CONTINUE%死神的丧钟 The Reapers Toll +ItemDisplay[UNI !ID 7pa]: %CONTINUE%盗墓者 Tomb Reaver +ItemDisplay[UNI !ID 7h7]: %CONTINUE%巨长斧 Great Poleaxe (No Unique for this base) +ItemDisplay[UNI !ID 7wc]: %CONTINUE%暴风尖塔 Stormspire + +// Normal tier Scepters +ItemDisplay[UNI !ID scp]: %CONTINUE%敲击丧钟者 Knell Striker +ItemDisplay[UNI !ID gsc]: %CONTINUE%腐蚀的把手 Rusthandle +ItemDisplay[UNI !ID wsp]: %CONTINUE%暴风眼 Stormeye + +// Exceptional tier Scepters +ItemDisplay[UNI !ID 9sc]: %CONTINUE%撒卡兰姆之手 Zakarums Hand +ItemDisplay[UNI !ID 9qs]: %CONTINUE%恶臭散步者 The Fetid Sprinkler +ItemDisplay[UNI !ID 9ws]: %CONTINUE%圣光之手 Hand of Blessed Light + +// Elite tier Scepters +ItemDisplay[UNI !ID 7sc]: %CONTINUE%天堂之光或忏悔者 Heavens Light or The Redeemer +ItemDisplay[UNI !ID 7qs]: %CONTINUE%阿卡拉特的奉献 Akarat's Devotion +ItemDisplay[UNI !ID 7ws]: %CONTINUE%爱斯特龙的铁卫 Astreons Iron Ward + +// Normal tier Spears +ItemDisplay[UNI !ID spr]: %CONTINUE%张龙 The Dragon Chang +ItemDisplay[UNI !ID tri]: %CONTINUE%剃刀之叉 Razortine +ItemDisplay[UNI !ID brn]: %CONTINUE%血之偷 Bloodthief +ItemDisplay[UNI !ID spt]: %CONTINUE%雅该长矛 Lance of Yaggai +ItemDisplay[UNI !ID pik]: %CONTINUE%坦之血杖 The Tannr Gorerod + +// Exceptional tier Spears +ItemDisplay[UNI !ID 9sr]: %CONTINUE%穿刺者 The Impaler +ItemDisplay[UNI !ID 9tr]: %CONTINUE%水魔陷阱 Kelpie Snare +ItemDisplay[UNI !ID 9br]: %CONTINUE%噬魂叉 Soulfeast Tine +ItemDisplay[UNI !ID 9st]: %CONTINUE%宏森丹 Hone Sundan +ItemDisplay[UNI !ID 9p9]: %CONTINUE%荣耀尖塔 Spire of Honor + +// Elite tier Spears +ItemDisplay[UNI !ID 7sr]: %CONTINUE%爱理欧克之针 Ariocs Needle +ItemDisplay[UNI !ID 7tr]: %CONTINUE%冥河之枪 Stygian Pike (No Unique for this base) +ItemDisplay[UNI !ID 7br]: %CONTINUE%蝮蛇叉 Viperfork +ItemDisplay[UNI !ID 7st]: %CONTINUE%乌迪贤的觉醒 Uldyssians Awakening +ItemDisplay[UNI !ID 7p7]: %CONTINUE%铁柱 Steel Pillar + +// Normal tier Staves +ItemDisplay[UNI !ID sst]: %CONTINUE%祸根之灰 Bane Ash +ItemDisplay[UNI !ID lst]: %CONTINUE%海蛇之王 Serpent +ItemDisplay[UNI !ID cst]: %CONTINUE%拉撒罗斯之螺旋 Spire of Lazarus +ItemDisplay[UNI !ID bst]: %CONTINUE%火精灵 The Salamander +ItemDisplay[UNI !ID wst]: %CONTINUE%铁检棒 The Iron Jang Bong + +// Exceptional tier Staves +ItemDisplay[UNI !ID 8ss]: %CONTINUE%摆动剃刀 Razorswitch +ItemDisplay[UNI !ID 8ls]: %CONTINUE%肋骨粉碎者 Ribcracker +ItemDisplay[UNI !ID 8cs]: %CONTINUE%五彩的怒气 Chromatic Ire +ItemDisplay[UNI !ID 8bs]: %CONTINUE%扭曲之矛 Warpspear +ItemDisplay[UNI !ID 8ws]: %CONTINUE%骷髅收集者 Skull Collector + +// Elite tier Staves +ItemDisplay[UNI !ID 6ss]: %CONTINUE%手杖 Walking Stick (No Unique for this base) +ItemDisplay[UNI !ID 6ls]: %CONTINUE%钟乳石之杖 Stalagmite (No Unique for this base) +ItemDisplay[UNI !ID 6cs]: %CONTINUE%安戴尔的智慧 Ondals Wisdom +ItemDisplay[UNI !ID 6bs]: %CONTINUE%硫磺之雨 Brimstone Rain +ItemDisplay[UNI !ID 6ws]: %CONTINUE%梅格之歌的教训 Mang Songs Lesson + +// Normal tier Swords +// 1-Handed Swords +ItemDisplay[UNI !ID ssd]: %CONTINUE%瑞克撒特的挽歌 Rixots Keen +ItemDisplay[UNI !ID scm]: %CONTINUE%血红新月 Blood Crescent +ItemDisplay[UNI !ID sbr]: %CONTINUE%格林提斯的肉叉 Skewer of Krintiz +ItemDisplay[UNI !ID flc]: %CONTINUE%闪耀镰刀 Gleamscythe +ItemDisplay[UNI !ID crs]: %CONTINUE%水晶剑 Crystal Sword (No Unique for this base) +ItemDisplay[UNI !ID bsd]: %CONTINUE%格瑞斯华尔德的锐利 Griswolds Edge +ItemDisplay[UNI !ID lsd]: %CONTINUE%地狱瘟疫 Hellplague +ItemDisplay[UNI !ID wsd]: %CONTINUE%库尔温的尖端 Culwens Point + +// 2-Handed Swords +ItemDisplay[UNI !ID 2hs]: %CONTINUE%影之牙 Shadowfang +ItemDisplay[UNI !ID clm]: %CONTINUE%剥皮灵魂 Soulflay +ItemDisplay[UNI !ID gis]: %CONTINUE%金麦尔的锥子 Kinemils Awl +ItemDisplay[UNI !ID bsw]: %CONTINUE%黑色之舌 Blacktongue +ItemDisplay[UNI !ID flb]: %CONTINUE%粗齿大锯 Ripsaw +ItemDisplay[UNI !ID gsd]: %CONTINUE%族长 The Patriarch + +// Exceptional tier Swords +// 1-Handed Swords +ItemDisplay[UNI !ID 9ss]: %CONTINUE%血书 Bloodletter +ItemDisplay[UNI !ID 9sm]: %CONTINUE%冰钢之眼 Coldsteel Eye +ItemDisplay[UNI !ID 9sb]: %CONTINUE%六角之火 Hexfire +ItemDisplay[UNI !ID 9fc]: %CONTINUE%阿里巴巴之刃 Blade of Ali Baba +ItemDisplay[UNI !ID 9cr]: %CONTINUE%金瑟的裂缝 Ginthers Rift +ItemDisplay[UNI !ID 9bs]: %CONTINUE%击头者 Headstriker +ItemDisplay[UNI !ID 9ls]: %CONTINUE%疫病带原者 Plague Bearer +ItemDisplay[UNI !ID 9wd]: %CONTINUE%亚特拉斯 The Atlantean + +// 2-Handed Swords +ItemDisplay[UNI !ID 92h]: %CONTINUE%克林铁-弗姆 Crainte Vomir +ItemDisplay[UNI !ID 9cm]: %CONTINUE%兵之王 Bing Sz Wang +ItemDisplay[UNI !ID 9gs]: %CONTINUE%卑劣躯壳 The Vile Husk +ItemDisplay[UNI !ID 9b9]: %CONTINUE%云裂 Cloudcrack +ItemDisplay[UNI !ID 9fb]: %CONTINUE%特迪斯法雷-芙法米 Todesfaelle +ItemDisplay[UNI !ID 9gd]: %CONTINUE%剑卫 Swordguard + +// Elite tier Swords +// 1-Handed Swords +ItemDisplay[UNI !ID 7ss]: %CONTINUE%短剑 Falcata (No Unique for this base) +ItemDisplay[UNI !ID 7sm]: %CONTINUE%魔灵杀手 Djinn Slayer +ItemDisplay[UNI !ID 7sb]: %CONTINUE%血月 Bloodmoon +ItemDisplay[UNI !ID 7fc]: %CONTINUE%九头蛇刃 Hydra Edge (No Unique for this base) +ItemDisplay[UNI !ID 7cr]: %CONTINUE%光之军刀或碧蓝怒火 // Lightsabre or Azurewrath// Phase Blade +ItemDisplay[UNI !ID 7bs]: %CONTINUE%哈德尔之手 Hadriels Hand// +ItemDisplay[UNI !ID 7ls]: %CONTINUE%冰霜之风 Frostwind +ItemDisplay[UNI !ID 7wd]: %CONTINUE%秘仪之剑 Mythical Sword (No Unique for this base) + +// 2-Handed Swords +ItemDisplay[UNI !ID 72h]: %CONTINUE%传说之剑 Legend Sword (No Unique for this base) +ItemDisplay[UNI !ID 7cm]: %CONTINUE%李奥瑞克王的秘银之刃 Leroics Mithril Bane +ItemDisplay[UNI !ID 7gs]: %CONTINUE%火焰号叫 Flamebellow +ItemDisplay[UNI !ID 7b7]: %CONTINUE%末日毁灭者 Doombringer +ItemDisplay[UNI !ID 7fb]: %CONTINUE%厌恶 Odium +ItemDisplay[UNI !ID 7gd]: %CONTINUE%祖父 The Grandfather + +// Normal tier Throwing Weapons +ItemDisplay[UNI !ID tkf]: %CONTINUE%飞刀 Throwing Knife (No Unique for this base) +ItemDisplay[UNI !ID bkf]: %CONTINUE%平衡小刀 Balanced Knife (No Unique for this base) +ItemDisplay[UNI !ID tax]: %CONTINUE%飞斧 Throwing Axe (No Unique for this base) +ItemDisplay[UNI !ID bal]: %CONTINUE%平衡斧 Balanced Axe (No Unique for this base) + +// Exceptional tier Throwing Weapons +ItemDisplay[UNI !ID 9tk]: %CONTINUE%死亡碎片 Deathbit +ItemDisplay[UNI !ID 9bk]: %CONTINUE%巨战飞镖 War Dart (No Unique for this base) +ItemDisplay[UNI !ID 9ta]: %CONTINUE%圆凿 The Scalper +ItemDisplay[UNI !ID 9b8]: %CONTINUE%阿喀琉斯之击 Achilles Strike + +// Elite tier Throwing Weapons +ItemDisplay[UNI !ID 7tk]: %CONTINUE%飞刀 Flying Knife (No Unique for this base) +ItemDisplay[UNI !ID 7bk]: %CONTINUE%战争之鸟 Warshrike +ItemDisplay[UNI !ID 7ta]: %CONTINUE%碎片贪婪者 Gimmershred +ItemDisplay[UNI !ID 7b8]: %CONTINUE%撕裂者 Lacerator + +// Normal tier Wands +ItemDisplay[UNI !ID wnd]: %CONTINUE%衣洛的火炬 Torch of Iro +ItemDisplay[UNI !ID ywn]: %CONTINUE%漩涡 Maelstrom +ItemDisplay[UNI !ID bwn]: %CONTINUE%墓穴之脊 Gravenspine +ItemDisplay[UNI !ID gwn]: %CONTINUE%乌米的恸哭 Umes Lament + +// Exceptional tier Wands +ItemDisplay[UNI !ID 9wn]: %CONTINUE%自杀支系 Suicide Branch +ItemDisplay[UNI !ID 9yw]: %CONTINUE%凯恩碎片 Carin Shard +ItemDisplay[UNI !ID 9bw]: %CONTINUE%李奥瑞克王的武器 Arm of King Leoric +ItemDisplay[UNI !ID 9gw]: %CONTINUE%黑手之钥 Blackhand Key + +// Elite tier Wands +ItemDisplay[UNI !ID 7wn]: %CONTINUE%洗炼法杖 Polished Wand (No Unique for this base) +ItemDisplay[UNI !ID 7yw]: %CONTINUE%幽冥魂器 Nethercrux +ItemDisplay[UNI !ID 7bw]: %CONTINUE%白骨阴影 Boneshade +ItemDisplay[UNI !ID 7gw]: %CONTINUE%死亡之网 Deaths Web +//------------------------------------------------------------------------------- + +// ------------------------------------------------------------------------------ +// SETS U: +// ------------------------------------------------------------------------------ +// These item bases belong to multiple sets, so you cannot know what one they are until identified +ItemDisplay[SET !ID amu]: %CONTINUE%项链 Set Amulet +ItemDisplay[SET !ID cap]: %CONTINUE%地狱头骨或山德的模范 // Infernal Cranium or Sander's Paragon +ItemDisplay[SET !ID crn]: %CONTINUE%依雷撒的线圈或米拉伯佳的王冠 // Iratha or Milabrega Crown +ItemDisplay[SET !ID mbl]: %CONTINUE%哈斯拉柏的铁胸衣或华宁的祝福 // Hsaru or Hwanin Belt +ItemDisplay[SET !ID rin]: %CONTINUE%戒指 Set Ring +ItemDisplay[SET !ID tbl]: %CONTINUE%地狱符号或依雷撒之绳 // Infernal or Iratha Belt +ItemDisplay[SET !ID tgl]: %CONTINUE%北极手套或依雷撒的袖口 // Arctic or Iratha Gloves + +// Angelic's +ItemDisplay[SET !ID rng]: %CONTINUE%天使披风 Angelic Armor +ItemDisplay[SET !ID sbr]: %CONTINUE%天使之剑 Angelic Sword + +// Arcana's +ItemDisplay[SET !ID skp]: %CONTINUE%阿卡娜的头盔 Arcanna's Helm +ItemDisplay[SET !ID ltp]: %CONTINUE%阿卡娜的护甲 Arcanna's Armor +ItemDisplay[SET !ID wst]: %CONTINUE%阿卡娜的法杖 Arcanna's Staff + +// Arctic +ItemDisplay[SET !ID qui]: %CONTINUE%北极护甲 Arctic Armor +ItemDisplay[SET !ID vbl]: %CONTINUE%北极腰带 Arctic Belt +ItemDisplay[SET !ID swb]: %CONTINUE%北极之弓 Arctic Bow + +// Berserker's +ItemDisplay[SET !ID hlm]: %CONTINUE%狂战士的头盔 Berserker's Helm +ItemDisplay[SET !ID spl]: %CONTINUE%狂战士的护甲 Berserker's Armor +ItemDisplay[SET !ID 2ax]: %CONTINUE%狂战士的手斧 Berserker's Axe + +// Cathan's +ItemDisplay[SET !ID msk]: %CONTINUE%卡珊的头盔 Cathan's Helm +ItemDisplay[SET !ID chn]: %CONTINUE%卡珊的护甲 Cathan's Armor +ItemDisplay[SET !ID bst]: %CONTINUE%卡珊的法杖 Cathan's Staff + +// Civerb's +ItemDisplay[SET !ID gsc]: %CONTINUE%西弗伯的权杖 Civerb's Scepter +ItemDisplay[SET !ID lrg]: %CONTINUE%西弗伯的盾牌 Civerb's Shield + +// Cleglaw's +ItemDisplay[SET !ID lsd]: %CONTINUE%克雷德劳之剑 Cleglaw's Sword +ItemDisplay[SET !ID mgl]: %CONTINUE%克雷德劳之爪 Cleglaw's Gloves +ItemDisplay[SET !ID sml]: %CONTINUE%克雷德劳之盾 Cleglaw's Shield + +// Death's +ItemDisplay[SET !ID wsd]: %CONTINUE%死亡之刀 Death's Sword +ItemDisplay[SET !ID lgl]: %CONTINUE%死亡之手 Death's Gloves +ItemDisplay[SET !ID lbl]: %CONTINUE%死亡之护腰 Death's Belt + +// Hsarus' +ItemDisplay[SET !ID buc]: %CONTINUE%哈斯拉柏之盾 Hsarus Shield +// Hsarus Iron Stay Belt in "Set Multiple" section +ItemDisplay[SET !ID mbt]: %CONTINUE%哈斯拉柏之靴 Hsarus Boots + +// Infernal +ItemDisplay[SET !ID dgr]: %CONTINUE%地狱匕首 Infernal Dagger + +// Isenhart +ItemDisplay[SET !ID bsd]: %CONTINUE%依森哈德之剑 Isenhart's Sword +ItemDisplay[SET !ID fhl]: %CONTINUE%依森哈德之盔 Isenhart's Helm +ItemDisplay[SET !ID brs]: %CONTINUE%依森哈德之甲 Isenhart's Armor +ItemDisplay[SET !ID gts]: %CONTINUE%依森哈德之盾 Isenhart's Shield + +// Milabregas +ItemDisplay[SET !ID aar]: %CONTINUE%米拉伯佳之甲 Milabrega's Armor +ItemDisplay[SET !ID kit]: %CONTINUE%米拉伯佳之盾 Milabrega's Shield +ItemDisplay[SET !ID wsp]: %CONTINUE%米拉伯佳之杖 Milabrega's Scepter + +// Sigon's +ItemDisplay[SET !ID ghm]: %CONTINUE%西刚头 Sigon's Helm +ItemDisplay[SET !ID gth]: %CONTINUE%西刚甲 Sigon's Armor +ItemDisplay[SET !ID hbt]: %CONTINUE%西刚鞋 Sigon's Boots +ItemDisplay[SET !ID tow]: %CONTINUE%西刚盾 Sigon's Shield +ItemDisplay[SET !ID hbl]: %CONTINUE%西刚腰 Sigon's Belt +ItemDisplay[SET !ID hgl]: %CONTINUE%西刚手 Sigon's Gloves + +// Tancred's +ItemDisplay[SET !ID bhm]: %CONTINUE%坦克雷之盔 Tancred's Helm +ItemDisplay[SET !ID ful]: %CONTINUE%坦克雷之甲 Tancred's Armor +ItemDisplay[SET !ID lbt]: %CONTINUE%坦克雷之鞋 Tancred's Boots +ItemDisplay[SET !ID mpi]: %CONTINUE%坦克雷之杖 Tancred's Mace + +// Vidala's +ItemDisplay[SET !ID lbb]: %CONTINUE%维达拉之弓 Vidala's Bow +ItemDisplay[SET !ID lea]: %CONTINUE%维达拉之甲 Vidala's Armor +ItemDisplay[SET !ID tbt]: %CONTINUE%维达拉之靴 Vidala's Boots + +// Aldur's +ItemDisplay[SET !ID dr8]: %CONTINUE%艾尔多之头 Aldur's Druid Pelt +ItemDisplay[SET !ID xtb]: %CONTINUE%艾尔多之靴 Aldur's Boots +ItemDisplay[SET !ID uul]: %CONTINUE%艾尔多之甲 Aldur's Armor +ItemDisplay[SET !ID 9mt]: %CONTINUE%艾尔多之锤 Aldur's Mace + +// Bul-Kathos +ItemDisplay[SET !ID 7gd]: %CONTINUE%布尔凯索的神圣代偿 Bul-Katho's Sword// Colossus Blade +ItemDisplay[SET !ID 7fb]: %CONTINUE%布尔凯索的部落守护 Bul-Katho's Sword// Colossus Sword +//ItemDisplay[SET !ID 7wd]: %CONTINUE%Bul-Katho's Sword// Mythical Sword(legacy) + +// Cow King's +ItemDisplay[SET !ID xap]: %CONTINUE%牛魔王之角 Cow King's Horns +ItemDisplay[SET !ID stu]: %CONTINUE%牛魔王之皮 Cow King's Hide +ItemDisplay[SET !ID vbt MAPID=39]: %CONTINUE%牛魔王之蹄 Cow King's Hooves + +// Disciple +ItemDisplay[SET !ID ulg]: %CONTINUE%手掌的安置 Laying of Hands +ItemDisplay[SET !ID uui]: %CONTINUE%黑暗信徒 Dark Adherent +ItemDisplay[SET !ID xlb]: %CONTINUE%仪式的走道 Rite of Passage +ItemDisplay[SET !ID umc]: %CONTINUE%信条 Credendum + +// Griswald's +ItemDisplay[SET !ID xar]: %CONTINUE%格瑞斯华尔德之心 Griswold's Armor +ItemDisplay[SET !ID urn]: %CONTINUE%格瑞斯华尔德的荣耀 Griswold's Helm +ItemDisplay[SET !ID 7ws]: %CONTINUE%格瑞斯华尔德的救赎 Griswold's Sword +ItemDisplay[SET !ID paf]: %CONTINUE%格瑞斯华尔德的圣盾 Griswold's Paladin Shield + +ItemDisplay[SET !ID xrs]: %CONTINUE%黑摩苏的坚决 Haemosu's Adamant +ItemDisplay[SET !ID uts]: %CONTINUE%泰比克的光荣 Taebaek's Glory +ItemDisplay[SET !ID uhm]: %CONTINUE%安戴尔的全灵 Ondal's Almighty +ItemDisplay[SET !ID 7ma]: %CONTINUE%丹弓的教导 Dangoon's Teaching + +// Hwain's +ItemDisplay[SET !ID xrn]: %CONTINUE%华宁之盔 Hwanin's Helm +ItemDisplay[SET !ID 9vo]: %CONTINUE%华宁之矛 Hwanin's Polearm +ItemDisplay[SET !ID xcl]: %CONTINUE%华宁之甲 Hwanin's Armor + +// IK +ItemDisplay[SET !ID ba5]: %CONTINUE%不朽之王之盔 Immortal King's Barb Helm +ItemDisplay[SET !ID 7m7]: %CONTINUE%不朽之王之锤 Immortal King's Maul +ItemDisplay[SET !ID uar]: %CONTINUE%不朽之王之甲 Immortal King's Armor +ItemDisplay[SET !ID zhb]: %CONTINUE%不朽之王腰带 Immortal King's Belt +ItemDisplay[SET !ID xhg]: %CONTINUE%不朽之王之手 Immortal King's Gloves +ItemDisplay[SET !ID xhb]: %CONTINUE%不朽之王之靴 Immortal King's Boots + +// Mavina +ItemDisplay[SET !ID ci3]: %CONTINUE%马维娜的真视 Mavina's Helm +ItemDisplay[SET !ID amc]: %CONTINUE%马维娜的拥抱 Mavina's Amazon Bow +ItemDisplay[SET !ID uld]: %CONTINUE%马维娜的冰握 Mavina's Armor +ItemDisplay[SET !ID xtg]: %CONTINUE%马维娜的教条 Mavina's Gloves +ItemDisplay[SET !ID zvb]: %CONTINUE%马维娜的腰带 Mavina's Belt + +// Natalya's +ItemDisplay[SET !ID xh9]: %CONTINUE%娜塔亚之盔 Natalya's Helm +ItemDisplay[SET !ID 7qr]: %CONTINUE%娜塔亚之爪 Natalya's Claw +ItemDisplay[SET !ID ucl]: %CONTINUE%娜塔亚之甲 Natalya's Armor +ItemDisplay[SET !ID xmb]: %CONTINUE%娜塔亚之靴 Natalya's Boots + +// Naj's +ItemDisplay[SET !ID ci0]: %CONTINUE%娜吉的头环 Naj's Helm// Circlet +ItemDisplay[SET !ID ult]: %CONTINUE%娜吉的轻板甲 Naj's Armor// Hellforge Plate +ItemDisplay[SET !ID 6cs]: %CONTINUE%娜吉的解谜杖 Naj's Staff// Elder Staff + +// Orphan's +ItemDisplay[SET !ID xhm]: %CONTINUE%吉永之脸 Guillaumes Face// Winged Helm +ItemDisplay[SET !ID xml]: %CONTINUE%惠斯坦的武装Whitstan's Guard +ItemDisplay[SET !ID xvg]: %CONTINUE%马格纳斯之皮 Magnus' Skin +ItemDisplay[SET !ID ztb]: %CONTINUE%威廉的自尊 Orphan's Belt + +// Sander's +ItemDisplay[SET !ID bwn]: %CONTINUE%山德的迷信 Sander's Wand +ItemDisplay[SET !ID vgl]: %CONTINUE%山德的禁忌 Sander's Gloves +ItemDisplay[SET !ID vbt !MAPID=39]: %CONTINUE%山德的碎石 Sander Boots + +// Szabi's +ItemDisplay[SET !ID xhl]: %CONTINUE%沙撒璧之盔 Sazabi's Helm +ItemDisplay[SET !ID 7ls]: %CONTINUE%沙撒璧之剑 Sazabi's Sword +ItemDisplay[SET !ID upl]: %CONTINUE%沙撒璧之甲 Sazabi's Armor + +// Tal Rasha's +ItemDisplay[SET !ID oba]: %CONTINUE%塔拉夏武器 Tal Rasha's Sorc Orb +ItemDisplay[SET !ID xsk]: %CONTINUE%塔拉夏之盔 Tal Rasha's Helm +ItemDisplay[SET !ID uth]: %CONTINUE%塔拉夏之甲 Tal Rasha's Armor +ItemDisplay[SET !ID zmb]: %CONTINUE%塔拉夏腰带 Tal Rasha's Belt + +// Trang's +ItemDisplay[SET !ID uh9]: %CONTINUE%塔格奥之头 Trang-Oul's Helm +ItemDisplay[SET !ID xul]: %CONTINUE%塔格奥之甲 Trang-Oul's Armor +ItemDisplay[SET !ID ne9]: %CONTINUE%塔格奥之翼 Trang-Oul's Necro Head +ItemDisplay[SET !ID utc]: %CONTINUE%塔格奥腰带 Trang-Oul's Belt +ItemDisplay[SET !ID xmg]: %CONTINUE%塔格奥之手 Trang-Oul's Gloves +// +//------------------------------------------------------------------------------- +// Item Formatting +//------------------------------------------------------------------------------- +// +ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE% +ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE% +ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE% +ItemDisplay[RW]: %GOLD%%NAME%%CONTINUE% +ItemDisplay[SET ID]: %GREEN%%NAME%%CONTINUE% +ItemDisplay[UNI ID]: %GOLD%%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON OR QUIVER) NMAG !RW !INF]: %WHITE%%NAME%%CONTINUE% +// +ItemDisplay[ETH (MAG OR RARE OR CRAFT OR SET OR UNI) ID]:%WHITE%e%YELLOW%t%ORANGE%h %NAME%{%NAME%}%CONTINUE% +// stats +//ItemDisplay[(MAG OR RARE OR CRAFT) ID]: %CL%%NAME%%CONTINUE% +//imbue/slam +//Non magic item to slam for rare chance Feral Axe Phase Blade Ghost Glaive Berserker Axe Thunder Maul Ogre Maul Colossus Blade Colossus Sword Glorious Axe Legendary Mallet War Pike Stygian Pilum Balrog Spear Winged Harpoon +//ItemDisplay[NMAG ETH !RW SOCK=0 FILTLVL<3 SOCK=0 (EQ7 OR lax OR 9la OR 7la OR 7cr OR 9cr OR crs OR 7gl OR 9gl OR glv OR 7wa OR 9wa OR wax OR 7gm OR 9gm OR gma OR 7m7 OR 9m9 OR mau OR 7gd OR 9gd OR gsd OR 7fb OR 9fb OR flb OR 7gi OR 9gi OR gix OR 7wh OR 9wh OR whm OR 7p7 OR 9p9 OR pik OR 7pi OR 9pi OR pil OR 7s7 OR 9s9 OR ssp OR 7ts OR 9ts OR tsp OR axf OR 9xf OR 7xf)]:* * %NAME% * *{%GOLD%Imbue %WHITE%at Charsi for %YELLOW%Rare item%CL%%NAME%}%CONTINUE% +//ItemDisplay[NMAG ETH !RW SOCK=0 FILTLVL>2 SOCK=0 (EQ7 OR lax OR 9la OR 7la OR 7cr OR 9cr OR crs OR 7gl OR 9gl OR glv OR 7wa OR 9wa OR wax OR 7gm OR 9gm OR gma OR 7m7 OR 9m9 OR mau OR 7gd OR 9gd OR gsd OR 7fb OR 9fb OR flb OR 7gi OR 9gi OR gix OR 7wh OR 9wh OR whm OR 7p7 OR 9p9 OR pik OR 7pi OR 9pi OR pil OR 7s7 OR 9s9 OR ssp OR 7ts OR 9ts OR tsp OR axf OR 9xf OR 7xf)]:%NAME%{%GOLD%Imbue %WHITE%at Charsi for %YELLOW%Rare item%CL%%NAME%}%CONTINUE% +//ItemDisplay[NMAG ETH !RW SOCK=0]:%NAME%%CONTINUE%{%RED%SLAM %WHITE%For chance of %YELLOW%Rare item%CL%%NAME%} +// +//------------------------------------------------------------------------------- +// UNI/SET !ID Formatting +//------------------------------------------------------------------------------- +// +ItemDisplay[SET !ID]: %GREEN%%NAME%%CONTINUE% +ItemDisplay[UNI !ID]: %GOLD%%NAME%%CONTINUE% +// FORMATTING +ItemDisplay[ETH UNI !ID]: %WHITE%e%YELLOW%t%ORANGE%h %GOLD%%NAME%%CONTINUE% +ItemDisplay[ETH SET !ID]: %WHITE%e%YELLOW%t%ORANGE%h %GREEN%%NAME%%CONTINUE% +// LLD UNI +ItemDisplay[UNI (stu OR gth OR aar OR xui OR vgl OR xap OR kit OR wax OR cbw OR mau OR gma OR wst OR flb OR gsd OR tbt OR zlb OR dr2 OR tgl OR fld OR am5 OR hbt) STAT360=0 !ID]: %NAME% %TEAL%[LLD]%CONTINUE% +// LLD SET +ItemDisplay[SET (vbt OR vgl OR lgl OR lbl OR lbt) STAT360=0 !ID]: %NAME% %TEAL%[LLD]%CONTINUE% +// Warrior Map Formatting +ItemDisplay[UNI (ARMOR OR WEAPON OR rin OR amu OR QUIVER) !ID (MAPID=181 OR MAPID=182)]: %RED%* %GOLD%%NAME% %RED%[C] *%CONTINUE% +ItemDisplay[SET (ARMOR OR WEAPON OR rin OR amu OR QUIVER) !ID (MAPID=181 OR MAPID=182)]: %RED%* %GREEN%%NAME% %RED%[C] *%CONTINUE% // // +----------------------------------------------------------------------------+ // | [IBTI] Tags for Normal, Exceptional, Elite Bases | // +----------------------------------------------------------------------------+ // //装备普通扩展精英提示 -ItemDisplay[(((ARMOR OR WEAPON ) NORM) OR (aqv OR cqv)) !RW]: %NAME%%GRAY%.普%CONTINUE% -ItemDisplay[(((ARMOR OR WEAPON ) EXC) OR (aqv2 OR cqv2)) !RW]: %NAME%%SAGE%.扩%CONTINUE% -//ItemDisplay[(ARMOR OR WEAPON) ELT !RW]: %NAME%%TEAL%.精%CONTINUE% +ItemDisplay[(((ARMOR OR WEAPON ) NORM) OR (aqv OR cqv)) !RW !THROWPOTS]: %NAME%%GRAY%.普%CONTINUE% +ItemDisplay[(((ARMOR OR WEAPON ) EXC) OR (aqv2 OR cqv2)) !RW !THROWPOTS]: %NAME%%SAGE%.扩%CONTINUE% +//ItemDisplay[(ARMOR OR WEAPON) ELT !RW !THROWPOTS]: %NAME%%TEAL%.精%CONTINUE% // -//Let's keep orginal coloring for items -ItemDisplay[UNI]: %GOLD%%NAME%%CONTINUE% -ItemDisplay[SET]: %GREEN%%NAME%%CONTINUE% -ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE% -ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE% -ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE% -ItemDisplay[RW]: %GOLD%%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) NMAG !RW !INF]: %WHITE%%NAME%%CONTINUE% //"Sup" for superiors, and "Inf" for inferiors ItemDisplay[INF !(rin OR amu) !RW ID]: %GRAY%劣质 %GRAY%%NAME%%CONTINUE% ItemDisplay[(ARMOR OR WEAPON) SUP !RW ED<5]: %LIGHT_GRAY%超强 %NAME%%CONTINUE% @@ -1808,13 +2182,7 @@ ItemDisplay[ARMOR SUP ETH !RW ED>10]: %BLUE%%ED%%%GRAY%]%BLUE%超强 %WHITE%%NAM ItemDisplay[(ARMOR OR WEAPON) !SUP ETH NMAG]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h%GRAY%]%NAME%{%NAME%}%CONTINUE% ItemDisplay[(ARMOR OR WEAPON) (SUP ED<11) ETH NMAG]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h%GRAY%]%NAME%{%NAME%}%CONTINUE% ItemDisplay[(ARMOR OR WEAPON) (SUP ED>10) ETH NMAG]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h %NAME%{%NAME%}%CONTINUE% -ItemDisplay[(WEAPON OR CHEST OR SHIELD OR HELM) (SUP ED=20) NMAG ELT]:%NAME%%MAP-20%{%NAME%}%CONTINUE% -// -ItemDisplay[ETH !NMAG !RW !(REPAIR>0)]:%WHITE%e%YELLOW%t%ORANGE%h %NAME%{%NAME%}%CONTINUE% -ItemDisplay[ETH !NMAG !RW (REPAIR>0)]:%WHITE%e%YELLOW%t%ORANGE%h%GRAY%-%CORAL%rep %NAME%{%NAME%}%CONTINUE% -// -//Add red "*" Stars on Corrupted items in Unique Stygian Caverns Map -ItemDisplay[(ARMOR OR WEAPON OR (QUIVER OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%* %NAME% %RED%*%CONTINUE% +ItemDisplay[(WEAPON OR CHEST OR SHIELD OR HELM) (SUP ED=20) NMAG ELT !(WAND OR SOR OR STAFF)]:%NAME%%MAP-20%{%NAME%}%CONTINUE% // // +----------------------------------------------------------------------------+ // | [PDSE] Item Socket | @@ -1973,10 +2341,9 @@ ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE% //closer ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%%TAN%]}%CONTINUE% -// -// ============================================================================ -// 评分系统 - 戒指/项链/珠宝 Pt 评分 -// ============================================================================ +// +----------------------------------------------------------------------------+ +// | [IPTS] 戒指/项链 Pt 评分 | +// +----------------------------------------------------------------------------+ // // 戒指评分公式 Alias[PTSRING_MELEE]:(STR*8+DEX*10+CRES*3+FRES*3+LRES*3+PRES*3+MINDMG*27+MAXDMG*19+AR+STAT3*8+STAT60*17+STAT62*26+STAT110*6+STAT80*8) @@ -1997,7 +2364,6 @@ Alias[AMU_WITH_2CLASS]:(TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 Alias[PTS_RING_DIV]:128 Alias[PTS_AMU_DIV]:144 // -// ---------------------------------------------------------------------------- // 评分显示 (ItemDisplay) // ---------------------------------------------------------------------------- // PVM 近战戒指 @@ -2052,7 +2418,7 @@ ItemDisplay[WEAPON !STAFF !WAND !NMAG ID GROUND ED>300]: %GREEN%· %NAME%%CONTI // +----------------------------------------------------------------------------+ //Mara's Kaleidoscope 玛拉 大军 Alias[GOODUA]: (ID (ALLSK>1 (FCR>9 OR STAT153>0 OR STAT156>0)) OR (ALLSK>0 IAS=20 ED>29)) -ItemDisplay[amu UNI GOODUA]: %NAME%{%CL%%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% +ItemDisplay[amu UNI GOODUA]: %NAME%{%CL%%HEOPEN%}%CONTINUE% ItemDisplay[amu UNI GOODUA STAT96>9]: %NAME%{%GRAY%& %CORAL%高跑 %NAME%}%CONTINUE% ItemDisplay[amu UNI GOODUA STAT156>0]: %NAME%{%GRAY%& %WHITE%%STAT156%%ORANGE%穿刺 %NAME%}%CONTINUE% ItemDisplay[amu UNI GOODUA STAT153>0]: %NAME%{%GRAY%& %PURPLE%免冻 %NAME%}%CONTINUE% @@ -2061,7 +2427,7 @@ ItemDisplay[amu UNI GOODUA FCR>9]: %NAME%{%GRAY%& %WHITE%%FCR%%CORAL%FCR %NAME%} ItemDisplay[amu UNI GOODUA ALLSK>1 ED>29]: %NAME%{%GRAY%& %WHITE%%ED%%RED%ED %NAME%}%CONTINUE% ItemDisplay[amu UNI GOODUA ALLSK=1 ED>29]: %NAME%{%WHITE%%ED%%RED%ED %NAME%}%CONTINUE% ItemDisplay[amu UNI GOODUA ALLSK>1]: %NAME%{%RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %NAME%}%CONTINUE% -ItemDisplay[amu UNI GOODUA]: %NAME%{%LINE%%CL%%NAME%} +ItemDisplay[amu UNI GOODUA]: %NAME%{%HECLOSED%} // ItemDisplay[amu UNI ALLSK>1 RES>20 !EQUIPPED]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Amu %TIPRTS%%CL%%NAME%} ItemDisplay[amu UNI ALLSK>0 IAS>10 !EQUIPPED]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Amu %TIPRTS%%CL%%NAME%} @@ -2076,8 +2442,9 @@ ItemDisplay[amu UNI ID MULTI198,28303=8]:%NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELL // +----------------------------------------------------------------------------+ // //STAT60 LL, STAT62 LM, STAT17 MIN, STAT18 MIN,MINDMG,MAXDMG,STAT77 Max Mana -ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%LINE%%CL% %RED%MIN:%WHITE%%MINDMG% %CORAL%MAX:%WHITE%%MAXDMG% %PURPLE%LL:%WHITE%%STAT60%% %BLUE%LM:%WHITE%%STAT62%%%CL%%NAME%} +ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%RED%MIN:%WHITE%%MINDMG% %CORAL%MAX:%WHITE%%MAXDMG% %PURPLE%LL:%WHITE%%STAT60%% %BLUE%LM:%WHITE%%STAT62%%%CL%%NAME%}%CONTINUE% +ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%HECLOSED%} ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3]: %NAME%{%TIPLTS% %PURPLE%LL: %WHITE%%STAT60%% %BLUE%LM: %WHITE%%STAT62%% %TIPRTS%%CL%%NAME%} ItemDisplay[rin (MAG OR RARE OR CRAFT) MINDMG>10 MAXDMG>10]: %NAME%{%TIPLTS% %RED%MIN: %WHITE%%MINDMG% %CORAL%MAX: %WHITE%%MAXDMG% %TIPRTS%%CL%%NAME%} // @@ -2100,7 +2467,7 @@ ItemDisplay[rin UNI ID MULTI204,14469>0]: %NAME%{%WHITE%橡木智者: %CORAL%生 // +----------------------------------------------------------------------------+ // //High ED Amp Proc Combo -ItemDisplay[(EAWEAPON)]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤%YELLOW%+ %GREEN%伤%BLUE%害%PURPLE%加%GOLD%深 %TIPRTS%%CL%%NAME%} +ItemDisplay[(EAWEAPON)]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤 %GRAY%+ %GREEN%伤%BLUE%害%PURPLE%加%GOLD%深 %TIPRTS%%CL%%NAME%} //High ED Weapon //ItemDisplay[(EDWEAPON) !(EAWEAPON)]: %NAME%{%TIPLTS% %RED%Hi%ORANGE%gh %YELLOW%ED %GREEN%We%BLUE%a%PURPLE%p%WHITE%on %TIPRTS%%CL%%NAME%} ItemDisplay[(EDWEAPON) !(EAWEAPON)]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤%WHITE%武%PURPLE%器 %TIPRTS%%CL%%NAME%} @@ -2117,13 +2484,11 @@ ItemDisplay[(LRWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%降低抵抗 %PURP //Life Tap Charges ItemDisplay[(LTWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%偷取生命 %PURPLE%+}%CONTINUE% //小炮 -ItemDisplay[(8rx OR 6rx) UNI STAT158=6 ((ED>300 SOCK=5) OR (STAT360=25 SOCK=4))]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[(8rx OR 6rx) UNI STAT158=6 ((ED>300 SOCK=5) OR (STAT360=25 SOCK=4))]: %NAME%{%LINE%%CL%%RED%极%ORANGE%品%GOLD%小%PURPLE%炮%CL%%NAME%} -ItemDisplay[(8rx OR 6rx) UNI STAT158=6]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon %SSRTLINE%%CL%%NAME%} +ItemDisplay[(8rx OR 6rx) UNI STAT158=6]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon %TIPRTS%%CL%%NAME%} //梅格之歌的教训 Mang Song's Lesson -ItemDisplay[6ws UNI ALLSK>5 FCR>80]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%} +ItemDisplay[6ws UNI ALLSK>5 FCR>80]: %NAME%{%TIPLTS% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %TIPRTS%%CL%%NAME%} //硫磺之雨 Brimstone Rain -ItemDisplay[6bs UNI ALLSK>2 FCR>50]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%} +ItemDisplay[6bs UNI ALLSK>2 FCR>50]: %NAME%{%TIPLTS% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %TIPRTS%%CL%%NAME%} // ItemDisplay[WAND !RW !EQUIPPED $f(SK94+TABSK18+CLSK2)>4 STAT329>15]: %NAME%{%PURPLE%+ %RED%火魔极品 %PURPLE%+%CL%%NAME%}%CONTINUE% ItemDisplay[SOR !RW !EQUIPPED $f(CLSK1+TABSK8+SK52)>5]: %NAME%{%PURPLE%+ %RED%火弩极品 %PURPLE%+%CL%%NAME%}%CONTINUE% @@ -2141,30 +2506,33 @@ ItemDisplay[UNI JUNKUNIW ID !EQUIPPED]: %NAME%{%WHITE%+ %LIGHT_GRAY%鸡肋 // [RIQU] Arrows & Bolts // ------------------------------------------------------------------------------ // -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60]: %RED% · %CL%%NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 SOCK>0]: %WHITE%%SOCKETS%%ORANGE%孔 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 RES>10]: %WHITE%%RES%%LIGHT_GRAY%抗 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT62>2]: %WHITE%%STAT62%%BLUE%吸蓝 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT60>2]: %WHITE%%STAT60%%CORAL%吸血 %NAME%%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60]: %RED% · %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 SOCK>0]: %WHITE%%SOCKETS%%ORANGE%孔 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 RES>10]: %WHITE%%RES%%LIGHT_GRAY%抗 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT62>2]: %WHITE%%STAT62%%BLUE%吸蓝 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT60>2]: %WHITE%%STAT60%%CORAL%吸血 %NAME%{%NAME%}%CONTINUE% ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 FRW>10]: %WHITE%%FRW%%SAGE%跑速 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT156>10]: %WHITE%%STAT156%%SAGE%穿刺 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 IAS>10]: %WHITE%%IAS%%YELLOW%攻速 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 MINDMG>0]: %WHITE%%MINDMG%%TAN%MIN %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 MAXDMG>0]: %WHITE%%MAXDMG%%GOLD%MAX %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60]: %WHITE%%EDAM%%RED%ED %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 TABSK1=2]: %WHITE%2%TEAL%被动 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 TABSK0=2]: %WHITE%2%ORANGE%弓 %NAME%%CONTINUE% -ItemDisplay[QUIVER (RARE OR CRAFT) ID !EQUIPPED ED>60]: %NAME%{%SSLTLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %SSRTLINE%%CL%%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 STAT156>10]: %WHITE%%STAT156%%SAGE%穿刺 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 IAS>10]: %WHITE%%IAS%%YELLOW%攻速 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 MINDMG>0]: %WHITE%%MINDMG%%TAN%MIN %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 MAXDMG>0]: %WHITE%%MAXDMG%%GOLD%MAX %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60]: %WHITE%%EDAM%%RED%ED %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 TABSK1=2]: %WHITE%2%TEAL%被动 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60 TABSK0=2]: %WHITE%2%ORANGE%弓 %NAME%{%NAME%}%CONTINUE% +ItemDisplay[QUIVER (RARE OR CRAFT) ID !EQUIPPED ED>60]: %NAME%{%TIPLTS% %RED%Hi%ORANGE%gh %YELLOW%ED %TIPRTS%%CL%%NAME%}%CONTINUE% ItemDisplay[QUIVER (RARE OR CRAFT) ID ED>60]: %RED%· %NAME%{%NAME%} // // +----------------------------------------------------------------------------+ // | [ITAR] Armor | // +----------------------------------------------------------------------------+ // -ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LINE%%CL%%RED%鸟乙%ORANGE%,%CORAL%超强%ORANGE%物理辅助%CL%%NAME%} -ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LINE%%CL% %RED%鸟甲 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%} +ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%TAN%鸟乙%ORANGE%,%CORAL%超强%ORANGE%物理辅助%CL%%NAME%}%CONTINUE% +ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%HECLOSED%} +ItemDisplay[uar UNI ID STAT152>0 STAT153>0]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK<3]: %NAME%{%TAN%鸟甲 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE% +ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK=3]: %NAME%{%RED%完美毕业 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE% +ItemDisplay[uar UNI ID STAT152>0 STAT153>0]: %NAME%{%HECLOSED%} // ItemDisplay[CHEST RARE (STAT18>100 OR ALLSK>0) STAT>80 STAT194~2-3 STAT36>15]: %NAME%{%TIPLTS% %RED%大%ORANGE%黑%WHITE%攻%PURPLE%坚 %TIPRTS%%CL%%NAME%} // @@ -2174,8 +2542,10 @@ ItemDisplay[CHEST RARE (STAT18>100 OR ALLSK>0) STAT>80 STAT194~2-3 STAT36>15]: % // | [ITHE] Helm | // +----------------------------------------------------------------------------+ // -ItemDisplay[uh9 UNI SOCK>2 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[uh9 UNI SOCK>2 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%LINE%%CL%%YELLOW%小炮&京子终配%CL%%NAME%} +ItemDisplay[uh9 UNI ID STAT156>24 EDAM>39 STAT136>24]: %NAME%{%HEOPEN%}%CONTINUE% +ItemDisplay[uh9 UNI ID SOCK<3 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%TAN%瓦3孔 %YELLOW%小炮&京子终配%CL%%NAME%}%CONTINUE% +ItemDisplay[uh9 UNI ID SOCK=3 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%RED%完美 %YELLOW%小炮&京子终配%CL%%NAME%}%CONTINUE% +ItemDisplay[uh9 UNI ID STAT156>24 EDAM>39 STAT136>24]: %NAME%{%HECLOSED%} ItemDisplay[CIRC (MAG OR RARE OR CRAFT) SKMAG FCR>19]: %NAME%{%TIPLTS% %RED%2%ORANGE%SK %YELLOW%20%GREEN%FCR %BLUE%I%PURPLE%te%WHITE%m %TIPRTS%%CL%%NAME%} //兽穴之母 Denmother ItemDisplay[drc UNI]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Helm %TIPRTS%%CL%%NAME%}%CONTINUE% @@ -2215,9 +2585,10 @@ ItemDisplay[NEC !RW !EQUIPPED $f(CLSK2+TABSK18+SK94)>4]: %NAME%{%PURPLE%+ // //无限 INFINITY ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12]: %GOLD%无限 %RED%In%ORANGE%f%YELLOW%i%SAGE%n%WHITE%it%PURPLE%y%CONTINUE% -ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR>0]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%% %CORAL%FCR: %WHITE%%FCR%% %CL%%NAME%}%CONTINUE% -ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR=0]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12]: %NAME%{%SRWOPEN%}%CONTINUE% +ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR>0]: %NAME%{%YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%% %CORAL%FCR: %WHITE%%FCR%% %CL%%NAME%}%CONTINUE% +ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR=0]: %NAME%{%YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12]: %NAME%{%SRWCLOSED%}%CONTINUE% //骄傲 Pride ItemDisplay[RW (SPEAR OR POLEARM OR STAFF) SOCK=4 REPLIFE=8 MULTI151,113>17]: %GOLD%骄傲 %RED%P%ORANGE%r%SAGE%i%WHITE%d%PURPLE%e%CONTINUE% ItemDisplay[RW (SPEAR OR POLEARM OR STAFF) SOCK=4 REPLIFE=8 MULTI151,113>17 ETH]: %WHITE%e%YELLOW%t%ORANGE%h %NAME%%CONTINUE% @@ -2226,6 +2597,7 @@ ItemDisplay[RW (SPEAR OR POLEARM OR STAFF) SOCK=4 REPLIFE=8 MULTI151,113>17 !ETH ItemDisplay[RW WEAPON SOCK=6 MULTI200,4626=18]: %GOLD%着魔 %RED%Ob%ORANGE%se%SAGE%ss%WHITE%io%PURPLE%n%CONTINUE% //最后希望 Last Wish ItemDisplay[RW WEAPON SOCK=6 MULTI198,28491=10]: %GOLD%最后希望 %RED%La%ORANGE%s%YELLOW%t %SAGE%W%WHITE%is%PURPLE%h%CONTINUE% +ItemDisplay[RW WEAPON SOCK=6 MULTI198,8786=8]: %GOLD%坚定意志 %RED%Un%ORANGE%be%YELLOW%nding %SAGE%W%WHITE%il%PURPLE%l%CONTINUE% //橡树之心 Heart of the Oak ItemDisplay[RW WEAPON SOCK=4 ALLSK=3 FCR=30]: %GOLD%橡树之心 %RED%He%ORANGE%ar%YELLOW%t %SAGE%of %BLUE%the %WHITE%O%PURPLE%ak%CONTINUE% //瘟疫 Plague @@ -2234,7 +2606,7 @@ ItemDisplay[RW WEAPON SOCK=3 STAT134>2 MULTI151,109>14]: %GOLD%瘟疫 %RED%P%OR ItemDisplay[RW WEAPON SOCK=5 STAT1=10 MULTI151,122>7]: %GOLD%野兽 %RED%B%ORANGE%e%YELLOW%a%WHITE%s%PURPLE%t%CONTINUE% //CTA 战争召唤 ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %GOLD%战争召唤 %RED%C%ORANGE%al%YELLOW%l %SAGE%to %BLUE%A%WHITE%r%PURPLE%ms%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %NAME%{%SRWOPEN%}%CONTINUE% ItemDisplay[RW WEAPON SOCK=5 MULTI97,155=2]: %NAME%{%LIGHT_GRAY%+2 %YELLOW%战斗指挥: %WHITE%23%%GOLD%物理伤害%CL%%NAME%}%CONTINUE% ItemDisplay[RW WEAPON SOCK=5 MULTI97,155=3]: %NAME%{%WHITE%+3 %YELLOW%战斗指挥: %WHITE%26%%GOLD%物理伤害%CL%%NAME%}%CONTINUE% ItemDisplay[RW WEAPON SOCK=5 MULTI97,155=4]: %NAME%{%CORAL%+4 %YELLOW%战斗指挥: %WHITE%29%%GOLD%物理伤害%CL%%NAME%}%CONTINUE% @@ -2245,7 +2617,7 @@ ItemDisplay[RW WEAPON SOCK=5 MULTI97,149=3]: %NAME%{%WHITE%+3 %CORAL%战斗体 ItemDisplay[RW WEAPON SOCK=5 MULTI97,149=4]: %NAME%{%CORAL%+4 %CORAL%战斗体制: %WHITE%95%RED%血 %WHITE%47%BLUE%蓝 %CL%%NAME%}%CONTINUE% ItemDisplay[RW WEAPON SOCK=5 MULTI97,149=5]: %NAME%{%ORANGE%+5 %CORAL%战斗体制: %WHITE%110%RED%血 %WHITE%55%BLUE%蓝 %CL%%NAME%}%CONTINUE% ItemDisplay[RW WEAPON SOCK=5 MULTI97,149=6]: %NAME%{%PURPLE%+6 %CORAL%战斗体制: %WHITE%125%RED%血 %WHITE%62%BLUE%蓝 %CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %NAME%{%RWLINE%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %NAME%{%SRWCLOSED%}%CONTINUE% //信心 Faith ItemDisplay[RW (BOW OR XBOW) SOCK=4 RES=15 MULTI151,122>11]: %GOLD%信心 %RED%F%ORANGE%a%YELLOW%i%WHITE%t%PURPLE%h%CONTINUE% //迷雾 Mist @@ -2258,10 +2630,11 @@ ItemDisplay[RW WEAPON SOCK=4 STAT81>0 MULTI198,5421=50]: %GOLD%烙印 %RED%B%ORA ItemDisplay[RW WEAPON SOCK=5 FRW=20 IAS=20 MULTI151,125>9]: %GOLD%天顶 %RED%Ze%ORANGE%n%YELLOW%i%WHITE%t%PURPLE%h%CONTINUE% //和谐 Harmony ItemDisplay[RW (BOW OR XBOW) SOCK=4 STAT27=20 MULTI151,115>9]: %GOLD%和谐 %RED%Ha%ORANGE%r%YELLOW%m%SAGE%o%WHITE%n%PURPLE%y%CONTINUE% -//FORTITUDE 刚毅 +//刚毅 FORTITUDE ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %GOLD%刚毅 %RED%Fo%ORANGE%r%YELLOW%ti%SAGE%tu%WHITE%d%PURPLE%e%CONTINUE% -ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLINE%%CL% %RED%ED: %WHITE%%EDAM%% %PURPLE%RES: %WHITE%%RES% %CL%%NAME%}%CONTINUE% +ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%SRWOPEN%}%CONTINUE% +ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RED%ED: %WHITE%%EDAM%% %PURPLE%RES: %WHITE%%RES% %CL%%NAME%}%CONTINUE% +ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%SRWCLOSED%}%CONTINUE% //流亡 Exile ItemDisplay[RW SHIELD SOCK=4 TABSK25>1 MULTI151,104>12]: %GOLD%流亡 %RED%E%ORANGE%x%SAGE%i%WHITE%l%PURPLE%e%CONTINUE% //凤凰 Phoenix @@ -2270,6 +2643,10 @@ ItemDisplay[RW (SHIELD OR WEAPON) SOCK=4 STAT333>27 MULTI151,124>9]: %GOLD%凤 ItemDisplay[RW CHEST SOCK=3 MULTI204,22849>0]: %GOLD%谜团 %RED%E%ORANGE%n%YELLOW%i%SAGE%g%WHITE%m%PURPLE%a%CONTINUE% //天真 Innocence ItemDisplay[RW CHEST SOCK=4 MULTI191,557>7]: %GOLD%天真 %RED%In%ORANGE%no%YELLOW%c%SAGE%en%WHITE%c%PURPLE%e%CONTINUE% +//摇曳焰火 Flickering Flame +ItemDisplay[RW (HELM OR CIRC) SOCK=3 STAT363=2 STAT333>4]: %GOLD%摇曳焰火 %RED%Fli%ORANGE%cke%YELLOW%ring %SAGE%Fl%WHITE%am%PURPLE%e%CONTINUE% +//残暴 Ferocity +ItemDisplay[RW HELM SOCK=4 MULTI198,8786=10]: %GOLD%残暴 %RED%Fe%ORANGE%ro%YELLOW%c%SAGE%i%WHITE%t%PURPLE%y%CONTINUE% // ItemDisplay[RW GROUND]: %ORANGE%符文之语%WHITE%: %NAME%{%NAME%} ItemDisplay[RW ETH ED<10 !GROUND]: %WHITE%e%YELLOW%t%ORANGE%h %WHITE%%BASENAME%%CL%%NAME%{%NAME%} @@ -2277,9 +2654,10 @@ ItemDisplay[RW ETH ED>9 !GROUND]: %GRAY%[%WHITE%e%YELLOW%t%ORANGE%h %CORAL%%ED%% ItemDisplay[RW !ETH ED<10 !GROUND]: %WHITE%%BASENAME%%CL%%NAME%{%NAME%} ItemDisplay[RW !ETH ED>9 !GROUND]: %GRAY%[%CORAL%%ED%%WHITE%ED%GRAY%] %WHITE%%BASENAME%%CL%%NAME%{%NAME%} // -// ------------------------------------------------------------------------------ -// 拉斯玛 (Rathma) 攻坚装备提示(未完成) -// ------------------------------------------------------------------------------ +// +----------------------------------------------------------------------------+ +// | [ITRI] Rathma Items 拉斯玛攻坚装备提示 | +// +----------------------------------------------------------------------------+ +// // 定义高价值腐化(按部位通用) // 顶级: 42(FCR), 44(FRW), 45(CBF), 50(+1技能), 51(全抗), 52(PDR%), // 53-56(最大抗), 61(生命), 65(全属性), 68(力量), 69(敏捷), 70(体力), 72(全最大抗) @@ -2312,6 +2690,33 @@ ItemDisplay[RARE CIRC ID STAT110>49 (LIFE>29 OR STAT216>0 OR STR>14 OR DEX>14) ( // 手套 - A级 ItemDisplay[(RARE OR CRAFT) GLOVES ID STAT110>24 IAS>19 (TABSK0=2 OR TABSK2=2 OR TABSK50=2) (STAT360=0 OR STAT360=42 OR STAT360=44 OR STAT360=45 OR STAT360=50 OR STAT360=51 OR STAT360=52 OR STAT360=53 OR STAT360=54 OR STAT360=55 OR STAT360=56 OR STAT360=61 OR STAT360=65 OR STAT360=68 OR STAT360=69 OR STAT360=70 OR STAT360=72) (STAT360=0 OR IAS>29 OR LIFE>19 OR RES>4)]:%NAME%{%PURPLE%+ %RED%拉斯玛攻坚手套 %LIGHT_GRAY%(%YELLOW% A %LIGHT_GRAY%) %PURPLE%+%CL%%NAME%} // +// +// +----------------------------------------------------------------------------+ +// | [ITRI] 垃圾装备提醒 | +// +----------------------------------------------------------------------------+ +// +// Description bad items on level 5+ +//----------------------------------------------------------------------------------- +ItemDisplay[STAT360=0 FILTLVL>1 !CLASS (HELM OR CIRC) ID (MAG OR RARE OR CRAFT) !(FCR>0 OR STAT141>0 OR STAT136>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 GLOVES ID (MAG OR RARE OR CRAFT) !(IAS>0 OR FCR>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 BELT ID (MAG OR RARE OR CRAFT) !(FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT36>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 CHEST ID (MAG OR RARE OR CRAFT) !(SOCK>2 OR STAT36>0 OR EDAM>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT110>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 !CLASS SHIELD ID (MAG OR RARE OR CRAFT) !(SOCK>3 OR STAT36>0 OR EDAM>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT110>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 BOOTS ID (MAG OR RARE OR CRAFT) !(FRW>0 AND (FRES+CRES+LRES+PRES>29))]: %NAME%{%JUNKDESC%} +// Class items +// !(CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0) +ItemDisplay[STAT360=0 FILTLVL>1 SOR ID (MAG OR RARE OR CRAFT) !(CLSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 NEC ID (MAG OR RARE OR CRAFT) !(CLSK2>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 DRU ID (MAG OR RARE OR CRAFT) !(CLSK5>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0)]: %NAME%{%JUNKDESC%} +ItemDisplay[STAT360=0 FILTLVL>1 BAR ID (MAG OR RARE OR CRAFT) !(CLSK4>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR STAT141>0 OR STAT136>0 OR SOCK>2)]: +ItemDisplay[STAT360=0 FILTLVL>1 SIN !ETH ID (MAG OR RARE OR CRAFT) !(EDAM>199 OR CLSK6>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} +// Weapons +ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) !CLASS !ETH WEAPON ID !(EDAM>199 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} +// Amulets +ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) amu ID !(CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} +// Rings +ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) rin ID !(FCR>0 OR MINDMG>0 OR MAXDMG>0 OR (FRES+CRES+LRES+PRES>29) OR STAT36>0)]: %NAME%{%JUNKDESC%} +// // +----------------------------------------------------------------------------+ // | [PDGB] Item Gambling | // +----------------------------------------------------------------------------+ @@ -2490,7 +2895,7 @@ ItemDisplay[NMAG !ID SHOP bwn]: %GBLINE%%NL%%GOLD%白骨阴影%CL%%ORANGE%李奥 ItemDisplay[NMAG !ID SHOP gwn]: %GBLINE%%NL%%GOLD%死亡之网%CL%%ORANGE%黑手之钥%CL%%TAN%乌米的恸哭 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY% ItemDisplay[NMAG !ID SHOP aqv]: %GBLINE%%NL%%GOLD%末日之指%CL%%ORANGE%神蛇之羽%CL%%TAN%以太之翼%CL%%TAN%墓歌%CL%%TAN%疾风利刺%CL%%TAN%炽燃烽火 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY% ItemDisplay[NMAG !ID SHOP cqv]: %GBLINE%%NL%%GOLD%霜恸%CL%%ORANGE%领主令箭%CL%%TAN%深渊结界%CL%爆头者%CL%扞卫钢条%CL%势如破竹 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY% -// +// // +----------------------------------------------------------------------------+ // | | // | [UNIQ] Unique Items | @@ -2498,639 +2903,406 @@ ItemDisplay[NMAG !ID SHOP cqv]: %GBLINE%%NL%%GOLD%霜恸%CL%%ORANGE%领主令箭 // +----------------------------------------------------------------------------+ // // +----------------------------------------------------------------------------+ -// | [UNIM] Unique Items Master | +// | [UNMI] Unique Miscellaneous | // +----------------------------------------------------------------------------+ // -//Hide Normal tier UNI -ItemDisplay[UNI (((WEAPON OR ARMOR) NORM) OR aqv OR cqv) !ID !(aar OR hgl OR tgl) FILTLVL>2]: -//Hide Exceptional tier UNI -ItemDisplay[UNI (((WEAPON OR ARMOR) EXC) OR aqv2 OR cqv2) !(BOOTS OR BELT OR ZON) !GOODUNIA !GOODUNIW !ID FILTLVL=4]: +// Unique BEST Item +Alias[UNI_BEST_ITEM]: %BORDER-9B%%MAP-7D%%DOT-6A%%PX-55%%PURPLE%** %RED%*%ORANGE%* %YELLOW%*%WHITE%* %NAME% %WHITE%*%YELLOW%* %ORANGE%*%RED%* %PURPLE%** +// Unique GG Item +Alias[UNI_GG_ITEM]: %BORDER-9B%%DOT-6A%%RED%* %GOLD%* %CORAL%* %WHITE%* %NAME% %WHITE%* %CORAL%* %GOLD%* %RED%* +// Unique Tier3 Item +Alias[UNI_STAR3_ITEM]: %BORDER-D3%%TIER-3%%PURPLE%* %ORANGE%* %YELLOW%* %NAME% %YELLOW%* %ORANGE%* %PURPLE%* +// Unique Tier2 Item +Alias[UNI_STAR2_ITEM]: %MAP-D3%%TIER-2%%PURPLE%* %YELLOW%* %NAME% %YELLOW%* %PURPLE%* +// Unique Tier1 Item +Alias[UNI_STAR1_ITEM]: %DOT-D3%%TIER-1%%PURPLE%* %NAME% %PURPLE%* +// Unique Tier0 Item +Alias[UNI_STAR0_ITEM]: %DOT-D3%%TIER-0%%WHITE%· %NAME% %WHITE%· // -// ------------------------------------------------------------------------------ -// [UMAM] Amulets -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID ram]: 第三只眼 The Third Eye%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // The Third Eye Amulet -ItemDisplay[UNI !ID amu]: %PURPLE%* %RED%* %ORANGE%* %YELLOW%* %NAME% %YELLOW%* %ORANGE%* %RED%* %PURPLE%* %MAP-A5% - -// ------------------------------------------------------------------------------ -// [UMRI] Rings -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID rin]: %PURPLE%* %RED%* %ORANGE%* %YELLOW%* %NAME% %YELLOW%* %ORANGE%* %RED%* %PURPLE%* %MAP-A5% +//------------------------------------------------------------------------------- +// Star Ratings +//------------------------------------------------------------------------------- // -// ------------------------------------------------------------------------------ -// [UMJE] Jewels -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID jew]: 彩虹刻面 Rainbow Facet%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// -// ------------------------------------------------------------------------------ -// [UMRI] Arrows & Bolts -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID (aqv3 OR cqv3)]: %PURPLE%* %RED%* %ORANGE%* %YELLOW%* %NAME% %YELLOW%* %ORANGE%* %RED%* %PURPLE%*%MAP-A5% -ItemDisplay[UNI !ID (aqv2 OR cqv2)]: %WHITE%* %NAME% %WHITE%*%DOT-A5%%TIER-0% -ItemDisplay[UNI !ID (aqv OR cqv)]: %NAME%%PX-A5%%TIER-0% -// -// ------------------------------------------------------------------------------ -// [UMCI] Circlets -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID ci2]: %RED%* %GOLD%奇拉的守护 %SAGE%Kira's Guardian %RED%*%MAP-A5% -ItemDisplay[UNI !ID ci3]: 格利风之眼 Griffon's Eye%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// -// ------------------------------------------------------------------------------ -// [UICS] Unique Class Specific -// ------------------------------------------------------------------------------ -ItemDisplay[UNI !ID amb]: 血鸟的复仇 Bloodraven's Charge%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID amc]: 黑檀祸根 Ebonbane%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID ama]: %RED%* %GOLD%泰坦的复仇 Titan's Revenge %RED%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID amf]: 雷击 Thunderstroke%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID am9]: %RED%* %GOLD%雷山德的侧击 Lycander's Flank %RED%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID amd]: 石鸦 Stoneraven%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID ame]: %RED%* %GOLD%泽瑞尔的决心 Zarae's Resolve%RED%*%MAP-A5%%BORDER-6F% +// 4 Star Unique Callouts +//------------------------------------------------------------------------------- +// 圣堂武士的力量 Templar's Might / 泰瑞尔的力量 Tyrael's Might - Sacred Armor uar +// 钢铁面纱 Veil of Steel / 夜翼面纱 Nightwing's Veil - Spired Helm uhm +// 安达利尔的面貌 Andariel's Visage - Demonhead usk +// 年纪之冠 Crown of Ages - Corona urn +// 碎石者 Stone Crusher / 史恰佛之锤 Schaefer's Hammer - Legendary Mallet 7wh +// 爱斯特龙之铁的保护区 Astreon's Iron Ward - Caduceus 7ws +// 梅格之歌的教训 Mang Song's Lesson - Archon Staff 6ws +// 死亡之网 Death's Web - Unearthed Wand 7gw +// 蚀肉骑士 Gore Rider - War Boots xhb +// 席嘉德的坚定 Siggard's Staunch - Colossus Girdle uhc +// 钢铁铠甲 Steel Carapace - Shadow Plate uul +// 盗墓者 Tomb Reaver - Cryptic Axe 7pa +// 灵魂看守者 Spirit Keeper - Earth Spirit drd +// 维尔登戈的心结 Verdungo's Hearty Cord - Mithril Coil umc +// 吸魂者 Soul Drainer - Vambraces umg +// 光之军刀 Lightsabre / 碧蓝怒火 Azurewrath - Phase Blade 7cr +// 碎钢 Steelrend - Ogre Gauntlets uhg +// 阿尔玛-尼格拉 Alma Negra - Sacred Rondache pac +// 海拉柏得的国度 Halaberd's Reign - Conqueror Crown bae +// 幽灵之肤 Wraithskin - Diamond Mail ung +// 水上飘 Waterwalk - Sharkskin Boots xvb +// 格利风之眼 Griffon's Eye - Diadem ci3 +// 巨骷髅 Giant Skull - Bone Visage uh9 +// 天空守望者 Skywarden - Vortex Shield paf +// 卓古拉之握 Dracul's Grasp - Vampirebone Gloves uvg +// 硫磺之雨 Brimstone Rain - Shillelagh 6bs -// ------------------------------------------------------------------------------ -// [UCAS] Assassin -// ------------------------------------------------------------------------------ -// Exceptional tier Katars -ItemDisplay[UNI !ID 9ar]: 法师杀手 %SAGE%Mage Slayer %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID 9tw]: 巴特克的猛击 %SAGE%Bartuc's Cut-Throat %MAP-A5%%TIER-0% -// Elite tier Katars -ItemDisplay[UNI !ID 7wb]: 碧玉爪 Jadetalon%PURPLE%* %MAP-A5% -ItemDisplay[UNI !ID 7xf]: %RED%* %GOLD%幻影幽语 Whispering Mirage %RED%*%MAP-A5% -ItemDisplay[UNI !ID 7cs]: 影杀者 Shadowkiller %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID 7lw]: 火蜥蜴之爪 Firelizard's Talons %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID 7tw]: 潜行者的猎杀 Stalker's Call %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID 7qr]: 艾丹的伤痕 Aidan's Scar%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% +Alias[4_STAR_UNIQUE]: (uar OR uhm OR usk OR urn OR 7wh OR 7ws OR 6ws OR 7gw OR xhb OR uhc OR uul OR 7pa OR drd OR umc OR umg OR 7cr OR uhg OR pac OR bae OR ung OR xvb OR ci3 OR uh9 OR paf OR uvg OR 6bs) -// ------------------------------------------------------------------------------ -// [UCBA] Barbarian -// ------------------------------------------------------------------------------ -// Normal tier Barbarian Helms -ItemDisplay[UNI !ID ba1]: 狂语者 %LIGHT_GRAY%Wildspeaker %MAP-A5%%TIER-0% -// Exceptional tier Barbarian Helms -ItemDisplay[UNI !ID ba6]: 独眼巨人的咆哮 %SAGE%Cyclopean Roar %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID ba7]: 荒野语者 %SAGE%Wildspeaker %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID baa]: 亚瑞特的面容 %SAGE%Arreat's Face %MAP-A5%%TIER-0% -// Elite tier Barbarian Helms -ItemDisplay[UNI !ID bac]: 狼嚎 Wolfhowl %MAP-A5% -ItemDisplay[UNI !ID bad]: 恶魔角锋 Demonhorn's Edge %MAP-A5% -ItemDisplay[UNI !ID bae]: 海拉柏得的国度 Halaberd's Reign%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID baf]: 雷克的美德 Raekor's Virtue%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% +// 4 Star Unique Callouts only when not ETH +//------------------------------------------------------------------------------- +// 乌鸦之王 Ravenlore - Sky Spirit dre +// 蛛网腰带 Arachnid Mesh - Spiderweb Sash ulc +// 魂系结界 Spirit Ward - Ward uts +// 奇拉的守护 Kira's Guardian - Tiara ci2 +// 阿凯尼的荣耀 Arkaine's Valor - Balrog Skin upl +// 钢影 Steel Shade - Armet ulm -// ------------------------------------------------------------------------------ -// [UCDR] Druid -// ------------------------------------------------------------------------------ -// Normal tier Pelts -ItemDisplay[UNI !ID dr2]: 羽蛇神 %LIGHT_GRAY%Quetzalcoatl %MAP-A5%%TIER-0% -// Exceptional tier Pelts -ItemDisplay[UNI !ID dr6]: 芬里斯 %SAGE%Fenris %MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID dra]: 加尔的长发 %SAGE%Jalal's Mane %MAP-A5%%BORDER-6F% +Alias[4_STAR_NO_ETH_UNIQUE]: (dre OR ulc OR uts OR ci2 OR upl OR ulm) -// Elite tier Pelts -ItemDisplay[UNI !ID drb]: 地狱之吻 Cerebu's Bite %MAP-A5% -ItemDisplay[UNI !ID drc]: 兽穴之母 Denmother%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID drd]: 灵魂看守者 Spirit Keeper%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID dre]: 乌鸦之王 Ravenlore %MAP-A5% -ItemDisplay[UNI !ID drf]: 乌萨的恶梦 Ursa's Nightmare %MAP-A5% +// 4 Star Unique Callouts only when ETH +//------------------------------------------------------------------------------- +// 炼狱 Purgatory - Archon Plate utp +// 雷击 Thunderstroke - Matriarchal Javelin amf, non-eth falls to 3★ +// 泰坦的复仇 Titan's Revenge - Matriarchal Javelin ama +// 痛苦木锤 The Gavel of Pain - Martel de Fer 9gm +// 铁柱 Steel Pillar - War Pike 7p7 +// 战爵之证 Warlord's Trust - Military Axe 9la +// 死神的丧钟 The Reaper's Toll - Thresher 7s8 +// 末日毁灭者 Doombringer - Champion Sword 7b7 +// 撕裂者 Lacerator - Winged Axe 7b8 +// 祖父 The Grandfather - Colossus Blade 7gd +// 盗墓者 Tomb Reaver - Cryptic Axe 7pa +// 肋骨粉碎者 Ribcracker - Quarterstaff 8ls +// 大地变形者 Earth Shifter / 碎脑锤 The Cranium Basher - Thunder Maul 7gm +// 石像鬼之噬 Gargoyle's Bite - Winged Harpoon 7ts +// 死亡之刀 Death Cleaver - Berserker Axe (eth; non-ETH -> 3★) 7wa +// 风之锤 Windhammer - Ogre Maul (eth; non-ETH -> 2★) 7m7 +// 巨大无比 Humongous - Giant Axe (eth; non-ETH -> 2★) gix +// 血树残株 Bloodtree Stump - War Club 9m9 +// 石乌鸦 Stoneraven - Matriarchal Spear amd +// 泽瑞尔的决心 Zerae's Resolve - eth gets 4★, non-eth falls to 3★ (also in 3_STAR_UNIQUE) ame +// 席嘉德的坚定 Siggard's Staunch - Colossus Girdle uhc +// 钢铁铠甲 Steel Carapace - Shadow Plate uul +// 诗寇蒂的愤怒 Skullder's Ire - Russet Armor (eth; non-ETH -> 3★) xpl +// 沙暴之旅 Sandstorm Trek - Scarabshell Boots uvb +// 战争之鸟 Warshrike - Winged Knife 7bk -// ------------------------------------------------------------------------------ -// [UCNE] Necromancer -// ------------------------------------------------------------------------------ -// Exceptional tier Heads -ItemDisplay[UNI !ID ne6]: 卡兰的遗产 %SAGE%Kalan's Legacy %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID nea]: 侏儒 %SAGE%Homunculus %MAP-A5%%TIER-0% -// Elite tier Heads -ItemDisplay[UNI !ID neg]: 神圣图腾 Sacred Totem %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID ned]: 殉道者 Martyrdom %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID nee]: 骨焰 Boneflame%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID nef]: 魔力重生 Darkforce Spawn %MAP-A5% -// ------------------------------------------------------------------------------ -// [UCPA] Paladin -// ------------------------------------------------------------------------------ -// Normal tier Paladin Shields -ItemDisplay[UNI !ID pa3]: 桑吉库的陨落 %LIGHT_GRAY%Sankekur's Fall %MAP-A5%%TIER-0% -// Exceptional tier Paladin Shields -ItemDisplay[UNI !ID pa9]: %RED%* %GOLD%撒卡兰姆使者 %SAGE%Herald of Zakarum %RED%* %MAP-A5%%TIER-0% -// Elite tier Paladin Shields -ItemDisplay[UNI !ID pae]: 龙鳞 Dragonscale%PURPLE%* %MAP-A5% -ItemDisplay[UNI !ID paf]: %RED%* %GOLD%天空守望者 Skywarden %RED%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID pac]: %RED%* %GOLD%阿尔玛-尼格拉 Alma Negra %RED%*%MAP-A5%%BORDER-6F% +Alias[4_STAR_ETH_UNIQUE]: (utp OR amf OR ama OR 9gm OR 7p7 OR 9la OR 7s8 OR 7b7 OR 7b8 OR 7gd OR 7pa OR 8ls OR 7gm OR 7ts OR 7wa OR 7m7 OR gix OR 9m9 OR amd OR ame OR uhc OR uul OR xpl OR uvb OR 7bk) -// ------------------------------------------------------------------------------ -// [UCSO] Sorceress -// ------------------------------------------------------------------------------ -// Exceptional tier Orbs -ItemDisplay[UNI !ID ob6]: 风暴 %SAGE%Tempest %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID ob7]: 蔑视 %SAGE%Skorn %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID oba]: %SAGE%* %GOLD%眼球 %SAGE%The Oculus %SAGE%*%MAP-A5%%BORDER-6F% -// Elite tier Orbs -ItemDisplay[UNI !ID obc]: %RED%* %GOLD%艾斯屈塔的脾气 Eschuta‘s Temper %RED%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID obf]: 死亡深度 Death’s Fathom%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID obd]: %SAGE%* %GOLD%灰烬之誓 Embersworn %SAGE%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID obe]: %SAGE%* %GOLD%天陨 Skyfall %SAGE%*%MAP-A5%%BORDER-6F% -// ------------------------------------------------------------------------------ -// [UIUA] Unique Armor -// ------------------------------------------------------------------------------ -// ------------------------------------------------------------------------------ -// [UAAR] Armor -// ------------------------------------------------------------------------------ -// Normal tier Armor -ItemDisplay[UNI !ID qui]: 薄暮 %LIGHT_GRAY%Greyform %DOT-A5%%TIER-0% // Greyform Quilted Armor -ItemDisplay[UNI !ID lea]: 火蝠之影 %LIGHT_GRAY%Blinkbat's Form %DOT-A5%%TIER-0% // Blinkbat's Form Leather Armor -ItemDisplay[UNI !ID hla]: 百夫长 %LIGHT_GRAY%The Centurion %DOT-A5%%TIER-0% // The Centurion Hard Leather Armor -ItemDisplay[UNI !ID stu]: 抽动的挣扎 %LIGHT_GRAY%Twitchthroe %DOT-A5%%TIER-0% // Twitchthroe Studded Leather -ItemDisplay[UNI !ID rng]: 扩散黑暗 %LIGHT_GRAY%Darkglow %DOT-A5%%TIER-0% // Darkglow Ring Mail -ItemDisplay[UNI !ID scl]: 鹰甲 %LIGHT_GRAY%Hawkmail %DOT-A5%%TIER-0% // Hawkmail Scale Mail -ItemDisplay[UNI !ID brs]: 毒液牢房 %LIGHT_GRAY%Venom Ward %DOT-A5%%TIER-0% // Venom Ward Breast Plate -ItemDisplay[UNI !ID chn]: 火花之甲 %LIGHT_GRAY%Sparking Mail %DOT-A5%%TIER-0% // Sparking Mail Chain Mail -ItemDisplay[UNI !ID spl]: 冰晶 %LIGHT_GRAY%Iceblink %DOT-A5%%TIER-0% // Iceblink Splint Mail -ItemDisplay[UNI !ID ltp]: 天堂装束 %LIGHT_GRAY%Heavenly Garb %DOT-A5%%TIER-0% // Heavenly Garb Light Plate -ItemDisplay[UNI !ID fld]: 石之毛 %LIGHT_GRAY%Rockfleece %DOT-A5%%TIER-0% // Rockfleece Field Plate -ItemDisplay[UNI !ID plt]: 骨肉 %LIGHT_GRAY%Boneflesh %DOT-A5%%TIER-0% // Boneflesh Plate Mail -ItemDisplay[UNI !ID gth]: 作响之笼 %LIGHT_GRAY%Rattlecage %DOT-A5%%TIER-0% // Rattlecage Gothic Plate -ItemDisplay[UNI !ID ful]: 黄金之皮 %LIGHT_GRAY%Goldskin %DOT-A5%%TIER-0% // Goldskin Full Plate Mail -ItemDisplay[UNI !ID aar]: 胜利者之丝绸 %LIGHT_GRAY%Silks of the Victor%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// Exceptional tier Armor -ItemDisplay[UNI !ID xui]: 灵魂帷幕 %SAGE%TheSpiritShroud %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xla]: 剥皮者 %SAGE%Skin of the Flayed One %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xtu]: 掷铁 %SAGE%Iron Pelt %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xng]: 灵魂熔炉 %SAGE%Spirit Forge %DOT-A5%%TIER-0% // Spirit Forge Linked Mail -ItemDisplay[UNI !ID xcl]: 鸦鸣 %SAGE%Crow Caw %DOT-A5%%TIER-0% // Crow Caw Tigulated Mail -ItemDisplay[UNI !ID xrs]: 都瑞尔的壳 %SAGE%Duriel's Shell %DOT-A5%%TIER-0% // Duriel's Shell Cuirass -ItemDisplay[UNI !ID xld]: 排齿 %SAGE%Toothrow %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xlt]: 守护天使 %SAGE%Guardian Angel %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xar]: 尸体的哀伤 %SAGE%Corpsemourn %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xea]: 蛇皮 %SAGE%Skin of the Vipermagi%PURPLE%* %DOT-A5% // Skin of the Vipermagi Serpentskin Armor -ItemDisplay[UNI !ID xhn]: 谢夫特斯坦布 %SAGE%Shaftstop%PURPLE%* %DOT-A5% // Shaftstop Mesh Armor -ItemDisplay[UNI !ID xpl]: 诗寇蒂的愤怒 %SAGE%Skullders Ire%PURPLE%* %DOT-A5% // Skullder's Ire Russet Armor -ItemDisplay[UNI !ID xtp]: 魁黑刚的智慧 %SAGE%Que-Hegan's Wisdom%PURPLE%* // Que-Hegan's Wisdom Mage Plate -ItemDisplay[UNI !ID xth]: 亚特玛的哭喊 %SAGE%Atma's Wail%PURPLE%*%DOT-A5% // Atma's Wail Embossed Plate -ItemDisplay[UNI !ID xul]: 黑色黑帝斯 %SAGE%Black Hades %DOT-A5% // Black Hades Chaos Armor -// -// Elite tier Armor -ItemDisplay[UNI !ID ung]: 幽灵之肤 Wraithskin %MAP-A5%%TIER-0% -ItemDisplay[UNI !ID uui]: %RED%* %GOLD%奥玛斯的长袍 Ormus Robes %RED%*%MAP-A5% -ItemDisplay[UNI !ID utu]: %SAGE%* %GOLD%斗士的祸根 The Gladiator's Bane %SAGE%*%MAP-A5% // The Gladiator's Bane Wire Fleece -ItemDisplay[UNI !ID upl]: %RED%* %GOLD%阿凯尼的荣耀 Arkaines Valor %RED%* %MAP-A5% // Arkaine's Valor Balrog Skin -ItemDisplay[UNI !ID utp]: %SAGE%* %GOLD%炼狱 Purgatory %SAGE%* %MAP-A5% // Purgatory Archon Plate -ItemDisplay[UNI !ID uld]: %SAGE%* %GOLD%海王利维亚桑 Leviathan %SAGE%* %MAP-A5% // Leviathan Kraken Shell -ItemDisplay[UNI !ID uth]: %SAGE%* %GOLD%黑暗深渊 Dark Abyss %SAGE%* %MAP-A5% // Dark Abyss Lacquered Plate -ItemDisplay[UNI !ID uul]: %RED%* %GOLD%钢铁铠甲 Steel Carapace %RED%* %MAP-A5% // Steel Carapace Shadow Plate -ItemDisplay[UNI !ID uar]: 鸟甲 or 鸟乙%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Templar's Might or Tyrael's Might Sacred Armor -ItemDisplay[UNI !ID (uhn OR rar)]: 无垢者牢笼 Cage of the Unsullied%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Cage of the Unsullied Boneweave -// ------------------------------------------------------------------------------ -// [UABE] Belts -// ------------------------------------------------------------------------------ -// Normal tier Belts -ItemDisplay[UNI !ID lbl]: 雷尼摩 %LIGHT_GRAY%Lenymo %DOT-A5%%TIER-0% // Lenymo Sash -ItemDisplay[UNI !ID mbl]: 夜烟 %LIGHT_GRAY%Nightsmoke %DOT-A5%%TIER-0% // Nightsmoke Belt -ItemDisplay[UNI !ID hbl]: 锋利扣带 %LIGHT_GRAY%Bladebuckle %DOT-A5%%TIER-0% // Bladebuckle Plated Belt -ItemDisplay[UNI !ID vbl]: 蛇索 %LIGHT_GRAY%Snakecord %DOT-A5%%TIER-0% // Snakecord Light Belt -ItemDisplay[UNI !ID tbl]: 金色包袱 %LIGHT_GRAY%Goldwrap %DOT-A5%%TIER-0% // Goldwrap Heavy Belt -// Exceptional tier Belts -ItemDisplay[UNI !ID zlb]: 长串之耳 %SAGE%String of Ears%PURPLE%* %DOT-A5%%TIER-0% // String of Ears Demonhide Sash -ItemDisplay[UNI !ID zvb]: %RED%* %GOLD%剃刀之尾 %SAGE%Razortail %RED%* %DOT-A5%%TIER-0% // Razortail Sharkskin Belt -ItemDisplay[UNI !ID zmb]: 阴影陷阱 %SAGE%Gloom's Trap %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID ztb]: %RED%* %GOLD%雪之冲突 %SAGE%Snowclash %RED%* %DOT-A5%%TIER-0% // Snowclash Battle Belt -ItemDisplay[UNI !ID zhb]: %RED%* %GOLD%雷神之力 %SAGE%Thundergods Vigor %RED%* %DOT-A5%%TIER-0% // Thundergod's Vigor War Belt +// 3 Star Unique Callouts +//------------------------------------------------------------------------------- +// 谢夫特斯坦布 Shaftstop - Mesh Armor xhn +// 吸血圣王之圈 Nosferatu's Coil - Vampirefang Belt uvc +// 暴风尖塔 Stormspire - Giant Thresher 7wc +// 战争旅者 War Traveler - Battle Boots xtb +// 铁柱 Steel Pillar - War Pike 7p7 +// 幻象幽语 War Fist - Whispering Mirage 7xf +// 吸血鬼的凝视 Vampire Gaze - Grim Helm xh9 +// 戮夫刃 Widowmaker - Ward Bow 6sw +// 祖父 The Grandfather - Colossus Blade 7gd +// 大地变形者 Earth Shifter / 碎脑锤 The Cranium Basher - Thunder Maul 7gm +// 末日毁灭者 Doombringer - Champion Sword 7b7 +// 守护天使 Guardian Angel - Templar Coat xlt +// Arrow Pommel cqv3 +// 石乌鸦 Stoneraven - Matriarchal Spear (non-ETH) amd +// 雷击 Thunderstroke - Matriarchal Javelin (non-ETH) amf +// 撒卡兰姆使者 Herald of Zakarum - Gilded Shield pa9 +// 泽瑞尔的决心 Zerae's Resolve - Cryptic Axe (non-eth; eth -> 4★) ame +// 毒液怪 Pus Spitter - Siege Crossbow 8mx +// 秘术师 Occultist - Crusader Gauntlets utg +// 基尔克的圣堂 Gerke's Sanctuary - Pavise xow +// 龙鳞 Dragonscale - Zakarum Shield pae +// 刽子手的裁决 Executioner's Justice - Glorious Axe 7gi +// 死神的丧钟 The Reaper's Toll - Thresher 7s8 +// 风之力 Windforce - Hydra Bow 6lw +// 恶魔机器 Demon Machine - Chu-Ko-Nu 8rx +// 朝露 Ephemeral - Sacred Targe pab +// 死亡深度 Death's Fathom - Dimensional Shard obf +// 梅杜莎的凝视 Medusa's Gaze - Aegis uow +// 兽穴之母 Denmother - Sun Spirit drc +// 黑檀祸根 Ebonbane - Grand Matron Bow amc +// 诗寇蒂的愤怒 Skullder's Ire - Russet Armor xpl +// 血鸟的袭击 Blood Raven's Charge - Matriarchal Bow amb +// 碧玉爪 Jade Talon - Wrist Sword 7wb +// 火蜥蜴之爪 Firelizard's Talons - Feral Claws 7lw +// 巨毁者 Giant Maimer - Colossus Voulge 7vo +// 泰坦的复仇 Titan's Revenge - Ceremonial Javelin ama +// 石像鬼之噬 Gargoyle's Bite - Winged Harpoon 7ts +// 潜行者的猎杀 Stalker's Cull - Runic Talons 7tw +// 安戴尔的智慧 Ondal's Wisdom - Elder Staff 6cs +// 巴特克的猛击 Bartuc's Cut-Throat - Greater Talons 9tw +// 死亡之刀 Death Cleaver - Berserker Axe (non-ETH; eth -> 4★) 7wa +// 血树残株 Bloodtree Stump - War Club (non-ETH; eth -> 4★) 9m9 +// 乌迪贤的觉醒 Uldyssian's Awakening - Ghost Spear 7st +// 骨髓行走 Marrowwalk - Boneweave Boots umb +// 鬼火焰 Ghostflame - Legend Spike 7bl +// 火焰号叫 Flamebellow - Balrog Blade 7gs +// 爱理欧克之针 Arioc's Needle - Hyperion Spear 7sr +// 痛苦木锤 The Gavel of Pain - Martel de Fer (non-ETH; eth -> 4★) 9gm +// 雷神之力 Thundergod's Vigor - War Belt zhb +// 雪之冲突 Snowclash - Battle Belt ztb +// 李奥瑞克王的武器 Arm of King Leoric - Tomb Wand 9bw +// 地平线的台风 Horizon's Tornado / 暴风之结 Stormlash - Scourge 7fl +// 沙暴之旅 Sandstorm Trek - Scarabshell Boots uvb -// Elite tier Belts -ItemDisplay[UNI !ID uvc]: %RED%* %GOLD%吸血圣王之圈 Nosferatus Coil %RED%* %MAP-A5% // Nosferatu's Coil Vampirefang Belt -ItemDisplay[UNI !ID umc]: %RED%* %GOLD%心结 Verdungos Hearty Cord %RED%* %MAP-A5% // Verdungo's Hearty Cord Mithril Coil -ItemDisplay[UNI !ID uhc]: %RED%* %GOLD%西加德的坚定 Siggard's Staunch %RED%* %MAP-A5% // Siggard's Staunch Colossus Girdle -ItemDisplay[UNI !ID ulc]: 蜘蛛之网 Arachnid Mesh%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID rbe]: 骷髅授带 Band of Skulls%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% +Alias[3_STAR_UNIQUE]: (xhn OR uvc OR 7wc OR xtb OR 7p7 OR 7xf OR xh9 OR 6sw OR 7gd OR 7gm OR 7b7 OR xlt OR aqv3 OR cqv3 OR amd OR amf OR xtg OR pa9 OR ame OR 8mx OR utg OR xow OR pae OR 7gi OR 7s8 OR 6lw OR 8rx OR pab OR obf OR uow OR drc OR amc OR xpl OR amb OR 7wb OR 7lw OR 7vo OR ama OR 7ts OR 7tw OR 6cs OR 9tw OR 7wa OR 9m9 OR 7st OR umb OR 7bl OR 7gs OR 7sr OR 9gm OR zhb OR ztb OR 9bw OR 7fl OR uvb) -// ------------------------------------------------------------------------------ -// [UABO] Boots -// ------------------------------------------------------------------------------ -// Normal tier Boots -ItemDisplay[UNI !ID lbt]: 热靴刺 %LIGHT_GRAY%*Hotspur %DOT-A5%%TIER-0% // Hotspur Boots -ItemDisplay[UNI !ID vbt]: 血脚 %LIGHT_GRAY%Gorefoot %DOT-A5%%TIER-0% // Gorefoot Heavy Boots -ItemDisplay[UNI !ID mbt]: %RED%* %GOLD%凯松的征服 %LIGHT_GRAY%Treads of Cthon %RED%* %DOT-A5%%TIER-0% // Treads of Cthon Chain Boots -ItemDisplay[UNI !ID tbt]: 小妖精脚趾 Goblin Toe %DOT-A5%%TIER-0% // Goblin Toe Light Plated Boots -ItemDisplay[UNI !ID hbt]: 泪之臀 Tearhaunch %DOT-A5%%TIER-0% // Tearhaunch Greaves -// Exceptional tier Boots -ItemDisplay[UNI !ID xlb]: 地狱阔步 %SAGE%Infernostride%PURPLE%* %DOT-A5%%TIER-0% // Infernostride Demonhide Boots -ItemDisplay[UNI !ID xvb]: %RED%* %GOLD%水上漂 %SAGE%Waterwalk %RED%* %MAP-A5% // Waterwalk Sharkskin Boots -ItemDisplay[UNI !ID xmb]: %RED%* %GOLD%纱织 %SAGE%Silkweave %RED%* %DOT-A5% // Silkweave Mesh Boots -ItemDisplay[UNI !ID xtb]: %RED%* %GOLD%战旅 %SAGE%War Traveler %RED%* %MAP-A5% // War Traveler Battle Boots -ItemDisplay[UNI !ID xhb]: %RED%* %GOLD%蚀肉 %SAGE%Gore Rider %RED%* %MAP-A5% // Gore Rider War Boots +// 3 Star Unique Callouts when not eth +//------------------------------------------------------------------------------- +// 殉道者 Martyrdom - Overseer Skull ned +// 谐角之冠 Harlequin Crest - Shako uap +// 暴风之盾 Stormshield - Monarch uit +// 魔力肇生 Darkforce Spawn - Spawn Bloodlord Skull nef +// 奥玛斯的长袍 Ormus' Robes - Dusk Shroud uui +// 长枪守卫 Lance Guard - Barbed Shield xpk +// 蛇魔法师之皮 Skin of the Vipermagi - Serpentskin Armor xea +// 艾斯屈塔的脾气 Eschuta's Temper - Eldritch Orb obc +// 骨焰 Boneflame - Succubus Skull nee +// 亚特玛的哭喊 Atma's Wail - Embossed Plate xth +// 人鱼的齿轮 Merman's Sprocket - Wyrmhide Boots ulb +// 尖刺根源 Spike Thorn - Blade Barrier upk +// 女神之翼 Valkyrie Wing - Winged Helm xhm +// 地狱阔步 Infernostride - Demonhide Boots xlb +// 芬里尔 Fenris - Alpha Helm dr6 +// 乌萨的恶梦 Ursa's Nightmare - Dream Spirit drf +// 地狱之吻 Cerebus' Bite - Blood Spirit drb +// 墓穴的抚弄 Gravepalm - Sharkskin Gloves xvg +// 恶魔号角的边缘 Demonhorn's Edge - Destroyer Helm bad +// 雅典娜的忿怒 Athena's Wrath - Battle Scythe 9s8 +// 剧毒之抓 Venom Grip - Demonhide Gloves xlg +// 地狱之嘴 Hellmouth - War Gauntlets xhg +// 猎头人的荣耀 Head Hunter's Glory - Troll Nest ush +// 斗士的祸根 The Gladiator's Bane - Wire Fleece utu +// 蕾蔻的美德 Raekor's Virtue - Guardian Crown baf +// 加尔的长发 Jalal's Mane - Totemic Mask dra +// 黑手之钥 Blackhand Key - Grave Wand 9gw +// 独眼巨人的咆哮 Cyclopean Roar - Jawbone Visor ba6 +// 黑沼之锋 Blackbog's Sharp - Cinquedeas 9kr +// 魁黑刚的智慧 Que-Hegan's Wisdom - Mage Plate xtp +// 长串之耳 String of Ears - Demonhide Sash zlb +// 亚瑞特的面容 Arreat's Face - Slayer Guard baa +// 纱织 Silkweave - Mesh Boots xmb +// 警戒之墙 Lidless Wall - Grim Shield xsh +// 法师之拳 Magefist - Light Gauntlets tgl +// 天殒 Skyfall - Vortex Orb obe +// 影舞者 Shadow Dancer - Myrmidon Greaves uhb +// 眼球 The Oculus - Swirling Crystal oba +// 神圣图腾 Sacred Totem - Hellspawn Skull neg +// 剃刀之尾 Razortail - Sharkskin Belt zvb -// Elite tier Boots -ItemDisplay[UNI !ID ulb]: %RED%* %GOLD%人鱼 Mermans Sprocket %RED%* %MAP-A5% // Merman's Sprocket Wyrmhide Boots -ItemDisplay[UNI !ID uvb]: %RED%* %GOLD%沙暴 Sandstorm Trek %RED%* %MAP-A5% // Sandstorm Trek Scarabshell Boots -ItemDisplay[UNI !ID umb]: %RED%* %GOLD%骨髓行走 Marrowwalk %RED%* %MAP-A5% // Marrowwalk Boneweave Boots -ItemDisplay[UNI !ID uhb]: %RED%* %GOLD%影舞 Shadow Dancer %RED%* %MAP-A5% // Shadow Dancer Myrmidon Greaves -ItemDisplay[UNI !ID utb]: 伊瑟瑞尔之途 Itherael's Path%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Itherael's Path Mirrored Boots +Alias[3_STAR_NO_ETH_UNIQUE]: (ned OR uap OR uit OR nef OR uui OR xpk OR xea OR obc OR nee OR xth OR ulb OR upk OR xhm OR xlb OR dr6 OR drf OR drb OR xvg OR bad OR 9s8 OR xlg OR xhg OR ush OR utu OR baf OR dra OR 9gw OR ba6 OR 9kr OR xtp OR zlb OR baa OR xmb OR xsh OR tgl OR obe OR uhb OR oba OR neg OR zvb) -// ------------------------------------------------------------------------------ -// [UAGL] Gloves -// ------------------------------------------------------------------------------ -// Normal tier Gloves -ItemDisplay[UNI !ID lgl]: 伯克之手 %LIGHT_GRAY%The Hand of Broc %DOT-A5%%TIER-0% // The Hand of Broc Leather Gloves -ItemDisplay[UNI !ID vgl]: 血拳 %LIGHT_GRAY%Bloodfist %DOT-A5%%TIER-0% // Bloodfist Heavy Gloves -ItemDisplay[UNI !ID mgl]: 运气守护 %LIGHT_GRAY%Chance Guards%PURPLE%*%DOT-A5%%TIER-0% // Chance Guards Chain Gloves -ItemDisplay[UNI !ID tgl]: %RED%* %GOLD%法师之拳 %LIGHT_GRAY%Magefist %RED%* %DOT-A5% // Magefist Light Gauntlets -ItemDisplay[UNI !ID hgl]: %RED%* %GOLD%霜燃 %LIGHT_GRAY%Frostburn %RED%* %DOT-A5% // Magefist Light Gauntlets -// Exceptional tier Gloves -ItemDisplay[UNI !ID xmg]: 食尸鬼外皮 %SAGE%Ghoulhide %DOT-A5%%TIER-0% -ItemDisplay[UNI !ID xlg]: 剧毒之抓 %SAGE%Venom Grip %DOT-A5%%TIER-0% // Venom Grip Demonhide Gloves -ItemDisplay[UNI !ID xvg]: 墓穴的抚弄 %SAGE%Gravepalm %DOT-A5%%TIER-0% // Gravepalm Sharkskin Gloves -ItemDisplay[UNI !ID xtg]: 熔岩角羊 %SAGE%Lava Gout%PURPLE%* %DOT-A5% // Lava Gout Battle Gauntlets -ItemDisplay[UNI !ID xhg]: 地狱之嘴 %SAGE%Hellmouth %DOT-A5% // Hellmouth War Gauntlets -// Elite tier Gloves -ItemDisplay[UNI !ID uvg]: %RED%* %GOLD%卓古拉之握 Dracul's Grasp %RED%* %MAP-A5% // Dracul's Grasp Vampirebone Gloves -ItemDisplay[UNI !ID ulg]: 泰坦之握 Titan's Grip %MAP-A5%%TIER-0% // Titan's Grip Bramble Mitts -ItemDisplay[UNI !ID umg]: %RED%* %GOLD%吸魂者 Soul Drainer %RED%* %MAP-A5% // Soul Drainer Vambraces -ItemDisplay[UNI !ID uhg]: 碎钢 Steelrend%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Steelrend Ogre Gauntlets -ItemDisplay[UNI !ID utg]: 秘术师 Occultist%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// ------------------------------------------------------------------------------ -// [UAHE] Helms -// ------------------------------------------------------------------------------ -// Normal tier Helms -ItemDisplay[UNI !ID cap]: 毕格因 Biggin's %LIGHT_GRAY%Bonnet %DOT-A5%%TIER-0% // Biggin's Bonnet Cap -ItemDisplay[UNI !ID skp]: 塔因头盔 %LIGHT_GRAY%Tarnhelm %DOT-A5%%TIER-0% // Tarnhelm Skull Cap -ItemDisplay[UNI !ID hlm]: 光荣布帽 %LIGHT_GRAY%Coif of Glory %DOT-A5%%TIER-0% // Coif of Glory Helm -ItemDisplay[UNI !ID fhl]: 黄昏深处 %LIGHT_GRAY%Duskdeep %DOT-A5%%TIER-0% // Duskdeep Full Helm -ItemDisplay[UNI !ID ghm]: 怒号长牙 %LIGHT_GRAY%Howltusk %DOT-A5%%TIER-0% // Howltusk Great Helm -ItemDisplay[UNI !ID msk]: 恐惧之脸 %LIGHT_GRAY%The Face of Horror %DOT-A5%%TIER-0% // The Face of Horror Mask -ItemDisplay[UNI !ID bhm]: 温暖骷髅 %LIGHT_GRAY%Wormskull %DOT-A5%%TIER-0% // Wormskull Bone Helm -// -ItemDisplay[UNI !ID crn]: 不死皇冠 %LIGHT_GRAY%Undead Crown%PURPLE%*%DOT-A5%%TIER-0% // Undead Crown Crown -// Exceptional tier Helms -ItemDisplay[UNI !ID xap]: 粗野之冠 %SAGE%Peasant Crown %DOT-A5%%TIER-0% // Peasant Crown War Hat -ItemDisplay[UNI !ID xkp]: 岩石制动器 %SAGE%Rockstopper %DOT-A5%%TIER-0% // Rockstopper Sallet -ItemDisplay[UNI !ID xlm]: 偷取骷髅 %SAGE%Stealskull %DOT-A5%%TIER-0% // Stealskull Casque -ItemDisplay[UNI !ID xhl]: 暗视之盔 %SAGE%Darksight Helm %DOT-A5%%TIER-0% // Darksight Helm Basinet -ItemDisplay[UNI !ID xsk]: 黑角面具 %SAGE%Blackhorn's Face %DOT-A5%%TIER-0% // Blackhorn's Face Death Mask -// -ItemDisplay[UNI !ID xhm]: %RED%* %GOLD%女神之翼 %SAGE%Valkyrie Wing%PURPLE%*%DOT-A5% // Valkyrie Wing Winged Helm -ItemDisplay[UNI !ID xrn]: 盗贼皇冠 %SAGE%Crown of Thieves %DOT-A5%%TIER-0% // Crown of Thieves Grand Crown -ItemDisplay[UNI !ID xh9]: %RED%* %GOLD%吸血鬼的凝视 %SAGE%Vampire Gaze %RED%* %DOT-A5% // Vampire Gaze Grim Helm -// -// Elite tier Helms -ItemDisplay[UNI !ID uap]: %RED%* %GOLD%谐角之冠 Harlequin Crest %RED%* %MAP-A5% // Harlequin Crest Shako -ItemDisplay[UNI !ID ulm]: %RED%* %GOLD%钢影 Steel Shade %RED%* %MAP-A5% // Steel Shade Armet -ItemDisplay[UNI !ID uh9 !MAPID=137]: 巨骷髅 Giant Skull%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%%SOUNDID-4726% -ItemDisplay[UNI !ID uhl]: %SAGE%* %GOLD%智者的反抗 %SAGE%* %MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID urn]: 年纪之冠 Crown of Ages%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID usk]: 安头 Andariels Visage%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID uhm]: 钢铁面纱 or 夜翼%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID uh9 MAPID=137]: 霸主的头盔 Overlords Helm%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%%SOUNDID-4719% +// 2 Star Unique Callouts +//------------------------------------------------------------------------------- +// 自杀支系 Suicide Branch - Burnt Wand 9wn +// 白骨阴影 Boneshade - Lich Wand 7bw +// 战争之鸟 Warshrike - Winged Knife 7bk +// 冰霜之风 Frostwind - Cryptic Sword 7ls +// 肋骨粉碎者 Ribcracker - Quarterstaff (non-ETH) 8ls +// Froststep - Sharkskin Boots (no unique) aqv2 +// 尸体的哀伤 Corpsemourn - Ornate Plate xar +// 泰坦之握 Titan's Grip - Bramble Mitts ulg +// 暮光倒影 Twilight's Reflection - Hyperion urg +// 粗野之冠 Peasant Crown - War Hat xap +// 族长 The Patriarch - Great Sword gsd +// 海王利维亚桑 Leviathan - Kraken Shell uld +// 疫病带原者 Plague Bearer - Rune Sword 9ls +// 食尸鬼外皮 Ghoulhide - Heavy Bracers xmg +// 阿里巴巴之刃 Blade of Ali Baba - Tulwar 9fc +// 金色包袱 Goldwrap - Heavy Belt tbl +// 天堂装束 Heavenly Garb - Light Plate ltp +// 运气守护 Chance Guards - Chain Gloves mgl +// 侏儒 Homunculus - Hierophant Trophy nea +// 霜燃 Frostburn - Gauntlets hgl +// 巨大无比 Humongous - Giant Axe (non-ETH; eth -> 4★) gix +// 凯松的征服 Treads of Cthon - Chain Boots mbt +// 都瑞尔的壳 Duriel's Shell - Scutum 6hb +// 地狱毁灭者 Hellslayer - Decapitator 7bt +// 风之锤 Windhammer - Ogre Maul 7m7 +// 惊怖焰亡灵 Grim's Burning Dead - Grim Scythe 9wc -// ------------------------------------------------------------------------------ -// [UASH] Shields -// ------------------------------------------------------------------------------ -// Normal tier Shields -ItemDisplay[UNI !ID buc]: 新月小盾 %LIGHT_GRAY%Pelta Lunata %DOT-A5%%TIER-0% // Pelta Lunata Buckler -ItemDisplay[UNI !ID sml]: 阴影圆盘 %LIGHT_GRAY%Umbral Disk %DOT-A5%%TIER-0% // Umbral Disk Small Shield -ItemDisplay[UNI !ID lrg]: 暴风公会 %LIGHT_GRAY%Stormguild %DOT-A5%%TIER-0% // Stormguild Large Shield -ItemDisplay[UNI !ID kit]: 作响的金属 %LIGHT_GRAY%Steelclash %DOT-A5%%TIER-0% // Steelclash Kite Shield -ItemDisplay[UNI !ID spk]: 剑背之架 %LIGHT_GRAY%Swordback Hold %DOT-A5%%TIER-0% // Swordback Hold Spiked Shield -ItemDisplay[UNI !ID tow]: 贝弗提 %LIGHT_GRAY%Bverrit Keep %DOT-A5%%TIER-0% // Bverrit Keep Tower Shield -ItemDisplay[UNI !ID bsh]: 无眼之墙 %LIGHT_GRAY%Wall of the Eyeless %DOT-A5%%TIER-0% // Wall of the Eyeless Bone Shield -ItemDisplay[UNI !ID gts]: 囚房 %LIGHT_GRAY%The Ward %DOT-A5%%TIER-0% // The Ward Gothic Shield -// Exceptional tier Shields -ItemDisplay[UNI !ID xuc]: 维斯尔坦特 %SAGE%Visceratuant Defender %DOT-A5%%TIER-0% // Visceratuant Defender Defender -ItemDisplay[UNI !ID xml]: 摩西 %SAGE%Moser‘s Blessed Circle %DOT-A5%%TIER-0% // Moser's Blessed Circle Round Shield -ItemDisplay[UNI !ID xrg]: 风暴追逐者 %SAGE%Stormchaser %DOT-A5%%TIER-0% // Stormchaser Scutum -ItemDisplay[UNI !ID xpk]: 长枪守卫 %SAGE%Lance Guard %DOT-A5%%TIER-0% // Lance Guard Barbed Shield -ItemDisplay[UNI !ID xit]: 魔龙的非难 %SAGE%Tiamat's Rebuke %DOT-A5%%TIER-0% // Tiamat's Rebuke Dragon Shield -ItemDisplay[UNI !ID xow]: 基尔克的圣堂 %SAGE%Gerke's Sanctuary %DOT-A5%%TIER-0% // Gerke's Sanctuary Pavise -ItemDisplay[UNI !ID xts]: 罗达门特球体 %SAGE%Radament's Sphere %DOT-A5%%TIER-0% // Radament's Sphere Ancient Shield -// -ItemDisplay[UNI !ID xsh]: 警戒之墙 %SAGE%Lidless Wall %DOT-A5%%TIER-2% // Lidless Wall Grim Shield -// -// Elite tier Shields -ItemDisplay[UNI !ID uml]: 黑橡树盾 Blackoak Shield %MAP-A5%%TIER-0% // Blackoak Shield Luna -ItemDisplay[UNI !ID urg]: 暮光倒影 Twilights Reflection %MAP-A5%%TIER-0% // Twilight's Reflection Hyperion -ItemDisplay[UNI !ID uit]: %RED%* %GOLD%暴风之盾 Stormshield %RED%* %MAP-A5% // Stormshield Monarch -ItemDisplay[UNI !ID upk]: 尖刺根源 Spike Thorn%PURPLE%* %MAP-A5%%TIER-3% // Spike Thorn Blade Barrier -ItemDisplay[UNI !ID uow]: %RED%* %GOLD%美杜莎 Medusas Gaze %RED%* %MAP-A5% // Medusa's Gaze Aegis -ItemDisplay[UNI !ID ush]: 猎头人的荣耀 Head Hunters Glory %MAP-A5% // Head Hunter's Glory Troll Nest -ItemDisplay[UNI !ID uts]: 魂系结界 Spirit Ward%PURPLE%* %MAP-A5% // Spirit Ward Ward +Alias[2_STAR_UNIQUE]: (9wn OR 7bw OR 7bk OR 7ls OR 8ls OR aqv2 OR xar OR ulg OR urg OR xap OR gsd OR uld OR 9ls OR xmg OR 9fc OR tbl OR ltp OR mgl OR nea OR hgl OR gix OR mbt OR 6hb OR 7bt OR 7m7 OR 9wc) -// ------------------------------------------------------------------------------ -// [UIUW] Unique Weapons -// ------------------------------------------------------------------------------ -// ------------------------------------------------------------------------------ -// [UWAX] Axes -// ------------------------------------------------------------------------------ -// 1-Handed Axes -ItemDisplay[UNI !ID hax]: 牙齿 %LIGHT_GRAY%The Gnasher %DOT-A5%%TIER-0% // The Gnasher Hand Axe -ItemDisplay[UNI !ID axe]: 死亡之铲 %LIGHT_GRAY%Deathspade %DOT-A5%%TIER-0% // Deathspade Axe -ItemDisplay[UNI !ID 2ax]: 肩胛骨 %LIGHT_GRAY%Bladebone %DOT-A5%%TIER-0% // Bladebone Double Axe -ItemDisplay[UNI !ID mpi]: 切开骷髅 %LIGHT_GRAY%Skull Splitter %DOT-A5%%TIER-0% // Skull Splitter Military Pick -ItemDisplay[UNI !ID wax]: 火钩之伤 %LIGHT_GRAY%Rakescar %DOT-A5%%TIER-0% // Rakescar War Axe -// 2-Handed Axes -ItemDisplay[UNI !ID lax]: 费屈玛 %LIGHT_GRAY%Axe of Fechmar %DOT-A5%%TIER-0% // Axe of Fechmar Large Axe -ItemDisplay[UNI !ID bax]: 血块之铲 %LIGHT_GRAY%Goreshovel %DOT-A5%%TIER-0% // Goreshovel Broad Axe -ItemDisplay[UNI !ID btx]: 族长 %LIGHT_GRAY%The Chieftain %DOT-A5%%TIER-0% // The Chieftain Battle Axe -ItemDisplay[UNI !ID gax]: 脑袋 %LIGHT_GRAY%Brainhew %DOT-A5%%TIER-0% // Brainhew Great Axe -ItemDisplay[UNI !ID gix]: 巨大无比 %LIGHT_GRAY%Humongous %DOT-A5%%TIER-0% // Humongous Giant Axe -// Exceptional tier Axes -// 1-Handed Axes -ItemDisplay[UNI !ID 9ha]: 冷杀 %SAGE%Coldkill %DOT-A5%%TIER-0% // Coldkill Hatchet -ItemDisplay[UNI !ID 9ax]: 屠夫之瞳 %SAGE%Butcher's Pupil %DOT-A5%%TIER-0% // Butcher's Pupil Cleaver -ItemDisplay[UNI !ID 92a]: 鸟击 %SAGE%Islestrike %DOT-A5%%TIER-0% // Islestrike Twin Axe -ItemDisplay[UNI !ID 9mp]: 庞贝之怒 %SAGE%Pompeii's Wrath %DOT-A5%%TIER-0% // Pompeii's Wrath Crowbill -ItemDisplay[UNI !ID 9wa]: 蛇神守护者 %SAGE%Guardian Naga %DOT-A5%%TIER-0% // Guardian Naga Naga -// 2-Handed Axes -ItemDisplay[UNI !ID 9la]: 战爵之证 %SAGE%Warlord's Trust %DOT-A5%%TIER-0% // Warlord's Trust Military Axe -ItemDisplay[UNI !ID 9ba]: 钢铁魔咒 %SAGE%Spellsteel %DOT-A5%%TIER-0% // Spellsteel Bearded Axe -ItemDisplay[UNI !ID 9bt]: 暴风骑士 %SAGE%Stormrider %DOT-A5%%TIER-0% // Stormrider Tabar -ItemDisplay[UNI !ID 9ga]: 碎骨者之刃 %SAGE%Boneslayer Blade %DOT-A5%%TIER-0% // Boneslayer Blade Gothic Axe -ItemDisplay[UNI !ID 9gi]: 牛头怪 %SAGE%The Minotaur %DOT-A5%%TIER-0% // The Minotaur Ancient Axe -// Elite tier Axes -// 1-Handed Axes -ItemDisplay[UNI !ID 7ha]: 刀锋边缘 Razors Edge %MAP-A5%%TIER-0% // Razor's Edge Tomahawk -ItemDisplay[UNI !ID 72a]: 符文大师 Rune Master %MAP-A5%%TIER-0% // Rune Master Ettin Axe -ItemDisplay[UNI !ID 7mp]: 鹤嘴 Cranebeak %MAP-A5%%TIER-0% // Cranebeak War Spike -ItemDisplay[UNI !ID 7wa]: %RED%* %GOLD%死亡之刃 Death Cleaver %RED%* %MAP-A5% // Death Cleaver Berserker Axe -// 2-Handed Axes -ItemDisplay[UNI !ID 7ba]: 永恒边界 Ethereal Edge %MAP-A5%%TIER-0% // Ethereal Edge Silver-Edged Axe -ItemDisplay[UNI !ID 7gi]: 刽子手的裁决 %MAP-A5%%TIER-0% // Executioner's Justice Glorious Axe -ItemDisplay[UNI !ID 7bt]: 地狱毁灭者 Hellslayer %MAP-A5% // Hellslayer Decapitator -ItemDisplay[UNI !ID 7ga]: 希梅斯特的掠夺 %MAP-A5% // Messerschmidt's Reaver Champion Axe +// 1 Star Unique Callouts +//------------------------------------------------------------------------------- +// 狂语者 Wildspeaker - Lion Helm ba7 +// 黑色黑帝斯 Black Hades - Chaos Armor xul +// 蝮蛇叉 Viperfork - Mancatcher 7br +// 五彩的怒气 Chromatic Ire - Cedar Staff 8cs +// 撕裂者 Lacerator - Winged Axe (non-ETH) 7b8 +// 毒液牢房 Venom Ward - Breast Plate brs +// 盗贼皇冠 Crown of Thieves - Grand Crown xrn +// 狂野之弦 Witchwild String - Short Siege Bow 8s8 +// 巫师之刺 Wizardspike - Bone Knife 7dg +// 剑卫 Swordguard - Executioner Sword 9gd +// 狼嚎 Wolfhowl - Fury Visor bac +// 破碎之刃 Shatterblade - Mithril Point 7di +// 布理撒-多-凯南 Buriza-Do Kyanon - Ballista 8hx +// 重型弩矢 - cqv2 +// Nethercrux - Ghost Wand 7yw +// 血拳 Bloodfist - Heavy Gloves vgl +// 炼狱 Purgatory - Archon Plate (non-ETH; eth -> 4★) utp +// 鸦鸣 Crow Caw - Tigulated Mail xcl +// 灵魂帷幕 The Spirit Shroud - Ghost Armor xui +// 碎片贪婪者 Gimmershred - Flying Axe 7ta +// 符文大师 Rune Master - Ettin Axe 72a +// 厌恶 Odium - Colossus Sword 7fb +// 排齿 Toothrow - Sharktooth Armor xld +// 碎骨 Bonesnap - Maul mau -// ------------------------------------------------------------------------------ -// [UWBO] Bows -// ------------------------------------------------------------------------------ -// Normal tier Bows -ItemDisplay[UNI !ID sbw]: 勇气之眼 %LIGHT_GRAY%Pluckeye %DOT-A5%%TIER-0% // Pluckeye Short Bow -ItemDisplay[UNI !ID hbw]: 凋谢之戒 %LIGHT_GRAY%Witherstring %DOT-A5%%TIER-0% // Witherstring Hunter's Bow -ItemDisplay[UNI !ID lbw]: 渡鸦之爪 %LIGHT_GRAY%Raven Claw %DOT-A5%%TIER-0% // Raven Claw Long Bow -ItemDisplay[UNI !ID cbw]: 萝格之弓 %LIGHT_GRAY%Rogue's Bow %DOT-A5%%TIER-0% // Rogue's Bow Composite Bow -ItemDisplay[UNI !ID sbb]: 暴风之击 %LIGHT_GRAY%Stormstrike %DOT-A5%%TIER-0% // Stormstrike Short Battle Bow -ItemDisplay[UNI !ID lbb]: 凋谢之画 %LIGHT_GRAY%Wizendraw %DOT-A5%%TIER-0% // Wizendraw Long Battle Bow -ItemDisplay[UNI !ID swb]: 作响的地狱 %LIGHT_GRAY%Hellclap %DOT-A5%%TIER-0% // Hellclap Short War Bow -ItemDisplay[UNI !ID lwb]: 爆裂的吠叫 %LIGHT_GRAY%Blastbark %DOT-A5%%TIER-0% // Blastbark Long War Bow -// Exceptional tier Bows -ItemDisplay[UNI !ID 8sb]: 天击 %SAGE%Skystrike %DOT-A5%%TIER-0% // Skystrike Edge Bow -ItemDisplay[UNI !ID 8hb]: 撕裂之钩 %SAGE%Riphook %DOT-A5%%TIER-0% // Riphook Razor Bow -ItemDisplay[UNI !ID 8cb]: 无尽冰雹 %SAGE%Endlesshail %DOT-A5%%TIER-0% // Endlesshail Double Bow -ItemDisplay[UNI !ID 8s8]: 狂野之弦 %SAGE%Witchwild String %DOT-A5%%TIER-0% // Witchwild String Short Siege Bow -ItemDisplay[UNI !ID 8l8]: 岩壁杀手 %SAGE%Cliffkiller %DOT-A5%%TIER-0% // Cliffkiller Large Siege Bow -ItemDisplay[UNI !ID 8sw]: 巫师之怒 %SAGE%Magewrath %DOT-A5%%TIER-0% // Magewrath Rune Bow -ItemDisplay[UNI !ID 8lw]: 金击圆弧 %SAGE%Goldstrike Arch %DOT-A5%%TIER-0% // Goldstrike Arch Gothic Bow -ItemDisplay[UNI !ID 8lb]: 社角久子 %SAGE%Kuko Shakaku%PURPLE%* %MAP-A5%%TIER-2% // -// Elite tier Bows -ItemDisplay[UNI !ID 6hb]: 星流霆击 Crackleshot%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID 6l7]: 鹰号角 Eaglehorn %MAP-A5% // Eaglehorn Crusader Bow -ItemDisplay[UNI !ID 6sw]: 戮夫刃 Widowmaker%PURPLE%* %MAP-A5% // Widowmaker Ward Bow -ItemDisplay[UNI !ID 6lw]: 风之力 Windforce%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Windforce Hydra Bow +Alias[1_STAR_UNIQUE]: (ba7 OR xul OR 7br OR 8cs OR 7b8 OR brs OR xrn OR 8s8 OR 7dg OR 9gd OR bac OR 7di OR 8hx OR cqv2 OR 7yw OR vgl OR utp OR xcl OR xui OR 7ta OR 72a OR 7fb OR xld OR mau) -// ------------------------------------------------------------------------------ -// [UWCR] Crossbows -// ------------------------------------------------------------------------------ -// Normal tier Crossbows -ItemDisplay[UNI !ID lxb]: 铅鸦 %LIGHT_GRAY%Leadcrow %DOT-A5%%TIER-0% // Leadcrow Light Crossbow -ItemDisplay[UNI !ID mxb]: 灵液之刺 %LIGHT_GRAY%Ichorsting %DOT-A5%%TIER-0% // Ichorsting Crossbow -ItemDisplay[UNI !ID hxb]: 投掷地狱 %LIGHT_GRAY%Hellcast %DOT-A5%%TIER-0% // Hellcast Heavy Crossbow -ItemDisplay[UNI !ID rxb]: 毁灭投石者 %LIGHT_GRAY%Doomslinger %DOT-A5%%TIER-0% // Doomslinger Repeating Crossbow -// Exceptional tier Crossbows -ItemDisplay[UNI !ID 8lx]: 兰格 %SAGE%Langer Briser %DOT-A5%%TIER-0% // Langer Briser Arbalest -ItemDisplay[UNI !ID 8mx]: 毒液怪 %SAGE%Pus Spitter%PURPLE%* %DOT-A5%%TIER-0% // Pus Spitter Siege Crossbow -ItemDisplay[UNI !ID 8hx]: 大炮 %SAGE%Buriza-Do Kyanon %DOT-A5%%TIER-0% // Buriza-Do Kyanon Ballista -ItemDisplay[UNI !ID 8rx]: 小炮 %SAGE%Demon Machine%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Demon Machine Chu-Ko-Nu -// Elite tier Crossbows -ItemDisplay[UNI !ID 6hx]: 地狱拷问 Hellrack %MAP-A5%%TIER-0% // Hellrack Colossus Crossbow -ItemDisplay[UNI !ID 6rx]: 内脏吸管 Gut Siphon%PURPLE%* %MAP-A5%%TIER-0% // Gut Siphon Demon Crossbow -// ------------------------------------------------------------------------------ -// [UWDA] Daggers -// ------------------------------------------------------------------------------ -// Normal tier Daggers -ItemDisplay[UNI !ID dgr]: 海鸥 %LIGHT_GRAY%Gull %DOT-A5%%TIER-0% // Gull Dagger -ItemDisplay[UNI !ID dir]: 迪格勒 %LIGHT_GRAY%The Diggler %DOT-A5%%TIER-0% // The Diggler Dirk -ItemDisplay[UNI !ID kri]: 坦杜之玉 %LIGHT_GRAY%The Jade Tan Do %DOT-A5%%TIER-0% // The Jade Tan Do Kris -ItemDisplay[UNI !ID bld]: 妖怪碎片 %LIGHT_GRAY%Spectral Shard %DOT-A5%%TIER-0% // Spectral Shard Blade -// Exceptional tier Daggers -ItemDisplay[UNI !ID 9dg]: 裂脊者 %SAGE%Spineripper %DOT-A5%%TIER-0% // Spineripper Poignard -ItemDisplay[UNI !ID 9bl]: 暴风尖刺 %SAGE%Stormspike %DOT-A5%%TIER-0% // Stormspike Stiletto -// -ItemDisplay[UNI !ID 9di]: 刻心者 Heart Carver %DOT-A5%%TIER-0% // Heart Carver Rondel -ItemDisplay[UNI !ID 9kr]: 黑沼之锋 Blackbogs Sharp%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Blackbog's Sharp Cinquedeas -// Elite tier Daggers -ItemDisplay[UNI !ID 7dg]: 巫师之刺 Wizardspike %DOT-A5%%TIER-0% // Wizardspike Bone Knife -ItemDisplay[UNI !ID 7di]: 破碎之刃 Shatterblade %DOT-A5%%TIER-0% // Shatterblade Mithril Point -ItemDisplay[UNI !ID 7kr]: 裂肉者 Fleshripper %DOT-A5%%TIER-0% // Fleshripper Fanged Knife -ItemDisplay[UNI !ID 7bl]: %RED%* %GOLD%鬼火焰 Ghostflame %RED%* %DOT-A5% // Ghostflame Legend Spike -// -// ------------------------------------------------------------------------------ -// [UWJA] Javelins -// ------------------------------------------------------------------------------ -// Elite tier Javelins -ItemDisplay[UNI !ID 7s7]: %SAGE%* %GOLD%恶魔之王 Demon's Arch %SAGE%* %MAP-A5% // Demon's Arch Balrog Spear -ItemDisplay[UNI !ID 7gl]: %RED%* %GOLD%死灵夜翔 Wraith Flight %RED%* %MAP-A5% // Wraith Flight Ghost Glaive -ItemDisplay[UNI !ID 7ts]: %RED%* %GOLD%石像鬼之噬 Gargoyle's Bite %RED%* %MAP-A5% // Gargoyle's Bite Winged Harpoon -// ------------------------------------------------------------------------------ -// [UWMA] Maces -// ------------------------------------------------------------------------------ -// Normal tier Maces -// 1-Handed Maces -ItemDisplay[UNI !ID clb]: 凶猛橡树 %LIGHT_GRAY%Felloak %DOT-A5%%TIER-0% // Felloak Club -ItemDisplay[UNI !ID spc]: 坚硬的指甲 %LIGHT_GRAY%Stoutnail %DOT-A5%%TIER-0% // Stoutnail Spiked Club -ItemDisplay[UNI !ID mac]: 压碎的凸边 %LIGHT_GRAY%Crushflange %DOT-A5%%TIER-0% // Crushflange Mace -ItemDisplay[UNI !ID mst]: 血升 %LIGHT_GRAY%Bloodrise %DOT-A5%%TIER-0% // Bloodrise Morning Star -ItemDisplay[UNI !ID fla]: 坦杜里嘎 %LIGHT_GRAY%The General's Tan Do Li Ga %DOT-A5%%TIER-0% // The General's Tan Do Li Ga Flail -ItemDisplay[UNI !ID whm]: 铁石 %LIGHT_GRAY%Ironstone %DOT-A5%%TIER-0% // Ironstone War Hammer -// 2-Handed Maces -ItemDisplay[UNI !ID mau]: 碎骨 %LIGHT_GRAY%Bonesnap %DOT-A5%%TIER-0% // Bonesnap Maul -ItemDisplay[UNI !ID gma]: 铁制大锤 %LIGHT_GRAY%Steeldriver %DOT-A5%%TIER-0% // Steeldriver Great Maul -// Exceptional tier Maces -// 1-Handed Maces -ItemDisplay[UNI !ID 9cl]: 暗族碎灭者 %SAGE%Dark Clan Crusher %DOT-A5%%TIER-0% // Dark Clan Crusher Cudgel -ItemDisplay[UNI !ID 9sp]: 血肉裁决者 %SAGE%Fleshrender %DOT-A5%%TIER-0% // Fleshrender Barbed Club -ItemDisplay[UNI !ID 9ma]: 尖啸冰霜 %SAGE%Sureshrill Frost %DOT-A5%%TIER-0% // Sureshrill Frost Flanged Mace -ItemDisplay[UNI !ID 9mt]: 落月 %SAGE%Moonfall %DOT-A5%%TIER-0% // Moonfall Jagged Star -ItemDisplay[UNI !ID 9fl]: 贝西尔 %SAGE%Baezil's Vortex %DOT-A5%%TIER-0% // Baezil's Vortex Knout -ItemDisplay[UNI !ID 9wh]: 撼地者 %SAGE%Earthshaker %DOT-A5%%TIER-0% // Earthshaker Battle Hammer -// 2-Handed Maces -ItemDisplay[UNI !ID 9m9]: 血树残株 %SAGE%Bloodtree Stump %DOT-A5%%TIER-0% // Bloodtree Stump War Club -ItemDisplay[UNI !ID 9gm]: 痛苦木锤 %SAGE%The Gavel Of Pain %DOT-A5%%TIER-0% // The Gavel Of Pain Martel de Fer -// Elite tier Maces -// 1-Handed Maces -ItemDisplay[UNI !ID 7cl]: 诺德的蚀肉药 Nords Tenderizer %MAP-A5%%TIER-0% // Nord's Tenderizer Truncheon -ItemDisplay[UNI !ID 7sp]: 恶魔爪牙 Demon Limb %MAP-A5%%TIER-0% // Demon Limb Tyrant Club -ItemDisplay[UNI !ID 7mt]: 巴拉那之星 Baranars Star %MAP-A5%%TIER-0% // Baranar's Star Devil Star -ItemDisplay[UNI !ID 7wh]: 碎石者 or 史恰佛%CL%%YELLOW%* %ORANGE%* %RED%* %PURPLE%* %NAME% %PURPLE%* %RED%* %ORANGE%* %YELLOW%* %MAP-A5% -// 2-Handed Maces -ItemDisplay[UNI !ID 7m7]: 风之锤 Windhammer %MAP-A5%%TIER-0% // Windhammer Ogre Maul -ItemDisplay[UNI !ID 7gm]: 碎脑锤 or 大地 %MAP-A5%%TIER-0% // Earth Shifter or The Cranium Basher Thunder Maul -// -ItemDisplay[UNI !ID 7fl]: 暴风之结 or 地平线的台风%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Horizon's Tornado or Stormlash Scourge -// -// ------------------------------------------------------------------------------ -// [UWPO] Polearms -// ------------------------------------------------------------------------------ -// Normal tier Polearms -ItemDisplay[UNI !ID bar]: 迪马克 %LIGHT_GRAY%Dimoak's Hew %DOT-A5%%TIER-0% // Dimoak's Hew Bardiche -ItemDisplay[UNI !ID vou]: 铁刺棒 %LIGHT_GRAY%Steelgoad %DOT-A5%%TIER-0% // Steelgoad Voulge -ItemDisplay[UNI !ID scy]: 灵魂采集者 %LIGHT_GRAY%Soul Harvest %DOT-A5%%TIER-0% // Soul Harvest Scythe -ItemDisplay[UNI !ID pax]: 战斗支系 %LIGHT_GRAY%The Battlebranch %DOT-A5%%TIER-0% // The Battlebranch Poleaxe -ItemDisplay[UNI !ID hal]: 烦恼诗集 %LIGHT_GRAY%Woestave %DOT-A5%%TIER-0% // Woestave Halberd -ItemDisplay[UNI !ID wsc]: 冷酷开膛手 %LIGHT_GRAY%The Grim Reaper %DOT-A5%%TIER-0% // The Grim Reaper War Scythe +// 0 Star Unique Callouts +//------------------------------------------------------------------------------- +// 刻心者 Heart Carver - Rondel 9di +// 岩石制动器 Rockstopper - Sallet xkp +// 凋谢之画 Wizendraw - Long Battle Bow lbb +// 坦杜之玉 The Jade Tan Do - Kris kri +// 血脚 Gorefoot - Heavy Boots vbt +// 无休止的冰雹 Endlesshail - Double Bow 8cb +// 鹰号角 Eaglehorn - Crusader Bow 6l7 +// 柏克之手 The Hand of Broc - Leather Gloves lgl +// 毕格因的软帽 Biggin's Bonnet - Cap cap +// 罗达门特之球体 Radament's Sphere - Ancient Shield xts +// 海鸥 Gull - Gull Dagger dgr +// 魔灵杀手 Djinn Slayer - Ataghan 7sm +// 云裂 Cloudcrack - Gothic Sword 9b9 +// 巫师之怒 Magewrath - Rune Bow 8sw +// 贝西尔的漩涡 Baezil's Vortex - Knout 9fl +// 黄昏深处 Duskdeep - Full Helm fhl +// 穿刺者 The Impaler - War Spear 9sr +// 战爵之证 Warlord's Trust - Military Axe (non-ETH; eth -> 4★) 9la +// 黑橡树盾 Blackoak Shield - Luna uml -// Exceptional tier Polearms -ItemDisplay[UNI !ID 9b7]: 刮肉者 %SAGE%The Meat Scraper %DOT-A5%%TIER-0% // The Meat Scraper Lochaber Axe -ItemDisplay[UNI !ID 9vo]: 黑水之刃 %SAGE%Blackleach Blade %DOT-A5%%TIER-0% // Blackleach Blade Bill -ItemDisplay[UNI !ID 9pa]: 考恩特 %SAGE%Pierre Tombale Couant %DOT-A5%%TIER-0% // Pierre Tombale Couant Partizan -ItemDisplay[UNI !ID 9h9]: 胡索丹 %SAGE%Husoldal Evo %DOT-A5%%TIER-0% // Husoldal Evo Bec-de-Corbin -ItemDisplay[UNI !ID 9wc]: 惊怖焰亡灵 %SAGE%Grim's Burning Dead %DOT-A5%%TIER-0% // Grim's Burning Dead Grim Scythe -ItemDisplay[UNI !ID 9s8]: 雅典娜的忿怒 %SAGE%Athena's Wrath%PURPLE%* %DOT-A5% // Athena's Wrath Battle Scythe -// Elite tier Polearms -ItemDisplay[UNI !ID 7o7]: 破骨 Bonehew %DOT-A5%%TIER-0% // Bonehew Ogre Axe -ItemDisplay[UNI !ID 7wc]: %RED%* %GOLD%暴风尖塔 Stormspire %RED%* %MAP-A5% // Stormspire Giant Thresher -ItemDisplay[UNI !ID 7s8]: 丧钟 The Reaper's Toll%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // The Reaper's Toll Thresher -ItemDisplay[UNI !ID 7pa]: 盗墓者 Tomb Reaver%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Tomb Reaver Cryptic Axe -ItemDisplay[UNI !ID 7vo]: %RED%* %GOLD%巨型残虐者 Giant Maimer %RED%* %MAP-A5% // Stormspire Giant Thresher +Alias[0_STAR_UNIQUE]: (9di OR xkp OR lbb OR kri OR vbt OR 8cb OR 6l7 OR lgl OR cap OR xts OR dgr OR 7sm OR 9b9 OR 8sw OR 9fl OR fhl OR 9sr OR 9la OR uml) + +// lld +//------------------------------------------------------------------------------- +// 抽动的挣扎 Twitchthroe - Studded Leather stu +// 作响之笼 Rattlecage - Gothic Plate gth +// 胜利者之丝绸 Silks of the Victor - Ancient Armor aar +// 血拳 Bloodfist - Heavy Gloves vgl +// 粗野之冠 Peasant Crown - War Hat xap +// 作响的金属 Steelclash - Kite Shield kit +// 火钩之伤 Rakescar - War Axe wax +// 萝格之弓 Rogue's Bow - Composite Bow cbw +// 社角久子 Kuko Shakaku - Cedar Bow 8lb +// 铁制大锤 Steeldriver - Great Maul gma +// 铁检棒 The Iron Jang Bong - War Staff wst +// 粗齿大锯 Ripsaw - Flamberge flb +// 族长 The Patriarch - Great Sword gsd +// 小妖精脚趾 Goblin Toe - Light Plated Boots tbt +// 长串之耳 String of Ears - Demonhide Sash zlb +// 羽蛇神 Quetzalcoatl - Hawk Helm dr2 +// 法师之拳 Magefist - Light Gauntlets tgl +// 石之毛 Rockfleece - Field Plate fld +// 真银 True Silver - Maiden Javelin am5 +// 泪之臀 Tearhaunch - Greaves hbt + +Alias[LLD_UNIQUE]: (stu OR gth OR aar OR vgl OR xap OR kit OR wax OR cbw OR 8lb OR gma OR wst OR flb OR gsd OR tbt OR zlb OR dr2 OR tgl OR fld OR am5 OR hbt) // -// ------------------------------------------------------------------------------ -// [UWSC] Scepters -// ------------------------------------------------------------------------------ -// Normal tier Scepters -ItemDisplay[UNI !ID scp]: 敲击丧钟者 %LIGHT_GRAY%Knell Striker %DOT-A5%%TIER-0% // Knell Striker Scepter -ItemDisplay[UNI !ID gsc]: 腐蚀的把手 %LIGHT_GRAY%Rusthandle %DOT-A5%%TIER-0% // Rusthandle Grand Scepter -ItemDisplay[UNI !ID wsp]: 暴风眼 %LIGHT_GRAY%Stormeye %DOT-A5%%TIER-0% // Stormeye War Scepter -// Exceptional tier Scepters -ItemDisplay[UNI !ID 9sc]: 撒卡兰姆之手 %SAGE%Zakarum's Hand %DOT-A5%%TIER-0% // Zakarum's Hand Rune Scepter -ItemDisplay[UNI !ID 9qs]: 恶臭散步者 %SAGE%The Fetid Sprinkler %DOT-A5%%TIER-0% // The Fetid Sprinkler Holy Water Sprinkler -ItemDisplay[UNI !ID 9ws]: 圣光之手 %SAGE%Hand of Blessed Light %DOT-A5%%TIER-0% // Hand of Blessed Light Divine Scepter -// Elite tier Scepters -ItemDisplay[UNI !ID 7sc]: 天堂之光 or 忏悔者%CL%%NAME% %MAP-A5%%TIER-0% // Heaven's Light or The Redeemer Mighty Scepter -ItemDisplay[UNI !ID 7qs]: %RED%* %GOLD%阿卡拉特的奉献 Akarat's Devotion %RED%* %MAP-A5%%TIER-0% // Akarat's Devotion Seraph Rod -ItemDisplay[UNI !ID 7ws]: %RED%* %GOLD%爱斯特龙的铁卫 Astreon's Iron Ward %RED%* %MAP-A5% // Astreon's Iron Ward Caduceus +// +----------------------------------------------------------------------------+ +// | [UNIM] Unique Items Master | +// +----------------------------------------------------------------------------+ +// +//------------------------------------------------------------------------------- +// IMPORTANT DROPS +// Filter level 1-1 Shows all set/unique +// Filter level 2-3 Shows 4,3,2 Tiers below & Elite Unique & Set or Unique Eth +// Filter level 4 Shows 4,3 Tiers below & Set or Unique Eth +//------------------------------------------------------------------------------- -// ------------------------------------------------------------------------------ -// [UWSP] Spears -// ------------------------------------------------------------------------------ -// Normal tier Spears -ItemDisplay[UNI !ID spr]: 张龙 %LIGHT_GRAY%The Dragon Chang %DOT-A5%%TIER-0% // The Dragon Chang Spear -ItemDisplay[UNI !ID tri]: 剃刀之叉 %LIGHT_GRAY%Razortine %DOT-A5%%TIER-0% // Razortine Trident -ItemDisplay[UNI !ID brn]: 血之偷 %LIGHT_GRAY%Bloodthief %DOT-A5%%TIER-0% // Bloodthief Brandistock -ItemDisplay[UNI !ID spt]: 雅该长矛 %LIGHT_GRAY%Lance of Yaggai %DOT-A5%%TIER-0% // Lance of Yaggai Spetum -ItemDisplay[UNI !ID pik]: 坦之血杖 %LIGHT_GRAY%The Tannr Gorerod %DOT-A5%%TIER-0% // The Tannr Gorerod Pike -// Exceptional tier Spears -ItemDisplay[UNI !ID 9sr]: 穿刺者 %SAGE%The Impaler%PURPLE%* %DOT-A5%%TIER-0% // The Impaler War Spear -ItemDisplay[UNI !ID 9tr]: 水魔陷阱 %SAGE%Kelpie Snare %DOT-A5%%TIER-0% // Kelpie Snare Fuscina -ItemDisplay[UNI !ID 9br]: 噬魂叉 %SAGE%Soulfeast Tine %DOT-A5%%TIER-0% // Soulfeast Tine War Fork -ItemDisplay[UNI !ID 9st]: 宏森丹 %SAGE%Hone Sundan %DOT-A5%%TIER-0% // Hone Sundan Yari -ItemDisplay[UNI !ID 9p9]: 荣耀尖塔 %SAGE%Spire of Honor %DOT-A5%%TIER-0% // Spire of Honor Lance -// Elite tier Spears -ItemDisplay[UNI !ID 7br]: 蝮蛇叉 Viperfork %DOT-A5%%TIER-1% // Viperfork Mancatcher +// Boss Items +//------------------------------------------------------------------------------- +// The Third Eye - Amulet ram 第三只眼 +// Cage of the Unsullied - Boneweave rar 无垢者牢笼 +// Band of Skulls - Troll Belt rbe 骷髅授带 +// Aidans Scar - Scissors Suwayyah 7qr 艾丹的伤痕 +// Cage of the Unsullied - Boneweave uhn 无垢者牢笼 +// Dark Abyss - Lacquered Plate uth 黑暗深渊 +// Itheraels Path - Mirrored Boots utb 伊瑟瑞尔之途 +// Hadriels Hand - Conquest Sword 7bs 哈德尔之手 + +ItemDisplay[UNI !ID (ram OR rar OR rbe OR 7qr OR uhn OR uth OR utb OR 7bs)]: %SOUNDID-4719%%UNI_BEST_ITEM% + +// Overlords Helm +ItemDisplay[UNI !ID uh9 MAPID=137]: %SOUNDID-4719%%UNI_BEST_ITEM% + +// 4 Star Unique Callouts +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID 4_STAR_UNIQUE]: %SOUNDID-4719%%UNI_GG_ITEM% + +// 4 Star Unique Callouts only when not ETH, 3 star when ETH +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID !ETH 4_STAR_NO_ETH_UNIQUE]: %SOUNDID-4719%%UNI_GG_ITEM% +ItemDisplay[UNI !ID 4_STAR_NO_ETH_UNIQUE]: %UNI_STAR3_ITEM% + +// 4 Star Unique Callouts only when ETH +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID ETH 4_STAR_ETH_UNIQUE]: %SOUNDID-4719%%UNI_BEST_ITEM% + +// Jewelry +//------------------------------------------------------------------------------- +// Amulet +// Ring +ItemDisplay[UNI !ID (amu OR rin)]: %SOUNDID-4719%%UNI_GG_ITEM% + +// Rainbow Facet +ItemDisplay[jew UNI !ID]: %SOUNDID-4719%%UNI_GG_ITEM% + +// 3 Star Unique Callouts +// Filter level all +//------------------------------------------------------------------------------- + +ItemDisplay[UNI !ID 3_STAR_UNIQUE]: %SOUNDID-4726%%UNI_STAR3_ITEM% + +// 3 Star Unique Callouts only when not ETH, 2 star when ETH +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID !ETH 3_STAR_NO_ETH_UNIQUE]: %SOUNDID-4726%%UNI_STAR3_ITEM% +ItemDisplay[UNI !ID FILTLVL<4 3_STAR_NO_ETH_UNIQUE]: %UNI_STAR2_ITEM% + +// 2 Star Unique Callouts +// Filter level 1-2 +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID FILTLVL<3 2_STAR_UNIQUE]: %UNI_STAR2_ITEM% + +// 1 Star Unique Callouts +// Filter level 1 +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID FILTLVL<3 1_STAR_UNIQUE]: %UNI_STAR1_ITEM% + +// 0 Star Unique Callouts +// Filter level 1 +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID FILTLVL<2 0_STAR_UNIQUE]: %UNI_STAR0_ITEM% + +// lld catch callouts as Tier 1 +//------------------------------------------------------------------------------- +ItemDisplay[UNI !ID FILTLVL<3 LLD_UNIQUE]: %UNI_STAR1_ITEM% // -ItemDisplay[UNI !ID 7sr]: %RED%* %GOLD%爱理欧克之针 Arioc's Needle %RED%*%DOT-A5%%TIER-0% // Arioc's Needle Hyperion Spear -ItemDisplay[UNI !ID 7st]: %RED%* %GOLD%乌迪贤的觉醒 Uldyssian's Awakening %RED%*%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID 7p7]: 铁柱 Steel Pillar%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% +// Boss zone catch +//----------------------------------------------------------------------------------- +// Dclone +ItemDisplay[UNI !ID MAPID=137]: %NAME% +// Rathma +ItemDisplay[UNI !ID (MAPID=161 OR MAPID=162 OR MAPID=163)]: %NAME% // -// ------------------------------------------------------------------------------ -// [UWST] Staves -// ------------------------------------------------------------------------------ -// -// Normal tier Staves -ItemDisplay[UNI !ID sst]: 祸根之灰 %LIGHT_GRAY%Bane Ash %DOT-A5%%TIER-0% // Bane Ash Short Staff -ItemDisplay[UNI !ID lst]: 海蛇之王 %LIGHT_GRAY%Serpent Lord %DOT-A5%%TIER-0% // Serpent Lord Long Staff -ItemDisplay[UNI !ID cst]: 拉撒罗斯 %LIGHT_GRAY%Spire of Lazarus %DOT-A5%%TIER-0% // Spire of Lazarus Gnarled Staff -ItemDisplay[UNI !ID bst]: 火精灵 %LIGHT_GRAY%The Salamander %DOT-A5%%TIER-0% // The Salamander Battle Staff -ItemDisplay[UNI !ID wst]: 铁检棒 %LIGHT_GRAY%The Iron Jang Bong %DOT-A5%%TIER-0% // The Iron Jang Bong War Staff -// Exceptional tier Staves -ItemDisplay[UNI !ID 8ss]: 摆动剃刀 %SAGE%Razorswitch %DOT-A5%%TIER-0% // Razorswitch Jo Staff -ItemDisplay[UNI !ID 8ls]: 肋骨粉碎者 %SAGE%Ribcracker %DOT-A5%%TIER-0% // Ribcracker Quarterstaff -ItemDisplay[UNI !ID 8cs]: 五彩的怒气 %SAGE%Chromatic Ire %DOT-A5%%TIER-0% // Chromatic Ire Cedar Staff -ItemDisplay[UNI !ID 8bs]: 扭曲之矛 %SAGE%Warpspear %DOT-A5%%TIER-0% // Warpspear Gothic Staff -ItemDisplay[UNI !ID 8ws]: 骷髅收集者 %SAGE%Skull Collector %DOT-A5%%TIER-0% // Skull Collector Rune Staff -// Elite tier Staves -ItemDisplay[UNI !ID 6cs]: 安戴尔的智慧 Ondal's Wisdom %PURPLE%*%MAP-A5%%TIER-0% // Ondal's Wisdom Elder Staff -ItemDisplay[UNI !ID 6bs]: 硫磺之雨 Brimstone Rain%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Brimstone Rain Shillelagh -ItemDisplay[UNI !ID 6ws]: 梅格 Mang Songs Lesson%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Mang Song's Lesson Archon Staff -// -// ------------------------------------------------------------------------------ -// [UWSW] Swords -// ------------------------------------------------------------------------------ -// Normal tier Swords -// 1-Handed Swords -ItemDisplay[UNI !ID ssd]: 瑞克撒特的挽歌 %LIGHT_GRAY%Rixot's Keen %DOT-A5%%TIER-0% // Rixots Keen Short Sword -ItemDisplay[UNI !ID scm]: 血红新月 %LIGHT_GRAY%Blood Crescent %DOT-A5%%TIER-0% // Blood Crescent Scimitar -ItemDisplay[UNI !ID sbr]: 格林提斯肉叉 %LIGHT_GRAY%Skewer of Krintiz %DOT-A5%%TIER-0% // Skewer of Krintiz Sabre -ItemDisplay[UNI !ID flc]: 闪耀镰刀 %LIGHT_GRAY%Gleamscythe %DOT-A5%%TIER-0% // Gleamscythe Falchion -ItemDisplay[UNI !ID bsd]: 格瑞斯华尔德的锐利 %LIGHT_GRAY%Griswold's Edge %DOT-A5%%TIER-0% // Griswold's Edge Broad Sword -ItemDisplay[UNI !ID lsd]: 地狱瘟疫 %LIGHT_GRAY%Hellplague %DOT-A5%%TIER-0% // Hellplague Long Sword -ItemDisplay[UNI !ID wsd]: 库尔温的尖端 %LIGHT_GRAY%Culwens Point %DOT-A5%%TIER-0% // Culwens Point War Sword -// 2-Handed Swords -ItemDisplay[UNI !ID 2hs]: 影之牙 %LIGHT_GRAY%Shadowfang %DOT-A5%%TIER-0% // Shadowfang Two-handed Sword -ItemDisplay[UNI !ID clm]: 剥皮灵魂 %LIGHT_GRAY%Soulflay %DOT-A5%%TIER-0% // Soulflay Claymore -ItemDisplay[UNI !ID gis]: 金麦尔的锥子 %LIGHT_GRAY%Kinemil's Awl %DOT-A5%%TIER-0% // Kinemil's Awl Giant Sword -ItemDisplay[UNI !ID bsw]: 黑色之蛇 %LIGHT_GRAY%Blacktongue %DOT-A5%%TIER-0% // Blacktongue Bastard Sword -ItemDisplay[UNI !ID flb]: 粗齿大锯 %LIGHT_GRAY%Ripsaw %DOT-A5%%TIER-0% // Ripsaw Flamberge -ItemDisplay[UNI !ID gsd]: 族长 %LIGHT_GRAY%The Patriarch %DOT-A5%%TIER-0% // The Patriarch Great Sword -// Exceptional tier Swords -// 1-Handed Swords -ItemDisplay[UNI !ID 9ss]: 血书 %SAGE%Bloodletter %DOT-A5%%TIER-0% // Bloodletter Gladius -ItemDisplay[UNI !ID 9sm]: 冰钢之眼 %SAGE%Coldsteel Eye %DOT-A5%%TIER-0% // Coldsteel Eye Cutlass -ItemDisplay[UNI !ID 9sb]: 六角之火 %SAGE%Hexfire %DOT-A5%%TIER-0% // Hexfire Shamshir -ItemDisplay[UNI !ID 9fc]: 阿里巴巴之刃 %SAGE%Blade of Ali Baba%PURPLE%* %DOT-A5%%TIER-0% // Blade of Ali Baba Tulwar -ItemDisplay[UNI !ID 9cr]: 金瑟的裂缝 %SAGE%Ginther's Rift %DOT-A5%%TIER-0% // Ginther's Rift Dimensional Blade -ItemDisplay[UNI !ID 9bs]: 击头者 %SAGE%Headstriker %DOT-A5%%TIER-0% // Headstriker Battle Sword -ItemDisplay[UNI !ID 9ls]: 疫病带原者 %SAGE%Plague Bearer %DOT-A5%%TIER-0% // Plague Bearer Rune Sword -ItemDisplay[UNI !ID 9wd]: 亚特拉斯 %SAGE%The Atlantean %DOT-A5%%TIER-0% // The Atlantean Ancient Sword -// 2-Handed Swords -ItemDisplay[UNI !ID 92h]: 克林铁弗姆 %SAGE%Crainte Vomir %DOT-A5%%TIER-0% // Crainte Vomir Espandon -ItemDisplay[UNI !ID 9cm]: 兵之王 %SAGE%Bing Sz Wang %DOT-A5%%TIER-0% // Bing Sz Wang Dacian Falx -ItemDisplay[UNI !ID 9gs]: 卑劣躯壳 %SAGE%The Vile Husk %DOT-A5%%TIER-0% // The Vile Husk Tusk Sword -ItemDisplay[UNI !ID 9b9]: 云裂 %SAGE%Cloudcrack %DOT-A5%%TIER-0% // Cloudcrack Gothic Sword -ItemDisplay[UNI !ID 9fb]: 特迪斯法雷 %SAGE%Todesfaelle Flamme %DOT-A5%%TIER-0% // Todesfaelle Flamme Zweihander -ItemDisplay[UNI !ID 9gd]: 剑卫 %SAGE%Swordguard %DOT-A5%%TIER-0% // Swordguard Executioner Sword -// -// Elite tier Swords -// 1-Handed Swords -ItemDisplay[UNI !ID 7sm]: 魔灵杀手 Djinn Slayer %MAP-A5%%TIER-0% // Djinn Slayer Ataghan -ItemDisplay[UNI !ID 7sb]: 血月 Bloodmoon %MAP-A5%%TIER-0% // Bloodmoon Elegant Blade -ItemDisplay[UNI !ID 7bs]: 哈德尔之手 Hadriels Hand %MAP-A5%%TIER-0% // Hadriel's Hand Conquest Sword -ItemDisplay[UNI !ID 7ls]: 冰霜之风 Frostwind %MAP-A5%%TIER-0% // Frostwind Cryptic Sword -// -ItemDisplay[UNI !ID 7cr]: 光之军刀 or 碧蓝怒火%CL%%NAME% %MAP-A5% // Lightsabre or Azurewrath Phase Blade -// 2-Handed Swords -ItemDisplay[UNI !ID 7cm]: 李奥瑞克王的秘银之刃 %MAP-A5%%TIER-0% // Leoric's Mithril Bane -ItemDisplay[UNI !ID 7gs]: %RED%* %GOLD%火焰号叫 Flamebellow %RED%* %MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID 7b7]: 末日毁灭者 Doombringer%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -ItemDisplay[UNI !ID 7fb]: %RED%* %GOLD%厌恶 Odium %RED%* %MAP-A5% // Odium Colossus Sword -ItemDisplay[UNI !ID 7gd]: 祖父 The Grandfather%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// -// ------------------------------------------------------------------------------ -// [UWTH] Throwing Weapons -// ------------------------------------------------------------------------------ -// Exceptional tier Throwing Weapons -ItemDisplay[UNI !ID 9tk]: 死亡碎片 %SAGE%Deathbit %DOT-A5%%TIER-0% // Deathbit Battle Dart -ItemDisplay[UNI !ID 9ta]: 圆凿 %SAGE%The Scalper %DOT-A5%%TIER-0% // The Scalper Francisca -ItemDisplay[UNI !ID 9b8]: 阿喀琉斯之击 %SAGE%Achilles Strike %DOT-A5%%TIER-0% // Achilles Strike Hurlbat -// Elite tier Throwing Weapons -ItemDisplay[UNI !ID 7bk]: 战争之鸟 Warshrike%PURPLE%* %MAP-A5% // Warshrike Winged Knife -ItemDisplay[UNI !ID 7ta]: 碎片贪婪者 Gimmershred %MAP-A5%%TIER-0% // Gimmershred Flying Axe -ItemDisplay[UNI !ID 7b8]: %RED%* %GOLD%撕裂者 Lacerator %RED%* %MAP-A5%%TIER-0% // Lacerator Winged Axe -// -// ------------------------------------------------------------------------------ -// [UWWA] Wands -// ------------------------------------------------------------------------------ -// Normal tier Wands -ItemDisplay[UNI !ID wnd]: 衣洛的火炬 %LIGHT_GRAY%Torch of Iro %DOT-A5%%TIER-0% // Torch of Iro Wand -ItemDisplay[UNI !ID ywn]: 漩涡 %LIGHT_GRAY%Maelstrom %DOT-A5%%TIER-0% // Maelstrom Yew Wand -ItemDisplay[UNI !ID bwn]: 墓穴之脊 %LIGHT_GRAY%Gravenspine %DOT-A5%%TIER-0% // Gravenspine Bone Wand -ItemDisplay[UNI !ID gwn]: 乌米的恸哭 %LIGHT_GRAY%Ume's Lament %DOT-A5%%TIER-0% // Ume's Lament Grim Wand -// Exceptional tier Wands -ItemDisplay[UNI !ID 9wn]: 自杀枝桠 %SAGE%Suicide Branch %DOT-A5%%TIER-0% // Suicide Branch Burnt Wand -ItemDisplay[UNI !ID 9yw]: 凯恩碎片 %SAGE%Carin Shard %DOT-A5%%TIER-0% // Carin Shard Petrified Wand -ItemDisplay[UNI !ID 9gw]: 黑手之钥 %SAGE%Blackhand Key%PURPLE%* %DOT-A5%%TIER-0% // Blackhand Key Grave Wand -ItemDisplay[UNI !ID 9bw]: 李奥瑞克王的武器 %SAGE%Arm of King Leoric%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// Elite tier Wands -ItemDisplay[UNI !ID 7bw]: 白骨阴影 Boneshade%PURPLE%* %MAP-A5% // Boneshade Lich Wand -ItemDisplay[UNI !ID 7gw]: 死亡之网 Death's Web%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% -// -// ------------------------------------------------------------------------------ -// [UWNU] Normal Unique -// ------------------------------------------------------------------------------ -// -ItemDisplay[UNI !ID !ELT]: %WHITE%* %NAME% %WHITE%*%DOT-A5%%TIER-0% -ItemDisplay[UNI !ID ELT]: %DARK_GREEN%* %NAME% %DARK_GREEN%*%MAP-A5% + +// Unique/Set All other conditions +//----------------------------------------------------------------------------------- + +ItemDisplay[UNI !ID (MAPID=181 OR MAPID=182)]: %DOT-D3%%NAME% // Warrior Map catch rest +ItemDisplay[UNI !ID ETH FILTLVL<4 WEAPON !(7ba OR 7cs OR 7gl)]: %PX-D3%%TIER-2%%NAME% // Eth uni show all +ItemDisplay[UNI !ID ELT !0_STAR_UNIQUE FILTLVL<4]: %UNI_STAR0_ITEM% // Show all elite +ItemDisplay[UNI !ID FILTLVL~2-4 CLVL>79 !TOWN GROUND]: // Hide not called out on Stricter + +ItemDisplay[UNI !ID FILTLVL<2]: %PX-D3%%TIER-1%%GOLD%%NAME% // // +----------------------------------------------------------------------------+ // | | @@ -3142,87 +3314,170 @@ ItemDisplay[UNI !ID ELT]: %DARK_GREEN%* %NAME% %DARK_GREEN%*%MAP-A5% // | [SIMI] Set Miscellaneous | // +----------------------------------------------------------------------------+ // -ItemDisplay[SET !ID (rng OR sbr) FILTLVL>1]: //天使 -ItemDisplay[SET !ID (skp OR ltp OR wst) FILTLVL>1]: //阿卡娜 -ItemDisplay[SET !ID (qui OR vbl OR tgl OR swb) FILTLVL>1]: //北极 -ItemDisplay[SET !ID (hlm OR spl OR 2ax) FILTLVL>1]: //狂战士 -ItemDisplay[SET !ID (msk OR chn OR bst) FILTLVL>1]: //卡珊 -ItemDisplay[SET !ID (gsc OR lrg) FILTLVL>1]: //西弗伯 -ItemDisplay[SET !ID (lsd OR mgl OR sml) FILTLVL>1]: //克雷德牢 -ItemDisplay[SET !ID (wsd OR lbl) FILTLVL>1]: //死亡 -ItemDisplay[SET !ID lgl FILTLVL>3]: //死亡之手 Death's Hand -ItemDisplay[SET !ID (buc OR mbt) FILTLVL>1]: //哈斯拉柏 -ItemDisplay[SET !ID mbl FILTLVL>3]: //哈斯拉柏的铁胸衣、华宁的祝福 -ItemDisplay[SET !ID cap FILTLVL>1]: //地狱头骨 山德的模范 -ItemDisplay[SET !ID tbl FILTLVL>1]: //地狱符号 依雷撒之绳 -ItemDisplay[SET !ID (bsd OR fhl OR brs OR gts) FILTLVL>1]: //依森哈德 -ItemDisplay[SET !ID crn FILTLVL>1]: //依雷撒的线圈 米拉伯佳的王冠 -ItemDisplay[SET !ID (aar OR kit OR wsp) FILTLVL>1]: //米拉伯佳 -ItemDisplay[SET !ID (ghm OR gth OR hbt OR tow OR hbl OR hgl) FILTLVL>2]: //西钢 -ItemDisplay[SET !ID (bhm OR ful OR mpi) FILTLVL>1]: //坦克雷 -ItemDisplay[SET !ID (lbb OR lea OR tbt) FILTLVL>1]: //维达拉 -ItemDisplay[SET !ID (xap OR stu) FILTLVL>2]: //牛王 -ItemDisplay[SET !ID vbt FILTLVL>2]: //牛魔王之蹄 山德的碎石 -ItemDisplay[SET !ID (xrs OR 7ma OR uts) FILTLVL>2]: //黑摩苏 -ItemDisplay[SET !ID uhm FILTLVL>3]: //安戴尔的全灵 Ondal's Almighty -ItemDisplay[SET !ID (bwn OR vgl) FILTLVL>1]: //山德的迷信 山德手 -ItemDisplay[SET !ID dgr FILTLVL>1]: //地狱尖塔 -//Hwanin, Mavina,Naj,Orphan,Sazabi,griswold,bul-kathos,disciple,aldur,immortal,natalya,tal rasha, trangoul, amulet, ring -ItemDisplay[SET !ID (xrn OR 9vo OR xcl) FILTLVL>2]: //华宁 -ItemDisplay[SET !ID (ci3 OR amc OR uld OR xtg OR zvb) FILTLVL>3]: //马维娜 -ItemDisplay[SET !ID (ci0 OR ult OR 6cs) FILTLVL>3]: //娜吉 -ItemDisplay[SET !ID (xhm OR xml OR xvg OR ztb) FILTLVL>3]: //马格纳斯 -ItemDisplay[SET !ID (xhl OR 7ls OR upl) FILTLVL>3]: //沙撒璧 -ItemDisplay[SET !ID (xar OR urn OR 7ws OR paf) FILTLVL>3]: //格瑞斯华尔德 -ItemDisplay[SET !ID (7fb OR 7gd) FILTLVL>3]: //布尔凯索的神圣代价 -ItemDisplay[SET !ID (ulg OR uui OR xlb OR umc) FILTLVL>3]: //信条 -ItemDisplay[SET !ID (dr8 OR xtb OR uul OR 9mt) FILTLVL>3]: //艾尔多 -ItemDisplay[SET !ID (ba5 OR 7m7 OR uar OR zhb OR xhg OR xhb) FILTLVL>3]: //不朽之王 -ItemDisplay[SET !ID (xh9 OR 7qr OR ucl OR xmb) FILTLVL>3]: //娜塔亚 -ItemDisplay[SET !ID (oba OR xsk OR zmb) FILTLVL>3]: //塔-拉夏 -//ItemDisplay[SET !ID uth FILTLVL>3]: //塔-拉夏的守护 Tal Rasha's Guardianship -ItemDisplay[SET !ID (uh9 OR xul OR ne9 OR utc OR xmg) FILTLVL>3]: //塔格奥 -ItemDisplay[SET !ID (WEAPON OR ARMOR OR rin OR amu) FILTLVL>3]: +// SET GG Item +Alias[SET_GG_ITEM]: %BORDER-7D%%PURPLE%** %RED%*%ORANGE%* %YELLOW%*%WHITE%* %NAME% %WHITE%*%YELLOW%* %ORANGE%*%RED%* %PURPLE%** + +// SET Tier3 Item +Alias[SET_TIER3_ITEM]: %MAP-7D%%TIER-3%%PURPLE%* %ORANGE%* %YELLOW%* %NAME% %YELLOW%* %ORANGE%* %PURPLE%* + +// SET Tier2 Item +Alias[SET_TIER2_ITEM]: %DOT-7D%%TIER-2%%PURPLE%* %YELLOW%* %NAME% %YELLOW%* %PURPLE%* + +// SET Tier1 Item +Alias[SET_TIER1_ITEM]: %DOT-7D%%TIER-1%%PURPLE%* %NAME% %PURPLE%* + +// Unique Tier0 Item +Alias[SET_TIER0_ITEM]: %DOT-D3%%TIER-0%%WHITE%· %NAME% %WHITE%· +// +//------------------------------------------------------------------------------- +// Star Ratings +//------------------------------------------------------------------------------- +// +// Set 4 star (GG) Callouts +//------------------------------------------------------------------------------- +// 坦克雷的钉鞋 Tancred's Boots lbt + +Alias[4_STAR_SET]: (lbt) + +// Set 3 star Callouts +//------------------------------------------------------------------------------- +// 塔格奥之翼 Trang-Oul's Necro Head ne9 +// 塔格奥的束腰 Trang-Oul's Belt utc +// 塔格奥之爪 Trang-Oul's Gloves xmg +// 安戴尔的全灵 Ondal's Almighty uhm +// 塔格奥的鳞甲 Trang-Oul's Armor xul +// 娜塔亚的影子 Natalya's Armor ucl +// 娜塔亚的印记 Natalya's Claw 7qr +// 塔拉夏的守护 Tal Rasha's Armor uth +// 格瑞斯华尔德的救赎 Griswold's Sword 7ws +// 格瑞斯华尔德的圣盾 Griswold's Paladin Shield paf +// 死亡之手 Death's Gloves lgl +// 马格纳斯之皮 Magnus' Skin xvg +// 不朽之王的灵魂牢笼 Immortal King's Armor uar + +Alias[3_STAR_SET]: (ne9 OR utc OR xmg OR uhm OR xul OR ucl OR 7qr OR uth OR 7ws OR paf OR lgl OR xvg OR uar) + +// Set 2 star Callouts +//------------------------------------------------------------------------------- +// 娜塔亚的图腾 Natalya's Helm xh9 +// 娜塔亚的灵魂 Natalya's Boots xmb +// 塔格奥的伪装 Trang-Oul's Helm uh9 +// 塔拉夏的裁决 Tal Rasha's Sorc Orb oba +// 塔拉夏的赫拉迪克纹章 Tal Rasha's Helm xsk +// 塔拉夏的精织布 Tal Rasha's Belt zmb +// 不朽之王的意志 Immortal King's Barb Helm ba5 +// 不朽之王的碎石锤 Immortal King's Maul 7m7 +// 不朽之王的琐事 Immortal King's Belt zhb +// 不朽之王的熔炉 Immortal King's Gloves xhg +// 不朽之王的支柱 Immortal King's Boots xhb +// 牛魔王之角 Cow King's Horns xap +// 牛魔王之皮 Cow King's Hide stu +// 牛魔王之蹄 Cow King's Hooves vbt +// 格瑞斯华尔德之心 Griswold's Armor xar +// 格瑞斯华尔德的荣耀 Griswold's Helm urn +// 艾尔多之头 Aldur's Druid Pelt dr8 +// 艾尔多之靴 Aldur's Boots xtb +// 艾尔多之甲 Aldur's Armor uul +// 西刚盾 Sigon's Shield tow +// 泰比克的光荣 Taebaek's Glory uts +// 哈斯拉柏的铁胸衣或华宁的祝福 Hsaru or Hwanin mbl +// 手掌的安置 Laying of Hands ulg +// 吉永之脸 Guillaume's Face xhm +// 娜吉的解谜杖 Naj's Staff 6cs +// 布尔凯索的神圣代偿 Bul-Katho's Sword 7gd +// 布尔凯索的部落守护 Bul-Katho's Sword 7fb + +Alias[2_STAR_SET]: (xh9 OR xmb OR uh9 OR oba OR xsk OR zmb OR ba5 OR 7m7 OR zhb OR xhg OR xhb OR xap OR stu OR (vbt MAPID=39) OR xar OR urn OR dr8 OR xtb OR uul OR tow OR uts OR mbl OR ulg OR xhm OR 6cs OR 7gd OR 7fb) + +// Set 1 star Callouts +//------------------------------------------------------------------------------- +// 马维娜的真视 Mavina's Helm ci3 +// 马维娜的拥抱 Mavina's Amazon Bow amc +// 马维娜的冰握 Mavina's Armor uld +// 马维娜的教条 Mavina's Gloves xtg +// 马维娜的腰带 Mavina's Belt zvb + +Alias[1_STAR_SET]: (ci3 OR amc OR uld OR xtg OR zvb) + +// Set 0 star Callouts +//------------------------------------------------------------------------------- +// 仪式的走道 Rite of Passage xlb +// 黑摩苏的坚决 Haemosu's Adamant xrs +// 艾尔多之锤 Aldur's Mace 9mt +// 娜吉的头环 Naj's Helm ci0 +// 娜吉的轻板甲 Naj's Armor ult +// 丹弓的教导 Dangoon's Teaching 7ma + +Alias[0_STAR_SET]: (xlb OR xrs OR 9mt OR ci0 OR ult OR 7ma) + +// LLD lld catch callouts +//------------------------------------------------------------------------------- +// 牛魔王之蹄 Cow King's Hooves vbt +// 山德的禁忌 Sander's Gloves vgl +// 死亡之手 Death's Gloves lgl +// 死亡之护腰 Death's Belt lbl +// 西刚套 Sigon's Complete Steel ghm gth hbt hbl hgl + +Alias[LLD_SET]: ((vbt !MAPID=39) OR vgl OR lgl OR lbl OR ghm OR gth OR hbt OR hbl OR hgl) + // // +----------------------------------------------------------------------------+ -// | [SINS] Normal Sets | +// | [SIIM] Set Items Master | // +----------------------------------------------------------------------------+ // -ItemDisplay[SET !ID lgl]: %NAME% [死亡之手Death's Hand] // Death's Hand Leather Gloves -ItemDisplay[SET !ID lbt]: %NAME% [坦克雷鞋Tancred's Hobnails] // Tancred's Hobnails Boots -ItemDisplay[SET !ID ulg]: %NAME% [安置手Laying of Hands] // Laying of Hands Bramble Mitts -ItemDisplay[SET !ID xhm]: %NAME% [吉永之脸 Guillaume's Face] // Guillaume's Face Winged Helm -ItemDisplay[SET !ID xvg]: %NAME% [马格纳斯之皮Magnu's Skin] // Magnus' Skin Sharkskin Gloves -ItemDisplay[SET !ID uhm]: %NAME% [安戴尔的全灵Ondal's Almighty] -// ------------------------------------------------------------------------------ -// [SISC] Sigon's Complete Steel -// ------------------------------------------------------------------------------ -ItemDisplay[SET !ID ghm]: %NAME% [西刚头Sigon's Visor] // Sigon's Visor Great Helm -ItemDisplay[SET !ID gth]: %NAME% [西刚甲Sigon's Shelter] // Sigon's Shelter Gothic Plate -ItemDisplay[SET !ID hbt]: %NAME% [西刚鞋Sigon's Sabot] // Sigon's Sabot Greaves -ItemDisplay[SET !ID tow]: %NAME% [西刚盾Sigon's Guard] // Sigon's Guard Tower Shield -ItemDisplay[SET !ID hbl]: %NAME% [西刚腰Sigon's Wrap] // Sigon's Wrap Plated Belt -ItemDisplay[SET !ID hgl]: %NAME% [西刚手Sigon's Gage] // Sigon's Gage Gauntlets -// ------------------------------------------------------------------------------ -// [SINO] Natalya's Odium -// ------------------------------------------------------------------------------ -ItemDisplay[SET !ID xh9]: %NAME% [娜塔亚头Natalya's Totem] // Natalya's Totem Grim Helm -ItemDisplay[SET !ID 7qr]: %NAME% [娜塔亚爪Natalya's Mark] // Natalya's Mark Scissors Suwayyah -ItemDisplay[SET !ID ucl]: %NAME% [娜塔亚甲Natalya's Shadow] // Natalya's Shadow Loricated Mail -ItemDisplay[SET !ID xmb]: %NAME% [娜塔亚鞋Natalya's Soul] // Natalya's Soul Mesh Boots -// ------------------------------------------------------------------------------ -// [SITO] Trang-Oul's Avatar -// ------------------------------------------------------------------------------ -ItemDisplay[SET !ID uh9]: %NAME% [塔格奥头Trang-Ouls Guise] // Trang-Oul's Guise Bone Visage -ItemDisplay[SET !ID xul]: %NAME% [塔格奥甲Trang-Ouls Scales] // Trang-Oul's Scales Chaos Armor -ItemDisplay[SET !ID ne9]: %NAME% [塔格奥盾Trang-Ouls Wing] // Trang-Oul's Wing Cantor Trophy -ItemDisplay[SET !ID utc]: %NAME% [塔格奥腰Trang-Ouls Girth] // Trang-Oul's Girth Troll Belt -ItemDisplay[SET !ID xmg]: %NAME% [塔格奥手Trang-Ouls Claws] // Trang-Oul's Claws Heavy Bracers -ItemDisplay[SET !ID uth]: %NAME% [塔拉夏甲Tal Rasha's Guardianship] // Tal Rasha's Guardianship Lacquered Plate -// Other Set -//----------------------------------------------------------------------------------- -ItemDisplay[SET !ID (rin OR amu)]: %PURPLE%* %NAME% %PURPLE%* -ItemDisplay[SET !ID]: %WHITE%* %NAME% %WHITE%* +//------------------------------------------------------------------------------- +// IMPORTANT DROPS +// Filter level 1-1 Shows all set/unique +// Filter level 2-3 Shows GG,3,2,1,0 Tiers below & Elite Unique & Set or Unique Eth +// Filter level 1 Shows GG,3,2,1 Tiers below & Set or Unique Eth +//------------------------------------------------------------------------------- + +// 4 Star Set Callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID 4_STAR_SET]: %SOUNDID-4719%%SET_GG_ITEM% + +// Set Ring +// Set Amulet +ItemDisplay[SET !ID (amu OR rin) FILTLVL<4]: %SET_TIER1_ITEM% + +// Only ETH +// Immortal Kings Stone Crusher - Ogre Maul +// Bul-Kathos Sacred Charge - Colossus Blade +// Bul-Kathos Tribal Guardian - Colossus Sword + +ItemDisplay[SET !ID ETH (7m7 OR 7gd OR 7fb)]: %SET_GG_ITEM% + +// Set tier 3 Set Callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID !FILTLVL=4 3_STAR_SET]: %SET_TIER3_ITEM% + +// Set tier 2 Set Callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID FILTLVL<4 2_STAR_SET]: %SET_TIER2_ITEM% + +// Any ETH Set weapon catch rest +ItemDisplay[SET !ID ETH WEAPON FILTLVL<4]: %SET_TIER1_ITEM% + +// Set tier 1 Set Callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID FILTLVL<3 1_STAR_SET]: %SET_TIER1_ITEM% + +// Set tier 0 Set Callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID FILTLVL<2 0_STAR_SET]: %SET_TIER0_ITEM% + +// LLD lld catch callouts +//------------------------------------------------------------------------------- +ItemDisplay[SET !ID FILTLVL<3 LLD_SET]: %SET_TIER1_ITEM% + +// Unique/Set All other conditions +//------------------------------------------------------------------------------- + +ItemDisplay[SET !ID (MAPID=181 OR MAPID=182)]: %DOT-7D%%NAME%// Warrior Map catch rest +ItemDisplay[SET !ID ETH WEAPON FILTLVL<4]: %PX-7D%%TIER-2%%NAME%// Eth set show all +ItemDisplay[SET !ID FILTLVL~2-4 CLVL>79 !TOWN GROUND]: // Hide not called out on Stricter + +ItemDisplay[SET !ID FILTLVL<2]: %PX-7D%%TIER-1%%GREEN%%NAME% + // // +----------------------------------------------------------------------------+ // | | @@ -3247,7 +3502,7 @@ Alias[PRERLINE]:%CORAL%*%WHITE%*%TEAL%*%GOLD%*%RED%*%PURPLE%* // ------------------------------------------------------------------------------ // [RIAM] Amulets // ------------------------------------------------------------------------------ -ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN) SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN) SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN) SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3301,13 +3556,13 @@ ItemDisplay[RARE !ID amu (PREFIX~575-576 OR PREFIX=923)]: %WHITE%2%TEAL%法师 % ItemDisplay[RARE !ID amu (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE% ItemDisplay[RARE !ID amu (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE% ItemDisplay[RARE !ID amu (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE% -ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%} +ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIRI] Rings // ------------------------------------------------------------------------------ Alias[GOODRIN]: (((SUFFIX=828 OR SUFFIX=231) (SUFFIX~746-747 OR SUFFIX~356-357)) OR ((SUFFIX=174 OR SUFFIX=817) PREFIX~312-313) OR (SUFFIX=182 (SUFFIX=368 OR (PREFIX=925 PREFIX=928)))) -ItemDisplay[RARE !ID rin GOODRIN]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID rin GOODRIN]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID rin GOODRIN SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID rin GOODRIN SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% ItemDisplay[RARE !ID rin GOODRIN PREFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE% @@ -3344,14 +3599,14 @@ ItemDisplay[RARE !ID rin GOODRIN SUFFIX=365]: %WHITE%3%TEAL%吸蓝 %NAME%%CONTIN ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE% ItemDisplay[RARE !ID rin GOODRIN SUFFIX=231]: %WHITE%13%TAN%MIN %NAME%%CONTINUE% ItemDisplay[RARE !ID rin GOODRIN SUFFIX=828]: %WHITE%14%TAN%MAX %NAME%%CONTINUE% -ItemDisplay[RARE !ID rin GOODRIN]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID rin GOODRIN]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIJE] Jewels // ------------------------------------------------------------------------------ -ItemDisplay[RARE !ID jew ILVL<68]: %DARK_GREEN%* %NAME%{%NAME%}%CONTINUE% -ItemDisplay[RARE !ID jew ILVL>67]: %PURPLE%* %NAME%{%NAME%}%CONTINUE% -ItemDisplay[RARE !ID jew (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=167 OR PREFIX=200 OR PREFIX=784 OR PREFIX=600 OR PREFIX=429 OR PREFIX=250 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR PREFIX=737 OR PREFIX=776 OR PREFIX~810-811 OR SUFFIX~221-222 OR SUFFIX=233 OR SUFFIX=371 OR SUFFIX=268 OR SUFFIX~669-674)]:%CL%%NAME%{%NAME%}%CONTINUE% +Alias[3_STAR_JEW]: ((PREFIX=198 PREFIX=185) OR (PREFIX=198 SUFFIX=222) OR (PREFIX=198 PREFIX=600) OR (PREFIX=419 PREFIX=737)) +ItemDisplay[RARE !ID jew 3_STAR_JEW]: %CL%%UNI_STAR3_ITEM%%CONTINUE% +ItemDisplay[RARE !ID jew !3_STAR_JEW]: %CL%%UNI_STAR0_ITEM%%CONTINUE% //珠宝前缀 ItemDisplay[RARE !ID jew PREFIX=197]:%ORANGE% [30%ED]%NAME%{%NAME%}%CONTINUE% ItemDisplay[RARE !ID jew PREFIX=198]:%ORANGE% [40%ED]%NAME%{%NAME%}%CONTINUE% @@ -3385,17 +3640,16 @@ ItemDisplay[RARE !ID jew SUFFIX=672]: %DARK_GREEN% [9精力]%NAME%{%NAME%}%CONTI ItemDisplay[RARE !ID jew SUFFIX=673]: %DARK_GREEN% [6力量]%NAME%{%NAME%}%CONTINUE% ItemDisplay[RARE !ID jew SUFFIX=674]: %DARK_GREEN% [9力量]%NAME%{%NAME%}%CONTINUE% //珠宝过滤 -ItemDisplay[jew RARE ILVL<68 !ID FILTLVL<3]: %NAME% %DARK_GREEN%*{%NAME%} -ItemDisplay[jew RARE ILVL>67 !ID]: %NAME% %PURPLE%*{%NAME%}%DOT-91%%TIER-0% -ItemDisplay[jew MAG ILVL<85 !ID FILTLVL<3]: %DARK_GREEN%* %NAME% %DARK_GREEN%*{%NAME%} -ItemDisplay[jew MAG ILVL>84 !ID]: %PURPLE%* %NAME% %PURPLE%*{%NAME%}%DOT-91%%TIER-0% +ItemDisplay[RARE jew !ID]: %NAME%{%NAME%} +ItemDisplay[MAG jew !ID ILVL<85 FILTLVL<3]: %DARK_GREEN%* %NAME% %DARK_GREEN%*{%NAME%} +ItemDisplay[MAG jew !ID ILVL>84]: %PURPLE%* %NAME% %PURPLE%*{%NAME%}%DOT-91%%TIER-0% // // ------------------------------------------------------------------------------ // [RIQU] Arrows & Bolts // ------------------------------------------------------------------------------ // Alias[GOODQUV]: (PREFIX=803) -ItemDisplay[RARE !ID QUIVER GOODQUV]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID QUIVER GOODQUV]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3444,7 +3698,7 @@ ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE% ItemDisplay[RARE !ID QUIVER GOODQUV]: %WHITE%65%ORANGE%ED %NAME%%CONTINUE% ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE% ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=437]: %WHITE%2%LIGHT_GRAY%被动 %NAME%%CONTINUE% -ItemDisplay[RARE !ID QUIVER GOODQUV]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID QUIVER GOODQUV]: %NAME%{%NAME%} // // ------------------------------------------------------------------------------ // [RIET] 无形提示 @@ -3457,7 +3711,7 @@ ItemDisplay[RARE !ID ARMOR SUFFIX~402-403 ETH]: %NAME% %GRAY%[%YELLOW%炼狱%GRA // ------------------------------------------------------------------------------ // Alias[GOODCIRC]: (SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKASN) -ItemDisplay[RARE !ID CIRC GOODCIRC]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID CIRC GOODCIRC]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3516,7 +3770,7 @@ ItemDisplay[RARE !ID CIRC (PREFIX~575-576 OR PREFIX=923)]: %WHITE%2%TEAL%法师 ItemDisplay[RARE !ID CIRC (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE% ItemDisplay[RARE !ID CIRC (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE% ItemDisplay[RARE !ID CIRC (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE% -ItemDisplay[RARE !ID CIRC GOODCIRC]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%} +ItemDisplay[RARE !ID CIRC GOODCIRC]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIAM] Amazon // ------------------------------------------------------------------------------ @@ -3537,7 +3791,7 @@ ItemDisplay[RARE !ID CIRC GOODCIRC]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%} // ------------------------------------------------------------------------------ //毒骨+魔伤 召唤+火伤 Alias[GOODNEC]: ((PREFIX=461 SUFFIX~1012-1013) OR (PREFIX=464 SUFFIX~997-998)) -ItemDisplay[RARE !ID WAND GOODNEC]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID WAND GOODNEC]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC SUFFIX~911-912]:%CORAL%降抗 %NAME%{%NAME%}%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3562,7 +3816,7 @@ ItemDisplay[RARE !ID PREFIX=459]:%SAGE%[2诅咒] %CL%%NAME%{%NAME%}%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE% ItemDisplay[RARE !ID WAND GOODNEC (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE% -ItemDisplay[RARE !ID WAND GOODNEC]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID WAND GOODNEC]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIPA] Paladin // ------------------------------------------------------------------------------ @@ -3572,7 +3826,7 @@ ItemDisplay[RARE !ID WAND GOODNEC]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} // ------------------------------------------------------------------------------ //Alias[GOODSOR]: ((PREFIX=577 PREFIX~990-998) OR (PREFIX=446 PREFIX~997-998) OR (PREFIX=449 PREFIX~991-992) OR (PREFIX=452 PREFIX~994-995)) Alias[GOODSOR]: (((SOR (PREFIX~575-576 OR PREFIX=923)) OR (STAFF PREFIX=577)) (SUFFIX=175 OR SUFFIX=818 OR SUFFIX=978 OR SUFFIX=981)) -ItemDisplay[RARE !ID GOODSOR]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID GOODSOR]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID GOODSOR SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID GOODSOR SUFFIX~911-912]: %CORAL%降抗 %NAME%{%NAME%}%CONTINUE% ItemDisplay[RARE !ID GOODSOR PREFIX=925]:%WHITE%5%SAGE%EK %NAME%{%NAME%}%CONTINUE% @@ -3611,13 +3865,13 @@ ItemDisplay[RARE !ID GOODSOR PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE ItemDisplay[RARE !ID GOODSOR PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE% ItemDisplay[RARE !ID GOODSOR (PREFIX~575-576 OR PREFIX=923)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE% ItemDisplay[RARE !ID GOODSOR PREFIX=577]:%ORANGE%4%TEAL%法师 %NAME%%CONTINUE% -ItemDisplay[RARE !ID GOODSOR]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%} +ItemDisplay[RARE !ID GOODSOR]: %NAME%{%NAME%} // // ------------------------------------------------------------------------------ // [RIAR] Weapons // ------------------------------------------------------------------------------ Alias[GOODWEAPON]: ((PREFIX=194 (PREFIX=756 OR PREFIX=264) (SUFFIX~898-899 OR SUFFIX~167-169 OR SUFFIX=827 OR PREFIX~426-427 OR PREFIX~597-598 OR PREFIX~754-755)) OR ((PREFIX=194 OR PREFIX=753) PREFIX=264 (SUFFIX~898-899 OR SUFFIX~167-169 OR SUFFIX=202 OR SUFFIX=227 OR PREFIX~426-427 OR PREFIX~597-598)) OR ((PREFIX=194 OR PREFIX=753) (PREFIX=756 OR PREFIX=264))) -ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE% ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE% ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE% @@ -3670,12 +3924,12 @@ ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=565 OR PREFIX=567 OR PREFIX=569)] ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE% ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE% ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE% -ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIAR] 护甲 Chests // ------------------------------------------------------------------------------ Alias[GOODCHEST]: ((SUFFIX~799-800 OR SUFFIX=1029) ((PREFIX=327 OR PREFIX=332) OR (PREFIX=326 OR PREFIX=331))) -ItemDisplay[RARE !ID CHEST GOODCHEST]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID CHEST GOODCHEST]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX~421-422 MAXSOCKETS=3]: %WHITE%3%ORANGE%孔 %NAME%%CONTINUE% ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=422 MAXSOCKETS>3]: %WHITE%4%ORANGE%孔 %NAME%%CONTINUE% ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% @@ -3730,12 +3984,12 @@ ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX~575-576 OR PREFIX=923)]: %WHITE%2%T ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE% ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE% ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE% -ItemDisplay[RARE !ID CHEST GOODCHEST]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID CHEST GOODCHEST]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIBE] Belts // ------------------------------------------------------------------------------ Alias[GOODBELT]: ((SUFFIX=799 OR SUFFIX=800 OR SUFFIX=1029) (SUFFIX=319 OR SUFFIX=320 OR SUFFIX=820)) -ItemDisplay[RARE !ID BELT GOODBELT]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID BELT GOODBELT]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3765,19 +4019,19 @@ ItemDisplay[RARE !ID BELT GOODBELT (PREFIX=325 OR PREFIX=330 OR PREFIX=64)]: %WH ItemDisplay[RARE !ID BELT GOODBELT (PREFIX=324 OR PREFIX=329 OR PREFIX=334)]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=1029]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE% -ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=799]: %WHITE%20%%%ORANGE%物免 %NAME%%CONTINUE% +ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=799]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=800]: %WHITE%25%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=263]: %WHITE%17%GOLD%FHR %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=264]: %WHITE%24%GOLD%FHR %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE% ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE% -ItemDisplay[RARE !ID BELT GOODBELT]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID BELT GOODBELT]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIBO] Boots // ------------------------------------------------------------------------------ Alias[GOODBOOT]: (SUFFIX=113 OR SUFFIX=396) ((PREFIX=374 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=374 PREFIX=414) OR (PREFIX=355 PREFIX=374 PREFIX=394)) -ItemDisplay[RARE !ID BOOTS GOODBOOT]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID BOOTS GOODBOOT]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3808,13 +4062,13 @@ ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=263]: %WHITE%17%GOLD%FHR %NAME%%CONTI ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=264]: %WHITE%24%GOLD%FHR %NAME%%CONTINUE% ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE% ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE% -ItemDisplay[RARE !ID BOOTS GOODBOOT]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID BOOTS GOODBOOT]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RIGL] Gloves // ------------------------------------------------------------------------------ Alias[GOODGLV]: (SUFFIX=167 OR SUFFIX=170 OR SUFFIX=174 OR SUFFIX=817 OR SUFFIX=175 OR SUFFIX=818) Alias[GLVSK]: (PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=482 OR PREFIX=497 OR PREFIX=512) -ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE% ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE% @@ -3854,13 +4108,13 @@ ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=440]: %WHITE%2%SAGE%标枪 %NAME%%CON ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=482]: %WHITE%2%TAN%蛮子战斗 %NAME%%CONTINUE% ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=497]: %WHITE%2%ORANGE%变形 %NAME%%CONTINUE% ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=512]: %WHITE%2%TEAL%武学 %NAME%%CONTINUE% -ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%} +ItemDisplay[RARE !ID GLOVES GOODGLV GLVSK]: %NAME%{%NAME%} // ------------------------------------------------------------------------------ // [RISH] Shields // ------------------------------------------------------------------------------ //毒缩或者物免 生命 Alias[GOODSHIELD]: (SUFFIX~799-800 OR SUFFIX~366-367) (PREFIX=327 OR PREFIX=332) -ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE% +ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %CL%%UNI_STAR3_ITEM%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=766]: %WHITE%3%ORANGE%孔 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE% @@ -3892,7 +4146,7 @@ ItemDisplay[RARE !ID SHIELD (SUFFIX~799-800 OR SUFFIX~366-367) (PREFIX=326 OR PR ItemDisplay[RARE !ID SHIELD (SUFFIX~799-800 OR SUFFIX~366-367) (PREFIX=327 OR PREFIX=332)]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD (PREFIX=327 OR PREFIX=332) SUFFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD (PREFIX=327 OR PREFIX=332) SUFFIX=1029]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE% -ItemDisplay[RARE !ID SHIELD (PREFIX=327 OR PREFIX=332) SUFFIX=799]: %WHITE%20%%%ORANGE%物免 %NAME%%CONTINUE% +ItemDisplay[RARE !ID SHIELD (PREFIX=327 OR PREFIX=332) SUFFIX=799]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD (PREFIX=327 OR PREFIX=332) SUFFIX=800]: %WHITE%25%%ORANGE%物免 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=263]: %WHITE%17%GOLD%FHR %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=264]: %WHITE%24%GOLD%FHR %NAME%%CONTINUE% @@ -3911,17 +4165,16 @@ ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX~575-576 OR PREFIX=923)]: %WHITE%2 ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE% ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE% -ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%} +ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %NAME%{%NAME%} // // ------------------------------------------------------------------------------ // [RIMA] Rare Items Master // ------------------------------------------------------------------------------ // -ItemDisplay[RARE !jew !ID PRICE>34999 FILTLVL<3]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GRAY%k%GRAY%) -ItemDisplay[RARE !jew !ID HIGHPRICE FILTLVL<3]: %NAME%%GRAY% %ORANGE%$ +ItemDisplay[RARE !jew !ID HIGHPRICE FILTLVL<3]: %NAME% %ORANGE%$ ItemDisplay[RARE !jew !ID CLVL<40]: %NAME% ItemDisplay[RARE !jew !ID (EXC OR ELT) CLVL<70]: %NAME%%DOT-A8%%TIER-0% -ItemDisplay[RARE !jew !ID CLVL>69 FILTLVL>1]: +ItemDisplay[RARE !jew !ID (CLVL>39 OR FILTLVL>1)]: %NOTIFY-DEAD%{%NAME%} // // +----------------------------------------------------------------------------+ // | | @@ -3930,13 +4183,13 @@ ItemDisplay[RARE !jew !ID CLVL>69 FILTLVL>1]: // +----------------------------------------------------------------------------+ // // ITEM'S NAME (CRAFT) -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FRW>9 STAT86>2 LIFE>9) OR (rin STR>4 STAT60>0 LIFE>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT136>9 STAT60>0 LIFE>9) OR (CHEST STAT86>2 STAT60>2 LIFE>19) OR (SHIELD STAT20>9 STAT60>2 LIFE>9) OR (GLOVES STAT136>4 STAT60>1 LIFE>9 !STAT81>0) OR (BOOTS REPLIFE>14 STAT60>0 LIFE>9) OR (BELT STAT135>9 STAT60>2 LIFE>9) OR (WEAPON ED>49 STAT60>2 LIFE>9 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %RED%血腥 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FCR>4 STAT27>3 MANA>9) OR (rin STAT1>4 MAEK>0 MANA>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM FCR>4 STAT27>3 MANA>9) OR (CHEST FCR>4 MAEK>2 MANA>19) OR (SHIELD STAT20>9 FCR>4 MANA>19) OR (GLOVES FCR>4 MAEK>0 MANA>9 !STAT81>0) OR (BOOTS STAT77>9 STAT27>3 MANA>9) OR (BELT FCR>9 STAT27>3 MANA>9) OR (WEAPON ALLSK>0 FCR>9 MANA>9))]: %PURPLE%施法 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT20>9 STAT35>3 STAT34>3) OR (rin STAT3>4 STAT35>1 STAT34>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>19 LRES>9 STAT36>4) OR (CHEST ED>19 STAT33>99 STAT36>4 !(CHEST MULTI201,2820=5 ED>24 FHR>29)) OR (SHIELD ED>19 STAT33>99 STAT36>4 !(MULTI201,2820=5)) OR (GLOVES ED>9 CRES>9 STAT35>1 STAT34>1 !STAT81>0) OR (BOOTS ED>19 FRES>9 STAT35>1 STAT34>1) OR (BELT ED>9 PRES>9 STAT35>1 STAT34>1) OR (WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GREEN%安全 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu MULTI201,2820=5 AR>149 FHR>9) OR (rin MULTI201,2820=5 DEX>4 MAXDMG>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM MULTI201,2820=5 ED>9 FHR>9) OR (CHEST MULTI201,2820=5 ED>24 FHR>29) OR (SHIELD MULTI201,2820=5 STAT20>9 FBR>19 !STAT62>0) OR (GLOVES MULTI201,2820=5 STAT81>0 STAT116>9) OR (BOOTS MULTI201,2820=5 STAT33>59 FHR>9) OR (BELT MULTI201,2820=5 DTM>4 FHR>9) OR (WEAPON MULTI201,2820=5 ED>49 STAT116>9))]: %BLUE%打击 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT62>2 REPLIFE>4 STAT109>4) OR (rin STAT62>0 REPLIFE>4 STAT110>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT62>0 REPLIFE>4 STAT141>4) OR (CHEST STAT62>2 STAT91>19) OR (SHIELD STAT62>2 STAT20>9 STAT91>19) OR (GLOVES STAT62>1 REPLIFE>4 STAT141>4 !STAT81>0) OR (BOOTS STAT62>0 REPLIFE>4 STAT110>9) OR (BELT STAT62>2 REPLIFE>4 DTM>9) OR (WEAPON STAT62>2 STAT121>99 STAT122>99 REPLIFE>4 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GRAY%吸血鬼 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT3>9 MFIND>19 STAT89>0) OR (rin STAT3>4 MFIND>9 STAT89>0 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>24 MFIND>19 STAT89>0) OR (CHEST ED>24 MFIND>19 STAT89>0) OR (SHIELD STAT20>9 MFIND>19 STAT89>0) OR (GLOVES ED>24 MFIND>14 STAT89>0 !STAT81>0) OR (BOOTS ED>24 MFIND>14 STAT89>0) OR (BELT ED>24 MFIND>19 STAT89>0) OR (WEAPON ED>49 MFIND>19 STAT89>0 !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %YELLOW%丰饶 %ORANGE%%NAME%%CONTINUE% -ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu (STR>3 DEX>3 STAT1>3 STAT3>3) RES>4 STAT32>99) OR (rin RES>2 STAT32>49 STAT118=1) OR (HELM IAS>4 STAT20>9 STAT118=1) OR (CHEST RES>4 STAT20>9 STAT16>24) OR (SHIELD RES>4 STAT20>9 STAT118=1 !(SHIELD ED>19 STAT33>99 STAT36>4)) OR (GLOVES IAS>4 STAT119>9 STAT16>24 !STAT81>0) OR (BOOTS FRW>4 STAT32>99 STAT118=1) OR (BELT IAS>4 STAT118=1 STAT16>24 !(STAT360=20 IAS=10)) OR (WEAPON IAS>19 EDAM>19 AR>49 !(WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1) !(WEAPON ALLSK=1 FCR>9 MANA>9 !STAT360=27) !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %WHITE%闪耀 %ORANGE%%NAME%%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FRW>9 STAT86>2 LIFE>9) OR (rin STR>4 STAT60>0 LIFE>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT136>9 STAT60>0 LIFE>9) OR (CHEST STAT86>2 STAT60>2 LIFE>19) OR (SHIELD STAT20>9 STAT60>2 LIFE>9) OR (GLOVES STAT136>4 STAT60>1 LIFE>9 !STAT81>0) OR (BOOTS REPLIFE>14 STAT60>0 LIFE>9) OR (BELT STAT135>9 STAT60>2 LIFE>9) OR (WEAPON ED>49 STAT60>2 LIFE>9 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %RED%血腥 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FCR>4 STAT27>3 MANA>9) OR (rin STAT1>4 MAEK>0 MANA>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM FCR>4 STAT27>3 MANA>9) OR (CHEST FCR>4 MAEK>2 MANA>19) OR (SHIELD STAT20>9 FCR>4 MANA>19) OR (GLOVES FCR>4 MAEK>0 MANA>9 !STAT81>0) OR (BOOTS STAT77>9 STAT27>3 MANA>9) OR (BELT FCR>9 STAT27>3 MANA>9) OR (WEAPON ALLSK>0 FCR>9 MANA>9))]: %PURPLE%施法 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT20>9 STAT35>3 STAT34>3) OR (rin STAT3>4 STAT35>1 STAT34>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>19 LRES>9 STAT36>4) OR (CHEST ED>19 STAT33>99 STAT36>4 !(CHEST MULTI201,2820=5 ED>24 FHR>29)) OR (SHIELD ED>19 STAT33>99 STAT36>4 !(MULTI201,2820=5)) OR (GLOVES ED>9 CRES>9 STAT35>1 STAT34>1 !STAT81>0) OR (BOOTS ED>19 FRES>9 STAT35>1 STAT34>1) OR (BELT ED>9 PRES>9 STAT35>1 STAT34>1) OR (WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GREEN%安全 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu MULTI201,2820=5 AR>149 FHR>9) OR (rin MULTI201,2820=5 DEX>4 MAXDMG>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM MULTI201,2820=5 ED>9 FHR>9) OR (CHEST MULTI201,2820=5 ED>24 FHR>29) OR (SHIELD MULTI201,2820=5 STAT20>9 FBR>19 !STAT62>0) OR (GLOVES MULTI201,2820=5 STAT81>0 STAT116>9) OR (BOOTS MULTI201,2820=5 STAT33>59 FHR>9) OR (BELT MULTI201,2820=5 DTM>4 FHR>9) OR (WEAPON MULTI201,2820=5 ED>49 STAT116>9))]: %BLUE%打击 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT62>2 REPLIFE>4 STAT109>4) OR (rin STAT62>0 REPLIFE>4 STAT110>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT62>0 REPLIFE>4 STAT141>4) OR (CHEST STAT62>2 STAT91>19) OR (SHIELD STAT62>2 STAT20>9 STAT91>19) OR (GLOVES STAT62>1 REPLIFE>4 STAT141>4 !STAT81>0) OR (BOOTS STAT62>0 REPLIFE>4 STAT110>9) OR (BELT STAT62>2 REPLIFE>4 DTM>9) OR (WEAPON STAT62>2 STAT121>99 STAT122>99 REPLIFE>4 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GRAY%吸血鬼 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT3>9 MFIND>19 STAT89>0) OR (rin STAT3>4 MFIND>9 STAT89>0 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>24 MFIND>19 STAT89>0) OR (CHEST ED>24 MFIND>19 STAT89>0) OR (SHIELD STAT20>9 MFIND>19 STAT89>0) OR (GLOVES ED>24 MFIND>14 STAT89>0 !STAT81>0) OR (BOOTS ED>24 MFIND>14 STAT89>0) OR (BELT ED>24 MFIND>19 STAT89>0) OR (WEAPON ED>49 MFIND>19 STAT89>0 !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %YELLOW%丰饶 %ORANGE%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu (STR>3 DEX>3 STAT1>3 STAT3>3) RES>4 STAT32>99) OR (rin RES>2 STAT32>49 STAT118=1) OR (HELM IAS>4 STAT20>9 STAT118=1) OR (CHEST RES>4 STAT20>9 STAT16>24) OR (SHIELD RES>4 STAT20>9 STAT118=1 !(SHIELD ED>19 STAT33>99 STAT36>4)) OR (GLOVES IAS>4 STAT119>9 STAT16>24 !STAT81>0) OR (BOOTS FRW>4 STAT32>99 STAT118=1) OR (BELT IAS>4 STAT118=1 STAT16>24 !(STAT360=20 IAS=10)) OR (WEAPON IAS>19 EDAM>19 AR>49 !(WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1) !(WEAPON ALLSK=1 FCR>9 MANA>9 !STAT360=27) !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %WHITE%闪耀 %ORANGE%%NAME%{%NAME%}%CONTINUE% // +----------------------------------------------------------------------------+ // | [CIMI] Craft Infusion手工模组 | // +----------------------------------------------------------------------------+ @@ -3955,83 +4208,101 @@ ItemDisplay[crfp TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 [4-8]%全属 // | [CMAM] Amulets | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5 -ItemDisplay[(MAG OR RARE) amu !ID CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 FILTLVL=5]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5 +ItemDisplay[(MAG OR RARE) amu !ID CRAFTALVL>89 FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [CMRI] Rings | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5 -ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 FILTLVL=5]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5 +ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COWE] Weapon | // +----------------------------------------------------------------------------+ // +ItemDisplay[!ID (7gl OR 9gl OR glv) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%//Ghost Glaive +ItemDisplay[!ID (7p7 OR 9p9 OR pik) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%//War Pike +ItemDisplay[!ID (7m7 OR 9m9 OR mau) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%///Ogre Maul +ItemDisplay[!ID (axf OR 9xf OR 7xf) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%//War Fist +ItemDisplay[!ID (gax OR 9ga OR 7ga) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%//Champion Axe +ItemDisplay[!ID (spr OR 9sr OR 7sr) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %2_STAR_CRAFT%//Hyperion spear +ItemDisplay[!ID (7gm OR 9gm OR gma) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %2_STAR_CRAFT%//Thunder Maul +ItemDisplay[!ID (7cr OR 9cr OR crs) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Phase Blade +ItemDisplay[!ID (7wa OR 9wa OR wax) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Berserker Axe +ItemDisplay[!ID (7gd OR 9gd OR gsd) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %CRAFT_NAME%//Colossus Blade +ItemDisplay[!ID (7fb OR 9fb OR flb) ETH MAG (FILTLVL<4 OR FILTLVL=5)]: %CRAFT_NAME%//Colossus Sword +ItemDisplay[!ID (7gi OR 9gi OR gix) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Glorious Axe +ItemDisplay[!ID (7wh OR 9wh OR whm) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Legendary Mallet +ItemDisplay[!ID (7pi OR 9pi OR pil) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Stygian Pilum +ItemDisplay[!ID (7s7 OR 9s9 OR ssp) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Balrog Spear +ItemDisplay[!ID (7ts OR 9ts OR tsp) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Winged Harpoon +ItemDisplay[!ID (fla OR 9fl OR 7fl) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Scourge +ItemDisplay[!ID (lax OR 9la OR 7la) ETH MAG (FILTLVL<3 OR FILTLVL=5)]: %CRAFT_NAME%//Feral Axe //弓、爪、投掷 -ItemDisplay[AMACRAFT (MAG OR RARE) !ID ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%} -ItemDisplay[BARCRAFT (MAG OR RARE) !ID]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%} -ItemDisplay[ASNCRAFT (MAG OR RARE) !ID ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%} -ItemDisplay[AMOCRAFT (MAG OR RARE) !ID FILTLVL=5]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%} -ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P Dia + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[AMACRAFT (MAG OR RARE) !ID ((AMAZON (FILTLVL<3 OR FILTLVL=5)) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%} +ItemDisplay[BARCRAFT (MAG OR RARE) !ID]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%} +ItemDisplay[ASNCRAFT (MAG OR RARE) !ID ((ASSASSIN (FILTLVL<3 OR FILTLVL=5)) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%} +ItemDisplay[AMOCRAFT (MAG OR RARE) !ID FILTLVL=5]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%} +ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P Dia + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) WEAPON CRAFTALVL>76 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COSH] Shield | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) SHIELD CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COAR] Armor | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P Dia + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P Dia + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) CHEST CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COHE] Helm | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P Dia + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P Dia + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COGL] Gloves | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) GLOVES CRAFTALVL>74 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COBE] Belt | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BELT CRAFTALVL>70 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | [COBO] Boots | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 !ID FILTLVL=5]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 FILTLVL=5]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BOOTS CRAFTALVL>69 FILTLVL=5]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 !ID FILTLVL=5]: %CRAFT_NAME% // +----------------------------------------------------------------------------+ // | [COQV] Arrows & Bolts | // +----------------------------------------------------------------------------+ // -ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:} -ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C] -ItemDisplay[(MAG OR RARE) ID (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 !ID ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %NAME% %ORANGE%[C] +ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:} +ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON (FILTLVL<3 OR FILTLVL=5)) OR FILTLVL=5)]: %CRAFT_NAME% +ItemDisplay[(MAG OR RARE) ID (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 !ID ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %CRAFT_NAME% // // +----------------------------------------------------------------------------+ // | | @@ -4051,11 +4322,10 @@ ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2 OR aqv3 OR cqv3) NMAG]: // | [MIMA] Magic Items Master | // +----------------------------------------------------------------------------+ // -ItemDisplay[MAG !ID PRICE>34999 FILTLVL<3]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GRAY%k%GRAY%) ItemDisplay[MAG !ID HIGHPRICE FILTLVL<3]: %NAME% %ORANGE%$ -ItemDisplay[MAG !ID CLVL<19]: %NAME% +ItemDisplay[MAG !ID CLVL<20]: %NAME% ItemDisplay[MAG !ID CLVL<40 (EXC OR ELT)]: %NAME% -ItemDisplay[MAG !ID !leg CLVL>39]: %NOTIFY-DEAD%{%NAME%} +ItemDisplay[MAG !ID !leg CLVL>19]: %NOTIFY-DEAD%{%NAME%} // // +----------------------------------------------------------------------------+ // | | @@ -5035,7 +5305,8 @@ ItemDisplay[NMAG !RW SK38>0 !SORCERESS]: %DARK_GREEN%电弹%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK38~1-2]: %TAN%+%LIGHT_GRAY%%SK38%%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK38>2]: %ORANGE%+%YELLOW%%SK38%%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK38>0 (SK36>0 OR SK37>0)]: %CONTINUE% %NAME% -ItemDisplay[NMAG !RW SK37>0 SORCERESS]: %SAGE%暖气%NAME%%CONTINUE%ItemDisplay[NMAG !RW SK37>0 !SORCERESS]: %DARK_GREEN%暖气%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK37>0 SORCERESS]: %SAGE%暖气%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK37>0 !SORCERESS]: %DARK_GREEN%暖气%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK37~1-2]: %TAN%+%LIGHT_GRAY%%SK37%%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK37>2]: %ORANGE%+%YELLOW%%SK37%%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK37>0 SK36>0]: %CONTINUE% %NAME% @@ -5049,7 +5320,7 @@ ItemDisplay[NMAG !RW FORMULASORSK>0]: %GRAY%[%NAME%%CONTINUE% ItemDisplay[NMAG !RW DAGGER (FORMULAASNSK>0 OR FORMULANECSK>0)]: %GRAY%[%NAME%%CONTINUE% // // +----------------------------------------------------------------------------+ -// | [NIMI] NMAG Miscellaneous | +// | [NIOS] NMAG Items Sockets | // +----------------------------------------------------------------------------+ // //Notes about socketing recipes @@ -5109,14 +5380,10 @@ ItemDisplay[NMAG HPITEM (PRICE>34500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GR // // Show high value small items for gold //----------------------------------------------------------------------------------- -ItemDisplay[NMAG DIFF<1 MAPID<39 FILTLVL<2 PRICE>4999 HPITEM !SHOP]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} -ItemDisplay[NMAG DIFF<1 MAPID<75 FILTLVL<2 PRICE>9999 HPITEM !SHOP]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} -ItemDisplay[NMAG DIFF<1 MAPID<103 FILTLVL<2 PRICE>14999 HPITEM !SHOP]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} -ItemDisplay[NMAG DIFF<1 FILTLVL<2 PRICE>24999 HPITEM !SHOP]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} -ItemDisplay[NMAG DIFF<2 FILTLVL<2 PRICE>29999 HPITEM !SHOP]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} +ItemDisplay[NMAG HPITEM HIGHPRICE !SHOP FILTLVL<2]: %NAME%{%GREEN%售卖获取大量%GOLD%金币%CL%%NAME%} // // +----------------------------------------------------------------------------+ -// | [NICI] 注入底材 | +// | [NICI] 注入底材 | // +----------------------------------------------------------------------------+ // //头环类 @@ -5129,158 +5396,738 @@ ItemDisplay[ci2 NMAG SOCK=0 !ETH CLVL>72 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY ItemDisplay[ci3 NMAG SOCK=0 !ETH (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%CL%%TAN%提示%WHITE%:%WHITE%可在ACT1的恰西处 %YELLOW%注入%CL%%NAME%} // //AMA弓、标枪类(无形) -ItemDisplay[AMACRAFT NMAG SOCK=0 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} -ItemDisplay[(8hx OR 6hx OR 8mx OR 6mx) NMAG SOCK=0 ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} -ItemDisplay[(ama OR amf) AMAZON FILTLVL=5 ETH NMAG SOCK=0]: %NAME%%GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} +ItemDisplay[AMACRAFT NMAG SOCK=0 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} +ItemDisplay[(8hx OR 6hx OR 8mx OR 6mx) NMAG SOCK=0 ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} +ItemDisplay[(ama OR amf) AMAZON FILTLVL=5 ETH NMAG SOCK=0]: %NAME%%GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} //刺客爪子 -ItemDisplay[ASNCRAFT NMAG SOCK=0 ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} +ItemDisplay[ASNCRAFT NMAG SOCK=0 ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} //BB投掷武器 -ItemDisplay[BARCRAFT NMAG SOCK=0]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%CL%%RED%+ %WHITE%蛮子双投、回响%ORANGE%手工%WHITE%底材 %RED%+%CL%%NAME%} -ItemDisplay[(9b8 OR 7b8 OR 9bk OR 7bk) NMAG ETH SOCK=0 BARBARIAN FILTLVL<3]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} +ItemDisplay[BARCRAFT NMAG SOCK=0]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%CL%%RED%+ %WHITE%蛮子双投、回响%ORANGE%手工%WHITE%底材 %RED%+%CL%%NAME%} +ItemDisplay[(9b8 OR 7b8 OR 9bk OR 7bk) NMAG ETH SOCK=0 BARBARIAN FILTLVL<3]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} //德鲁伊木棒 -ItemDisplay[(9cl OR 9sp OR 7cl) NMAG SOCK=0 ((DRUID FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} +ItemDisplay[(9cl OR 9sp OR 7cl) NMAG SOCK=0 ((DRUID FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} //死灵盾 -ItemDisplay[NEC NMAG SOCK=0 (ELT OR EXC) !ETH ((NECROMANCER FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入%} +ItemDisplay[NEC NMAG SOCK=0 (ELT OR EXC) !ETH ((NECROMANCER FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%属性垃圾可继续做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在%RED%地狱%WHITE%A1 恰西处 %TAN%注入} //S11彩蛋末日之刃 -ItemDisplay[7cr NMAG SOCK=0 !ETH (FILTLVL<3 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%GOLD%有几率获得%RED%末日之刃 Armageddon's Blade%CL%%TAN%提示%WHITE%: 在%RED%地狱%WHITE%A1 恰西处%TAN% 注入%CL%%NAME%} +ItemDisplay[7cr NMAG !RW SOCK=0 (FILTLVL<3 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%GOLD%有几率获得%RED%末日之刃 Armageddon's Blade%CL%%TAN%提示%WHITE%: 在%RED%地狱%WHITE%A1 恰西处%TAN% 注入%CL%%NAME%} // // +----------------------------------------------------------------------------+ -// | [NIRW] NMAG GOOD RW BASE | +// | [NIRW] 符文之语底材 NMAG GOOD RW BASE | // +----------------------------------------------------------------------------+ // +// RW Bases GG +Alias[RW_BASE_GG]: %BORDER-9B%%DOT-0E%%SOUNDID-4719% %NAME% %PURPLE% +// 符文之语底材 橙色替代文本 RW Bases Orange Alt Text +Alias[RW_BASE_ALT_ORANGE]: %NAME% %DOT-0B%%TIER-1%%ORANGE% +// 符文之语底材 橙色文本 RW Bases Orange Text +Alias[RW_BASE_ORANGE]: %NAME% %DOT-0B%%TIER-1%%ORANGE%< < < +// 符文之语底材 绿色文本 RW Bases Green Text +Alias[RW_BASE_GREEN]: %NAME% %DOT-76%%TIER-0%%DARK_GREEN% +// 符文之语底材 低阶绿色文本 RW Bases Lower Green Text +Alias[RW_BASE_LOW_GREEN]: %NAME% %DOT-7D%%TIER-0%%GREEN%*** +// // +----------------------------------------------------------------------------+ -// | [NIRW] GOOD RW BASE - WEAPON | +// | [RWIM] RW BASES Miscellaneous | // +----------------------------------------------------------------------------+ // -//INFINITY -//ItemDisplay[(6cs OR 6bs OR 6ws) NMAG !RW ((SK48=3 OR SK53=3 OR SK38=3) SK63=3) (SOCK=0 OR SOCK=4)]: %MAP-D6%%NAME% %GRAY%[%GOLD%无限%GRAY%]{%LTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%In%GREEN%fi%BLUE%ni%PURPLE%ty %CORAL%Base %RTLINE%%CL%%NAME%} -ItemDisplay[INFINITY]: %MAP-D6%%NAME% %GRAY%[%GOLD%无限%GRAY%] {%LTLINE% %RED%In%ORANGE%fi%YELLOW%ni%PURPLE%ty %CORAL%Ba%GREEN%s%YELLOW%es %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[INFINITY]: %NAME%{%RWLINE%%CL% %GOLD%无限:%CS%%RED%30#%CS%%WHITE%→%CS%%TAN%23#%CS%%WHITE%→%CS%%RED%30#%CS%%WHITE%→%CS%%ORANGE%24#%CL%%NAME%} -// -ItemDisplay[RWDOM OR RWFTH OR INFPHY OR RWCTA]: %NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE% -//INFINITY PHY,Pride 骄傲,眼光 Insight -ItemDisplay[INFPHY]: %NAME%{%WHITE%眼光: %DARK_GREEN%08# %WHITE%→ %TAN%03# %WHITE%→ %GRAY%07# %WHITE%→ %LIGHT_GRAY%12#%CL%%GOLD%刚毅: %LIGHT_GRAY%01# %WHITE%→ %BLUE%12# %WHITE%→ %SAGE%14# %WHITE%→ %TAN%28#%CL%%WHITE%骄傲: %RED%32# %WHITE%→ %TEAL%29# %WHITE%→ %SAGE%16# %WHITE%→ %ORANGE%28#%CL%%GOLD%无限: %ORANGE%30# %WHITE%→ %TAN%23# %WHITE%→ %ORANGE%30# %WHITE%→ %YELLOW%24#%CL%%NAME%}%CONTINUE% -//信心Faith 愤怒 -ItemDisplay[RWFTH]: %NAME%{%WHITE%愤怒: %YELLOW%21# %WHITE%→ %TEAL%17# %WHITE%→ %RED%30# %WHITE%→ %CORAL%23#%CL%%GOLD%信心: %ORANGE%27# %WHITE%→ %RED%31# %WHITE%→ %SAGE%20# %WHITE%→ %LIGHT_GRAY%02#%CL%%NAME%}%CONTINUE% -//Dominion 圣域 -ItemDisplay[RWDOM]: %MAP-D6%%NAME% {%GOLD%圣域: %RED%32# %WHITE%→ %ORANGE%27# %CL%%NAME%}%CONTINUE% -// Call to Arms战争召唤%ORANGE%11,8,23,24,27 -ItemDisplay[RWCTA]: %MAP-D6%%TIER-0%%NAME%%GRAY%[%ORANGE%CTA%GRAY%]{%DARK_GREEN%11# %WHITE%→ %LIGHT_GRAY% 8# %WHITE%→ %TAN%23# %WHITE%→ %CORAL%24%WHITE%→ %ORANGE%27#%CL%%NAME%}%CONTINUE% -ItemDisplay[RWDOM OR RWFTH OR INFPHY OR RWCTA]: %NAME% {%GBBLINE%%CL%%NAME%} -// +----------------------------------------------------------------------------+ -// | [NIRW] GOOD RW BASE - ARMOR | -// +----------------------------------------------------------------------------+ -// -//xtp法师铠甲3孔 Enigma谜团%ORANGE%31,6,30 -ItemDisplay[RWENI]: %MAP-D6%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[RWENI]: %NAME%{%GBBLINE%%CL% %GOLD%谜团: %RED%31# %WHITE%→ %DARK_GREEN%6# %WHITE%→ %ORANGE%30# %CL%%NAME%} -//utp执政官 刚毅Fortitude1,12,14,28 荣耀之链Chains of Honor14,22,30,24 Bramble野蔷薇8,27,29,5 , Innocence天真25,20,33,15%GRAY%, Stone石块13,22,21,17 -ItemDisplay[RW4S]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW4S]: %NAME%{%GBBLINE%%CL%%GOLD%石块: %TEAL%13# %WHITE%→ %TAN%22# %WHITE%→ %GOLD%21# %WHITE%→ %ORANGE%17#%CL%%WHITE%天真: %YELLOW%25# %WHITE%→ %TAN%20# %WHITE%→ %RED%33# %WHITE%→ %YELLOW%15#%CL%%GOLD%蔷薇: %GREEN%08# %WHITE%→ %ORANGE%27# %WHITE%→ %CORAL%29# %WHITE%→ %LIGHT_GRAY%05#%CL%%WHITE%荣耀之链: %SAGE%14# %WHITE%→ %TEAL%22# %WHITE%→ %ORANGE%30# %WHITE%→ %TAN%24#%CL%%GOLD%刚毅: %LIGHT_GRAY%01# %WHITE%→ %TEAL%12# %WHITE%→ %SAGE%14# %WHITE%→ %TAN%28#%CL%%NAME%} +// 2 Socket Runewords Callouts +//------------------------------------------------------------------------------- +Alias[STEEL]: %LIGHT_GRAY%钢铁: %TAN%03# %GRAY%→ %GRAY%01#%CL% +Alias[NADIR]: %WHITE%天底: %WHITE%04# %GRAY%→ %LIGHT_GRAY%03#%CL% +Alias[STEALTH]: %SAGE%隐密: %WHITE%07# %GRAY%→ %LIGHT_GRAY%05#%CL% +Alias[LEAF]: %TAN%叶子: %BLUE%03# %GRAY%→ %DARK_GREEN%08#%CL% +Alias[ZEPHYR]: %WHITE%和风: %DARK_GREEN%09# %GRAY%→ %LIGHT_GRAY%05#%CL% +Alias[ANCIENT_SCRIPTURE]: %LIGHT_GRAY%远古圣痕: %TAN%07# %GRAY%→ %DARK_GREEN%09#%CL% +Alias[NEOPHYTE]: %TAN%新教徒: %BLUE%10# %GRAY%→ %WHITE%03#%CL% +Alias[ANCIENT_FORESIGHT]: %WHITE%远古预兆: %LIGHT_GRAY%08# %GRAY%→ %BLUE%10#%CL% +Alias[STRENGTH]: %LIGHT_GRAY%力量: %WHITE%11# %GRAY%→ %WHITE%03#%CL% +Alias[LORE]: %DARK_GREEN%知识: %DARK_GREEN%09# %GRAY%→ %LIGHT_GRAY%12#%CL% +Alias[RHYME]: %DARK_GREEN%押韵: %GRAY%13# %GRAY%→ %LIGHT_GRAY%05#%CL% +Alias[ECHO]: %SAGE%回响: %GRAY%12# %GRAY%→ %LIGHT_GRAY%14#%CL% +Alias[WHITERW]: %TEAL%白色: %LIGHT_GRAY%14# %GRAY%→ %TAN%16#%CL% +Alias[SMOKE]: %SAGE%烟雾: %WHITE%04# %GRAY%→ %TAN%17#%CL% +Alias[SPLENDOR]: %CORAL%灿烂: %WHITE%05# %GRAY%→ %TAN%17#%CL% +Alias[PRUDENCE]: %BLUE%慎重: %BLUE%23# %GRAY%→ %GRAY%03#%CL% +Alias[WIND]: %GOLD%轻风: %YELLOW%29# %GRAY%→ %GRAY%01#%CL% +Alias[DOMINION]: %ORANGE%圣域: %RED%32# %GRAY%→ %SAGE%27#%CL% + +// 3 Socket Runewords Callouts +//------------------------------------------------------------------------------- +Alias[MALICE]: %TAN%怨恨: %LIGHT_GRAY%06# %GRAY%→ %WHITE%01# %GRAY%→ %GRAY%05#%CL% +Alias[PATTERN]: %DARK_GREEN%图纹: %TAN%07# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %WHITE%03#%CL% +Alias[ANCIENTS_PLEDGE]: %LIGHT_GRAY%古代人的契约: %GRAY%08# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %TAN%07#%CL% +Alias[EDGE]: %SAGE%边缘: %WHITE%03# %GRAY%→ %TAN%07# %GRAY%→ %GRAY%11#%CL% +Alias[PURITY]: %WHITE%纯洁: %WHITE%11# %GRAY%→ %LIGHT_GRAY%05# %GRAY%→ %BLUE%10#%CL% +Alias[KINGS_GRACE]: %LIGHT_GRAY%王者的慈悲: %GRAY%11# %GRAY%→ %DARK_GREEN%08# %GRAY%→ %BLUE%10#%CL% +Alias[RADIANCE]: %SAGE%光辉: %WHITE%04# %GRAY%→ %LIGHT_GRAY%12# %GRAY%→ %GRAY%06#%CL% +Alias[PEACE]: %TAN%和平: %WHITE%13# %GRAY%→ %BLUE%10# %GRAY%→ %LIGHT_GRAY%11#%CL% +Alias[MYTH]: %TEAL%神话: %DARK_GREEN%15# %GRAY%→ %GRAY%11# %GRAY%→ %LIGHT_GRAY%04#%CL% +Alias[BLACK]: %TAN%黑色: %BLUE%10# %GRAY%→ %TAN%16# %GRAY%→ %WHITE%04#%CL% +Alias[HUSTLE]: %GOLD%催促: %WHITE%13# %GRAY%→ %TAN%18# %GRAY%→ %DARK_GREEN%02#%CL% +Alias[MELODY]: %TEAL%旋律: %WHITE%13# %GRAY%→ %TAN%18# %GRAY%→ %WHITE%04#%CL% +Alias[LIONHEART]: %CORAL%狮心: %DARK_GREEN%15# %GRAY%→ %TAN%17# %GRAY%→ %BLUE%19#%CL% +Alias[TREACHERY]: %SAGE%背信: %WHITE%13# %GRAY%→ %BLUE%10# %GRAY%→ %TAN%20#%CL% +Alias[WEALTH]: %GOLD%财富: %TAN%20# %GRAY%→ %GREEN%18# %GRAY%→ %WHITE%03#%CL% +Alias[LAWBRINGER]: %SAGE%执法者: %WHITE%11# %GRAY%→ %TAN%20# %GRAY%→ %GREEN%18#%CL% +Alias[WISDOM]: %TEAL%智慧: %BLUE%21# %GRAY%→ %GRAY%06# %GRAY%→ %LIGHT_GRAY%02#%CL% +Alias[ENLIGHTENMENT]: %BLUE%教化: %BLUE%21# %GRAY%→ %DARK_GREEN%08# %GRAY%→ %LIGHT_GRAY%12#%CL% +Alias[LOYALTY]: %CORAL%忠诚: %BLUE%21# %GRAY%→ %WHITE%03# %GRAY%→ %LIGHT_GRAY%14#%CL% +Alias[CRESCENT_MOON]: %BLUE%新月: %WHITE%13# %GRAY%→ %SAGE%22# %GRAY%→ %WHITE%03#%CL% +Alias[DURESS]: %WHITE%强制: %WHITE%13# %GRAY%→ %SAGE%22# %GRAY%→ %BLUE%10#%CL% +Alias[GLOOM]: %TEAL%幽暗: %TAN%19# %GRAY%→ %SAGE%22# %GRAY%→ %BLUE%21#%CL% +Alias[BONE]: %SAGE%白骨: %LIGHT_GRAY%12# %GRAY%→ %SAGE%22# %GRAY%→ %TAN%22#%CL% +Alias[RAIN]: %CORAL%降雨: %DARK_GREEN%09# %GRAY%→ %BLUE%23# %GRAY%→ %GRAY%06#%CL% +Alias[VENOM]: %GREEN%毒牙: %TAN%07# %GRAY%→ %LIGHT_GRAY%14# %GRAY%→ %BLUE%23#%CL% +Alias[SANCTUARY]: %CORAL%圣堂: %TAN%18# %GRAY%→ %GREEN%18# %GRAY%→ %BLUE%23#%CL% +Alias[DELIRIUM]: %TAN%迪勒瑞姆: %TAN%20# %GRAY%→ %TEAL%24# %GRAY%→ %GREEN%16#%CL% +Alias[PRINCIPLE]: %BLUE%原理: %DARK_GREEN%08# %GRAY%→ %TEAL%25# %GRAY%→ %LIGHT_GRAY%02#%CL% +Alias[FLICKERING_FLAME]: %CORAL%闪烁火焰: %WHITE%04# %GRAY%→ %BLUE%21# %GRAY%→ %ORANGE%26#%CL% +Alias[CHAOS]: %ORANGE%混沌: %BLUE%19# %GRAY%→ %SAGE%27# %GRAY%→ %TAN%22#%CL% +Alias[DRAGON]: %CORAL%飞龙: %YELLOW%29# %GRAY%→ %RED%28# %GRAY%→ %LIGHT_GRAY%12#%CL% +Alias[DREAM]: %YELLOW%梦境: %TAN%16# %GRAY%→ %RED%31# %GRAY%→ %BLUE%21#%CL% +Alias[FURY]: %PURPLE%狂怒: %RED%31# %GRAY%→ %TEAL%25# %GRAY%→ %LIGHT_GRAY%05#%CL% +Alias[ENIGMA]: %ORANGE%谜团: %RED%31# %GRAY%→ %GRAY%06# %GRAY%→ %YELLOW%30#%CL% +Alias[PLAGUE]: %BLACK%瘟疫: %RED%32# %GRAY%→ %BLUE%19# %GRAY%→ %SAGE%22#%CL% +Alias[FEROCITY]: %PURPLE%残暴: %RED%33# %GRAY%→ %YELLOW%32# %GRAY%→ %GRAY%13#%CL% + +// 4-Socket Runewords Callouts +//------------------------------------------------------------------------------- +Alias[HOLY_THUNDER]: %WHITE%神圣雷击: %LIGHT_GRAY%05# %GRAY%→ %GRAY%08# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %TAN%07#%CL% +Alias[SPIRIT]: %TAN%精神: %LIGHT_GRAY%07# %GRAY%→ %BLUE%10# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %GRAY%11#%CL% +Alias[INSIGHT]: %DARK_GREEN%眼光: %DARK_GREEN%08# %GRAY%→ %WHITE%03# %GRAY%→ %GRAY%07# %GRAY%→ %LIGHT_GRAY%12#%CL% +Alias[RAMPAGE]: %SAGE%狂暴: %GRAY%13# %GRAY%→ %BLUE%01# %GRAY%→ %LIGHT_GRAY%06# %GRAY%→ %WHITE%05#%CL% +Alias[MEMORY]: %TAN%记忆: %TAN%17# %GRAY%→ %GREEN%16# %GRAY%→ %LIGHT_GRAY%12# %GRAY%→ %GRAY%05#%CL% +Alias[HARMONY]: %BLUE%和谐: %WHITE%03# %GRAY%→ %GRAY%06# %GRAY%→ %LIGHT_GRAY%12# %GRAY%→ %TAN%18#%CL% +Alias[PASSION]: %SAGE%热情: %LIGHT_GRAY%14# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %GRAY%02# %GRAY%→ %TAN%20#%CL% +Alias[VOICE_OF_REASON]: %CORAL%思考之声: %TAN%20# %GRAY%→ %GREEN%18# %GRAY%→ %LIGHT_GRAY%01# %GRAY%→ %GRAY%02#%CL% +Alias[STONE]: %TEAL%石块: %GRAY%13# %GRAY%→ %SAGE%22# %GRAY%→ %BLUE%21# %GRAY%→ %TAN%17#%CL% +Alias[OATH]: %BLUE%誓约: %GRAY%13# %GRAY%→ %TAN%21# %GRAY%→ %BLUE%23# %GRAY%→ %GREEN%17#%CL% +Alias[RIFT]: %GREEN%裂缝: %LIGHT_GRAY%15# %GRAY%→ %GREEN%18# %GRAY%→ %TAN%20# %GRAY%→ %TEAL%25#%CL% +Alias[KINGSLAYER]: %TEAL%弑王者: %BLUE%23# %GRAY%→ %SAGE%22# %GRAY%→ %TEAL%25# %GRAY%→ %TAN%19#%CL% +Alias[HOTO]: %TAN%橡树之心: %TAN%18# %GRAY%→ %ORANGE%26# %GRAY%→ %BLUE%21# %GRAY%→ %GRAY%10#%CL% +Alias[EXILE]: %BLACK%流亡: %ORANGE%26# %GRAY%→ %SAGE%27# %GRAY%→ %TEAL%24# %GRAY%→ %LIGHT_GRAY%14#%CL% +Alias[FORTITUDE]: %GOLD%刚毅: %WHITE%01# %GRAY%→ %GRAY%12# %GRAY%→ %LIGHT_GRAY%14# %GRAY%→ %RED%28#%CL% +Alias[EPIPHANY]: %GOLD%顿悟: %RED%28# %GRAY%→ %GRAY%06# %GRAY%→ %YELLOW%28# %GRAY%→ %TEAL%24#%CL% +Alias[BRAMBLE]: %GREEN%蔷薇: %DARK_GREEN%08# %GRAY%→ %SAGE%27# %GRAY%→ %YELLOW%29# %GRAY%→ %LIGHT_GRAY%05#%CL% +Alias[WRATH]: %BLACK%愤怒: %TAN%21# %GRAY%→ %GREEN%17# %GRAY%→ %YELLOW%30# %GRAY%→ %BLUE%23#%CL% +Alias[COH]: %TAN%荣耀之链: %LIGHT_GRAY%14# %GRAY%→ %SAGE%22# %GRAY%→ %YELLOW%30# %GRAY%→ %TEAL%24#%CL% +Alias[INFINITY]: %ORANGE%无限: %YELLOW%30# %GRAY%→ %BLUE%23# %GRAY%→ %RED%30# %GRAY%→ %TEAL%24#%CL% +Alias[FAMINE]: %PURPLE%饥荒: %BLUE%19# %GRAY%→ %SAGE%27# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %RED%31#%CL% +Alias[FAITH]: %RED%信心: %SAGE%27# %GRAY%→ %RED%31# %GRAY%→ %TAN%20# %GRAY%→ %GRAY%02#%CL% +Alias[RWICE]: %BLUE%冰冻: %LIGHT_GRAY%11# %GRAY%→ %GRAY%13# %GRAY%→ %RED%31# %GRAY%→ %YELLOW%28#%CL% +Alias[BRAND]: %ORANGE%烙印: %RED%31# %GRAY%→ %YELLOW%28# %GRAY%→ %BLUE%23# %GRAY%→ %TEAL%25#%CL% +Alias[PHOENIX]: %CORAL%凤凰: %ORANGE%26# %GRAY%→ %PURPLE%26# %GRAY%→ %YELLOW%28# %GRAY%→ %RED%31#%CL% +Alias[HAND_OF_JUSTICE]: %ORANGE%正义之手: %YELLOW%29# %GRAY%→ %RED%32# %GRAY%→ %GRAY%11# %GRAY%→ %ORANGE%28#%CL% +Alias[PRIDE]: %YELLOW%骄傲: %RED%32# %GRAY%→ %YELLOW%29# %GRAY%→ %TAN%16# %GRAY%→ %ORANGE%28#%CL% +Alias[INNOCENCE]: %PURPLE%纯真: %TEAL%25# %GRAY%→ %TAN%20# %GRAY%→ %RED%33# %GRAY%→ %LIGHT_GRAY%15#%CL% +Alias[SHATTERED_WALL]: %YELLOW%破碎之墙: %RED%33# %GRAY%→ %ORANGE%31# %GRAY%→ %DARK_GREEN%08# %GRAY%→ %YELLOW%32#%CL% + +// 5-Socket Runewords Callouts +//------------------------------------------------------------------------------- +Alias[HONOR]: %LIGHT_GRAY%荣耀: %GRAY%11# %GRAY%→ %DARK_GREEN%01# %GRAY%→ %WHITE%06# %GRAY%→ %BLUE%03# %GRAY%→ %LIGHT_GRAY%12#%CL% +Alias[OBEDIENCE]: %SAGE%遵从: %LIGHT_GRAY%15# %GRAY%→ %TAN%18# %GRAY%→ %GRAY%10# %GRAY%→ %WHITE%05# %GRAY%→ %BLUE%19#%CL% +Alias[DEATH]: %BLACK%死神: %LIGHT_GRAY%15# %GRAY%→ %GRAY%01# %GRAY%→ %ORANGE%26# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %TEAL%25#%CL% +Alias[CTA]: %ORANGE%战争召唤: %GRAY%11# %GRAY%→ %DARK_GREEN%08# %GRAY%→ %BLUE%23# %GRAY%→ %TEAL%24# %GRAY%→ %SAGE%27#%CL% +Alias[GRIEF]: %PURPLE%悔恨: %LIGHT_GRAY%05# %GRAY%→ %WHITE%03# %GRAY%→ %RED%28# %GRAY%→ %BLUE%23# %GRAY%→ %DARK_GREEN%08#%CL% +Alias[BEAST]: %TAN%野兽: %YELLOW%30# %GRAY%→ %WHITE%03# %GRAY%→ %SAGE%22# %GRAY%→ %BLUE%23# %GRAY%→ %TAN%17#%CL% +Alias[ETERNITY]: %YELLOW%永恒: %GRAY%11# %GRAY%→ %YELLOW%30# %GRAY%→ %TEAL%24# %GRAY%→ %LIGHT_GRAY%12# %GRAY%→ %RED%29#%CL% +Alias[DESTRUCTION]: %ORANGE%毁灭: %PURPLE%26# %GRAY%→ %ORANGE%28# %GRAY%→ %YELLOW%30# %GRAY%→ %RED%31# %GRAY%→ %TAN%18#%CL% +Alias[MIST]: %SAGE%迷雾: %RED%32# %GRAY%→ %GRAY%13# %GRAY%→ %TEAL%25# %GRAY%→ %BLUE%10# %GRAY%→ %LIGHT_GRAY%06#%CL% +Alias[DOOM]: %RED%末日: %LIGHT_GRAY%15# %GRAY%→ %SAGE%27# %GRAY%→ %TAN%22# %GRAY%→ %YELLOW%28# %GRAY%→ %RED%32#%CL% +Alias[ZENITH]: %GOLD%天顶: %RED%31# %GRAY%→ %RED%33# %GRAY%→ %DARK_GREEN%09# %GRAY%→ %BLUE%10# %GRAY%→ %DARK_GREEN%08#%CL% + +// 6-Socket Runewords Callouts +//------------------------------------------------------------------------------- +Alias[UNBENDING_WILL]: %CORAL%坚定意志: %BLUE%19# %GRAY%→ %TAN%16# %GRAY%→ %GRAY%06# %GRAY%→ %WHITE%02# %GRAY%→ %DARK_GREEN%01# %GRAY%→ %LIGHT_GRAY%15#%CL% +Alias[SILENCE]: %WHITE%寂静: %GRAY%14# %GRAY%→ %BLUE%02# %GRAY%→ %LIGHT_GRAY%15# %GRAY%→ %TEAL%24# %GRAY%→ %WHITE%03# %GRAY%→ %ORANGE%26#%CL% +Alias[RAPTURE]: %TEAL%狂喜: %ORANGE%26# %GRAY%→ %RED%31# %GRAY%→ %YELLOW%28# %GRAY%→ %DARK_GREEN%08# %GRAY%→ %TAN%18# %GRAY%→ %BLUE%23#%CL% +Alias[LASTWISH]: %ORANGE%最后希望: %RED%31# %GRAY%→ %BLUE%23# %GRAY%→ %YELLOW%31# %GRAY%→ %BLACK%29# %GRAY%→ %ORANGE%31# %GRAY%→ %PURPLE%30#%CL% +Alias[BOTD]: %RED%死亡呼吸: %ORANGE%26# %GRAY%→ %LIGHT_GRAY%15# %GRAY%→ %BLUE%01# %GRAY%→ %WHITE%02# %GRAY%→ %RED%33# %GRAY%→ %GRAY%05#%CL% +Alias[OBSESSION]: %YELLOW%执着: %RED%33# %GRAY%→ %TEAL%24# %GRAY%→ %TAN%20# %GRAY%→ %TAN%17# %GRAY%→ %TAN%16# %GRAY%→ %WHITE%04#%CL% +Alias[ASYLUM]: %BLUE%庇护所: %TEAL%25# %GRAY%→ %RED%32# %GRAY%→ %LIGHT_GRAY%15# %GRAY%→ %RED%31# %GRAY%→ %LIGHT_GRAY%14# %GRAY%→ %SAGE%22#%CL% -// +----------------------------------------------------------------------------+ -// | [NIRW] GOOD RW BASE - SHIELD | -// +----------------------------------------------------------------------------+ -// -//Phoenix凤凰%ORANGE%26,26,28,31 -ItemDisplay[RWPHX]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[RWPHX]: %NAME%{%GBBLINE%%CL% %GOLD%凤凰: %CORAL%26# %WHITE%→ %CORAL%26# %WHITE%→ %ORANGE%28# %WHITE%→ %RED%31# %CL%%NAME%} -// -//显示圣骑士盾牌底材的抗性 -ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~10-19 FILTLVL<2]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME% -ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~20-25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %NAME% -ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~26-29 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %NAME% -ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES=30]: %GRAY%[%PURPLE%%RES%%WHITE%r%GRAY%] %NAME% -//显示圣骑士盾牌底材的增伤属性 -ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM~10-50 FILTLVL<3]: %GRAY%[%LIGHT_GRAY%%EDAM%%CORAL%ed%GRAY%] %NAME% -ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM>50 FILTLVL<4]: %GRAY%[%WHITE%%EDAM%%CORAL%ed%GRAY%] %NAME% // // +----------------------------------------------------------------------------+ -// | [MIMI] Magic Miscellaneous | +// | [RWIM] RW Recipe MASTER | // +----------------------------------------------------------------------------+ // -//开荒用符文之语 -//2孔隐匿甲 -ItemDisplay[NMAG chest SOCK=2 !RW (FILTLVL<2 OR CLVL<40)]: %NAME% %GRAY%[%ORANGE%隐秘%GRAY%]{%CL%%GOLD%隐秘: %DARK_GREEN%7# %WHITE%→ %SAGE%5# %CL%%NAME%} -// -//ItemDisplay[NMAG chest SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%和平%GRAY%]{%CL%%GOLD%和平: %TAN%13# %WHITE%→ %DARK_GREEN%10# %WHITE%→ %DARK_GREEN%11# %CL%%NAME%} -//2孔法杖 新教徒-10#, 3#FCR40, 2EK。等级需求23级 -ItemDisplay[NMAG STAFF SOCK=2 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%新教徒%GRAY%]{%CL%%GOLD%新教徒: %DARK_GREEN%10# %WHITE%→ %SAGE%3# %CL%%NAME%} -//3孔长柄 弓 十字弓 纯洁-11#, 5#, 10#等级需求25级 -ItemDisplay[NMAG (POLEARM OR SPEAR OR BOW OR XBOW) SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%纯洁: %TAN%11# %WHITE%→ %DARK_GREEN%5# %WHITE%→ %DARK_GREEN%10# %CL%%NAME%} -//4孔法杖 记忆-17#, 16#, 12#, 5#。等级需求37级 -ItemDisplay[NMAG STAFF SOCK=4 !RW (FILTLVL<2 CLVL<60)]: %NAME% %GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%记忆: %ORANGE%17# %WHITE%→ %TAN%16# %WHITE%→ %DARK_GREEN%12# %WHITE%→%LIGHT_GRAY%5#%CL%%NAME%} -//6孔剑 坚定意志-19#, 16#, 6#, 2#, 1#, 15#。等级需求41级 -//3孔亚马逊武器, 长柄长矛弓, 忠诚-21#, 3#, 14#。等级需求45级 -//开荒米山武器底材 -ItemDisplay[(((7tr OR 7br OR 7h7 OR 7o7) ED>5) OR ((9tr OR 9h9 OR 9br OR 9b7) ETH) OR ((tri OR bar OR hal) ETH ED>10)) NMAG !RW (SOCK=0 OR SOCK=3 OR SOCK=4) FILTLVL<3]: %NAME% %GRAY%[%ORANGE%米山%GRAY%]{%NAME%} -//京子信心底材 -ItemDisplay[NMAG !RW (6mx OR 6rx) ED>14 (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME% %GRAY%[%ORANGE%京子%GRAY%]{%NAME%} +// Recipe Filter Level Runewords From EQN +//------------------------------------------------------------------------------- +ItemDisplay[NMAG !RW !SHOP SOCK~2-6 !GROUND]: %NAME%{%RWOPEN%}%CONTINUE% +ItemDisplay[NMAG !RW !SHOP (HELM OR CIRC) SOCK=2 !GROUND]: %NAME%{%NADIR%%LORE%%CL%%NAME%}%CONTINUE% // Helm 2s +ItemDisplay[NMAG !RW !SHOP (HELM OR CIRC) SOCK=3 !GROUND]: %NAME%{%WISDOM%%RADIANCE%%FLICKERING_FLAME%%FEROCITY%%DREAM%%DELIRIUM%%CL%%NAME%}%CONTINUE% // Helm 3s +ItemDisplay[NMAG !RW !SHOP CHEST SOCK=2 !GROUND]: %NAME%{%STEALTH%%SMOKE%%PRUDENCE%%CL%%NAME%}%CONTINUE% // Armor 2s +ItemDisplay[NMAG !RW !SHOP CHEST SOCK=3 !GROUND]: %NAME%{%WEALTH%%TREACHERY%%PEACE%%MYTH%%LIONHEART%%HUSTLE%%DURESS%%DRAGON%%ENIGMA%%CL%%NAME%}%CONTINUE% // Armor 3s +ItemDisplay[NMAG !RW !SHOP CHEST SOCK=4 !GROUND]: %NAME%{%COH%%STONE%%BRAMBLE%%FORTITUDE%%INNOCENCE%%CL%%NAME%}%CONTINUE% // Armor 4s +ItemDisplay[NMAG !RW !SHOP SHIELD SOCK=2 !GROUND]: %NAME%{%SPLENDOR%%RHYME%%CL%%NAME%}%CONTINUE% // Shield 2s +ItemDisplay[NMAG !RW !SHOP SHIELD SOCK=3 !GROUND]: %NAME%{%SANCTUARY%%DREAM%%DRAGON%%ANCIENTS_PLEDGE%%CL%%NAME%}%CONTINUE% // Shield 3s +ItemDisplay[NMAG !RW !SHOP SHIELD !DIN SOCK=4 !GROUND]: %NAME%{%EPIPHANY%%SPIRIT%%PHOENIX%%EXILE%%CL%%NAME%}%CONTINUE% // Shield 4s +ItemDisplay[NMAG !RW !SHOP DIN SOCK=4 !GROUND]: %NAME%{%SHATTERED_WALL%%EPIPHANY%%SPIRIT%%PHOENIX%%EXILE%%CL%%NAME%}%CONTINUE% // Paladin Shield 4s +ItemDisplay[NMAG !RW !SHOP WAND SOCK=2 !GROUND]: %NAME%{%WIND%%WHITERW%%STRENGTH%%DOMINION%%CL%%NAME%}%CONTINUE% // Wand +ItemDisplay[NMAG !RW !SHOP SOR SOCK=2 !GROUND]: %NAME%{%NEOPHYTE%%CL%%NAME%}%CONTINUE% // Orb 2s +ItemDisplay[NMAG !RW !SHOP SOR SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%CL%%NAME%}%CONTINUE% // Orb 3s +ItemDisplay[NMAG !RW !SHOP SIN SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%STEEL%%CL%%NAME%}%CONTINUE% // Claw 2s +ItemDisplay[NMAG !RW !SHOP SIN SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%PATTERN%%MALICE%%LAWBRINGER%%KINGS_GRACE%%FURY%%CRESCENT_MOON%%CHAOS%%BLACK%%CL%%NAME%}%CONTINUE% // Claw 3s +ItemDisplay[NMAG !RW !SHOP SCEPTER SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%NEOPHYTE%%CL%%NAME%}%CONTINUE% // Scepter 2s +ItemDisplay[NMAG !RW !SHOP SCEPTER SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%LAWBRINGER%%KINGS_GRACE%%FURY%%CRESCENT_MOON%%CL%%NAME%}%CONTINUE% // Scepter 3s +ItemDisplay[NMAG !RW !SHOP SCEPTER SOCK=4 !GROUND]: %NAME%{%RIFT%%PHOENIX%%PASSION%%VOICE_OF_REASON%%HOLY_THUNDER%%HAND_OF_JUSTICE%%FORTITUDE%%CL%%NAME%}%CONTINUE% // Scepter 4s +ItemDisplay[NMAG !RW !SHOP SCEPTER SOCK=5 !GROUND]: %NAME%{%HONOR%%ETERNITY%%DOOM%%CTA%%BEAST%%CL%%NAME%}%CONTINUE% // Scepter 5s +ItemDisplay[NMAG !RW !SHOP STAFF SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%NEOPHYTE%%LEAF%%CL%%NAME%}%CONTINUE% // Staff 2s +ItemDisplay[NMAG !RW !SHOP STAFF SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%PURITY%%MALICE%%FURY%%CL%%NAME%}%CONTINUE% // Staff 3s +ItemDisplay[NMAG !RW !SHOP STAFF SOCK=4 !GROUND]: %NAME%{%SPIRIT%%PHOENIX%%PASSION%%MEMORY%%INSIGHT%%INFINITY%%CL%%NAME%}%CONTINUE% // Staff 4s +ItemDisplay[NMAG !RW !SHOP STAFF SOCK=5 !GROUND]: %NAME%{%ZENITH%%HONOR%%ETERNITY%%DOOM%%DESTRUCTION%%CTA%%BEAST%%CL%%NAME%}%CONTINUE% // Staff 5s +ItemDisplay[NMAG !RW !SHOP STAFF SOCK=6 !GROUND]: %NAME%{%LASTWISH%%BOTD%%ASYLUM%%SILENCE%%OBSESSION%%CL%%NAME%}%CONTINUE% // Staff 6s +ItemDisplay[NMAG !RW !SHOP DAGGER !THROWING SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%CL%%NAME%}%CONTINUE% // Dagger 2s +ItemDisplay[NMAG !RW !SHOP DAGGER !THROWING SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%FURY%%CL%%NAME%}%CONTINUE% // Dagger 3s +ItemDisplay[NMAG !RW !SHOP (BOW OR XBOW) SOCK=2 !GROUND]: %NAME%{%ZEPHYR%%CL%%NAME%}%CONTINUE% // Bow & Crossbow 2s +ItemDisplay[NMAG !RW !SHOP (BOW OR XBOW) SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%PURITY%%MELODY%%LOYALTY%%EDGE%%CL%%NAME%}%CONTINUE% // Bow & Crossbow 3s +ItemDisplay[NMAG !RW !SHOP (BOW OR XBOW) SOCK=4 !GROUND]: %NAME%{%WRATH%%PHOENIX%%PASSION%%RWICE%%HARMONY%%FAITH%%BRAND%%CL%%NAME%}%CONTINUE% // Bow & Crossbow 4s +ItemDisplay[NMAG !RW !SHOP (BOW OR XBOW) SOCK=5 !GROUND]: %NAME%{%ZENITH%%MIST%%CL%%NAME%}%CONTINUE% // Bow & Crossbow 5s +ItemDisplay[NMAG !RW !SHOP (BOW OR XBOW) SOCK=6 !GROUND]: %NAME%{%SILENCE%%BOTD%%ASYLUM%%CL%%NAME%}%CONTINUE% // Bow & Crossbow 6s +ItemDisplay[NMAG !RW !SHOP (SPEAR OR POLEARM) SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%CL%%NAME%}%CONTINUE% // Spear & Polearm 2s +ItemDisplay[NMAG !RW !SHOP POLEARM SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%PURITY%%MALICE%%FURY%%CRESCENT_MOON%%CL%%NAME%}%CONTINUE% // Polearm 3s +ItemDisplay[NMAG !RW !SHOP SPEAR SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%PURITY%%LOYALTY%%MALICE%%FURY%%CRESCENT_MOON%%CL%%NAME%}%CONTINUE% // Spear 3s +ItemDisplay[NMAG !RW !SHOP (SPEAR OR POLEARM) SOCK=4 !GROUND]: %NAME%{%RAMPAGE%%PASSION%%INSIGHT%%FORTITUDE%%PRIDE%%INFINITY%%CL%%NAME%}%CONTINUE% // Spear & Polearm 4s +ItemDisplay[NMAG !RW !SHOP SPEAR SOCK=5 !GROUND]: %NAME%{%OBEDIENCE%%HONOR%%ETERNITY%%DOOM%%DESTRUCTION%%CL%%NAME%}%CONTINUE% // Spear 5s +ItemDisplay[NMAG !RW !SHOP POLEARM SOCK=5 !GROUND]: %NAME%{%DOOM%%DESTRUCTION%%CL%%NAME%}%CONTINUE% // Polearm 5s +ItemDisplay[NMAG !RW !SHOP (SPEAR OR POLEARM) SOCK=6 !GROUND]: %NAME%{%BOTD%%ASYLUM%%SILENCE%%CL%%NAME%}%CONTINUE% // Spear & Polearm 6s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%STEEL%%CL%%NAME%}%CONTINUE% // Sword 2s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%LAWBRINGER%%KINGS_GRACE%%FURY%%CRESCENT_MOON%%CL%%NAME%}%CONTINUE% // Sword 3s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=4 !GROUND]: %NAME%{%HAND_OF_JUSTICE%%KINGSLAYER%%SPIRIT%%PASSION%%FORTITUDE%%FAMINE%%PHOENIX%%CL%%NAME%}%CONTINUE% // Sword 4s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=5 1H !GROUND]: %NAME%{%HONOR%%GRIEF%%ETERNITY%%DOOM%%DESTRUCTION%%DEATH%%CTA%%CL%%NAME%}%CONTINUE% // Sword 5s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=5 2H !GROUND]: %NAME%{%ZENITH%%HONOR%%GRIEF%%ETERNITY%%DOOM%%DESTRUCTION%%DEATH%%CTA%%ASYLUM%%CL%%NAME%}%CONTINUE% // Sword 5s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=6 1H !GROUND]: %NAME%{%UNBENDING_WILL%%SILENCE%%LASTWISH%%BOTD%%CL%%NAME%}%CONTINUE% // Sword 6s +ItemDisplay[NMAG !RW !SHOP SWORD SOCK=6 2H !GROUND]: %NAME%{%UNBENDING_WILL%%SILENCE%%LASTWISH%%BOTD%%ASYLUM%%CL%%NAME%}%CONTINUE% // Sword 6s +ItemDisplay[NMAG !RW !SHOP AXE SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%STEEL%%CL%%NAME%}%CONTINUE% // Axe 2s +ItemDisplay[NMAG !RW !SHOP AXE SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%FURY%%CRESCENT_MOON%%CL%%NAME%}%CONTINUE% // Axe 3s +ItemDisplay[NMAG !RW !SHOP AXE SOCK=4 !GROUND]: %NAME%{%PHOENIX%%PASSION%%OATH%%KINGSLAYER%%HAND_OF_JUSTICE%%FORTITUDE%%FAMINE%%CL%%NAME%}%CONTINUE% // Axe 4s +ItemDisplay[NMAG !RW !SHOP AXE SOCK=5 !GROUND]: %NAME%{%ETERNITY%%HONOR%%GRIEF%%DOOM%%DEATH%%CTA%%BEAST%%CL%%NAME%}%CONTINUE% // Axe 5s +ItemDisplay[NMAG !RW !SHOP AXE SOCK=6 !GROUND]: %NAME%{%SILENCE%%LASTWISH%%BOTD%%CL%%NAME%}%CONTINUE% // Axe 6s +ItemDisplay[NMAG !RW !SHOP (mac OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR fla OR 9fl OR 7fl) SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%STEEL%%CL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 2s +ItemDisplay[NMAG !RW !SHOP (clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR leg) SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%NEOPHYTE%%CL%%NAME%}%CONTINUE% // Mace (Club) 2s +ItemDisplay[NMAG !RW !SHOP (whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=2 !GROUND]: %NAME%{%WIND%%STRENGTH%%CL%%NAME%}%CONTINUE% // Mace (Hammer) 2s +ItemDisplay[NMAG !RW !SHOP (whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%LAWBRINGER%%FURY%%BLACK%%CL%%NAME%}%CONTINUE% // Mace (Hammer) 3s +ItemDisplay[NMAG !RW !SHOP MACE !(whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) SOCK=3 !GROUND]: %NAME%{%VENOM%%PLAGUE%%MALICE%%FURY%%BLACK%%CL%%NAME%}%CONTINUE% // Mace (Club/Pointed Mace) 3s +ItemDisplay[NMAG !RW !SHOP (fla OR 9fl OR 7fl) SOCK=4 !GROUND]: %NAME%{%VOICE_OF_REASON%%PHOENIX%%PASSION%%OATH%%HOTO%%HAND_OF_JUSTICE%%FORTITUDE%%CL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 4s +ItemDisplay[NMAG !RW !SHOP MACE !fla !9fl !7fl SOCK=4 !GROUND]: %NAME%{%PHOENIX%%PASSION%%HAND_OF_JUSTICE%%FORTITUDE%%CL%%NAME%}%CONTINUE% // Mace (Hammer) 4s +ItemDisplay[NMAG !RW !SHOP (fla OR 9fl OR 7fl) SOCK=5 !GROUND]: %NAME%{%HONOR%%ETERNITY%%CTA%%CL%%NAME%}%CONTINUE% // Mace (Pointed Mace) 5s +ItemDisplay[NMAG !RW !SHOP MACE !fla !9fl !7fl SOCK=5 !GROUND]: %NAME%{%OBEDIENCE%%HONOR%%ETERNITY%%DOOM%%CTA%%BEAST%%CL%%NAME%}%CONTINUE% // Mace (Hammer) 5s +ItemDisplay[NMAG !RW !SHOP MACE SOCK=6 !GROUND]: %NAME%{%LASTWISH%%BOTD%%ASYLUM%%SILENCE%%RAPTURE%%CL%%NAME%}%CONTINUE% // Mace (Hammer) 6s +ItemDisplay[NMAG !RW !SHOP THROWING SOCK=2 !GROUND]: %NAME%{%ZEPHYR%%WIND%%STRENGTH%%STEEL%%ECHO%%CL%%NAME%}%CONTINUE% // throw 2s +ItemDisplay[NMAG !RW !SHOP THROWING SOCK=3 !GROUND]: %NAME%{%PLAGUE%%FURY%%VENOM%%CRESCENT_MOON%%LAWBRINGER%%KINGS_GRACE%%MALICE%%CL%%NAME%}%CONTINUE% // throw 3s +ItemDisplay[NMAG !RW !SHOP QUIVER SOCK=2 !GROUND]: %NAME%{%ECHO%%ANCIENT_SCRIPTURE%%ANCIENT_FORESIGHT%%CL%%NAME%}%CONTINUE% // throw 2s +ItemDisplay[NMAG !RW !SHOP SOCK~2-6 !GROUND]: %NAME%{%RWCLOSED%}%CONTINUE% // // +----------------------------------------------------------------------------+ -// | [NIRW] GOOD RW BASE - Master | +// | [RWIM] RW BASES MASTER | // +----------------------------------------------------------------------------+ // -ItemDisplay[NMAG !RW GOODBASE]: %MAP-D6%%NAME% %GRAY%[%GOLD%极品%GRAY%]{%NAME%} + +// GOOD RW BASE - WEAPON +//------------------------------------------------------------------------------- +// +// 物品代码: fla=连枷 Flail (普通钉锤), crs=水晶剑 Crystal Sword (普通剑) +ItemDisplay[(fla (SOCK=0 OR SOCK=5) OR (crs SOCK=5)) NMAG !RW (FILTLVL<2 OR (EDAM>14 FILTLVL<3) OR EDAM>19)]: %NAME%{%NAME%} +// 廉价战争召唤底材 cheap CTA bases +ItemDisplay[(fla (SOCK=0 OR SOCK=5) OR (crs SOCK=5)) NMAG !RW !INF FILTLVL<2]: %NAME%{%NAME%%CL%%GREEN%Cheap CTA base} + +// 物品代码: wsp=巨战权杖(普通权杖), 9ws=神属权杖(扩展权杖) +// 技能代码: SK118=神圣冲击 Holy Shock, SK102=圣火 Holy Fire, SK114=神圣冰冻 Holy Freeze +// 荣耀底材 Honor bases +ItemDisplay[(wsp OR 9ws) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=5) SK378>0 (SK118>2 OR SK102>2 OR SK114>2) FILTLVL<3]: %RW_BASE_ALT_ORANGE%{%NAME%%CL%%GREEN%Honor base} + +// 物品代码: cst=多节棍 Gnarled Staff (普通法杖), 8cs=杉木之棍 Cedar Staff (扩展法杖) +// 物品代码: bst=战斗法杖 Battle Staff (普通法杖), 8bs=哥德之棍 Gothic Staff (扩展法杖) +// 物品代码: wst=巨战法杖 War Staff (普通法杖), 8ws=符文之棍 Rune Staff (扩展法杖) +// 技能代码: SK46=炽烈之径 Blaze, SK60=寒冰装甲 Chilling Armor, SK50=碎冰甲 Shiver Armor +// LLD 法杖底材 LLD Staff base +// SK46 炽烈之径 Blaze +// SK60 寒冰装甲 Chilling Armor +// SK60 寒冰装甲 Chilling Armor +// SK50 碎冰甲 Shiver Armor +ItemDisplay[(cst OR 8cs OR bst OR 8bs OR wst OR 8ws) SK46>2 (SK60>2 OR SK50>2) !INF !ETH NMAG !RW SOCK=4 FILTLVL<4]: %NAME% %PURPLE%[LLD]{%PURPLE%GG LLD 眼光 Insight Base%CL%%NAME%} +ItemDisplay[(cst OR 8cs OR bst OR 8bs OR wst OR 8ws) SK46>2 (SK60>2 OR SK50>2) !INF !ETH NMAG !RW SOCK=0 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[LLD]{%PURPLE%Must roll 4 open sockets for LLD%CL%%NAME%} +ItemDisplay[(cst OR 8cs OR bst OR 8bs OR wst OR 8ws) (SK46>2 OR SK60>2 OR SK50>2) !INF !ETH NMAG !RW SOCK=4 FILTLVL<3]: %NAME% [LLD]{%GREEN%LLD 眼光 Insight Base%CL%%NAME%} +ItemDisplay[(8cs OR 8bs OR wst OR 8ws) (SK46>2 OR SK60>2 OR SK50>2) !INF !ETH NMAG !RW SOCK=0 FILTLVL<3]: %NAME% [LLD]{%GREEN%Must roll 4 open sockets for LLD%CL%%NAME%} + +// 物品代码: 7ws=神使之杖 Caduceus (精英权杖) +// 技能代码: SK123=信念 Conviction, SK96=牺牲 Sacrifice, SK107=冲锋 Charge, SK102=圣火 Holy Fire +// 正义之手/战争召唤 权杖 Hand of Justice/CTA Scepters +ItemDisplay[7ws SK123>2 (SK96>2 OR SK107>2) NMAG !INF !ETH SOCK=4 !RW (EDAM>19 OR FILTLVL<4)]: %NAME% %PURPLE%[HOJ]{%NAME%} +ItemDisplay[7ws SK123>2 (SK96>2 OR SK107>2) NMAG !INF !ETH SOCK=0 !RW (EDAM>19 OR FILTLVL<4)]: %NAME% %PURPLE%[HOJ]{%GREEN%Must roll 4 open sockets for HOJ%CL%%NAME%} +ItemDisplay[7ws (SK123>2 OR SK96>2) NMAG !INF !ETH SOCK=4 !RW EDAM>4 FILTLVL<3]: %RW_BASE_GREEN%[HOJ]{%NAME%} +ItemDisplay[7ws (SK123>2 OR SK96>2) NMAG !INF !ETH SOCK=0 !RW EDAM>4 FILTLVL<3]: %RW_BASE_GREEN%[HOJ]{%GREEN%Must roll 4 open sockets for HOJ%CL%%NAME%} +ItemDisplay[7ws SK102>2 NMAG !INF SOCK=4 !ETH !RW FILTLVL<2]: %RW_BASE_GREEN%[HOJ]{%NAME%} +ItemDisplay[7ws SK102>2 NMAG !INF SOCK=0 !ETH !RW FILTLVL<2]: %RW_BASE_GREEN%[HOJ]{%GREEN%Must roll 4 open sockets for HOJ%CL%%NAME%} +// 物品代码: wsp=巨战权杖(普通权杖), 9ws=神属权杖(扩展权杖), 7ws=神使之杖(精英权杖) +// 技能代码: SK117=神圣之盾 Holy Shield, SK119=庇护所 Sanctuary +ItemDisplay[(wsp OR 9ws OR 7ws) SK117>2 NMAG !INF (SOCK=0 OR SOCK=5) !RW FILTLVL<4]: %RW_BASE_GREEN%[CTA]{%NAME%} +ItemDisplay[(wsp OR 9ws OR 7ws) SK119>2 NMAG !INF (SOCK=0 OR SOCK=5) !RW FILTLVL<3]: %RW_BASE_GREEN%[CTA]{%NAME%} + +// 物品代码: 7ws=神使之杖 Caduceus (精英权杖) +// 无形神使之杖 (野兽底材) ETH Caduceus (Beast base) +ItemDisplay[7ws ETH !INF NMAG !RW (SOCK=0 OR SOCK=5) EDAM>14]: %NAME%{%NAME%} +ItemDisplay[7ws !ETH !INF NMAG !RW (SOCK=0 OR SOCK=5) EDAM>19]: %NAME%{%NAME%} + +// 无限/洞察/骄傲/遵从/末日 Infi/Insi/Pride and Obedience/Doom +ItemDisplay[(SPEAR OR POLEARM) ELT ETH !INF SOCK=0 NMAG !RW EDAM>0 (EDAM>9 OR FILTLVL=1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(SPEAR OR POLEARM) ELT ETH !INF SOCK=0 NMAG !RW EDAM>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(SPEAR OR POLEARM) ELT ETH !INF SOCK=0 NMAG !RW EDAM>19]: %NAME%{%NAME%} + +// 物品代码: 7wa=狂战士斧 Berserker Axe (精英斧) +// 物品代码: 7m7=食人魔之锤 Ogre Maul (精英锤), 7gm=雷锤 Thunder Maul (精英锤) +// 物品代码: 7ga=豪杰斧 Champion Axe (精英斧), 7gi=荣光之斧 Glorious Axe (精英斧) +// 物品代码: 7bt=斩首斧 Decapitator (精英斧), 7ba=银刃斧 Silver-edged Axe (精英斧) +// 悔恨/野兽/热情 Grief/Beast/Passion +ItemDisplay[7wa !ETH !INF (SOCK=0 OR SOCK=5) NMAG !RW EDAM>0 (EDAM>9 OR FILTLVL=1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[7wa !ETH !INF (SOCK=0 OR SOCK=5) NMAG !RW EDAM>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[7wa !ETH !INF (SOCK=0 OR SOCK=5) NMAG !RW EDAM>19]: %NAME%{%NAME%} +ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH NMAG !RW EDAM>0 (EDAM>9 OR FILTLVL=1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH NMAG !RW EDAM>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH NMAG !RW EDAM>19]: %NAME%{%NAME%} + +// 物品代码: 7fb=巨神之剑 Colossus Sword (精英剑), 7wa=狂战士斧 Berserker Axe (精英斧), 7gd=巨神之刃 Colossus Blade (精英剑) +// 死亡/誓言 Death/Oath +ItemDisplay[(7fb OR 7wa OR 7gd) ETH !INF (SOCK=0 OR SOCK=5) NMAG !RW EDAM>0 (EDAM>9 OR FILTLVL=1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(7fb OR 7wa OR 7gd) ETH !INF (SOCK=0 OR SOCK=5) NMAG EDAM>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(7fb OR 7wa OR 7gd) ETH !INF (SOCK=0 OR SOCK=5) NMAG EDAM>19]: %NAME%{%NAME%} + +// 物品代码: 7wa=狂战士斧(精英斧), 7gd=巨神之刃(精英剑), 7p7=战枪 War Pike (精英长矛), 7h7=巨长斧 Great Poleaxe (精英长柄) +// 死亡呼吸/最后希望 Breath of the Dying/Last Wish +ItemDisplay[(7wa OR 7gd OR 7p7 OR 7h7) ETH !RW (SOCK=0 OR SOCK=6) !INF NMAG !RW EDAM>0 (EDAM>9 OR FILTLVL=1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(7wa OR 7gd OR 7p7 OR 7h7) ETH !RW (SOCK=0 OR SOCK=6) !INF NMAG EDAM>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(7wa OR 7gd OR 7p7 OR 7h7) !RW (SOCK=0 OR SOCK=6) !INF NMAG EDAM>19]: %NAME%{%NAME%} + +// 物品代码: 7xf=战拳 War Fist (精英爪) +// 技能代码: SK263=武器格挡 Weapon Block, SK252=支配爪和匕首 Claw and Dagger Mastery, SK275=飞龙在天 Dragon Flight +// 混沌 Chaos +ItemDisplay[7xf !RW SK263>2 SK252>2 ETH !INF SOCK=3 NMAG]: %RW_BASE_GG%GG[Chaos]{%NAME%%CL%%PURPLE%GG Chaos base} +ItemDisplay[7xf !RW SK263>2 SK252>2 ETH !INF SOCK=0 NMAG]: %RW_BASE_GG%GG[Chaos]{%NAME%%CL%%PURPLE%Larzuk for 3 sockets for GG Chaos base} +ItemDisplay[7xf !RW (SK263>2 OR SK252>2) ETH !INF SOCK=3 NMAG]: %RW_BASE_GG%[Chaos]{%NAME%%CL%%PURPLE%Chaos base} +ItemDisplay[7xf !RW (SK263>2 OR SK252>2) ETH !INF SOCK=0 NMAG]: %RW_BASE_GG%[Chaos]{%NAME%%CL%%PURPLE%Larzuk for 3 sockets for GG Chaos base} +ItemDisplay[7xf !RW (SK275>0 OR SK252>0 OR SK263>0) ETH !INF SOCK=3 NMAG FILTLVL<3]: %RW_BASE_GREEN%[Chaos]{%NAME%%CL%%PURPLE%Chaos base} +ItemDisplay[7xf !RW (SK275>0 OR SK252>0 OR SK263>0) ETH !INF SOCK=0 NMAG FILTLVL<3]: %RW_BASE_GREEN%[Chaos]{%NAME%%CL%%PURPLE%Larzuk for 3 sockets for Chaos base} +ItemDisplay[7xf !RW ETH (SOCK=0 OR SOCK=3) NMAG (EDAM>14 OR FILTLVL<3)]: %RW_BASE_GREEN%[Chaos]{%NAME%%CL%%GREEN%Chaos base} + +// 物品代码: 7ar=近身刃 Suwayyah (精英爪), 7tw=符纹爪 Runic Talons (精英爪), 7qr=近身剪 Scissors Suwayyah (精英爪), 9tw=巨鹰爪 Greater Talons (扩展爪) +// 技能代码: SK275=飞龙在天 Dragon Flight, SK252=支配爪和匕首 Claw and Dagger Mastery +// 次级混沌底材 lesser chaos base +ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 OR SK252>0) ETH !INF (SOCK=0 OR SOCK=3) NMAG FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 OR SK252>0) ETH (SOCK=0 OR SOCK=3) SUP NMAG FILTLVL<3]: %NAME%{%NAME%} + +// 物品代码: scp=权杖 Scepter (普通权杖), SCEPTER=所有权杖 +// 物品代码: 7cl=战仪杖 Truncheon (扩展棒), 7sp=暴君之棒 Tyrant Club (扩展锤) +// 技能代码: SK101=圣光弹 Holy Bolt, SK112=祝福之锤 Blessed Hammer, SK121=天堂之拳 Fist of the Heavens +// 瘟疫Plague +ItemDisplay[!RW NMAG !INF SCEPTER !(scp) (SK101>2 OR SK112>2 OR SK121>2) (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN% Plague Base} + +// 物品代码: 9cl=棍棒 Cudgel (普通棒), 9sp=倒钩锤 Barbed Club (普通锤), 7cl=战仪杖(扩展棒), 7sp=暴君之棒(扩展锤) +// 技能代码: SK229=熔浆巨岩 Molten Boulder (德鲁伊), SK234=火山爆 Fissure (德鲁伊), SK244=火山 Volcano (德鲁伊), SK225=火风暴 Firestorm +// 技能代码: SK222=猛毒花藤 Poison Creeper (德鲁伊), SK226=橡木智者 Oak Sage (德鲁伊), SK224=变形术 Lycanthropy (德鲁伊) +ItemDisplay[!RW NMAG (9cl OR 9sp OR 7cl OR 7sp) (SK229>2 OR SK234>2 OR SK244>2) (SOCK=0 OR SOCK=3) (FILTLVL<3 OR SK226>0) FILTLVL<4]: %RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN% Plague Base} +// 蔓藤德鲁伊物品 Creeper Druid items +ItemDisplay[!RW NMAG (9cl OR 9sp OR 7cl OR 7sp) SK222>2 SK226>0 SK224>0 SOCK=3 FILTLVL<4]:%NAME% %PURPLE%[Plague]{%NAME%%CL%%PURPLE%瘟疫底材 Plague base} +ItemDisplay[!RW NMAG (9cl OR 9sp OR 7cl OR 7sp) SK222>2 (SK226>0 OR SK224>0) SOCK=0 FILTLVL<3]:%RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN%瘟疫底材 3os for Plague Base} +ItemDisplay[!RW NMAG (9cl OR 9sp OR 7cl OR 7sp) SK222>2 (SK226>0 OR SK224>0) SOCK=3 FILTLVL<3]:%RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN%瘟疫底材 Plague base} +// 技能代码: SK221=乌鸦 Raven, SK227=召唤灵狼 Summon Spirit Wolf, SK237=召唤狂狼 Summon Dire Wolf +// 技能代码: SK247=召唤灰熊 Summon Grizzly, SK238=狂犬病 Rabies, SK239=焰爪 Fire Claws, SK370=阵风 Gust +ItemDisplay[!RW NMAG CLUB (SK221>2 SK247>2) (SK222>0 OR SK370>0) !SOCK=1]: %RW_BASE_GG%{%NAME%%CL%%ORANGE%极品%GREEN%瘟疫底材 Plague base} +ItemDisplay[!RW NMAG CLUB (SK221>2 SK247>2) !SOCK=1]:%RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN%瘟疫底材 Plague base} + +// 物品代码: wsp=巨战权杖(普通权杖), 9ws=神属权杖(扩展权杖), 7ws=神使之杖(精英权杖) +// 技能代码: SK118=神圣冲击 Holy Shock, SK99=祈祷 Prayer +// A3佣兵瘟疫 A3 Merc plague +ItemDisplay[!RW NMAG !INF (wsp OR 9ws OR 7ws) SOCK=0 SK118>2 SK99>2]: %RW_BASE_GREEN%[Merc]{%NAME%%CL%%GREEN% 3os for Plague Base%CL%%GREEN% 5os for Beast Base} +ItemDisplay[!RW NMAG !INF (wsp OR 9ws OR 7ws) SOCK=0 (SK118>2 OR SK99>2) FILTLVL<3]: %RW_BASE_GREEN%[Merc]{%NAME%%CL%%GREEN% 3os for Plague Base%CL%%GREEN% 5os for Beast Base} +ItemDisplay[!RW NMAG !INF SCEPTER !(scp) SOCK=0 SK118>2 SK99>2]: %RW_BASE_GREEN%[Merc]{%NAME%%CL%%GREEN% 3os for Plague Base} +ItemDisplay[!RW NMAG !INF SCEPTER !(scp) SOCK=0 (SK118>2 OR SK99>2) FILTLVL<3]: %RW_BASE_GREEN%[Merc]{%NAME%%CL%%GREEN% 3os for Plague Base} +ItemDisplay[!RW NMAG !INF SCEPTER SOCK=3 SK118>2 SK99>2]: %RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN% Plague Base} +ItemDisplay[!RW NMAG !INF SCEPTER SOCK=3 (SK118>2 OR SK99>2) FILTLVL<4]: %RW_BASE_GREEN%[Plague]{%NAME%%CL%%GREEN% Plague Base} +ItemDisplay[!RW NMAG !INF SCEPTER SOCK=5 SK118>2 SK99>2]: %RW_BASE_GREEN%[Beast]{%NAME%%CL%%GREEN% Beast Base} +ItemDisplay[!RW NMAG !INF SCEPTER SOCK=5 (SK118>2 OR SK99>2) FILTLVL<4]: %RW_BASE_GREEN%[Beast]{%NAME%%CL%%GREEN% Beast Base} + +// 物品代码: ob5=杰瑞德之石 Jared's Stone (普通法珠), oba=涡流水晶 Swirling Crystal (扩展法珠), obf=次元碎片 Dimensional Shard (精英法珠) +// 技能代码: SK40=冰冷强化 Cold Enchant, SK52=强化火焰 Enchant +// 强化法师法珠 Enchant Sorceress Orbs +ItemDisplay[(ob5 OR oba OR obf) (SK40>2 OR SK52>2) !INF (SOCK=0 OR SOCK=3) NMAG FILTLVL<3]: %NAME%{%NAME%} + +// 物品代码: 7kr=齿缘小刀 Fanged Knife (精英匕首), 9kr=强波刀 Cinquedeas (扩展匕首), kri=波形刀 Kris (普通匕首) +// 技能代码: SK73=支配匕首 Dagger Mastery +// 匕首 Daggers +ItemDisplay[(7kr OR 9kr OR kri) (SOCK=0 OR SOCK=3) !ETH NMAG (SK73>2) FILTLVL<2]: %NAME%{%NAME%} + +// 纯净底材 Purity Base for leveling +ItemDisplay[(STAFF OR BOW OR XBOW) ELT !INF NMAG !RW SOCK=3 FILTLVL<2]: %RW_BASE_GREEN%[Purity]{%NAME%%CL%%GREEN%Purity RW Base} +ItemDisplay[(POLEARM OR SPEAR) ELT ETH !INF NMAG !RW SOCK=3 EDAM>0 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %RW_BASE_GREEN%[Purity]{%NAME%%CL%%GREEN%Purity RW Base} +ItemDisplay[(POLEARM OR SPEAR) ELT ETH !INF NMAG !RW SOCK=3 FILTLVL<3]: %RW_BASE_GREEN%[Purity]{%NAME%%CL%%GREEN%Purity RW Base} +ItemDisplay[(POLEARM OR SPEAR) ELT CLVL<80 !INF NMAG !RW SOCK=3 FILTLVL<2]: %RW_BASE_GREEN%[Purity]{%NAME%%CL%%GREEN%Purity RW Base} +ItemDisplay[(STAFF OR BOW OR XBOW) EXC DIFF<2 !INF NMAG !RW SOCK=3 FILTLVL<2]: %RW_BASE_GREEN%[Purity]{%NAME%%CL%%GREEN%Purity RW Base} +ItemDisplay[(POLEARM OR SPEAR) ELT ETH !INF NMAG !RW SOCK=3 FILTLVL<3]: %GRAY%purity base{%NAME%%CL%%GREEN%Purity RW Base For Iron Golems} + +// 弓/十字弓 Bows/Crossbows +// 优质佣兵十字弓 Good merc xbow +ItemDisplay[(6hx OR 6mx OR 6rx) NMAG EDAM>0 !RW !(SOCK=1 OR SOCK=2 OR SOCK=3) (EDAM>19 OR FILTLVL<3) FILTLVL<4]: %NAME%{%NAME%} +// 低等级 Lower levels +ItemDisplay[(6hx OR 6mx OR 6rx) EDAM>0 NMAG !INF !RW (SOCK=0) FILTLVL<3]: %NAME%{%NAME%%CL%4os for Merc Harmony} +ItemDisplay[(6hx OR 6mx OR 6rx) EDAM>0 NMAG !INF !RW (SOCK=4) FILTLVL<3]: %NAME%{%NAME%%CL%Merc Harmony Base} +ItemDisplay[(6hx OR 6mx OR 6rx) NMAG !INF !RW (SOCK=0) FILTLVL<2]: %NAME%{%NAME%%CL%4os for Merc Harmony} +ItemDisplay[(6hx OR 6mx OR 6rx) NMAG !INF !RW (SOCK=4) FILTLVL<2]: %NAME%{%NAME%%CL%Merc Harmony Base} +ItemDisplay[(6cb OR 8rx OR 6rx OR 6mx) NMAG !INF !RW (SOCK=0 OR SOCK=4) FILTLVL<2]: %NAME%{%NAME%} + +// 物品代码: 7wa=狂战士斧(精英斧), 72a=双头斧 Ettin Axe (精英斧) +// 物品代码: 7bt=斩首斧 Decapitator (精英斧), 7ba=银刃斧 Silver-edged Axe (精英斧) +// 物品代码: 7ga=豪杰斧 Champion Axe (精英斧), 7gi=荣光之斧 Glorious Axe (精英斧), 7la=猛禽斧 Feral Axe (精英斧) +// 斧头 Axes +ItemDisplay[(7wa OR 72a) !ETH !INF NMAG !RW (SOCK=0 OR SOCK>3) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[(7wa OR 72a) ETH !INF NMAG !RW (SOCK=0 OR SOCK>3) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[(7bt OR 7ba OR 7ga OR 7gi OR 7la) !INF ETH NMAG !RW (SOCK=0 OR SOCK=5) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} + +// 物品代码: 7m7=食人魔之锤 Ogre Maul (精英锤), 7gm=雷锤 Thunder Maul (精英锤), 7wh=传说之锤 Legendary Mallet (精英锤) +// 锤子 Hammers +ItemDisplay[(7m7 OR 7gm) !INF ETH NMAG !RW (SOCK=0 OR SOCK=5) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[(7m7 OR 7gm) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=5) EDAM>4 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%%TIER-6%{%NAME%}// 横冲直撞rampage +ItemDisplay[(7wh OR 7m7 OR 7gm) !INF ETH NMAG !RW (SOCK=0 OR SOCK=2) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // 风之语WIND RW + +// 物品代码: wsp=巨战权杖(普通权杖), 9ws=神属权杖(扩展权杖), 7ws=神使之杖(精英权杖) +// 物品代码: scp=权杖(普通权杖), SCEPTER=所有权杖 +// 技能代码: SK101=圣光弹 Holy Bolt, SK112=祝福之锤 Blessed Hammer, SK118=神圣冲击 Holy Shock, SK121=天堂之拳 Fist of the Heavens +// 权杖 Scepters +ItemDisplay[(wsp OR 9ws OR 7ws) !INF NMAG !RW (SOCK=0 OR SOCK=4) FILTLVL<2]: %NAME%{%NAME%} +// 瘟疫 用于天堂之拳/圣光弹 plague for foh/bolt +ItemDisplay[(SCEPTER !scp) !INF !ETH NMAG !RW (SK101>2 OR SK112>2 OR SK118>2 OR SK121>2) (SOCK=0 OR SOCK=3) FILTLVL<4]: %NAME%{%NAME%} + +// 物品代码: crs=水晶剑 Crystal Sword (普通剑) +// 物品代码: bsd=阔剑 Broad Sword (普通剑), lsd=长剑 Long Sword (普通剑) +// 物品代码: 72h=传说之剑 Legend Sword (精英剑) +// 物品代码: 7fb=巨神之剑 Colossus Sword (精英剑), 7gd=巨神之刃 Colossus Blade (精英剑) +// 物品代码: 7gs=炎魔之刃 Balrog Blade (精英剑), 7ls=神秘之剑 Cryptic Sword (精英剑) +// 物品代码: 7cr=幻化之刃 Phase Blade (精英剑) +// 剑 Swords +// 精神剑 Spirit Swords + +ItemDisplay[(bsd OR lsd) NMAG !INF !SUP SOCK=0 ILVL>25 CLVL<80 FILTLVL<2]: %NAME% %DARK_GREEN%[Larzuk 4os]{%NAME%} +ItemDisplay[(crs OR bsd OR lsd) NMAG !RW SOCK=4 (FILTLVL<2 OR (EDAM>14 FILTLVL<3) OR EDAM>19)]: %RW_BASE_GREEN%[Spirit]{%NAME%} +ItemDisplay[(72h OR 7fb OR 7gd OR 7gs OR 7ls) ETH NMAG !RW !INF (SOCK=0 OR SOCK>2) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[7fb ETH NMAG !RW (SOCK=0 OR SOCK>1) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[7gd ETH NMAG !RW (SOCK=0 OR SOCK>1) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[7fb ILVL>40 SUP !INF !RW (SOCK=0 OR SOCK=5) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[7gd ILVL>40 !INF !RW (SOCK=0 OR SOCK=6) (EDAM>4 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[7cr !INF SUP !RW !(SOCK=1) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[7cr !INF SUP !RW EDAM>14 !(SOCK=1) FILTLVL<3]: %NAME%{%NAME%} + +// 物品代码: wnd=法杖 Wand (普通魔杖), ywn=紫杉之杖 Yew Wand (普通魔杖), 9wn=烧焦之杖 Burnt Wand (扩展魔杖) +// 技能代码: SK94=火焰石魔 Fire Golem, SK85=鲜血石魔 Blood Golem, SK367=血腥传送 Blood Warp +// 技能代码: SK91=降低抵抗 Lower Resist, SK68=骨甲 Bone Armor, SK95=重生 Revive +// 法杖 Wands Dominion SK94火焰石魔 SK85鲜血石魔 SK367鲜血传送 SK91降低抵抗 SK68骨甲 SK95复生 +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK94>2 SK68>0 (SK91>0 OR SK95>0) !SOCK=1 NMAG !RW]: %RW_BASE_GG%[Dominion]{%NAME%%NL%%PURPLE%GG Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK85>2 SK68>0 SK95>0 !SOCK=1 NMAG !RW]: %RW_BASE_GG%[Dominion]{%NAME%%NL%%PURPLE%GG Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK85>2 (SK68>0 OR SK95>0) !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK94>2 (SK367>0 OR SK68>0 OR SK91>0 OR SK95>0) !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK85>2 (SK367>0 OR SK68>0 OR SK95>0) !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK91>2 SK68>0 (SK95>0 OR SK367>2) !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[WAND !(wnd OR ywn OR 9wn) SK91>2 SK95>0 SK367>2 !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<3 WAND !(wnd OR ywn OR 9wn) (SK94>2 OR SK85>2) !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<3 WAND !(wnd OR ywn OR 9wn) SK91>2 (SK68>0 OR SK95>0 OR SK367>2) !SOCK=1 NMAG !RW]: %RW_BASE_LOW_GREEN%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<3 WAND !(wnd OR ywn OR 9wn) SK91>0 SK68>0 (SK95>0 OR SK367>2) !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<3 WAND !(wnd OR ywn OR 9wn) SK91>0 SK95>0 SK367>2 !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<2 WAND !(wnd OR ywn OR 9wn) SK91>0 (SK68>0 OR SK367>2 OR SK95>0) !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<2 WAND !(wnd OR ywn OR 9wn) SK95>0 (SK68>0 OR SK367>2) !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} +ItemDisplay[FILTLVL<2 WAND !(wnd OR ywn OR 9wn) SK68>0 SK367>2 !SOCK=1 NMAG !RW]: %NAME%{%NAME%%NL%%GREEN%Dominion Base} + +// 技能代码: SK67=剧毒新星 Poison Nova, SK74=白骨之灵 Bone Spirit, SK84=骨矛 Bone Spear, SK83=尸爆 Corpse Explosion, SK92=白骨装甲 Bone Armor +// 技能代码: SK70=骷髅复生 Raise Skeleton, SK89=骨弓, SK69=支配骷髅 Skeleton Mastery +// 技能代码: SK75=粘土石魔 Clay Golem, SK94=火焰石魔 Fire Golem, SK85=鲜血石魔 Blood Golem +// 低/中等级死灵头 Low/mid level nec heads +// 剧毒新星 白骨 牙齿 骨矛 尸爆 pnova descreate teeth bone spear ce +ItemDisplay[FILTLVL<2 WAND !(wnd OR ywn OR 9wn) (SK67>2 OR SK74>2 OR SK84>2 OR SK83>2 OR SK92>2) !INF NMAG !RW !(SOCK=1)]: %NAME%{%NAME%} +//ItemDisplay[FILTLVL<3 NEC (SK67>2 OR SK74>2 OR SK84>2 OR SK83>2 OR SK92>2 OR SK75>2) !INF NMAG !RW !(SOCK=1)]: %NAME%{%NAME%} +// 骷髅战士 骷髅弓箭手 粘土石魔 火焰石魔 skeleton warr, arch, clay gol, fire gol +ItemDisplay[FILTLVL<3 (WAND OR NEC) !(wnd OR ywn OR 9wn) (SK70>2 OR SK89>2) SK85>2 !INF NMAG !RW !(SOCK=1)]: %NAME%{%NAME%} +ItemDisplay[FILTLVL<2 (WAND OR NEC) !(wnd OR ywn OR 9wn) (SK75>2 OR SK94>2 OR SK85>2) !INF NMAG !RW !(SOCK=1)]: %NAME%{%NAME%} + +// 物品代码: 7p7=战枪 War Pike (精英长矛), 7gm=雷锤 Thunder Maul (精英锤), 6ws=执政官法杖 Archon Staff (精英法杖) +// 终局跳跃野蛮人GG符文之语底材 Endgame LEAP BARB GG RW bases +ItemDisplay[(7p7 OR 7gm) ETH NMAG !RW (SOCK=0 OR SOCK=5 OR SOCK=6) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %RW_BASE_ORANGE%{%NAME%} // %ED 无形雷霆战锤或战争之矛 %ED Eth Thundermaul or war pike +ItemDisplay[6ws ETH NMAG !RW !(SOCK=1) EDAM>4 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // %ED 无形执政官法杖 %ED Eth Archon staff +ItemDisplay[(7p7 OR 7gm) ETH NMAG !RW (SOCK=0 OR SOCK=5 OR SOCK=6) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %RW_BASE_ORANGE%{%NAME%} // 雷霆战锤或战争之矛 Thundermaul or war pike + +// 物品代码: 7s8=巨长斧 Great Poleaxe (精英长柄), 7pa=巨型斩镰 Giant Thresher (精英长柄) +// 物品代码: 7p7=战枪 War Pike, 7gm=雷锤 Thunder Maul, 7m7=食人魔之锤 Ogre Maul, pax=长柄战斧 Poleaxe +// 入门跳跃野蛮人符文之语底材 Starter LEAP BARB RW bases +ItemDisplay[(7p7 OR 7gm) NMAG !RW (SOCK=0 OR SOCK=5) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // 非无形雷霆战锤或战争之矛 0/5孔 non eth thundermaul or war pike 0/5 socket +ItemDisplay[(POLEARM OR SPEAR OR 7m7) ELT ETH NMAG !RW SOCK=5 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // 无形长柄或矛或食人魔之锤 5孔 Eth pole arm or spear or ogre maul 5 soc +ItemDisplay[(7s8 OR 7pa OR 7m7) ELT ETH NMAG !RW SOCK=0 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // 无形拉兹克出5孔或90+均伤底材 0孔 Eth laz for 5 socket or 90+ avrg damage base 0 soc +ItemDisplay[pax NMAG !INF !RW SOCK=5 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} // 5孔长柄战斧 5os poleaxe + +// 物品代码: 6ls=长老之杖 Elder Staff (精英法杖), 6cs=树皮之杖 Shillelagh (精英法杖) +// 物品代码: 6bs=符文之杖 Archon Staff (精英法杖), 6ws=执政官法杖 Archon Staff (精英法杖) +// 技能代码: SK48=新星 Nova, SK38=充能弹 Charged Bolt, SK53=连锁闪电 Chain Lightning +// 技能代码: SK63=闪电掌握 Lightning Mastery, SK54=传送 Teleport +// 法杖 Staves +// 无限Infinity +// 不包括SK49闪电 SK57雷暴 not including SK49 lightning SK57 Thunder Storm +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) SK63>1 SK54>0 NMAG !RW SOCK=4]: %RW_BASE_GG%[Infinity]{%NAME%%CL%%PURPLE%GG Infinity base} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) SK63>1 SK54>0 NMAG !RW SOCK=0]: %RW_BASE_GG%[Infinity]{%GREEN%Hit 4 sockets for GG Infinity base%CL%%NAME%} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) SK63>2 NMAG !RW SOCK=4]: %RW_BASE_GG%[Infinity]%TIER-7%{%NAME%%CL%%PURPLE%Infinity base} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) SK63>2 NMAG !RW SOCK=0]: %RW_BASE_GG%[Infinity]%TIER-7%{%GREEN%Hit 4 sockets for Infinity base%CL%%NAME%} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) NMAG !RW SOCK=4 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Infinity]%TIER-4%{%NAME%%CL%%GREEN%Good Infinity base} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK48>2 OR SK38>2 OR SK53>2) NMAG !RW SOCK=0 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Infinity]%TIER-4%{%GREEN%Hit 4 sockets for Infinity base%CL%%NAME%} +// 技能代码: SK59=暴风雪 Blizzard, SK39=冰弹 Ice Bolt, SK65=冰冷掌握 Cold Mastery, SK46=炽烈之径 Blaze +// 执着 Obsession (冰系) +ItemDisplay[6ws (SK59>2 OR SK39>2) (SK65>2 OR SK46>0) NMAG !RW SOCK=6 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%NAME%%CL%%GREEN%Good Obsession base} +ItemDisplay[6ws (SK59>2 OR SK39>2) (SK65>2 OR SK46>0) NMAG !RW SOCK=0 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%GREEN%Hit 6 sockets for Good Obsession base%CL%%NAME%} +ItemDisplay[6ws SK59>2 SK39>2 NMAG !RW SOCK=6 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%NAME%%CL%%GREEN%Good Obsession base} +ItemDisplay[6ws SK59>2 SK39>2 NMAG !RW SOCK=0 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%GREEN%Hit 6 sockets for Good Obsession base%CL%%NAME%} +ItemDisplay[6ws (SK59>2 OR SK39>2) NMAG !RW SOCK=6 ILVL>25 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[Obsession]{%NAME%%CL%%GREEN%Obsession base} +ItemDisplay[6ws (SK59>2 OR SK39>2) NMAG !RW SOCK=0 ILVL>25 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[Obsession]{%GREEN%Hit 6 sockets for Obsession base%CL%%NAME%} +// 执着 Obsession (火系) SK56陨石meteor SK62九头蛇hydra SK61火焰掌握fire mastery SK60碎冰甲chilling +ItemDisplay[6ws (SK56>2 OR SK62>2) SK61>2 NMAG !RW SOCK=6 ILVL>25 FILTLVL<4]: %RW_BASE_GG%[Obsession]{%NAME%%CL%%GREEN%Good Obsession base} +ItemDisplay[6ws (SK56>2 OR SK62>2) SK61>2 NMAG !RW SOCK=0 ILVL>25 FILTLVL<4]: %RW_BASE_GG%[Obsession]{%GREEN%Hit 6 sockets for Good Obsession base%CL%%NAME%} +ItemDisplay[6ws (SK56>2 OR SK62>2) (SK61>2 OR SK60>0) NMAG !RW SOCK=6 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%NAME%%CL%%GREEN%Good Obsession base} +ItemDisplay[6ws (SK56>2 OR SK62>2) (SK61>2 OR SK60>0) NMAG !RW SOCK=0 ILVL>25 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[Obsession]{%GREEN%Hit 6 sockets for Good Obsession base%CL%%NAME%} +ItemDisplay[6ws (SK56>2 OR SK62>2) NMAG !RW SOCK=6 ILVL>25 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[Obsession]{%NAME%%CL%%GREEN%Obsession base} +ItemDisplay[6ws (SK56>2 OR SK62>2) NMAG !RW SOCK=0 ILVL>25 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[Obsession]{%GREEN%Hit 6 sockets for Obsession base%CL%%NAME%} +// 技能代码: SK58=战斗指挥 Battle Command, SK50=碎冰甲 Chilling Armor, SK60=能量护盾 Energy Shield, SK57=雷暴 Thunder Storm +// 物品代码: wst=古墓之杖 Tomb Wand (扩展法杖), 8ws=灰暮之杖 Dusk Wand (精英法杖), 6ws=执政官法杖 Archon Staff (精英法杖) +// 战争召唤 CTA +ItemDisplay[(wst OR 8ws OR 6ws) SK58>0 (SK50>0 OR SK60>0) SK57>0 !INF NMAG !RW SOCK=0]: %RW_BASE_GG%***{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) SK58>0 (SK50>0 OR SK60>0) SK57>0 !INF NMAG !RW SOCK=5]: %RW_BASE_GG%[CTA]{%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK57>0) SK50>0 SK60>0 !INF NMAG !RW SOCK=0]: %RW_BASE_ORANGE%{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK57>0) SK50>0 SK60>0 !INF NMAG !RW SOCK=5]: %RW_BASE_GG%[CTA]{%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) SK50>0 SK60>0 !INF NMAG !RW SOCK=0]: %RW_BASE_ORANGE%{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) SK50>0 SK60>0 !INF NMAG !RW SOCK=5]: %RW_BASE_ALT_ORANGE%[CTA]{%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK50>2 OR SK60>2) !INF NMAG !RW SOCK=0]: %RW_BASE_ORANGE%{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK50>2 OR SK60>2) !INF NMAG !RW SOCK=5]: %RW_BASE_ALT_ORANGE%[CTA]{%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=0 FILTLVL<8]: %RW_BASE_ORANGE%{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=5 FILTLVL<8]: %RW_BASE_ALT_ORANGE%[CTA]{%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK50>0 OR SK60>0) !INF NMAG !RW SOCK=0 FILTLVL<3]: %RW_BASE_ORANGE%{%GREEN%开5孔 CTA底材 Roll 5 sockets for CTA Base%CL%%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[(wst OR 8ws OR 6ws) (SK58>0 OR SK50>0 OR SK60>0) !INF NMAG !RW SOCK=5 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[CTA]{%NAME%} +// 技能代码: SK57=雷暴 Thunder Storm, SK63=闪电掌握 Lightning Mastery +// 技能代码: SK50=碎冰甲 Chilling Armor, SK60=能量护盾 Energy Shield +// 技能代码: SK58=战斗指挥 Battle Command +// 技能代码: SK40=冰封装甲 Frozen Armor, SK52=强化火焰 Enchant +// 物品代码: STAFF=所有权杖, sst=杉木之杖 Spire of... 8ss/6ss/8ls/6ls=各类精英法杖 +// 记忆 辅助 Memory buff +ItemDisplay[STAFF SK57>2 SK63>2 (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=4 FILTLVL<4]: %RW_BASE_GG%[MEMORY]{%NAME%} +ItemDisplay[STAFF !(sst OR 8ss OR 6ss OR lst OR 8ls) SK57>2 SK63>2 (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=0 FILTLVL<4]: %RW_BASE_GG%[MEMORY]{%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[STAFF SK57>2 SK63>2 !INF NMAG !RW SOCK=4 FILTLVL<3]: %RW_BASE_GG%[MEMORY]{%NAME%} +ItemDisplay[STAFF !(sst OR 8ss OR 6ss OR lst OR 8ls) SK57>2 SK63>2 !INF NMAG !RW SOCK=0 FILTLVL<3]: %RW_BASE_GG%[MEMORY]{%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} +ItemDisplay[STAFF SK58>2 (SK50>0 OR SK60>0) SK57>0 !INF NMAG !RW SOCK=4 FILTLVL<3]: %RW_BASE_ALT_ORANGE%[MEMORY]{%NAME%} +ItemDisplay[STAFF SK58>0 (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=4 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[MEMORY]{%NAME%} +ItemDisplay[STAFF SK57>0 (SK50>0 OR SK60>0 OR SK63>2) !INF NMAG !RW SOCK=4 FILTLVL<2]: %RW_BASE_ALT_ORANGE%[MEMORY]{%NAME%} +ItemDisplay[STAFF SK40>2 SK52>2 !INF NMAG !RW SOCK=4 FILTLVL<4]: %RW_BASE_ALT_ORANGE%[MEMORY]{%NAME%} +ItemDisplay[STAFF !(sst OR 8ss OR 6ss OR lst OR 8ls) SK40>2 SK52>2 !INF NMAG !RW SOCK=0 FILTLVL<4]: %RW_BASE_ORANGE%{%GREEN%开4孔 记忆底材 Roll 4 ockets for Memory Base%CL%%NAME%} + +// 技能代码: SK56=陨石 Meteor, SK51=火球 Fireball, SK62=九头蛇 Hydra, SK61=火焰掌握 Fire Mastery +// 技能代码: SK369=冰封球 Frozen Orb, SK64=寒冰装甲 Chilling Armor, SK44=冰风暴 Ice Blast, SK59=暴风雪 Blizzard, SK65=冰冷掌握 Cold Mastery +// 技能代码: SK38=充能弹 Charged Bolt, SK47=闪电 Lightning, SK48=新星 Nova, SK63=闪电掌握 Lightning Mastery +// 记忆 伤害 Memory dmg +ItemDisplay[NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss OR 6ls) (SK56>2 OR SK51>2 OR SK62>2) SK61>0 (SOCK=0 OR SOCK=4) FILTLVL<3]: %RW_BASE_ALT_ORANGE%[MEMORY]{%RED%Memory Base%CL%%NAME%} +ItemDisplay[NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss OR 6ls) (SK369>2 OR SK64>2 OR SK44>2 OR SK59>2) SK65>0 (SOCK=0 OR SOCK=4) FILTLVL<3]: %RW_BASE_ALT_ORANGE%[MEMORY]{%RED%Memory Base%CL%%NAME%} +ItemDisplay[NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss OR 6ls) (SK38>2 OR SK47>2 OR SK48>2) SK63>0 (SOCK=0 OR SOCK=4) FILTLVL<3]: %RW_BASE_ALT_ORANGE%[MEMORY]{%RED%Memory Base%CL%%NAME%} +ItemDisplay[NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss OR 6ls) SK40>2 SK52>2 (SOCK=0 OR SOCK=4) FILTLVL<3]: %RW_BASE_ALT_ORANGE%[MEMORY]{%RED%Memory Base%CL%%NAME%} + +// 杂项法杖 Misc staff +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK47>2 OR SK376>2 OR SK61>2) NMAG !RW FILTLVL<3 !(SOCK=1)]: %NAME%{%NAME%} +ItemDisplay[(6ls OR 6cs OR 6bs OR 6ws) (SK44>2 OR SK64>2 OR SK65>2) NMAG !RW (SOCK=0 OR SOCK=5) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) SK58>2 NMAG !RW (SOCK=0 OR SOCK=4 OR SOCK=5) FILTLVL<3]: %RW_BASE_ORANGE%{%NAME%} +ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs OR wst OR 8ws OR 6ws) SK50>0 SK58>0 NMAG !RW (SOCK=0 OR SOCK=4 OR SOCK=5) FILTLVL<2]: %RW_BASE_ORANGE%{%NAME%} + +// 长柄/矛/亚马逊矛 Polearms/Spears/Amazon Spears +ItemDisplay[(SPEAR OR POLEARM) ETH ELT NMAG !INF (SOCK=0 OR SOCK=3 OR SOCK=4 OR SOCK=5 OR SOCK=6) NMAG !RW (EDAM>14 OR FILTLVL<2)]: %NAME%{%NAME%} +ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF NMAG !RW (SOCK=0 OR SOCK=4) (EDAM>4 OR FILTLVL<2) (EDAM>14 OR FILTLVL<3)]: %NAME%{%NAME%} + +// 物品代码: ktr=拳剑 Katar (基础爪), wrb=腕刃 Wrist Blade (基础爪), axf=斧手 Hatchet Hands (基础爪), ces=腰刺 Scissors Katar (基础爪) +// 物品代码: 9tw=巨鹰爪 Greater Talons (扩展爪), btl=格斗爪 Battle Cestus (扩展爪), 7tw=符纹爪 Runic Talons (精英爪) +// 物品代码: 7xf=战拳 War Fist (精英爪) +// 技能代码: SK278=毒牙 Venom, SK258=飞镖 Blade Sentinel, SK267=刃之守护 Blade Sentinel, SK277=刃之怒 Blade Fury +// 技能代码: SK252=支配爪和匕首 Claw and Dagger Mastery, SK263=武器格挡 Weapon Block +// 技能代码: SK257=刃之守卫 Blade Sentinel, SK275=飞龙在天 Dragon Flight +// 技能代码: SK259=焰拳 Fists of Fire, SK262=火焰复苏 Wake of Fire, SK271=雷电网 Shock Web, SK274=电能守护 Charged Bolt Sentry +// 技能代码: SK269=亡者守卫 Death Sentry, SK366=刀刃之盾 Blade Shield, SK280=凤凰攻击 Phoenix Strike +// 爪 Claws +// 剧毒Venom 预buff Pre-buff +ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) SK278>2 (SK258>2 OR SK267>2 OR SK277>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom Pre-buff} +ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) SK278>2 (SK258>0 OR SK267>0 OR SK277>0) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom Pre-buff} +ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) SK278>2 !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom Pre-buff} + +// 剧毒Venom 符文之语 刃之舞聚焦 venom RW blade dance focused +ItemDisplay[(9tw OR btl OR 7tw) (SK252>2 AND SK263>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} +ItemDisplay[(9tw OR btl OR 7tw) (SK252>2 OR SK263>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} +ItemDisplay[(9tw OR btl OR 7tw) (SK252>0 AND SK263>0) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<2]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} + +// 剧毒Venom 符文之语 刃之守卫聚焦 venom RW blade sentinal focused +ItemDisplay[(9tw OR btl OR 7tw) SK257>2 (SK263>2 AND SK275>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} +ItemDisplay[(9tw OR btl OR 7tw) SK257>2 (SK252>2 OR SK263>2 OR SK275>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} +ItemDisplay[(9tw OR btl OR 7tw) SK257>2 (SK263>0 AND SK275>0) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<2]: %RW_BASE_LOW_GREEN%{%NAME%%CL%%GREEN%Venom RW} + +// 瘟疫Plague 元素爪/陷阱 ele claws / trap +ItemDisplay[(9tw OR btl OR 7tw) (SK259>2 OR SK262>2 OR SK271>2 OR SK274>2 OR SK269>2 OR SK366>2 OR SK280>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) (SK262>2 OR SK271>2 OR SK276>2 OR SK366>2) !INF (SOCK=0 OR SOCK=3) !RW NMAG FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[9tw (SK259>2 OR SK262>2 OR SK271>2 OR SK274>2 OR SK269>2 OR SK366>2 OR SK280>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[7xf ETH SK257>2 SK252>2 SK263>2 !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[7xf ETH SK257>2 (SK252>2 OR SK263>2) !INF NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[(ob5 OR oba OR obf) SK40>2 SK52>2 !INF NMAG !RW SOCK=0 FILTLVL<4]: %RW_BASE_ALT_ORANGE%[PLAGUE]{%NAME%} +ItemDisplay[(ob5 OR oba OR obf) SK40>2 SK52>2 !INF NMAG !RW SOCK=0 FILTLVL<4]: %RW_BASE_ORANGE%{%GREEN%Roll 3 open sockets for Plague Base%CL%%NAME%} + +// 物品代码: 7gl=鬼魂之矛 Ghost Glaive (精英投掷), 7pi=翼鱼叉 Winged Harpoon (精英投掷) +// 物品代码: 7s7=炎魔之矛 Balrog Spear (精英投掷), 7ts=翼鱼叉 Winged Axe (精英投掷) +// 物品代码: amf=女族长之矛 Matriarchal Spear (亚马逊矛) +// 物品分组: THROWING=投掷类, ELT=精英级 +// 投掷底材 Throwing bases +ItemDisplay[(7gl OR 7pi OR 7s7 OR 7ts) ETH !RW ETH (SOCK=0 OR SOCK=2 OR SOCK=3) NMAG (EDAM>4 OR FILTLVL=1) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[amf TABSK2=3 ETH !RW ETH (SOCK=0 OR SOCK=2 OR SOCK=3) NMAG (EDAM>4 OR FILTLVL=1) (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[THROWING ELT ETH !RW ETH (SOCK=0 OR SOCK=2 OR SOCK=3) NMAG EDAM>4 (EDAM>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} + +// 物品代码: aqv3=箭矢 Arrows (3级), cqv3=十字弓弹 Bolts (3级) +//arrow bases for low levels +// ItemDisplay[(aqv3 OR cqv3) !RW SOCK=2 NMAG FILTLVL<3]: %NAME%{%NAME%} + +// GOOD RW BASE - CHEST +//------------------------------------------------------------------------------- +// 物品分组: CHEST=护甲 +// 物品代码: xtp=法师铠甲 Mage Plate (扩展), utp=执政官铠甲 Archon Plate (精英) +// 物品代码: uui=灰暮寿衣 Dusk Shroud (精英), uea=古龙皮 Wyrmhide (精英) +// 物品代码: ula=圣甲虫壳皮甲 Scarab Husk (精英), utu=线羊毛皮甲 Wire Fleece (精英) +// 物品代码: urs=巨型鳞铠胸甲 Great Hauberk (精英), uar=神圣盔甲 Sacred Armor (精英) +// 物品代码: brs=胸甲 Breast Plate (普通), rng=锁环甲 Ring Mail (普通), gth=哥德战甲 Gothic Plate (普通) +// 盔甲 Chests +ItemDisplay[CHEST ELT !INF ETH NMAG !RW (SOCK=0 OR SOCK=4) DEF>900]: %RW_BASE_GG%***{%NAME%} +ItemDisplay[CHEST ELT !INF ETH NMAG !RW (SOCK=0 OR SOCK=4) DEF>849]: %RW_BASE_ORANGE%{%NAME%} +ItemDisplay[CHEST ELT !INF ETH NMAG !RW (SOCK=0 OR SOCK=4) DEF>799]: %NAME%{%NAME%} +ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs OR uar) !ETH !INF SOCK=0 NMAG FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[CHEST ELT ETH !INF (SOCK=4 OR SOCK=0 OR SOCK=3) NMAG FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs OR uar) SOCK=0 NMAG EDEF>0 (EDEF>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs OR uar) SOCK=0 NMAG EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs OR uar) SOCK=0 NMAG EDEF>19]: %NAME%{%NAME%} +ItemDisplay[xtp !INF !ETH NMAG !RW !SOCK=1 (EDEF>14 OR FILTLVL<2)]: %NAME%{%NAME%} +ItemDisplay[xtp !INF !ETH NMAG !RW !SOCK=1 EDEF>17 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[xtp !INF !ETH NMAG !RW !SOCK=1 EDEF>19]: %NAME%{%NAME%} +ItemDisplay[CHEST ELT !INF NMAG !RW !(SOCK=1) (EDEF>10 OR FILTLVL<1) FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[CHEST ELT !INF NMAG !RW !(SOCK=1) EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[CHEST ELT !INF NMAG !RW !(SOCK=1 OR SOCK=2) EDEF>19]: %NAME%{%NAME%} +ItemDisplay[CHEST EXC !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>9 (EDEF>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[CHEST EXC !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[CHEST EXC !INF !ETH NMAG !RW !(SOCK=1 OR SOCK=2) EDEF>19]: %NAME%{%NAME%} +ItemDisplay[CHEST (brs OR rng OR gth) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>14 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[CHEST (brs OR rng OR gth) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[CHEST (brs OR rng OR gth) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>19]: %NAME%{%NAME%} + +// GOOD RW BASE - SHIELD +//------------------------------------------------------------------------------- +// 圣骑士盾牌 Paladin Shields +ItemDisplay[DIN NMAG !RW !INF !SOCK~1-2 RES~10-19 FILTLVL<2]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME% +ItemDisplay[DIN NMAG !RW !INF !NORM !SOCK~1-2 RES~20-25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %NAME% +ItemDisplay[DIN NMAG !RW !INF ELT !SOCK~1-2 RES~26-29 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %NAME% +ItemDisplay[DIN NMAG !RW !INF ELT !SOCK~1-2 RES=30]: %GRAY%[%PURPLE%%RES%%WHITE%r%GRAY%] %NAME% +ItemDisplay[DIN NMAG !RW !INF !SOCK~1-2 EDAM~10-50 FILTLVL<3]: %GRAY%[%LIGHT_GRAY%%EDAM%%CORAL%ed%GRAY%] %NAME% +ItemDisplay[DIN NMAG !RW !INF ELT !SOCK~1-2 EDAM>50 FILTLVL<4]: %GRAY%[%WHITE%%EDAM%%CORAL%ed%GRAY%] %NAME% +// 盾牌 Shield +ItemDisplay[(uit OR uow OR uts OR ush) !INF NMAG !RW (SOCK=0 OR SOCK=4 OR SOCK=3) EDEF>4 (EDEF>14 OR FILTLVL<2) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[(uit OR uow OR uts OR ush) !INF NMAG !RW (SOCK=0 OR SOCK=4 OR SOCK=3) EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(uit OR uow OR uts OR ush) !INF NMAG !RW (SOCK=0 OR SOCK=4 OR SOCK=3) EDEF>19]: %NAME%{%NAME%} + +// GOOD RW BASE - HELM +//------------------------------------------------------------------------------- +// 物品代码: ci3=权冠 Diadem (精英头饰), uh9=骸骨面罩 Bone Visage (精英头盔) +// 头盔 Helmets +ItemDisplay[(ci3 OR uh9) SOCK=0 !ETH NMAG EDEF>0 (EDEF>14 OR FILTLVL<2)]: %NAME%{%NAME%} +ItemDisplay[(ci3 OR uh9) SOCK=0 !ETH NMAG EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[(ci3 OR uh9) SOCK=0 !ETH NMAG EDEF>19]: %NAME%{%NAME%} + +// 物品分组: BAR=野蛮人专属头盔 +// 技能代码: SK149=战斗体制 Battle Orders, SK154=战斗狂嗥 War Cry +ItemDisplay[BAR SK149>2 SK154>2 !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<4]: %NAME%{%NAME%} +ItemDisplay[BAR SK149>2 !INF ETH NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<2]: %NAME%{%NAME%} +ItemDisplay[BAR SK149>2 !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) FILTLVL<3]: %NAME%{%NAME%} +// 技能代码: SK133=双手挥击 Double Swing, SK140=双手投掷 Double Throw, SK143=跳跃攻击 Leap Attack, SK151=旋风 Whirlwind +ItemDisplay[BAR (SK133>2 OR SK140>2 OR SK143>2 OR SK151>2) (SOCK=0 OR SOCK=3) !ETH !INF NMAG FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[BAR (SK133>2 OR SK140>2 OR SK143>2 OR SK151>2) (SOCK=0 OR SOCK=3) ETH !INF NMAG FILTLVL<2]: %NAME%{%NAME%} + +// 物品分组: DRU=德鲁伊头 +// 技能代码: SK221=乌鸦 Raven, SK225=火风暴 Firestorm, SK227=召唤灵狼 Summon Spirit Wolf +// 技能代码: SK237=召唤狂狼 Summon Dire Wolf, SK238=狂犬病 Rabies, SK239=焰爪 Fire Claws +// 技能代码: SK240=小旋风 Twister, SK243=震波 Shock Wave, SK244=火山 Volcano +// 技能代码: SK245=龙卷风 Tornado, SK247=召唤灰熊 Summon Grizzly, SK249=毁天灭地 Armageddon, SK250=暴风 Hurricane +// 德鲁伊毛皮 > 任何符文之语 DUDU pelts > any RW +ItemDisplay[DRU (SK221>2 OR SK225>2 OR SK227>2 OR SK237>2 OR SK238>2 OR SK239>2 OR SK240>2 OR SK243>2 OR SK244>2 OR SK245>2 OR SK247>2 OR SK249>2 OR SK250>2) !INF !ETH NMAG !RW !SOCK=1 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[DRU (((SK227>1 OR SK221>1) AND SK237>1 AND SK247>1) OR (SK240>1 AND SK245>1 AND SK250>1) OR ((SK240>2 OR SK250>2) AND SK245>2) OR (SK240>2 AND (SK245>2 OR SK250>2))) !INF !ETH NMAG !RW !SOCK=1 FILTLVL<4]: %NAME%{%NAME%} + +// 物品代码: uap=军帽 Shako (精英), ukp=九头蛇头盖骨圆帽 Hydraskull (精英) +// 物品代码: ulm=活动头盔 Armet (精英), uhl=巨贝头盔 Giant Conch (精英) +ItemDisplay[EQ1 ELT !CLASS (SOCK=3 OR SOCK=0) NMAG !(uap OR ukp OR ulm OR uhl) ETH ((SUP (EDEF>14 OR FILTLVL<2) FILTLVL<4) OR EDEF>19)]: %NAME%{%NAME%} // 残暴Ferocity +ItemDisplay[EQ1 ELT !CLASS (SOCK=3 OR SOCK=0) NMAG !(uap OR ukp OR ulm OR uhl) !ETH ((!INF (EDEF>14 OR FILTLVL<2) FILTLVL<4) OR EDEF>19)]: %NAME%{%NAME%} // 摇曳焰火Flickering Flame +ItemDisplay[ci3 !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>0 (EDEF>14 OR FILTLVL<2)]: %NAME%{%NAME%} +ItemDisplay[ci3 !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>17 !FILTLVL=4]: %NAME%{%NAME%} +ItemDisplay[ci3 !INF !ETH NMAG !RW (SOCK=0 OR SOCK=3) EDEF>19]: %NAME%{%NAME%} // // +----------------------------------------------------------------------------+ // | [NIMA] NMAG Items Master | // +----------------------------------------------------------------------------+ // // +ItemDisplay[NMAG !RW GOODBASE !SOCK=1 GROUND]: %NAME%%RED%***{%NAME%} +ItemDisplay[NMAG !RW GOODBASE !SOCK=1 !GROUND]: %NAME%{%RED%极品符文之语底材%CL%%NAME%} ItemDisplay[NMAG !RW GOODSTAFF !SOCK=1]: %NAME%{%NAME%} //Assasin -ItemDisplay[NMAG !RW FORMULAASNSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK~1-2 FORMULAASNSK>1 (FORMULAASNSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} //Barbarian -ItemDisplay[NMAG !RW FORMULABARSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK~1-2 FORMULABARSK>1 (FORMULABARSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} //Druid -ItemDisplay[NMAG !RW FORMULADRUSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK~1-2 FORMULADRUSK>1 (FORMULADRUSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} //Necromancer -ItemDisplay[NMAG !RW FORMULANECSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK~1-2 FORMULANECSK>1 (FORMULANECSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} //Paladin -ItemDisplay[NMAG !RW FORMULAPALSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK~1-2 FORMULAPALSK>1 (FORMULAPALSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} //Sorceress -ItemDisplay[NMAG !RW FORMULASORSK>0 !SOCK=1 FILTLVL<3]: %NAME%{%NAME%} +ItemDisplay[NMAG !RW !SOCK=1 FORMULASORSK>1 (FORMULASORSK>3 OR FILTLVL<2) FILTLVL<3]: %NAME%{%NAME%} // Hide all INF items ItemDisplay[NMAG !RW INF GROUND (CLVL>5 OR FILTLVL>0)]: // At level 20+, hide all base items -ItemDisplay[JUNKITEM !GROUND !SHOP CLVL>19]: %NAME%%ORANGE% Hidden{%GRAY%如需显示调低过滤等级%CL%%GRAY%无用的垃圾%CL%%NAME%} +ItemDisplay[JUNKITEM !GROUND !SHOP CLVL>19]: %NAME%%ORANGE% Hidden{%GRAY%无用的垃圾%CL%%NAME%} ItemDisplay[JUNKITEM !TOWN GROUND (CLVL>19 OR FILTLVL>2)]:{%NAME%} // // +----------------------------------------------------------------------------+ // | [AIMA] All Items Master | // +----------------------------------------------------------------------------+ // -// Show high value small items for gold -//----------------------------------------------------------------------------------- -ItemDisplay[(MAG OR RARE OR CRAFT) ID STAT360=0 !RW !SHOP FILTLVL<3 PRICE>34999 !EQUIPPED]: %NAME%%ORANGE% ${%GREEN%35000%GOLD%金币%CL%%NAME%}%CONTINUE% -// Description bad items on level 5+ -//----------------------------------------------------------------------------------- -ItemDisplay[STAT360=0 FILTLVL>1 !CLASS (HELM OR CIRC) ID (MAG OR RARE OR CRAFT) !(FCR>0 OR STAT141>0 OR STAT136>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 GLOVES ID (MAG OR RARE OR CRAFT) !(IAS>0 OR FCR>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 BELT ID (MAG OR RARE OR CRAFT) !(FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT36>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 CHEST ID (MAG OR RARE OR CRAFT) !(SOCK>2 OR STAT36>0 OR EDAM>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT110>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 !CLASS SHIELD ID (MAG OR RARE OR CRAFT) !(SOCK>3 OR STAT36>0 OR EDAM>0 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FCR>0 OR IAS>0 OR FHR>0 OR (FRES+CRES+LRES+PRES>29) OR STAT110>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 BOOTS ID (MAG OR RARE OR CRAFT) !(FRW>0 AND (FRES+CRES+LRES+PRES>29))]: %NAME%{%JUNKDESC%} -// Class items -// !(CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0) -ItemDisplay[STAT360=0 FILTLVL>1 SOR ID (MAG OR RARE OR CRAFT) !(CLSK1>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 NEC ID (MAG OR RARE OR CRAFT) !(CLSK2>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 DRU ID (MAG OR RARE OR CRAFT) !(CLSK5>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0)]: %NAME%{%JUNKDESC%} -ItemDisplay[STAT360=0 FILTLVL>1 BAR ID (MAG OR RARE OR CRAFT) !(CLSK4>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR STAT141>0 OR STAT136>0 OR SOCK>2)]: -ItemDisplay[STAT360=0 FILTLVL>1 SIN !ETH ID (MAG OR RARE OR CRAFT) !(EDAM>199 OR CLSK6>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} -// Weapons -ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) !CLASS !ETH WEAPON ID !(EDAM>199 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} -// Amulets -ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) amu ID !(CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%} -// Rings -ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) rin ID !(FCR>0 OR MINDMG>0 OR MAXDMG>0 OR (FRES+CRES+LRES+PRES>29) OR STAT36>0)]: %NAME%{%JUNKDESC%} -// -//----------------------------------------------------------------------------------- // ALWAYS SHOW -//----------------------------------------------------------------------------------- -ItemDisplay[(cm1 OR cm2 OR cm3 OR jew) ID]: %NAME%{%NAME%} -ItemDisplay[MAG ID]: %NAME%{%NAME%} -ItemDisplay[RARE ID]: %NAME%{%NAME%} -ItemDisplay[SET ID]: %NAME%{%NAME%} -//ItemDisplay[UNI ID]: %NAME%{%NAME%} \ No newline at end of file +//------------------------------------------------------------------------------- +ItemDisplay[STAT360>0 !NMAG]: %MAP-55%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[SHOP !NMAG]: %NAME%%WHITE%{%NAME%} +ItemDisplay[!SHOP !NMAG]: %NAME%%WHITE%{%NAME%}%CONTINUE% +ItemDisplay[MAG ID FILTLVL<2]: %DOT-94%%TIER-0%%NAME%{%NAME%} +ItemDisplay[RARE ID]: %DOT-6A%%TIER-1%%NAME%{%NAME%} +ItemDisplay[CRAFT ID]: %DOT-1B%%TIER-0%%NAME%{%NAME%} +ItemDisplay[RW]: %DOT-1E%%TIER-0%%NAME%{%NAME%} +ItemDisplay[UNI ID]: %DOT-D3%%TIER-2%%NAME%{%NAME%} +ItemDisplay[SET ID]: %DOT-7D%%TIER-1%%NAME%{%NAME%} +ItemDisplay[UNI FILTLVL<3]: %PX-D3%%NAME%{%NAME%} +ItemDisplay[SET FILTLVL<3]: %PX-7D%%NAME%{%NAME%} +ItemDisplay[ID (MAG OR RARE OR SET OR UNI OR CRAFT)]: %NAME%{%NAME%} +//------------------------------------------------------------------------------- +// +// Filter level Setting limiters +// ------------------------------------------------------------------------------ +// Hide gems +ItemDisplay[GEM<4 QTY>0]: +//hide most nmag non called out on middle filter levels +ItemDisplay[!SHOP FILTLVL>1 NMAG !RW WEAPON !ETH]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[!SHOP FILTLVL>2 NMAG !RW WEAPON]:%NOTIFY-DEAD%{%NAME%} +ItemDisplay[!SHOP FILTLVL>1 NMAG !RW ARMOR !(CHEST AND ETH)]:%NOTIFY-DEAD%{%NAME%} +//hide all remaining nmag +ItemDisplay[!SHOP FILTLVL>2 NMAG !RW (WEAPON OR ARMOR)]:%NOTIFY-DEAD%{%NAME%} +// Hide all remaining magic !eth on semi-strict on hell +ItemDisplay[!SHOP MAG !ID !ETH FILTLVL>0 DIFF=2]:%NOTIFY-DEAD%{%NAME%} +// Hide all remaining magic on later filter levels +ItemDisplay[!SHOP MAG !ID FILTLVL>2]:%NOTIFY-DEAD%{%NAME%} +// Hide all items that arent called out in filter on endgame +ItemDisplay[!SHOP (ARMOR OR WEAPON) !leg DIFF=2 FILTLVL>3]:%NOTIFY-DEAD%{%NAME%} +//------------------------------------------------------------------------------- +// +// FILTER STRICTNESS ENFORCEMENT +//------------------------------------------------------------------------------- +ItemDisplay[(FILTLVL>2 OR (FILTLVL>0 AND CLVL>79)) NMAG SOCK=1 !RW (ARMOR OR WEAPON) !ETH]:{%NAME%} +ItemDisplay[FILTLVL>0 NMAG SOCK=1 !RW WEAPON !ETH !ELT]:{%NAME%} +ItemDisplay[FILTLVL>2 MAG !ID !(rin OR amu OR cm1 OR cm2 OR cm3)]:{%NAME%} +ItemDisplay[FILTLVL>2 RARE !ID !(rin OR amu OR cm1 OR cm2 OR cm3)]:{%NAME%} \ No newline at end of file