diff --git a/ViLoot.txt b/ViLoot.txt index 4d08c8b..df99e2c 100644 --- a/ViLoot.txt +++ b/ViLoot.txt @@ -1831,17 +1831,17 @@ ItemDisplay[rin UNI CHSK222>0 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%Y // +----------------------------------------------------------------------------+ // //High ED Amp Proc Combo -ItemDisplay[(EAWEAPON)]: %NAME%{%LSLINE% %RED%Hi%ORANGE%gh %YELLOW%ED%GREEN%Amp%BLUE%Proc %PURPLE%Com%WHITE%o%GOLD%bo %RSLINE%%CL%%NAME%} +ItemDisplay[(EAWEAPON)]: %NAME%{%LSLINE% %RED%高%ORANGE%伤 %YELLOW%+%GREEN%伤%BLUE%害%PURPLE%加%GOLD%深 %RSLINE%%CL%%NAME%} //High ED Weapon ItemDisplay[(EDWEAPON) !(EAWEAPON)]: %NAME%{%LSLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %GREEN%We%BLUE%a%PURPLE%p%WHITE%on %RSLINE%%CL%%NAME%} //aqv&cqv -ItemDisplay[(aqv OR cqv) RARE ED>60 STAT141>20]: %NAME%{%LTLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %PURPLE%DS %BLUE%It%GREEN%e%WHITE%m %RTLINE%%CL%%NAME%} +ItemDisplay[QUIVER RARE ED>60 STAT141>20]: %NAME%{%LTLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %PURPLE%DS %BLUE%It%GREEN%e%WHITE%m %RTLINE%%CL%%NAME%} //Teleport Charges ItemDisplay[(TPITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%传送 %PURPLE%+}%CONTINUE% //Lower Resist CTC -ItemDisplay[(CTCITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %LIGHT_GRAY%高等级 %PURPLE%降低抵抗 %PURPLE%+}%CONTINUE% +ItemDisplay[(CTCITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %LIGHT_GRAY%高 %PURPLE%降低抵抗 %PURPLE%+}%CONTINUE% //Amplify Damage CTC -ItemDisplay[(CTCWEAPON) !(EAWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%高等级 %ORANGE%伤害加深 %PURPLE%+}%CONTINUE% +ItemDisplay[(CTCWEAPON) !(EAWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%高 %ORANGE%伤害加深 %PURPLE%+}%CONTINUE% //Lower Resist Charges ItemDisplay[(LRWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%降低抵抗 %PURPLE%+}%CONTINUE% //Life Tap Charges @@ -1865,7 +1865,7 @@ ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) SOCK=4 (FCR>34 OR FRW>34) STAT334>45] ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LINE%%CL%%RED%鸟乙%ORANGE%,%CORAL%超强%ORANGE%物理辅助%CL%%NAME%} ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE% -ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LINE%%CL% %PURPLE%T y %RED%r a %ORANGE%e l %GOLD%' s %WHITE% M %GOLD%i g %RED%h t %CL%%NAME%} +ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LINE%%CL% %RED%鸟甲 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%} //FORTITUDE ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE% ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLINE%%CL% %RED%ED: %WHITE%%EDAM%% %PURPLE%RES: %WHITE%%RES% %CL%%NAME%} @@ -1922,7 +1922,7 @@ ItemDisplay[(RARE OR CRAFT) amu ID STAT110>49 (LIFE>29 OR STR>14 OR DEX>14) ((LI // Rare/Crafted Amulets - 2% Max Res // MaxRes(c) 40+Life/15+Str/15+Dex, 5+FCR/10+AllRes/20+C.Res/20+L.Res/20+F.Res/20+P.Res, +2-3 to Class/Tab Skills -ItemDisplay[(RARE OR CRAFT) amu ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>39 OR STR>14 OR DEX>14) (FCR>4 OR RES>9 OR CRES>19 OR FRES>19 OR PRES>19) (TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%Max Resistances %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%// +ItemDisplay[(RARE OR CRAFT) amu ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>39 OR STR>14 OR DEX>14) (FCR>4 OR RES>9 OR CRES>19 OR FRES>19 OR PRES>19) (TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%拉斯玛攻坚 %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%// // Rare/Crafted Rings - PLR // 25-45 PLR, 30+Life/10+Str/10+Dex, 10+FCR/10+MaxDmg/10+MinDmg, 5+AllRes/20+C.Res/20+F.Res/20+P.Res @@ -1940,7 +1940,7 @@ ItemDisplay[(RARE OR CRAFT) SHIELD ID STAT110>74 (LIFE>29 OR STR>14 OR DEX>14 OR // 25 PLR, 60+Life/20+Str/40+Life,10+Str/30+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str/20+C.Res/20+F.Res/20+P.Res, Uncorrupted/Str/Dex/Vit/FCR/FHR/AllAttr/AR/AllRes/%PDR/FRW/%Block ItemDisplay[(RARE OR CRAFT) BELT ID STAT110>24 (LIFE>59 OR STR>19 OR (LIFE>39 STR>9) OR (LIFE>29 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19) OR CRES>19 OR FRES>19 OR PRES>19) (STAT360=0 OR STAT360=68 OR STAT360=69 OR STAT360=70 OR STAT360=42 OR STAT360=35 OR STAT360=65 OR STAT360=3 OR STAT360=51 OR STAT360=44 OR STAT360=52 OR STAT360=67)]:%NAME%{%PURPLE%+ %RED%T0 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%// // 25 PLR, 60+Life/20+Str/40+Life,10+Str/30+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str/20+C.Res/20+F.Res/20+P.Res, 2%MaxRes -ItemDisplay[(RARE OR CRAFT) BELT ID STAT110>24 (LIFE>59 OR STR>19 OR (LIFE>39 STR>9) OR (LIFE>29 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19) OR CRES>19 OR FRES>19 OR PRES>19) (STAT40=2 STAT42=2 STAT44=2 STAT46=2)]:%NAME%{%RED%T2 拉斯玛 Belt%CL%%NAME%}%CONTINUE%// +ItemDisplay[(RARE OR CRAFT) BELT ID STAT110>24 (LIFE>59 OR STR>19 OR (LIFE>39 STR>9) OR (LIFE>29 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19) OR CRES>19 OR FRES>19 OR PRES>19) (STAT40=2 STAT42=2 STAT44=2 STAT46=2)]:%NAME%{%PURPLE%+ %RED%T2 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%// // 0 PLR, 80+Life/25+Str/50+Life,10+Str/40+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str, 20+C.Res/20+F.Res/20+P.Res, Uncorrupted/Str/Dex/Vit/FCR/FHR/AllAttr/AR/AllRes/%PDR/FRW/%Block ItemDisplay[(RARE OR CRAFT) BELT ID !STAT110>0 (LIFE>79 OR STR>24 OR (LIFE>49 STR>9) OR (LIFE>39 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19)) (CRES>19 OR FRES>19 OR PRES>19) (STAT360=0 OR STAT360=68 OR STAT360=69 OR STAT360=70 OR STAT360=42 OR STAT360=35 OR STAT360=65 OR STAT360=3 OR STAT360=51 OR STAT360=44 OR STAT360=52 OR STAT360=67)]:%NAME%{%PURPLE%+ %RED%T0 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%// @@ -1949,7 +1949,7 @@ ItemDisplay[(RARE OR CRAFT) BELT ID !STAT110>0 (LIFE>79 OR STR>24 OR (LIFE>49 ST // Rare/Crafted Belts - 2% Max Res // 2% MaxRes (c), 30+Life/15+Str, 5+%PDR/10+FCR/17+FHR/25%PLR, 19+C.Res/19+L.Res/19+F.Res/19+P.Res -ItemDisplay[(RARE OR CRAFT) BELT ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>29 OR STR>14) (STAT36>4 OR FHR>9 OR FCR>9 OR STAT110>24) (CRES>19 OR LRES>19 OR FRES>19 OR PRES>19)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%Max Resistances %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%// +ItemDisplay[(RARE OR CRAFT) BELT ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>29 OR STR>14) (STAT36>4 OR FHR>9 OR FCR>9 OR STAT110>24) (CRES>19 OR LRES>19 OR FRES>19 OR PRES>19)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%拉斯玛攻坚 %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%// // Rare/Crafted Chest - PLR // 75 PLR, 30+Life/15+Str/15+Dex/+LifePerLevel, 20+FCR/24+FHR/100+ED/3Sockets/15+AllRes/+1ClassSkill, Uncorrupted/MaxFireRes/MaxColdRes/MaxPsnRes/Max%Life/20FRW/+1AllSkill/CBF/FHR/FCR/%PDR/AllRes/SingleRes