diff --git a/item.filter b/item.filter index 9323149..9b214f3 100644 --- a/item.filter +++ b/item.filter @@ -1,4 +1,4 @@ -// Kryszard's PD2 Loot Filter for Season V: ver 5.3.4 +// Kryszard's PD2 Loot Filter for Season V: ver 5.4.1 // // twitch.tv/kryszard // @@ -2233,7 +2233,7 @@ ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF NMAG !RW (SOCK=0 OR SOCK=4)]: %NAME% ItemDisplay[((SIN ELT) OR 9tw OR 9lw) (SK275>0 OR SK276>0 OR SK278>0 OR SK277>0) !INF ETH NMAG !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} ItemDisplay[((SIN ELT) OR 9tw OR 9lw) (SK275>0 OR SK276>0 OR SK278>0 OR SK257>2 OR SK266>2) !INF ETH NMAG !RW !SOCK=1]: %DOT-D6%%NAME%{%NAME%} ItemDisplay[(9tw OR 7tw) (SK262>2 OR SK271>2 OR SK276>2) !INF NMAG !RW (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%{%NAME%} -ItemDisplay[((SIN ELT) OR 9tw OR 9lw) ((SK254>2 OR SK255>2 OR SK260>2 OR SK275>2) OR ((SK254>0 OR SK255>0 OR SK260>0) AND (SK275>0 AND SK276>0)) OR ((SK254>1 OR SK255>1 OR SK260>1) AND (SK275>0 OR SK276>0 OR SK278>0))) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=2)]: %NAME%{%NAME%} +ItemDisplay[((SIN ELT) OR 9tw OR 9lw) ((SK254>2 OR SK252>2 OR SK255>2 OR SK260>2 OR SK275>2) OR ((SK254>0 OR SK255>0 OR SK260>0) AND (SK275>0 AND SK276>0)) OR ((SK254>1 OR SK255>1 OR SK260>1) AND (SK275>0 OR SK276>0 OR SK278>0))) !INF !ETH NMAG !RW (SOCK=0 OR SOCK=2)]: %NAME%{%NAME%} ItemDisplay[SIN !(ktr OR wrb OR axf OR ces) (SK254>2 OR SK255>2 OR SK259>2 OR SK260>2 OR SK262>2 OR SK266>2 OR SK267>2 OR SK271>2 OR SK272>2 OR SK273>2 OR SK276>2 OR SK277>2 OR SK278>2 OR SK265>2 OR (SK278>1 AND SK265>1) OR SK366>2 OR SK280>2 OR SK252>2) !INF NMAG !RW (SOCK=0 OR SOCK=3)]: %NAME%{%NAME%} ItemDisplay[((SIN ELT) OR 9tw OR 9lw) !INF ETH NMAG !RW !SOCK=1]: %NAME%{%NAME%} @@ -2819,9 +2819,12 @@ ItemDisplay[BOW NMAG !RW TABSK0>2 (FILTLVL<2 OR (CLVL<80 AND (FILTLVL>1 AND FILT ItemDisplay[(am5 OR ama OR amf) NMAG !RW TABSK2>0 (CLVL<41 FILTLVL<4)]: %NAME%{%NAME%} ItemDisplay[(am5 OR ama OR amf) NMAG !RW TABSK2>2 (FILTLVL<2 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<4)))]: %NAME%{%NAME%} ItemDisplay[(ARMOR OR WEAPON) !INF (CLVL<31 FILTLVL<4)]: %NAME%{%NAME%} +ItemDisplay[(ARMOR OR WEAPON) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) !(THROWING OR GLOVES OR BELT OR BOOTS OR SOCK=1) FILTLVL>0]: %NAME%{%NL%%NAME%}%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) FILTLVL>0]: %NAME%{%PURPLE%Decrease Your Filter Level in Settings to Display It All The Time%NL%%WHITE%Outside the Town/In the Fight Field it is Going to be %RED%HIDDEN%NL%WARNING%WHITE%: At Current Filter LVL this item is shown %RED%ONLY %WHITE%in Town%NAME%} ItemDisplay[(ARMOR OR WEAPON) INF FILTLVL>0]: {%NAME%} ItemDisplay[(ARMOR OR WEAPON) !leg !opm ((CLVL>30 FILTLVL>0) OR FILTLVL>3)]: {%NAME%} + //It’s just different sizes. BORDER > MAP > DOT > PX. //%TIER-X% - just minimap pin w/o chat notify when tier is higher //BELOW: Minimap Pin + Notify for TIER1, Just Pin for TIER2, Hide for Tier3+