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Author SHA1 Message Date
Vagrim 595b5c2311 v1.2.7
修正腐化评分范围CORR_SCOPE: !NORM 改为 !NMAG
2026-10-25 10:51:06 +08:00
Vagrim 775290eaf5 v1.2.7
更新过滤器配置与显示细节
2026-10-25 10:06:48 +08:00
1 changed files with 33 additions and 45 deletions

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@ -11,9 +11,9 @@ ItemDisplayFilterName[]: 中期-屏蔽大部分垃圾(推荐) //Mid Filter Tier
ItemDisplayFilterName[]: 后期-屏蔽低价值绿、橙 //High Filter Tier
ItemDisplayFilterName[]: 手工//Craft Filter Tier
//
ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5 OR mp1 OR mp2 OR mp3 OR mp4 OR mp5)]: %NAME% - 过滤器已关闭{%NAME%%NL%%RED%> > > 过滤器已关闭 < < <}
ItemDisplay[FILTLVL=0 (hp1 OR hp2 OR hp3 OR hp4 OR hp5)]: %NAME% - %GRAY%过滤器已关闭{%NAME%%NL%%RED%> > > 过滤器已关闭 < < <}
//
Alias[FILTVER]: %LIGHT_GRAY%V%WHITE%1.2.6 %WHITE%- %DARK_GREEN%2026.10.23%LIGHT_GRAY%@%ORANGE%鱼
Alias[FILTVER]: %LIGHT_GRAY%V%WHITE%1.2.7 %WHITE%- %DARK_GREEN%2026.10.25%LIGHT_GRAY%@%ORANGE%鱼
//
// +----------------------------------------------------------------------------+
// | |
@ -108,16 +108,6 @@ Alias[SKGLOVE]: (GLOVES (MAG OR RARE OR CRAFT) $f(TABSK0+TABSK1+TABSK2+TABSK32+T
//100+RES BOOTS
Alias[RESBOOT]: (BOOTS (RARE OR CRAFT) !RW !SHOP !EQUIPPED FRW>20 $f(FRES+CRES+LRES+PRES)>89)
Alias[LOWFRWBOOT]: (BOOTS (RARE OR CRAFT) !RW !SHOP !EQUIPPED FRW<20 $f(FRES+CRES+LRES+PRES)>89)
//Teleport Charges
Alias[TPITEM]: (STAFF ID (MAG OR RARE OR CRAFT) CHSK54>0 !RW !SHOP !EQUIPPED)
//Lower Resist CTC
Alias[CTCITEM]: (WEAPON ID (MAG OR RARE OR CRAFT) (SUFFIX=909 OR SUFFIX=912) !RW !SHOP !EQUIPPED)
//Amplify Damage CTC
Alias[CTCWEAPON]: (WEAPON ID (MAG OR RARE OR CRAFT) (SUFFIX=899 OR SUFFIX=906) !RW !SHOP !EQUIPPED)
//Lower Resist Charges
Alias[LRWEAPON]: (WEAPON ID (MAG OR RARE OR CRAFT) (SUFFIX=594 OR SUFFIX=595) !RW !SHOP !EQUIPPED)
//Life Tap Charges
Alias[LTWEAPON]: (WEAPON ID (MAG OR RARE OR CRAFT) (SUFFIX=578 OR SUFFIX=579) !RW !SHOP !EQUIPPED)
//
Alias[SKPHY]: (ALLSK>1 OR (CLSK0>1 OR TABSK0>1 OR TABSK2>1) OR (CLSK3>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1) OR (CLSK3>4 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1) OR (CLSK5>1 OR TABSK41>1) OR (CLSK6>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1))
Alias[SKMAG]: (ALLSK>1 OR (CLSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1) OR (CLSK2>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1) OR (CLSK3>4 OR TABSK34>1) OR (CLSK5>1 OR TABSK40>1 OR TABSK42>1) OR (CLSK6>1 OR TABSK48>1 OR TABSK49>1))
@ -3188,11 +3178,16 @@ Alias[PTSRING_CASTER]:(FCR*0.25+MIN(STAT138*0.30,1.20)+MIN(STAT86*0.25,1.20)+MIN
Alias[PTSRING_UTILITY]:(MIN(STAT138*0.30,1.20)+MIN(STAT86*0.25,1.20)+MIN(LIFE*0.04,1.60)+MIN(MANA*0.015,0.60)+MIN(STR*0.05,1.00)+MIN(DEX*0.06,1.20)+MIN(RES*0.04,1.20)+MIN((MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.02,1.50)+MIN(REPLIFE*0.10,0.80)+MIN(STAT80*0.04,1.00)+MIN(STAT99*0.05,1.25)+MIN(STAT96*0.04,0.80)+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0)+IF(STAT110>=25,0.1,0)+IF(STAT110>=50,0.1,0)+IF(STAT110>=75,0.1,0))
Alias[PTSAMU_CASTER]:(STAT127*2.0+CLSK0*0.50+CLSK1*0.50+CLSK2*0.50+CLSK3*0.50+CLSK4*0.50+CLSK5*0.50+CLSK6*0.50+TABSK0*0.40+TABSK1*0.40+TABSK2*0.40+TABSK8*0.40+TABSK9*0.40+TABSK10*0.40+TABSK16*0.40+TABSK17*0.40+TABSK18*0.40+TABSK24*0.40+TABSK25*0.40+TABSK26*0.40+TABSK32*0.40+TABSK33*0.40+TABSK34*0.40+TABSK40*0.40+TABSK41*0.40+TABSK42*0.40+TABSK48*0.40+TABSK49*0.40+TABSK50*0.40+FCR*0.25+MIN(MANA*0.015,0.60)+MIN(STAT138*0.30,1.20)+MIN(STAT86*0.25,1.20)+MIN(LIFE*0.04,1.60)+MIN(STR*0.05,1.00)+MIN(DEX*0.06,1.20)+MIN(RES*0.04,1.20)+MIN((MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.02,1.50)+MIN(REPLIFE*0.10,0.80)+MIN(STAT80*0.04,1.00)+MIN(STAT99*0.05,1.25)+MIN(STAT96*0.04,0.80)+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0)+IF(STAT110>=25,0.1,0)+IF(STAT110>=50,0.1,0)+IF(STAT110>=75,0.1,0))
Alias[PTSAMU_PHYS]:(STAT127*2.0+CLSK0*0.50+CLSK1*0.50+CLSK2*0.50+CLSK3*0.50+CLSK4*0.50+CLSK5*0.50+CLSK6*0.50+TABSK0*0.40+TABSK1*0.40+TABSK2*0.40+TABSK8*0.40+TABSK9*0.40+TABSK10*0.40+TABSK16*0.40+TABSK17*0.40+TABSK18*0.40+TABSK24*0.40+TABSK25*0.40+TABSK26*0.40+TABSK32*0.40+TABSK33*0.40+TABSK34*0.40+TABSK40*0.40+TABSK41*0.40+TABSK42*0.40+TABSK48*0.40+TABSK49*0.40+TABSK50*0.40+MIN(MAXDMG*0.20+MINDMG*0.16,1.50)+MIN(AR*0.003,0.60)+MIN(IAS*0.25,2.00)+MIN(EDAM*0.10,1.00)+MIN(IF(STAT60>0,1.0,0)+STAT60*0.10+IF(STAT62>0,0.5,0)+STAT62*0.08,2.00)+FCR*0.02+MIN(LIFE*0.04,1.60)+MIN(MANA*0.015,0.60)+MIN(STR*0.05,1.00)+MIN(DEX*0.06,1.20)+MIN(RES*0.04,1.20)+MIN((MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.02,1.50)+MIN(REPLIFE*0.10,0.80)+MIN(STAT80*0.04,1.00)+MIN(STAT99*0.05,1.25)+MIN(STAT96*0.04,0.80)+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0)+IF(STAT110>=25,0.1,0)+IF(STAT110>=50,0.1,0)+IF(STAT110>=75,0.1,0))
Alias[PTSJEWEL_TOTAL]:(IAS*0.30+EDAM*0.125+MAXDMG*0.15+MINDMG*0.08+RES*0.20+(MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.10+(STAT329+STAT330+STAT331+STAT332+STAT357)*0.80+LIFE*0.03+MANA*0.01+STR*0.04+DEX*0.04+STAT99*0.05+AR*0.002+STAT80*0.06+STAT86*0.25+STAT138*0.30+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0))
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(ROUND(PTSJEWEL_TOTAL*100)/100)>8]: %PURPLE%[$f(MIN(10,ROUND(%PTSJEWEL_TOTAL%*100)/100))PT] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(ROUND(PTSJEWEL_TOTAL*100)/100)~6-8]: %ORANGE%[$f(MIN(10,ROUND(%PTSJEWEL_TOTAL%*100)/100))PT] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(ROUND(PTSJEWEL_TOTAL*100)/100)>4 $f(ROUND(PTSJEWEL_TOTAL*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_TOTAL%*100)/100))PT] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(ROUND(PTSJEWEL_TOTAL*100)/100)~2-4]: %DARK_GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_TOTAL%*100)/100))PT] %NAME%%CONTINUE%
Alias[PTSJEWEL_WEAPON]:(IAS*0.30+EDAM*0.10+MAXDMG*0.15+MINDMG*0.08+AR*0.002+RES*0.20+(MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.10+LIFE*0.03+MANA*0.01+STR*0.04+DEX*0.04+STAT99*0.05+STAT80*0.06+STAT86*0.25+STAT138*0.30+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0))
Alias[PTSJEWEL_GEAR]:(RES*0.20+(MAX(FRES-RES,0)+MAX(CRES-RES,0)+MAX(LRES-RES,0)+MAX(PRES-RES,0))*0.10+(STAT329+STAT330+STAT331+STAT332+STAT357)*0.70+LIFE*0.03+MANA*0.01+STR*0.04+DEX*0.04+STAT99*0.05+STAT80*0.06+STAT86*0.25+STAT138*0.30+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0))
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)>8]: %PURPLE%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)~6-8]: %ORANGE%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)>4 $f(ROUND(PTSJEWEL_WEAPON*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON%*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON>=PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_WEAPON*100)/100)~2-4]: %DARK_GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_WEAPON*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON<PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_GEAR*100)/100)>8]: %PURPLE%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON<PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_GEAR*100)/100)~6-8]: %ORANGE%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON<PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_GEAR*100)/100)>4 $f(ROUND(PTSJEWEL_GEAR*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE%
ItemDisplay[(jew OR mjw) (MAG OR RARE) ID $f(PTSJEWEL_WEAPON<PTSJEWEL_GEAR) $f(ROUND(PTSJEWEL_GEAR*100)/100)~2-4]: %DARK_GREEN%[$f(MIN(10,ROUND(%PTSJEWEL_GEAR%*100)/100))PT 通用] %NAME%%CONTINUE%
ItemDisplay[rin (RARE OR CRAFT) ID MINDMG+MAXDMG>0 $f(PTSRING_MELEE>=PTSRING_CASTER) $f(ROUND(PTSRING_MELEE*100)/100)>8]: %PURPLE%[$f(MIN(10,ROUND(%PTSRING_MELEE%*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[rin (RARE OR CRAFT) ID MINDMG+MAXDMG>0 $f(PTSRING_MELEE>=PTSRING_CASTER) $f(ROUND(PTSRING_MELEE*100)/100)~6-8]: %ORANGE%[$f(MIN(10,ROUND(%PTSRING_MELEE%*100)/100))PT 物理] %NAME%%CONTINUE%
ItemDisplay[rin (RARE OR CRAFT) ID MINDMG+MAXDMG>0 $f(PTSRING_MELEE>=PTSRING_CASTER) $f(ROUND(PTSRING_MELEE*100)/100)>4 $f(ROUND(PTSRING_MELEE*100)/100)<6]: %GREEN%[$f(MIN(10,ROUND(%PTSRING_MELEE%*100)/100))PT 物理] %NAME%%CONTINUE%
@ -3623,6 +3618,7 @@ ItemDisplay[rin UNI ID MULTI204,14469>0]: %NAME%{%WHITE%橡木智者: %CORAL%生
// | [ITWE] Weapon |
// +----------------------------------------------------------------------------+
//
Alias[MRCWEAPON]: (WEAPON ID (MAG OR RARE OR CRAFT) !RW !EQUIPPED)
//High ED Weapon + AMP
Alias[EAWEAPON]: ((MAG OR RARE OR CRAFT) !RW !EQUIPPED ($f(IF(OR(BOW,XBOW),600,550)-IF(CRAFT,20,0)-ED)<100 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)))
Alias[EDWEAPON]: ((MAG OR RARE OR CRAFT) !RW !EQUIPPED ($f(IF(OR(BOW,XBOW),600,550)-IF(CRAFT,20,0)-ED)<100 AND !(SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)))
@ -3634,21 +3630,15 @@ ItemDisplay[WEAPON ID EAWEAPON]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤 %GRAY%+ %G
ItemDisplay[WEAPON ID STAT360=0 EDWEAPON]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤%WHITE%武%PURPLE%器 %GRAY%(差$f(IF(OR(BOW,XBOW),600,550)-IF(CRAFT,20,0)-ED) 满ED) %TIPRTS%%CL%%NAME%}%CONTINUE%
ItemDisplay[WEAPON ID STAT360>0 EDWEAPON]: %NAME%{%TIPLTS% %RED%高%ORANGE%伤%WHITE%武%PURPLE%器 %TIPRTS%%CL%%NAME%}%CONTINUE%
//Teleport Charges
ItemDisplay[(TPITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%传送 %PURPLE%+}%CONTINUE%
//Lower Resist CTC
ItemDisplay[(CTCITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %LIGHT_GRAY%高 %PURPLE%降低抵抗 %PURPLE%+}%CONTINUE%
//Amplify Damage CTC
ItemDisplay[(CTCWEAPON) !(EAWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%高 %ORANGE%伤害加深 %PURPLE%+}%CONTINUE%
//Lower Resist Charges
ItemDisplay[(LRWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%降低抵抗 %PURPLE%+}%CONTINUE%
ItemDisplay[MRCWEAPON CHSK54>0]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%传送 %PURPLE%+}%CONTINUE%
//Life Tap Charges
ItemDisplay[(LTWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%偷取生命 %PURPLE%+}%CONTINUE%
ItemDisplay[MRCWEAPON (SUFFIX=578 OR SUFFIX=579)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%偷取生命 %PURPLE%+}%CONTINUE%
//小炮
ItemDisplay[(8rx OR 6rx) UNI STAT158=6]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon %TIPRTS%%CL%%NAME%}%CONTINUE%
ItemDisplay[(8rx OR 6rx) UNI STAT158>0]: %NAME%{%TIPLTS% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon %TIPRTS%%CL%%NAME%}%CONTINUE%
//梅格之歌的教训 Mang Song's Lesson
ItemDisplay[6ws UNI ALLSK>5 FCR>80]: %NAME%{%TIPLTS% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %TIPRTS%%CL%%NAME%}%CONTINUE%
//硫磺之雨 Brimstone Rain
ItemDisplay[6bs UNI ALLSK>2 FCR>50]: %NAME%{%TIPLTS% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %TIPRTS%%CL%%NAME%}%CONTINUE%
ItemDisplay[6bs UNI !ETH ALLSK>3 FCR>50]: %NAME%{%TIPLTS% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %TIPRTS%%CL%%NAME%}%CONTINUE%
//
ItemDisplay[WAND !RW !EQUIPPED $f(SK94+TABSK18+CLSK2)>4 STAT329>15]: %NAME%{%PURPLE%+ %RED%火魔极品 %PURPLE%+%CL%%NAME%}%CONTINUE%
ItemDisplay[SOR !RW !EQUIPPED $f(CLSK1+TABSK8+SK52)>5]: %NAME%{%PURPLE%+ %RED%火弩极品 %PURPLE%+%CL%%NAME%}%CONTINUE%
@ -3693,14 +3683,12 @@ ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%HEOPEN%}%CONTINUE%
ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%TAN%鸟乙%ORANGE%,%CORAL%超强%ORANGE%物理辅助%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT504>19 STAT11>39]: %NAME%{%HECLOSED%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0]: %NAME%{%HEOPEN%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 (SOCK<3 OR (SOCK=3 IS_SOE))]: %NAME%{%TAN%鸟甲 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK=3 !IS_SOE]: %NAME%{%RED%完美毕业 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK=4 IS_SOE]: %NAME%{%RED%完美毕业 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE% M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 (SOCK<3 OR (SOCK=3 IS_SOE))]: %NAME%{%TAN%鸟甲 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE%M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK=3 !IS_SOE]: %NAME%{%RED%完美毕业 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE%M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0 SOCK=4 IS_SOE]: %NAME%{%RED%完美毕业 %PURPLE%Ty%RED%ra%ORANGE%el%GOLD%'s %WHITE%M%GOLD%ig%RED%ht%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI ID STAT152>0 STAT153>0]: %NAME%{%HECLOSED%}%CONTINUE%
//
ItemDisplay[CHEST RARE (STAT18>100 OR ALLSK>0) STAT>80 STAT194~2-3 STAT36>15]: %NAME%{%TIPLTS% %RED%大%ORANGE%黑%WHITE%攻%PURPLE%坚 %TIPRTS%%CL%%NAME%}%CONTINUE%
//
//ItemDisplay[CHEST RARE (STAT18>100 OR ALLSK>0) STAT>80 STAT194~2-3 RES >15 STAT110>45]: %NAME%{%TIPLTS% %RED%大%ORANGE%马%WHITE%攻%PURPLE%坚 %TIPRTS%%CL%%NAME%}%CONTINUE%
// STAT36 物免 STAT194 孔
ItemDisplay[CHEST RARE (EDAM>179 OR FCR>19 OR PREFIX~943-949) LIFE>80 RES>19 STAT36>19 SOCK>2]: %NAME%{%TIPLTS% %RED%极%ORANGE%品%WHITE%胸%PURPLE%甲 %TIPRTS%%CL%%NAME%}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [ITHE] Helm |
@ -3898,7 +3886,7 @@ ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) !CLASS !ETH WEAPON ID !(E
ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) amu ID !(CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0 OR FRW>0 OR TABSK0>0 OR TABSK1>0 OR TABSK2>0 OR TABSK8>0 OR TABSK9>0 OR TABSK10>0 OR TABSK16>0 OR TABSK17>0 OR TABSK18>0 OR TABSK24>0 OR TABSK25>0 OR TABSK26>0 OR TABSK32>0 OR TABSK33>0 OR TABSK34>0 OR TABSK40>0 OR TABSK41>0 OR TABSK42>0 OR TABSK48>0 OR TABSK49>0 OR TABSK50>0)]: %NAME%{%JUNKDESC%}%CONTINUE%
// Rings
ItemDisplay[STAT360=0 FILTLVL>1 (MAG OR RARE OR CRAFT) rin ID !(FCR>0 OR MINDMG>0 OR MAXDMG>0 OR (FRES+CRES+LRES+PRES>29) OR STAT36>0)]: %NAME%{%JUNKDESC%}%CONTINUE%
Alias[CORR_SCOPE]: ID !EQUIPPED !MERC !NORM !GROUND
Alias[CORR_SCOPE]: ID !EQUIPPED !MERC !NMAG !GROUND
Alias[AX_PHY]: (EDAM*0.10+IAS*0.20+MINDMG*0.25+MAXDMG*0.30+AR*0.004+IF(STAT60>0,1.2,0)+STAT60*0.10+IF(STAT62>0,0.6,0)+STAT62*0.08+IF(STAT136>0,0.8,0)+STAT136*0.04+IF(STAT81>0,0.5,0)+IF(STAT135>0,0.7,0)+STAT135*0.05+IF(STAT141>0,0.7,0)+STAT141*0.05+IF(STAT115>0,0.9,0)+IF(STAT116>0,0.8,0)+STAT116*0.02+IF(STAT156>20,2.0+STAT156*0.25,0)+STR*0.05+DEX*0.06)
Alias[AX_CAS]: (FCR*0.30+STAT127*1.2+CLSK0*0.35+CLSK1*0.35+CLSK2*0.35+CLSK3*0.35+CLSK4*0.35+CLSK5*0.35+CLSK6*0.35+TABSK0*0.25+TABSK1*0.25+TABSK2*0.25+TABSK8*0.25+TABSK9*0.25+TABSK10*0.25+TABSK16*0.25+TABSK17*0.25+TABSK18*0.25+TABSK24*0.25+TABSK25*0.25+TABSK26*0.25+TABSK32*0.25+TABSK33*0.25+TABSK34*0.25+TABSK40*0.25+TABSK41*0.25+TABSK42*0.25+TABSK48*0.25+TABSK49*0.25+TABSK50*0.25+MANA*0.015+STAT138*0.30)
Alias[AX_DFS]: (RES*0.02+MIN((FRES+CRES+LRES+PRES)*0.02,1.5)+LIFE*0.02+EDEF*0.08+REPLIFE*0.10+IF(STAT153>0,0.6,0)+IF(STAT118>0,0.25,0)+IF(STAT110>=25,0.1,0)+IF(STAT110>=50,0.1,0)+IF(STAT110>=75,0.1,0)+IF(STAT86>0,0.5,0)+STAT86*0.02)
@ -5075,14 +5063,14 @@ ItemDisplay[crfp TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 [4-8]%全属
// | [CMAM] Amulets |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5
ItemDisplay[(MAG OR RARE) amu ID CRAFTALVL>89 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5
ItemDisplay[(MAG OR RARE) amu !ID CRAFTALVL>89 FILTLVL=5]: %CRAFT_NAME%
//
// +----------------------------------------------------------------------------+
// | [CMRI] Rings |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5
ItemDisplay[(MAG OR RARE) rin ID CRAFTALVL>80 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 !ID FILTLVL=5]: %CRAFT_NAME%
//
// +----------------------------------------------------------------------------+
@ -5112,7 +5100,7 @@ ItemDisplay[AMACRAFT ((!INF NMAG GROUND IS_SOE) OR ((MAG OR RARE) !ID)) ((AMAZON
ItemDisplay[BARCRAFT ((!INF NMAG GROUND IS_SOE) OR ((MAG OR RARE) !ID))]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%}
ItemDisplay[ASNCRAFT ((!INF NMAG GROUND IS_SOE) OR ((MAG OR RARE) !ID)) ((ASSASSIN (FILTLVL<3 OR FILTLVL=5)) OR FILTLVL=5 OR SHOW_ASNCRAFT)]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%}
ItemDisplay[AMOCRAFT ((!INF NMAG GROUND IS_SOE) OR ((MAG OR RARE) !ID)) FILTLVL=5]: %BORDER-A8%%DOT-60%%TIER-0%%CRAFT_NAME%{%NAME%}
ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) WEAPON CRAFTALVL>76 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5120,7 +5108,7 @@ ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COSH] Shield |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) SHIELD ID CRAFTALVL>84 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) SHIELD CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5128,7 +5116,7 @@ ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COAR] Armor |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) CHEST ID CRAFTALVL>84 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) CHEST CRAFTALVL>84 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5136,7 +5124,7 @@ ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COHE] Helm |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) HELM !CIRC ID CRAFTALVL>80 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P %WHITE%钻石 + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5144,7 +5132,7 @@ ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COGL] Gloves |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) GLOVES ID CRAFTALVL>74 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) GLOVES CRAFTALVL>74 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5152,7 +5140,7 @@ ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COBE] Belt |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) BELT ID CRAFTALVL>70 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BELT CRAFTALVL>70 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %CRAFT_NAME%
//
@ -5160,14 +5148,14 @@ ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %CRAFT_NAME%
// | [COBO] Boots |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) BOOTS ID CRAFTALVL>69 (SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BOOTS CRAFTALVL>69 FILTLVL=5]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 !ID FILTLVL=5]: %CRAFT_NAME%
// +----------------------------------------------------------------------------+
// | [COQV] Arrows & Bolts |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<3) OR SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P 钻石 + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) ID CRAFTALVL>84 ((AMAZON FILTLVL<3) OR SHOW_CRAFT OR FILTLVL=5)]: %CRAFT_NAME%{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P 钻石 + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON (FILTLVL<3 OR FILTLVL=5)) OR FILTLVL=5)]: %CRAFT_NAME%
ItemDisplay[(MAG OR RARE) ID (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 !ID ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %CRAFT_NAME%
//