Vi-LootFilter/ViLoot.txt

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//
// +----------------------------------------------------------------------------+
// | |
// | [SYSTEM] Filter Tier |
// | |
// +----------------------------------------------------------------------------+
//
//
ItemDisplayFilterName[]: 标准-屏蔽垃圾//Standard
ItemDisplayFilterName[]: 前期-屏蔽低价值黄、蓝、底材 //Low Filter Tier
ItemDisplayFilterName[]: 中期-屏蔽黄、蓝、低等级绿、橙 //Mid Filter Tier
ItemDisplayFilterName[]: 后期-屏蔽绿、低价值橙 //High Filter Tier
ItemDisplayFilterName[]: 手工//Craft Filter Tier
//
// +----------------------------------------------------------------------------+
// | |
// | [ALIASES] DEFINE ALIASES |
// | |
// +----------------------------------------------------------------------------+
//
//
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//自定义符文之语底材显示
//SK63雷系精通 SK94火焰魔像 SK79魔像精通 SK73淬毒攻击 SK247召唤灰熊 SK280凤凰攻击
//例: 1.在GOODBASE后的()内添加OR XXX 2.自定义显示的装备名字带有[GB]字样
//Dominion圣域 要有火魔和石魔支配两个技能同时存在,格式: (SK94=3 SK79=3)
Alias[GOODBASE]: ((SK94=3 SK79=3) OR (SK252 SK280))
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
Alias[TOWN]: (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109 OR MAPID=157 OR MAPID=159)
//THROWPOTS
Alias[THROWPOTS]: (tpfs OR tpgs OR tpcs OR tpls OR tpfm OR tpgm OR tpcm OR tplm OR tpfl OR tpgl OR tpcl OR tpll)
Alias[HIGHPRICE]: ((ARMOR OR WEAPON OR rin OR amu) !SHOP !EQUIPPED !RW ((PRICE>4999 CLVL<19 DIFF=0) OR (PRICE>9999 CLVL<29 DIFF=0) OR (PRICE>19999 CLVL<39 DIFF<2) OR (PRICE>24999 CLVL<59 DIFF<2) OR PRICE>34999))
//Trash Items
//Alias[JUNKITEM]: (NMAG (ARMOR OR WEAPON) !RW (!SUP OR (SUP ((!ELT ED<15) OR (ELT !ETH ED<10) OR (ELT ETH ED<5)))))
Alias[JUNKITEM]: (NMAG !RW (HELM OR GLOVES OR BOOTS OR BELT OR (CIRC SOCK>0) OR (CIRC FILTLVL=4) OR ((CHEST OR WEAPON OR SHIELD) (SOCK=1 OR (!ELT ED<15) OR (ELT (!ETH ED<11) OR (ETH ED<5))))))
//
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//Enigma RWENI
Alias[RWENI]: (((xtp (SOCK=0 OR SOCK=3)) OR (utp SOCK=3)) NMAG !RW ED>10)
//4S Archon Plate,Lacquered Plate,Sacred Armor
Alias[RW4S]: ((utp OR uth OR uar) NMAG !RW ED>10 (SOCK=0 OR SOCK=4))
//Phoenix RWPHX
Alias[RWPHX]: ((uit OR uts) NMAG !RW ED>10 (SOCK=0 OR SOCK=4))
//INFINITY
Alias[INFINITY]: (6cs OR 6bs OR 6ws) NMAG !RW ((SK48=3 OR SK53=3 OR SK38=3) SK63=3) (SOCK=0 OR SOCK=4)
Alias[INFPHY]: ((((7tr OR 7o7) AND (SOCK=0 OR SOCK=4)) OR ((7h7 OR 7st OR 7br) AND SOCK=4)) NMAG !RW (ED>10 OR ETH))
//Faith
Alias[RWFTH]: (NMAG !RW ((6mx (SOCK=0 OR SOCK=4)) OR (6rx SOCK=4)) ED>10)
//Dominion 圣域
Alias[RWDOM]: (WAND !RW NMAG (SK94=3 SK79=3) (SOCK=0 OR SOCK=2))
//战争召唤 Call to Arms
Alias[RWCTA]: ((((fla (SOCK=0 OR SOCK=5)) OR (crs SOCK=5) (FILTLVL<3 OR FILTLVL=5)) OR ((fla (SOCK=0 OR SOCK=5)) OR (crs SOCK=5) ED>14 FILTLVL~3-4)) NMAG !RW)
// ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
//
//HAPPY END, 8*+ Happy End +LINE-26*; HS-24*
Alias[LTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%CORAL%+%BLUE%+%YELLOW%+
Alias[RTLINE]:%YELLOW%+%BLUE%+%CORAL%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+
Alias[LINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%TEAL%++%ORANGE%++%BLUE%++%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++
Alias[HSLINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%ORANGE%+%TEAL%+%ORANGE%+%BLUE%+%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++
//GOODBASE RW, 7- + RuneWords Base + 32-
Alias[GBLTLINE]:%PURPLE%--%RED%--%GOLD%--%WHITE%-
Alias[GBRTLINE]:%WHITE%-%GOLD%--%RED%--%PURPLE%--
Alias[GBBLINE]:%PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%GREEN%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%--
//RuneWords Line, 7* + Super Runewords + RW30*(29); 7*+ Happy End +HS-24*
Alias[RWLTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%CORAL%+%YELLOW%+
Alias[RWRTLINE]:%YELLOW%+%CORAL%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+
Alias[RWLINE]:%PURPLE%++%RED%++%GOLD%++%WHITE%++%CORAL%++%TEAL%++%ORANGE%++%TEAL%+%ORANGE%++%BLUE%++%CORAL%++%WHITE%++%GOLD%++%RED%++%PURPLE%++
//Super Special Items Line, 6*
Alias[SSLTLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%YELLOW%+
Alias[SSRTLINE]:%YELLOW%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+
//HighED RES SK ITEM LINE, 8*
Alias[LSLINE]: %PURPLE%++%RED%++%GOLD%++%WHITE%+%CORAL%+
Alias[RSLINE]: %CORAL%+%WHITE%+%GOLD%++%RED%++%PURPLE%++
//
//VARIABLE SOCKETS ROLLS
//Varies up to 5 sockets
//Rune Master - Ettin Axe - Varies: 4-5
Alias[VSOCK501]: (72a UNI SOCK>0 IAS>0 ED>0 STAT44>0 STAT153>0)
//Hellrack - Colossus Crossbow - Varies: 3-5
Alias[VSOCK502]: (6hx UNI SOCK>0 IAS>0 ED>0 STAT333>0 STAT363>0)
//Griswold's Redemption - Caduceus - Varies: 3-5
Alias[VSOCK503]: (7ws SET SOCK>0 IAS>0 ED>0 STAT122>50 !STAT91=0)
//Varies up to 4 sockets
//Bonehew - Ogre Axe - Varies: 2-4
Alias[VSOCK401]: (7o7 UNI SOCK>0 IAS>0 ED>0 STAT117>0 STAT504>0)
//Tomb Reaver - Cryptic Axe - Varies: 2-4
Alias[VSOCK402]: (7pa UNI SOCK>0 IAS>0 ED>0 STAT122>0 RES>0 MFIND>0 STAT86>0 STAT89>0)
//Witchwild String - Short Siege Bow -> Diamond Bow - Varies: 2-4
Alias[VSOCK403]: ((8s8 OR 6s7) UNI SOCK>0 ED>0 RES>0 STAT250>0)
//Black Hades - Chaos Armor -> Shadow Plade - Varies: 3-4
Alias[VSOCK404]: ((xul OR uul) UNI SOCK>0 STAT121>0 STAT123>0 STAT118>0)
//Varies up to 3 sockets
//Blade of Ali Baba - Tulwar -> Hydra Edge - Varies: 2-3
Alias[VSOCK301]: ((9fc OR 7fc) UNI SOCK>0 ED>0 DEX>0 MANA>0 STAT239>0 STAT240>0)
//Djinn Slayer - Ataghan - Varies: 2-3
Alias[VSOCK302]: (7sm UNI SOCK>0 ED>0 STAT121>0 STAT62>0 STAT145>0)
//Achilles Strike - Hurlbat -> Winged Axe - Varies: 2-3
Alias[VSOCK303]: ((9b8 OR 7b8) UNI SOCK>0 TABSK32>0 STR>0 STAT150>0)
//Heaven's Light - Mighty Scepter - Varies: 2-3
Alias[VSOCK304]: (7sc UNI SOCK>0 ED>0 IAS>0 CLSK3>0 STAT116>0 STAT136>0 STAT89>0 STAT139>0)
//Crown of Ages - Corona - Varies: 2-3
Alias[VSOCK305]: (urn UNI SOCK>0 STAT152>0 FHR>0 RES>0 STAT36>0 STAT109>0)
//Denmother - Sun Spirit - Varies: 2-3
Alias[VSOCK306]: (drc UNI SOCK>0 CLSK5>0 FCR>0 GFIND>0 REPLIFE>0)
//Head Hunter's Glory - Troll Nest - Varies: 1-3
Alias[VSOCK307]: (ush UNI SOCK>0 STAT32>0 STAT504>0 STAT86>0)
//Aldur's Rhythm - Jagged Star -> Devil Star - Varies: 1-3
Alias[VSOCK308]: ((9mt OR 7mt) SET SOCK>0 IAS>0 STAT121>0 STAT122>0 STAT62>0 STAT60>0 STAT50>0)
//Griswold's Valor - Corona - Varies: 2-3
Alias[VSOCK309]: (urn SET SOCK>0 ED>0 RES>0 STAT234>0 MFIND>0 !STAT91=0)
//Griswold's Heart - Ornate Plate -> Sacred Armor - Varies: 2-3
Alias[VSOCK310]: ((xar OR uar) SET SOCK>0 CLSK3>0 !STAT91=0 STR>0)
//Griswold's Honor - Vortex Shield - Varies: 2-3
Alias[VSOCK311]: (paf SET SOCK>0 TABSK26>0 FBR>0 STAT20>0 RES>0 FCR>0)
//Natalya's Shadow - Loricated Mail - Varies: 1-3
Alias[VSOCK312]: (ucl SET SOCK>0 TABSK49>0 STAT216>0 STAT110>0)
//Varies up to 2 sockets
//Kalan's Legacy - Mummified Trophy - Varies: 1-2
Alias[VSOCK201]: ((ne6 OR neb) UNI SOCK>0 CLSK2=1 FBR>0 STAT20>0)
//STAFFMODS
//Amazon STAFFMODS
Alias[AMASTAFF]: (TABSK0>2 OR TABSK2>2)
//Sorceress STAFFMODS
Alias[SORSTAFF]: (SK36>2 OR SK37>2 OR SK38>2 OR SK39>2 OR SK40>2 OR SK41>2 OR SK42>2 OR SK43>2 OR SK44>2 OR SK45>2 OR SK46>2 OR SK47>2 OR SK48>2 OR SK49>2 OR SK50>2 OR SK51>2 OR SK52>2 OR SK53>2 OR SK54>2 OR SK55>2 OR SK56>2 OR SK57>2 OR SK58>2 OR SK59>2 OR SK60>2 OR SK61>2 OR SK62>2 OR SK63>2 OR SK64>2 OR SK65>2 OR SK369>2 OR SK383>2 OR SK376>2)
//Necromancer STAFFMODS
Alias[NECSTAFF]: (SK66>2 OR SK68>2 OR SK69>2 OR SK70>2 OR SK73>2 OR SK74>2 OR SK75>2 OR SK78>2 OR SK79>2 OR SK80>2 OR SK82>2 OR SK83>2 OR SK84>2 OR SK85>2 OR SK87>2 OR SK88>2 OR SK89>2 OR SK90>2 OR SK91>2 OR SK92>2 OR SK94>2 OR SK95>2 OR SK367>2)
//Paladin STAFFMODS
Alias[PALSTAFF]: (SK96>2 OR SK97>2 OR SK98>2 OR SK99>2 OR SK100>2 OR SK101>2 OR SK102>2 OR SK103>2 OR SK104>2 OR SK105>2 OR SK106>2 OR SK107>2 OR SK108>2 OR SK109>2 OR SK110>2 OR SK111>2 OR SK112>2 OR SK113>2 OR SK114>2 OR SK115>2 OR SK116>2 OR SK117>2 OR SK118>2 OR SK119>2 OR SK120>2 OR SK121>2 OR SK122>2 OR SK123>2 OR SK124>2 OR SK125>2 OR SK364>2 OR SK371>2 OR SK378>2)
//Assassin STAFFMODS
Alias[ASNSTAFF]: (SK251>2 OR SK252>2 OR SK253>2 OR SK254>2 OR SK255>2 OR SK256>2 OR SK257>2 OR SK258>2 OR SK259>2 OR SK260>2 OR SK261>2 OR SK262>2 OR SK263>2 OR SK264>2 OR SK265>2 OR SK266>2 OR SK267>2 OR SK268>2 OR SK269>2 OR SK270>2 OR SK271>2 OR SK272>2 OR SK273>2 OR SK274>2 OR SK275>2 OR SK276>2 OR SK277>2 OR SK278>2 OR SK279>2 OR SK280>2 OR SK366>2)
//Barbarian STAFFMODS
Alias[BARSTAFF]: (SK126>2 OR SK128>2 OR SK130>2 OR SK131>2 OR SK132>2 OR SK133>2 OR SK135>2 OR (SK134>2 OR SK136>2) OR SK137>2 OR SK138>2 OR SK139>2 OR SK140>2 OR SK141>2 OR SK142>2 OR SK143>2 OR SK144>2 OR SK145>2 OR SK146>2 OR SK147>2 OR SK148>2 OR SK149>2 OR SK150>2 OR SK151>2 OR SK152>2 OR SK153>2 OR SK154>2 OR SK155>2 OR SK368>2)
//Druid STAFFMODS
Alias[DRUSTAFF]: (SK221>2 OR SK222>2 OR SK223>2 OR SK224>2 OR SK225>2 OR SK226>2 OR SK227>2 OR SK228>2 OR SK229>2 OR SK230>2 OR SK231>2 OR SK232>2 OR SK233>2 OR SK234>2 OR SK235>2 OR SK236>2 OR SK237>2 OR SK238>2 OR SK239>2 OR SK240>2 OR SK241>2 OR SK242>2 OR SK243>2 OR SK244>2 OR SK245>2 OR SK246>2 OR SK247>2 OR SK248>2 OR SK249>2 OR SK250>2 OR SK370>2)
//
//Alias[ANYSTAFF]: (AMASTAFF OR NECSTAFF OR ASNSTAFF OR BARSTAFF OR DRUSTAFF OR PALSTAFF OR SORSTAFF)
//
//大院长 女族长
Alias[AMACRAFT]: ((amc OR amb) (MAG OR RARE) !ID ILVL>71)
//投掷武器底材
Alias[BARCRAFT]: ((glv OR 9gl OR 7gl OR bal OR 9b8 OR 7b8) (MAG OR RARE) ETH !ID ILVL>71)
//刺客爪子底材
Alias[ASNCRAFT]: ((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) (MAG OR RARE) ETH !ID ILVL>71)
//盔甲底材
Alias[AMOCRAFT]: ((uui OR uea OR ula OR utu OR urs OR utp) (MAG OR RARE) !ID ILVL>91)
//
//NOTICE ME, THAT's ME
//High ED Amp Proc Combo
Alias[EAWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) (ED>299 AND (SUFFIX=662 OR SUFFIX=898 OR SUFFIX=899)) !RW !SHOP !EQUIPPED)
//High ED Weapon
Alias[EDWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) ED>399 !SHOP !EQUIPPED)
//2sk, 20ias Gloves
Alias[SIGLOVE]: (GLOVES (MAG OR RARE OR CRAFT) (TABSK0>1 OR TABSK2>1 OR TABSK50>1) AND IAS>19 !RW !SHOP !EQUIPPED)
//100+RES BOOTS
Alias[RESBOOT]: (BOOTS (RARE OR CRAFT) FRES+CRES+LRES+PRES>89 !RW !SHOP !EQUIPPED)
//Teleport Charges
Alias[TPITEM]: (STAFF (MAG OR RARE OR CRAFT) CHSK54>0 !RW !SHOP !EQUIPPED)
//Lower Resist CTC
Alias[CTCITEM]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=909 OR SUFFIX=912) !RW !SHOP !EQUIPPED)
//Amplify Damage CTC
Alias[CTCWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=899 OR SUFFIX=906) !RW !SHOP !EQUIPPED)
//Lower Resist Charges
Alias[LRWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=594 OR SUFFIX=595) !RW !SHOP !EQUIPPED)
//Life Tap Charges
Alias[LTWEAPON]: (WEAPON (MAG OR RARE OR CRAFT) (SUFFIX=578 OR SUFFIX=579) !RW !SHOP !EQUIPPED)
//
Alias[SKPHY]: (ALLSK>1 OR (CLSK0>1 OR TABSK0>1 OR TABSK2>1) OR (CLSK3>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1) OR (CLSK3>4 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1) OR (CLSK5>1 OR TABSK41>1) OR (CLSK6>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1))
Alias[SKMAG]: (ALLSK>1 OR (CLSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1) OR (CLSK2>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1) OR (CLSK3>4 OR TABSK34>1) OR (CLSK5>1 OR TABSK40>1 OR TABSK42>1) OR (CLSK6>1 OR TABSK48>1 OR TABSK49>1))
/
// +----------------------------------------------------------------------------+
// | |
// | [PD2N] Project Diablo 2 Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [QUES] Quest Items |
// +----------------------------------------------------------------------------+
// ------------------------------------------------------------------------------
// [QIA1] Act 1
// ------------------------------------------------------------------------------
ItemDisplay[bks]: %MAP-51%艾尼弗斯卷轴{%SAGE%现在由栖息的树头木拳守护着。”%NL%“荒野古物——撕裂的圣树之皮,}
ItemDisplay[bkd]: %MAP-51%石冢之钥{%SAGE%拉卡尼休的传送门,寻找先知迪卡凯恩!”%NL%“通往崔斯特瑞姆的路径指向沉沦魔半神}
ItemDisplay[hdm]: %MAP-51%赫拉迪克-马勒斯{%SAGE%赠送给盲眼姐妹会。”%NL%“基于原罪之战而制作,被古老的赫拉迪克法师强化,}
ItemDisplay[leg]: %MAP-51%怀特的腿{%SAGE%都不应该受到这样的伤害,更何况他还只是个孩子。”%NL%他很抵触我给他安的那根假肢。他受的伤太可怕了,不管是谁%NL%“可怜的怀特!我为这个孩子做了力所能及的一切,但我知道}
// ------------------------------------------------------------------------------
// [QIA2] Act 2
// ------------------------------------------------------------------------------
ItemDisplay[ass]: %MAP-51%技能之书{%GOLD%右键点击阅读%NL%%GRAY%(永久+1技能点)%NL%%NL%%SAGE%“保持谦卑并善于倾听者必然学识渊博。”}
ItemDisplay[tr1]: 赫拉迪克卷轴{%SAGE%指引封印巴尔的塔拉夏古墓的线索。”%NL%记录着复杂神秘的赫拉迪姆符号,%NL%“堕落的赫拉迪姆木乃伊—罗达门特的收藏品,}
ItemDisplay[box]: %MAP-51%赫拉迪克魔盒{%NAME%%CL%%NL%%SAGE%“天才法师佐敦·库勒的杰作,三魔之猎时代的古代圣物。”}
ItemDisplay[msf]: %MAP-51%国王之杖{%SAGE%“凋零尘封在巨大蠕虫编织的虫穴下面的王室遗物。”}
ItemDisplay[vip]: %MAP-51%蝮蛇护符{%SAGE%”在无尽日蚀的黑暗中,埋藏在牙皮的鳞片下一个完好无损的护身符。}
ItemDisplay[hst]: %MAP-51%赫拉迪克法杖{%SAGE%“法师氏族联盟的造物,隐约感受到特殊的魔法力量。“}
// ------------------------------------------------------------------------------
// [QIA3] Act 3
// ------------------------------------------------------------------------------
ItemDisplay[j34]: %MAP-51%玉制小人{%SAGE%色泽温润如玉,深邃而神秘,但感受不到任何魔法”}
ItemDisplay[g34]: %MAP-51%黄金鸟{%SAGE%“生命自有定数,没有生命能超越死亡。“}
ItemDisplay[xyz]: %MAP-51%生命药剂{%GOLD%右键点击喝掉%NL%%WHITE%(永久+20点生命上限)%NL%%NL%%SAGE%“永恒由无数个现在组成。”}
ItemDisplay[g33]: %MAP-51%吉得宾{%SAGE%“斯卡辛教的强大圣物,最后一次现世于库拉斯特。”}
ItemDisplay[qey]: %MAP-51%卡里姆的眼球{%SAGE%“眼睛唤起了概念。”}
ItemDisplay[qbr]: %MAP-51%卡里姆的大脑{%SAGE%“大脑孕育了思想。”}
ItemDisplay[qhr]: %MAP-51%卡里姆的心脏{%SAGE%“心有心的理智,理智对此一无所知。”}
ItemDisplay[qf1]: %MAP-51%卡里姆的连枷{%SAGE%“撒卡兰姆的魁黑刚——永恒的卡里姆。”}
ItemDisplay[qf2]: %MAP-51%卡里姆的意志{%SAGE%在彻底打败恐惧之王之前,也永远不会安息。”%CL%“崔凡克的魁黑刚——卡里姆永远不会腐化,他的灵魂}
ItemDisplay[bbb]: %MAP-51%蓝-依森之书{%SAGE%“记载着古老斯卡辛密教的强大秘密,地狱魔神对凡人的影响。”}
ItemDisplay[mss]: 墨菲斯托的灵魂之石{%SAGE%“仇恨无序地释放,注定要坠入黑暗深渊。”}
// ------------------------------------------------------------------------------
// [QIA4] Act 4
// ------------------------------------------------------------------------------
ItemDisplay[hfh]: %MAP-51%地狱熔炉铁锤{%SAGE%“影之牙的锻造者,烈焰地狱的传说。”}
// ------------------------------------------------------------------------------
// [QIA5] Act 5
// ------------------------------------------------------------------------------
ItemDisplay[ice]: %MAP-51%马拉之药{%SAGE%“人是什么,还不是一团溶解的泥土?”}
ItemDisplay[tr2]: %MAP-51%抵抗卷轴{%GOLD%右键点击阅读%NL%%WHITE%(永久+10点全抗)%NL%%NL%%SAGE%“哪里有压迫,哪里就有反抗。”}
//
// +----------------------------------------------------------------------------+
// | [PDCO] Consumables |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [PCPO] Potions |
// +----------------------------------------------------------------------------+
// Health Potions
ItemDisplay[hp1]: %RED%+%LIGHT_GRAY%HP1 {%WHITE%轻微治疗药剂%CL%%GRAY%Minor Healing Potion}%CONTINUE%
ItemDisplay[hp2]: %RED%+%LIGHT_GRAY%HP2 {%WHITE%轻型治疗药剂%CL%%GRAY%Light Healing Potion}%CONTINUE%
ItemDisplay[hp3]: %RED%+%LIGHT_GRAY%HP3 {%WHITE%治疗药剂%CL%%GRAY%Healing Potion}%CONTINUE%
ItemDisplay[hp4]: %RED%+%LIGHT_GRAY%HP4 {%WHITE%强力治疗药剂%CL%%GRAY%Greater Healing Potion}%CONTINUE%
ItemDisplay[hp5]: %RED%+%WHITE%HP {%WHITE%超级治疗药剂%CL%%LIGHT_GRAY%Super Healing Potion}%CONTINUE%
// Mana Potions
ItemDisplay[mp1]: %BLUE%+%LIGHT_GRAY%MP1 {%WHITE%轻微法力药剂%CL%%GRAY%Minor Mana Potion}%CONTINUE%
ItemDisplay[mp2]: %BLUE%+%LIGHT_GRAY%MP2 {%WHITE%轻型法力药剂%CL%%GRAY%Light Mana Potion}%CONTINUE%
ItemDisplay[mp3]: %BLUE%+%LIGHT_GRAY%MP3 {%WHITE%法力药剂%CL%%GRAY%Mana Potion}%CONTINUE%
ItemDisplay[mp4]: %BLUE%+%LIGHT_GRAY%MP4 {%WHITE%强力法力药剂%CL%%GRAY%Greater Mana Potion}%CONTINUE%
ItemDisplay[mp5]: %BLUE%+%WHITE%MP{%WHITE%超级法力药剂%CL%%LIGHT_GRAY%Super Mana Potion}%CONTINUE%
// Dueling Mana Potion
ItemDisplay[pvpp]: %BLUE%+%WHITE%DMP{%RED%Only usable in PvP Arenas%NL%%NL%%TAN%PvP Mana Potion}
// Rejuv Potions
ItemDisplay[rvs]: %PURPLE%r %WHITE%35%{%PURPLE%r%WHITE%35%+ %YELLOW%O %WHITE%+ %BLUE%Ring %WHITE%= Light Res %BLUE%Ring%CL%%WHITE%3 x %PURPLE%r%WHITE%35% = %PURPLE%R%WHITE%65%%NL%%TAN% Note%WHITE%: 配方:%CL%%WHITE%恢复活力药剂%CL%%GRAY%Rejuvenation Potion}
ItemDisplay[rvl]: %PURPLE%R %WHITE%65%{%NAME%}
//
ItemDisplay[vps]: %ORANGE% !%LIGHT_GRAY%耐力 {%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE%
ItemDisplay[wms]: %BLUE% !%LIGHT_GRAY%解冻 {%BLUE%解冻药剂 + %BLUE%O %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE%
ItemDisplay[yps]: %GREEN% !%LIGHT_GRAY%解毒 {%GREEN%解毒药剂 + %GREEN%O %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE%
// Hiding: Recovery Potions
ItemDisplay[(hp1 OR mp1) (DIFF>0 OR CLVL>9))]:{%NAME%}
ItemDisplay[(hp2 OR mp2) (DIFF>0 OR CLVL>19))]:{%NAME%}
ItemDisplay[(hp3 OR mp3) (DIFF>0 OR CLVL>29))]:{%NAME%}
ItemDisplay[(hp4 OR mp4) (DIFF>1 OR CLVL>39)]:{%NAME%}
ItemDisplay[(hp5 OR mp5) (DIFF>1 OR CLVL>59) !TOWN]:{%NAME%}
ItemDisplay[vps (CLVL>19 OR FILTLVL>1) !TOWN !SHOP]:{%NAME%}
ItemDisplay[wms (CLVL>29 OR FILTLVL>1 OR CHARSTAT153>0) !TOWN !SHOP]:{%NAME%}
ItemDisplay[yps (FILTLVL>1 OR CLVL>59) !(MAPID>160 MAPID<164) !TOWN !SHOP]:{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [PDRI] REGULAR ITEMS |
// +----------------------------------------------------------------------------+
//
// Keys
ItemDisplay[key (TOWN OR MAPID=79 OR SHOP OR CLVL<20) QTY>0]: %ORANGE% !%WHITE%Key %TAN%x%WHITE%%QTY%{%NAME%} // Show Keys in Lower Kurast
ItemDisplay[key CLVL>19]:
// Scrolls
// Hide them in Maps
ItemDisplay[(isc OR tsc) (CLVL>29 OR DIFF>1) !TOWN !SHOP]:
ItemDisplay[(isc) MAPID<133]: %ORANGE% !%WHITE%ID {%NAME%辨识卷轴}
ItemDisplay[(tsc) MAPID<133]: %TEAL% !%WHITE%TP {%NAME%回程卷轴}
ItemDisplay[(tbk OR ibk) QTY>1]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}
//Choking, Exploding, Fulminating, Oil, Rancid, Strangling, and New PD2 Throwing Potions
ItemDisplay[opm OR tpfm]: %NAME%{%WHITE%爆炸药剂, 完美 %RED%O%WHITE%, %BLUE%戒指 %WHITE%= 火抗 %BLUE%戒指%NL%%TAN%提示%WHITE% 手工配方:}%CONTINUE%
ItemDisplay[tpfs]: %RED%!%WHITE%火瓶 %CONTINUE%
ItemDisplay[tpfm]: %RED%!%WHITE%火瓶Lv2 %CONTINUE%
ItemDisplay[tpfl]: %RED%!%WHITE%火瓶Lv3 %CONTINUE%
ItemDisplay[tpgs]: %GREEN%!%WHITE%瓦斯 %CONTINUE%
ItemDisplay[tpgm]: %GREEN%!%WHITE%瓦斯Lv2 %CONTINUE%
ItemDisplay[tpgl]: %GREEN%!%WHITE%瓦斯Lv3 %CONTINUE%
ItemDisplay[tpcs]: %BLUE%!%WHITE%霜冻 %CONTINUE%
ItemDisplay[tpcm]: %BLUE%!%WHITE%霜冻Lv2 %CONTINUE%
ItemDisplay[tpcl]: %BLUE%!%WHITE%霜冻Lv3 %CONTINUE%
ItemDisplay[tpls]: %YELLOW%!%WHITE%电瓶 %CONTINUE%
ItemDisplay[tplm]: %YELLOW%!%WHITE%电瓶Lv2 %CONTINUE%
ItemDisplay[tpll]: %YELLOW%!%WHITE%电瓶Lv3 %CONTINUE%
ItemDisplay[(ops OR opm OR opl OR gps OR gpm OR gpl) CLVL>23]: {%NAME%}
ItemDisplay[(tpfs OR tpgs OR tpcs OR tpls) CLVL>17]: {%NAME%}
ItemDisplay[(tpfm OR tpgm OR tpcm OR tplm) CLVL>23]: {%NAME%}
ItemDisplay[(tpfl OR tpgl OR tpcl OR tpll) CLVL>39]: {%NAME%}
//
// +----------------------------------------------------------------------------+
// | [PDGO] Gold |
// +----------------------------------------------------------------------------+
//
ItemDisplay[GOLD<51 CLVL>0 CLVL<20]:
ItemDisplay[GOLD<500 CLVL>19 CLVL<30]:
ItemDisplay[GOLD<1000 CLVL>29 CLVL<40]:
ItemDisplay[GOLD<1500 CLVL>39 CLVL<50]:
ItemDisplay[GOLD<2000 CLVL>49 CLVL<60]:
ItemDisplay[GOLD<4999 CLVL>59]:
//
// +----------------------------------------------------------------------------+
// | [CORR] Corruption Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[wss]: %PURPLE%+ %RED%世界之石碎片%MAP-62%{%TAN%可打孔装备: %WHITE%50% %BLUE%附加词缀, %WHITE%25% %BLUE%随机打孔, %WHITE%25% %GRAY%失败%NL%%TAN%无法打孔装备: %WHITE%75% %BLUE%附加词缀, %WHITE%25% %GRAY%失败%NL%%TAN%T图: %WHITE%99% %BLUE%附加词缀, %WHITE%1%%GOLD%转暗金图%NL%%ORANGE%腐化几率:}%CONTINUE% // Worldstone Shard
ItemDisplay[cwss]: %PURPLE%+ %RED%被玷污的世界之石碎片 Tainted Worldstone Shard%MAP-62%{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果(各20%几率) : %CL%%NAME%}%CONTINUE% // Tainted Worldstone Shard
ItemDisplay[lbox]: %PURPLE%+ %RED%拉苏克谜盒%MAP-62%{%RED%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔}%CONTINUE% // Larzuk's Puzzlebox
ItemDisplay[lpp]: %PURPLE%+ %RED%拉苏克谜盒碎片%MAP-62%{%RED%暗金、套装无法使用!%NL%投掷武器无法使用!%NL%%NL%%TAN%护甲: 1-2%NL%双手武器: 1-4%NL%单手武器: 1-2%NL%%ORANGE%提示: 对未打孔物品打孔}%CONTINUE% // Larzuk's Puzzlepiece
ItemDisplay[(wss OR cwss OR lbox OR lpp) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(wss OR cwss OR lbox OR lpp) QTY<2]: %NAME% %PURPLE%+{%NAME%}
// ------------------------------------------------------------------------------
// [PDES] Essences
// ------------------------------------------------------------------------------
ItemDisplay[tes]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔}%CONTINUE%
ItemDisplay[ceh]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托}%CONTINUE%
ItemDisplay[bet]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神}%CONTINUE%
ItemDisplay[fed]: %NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔}%CONTINUE%
ItemDisplay[(tes OR ceh OR bet OR fed) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY%{%NAME%}
ItemDisplay[(tes OR ceh OR bet OR fed) QTY<2]: %NAME%{%NAME%}
//
// ------------------------------------------------------------------------------
// [PDTO] Tokens
// ------------------------------------------------------------------------------
ItemDisplay[toa]: %ORANGE%赦免徽章%MAP-68%{%ORANGE%腐烂的毁灭精华 %TAN%(噩梦 & 地狱 巴尔)%NL%%ORANGE%燃烧的恐惧精华 %TAN%(噩梦 & 地狱 暗黑破坏神)%NL%%ORANGE%充能的憎恨精华 %TAN%(噩梦 & 地狱 墨菲斯托)%NL%%ORANGE%扭曲的痛苦精华 %TAN%(噩梦 & 地狱 安达利尔 & 都瑞尔)%NL%合成材料:%NL%} // Token of Absolution
//
// +----------------------------------------------------------------------------+
// | [GEMS] Gems |
// +----------------------------------------------------------------------------+
//
// ------------------------------------------------------------------------------
// [GEAM] Amethyst
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=1 GEMLEVEL=1]: %PURPLE%+%WHITE%破裂 %PURPLE%紫宝石%CONTINUE%
ItemDisplay[GEMTYPE=1 GEMLEVEL=2]: %PURPLE%+%WHITE%缺陷 %PURPLE%紫宝石%CONTINUE%
ItemDisplay[GEMTYPE=1 GEMLEVEL=3]: %PURPLE%+%PURPLE%紫宝石%CONTINUE%
ItemDisplay[GEMTYPE=1 GEMLEVEL=4]: %PURPLE%+%WHITE%无暇 %PURPLE%紫宝石 %ORANGE%[%PURPLE%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=1 GEMLEVEL=5]: %DOT-9B%%PURPLE%+%WHITE%完美 %PURPLE%紫宝石%ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GEDI] Diamond
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=2 GEMLEVEL=1]: %WHITE%+%WHITE%破裂 %LIGHT_GRAY%钻石%CONTINUE%
ItemDisplay[GEMTYPE=2 GEMLEVEL=2]: %WHITE%+%WHITE%缺陷 %LIGHT_GRAY%钻石%CONTINUE%
ItemDisplay[GEMTYPE=2 GEMLEVEL=3]: %WHITE%+%LIGHT_GRAY%钻石%CONTINUE%
ItemDisplay[GEMTYPE=2 GEMLEVEL=4]: %WHITE%+%WHITE%无暇 %LIGHT_GRAY%钻石 %ORANGE%[%WHITE%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=2 GEMLEVEL=5]: %DOT-DB%%WHITE%+%WHITE%完美 %WHITE%钻石%ORANGE%[%WHITE%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GEEM] Emerald
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=3 GEMLEVEL=1]: %GREEN%+%WHITE%破裂 %GREEN%绿宝石%CONTINUE%
ItemDisplay[GEMTYPE=3 GEMLEVEL=2]: %GREEN%+%WHITE%缺陷 %GREEN%绿宝石%CONTINUE%
ItemDisplay[GEMTYPE=3 GEMLEVEL=3]: %GREEN%+%GREEN%绿宝石%CONTINUE%
ItemDisplay[GEMTYPE=3 GEMLEVEL=4]: %GREEN%+%WHITE%无暇 %GREEN%绿宝石 %ORANGE%[%GREEN%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=3 GEMLEVEL=5]: %DOT-81%%GREEN%+%WHITE%完美 %GREEN%绿宝石%ORANGE%[%GREEN%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GEAM] Rubies
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=4 GEMLEVEL=1]: %RED%+%WHITE%破裂 %RED%红宝石%CONTINUE%
ItemDisplay[GEMTYPE=4 GEMLEVEL=2]: %RED%+%WHITE%缺陷 %RED%红宝石%CONTINUE%
ItemDisplay[GEMTYPE=4 GEMLEVEL=3]: %RED%+%RED%红宝石%CONTINUE%
ItemDisplay[GEMTYPE=4 GEMLEVEL=4]: %RED%+%WHITE%无暇 %RED%红宝石 %ORANGE%[%RED%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=4 GEMLEVEL=5]: %DOT-0A%%RED%+%WHITE%完美 %RED%红宝石%ORANGE%[%RED%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GESA] Sapphire
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=5 GEMLEVEL=1]: %BLUE%+%WHITE%破裂 %BLUE%蓝宝石%CONTINUE%
ItemDisplay[GEMTYPE=5 GEMLEVEL=2]: %BLUE%+%WHITE%缺陷 %BLUE%蓝宝石%CONTINUE%
ItemDisplay[GEMTYPE=5 GEMLEVEL=3]: %BLUE%+%BLUE%蓝宝石%CONTINUE%
ItemDisplay[GEMTYPE=5 GEMLEVEL=4]: %BLUE%+%WHITE%无暇 %BLUE%蓝宝石 %ORANGE%[%BLUE%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=5 GEMLEVEL=5]: %DOT-97%%BLUE%+%WHITE%完美 %BLUE%蓝宝石%ORANGE%[%BLUE%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GETO] Topaz
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=6 GEMLEVEL=1]: %YELLOW%+%WHITE%破裂 %YELLOW%黄宝石%CONTINUE%
ItemDisplay[GEMTYPE=6 GEMLEVEL=2]: %YELLOW%+%WHITE%缺陷 %YELLOW%黄宝石%CONTINUE%
ItemDisplay[GEMTYPE=6 GEMLEVEL=3]: %YELLOW%+%YELLOW%黄宝石%CONTINUE%
ItemDisplay[GEMTYPE=6 GEMLEVEL=4]: %YELLOW%+%WHITE%无暇 %YELLOW%黄宝石%ORANGE%[%YELLOW%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=6 GEMLEVEL=5]: %DOT-A8%%YELLOW%+%WHITE%完美 %YELLOW%黄宝石%ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GESK] Skull
// ------------------------------------------------------------------------------
ItemDisplay[GEMTYPE=7 GEMLEVEL=1]: %GRAY%+%WHITE%破裂 %GRAY%骷髅%CONTINUE%
ItemDisplay[GEMTYPE=7 GEMLEVEL=2]: %GRAY%+%WHITE%Flawed %GRAY%骷髅%CONTINUE%
ItemDisplay[GEMTYPE=7 GEMLEVEL=3]: %GRAY%+%GRAY%骷髅%CONTINUE%
ItemDisplay[GEMTYPE=7 GEMLEVEL=4]: %GRAY%+%WHITE%无暇 %GRAY%骷髅 %ORANGE%[%GRAY%*%ORANGE%]%CONTINUE%
ItemDisplay[GEMTYPE=7 GEMLEVEL=5]: %DOT-19%%GRAY%+%WHITE%完美 %GRAY%骷髅%ORANGE%[%LIGHT_GRAY%O%ORANGE%]%CONTINUE%
// ------------------------------------------------------------------------------
// [GEMA] Gems Master
// ------------------------------------------------------------------------------
ItemDisplay[GEM<4 (DIFF>0 OR CLVL>19) !TOWN]:
ItemDisplay[GEM>3 QTY>1]: %NAME% %LIGHT_GRAY%x %TAN%%QTY%{%NAME%}
ItemDisplay[GEM>3]: %NAME%{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [JEW] JEW MARKING |
// +----------------------------------------------------------------------------+
//
// ------------------------------------------------------------------------------
// Jewel Pts宝石评分
// ------------------------------------------------------------------------------
// Melee Jewel Rating just stats
Alias[JEWPHYPTS]: CRES+FRES+LRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT501+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>143) (JEWPHYPTS<180)]: %CONTINUE% %NAME%{%BLUE%2Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>179) (JEWPHYPTS<216)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>215) (JEWPHYPTS<238)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>237) (JEWPHYPTS<259)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>258) (JEWPHYPTS<288)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWPHYPTS>287)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt 物理珠宝%CL%%NAME%}
// Melee Jewel Rating -15% req
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>42) (JEWPHYPTS<79)]: %CONTINUE% %NAME%{%BLUE%2Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>78) (JEWPHYPTS<115)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>114) (JEWPHYPTS<137)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>136) (JEWPHYPTS<158)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>157) (JEWPHYPTS<187)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt 物理珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWPHYPTS>186)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt %SAGE%Melee%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt 物理珠宝%CL%%NAME%}
// ------------------------------------------------------------------------------
// Caster Jewel Rating just stats
Alias[JEWCASTPTS]:STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STR+STR+STR+DEX+DEX+DEX+CRES+FRES+LRES+PRES+STAT99+STAT99+STAT99+STAT99
//
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>47) (JEWCASTPTS<60)]: %CONTINUE% %NAME%{%BLUE%2Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>59) (JEWCASTPTS<72)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>71) (JEWCASTPTS<79)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>78) (JEWCASTPTS<86)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>85) (JEWCASTPTS<96)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (JEWCASTPTS>95)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt 法系珠宝%CL%%NAME%}
//
// Caster Jewel Rating -15% req
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>13) (JEWCASTPTS<26)]: %CONTINUE% %NAME%{%BLUE%2Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>25) (JEWCASTPTS<38)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>37) (JEWCASTPTS<46)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>45) (JEWCASTPTS<53)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>52) (JEWCASTPTS<62)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt 法系珠宝%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (JEWCASTPTS>61)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt %TEAL%Caster%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt 法系珠宝%CL%%NAME%}
//
// ------------------------------------------------------------------------------
// LLD Jewel Pts
// ------------------------------------------------------------------------------
//
// LLD Jewel Rating just stats
Alias[JEWSTATSPTS]: LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+FRES+LRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT122+STAT99+AR
//
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>95) (JEWSTATSPTS<120)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2%ORANGE%Pt lld%LIGHT_GRAY%]%PX-97%{%BLUE%2Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>119) (JEWSTATSPTS<144)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt lld%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>143) (JEWSTATSPTS<158)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt lld%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>157) (JEWSTATSPTS<173)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt lld%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>172) (JEWSTATSPTS<192)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt lld%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 !(STAT91=-15) (JEWSTATSPTS>191)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt lld%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt LLD Jewel%CL%%NAME%}
//
// LLD Jewel Rating -15% req
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>28) (JEWSTATSPTS<53)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2%ORANGE%Pt lld%LIGHT_GRAY%]%PX-97%{%BLUE%2Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>52) (JEWSTATSPTS<77)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%BLUE%2.5%ORANGE%Pt lld%LIGHT_GRAY%]%PX-97%{%BLUE%2.5Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>76) (JEWSTATSPTS<91)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt lld%LIGHT_GRAY%]%DOT-6F%{%YELLOW%3Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>90) (JEWSTATSPTS<106)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%ORANGE%3.3%ORANGE%Pt lld%LIGHT_GRAY%]%MAP-68%{%ORANGE%3.3Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>105) (JEWSTATSPTS<125)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%3.6%ORANGE%Pt lld%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%3.6Pt LLD Jewel%CL%%NAME%}
ItemDisplay[jew !UNI !SET ID LVLREQ<31 (STAT91=-15) (JEWSTATSPTS>124)]: %CONTINUE% %NAME% %LIGHT_GRAY%[%PURPLE%4%ORANGE%Pt lld%LIGHT_GRAY%]%BORDER-9B%{%PURPLE%4Pt LLD Jewel%CL%%NAME%}
//
// ------------------------------------------------------------------------------
// Jewel Pts description Tooptip
// ------------------------------------------------------------------------------
//
// Jewel Tooltip
ItemDisplay[jew !UNI !SET ID !(STAT91=-15) (STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+FRES+LRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT501+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+AR>-1)]: %CONTINUE% %NAME%{%TAN%评分区间:%WHITE% 2Pt, 2.5Pt, 3Pt, 3.3Pt, 3.6Pt, 4Pt%CL%%CL%%NAME%}
//
// Jewel Tooltip -15% req
ItemDisplay[jew !UNI !SET ID (STAT91=-15) (STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+FRES+LRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+IAS+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT501+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+AR>-1)]: %CONTINUE% %NAME%{%TAN%评分区间:%WHITE% 2Pt, 2.5Pt, 3Pt, 3.3Pt, 3.6Pt, 4Pt%CL%%CL%%NAME%}
// ------------------------------------------------------------------------------
ItemDisplay[jew !UNI !SET ID]: %NAME%{%NAME%}
//
//GOODJEW Closer
//
//GOODJEW UNI
ItemDisplay[jew UNI ID (STAT329=5 AND STAT333=5)]: %GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet %RED%(火) {%HSLINE%%CL% %RED%5%WHITE%/%ORANGE%5 %RED%完美火珠 %CL%%HSLINE%}
ItemDisplay[jew UNI ID (STAT334=5 AND STAT330=5)]: %GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet %YELLOW%(电) {%HSLINE%%CL% %RED%5%WHITE%/%ORANGE%5 %YELLOW%完美电珠 %CL%%HSLINE%}
ItemDisplay[jew UNI ID (STAT335=5 AND STAT331=5)]: %GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet %BLUE%(冰) {%HSLINE%%CL% %RED%5%WHITE%/%ORANGE%5 %BLUE%完美冰珠 %CL%%HSLINE%}
ItemDisplay[jew UNI ID (STAT336=5 AND STAT332=5)]: %GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet %GREEN%(毒) {%HSLINE%%CL% %RED%5%WHITE%/%ORANGE%5 %GREEN%完美毒珠 %CL%%HSLINE%}
//
ItemDisplay[jew UNI ID]:%GOLD%彩虹刻面 %RED%R%ORANGE%a%YELLOW%i%GREEN%n%BLUE%b%PURPLE%o%WHITE%w %GOLD%Facet%CONTINUE%
ItemDisplay[jew UNI ID STAT333>0]:%NAME% %RED%(火)%CONTINUE%
ItemDisplay[jew UNI ID STAT334>0]:%NAME% %YELLOW%(电)%CONTINUE%
ItemDisplay[jew UNI ID STAT335>0]:%NAME% %BLUE%(冰)%CONTINUE%
ItemDisplay[jew UNI ID STAT336>0]:%NAME% %GREEN%(毒)%CONTINUE%
//FIRE
ItemDisplay[jew UNI ID STAT329>2 STAT333>2]: %NAME% {%NL% %RWLTLINE% %WHITE%+%RED%%STAT329%%伤害 %WHITE%-%RED%%STAT333%%抗性 %RWRTLINE%%NL%}
//LIGHTNING
ItemDisplay[jew UNI ID STAT330>2 STAT334>2]: %NAME% {%NL% %RWLTLINE% %WHITE%+%YELLOW%%STAT330%%伤害 %WHITE%-%YELLOW%%STAT334%%抗性 %RWRTLINE%%NL%}
//COLD
ItemDisplay[jew UNI ID STAT331>2 STAT335>2]: %NAME% {%NL% %RWLTLINE% %WHITE%+%BLUE%%STAT331%%伤害 %WHITE%-%BLUE%%STAT335%%抗性 %RWRTLINE%%NL%}
//poison
ItemDisplay[jew UNI ID STAT332>2 STAT336>2]:%NAME% {%NL% %RWLTLINE% %WHITE%+%GREEN%%STAT332%%伤害 %WHITE%-%GREEN%%STAT336%%抗性 %RWRTLINE%%NL%}
//
// +----------------------------------------------------------------------------+
// | [RUNS] Runes |
// +----------------------------------------------------------------------------+
//
// ------------------------------------------------------------------------------
// [RULO] Low Runes
// ------------------------------------------------------------------------------
ItemDisplay[r01 OR r01s]: 艾尔 El%CONTINUE%{%TAN%3 El + Key = Eld%NL%} // El Rune
ItemDisplay[r02 OR r02s]: 艾德 Eld%CONTINUE%{%TAN%3 Eld + Key = Tir%NL%} // Eld Rune
ItemDisplay[r03 OR r03s]: 提尔 Tir%CONTINUE%{%TAN%3 Tir + Key = Nef%NL%} // Tir Rune
ItemDisplay[r04 OR r04s]: 奈夫 Nef%CONTINUE%{%TAN%3 Nef + Key = Eth%NL%} // Nef Rune
ItemDisplay[r05 OR r05s]: 艾斯 Eth%CONTINUE%{%TAN%3 Eth + Key = Ith%NL%} // Eth Rune
ItemDisplay[r06 OR r06s]: 伊司 Ith%CONTINUE%{%TAN%3 Ith + Key = Tal%NL%} // Ith Rune
ItemDisplay[r07 OR r07s]: 塔尔 Tal%CONTINUE%{%TAN%3 Tal + Key = Ral%NL%} // Tal Rune
ItemDisplay[r08 OR r08s]: 拉尔 Ral%CONTINUE%{%TAN%3 Ral + Key = Ort%NL%} // Ral Rune
ItemDisplay[r09 OR r09s]: 欧特 Ort%CONTINUE%{%TAN%3 Ort + Key = Thul%NL%} // Ort Rune
ItemDisplay[r10 OR r10s]: 图尔 Thul%CONTINUE%{%TAN%3 Thul + Key = Amn%NL%} // Thul Rune
//
// ------------------------------------------------------------------------------
// [RUMI] Mid Runes
// ------------------------------------------------------------------------------
ItemDisplay[r11 OR r11s]: 安姆 Amn%CONTINUE%{%TAN%3 Amn + Key = Sol%NL%} // Amn Rune
ItemDisplay[r12 OR r12s]: 索尔 Sol%CONTINUE%{%TAN%3 Sol + Key = Shael%NL%} // Sol Rune
ItemDisplay[r13 OR r13s]: 夏 Shael%CONTINUE%{%TAN%3 Shael + Key = Dol%NL%} // Shael Rune
ItemDisplay[r14 OR r14s]: 多尔 Dol%CONTINUE%{%TAN%3 Dol + Key = Hel%NL%} // Dol Rune
ItemDisplay[r15 OR r15s]: 海尔 Hel%CONTINUE%{%TAN%3 Hel + Key = Io%NL%} // Hel Rune
ItemDisplay[r16 OR r16s]: 埃欧 Io%CONTINUE%{%TAN%3 Io + Key = Lum%NL%} // Io Rune
ItemDisplay[r17 OR r17s]: 卢姆 Lum%CONTINUE%{%TAN%3 Lum + Key = Ko%NL%} // Lum Rune
ItemDisplay[r18 OR r18s]: 科 Ko%CONTINUE%{%TAN%3 Ko + Key = Fal%NL%} // Ko Rune
ItemDisplay[r19 OR r19s]: 法尔 Fal%CONTINUE%{%TAN%3 Fal + Key = Lem%NL%} // Fal Rune
ItemDisplay[r20 OR r20s]: 兰姆 Lem%CONTINUE%{%TAN%3 Lem + Key = Pul%NL%} // Lem Rune
ItemDisplay[r21 OR r21s]: 普尔 Pul%CONTINUE%{%TAN%2 Pul + Key = Um%NL%} // Pul Rune
ItemDisplay[r22 OR r22s]: 乌姆 Um%CONTINUE%{%TAN%2 Um + Key = Mal%NL%} // Um Rune
ItemDisplay[r23 OR r23s]: 玛尔 Mal%CONTINUE%{%TAN%2 Mal + Key = Ist%NL%} // Mal Rune
//
// ------------------------------------------------------------------------------
// [RUHI] High Runes
// ------------------------------------------------------------------------------
ItemDisplay[r24 OR r24s]: 伊斯特 Ist%CONTINUE%{%TAN%2 Ist + Key = Gul%NL%} // Ist Rune
ItemDisplay[r25 OR r25s]: 古尔 Gul%CONTINUE%{%TAN%2 Gul + Key = Vex%NL%} // Gul Rune
ItemDisplay[r26 OR r26s]: 伐克斯 Vex%CONTINUE%{%TAN%2 Vex + Key = Ohm%NL%} // Vex Rune
ItemDisplay[r27 OR r27s]: 欧姆 Ohm%CONTINUE%{%TAN%2 Ohm + Key = Lo%NL%} // Ohm Rune
ItemDisplay[r28 OR r28s]: 罗 Lo%CONTINUE%{%TAN%2 Lo + Key = Sur%NL%} // Lo Rune
ItemDisplay[r29 OR r29s]: 瑟 Sur%CONTINUE%{%TAN%2 Sur + Key = Ber%NL%} // Sur Rune
ItemDisplay[r30 OR r30s]: 贝 Ber%CONTINUE%{%TAN%2 Ber + Key = Jah%NL%} // Ber Rune
ItemDisplay[r31 OR r31s]: 乔 Jah%CONTINUE%{%TAN%2 Jah + Key = Cham%NL%} // Jah Rune
ItemDisplay[r32 OR r32s]: 查姆 Cham%CONTINUE%{%TAN%2 Cham + Key = Zod%NL%} // Cham Rune
ItemDisplay[r33 OR r33s]: 萨德 Zod%CONTINUE%{%TAN%item to fully repair item%NL%Cube w/ Perfect Skull and%NL%} // Zod Rune
//
ItemDisplay[r15s]: %NAME%{%NAME%%CL%%ORANGE%15#%WHITE% + 镶嵌装备 + %WHITE%回城卷 = %WHITE%清空镶孔}%CONTINUE%
// ------------------------------------------------------------------------------
// [RUMA] Rune Master
// ------------------------------------------------------------------------------
//
ItemDisplay[RUNE<10]: %DARK_GREEN%%NAME% (%RUNENUM%)%TIER-0%%DOT-76%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>9 RUNE<20]: %GOLD%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>19 RUNE<24]: %ORANGE%%NAME% (%RUNENUM%)%TIER-0%%MAP-0B%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>23 RUNE<28]: %PURPLE%*%RED%*%ORANGE%* %NAME% (%RUNENUM%) %YELLOW%*%RED%*%PURPLE%*%TIER-0%%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>27]: %PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%%NAME% (%RUNENUM%) %GREEN%*%YELLOW%*%RED%*%PURPLE%*%BORDER-50%{%NAME%}%CONTINUE%
ItemDisplay[RUNE>0 QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY%{%NAME%}
ItemDisplay[RUNE>0 QTY<2]: %NAME%{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [CHARM] CHARM MARKING |
// +----------------------------------------------------------------------------+
//
ItemDisplay[cm2 MAG !ID ILVL<91 FILTLVL>2]:
ItemDisplay[cm2 MAG !ID ILVL<91 FILTLVL<3]: %DOT-94%%TIER-0%%NAME% %PURPLE%*
ItemDisplay[((cm1 OR cm3) ILVL<91) MAG !ID FILTLVL>3]:
ItemDisplay[((cm1 OR cm3) ILVL<91) MAG !ID FILTLVL<4]: %DOT-94%%TIER-0% %NAME% %PURPLE%*
ItemDisplay[(cm1 OR cm2 OR cm3) ILVL>90 MAG !ID]: %DOT-94%%TIER-3% %NAME% %PURPLE%* %WHITE%%ILVL%
ItemDisplay[UNI !ID cm1]: %NAME% [毁灭 Annihilus]%MAP-A5%
ItemDisplay[UNI !ID cm2]: %NAME% [火炬 Hellfire Torch]%MAP-A5%
ItemDisplay[UNI !ID cm3]: %NAME% [基德的运气 Gheed's Fortune]%MAP-A5%
ItemDisplay[UNI cm2 CLSK0=2]: %NAME% %CORAL%亚马逊%CONTINUE%
ItemDisplay[UNI cm2 CLSK1=2]: %NAME% %PURPLE%法师%CONTINUE%
ItemDisplay[UNI cm2 CLSK2=2]: %NAME% %GRAY%死灵%CONTINUE%
ItemDisplay[UNI cm2 CLSK3=2]: %NAME% %ORANGE%圣骑%CONTINUE%
ItemDisplay[UNI cm2 CLSK4=2]: %NAME% %TAN%野蛮人%CONTINUE%
ItemDisplay[UNI cm2 CLSK5=2]: %NAME% %GREEN%德鲁依%CONTINUE%
ItemDisplay[UNI cm2 CLSK6=2]: %NAME% %RED%刺客%CONTINUE%
ItemDisplay[cm2 UNI ID]: %NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%TAN%提示%WHITE%: 火炬 + %GRAY%钥匙 %WHITE% = %ORANGE%火炬碎片%CL%%NAME%}%CONTINUE%
ItemDisplay[cm2 UNI ID]: %NAME%{%HSLINE%%CL% %WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %CL%%NAME%}
ItemDisplay[cm1 UNI ID ALLSK=2]: %WHITE%%STAT127%%RED%sk %GOLD%%NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[cm1 UNI ID ALLSK=1]: %NAME%{%RWLTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[cm1 UNI ID]: %NAME%{%HSLINE%%CL% %WHITE%%STAT3%%RED%体 %WHITE%%STAT1%%TEAL%精 %WHITE%%RES%%TAN%抗 %WHITE%%STAT85%%%SAGE%经验 %CL%%NAME%}
//ItemDisplay[cm1 !UNI ALVL<39 ALVL>36]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE%
//ItemDisplay[cm2 !UNI ALVL<41 ALVL>37]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE%
//
//GC OPEN
ItemDisplay[cm3 MAG (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %YELLOW% +%ORANGE%+%RED%+%PURPLE%+%CL%%BLUE%%NAME%%CONTINUE% //尖锐 OR 全抗 OR 技能
ItemDisplay[cm3 MAG SUFFIX~335-340 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %WHITE% %LIFE%%RED%Hp%NAME%%CONTINUE%
ItemDisplay[cm3 MAG SUFFIX=399 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %WHITE% %FRW%%ORANGE%frw%NAME%%CONTINUE%
ItemDisplay[cm3 MAG SUFFIX=265 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %WHITE% %FHR%%ORANGE%fhr%NAME%%CONTINUE%
ItemDisplay[cm3 MAG SUFFIX~255-258 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %WHITE% %DEX%%GREEN%Dex%NAME%%CONTINUE%
ItemDisplay[cm3 MAG SUFFIX~387-390 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %WHITE% %STR%%DARK_GREEN%Str%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=253]: %WHITE%%MAXDMG%%ORANGE%max %WHITE%%AR%%CORAL%ar%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=319]: %WHITE%%RES%%TAN%全抗%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=466 (SUFFIX=705 OR SUFFIX=717 OR SUFFIX=729)]: %LIGHT_GRAY%圣骑士%TAN%战斗技能 %RED%元素%BLUE%伤害%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=430]: %ORANGE%弓和十字弓%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=431]: %YELLOW%亚马逊%LIGHT_GRAY%被动和魔法%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=432]: %YELLOW%标枪和长矛%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=442]: %RED%火焰法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=443]: %YELLOW%闪电法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=444]: %BLUE%冰冻法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=454]: %DARK_GREEN%诅咒%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=455]: %GREEN%毒素和白骨法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=456]: %LIGHT_GRAY%死灵%TEAL%召唤法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=466]: %CORAL%圣骑士%TAN%战斗技能%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=467]: %GOLD%攻击灵气%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=468]: %TAN%防御灵气%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=478]: %LIGHT_GRAY%野蛮人%GOLD%战斗技能%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=479]: %ORANGE%战斗专家%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=480]: %RED%呐喊%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=490]: %ORANGE%德鲁伊%WHITE%召唤法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=491]: %ORANGE%变形%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=492]: %TAN%元素法术%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=502]: %PURPLE%陷阱%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=503]: %PURPLE%影子训练%NAME%%CONTINUE%
ItemDisplay[cm3 MAG PREFIX=504]: %PURPLE%武学艺术%NAME%%CONTINUE%
//GC CLOSE
ItemDisplay[cm3 MAG (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %BLUE%%NAME%
//LC OPEN
ItemDisplay[cm2 MAG (MAXDMG>3 OR PREFIX~743-752)]: %YELLOW% +%ORANGE%+%RED%+%PURPLE%+%CL%%BLUE%%NAME%%CONTINUE% //技能伤害
ItemDisplay[cm2 MAG LIFE>20 (MAXDMG>3 OR PREFIX~743-752)]: %WHITE% %LIFE%%RED%Hp%NAME%%CONTINUE%
ItemDisplay[cm2 MAG SUFFIX=400 (MAXDMG>3 OR PREFIX~743-752)]: %WHITE% %FRW%%SAGE%frw%NAME%%CONTINUE%
ItemDisplay[cm2 MAG SUFFIX=266 (MAXDMG>3 OR PREFIX~743-752)]: %WHITE% %FHR%%PURPLE%fhr%NAME%%CONTINUE%
ItemDisplay[cm2 MAG IAS>9 (MAXDMG>3 OR PREFIX~743-752)]: %WHITE% %IAS%%TAN%ias%NAME%%CONTINUE%
ItemDisplay[cm2 MAG FCR>9 PREFIX~743-752]: %WHITE% %FCR%%GOLD%fcr%NAME%%CONTINUE%
ItemDisplay[cm2 MAG STAT329>1 PREFIX~743-752]: %WHITE%%STAT329%%%RED%火伤%NAME%%CONTINUE%
ItemDisplay[cm2 MAG STAT330>1 PREFIX~743-752]: %WHITE%%STAT330%%%YELLOW%电伤%NAME%%CONTINUE%
ItemDisplay[cm2 MAG STAT331>1 PREFIX~743-752]: %WHITE%%STAT331%%%BLUE%冰伤%NAME%%CONTINUE%
ItemDisplay[cm2 MAG STAT332>1 PREFIX~743-752]: %WHITE%%STAT332%%%GREEN%毒伤%NAME%%CONTINUE%
ItemDisplay[cm2 MAG STAT357>1 PREFIX~743-752]: %WHITE%%STAT357%%%ORANGE%魔法%NAME%%CONTINUE%
ItemDisplay[cm2 MAG MAXDMG>3]: %WHITE%%MAXDMG%%ORANGE%max %WHITE%%AR%%CORAL%ar%NAME%%CONTINUE%
//LC CLOSE
ItemDisplay[cm2 MAG (MAXDMG>3 OR PREFIX~743-752)]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %BLUE%%NAME%
//SC OPEN
Alias[GOODCM1]: (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408 OR SUFFIX=291)
ItemDisplay[cm1 MAG GOODCM1]: %TAN%]%BLUE%%NAME%%CONTINUE%
ItemDisplay[cm1 MAG LIFE>10 GOODCM1]: %WHITE% %LIFE%%RED%Hp%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=401 GOODCM1]: %WHITE% %FRW%%SAGE%frw%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=291 PREFIX=256]: %WHITE% %MAXDMG%%ORANGE%max %WHITE%%AR%%CORAL%ar%NAME%%CONTINUE%
ItemDisplay[cm1 MAG !SUFFIX=291 PREFIX=256]: %WHITE%%MAXDMG%%ORANGE%max %WHITE%%AR%%CORAL%ar%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=322]: %WHITE%%RES%%TAN%res%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=349]: %WHITE%%CRES%%BLUE%cr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=369]: %WHITE%%FRES%%RED%fr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=388]: %WHITE%%LRES%%YELLOW%lr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG PREFIX=408]: %WHITE%%PRES%%GREEN%pr%NAME%%CONTINUE%
ItemDisplay[cm1 MAG SUFFIX=291]: %WHITE%%MFIND%%GOLD%mf%BLUE%%NAME%%CONTINUE%
//SC CLOSE
ItemDisplay[cm1 MAG GOODCM1]: %TAN%[%BLUE%%NAME%%CONTINUE%
//
//91级以上可以洗的超大型护身符
ItemDisplay[MAG ILVL>90 ID cm3]: %NAME% %ORANGE%%ILVL%%PURPLE%*{%TAN%重置公式:%BLUE%护身符 %TAN%+ %WHITE%任意%ORANGE%完美宝石%TAN%x%WHITE%3}
// TIERS FOR MAPS
// Map Tier Tags
ItemDisplay[MAPTIER=1]: %GREEN%* T1 %CONTINUE%
ItemDisplay[MAPTIER=2]: %YELLOW%* T2 %CONTINUE%
ItemDisplay[MAPTIER=3]: %ORANGE%* T3 %CONTINUE%
ItemDisplay[MAPTIER=4]: %RED%* T4 %CONTINUE%
ItemDisplay[(MAPTIER=5) !ID]: %GOLD%* * * * [U] %CONTINUE%
ItemDisplay[(MAPTIER=5) ID]: %GOLD%* [U] %CONTINUE%
ItemDisplay[(t61 OR t62)]: %PURPLE%* [PvP] %CONTINUE%
// Map Color Fixing
ItemDisplay[(MAPTIER>0 OR t61 OR t62) NMAG]: %NAME%%WHITE%%CONTINUE%{%NAME%}
ItemDisplay[(MAPTIER>0 OR t61 OR t62) MAG]: %NAME%%BLUE%%CONTINUE%{%NAME%}
ItemDisplay[(MAPTIER>0 OR t61 OR t62) RARE]: %NAME%%YELLOW%%CONTINUE%{%NAME%}
// MAP RES/IMMUNES
ItemDisplay[t11]: %NAME%{%TAN%免疫: %RED%火:130,%YELLOW%电:120%NL%%WHITE%抗性: %BLUE%冰:75, %GREEN%毒:80, %ORANGE%魔:50, %GOLD%物:80%CL%%NAME%}%CONTINUE% // Ruins of Viz-jun 143
ItemDisplay[t12]: %NAME%{%TAN%免疫: %RED%火:135, %BLUE%冰:130%NL%%WHITE%抗性: %YELLOW%电:80, %GREEN%毒:75, %ORANGE%魔:50, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Horazon's Memory 142
ItemDisplay[t13]: %NAME%{%TAN%免疫: %RED%火:125, %BLUE%冰:130, %GOLD%物:110%NL%%WHITE%抗性: %YELLOW%电:75, %GREEN%毒:85, %ORANGE%魔:50%CL%%NAME%}%CONTINUE% // Bastion Keep 149
ItemDisplay[t14]: %NAME%{%TAN%免疫: %YELLOW%电:125, %GREEN%毒:130%NL%%WHITE%抗性: %RED%火:75, %BLUE%冰:75, %ORANGE%魔:35, %GOLD%物:60%CL%%NAME%}%CONTINUE% // Sanatorium 167
ItemDisplay[t15]: %NAME%{%TAN%免疫: %BLUE%冰:125, %GREEN%毒:105%YELLOW%*, %ORANGE%魔:150%NL%%WHITE%抗性: %RED%火:75, %YELLOW%电:80, %GOLD%物:60%CL%%NAME%}%CONTINUE% // Royal Crypts 170
ItemDisplay[t16]: %NAME%{%RED%Hydra Boss%NL%%TAN%免疫: %YELLOW%电:135, %BLUE%冰:115, %ORANGE%魔:125%NL%%WHITE%抗性: %RED%火:75, %GREEN%毒:75, %GOLD%物:60%CL%%NAME%}%CONTINUE% // Ruined Cistern 174
ItemDisplay[t17]: %NAME%{%WHITE%抗性: %RED%火:85, %YELLOW%电:85, %BLUE%冰:85%, %GREEN%毒:85, %ORANGE%魔:35, %GOLD%物:50 %CL%%NAME%}%CONTINUE%
ItemDisplay[t21]: %NAME%{%TAN%免疫: %RED%火:140, %YELLOW%电:125%NL%%WHITE%抗性: %BLUE%冰:80, %GREEN%毒:75, %ORANGE%魔:50, %GOLD%物:75%CL%%NAME%}%CONTINUE% // Phlegethon 145
ItemDisplay[t22]: %NAME%{%TAN%免疫: %RED%火:125, %YELLOW%电:105%YELLOW%*%NL%%WHITE%抗性: %BLUE%冰:75, %GREEN%毒:85, %ORANGE%魔:50, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Torajan Jungle 148
ItemDisplay[t23]: %NAME%{%TAN%免疫: %RED%火:130, %YELLOW%电:100%YELLOW%*%NL%%WHITE%抗性: %BLUE%冰:80, %GREEN%毒:85, %ORANGE%魔:50, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Arreat Battlefield 139
ItemDisplay[t24]: %NAME%{%TAN%免疫: %YELLOW%电:120, %GREEN%毒:110%YELLOW%*, %GOLD%物:105%NL%%WHITE%抗性: %RED%火:85, %BLUE%冰:75, %ORANGE%魔:50%CL%%NAME%}%CONTINUE% // Tomb of Zoltun Kulle 151
ItemDisplay[t25]: %NAME%{%TAN%免疫: %YELLOW%电:135, %GREEN%毒:125%NL%%WHITE%抗性: %RED%火:75, %BLUE%冰:85, %ORANGE%魔:50, %GOLD%物:66%CL%%NAME%}%CONTINUE% // Sewers of Harrogath 141
ItemDisplay[t26]: %NAME%{%RED%Bitches%NL%%TAN%免疫: %BLUE%冰:130, %GREEN%毒:135, %GOLD%物:100%NL%%WHITE%抗性: %RED%火:75, %YELLOW%电:75, %ORANGE%魔:50%CL%%NAME%}%CONTINUE% // Shadows of Westmarch 169
ItemDisplay[t27]: %NAME%{%WHITE%抗性: %RED%火:85, %YELLOW%电:85, %BLUE%冰:125, %GREEN%毒:135, %ORANGE%魔:40, %GOLD%物:45%CL%%NAME%}%CONTINUE% // Demon Road 191
ItemDisplay[t28]: %NAME%{%WHITE%抗性: %RED%火:125, %YELLOW%电:130, %BLUE%冰:85, %GREEN%毒:85, %ORANGE%魔:40, %GOLD%物:125%CL%%NAME%}%CONTINUE% // Skovos Stronghold 190
ItemDisplay[t31]: %NAME%{%TAN%免疫: %BLUE%冰:180, %GREEN%毒:130, %ORANGE%魔:100%NL%%WHITE%抗性: %RED%火:90, %YELLOW%电:85, %GOLD%物:66%CL%%NAME%}%CONTINUE% // River of Blood 144
ItemDisplay[t32]: %NAME%{%TAN%免疫: %YELLOW%电:130, %BLUE%冰:130%NL%%WHITE%抗性: %RED%火:75, %GREEN%毒:85, %ORANGE%魔:75, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Throne of Insanity 150
ItemDisplay[t33]: %NAME%{%TAN%免疫: %RED%火:120, %BLUE%冰:110%%YELLOW%*%NL%%WHITE%抗性: %YELLOW%电:80, %GREEN%毒:80, %ORANGE%魔:50, %GOLD%物:55%CL%%NAME%}%CONTINUE% // Lost Temple 158
ItemDisplay[t34]: %NAME%{%TAN%免疫: %YELLOW%电:130, %GREEN%毒:120%NL%%WHITE%抗性: %RED%火:75, %BLUE%冰:75, %ORANGE%魔:50, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Ancestral Trial 146
ItemDisplay[t35]: %NAME%{%WHITE%抗性: %RED%火:65, %YELLOW%电:65, %BLUE%冰:65, %GREEN%毒:65, %ORANGE%魔:33, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Blood Moon 154
ItemDisplay[t36]: %NAME%{%RED%Blizzard%NL%%TAN%免疫: %YELLOW%电:100%YELLOW%*, %BLUE%冰:130%NL%%WHITE%抗性: %RED%火:95, %GREEN%毒:80, %ORANGE%魔:50, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Fall of Caldeum 155
ItemDisplay[t37]: %NAME%{%RED%Bitches%NL%%TAN%免疫: %YELLOW%电:135, %GREEN%毒:130, %GOLD%物:100%NL%%WHITE%抗性: %RED%火:75, %BLUE%冰:75, %ORANGE%魔:50%CL%%NAME%}%CONTINUE% // Pandemonium Citadel 156
ItemDisplay[t38]: %NAME%{%TAN%免疫: %RED%火:130, %GREEN%毒:110%YELLOW%*, %GOLD%物:120%NL%%WHITE%抗性: %YELLOW%电:75, %BLUE%冰:80, %ORANGE%魔:70%CL%%NAME%}%CONTINUE% // Canyon of Sescheron 160
ItemDisplay[t39]: %NAME%{%TAN%免疫: %RED%火:125, %BLUE%冰:130, %GREEN%塔:1000%NL%%WHITE%抗性: %YELLOW%电:90, %ORANGE%魔:50, %GOLD%物:40%CL%%NAME%}%CONTINUE% // Kehjistan Marketplace 147
ItemDisplay[t3a]: %NAME%{%RED%Souls%NL%%TAN%免疫: %BLUE%冰:130, %GREEN%毒:130, %ORANGE%魔:120%NL%%WHITE%抗性: %RED%火:75, %YELLOW%电:80, %GOLD%物:50%CL%%NAME%}%CONTINUE% // Ashen Plains 175
ItemDisplay[t41]: %NAME%{%TAN%免疫: %RED%火:165 %YELLOW%电:165 %BLUE%冰:165 %GREEN%毒:165 %ORANGE%魔:165 %GOLD%物:140%CL%%NAME%}%CONTINUE%
ItemDisplay[t42]: %NAME%{%TAN%免疫: %RED%火:145 %YELLOW%电:145 %BLUE%冰:145 %GREEN%毒:145 %ORANGE%魔:145 %GOLD%物:120%CL%%NAME%}%CONTINUE%
ItemDisplay[t43]: %NAME%{%TAN%免疫: %RED%火:145 %YELLOW%电:145 %BLUE%冰:165 %GREEN%毒:165 %ORANGE%魔:145 %GOLD%物:120%CL%%NAME%}%CONTINUE%
ItemDisplay[t44]: %NAME%{%TAN%免疫: %RED%火:145 %YELLOW%电:145 %BLUE%冰:145 %GREEN%毒:145 %ORANGE%魔:145 %GOLD%物:120%CL%%NAME%}%CONTINUE%
ItemDisplay[t51]: %NAME%{%WHITE%抗性: %RED%火:85 %YELLOW%电:85 %BLUE%冰:85 %GREEN%毒:95 %ORANGE%魔:50 %GOLD%物:65%CL%%NAME%}%CONTINUE%
ItemDisplay[t52]: %NAME%{%WHITE%抗性: %RED%火:65 %YELLOW%电:60 %BLUE%冰:65 %GREEN%毒:75 %ORANGE%魔:50 %GOLD%物:50%CL%%NAME%}%CONTINUE%
ItemDisplay[t53]: %NAME%{%WHITE%抗性: %RED%火:70 %YELLOW%电:75 %BLUE%冰:65 %GREEN%毒:80 %ORANGE%魔:80 %GOLD%物:60%CL%%NAME%}%CONTINUE%
ItemDisplay[t54]: %NAME%{%WHITE%抗性: %RED%火:65 %YELLOW%电:65 %BLUE%冰:65 %GREEN%毒:80 %ORANGE%魔:20 %GOLD%物:20%CL%%NAME%}%CONTINUE%
ItemDisplay[t55]: %NAME%{%WHITE%抗性: %RED%火:75 %YELLOW%电:75 %BLUE%冰:50 %GREEN%毒:30 %ORANGE%魔:50 %GOLD%物:50%CL%%NAME%}%CONTINUE%
//
// MAP'S NAME
ItemDisplay[t11]: %NAME%维兹郡的废墟{%NAME%}%CONTINUE%
ItemDisplay[t12]: %NAME%赫拉森的记忆{%NAME%}%CONTINUE%
ItemDisplay[t13]: %NAME%巴斯延要塞{%NAME%}%CONTINUE%
ItemDisplay[t14]: %NAME%疯人院{%NAME%}%CONTINUE%
ItemDisplay[t15]: %NAME%皇家地牢{%NAME%}%CONTINUE%
ItemDisplay[t16]: %NAME%废弃水道{%NAME%}%CONTINUE%
ItemDisplay[t17]: %NAME%苦痛大厅{%NAME%}%CONTINUE%
ItemDisplay[t21]: %NAME%火焰之河{%NAME%}%CONTINUE%
ItemDisplay[t22]: %NAME%托拉然丛林{%NAME%}%CONTINUE%
ItemDisplay[t23]: %NAME%亚瑞特战场{%NAME%}%CONTINUE%
ItemDisplay[t24]: %NAME%佐敦库勒古墓{%NAME%}%CONTINUE%
ItemDisplay[t25]: %NAME%哈洛加斯下水道%PURPLE%*{%NAME%}%CONTINUE%
ItemDisplay[t26]: %NAME%威斯特玛之影{%NAME%}%CONTINUE%
ItemDisplay[t27]: %NAME%恶魔之路%PURPLE%*{%NAME%}%CONTINUE%
ItemDisplay[t28]: %NAME%斯科沃斯要塞{%NAME%}%CONTINUE%
ItemDisplay[t31]: %NAME%血河{%NAME%}%CONTINUE%
ItemDisplay[t32]: %NAME%疯狂王座%PURPLE%*{%NAME%}%CONTINUE%
ItemDisplay[t33]: %NAME%遗失的神殿{%NAME%}%CONTINUE%
ItemDisplay[t34]: %NAME%先祖试练{%NAME%}%CONTINUE%
ItemDisplay[t35]: %NAME%血月%PURPLE%*{%NAME%}%CONTINUE%
ItemDisplay[t36]: %NAME%卡尔蒂姆的沦陷{%NAME%}%CONTINUE%
ItemDisplay[t37]: %NAME%群魔城塞{%NAME%}%CONTINUE%
ItemDisplay[t38]: %NAME%赛斯切隆峡谷{%NAME%}%CONTINUE%
ItemDisplay[t39]: %NAME%凯基斯坦集市{%NAME%}%CONTINUE%
ItemDisplay[t3a]: %NAME%灰烬平原{%NAME%}%CONTINUE%
ItemDisplay[t41]: %NAME%圣光大教堂{%NAME%}%CONTINUE%
ItemDisplay[t42]: %NAME%苦痛平原{%NAME%}%CONTINUE%
ItemDisplay[t43]: %NAME%罪恶庇护所{%NAME%}%CONTINUE%
ItemDisplay[t44]: %NAME%达肯沙尔荒原{%NAME%}%CONTINUE%
ItemDisplay[t51]: %NAME%扎尔的圣所{%NAME%}%CONTINUE%
ItemDisplay[t52]: %NAME%冥河洞穴{%NAME%}%CONTINUE%
ItemDisplay[t53]: %NAME%堕落花园{%NAME%}%CONTINUE%
ItemDisplay[t54]: %NAME%帝国宫殿{%NAME%}%CONTINUE%
ItemDisplay[t55]: %NAME%外虚空{%NAME%}%CONTINUE%
// DUEL ARENAS
ItemDisplay[t61]: %NAME%PvP Map 1 (Desert){%NAME%}%CONTINUE%
ItemDisplay[t62]: %NAME%PvP Map 2 (Moor){%NAME%}%CONTINUE%
//
ItemDisplay[(MAPTIER>0 OR MAPTIER=5 OR t61 OR t62) QTY>1]: %NAME%%LIGHT_GRAY% x %TAN%%QTY% %CONTINUE%{%NAME%}
// Map End Wrapper by Tier
ItemDisplay[MAPTIER=1]: %MAP-62%%TIER-0%%NAME% %GREEN%*{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER=2]: %MAP-62%%NAME% %YELLOW%*{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER=3]: %MAP-62%%NAME% %ORANGE%*{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER=4]: %MAP-62%%NAME% %RED%*{%NAME%}%CONTINUE%
ItemDisplay[(MAPTIER=5) !ID]: %MAP-62%%NAME% %GOLD%* * * *{%NAME%}%CONTINUE%
ItemDisplay[(MAPTIER=5) ID]: %MAP-62%%NAME% %GOLD%*{%NAME%}%CONTINUE%
ItemDisplay[(t61 OR t62)]: %MAP-62%%NAME% %PURPLE%*{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0]: %CL%%NAME%{%NAME%}%CONTINUE%
//
//Good Maps
Alias[NLLINE]: %RED%--%ORANGE%--%YELLOW%--%GREEN%--%TEAL%--
Alias[NRLINE]: %YELLOW%--%WHITE%--%ORANGE%--%RED%--%PURPLE%--
Alias[NOTELINE]: %PURPLE%--%RED%--%GOLD%--%WHITE%--%CORAL%--%TEAL%--%ORANGE%--%TEAL%--%YELLOW%--%ORANGE%--%BLUE%--%CORAL%--%WHITE%--%GOLD%--%RED%--%PURPLE%--
// Tier 3 Good Maps
ItemDisplay[MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]: %GOLD% [XP ROLLS]%NAME%%CONTINUE%{%CL%%NL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%RED%> > > 好图,可继续腐化+强化 < < <%NL%%NL%%NAME%}
// Slammed
ItemDisplay[MAPTIER=3 STAT360>0 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>309)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Slammed +1
ItemDisplay[MAPTIER=3 STAT360>0 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>209)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Tier 2 Good Maps
ItemDisplay[MAPTIER=2 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]: %GOLD% [XP ROLLS]%NAME%%CONTINUE%{%CL%%NL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%RED%> > > 好图,可继续腐化+强化 < < <%NL%%NL%%NAME%}
// Slammed
ItemDisplay[MAPTIER=2 STAT360>0 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>259)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Slammed +1
ItemDisplay[MAPTIER=2 STAT360>0 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>159)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Tier 1 Good Maps
ItemDisplay[MAPTIER=1 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>174)]: %GOLD% [XP ROLLS]%NAME%%CONTINUE%{%CL%%NL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%RED%> > > 好图,可继续腐化+强化 < < <%NL%%NL%%NAME%}
// Slammed
ItemDisplay[MAPTIER=1 STAT360>0 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>233)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Slammed +1
ItemDisplay[MAPTIER=1 STAT360>0 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>133)]: %GOLD% [XP]%NAME%%CONTINUE%{%NOTELINE%%CL%%RED%密度: %WHITE%%STAT372%%LIGHT_GRAY%% %CORAL%经验: %WHITE%%STAT373%%LIGHT_GRAY%% %ORANGE%MF: %WHITE%%STAT370%%LIGHT_GRAY%% %CL%%NLLINE% %WHITE%Good %GOLD%Map %NRLINE%%CL%%NAME%}
// Juicer tag
ItemDisplay[(MAPTIER=3 OR MAPTIER=2 OR MAPTIER=1) STAT372>0 STAT375>0 STAT373>0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]: %NAME%%CONTINUE%{%NAME%%ORANGE%> > > XP & Density & Rarity < < <%CL%}
// Tier 3 MF Maps
ItemDisplay[MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT370>297)]: %BLUE% [MF ROLLS]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[MAPTIER=3 STAT360>0 (STAT372+STAT372+STAT370>446)]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// Tier 2/1 MF Maps
ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT360=0 (STAT372+STAT372+STAT370>197)]: %BLUE% [MF ROLLS]%NAME%%CONTINUE%{%NAME%}
// Slammed
ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT360>0 (STAT372+STAT372+STAT370>296)]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%}
// T3 Reroll note
ItemDisplay[RARE MAPTIER=3 STAT360=0 !(STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]: %NAME%%CONTINUE%{%NAME%%NL%%WHITE%重置公式: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%WHITE%> > > %RED%建议重置 < < <%CL%}
// T2 Reroll note
ItemDisplay[RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !(STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]: %NAME%%CONTINUE%{%NAME%%NL%%WHITE%重置公式: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%WHITE%> > > %RED%建议重置 < < <%CL%}
// T1 Reroll note
ItemDisplay[RARE MAPTIER=1 STAT360=0 !(STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>174)]: %NAME%%CONTINUE%{%NAME%%NL%%WHITE%重置公式: %YELLOW%地图 + %WHITE%完美宝石 + %ORANGE%符文 + %GOLD%赫拉迪姆法珠%NL%%WHITE%> > > %RED%建议重置 < < <%CL%}
//
// Tell the User to convert map to rare
ItemDisplay[MAG (MAPTIER=1 OR MAPTIER=2 OR MAPTIER=3 OR MAPTIER=4)]: %NAME%%CONTINUE%{%NL%%YELLOW%升级: %GOLD%天使法珠 %WHITE%+ %WHITE%完美宝石 %WHITE%+ %ORANGE%符文%CL%%WHITE%降级: %BLUE%地图 %WHITE%+ %GOLD%毁灭法珠%NL%%NL%%NAME%}
ItemDisplay[NMAG (MAPTIER=1 OR MAPTIER=2 OR MAPTIER=3 OR MAPTIER=4)]: %NAME%%CONTINUE%{%NL%%YELLOW%升级: %GOLD%萨卡兰姆法珠 + %BLUE%珠宝 %WHITE%+ %ORANGE%符文%NL%%NL%%NAME%}
//
// 地图包含鬼魂
ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2x鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内鬼魂数量翻倍!%CL%%NAME%}
ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY% 提示:场景内怪物必然包含鬼魂!%CL%%NAME%}
ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [鬼]%NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物必然包含鬼魂!%CL%%NAME%}
ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%LIGHT_GRAY%提示:场景内怪物必然包含鬼魂!%CL%%NAME%}
ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2x魂]%NAME%%CONTINUE%{%CORAL%提示:场景内燃烧的灵魂数量翻倍 %CL%%NAME%}
ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [魂]%NAME%%CONTINUE%{%CORAL%提示:场景内怪物必然包含燃烧的灵魂 %CL%%NAME%}
ItemDisplay[(t14 OR t3a) STAT470=0 RARE]: %YELLOW% [魂]%NAME%%CONTINUE%{%CORAL%提示:场景内怪物必然包含燃烧的灵魂 %CL%%NAME%}
ItemDisplay[(t14 OR t3a) NMAG]: %NAME%%CONTINUE%{%CORAL%提示:场景内怪物必然包含燃烧的灵魂 %CL%%NAME%}
// Map Contains Dolls
ItemDisplay[STAT437>0]: %RED% [冥]%NAME%%CONTINUE%{%PURPLE%提示: 场景内怪物必然包含冥河娃娃 %CL%%NAME%}
//地图强化提示
ItemDisplay[STAT458>0]: %DARK_GREEN%[英勇]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[STAT493>0]: %ORANGE%[强化]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[STAT500>0]: %CORAL%[事件]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[STAT498>0]: %BLUE%[2xBoss]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[STAT374>0 STAT374<2]: %PURPLE%[+1]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[STAT374>1 STAT374<3]: %PURPLE%[+2]%NAME%%CONTINUE%{%NAME%}
ItemDisplay[!(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]: %TAN%[幸运]%NAME%%CONTINUE%{%TEAL%珠宝首饰暴率提高%CL%%NAME%}
ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]: %ORANGE%[幸运]%NAME%%CONTINUE%
ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]: %RED%[幸运]%NAME%%CONTINUE%
ItemDisplay[STAT497>0]: %TEAL% [材]%NAME%%CONTINUE%{%NAME%}
// DUEL ARENAS (INFO)
ItemDisplay[NMAG MAPTIER=0]: %NAME%{%WHITE%Without Result in Perma Death%NL%%RED%HC %WHITE%Can PVP in Duel Arenas}%CONTINUE%
//
ItemDisplay[MAPTIER>0 STAT360>0]: %NAME%%RED%{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=78]: %NAME% M. Ds{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=80]: %NAME% P. 速度{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=82]: %NAME% P. 速度{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=83]: %NAME% P. MF{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=84]: %NAME% M. 密度{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=86]: %NAME% M. 稀有度{%NAME%}%CONTINUE%
ItemDisplay[MAPTIER>0 STAT360=88]: %NAME% A. 珠宝{%NAME%}%CONTINUE%
//
ItemDisplay[MAPTIER=5]: %MAP-4A%%SOUNDID-4716%%NAME%{%NAME%}
ItemDisplay[(MAPTIER=1 OR MAPTIER=2 OR MAPTIER=3 OR MAPTIER=4 OR MAPTIER=5 OR t61 OR t62)]: %NAME%{%NAME%}// ------------------------------------------------------------------------------
// [QIKE] Pandemonium Keys
// ------------------------------------------------------------------------------
ItemDisplay[pk1]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A1%GOLD%女伯爵 %RED% A1%GOLD%血鸟 }%CONTINUE%
ItemDisplay[pk2]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A2%GOLD%召唤者 %RED% A2%GOLD%血女巫 }%CONTINUE%
ItemDisplay[pk3]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %RED%地狱 A5%WHITE%用3种%ORANGE%钥匙%WHITE%合成 %ORANGE%红门%WHITE%(火炬前3BOSS区域) %CL%%TAN%掉落: %RED%地狱 A5%GOLD%尼拉塞克 %RED% A4%GOLD%衣卒尔 }%CONTINUE%
ItemDisplay[(pk1 OR pk2 OR pk3) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(pk1 OR pk2 OR pk3) QTY<2]: %NAME% %PURPLE%+{%NAME%}
//
// ------------------------------------------------------------------------------
// [QIOR] Pandemonium Organs
// ------------------------------------------------------------------------------
ItemDisplay[mbr]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[dhn]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[bey]: %DOT-0A%%PURPLE%+ %ORANGE%%NAME%{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票) %CL%%TAN%掉落: %RED%地狱 %GOLD%督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)}%CONTINUE%
ItemDisplay[(mbr OR dhn OR bey) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(mbr OR dhn OR bey) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[ubtm]: %MAP-0A%%TIER-6%%PURPLE%+ %NAME% %PURPLE%+{%GRAY%(你有三次回城机会)%CL%%NAME%}
ItemDisplay[std]: %NAME%%WHITE% x%QTY%%GOLD%%MAP-68%{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [DCLO] Diablo Clone Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[dcho]: %PURPLE%+ %RED%黑色灵魂石 Black Soulstone%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%超级崔斯特瑞姆}%CONTINUE%
ItemDisplay[dcso]: %PURPLE%+ %RED%原罪之魂 Prime Evil Soul%MAP-62%{%RED%恶魔精髓PDE %TAN%(T图BOSS)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像:%NL%%CL%%RED%巴尔%CL%%RED%暗黑破坏神%CL%%TAN%掉落: %RED%地狱 墨菲斯托}%CONTINUE%
ItemDisplay[dcbl]: %PURPLE%+ %RED%恶魔精髓 Pure Demonic Essence%MAP-62%{%RED%原罪之魂PES %TAN%(大菠萝&巴尔)%NL%%RED%黑色灵魂石BS %TAN%(超级崔斯特瑞姆)%NL%合成 %RED%恐怖异像%TAN%:%NL%%NL%掉落: %TAN%T图BOSS}%CONTINUE%
ItemDisplay[(dcho OR dcso OR dcbl) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(dcho OR dcso OR dcbl) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[dcma STAT185=0]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%RED%火吸: %WHITE%任意%CL%%RED%火抗: %WHITE%85%%CL%%TAN%物免: %WHITE%15%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[dcma STAT185=1]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%6%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%30%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1}
ItemDisplay[dcma STAT185=2]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%RED%火吸: %WHITE%12%%CL%%RED%火抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2}
ItemDisplay[dcma]: %PURPLE%+ %RED%恐怖异像 Vision of Terror %PURPLE%+%MAP-62%
//
// +----------------------------------------------------------------------------+
// | [RTHM] Rathma Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[rtmo]: %PURPLE%+ %RED%塔格奥的颚骨 Trang-Oul's Jawbone%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%虚空碎片 %TAN%(门德利)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%不死怪 Undead enemies}%CONTINUE%
ItemDisplay[rtmv]: %PURPLE%+ %RED%虚空碎片 Splinter of the Void%MAP-62%{%RED%火炬 %TAN%or %GOLD%火炬灰烬 %TAN%(Uber Tristram)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%掉落: %TAN%门德利}%CONTINUE%
ItemDisplay[cm2f]: %PURPLE%+ %RED%火炬灰烬 Hellfire Ashes%MAP-62%{%RED%虚空碎片 %TAN%(门德利)%NL%%RED%塔格奥的颚骨 %TAN%(不死怪)%NL%合成 %RED%虚空石 %TAN%:%NL%%NL%火炬灰烬 = %GOLD%火炬 %TAN%+ %WHITE%Key}%CONTINUE%
ItemDisplay[(rtmo OR rtmv OR cm2f) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(rtmo OR rtmv OR cm2f) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[rtma STAT185=0]: %PURPLE%+ %RED%虚空石 Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%GREEN%毒缩: %WHITE%100%%CL%%PURPLE%溢出: %WHITE% 25%%CL%%BLUE%冰抗: %WHITE% 80%%CL%%RED%火抗: %WHITE% 80%%CL%%GREEN%毒抗: %WHITE% 85%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=1]: %PURPLE%+ %RED%Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%150%%CL%%PURPLE%溢出: %WHITE% 29%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1} // Voidstone (accesses Rathma)
ItemDisplay[rtma STAT185=2]: %PURPLE%+ %RED%Voidstone %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%GREEN%毒缩: %WHITE%175%%CL%%PURPLE%溢出: %WHITE% 33%%CL%%BLUE%冰抗: %WHITE% 85%%CL%%RED%火抗: %WHITE% 85%%CL%%GREEN%毒抗: %WHITE% 90%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2} // Voidstone (accesses Rathma)
ItemDisplay[rtma]: %PURPLE%+ %RED%虚空石 Voidstone %PURPLE%+%MAP-62% // Catch all for Voidstone
//
//
// +----------------------------------------------------------------------------+
// | [UBAN] Uber Ancients Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[ubaa]: %PURPLE%+ %RED%马道克的标志 Sigil of Madawc%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 1 地图掉落}%CONTINUE%
ItemDisplay[ubab]: %PURPLE%+ %RED%塔力克的标志 Sigil of Talic%MAP-62%{%RED%科力克的标志 %TAN%(Tier 3 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 2 地图掉落}%CONTINUE%
ItemDisplay[ubac]: %PURPLE%+ %RED%科力克的标志 Sigil of Korlic%MAP-62%{%RED%塔力克的标志 %TAN%(Tier 2 地图掉落)%NL%%RED%马道克的标志 %TAN%(Tier 1 地图掉落)%NL%合成 %RED%古代人的遗物 %TAN%:%NL%%NL%Tier 3 地图掉落}%CONTINUE%
ItemDisplay[(ubaa OR ubab OR ubac) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(ubaa OR ubab OR ubac) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[uba]: %PURPLE%+ %RED%古代人的遗物 Relic of the Ancients %PURPLE%+%MAP-62%{%GRAY%(图内无法回城,只有一次挑战机会)%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [LCON] Lucion Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[lucb]: %PURPLE%+ %RED%恶魔徽章 Demonic Insignia%MAP-62%{%RED%越界护符TOT %TAN%(腐化区域)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%地狱 ACT5的3红门}%CONTINUE%
ItemDisplay[lucc]: %PURPLE%+ %RED%越界护符 Talisman of Transgression%MAP-62%{%RED%恶魔徽章DI %TAN%(T3红门)%NL%%RED%恶意之肉FOM %TAN%(任意恶魔)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%%TAN%掉落: %RED%腐化区域}%CONTINUE%
ItemDisplay[lucd]: %PURPLE%+ %RED% 恶意之肉 Flesh of Malic%MAP-62%{%RED%恶魔徽章DI %TAN%(3红门)%NL%%RED%越界护符TOT %TAN%(腐化区域)%NL%合成 %RED%憎恨之影%TAN%:%NL%%NL%掉落: %TAN%任意恶魔}%CONTINUE%
ItemDisplay[(lucb OR lucc OR lucd) QTY>1]: %NAME% %LIGHT_GRAY%x %WHITE%%QTY% %PURPLE%+{%NAME%}
ItemDisplay[(lucb OR lucc OR lucd) QTY<2]: %NAME% %PURPLE%+{%NAME%}
ItemDisplay[luca STAT185=0]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(你共有4次挑战机会)%CL%%ORANGE%亵渎成功率: 50%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %DARK_GREEN%0}
ItemDisplay[luca STAT185=1]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
恶魔宝盒爆率: T1 - 1/75%CL%%ORANGE%亵渎成功率: 55%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %ORANGE%1}
ItemDisplay[luca STAT185=2]: %PURPLE%+ %RED%憎恨之影 Shadow of Hatred %PURPLE%+%MAP-62%{%GRAY%(进图BUFF清空、召唤物和佣兵立刻死亡)%CL%(地图内无法回城,只有一次挑战机会)%CL%%ORANGE%
恶魔宝盒爆率: T2 - 1/50%CL%%ORANGE%亵渎成功率: 60%%CL%%YELLOW%电抗: %WHITE%90%%CL%%TAN%物免: %WHITE%50%%CL%%WHITE%角色抗性配置推荐: %CL%%NL%%TAN%难度: %RED%2}
//
// +----------------------------------------------------------------------------+
// | |
// | [PDIB] Item Basics |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [IBIN] ITEM NAME |
// +----------------------------------------------------------------------------+
//
//Names of Superior and Inferior items to short in later step
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cap]: 帽子%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xap]: 战帽%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uap]: 军帽%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skp]: 骷髅帽%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xkp]: 轻便头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ukp]: 九头蛇头盖骨圆帽%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hlm]: 头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlm]: 无颊头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulm]: 活动头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fhl]: 高级头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhl]: 轻钢盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhl]: 巨贝头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) msk]: 面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsk]: 死亡面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) usk]: 恶魔头盖骨面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bhm]: 白骨头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xh9]: 残酷头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uh9]: 骸骨面罩%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ghm]: 卓越头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhm]: 翼盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhm]: 螺旋头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crn]: 皇冠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrn]: 巨皇冠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urn]: 头冠%CONTINUE%
// ARMOR'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) qui]: 布甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xui]: 鬼魂战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uui]: 灰暮寿衣%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lea]: 皮甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xea]: 海蛇皮甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uea]: 古龙皮%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hla]: 硬皮甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xla]: 魔皮战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ula]: 圣甲虫壳皮甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) stu]: 镶嵌甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtu]: 盘绕战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utu]: 线羊毛皮甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rng]: 锁环甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xng]: 连扣战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ung]: 钻石锁子甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scl]: 鳞甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xcl]: 提格莱特战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ucl]: 甲壳铠鳞甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brs]: 胸甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrs]: 护胸甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urs]: 巨型鳞铠胸甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) chn]: 锁子甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhn]: 织网战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhn]: 骸骨链甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spl]: 板甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpl]: 罗瑟战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upl]: 炎魔皮板甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ltp]: 轻型装甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtp]: 法师铠甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utp]: 执政官铠甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fld]: 实战铠甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xld]: 鲨齿战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uld]: 海妖壳甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) plt]: 铠甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlt]: 圣堂武士外袍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ult]: 地狱锻甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gth]: 哥德战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xth]: 凸纹战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uth]: 漆甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ful]: 高级战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xul]: 混沌战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uul]: 阴影铠甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) aar]: 古代装甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xar]: 华丽战甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uar]: 神圣盔甲%CONTINUE%
// SHIELD'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) buc]: 圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xuc]: 防御盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uuc]: 防寒圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sml]: 小盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xml]: 圆型盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uml]: 月精灵护盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lrg]: 大盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrg]: 鳞盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urg]: 亥伯龙盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spk]: 尖刺盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpk]: 倒刺护盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upk]: 刀刃刺盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kit]: 轻盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xit]: 龙盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uit]: 统治者大盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsh]: 白骨盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsh]: 冷酷之盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ush]: 洞穴巨魔巢穴骨盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tow]: 塔盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xow]: 大盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uow]: 圣盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gts]: 哥德盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xts]: 古代之盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uts]: 保护盾牌%CONTINUE%
// GLOVE'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lgl]: 皮手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlg]: 魔皮手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulg]: 荆棘连指手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vgl]: 重手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvg]: 鲨皮手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvg]: 吸血鬼骸骨手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mgl]: 锁链手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmg]: 重型手镯%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umg]: 吸血鬼手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tgl]: 轻型铁手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtg]: 战场手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utg]: 十字军铁手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hgl]: 铁手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhg]: 巨战手套%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhg]: 食人魔铁手套%CONTINUE%
// BOOT'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbt]: 皮靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlb]: 魔皮靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulb]: 飞龙皮靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbt]: 重靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvb]: 鲨皮之靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvb]: 圣甲虫壳靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbt]: 锁链靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmb]: 织网之靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umb]: 骸骨靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbt]: 轻型金属靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtb]: 战场之靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utb]: 镜化靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbt]: 护胫%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhb]: 巨战之靴%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhb]: 极速靴%CONTINUE%
// BELT'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbl]: 饰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zlb]: 魔皮勋带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulc]: 蛛网腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbl]: 轻扣带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zvb]: 鲨皮腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvc]: 吸血鬼燎牙腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbl]: 扣带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zmb]: 织网腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umc]: 秘银腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbl]: 重扣带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ztb]: 战场腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utc]: 洞穴巨魔腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbl]: 金属扣带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zhb]: 巨战腰带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhc]: 巨神腰带%CONTINUE%
// CIRCLET'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci0]: 头饰%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci1]: 宝冠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci2]: 三重冠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci3]: 权冠%CONTINUE%
// DRUID PELT'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr1]: 狼头%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr6]: 阿尔发头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drb]: 血腥之灵%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr2]: 飞鹰头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr7]: 狮鹫兽头带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drc]: 太阳之灵%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr3]: 鹿角%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr8]: 猎人的伪装%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drd]: 大地之灵%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr4]: 猎鹰面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr9]: 神圣羽毛头带%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dre]: 天空之灵%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr5]: 灵魂狼头面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dra]: 图腾面具%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drf]: 幽梦之灵%CONTINUE%
// BARBARIAN HELMET'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba1]: 颚骨帽%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba6]: 颚骨面甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bab]: 屠杀头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba2]: 尖牙盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba7]: 狮头尖盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bac]: 暴怒面甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba3]: 角盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba8]: 狂怒面具刺盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bad]: 毁灭者头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba4]: 突击盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba9]: 蛮族头盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bae]: 征服者皇冠面甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba5]: 复仇者之盔%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baa]: 杀手防护面甲%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baf]: 守护者皇冠面甲%CONTINUE%
// PALADIN SHIELD'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa1]: 小盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa6]: 亚克南圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pab]: 神圣小盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa2]: 轻圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa7]: 亚克南轻圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pac]: 神圣轻圆盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa3]: 纹章盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa8]: 防护者盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pad]: 库拉斯特之盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa4]: 艾文之盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa9]: 饰金盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pae]: 撒卡兰姆盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa5]: 皇冠之盾%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paa]: 皇家盾牌%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paf]: 旋风盾%CONTINUE%
// NECROMANCER HEAD'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne1]: 防腐之首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne6]: 木乃伊印记%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neb]: 随侍之骨%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne2]: 僵尸之首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne7]: 物神印记%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neg]: 地狱爪牙之骨%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne3]: 揭露者之首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne8]: 司事印记%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ned]: 监视者之骨%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne4]: 石像鬼之首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne9]: 领唱者印记%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nee]: 女妖之骨%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne5]: 恶魔之首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nea]: 祭司印记%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nef]: 血王之骨%CONTINUE%
// AXE'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hax]: 手斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ha]: 小斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ha]: 战钺%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axe]: 斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ax]: 切肉斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ax]: 弯月斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2ax]: 双刃斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92a]: 强化双斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72a]: 双头斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mpi]: 军用锹%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mp]: 喙钳%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mp]: 战刺%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wax]: 巨战斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wa]: 纳卡%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wa]: 狂战士斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lax]: 巨斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9la]: 军斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7la]: 猛禽斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bax]: 阔斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ba]: 钩斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ba]: 银刃斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btx]: 战斗斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bt]: 战斗斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bt]: 斩首斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gax]: 卓越之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ga]: 哥德之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ga]: 豪杰斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gix]: 大斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gi]: 古代之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gi]: 荣光之斧%CONTINUE%
// CLUB'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clb]: 木棒%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cl]: 棍棒%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cl]: 战仪杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spc]: 狼牙棒%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sp]: 倒钩锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sp]: 暴君之棒%CONTINUE%
// MACE'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mac]: 钉头锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ma]: 凸缘钉头锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ma]: 强化钉头锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mst]: 流星锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mt]: 锯齿流星锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mt]: 恶魔流星锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fla]: 链枷%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fl]: 铁皮鞭%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fl]: 天罚之锤%CONTINUE%
// HAMMER'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) whm]: 巨战铁锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wh]: 战斗铁锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wh]: 传说之锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mau]: 大木棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9m9]: 巨战木棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7m7]: 食人魔之锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gma]: 卓越巨棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gm]: 战锤%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gm]: 雷锤%CONTINUE%
// SWORD'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssd]: 短剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ss]: 罗马短剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ss]: 短剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scm]: 弯刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sm]: 微弯剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sm]: 土耳其剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbr]: 军刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sb]: 虚伪之刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sb]: 优雅之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flc]: 弯形大刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fc]: 圆月弯刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fc]: 九头蛇刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crs]: 水晶剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cr]: 空间之刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cr]: 幻化之刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsd]: 阔剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bs]: 战斗剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bs]: 征服之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lsd]: 长剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ls]: 符文剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ls]: 神秘之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsd]: 巨战之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wd]: 古代之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wd]: 秘仪之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2hs]: 双手剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92h]: 斩铁剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72h]: 传说之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clm]: 双刃大刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cm]: 双刃镰%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cm]: 高地之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gis]: 大剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gs]: 长牙剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gs]: 炎魔之刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsw]: 巨剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b9]: 哥德剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b7]: 冠军之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flb]: 双手饰剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fb]: 韩瑞德之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fb]: 巨神之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsd]: 卓越之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gd]: 死刑之剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gd]: 巨神之刃%CONTINUE%
// DAGGER'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dgr]: 匕首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9dg]: 锐匕%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7dg]: 骸骨小刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dir]: 长匕首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9di]: 诗歌匕首%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7di]: 秘银小刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kri]: 波形刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9kr]: 强波刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7kr]: 齿缘小刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bld]: 短刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bl]: 小剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bl]: 传说尖刺%CONTINUE%
// THROWING WEAPON'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tkf]: 飞刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tk]: 战斗飞镖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tk]: 飞刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tax]: 飞斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ta]: 法兰飞斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ta]: 飞斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bkf]: 平衡小刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bk]: 巨战飞镖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bk]: 翼刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bal]: 平衡斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b8]: 短战戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b8]: 翼斧%CONTINUE%
// JAVELIN'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) jav]: 标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ja]: 巨战标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ja]: 亥伯龙之枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pil]: 短标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pi]: 卓越标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pi]: 冥河标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssp]: 短矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s9]: 锐矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s7]: 炎魔长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) glv]: 大长刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gl]: 阔针长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gl]: 鬼魂尖枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tsp]: 飞矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ts]: 鱼叉%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ts]: 翼鱼叉%CONTINUE%
// SPEAR'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spr]: 长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sr]: 巨战长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sr]: 亥伯龙之矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tri]: 三叉戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tr]: 魔鬼之叉%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tr]: 冥河之枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brn]: 叉%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9br]: 巨战之叉%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7br]: 刺人枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spt]: 大战戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9st]: 三叉长枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7st]: 鬼魂之矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pik]: 矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9p9]: 长枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7p7]: 战枪%CONTINUE%
// POLEARM'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bar]: 大砍刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b7]: 罗佳伯斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7o7]: 食人魔之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vou]: 钩镰枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9vo]: 比尔长刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7vo]: 巨神之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scy]: 镰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s8]: 战斗镰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s8]: 锐利之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pax]: 长柄战斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pa]: 战戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pa]: 神秘之斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hal]: 长戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9h9]: 双锋战戟%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7h7]: 巨长斧%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsc]: 巨战镰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wc]: 残酷镰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wc]: 鲛尾巨斧%CONTINUE%
// BOW'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbw]: 短弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sb]: 锋锐之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sb]: 蜘蛛弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbw]: 猎弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hb]: 剃刀之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hb]: 刀锋弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbw]: 长弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lb]: 杉木弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lb]: 阴影弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cbw]: 组合弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cb]: 双弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cb]: 巨弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbb]: 短战斗弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8s8]: 短攻城弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6s7]: 钻石弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbb]: 长战斗弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8l8]: 长攻城弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6l7]: 十字军之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) swb]: 短巨战弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sw]: 符文之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sw]: 庇护之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lwb]: 长巨战弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lw]: 哥德弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lw]: 九头蛇弓%CONTINUE%
// CORSSBOW'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lxb]: 轻十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lx]: 石弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lx]: 弹丸弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mxb]: 十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8mx]: 攻城十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6mx]: 蛇魔女十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hxb]: 重十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hx]: 弩弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hx]: 巨神十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rxb]: 连射十字弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8rx]: 巧工弩%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6rx]: 恶魔十字弓%CONTINUE%
// STAFF'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sst]: 短棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ss]: 乔木棒%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ss]: 手杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lst]: 长棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ls]: 六尺棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ls]: 钟乳石之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cst]: 多节棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cs]: 杉木之棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cs]: 长老之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bst]: 战斗法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8bs]: 哥德之棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6bs]: 树皮之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wst]: 巨战法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ws]: 符文之棍%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ws]: 执政官之杖%CONTINUE%
// WAND'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wnd]: 法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wn]: 烧焦之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wn]: 洗练法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ywn]: 紫杉之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9yw]: 净化之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7yw]: 鬼魂法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bwn]: 骨杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bw]: 古墓之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bw]: 巫妖法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gwn]: 残酷之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gw]: 墓地之杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gw]: 破隐法杖%CONTINUE%
// SCEPTER'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scp]: 权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sc]: 符文权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sc]: 强威权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsc]: 雄伟权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qs]: 圣水喷杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qs]: 炽天使法杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsp]: 巨战权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ws]: 神属权杖%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ws]: 神使之杖%CONTINUE%
// ASSASSIN CLAW'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ktr]: 拳剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ar]: 格斗刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ar]: 近身刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wrb]: 腕刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wb]: 腕刺%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wb]: 腕剑%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axf]: 斧手%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9xf]: 格斗爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7xf]: 战拳%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ces]: 腰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cs]: 手镰%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cs]: 斗腰刀%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clw]: 爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9lw]: 巨爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7lw]: 猛禽爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btl]: 刃爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tw]: 巨鹰爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tw]: 符纹爪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skr]: 剪咬刃%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qr]: 格斗剪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qr]: 近身剪%CONTINUE%
// SORCERESS ORB'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob1]: 鹰之法珠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob6]: 灵光法珠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obb]: 天堂之石%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob2]: 神圣天球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob7]: 水晶天球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obc]: 怪异之球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob3]: 拢烟之球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob8]: 云雾之球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obd]: 恶魔之心%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob4]: 握扣法珠%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob9]: 闪耀之球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obe]: 漩涡球%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob5]: 杰瑞德之石%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) oba]: 涡流水晶%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obf]: 次元碎片%CONTINUE%
// AMAZON WEAPON'S NAME (BASE)
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am1]: 男性之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am6]: 灰木之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amb]: 女族长之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am2]: 反射之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am7]: 祭典之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amc]: 大院长之弓%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am3]: 女士之矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am8]: 祭典之矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amd]: 女族长之矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am4]: 女士长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am9]: 祭典长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ame]: 女族长长矛%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am5]: 女士标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ama]: 祭典标枪%CONTINUE%
ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amf]: 女族长标枪%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [IBTI] Tags for Normal, Exceptional, Elite Bases |
// +----------------------------------------------------------------------------+
//
//装备普通扩展精英提示
ItemDisplay[(((ARMOR OR WEAPON ) NORM) OR (aqv OR cqv)) !THROWING !RW]: %NAME%%GRAY%.普%CONTINUE%
ItemDisplay[(((ARMOR OR WEAPON ) EXC) OR (aqv2 OR cqv2)) !THROWING !RW]: %NAME%%SAGE%.扩%CONTINUE%
//ItemDisplay[(ARMOR OR WEAPON) ELT !THROWING !RW]: %NAME%%TEAL%.精%CONTINUE%
//
//Let's keep orginal coloring for items
ItemDisplay[UNI]: %GOLD%%NAME%%CONTINUE%
ItemDisplay[SET]: %GREEN%%NAME%%CONTINUE%
ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE%
ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE%
ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE%
ItemDisplay[RW]: %GOLD%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) NMAG !RW !INF]: %WHITE%%NAME%%CONTINUE%
//ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH SOCK=0]: %WHITE%%NAME%%CONTINUE%
//ItemDisplay[(ARMOR OR WEAPON) NMAG (SOCK>0 OR ETH)]: %GRAY%%NAME%%CONTINUE%
//"Sup" for superiors, and "Inf" for inferiors
ItemDisplay[INF !(rin OR amu) !RW ID]: %GRAY%劣质 %GRAY%%NAME%%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) SUP !RW ED<5]: %LIGHT_GRAY%超强 %NAME%%CONTINUE%
ItemDisplay[WEAPON SUP !RW (ED>4 ED<11)]: %CORAL%超强 %WHITE%%NAME%%CONTINUE%
ItemDisplay[ARMOR SUP !RW (ED>4 ED<11)]: %TEAL%超强 %WHITE%%NAME%%CONTINUE%
//
ItemDisplay[WEAPON SUP !ETH !RW ED>10]: %GRAY%[%RED%%ED%%%GRAY%]%RED%超强 %WHITE%%NAME%%CONTINUE%
ItemDisplay[WEAPON SUP ETH !RW ED>10]: %RED%%ED%%%GRAY%]%RED%超强 %WHITE%%NAME%%CONTINUE%
ItemDisplay[ARMOR SUP !ETH !RW ED>10]: %GRAY%[%BLUE%%ED%%%GRAY%]%BLUE%超强 %WHITE%%NAME%%CONTINUE%
ItemDisplay[ARMOR SUP ETH !RW ED>10]: %BLUE%%ED%%%GRAY%]%BLUE%超强 %WHITE%%NAME%%CONTINUE%
ItemDisplay[WEAPON SUP !ETH RW ED>10]: %GRAY%[%RED%%ED%%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[WEAPON SUP ETH RW ED>10]: %RED%%ED%%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR SUP !ETH RW ED>10]: %GRAY%[%BLUE%%ED%%%GRAY%] %NAME%%CONTINUE%
ItemDisplay[ARMOR SUP ETH RW ED>10]: %BLUE%%ED%%%GRAY%] %NAME%%CONTINUE%
//
ItemDisplay[(ARMOR OR WEAPON) !SUP ETH NMAG ]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h%GRAY%]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) (SUP ED<11) ETH NMAG ]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h%GRAY%]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[(ARMOR OR WEAPON) (SUP ED>10) ETH NMAG ]:%GRAY%[%WHITE%e%YELLOW%t%ORANGE%h %NAME%{%NAME%}%CONTINUE%
//
ItemDisplay[ETH !NMAG !RW]:%WHITE%e%YELLOW%t%ORANGE%h %NAME%{%NAME%}%CONTINUE%
//
//Add red "*" Stars on Corrupted items in Unique Stygian Caverns Map
ItemDisplay[(ARMOR OR WEAPON OR (QUIVER OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%*%NAME%%RED%*%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [PDSE] Item Socket |
// +----------------------------------------------------------------------------+
//
//Show me number of sockets of every socketed item
//Sockets Opener
ItemDisplay[SOCK>0 !RW]: %NAME% %TAN%[%WHITE%%SOCKETS%%CONTINUE%
//Variable Sockets Rolls
//Varies up to 5 sockets
ItemDisplay[(VSOCK501 OR VSOCK502 OR VSOCK503) !RW]: %NAME%%GRAY%/%LIGHT_GRAY%5%CONTINUE%
//Varies up to 4 sockets
ItemDisplay[(VSOCK401 OR VSOCK402 OR VSOCK403 OR VSOCK404) !RW]: %NAME%%GRAY%/%LIGHT_GRAY%4%CONTINUE%
//Varies up to 3 sockets
ItemDisplay[(VSOCK301 OR VSOCK302 OR VSOCK303 OR VSOCK304 OR VSOCK305 OR VSOCK306 OR VSOCK307 OR VSOCK308 OR VSOCK309 OR VSOCK310 OR VSOCK311 OR VSOCK312) !RW]: %NAME%%GRAY%/%LIGHT_GRAY%3%CONTINUE%
//Varies up to 2 sockets
ItemDisplay[(VSOCK201) !RW]: %NAME%%GRAY%/%LIGHT_GRAY%2%CONTINUE%
//Sockets Closer
ItemDisplay[SOCK>0 !RW]: %NAME%%TAN%]%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [PDFD] Freeze Duration |
// +----------------------------------------------------------------------------+
//
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118<2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%获得%BLUE%无法被冻结%TAN%还需 %GRAY%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118=2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %GREEN%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118>2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %RED%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [PDSR] WEAPON SPEED&RANGE |
// +----------------------------------------------------------------------------+
//
ItemDisplay[WEAPON AND ((8ls UNI) OR !(BOW OR XBOW OR WAND OR SOR OR STAFF))]: %NAME%{%NAME%%CL%%WHITE%++ %PURPLE%Range:%WHITE%[%RANGE%] %YELLOW%& %GOLD%Speed:%ORANGE%[%WPNSPD%] %WHITE%++ %CL%}%CONTINUE%
ItemDisplay[WEAPON (BOW OR XBOW)]: %NAME%{%NAME%%CL%%WHITE%++ %GOLD%Speed:%ORANGE%[%WPNSPD%] %WHITE%++ %CL%}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [PDUR] Upgrade Stat Requirements |
// +----------------------------------------------------------------------------+
//
// CRAFT & RARE
ItemDisplay[((ARMOR NORM) OR (aqv OR cqv)) (CRAFT OR RARE) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%8# %WHITE%+ %CORAL%10# %WHITE%+ %PURPLE%O}%CONTINUE%
ItemDisplay[((ARMOR EXC) OR (aqv2 OR cqv2)) (CRAFT OR RARE) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%18# %WHITE%+ %CORAL%21# %WHITE%+ %PURPLE%O}%CONTINUE%
ItemDisplay[WEAPON NORM (CRAFT OR RARE) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%9# %WHITE%+ %CORAL%11# %WHITE%+ %BLUE%O}%CONTINUE%
ItemDisplay[WEAPON EXC (CRAFT OR RARE) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%19# %WHITE%+ %CORAL%22# %WHITE%+ %BLUE%O}%CONTINUE%
//SET & UNI
ItemDisplay[((ARMOR NORM) OR (aqv OR cqv)) (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%7# %WHITE%+ %CORAL%13# %WHITE%+ %WHITE%O}%CONTINUE%
ItemDisplay[((ARMOR EXC) OR (aqv2 OR cqv2)) (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%18# %WHITE%+ %CORAL%20# %WHITE%+ %WHITE%O}%CONTINUE%
ItemDisplay[WEAPON NORM (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%8# %WHITE%+ %CORAL%12# %WHITE%+ %GREEN%O}%CONTINUE%
ItemDisplay[WEAPON EXC (SET OR UNI) ID]: %NAME%{%LIGHT_GRAY%升级%GRAY%: %ORANGE%17# %WHITE%+ %CORAL%21# %WHITE%+ %GREEN%O}%CONTINUE%
//
ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC) ID]: %NAME%{%NAME%%WHITE%, %GRAY%Str:%WHITE%}%CONTINUE% // Str Begin
//STR 2__
ItemDisplay[ID (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb)) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%2}%CONTINUE%
//STR 1__
ItemDisplay[ID (ghm OR crn OR xlm OR xhl OR xsk OR xh9 OR xhm OR xrn OR plt OR fld OR gth OR ful OR aar OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xtp OR tow OR gts OR xml OR xrg OR xpk OR xit OR xsh OR xts OR hgl OR xmg OR xtg OR xhg OR hbt OR xmb OR xtb OR hbl OR zmb OR ztb OR zhb OR dr8 OR dr9 OR dra OR ba4 OR ba5 OR ba6 OR ba7 OR ba8 OR ba9 OR baa OR pa5 OR pa7 OR pa8 OR pa9 OR paa OR nea OR wax OR btx OR gax OR gix OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi OR whm OR mau OR gma OR 9sp OR 9ma OR 9mt OR 9fl OR 9wh OR lsd OR wsd OR gis OR bsw OR flb OR gsd OR 9ss OR 9sm OR 9sb OR 9fc OR 9bs OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9fb OR 9gd OR 9pi OR 9s9 OR spt OR pik OR 9sr OR 9tr OR 9br OR 9st OR 9p9 OR pax OR hal OR wsc OR 9b7 OR 9s8 OR 9pa OR 9h9 OR 9wc OR 8cb OR 8lw OR hxb OR 8mx OR 8hx OR 8rx OR wsp OR 9sc OR 9qs OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am7 OR am3 OR am4 OR am8 OR am9 OR ama OR (ETH (xth OR xhb))) !(ETH (crn OR xlm OR xsk OR xh9 OR fld OR xtp OR xml OR xsh OR xmg OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//STR _9_
ItemDisplay[ID ((!ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)) OR (ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%9}%CONTINUE%
//STR _8_
ItemDisplay[ID ((!ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)) OR (ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%8}%CONTINUE%
//STR _7_
ItemDisplay[ID ((!ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)) OR (ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%7}%CONTINUE%
//STR _6_
ItemDisplay[ID ((!ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)) OR (ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%6}%CONTINUE%
//STR _5_
ItemDisplay[ID ((!ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)) OR (ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%5}%CONTINUE%
//STR _4_
ItemDisplay[ID ((!ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)) OR (ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%4}%CONTINUE%
//STR _3_
ItemDisplay[ID ((!ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)) OR (ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%3}%CONTINUE%
//STR _2_
ItemDisplay[ID ((!ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5)) OR (ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%2}%CONTINUE%
//STR _1_
ItemDisplay[ID ((!ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)) OR (ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//STR _0_
ItemDisplay[ID ((!ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) OR (ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%0}%CONTINUE%
//STR __9
ItemDisplay[ID (hlm OR xlm OR xcl OR xow OR ba7 OR pa2 OR pa3 OR pa4 OR pa7 OR 9bt OR gma OR 9wh OR 9sb OR 9ls OR 9gd OR 9gl OR 9h9 OR 8s8 OR axf OR btl OR 9ar) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%9}%CONTINUE%
//STR __8
ItemDisplay[ID (bhm OR qui OR plt OR xhn OR xrs OR xth OR buc OR bsh OR xpk OR mgl OR tgl OR xmb OR xhb OR mbl OR tbl OR dra OR ba1 OR ba3 OR ba5 OR paa OR ne1 OR ne5 OR axe OR 9wa OR 9cl OR sbr OR 9sm OR 9dg OR 9tk OR 9ta OR glv OR 9ja OR 9pi OR 9tr OR 9wc OR cbw OR scp OR 9qs OR 9xf OR 9qr OR am7) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%8}%CONTINUE%
//STR __7
ItemDisplay[ID (spl OR xui OR xuc OR xrg OR vbt OR ne3 OR ne6 OR 9ga OR wsd OR 9wd OR bld OR 9s9 OR tri OR 8l8 OR 8mx OR 9ws OR ktr OR am6 OR ama) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%7}%CONTINUE%
//STR __6
ItemDisplay[ID (xh9 OR scl OR xlt OR xit OR xsh OR xmg OR zmb OR dr3 OR dr6 OR ba6 OR baa OR pa6 OR nea OR 9la OR 9ba OR 9b8 OR 9ts OR 8hb OR gsc OR wrb OR clw OR am1) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%6}%CONTINUE%
//STR __5
ItemDisplay[ID (msk OR ghm OR brs OR gth OR ltp OR xla OR xpl OR spk OR xts OR xhg OR mbt OR tbt OR hbt OR zhb OR dr5 OR dr7 OR ne9 OR hax OR 2ax OR gax OR gix OR 9ha OR 9ax OR 92a OR clb OR 9ma OR 9fl OR 9m9 OR ssd OR scm OR crs OR flb OR 9cr OR 92h OR 9gs OR dgr OR dir OR kri OR 9di OR 9bl OR tkf OR tax OR bkf OR bal OR 9bk OR jav OR pil OR tsp OR spr OR 9sr OR 9p9 OR vou OR 9b7 OR 9pa OR sbw OR hbw OR sbb OR lwb OR sst OR lst OR cst OR bst OR wst OR 9sc OR 9wb OR 9tw OR am4 OR am5) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%5}%CONTINUE%
//STR __4
ItemDisplay[ID (xkp OR xrn OR rng OR xea OR xld OR dr1 OR dr8 OR ba9 OR pa1 OR pa5 OR pa8 OR mpi OR 9gi OR mst OR mau OR gis OR 8sb OR 8lw OR 8cs OR 8ws OR am8) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%4}%CONTINUE%
//STR __3
ItemDisplay[ID (skp OR crn OR lea OR fld OR xtp OR sml OR tow OR xtb OR dr9 OR ba2 OR ba4 OR lax OR 9mp OR 9sp OR 9mt OR 9gm OR lsd OR 2hs OR bsw OR 9b9 OR pax OR hal OR lbw OR swb OR 8lx OR 8hx OR 8ls OR wsp OR ces OR 9lw OR am2) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%3}%CONTINUE%
//STR __2
ItemDisplay[ID (fhl OR xhl OR xsk OR xhm OR chn OR xar OR dr4 OR pa9 OR ne7 OR bax OR fla OR bsd OR 9fc OR 9bs OR 9fb OR 9kr OR 9br OR 9st OR scy OR 9s8 OR 8lb OR 8sw OR lxb OR 8bs OR skr OR am9) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%2}%CONTINUE%
//STR __1
ItemDisplay[ID (stu OR xtu OR xng OR lrg OR kit OR xtg OR xvb OR ztb OR ba8 OR ne2 OR ne8 OR wax OR btx OR mac OR clm OR 9cm OR spt OR 8cb OR 8rx OR am3) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//STR __0
ItemDisplay[ID (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%0}%CONTINUE%
//
ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC) ID]: %NAME%{%NAME%, %GRAY%Dex:%WHITE%}%CONTINUE% // Dex Begin
//DEX 1__
ItemDisplay[ID (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//DEX _9_
ItemDisplay[ID ((!ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)) OR (ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%9}%CONTINUE%
//DEX _8_
ItemDisplay[ID ((!ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)) OR (ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%8}%CONTINUE%
//DEX _7_
ItemDisplay[ID ((!ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)) OR (ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%7}%CONTINUE%
//DEX _6_
ItemDisplay[ID ((!ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)) OR (ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%6}%CONTINUE%
//DEX _5_
ItemDisplay[ID ((!ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)) OR (ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%5}%CONTINUE%
//DEX _4_
ItemDisplay[ID ((!ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)) OR (ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%4}%CONTINUE%
//DEX _3_
ItemDisplay[ID ((!ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)) OR (ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%3}%CONTINUE%
//DEX _2_
ItemDisplay[ID ((!ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)) OR (ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%2}%CONTINUE%
//DEX _1_
ItemDisplay[ID ((!ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)) OR (ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//DEX _0_
ItemDisplay[ID ((!ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) OR (ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2))) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%0}%CONTINUE%
//DEX __9
ItemDisplay[ID (gax OR 9wa OR 9ga OR lsd OR 9ls OR 9h9 OR lbw OR 8hb OR 9qs OR axf OR btl OR 9ar OR am9 OR am5) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%9}%CONTINUE%
//DEX __8
ItemDisplay[ID (sbr OR wsd OR 9ss OR dir OR kri OR 9di OR 9ta OR pil OR tsp OR pik OR 9s8 OR lwb OR 8lb OR 8rx OR 9xf OR 9qr OR am4) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%8}%CONTINUE%
//DEX __7
ItemDisplay[ID (9ha OR 9fl OR 9gs OR bld OR 9bl OR bkf OR 9gl OR 9tr OR pax OR 8cb OR 8lw OR 8hx OR 8cs OR 8bs OR ktr OR am1 OR am6) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%7}%CONTINUE%
//DEX __6
ItemDisplay[ID (9ma OR 9cr OR 9kr OR bal OR 9p9 OR 8sw OR wrb OR clw) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%6}%CONTINUE%
//DEX __5
ItemDisplay[ID (hax OR 92a OR 9ba OR 9gi OR 9sm OR 9fc OR 9fb OR 9dg OR jav OR 9s9 OR 9ts OR spr OR tri OR brn OR 9b7 OR 9vo OR lbb OR rxb OR 8lx OR 8mx OR 8ls OR 9sc OR 9wb OR 9tw) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%5}%CONTINUE%
//DEX __4
ItemDisplay[ID (9mp OR 9mt OR flb OR 9wd OR 9cm OR 9br) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%4}%CONTINUE%
//DEX __3
ItemDisplay[ID (9ax OR 9bt OR fla OR 9cl OR bsd OR 9b9 OR glv OR 9ja OR 9st OR 9pa OR sbw OR cbw OR swb OR 8sb OR ces OR 9lw) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%3}%CONTINUE%
//DEX __2
ItemDisplay[ID (scm OR flc OR 9sb OR 9bs OR tkf OR 9bk OR 9b8 OR 9pi OR scy OR hbw OR 8s8 OR skr OR am7 OR am8) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%2}%CONTINUE%
//DEX __1
ItemDisplay[ID (2hs OR gis OR 9tk OR hal OR 8l8 OR lxb OR ama) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%1}%CONTINUE%
//DEX __0
ItemDisplay[ID (mpi OR crs OR clm OR bsw OR gsd OR 92h OR 9gd OR tax OR ssp OR 9sr OR wsc OR 9wc OR sbb OR mxb OR hxb OR 9ws OR 9cs OR am2 OR am3) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0))]: %NAME%{%NAME%0}%CONTINUE%
//
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 !ELT (ARMOR OR WEAPON) !((SET STAT31>99 xhl) OR (STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl) OR (UNI ghm) OR (UNI crn) OR (plt OR ba5 OR wax OR gax OR whm OR bsw OR flb OR gsd OR bld OR 9ta OR pik OR pax OR hal OR wsc OR sbb OR lwb OR hxb OR rxb) OR (UNI gth) OR (UNI ltp) OR (UNI ful) OR (UNI aar) OR (UNI gts) OR (UNI hgl) OR (UNI hbt) OR (UNI tbl) OR (UNI hbl) OR (UNI ci2) OR (UNI wsd) OR (UNI lbb) OR (UNI swb) OR (UNI wst) OR (SET vgl) OR WAND OR SOR)]: %NAME%{%NAME%, %GRAY%Lv:%WHITE%}%CONTINUE% // Lvl Begin
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((xh9 OR xrn OR xld OR xth OR xtp OR xul OR xar OR xts OR xhg OR xtb OR xhb OR ztb OR zhb OR dra OR baa OR pa9 OR ne9 OR nea OR 9wa OR 9ga OR 9gi OR 9wh OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9st OR 9p9 OR 9h9 OR 9wc OR 8sw OR 8lw OR 8rx OR 8bs OR 8ws OR 9ws OR 9tw OR am9) OR (SET ci2))]: %NAME%{%NAME%6}%CONTINUE% // Lvl 6_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xsk OR xhm OR xea OR xla OR xtu OR xng OR xcl OR xrs OR xpl OR xlt OR xpk OR xit OR xsh OR xow OR xmg OR xtg OR xmb OR zvb OR zmb OR ci1 OR dr7 OR dr8 OR pa8 OR 92a OR 9mp OR 9bt OR 9mt OR 9fl OR 9m9 OR 9fc OR 9cr OR 9bs OR 9gs OR 9b9 OR 9di OR 9br OR 9s8 OR 9pa OR 8cb OR 8s8 OR 8l8 OR 8mx OR 8hx OR 8cs OR 9qs OR am7) !(STAT60>5 AND STAT62>5 xsk)]: %NAME%{%NAME%5}%CONTINUE% // Lvl 5_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xkp OR xhl OR xui OR xhn OR xuc OR xml OR xrg OR xlg OR xvg OR xlb OR xvb OR zlb OR ba6 OR ne6 OR 9ha OR 9ax OR 9la OR 9ba OR 9sp OR 9ma OR 9ss OR 9sm OR 9sb OR 92h OR 9cm OR 9dg OR 9tk OR 9sr OR 9tr OR 9b7 OR 9vo OR 8sb OR 8hb OR 8lb OR 8lx OR 8ss OR 8ls OR 9sc OR 9ar OR ama) !(SET STAT31>99 xhl)]: %NAME%{%NAME%4}%CONTINUE% // Lvl 4_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (ci0 OR dr2 OR pa3 OR 9cl)]: %NAME%{%NAME%3}%CONTINUE% // Lvl 3_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((cap OR skp OR hlm OR fhl OR msk OR bhm OR qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR buc OR sml OR lrg OR spk OR kit OR bsh OR tow OR lgl OR mgl OR tgl OR lbt OR vbt OR mbt OR tbt OR lbl OR vbl OR mbl OR axe OR 2ax OR mpi OR lax OR bax OR btx OR spc OR mac OR mst OR fla OR mau OR scm OR sbr OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR dir OR kri OR spr OR tri OR brn OR spt OR bar OR vou OR scy OR hbw OR lbw OR cbw OR lxb OR mxb OR lst OR cst OR bst OR gsc OR wsp OR am5) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl)) !(STAT117=1 mbl)]: %NAME%{%NAME%2}%CONTINUE% // Lvl 2_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (hax OR clb OR ssd OR dgr OR sbw OR sst OR scp)]: %NAME%{%NAME%1}%CONTINUE% // Lvl 1_
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhm OR xui OR xlt OR xow OR xvb OR ci0 OR hax OR 9mp OR 9cl OR 9cm OR dgr OR 9tr OR 9pa OR 8ls OR scp)]: %NAME%{%NAME%9}%CONTINUE% // Lvl _9
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrg OR 9ba OR clb OR ssd OR 9bs OR 9tk OR 9vo OR sbw OR sst OR am7 OR ama)]: %NAME%{%NAME%8}%CONTINUE% // Lvl _8
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xkp OR xhn OR xpl OR xsh OR xvg OR xtg OR zhb OR dr8 OR 9ma OR 9fl OR 9sb OR 9b9 OR 8lb OR 8l8 OR 9qs)]: %NAME%{%NAME%7}%CONTINUE% // Lvl _7
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrn OR xrs OR xar OR zlb OR zmb OR dra OR 9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR 8hx OR 8ws OR 9sc OR 9ws OR am5)]: %NAME%{%NAME%6}%CONTINUE% // Lvl _6
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((SET STAT214>0 cap) OR (skp OR hlm OR fhl OR msk OR xsk OR bhm OR hla OR stu OR rng OR scl OR xcl OR chn OR brs OR spl OR sml OR xml OR lrg OR spk OR kit OR bsh OR tow OR mgl OR tgl OR xlb OR vbt OR mbt OR tbt OR xhb OR vbl OR mbl OR ba6 OR baa OR pa8 OR nea OR 9ax OR 2ax OR mpi OR bax OR btx OR mst OR fla OR mau OR 9gm OR scm OR 9sm OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR kri OR brn OR 9br OR spt OR 9b7 OR vou OR scy OR 8hb OR cbw OR mxb OR cst OR 8cs OR bst OR gsc OR wsp) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl)) !((STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl))]: %NAME%{%NAME%5}%CONTINUE% // Lvl _5
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((lea OR xng OR xul OR xit OR xhg OR lbt OR xmb OR lbl OR pa3 OR ne6 OR 9wa OR 9bt OR 9cr OR 92h OR dir OR tri OR 8s8 OR 9ar) OR (SET ci2))]: %NAME%{%NAME%4}%CONTINUE% // Lvl _4
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xh9 OR xtu OR xtp OR xuc OR xts OR mac OR sbr OR 9gs OR 9gd OR 9dg OR 9sr OR 9s8 OR 9h9 OR lbw OR 8lw OR 8rx OR 8ss OR lst)]: %NAME%{%NAME%3}%CONTINUE% // Lvl _3
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((qui OR xth OR buc OR xlg OR ztb OR ci1 OR axe OR 92a OR lax OR 9la OR 9sp OR 9mt OR 9ss OR 9di OR 9kr OR 9st OR lxb OR 8lx OR 8bs) OR (UNI cap) OR (SET DTM=20 cap))]: %NAME%{%NAME%2}%CONTINUE% // Lvl _2
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xla OR xld OR xpk OR lgl OR xmg OR zvb OR dr7 OR pa9 OR 9ga OR 9wh OR 9m9 OR 9fc OR 9ls OR spr OR bar OR 8sb OR hbw OR 8cb)]: %NAME%{%NAME%1}%CONTINUE% // Lvl _1
ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhl OR xea OR xtb OR dr2 OR ne9 OR 9ha OR spc OR 9fb OR 8sw OR 8mx OR 9tw OR am9) !(SET STAT31>99 xhl)]: %NAME%{%NAME%0}%CONTINUE% // Lvl _0
ItemDisplay[ID (ARMOR OR WEAPON) !(SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC)]: %NAME%{%NAME%}%CONTINUE% // Str/Dex/Lvl End
//
ItemDisplay[SET ID STAT91=-50 chn]: %NAME%{%NAME%, %GRAY%Str:%WHITE%46, %GRAY%Lv:%WHITE%25}%CONTINUE%
ItemDisplay[SET ID STAT91=-50 xhn]: %NAME%{%NAME%, %GRAY%Str:%WHITE%79, %GRAY%Lv:%WHITE%47}%CONTINUE%
ItemDisplay[SET ID STAT91=-20 xrs]: %NAME%{%NAME%, %GRAY%Str:%WHITE%95, %GRAY%Lv:%WHITE%56}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%Str:%WHITE%93}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%Str:%WHITE%83}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%Str:%WHITE%157, %GRAY%Lv:%WHITE%61}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%Str:%WHITE%147, %GRAY%Lv:%WHITE%61}%CONTINUE%
ItemDisplay[SET ID STAT91=-40 xul]: %NAME%{%NAME%, %GRAY%Str:%WHITE%138, %GRAY%Lv:%WHITE%64}%CONTINUE%
ItemDisplay[SET ID STAT91=-40 xar]: %NAME%{%NAME%, %GRAY%Str:%WHITE%140, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%Str:%WHITE%198, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%Str:%WHITE%188, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%Str:%WHITE%156, %GRAY%Lv:%WHITE%65}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%Str:%WHITE%146, %GRAY%Lv:%WHITE%65}%CONTINUE%
ItemDisplay[SET ID STAT91=-20 zmb]: %NAME%{%NAME%, %GRAY%Str:%WHITE%85, %GRAY%Lv:%WHITE%56}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%Str:%WHITE%67, %GRAY%Dex:%WHITE%26, %GRAY%Lv:%WHITE%48}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%Str:%WHITE%57, %GRAY%Dex:%WHITE%16, %GRAY%Lv:%WHITE%48}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%Str:%WHITE%150}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%Str:%WHITE%140}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%Str:%WHITE%196, %GRAY%Dex:%WHITE%66, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%Str:%WHITE%186, %GRAY%Dex:%WHITE%56, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%Str:%WHITE%85}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%Str:%WHITE%75}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%Str:%WHITE%127, %GRAY%Lv:%WHITE%65}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%Str:%WHITE%117, %GRAY%Lv:%WHITE%65}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%Str:%WHITE%120, %GRAY%Dex:%WHITE%73, %GRAY%Lv:%WHITE%49}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%Str:%WHITE%110, %GRAY%Dex:%WHITE%63, %GRAY%Lv:%WHITE%49}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%Str:%WHITE%95, %GRAY%Dex:%WHITE%55, %GRAY%Lv:%WHITE%63}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%Str:%WHITE%85, %GRAY%Dex:%WHITE%45, %GRAY%Lv:%WHITE%63}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%Str:%WHITE%106, %GRAY%Dex:%WHITE%108, %GRAY%Lv:%WHITE%55}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%Str:%WHITE%96, %GRAY%Dex:%WHITE%98, %GRAY%Lv:%WHITE%55}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%Str:%WHITE%158, %GRAY%Dex:%WHITE%42, %GRAY%Lv:%WHITE%48}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%Str:%WHITE%148, %GRAY%Dex:%WHITE%32, %GRAY%Lv:%WHITE%48}%CONTINUE%
ItemDisplay[UNI !ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%Str:%WHITE%94, %GRAY%Dex:%WHITE%70, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%Str:%WHITE%84, %GRAY%Dex:%WHITE%60, %GRAY%Lv:%WHITE%66}%CONTINUE%
ItemDisplay[UNI ID STAT91=-60 8mx]: %NAME%{%NAME%, %GRAY%Str:%WHITE%47, %GRAY%Dex:%WHITE%42, %GRAY%Lv:%WHITE%50}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [PDMS] Item Max Socket |
// +----------------------------------------------------------------------------+
//
//Upgrades That Give +1 Socket on slam / box
ItemDisplay[STAT486=0 !NMAG !MAG ID SOCK=0 STAT360=0 STAT486=0 !SHOP !EQUIPPED LVLREQ<31 (qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR buc OR xuc OR bsh OR hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR dgr OR dir OR sst OR wnd OR ywn OR scp OR (ILVL>25 AND (ne2 OR ne1 OR lax OR bar OR sbw OR lxb OR ktr OR wrb OR axf OR ces)) OR (ILVL>40 bhm))]: %NAME%{%WHITE%提示: %GREEN%先升级装备再打孔,最大孔 + 1 %CL%%NAME%}%CONTINUE%
ItemDisplay[STAT486=0 !NMAG !MAG ID SOCK=0 STAT360=0 STAT486=0 !SHOP !EQUIPPED LVLREQ<31 (xui OR xea OR xla OR xtu OR xpk OR xsh OR 9wn OR tkf OR tax OR jav OR (ILVL>25 AND (NEC NORM)) OR (ILVL>40 (xh9 OR ci0 OR ci1)))]: %NAME%{%RED%该装备升级后等级需求超出低等级PK(LLD)的适用范围%CL%%WHITE%提示: %GREEN%先升级装备再打孔,最大孔 + 1 %CL%%NAME%}%CONTINUE%
ItemDisplay[STAT486=0 !NMAG !MAG ID SOCK=0 STAT360=0 STAT486=0 !SHOP !EQUIPPED LVLREQ>30 (qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR xui OR xea OR xla OR xtu OR buc OR xuc OR bsh OR hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR dgr OR dir OR sst OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR scp OR (ILVL>25 ((NEC NORM) OR lax OR bar OR sbw OR lxb OR ktr OR wrb OR axf OR ces)) OR (ILVL>40 (bhm OR xh9 OR ci0 OR ci1)))]: %NAME%{%WHITE%提示: %GREEN%先升级装备再打孔,最大孔 + 1 %CL%%NAME%}%CONTINUE%
//Info about Max Sockets from all sources of socketing
//opener
ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务%WHITE%:1}%CONTINUE%
ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) !(THROWPOTS OR dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务%WHITE%:2}%CONTINUE%
ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) !THROWPOTS (RARE OR CRAFT OR UNI OR SET) ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务%WHITE%:1}%CONTINUE%
ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:1}%CONTINUE%
ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR 1H OR hax) !(THROWPOTS OR dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:2}%CONTINUE%
ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:2}%CONTINUE%
ItemDisplay[(((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:3}%CONTINUE%
ItemDisplay[(2H OR 7cr2) !(THROWPOTS OR (((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) OR sst) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:4}%CONTINUE%
//corruption values
//helmets & circlets
ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE%
ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<41]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//barb helms & dru pelts
ItemDisplay[(BAR OR DRU) NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(BAR OR DRU) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//chest
ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//shields
ItemDisplay[(buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE%
ItemDisplay[(uuc OR sml OR xml OR uml OR bsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR spk OR xpk OR xsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(uit OR uow OR uts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//pala shields
ItemDisplay[DIN NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[DIN (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//necro shields
ItemDisplay[NEC NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[NEC (EXC OR ELT) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//Weapons
//always 1
ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE%
//always 2
ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR 9tk OR 7tk OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR 9ja OR 7ja OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR am5 OR ama OR amf OR pil OR (SOR !(ob5 OR oba OR obf)) OR aqv2 OR aqv3 OR cqv2 OR cqv3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
//always 3
ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf OR 9b8 OR 7b8 OR 9gl OR 7gl OR 9ts OR 7ts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//always 4
ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9ls OR 7ls OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
//always 5
ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE%
//always 6
ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(((9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) 2H) OR 7cr2) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE%
//varies 2/3/3
ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE%
ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
//varies 3/4/4
ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
//varies 3/4/5
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE%
//varies 3/4/6
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE%
//varies 3/5/5
ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE%
ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
//varies 4/5/5
ItemDisplay[(2ax OR bax OR btx) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(2ax OR bax OR btx) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(2ax OR bax OR btx) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE%
//varies 4/5/6
ItemDisplay[(mpi OR wax OR gax OR gix) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE%
//varies 5/6/6
ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE%
ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE%
//closer
ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%%TAN%]}%CONTINUE%//
// +----------------------------------------------------------------------------+
// | |
// | [PDTP] ITEM TIPS |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [ITAM] Amulets |
// +----------------------------------------------------------------------------+
//Mara's Kaleidoscope
ItemDisplay[amu UNI ALLSK>1 (STAT360=50 OR STAT360=42)]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[amu UNI ALLSK>1 (STAT360=50 OR STAT360=42)]: %NAME%{%LINE%%CL%%RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %BLUE%%FCR%%CORAL%FCR%CL%%NAME%}
ItemDisplay[amu UNI ALLSK>1 RES>20 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Amu %SSRTLINE%%CL%%NAME%}
ItemDisplay[amu (MAG OR RARE OR CRAFT) SKMAG FCR>15]: %NAME%{%LTLINE% %RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %GREEN%FCR %RTLINE%%CL%%NAME%}
ItemDisplay[amu (MAG OR RARE OR CRAFT) SKPHY IAS>10]: %NAME%{%LTLINE% %RED%Hi%ORANGE%g%YELLOW%h %WHITE%SK %CORAL%IAS %RTLINE%%CL%%NAME%}
//
//
// +----------------------------------------------------------------------------+
// | [ITRI] Rings |
// +----------------------------------------------------------------------------+
//
//STAT60 LL, STAT62 LM, STAT17 MIN, STAT18 MIN,MINDMG,MAXDMG,STAT77 Max Mana
ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3 MINDMG>10 MAXDMG>10]: %NAME%{%LINE%%CL% %RED%MIN:%WHITE%%MINDMG% %CORAL%MAX:%WHITE%%MAXDMG% %PURPLE%LL:%WHITE%%STAT60%% %BLUE%LM:%WHITE%%STAT62%%%CL%%NAME%}
ItemDisplay[rin (MAG OR RARE OR CRAFT) STAT60>3 STAT62>3]: %NAME%{%LTLINE% %PURPLE%LL: %WHITE%%STAT60%% %BLUE%LM: %WHITE%%STAT62%% %RTLINE%%CL%%NAME%}
ItemDisplay[rin (MAG OR RARE OR CRAFT) MINDMG>10 MAXDMG>10]: %NAME%{%LTLINE% %RED%MIN: %WHITE%%MINDMG% %CORAL%MAX: %WHITE%%MAXDMG% %RTLINE%%CL%%NAME%}
//
//MAEK, FCR, MANA, RES
ItemDisplay[rin (MAG OR RARE OR CRAFT) FCR>9 MAEK>2]: %NAME%{%LTLINE% %PURPLE%FCR:%WHITE%%FCR%% %BLUE%EK:%WHITE%%MAEK% %RTLINE%%CL%%NAME%}
ItemDisplay[rin (MAG OR RARE OR CRAFT) FCR>19 MAEK>2 (STAT1>10 OR MANA>40)]: %NAME%{%LTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Rings %RTLINE%%CL%%NAME%}
//乔丹
ItemDisplay[rin UNI ALLSK>0 STAT77>10 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Ring %SSRTLINE%%CL%%NAME%}
//婚戒
ItemDisplay[rin UNI ALLSK>0 STAT216>0 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Ring %SSRTLINE%%CL%%NAME%}
//鬼火
ItemDisplay[rin UNI ALLSK>0 CHSK236>0 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Ring %SSRTLINE%%CL%%NAME%}
ItemDisplay[rin UNI CHSK222>0 !EQUIPPED]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Ring %SSRTLINE%%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITWE] Weapon |
// +----------------------------------------------------------------------------+
//
//High ED Amp Proc Combo
ItemDisplay[(EAWEAPON)]: %NAME%{%LSLINE% %RED%Hi%ORANGE%gh %YELLOW%ED%GREEN%Amp%BLUE%Proc %PURPLE%Com%WHITE%o%GOLD%bo %RSLINE%%CL%%NAME%}
//High ED Weapon
ItemDisplay[(EDWEAPON) !(EAWEAPON)]: %NAME%{%LSLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %GREEN%We%BLUE%a%PURPLE%p%WHITE%on %RSLINE%%CL%%NAME%}
//aqv&cqv
ItemDisplay[(aqv OR cqv) RARE ED>60 STAT141>20]: %NAME%{%LTLINE% %RED%Hi%ORANGE%gh %YELLOW%ED %PURPLE%DS %BLUE%It%GREEN%e%WHITE%m %RTLINE%%CL%%NAME%}
//Teleport Charges
ItemDisplay[(TPITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%传送 %PURPLE%+}%CONTINUE%
//Lower Resist CTC
ItemDisplay[(CTCITEM)]: %NAME%{%NAME%%CL%%PURPLE%+ %LIGHT_GRAY%高等级 %PURPLE%降低抵抗 %PURPLE%+}%CONTINUE%
//Amplify Damage CTC
ItemDisplay[(CTCWEAPON) !(EAWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%高等级 %ORANGE%伤害加深 %PURPLE%+}%CONTINUE%
//Lower Resist Charges
ItemDisplay[(LRWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%降低抵抗 %PURPLE%+}%CONTINUE%
//Life Tap Charges
ItemDisplay[(LTWEAPON)]: %NAME%{%NAME%%CL%%PURPLE%+ %RED%偷取生命 %PURPLE%+}%CONTINUE%
//小炮
ItemDisplay[(8rx OR 6rx) UNI STAT158=6 AR>332 ((ED>300 SOCK=5) OR (ED>350 SOCK=4))]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[(8rx OR 6rx) UNI STAT158=6 AR>332 ((ED>300 SOCK=5) OR (ED>350 SOCK=4))]: %NAME%{%LINE%%CL%%RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon%CL%%NAME%}
ItemDisplay[(8rx OR 6rx) UNI STAT158=6 AR>332]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Weapon %SSRTLINE%%CL%%NAME%}
//梅格之歌的教训 Mang Song's Lesson
ItemDisplay[6ws UNI ALLSK>5 FCR>80]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}
//硫磺之雨 Brimstone Rain
ItemDisplay[6bs UNI ALLSK>2 FCR>50]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}
//INFINITY
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) SOCK=4 (FCR>34 OR FRW>34) STAT334>45]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW (STAFF OR SPEAR OR POLEARM) SOCK=4 (FCR>34 OR FRW>34) STAT334>45]: %NAME%{%RWLINE%%CL% %YELLOW%-LR: %WHITE%%STAT334%% %RED%ED: %WHITE%%EDAM%% %CORAL%FCR: %WHITE%%FCR%% %CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITAR] Armor |
// +----------------------------------------------------------------------------+
//
ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI STAT504>19 STAT11>39]: %NAME%{%LINE%%CL%%RED%鸟乙%ORANGE%,%CORAL%超强%ORANGE%物理辅助%CL%%NAME%}
ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[uar UNI STAT152>0 STAT153>0]: %NAME%{%LINE%%CL% %PURPLE%T y %RED%r a %ORANGE%e l %GOLD%' s %WHITE% M %GOLD%i g %RED%h t %CL%%NAME%}
//FORTITUDE
ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%Ru%GREEN%ne%BLUE%wo%PURPLE%rd%WHITE%s %RWRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW SOCK=4 FCR=25 STAT74>10 STAT42=4 RES>24]: %NAME%{%RWLINE%%CL% %RED%ED: %WHITE%%EDAM%% %PURPLE%RES: %WHITE%%RES% %CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITHE] Helm |
// +----------------------------------------------------------------------------+
//
ItemDisplay[uh9 UNI SOCK>2 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%NAME%%CL%%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%}%CONTINUE%
ItemDisplay[uh9 UNI SOCK>2 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%LINE%%CL%%YELLOW%小炮京子终配%CL%%NAME%}
ItemDisplay[CIRC (MAG OR RARE OR CRAFT) SKMAG FCR>19]: %NAME%{%LTLINE% %RED%2%ORANGE%SK %YELLOW%20%GREEN%FCR %BLUE%I%PURPLE%te%WHITE%m %RTLINE%%CL%%NAME%}
//兽穴之母 Denmother
ItemDisplay[drc UNI]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Helm %SSRTLINE%%CL%%NAME%}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [ITGL] Gloves |
// +----------------------------------------------------------------------------+
//
//2sk, 20ias Gloves
ItemDisplay[SIGLOVE]: %NAME%{%LTLINE% %RED%2%ORANGE%SK %YELLOW%20%GREEN%IAS %BLUE%Gl%PURPLE%ov%WHITE%es %RTLINE%%CL%%NAME%}
ItemDisplay[tgl UNI STAT363>0 FCR>20]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}
ItemDisplay[utg UNI STAT363>0 STAT77>30 FCR>20]: %NAME%{%LTLINE% %RED%Ha%ORANGE%pp%YELLOW%y %PURPLE%E%WHITE%n%GREEN%d %RTLINE%%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITBE] Belt |
// +----------------------------------------------------------------------------+
//
ItemDisplay[ulc UNI ALLSK>0 FCR>10 STAT77>5]: %NAME%{%SSLTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%S%GREEN%pe%BLUE%ci%PURPLE%al %CORAL%Belt %SSRTLINE%%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITBO] Boots |
// +----------------------------------------------------------------------------+
//
//100+RES BOOTS
ItemDisplay[RESBOOT]: %NAME%{%LSLINE% %RED%H%ORANGE%i%YELLOW%g%GREEN%h %BLUE%R%PURPLE%e%WHITE%s %RSLINE%%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [ITSH] Shield |
// +----------------------------------------------------------------------------+
//
//
// +----------------------------------------------------------------------------+
// | [ITCH] Charms |
// +----------------------------------------------------------------------------+
//
// ------------------------------------------------------------------------------
// 拉斯玛 攻坚装备提示
// ------------------------------------------------------------------------------
// Rare/Crafted Amulets - PLR
// 50-75 PLR, 30+Life/15+Str/15+Dex, 5+FCR/10+FHR/100+AR/HFD/8+AllRes/20+C.Res/20+F.Res/20+P.Res, Corruption: Uncorrupted/FRW/CBF/All-Attributes/Block/+1-All-Skills/CBF/2-Max-Resist, +2 to Class/Tab Skills
ItemDisplay[(RARE OR CRAFT) amu ID STAT110>49 (LIFE>29 OR STR>14 OR DEX>14) ((LIFE>29 (STR>14 OR DEX>14)) OR FCR>4 OR FHR>9 OR AR>99 OR STAT118=1 OR RES>7 OR CRES>19 OR FRES>19 OR PRES>19) (STAT360=0 OR STAT360=44 OR STAT360=45 OR STAT360=65 OR STAT360=67 OR ALLSK=1 OR (STAT40=2 STAT42=2 STAT44=2 STAT46=2)) (TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚项链 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Amulets - 2% Max Res
// MaxRes(c) 40+Life/15+Str/15+Dex, 5+FCR/10+AllRes/20+C.Res/20+L.Res/20+F.Res/20+P.Res, +2-3 to Class/Tab Skills
ItemDisplay[(RARE OR CRAFT) amu ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>39 OR STR>14 OR DEX>14) (FCR>4 OR RES>9 OR CRES>19 OR FRES>19 OR PRES>19) (TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1 OR TABSK24>1 OR TABSK25>1 OR TABSK26>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%Max Resistances %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Rings - PLR
// 25-45 PLR, 30+Life/10+Str/10+Dex, 10+FCR/10+MaxDmg/10+MinDmg, 5+AllRes/20+C.Res/20+F.Res/20+P.Res
ItemDisplay[(RARE OR CRAFT) rin ID STAT110>24 (LIFE>29 OR STR>9 OR DEX>9) (FCR>9 OR MINDMG>9 OR MAXDMG>9) (RES>4 OR CRES>19 OR FRES>19 OR PRES>19)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚戒指 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Boots - PLR
// 25-45 PLR, 30+FRW, Dual Res with at least 20 C.Res/P.Res, 10+Dex/10+FHR/2%MaxC.Res/2%MaxP.Res, Uncorrupted/3%PDR/30+Life/3%MaxF.Res/3%MaxC.Res/3%MaxP.Res/IncreasedBlock/20FHR
ItemDisplay[(RARE OR CRAFT) BOOTS ID STAT110>24 FRW>29 ((CRES>19 (PRES>19 OR FRES>19)) OR (PRES>19 (CRES>19 OR FRES>19))) (DEX>9 OR FHR>9 OR STAT40>2 OR STAT44>2 OR STAT46>2) (STAT360=0 OR STAT36>2 OR LIFE>29 OR STAT44>2 OR STAT46>2 OR STAT20>0 OR FHR>19)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚鞋子 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Shields - PLR
// 75 PLR, 30+Life/15+Str/15+Dex, Uncorrupted/MaxFire/MaxCold/MaxPoison/+1AllSkill/CBF/Max%Life, FBR+Block/20+AllRes/20+FCR/100+%ED/3Sockets
ItemDisplay[(RARE OR CRAFT) SHIELD ID STAT110>74 (LIFE>29 OR STR>14 OR DEX>14 OR STAT216>0) (STAT360=0 OR STAT360=53 OR STAT360=54 OR STAT360=56 OR ALLSK=1 OR STAT360=45 OR STAT360=43) (STAT20>19 OR RES>19 OR FCR>19 OR EDAM>99 OR SOCK=3)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚盾牌 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Belts - PLR
// 25 PLR, 60+Life/20+Str/40+Life,10+Str/30+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str/20+C.Res/20+F.Res/20+P.Res, Uncorrupted/Str/Dex/Vit/FCR/FHR/AllAttr/AR/AllRes/%PDR/FRW/%Block
ItemDisplay[(RARE OR CRAFT) BELT ID STAT110>24 (LIFE>59 OR STR>19 OR (LIFE>39 STR>9) OR (LIFE>29 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19) OR CRES>19 OR FRES>19 OR PRES>19) (STAT360=0 OR STAT360=68 OR STAT360=69 OR STAT360=70 OR STAT360=42 OR STAT360=35 OR STAT360=65 OR STAT360=3 OR STAT360=51 OR STAT360=44 OR STAT360=52 OR STAT360=67)]:%NAME%{%PURPLE%+ %RED%T0 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// 25 PLR, 60+Life/20+Str/40+Life,10+Str/30+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str/20+C.Res/20+F.Res/20+P.Res, 2%MaxRes
ItemDisplay[(RARE OR CRAFT) BELT ID STAT110>24 (LIFE>59 OR STR>19 OR (LIFE>39 STR>9) OR (LIFE>29 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19) OR CRES>19 OR FRES>19 OR PRES>19) (STAT40=2 STAT42=2 STAT44=2 STAT46=2)]:%NAME%{%RED%T2 拉斯玛 Belt%CL%%NAME%}%CONTINUE%//
// 0 PLR, 80+Life/25+Str/50+Life,10+Str/40+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str, 20+C.Res/20+F.Res/20+P.Res, Uncorrupted/Str/Dex/Vit/FCR/FHR/AllAttr/AR/AllRes/%PDR/FRW/%Block
ItemDisplay[(RARE OR CRAFT) BELT ID !STAT110>0 (LIFE>79 OR STR>24 OR (LIFE>49 STR>9) OR (LIFE>39 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19)) (CRES>19 OR FRES>19 OR PRES>19) (STAT360=0 OR STAT360=68 OR STAT360=69 OR STAT360=70 OR STAT360=42 OR STAT360=35 OR STAT360=65 OR STAT360=3 OR STAT360=51 OR STAT360=44 OR STAT360=52 OR STAT360=67)]:%NAME%{%PURPLE%+ %RED%T0 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// 0 PLR, 80+Life/25+Str/50+Life,10+Str/40+Life,15+Str, 10+FCR/17+FHR/80+Life,20+Str, 20+C.Res/20+F.Res/20+P.Res, 2%MaxRes
ItemDisplay[(RARE OR CRAFT) BELT ID !STAT110>0 (LIFE>79 OR STR>24 OR (LIFE>49 STR>9) OR (LIFE>39 STR>14)) (FCR>9 OR FHR>16 OR (LIFE>79 STR>19)) (CRES>19 OR FRES>19 OR PRES>19) (STAT40=2 STAT42=2 STAT44=2 STAT46=2)]:%NAME%{%PURPLE%+ %RED%T2 拉斯玛 攻坚腰带 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Belts - 2% Max Res
// 2% MaxRes (c), 30+Life/15+Str, 5+%PDR/10+FCR/17+FHR/25%PLR, 19+C.Res/19+L.Res/19+F.Res/19+P.Res
ItemDisplay[(RARE OR CRAFT) BELT ID (STAT40=2 STAT42=2 STAT44=2 STAT46=2) (LIFE>29 OR STR>14) (STAT36>4 OR FHR>9 OR FCR>9 OR STAT110>24) (CRES>19 OR LRES>19 OR FRES>19 OR PRES>19)]:%NAME%{%GREEN%***%DARK_GREEN%**%BLUE%** %PURPLE%Max Resistances %BLUE%**%DARK_GREEN%**%GREEN%***%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Chest - PLR
// 75 PLR, 30+Life/15+Str/15+Dex/+LifePerLevel, 20+FCR/24+FHR/100+ED/3Sockets/15+AllRes/+1ClassSkill, Uncorrupted/MaxFireRes/MaxColdRes/MaxPsnRes/Max%Life/20FRW/+1AllSkill/CBF/FHR/FCR/%PDR/AllRes/SingleRes
ItemDisplay[(RARE OR CRAFT) CHEST ID STAT110>74 (LIFE>29 OR STR>14 OR DEX>14 OR STAT216>0) (FCR>19 OR FHR>23 OR EDAM>99 OR SOCK=3 OR RES>14 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (STAT360=0 OR STAT360=53 OR STAT360=54 OR STAT360=56 OR STAT360=43 OR STAT360=44 OR ALLSK=1 OR STAT360=62 OR STAT360=45 OR STAT360=35 OR STAT360=42 OR STAT360=52 OR STAT360=51 OR STAT360=36 OR STAT360=37 OR STAT360=38 OR STAT360=39)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚胸甲 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare Circlets - PLR
// 50-75 PLR, 30+Life/LifePerLevel/15+Str/15+Dex, 20+FCR/20+FRW/15+AllRes/3Sockets, +2-3 to Class/Tab Skills
ItemDisplay[RARE CIRC ID STAT110>49 (LIFE>29 OR STAT216>0 OR STR>14 OR DEX>14) (FCR>19 OR FRW>19 OR RES>14 OR SOCK=3) (TABSK40>1 OR TABSK42>1 OR TABSK32>1 OR TABSK33>1 OR TABSK34>1 OR TABSK24>1 OR TABSK25>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚头 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// Rare/Crafted Gloves - PLR
// 25 PLR, 20IAS, +2 Bow/Jav/M.Arts, Uncorrupted/30+IAS/20+Life/5+AllRes/3+Attr/-%TargetDef/100+AR/SingleResCorr, Uncorrupted/30+IAS/10+%AR/HFD/10+Str/10+Dex/20+SingleResist
ItemDisplay[(RARE OR CRAFT) GLOVES ID STAT110>24 IAS>19 (TABSK0=2 OR TABSK2=2 OR TABSK50=2) (STAT360=0 OR IAS>29 OR LIFE>19 OR RES>4 OR (STAT0>2 STAT1>2 STAT2>2 STAT3>2) OR STAT116>0 OR AR>99 OR STAT360=36 OR STAT360=37 OR STAT360=39) (STAT360=0 OR IAS>29 OR STAT119>9 OR STAT118=1 OR STR>9 OR DEX>9 OR CRES>19 OR FRES>19 OR PRES>19)]:%NAME%{%PURPLE%+ %RED%拉斯玛 攻坚手 %PURPLE%+%CL%%NAME%}%CONTINUE%//
// ------------------------------------------------------------------------------
// Tool-tip Pts AMU / RING项链戒指评分
// ------------------------------------------------------------------------------
// PVM Melee ring min+max dmg > 10 - STR / Dex / Res / min&max dmg(worth x 2) / Life leech > 5 / mana leech >1 / plr >=25 / mf > 14
Alias[PTSPHY]: STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT110+STAT110+STAT110+STAT110+STAT110+STAT110+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80
ItemDisplay[rin !UNI !SET ID MINDMG+MAXDMG>9 (PTSPHY >383) (PTSPHY <512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID MINDMG+MAXDMG>9 (PTSPHY >511) (PTSPHY <640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID MINDMG+MAXDMG>9 (PTSPHY >639) (PTSPHY <768)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID MINDMG+MAXDMG>9 (PTSPHY >767)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt 物理戒指%CL%%NAME%}
// ------------------------------------------------------------------------------
// PVM Caster ring fcr - Life / Mana / STR / Res / fcr(worth x 2) / mf > 14 / plr >=25 / mpk / lpk
Alias[PTSCAST]: LIFE+LIFE+LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+STR+STR+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT110+STAT110+STAT110+STAT110+STAT110+STAT110+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80
ItemDisplay[rin !UNI !SET ID FCR>0 !(STAT86>0) !(MAEK>0) (PTSCAST>383) (PTSCAST<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 !(STAT86>0) !(MAEK>0) (PTSCAST>511) (PTSCAST<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 !(STAT86>0) !(MAEK>0) (PTSCAST>639) (PTSCAST<768)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 !(STAT86>0) !(MAEK>0) (PTSCAST>767)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt 法系戒指%CL%%NAME%}
// PVM Caster ring fcr - Life / Mana / STR / Res / fcr(worth x 2) / mf > 14 / plr >=25 / mpk / lpk + (STAT86>0)
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0) !(MAEK>0) (PTSCAST>255) (PTSCAST<384)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0) !(MAEK>0) (PTSCAST>383) (PTSCAST<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0) !(MAEK>0) (PTSCAST>511) (PTSCAST<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0) !(MAEK>0) (PTSCAST>639)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt 法系戒指%CL%%NAME%}
// PVM Caster ring fcr - Life / Mana / STR / Res / fcr(worth x 2) / mf > 14 / plr >=25 / mpk / lpk + (MAEK>0)
ItemDisplay[rin !UNI !SET ID FCR>0 (MAEK>0) !(STAT86>0) (PTSCAST>255) (PTSCAST<384)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (MAEK>0) !(STAT86>0) (PTSCAST>383) (PTSCAST<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (MAEK>0) !(STAT86>0) (PTSCAST>511) (PTSCAST<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (MAEK>0) !(STAT86>0) (PTSCAST>639)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt 法系戒指%CL%%NAME%}
// PVM Caster ring fcr - Life / Mana / STR / Res / fcr(worth x 2) / mf > 14 / plr >=25 / mpk / lpk + (STAT86>0 AND MAEK>0>0)
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0 AND MAEK>0>0) !(STAT86>0 AND MAEK>0>0)(PTSCAST>127) (PTSCAST<256)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0 AND MAEK>0>0) !(STAT86>0 AND MAEK>0>0)(PTSCAST>255) (PTSCAST<384)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0 AND MAEK>0>0) !(STAT86>0 AND MAEK>0>0)(PTSCAST>383) (PTSCAST<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID FCR>0 (STAT86>0 AND MAEK>0>0) !(STAT86>0 AND MAEK>0>0)(PTSCAST>511)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt 法系戒指%CL%%NAME%}
// ------------------------------------------------------------------------------
// Melee LLD ring 15+ STR - Life / STR / Dex / Res / ar >80 / fcr
Alias[LLDPHYPTS]: LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR
ItemDisplay[rin !UNI !SET ID LVLREQ<31 STR>14 (LLDPHYPTS>383) (LLDPHYPTS<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt LLD 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 STR>14 (LLDPHYPTS>511) (LLDPHYPTS<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt LLD 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 STR>14 (LLDPHYPTS>639) (LLDPHYPTS<768)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt LLD 物理戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 STR>14 (LLDPHYPTS>767)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt LLD 物理戒指%CL%%NAME%}
// ------------------------------------------------------------------------------
// Caster LLD ring Must have FCR - Life / Mana / STR / Dex / Res / fcr
Alias[LLDCASTPTS]: LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR
ItemDisplay[rin !UNI !SET ID LVLREQ<31 FCR>0 (LLDCASTPTS>383) (LLDCASTPTS<512)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt LLD 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 FCR>0 (LLDCASTPTS>511) (LLDCASTPTS<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt LLD 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 FCR>0 (LLDCASTPTS>639) (LLDCASTPTS<768)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt LLD 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID LVLREQ<31 FCR>0 (LLDCASTPTS>767)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt LLD 法系戒指%CL%%NAME%}
// ------------------------------------------------------------------------------
// HLD Caster ring fcr str+dex>=30 - Life / STR / Dex / fcr(worth x 2)
Alias[HLDCASTPTS]: LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3
ItemDisplay[rin !UNI !SET ID STR+DEX>29 FCR>0 (HLDCASTPTS>511) (HLDCASTPTS<640)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt HLD 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID STR+DEX>29 FCR>0 (HLDCASTPTS>639) (HLDCASTPTS<768)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt HLD 法系戒指%CL%%NAME%}
ItemDisplay[rin !UNI !SET ID STR+DEX>29 FCR>0 (HLDCASTPTS>767)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt HLD 法系戒指%CL%%NAME%}
// ------------------------------------------------------------------------------
// LLD Melee Amulet (+1 to class or 2 to tree) & 39+ life - Life / Mana / STR / Dex / Res / fcr / skills
ItemDisplay[amu !UNI !SET ID LVLREQ<31 LIFE>19 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>287) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt LLD 物理项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 LIFE>19 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>431) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt LLD 物理项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 LIFE>19 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>575) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<720)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt LLD 物理项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 LIFE>19 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>719)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt LLD 物理项链%CL%%NAME%}
// ------------------------------------------------------------------------------
// LLD Caster Amulet fcr & (+2 to tree) - Life / Mana / STR / Dex / Res / fcr / skills
ItemDisplay[amu !UNI !SET ID LVLREQ<31 FCR>0 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>287) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt LLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 FCR>0 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>431) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt LLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 FCR>0 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>575) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<720)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt LLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID LVLREQ<31 FCR>0 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1) (LIFE+LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>719)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt LLD 法系项链%CL%%NAME%}
// ------------------------------------------------------------------------------
// PVM Amulet skills(2 class / 2 tree) - Life / Mana / STR / Dex / Res / fcr / skills(2 class / 2 tree) / MF >= 16 / lpk
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) !(STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>287) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) !(STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>431) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) !(STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>575) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<720)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) !(STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>719)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt PVM 项链%CL%%NAME%}
// PVM Amulet skills(2 class / 2 tree) - Life / Mana / STR / Dex / Res / fcr / skills(2 class / 2 tree) / MF >= 16 / lpk + (STAT86>0)
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>143) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<288)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>287) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>431) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (STAT86>0) !(MFIND>15) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>575)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt PVM 项链%CL%%NAME%}
// PVM Amulet skills(2 class / 2 tree) - Life / Mana / STR / Dex / Res / fcr / skills(2 class / 2 tree) / MF >= 16 / lpk + (MFIND>15)
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15) !(STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>143) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<288)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15) !(STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>287) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15) !(STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>431) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15) (MFIND>15) !(STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>575)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt PVM 项链%CL%%NAME%}
// PVM Amulet skills(2 class / 2 tree) - Life / Mana / STR / Dex / Res / fcr / skills(2 class / 2 tree) / MF >= 16 / lpk + (MFIND>15 AND STAT86>0)
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15 AND STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>-1) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<144)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15 AND STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>143) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<288)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15 AND STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>287) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt PVM 项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (MFIND>15 AND STAT86>0) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3>431)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt PVM 项链%CL%%NAME%}
// ------------------------------------------------------------------------------
// HLD Caster Amulet FCR (2 class / 2 tree) str+dex>=30 - Life / STR / Dex / Res / fcr(10 1pt, 20 2pt) / rep life(14+) / skills(2 class / 2 tree)
ItemDisplay[amu !UNI !SET ID STR+DEX>29 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>287) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<432)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%YELLOW%3%ORANGE%Pt%LIGHT_GRAY%]{%YELLOW%3Pt HLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID STR+DEX>29 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>431) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<576)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%ORANGE%4%ORANGE%Pt%LIGHT_GRAY%]{%ORANGE%4Pt HLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID STR+DEX>29 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>575) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE<720)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%5%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%5Pt HLD 法系项链%CL%%NAME%}
ItemDisplay[amu !UNI !SET ID STR+DEX>29 (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>1 OR CLSK1>1 OR CLSK2>1 OR CLSK3>1 OR CLSK4>1 OR CLSK5>1 OR CLSK6>1) (LIFE+LIFE+LIFE+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>719)]: %CONTINUE%%NAME% %LIGHT_GRAY%[%PURPLE%6%ORANGE%Pt%LIGHT_GRAY%]{%PURPLE%6Pt HLD 法系项链%CL%%NAME%}
// ------------------------------------------------------------------------------
// Pts description Tooptip
// ------------------------------------------------------------------------------
// Ring Tooltip pt rating description
ItemDisplay[rin !UNI !SET ID (LIFE+LIFE+LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+MAXDMG+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+AR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT110+STAT110+STAT110+STAT110+STAT110+STAT110+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80+STAT80>127)]: %CONTINUE%%NAME%{%TAN%评分区间:%WHITE% 2Pt, 3Pt, 4Pt, 5Pt, 6Pt%CL%%NAME%}
// ------------------------------------------------------------------------------
// Amulet Tooltip pt rating description
ItemDisplay[amu !UNI !SET ID !(TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>143)]: %CONTINUE%%NAME%{%TAN%评分区间:%WHITE% 2Pt, 3Pt, 4Pt, 5Pt, 6Pt%CL%%NAME%}
// Amulet & Skill Tooltip pt rating description
ItemDisplay[amu !UNI !SET ID (TABSK0>1 OR TABSK2>1 OR TABSK1>1 OR TABSK8>1 OR TABSK9>1 OR TABSK10>1 OR TABSK16>1 OR TABSK17>1 OR TABSK18>1 OR TABSK24>1 OR TABSK25>1 OR TABSK33>1 OR TABSK34>1 OR TABSK40>1 OR TABSK41>1 OR TABSK42>1 OR TABSK48>1 OR TABSK49>1 OR TABSK50>1 OR CLSK0>0 OR CLSK1>0 OR CLSK2>0 OR CLSK3>0 OR CLSK4>0 OR CLSK5>0 OR CLSK6>0) (LIFE+LIFE+LIFE+MANA+MANA+STR+STR+STR+STR+STR+STR+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+DEX+CRES+CRES+CRES+FRES+FRES+FRES+LRES+LRES+LRES+PRES+PRES+PRES+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+FCR+STAT3+STAT3+STAT3+STAT3+STAT3+STAT3+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT60+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+STAT62+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE+REPLIFE>-1)]: %CONTINUE%%NAME%{%TAN%评分区间:%WHITE% 2Pt, 3Pt, 4Pt, 5Pt, 6Pt%CL%%NAME%}
// ------------------------------------------------------------------------------
// LLD Item tags Jewelry
//ItemDisplay[(amu OR rin) !UNI !SET ID LVLREQ<31]: %NAME% LLD{%NAME%}%CONTINUE%
// ------------------------------------------------------------------------------
//
// +----------------------------------------------------------------------------+
// | [PDGB] Item Gambling |
// +----------------------------------------------------------------------------+
//
Alias[GBLINE]: %PURPLE%+ %RED%+ %GOLD%+ %TEAL%+ %WHITE%+ %CORAL%+ %BLUE%+ %YELLOW%+
ItemDisplay[NMAG !ID SHOP !(MAPID>132)]: %NAME%
ItemDisplay[NMAG !ID SHOP ci0]: %GBLINE%%NL%%GOLD%奇拉的守护%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ci1]: %GBLINE%%NL%%GOLD%狮鹫之眼%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP rin]: %GBLINE%%NL%%GOLD%"卡达拉的传家宝"的唯一来源%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP am1]: %GBLINE%%NL%%GOLD%血鸦之击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP am2]: %GBLINE%%NL%%GOLD%灾祸黑檀%CL%%ORANGE%雷山德的远击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP am3]: %GBLINE%%NL%%GOLD%石鸦%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP am4]: %GBLINE%%NL%%GOLD%泽瑞尔的决心%CL%%ORANGE%雷山德的侧击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP am5]: %GBLINE%%NL%%GOLD%雷击%CL%%ORANGE%泰坦的复仇%CL%%TAN%真银%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ktr]: %GBLINE%%NL%%GOLD%法师杀手%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wrb]: %GBLINE%%NL%%GOLD%碧玉爪%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP axf]: %GBLINE%%NL%%GOLD%幻影幽语%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ces]: %GBLINE%%NL%%GOLD%影弑%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP clw]: %GBLINE%%NL%%GOLD%火蜥蜴之爪%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP btl]: %GBLINE%%NL%%GOLD%追猎者的刺杀%CL%%ORANGE%巴图克的割喉爪%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ba1]: %GBLINE%%NL%%GOLD%独眼巨人的咆哮%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ba2]: %GBLINE%%NL%%GOLD%狂语者%CL%%ORANGE%狼嚎%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ba3]: %GBLINE%%NL%%GOLD%恶魔角锋%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ba4]: %GBLINE%%NL%%GOLD%死亡女神的统治%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ba5]: %GBLINE%%NL%%GOLD%蕾蔻的美德%CL%%ORANGE%亚瑞特之貌%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dr1]: %GBLINE%%NL%%GOLD%芬里斯%CL%%ORANGE%冥犬的撕咬%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dr2]: %GBLINE%%NL%%GOLD%兽穴之母%CL%%ORANGE%羽蛇神面%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dr3]: %GBLINE%%NL%%GOLD%灵魂守卫者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dr4]: %GBLINE%%NL%%GOLD%掠鸦之王%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dr5]: %GBLINE%%NL%%GOLD%乌尔萨的噩梦%CL%%ORANGE%加尔的长发%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ne1]: %GBLINE%%NL%%GOLD%卡兰的遗物%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ne2]: %GBLINE%%NL%%GOLD%神圣图腾%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ne3]: %GBLINE%%NL%%GOLD%殉道者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ne4]: %GBLINE%%NL%%GOLD%骨焰%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ne5]: %GBLINE%%NL%%GOLD%魔力重生%CL%%ORANGE%魔胎%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
//ItemDisplay[NMAG !ID SHOP pa1]: 占位
ItemDisplay[NMAG !ID SHOP pa2]: %GBLINE%%NL%%GOLD%黑暗之魂%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP pa3]: %GBLINE%%NL%%GOLD%萨恩凯克的陨落%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP pa4]: %GBLINE%%NL%%GOLD%龙鳞%CL%%ORANGE%撒卡兰姆的使者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP pa5]: %GBLINE%%NL%%GOLD%天空守望者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ob1]: %GBLINE%%NL%%GOLD%风暴%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ob2]: %GBLINE%%NL%%GOLD%蔑视%CL%%ORANGE%艾斯屈塔的脾气%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
//ItemDisplay[NMAG !ID SHOP ob3]: 占位
//ItemDisplay[NMAG !ID SHOP ob4]: 占位
ItemDisplay[NMAG !ID SHOP ob5]: %GBLINE%%NL%%GOLD%死亡深渊%CL%%ORANGE%眼球%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP qui]: %GBLINE%%NL%%GOLD%奥玛斯的法袍%CL%%ORANGE%灵魂帷幕%CL%%TAN%灰暮之形%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lea]: %GBLINE%%NL%%GOLD%蛇魔法师之皮%CL%%ORANGE%闪蝠之躯%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hla]: %GBLINE%%NL%%GOLD%剥皮者之皮%CL%%ORANGE%百夫长%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP stu]: %GBLINE%%NL%%GOLD%斗士的祸根%CL%%ORANGE%掷铁%CL%%TAN%抽动挣扎%%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP rng]: %GBLINE%%NL%%GOLD%灵魂熔炉%CL%%ORANGE%黑暗幽光%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP scl]: %GBLINE%%NL%%GOLD%鸦啼%CL%%ORANGE%鹰甲%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP brs]: %GBLINE%%NL%%GOLD%督瑞尔之壳%CL%%ORANGE%毒液牢房%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP chn]: %GBLINE%%NL%%GOLD%谢夫特斯坦布%CL%%ORANGE%火花之甲%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP spl]: %GBLINE%%NL%%GOLD%阿凯尼的荣耀%CL%%ORANGE%诗寇蒂的愤怒%CL%%TAN%闪耀冰晶%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ltp]: %GBLINE%%NL%%GOLD%炼狱%CL%%ORANGE%魁黑刚的智慧%CL%%TAN%天堂装束%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP fld]: %GBLINE%%NL%%GOLD%利维坦%CL%%ORANGE%排齿%CL%%TAN%石羊毛%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP plt]: %GBLINE%%NL%%GOLD%守护天使%CL%%ORANGE%骨肉%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gth]: %GBLINE%%NL%%GOLD%亚特玛的哭泣%CL%%ORANGE%作响之笼%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ful]: %GBLINE%%NL%%GOLD%钢铁甲壳%CL%%ORANGE%黑色黑帝斯%CL%%TAN%黄金之肤%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP aar]: %GBLINE%%NL%%RED%泰瑞尔的力量%CL%%ORANGE%圣殿骑士之力%CL%%TAN%遗体哀悼%CL%%GOLD%胜利者的丝绸%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lbl]: %GBLINE%%NL%%RED%蜘蛛之网%CL%%ORANGE%长串之耳%CL%%TAN%雷尼摩%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP vbl]: %GBLINE%%NL%%RED%吸血鬼王之圈%CL%%ORANGE%剃刀之尾%CL%%TAN%蛇索%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mbl]: %GBLINE%%NL%%GOLD%行刑者的绞首绳%CL%%ORANGE%阴影陷阱%CL%%TAN%夜烟%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tbl]: %GBLINE%%NL%%GOLD%冰雪之击%CL%%ORANGE%黄金裹腰%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hbl]: %GBLINE%%NL%%GOLD%西加德的坚定%CL%%ORANGE%雷神之力%CL%%TAN%刀锋扣带%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lbt]: %GBLINE%%NL%%GOLD%人鱼的齿轮%CL%%ORANGE%地狱阔步%CL%%TAN%热刺靴%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP vbt]: %GBLINE%%NL%%GOLD%沙暴之旅%CL%%ORANGE%水上漂%CL%%TAN%践血%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mbt]: %GBLINE%%NL%%GOLD%骨髓行走%CL%%ORANGE%丝织靴%CL%%TAN%克索恩的征途%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tbt]: %GBLINE%%NL%%GOLD%战争旅者%CL%%ORANGE%小妖精脚趾%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hbt]: %GBLINE%%NL%%GOLD%影舞者%CL%%ORANGE%血骑士%CL%%TAN%刺股靴%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lgl]: %GBLINE%%NL%%GOLD%泰坦之握%CL%%ORANGE%剧毒之握%CL%%TAN%伯克之手%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP vgl]: %GBLINE%%NL%%GOLD%德古拉之握%CL%%ORANGE%墓穴手套%CL%%TAN%血拳%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mgl]: %GBLINE%%NL%%GOLD%吸魂者%CL%%ORANGE%食尸鬼之皮%CL%%TAN%运气守护%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tgl]: %GBLINE%%NL%%GOLD%秘术师%CL%%ORANGE%熔岩角羊%CL%%TAN%法师之拳%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hgl]: %GBLINE%%NL%%GOLD%碎钢%CL%%ORANGE%地狱之口%CL%%TAN%霜燃%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP cap]: %GBLINE%%NL%%GOLD%谐角之冠%CL%%ORANGE%粗野之冠%CL%%TAN%毕格因的软帽%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP skp]: %GBLINE%%NL%%GOLD%磐石头盔%CL%%ORANGE%塔因头盔%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hlm]: %GBLINE%%NL%%GOLD%钢影%CL%%ORANGE%偷取颅盔%CL%%TAN%光荣罩盔%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP fhl]: %GBLINE%%NL%%GOLD%暗视之盔%CL%%ORANGE%黄昏薄暮%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ghm]: %GBLINE%%NL%%GOLD%夜翼面纱%CL%%ORANGE%钢铁面纱%CL%%RED%女神之翼%CL%%ORANGE%怒号长牙%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP msk]: %GBLINE%%NL%%GOLD%安达莉尔的仪容%CL%%ORANGE%黑角面具%CL%%TAN%恐惧之脸%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP crn]: %GBLINE%%NL%%GOLD%年纪之冠%CL%%ORANGE%盗贼皇冠%CL%%TAN%不死皇冠%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bhm]: %GBLINE%%NL%%GOLD%巨骷髅%CL%%ORANGE%吸血鬼的凝视%CL%%TAN%蠕虫头骨%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP buc]: %GBLINE%%NL%%GOLD%维斯尔坦特%CL%%ORANGE%新月小盾%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP sml]: %GBLINE%%NL%%GOLD%黑橡树盾%CL%%ORANGE%摩西祝福之环%CL%%TAN%阴影圆盘%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lrg]: %GBLINE%%NL%%GOLD%暮光倒影%CL%%ORANGE%风暴追逐者%CL%%TAN%暴风公会%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP kit]: %GBLINE%%NL%%GOLD%暴风之盾%CL%%ORANGE%魔龙的非难%CL%%TAN%作响的金属%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP spk]: %GBLINE%%NL%%GOLD%尖刺根源%CL%%ORANGE%长枪卫士%CL%%TAN%剑背之架%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tow]: %GBLINE%%NL%%GOLD%美杜莎的凝视%CL%%ORANGE%基尔克的圣堂%CL%%TAN%贝弗提的纪念%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bsh]: %GBLINE%%NL%%GOLD%猎头者的荣耀%CL%%ORANGE%警戒之墙%CL%%TAN%无眼之墙%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gts]: %GBLINE%%NL%%GOLD%魂系结界%CL%%ORANGE%罗达门特的领域%CL%%TAN%囚房%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hax]: %GBLINE%%NL%%GOLD%剃刀之锋%CL%%ORANGE%冷杀%CL%%TAN%血肉撕咬%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP axe]: %GBLINE%%NL%%GOLD%屠夫之瞳%CL%%ORANGE%死亡之铲%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP 2ax]: %GBLINE%%NL%%GOLD%符文大师%CL%%ORANGE%海岛之击%CL%%TAN%肩胛骨%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mpi]: %GBLINE%%NL%%GOLD%鹤嘴锄%CL%%ORANGE%庞贝之怒%CL%%TAN%劈颅斧%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wax]: %GBLINE%%NL%%GOLD%死亡之刀%CL%%ORANGE%蛇神守护者%CL%%TAN%火钩之伤%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lax]: %GBLINE%%NL%%GOLD%战爵之证%CL%%ORANGE%费屈玛之斧%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bax]: %GBLINE%%NL%%GOLD%永恒边界%CL%%ORANGE%钢铁魔咒%CL%%TAN%血块之铲%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP btx]: %GBLINE%%NL%%GOLD%地狱毁灭者%CL%%ORANGE%暴风骑士%CL%%TAN%族长%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gax]: %GBLINE%%NL%%GOLD%梅希斯密特的掠夺%CL%%ORANGE%碎骨者之刃%CL%%TAN%劈脑%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gix]: %GBLINE%%NL%%GOLD%刽子手的裁决%CL%%ORANGE%牛头怪%CL%%TAN%巨大无比%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP sbw]: %GBLINE%%NL%%GOLD%天击%CL%%ORANGE%剜眼%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hbw]: %GBLINE%%NL%%GOLD%撕裂之钩%CL%%ORANGE%凋零之击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lbw]: %GBLINE%%NL%%GOLD%社角久子%CL%%ORANGE%渡鸟之爪%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP cbw]: %GBLINE%%NL%%GOLD%无尽冰雹%CL%%ORANGE%萝格之弓%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP sbb]: %GBLINE%%NL%%GOLD%狂野之弦%CL%%ORANGE%暴风之击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lbb]: %GBLINE%%NL%%GOLD%鹰之号角%CL%%ORANGE%岩壁杀手%CL%%TAN%凋谢之画%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP swb]: %GBLINE%%NL%%GOLD%寡妇制造者%CL%%ORANGE%巫师之怒%CL%%TAN%地狱轰鸣%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lwb]: %GBLINE%%NL%%GOLD%风之力%CL%%ORANGE%金击之弧%CL%%TAN%爆裂的吠叫%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lxb]: %GBLINE%%NL%%GOLD%兰格-布里瑟%CL%%ORANGE%引导乌鸦%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mxb]: %GBLINE%%NL%%GOLD%毒液怪%CL%%ORANGE%灵液之刺%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hxb]: %GBLINE%%NL%%GOLD%地狱刑器%CL%%ORANGE%暴雪炮弩%CL%%TAN%地狱掷弩%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP rxb]: %GBLINE%%NL%%GOLD%内脏吸管%CL%%ORANGE%恶魔机弩%CL%%TAN%毁灭投索%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dgr]: %GBLINE%%NL%%GOLD%巫师之刺%CL%%ORANGE%裂脊者%CL%%TAN%海鸥%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP dir]: %GBLINE%%NL%%GOLD%破碎之刃%CL%%ORANGE%刻心者%CL%%TAN%迪格勒%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP kri]: %GBLINE%%NL%%GOLD%裂肉者%CL%%ORANGE%黑沼之锋%CL%%TAN%坦杜之玉%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bld]: %GBLINE%%NL%%GOLD%鬼火焰%CL%%ORANGE%暴风尖刺%CL%%TAN%妖怪碎片%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
// ItemDisplay[NMAG !ID SHOP jav]: %NAME%
// ItemDisplay[NMAG !ID SHOP pil]: %NAME%
ItemDisplay[NMAG !ID SHOP ssp]: %GBLINE%%NL%%GOLD%恶魔之王%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP glv]: %GBLINE%%NL%%GOLD%死灵夜翔%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tsp]: %GBLINE%%NL%%GOLD%石像鬼之噬%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP clb]: %GBLINE%%NL%%GOLD%诺德的蚀肉药%CL%%ORANGE%暗族碎灭者%CL%%TAN%凶猛橡木%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP spc]: %GBLINE%%NL%%GOLD%恶魔爪牙%CL%%ORANGE%血肉裁决者%CL%%TAN%坚硬的指甲%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mac]: %GBLINE%%NL%%GOLD%尖啸冰霜%CL%%ORANGE%压碎的凸边%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mst]: %GBLINE%%NL%%GOLD%巴拉那之星%CL%%ORANGE%月陨%CL%%TAN%血升%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP fla]: %GBLINE%%NL%%RED%暴风之结%CL%%GOLD%地平线的台风%CL%%ORANGE%贝西尔的漩涡%CL%%TAN%将军的短连枷%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP whm]: %GBLINE%%NL%%RED%史恰佛之锤%CL%%GOLD%碎石者%CL%%ORANGE%震地者%CL%%TAN%铁石%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP mau]: %GBLINE%%NL%%RED%风之锤%CL%%GOLD%血树残株%CL%%ORANGE%碎骨%%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gma]: %GBLINE%%NL%%RED%碎脑锤%CL%%GOLD%撼地者%CL%%ORANGE%痛苦之锤%CL%%TAN%大钢锤%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bar]: %GBLINE%%NL%%GOLD%破骨%CL%%ORANGE%刮肉长戟%CL%%TAN%迪马克的劈斧%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP vou]: %GBLINE%%NL%%GOLD%暗蚀之刃%CL%%ORANGE%铁刺棒%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP scy]: %GBLINE%%NL%%GOLD%死神丧钟%CL%%ORANGE%雅典娜之怒%CL%%TAN%灵魂收割者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP pax]: %GBLINE%%NL%%GOLD%墓穴劫掠者%CL%%ORANGE%墓石长戟%CL%%TAN%战斗枝桠%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP hal]: %GBLINE%%NL%%GOLD%胡索丹-依弗%CL%%ORANGE%烦恼诗集%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wsc]: %GBLINE%%NL%%GOLD%暴风尖塔%CL%%ORANGE%惧焰亡灵%CL%%TAN%恐怖收割者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP scp]: %GBLINE%%NL%%GOLD%忏悔者%CL%%RED%天堂之光%CL%%TAN%撒卡兰姆之手%CL%%ORANGE%丧钟敲击者%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gsc]: %GBLINE%%NL%%GOLD%阿卡拉特的奉献%CL%%ORANGE%恶臭散布者%CL%%TAN%腐锈权柄%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wsp]: %GBLINE%%NL%%GOLD%爱斯特龙的铁卫%CL%%ORANGE%圣光之手%CL%%TAN%暴风眼%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP spr]: %GBLINE%%NL%%GOLD%爱理欧克之针%CL%%ORANGE%穿刺者%CL%%TAN%龙枪%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tri]: %GBLINE%%NL%%GOLD%水魔陷阱%CL%%ORANGE%剃刀之叉%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP brn]: %GBLINE%%NL%%GOLD%蛇魔叉%CL%%ORANGE%噬魂叉%CL%%TAN%血贼%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP spt]: %GBLINE%%NL%%GOLD%乌迪贤的觉醒%CL%%ORANGE%宏-森丹%CL%%TAN%雅该长矛%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP pik]: %GBLINE%%NL%%GOLD%铁柱%CL%%ORANGE%荣耀尖塔%CL%%TAN%坦纳血杖%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP sst]: %GBLINE%%NL%%GOLD%剃刀飞旋%CL%%ORANGE%祸根之灰%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lst]: %GBLINE%%NL%%GOLD%肋骨粉碎者%CL%%ORANGE%海蛇之王%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP cst]: %GBLINE%%NL%%GOLD%温达的智慧%CL%%ORANGE%炫彩之怒%CL%%TAN%拉撒雷兹之杖%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bst]: %GBLINE%%NL%%GOLD%硫磺之雨%CL%%ORANGE%扭曲之矛%CL%%TAN%火精灵%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wst]: %GBLINE%%NL%%GOLD%梅格之歌的教训%CL%%ORANGE%骷髅收集者%CL%%TAN%铁长棍%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ssd]: %GBLINE%%NL%%GOLD%放血者%CL%%ORANGE%瑞克撒特的挽歌%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP scm]: %GBLINE%%NL%%GOLD%邪灵斩%CL%%ORANGE%窃冷之眼%CL%%TAN%血红新月%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP sbr]: %GBLINE%%NL%%GOLD%血月%CL%%ORANGE%妖术之火%CL%%TAN%克林茨的肉叉%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP flc]: %GBLINE%%NL%%GOLD%阿里巴巴之刃%CL%%ORANGE%寒光镰刀%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP crs]: %GBLINE%%NL%%GOLD%光之军刀%CL%%ORANGE%碧蓝怒火%CL%%TAN%金瑟的裂隙%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bsd]: %GBLINE%%NL%%GOLD%斩首者%CL%%ORANGE%格利斯沃尔德之刃%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP lsd]: %GBLINE%%NL%%GOLD%霜风%CL%%ORANGE%瘟疫散播者%CL%%TAN%地狱瘟疫%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wsd]: %GBLINE%%NL%%GOLD%亚特兰蒂斯剑%CL%%ORANGE%库尔温的尖端%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP 2hs]: %GBLINE%%NL%%GOLD%恐惧喷吐%CL%%ORANGE%暗影之牙%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP clm]: %GBLINE%%NL%%GOLD%李奥瑞克的秘银祸根%CL%%ORANGE%兵之王%CL%%TAN%剥皮灵魂%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gis]: %GBLINE%%NL%%GOLD%火焰号叫%CL%%ORANGE%卑劣躯壳%CL%%TAN%金麦尔的锥子%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bsw]: %GBLINE%%NL%%GOLD%末日毁灭者%CL%%ORANGE%云裂%CL%%TAN%黑色之舌%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP flb]: %GBLINE%%NL%%GOLD%厌恶%CL%%ORANGE%特迪斯法雷-芙法米%CL%%TAN%粗齿大锯%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gsd]: %GBLINE%%NL%%GOLD%祖父%CL%%ORANGE%剑卫%CL%%TAN%族长%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tkf]: %GBLINE%%NL%%GOLD%死亡碎片%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bkf]: %GBLINE%%NL%%GOLD%战争之鸟%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP tax]: %GBLINE%%NL%%GOLD%碎片贪婪者%CL%%ORANGE%圆凿%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bal]: %GBLINE%%NL%%GOLD%撕裂者%CL%%ORANGE%阿喀琉斯之击%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP wnd]: %GBLINE%%NL%%GOLD%自杀枝桠%CL%%ORANGE%衣洛的火炬%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP ywn]: %GBLINE%%NL%%GOLD%凯恩碎片%CL%%ORANGE%漩涡%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP bwn]: %GBLINE%%NL%%GOLD%白骨阴影%CL%%ORANGE%李奥瑞克王的武器%CL%%TAN%墓穴之脊%NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP gwn]: %GBLINE%%NL%%GOLD%死亡之网%CL%%ORANGE%黑手之钥%CL%%TAN%乌米的恸哭 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP aqv]: %GBLINE%%NL%%GOLD%箭矢1%CL%%ORANGE%箭矢2%CL%%TAN%箭矢3 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
ItemDisplay[NMAG !ID SHOP cqv]: %GBLINE%%NL%%GOLD%箭矢1%CL%%ORANGE%箭矢2%CL%%TAN%箭矢3 %NL%%PURPLE%+ %GRAY%%NAME% %PURPLE%+ %GRAY%
//
// +----------------------------------------------------------------------------+
// | |
// | [UNIQ] Unique Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [UNIM] Unique Items Master |
// +----------------------------------------------------------------------------+
//
Alias[TOWN]:
//Hide Normal tier Armor
ItemDisplay[UNI (((WEAPON OR ARMOR) NORM) OR aqv OR cqv) !ID FILTLVL>2]:
//Hide Exceptional tier Armor
ItemDisplay[UNI (((WEAPON OR ARMOR) EXC) OR aqv2 OR cqv2) !(BOOTS OR BELT OR ZON) !(xhm OR ci2 OR xea OR xhn OR xth OR xtp OR xul OR xsh OR dra OR baa OR ba6 OR 9ax OR 8rx OR 8ls OR 9bw) !ID FILTLVL>3]:
//
// +----------------------------------------------------------------------------+
// | [UNSI] Super Special Items |
// +----------------------------------------------------------------------------+
//
ItemDisplay[rkey]:%SOUNDID-2664%%MAP-0B%%PURPLE %+ %GOLD%骷髅钥匙 %GOLD%Sk%ORANGE%el%WHITE%et%ORANGE%%CORAL%on %PURPLE%Ke%WHITE%y %PURPLE %+{%NL%%GOLD%骷髅钥匙 : 无限使用 %NL%}
ItemDisplay[rid]: %PURPLE%+ %RED%赫拉迪姆年鉴 Horadric Alamanac%PURPLE% +%RED%%MAP-62% // Horadric Alamanac (Unlimited ID Tome)
ItemDisplay[rtp]: %PURPLE%+ %RED%赫拉迪姆信标 Horadric Navigator%PURPLE% +%BLUE%%MAP-62% // Horadric Navigator (Unlimited TP Tome)
ItemDisplay[lsvl]:%SOUNDID-2664%%MAP-0B%%RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %GOLD%轻歌之瓶 %GOLD%Vial of %RED%LIGHTSONG %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O{%NL%%GOLD%制作无形装备 : %RED%轻歌之瓶 %WHITE%+ %GREEN%装备%NL%%BLUE%对无耐久度的物品无效 (无法破坏的物品)%NL%}
ItemDisplay[llmr]:%SOUNDID-2664%%MAP-0B%%RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %GOLD%莉莉丝的镜子 %GOLD%Lilith's %ORANGE%Mirror %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O{%NL%%GOLD%复制物品 : %RED%莉莉丝的镜子 %WHITE%+ %GREEN%装备%NL%%BLUE%装备颜色变为白色&黑色,"镜像的"物品不能用于任何盒子配方%NL%%RED%只能用于 %BLUE%魔法、%YELLOW%亮金、%ORANGE%手工%NL%}
ItemDisplay[imrn]:%SOUNDID-2664%%MAP-0B%%RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %GOLD%恶魔方块 %GOLD%Demonic %ORANGE%Cube %RED%L%ORANGE%U%GREEN%C%BLUE%K%PURPLE%Y %RED%O%ORANGE%O%YELLOW%O%GREEN%O%PURPLE%O{%NL%%GOLD% 此过程不会更改凹槽中的镶嵌物%NL%%ORANGE%重置%GREEN%套装、%GOLD%暗金%ORANGE%装备属性NL%%RED%(不能用于腐化、镜像、符文之语)%NL%}
//
// ------------------------------------------------------------------------------
// [UMAM] Amulets
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID ram]: %NAME% [第三只眼 The Third Eye]%MAP-A5% // The Third Eye Amulet
ItemDisplay[UNI !ID amu]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%MAP-A5%
// ------------------------------------------------------------------------------
// [UMRI] Rings
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID rin]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%MAP-A5%
// ------------------------------------------------------------------------------
// [UMCH] Charms
// ------------------------------------------------------------------------------
//ItemDisplay[UNI !ID cm1]: %NAME% [毁灭 Annihilus]%MAP-A5% // Annihilus Small Charm
//ItemDisplay[UNI !ID cm2]: %NAME% [火炬 Hellfire Torch]%MAP-A5% // Hellfire Torch Large Charm
//ItemDisplay[UNI ID cm2]: %NAME%{%TAN%火炬灰烬 Hellfire Ashes%NL%与钥匙合成} // Hellfire Torch Large Charm
//ItemDisplay[UNI !ID cm3]: %NAME% [基德的运气 Gheed's Fortune]%MAP-A5% // Gheed's Fortune Grand Charm
// ------------------------------------------------------------------------------
// [UMJE] Jewels
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID jew]: 彩虹刻面 Rainbow Facet%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
//
// ------------------------------------------------------------------------------
// [UMRI] Arrows & Bolts
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID (aqv3 OR cqv3)]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%MAP-A5%
ItemDisplay[UNI !ID (aqv2 OR cqv2) FILTLVL<4]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%DOT-A5%%TIER-0%
ItemDisplay[UNI !ID (aqv OR cqv) FILTLVL<2]: %NAME%%PX-A5%%TIER-0%
// ------------------------------------------------------------------------------
// [UMCI] Circlets
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID ci3]: 格利风之眼 Griffon's Eye%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UICS] Unique Class Specific
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID amb]: 血鸟的复仇 Bloodraven's Charge%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID amc]: 黑檀祸根 Ebonbane%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID ama]: 泰坦的复仇 Titan's Revenge%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID amf]: 雷击 Thunderstroke%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID am9]: 雷山德的侧击 Lycander's Flank%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID amd]: 石鸦 Stoneraven%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID ame]: 泽瑞尔的决心 Zarae's Resolve%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCAS] Assassin
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID 7qr]: 艾丹的伤痕 Aidan's Scar%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCBA] Barbarian
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID bae]: 海拉柏得的国度 Halaberd's Reign%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID baf]: 雷克的美德 Raekor's Virtue%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCDR] Druid
// ------------------------------------------------------------------------------
// Exceptional tier Pelts
ItemDisplay[UNI !ID dr6]: 芬里斯 Fenris%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID dra]: 加尔的长发 Jalal's Mane%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// Elite tier Pelts
ItemDisplay[UNI !ID drc]: 兽穴之母 Denmother%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID drd]: 灵魂看守者 Spirit Keeper%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID dre]: 乌鸦之王 Ravenlore%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCNE] Necromancer
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID nee]: 骨焰 Boneflame%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCPA] Paladin
// ------------------------------------------------------------------------------
ItemDisplay[UNI !ID pac]: 阿尔玛-尼格拉 Alma Negra%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UCSO] Sorceress
// ------------------------------------------------------------------------------
// Exceptional tier Orbs
ItemDisplay[UNI !ID oba]: 眼球 The Oculus%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// Elite tier Orbs
ItemDisplay[UNI !ID obc]: 艾斯屈塔的脾气 Eschutas Temper%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID obf]: 死亡深度 Deaths Fathom%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UIUA] Unique Armor
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// [UAAR] Armor
// ------------------------------------------------------------------------------
// Normal tier Armor
ItemDisplay[UNI !ID aar]: 胜利者之丝绸Silks of the Victor%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// Exceptional tier Armor
ItemDisplay[UNI !ID xea]: %NAME% [蛇皮 Skin of the Vipermagi]%DOT-A5% // Skin of the Vipermagi Serpentskin Armor
ItemDisplay[UNI !ID xhn]: %NAME% [谢夫特斯坦布 Shaftstop]%DOT-A5% // Shaftstop Mesh Armor
ItemDisplay[UNI !ID xpl]: %NAME% [诗寇蒂的愤怒Skullders Ire]%DOT-A5% // Skullder's Ire Russet Armor
ItemDisplay[UNI !ID xtp]: %NAME% [魁黑刚的智慧 Que-Hegan's Wisdom]%PURPLE%* // Que-Hegan's Wisdom Mage Plate
ItemDisplay[UNI !ID xth]: %NAME% [亚特玛的哭喊 Atma's Wail]%PURPLE%*%DOT-A5% // Atma's Wail Embossed Plate
ItemDisplay[UNI !ID xul]: %NAME% [黑色黑帝斯 Black Hades]%DOT-A5% // Black Hades Chaos Armor
// Elite tier Armor
ItemDisplay[UNI !ID uui]: %NAME% [奥玛斯的长袍 Ormus Robes]%MAP-A5% // Ormus' Robes Dusk Shroud
ItemDisplay[UNI !ID utu]: %NAME% [斗士的祸根 The Gladiator's Bane]%MAP-A5% // The Gladiator's Bane Wire Fleece
ItemDisplay[UNI !ID upl]: %NAME% [阿凯尼的荣耀 Arkaines Valor]%MAP-A5% // Arkaine's Valor Balrog Skin
ItemDisplay[UNI !ID utp]: %NAME% [炼狱 Purgatory]%MAP-A5% // Purgatory Archon Plate
ItemDisplay[UNI !ID uld]: %NAME% [海王利维亚桑 Leviathan]%MAP-A5% // Leviathan Kraken Shell
ItemDisplay[UNI !ID uar]: 鸟甲 or 鸟乙%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Templar's Might or Tyrael's Might Sacred Armor
// ------------------------------------------------------------------------------
// [UABE] Belts
// ------------------------------------------------------------------------------
// Normal tier Belts
ItemDisplay[UNI !ID vbl]: %NAME% [蛇索 Snakecord]%DOT-A5%%TIER-0% // Snakecord Light Belt
ItemDisplay[UNI !ID tbl]: %NAME% [金色包袱Goldwrap]%DOT-A5%%TIER-0% // Goldwrap Heavy Belt
// Exceptional tier Belts
ItemDisplay[UNI !ID zlb]: %NAME% [长串之耳 String of Ears]%DOT-A5%%TIER-0% // String of Ears Demonhide Sash
ItemDisplay[UNI !ID zvb]: %NAME% [剃刀之尾 Razortail]%DOT-A5%%TIER-0% // Razortail Sharkskin Belt
ItemDisplay[UNI !ID ztb]: %NAME% [雪之冲突 Snowclash]%DOT-A5%%TIER-0% // Snowclash Battle Belt
ItemDisplay[UNI !ID zhb]: %NAME% [雷神之力 Thundergods Vigor]%DOT-A5%%TIER-0% // Thundergod's Vigor War Belt
// Elite tier Belts
ItemDisplay[UNI !ID uvc]: %NAME% [吸血圣王之圈 Nosferatus Coil]%MAP-A5% // Nosferatu's Coil Vampirefang Belt
ItemDisplay[UNI !ID umc]: %NAME% [维尔登戈的心结 Verdungos Hearty Cord]%MAP-A5% // Verdungo's Hearty Cord Mithril Coil
ItemDisplay[UNI !ID uhc]: %NAME% [西加德的坚定Siggard's Staunch]%MAP-A5% // Siggard's Staunch Colossus Girdle
ItemDisplay[UNI !ID ulc]: 蜘蛛之网 Arachnid Mesh%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID rbe]: 骷髅授带 Band of Skulls%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UABO] Boots
// ------------------------------------------------------------------------------
// Normal tier Boots
// Exceptional tier Boots
ItemDisplay[UNI !ID xlb]: %NAME% [地狱阔步 Infernostride]%DOT-A5%%TIER-0% // Infernostride Demonhide Boots
ItemDisplay[UNI !ID xvb]: %NAME% [水上漂 Waterwalk]%MAP-A5% // Waterwalk Sharkskin Boots
ItemDisplay[UNI !ID xmb]: %NAME% [纱织 Silkweave]%DOT-A5%%TIER-0% // Silkweave Mesh Boots
ItemDisplay[UNI !ID xtb]: %NAME% [战旅 War Traveler]%MAP-A5% // War Traveler Battle Boots
ItemDisplay[UNI !ID xhb]: %NAME% [蚀肉 Gore Rider]%MAP-A5%%TIER-0% // Gore Rider War Boots
// Elite tier Boots
ItemDisplay[UNI !ID ulb]: %NAME% [人鱼 Mermans Sprocket]%MAP-A5% // Merman's Sprocket Wyrmhide Boots
ItemDisplay[UNI !ID uvb]: %NAME% [沙暴 Sandstorm Trek]%MAP-A5% // Sandstorm Trek Scarabshell Boots
ItemDisplay[UNI !ID umb]: %NAME% [骨髓行走 Marrowwalk]%MAP-A5% // Marrowwalk Boneweave Boots
ItemDisplay[UNI !ID uhb]: %NAME% [影舞 Shadow Dancer]%MAP-A5%%TIER-0% // Shadow Dancer Myrmidon Greaves
ItemDisplay[UNI !ID utb]: 伊瑟瑞尔之途 Itherael's Path%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Itherael's Path Mirrored Boots
// ------------------------------------------------------------------------------
// [UAGL] Gloves
// ------------------------------------------------------------------------------
// Normal tier Gloves
ItemDisplay[UNI !ID mgl]: %NAME% [运气守护Chance Guards]%PURPLE%*%DOT-A5% // Chance Guards Chain Gloves
ItemDisplay[UNI !ID tgl]: %NAME% [法师之拳Magefist]%DOT-A5% // Magefist Light Gauntlets
// Exceptional tier Gloves
ItemDisplay[UNI !ID xlg]: %NAME% [剧毒之抓Venom Grip]%DOT-A5%%TIER-0% // Venom Grip Demonhide Gloves
ItemDisplay[UNI !ID xvg]: %NAME% [墓穴的抚弄Gravepalm]%DOT-A5%%TIER-0% // Gravepalm Sharkskin Gloves
ItemDisplay[UNI !ID xtg]: %NAME% [熔岩角羊Lava Gout]%DOT-A5% // Lava Gout Battle Gauntlets
// Elite tier Gloves
ItemDisplay[UNI !ID uvg]: %NAME% [卓古拉之握 Dracul's Grasp]%MAP-A5% // Dracul's Grasp Vampirebone Gloves
ItemDisplay[UNI !ID ulg]: %NAME% [泰坦之握Titan's Grip]%MAP-A5% // Titan's Grip Bramble Mitts
ItemDisplay[UNI !ID umg]: %NAME% [吸魂者 Soul Drainer]%MAP-A5% // Soul Drainer Vambraces
ItemDisplay[UNI !ID uhg]: 碎钢 Steelrend%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Steelrend Ogre Gauntlets
ItemDisplay[UNI !ID utg]: 秘术师 Occultist%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UAHE] Helms
// ------------------------------------------------------------------------------
// Normal tier Helms
ItemDisplay[UNI !ID crn]: %NAME% [不死皇冠Undead Crown]%PURPLE%*%DOT-A5% // Undead Crown Crown
// Exceptional tier Helms
ItemDisplay[UNI !ID xhm]: %NAME% [女神之翼 Valkyrie Wing]%PURPLE%*%DOT-A5% // Valkyrie Wing Winged Helm
ItemDisplay[UNI !ID xrn]: %NAME% [盗贼皇冠Crown of Thieves]%DOT-A5%%TIER-0% // Crown of Thieves Grand Crown
ItemDisplay[UNI !ID xh9]: %NAME% [吸血鬼的凝视Vampire Gaze]%DOT-A5% // Vampire Gaze Grim Helm
// Elite tier Helms
ItemDisplay[UNI !ID uap]: %NAME% [谐角之冠 Harlequin Crest]%MAP-A5% // Harlequin Crest Shako
ItemDisplay[UNI !ID ulm]: %NAME% [钢影 Steel Shade]%MAP-A5% // Steel Shade Armet
ItemDisplay[UNI !ID uh9]: 巨骷髅 Giant Skull%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID urn]: 年纪之冠 Crown of Ages%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID usk]: 安头 Andariels Visage%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID uhm]: 钢铁面纱 or 夜翼%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID uhl]: 霸主的头盔 Overlords Helm%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UASH] Shields
// ------------------------------------------------------------------------------
// Normal tier Shields
// Exceptional tier Shields
ItemDisplay[UNI !ID xsh]: %NAME% [警戒之墙 Lidless Wall]%DOT-A5% // Lidless Wall Grim Shield
// Elite tier Shields
ItemDisplay[UNI !ID uit]: %NAME% [暴风之盾 Stormshield]%MAP-A5% // Stormshield Monarch
ItemDisplay[UNI !ID uow]: %NAME% [美杜莎 Medusas Gaze]%MAP-A5% // Medusa's Gaze Aegis
ItemDisplay[UNI !ID ush]: %NAME% [猎头人的荣耀 Head Hunters Glory]%MAP-A5% // Head Hunter's Glory Troll Nest
// ------------------------------------------------------------------------------
// [UIUW] Unique Weapons
// ------------------------------------------------------------------------------
// ------------------------------------------------------------------------------
// [UWAX] Axes
// ------------------------------------------------------------------------------
// Normal tier Axes
// 1-Handed Axes
// Exceptional tier Axes
// 1-Handed Axes
ItemDisplay[UNI !ID 9ax]: %NAME% [屠夫之瞳 Butcher's Pupil]%DOT-A5% // Butcher's Pupil Cleaver
// 2-Handed Axes
// Elite tier Axes
// 1-Handed Axes
ItemDisplay[UNI !ID 7wa]: %NAME% [死亡之刃 Death Cleaver]%MAP-A5% // Death Cleaver Berserker Axe
ItemDisplay[UNI !ID ci3]: 格利风之眼 Griffon's Eye%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// 2-Handed Axes
ItemDisplay[UNI !ID 7bt]: %NAME% [地狱毁灭者Hellslayer]%MAP-A5% // Hellslayer Decapitator
ItemDisplay[UNI !ID 7ga]: %NAME% [希梅斯特的掠夺]%MAP-A5% // Messerschmidt's Reaver Champion Axe
// ------------------------------------------------------------------------------
// [UWBO] Bows
// ------------------------------------------------------------------------------
// Normal tier Bows
// Exceptional tier Bows
// Elite tier Bows
ItemDisplay[UNI !ID 6hb]: 星流霆击 Crackleshot%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID 6l7]: %NAME% [鹰号角 Eaglehorn]%MAP-A5% // Eaglehorn Crusader Bow
ItemDisplay[UNI !ID 6sw]: %NAME% [戮夫刃 Widowmaker]%MAP-A5% // Widowmaker Ward Bow
ItemDisplay[UNI !ID 6lw]: %NAME% [风之力 Windforce]%MAP-A5% // Windforce Hydra Bow
// ------------------------------------------------------------------------------
// [UWCR] Crossbows
// ------------------------------------------------------------------------------
// Normal tier Crossbows
// Exceptional tier Crossbows
ItemDisplay[UNI !ID 8mx]: %NAME% [毒液怪Pus Spitter]%DOT-A5%%TIER-0% // Pus Spitter Siege Crossbow
ItemDisplay[UNI !ID 8hx]: %NAME% [大炮 Buriza-Do Kyanon]%DOT-A5%%TIER-0% // Buriza-Do Kyanon Ballista
ItemDisplay[UNI !ID 8rx]: 小炮 Demon Machine%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Demon Machine Chu-Ko-Nu
// Elite tier Crossbows
// ------------------------------------------------------------------------------
// [UWDA] Daggers
// ------------------------------------------------------------------------------
// Normal tier Daggers
// Exceptional tier Daggers
ItemDisplay[UNI !ID 9di]: %NAME% [刻心者Heart Carver]%DOT-A5%%TIER-0% // Heart Carver Rondel
ItemDisplay[UNI !ID 9kr]: 黑沼之锋 Blackbogs Sharp%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Blackbog's Sharp Cinquedeas
// Elite tier Daggers
ItemDisplay[UNI !ID 7bl]: %NAME% [鬼火焰 Ghostflame]%DOT-A5% // Ghostflame Legend Spike
// ------------------------------------------------------------------------------
// [UWJA] Javelins
// ------------------------------------------------------------------------------
// Elite tier Javelins
// ------------------------------------------------------------------------------
// [UWMA] Maces
// ------------------------------------------------------------------------------
// Normal tier Maces
// 1-Handed Maces
ItemDisplay[UNI !ID 7fl]: 暴风之结 or 地平线的台风%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Horizon's Tornado or Stormlash Scourge
// 2-Handed Maces
// ------------------------------------------------------------------------------
// [UWPO] Polearms
// ------------------------------------------------------------------------------
// Normal tier Polearms
ItemDisplay[UNI !ID 9s8]: %NAME% [雅典娜的忿怒Athena's Wrath]%DOT-A5% // Athena's Wrath Battle Scythe
// Elite tier Polearms
ItemDisplay[UNI !ID 7s8]: 丧钟 The Reaper's Toll%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // The Reaper's Toll Thresher
ItemDisplay[UNI !ID 7pa]: 盗墓者 Tomb Reaver%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Tomb Reaver Cryptic Axe
// ------------------------------------------------------------------------------
// [UWSC] Scepters
// ------------------------------------------------------------------------------
// Normal tier Scepters
// Exceptional tier Scepters
// Elite tier Scepters
//ItemDisplay[UNI !ID 7ws]: %NAME% [爱斯特龙的铁卫 Astreon's Iron Ward]%MAP-A5%%TIER-0% // Astreon's Iron Ward Caduceus
// ------------------------------------------------------------------------------
// [UWSP] Spears
// ------------------------------------------------------------------------------
// Elite tier Spears
//ItemDisplay[UNI !ID 7sr]: %NAME% [爱理欧克之针 Arioc's Needle]%DOT-A5% // Arioc's Needle Hyperion Spear
ItemDisplay[UNI !ID 7st]: 乌迪贤的觉醒 Uldyssian's Awakening%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID 7p7]: 铁柱 Steel Pillar%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UWST] Staves
// ------------------------------------------------------------------------------
//
// Exceptional tier Staves
ItemDisplay[UNI !ID 8ls]: %NAME% [肋骨粉碎者Ribcracker]%DOT-A5%%TIER-0% // Ribcracker Quarterstaff
ItemDisplay[UNI !ID 8ws]: %NAME% [骷髅收集者Skull Collector]%DOT-A5%%TIER-0% // Skull Collector Rune Staff
// Elite tier Staves
ItemDisplay[UNI !ID 6bs]: 硫磺之雨 Brimstone Rain%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Brimstone Rain Shillelagh
ItemDisplay[UNI !ID 6ws]: 梅格 Mang Songs Lesson%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F% // Mang Song's Lesson Archon Staff
// ------------------------------------------------------------------------------
// [UWSW] Swords
// ------------------------------------------------------------------------------
// 1-Handed Swords
ItemDisplay[UNI !ID 9fc]: %NAME% [阿里巴巴之刃Blade of Ali Baba]%DOT-A5%%TIER-0% // Blade of Ali Baba Tulwar
// 2-Handed Swords
// Elite tier Swords
// 1-Handed Swords
ItemDisplay[UNI !ID 7cr]: %NAME% [光之军刀 or 碧蓝怒火]%MAP-A5% // Lightsabre or Azurewrath Phase Blade
ItemDisplay[UNI !ID 7ls]: %NAME% [冰霜之风 Frostwind]%MAP-A5% // Frostwind Cryptic Sword
// 2-Handed Swords
ItemDisplay[UNI !ID 7gs]: 火焰号叫 Flamebellow%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID 7b7]: 末日毁灭者 Doombringer%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
ItemDisplay[UNI !ID 7fb]: %NAME% [厌恶 Odium]%MAP-A5% // Odium Colossus Sword
ItemDisplay[UNI !ID 7gd]: 祖父 The Grandfather%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UWWA] Wands
// ------------------------------------------------------------------------------
// Normal tier Wands
ItemDisplay[UNI !ID bwn]: %NAME% [墓穴之脊Gravenspine]%DOT-A5%%TIER-0% // Gravenspine Bone Wand
ItemDisplay[UNI !ID gwn]: %NAME% [乌米的恸哭Ume's Lament]%DOT-A5%%TIER-0% // Ume's Lament Grim Wand
// Exceptional tier Wands
ItemDisplay[UNI !ID 9bw]: 李奥瑞克王的武器 Arm of King Leoric%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// Elite tier Wands
ItemDisplay[UNI !ID 7bw]: %NAME% [白骨阴影 Boneshade]%MAP-A5% // Boneshade Lich Wand
ItemDisplay[UNI !ID 7gw]: 死亡之网 Death's Web%CL%%SSLTLINE% %NAME% %SSRTLINE%%MAP-A5%%BORDER-6F%
// ------------------------------------------------------------------------------
// [UWNS] Normal Sets
// ------------------------------------------------------------------------------
// Normal tier Wands
ItemDisplay[UNI !ID !ELT]: %NAME%%DOT-A5%%TIER-0%
ItemDisplay[UNI !ID ELT]: %PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+%MAP-A5%
//
// +----------------------------------------------------------------------------+
// | |
// | [SETS] Set Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [SIMI] Set Miscellaneous |
// +----------------------------------------------------------------------------+
//
ItemDisplay[SET !ID (rng OR sbr) FILTLVL>2]: //天使
ItemDisplay[SET !ID (skp OR ltp OR wst) FILTLVL>2]: //阿卡娜
ItemDisplay[SET !ID (qui OR vbl OR tgl OR swb) FILTLVL>2]: //北极
ItemDisplay[SET !ID (hlm OR spl OR 2ax) FILTLVL>2]: //狂战士
ItemDisplay[SET !ID (msk OR chn OR bst) FILTLVL>2]: //卡珊
ItemDisplay[SET !ID (gsc OR lrg) FILTLVL>2]: //西弗伯
ItemDisplay[SET !ID (lsd OR mgl OR sml) FILTLVL>2]: //克雷德牢
ItemDisplay[SET !ID (wsd OR lbl) FILTLVL>3]: //死亡
ItemDisplay[SET !ID lgl FILTLVL>2]: //死亡之手 Death's Hand
ItemDisplay[SET !ID (buc OR mbt) FILTLVL>2]: //哈斯拉柏
ItemDisplay[SET !ID mbl FILTLVL>2]: //哈斯拉柏的铁胸衣、华宁的祝福
ItemDisplay[SET !ID cap FILTLVL>2]: //地狱头骨 山德的模范
ItemDisplay[SET !ID tbl FILTLVL>2]: //地狱符号 依雷撒之绳
ItemDisplay[SET !ID (bsd OR fhl OR brs OR gts) FILTLVL>2]: //依森哈德
ItemDisplay[SET !ID crn FILTLVL>2]: //依雷撒的线圈 米拉伯佳的王冠
ItemDisplay[SET !ID (aar OR kit OR wsp) FILTLVL>2]: //米拉伯佳
ItemDisplay[SET !ID (ghm OR gth OR hbt OR tow OR hbl OR hgl) FILTLVL>3]: //西钢
ItemDisplay[SET !ID (bhm OR ful OR lbt OR mpi) FILTLVL>2]: //坦克雷
ItemDisplay[SET !ID (lbb OR lea OR tbt) FILTLVL>2]: //维达拉
ItemDisplay[SET !ID (xap OR stu) FILTLVL>2]: //牛王
ItemDisplay[SET !ID vbt FILTLVL>2]: //牛魔王之蹄 山德的碎石
ItemDisplay[SET !ID (xrs OR 7ma OR uts OR uhm) FILTLVL>2]: //黑摩苏
ItemDisplay[SET !ID (bwn OR vgl) FILTLVL>2]: //山德的迷信 山德手
ItemDisplay[SET !ID dgr FILTLVL>2]: //地狱尖塔
//Hwanin, Mavina,Naj,Orphan,Sazabi,griswold,bul-kathos,disciple,aldur,immortal,natalya,tal rasha, trangoul, amulet, ring
ItemDisplay[SET !ID (xrn OR 9vo OR xcl) FILTLVL>3]: //华宁
ItemDisplay[SET !ID (ci3 OR amc OR uld OR xtg OR zvb) FILTLVL>3]: //马维娜
ItemDisplay[SET !ID (ci0 OR ult OR 6cs) FILTLVL>3]: //娜吉
ItemDisplay[SET !ID (xhm OR xml OR xvg OR ztb) FILTLVL>3]: //马格纳斯
ItemDisplay[SET !ID (xhl OR 7ls OR upl) FILTLVL>3]: //沙撒璧
ItemDisplay[SET !ID (xar OR urn OR 7ws OR paf) FILTLVL>3]: //格瑞斯华尔德
ItemDisplay[SET !ID (7fb OR 7gd) FILTLVL>3]: //布尔凯索的神圣代价
ItemDisplay[SET !ID (ulg OR uui OR xlb OR umc) FILTLVL>3]: //信条
ItemDisplay[SET !ID (dr8 OR xtb OR uul OR 9mt) FILTLVL>3]: //艾尔多
ItemDisplay[SET !ID (ba5 OR 7m7 OR uar OR zhb OR xhg OR xhb) FILTLVL>3]: //不朽之王
ItemDisplay[SET !ID (xh9 OR 7qr OR ucl OR xmb) FILTLVL>3]: //娜塔亚
ItemDisplay[SET !ID (oba OR xsk OR zmb) FILTLVL>3]: //塔-拉夏
ItemDisplay[SET !ID uth FILTLVL>4]: //塔-拉夏的守护 Tal Rasha's Guardianship
ItemDisplay[SET !ID (uh9 OR xul OR ne9 OR utc OR xmg) FILTLVL>3]: //塔格奥
ItemDisplay[SET !ID (WEAPON OR ARMOR OR rin OR amu) FILTLVL>3]:
//
// +----------------------------------------------------------------------------+
// | [SINS] Normal Sets |
// +----------------------------------------------------------------------------+
//
ItemDisplay[SET !ID lgl]: %NAME% [死亡之手Death's Hand] // Death's Hand Leather Gloves
//ItemDisplay[SET !ID ulg]: %NAME% [安置手Laying of Hands] // Laying of Hands Bramble Mitts
//ItemDisplay[SET !ID xhm]: %NAME% [吉永之脸 Guillaume's Face] // Guillaume's Face Winged Helm
//ItemDisplay[SET !ID xvg]: %NAME% [马格纳斯之皮Magnu's Skin] // Magnus' Skin Sharkskin Gloves
// ------------------------------------------------------------------------------
// [SINO] Natalya's Odium
// ------------------------------------------------------------------------------
ItemDisplay[SET !ID xh9]: %NAME% [娜塔亚头Natalya's Totem] // Natalya's Totem Grim Helm
ItemDisplay[SET !ID 7qr]: %NAME% [娜塔亚爪Natalya's Mark] // Natalya's Mark Scissors Suwayyah
ItemDisplay[SET !ID ucl]: %NAME% [娜塔亚甲Natalya's Shadow] // Natalya's Shadow Loricated Mail
ItemDisplay[SET !ID xmb]: %NAME% [娜塔亚鞋Natalya's Soul] // Natalya's Soul Mesh Boots
// ------------------------------------------------------------------------------
// [SITO] Trang-Oul's Avatar
// ------------------------------------------------------------------------------
ItemDisplay[SET !ID uh9]: %NAME% [塔格奥头Trang-Ouls Guise] // Trang-Oul's Guise Bone Visage
ItemDisplay[SET !ID xul]: %NAME% [塔格奥甲Trang-Ouls Scales] // Trang-Oul's Scales Chaos Armor
ItemDisplay[SET !ID ne9]: %NAME% [塔格奥盾Trang-Ouls Wing] // Trang-Oul's Wing Cantor Trophy
ItemDisplay[SET !ID utc]: %NAME% [塔格奥腰Trang-Ouls Girth] // Trang-Oul's Girth Troll Belt
ItemDisplay[SET !ID xmg]: %NAME% [塔格奥手Trang-Ouls Claws] // Trang-Oul's Claws Heavy Bracers
ItemDisplay[SET !ID]: %NAME% // All other set items
//
// +----------------------------------------------------------------------------+
// | |
// | [RARI] Rare Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [RIMI] Rare Miscellaneous |
// +----------------------------------------------------------------------------+
//
Alias[SKAMA]: ((PREFIX=561 OR PREFIX=563) OR PREFIX=434 OR PREFIX=765 OR PREFIX=437 OR PREFIX=440 OR (PREFIX=441 OR PREFIX=764))
Alias[SKSOR]: ((PREFIX=575 OR PREFIX=577) OR PREFIX=446 OR PREFIX=449 OR PREFIX=452)
Alias[SKNEC]: ((PREFIX=571 OR PREFIX=573) OR PREFIX=459 OR PREFIX=461 OR PREFIX=464)
Alias[SKPAL]: ((PREFIX=565 OR PREFIX=567 OR PREFIX=569) OR PREFIX=470)
Alias[SKBAR]: ((PREFIX=579 OR PREFIX=581 OR PREFIX=583) OR PREFIX=488)
Alias[SKDRU]: ((PREFIX=585 OR PREFIX=587) OR PREFIX=494 OR PREFIX=500)
Alias[SKASN]: ((PREFIX=589 OR PREFIX=591) OR PREFIX=506 OR PREFIX=509 OR PREFIX=512)
Alias[PRELLINE]: %PURPLE%+%RED%+%GOLD%+%TEAL%+%WHITE%+%CORAL%+
Alias[PRERLINE]:%CORAL%+%WHITE%+%TEAL%+%GOLD%+%RED%+%PURPLE%+
//
// ------------------------------------------------------------------------------
// [RIAM] Amulets
// ------------------------------------------------------------------------------
Alias[GOODAMU]: (SKAMA OR SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKDRU OR SKASN)
ItemDisplay[RARE !ID amu GOODAMU]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=166]: %WHITE%10%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=765]: %WHITE%3%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=437]: %WHITE%2%SAGE%被动 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=440]: %WHITE%2%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=441 OR PREFIX=764)]: %WHITE%3%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=459]: %WHITE%2%LIGHT_GRAY%诅咒 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=470]: %WHITE%2%CORAL%骑士战斗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=488]: %WHITE%2%TEAL%战吼 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=494]: %WHITE%2%ORANGE%德召 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=500]: %WHITE%2%GOLD%元素 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=506]: %WHITE%2%SAGE%陷阱 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=509]: %WHITE%2%SAGE%影子 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU PREFIX=512]: %WHITE%2%TEAL%武学 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID amu GOODAMU]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIRI] Rings
// ------------------------------------------------------------------------------
Alias[GOODRIN]: (SUFFIX=231 OR SUFFIX=822 OR SUFFIX=174 OR SUFFIX=817)
ItemDisplay[RARE !ID rin GOODRIN]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=330]: %WHITE%30%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=317 OR SUFFIX=331)]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=381 OR SUFFIX=386)]: %WHITE%15%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=166]: %WHITE%10%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=906 OR SUFFIX=418)]: %WHITE%5%SAGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=419]: %WHITE%3%SAGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=907 OR SUFFIX=736)]: %WHITE%5%CORAL%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=737]: %WHITE%3%CORAL%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=357]: %WHITE%8%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=356 OR SUFFIX=744)]: %WHITE%6%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=743]: %WHITE%5%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=747]: %WHITE%6%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=746]: %WHITE%5%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=365]: %WHITE%3%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=231]: %WHITE%13%TAN%MIN %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN SUFFIX=822]: %WHITE%14%TAN%MAX %NAME%%CONTINUE%
ItemDisplay[RARE !ID rin GOODRIN]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIJE] Jewels
// ------------------------------------------------------------------------------
ItemDisplay[RARE !ID jew (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=167 OR PREFIX=784 OR PREFIX=600 OR PREFIX=429 OR PREFIX=250 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR PREFIX=737 OR PREFIX=776 OR SUFFIX~221-222 OR SUFFIX=233 OR SUFFIX=371 OR SUFFIX=268 OR SUFFIX~669-674)]: %CL%%NAME%{%NAME%}%CONTINUE%
//珠宝前缀
ItemDisplay[RARE !ID jew PREFIX=197]: %ORANGE% [30%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=198]: %ORANGE% [40%ED]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=184]: %CORAL% [9MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=185]: %CORAL% [15MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=167]: %TEAL% [8MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=784]: %TEAL% [14MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=600]: %LIGHT_GRAY% [50%DTU]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=429]: %LIGHT_GRAY% [50%DTD]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=250]: %TAN% [100命中]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=357]: %BLUE% [30冰抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=376]: %RED% [30火抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=396]: %YELLOW% [30电抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=416]: %GREEN% [30毒抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=336]: %TAN% [10全抗]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=419]: %GRAY% [3MEK]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=737]: %GRAY% [3LEK]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew PREFIX=776]: %BLUE% [30法力]%NAME%{%NAME%}%CONTINUE%
//珠宝后缀
ItemDisplay[RARE !ID jew SUFFIX=221]: %CORAL% [9MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=222]: %CORAL% [15MAX]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=233]: %TEAL% [10MIN]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=371]: %SAGE% [-15%需求]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=268]: %GOLD% [7FHR]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=669]: %DARK_GREEN% [6敏捷]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=670]: %DARK_GREEN% [9敏捷]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=671]: %DARK_GREEN% [6能量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=672]: %DARK_GREEN% [9能量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=673]: %DARK_GREEN% [6力量]%NAME%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID jew SUFFIX=674]: %DARK_GREEN% [9力量]%NAME%{%NAME%}%CONTINUE%
//珠宝过滤
ItemDisplay[jew ((RARE ILVL<68) OR (MAG ILVL<85)) !ID FILTLVL<3]: %DOT-9A%%TIER-0%%NAME% %CORAL%*%YELLOW%{%NAME%}
ItemDisplay[jew ((RARE ILVL>67) OR (MAG ILVL>84)) !ID FILTLVL<4]: %DOT-91%%TIER-0%%NAME% %ORANGE%* %YELLOW%{%NAME%}
//
// ------------------------------------------------------------------------------
// [RIQU] Arrows & Bolts
// ------------------------------------------------------------------------------
//
Alias[GOODQUV]: ((PREFIX=434 OR SUFFIX=437) SUFFIX=167) (PREFIX=803 SUFFIX~804-805)
ItemDisplay[RARE !ID QUIVER GOODQUV]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=330]: %WHITE%30%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=317 OR SUFFIX=331)]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=381 OR SUFFIX=386)]: %WHITE%15%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=906 OR SUFFIX=418)]: %WHITE%5%SAGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=419]: %WHITE%3%SAGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=907 OR SUFFIX=736)]: %WHITE%5%CORAL%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=737]: %WHITE%3%CORAL%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=357]: %WHITE%8%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=356 OR SUFFIX=744)]: %WHITE%6%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=743]: %WHITE%5%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=747]: %WHITE%6%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=746]: %WHITE%5%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=365]: %WHITE%3%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=231]: %WHITE%13%SAGE%MIN %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=822]: %WHITE%14%TAN%MAX %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=784]: %WHITE%14%SAGE%MIN %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=185]: %WHITE%15%TAN%MAX %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=834]: %TEAL%击退 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=786]: %WHITE%20%SAGE%穿透 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=787]: %WHITE%30%TAN%穿透 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=814]: %WHITE%25%TEAL%CB %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=815]: %WHITE%30%TAN%CB %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=804]: %WHITE%25%SAGE%DS %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV SUFFIX=805]: %WHITE%30%SAGE%DS %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=803]: %WHITE%65%ORANGE%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV PREFIX=437]: %WHITE%2%LIGHT_GRAY%被动 %NAME%%CONTINUE%
ItemDisplay[RARE !ID QUIVER GOODQUV]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RICI] Circlets
// ------------------------------------------------------------------------------
//
Alias[GOODCIRC]: (SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKASN) (SUFFIX=175 OR SUFFIX=818)
ItemDisplay[RARE !ID CIRC GOODCIRC GOODCIRC GOODCIRC]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=799]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=800]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=166]: %WHITE%10%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=765]: %WHITE%3%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=437]: %WHITE%2%SAGE%被动 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=440]: %WHITE%2%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=441 OR PREFIX=764)]: %WHITE%3%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=459]: %WHITE%2%LIGHT_GRAY%诅咒 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=470]: %WHITE%2%CORAL%骑士战斗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=488]: %WHITE%2%TEAL%战吼 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=494]: %WHITE%2%ORANGE%德召 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=500]: %WHITE%2%GOLD%元素 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=506]: %WHITE%2%SAGE%陷阱 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=509]: %WHITE%2%SAGE%影子 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC PREFIX=512]: %WHITE%2%TEAL%武学 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CIRC GOODCIRC]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIAM] Amazon
// ------------------------------------------------------------------------------
ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX~822-827) (am1 OR am6 OR amb)]: %MAP-62%%BORDER-6F%%TIER-6%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=~7-9 (SUFFIX~908-909 OR PREFIX~829-830) (am5 OR ama OR amf)]: %MAP-62%%BORDER-6F%%TIER-6%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<4 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD=2 (am1 OR am6 OR amb)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
ItemDisplay[!ID FILTLVL<4 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=~7-9 (am5 OR ama OR amf)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RIAS] Assassin
// ------------------------------------------------------------------------------
ItemDisplay[!ID FILTLVL<5 RARE SIN ((PREFIX=591 PREFIX~822-833) OR (PREFIX=509 PREFIX~831-833) OR (PREFIX=512 PREFIX~822-830)) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]: %MAP-62%%BORDER-6F%%TIER-6%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<4 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<3 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RIBA] Barbarian
// ------------------------------------------------------------------------------
ItemDisplay[!ID FILTLVL<4 RARE BAR (PREFIX=583 OR PREFIX=488)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RIDR] Druid
// ------------------------------------------------------------------------------
ItemDisplay[!ID FILTLVL<4 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-824 OR SUFFIX~97-98 OR SUFFIX=368 OR PREFIX=418 OR PREFIX=736)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<3 RARE DRU (PREFIX=587 OR PREFIX=500)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// 技能木棒 (亮金)
ItemDisplay[!ID FILTLVL<4 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (SUFFIX~174-175 OR SUFFIX=978)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<3 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RINE] Necromancer
// ------------------------------------------------------------------------------
ItemDisplay[RARE !ID NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]: %MAP-6A%%BORDER-62%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%
//毒骨+魔伤 召唤+火伤
ItemDisplay[RARE !ID WAND ((PREFIX=461SUFFIX~1012-1013) OR (PREFIX=464 SUFFIX~997-998))]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=906]: %WHITE%5%ORANGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=907]: %WHITE%5%ORANGE%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=312]: %WHITE%90%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=997]: %WHITE%12%RED%火伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=998]: %WHITE%20%RED%火伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=1009]: %WHITE%12%GREEN%毒伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=1010]: %WHITE%20%GREEN%毒伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=1012]: %WHITE%12%ORANGE%魔伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND SUFFIX=1013]: %WHITE%20%ORANGE%魔伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WAND ((PREFIX=461SUFFIX~1012-1013) OR (PREFIX=464 SUFFIX~997-998))]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIPA] Paladin
// ------------------------------------------------------------------------------
ItemDisplay[!ID FILTLVL<9 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]: %MAP-62%%BORDER-6F%%TIER-6%%PURPLE%+%RED%+%ORANGE%+%YELLOW%+ %RED%%NAME% %YELLOW%+%ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<7 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<5 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// 技能权杖 (亮金)
ItemDisplay[!ID FILTLVL<5 RARE SCEPTER (PREFIX=470 OR PREFIX=567) (SUFFIX~174-175 OR SUFFIX=978)]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<4 RARE SCEPTER (PREFIX=470 OR PREFIX=567)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RISO] Sorceress
// ------------------------------------------------------------------------------
Alias[GOODSOR]: ((PREFIX=577 PREFIX~990-998) OR (PREFIX=446 PREFIX~997-998) OR (PREFIX=449 PREFIX~991-992) OR (PREFIX=452 PREFIX~994-995))
ItemDisplay[RARE !ID SOR GOODSOR]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=906]: %WHITE%5%ORANGE%EK %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=907]: %WHITE%5%ORANGE%LEK %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=312]: %WHITE%90%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=997]: %WHITE%12%RED%火伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=998]: %WHITE%20%RED%火伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=991]: %WHITE%12%YELLOW%电伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=992]: %WHITE%20%YELLOW%电伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=994]: %WHITE%12%BLUE%冰伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR SUFFIX=995]: %WHITE%20%BLUE%冰伤 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SOR GOODSOR]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<5 RARE STAFF ((PREFIX=577 PREFIX~834-842) OR (PREFIX=446 PREFIX~834-836) OR (PREFIX=449 PREFIX~840-842) OR (PREFIX=452 PREFIX~837-839))]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<5 RARE STAFF ((PREFIX=577 PREFIX~999-1007) OR (PREFIX=446 PREFIX~1006-1007) OR (PREFIX=449 PREFIX~1000-1001) OR (PREFIX=452 PREFIX~1003-1004))]: %MAP-62%%BORDER-6F%%TIER-4%%PURPLE%+%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+%PURPLE%+
ItemDisplay[!ID FILTLVL<4 RARE STAFF (PREFIX=577 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452) (SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870 OR SUFFIX~174-175 OR SUFFIX=978 OR SUFFIX=981 OR PREFIX~906-907)]: %MAP-62%%BORDER-6F%%TIER-2%%RED%+%ORANGE%+ %NAME% %ORANGE%+%RED%+
// ------------------------------------------------------------------------------
// [RIAR] Weapons
// ------------------------------------------------------------------------------
Alias[GOODWEAPON]: (PREFIX~193-194 OR PREFIX=669) (PREFIX=756 OR PREFIX=264)
ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=357]: %WHITE%8%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=356 OR SUFFIX=744)]: %WHITE%6%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=743]: %WHITE%5%CORAL%吸血 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=747]: %WHITE%6%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=746]: %WHITE%5%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=365]: %WHITE%3%TEAL%吸蓝 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=898]: %Orange%击中AMP%LIGHT_GRAY%Lv23 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=899]: %Orange%击中AMP%LIGHT_GRAY%Lv31 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=904]: %Orange%施法AMP%LIGHT_GRAY%Lv15 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=905]: %Orange%施法AMP%LIGHT_GRAY%Lv23 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=906]: %Orange%施法AMP%LIGHT_GRAY%Lv31 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=907]: %Coral%降抗%LIGHT_GRAY%Lv5 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=908]: %Coral%降抗%LIGHT_GRAY%Lv10 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=909]: %Coral%降抗%LIGHT_GRAY%Lv15 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=910]: %Coral%降抗%LIGHT_GRAY%Lv5 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=911]: %Coral%降抗%LIGHT_GRAY%Lv10 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=912]: %Coral%降抗%LIGHT_GRAY%Lv15 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=834]: %TEAL%击退 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=158]: %SAGE%忽视防御 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=526]: %WHITE%0.5%TAN%MAX/LV %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=531]: %WHITE%0.75%TAN%MAX/LV %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=202]: %WHITE%40%Red%MAX %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=827]: %WHITE%63%Red%MAX %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON SUFFIX=227]: %WHITE%30%Red%MIN %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=264]: %WHITE%150%%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=762]: %WHITE%160%%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=756 OR PREFIX=763 OR PREFIX=265)]: %WHITE%200%%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=669]: %WHITE%300%%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=753]: %WHITE%400%%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=765]: %WHITE%3%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=437]: %WHITE%2%SAGE%被动 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=440]: %WHITE%2%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=441 OR PREFIX=764)]: %WHITE%3%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=459]: %WHITE%2%LIGHT_GRAY%诅咒 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=470]: %WHITE%2%CORAL%骑士战斗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=488]: %WHITE%2%TEAL%战吼 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=494]: %WHITE%2%ORANGE%德召 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=500]: %WHITE%2%GOLD%元素 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=506]: %WHITE%2%SAGE%陷阱 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=509]: %WHITE%2%SAGE%影子 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON PREFIX=512]: %WHITE%2%TEAL%武学 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID WEAPON GOODWEAPON]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIAR] 护甲 Chests
// ------------------------------------------------------------------------------
Alias[GOODCHEST]: (SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKASN) (SUFFIX=175 OR SUFFIX=818)
ItemDisplay[RARE !ID CHEST GOODCHEST]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=766]: %WHITE%3%ORANGE%孔 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=312]: %WHITE%90%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=799]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=800]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=166]: %WHITE%10%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=264]: %WHITE%150%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST PREFIX=762]: %WHITE%160%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=756 OR PREFIX=763 OR PREFIX=265)]: %WHITE%200%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID CHEST GOODCHEST]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIBE] Belts
// ------------------------------------------------------------------------------
Alias[GOODBELT]: SUFFIX~263-264 SUFFIX~819-821
ItemDisplay[RARE !ID BELT GOODBELT]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=799]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT PREFIX=800]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BELT GOODBELT]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIBO] Boots
// ------------------------------------------------------------------------------
Alias[GOODBOOT]: (SUFFIX=113 OR SUFFIX=396) ((PREFIX=374 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=394 PREFIX=414) OR (PREFIX=355 PREFIX=374 PREFIX=414) OR (PREFIXPREFIX=355 PREFIX=374 PREFIX=394))
ItemDisplay[RARE !ID BOOTS GOODBOOT]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID BOOTS GOODBOOT]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIGL] Gloves
// ------------------------------------------------------------------------------
Alias[GOODGLV]: (SKSOR OR SKNEC OR SKPAL OR SKBAR OR SKASN OR SKAMA OR SKDRU) ((SUFFIX=167 OR SUFFIX=170) OR (SUFFIX=174 OR SUFFIX=817))
ItemDisplay[RARE !ID GLOVES GOODGLV]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=368]: %WHITE%25%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=799]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=800]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=434]: %WHITE%2%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=765]: %WHITE%3%SAGE%弓 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=437]: %WHITE%2%SAGE%被动 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=440]: %WHITE%2%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=441 OR PREFIX=764)]: %WHITE%3%SAGE%标枪 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=446]: %WHITE%2%RED%火系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=449]: %WHITE%2%YELLOW%电系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=452]: %WHITE%2%BLUE%冰系 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=459]: %WHITE%2%LIGHT_GRAY%诅咒 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=461]: %WHITE%2%GREEN%毒骨 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=464]: %WHITE%2%GRAY%死招 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=470]: %WHITE%2%CORAL%骑士战斗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=488]: %WHITE%2%TEAL%战吼 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=494]: %WHITE%2%ORANGE%德召 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=500]: %WHITE%2%GOLD%元素 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=506]: %WHITE%2%SAGE%陷阱 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=509]: %WHITE%2%SAGE%影子 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV PREFIX=512]: %WHITE%2%TEAL%武学 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID GLOVES GOODGLV]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RISH] Shields
// ------------------------------------------------------------------------------
//毒缩或者物免 生命
Alias[GOODSHIELD]: (SUFFIX~799-800 OR SUFFIX~366-367) SUFFIX~819-820
ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %CL%%PRELLINE% %YELLOW%%NAME% %PRERLINE%{%NAME%}%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=766]: %WHITE%3%ORANGE%孔 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX~402-403 ETH]: %TAN%回复耐久 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=366]: %WHITE%75%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=367]: %WHITE%50%%GREEN%毒缩 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=182]: %TEAL%冰冻减半 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=312]: %WHITE%90%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=313]: %WHITE%120%BLUE%法力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=317]: %WHITE%40%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=318]: %WHITE%60%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=319]: %WHITE%80%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=320 OR SUFFIX=820)]: %WHITE%100%RED%生命 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=821]: %WHITE%75%RED%生命/等级 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=243 OR SUFFIX=249)]: %WHITE%15%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=244]: %WHITE%20%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=245]: %WHITE%30%DARK_GREEN%敏捷 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=376 OR SUFFIX=382)]: %WHITE%20%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=377 OR SUFFIX=982)]: %WHITE%30%RED%力量 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=987]: %WHITE%20%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=988]: %WHITE%30%BLUE%精力 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX~353-354]: %WHITE%30%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX~372-373]: %WHITE%30%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX~392-393]: %WHITE%30%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX~412-413]: %WHITE%30%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=355]: %WHITE%40%BLUE%冰抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=374]: %WHITE%40%RED%火抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=394]: %WHITE%40%YELLOW%电抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=414]: %WHITE%40%GREEN%毒抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=326]: %WHITE%20%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=327]: %WHITE%30%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=330]: %WHITE%15%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=334]: %WHITE%11%TAN%全抗 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=798]: %WHITE%10%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=799]: %WHITE%15%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=800]: %WHITE%20%%ORANGE%物免 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=263]: %WHITE%17%GOLD%17FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=264]: %WHITE%24%GOLD%24FHR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=112 OR SUFFIX=395 OR SUFFIX=826)]: %WHITE%20%SAGE%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=113 OR SUFFIX=396)]: %WHITE%30%TAN%移速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=166]: %WHITE%10%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=167 OR SUFFIX=170)]: %WHITE%20%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=168]: %WHITE%30%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=169]: %WHITE%40%SAGE%攻速 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=174 OR SUFFIX=817)]: %WHITE%10%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (SUFFIX=175 OR SUFFIX=818)]: %WHITE%20%SAGE%FCR %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=264]: %WHITE%150%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD PREFIX=762]: %WHITE%160%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=756 OR PREFIX=763 OR PREFIX=265)]: %WHITE%200%CORAL%ED %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD SUFFIX=173]: %GOLD%偏向 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=561 OR PREFIX=563)]: %WHITE%2%YELLOW%亚马逊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=565 OR PREFIX=567 OR PREFIX=569)]: %WHITE%2%CORAL%圣骑 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=571 OR PREFIX=573)]: %WHITE%2%LIGHT_GRAY%死灵 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=575 OR PREFIX=577)]: %WHITE%2%TEAL%法师 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=579 OR PREFIX=581 OR PREFIX=583)]: %WHITE%2%TAN%野蛮人 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=585 OR PREFIX=587)]: %WHITE%2%ORANGE%德鲁伊 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD (PREFIX=589 OR PREFIX=591)]: %WHITE%2%PURPLE%刺客 %NAME%%CONTINUE%
ItemDisplay[RARE !ID SHIELD GOODSHIELD]: %MAP-6A%%BORDER-62%%NAME%{%NAME%}
// ------------------------------------------------------------------------------
// [RIMA] Rare Items Master
// ------------------------------------------------------------------------------
ItemDisplay[RARE ID]: %NAME%{%NAME%}
ItemDisplay[RARE !jew !ID PRICE>34999 FILTLVL<3]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GRAY%k%GRAY%)
ItemDisplay[RARE !jew !ID HIGHPRICE FILTLVL<3]: %NAME%%GRAY% %ORANGE%$
ItemDisplay[RARE !jew !ID CLVL<40]: %NAME%
ItemDisplay[RARE !jew !ID (EXC OR ELT) CLVL<70]: %NAME%%DOT-A8%%TIER-0%
ItemDisplay[RARE !jew !ID TOWN (CLVL>69 OR FILTLVL>2)]: %NAME%%ORANGE% Hidden{%GRAY%无用的垃圾%NL%%NAME%}
ItemDisplay[RARE !jew !ID !TOWN (CLVL>69 OR FILTLVL>2)]: {%NAME%}//
// +----------------------------------------------------------------------------+
// | |
// | [CRAF] Crafted Items |
// | |
// +----------------------------------------------------------------------------+
//
// ITEM'S NAME (CRAFT)
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FRW>9 STAT86>2 LIFE>9) OR (rin STR>4 STAT60>0 LIFE>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT136>9 STAT60>0 LIFE>9) OR (CHEST STAT86>2 STAT60>2 LIFE>19) OR (SHIELD STAT20>9 STAT60>2 LIFE>9) OR (GLOVES STAT136>4 STAT60>1 LIFE>9 !STAT81>0) OR (BOOTS REPLIFE>14 STAT60>0 LIFE>9) OR (BELT STAT135>9 STAT60>2 LIFE>9) OR (WEAPON ED>49 STAT60>2 LIFE>9 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %RED%血腥 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu FCR>4 STAT27>3 MANA>9) OR (rin STAT1>4 MAEK>0 MANA>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM FCR>4 STAT27>3 MANA>9) OR (CHEST FCR>4 MAEK>2 MANA>19) OR (SHIELD STAT20>9 FCR>4 MANA>19) OR (GLOVES FCR>4 MAEK>0 MANA>9 !STAT81>0) OR (BOOTS STAT77>9 STAT27>3 MANA>9) OR (BELT FCR>9 STAT27>3 MANA>9) OR (WEAPON ALLSK>0 FCR>9 MANA>9))]: %PURPLE%施法 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT20>9 STAT35>3 STAT34>3) OR (rin STAT3>4 STAT35>1 STAT34>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>19 LRES>9 STAT36>4) OR (CHEST ED>19 STAT33>99 STAT36>4 !(CHEST MULTI201,2820=5 ED>24 FHR>29)) OR (SHIELD ED>19 STAT33>99 STAT36>4 !(MULTI201,2820=5)) OR (GLOVES ED>9 CRES>9 STAT35>1 STAT34>1 !STAT81>0) OR (BOOTS ED>19 FRES>9 STAT35>1 STAT34>1) OR (BELT ED>9 PRES>9 STAT35>1 STAT34>1) OR (WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GREEN%安全 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu MULTI201,2820=5 AR>149 FHR>9) OR (rin MULTI201,2820=5 DEX>4 MAXDMG>1 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM MULTI201,2820=5 ED>9 FHR>9) OR (CHEST MULTI201,2820=5 ED>24 FHR>29) OR (SHIELD MULTI201,2820=5 STAT20>9 FBR>19 !STAT62>0) OR (GLOVES MULTI201,2820=5 STAT81>0 STAT116>9) OR (BOOTS MULTI201,2820=5 STAT33>59 FHR>9) OR (BELT MULTI201,2820=5 DTM>4 FHR>9) OR (WEAPON MULTI201,2820=5 ED>49 STAT116>9))]: %BLUE%打击 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT62>2 REPLIFE>4 STAT109>4) OR (rin STAT62>0 REPLIFE>4 STAT110>9 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM STAT62>0 REPLIFE>4 STAT141>4) OR (CHEST STAT62>2 STAT91>19) OR (SHIELD STAT62>2 STAT20>9 STAT91>19) OR (GLOVES STAT62>1 REPLIFE>4 STAT141>4 !STAT81>0) OR (BOOTS STAT62>0 REPLIFE>4 STAT110>9) OR (BELT STAT62>2 REPLIFE>4 DTM>9) OR (WEAPON STAT62>2 STAT121>99 STAT122>99 REPLIFE>4 !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %GRAY%吸血鬼 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu STAT3>9 MFIND>19 STAT89>0) OR (rin STAT3>4 MFIND>9 STAT89>0 !(rin RES>2 STAT32>49 STAT118=1)) OR (HELM ED>24 MFIND>19 STAT89>0) OR (CHEST ED>24 MFIND>19 STAT89>0) OR (SHIELD STAT20>9 MFIND>19 STAT89>0) OR (GLOVES ED>24 MFIND>14 STAT89>0 !STAT81>0) OR (BOOTS ED>24 MFIND>14 STAT89>0) OR (BELT ED>24 MFIND>19 STAT89>0) OR (WEAPON ED>49 MFIND>19 STAT89>0 !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %YELLOW%丰饶 %ORANGE%%NAME%%CONTINUE%
ItemDisplay[CRAFT !(STAT477=4 OR STAT477=21) ((amu (STR>3 DEX>3 STAT1>3 STAT3>3) RES>4 STAT32>99) OR (rin RES>2 STAT32>49 STAT118=1) OR (HELM IAS>4 STAT20>9 STAT118=1) OR (CHEST RES>4 STAT20>9 STAT16>24) OR (SHIELD RES>4 STAT20>9 STAT118=1 !(SHIELD ED>19 STAT33>99 STAT36>4)) OR (GLOVES IAS>4 STAT119>9 STAT16>24 !STAT81>0) OR (BOOTS FRW>4 STAT32>99 STAT118=1) OR (BELT IAS>4 STAT118=1 STAT16>24 !(STAT360=20 IAS=10)) OR (WEAPON IAS>19 EDAM>19 AR>49 !(WEAPON ED>49 STAT35>1 STAT34>1 STAT81=1) !(WEAPON ALLSK=1 FCR>9 MANA>9 !STAT360=27) !(WEAPON ED>49 STAT60>2 LIFE>9) !(WEAPON MULTI201,2820=5 ED>49 STAT116>9)))]: %WHITE%闪耀 %ORANGE%%NAME%%CONTINUE%
// +----------------------------------------------------------------------------+
// | [CIMI] Craft Infusion手工模组 |
// +----------------------------------------------------------------------------+
//
ItemDisplay[crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp]: %BORDER-60%%NAME% %ORANGE%◎%CONTINUE%
ItemDisplay[(crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp) TOWN]: %NAME%{%CL%%ORANGE%不同底材手工成品相应的固定属性: %CL%%NAME%}%CONTINUE%
ItemDisplay[crfb TOWN]:%NAME%%CONTINUE%{%GRAY%项链: 10%移动速度 +[3-6]杀敌回血 +[10-20]生命%CL%戒指: +[5-10]力量 [1-3]%生命偷取 +[10-20]生命%CL%腰带: [10-20]%撕开伤口 [3-6]%生命偷取 +[10-20]生命%CL%手套: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%鞋子: +[15-30]生命补满 [2-4]%生命偷取 +[10-20]生命%CL%头盔: [10-20]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盔甲: +[3-6]杀敌回血 [3-6]%生命偷取 +[20-40]生命%CL%盾牌: [10-20]%格挡几率 [3-6]%生命偷取 +[10-20]生命%CL%武器: +[50-80]%增强伤害 [3-6]%生命偷取 +[10-20]生命%NAME%}
ItemDisplay[crfc TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%戒指: +[5-10]能量 +[1-2]杀敌回蓝 +[10-20]法力%CL%腰带: +10%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%手套: +[5-10]%施法速度 +[1-3]杀敌回蓝 +[10-20]法力%CL%鞋子: [10-15]%最大法力值 +[4-10]%法力恢复 +[10-20]法力%CL%头盔: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%盔甲: +[5-10]%施法速度 +[3-6]杀敌回蓝 +[20-30]法力%CL%盾牌: [10-20]% 格挡几率 +[5-10]%施法速度 +[20-30]法力%CL%武器: +1全技能 +[10-20]%施法速度 +[10-20]法力%NAME%}
ItemDisplay[crfs TOWN]:%NAME%%CONTINUE%{%GRAY%项链: 10% 格挡几率 [4-7]魔法减伤 [4-7]物理减伤%CL%戒指: +[5-10]活力 [2-5]魔法减伤 [2-5]物理减伤%CL%腰带: +[10-30]%防御值 +[10-20]%毒抗 [2-5]魔法减伤 [2-5]物理减伤%CL%手套: +[10-30]%防御值 +[10-20]%冰抗 [2-5]魔法减伤 [2-5]物理减伤%CL%鞋子: +[20-60]%防御值 +[10-20]%火抗 [2-5]魔法减伤 [2-5]物理减伤%CL%头盔: +[20-60]%防御值 +[10-20]%电抗 [5-10]%物理减伤%CL%盔甲: +[20-60]%防御值 [5-10]%物理减伤 +[100-150]防御%CL%盾牌: +[20-60]%防御值 [5-10]%物理减伤% +[100-150]防御%CL%武器: +[50-80]%增强伤害 击退 [2-5]魔法减伤 [2-5]物理减伤%NAME%}
ItemDisplay[crfh TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[150-250]命中值 +[10-20]%快速打击恢复%CL%戒指: +[5-10]敏捷 +[2-4]最大伤害%CL%腰带: [5-10]%受损生命移至法力 +[10-20]%快速打击恢复%CL%手套:击退 -[10-20]%目标防御%CL%鞋子: +[60-120]防御值 +[10-20]%快速打击恢复%CL%头盔: +[100-200]命中值 +[10-20]%快速打击恢复%CL%盔甲: +[25-50]%防御值 +[30-40]%快速打击恢复%CL%盾牌: [10-20]% 格挡几率 +[20-30]%格挡速度%CL%武器: +[50-80]% 增强伤害 -[10-20]%目标防御%NAME%}
ItemDisplay[crfv TOWN]:%NAME%%CONTINUE%{%GRAY%项链:[10-20]%诅咒作用时间减少 [3-6]%法力偷取 [5-10] 生命补满%CL%戒指:[10-20]%毒素作用时间减少 [1-3]%法力偷取 [5-10]生命补满%CL%腰带:[10-20]%毒素作用时间减少 [3-6]%法力偷取 [5-10]生命补满%CL%手套:[5-10]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%鞋子:[10-20]%毒素作用时间减少 [2-4]%法力偷取 [5-10]生命补满%CL%头盔:[10-20]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%盔甲:[3-6]%法力偷取 [5-10]生命补满 [20-30]%毒素作用时间减少%CL%盾牌: [10-20]%格挡几率 [3-6]%法力偷取 [20-30]%毒素作用时间减少%CL%武器: [100-140]%对恶魔/亡灵伤害 [3-6]%法力偷取 [10-15]生命补满%NAME%}
ItemDisplay[crfu TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[10-20]活力 [20-30]%MF +[1-3]光照度%CL%戒指:+[5-10]活力 [10-15]%MF +[1-3]光照度%CL%腰带: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%手套: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%鞋子: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%头盔: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%盔甲: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%盾牌: [10-20]%格挡几率 [20-30]%MF +[1-3]光照度%CL%武器: +1全技能 [20-30]%MF +[1-3]光照度%NAME%}
ItemDisplay[crfp TOWN]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 [4-8]%全属性 +[100-150]远程防御%CL%戒指:+[3-5]全抗 +[50-100]远程防御 [1/2]冰冻时间%CL%腰带: +[5-10]%攻速 [25-50]%防御值 [1/2]冰冻时间%CL%手套: +[5-10]%攻速 [25-50]%防御值 [10-20]%命中值%CL%鞋子: +[5-10]移速 +[100-150]远程防御 [1/2]冰冻时间%CL%头盔: +[5-10]%攻速 [25-50]%防御值 [1/2]冰冻时间%CL%盔甲: +[5-10]全抗 +[10-20]%格挡几率 [25-50]%防御值%CL%盾牌: +[5-10]全抗 +[10-20]%格挡几率 %CL%武器: +[20-40]%增强伤害 +[20]%攻速 [50-100]命中值%NAME%}
//
// +----------------------------------------------------------------------------+
// | [CMAM] Amulets |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) amu CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Dol 14#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Thul 10#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Thul 10#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ral 8#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Tal 7#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Ko 18#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Amn 11#%NL%%ORANGE%手工公式:} // Display recipe on amulets on Filter Level 5
ItemDisplay[(MAG OR RARE) amu !ID CRAFTALVL>89 FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [CMRI] Rings |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Hel%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Amn 11#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Amn 11#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Amn 11#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Hel%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Lum%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Sol 12#%NL%%ORANGE%手工公式:} // Display recipe on rings on Filter Level 5
ItemDisplay[(MAG OR RARE) rin CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COWE] Weapon |
// +----------------------------------------------------------------------------+
//
//弓、爪、投掷
ItemDisplay[AMACRAFT ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[BARCRAFT ((BARBARIAN FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[ASNCRAFT ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[AMOCRAFT FILTLVL=5]: %BORDER-A8%%DOT-60%%TIER-0%%NAME% %GRAY%[%ORANGE%C%GRAY%]{%NAME%}
ItemDisplay[(MAG OR RARE) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Shael 13#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Sol 12#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Tir%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tir%NL%%WHITE%闪耀:%TAN% P Dia + Sol 12#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Shael 13#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ort 9#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) WEAPON CRAFTALVL>76 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID WEAPON CRAFTALVL>76 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COSH] Shield |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) SHIELD CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID SHIELD CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COAR] Armor |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Tir%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Eth 5#%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Nef%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Tal 7#%NL%%WHITE%闪耀:%TAN% P Dia + El 1#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Eld%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Thul 10#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) CHEST CRAFTALVL>84 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) CHEST CRAFTALVL>84 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COHE] Helm |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Lum%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Ith%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Ith%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Nef%NL%%WHITE%闪耀:%TAN% P Dia + Eld%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Tir%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ral 8#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) HELM !CIRC CRAFTALVL>80 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) HELM !CIRC CRAFTALVL>80 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COGL] Gloves |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Io 16#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ral 8#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ort 9#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ort 9#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Shael 13#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Hel%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Nef%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) GLOVES CRAFTALVL>74 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) GLOVES CRAFTALVL>74 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COBE] Belt |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%Eld%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Tal 7#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Tal 7#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Ith%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Io 16#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%El 1#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Tal 7#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BELT CRAFTALVL>70 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) BELT CRAFTALVL>70 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | [COBO] Boots |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼: %TAN%P %GRAY%骷髅 + %WHITE%El 1#%NL%%GREEN%安全: %TAN%P %GREEN%绿宝石 + %WHITE%Ort 9#%NL%%BLUE%打击: %TAN%P %BLUE%蓝宝石 + %WHITE%Ral 8#%NL%%PURPLE%施法者: %TAN%P %PURPLE%紫宝石 + %WHITE%Thul 10#%NL%%WHITE%闪耀: %TAN%P %WHITE%钻石 + %WHITE%Ko 18#%NL%%YELLOW%丰饶: %TAN%P %YELLOW%黄宝石 + %WHITE%Io 16#%NL%%RED%生命: %TAN%P %RED%红宝石 + %WHITE%Eth 5#%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) BOOTS CRAFTALVL>69 FILTLVL=5]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) BOOTS CRAFTALVL>69 !ID FILTLVL=5]: %NAME% %ORANGE%[C]
// +----------------------------------------------------------------------------+
// | [COQV] Arrows & Bolts |
// +----------------------------------------------------------------------------+
//
ItemDisplay[(MAG OR RARE) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]{%NAME%%CL%%CL%%GRAY%吸血鬼:%TAN% P %GRAY%骷髅 + %WHITE%Sol 12#%NL%%GREEN%安全:%TAN% P %GREEN%绿宝石 + %WHITE%Nef%NL%%BLUE%打击:%TAN% P %BLUE%蓝宝石 + %WHITE%Eth 5#%NL%%PURPLE%施法者:%TAN% P %RED%红宝石 + %WHITE%Eth 5#%NL%%WHITE%闪耀:%TAN% P Dia + Ort 9#%NL%%YELLOW%丰饶:%TAN% P %YELLOW%黄宝石 + %WHITE%Dol 14#%NL%%RED%生命:%TAN% P %RED%红宝石 + %WHITE%Ith%NL%%ORANGE%手工公式:}
ItemDisplay[(MAG OR RARE) !ID (ETH OR CLASS) (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]
ItemDisplay[(MAG OR RARE) ID (aqv2 OR cqv2 OR aqv3 OR cqv3) CRAFTALVL>84 !ID ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME% %ORANGE%[C]
//
// +----------------------------------------------------------------------------+
// | |
// | [MAGI] Magic Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [MIMI] Magic Miscellaneous |
// +----------------------------------------------------------------------------+
//
//ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2 OR aqv3 OR cqv3) MAG !ID CLVL<10]: %NAME%
//ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2 OR aqv3 OR cqv3) MAG !ID CLVL>9]:
ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2 OR aqv3 OR cqv3) NMAG]:
//
// +----------------------------------------------------------------------------+
// | [MIMA] Magic Items Master |
// +----------------------------------------------------------------------------+
//
ItemDisplay[MAG ID]: %NAME%{%NAME%}
ItemDisplay[MAG !ID PRICE>34999 FILTLVL<3]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GRAY%k%GRAY%)
ItemDisplay[MAG !ID HIGHPRICE FILTLVL<3]: %NAME%%GRAY% %ORANGE%$
ItemDisplay[MAG !ID CLVL<19]: %NAME%
ItemDisplay[MAG !ID CLVL<40 (EXC OR ELT)]: %NAME%
ItemDisplay[MAG !ID CLVL>39]:
//
// +----------------------------------------------------------------------------+
// | |
// | [NMAG] NMAG Items |
// | |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [NISM] ANYS STAFFMOD |
// +----------------------------------------------------------------------------+
//
//STAFFMOD
//Show me exactly +SKILLS values on NMAG items
//Daggers Opener (Assassin and Necromancer Staffmods at the same time)
ItemDisplay[NMAG !RW DAGGER ((SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) OR (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0))]: %GRAY%] %NAME%%CONTINUE%
//Amazon
ItemDisplay[NMAG !RW TABSK0~1-2 AMAZON]: %GRAY%[%TAN%+%LIGHT_GRAY%%TABSK0%%SAGE%弓%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK0>2 AMAZON]: %GRAY%[%ORANGE%+%YELLOW%%TABSK0%%SAGE%弓%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK2~1-2 AMAZON]: %GRAY%[%TAN%+%LIGHT_GRAY%%TABSK2%%SAGE%标枪%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK2>2 AMAZON]: %GRAY%[%ORANGE%+%YELLOW%%TABSK2%%SAGE%标枪%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK0~1-2 !AMAZON]: %GRAY%[%TAN%+%LIGHT_GRAY%%TABSK0%%DARK_GREEN%弓%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK0>2 !AMAZON]: %GRAY%[%ORANGE%+%YELLOW%%TABSK0%%DARK_GREEN%弓%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK2~1-2 !AMAZON]: %GRAY%[%TAN%+%LIGHT_GRAY%%TABSK2%%DARK_GREEN%标枪%GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW TABSK2>2 !AMAZON]: %GRAY%[%ORANGE%+%YELLOW%%TABSK2%%DARK_GREEN%标枪%GRAY%] %NAME%%CONTINUE%
//Necromancer
ItemDisplay[NMAG !RW !DAGGER (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK374>0 NECROMANCER]: %SAGE%支配诅咒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK374>0 !NECROMANCER]: %DARK_GREEN%支配诅咒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK374~1-2]: %TAN%+%LIGHT_GRAY%%SK374%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK374>2]: %ORANGE%+%YELLOW%%SK374%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK374>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK381>0 NECROMANCER]: %SAGE%暗契%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK381>0 !NECROMANCER]: %DARK_GREEN%暗契%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK381~1-2]: %TAN%+%LIGHT_GRAY%%SK381%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK381>2]: %ORANGE%+%YELLOW%%SK381%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK381>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK367>0 NECROMANCER]: %SAGE%血次元%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK367>0 !NECROMANCER]: %DARK_GREEN%血次元%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK367~1-2]: %TAN%+%LIGHT_GRAY%%SK367%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK367>2]: %ORANGE%+%YELLOW%%SK367%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK367>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK95>0 NECROMANCER]: %SAGE%重生%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK95>0 !NECROMANCER]: %DARK_GREEN%重生%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK95~1-2]: %TAN%+%LIGHT_GRAY%%SK95%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK95>2]: %ORANGE%+%YELLOW%%SK95%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK95>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK94>0 NECROMANCER]: %SAGE%火魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK94>0 !NECROMANCER]: %DARK_GREEN%火魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK94~1-2]: %TAN%+%LIGHT_GRAY%%SK94%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK94>2]: %ORANGE%+%YELLOW%%SK94%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK94>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK93>0 NECROMANCER]: %SAGE%骨魂%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK93>0 !NECROMANCER]: %DARK_GREEN%骨魂%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK93~1-2]: %TAN%+%LIGHT_GRAY%%SK93%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK93>2]: %ORANGE%+%YELLOW%%SK93%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK93>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK92>0 NECROMANCER]: %SAGE%毒环%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK92>0 !NECROMANCER]: %DARK_GREEN%毒环%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK92~1-2]: %TAN%+%LIGHT_GRAY%%SK92%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK92>2]: %ORANGE%+%YELLOW%%SK92%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK92>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK91>0 NECROMANCER]: %SAGE%减抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK91>0 !NECROMANCER]: %DARK_GREEN%减抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK91~1-2]: %TAN%+%LIGHT_GRAY%%SK91%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK91>2]: %ORANGE%+%YELLOW%%SK91%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK91>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK90>0 NECROMANCER]: %SAGE%铁魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK90>0 !NECROMANCER]: %DARK_GREEN%铁魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK90~1-2]: %TAN%+%LIGHT_GRAY%%SK90%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK90>2]: %ORANGE%+%YELLOW%%SK90%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK90>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK89>0 NECROMANCER]: %SAGE%骨弓%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK89>0 !NECROMANCER]: %DARK_GREEN%骨弓%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK89~1-2]: %TAN%+%LIGHT_GRAY%%SK89%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK89>2]: %ORANGE%+%YELLOW%%SK89%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK89>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK88>0 NECROMANCER]: %SAGE%骨牢%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK88>0 !NECROMANCER]: %DARK_GREEN%骨牢%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK88~1-2]: %TAN%+%LIGHT_GRAY%%SK88%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK88>2]: %ORANGE%+%YELLOW%%SK88%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK88>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK87>0 NECROMANCER]: %SAGE%衰老%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK87>0 !NECROMANCER]: %DARK_GREEN%衰老%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK87~1-2]: %TAN%+%LIGHT_GRAY%%SK87%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK87>2]: %ORANGE%+%YELLOW%%SK87%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK87>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK86>0 NECROMANCER]: %SAGE%吸引%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK86>0 !NECROMANCER]: %DARK_GREEN%吸引%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK86~1-2]: %TAN%+%LIGHT_GRAY%%SK86%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK86>2]: %ORANGE%+%YELLOW%%SK86%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK86>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK85>0 NECROMANCER]: %SAGE%血魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK85>0 !NECROMANCER]: %DARK_GREEN%血魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK85~1-2]: %TAN%+%LIGHT_GRAY%%SK85%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK85>2]: %ORANGE%+%YELLOW%%SK85%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK85>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK84>0 NECROMANCER]: %SAGE%骨矛%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK84>0 !NECROMANCER]: %DARK_GREEN%骨矛%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK84~1-2]: %TAN%+%LIGHT_GRAY%%SK84%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK84>2]: %ORANGE%+%YELLOW%%SK84%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK84>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK83>0 NECROMANCER]: %SAGE%亵渎%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK83>0 !NECROMANCER]: %DARK_GREEN%亵渎%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK83~1-2]: %TAN%+%LIGHT_GRAY%%SK83%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK83>2]: %ORANGE%+%YELLOW%%SK83%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK83>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK82>0 NECROMANCER]: %SAGE%吸血%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK82>0 !NECROMANCER]: %DARK_GREEN%吸血%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK82~1-2]: %TAN%+%LIGHT_GRAY%%SK82%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK82>2]: %ORANGE%+%YELLOW%%SK82%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK82>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK81>0 NECROMANCER]: %SAGE%迷乱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK81>0 !NECROMANCER]: %DARK_GREEN%迷乱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK81~1-2]: %TAN%+%LIGHT_GRAY%%SK81%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK81>2]: %ORANGE%+%YELLOW%%SK81%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK81>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK80>0 NECROMANCER]: %SAGE%骨法%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK80>0 !NECROMANCER]: %DARK_GREEN%骨法%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK80~1-2]: %TAN%+%LIGHT_GRAY%%SK80%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK80>2]: %ORANGE%+%YELLOW%%SK80%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK80>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK79>0 NECROMANCER]: %SAGE%支配石魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK79>0 !NECROMANCER]: %DARK_GREEN%支配石魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK79~1-2]: %TAN%+%LIGHT_GRAY%%SK79%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK79>2]: %ORANGE%+%YELLOW%%SK79%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK79>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK78>0 NECROMANCER]: %SAGE%骨墙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK78>0 !NECROMANCER]: %DARK_GREEN%骨墙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK78~1-2]: %TAN%+%LIGHT_GRAY%%SK78%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK78>2]: %ORANGE%+%YELLOW%%SK78%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK78>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK77>0 NECROMANCER]: %SAGE%恐惧%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK77>0 !NECROMANCER]: %DARK_GREEN%恐惧%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK77~1-2]: %TAN%+%LIGHT_GRAY%%SK77%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK77>2]: %ORANGE%+%YELLOW%%SK77%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK77>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK76>0 NECROMANCER]: %SAGE%攻反%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK76>0 !NECROMANCER]: %DARK_GREEN%攻反%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK76~1-2]: %TAN%+%LIGHT_GRAY%%SK76%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK76>2]: %ORANGE%+%YELLOW%%SK76%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK76>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK75>0 NECROMANCER]: %SAGE%石魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK75>0 !NECROMANCER]: %DARK_GREEN%石魔%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK75~1-2]: %TAN%+%LIGHT_GRAY%%SK75%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK75>2]: %ORANGE%+%YELLOW%%SK75%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK75>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK74>0 NECROMANCER]: %SAGE%尸爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK74>0 !NECROMANCER]: %DARK_GREEN%尸爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK74~1-2]: %TAN%+%LIGHT_GRAY%%SK74%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK74>2]: %ORANGE%+%YELLOW%%SK74%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK74>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK73>0 NECROMANCER]: %SAGE%毒匕%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK73>0 !NECROMANCER]: %DARK_GREEN%毒匕%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK73~1-2]: %TAN%+%LIGHT_GRAY%%SK73%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK73>2]: %ORANGE%+%YELLOW%%SK73%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK73>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK72>0 NECROMANCER]: %SAGE%削弱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK72>0 !NECROMANCER]: %DARK_GREEN%削弱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK72~1-2]: %TAN%+%LIGHT_GRAY%%SK72%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK72>2]: %ORANGE%+%YELLOW%%SK72%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK72>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK71>0 NECROMANCER]: %SAGE%微暗灵视%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK71>0 !NECROMANCER]: %DARK_GREEN%微暗灵视%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK71~1-2]: %TAN%+%LIGHT_GRAY%%SK71%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK71>2]: %ORANGE%+%YELLOW%%SK71%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK71>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK70>0 NECROMANCER]: %SAGE%骷髅%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK70>0 !NECROMANCER]: %DARK_GREEN%骷髅%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK70~1-2]: %TAN%+%LIGHT_GRAY%%SK70%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK70>2]: %ORANGE%+%YELLOW%%SK70%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK70>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK69>0 NECROMANCER]: %SAGE%支配骷髅%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK69>0 !NECROMANCER]: %DARK_GREEN%支配骷髅%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK69~1-2]: %TAN%+%LIGHT_GRAY%%SK69%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK69>2]: %ORANGE%+%YELLOW%%SK69%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK69>0 (SK66>0 OR SK67>0 OR SK68>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK68>0 NECROMANCER]: %SAGE%骨甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK68>0 !NECROMANCER]: %DARK_GREEN%骨甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK68~1-2]: %TAN%+%LIGHT_GRAY%%SK68%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK68>2]: %ORANGE%+%YELLOW%%SK68%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK68>0 (SK66>0 OR SK67>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK67>0 NECROMANCER]: %SAGE%牙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK67>0 !NECROMANCER]: %DARK_GREEN%牙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK67~1-2]: %TAN%+%LIGHT_GRAY%%SK67%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK67>2]: %ORANGE%+%YELLOW%%SK67%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK67>0 SK66>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK66>0 NECROMANCER]: %SAGE%伤害加深%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK66>0 !NECROMANCER]: %DARK_GREEN%伤害加深%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK66~1-2]: %TAN%+%LIGHT_GRAY%%SK66%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK66>2]: %ORANGE%+%YELLOW%%SK66%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW !DAGGER (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0)]: %GRAY%[%NAME%%CONTINUE%
//Daggers between Necro/Assasin skills " " space sign
ItemDisplay[NMAG !RW DAGGER ((SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) AND (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0))]: %CONTINUE% %NAME%
//Assassin
ItemDisplay[NMAG !RW !DAGGER (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK366>0 ASSASSIN]: %SAGE%雷光守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK366>0 !ASSASSIN]: %DARK_GREEN%雷光守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK366~1-2]: %TAN%+%LIGHT_GRAY%%SK366%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK366>2]: %ORANGE%+%YELLOW%%SK366%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK366>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK280>0 ASSASSIN]: %SAGE%凤凰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK280>0 !ASSASSIN]: %DARK_GREEN%凤凰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK280~1-2]: %TAN%+%LIGHT_GRAY%%SK280%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK280>2]: %ORANGE%+%YELLOW%%SK280%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK280>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK279>0 ASSASSIN]: %SAGE%影子大师%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK279>0 !ASSASSIN]: %DARK_GREEN%影子大师%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK279~1-2]: %TAN%+%LIGHT_GRAY%%SK279%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK279>2]: %ORANGE%+%YELLOW%%SK279%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK279>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK278>0 ASSASSIN]: %SAGE%毒牙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK278>0 !ASSASSIN]: %DARK_GREEN%毒牙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK278~1-2]: %TAN%+%LIGHT_GRAY%%SK278%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK278>2]: %ORANGE%+%YELLOW%%SK278%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK278>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK277>0 ASSASSIN]: %SAGE%刀盾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK277>0 !ASSASSIN]: %DARK_GREEN%刀盾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK277~1-2]: %TAN%+%LIGHT_GRAY%%SK277%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK277>2]: %ORANGE%+%YELLOW%%SK277%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK277>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK276>0 ASSASSIN]: %SAGE%亡者守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK276>0 !ASSASSIN]: %DARK_GREEN%亡者守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK276~1-2]: %TAN%+%LIGHT_GRAY%%SK276%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK276>2]: %ORANGE%+%YELLOW%%SK276%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK276>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK275>0 ASSASSIN]: %SAGE%飞龙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK275>0 !ASSASSIN]: %DARK_GREEN%飞龙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK275~1-2]: %TAN%+%LIGHT_GRAY%%SK275%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK275>2]: %ORANGE%+%YELLOW%%SK275%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK275>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK274>0 ASSASSIN]: %SAGE%冰刃%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK274>0 !ASSASSIN]: %DARK_GREEN%冰刃%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK274~1-2]: %TAN%+%LIGHT_GRAY%%SK274%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK274>2]: %ORANGE%+%YELLOW%%SK274%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK274>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK273>0 ASSASSIN]: %SAGE%心爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK273>0 !ASSASSIN]: %DARK_GREEN%心爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK273~1-2]: %TAN%+%LIGHT_GRAY%%SK273%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK273>2]: %ORANGE%+%YELLOW%%SK273%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK273>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK272>0 ASSASSIN]: %SAGE%复苏狱火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK272>0 !ASSASSIN]: %DARK_GREEN%复苏狱火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK272~1-2]: %TAN%+%LIGHT_GRAY%%SK272%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK272>2]: %ORANGE%+%YELLOW%%SK272%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK272>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK271>0 ASSASSIN]: %SAGE%连闪守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK271>0 !ASSASSIN]: %DARK_GREEN%连闪守卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK271~1-2]: %TAN%+%LIGHT_GRAY%%SK271%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK271>2]: %ORANGE%+%YELLOW%%SK271%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK271>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK270>0 ASSASSIN]: %SAGE%神龙摆尾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK270>0 !ASSASSIN]: %DARK_GREEN%神龙摆尾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK270~1-2]: %TAN%+%LIGHT_GRAY%%SK270%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK270>2]: %ORANGE%+%YELLOW%%SK270%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK270>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK269>0 ASSASSIN]: %SAGE%雷电爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK269>0 !ASSASSIN]: %DARK_GREEN%雷电爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK269~1-2]: %TAN%+%LIGHT_GRAY%%SK269%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK269>2]: %ORANGE%+%YELLOW%%SK269%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK269>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK268>0 ASSASSIN]: %SAGE%影战%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK268>0 !ASSASSIN]: %DARK_GREEN%影战%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK268~1-2]: %TAN%+%LIGHT_GRAY%%SK268%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK268>2]: %ORANGE%+%YELLOW%%SK268%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK268>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK267>0 ASSASSIN]: %SAGE%消散%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK267>0 !ASSASSIN]: %DARK_GREEN%消散%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK267~1-2]: %TAN%+%LIGHT_GRAY%%SK267%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK267>2]: %ORANGE%+%YELLOW%%SK267%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK267>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK266>0 ASSASSIN]: %SAGE%刃怒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK266>0 !ASSASSIN]: %DARK_GREEN%刃怒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK266~1-2]: %TAN%+%LIGHT_GRAY%%SK266%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK266>2]: %ORANGE%+%YELLOW%%SK266%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK266>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK265>0 ASSASSIN]: %SAGE%蛇击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK265>0 !ASSASSIN]: %DARK_GREEN%蛇击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK265~1-2]: %TAN%+%LIGHT_GRAY%%SK265%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK265>2]: %ORANGE%+%YELLOW%%SK265%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK265>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK264>0 ASSASSIN]: %SAGE%斗篷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK264>0 !ASSASSIN]: %DARK_GREEN%斗篷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK264~1-2]: %TAN%+%LIGHT_GRAY%%SK264%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK264>2]: %ORANGE%+%YELLOW%%SK264%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK264>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK263>0 ASSASSIN]: %SAGE%格挡%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK263>0 !ASSASSIN]: %DARK_GREEN%格挡%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK263~1-2]: %TAN%+%LIGHT_GRAY%%SK263%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK263>2]: %ORANGE%+%YELLOW%%SK263%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK263>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK262>0 ASSASSIN]: %SAGE%火焰复苏%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK262>0 !ASSASSIN]: %DARK_GREEN%火焰复苏%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK262~1-2]: %TAN%+%LIGHT_GRAY%%SK262%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK262>2]: %ORANGE%+%YELLOW%%SK262%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK262>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK261>0 ASSASSIN]: %SAGE%电卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK261>0 !ASSASSIN]: %DARK_GREEN%电卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK261~1-2]: %TAN%+%LIGHT_GRAY%%SK261%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK261>2]: %ORANGE%+%YELLOW%%SK261%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK261>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK260>0 ASSASSIN]: %SAGE%双龙爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK260>0 !ASSASSIN]: %DARK_GREEN%双龙爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK260~1-2]: %TAN%+%LIGHT_GRAY%%SK260%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK260>2]: %ORANGE%+%YELLOW%%SK260%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK260>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK259>0 ASSASSIN]: %SAGE%焰拳%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK259>0 !ASSASSIN]: %DARK_GREEN%焰拳%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK259~1-2]: %TAN%+%LIGHT_GRAY%%SK259%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK259>2]: %ORANGE%+%YELLOW%%SK259%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK259>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK258>0 ASSASSIN]: %SAGE%速度爆发%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK258>0 !ASSASSIN]: %DARK_GREEN%速度爆发%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK258~1-2]: %TAN%+%LIGHT_GRAY%%SK258%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK258>2]: %ORANGE%+%YELLOW%%SK258%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK258>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK257>0 ASSASSIN]: %SAGE%刃卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK257>0 !ASSASSIN]: %DARK_GREEN%刃卫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK257~1-2]: %TAN%+%LIGHT_GRAY%%SK257%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK257>2]: %ORANGE%+%YELLOW%%SK257%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK257>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK256>0 ASSASSIN]: %SAGE%电网%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK256>0 !ASSASSIN]: %DARK_GREEN%电网%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK256~1-2]: %TAN%+%LIGHT_GRAY%%SK256%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK256>2]: %ORANGE%+%YELLOW%%SK256%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK256>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK255>0 ASSASSIN]: %SAGE%龙爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK255>0 !ASSASSIN]: %DARK_GREEN%龙爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK255~1-2]: %TAN%+%LIGHT_GRAY%%SK255%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK255>2]: %ORANGE%+%YELLOW%%SK255%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK255>0 (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK254>0 ASSASSIN]: %SAGE%虎击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK254>0 !ASSASSIN]: %DARK_GREEN%虎击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK254~1-2]: %TAN%+%LIGHT_GRAY%%SK254%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK254>2]: %ORANGE%+%YELLOW%%SK254%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK254>0 (SK251>0 OR SK252>0 OR SK253>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK253>0 ASSASSIN]: %SAGE%战锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK253>0 !ASSASSIN]: %DARK_GREEN%战锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK253~1-2]: %TAN%+%LIGHT_GRAY%%SK253%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK253>2]: %ORANGE%+%YELLOW%%SK253%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK253>0 (SK251>0 OR SK252>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK252>0 ASSASSIN]: %SAGE%爪支配%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK252>0 !ASSASSIN]: %DARK_GREEN%爪支配%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK252~1-2]: %TAN%+%LIGHT_GRAY%%SK252%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK252>2]: %ORANGE%+%YELLOW%%SK252%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK252>0 SK251>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK251>0 ASSASSIN]: %SAGE%焰爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK251>0 !ASSASSIN]: %DARK_GREEN%焰爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK251~1-2]: %TAN%+%LIGHT_GRAY%%SK251%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK251>2]: %ORANGE%+%YELLOW%%SK251%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW !DAGGER (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %GRAY%[%NAME%%CONTINUE%
//Barbarian
ItemDisplay[NMAG !RW (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK368>0 BARBARIAN]: %SAGE%伤口%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK368>0 !BARBARIAN]: %DARK_GREEN%伤口%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK368~1-2]: %TAN%+%LIGHT_GRAY%%SK368%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK368>2]: %ORANGE%+%YELLOW%%SK368%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK368>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK155>0 BARBARIAN]: %SAGE%战斗指挥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK155>0 !BARBARIAN]: %DARK_GREEN%战斗指挥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK155~1-2]: %TAN%+%LIGHT_GRAY%%SK155%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK155>2]: %ORANGE%+%YELLOW%%SK155%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK155>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK154>0 BARBARIAN]: %SAGE%狂嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK154>0 !BARBARIAN]: %DARK_GREEN%狂嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK154~1-2]: %TAN%+%LIGHT_GRAY%%SK154%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK154>2]: %ORANGE%+%YELLOW%%SK154%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK154>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK153>0 BARBARIAN]: %SAGE%自然抵抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK153>0 !BARBARIAN]: %DARK_GREEN%自然抵抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK153~1-2]: %TAN%+%LIGHT_GRAY%%SK153%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK153>2]: %ORANGE%+%YELLOW%%SK153%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK153>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK152>0 BARBARIAN]: %SAGE%狂战%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK152>0 !BARBARIAN]: %DARK_GREEN%狂战%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK152~1-2]: %TAN%+%LIGHT_GRAY%%SK152%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK152>2]: %ORANGE%+%YELLOW%%SK152%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK152>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK151>0 BARBARIAN]: %SAGE%旋风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK151>0 !BARBARIAN]: %DARK_GREEN%旋风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK151~1-2]: %TAN%+%LIGHT_GRAY%%SK151%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK151>2]: %ORANGE%+%YELLOW%%SK151%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK151>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK150>0 BARBARIAN]: %SAGE%残酷吓阻%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK150>0 !BARBARIAN]: %DARK_GREEN%残酷吓阻%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK150~1-2]: %TAN%+%LIGHT_GRAY%%SK150%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK150>2]: %ORANGE%+%YELLOW%%SK150%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK150>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK149>0 BARBARIAN]: %SAGE%战斗体制%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK149>0 !BARBARIAN]: %DARK_GREEN%战斗体制%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK149~1-2]: %TAN%+%LIGHT_GRAY%%SK149%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK149>2]: %ORANGE%+%YELLOW%%SK149%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK149>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK148>0 BARBARIAN]: %SAGE%加速%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK148>0 !BARBARIAN]: %DARK_GREEN%加速%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK148~1-2]: %TAN%+%LIGHT_GRAY%%SK148%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK148>2]: %ORANGE%+%YELLOW%%SK148%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK148>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK147>0 BARBARIAN]: %SAGE%狂乱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK147>0 !BARBARIAN]: %DARK_GREEN%狂乱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK147~1-2]: %TAN%+%LIGHT_GRAY%%SK147%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK147>2]: %ORANGE%+%YELLOW%%SK147%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK147>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK146>0 BARBARIAN]: %SAGE%战嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK146>0 !BARBARIAN]: %DARK_GREEN%战嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK146~1-2]: %TAN%+%LIGHT_GRAY%%SK146%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK146>2]: %ORANGE%+%YELLOW%%SK146%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK146>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK145>0 BARBARIAN]: %SAGE%铁布杉%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK145>0 !BARBARIAN]: %DARK_GREEN%铁布杉%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK145~1-2]: %TAN%+%LIGHT_GRAY%%SK145%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK145>2]: %ORANGE%+%YELLOW%%SK145%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK145>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK144>0 BARBARIAN]: %SAGE%专心%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK144>0 !BARBARIAN]: %DARK_GREEN%专心%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK144~1-2]: %TAN%+%LIGHT_GRAY%%SK144%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK144>2]: %ORANGE%+%YELLOW%%SK144%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK144>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK143>0 BARBARIAN]: %SAGE%跳跃攻击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK143>0 !BARBARIAN]: %DARK_GREEN%跳跃攻击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK143~1-2]: %TAN%+%LIGHT_GRAY%%SK143%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK143>2]: %ORANGE%+%YELLOW%%SK143%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK143>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK142>0 BARBARIAN]: %SAGE%寻物%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK142>0 !BARBARIAN]: %DARK_GREEN%寻物%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK142~1-2]: %TAN%+%LIGHT_GRAY%%SK142%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK142>2]: %ORANGE%+%YELLOW%%SK142%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK142>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK141>0 BARBARIAN]: %SAGE%战斗本能%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK141>0 !BARBARIAN]: %DARK_GREEN%战斗本能%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK141~1-2]: %TAN%+%LIGHT_GRAY%%SK141%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK141>2]: %ORANGE%+%YELLOW%%SK141%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK141>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK140>0 BARBARIAN]: %SAGE%双投%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK140>0 !BARBARIAN]: %DARK_GREEN%双投%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK140~1-2]: %TAN%+%LIGHT_GRAY%%SK140%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK140>2]: %ORANGE%+%YELLOW%%SK140%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK140>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK139>0 BARBARIAN]: %SAGE%击昏%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK139>0 !BARBARIAN]: %DARK_GREEN%击昏%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK139~1-2]: %TAN%+%LIGHT_GRAY%%SK139%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK139>2]: %ORANGE%+%YELLOW%%SK139%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK139>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK138>0 BARBARIAN]: %SAGE%大叫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK138>0 !BARBARIAN]: %DARK_GREEN%大叫%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK138~1-2]: %TAN%+%LIGHT_GRAY%%SK138%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK138>2]: %ORANGE%+%YELLOW%%SK138%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK138>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK137>0 BARBARIAN]: %SAGE%嘲弄%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK137>0 !BARBARIAN]: %DARK_GREEN%嘲弄%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK137~1-2]: %TAN%+%LIGHT_GRAY%%SK137%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK137>2]: %ORANGE%+%YELLOW%%SK137%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK137>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0))]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW (SK134>0 OR SK136>0) BARBARIAN]: %SAGE%支配柄矛%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK134>0 OR SK136>0) !BARBARIAN]: %DARK_GREEN%支配柄矛%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK134~1-2 OR SK136~1-2)]: %TAN%+%LIGHT_GRAY%%SK134%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK134>2 OR SK136>2)]: %ORANGE%+%YELLOW%%SK134%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK134>0 OR SK136>0) (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK135>0 BARBARIAN]: %SAGE%支配飞掷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK135>0 !BARBARIAN]: %DARK_GREEN%支配飞掷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK135~1-2]: %TAN%+%LIGHT_GRAY%%SK135%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK135>2]: %ORANGE%+%YELLOW%%SK135%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK135>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK133>0 BARBARIAN]: %SAGE%挥击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK133>0 !BARBARIAN]: %DARK_GREEN%挥击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK133~1-2]: %TAN%+%LIGHT_GRAY%%SK133%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK133>2]: %ORANGE%+%YELLOW%%SK133%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK133>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK132>0 BARBARIAN]: %SAGE%跳跃%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK132>0 !BARBARIAN]: %DARK_GREEN%跳跃%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK132~1-2]: %TAN%+%LIGHT_GRAY%%SK132%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK132>2]: %ORANGE%+%YELLOW%%SK132%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK132>0 (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK131>0 BARBARIAN]: %SAGE%寻药%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK131>0 !BARBARIAN]: %DARK_GREEN%寻药%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK131~1-2]: %TAN%+%LIGHT_GRAY%%SK131%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK131>2]: %ORANGE%+%YELLOW%%SK131%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK131>0 (SK126>0 OR SK128>0 OR SK130>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK130>0 BARBARIAN]: %SAGE%狂嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK130>0 !BARBARIAN]: %DARK_GREEN%狂嗥%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK130~1-2]: %TAN%+%LIGHT_GRAY%%SK130%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK130>2]: %ORANGE%+%YELLOW%%SK130%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK130>0 (SK126>0 OR SK128>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK128>0 BARBARIAN]: %SAGE%支配通用%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK128>0 !BARBARIAN]: %DARK_GREEN%支配通用%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK128~1-2]: %TAN%+%LIGHT_GRAY%%SK128%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK128>2]: %ORANGE%+%YELLOW%%SK128%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK128>0 SK126>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK126>0 BARBARIAN]: %SAGE%重击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK126>0 !BARBARIAN]: %DARK_GREEN%重击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK126~1-2]: %TAN%+%LIGHT_GRAY%%SK126%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK126>2]: %ORANGE%+%YELLOW%%SK126%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)]: %GRAY%[%NAME%%CONTINUE%
//Druid
ItemDisplay[NMAG !RW (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK370>0 DRUID]: %SAGE%阵风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK370>0 !DRUID]: %DARK_GREEN%阵风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK370~1-2]: %TAN%+%LIGHT_GRAY%%SK370%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK370>2]: %ORANGE%+%YELLOW%%SK370%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK370>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK250>0 DRUID]: %SAGE%暴风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK250>0 !DRUID]: %DARK_GREEN%暴风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK250~1-2]: %TAN%+%LIGHT_GRAY%%SK250%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK250>2]: %ORANGE%+%YELLOW%%SK250%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK250>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK249>0 DRUID]: %SAGE%毁天灭地%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK249>0 !DRUID]: %DARK_GREEN%毁天灭地%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK249~1-2]: %TAN%+%LIGHT_GRAY%%SK249%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK249>2]: %ORANGE%+%YELLOW%%SK249%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK249>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK248>0 DRUID]: %SAGE%狂怒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK248>0 !DRUID]: %DARK_GREEN%狂怒%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK248~1-2]: %TAN%+%LIGHT_GRAY%%SK248%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK248>2]: %ORANGE%+%YELLOW%%SK248%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK248>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK247>0 DRUID]: %SAGE%召熊%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK247>0 !DRUID]: %DARK_GREEN%召熊%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK247~1-2]: %TAN%+%LIGHT_GRAY%%SK247%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK247>2]: %ORANGE%+%YELLOW%%SK247%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK247>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK246>0 DRUID]: %SAGE%棘灵%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK246>0 !DRUID]: %DARK_GREEN%棘灵%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK246~1-2]: %TAN%+%LIGHT_GRAY%%SK246%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK246>2]: %ORANGE%+%YELLOW%%SK246%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK246>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK245>0 DRUID]: %SAGE%龙卷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK245>0 !DRUID]: %DARK_GREEN%龙卷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK245~1-2]: %TAN%+%LIGHT_GRAY%%SK245%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK245>2]: %ORANGE%+%YELLOW%%SK245%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK245>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK244>0 DRUID]: %SAGE%火山%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK244>0 !DRUID]: %DARK_GREEN%火山%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK244~1-2]: %TAN%+%LIGHT_GRAY%%SK244%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK244>2]: %ORANGE%+%YELLOW%%SK244%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK244>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK243>0 DRUID]: %SAGE%震波%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK243>0 !DRUID]: %DARK_GREEN%震波%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK243~1-2]: %TAN%+%LIGHT_GRAY%%SK243%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK243>2]: %ORANGE%+%YELLOW%%SK243%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK243>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK242>0 DRUID]: %SAGE%饥饿%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK242>0 !DRUID]: %DARK_GREEN%饥饿%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK242~1-2]: %TAN%+%LIGHT_GRAY%%SK242%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK242>2]: %ORANGE%+%YELLOW%%SK242%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK242>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK241>0 DRUID]: %SAGE%太阳藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK241>0 !DRUID]: %DARK_GREEN%太阳藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK241~1-2]: %TAN%+%LIGHT_GRAY%%SK241%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK241>2]: %ORANGE%+%YELLOW%%SK241%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK241>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK240>0 DRUID]: %SAGE%小旋风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK240>0 !DRUID]: %DARK_GREEN%小旋风%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK240~1-2]: %TAN%+%LIGHT_GRAY%%SK240%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK240>2]: %ORANGE%+%YELLOW%%SK240%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK240>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK239>0 DRUID]: %SAGE%焰爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK239>0 !DRUID]: %DARK_GREEN%焰爪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK239~1-2]: %TAN%+%LIGHT_GRAY%%SK239%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK239>2]: %ORANGE%+%YELLOW%%SK239%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK239>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK238>0 DRUID]: %SAGE%狂犬病%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK238>0 !DRUID]: %DARK_GREEN%狂犬病%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK238~1-2]: %TAN%+%LIGHT_GRAY%%SK238%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK238>2]: %ORANGE%+%YELLOW%%SK238%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK238>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK237>0 DRUID]: %SAGE%狂狼%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK237>0 !DRUID]: %DARK_GREEN%狂狼%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK237~1-2]: %TAN%+%LIGHT_GRAY%%SK237%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK237>2]: %ORANGE%+%YELLOW%%SK237%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK237>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK236>0 DRUID]: %SAGE%狼獾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK236>0 !DRUID]: %DARK_GREEN%狼獾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK236~1-2]: %TAN%+%LIGHT_GRAY%%SK236%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK236>2]: %ORANGE%+%YELLOW%%SK236%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK236>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK235>0 DRUID]: %SAGE%风甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK235>0 !DRUID]: %DARK_GREEN%风甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK235~1-2]: %TAN%+%LIGHT_GRAY%%SK235%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK235>2]: %ORANGE%+%YELLOW%%SK235%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK235>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK234>0 DRUID]: %SAGE%火山爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK234>0 !DRUID]: %DARK_GREEN%火山爆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK234~1-2]: %TAN%+%LIGHT_GRAY%%SK234%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK234>2]: %ORANGE%+%YELLOW%%SK234%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK234>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK233>0 DRUID]: %SAGE%撞锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK233>0 !DRUID]: %DARK_GREEN%撞锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK233~1-2]: %TAN%+%LIGHT_GRAY%%SK233%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK233>2]: %ORANGE%+%YELLOW%%SK233%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK233>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK232>0 DRUID]: %SAGE%野性%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK232>0 !DRUID]: %DARK_GREEN%野性%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK232~1-2]: %TAN%+%LIGHT_GRAY%%SK232%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK232>2]: %ORANGE%+%YELLOW%%SK232%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK232>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK231>0 DRUID]: %SAGE%尸藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK231>0 !DRUID]: %DARK_GREEN%尸藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK231~1-2]: %TAN%+%LIGHT_GRAY%%SK231%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK231>2]: %ORANGE%+%YELLOW%%SK231%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK231>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK230>0 DRUID]: %SAGE%极地风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK230>0 !DRUID]: %DARK_GREEN%极地风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK230~1-2]: %TAN%+%LIGHT_GRAY%%SK230%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK230>2]: %ORANGE%+%YELLOW%%SK230%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK230>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK229>0 DRUID]: %SAGE%熔浆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK229>0 !DRUID]: %DARK_GREEN%熔浆%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK229~1-2]: %TAN%+%LIGHT_GRAY%%SK229%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK229>2]: %ORANGE%+%YELLOW%%SK229%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK229>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK228>0 DRUID]: %SAGE%变熊%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK228>0 !DRUID]: %DARK_GREEN%变熊%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK228~1-2]: %TAN%+%LIGHT_GRAY%%SK228%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK228>2]: %ORANGE%+%YELLOW%%SK228%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK228>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK227>0 DRUID]: %SAGE%狼灵%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK227>0 !DRUID]: %DARK_GREEN%狼灵%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK227~1-2]: %TAN%+%LIGHT_GRAY%%SK227%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK227>2]: %ORANGE%+%YELLOW%%SK227%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK227>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK226>0 DRUID]: %SAGE%橡木%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK226>0 !DRUID]: %DARK_GREEN%橡木%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK226~1-2]: %TAN%+%LIGHT_GRAY%%SK226%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK226>2]: %ORANGE%+%YELLOW%%SK226%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK226>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK225>0 DRUID]: %SAGE%火风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK225>0 !DRUID]: %DARK_GREEN%火风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK225~1-2]: %TAN%+%LIGHT_GRAY%%SK225%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK225>2]: %ORANGE%+%YELLOW%%SK225%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK225>0 (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK224>0 DRUID]: %SAGE%变形%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK224>0 !DRUID]: %DARK_GREEN%变形%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK224~1-2]: %TAN%+%LIGHT_GRAY%%SK224%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK224>2]: %ORANGE%+%YELLOW%%SK224%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK224>0 (SK221>0 OR SK222>0 OR SK223>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK223>0 DRUID]: %SAGE%狼人%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK223>0 !DRUID]: %DARK_GREEN%狼人%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK223~1-2]: %TAN%+%LIGHT_GRAY%%SK223%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK223>2]: %ORANGE%+%YELLOW%%SK223%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK223>0 (SK221>0 OR SK222>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK222>0 DRUID]: %SAGE%毒藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK222>0 !DRUID]: %DARK_GREEN%毒藤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK222~1-2]: %TAN%+%LIGHT_GRAY%%SK222%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK222>2]: %ORANGE%+%YELLOW%%SK222%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK222>0 SK221>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK221>0 DRUID]: %SAGE%乌鸦%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK221>0 !DRUID]: %DARK_GREEN%乌鸦%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK221~1-2]: %TAN%+%LIGHT_GRAY%%SK221%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK221>2]: %ORANGE%+%YELLOW%%SK221%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK221>0 OR SK222>0 OR SK223>0 OR SK224>0 OR SK225>0 OR SK226>0 OR SK227>0 OR SK228>0 OR SK229>0 OR SK230>0 OR SK231>0 OR SK232>0 OR SK233>0 OR SK234>0 OR SK235>0 OR SK236>0 OR SK237>0 OR SK238>0 OR SK239>0 OR SK240>0 OR SK241>0 OR SK242>0 OR SK243>0 OR SK244>0 OR SK245>0 OR SK246>0 OR SK247>0 OR SK248>0 OR SK249>0 OR SK250>0 OR SK370>0)]: %GRAY%[%NAME%%CONTINUE%
//Paladin
ItemDisplay[NMAG !RW (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK378>0 PALADIN]: %SAGE%竞争%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK378>0 !PALADIN]: %DARK_GREEN%竞争%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK378~1-2]: %TAN%+%LIGHT_GRAY%%SK378%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK378>2]: %ORANGE%+%YELLOW%%SK378%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK378>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK371>0 PALADIN]: %SAGE%圣光%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK371>0 !PALADIN]: %DARK_GREEN%圣光%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK371~1-2]: %TAN%+%LIGHT_GRAY%%SK371%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK371>2]: %ORANGE%+%YELLOW%%SK371%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK371>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK364>0 PALADIN]: %SAGE%神圣新星%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK364>0 !PALADIN]: %DARK_GREEN%神圣新星%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK364~1-2]: %TAN%+%LIGHT_GRAY%%SK364%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK364>2]: %ORANGE%+%YELLOW%%SK364%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK364>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK125>0 PALADIN]: %SAGE%救助%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK125>0 !PALADIN]: %DARK_GREEN%救助%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK125~1-2]: %TAN%+%LIGHT_GRAY%%SK125%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK125>2]: %ORANGE%+%YELLOW%%SK125%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK125>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK124>0 PALADIN]: %SAGE%救赎%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK124>0 !PALADIN]: %DARK_GREEN%救赎%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK124~1-2]: %TAN%+%LIGHT_GRAY%%SK124%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK124>2]: %ORANGE%+%YELLOW%%SK124%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK124>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK123>0 PALADIN]: %SAGE%信念%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK123>0 !PALADIN]: %DARK_GREEN%信念%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK123~1-2]: %TAN%+%LIGHT_GRAY%%SK123%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK123>2]: %ORANGE%+%YELLOW%%SK123%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK123>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK122>0 PALADIN]: %SAGE%狂热%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK122>0 !PALADIN]: %DARK_GREEN%狂热%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK122~1-2]: %TAN%+%LIGHT_GRAY%%SK122%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK122>2]: %ORANGE%+%YELLOW%%SK122%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK122>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK121>0 PALADIN]: %SAGE%天拳%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK121>0 !PALADIN]: %DARK_GREEN%天拳%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK121~1-2]: %TAN%+%LIGHT_GRAY%%SK121%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK121>2]: %ORANGE%+%YELLOW%%SK121%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK121>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK120>0 PALADIN]: %SAGE%冥思%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK120>0 !PALADIN]: %DARK_GREEN%冥思%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK120~1-2]: %TAN%+%LIGHT_GRAY%%SK120%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK120>2]: %ORANGE%+%YELLOW%%SK120%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK120>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK119>0 PALADIN]: %SAGE%庇护所%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK119>0 !PALADIN]: %DARK_GREEN%庇护所%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK119~1-2]: %TAN%+%LIGHT_GRAY%%SK119%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK119>2]: %ORANGE%+%YELLOW%%SK119%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK119>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK118>0 PALADIN]: %SAGE%神圣冲击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK118>0 !PALADIN]: %DARK_GREEN%神圣冲击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK118~1-2]: %TAN%+%LIGHT_GRAY%%SK118%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK118>2]: %ORANGE%+%YELLOW%%SK118%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK118>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK117>0 PALADIN]: %SAGE%圣盾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK117>0 !PALADIN]: %DARK_GREEN%圣盾%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK117~1-2]: %TAN%+%LIGHT_GRAY%%SK117%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK117>2]: %ORANGE%+%YELLOW%%SK117%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK117>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK116>0 PALADIN]: %SAGE%圣剑%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK116>0 !PALADIN]: %DARK_GREEN%圣剑%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK116~1-2]: %TAN%+%LIGHT_GRAY%%SK116%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK116>2]: %ORANGE%+%YELLOW%%SK116%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK116>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK115>0 PALADIN]: %SAGE%活力%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK115>0 !PALADIN]: %DARK_GREEN%活力%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK115~1-2]: %TAN%+%LIGHT_GRAY%%SK115%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK115>2]: %ORANGE%+%YELLOW%%SK115%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK115>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK114>0 PALADIN]: %SAGE%圣冰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK114>0 !PALADIN]: %DARK_GREEN%圣冰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK114~1-2]: %TAN%+%LIGHT_GRAY%%SK114%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK114>2]: %ORANGE%+%YELLOW%%SK114%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK114>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK113>0 PALADIN]: %SAGE%专注%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK113>0 !PALADIN]: %DARK_GREEN%专注%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK113~1-2]: %TAN%+%LIGHT_GRAY%%SK113%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK113>2]: %ORANGE%+%YELLOW%%SK113%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK113>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK112>0 PALADIN]: %SAGE%祝福之锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK112>0 !PALADIN]: %DARK_GREEN%祝福之锤%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK112~1-2]: %TAN%+%LIGHT_GRAY%%SK112%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK112>2]: %ORANGE%+%YELLOW%%SK112%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK112>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK111>0 PALADIN]: %SAGE%复仇%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK111>0 !PALADIN]: %DARK_GREEN%复仇%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK111~1-2]: %TAN%+%LIGHT_GRAY%%SK111%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK111>2]: %ORANGE%+%YELLOW%%SK111%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK111>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK110>0 PALADIN]: %SAGE%抗电%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK110>0 !PALADIN]: %DARK_GREEN%抗电%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK110~1-2]: %TAN%+%LIGHT_GRAY%%SK110%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK110>2]: %ORANGE%+%YELLOW%%SK110%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK110>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK109>0 PALADIN]: %SAGE%净化%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK109>0 !PALADIN]: %DARK_GREEN%净化%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK109~1-2]: %TAN%+%LIGHT_GRAY%%SK109%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK109>2]: %ORANGE%+%YELLOW%%SK109%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK109>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK108>0 PALADIN]: %SAGE%祝福%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK108>0 !PALADIN]: %DARK_GREEN%祝福%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK108~1-2]: %TAN%+%LIGHT_GRAY%%SK108%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK108>2]: %ORANGE%+%YELLOW%%SK108%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK108>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK107>0 PALADIN]: %SAGE%冲锋%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK107>0 !PALADIN]: %DARK_GREEN%冲锋%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK107~1-2]: %TAN%+%LIGHT_GRAY%%SK107%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK107>2]: %ORANGE%+%YELLOW%%SK107%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK107>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK106>0 PALADIN]: %SAGE%热诚%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK106>0 !PALADIN]: %DARK_GREEN%热诚%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK106~1-2]: %TAN%+%LIGHT_GRAY%%SK106%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK106>2]: %ORANGE%+%YELLOW%%SK106%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK106>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK105>0 PALADIN]: %SAGE%抗冰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK105>0 !PALADIN]: %DARK_GREEN%抗冰%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK105~1-2]: %TAN%+%LIGHT_GRAY%%SK105%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK105>2]: %ORANGE%+%YELLOW%%SK105%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK105>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK104>0 PALADIN]: %SAGE%反抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK104>0 !PALADIN]: %DARK_GREEN%反抗%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK104~1-2]: %TAN%+%LIGHT_GRAY%%SK104%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK104>2]: %ORANGE%+%YELLOW%%SK104%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK104>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK103>0 PALADIN]: %SAGE%荆棘%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK103>0 !PALADIN]: %DARK_GREEN%荆棘%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK103~1-2]: %TAN%+%LIGHT_GRAY%%SK103%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK103>2]: %ORANGE%+%YELLOW%%SK103%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK103>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK102>0 PALADIN]: %SAGE%圣火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK102>0 !PALADIN]: %DARK_GREEN%圣火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK102~1-2]: %TAN%+%LIGHT_GRAY%%SK102%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK102>2]: %ORANGE%+%YELLOW%%SK102%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK102>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK101>0 PALADIN]: %SAGE%光弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK101>0 !PALADIN]: %DARK_GREEN%光弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK101~1-2]: %TAN%+%LIGHT_GRAY%%SK101%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK101>2]: %ORANGE%+%YELLOW%%SK101%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK101>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK100>0 PALADIN]: %SAGE%抗火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK100>0 !PALADIN]: %DARK_GREEN%抗火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK100~1-2]: %TAN%+%LIGHT_GRAY%%SK100%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK100>2]: %ORANGE%+%YELLOW%%SK100%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK100>0 (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK99>0 PALADIN]: %SAGE%祈祷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK99>0 !PALADIN]: %DARK_GREEN%祈祷%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK99~1-2]: %TAN%+%LIGHT_GRAY%%SK99%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK99>2]: %ORANGE%+%YELLOW%%SK99%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK99>0 (SK96>0 OR SK97>0 OR SK98>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK98>0 PALADIN]: %SAGE%力量%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK98>0 !PALADIN]: %DARK_GREEN%力量%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK98~1-2]: %TAN%+%LIGHT_GRAY%%SK98%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK98>2]: %ORANGE%+%YELLOW%%SK98%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK98>0 (SK96>0 OR SK97>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK97>0 PALADIN]: %SAGE%盾击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK97>0 !PALADIN]: %DARK_GREEN%盾击%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK97~1-2]: %TAN%+%LIGHT_GRAY%%SK97%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK97>2]: %ORANGE%+%YELLOW%%SK97%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK97>0 SK96>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK96>0 PALADIN]: %SAGE%牺牲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK96>0 !PALADIN]: %DARK_GREEN%牺牲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK96~1-2]: %TAN%+%LIGHT_GRAY%%SK96%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK96>2]: %ORANGE%+%YELLOW%%SK96%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)]: %GRAY%[%NAME%%CONTINUE%
//Sorceress
ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK376>0)]: %GRAY%] %NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK376>0 SORCERESS]: %SAGE%燃烧%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK376>0 !SORCERESS]: %DARK_GREEN%燃烧%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK376~1-2]: %TAN%+%LIGHT_GRAY%%SK376%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK376>2]: %ORANGE%+%YELLOW%%SK376%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK376>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK369>0 SORCERESS]: %SAGE%冰枪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK369>0 !SORCERESS]: %DARK_GREEN%冰枪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK369~1-2]: %TAN%+%LIGHT_GRAY%%SK369%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK369>2]: %ORANGE%+%YELLOW%%SK369%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK369>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK65>0 SORCERESS]: %SAGE%冰支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK65>0 !SORCERESS]: %DARK_GREEN%冰支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK65~1-2]: %TAN%+%LIGHT_GRAY%%SK65%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK65>2]: %ORANGE%+%YELLOW%%SK65%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK65>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK64>0 SORCERESS]: %SAGE%冰球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK64>0 !SORCERESS]: %DARK_GREEN%冰球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK64~1-2]: %TAN%+%LIGHT_GRAY%%SK64%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK64>2]: %ORANGE%+%YELLOW%%SK64%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK64>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK63>0 SORCERESS]: %SAGE%电支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK63>0 !SORCERESS]: %DARK_GREEN%电支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK63~1-2]: %TAN%+%LIGHT_GRAY%%SK63%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK63>2]: %ORANGE%+%YELLOW%%SK63%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK63>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK62>0 SORCERESS]: %SAGE%火蛇%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK62>0 !SORCERESS]: %DARK_GREEN%火蛇%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK62~1-2]: %TAN%+%LIGHT_GRAY%%SK62%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK62>2]: %ORANGE%+%YELLOW%%SK62%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK62>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK61>0 SORCERESS]: %SAGE%火支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK61>0 !SORCERESS]: %DARK_GREEN%火支%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK61~1-2]: %TAN%+%LIGHT_GRAY%%SK61%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK61>2]: %ORANGE%+%YELLOW%%SK61%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK61>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK60>0 SORCERESS]: %SAGE%冰甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK60>0 !SORCERESS]: %DARK_GREEN%冰甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK60~1-2]: %TAN%+%LIGHT_GRAY%%SK60%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK60>2]: %ORANGE%+%YELLOW%%SK60%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK60>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK59>0 SORCERESS]: %SAGE%暴雪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK59>0 !SORCERESS]: %DARK_GREEN%暴雪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK59~1-2]: %TAN%+%LIGHT_GRAY%%SK59%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK59>2]: %ORANGE%+%YELLOW%%SK59%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK59>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK58>0 SORCERESS]: %SAGE%顶球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK58>0 !SORCERESS]: %DARK_GREEN%顶球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK58~1-2]: %TAN%+%LIGHT_GRAY%%SK58%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK58>2]: %ORANGE%+%YELLOW%%SK58%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK58>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK57>0 SORCERESS]: %SAGE%雷云%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK57>0 !SORCERESS]: %DARK_GREEN%雷云%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK57~1-2]: %TAN%+%LIGHT_GRAY%%SK57%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK57>2]: %ORANGE%+%YELLOW%%SK57%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK57>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK56>0 SORCERESS]: %SAGE%陨石%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK56>0 !SORCERESS]: %DARK_GREEN%陨石%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK56~1-2]: %TAN%+%LIGHT_GRAY%%SK56%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK56>2]: %ORANGE%+%YELLOW%%SK56%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK56>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK55>0 SORCERESS]: %SAGE%冰尖柱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK55>0 !SORCERESS]: %DARK_GREEN%冰尖柱%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK55~1-2]: %TAN%+%LIGHT_GRAY%%SK55%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK55>2]: %ORANGE%+%YELLOW%%SK55%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK55>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK54>0 SORCERESS]: %SAGE%传送%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK54>0 !SORCERESS]: %DARK_GREEN%传送%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK54~1-2]: %TAN%+%LIGHT_GRAY%%SK54%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK54>2]: %ORANGE%+%YELLOW%%SK54%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK54>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK53>0 SORCERESS]: %SAGE%连闪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK53>0 !SORCERESS]: %DARK_GREEN%连闪%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK53~1-2]: %TAN%+%LIGHT_GRAY%%SK53%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK53>2]: %ORANGE%+%YELLOW%%SK53%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK53>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK52>0 SORCERESS]: %SAGE%火强%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK52>0 !SORCERESS]: %DARK_GREEN%火强%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK52~1-2]: %TAN%+%LIGHT_GRAY%%SK52%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK52>2]: %ORANGE%+%YELLOW%%SK52%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK52>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK51>0 SORCERESS]: %SAGE%火墙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK51>0 !SORCERESS]: %DARK_GREEN%火墙%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK51~1-2]: %TAN%+%LIGHT_GRAY%%SK51%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK51>2]: %ORANGE%+%YELLOW%%SK51%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK51>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK50>0 SORCERESS]: %SAGE%碎冰甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK50>0 !SORCERESS]: %DARK_GREEN%碎冰甲%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK50~1-2]: %TAN%+%LIGHT_GRAY%%SK50%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK50>2]: %ORANGE%+%YELLOW%%SK50%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK50>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK49>0 SORCERESS]: %SAGE%闪电%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK49>0 !SORCERESS]: %DARK_GREEN%闪电%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK49~1-2]: %TAN%+%LIGHT_GRAY%%SK49%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK49>2]: %ORANGE%+%YELLOW%%SK49%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK49>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK48>0 SORCERESS]: %SAGE%新星%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK48>0 !SORCERESS]: %DARK_GREEN%新星%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK48~1-2]: %TAN%+%LIGHT_GRAY%%SK48%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK48>2]: %ORANGE%+%YELLOW%%SK48%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK48>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK47>0 SORCERESS]: %SAGE%火球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK47>0 !SORCERESS]: %DARK_GREEN%火球%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK47~1-2]: %TAN%+%LIGHT_GRAY%%SK47%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK47>2]: %ORANGE%+%YELLOW%%SK47%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK47>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK46>0 SORCERESS]: %SAGE%火路%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK46>0 !SORCERESS]: %DARK_GREEN%火路%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK46~1-2]: %TAN%+%LIGHT_GRAY%%SK46%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK46>2]: %ORANGE%+%YELLOW%%SK46%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK46>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK45>0 SORCERESS]: %SAGE%冰风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK45>0 !SORCERESS]: %DARK_GREEN%冰风暴%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK45~1-2]: %TAN%+%LIGHT_GRAY%%SK45%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK45>2]: %ORANGE%+%YELLOW%%SK45%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK45>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK44>0 SORCERESS]: %SAGE%冰环%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK44>0 !SORCERESS]: %DARK_GREEN%冰环%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK44~1-2]: %TAN%+%LIGHT_GRAY%%SK44%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK44>2]: %ORANGE%+%YELLOW%%SK44%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK44>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK43>0 SORCERESS]: %SAGE%心传%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK43>0 !SORCERESS]: %DARK_GREEN%心传%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK43~1-2]: %TAN%+%LIGHT_GRAY%%SK43%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK43>2]: %ORANGE%+%YELLOW%%SK43%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK43>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK42>0 SORCERESS]: %SAGE%力场%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK42>0 !SORCERESS]: %DARK_GREEN%力场%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK42~1-2]: %TAN%+%LIGHT_GRAY%%SK42%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK42>2]: %ORANGE%+%YELLOW%%SK42%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK42>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK41>0 SORCERESS]: %SAGE%狱火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK41>0 !SORCERESS]: %DARK_GREEN%狱火%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK41~1-2]: %TAN%+%LIGHT_GRAY%%SK41%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK41>2]: %ORANGE%+%YELLOW%%SK41%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK41>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK40>0 SORCERESS]: %SAGE%冰强%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK40>0 !SORCERESS]: %DARK_GREEN%冰强%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK40~1-2]: %TAN%+%LIGHT_GRAY%%SK40%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK40>2]: %ORANGE%+%YELLOW%%SK40%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK40>0 (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK39>0 SORCERESS]: %SAGE%冰弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK39>0 !SORCERESS]: %DARK_GREEN%冰弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK39~1-2]: %TAN%+%LIGHT_GRAY%%SK39%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK39>2]: %ORANGE%+%YELLOW%%SK39%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK39>0 (SK36>0 OR SK37>0 OR SK38>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK38>0 SORCERESS]: %SAGE%电弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK38>0 !SORCERESS]: %DARK_GREEN%电弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK38~1-2]: %TAN%+%LIGHT_GRAY%%SK38%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK38>2]: %ORANGE%+%YELLOW%%SK38%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK38>0 (SK36>0 OR SK37>0)]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK37>0 SORCERESS]: %SAGE%暖气%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK37>0 !SORCERESS]: %DARK_GREEN%暖气%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK37~1-2]: %TAN%+%LIGHT_GRAY%%SK37%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK37>2]: %ORANGE%+%YELLOW%%SK37%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK37>0 SK36>0]: %CONTINUE% %NAME%
ItemDisplay[NMAG !RW SK36>0 SORCERESS]: %SAGE%火弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK36>0 !SORCERESS]: %DARK_GREEN%火弹%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK36~1-2]: %TAN%+%LIGHT_GRAY%%SK36%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW SK36>2]: %ORANGE%+%YELLOW%%SK36%%NAME%%CONTINUE%
ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK376>0)]: %GRAY%[%NAME%%CONTINUE%
//Daggers Closer (Assassin and Necromancer Staffmods at the same time)
ItemDisplay[NMAG !RW DAGGER ((SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0) OR (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0))]: %GRAY%[%NAME%%CONTINUE%
//显示圣骑士盾牌底材的抗性
ItemDisplay[DIN NMAG !RW RES>0 RES<20 FILTLVL<3]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[DIN NMAG !RW RES>19 RES<25 FILTLVL<3]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[DIN NMAG !RW RES>24 FILTLVL<3]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%
//显示圣骑士盾牌底材的增伤属性
ItemDisplay[DIN NMAG !RW EDAM>0 EDAM<51 FILTLVL<3]: %GRAY%[%WHITE%%EDAM%ed%GRAY%] %CL%%NAME%%CONTINUE%
ItemDisplay[DIN NMAG !RW EDAM>50 FILTLVL<3]: %GRAY%[%RED%%EDAM%ed%GRAY%] %CL%%NAME%
//
// +----------------------------------------------------------------------------+
// | [NIMI] NMAG Miscellaneous |
// +----------------------------------------------------------------------------+
//
//Notes about socketing recipes
ItemDisplay[CHEST !INF SOCK=0 NMAG !SHOP]: %NAME%{%TAN%打孔公式%WHITE%: %ORANGE%Tal 7# %WHITE%+ %ORANGE%Thul 10# %WHITE%+ %YELLOW%O%CL%}%CONTINUE%
ItemDisplay[(WEAPON AND !THROWPOTS) !INF SOCK=0 NMAG !SHOP]: %NAME%{%TAN%打孔公式%WHITE%: %ORANGE%Ral 8# %WHITE%+ %ORANGE%Amn 11# %WHITE%+ %PURPLE%O%CL%}%CONTINUE%
ItemDisplay[(HELM OR CIRC) !INF SOCK=0 NMAG !SHOP]: %NAME%{%TAN%打孔公式%WHITE%: %NAME%%ORANGE%Ral 8# %WHITE%+ %ORANGE%Thul 10# %WHITE%+ %BLUE%O%CL%}%CONTINUE%
ItemDisplay[(SHIELD OR QUIVER) !INF SOCK=0 NMAG !SHOP]: %NAME%{%TAN%打孔公式%WHITE%: %ORANGE%Tal 7# %WHITE%+ %ORANGE%Amn 11# %WHITE%+ %RED%O%CL%}%CONTINUE%
//Notes about socketing INF items
ItemDisplay[(CHEST OR (WEAPON AND !THROWPOTS) OR HELM OR CIRC OR SHIELD) INF NMAG SOCK=0 !SHOP]: %NAME%{%WHITE%or %RED%Corrupt %WHITE%for Random Sockets%CL%%TAN%Note%WHITE%: Larzuk for Max Sockets,}%CONTINUE%
//Notes about Max Sockets in NMAG items
//helmets & circlets
ItemDisplay[ci0 NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%1%TAN%]}%CONTINUE%
ItemDisplay[ci0 NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL<41]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
//barb helms & dru pelts
ItemDisplay[(BAR OR DRU) NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(BAR OR DRU) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
//chest
ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
//shields
ItemDisplay[(buc OR xuc) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%1%TAN%]}%CONTINUE%
ItemDisplay[(uuc OR sml OR xml OR uml OR bsh) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR spk OR xpk OR xsh) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(uit OR uow OR uts) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
//pala shields
ItemDisplay[DIN NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[DIN NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
//necro shields
ItemDisplay[NEC NORM NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
//Weapons
//always 1
ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%1%TAN%]}%CONTINUE%
//always 2
ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR 9tk OR 7tk OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR ssp OR 9s9 OR 7s7 OR 9pi OR 7pi OR 9ja OR 7ja OR pil OR am5 OR ama OR amf OR (SOR !(ob5 OR oba OR obf)) OR aqv2 OR aqv3 OR cqv2 OR cqv3) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
//always 3
ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9ma OR 7ma OR 9sp OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf OR 9b8 OR 7b8 OR 9gl OR 7gl OR 9ts OR 7ts) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
//always 4
ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
//always 5
ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc OR 7ls) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
//always 6
ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) NMAG SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%6%TAN%]}%CONTINUE%
//varies 2/3/3
ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%2%TAN%]}%CONTINUE%
ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
//varies 3/4/4
ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb OR 9sr) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb OR 9sr) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
//varies 3/4/5
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
//varies 3/4/6
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%6%TAN%]}%CONTINUE%
//varies 3/5/5
ItemDisplay[wsp NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%3%TAN%]}%CONTINUE%
ItemDisplay[wsp NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
//varies 4/5/5
ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
//varies 4/5/6
ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%4%TAN%]}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%6%TAN%]}%CONTINUE%
//varies 5/6/6
ItemDisplay[wst NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%5%TAN%]}%CONTINUE%
ItemDisplay[wst NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%6%TAN%]}%CONTINUE%
//
// +----------------------------------------------------------------------------+
// | [NIRW] NMAG Price |
// +----------------------------------------------------------------------------+
//
//Show prices in range 5.0-10k every 0.5k
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~5251-5750)]: %NAME%%GRAY%(%ORANGE%$%WHITE%5.5%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~5751-6250)]: %NAME%%GRAY%(%ORANGE%$%WHITE%6.0%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~6251-6750)]: %NAME%%GRAY%(%ORANGE%$%WHITE%6.5%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~6751-7250)]: %NAME%%GRAY%(%ORANGE%$%WHITE%7.0%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~7251-7750)]: %NAME%%GRAY%(%ORANGE%$%WHITE%7.5%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~7751-8250)]: %NAME%%GRAY%(%ORANGE%$%WHITE%8.0%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~8251-8750)]: %NAME%%GRAY%(%ORANGE%$%WHITE%8.5%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~8751-9250)]: %NAME%%GRAY%(%ORANGE%$%WHITE%9.0%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~9251-9750)]: %NAME%%GRAY%(%ORANGE%$%WHITE%9.5%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF=0 CLVL<40 (PRICE~9751-10500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%10%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
//Show prices in range 11-35k every 1k
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~10501-11500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%11%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~11501-12500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%12%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~12501-13500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%13%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~13501-14500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%14%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~14501-15500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%15%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~15501-16500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%16%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~16501-17500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%17%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~17501-18500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%18%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~18501-19500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%19%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~19501-20500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%20%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~20501-21500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%21%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~21501-22500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%22%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~22501-23500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%23%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~23501-24500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%24%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~24501-25500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%25%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~25501-26500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%26%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~26501-27500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%27%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~27501-28500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%28%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP (DIFF<2 OR CLVL<80) (PRICE~28501-29500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%29%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE~29501-30500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%30%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE~30501-31500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%31%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE~31501-32500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%32%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE~32501-33500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%33%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE~33501-34500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%34%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%
ItemDisplay[NMAG (ARMOR OR WEAPON) !RW !EQUIPPED !SHOP DIFF>1 FILTLVL<4 (PRICE>34500)]: %NAME%%GRAY%(%ORANGE%$%WHITE%35%LIGHT_GRAY%k%GRAY%){%NAME%}%CONTINUE%//
// +----------------------------------------------------------------------------+
// | [NICI] 注入底材 |
// +----------------------------------------------------------------------------+
//
//头环类
ItemDisplay[ci0 NMAG SOCK=0 !ETH CLVL<84 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在83+时%CL%%NAME%}
ItemDisplay[ci0 NMAG SOCK=0 !ETH CLVL>82 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%CL%%TAN%提示%WHITE%:%WHITE%可在ACT1的恰西处 %YELLOW%注入%CL%%NAME%}
ItemDisplay[ci1 NMAG SOCK=0 !ETH CLVL<79 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在78+时%CL%%NAME%}
ItemDisplay[ci1 NMAG SOCK=0 !ETH CLVL>77 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%CL%%TAN%提示%WHITE%:%WHITE%可在ACT1的恰西处 %YELLOW%注入%CL%%NAME%}
ItemDisplay[ci2 NMAG SOCK=0 !ETH CLVL<74 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在73+时%CL%%NAME%}
ItemDisplay[ci2 NMAG SOCK=0 !ETH CLVL>72 (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%CL%%TAN%提示%WHITE%:%WHITE%可在ACT1的恰西处 %YELLOW%注入%CL%%NAME%}
ItemDisplay[ci3 NMAG SOCK=0 !ETH (FILTLVL<4 OR FILTLVL=5)]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%CL%%TAN%提示%WHITE%:%WHITE%可在ACT1的恰西处 %YELLOW%注入%CL%%NAME%}
//
//AMA弓、标枪类(无形)
//ItemDisplay[(am7 OR amc OR amb) NMAG SOCK=0 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
ItemDisplay[(8hx OR 6hx OR 8mx OR 6mx) NMAG SOCK=0 ((AMAZON FILTLVL<3) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
ItemDisplay[(ama OR amf) AMAZON FILTLVL=5 ETH NMAG SOCK=0]: %NAME%%GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
ItemDisplay[QUIVER NMAG ELT SOCK=0 ((AMAZON FILTLVL<5) OR FILTLVL=5)]: %NAME%%GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
//刺客爪子
ItemDisplay[(9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 ((ASSASSIN FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
//BB投注武器
ItemDisplay[(9gl OR 7gl OR 9ts OR 7ts) NMAG ETH SOCK=0 ((BARBARIAN FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
ItemDisplay[(9b8 OR 7b8 OR 9bk OR 7bk) NMAG ETH SOCK=0 BARBARIAN FILTLVL<3]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
//德鲁伊木棒
ItemDisplay[(9cl OR 9sp OR 7cl) NMAG SOCK=0 ((DRUID FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
//死灵盾
ItemDisplay[NEC NMAG SOCK=0 (ELT OR EXC) !ETH ((NECROMANCER FILTLVL<5) OR FILTLVL=5)]: %DOT-A8%%TIER-0%%NAME% %GRAY%[%GOLD%注%GRAY%]{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在A1 恰西处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%}
//S11彩蛋末日之刃
ItemDisplay[7cr NMAG SOCK=0 !ETH FILTLVL<5]: %NAME% %GRAY%[%GOLD%注%GRAY%]{%GOLD%有几率获得%RED%末日之刃 Armageddon's Blade%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%A1 恰西处%TAN% 注入%CL%%NAME%}
//
// +----------------------------------------------------------------------------+
// | [NIRW] NMAG GOOD RW BASE |
// +----------------------------------------------------------------------------+
//
// +----------------------------------------------------------------------------+
// | [NIRW] GOOD RW BASE - WEAPON |
// +----------------------------------------------------------------------------+
//
//INFINITY
//ItemDisplay[(6cs OR 6bs OR 6ws) NMAG !RW ((SK48=3 OR SK53=3 OR SK38=3) SK63=3) (SOCK=0 OR SOCK=4)]: %MAP-D6%%NAME% %GRAY%[%GOLD%无限%GRAY%]{%LTLINE% %RED%Su%ORANGE%pe%YELLOW%r %GOLD%In%GREEN%fi%BLUE%ni%PURPLE%ty %CORAL%Base %RTLINE%%CL%%NAME%}
ItemDisplay[INFINITY]: %MAP-D6%%NAME% %GRAY%[%GOLD%无限%GRAY%] {%LTLINE% %RED%In%ORANGE%fi%YELLOW%ni%PURPLE%ty %CORAL%Ba%GREEN%s%YELLOW%es %RTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[INFINITY]: %NAME%{%RWLINE%%CL% %GOLD%无限: %RED%30# %WHITE%→ %TAN%23# %WHITE%→ %RED%30# %WHITE%→ %ORANGE%24# %CL%%NAME%}
ItemDisplay[RWDOM OR RWFTH OR INFPHY OR RWCTA]: %NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE%
//INFINITY PHY,Pride 骄傲,眼光 Insight
ItemDisplay[INFPHY]: %NAME%{%WHITE%眼光: %DARK_GREEN% 8# %WHITE%→ %TAN% 3# %WHITE%→ %GRAY% 7# %WHITE%→ %LIGHT_GRAY%12# %CL%%GOLD%刚毅: %LIGHT_GRAY% 1# %WHITE%→ %BLUE%12# %WHITE%→ %SAGE%14# %WHITE%→ %TAN%28#%CL%%WHITE%骄傲: %RED%32# %WHITE%→ %TEAL%29# %WHITE%→ %SAGE%16# %WHITE%→ %ORANGE%28#%CL%%GOLD%无限: %ORANGE%30# %WHITE%→ %TAN%23# %WHITE%→ %ORANGE%30# %WHITE%→%YELLOW%24#%CL%%NAME%}%CONTINUE%
//信心 Faith
ItemDisplay[RWFTH]: %NAME%{%GOLD%信心: %ORANGE%27# %WHITE%→ %RED%31# %WHITE%→ %CORAL%20# %WHITE%→ %LIGHT_GRAY%2# %CL%%NAME%}%CONTINUE%
//Dominion 圣域
ItemDisplay[RWDOM]: %MAP-D6%%NAME% {%GOLD%圣域: %RED%32# %WHITE%→ %ORANGE%27# %CL%%NAME%}%CONTINUE%
// Call to Arms战争召唤%ORANGE%11,8,23,24,27
ItemDisplay[RWCTA]: %MAP-D6%%TIER-0%%NAME%%GRAY%[%ORANGE%CTA%GRAY%]{%DARK_GREEN%11# %WHITE%→ %LIGHT_GRAY% 8# %WHITE%→ %TAN%23# %WHITE%→ %CORAL%24%WHITE%→ %ORANGE%27#%CL%%NAME%}%CONTINUE%
ItemDisplay[RWDOM OR RWFTH OR INFPHY OR RWCTA]: %NAME% {%GBBLINE%%CL%%NAME%}
// +----------------------------------------------------------------------------+
// | [NIRW] GOOD RW BASE - ARMOR |
// +----------------------------------------------------------------------------+
//
//xtp法师铠甲3孔 Enigma谜团%ORANGE%31,6,30
ItemDisplay[RWENI]: %MAP-D6%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RWENI]: %NAME%{%GBBLINE%%CL% %GOLD%谜团: %RED%31# %WHITE%→ %DARK_GREEN%6# %WHITE%→ %ORANGE%30# %CL%%NAME%}
//utp执政官 刚毅Fortitude1,12,14,28 荣耀之链Chains of Honor14,22,30,24 Bramble野蔷薇8,27,29,5 , Innocence天真25,20,33,15%GRAY%, Stone石块13,22,21,17
ItemDisplay[RW4S]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RW4S]: %NAME%{%GBBLINE%%CL%%GOLD%石块: %TEAL%13# %WHITE%→ %TAN%22# %WHITE%→ %GOLD%21# %WHITE%→ %ORANGE%17# %CL%%WHITE%天真: %YELLOW%25# %WHITE%→ %TAN%20# %WHITE%→ %RED%33# %WHITE%→ %YELLOW%15#%CL%%GOLD%野蔷薇: %GREEN%08# %WHITE%→ %ORANGE%27# %WHITE%→ %CORAL%29# %WHITE%→ %LIGHT_GRAY% 5#%CL%%WHITE%荣耀之链: %SAGE%14# %WHITE%→ %TEAL%22# %WHITE%→ %ORANGE%30# %WHITE%→ %TAN%24#%CL%%GOLD%刚毅: %LIGHT_GRAY% 1# %WHITE%→ %TEAL%12# %WHITE%→ %SAGE%14# %WHITE%→ %TAN%28# %CL%%NAME%}
// +----------------------------------------------------------------------------+
// | [NIRW] GOOD RW BASE - SHIELD |
// +----------------------------------------------------------------------------+
//
//Phoenix凤凰%ORANGE%26,26,28,31
ItemDisplay[RWPHX]: %MAP-D6%%TIER-0%%NAME% {%GBLTLINE% %RED%Ru%ORANGE%ne%YELLOW%Wo%PURPLE%rds %CORAL%Ba%GREEN%s%YELLOW%e %GBRTLINE%%CL%%NAME%}%CONTINUE%
ItemDisplay[RWPHX]: %NAME%{%GBBLINE%%CL% %GOLD%凤凰: %CORAL%26# %WHITE%→ %CORAL%26# %WHITE%→ %ORANGE%28# %WHITE%→ %RED%31# %CL%%NAME%}
// +----------------------------------------------------------------------------+
// | [MIMI] Magic Miscellaneous |
// +----------------------------------------------------------------------------+
//
//开荒用符文之语
//2孔隐匿甲
ItemDisplay[NMAG chest SOCK=2 !RW (FILTLVL<2 OR CLVL<40)]: %NAME%%GRAY%[%ORANGE%隐秘%GRAY%]{%CL%%GOLD%隐秘: %DARK_GREEN%7# %WHITE%→ %SAGE%5# %CL%%NAME%}
//
//ItemDisplay[NMAG chest SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%和平%GRAY%]{%CL%%GOLD%和平: %TAN%13# %WHITE%→ %DARK_GREEN%10# %WHITE%→ %DARK_GREEN%11# %CL%%NAME%}
//2孔法杖 新教徒-10#, 3#FCR40, 2EK。等级需求23级
ItemDisplay[NMAG STAFF SOCK=2 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%新教徒%GRAY%]{%CL%%GOLD%新教徒: %DARK_GREEN%10# %WHITE%→ %SAGE%3# %CL%%NAME%}
//3孔长柄 弓 十字弓 纯洁-11#, 5#, 10#等级需求25级
ItemDisplay[NMAG (POLEARM OR SPEAR OR BOW OR XBOW) SOCK=3 !RW (FILTLVL<2 CLVL<40)]: %NAME%%GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%纯洁: %TAN%11# %WHITE%→ %DARK_GREEN%5# %WHITE%→ %DARK_GREEN%10# %CL%%NAME%}
//4孔法杖 记忆-17#, 16#, 12#, 5#。等级需求37级
ItemDisplay[NMAG STAFF SOCK=4 !RW (FILTLVL<2 CLVL<60)]: %NAME%%GRAY%[%ORANGE%纯洁%GRAY%]{%CL%%GOLD%记忆: %ORANGE%17# %WHITE%→ %TAN%16# %WHITE%→ %DARK_GREEN%12# %WHITE%→%LIGHT_GRAY%5#%CL%%NAME%}
//6孔剑 坚定意志-19#, 16#, 6#, 2#, 1#, 15#。等级需求41级
//3孔亚马逊武器, 长柄长矛弓, 忠诚-21#, 3#, 14#。等级需求45级
//开荒米山武器底材
ItemDisplay[(((7tr OR 7br OR 7h7 OR 7o7) ED>5) OR ((9tr OR 9h9 OR 9br OR 9b7) ETH) OR ((tri OR bar OR hal) ETH ED>10)) NMAG !RW (SOCK=0 OR SOCK=3 OR SOCK=4) FILTLVL<3]: %NAME%%GRAY%[%ORANGE%米山%GRAY%]{%NAME%}
//京子信心底材
ItemDisplay[NMAG !RW (6mx OR 6rx) ED>14 (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%%GRAY%[%ORANGE%京子%GRAY%]{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [NIRW] GOOD RW BASE - Master |
// +----------------------------------------------------------------------------+
//
ItemDisplay[NMAG !RW GOODBASE]: %MAP-D6%%NAME%%GRAY%[%GOLD%GB%GRAY%]{%NAME%}
//
// +----------------------------------------------------------------------------+
// | [NIMA] NMAG Items Master |
// +----------------------------------------------------------------------------+
//
//Assasin
ItemDisplay[NMAG !RW ASNSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
//Barbarian
ItemDisplay[NMAG !RW BARSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
//Druid
ItemDisplay[NMAG !RW DRUSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
//Necromancer
ItemDisplay[NMAG !RW NECSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
//Paladin
ItemDisplay[NMAG !RW PALSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
//Sorceress
ItemDisplay[NMAG !RW SORSTAFF (SOCK=0 OR SOCK>1) FILTLVL<3]: %NAME%{%NAME%}
// At level 10+, hide all INF items
ItemDisplay[NMAG !RW INF CLVL>9]:
// At level 20+, hide all base items
ItemDisplay[JUNKITEM TOWN CLVL>19]: %NAME%%ORANGE% Hidden{%GRAY%无用的垃圾%NL%%NAME%}
ItemDisplay[JUNKITEM !TOWN (CLVL>19 OR FILTLVL>2)]: {%NAME%}