更新 ViLoot.txt

This commit is contained in:
Vagrim 2026-05-12 15:10:51 +00:00
parent c921249ede
commit af9f091e40
1 changed files with 21 additions and 21 deletions

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@ -17,7 +17,7 @@ ItemDisplayFilterName[]: 手工//Craft Filter Tier
// | |
// +----------------------------------------------------------------------------+
//
Alias[GOODBASE]: (((SK221>2 OR SK222>2) SK247>2) OR (ELT (SK252=3 SK280=3 (SOCK=0 OR SOCK=3))) OR ((wsp OR 9ws OR 7ws) SK99) OR (SK278 SK265 (SOCK=0 OR SOCK=3)))
Alias[GOODBASE]: ($f(SK221+SK222+SK247)>7 OR (ELT (SK252=3 SK280=3 (SOCK=0 OR SOCK=3))) OR ((wsp OR 9ws OR 7ws) SK99) OR (SK278 SK265 (SOCK=0 OR SOCK=3)))
//
Alias[TOWN]: (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109 OR MAPID=157 OR MAPID=159)
Alias[MAPT4]: (MAPID=152 OR MAPID=153 OR MAPID=164 OR MAPID=171)
@ -25,7 +25,7 @@ Alias[MAPT4]: (MAPID=152 OR MAPID=153 OR MAPID=164 OR MAPID=171)
Alias[THROWPOTS]: (tpfs OR tpgs OR tpcs OR tpls OR tpfm OR tpgm OR tpcm OR tplm OR tpfl OR tpgl OR tpcl OR tpll)
Alias[HIGHPRICE]: ((ARMOR OR WEAPON OR rin OR amu) !SHOP !EQUIPPED !RW ((PRICE>4999 CLVL<19 DIFF=0) OR (PRICE>9999 CLVL<29 DIFF=0) OR (PRICE>19999 CLVL<39 DIFF<2) OR (PRICE>24999 CLVL<59 DIFF<2) OR PRICE>34999))
//Trash Items
Alias[JUNKITEM]: (NMAG !RW ((GLOVES OR BOOTS OR BELT OR (CIRC ED<10 (SOCK=1 OR (ETH !ELT) OR (!NORM SOCK=2)))) OR ((WEAPON OR CHEST OR SHIELD OR HELM) ((SOCK=1 OR (!(WAND OR JAV) SOCK=2)) OR (!ELT $f(ED<IF(OR(FILTLVL<2,FILTLVL==5),10,IF(FILTLVL==2,15,20)))) OR ((ELT OR ETH) $f(ED<IF(OR(FILTLVL<2,FILTLVL==5),5,IF(FILTLVL==2,10,15)))))))
Alias[JUNKITEM]: (NMAG !RW ((GLOVES OR BOOTS OR BELT OR (CIRC (ED<10 OR SOCK=1 OR (ETH !ELT) OR (!NORM SOCK=2)))) OR ((WEAPON OR CHEST OR SHIELD OR HELM) ((SOCK=1 OR (!(WAND OR JAV) SOCK=2)) OR (!ELT $f(ED<IF(OR(FILTLVL<2,FILTLVL==5),10,IF(FILTLVL==2,15,20)))) OR ((ELT OR ETH) $f(ED<IF(OR(FILTLVL<2,FILTLVL==5),5,IF(FILTLVL==2,10,15)))))))
//QUEST ITEMS
Alias[QUESTITEM]: (bks OR bkd OR hdm OR leg OR ass OR tr1 OR msf OR vip OR hst OR j34 OR g34 OR xyz OR g33 OR qey OR qbr OR qhr OR qf1 OR qf2 OR bbb OR mss OR hfh OR ice OR tr2)
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
@ -37,7 +37,7 @@ Alias[RW4S]: ((utp OR uth OR uar) NMAG !RW ED>15 (SOCK=0 OR SOCK=4))
Alias[RWPHX]: ((uit OR uts) NMAG !RW ED>15 (SOCK=0 OR SOCK=4))
//INFINITY
Alias[INFINITY]: (6cs OR 6bs OR 6ws OR 6ss OR 6ls) NMAG !RW ((SK48=3 OR SK53=3 OR SK38=3) SK63=3) (SOCK=0 OR SOCK=4)
Alias[INFPHY]: ((((7tr OR 7o7) AND (SOCK=0 OR SOCK=4)) OR ((7h7 OR 7st OR 7br) AND SOCK=4)) NMAG !RW (ED>15 OR ETH))
Alias[INFPHY]: ((((7tr OR 7o7) AND (SOCK=0 OR SOCK=4)) OR ((7h7 OR 7st OR 7br) AND SOCK=4)) NMAG !RW ((!ETH ED>15) OR (ETH ED>9)))
//Faith
Alias[RWFTH]: (NMAG !RW ((6mx (SOCK=0 OR SOCK=4)) OR (6rx SOCK=4)) ED>15)
//Dominion 圣域
@ -201,7 +201,7 @@ ItemDisplay[mp5]: %BLUE%+%WHITE%MP{%WHITE%超级法力药剂%CL%%LIGHT_GRAY%Supe
// Dueling Mana Potion
ItemDisplay[pvpp]: %BLUE%+%WHITE%DMP{%RED%Only usable in PvP Arenas%NL%%NL%%TAN%PvP Mana Potion}
// Rejuv Potions
ItemDisplay[rvs]: %PURPLE%r %WHITE%35%{%PURPLE%r%WHITE%35%+ %YELLOW%O %WHITE%+ %BLUE%Ring %WHITE%= Light Res %BLUE%Ring%CL%%WHITE%3 x %PURPLE%r%WHITE%35% = %PURPLE%R%WHITE%65%%NL%%TAN% Note%WHITE%: 配方:%CL%%WHITE%恢复活力药剂%CL%%GRAY%Rejuvenation Potion}%CONTINUE%
ItemDisplay[rvs]: %PURPLE%r %WHITE%35%{%PURPLE%r%WHITE%35%+ %YELLOW%O %WHITE%+ %BLUE%Ring %WHITE%= Light Res %BLUE%Ring%CL%%WHITE%3 x %PURPLE%r%WHITE%35% = %PURPLE%R%WHITE%65%%NL%%TAN% 配方%WHITE%: %CL%%WHITE%恢复活力药剂%CL%%GRAY%Rejuvenation Potion}%CONTINUE%
ItemDisplay[rvl]: %PURPLE%R %WHITE%65%{%NAME%}%CONTINUE%
//
ItemDisplay[vps]: %ORANGE% !%LIGHT_GRAY%耐力 {%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE%
@ -211,12 +211,12 @@ ItemDisplay[yps]: %GREEN% !%LIGHT_GRAY%解毒 {%GREEN%解毒药剂 + %GREEN%O %W
ItemDisplay[(hp1 OR mp1 OR rvs) (DIFF>0 OR CLVL>5))]:{%NAME%}
ItemDisplay[(hp2 OR mp2) (DIFF>0 OR CLVL>9 OR FILTLVL>1)]:{%NAME%}
ItemDisplay[(hp3 OR mp3) (DIFF>0 OR CLVL>15 OR FILTLVL>1)]:{%NAME%}
ItemDisplay[(hp4 OR mp4) (DIFF>1 OR CLVL>28 OR FILTLVL>1)]:{%NAME%}
ItemDisplay[(hp5 OR mp5) (DIFF>1 OR CLVL>36 OR FILTLVL>1) !TOWN]:{%NAME%}
ItemDisplay[(hp4 OR mp4) (DIFF>1 OR CLVL>28 OR FILTLVL>1) !SHOP]:{%NAME%}
ItemDisplay[(hp5 OR mp5) (DIFF>1 OR CLVL>36 OR FILTLVL>1) !TOWN GROUND]:{%NAME%}
ItemDisplay[rvl FILTLVL>1 GROUND !(MAPID=137 OR MAPID=161 OR MAPID=162 OR MAPID=163 OR MAPID=188 OR MAPID=189)]:{%NAME%}
ItemDisplay[vps (CLVL>19 OR FILTLVL>1) !TOWN !SHOP]:{%NAME%}
ItemDisplay[wms (CLVL>29 OR FILTLVL>1 OR CHARSTAT153>0) !TOWN !SHOP]:{%NAME%}
ItemDisplay[yps (FILTLVL>1 OR CLVL>59) !(MAPID~161-163) !TOWN !SHOP]:{%NAME%}
ItemDisplay[wms (CLVL>29 OR FILTLVL>1 OR CHARSTAT118>1 OR CHARSTAT153>0) !TOWN !SHOP]:{%NAME%}
ItemDisplay[yps (CLVL>29 OR FILTLVL>1) !(MAPID~161-163) !TOWN !SHOP]:{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [PDRI] REGULAR ITEMS |
@ -2060,7 +2060,7 @@ ItemDisplay[WEAPON !STAFF !WAND !NMAG ID GROUND ED>300]: %GREEN%· %NAME%%CONTI
// +----------------------------------------------------------------------------+
// | [ITAM] Amulets |
// +----------------------------------------------------------------------------+
//Mara's Kaleidoscope
//Mara's Kaleidoscope 玛拉 大军
Alias[GOODUA]: (STAT360=2 OR STAT360=42 OR STAT360=44 OR STAT360=45 OR STAT360=50)
ItemDisplay[amu UNI ((ALLSK>0 STAT360=0) OR (ALLSK>1 STAT360>0)) GOODUA]: %NAME%{%CL%%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>0 GOODUA STAT96>9]: %NAME%{%GRAY%& %CORAL%高跑 %NAME%}%CONTINUE%
@ -2134,8 +2134,9 @@ ItemDisplay[6ws UNI ALLSK>5 FCR>80]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y
//硫磺之雨 Brimstone Rain
ItemDisplay[6bs UNI ALLSK>2 FCR>50]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}
//INFINITY 无限
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) SOCK=4 (FCR>34 OR FRW>34) STAT334>40]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) SOCK=4 (FCR>34 OR FRW>34) STAT334>40]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%% %CORAL%FCR: %WHITE%%FCR%% %CL%%NAME%}
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR>0]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%% %CORAL%FCR: %WHITE%%FCR%% %CL%%NAME%}
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) MULTI151,123=12 FCR=0]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%%%CL%%NAME%}
//CTA 战争召唤
ItemDisplay[RW WEAPON SOCK=5 MULTI97,149>1 MULTI97,155>1]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW WEAPON SOCK=5 MULTI97,155=2]: %NAME%{%LIGHT_GRAY%+2 %YELLOW%战斗指挥: %WHITE%23%%GOLD%物理伤害%CL%%NAME%}%CONTINUE%
@ -3117,7 +3118,7 @@ ItemDisplay[SET !ID crn FILTLVL>1]: //依雷撒的线圈 米拉伯佳的王冠
ItemDisplay[SET !ID (aar OR kit OR wsp) FILTLVL>1]: //米拉伯佳
ItemDisplay[SET !ID (ghm OR gth OR hbt OR tow OR hbl OR hgl) FILTLVL>2]: //西钢
ItemDisplay[SET !ID (bhm OR ful OR mpi) FILTLVL>1]: //坦克雷
ItemDisplay[SET !ID lbt FILTLVL>3]: //坦克雷鞋
//ItemDisplay[SET !ID lbt FILTLVL>3]: //坦克雷鞋
ItemDisplay[SET !ID (lbb OR lea OR tbt) FILTLVL>1]: //维达拉
ItemDisplay[SET !ID (xap OR stu) FILTLVL>2]: //牛王
ItemDisplay[SET !ID vbt FILTLVL>2]: //牛魔王之蹄 山德的碎石
@ -3137,7 +3138,7 @@ ItemDisplay[SET !ID (dr8 OR xtb OR uul OR 9mt) FILTLVL>3]: //艾尔多
ItemDisplay[SET !ID (ba5 OR 7m7 OR uar OR zhb OR xhg OR xhb) FILTLVL>3]: //不朽之王
ItemDisplay[SET !ID (xh9 OR 7qr OR ucl OR xmb) FILTLVL>3]: //娜塔亚
ItemDisplay[SET !ID (oba OR xsk OR zmb) FILTLVL>3]: //塔-拉夏
ItemDisplay[SET !ID uth FILTLVL>3]: //塔-拉夏的守护 Tal Rasha's Guardianship
//ItemDisplay[SET !ID uth FILTLVL>3]: //塔-拉夏的守护 Tal Rasha's Guardianship
ItemDisplay[SET !ID (uh9 OR xul OR ne9 OR utc OR xmg) FILTLVL>3]: //塔格奥
ItemDisplay[SET !ID (WEAPON OR ARMOR OR rin OR amu) FILTLVL>3]:
//
@ -3692,7 +3693,7 @@ ItemDisplay[RARE !ID CHEST GOODCHEST]: %MAP-6A%%BORDER-62%%TIER-3%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIBE] Belts
// ------------------------------------------------------------------------------
Alias[GOODBELT]: (SUFFIX=264 (SUFFIX=320 OR SUFFIX=820))
Alias[GOODBELT]: ((SUFFIX=799 OR SUFFIX=800 OR SUFFIX=1029) (SUFFIX=319 OR SUFFIX=320 OR SUFFIX=820))
ItemDisplay[RARE !ID BELT GOODBELT]: %CL%%PRETLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
@ -3702,7 +3703,6 @@ ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONT
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
//ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
@ -3727,7 +3727,7 @@ ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=1029]: %WHITE%15%%ORANGE%物免 %NAME%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=799]: %WHITE%20%%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=800]: %WHITE%25%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=263]: %WHITE%17%GOLD%FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT]: %WHITE%24%GOLD%FHR %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=264]: %WHITE%24%GOLD%FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
@ -5326,13 +5326,13 @@ ItemDisplay[RWPHX]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW
ItemDisplay[RWPHX]: %NAME%{%GBBLINE%%CL% %GOLD%凤凰: %CORAL%26# %WHITE%→ %CORAL%26# %WHITE%→ %ORANGE%28# %WHITE%→ %RED%31# %CL%%NAME%}
//
//显示圣骑士盾牌底材的抗性
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~1-19 FILTLVL<2]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~10-19 FILTLVL<2]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~20-25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES~26-29 FILTLVL<4]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 RES=30]: %GRAY%[%PURPLE%%RES%%WHITE%r%GRAY%] %NAME%
//显示圣骑士盾牌底材的增伤属性
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM~0-50 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM>50 FILTLVL<4]: %GRAY%[%RED%%EDAM%ed%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM~10-50 FILTLVL<3]: %GRAY%[%LIGHT_GRAY%%EDAM%%CORAL%ed%GRAY%] %NAME%
ItemDisplay[DIN NMAG !RW !SOCK~1-2 EDAM>50 FILTLVL<4]: %GRAY%[%WHITE%%EDAM%%CORAL%ed%GRAY%] %NAME%
//
// +----------------------------------------------------------------------------+
// | [MIMI] Magic Miscellaneous |
@ -5366,6 +5366,8 @@ ItemDisplay[NMAG !RW GOODBASE]: %MAP-D6%%NAME% %GRAY%[%GOLD%极品%GRAY%]{%NAME%
// | [NIMA] NMAG Items Master |
// +----------------------------------------------------------------------------+
//
//
ItemDisplay[NMAG !RW GOODSTAFF !SOCK=1]: %NAME%{%NAME%}
//Assasin
ItemDisplay[NMAG !RW FORMULAASNSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
//Barbarian
@ -5378,8 +5380,6 @@ ItemDisplay[NMAG !RW FORMULANECSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
ItemDisplay[NMAG !RW FORMULAPALSK>0 !SOCK~1-2 FILTLVL<3]: %NAME%{%NAME%}
//Sorceress
ItemDisplay[NMAG !RW FORMULASORSK>0 !SOCK=1 FILTLVL<3]: %NAME%{%NAME%}
//
ItemDisplay[NMAG !RW GOODSTAFF !SOCK=1]: %NAME%{%NAME%}
// Hide all INF items
ItemDisplay[NMAG !RW INF GROUND FILTLVL>0]:
// At level 20+, hide all base items