parent
5f2420677a
commit
5d2be5c5fd
209
ViLoot.txt
209
ViLoot.txt
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@ -300,7 +300,7 @@ ItemDisplay[GOLD<9999 (CLVL>79 OR FILTLVL>2)]:
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// | [CORR] Corruption Items |
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// +----------------------------------------------------------------------------+
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//
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ItemDisplay[wss]: %PURPLE%* %RED%世界之石碎片%MAP-62%{%TAN%可打孔装备: %WHITE%50% %BLUE%附加词缀, %WHITE%25% %BLUE%随机打孔, %WHITE%25% %GRAY%失败%NL%%TAN%无法打孔装备: %WHITE%75% %BLUE%附加词缀, %WHITE%25% %GRAY%失败%NL%%TAN%T图: %WHITE%99% %BLUE%附加词缀, %WHITE%1%%GOLD%转暗金图%NL%%ORANGE%腐化几率:}%CONTINUE% // Worldstone Shard
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ItemDisplay[wss]: %PURPLE%* %RED%世界之石碎片%MAP-62%%TIER-2%{%TAN%可打孔装备: %WHITE%50% %BLUE%附加词缀, %WHITE%25% %BLUE%随机打孔, %WHITE%25% %GRAY%失败%NL%%TAN%无法打孔装备: %WHITE%75% %BLUE%附加词缀, %WHITE%25% %GRAY%失败%NL%%TAN%T图: %WHITE%99% %BLUE%附加词缀, %WHITE%1%%GOLD%转暗金图%NL%%ORANGE%腐化几率:}%CONTINUE% // Worldstone Shard
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ItemDisplay[lpp]: %PURPLE%* %RED%拉苏克谜盒%WHITE%碎片%MAP-62%{%NL%%RED%暗金、套装无法使用!%NL%%TAN%其他: 1-2%NL%双手武器: 2-4%NL%%ORANGE%提示: 对未打孔物品打孔%NL%}%CONTINUE% // Larzuk's Puzzlepiece
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ItemDisplay[(wss OR lpp) QTY>1]: %NAME% %LIGHT_GRAY%x %TAN%%QTY% %PURPLE%*{%NAME%}
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ItemDisplay[(wss OR lpp) QTY<2]: %NAME% %PURPLE%*{%NAME%}
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@ -421,6 +421,22 @@ ItemDisplay[GEM>3]: %NAME%{%NAME%}
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//
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ItemDisplay[jew MAG]: %BLUE%%NAME%%CONTINUE%
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ItemDisplay[jew RARE]: %YELLOW%%NAME%%CONTINUE%
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// 珠宝评分公式
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Alias[PTSJEW_MELEE]:(CRES+FRES+LRES+PRES+MINDMG*6+MAXDMG*5+IAS*9+EDAM*4+STAT121*3+STAT122*3+STAT501+STAT99*6+STAT91*-4.8)
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Alias[PTSJEW_CASTER]:(STAT86*14+STAT138*14+STR*3+DEX*3+CRES+FRES+LRES+PRES+STAT99*4+STAT91*-1.6)
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Alias[PTSJEW_LLD]:(LIFE*2+MANA*2+STR*10+DEX*8+CRES+FRES+LRES+PRES+MINDMG*5+MAXDMG*5+EDAM*4+STAT122+STAT99+AR+STAT91*-3.2)
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Alias[PTS_MELEEJEW_DIV]:72
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Alias[PTS_CASTERJEW_DIV]:24
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Alias[PTS_LLDJEW_DIV]:48
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// 近战珠宝
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ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_MELEE*100/PTS_MELEEJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100) pt 物理%CL%%NAME%}
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ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_MELEE*100/PTS_MELEEJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100) pt 物理%CL%%NAME%}
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// 法系珠宝
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ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_CASTER*100/PTS_CASTERJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100) pt 法系%CL%%NAME%}
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ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_CASTER*100/PTS_CASTERJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100) pt 法系%CL%%NAME%}
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// LLD 珠宝
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ItemDisplay[jew !UNI !SET ID LVLREQ<31 $f(ROUND(PTSJEW_LLD*100/PTS_LLDJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100) pt LLD%CL%%NAME%}
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ItemDisplay[jew !UNI !SET ID LVLREQ<31 $f(ROUND(PTSJEW_LLD*100/PTS_LLDJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100) pt LLD%CL%%NAME%}
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//
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// ------------------------------------------------------------------------------
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// GOODJEW description Tooptip
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@ -829,16 +845,13 @@ ItemDisplay[t58]: %NAME%纳克鲁尔深渊 Na-krul’s Abyss{%NAME%}%CONTINUE%
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ItemDisplay[t61]: %NAME%PvP Map (荒漠){%NAME%}%CONTINUE%
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ItemDisplay[t62]: %NAME%PvP Map (荒原){%NAME%}%CONTINUE%
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//
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ItemDisplay[(MAPTIER>0 OR MAPTIER=5 OR t61 OR t62) QTY>1]: %NAME%%LIGHT_GRAY% x %TAN%%QTY% %CONTINUE%{%NAME%}
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ItemDisplay[(MAPTIER~1-5 OR t61 OR t62) QTY>1]: %NAME%%LIGHT_GRAY% x %TAN%%QTY% %CONTINUE%{%NAME%}
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// Map End Wrapper by Tier
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ItemDisplay[MAPTIER=1 GROUND]: %MAP-62%%TIER-0%%NAME% %GREEN%*{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=1 !GROUND]: %MAP-62%%TIER-0%%NAME%{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 GROUND]: %MAP-62%%NAME% %YELLOW%*{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 !GROUND]: %MAP-62%%NAME%{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 GROUND]: %MAP-62%%TIER-2%%NAME% %YELLOW%*{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 GROUND]: %MAP-62%%NAME% %ORANGE%*{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 !GROUND]: %MAP-62%%NAME%{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=4 GROUND]: %MAP-62%%NAME% %RED%*{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=4 !GROUND]: %MAP-62%%NAME%{%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER~1-4 !GROUND]: %NAME%{%NAME%}%CONTINUE%
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ItemDisplay[(MAPTIER=5) !ID]: %MAP-62%%NAME% %CORAL%*%WHITE%*%GOLD%*%RED%*{%NAME%}%CONTINUE%
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ItemDisplay[(MAPTIER=5) ID]: %MAP-62%%NAME% %GOLD%*{%NAME%}%CONTINUE%
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ItemDisplay[(t61 OR t62)]: %MAP-62%%NAME% %PURPLE%*{%NAME%}%CONTINUE%
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@ -873,83 +886,104 @@ Alias[MAPLINE]: %PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%TEAL%--%ORANGE%--%TE
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//START
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ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA>0 OR FORMULAMFB>0 OR FORMULAMFC>0)]: %NAME%{%CL%%NAME%}%CONTINUE%
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//T3
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC~8-10]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC~5-7]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC<5]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~8-10]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~5-7]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC<5]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC>8]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC~7-8]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) (FORMULAXPC>5 AND FORMULAXPC<7)]: %NAME%{%WHITE%经验评分: %GREEN%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC~4-5]: %NAME%{%WHITE%经验评分: %TEAL%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAXPC<4]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPC% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC>8]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~7-8]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) (FORMULAMFC>5 AND FORMULAMFC<7)]: %NAME%{%WHITE%MF评分: %GREEN%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~4-5]: %NAME%{%WHITE%MF评分: %TEAL%%FORMULAMFC% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC<4]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFC% %NAME%}%CONTINUE%
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//S
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC>8 FORMULAXPC>8]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %PURPLE%超极品! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>8 FORMULAXPC~4-8) OR (FORMULAMFC~4-8 FORMULAXPC>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>8 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>8 FORMULAXPC~4-8) OR (FORMULAMFC~4-8 FORMULAXPC>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %PURPLE%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>8 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %ORANGE%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
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//A
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~7-8 FORMULAXPC~7-8]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC~7-8 FORMULAXPC>4 FORMULAXPC<7) OR (FORMULAMFC>4 FORMULAMFC<7 FORMULAXPC~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC~7-8 FORMULAXPC>=4 FORMULAXPC<7) OR (FORMULAMFC>=4 FORMULAMFC<7 FORMULAXPC~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC~7-8 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
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//B
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC>5 FORMULAMFC<7 FORMULAXPC>5 FORMULAXPC<7]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) (FORMULAMFC>5 FORMULAMFC<7) (FORMULAXPC>5 FORMULAXPC<7)]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>5 FORMULAMFC<7 FORMULAXPC~4-5) OR (FORMULAMFC~4-5 FORMULAXPC>5 FORMULAXPC<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC>5 FORMULAMFC<7 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC>5 FORMULAXPC<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
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//C
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~4-5 FORMULAXPC~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC=5 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC=5))]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~4-5 FORMULAXPC~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC~4-5 FORMULAXPC<4) OR (FORMULAMFC<4 FORMULAXPC~4-5))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
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//D
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~1-4 FORMULAXPC~5-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFC%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~5-10 FORMULAXPC~1-4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPC%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) ((FORMULAMFC~1-4 FORMULAXPC<5) OR (FORMULAMFC<5 FORMULAXPC~1-4)) STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFC% %RED%XP:%LIGHT_GRAY%%FORMULAXPC% %RED%评分双低, 强烈建议重置%CL%%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %ORANGE%垃圾! %MAPRS%%CL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC<4 FORMULAXPC<4]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %GOLD%垃圾! %MAPRS%%NL%%NAME%}%CONTINUE%
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//重置
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC<4 FORMULAXPC~4-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFC%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC~4-10 FORMULAXPC<4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPC%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=3 (MAG OR RARE) FORMULAMFC<4 FORMULAXPC<4 STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFC% %RED%XP:%LIGHT_GRAY%%FORMULAXPC% %RED%评分双低, 强烈建议重置%CL%%NAME%}%CONTINUE%
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//----------------T2---------------------
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB~8-10]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB~5-7]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB<5]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~8-10]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~5-7]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB<5]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB>8]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB~7-8]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) (FORMULAXPB>5 AND FORMULAXPB<7)]: %NAME%{%WHITE%经验评分: %GREEN%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB~4-5]: %NAME%{%WHITE%经验评分: %TEAL%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAXPB<4]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPB% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB>8]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~7-8]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) (FORMULAMFB>5 AND FORMULAMFB<7)]: %NAME%{%WHITE%MF评分: %GREEN%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~4-5]: %NAME%{%WHITE%MF评分: %TEAL%%FORMULAMFB% %NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB<4]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFB% %NAME%}%CONTINUE%
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//S
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ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB>8 FORMULAXPB>8]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %PURPLE%超极品! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>8 FORMULAXPB~4-8) OR (FORMULAMFB~4-8 FORMULAXPB>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
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ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>8 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>8 FORMULAXPB~4-8) OR (FORMULAMFB~4-8 FORMULAXPB>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %PURPLE%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>8 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %ORANGE%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//A
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~7-8 FORMULAXPB~7-8]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB~7-8 FORMULAXPB>4 FORMULAXPB<7) OR (FORMULAMFB>4 FORMULAMFB<7 FORMULAXPB~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB~7-8 FORMULAXPB>=4 FORMULAXPB<7) OR (FORMULAMFB>=4 FORMULAMFB<7 FORMULAXPB~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB~7-8 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//B
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB>5 FORMULAMFB<7 FORMULAXPB>5 FORMULAXPB<7]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) (FORMULAMFB>5 FORMULAMFB<7) (FORMULAXPB>5 FORMULAXPB<7)]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>5 FORMULAMFB<7 FORMULAXPB~4-5) OR (FORMULAMFB~4-5 FORMULAXPB>5 FORMULAXPB<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB>5 FORMULAMFB<7 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB>5 FORMULAXPB<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//C
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~4-5 FORMULAXPB~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB=5 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB=5))]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~4-5 FORMULAXPB~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB~4-5 FORMULAXPB<4) OR (FORMULAMFB<4 FORMULAXPB~4-5))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//D
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~1-4 FORMULAXPB~5-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFB%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~5-10 FORMULAXPB~1-4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPB%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) ((FORMULAMFB~1-4 FORMULAXPB<5) OR (FORMULAMFB<5 FORMULAXPB~1-4)) STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFB% %RED%XP:%LIGHT_GRAY%%FORMULAXPB% %RED%评分双低, 强烈建议重置%CL%%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %ORANGE%垃圾! %MAPRS%%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB<4 FORMULAXPB<4]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %GOLD%垃圾! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//重置
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB<4 FORMULAXPB~4-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFB%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB~4-10 FORMULAXPB<4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPB%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=2 (MAG OR RARE) FORMULAMFB<4 FORMULAXPB<4 STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFB% %RED%XP:%LIGHT_GRAY%%FORMULAXPB% %RED%评分双低, 强烈建议重置%CL%%NAME%}%CONTINUE%
|
||||
//-----------------T1----------------------
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA~8-10]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA~5-7]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA<5]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~8-10]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~5-7]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<5]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA>8]: %NAME%{%WHITE%经验评分: %PURPLE%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA~7-8]: %NAME%{%WHITE%经验评分: %ORANGE%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) (FORMULAXPA>5 AND FORMULAXPA<7)]: %NAME%{%WHITE%经验评分: %GREEN%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA~4-5]: %NAME%{%WHITE%经验评分: %TEAL%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAXPA<4]: %NAME%{%WHITE%经验评分: %LIGHT_GRAY%%FORMULAXPA% %DARK_GREEN%[1-10]%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA>8]: %NAME%{%WHITE%MF评分: %PURPLE%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~7-8]: %NAME%{%WHITE%MF评分: %ORANGE%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) (FORMULAMFA>5 AND FORMULAMFA<7)]: %NAME%{%WHITE%MF评分: %GREEN%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~4-5]: %NAME%{%WHITE%MF评分: %TEAL%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<4]: %NAME%{%WHITE%MF评分: %LIGHT_GRAY%%FORMULAMFA% %NAME%}%CONTINUE%
|
||||
//S
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA>8 FORMULAXPA>8]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %PURPLE%超极品! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>8 FORMULAXPA~4-8) OR (FORMULAMFA~4-8 FORMULAXPA>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %RED%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>8 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>8 FORMULAXPA~4-8) OR (FORMULAMFA~4-8 FORMULAXPA>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %PURPLE%S %ORANGE%极品! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>8 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA>8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %ORANGE%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//A
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~7-8 FORMULAXPA~7-8]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA~7-8 FORMULAXPA>4 FORMULAXPA<7) OR (FORMULAMFA>4 FORMULAMFA<7 FORMULAXPA~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA~7-8 FORMULAXPA>=4 FORMULAXPA<7) OR (FORMULAMFA>=4 FORMULAMFA<7 FORMULAXPA~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %ORANGE%A %GOLD%很好! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA~7-8 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA~7-8))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//B
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA>5 FORMULAMFA<7 FORMULAXPA>5 FORMULAXPA<7]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) (FORMULAMFA>5 FORMULAMFA<7) (FORMULAXPA>5 FORMULAXPA<7)]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>5 FORMULAMFA<7 FORMULAXPA~4-5) OR (FORMULAMFA~4-5 FORMULAXPA>5 FORMULAXPA<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %GREEN%B %YELLOW%不差! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA>5 FORMULAMFA<7 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA>5 FORMULAXPA<7))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//C
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~4-5 FORMULAXPA~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA=5 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA=5))]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~4-5 FORMULAXPA~4-5]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA~4-5 FORMULAXPA<4) OR (FORMULAMFA<4 FORMULAXPA~4-5))]: %NAME%{%MAPLS% %WHITE%地图评级: %TEAL%C %WHITE%一般! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//D
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~1-4 FORMULAXPA~5-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFA%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~5-10 FORMULAXPA~1-4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPA%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) ((FORMULAMFA~1-4 FORMULAXPA<5) OR (FORMULAMFA<5 FORMULAXPA~1-4)) STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFA% %RED%XP:%LIGHT_GRAY%%FORMULAXPA% %RED%评分双低, 强烈建议重置%CL%%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %ORANGE%垃圾! %MAPRS%%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<4 FORMULAXPA<4]: %NAME%{%MAPLS% %WHITE%地图评级: %LIGHT_GRAY%D %GOLD%垃圾! %MAPRS%%NL%%NAME%}%CONTINUE%
|
||||
//重置
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<4 FORMULAXPA~4-10 STAT360=0]: %NAME%{%RED%MF评分%LIGHT_GRAY%%FORMULAMFA%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA~4-10 FORMULAXPA<4 STAT360=0]: %NAME%{%RED%经验评分%LIGHT_GRAY%%FORMULAXPA%%GRAY%/%WHITE%10 %RED%过低, 建议重置%CL%%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER=1 (MAG OR RARE) FORMULAMFA<4 FORMULAXPA<4 STAT360=0]: %NAME%{%RED%MF:%LIGHT_GRAY%%FORMULAMFA% %RED%XP:%LIGHT_GRAY%%FORMULAXPA% %RED%评分双低, 强烈建议重置%CL%%NAME%}%CONTINUE%
|
||||
//END
|
||||
ItemDisplay[((MAPTIER=1 FORMULAMFA+FORMULAXPA>8) OR (MAPTIER=2 FORMULAMFB+FORMULAXPB>8) OR (MAPTIER=3 FORMULAMFC+FORMULAXPC>8)) (MAG OR RARE)]: %NAME%{%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%%%NL%%NAME%}%CONTINUE%
|
||||
//ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA<5 OR FORMULAMFB<5 OR FORMULAMFC<5) STAT360=0]: %NAME%%CONTINUE%{%WHITE%重置: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%NAME%}
|
||||
ItemDisplay[((MAPTIER=1 FORMULAMFA+FORMULAXPA>7) OR (MAPTIER=2 FORMULAMFB+FORMULAXPB>7) OR (MAPTIER=3 FORMULAMFC+FORMULAXPC>7)) (MAG OR RARE)]: %NAME%{%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%%%NL%%NAME%}%CONTINUE%
|
||||
//ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA<4 OR FORMULAMFB<4 OR FORMULAMFC<4) STAT360=0]: %NAME%%CONTINUE%{%WHITE%重置: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%NAME%}
|
||||
ItemDisplay[MAPTIER~1-3 (MAG OR RARE) (FORMULAMFA>0 OR FORMULAMFB>0 OR FORMULAMFC>0)]: %NAME%%CONTINUE%{%MAPLINE%%NL%%NAME%}
|
||||
//
|
||||
// Tell the User to convert map to rare
|
||||
|
|
@ -960,7 +994,7 @@ ItemDisplay[NMAG MAPTIER~1-4]: %NAME%%CONTINUE%{%NL%%YELLOW%升级: %GOLD%萨卡
|
|||
ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2x鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内鬼魂数量翻倍!%CL%%NAME%}
|
||||
ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY% 提示:场景内怪物包含鬼魂!%CL%%NAME%}
|
||||
ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物包含鬼魂!%CL%%NAME%}
|
||||
ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物必然包含鬼魂!%CL%%NAME%}
|
||||
ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物包含鬼魂!%CL%%NAME%}
|
||||
ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2x魂]%NAME%%CONTINUE%{%CORAL%提示:场景内燃烧的灵魂数量翻倍 %CL%%NAME%}
|
||||
ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [魂]%NAME%%CONTINUE%{%CORAL%提示:场景内怪物包含燃烧的灵魂 %CL%%NAME%}
|
||||
ItemDisplay[(t14 OR t3a) STAT470=0 RARE]: %YELLOW% [魂]%NAME%%CONTINUE%{%CORAL%提示:场景内怪物包含燃烧的灵魂 %CL%%NAME%}
|
||||
|
|
@ -979,7 +1013,7 @@ ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]: %ORANGE%[幸运]%NAME%%CONT
|
|||
ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]: %RED%[幸运]%NAME%%CONTINUE%
|
||||
ItemDisplay[STAT497>0]: %TEAL% [材]%NAME%%CONTINUE%{%NAME%}
|
||||
// DUEL ARENAS (INFO)
|
||||
ItemDisplay[NMAG MAPTIER=0]: %NAME%{%WHITE%Without Result in Perma Death%NL%%RED%HC %WHITE%Can PVP in Duel Arenas}%CONTINUE%
|
||||
ItemDisplay[NMAG MAPTIER=0]: %NAME%{%WHITE%不会导致真正的死亡%NL%%RED%HC %WHITE%决斗场中进行 PVP}%CONTINUE%
|
||||
//
|
||||
ItemDisplay[MAPTIER>0 STAT360>0]: %NAME%%RED%{%NAME%}%CONTINUE%
|
||||
ItemDisplay[MAPTIER>0 STAT360=78]: %NAME% M. Ds{%NAME%}%CONTINUE%
|
||||
|
|
@ -1810,10 +1844,6 @@ Alias[PTSAMU_LLDMELEE]:(LIFE*6+STR*10+DEX*10+CRES*3+FRES*3+LRES*3+PRES*3+FCR*15+
|
|||
Alias[PTSAMU_LLDCASTER]:(LIFE*4+STR*10+DEX*10+CRES*3+FRES*3+LRES*3+PRES*3+FCR*15+AR+STAT3*10)
|
||||
Alias[PTSAMU_PVM]:(LIFE*3+STR*6+DEX*9+CRES*3+FRES*3+LRES*3+PRES*3+FCR*15+STAT3*6+STAT86*72+STAT80*9)
|
||||
Alias[PTSAMU_HLDCASTER]:(LIFE*3+STR*6+DEX*9+CRES*3+FRES*3+LRES*3+PRES*3+FCR*15+STAT3*6+REPLIFE*12)
|
||||
// 珠宝评分公式
|
||||
Alias[PTSJEW_MELEE]:(CRES+FRES+LRES+PRES+MINDMG*6+MAXDMG*5+IAS*9+EDAM*4+STAT121*3+STAT122*3+STAT501+STAT99*6+STAT91*-4.8)
|
||||
Alias[PTSJEW_CASTER]:(STAT86*14+STAT138*14+STR*3+DEX*3+CRES+FRES+LRES+PRES+STAT99*4+STAT91*-1.6)
|
||||
Alias[PTSJEW_LLD]:(LIFE*2+MANA*2+STR*10+DEX*8+CRES+FRES+LRES+PRES+MINDMG*5+MAXDMG*5+EDAM*4+STAT122+STAT99+AR+STAT91*-3.2)
|
||||
// 项链技能触发条件
|
||||
Alias[AMU_TREE_ONLY]:(TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1)
|
||||
Alias[AMU_WITH_ANY_CLASS]:(TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0)
|
||||
|
|
@ -1821,9 +1851,6 @@ Alias[AMU_WITH_2CLASS]:(TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1
|
|||
// 评分除数 (将分数转换为百分比显示)
|
||||
Alias[PTS_RING_DIV]:128
|
||||
Alias[PTS_AMU_DIV]:144
|
||||
Alias[PTS_MELEEJEW_DIV]:72
|
||||
Alias[PTS_CASTERJEW_DIV]:24
|
||||
Alias[PTS_LLDJEW_DIV]:48
|
||||
//
|
||||
// ----------------------------------------------------------------------------
|
||||
// 评分显示 (ItemDisplay)
|
||||
|
|
@ -1857,15 +1884,6 @@ ItemDisplay[amu !UNI !SET ID STR+DEX>29 AMU_WITH_2CLASS $f(ROUND(PTSAMU_HLDCASTE
|
|||
ItemDisplay[amu !UNI !SET ID STR+DEX>29 AMU_WITH_2CLASS $f(ROUND(PTSAMU_HLDCASTER*100/PTS_AMU_DIV/100))>5]: %CONTINUE%%NAME% %PURPLE%$f(ROUND(%PTSAMU_HLDCASTER%*100/%PTS_AMU_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSAMU_HLDCASTER%*100/%PTS_AMU_DIV%)/100) pt HLD 法系%CL%%NAME%}
|
||||
// LLD 装备标签
|
||||
ItemDisplay[(amu OR rin) !UNI !SET ID LVLREQ<31]: %NAME% LLD{%NAME%}%CONTINUE%
|
||||
// 近战珠宝
|
||||
ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_MELEE*100/PTS_MELEEJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100) pt 物理%CL%%NAME%}
|
||||
ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_MELEE*100/PTS_MELEEJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_MELEE%*100/%PTS_MELEEJEW_DIV%)/100) pt 物理%CL%%NAME%}
|
||||
// 法系珠宝
|
||||
ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_CASTER*100/PTS_CASTERJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100) pt 法系%CL%%NAME%}
|
||||
ItemDisplay[jew !UNI !SET ID $f(ROUND(PTSJEW_CASTER*100/PTS_CASTERJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_CASTER%*100/%PTS_CASTERJEW_DIV%)/100) pt 法系%CL%%NAME%}
|
||||
// LLD 珠宝
|
||||
ItemDisplay[jew !UNI !SET ID LVLREQ<31 $f(ROUND(PTSJEW_LLD*100/PTS_LLDJEW_DIV/100))=3]: %CONTINUE% %NAME% %ORANGE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100)pt{%ORANGE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100) pt LLD%CL%%NAME%}
|
||||
ItemDisplay[jew !UNI !SET ID LVLREQ<31 $f(ROUND(PTSJEW_LLD*100/PTS_LLDJEW_DIV/100))>3]: %CONTINUE% %NAME% %PURPLE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100)pt{%PURPLE%$f(ROUND(%PTSJEW_LLD%*100/%PTS_LLDJEW_DIV%)/100) pt LLD%CL%%NAME%}
|
||||
//
|
||||
// +----------------------------------------------------------------------------+
|
||||
// | |
|
||||
|
|
@ -3079,7 +3097,7 @@ ItemDisplay[RARE !ID amu (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME
|
|||
ItemDisplay[RARE !ID amu (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID amu (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID amu (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID amu (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIRI] Rings
|
||||
|
|
@ -3133,7 +3151,7 @@ ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR
|
|||
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=231]: %WHITE%13%TAN%MIN %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=828]: %WHITE%14%TAN%MAX %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID rin GOODRIN]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID rin GOODRIN]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIJE] Jewels
|
||||
|
|
@ -3319,7 +3337,7 @@ ItemDisplay[RARE !ID CIRC (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAM
|
|||
ItemDisplay[RARE !ID CIRC (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CIRC (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CIRC (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CIRC GOODCIRC]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID CIRC GOODCIRC]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIAM] Amazon
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3381,7 +3399,7 @@ ItemDisplay[RARE !ID WAND GOODNEC SUFFIX=1013]: %WHITE%20%ORANGE%魔伤 %NAME%%C
|
|||
ItemDisplay[RARE !ID WAND GOODNEC PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WAND GOODNEC PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WAND GOODNEC (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WAND GOODNEC]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID WAND GOODNEC]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIPA] Paladin
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3430,7 +3448,7 @@ ItemDisplay[RARE !ID SOR GOODSOR PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINU
|
|||
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SOR GOODSOR (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SOR GOODSOR]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID SOR GOODSOR]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
//
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIAR] Weapons
|
||||
|
|
@ -3499,7 +3517,7 @@ ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEA
|
|||
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIAR] 护甲 Chests
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3560,7 +3578,7 @@ ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%
|
|||
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID CHEST GOODCHEST]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID CHEST GOODCHEST]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIBE] Belts
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3606,7 +3624,7 @@ ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CON
|
|||
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BELT GOODBELT]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID BELT GOODBELT]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIBO] Boots
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3644,7 +3662,7 @@ ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=263]: %WHITE%17%GOLD%FHR %NAME%%CONTI
|
|||
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=264]: %WHITE%24%GOLD%FHR %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID BOOTS GOODBOOT]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID BOOTS GOODBOOT]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIGL] Gloves
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3710,7 +3728,7 @@ ItemDisplay[RARE !ID GLOVES (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %
|
|||
ItemDisplay[RARE !ID GLOVES (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID GLOVES (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID GLOVES (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID GLOVES (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN) GOODGLV]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID GLOVES (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN) GOODGLV]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%}
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RISH] Shields
|
||||
// ------------------------------------------------------------------------------
|
||||
|
|
@ -3772,7 +3790,7 @@ ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEA
|
|||
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
|
||||
ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
|
||||
ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %MAP-6A%%BORDER-62%%TIER-2%%NAME%{%NAME%}
|
||||
//
|
||||
// ------------------------------------------------------------------------------
|
||||
// [RIMA] Rare Items Master
|
||||
|
|
@ -5227,12 +5245,13 @@ ItemDisplay[RWPHX]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW
|
|||
ItemDisplay[RWPHX]: %NAME%{%GBBLINE%%CL% %GOLD%凤凰: %CORAL%26# %WHITE%→ %CORAL%26# %WHITE%→ %ORANGE%28# %WHITE%→ %RED%31# %CL%%NAME%}
|
||||
//
|
||||
//显示圣骑士盾牌底材的抗性
|
||||
ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) RES~1-19 FILTLVL<3]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) RES~20-25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) RES>25 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~1-19 FILTLVL<3]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~20-25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~26-29 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES=30]: %GRAY%[%PURPLE%%RES%%WHITE%r%GRAY%] %NAME%
|
||||
//显示圣骑士盾牌底材的增伤属性
|
||||
ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) EDAM~0-50 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) EDAM>50 FILTLVL<4]: %GRAY%[%RED%%EDAM%ed%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM~0-50 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %NAME%
|
||||
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM>50 FILTLVL<4]: %GRAY%[%RED%%EDAM%ed%GRAY%] %NAME%
|
||||
//
|
||||
// +----------------------------------------------------------------------------+
|
||||
// | [MIMI] Magic Miscellaneous |
|
||||
|
|
@ -5267,19 +5286,19 @@ ItemDisplay[NMAG !RW GOODBASE]: %MAP-D6%%NAME% %GRAY%[%GOLD%极品%GRAY%]{%NAME%
|
|||
// +----------------------------------------------------------------------------+
|
||||
//
|
||||
//Assasin
|
||||
ItemDisplay[NMAG !RW ASNSTAFF (SOCK=0 OR SOCK>2) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW ASNSTAFF !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//Barbarian
|
||||
ItemDisplay[NMAG !RW BARSTAFF (SOCK=0 OR SOCK>2) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW BARSTAFF !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//Druid
|
||||
ItemDisplay[NMAG !RW DRUSTAFF (SOCK=0 OR SOCK>2) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW DRUSTAFF !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//Necromancer
|
||||
ItemDisplay[NMAG !RW NECSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW NECSTAFF !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//Paladin
|
||||
ItemDisplay[NMAG !RW PALSTAFF (SOCK=0 OR SOCK>2) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW PALSTAFF !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//Sorceress
|
||||
ItemDisplay[NMAG !RW SORSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW SORSTAFF !SOCK=1 FILTLVL<3]: %NAME%{%NAME%}
|
||||
//
|
||||
ItemDisplay[NMAG !RW GOODSTAFF (SOCK=0 OR SOCK>1) FILTLVL<4]: %NAME%{%NAME%}
|
||||
ItemDisplay[NMAG !RW GOODSTAFF !SOCK=1 FILTLVL<4]: %NAME%{%NAME%}
|
||||
// Hide all INF items
|
||||
ItemDisplay[NMAG !RW INF GROUND FILTLVL>0]:
|
||||
// At level 20+, hide all base items
|
||||
|
|
|
|||
Loading…
Reference in New Issue