更新 ViLoot.txt

This commit is contained in:
Vagrim 2026-01-14 12:28:27 +00:00
parent 996ddd3d5e
commit c1685d444c
1 changed files with 23 additions and 14 deletions

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@ -21,7 +21,7 @@ ItemDisplayFilterName[]: 手工//Craft Filter Tier
//SK63雷系精通 SK94火焰魔像 SK79魔像精通 SK73淬毒攻击 SK247召唤灰熊 SK280凤凰攻击
//例: 1.在GOODBASE后的()内添加OR XXX 2.自定义显示的装备名字带有[GB]字样
//Dominion圣域 要有火魔和石魔支配两个技能同时存在,格式: (SK94=3 SK79=3)
Alias[GOODBASE]: ((SK94=3 SK79=3) OR (SK252=3 SK280=3 (SOCK=0 OR SOCK=3)) OR ((wsp OR 9ws OR 7ws) SK99))
Alias[GOODBASE]: ((SK94=3 SK79=3) OR (SK221>2 SK247>2) OR (SK252=3 SK280=3 (SOCK=0 OR SOCK=3)) OR ((wsp OR 9ws OR 7ws) SK99))
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
Alias[TOWN]: (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109 OR MAPID=157 OR MAPID=159)
@ -2031,8 +2031,17 @@ ItemDisplay[WEAPON !STAFF !WAND !NMAG ID GROUND ED>300]: %GREEN%· %NAME%%CONTI
// | [ITAM] Amulets |
// +----------------------------------------------------------------------------+
//Mara's Kaleidoscope
ItemDisplay[amu UNI ALLSK>1 (STAT360=50 OR STAT360=42) IAS<1]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 (STAT360=50 OR STAT360=42) IAS<1]: %NAME%{%LINE%%CL%%RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %BLUE%%FCR%%CORAL%FCR%CL%%NAME%}
Alias[GOODUA]: (STAT360=2 OR STAT360=42 OR STAT360=44 OR STAT360=45 OR STAT360=50)
ItemDisplay[amu UNI ALLSK>0 GOODUA]: %NAME%{%CL%%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>0 GOODUA STAT96>9]: %NAME%{%GRAY%& %CORAL%高跑 %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>0 GOODUA STAT153>0]: %NAME%{%GRAY%& %PURPLE%免冻 %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK=1 GOODUA ED<30 IAS>9]: %NAME%{%WHITE%%IAS%%TEAL%IAS %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 GOODUA IAS>9]: %NAME%{%GRAY%& %WHITE%%IAS%%TEAL%IAS %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 GOODUA FCR>9]: %NAME%{%GRAY%& %WHITE%%FCR%%CORAL%FCR %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK=1 GOODUA ED>29]: %NAME%{%WHITE%%ED%%RED%ED %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 GOODUA ED>29]: %NAME%{%GRAY%& %WHITE%%ED%%RED%ED %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 GOODUA]: %NAME%{%RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>0 GOODUA]: %NAME%{%LINE%%CL%%NAME%}
ItemDisplay[amu UNI ALLSK>1 RES>20 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Amu %SSRTLINE%%CL%%NAME%}
ItemDisplay[amu (MAG OR RARE OR CRAFT) SKMAG FCR>15]: %NAME%{%LTLINE% %RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %GREEN%FCR %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[amu (MAG OR RARE OR CRAFT) SKPHY IAS>10]: %NAME%{%LTLINE% %RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %CORAL%IAS %RTLINE%%CL%%NAME%}%CONTINUE%
@ -2728,7 +2737,7 @@ ItemDisplay[UNI !ID xsh]: 警戒之墙 %SAGE%Lidless Wall %DOT-A5% // Lidless Wa
// Elite tier Shields
ItemDisplay[UNI !ID uml]: 黑橡树盾 Blackoak Shield %MAP-A5%%TIER-0% // Blackoak Shield Luna
ItemDisplay[UNI !ID urg]: 暮光倒影 Twilights Reflection %MAP-A5%%TIER-0% // Twilight's Reflection Hyperion
ItemDisplay[UNI !ID uit]: %RED%* 暴风之盾 Stormshield %RED%* %MAP-A5% // Stormshield Monarch
ItemDisplay[UNI !ID uit]: %RED%* %GOLD%暴风之盾 Stormshield %RED%* %MAP-A5% // Stormshield Monarch
ItemDisplay[UNI !ID upk]: 尖刺根源 Spike Thorn %MAP-A5%%TIER-0% // Spike Thorn Blade Barrier
ItemDisplay[UNI !ID uow]: %RED%* %GOLD%美杜莎 Medusas Gaze %RED%* %MAP-A5% // Medusa's Gaze Aegis
ItemDisplay[UNI !ID ush]: 猎头人的荣耀 Head Hunters Glory %MAP-A5% // Head Hunter's Glory Troll Nest
@ -5459,27 +5468,27 @@ ItemDisplay[DIN NMAG !RW (SOCK=0 OR SOCK>2) EDAM>50 FILTLVL<4]: %GRAY%[%RED%%EDA
//
//开荒用符文之语
//2孔隐匿甲
ItemDisplay[NMAG chest SOCK=2 !RW (FILTLVL<2 OR CLVL<40)]: %NAME%%GRAY%[%ORANGE%隐秘%GRAY%]{%CL%%GOLD%隐秘: %DARK_GREEN%7# %WHITE%→ %SAGE%5# %CL%%NAME%}
ItemDisplay[NMAG chest SOCK=2 !RW (FILTLVL<2 OR CLVL<40)]: %NAME% %GRAY%[%ORANGE%隐秘%GRAY%]{%CL%%GOLD%隐秘: %DARK_GREEN%7# %WHITE%→ %SAGE%5# %CL%%NAME%}
//
//ItemDisplay[NMAG chest SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%和平%GRAY%]{%CL%%GOLD%和平: %TAN%13# %WHITE%→ %DARK_GREEN%10# %WHITE%→ %DARK_GREEN%11# %CL%%NAME%}
//ItemDisplay[NMAG chest SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%和平%GRAY%]{%CL%%GOLD%和平: %TAN%13# %WHITE%→ %DARK_GREEN%10# %WHITE%→ %DARK_GREEN%11# %CL%%NAME%}
//2孔法杖 新教徒-10#, 3#FCR40, 2EK。等级需求23级
ItemDisplay[NMAG STAFF SOCK=2 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%新教徒%GRAY%]{%CL%%GOLD%新教徒: %DARK_GREEN%10# %WHITE%→ %SAGE%3# %CL%%NAME%}
ItemDisplay[NMAG STAFF SOCK=2 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%新教徒%GRAY%]{%CL%%GOLD%新教徒: %DARK_GREEN%10# %WHITE%→ %SAGE%3# %CL%%NAME%}
//3孔长柄 弓 十字弓 纯洁-11#, 5#, 10#等级需求25级
ItemDisplay[NMAG (POLEARM OR SPEAR OR BOW OR XBOW) SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%纯洁: %TAN%11# %WHITE%→ %DARK_GREEN%5# %WHITE%→ %DARK_GREEN%10# %CL%%NAME%}
ItemDisplay[NMAG (POLEARM OR SPEAR OR BOW OR XBOW) SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME% %GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%纯洁: %TAN%11# %WHITE%→ %DARK_GREEN%5# %WHITE%→ %DARK_GREEN%10# %CL%%NAME%}
//4孔法杖 记忆-17#, 16#, 12#, 5#。等级需求37级
ItemDisplay[NMAG STAFF SOCK=4 !RW (FILTLVL<2 CLVL<60)]: %NAME%%GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%记忆: %ORANGE%17# %WHITE%→ %TAN%16# %WHITE%→ %DARK_GREEN%12# %WHITE%→%LIGHT_GRAY%5#%CL%%NAME%}
ItemDisplay[NMAG STAFF SOCK=4 !RW (FILTLVL<2 CLVL<60)]: %NAME% %GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%记忆: %ORANGE%17# %WHITE%→ %TAN%16# %WHITE%→ %DARK_GREEN%12# %WHITE%→%LIGHT_GRAY%5#%CL%%NAME%}
//6孔剑 坚定意志-19#, 16#, 6#, 2#, 1#, 15#。等级需求41级
//3孔亚马逊武器, 长柄长矛弓, 忠诚-21#, 3#, 14#。等级需求45级
//开荒米山武器底材
ItemDisplay[(((7tr OR 7br OR 7h7 OR 7o7) ED>5) OR ((9tr OR 9h9 OR 9br OR 9b7) ETH) OR ((tri OR bar OR hal) ETH ED>10)) NMAG !RW (SOCK=0 OR SOCK=3 OR SOCK=4) FILTLVL<3]: %NAME%%GRAY%[%ORANGE%米山%GRAY%]{%NAME%}
ItemDisplay[(((7tr OR 7br OR 7h7 OR 7o7) ED>5) OR ((9tr OR 9h9 OR 9br OR 9b7) ETH) OR ((tri OR bar OR hal) ETH ED>10)) NMAG !RW (SOCK=0 OR SOCK=3 OR SOCK=4) FILTLVL<3]: %NAME% %GRAY%[%ORANGE%米山%GRAY%]{%NAME%}
//京子信心底材
ItemDisplay[NMAG !RW (6mx OR 6rx) ED>14 (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%%GRAY%[%ORANGE%京子%GRAY%]{%NAME%}
ItemDisplay[NMAG !RW (6mx OR 6rx) ED>14 (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME% %GRAY%[%ORANGE%京子%GRAY%]{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [NIRW] GOOD RW BASE - Master |
// +----------------------------------------------------------------------------+
//
ItemDisplay[NMAG !RW (SOCK=0 OR SOCK>1) GOODBASE]: %MAP-D6%%NAME%%GRAY%[%GOLD%GB%GRAY%]{%NAME%}
ItemDisplay[NMAG !RW (SOCK=0 OR SOCK>1) GOODBASE]: %MAP-D6%%NAME% %GRAY%[%GOLD%GB%GRAY%]{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [NIMA] NMAG Items Master |
@ -5502,5 +5511,5 @@ ItemDisplay[NMAG !RW GOODSTAFF (SOCK=0 OR SOCK>1) FILTLVL<4]: %NAME%{%NAME%}
// At level 10+, hide all INF items
ItemDisplay[NMAG !RW INF CLVL>9]:
// At level 20+, hide all base items
ItemDisplay[JUNKITEM TOWN CLVL>19]: %NAME%%ORANGE% Hidden{%GRAY%无用的垃圾%NL%%NAME%}
ItemDisplay[JUNKITEM !TOWN (CLVL>19 OR FILTLVL>2)]:{%NAME%}
ItemDisplay[JUNKITEM !GROUND CLVL>19]: %NAME%%ORANGE% Hidden{%GRAY%无用的垃圾%NL%%NAME%}
ItemDisplay[JUNKITEM !TOWN GROUND (CLVL>19 OR FILTLVL>2)]:{%NAME%}