diff --git a/futureal.filter b/futureal.filter index 1cd56df..56d6931 100644 --- a/futureal.filter +++ b/futureal.filter @@ -3041,9 +3041,9 @@ ItemDisplay[wss]: %MAP-0A%%DOT-66%%NAME%{%RED%Warning%WHITE%: It can Brick your ItemDisplay[iwss]: %MAP-0A%%DOT-66%%NAME%{%WHITE%Random Event to Your Map%NL%%TAN%Note%WHITE%: Use it to %PURPLE%Add %WHITE%a Guaranteed} ItemDisplay[scrb]: %MAP-A9%%NAME%{%NAME%}//{%RED%Group Dungeon%NL%%TAN%Note%WHITE%: Cube it with %GRAY%[%ORANGE%T3%GRAY%] %WHITE%Map to Make:} ItemDisplay[ubtm]: %MAP-A9%%NAME%{%GRAY%(It will create 3 Portals to come back Max 3 Times)%NL%%TAN%Note%WHITE%: Enterence to Uber Tristram} -ItemDisplay[imra]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Imbue White Map to %YELLOW%Rare%WHITE%:%NL%}%CONTINUE% -ItemDisplay[rera]: %NAME%{%YELLOW%Map %WHITE%+ %GOLD%Orb %WHITE%+ Perf Gem + %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:%NL%}%CONTINUE% -ItemDisplay[upma]: %NAME%{%BLUE%Map %WHITE%+ %GOLD%Orb %WHITE%+ Perf %GRAY%O %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Imbue %BLUE%Magic %WHITE%Map to %YELLOW%Rare%WHITE%:%NL%}%CONTINUE% +ItemDisplay[imra]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel %WHITE%+ %ORANGE%Any Rune%NL%%TAN%Note%WHITE%: Imbue White Map to %YELLOW%Rare%WHITE%:%NL%}%CONTINUE% +ItemDisplay[rera]: %NAME%{%YELLOW%Map %WHITE%+ %GOLD%Orb %WHITE%+ Perf Gem + %ORANGE%Any Rune%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:%NL%}%CONTINUE% +ItemDisplay[upma]: %NAME%{%BLUE%Map %WHITE%+ %GOLD%Orb %WHITE%+ Perf %GRAY%O %WHITE%+ %ORANGE%Any Rune%NL%%TAN%Note%WHITE%: Imbue %BLUE%Magic %WHITE%Map to %YELLOW%Rare%WHITE%:%NL%}%CONTINUE% ItemDisplay[imma]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel %NL%%TAN%Note%WHITE%: Imbue White Map to %BLUE%Magic%WHITE%:%NL%}%CONTINUE% ItemDisplay[scou]: %NAME%{%BLUE%M%WHITE%a%YELLOW%p %WHITE%+ %GOLD%Orb%NL%%TAN%Note%WHITE%: Imbue %BLUE%Magic%WHITE%/%YELLOW%Rare %WHITE%Map to White:%NL%} ItemDisplay[fort]: %GOLD%%NAME%{%BLUE%M%WHITE%a%YELLOW%p %WHITE%+ %GOLD%Orb%NL%%WHITE%2x Health, 2x Exp, 20% Damage, 2x Loot%NL%%TAN%Note%WHITE%: Reduces Base Density by Half, Monsters Gain:%NL%}