parent
ce43760d64
commit
b3a380798e
|
|
@ -1654,9 +1654,9 @@ ItemDisplay[((ARMOR EXC) OR (aqv2 OR cqv2)) (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY
|
|||
ItemDisplay[WEAPON NORM (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%8# %WHITE%+ %CORAL%12# %WHITE%+ %GREEN%O}%CONTINUE%
|
||||
ItemDisplay[WEAPON EXC (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%17# %WHITE%+ %CORAL%21# %WHITE%+ %GREEN%O}%CONTINUE%
|
||||
//
|
||||
ItemDisplay[(ARMOR OR WEAPON) (NORM OR EXC) ID UPSTR>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Str:%WHITE%%UPSTR%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) (NORM OR EXC) ID UPDEX>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Dex:%WHITE%%UPDEX%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) (NORM OR EXC) ID UPLVL>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Lv:%WHITE%%UPLVL%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID UPSTR>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Str:%WHITE%%UPSTR%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID UPDEX>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Dex:%WHITE%%UPDEX%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID UPLVL>0]: %NAME%{%NAME%%GRAY%, %LIGHT_GRAY%Lv:%WHITE%%UPLVL%}%CONTINUE%
|
||||
|
||||
//
|
||||
// +----------------------------------------------------------------------------+
|
||||
|
|
|
|||
Loading…
Reference in New Issue