diff --git a/ViLoot.txt b/ViLoot.txt index 80cd76c..e8c87f5 100644 --- a/ViLoot.txt +++ b/ViLoot.txt @@ -4870,19 +4870,10 @@ ItemDisplay[NMAG !RW SK36>0 SORCERESS]: %SAGE%火弹%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK36>0 !SORCERESS]: %DARK_GREEN%火弹%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK36~1-2]: %TAN%+%LIGHT_GRAY%%SK36%%NAME%%CONTINUE% ItemDisplay[NMAG !RW SK36>2]: %ORANGE%+%YELLOW%%SK36%%NAME%%CONTINUE% - +// ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK376>0)]: %GRAY%[%NAME%%CONTINUE% - //Daggers Closer (Assassin and Necromancer Staffmods at the same time) ItemDisplay[NMAG !RW DAGGER ((SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) OR (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0))]: %GRAY%[%NAME%%CONTINUE% - -//显示圣骑士盾牌底材的抗性 -ItemDisplay[DIN NMAG !RW RES>0 RES<20 FILTLVL<3]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW RES>19 RES<25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW RES>24 FILTLVL<3]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME% -//显示圣骑士盾牌底材的增伤属性 -ItemDisplay[DIN NMAG !RW EDAM>0 EDAM<51 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW EDAM>50 FILTLVL<3]: %GRAY%[%RED%%EDAM%ed%GRAY%] %CL%%NAME% // // +----------------------------------------------------------------------------+ // | [NIMI] NMAG Miscellaneous | @@ -5076,6 +5067,16 @@ ItemDisplay[RW4S]: %NAME%{%GBBLINE%%CL%%GOLD%石块: %TEAL%13# %WHITE%→ %TAN%2 //Phoenix凤凰%ORANGE%26,26,28,31 ItemDisplay[RWPHX]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE% ItemDisplay[RWPHX]: %NAME%{%GBBLINE%%CL% %GOLD%凤凰: %CORAL%26# %WHITE%→ %CORAL%26# %WHITE%→ %ORANGE%28# %WHITE%→ %RED%31# %CL%%NAME%} + +// +//显示圣骑士盾牌底材的抗性 +ItemDisplay[DIN NMAG !RW RES>0 RES<20 FILTLVL<3]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW RES>19 RES<25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW RES>24 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME% +//显示圣骑士盾牌底材的增伤属性 +ItemDisplay[DIN NMAG !RW EDAM>0 EDAM<51 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW EDAM>50 FILTLVL<4]: %GRAY%[%RED%%EDAM%ed%GRAY%] %CL%%NAME% +// // +----------------------------------------------------------------------------+ // | [MIMI] Magic Miscellaneous | // +----------------------------------------------------------------------------+