Update item.filter

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Kryszard-POD 2020-11-08 09:46:05 +01:00 committed by GitHub
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@ -1,4 +1,4 @@
// Kryszard's PD2 Loot Filter ver 1.0.2
// Kryszard's PD2 Loot Filter ver 1.1.0
//
// twitch.tv/kryszard
//
@ -11,9 +11,6 @@ ItemDisplay[GOLD<100 CLVL<18]:
ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]:
ItemDisplay[GOLD<5000 CLVL>79]:
//Throws 35k+
ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %GRAY%throw (%TAN%$%WHITE%%PRICE%%GRAY%)
//Show me that item is etheral
ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE%
ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE%
@ -23,8 +20,11 @@ ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE%
//Show me number of sockets of every socketed item
ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE%
//Show me price of every MAG or RARE weapon/armor after ID
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) ID]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)%CONTINUE%
//Project Diablo 2 items
ItemDisplay[wss OR lbox OR rera OR imra OR upma OR imma OR scou]: %MAP-E0%%NAME% %ORANGE%*
ItemDisplay[wss OR lbox OR rera OR imra OR upma OR imma OR scou]: %MAP-4A%%NAME% %ORANGE%*
ItemDisplay[t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18]: %MAP-7F%%NAME% %GREEN%*
//Health & Mana Potions
@ -275,88 +275,88 @@ ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%]
ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE]: %NAME%
//Craftables
ItemDisplay[(uvg OR xvg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%Blood Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[xtb MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%Blood Boots %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Eth %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[(xlg OR ulg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%Caster Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[(uvc OR zvb) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%Caster Belt %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ith %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[(umg OR xmg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%HitPower Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %BLUE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[uit MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%ORANGE%Safety Shield %WHITE%= %BLUE%This Item %WHITE%+ Perf %GREEN%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[amu MAG]: %NAME%{%ORANGE%Caster Amulet %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ral %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[rin MAG]: %NAME%{%ORANGE%Blood Ring %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Sol %WHITE%+ %BLUE%Jewel %WHITE%}
ItemDisplay[(uvg OR xvg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Blood Gloves %WHITE%Mix :}
ItemDisplay[xtb MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Eth %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Blood Boots %WHITE%Mix :}
ItemDisplay[(xlg OR ulg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Caster Gloves %WHITE%Mix :}
ItemDisplay[(uvc OR zvb) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ith %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Caster Belt %WHITE%Mix :}
ItemDisplay[(umg OR xmg) MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %BLUE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%HitPower Gloves %WHITE%Mix :}
ItemDisplay[uit MAG]: %GRAY%*%BLUE%%NAME%%GRAY%*{%BLUE%This Item %WHITE%+ Perf %GREEN%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Safety Shield %WHITE%Mix :}
ItemDisplay[amu MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ral %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Caster Amulet %WHITE%Mix :}
ItemDisplay[rin MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Sol %WHITE%+ %BLUE%Jewel%NL%%TAN%Note %WHITE%: To craft %ORANGE%Blood Ring %WHITE%Mix :}
//RuneWord Bases
//Spirit Swords
ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %NAME%
ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %DOT-D6%%NAME%
//HOTO AND CTA
ItemDisplay[fla (NMAG OR RW) SOCK>3]: %NAME%
ItemDisplay[crs (NMAG OR RW) SOCK=5]: %NAME%
ItemDisplay[fla (NMAG OR RW) SOCK>3]: %DOT-D6%%NAME%
ItemDisplay[crs (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME%
//White
ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%
ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 des%GRAY%] %NAME%
ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%
ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%
ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%
ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%
ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%
ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%
//Memory
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
//Faith
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[6cb SOCK=4]: %NAME%
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[6cb SOCK=4]: %DOT-D6%%NAME%
//Infi/Insi/Pride and Obedience/Doom
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %NAME%
ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %NAME%
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %NAME%
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Grief/Beast/Passion
ItemDisplay[(7cr OR 7wa) (!ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %NAME%
ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %GRAY%%NAME%
ItemDisplay[(7cr OR 7wa) (!ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Death/Oath
ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %NAME%
ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %NAME%
ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %NAME%
ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Breath of the Dying/Last Wish
ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %NAME%
ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %NAME%
ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
//Lawbringer
ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %NAME%
ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%
//Chaos
ItemDisplay[9tw (!ETH AND !INF) AND (NMAG OR RW) (SK275>0 AND (SK273>0 OR SK278>0)) (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%chaos%GRAY%] %NAME%
ItemDisplay[9tw (!ETH AND !INF) AND (NMAG OR RW) (SK275>0 AND (SK273>0 OR SK278>0)) (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME%
//Plague
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%
//Armors
ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %NAME%
ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %GRAY%%NAME%
ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %NAME%
ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %DOT-D6%%NAME%
ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%GRAY%%NAME%
ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%NAME%
//Helmets
ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%
ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %DOT-D6%%NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%
//Shields
ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) (RES>34 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[ush (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %NAME%
ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %NAME%
ItemDisplay[ush (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %DOT-D6%%NAME%
ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%
//Class items
ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) (NMAG OR ID) CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
@ -368,6 +368,10 @@ ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME%
//Show me every identified item
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME%
//Potentially expensive (Woth some GOLD) items
ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
ItemDisplay[(WAND OR SOR) NMAG (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
//Show me quantitiy of all stackables
ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE%