From 929a1c8e031daac5e6cbf14251181ffb6a163b18 Mon Sep 17 00:00:00 2001 From: jht385 <251064029@qq.com> Date: Wed, 29 Apr 2026 08:44:07 +0800 Subject: [PATCH] 13.2.1 --- Kryszard-s-PD2-Loot-Filter 汉化.txt | 1572 ++------------------------- 1 file changed, 83 insertions(+), 1489 deletions(-) diff --git a/Kryszard-s-PD2-Loot-Filter 汉化.txt b/Kryszard-s-PD2-Loot-Filter 汉化.txt index ce2a54e..1936cba 100644 --- a/Kryszard-s-PD2-Loot-Filter 汉化.txt +++ b/Kryszard-s-PD2-Loot-Filter 汉化.txt @@ -1,4 +1,4 @@ -// Kryszard's PD2 Loot Filter for Season 13: ver 13.1.13 +// Kryszard's PD2 Loot Filter for Season 13: ver 13.2.1 // // // twitch.tv/kryszard @@ -16,7 +16,7 @@ ItemDisplayFilterName[]: Strict Filter - w/o Potions ItemDisplayFilterName[]: Max-Strictness Filter //Show info about current Filter Level in description of Horadric Cube -ItemDisplay[box]:%NAME%{%NAME%%NL%%GRAY%item.filter ver 13.1.13 %BLACK%| %GRAY% updated: 2026-04-26}%CONTINUE% +ItemDisplay[box]:%NAME%{%NAME%%NL%%GRAY%item.filter ver 13.2.1 %BLACK%| %GRAY% updated: 2026-04-28}%CONTINUE% ItemDisplay[box FILTLVL=0]: %NAME%{%NAME%%NL%%WHITE%You Can Change it in Settings%NL%0 - %TAN%Show All Items%NL%%TAN% Note%WHITE%: Kryszard's PD2 Loot-Filter level:%NL%} ItemDisplay[box FILTLVL=1]: %NAME%{%NAME%%NL%%WHITE%You Can Change it in Settings%NL%1 - %TAN%Hide Just Trash Items%NL%%TAN% Note%WHITE%: Kryszard's PD2 Loot-Filter level:%NL%} ItemDisplay[box FILTLVL=2]: %NAME%{%NAME%%NL%%WHITE%You Can Change it in Settings%NL%2 - %TAN%More Notify%NL%%TAN% Note%WHITE%: Kryszard's PD2 Loot-Filter level:%NL%} @@ -88,14 +88,14 @@ Alias[LODOKUNI6]: ((nee OR pa9 OR nea OR uts OR uow OR xow OR pae OR nef OR pac) //weapons Alias[LODOKUNI7]: ((7ts OR 7s8 OR 9bw OR 7wc OR 7bw OR 7ws OR 7fl OR 7cr OR 7gm OR oba OR ama OR obc OR amf OR 7wh OR 7p7 OR 7wa OR 7lw OR 8mx) UNI !ID) //OK/Lower Value UNIQUES only when ETH -Alias[LODLOWUNIETH1]: ((mau OR 9st OR uvb) UNI ETH !ID) +Alias[LODLOWUNIETH1]: ((mau OR 9st OR uvb OR 9m9) UNI ETH !ID) //OK/Lower Value UNIQUES Alias[LODLOWUNI1]: ((7pa OR 7bt OR ltp OR xcl OR 9tw OR xtp OR xth OR 7kr OR xpl OR xld OR 7b7 OR 8hx OR 7cs OR xmb OR tbt OR amb OR 7sc OR 7ha OR 7ls OR 7bl OR 6hx OR uml OR upk OR 7gl OR 9gm OR 7br OR ush OR 8ls OR bad OR 6sw OR 8cb OR 8ws OR tgl OR umb OR 7mp OR aar OR 9ls OR 7gi OR 7wb OR 7ga OR amd OR 8rx OR xtg OR xhg OR xsh OR 7dg) UNI !ID) //Uniques worth notifying //Armors Alias[LODNOTIFYUNI1]: ((brs OR fld OR xkp OR xul OR xlm OR drb OR 9sp OR mbt OR rng OR xng OR xui OR spl OR xmg OR xsk OR xml OR xlb OR xap OR xrs OR gth OR (BELT !(vbl OR hbl)) OR skp OR xhl OR xrn OR vbt OR uvb OR lgl OR vgl OR mgl OR hgl OR xlg OR xvg OR xts OR xrg OR xar) UNI !ID) //Weapons -Alias[LODNOTIFYUNI2]: (((8lb OR 92h OR 8s8 OR 9wc OR 92h OR 6rx OR 9gw OR 7m7 OR 9cl OR mau OR 7sr OR 9ba OR 72a OR 7o7 OR 9yw OR 9fc OR 9kr OR 6l7 OR dgr OR 9ma OR 9wh OR 9ws OR 6cs OR 7gs OR 9sb OR 9bs OR 9tr OR 9la OR 9s8) OR (ELT (THROWING OR JAV)) OR 7sp) UNI !ID) +Alias[LODNOTIFYUNI2]: (((8lb OR 92h OR 8s8 OR 9wc OR 92h OR 6rx OR 9gw OR 7m7 OR 9cl OR mau OR 7sr OR 9ba OR 72a OR 7o7 OR 9yw OR 9fc OR 9kr OR 6l7 OR dgr OR 9ma OR 9wh OR 9ws OR 6cs OR 7gs OR 9sb OR 9bs OR 9tr OR 9la OR 9s8 OR 9m9) OR (ELT (THROWING OR JAV)) OR 7sp) UNI !ID) //SET PARTS //OK SET parts when ETH @@ -374,6 +374,9 @@ Alias[VSOCK312]: (ucl SET SOCK>0 TABSK49>0 STAT216>0 STAT110>0) //Kalan's Legacy - Mummified Trophy - Varies: 1-2 Alias[VSOCK201]: ((ne6 OR neb) UNI SOCK>0 CLSK2=1 FBR>0 STAT20>0) +//QUEST ITEMS +Alias[QUESTITEM]: (bks OR bkd OR tr1 OR ass OR box OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR hdm OR msf OR vip OR hst OR g33 OR qf1 OR qf2 OR hfh OR tes OR ceh OR bet OR fed OR toa OR pk1 OR pk2 OR pk3 OR dhn OR bey OR mbr) + //SOUNDS EFFECTS //Special Items Exclusives ItemDisplay[neg UNI !ID !TOWN]: %SOUNDID-4699%%NAME%{%NAME%}%CONTINUE% //fallen_warcry_1 - for Sacred Totem "Raaaakanishu!" @@ -1378,335 +1381,271 @@ ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) WEAPON GROUND)) TABSK2>0 AND ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK374+TABSK16+CLSK2+ALLSK)%SAGE%支配诅咒%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK374+TABSK16+CLSK2+ALLSK)%SAGE%支配诅咒%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK374+TABSK16+CLSK2+ALLSK)%SAGE%支配诅咒%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK374+TABSK16+CLSK2+ALLSK)%DARK_GREEN%支配诅咒%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK374+TABSK16+CLSK2+ALLSK)%DARK_GREEN%支配诅咒%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 AND $f(SK374+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK374+TABSK16+CLSK2+ALLSK)%DARK_GREEN%支配诅咒%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK374>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK381+TABSK16+CLSK2+ALLSK)%SAGE%黑暗契约%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK381+TABSK16+CLSK2+ALLSK)%SAGE%黑暗契约%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK381+TABSK16+CLSK2+ALLSK)%SAGE%黑暗契约%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK381+TABSK16+CLSK2+ALLSK)%DARK_GREEN%黑暗契约%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK381+TABSK16+CLSK2+ALLSK)%DARK_GREEN%黑暗契约%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 AND $f(SK381+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK381+TABSK16+CLSK2+ALLSK)%DARK_GREEN%黑暗契约%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK381>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK367+TABSK18+CLSK2+ALLSK)%SAGE%血之传送%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK367+TABSK18+CLSK2+ALLSK)%SAGE%血之传送%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK367+TABSK18+CLSK2+ALLSK)%SAGE%血之传送%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK367+TABSK18+CLSK2+ALLSK)%DARK_GREEN%血之传送%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK367+TABSK18+CLSK2+ALLSK)%DARK_GREEN%血之传送%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 AND $f(SK367+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK367+TABSK18+CLSK2+ALLSK)%DARK_GREEN%血之传送%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK367>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK95+TABSK18+CLSK2+ALLSK)%SAGE%重生%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK95+TABSK18+CLSK2+ALLSK)%SAGE%重生%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK95+TABSK18+CLSK2+ALLSK)%SAGE%重生%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK95+TABSK18+CLSK2+ALLSK)%DARK_GREEN%重生%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK95+TABSK18+CLSK2+ALLSK)%DARK_GREEN%重生%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 AND $f(SK95+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK95+TABSK18+CLSK2+ALLSK)%DARK_GREEN%重生%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK95>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK94+TABSK18+CLSK2+ALLSK)%SAGE%火焰石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK94+TABSK18+CLSK2+ALLSK)%SAGE%火焰石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK94+TABSK18+CLSK2+ALLSK)%SAGE%火焰石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK94+TABSK18+CLSK2+ALLSK)%DARK_GREEN%火焰石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK94+TABSK18+CLSK2+ALLSK)%DARK_GREEN%火焰石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 AND $f(SK94+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK94+TABSK18+CLSK2+ALLSK)%DARK_GREEN%火焰石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK94>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK93+TABSK17+CLSK2+ALLSK)%SAGE%白骨之魂%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK93+TABSK17+CLSK2+ALLSK)%SAGE%白骨之魂%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK93+TABSK17+CLSK2+ALLSK)%SAGE%白骨之魂%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK93+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨之魂%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK93+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨之魂%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 AND $f(SK93+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK93+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨之魂%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK93>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK92+TABSK17+CLSK2+ALLSK)%SAGE%剧毒新星%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK92+TABSK17+CLSK2+ALLSK)%SAGE%剧毒新星%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK92+TABSK17+CLSK2+ALLSK)%SAGE%剧毒新星%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK92+TABSK17+CLSK2+ALLSK)%DARK_GREEN%剧毒新星%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK92+TABSK17+CLSK2+ALLSK)%DARK_GREEN%剧毒新星%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 AND $f(SK92+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK92+TABSK17+CLSK2+ALLSK)%DARK_GREEN%剧毒新星%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK92>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK91+TABSK16+CLSK2+ALLSK)%SAGE%降低抵抗%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK91+TABSK16+CLSK2+ALLSK)%SAGE%降低抵抗%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK91+TABSK16+CLSK2+ALLSK)%SAGE%降低抵抗%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK91+TABSK16+CLSK2+ALLSK)%DARK_GREEN%降低抵抗%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK91+TABSK16+CLSK2+ALLSK)%DARK_GREEN%降低抵抗%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 AND $f(SK91+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK91+TABSK16+CLSK2+ALLSK)%DARK_GREEN%降低抵抗%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK91>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK90+TABSK18+CLSK2+ALLSK)%SAGE%钢铁石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK90+TABSK18+CLSK2+ALLSK)%SAGE%钢铁石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK90+TABSK18+CLSK2+ALLSK)%SAGE%钢铁石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK90+TABSK18+CLSK2+ALLSK)%DARK_GREEN%钢铁石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK90+TABSK18+CLSK2+ALLSK)%DARK_GREEN%钢铁石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 AND $f(SK90+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK90+TABSK18+CLSK2+ALLSK)%DARK_GREEN%钢铁石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK90>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK89+TABSK18+CLSK2+ALLSK)%SAGE%骷髅弓手%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK89+TABSK18+CLSK2+ALLSK)%SAGE%骷髅弓手%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK89+TABSK18+CLSK2+ALLSK)%SAGE%骷髅弓手%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK89+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅弓手%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK89+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅弓手%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 AND $f(SK89+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK89+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅弓手%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK89>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK88+TABSK17+CLSK2+ALLSK)%SAGE%骨牢%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK88+TABSK17+CLSK2+ALLSK)%SAGE%骨牢%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK88+TABSK17+CLSK2+ALLSK)%SAGE%骨牢%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK88+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨牢%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK88+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨牢%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 AND $f(SK88+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK88+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨牢%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK88>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK87+TABSK16+CLSK2+ALLSK)%SAGE%衰老%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK87+TABSK16+CLSK2+ALLSK)%SAGE%衰老%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK87+TABSK16+CLSK2+ALLSK)%SAGE%衰老%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK87+TABSK16+CLSK2+ALLSK)%DARK_GREEN%衰老%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK87+TABSK16+CLSK2+ALLSK)%DARK_GREEN%衰老%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 AND $f(SK87+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK87+TABSK16+CLSK2+ALLSK)%DARK_GREEN%衰老%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK87>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK86+TABSK16+CLSK2+ALLSK)%SAGE%吸引%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK86+TABSK16+CLSK2+ALLSK)%SAGE%吸引%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK86+TABSK16+CLSK2+ALLSK)%SAGE%吸引%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK86+TABSK16+CLSK2+ALLSK)%DARK_GREEN%吸引%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK86+TABSK16+CLSK2+ALLSK)%DARK_GREEN%吸引%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 AND $f(SK86+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK86+TABSK16+CLSK2+ALLSK)%DARK_GREEN%吸引%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK86>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK85+TABSK18+CLSK2+ALLSK)%SAGE%鲜血石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK85+TABSK18+CLSK2+ALLSK)%SAGE%鲜血石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK85+TABSK18+CLSK2+ALLSK)%SAGE%鲜血石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK85+TABSK18+CLSK2+ALLSK)%DARK_GREEN%鲜血石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK85+TABSK18+CLSK2+ALLSK)%DARK_GREEN%鲜血石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 AND $f(SK85+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK85+TABSK18+CLSK2+ALLSK)%DARK_GREEN%鲜血石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK85>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK84+TABSK17+CLSK2+ALLSK)%SAGE%骨矛%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK84+TABSK17+CLSK2+ALLSK)%SAGE%骨矛%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK84+TABSK17+CLSK2+ALLSK)%SAGE%骨矛%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK84+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨矛%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK84+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨矛%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 AND $f(SK84+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK84+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨矛%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK84>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK83+TABSK17+CLSK2+ALLSK)%SAGE%亵渎%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK83+TABSK17+CLSK2+ALLSK)%SAGE%亵渎%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK83+TABSK17+CLSK2+ALLSK)%SAGE%亵渎%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK83+TABSK17+CLSK2+ALLSK)%DARK_GREEN%亵渎%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK83+TABSK17+CLSK2+ALLSK)%DARK_GREEN%亵渎%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 AND $f(SK83+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK83+TABSK17+CLSK2+ALLSK)%DARK_GREEN%亵渎%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK83>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK82+TABSK16+CLSK2+ALLSK)%SAGE%偷取生命%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK82+TABSK16+CLSK2+ALLSK)%SAGE%偷取生命%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK82+TABSK16+CLSK2+ALLSK)%SAGE%偷取生命%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK82+TABSK16+CLSK2+ALLSK)%DARK_GREEN%偷取生命%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK82+TABSK16+CLSK2+ALLSK)%DARK_GREEN%偷取生命%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 AND $f(SK82+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK82+TABSK16+CLSK2+ALLSK)%DARK_GREEN%偷取生命%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK82>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK81+TABSK16+CLSK2+ALLSK)%SAGE%迷乱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK81+TABSK16+CLSK2+ALLSK)%SAGE%迷乱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK81+TABSK16+CLSK2+ALLSK)%SAGE%迷乱%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK81+TABSK16+CLSK2+ALLSK)%DARK_GREEN%迷乱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK81+TABSK16+CLSK2+ALLSK)%DARK_GREEN%迷乱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 AND $f(SK81+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK81+TABSK16+CLSK2+ALLSK)%DARK_GREEN%迷乱%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK81>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK80+TABSK18+CLSK2+ALLSK)%SAGE%骷髅法师%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK80+TABSK18+CLSK2+ALLSK)%SAGE%骷髅法师%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK80+TABSK18+CLSK2+ALLSK)%SAGE%骷髅法师%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK80+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅法师%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK80+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅法师%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 AND $f(SK80+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK80+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅法师%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK80>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK79+TABSK18+CLSK2+ALLSK)%SAGE%支配石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK79+TABSK18+CLSK2+ALLSK)%SAGE%支配石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK79+TABSK18+CLSK2+ALLSK)%SAGE%支配石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK79+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK79+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 AND $f(SK79+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK79+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK79>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK78+TABSK17+CLSK2+ALLSK)%SAGE%骨墙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK78+TABSK17+CLSK2+ALLSK)%SAGE%骨墙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK78+TABSK17+CLSK2+ALLSK)%SAGE%骨墙%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK78+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨墙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK78+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨墙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 AND $f(SK78+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK78+TABSK17+CLSK2+ALLSK)%DARK_GREEN%骨墙%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK78>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK77+TABSK16+CLSK2+ALLSK)%SAGE%恐惧%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK77+TABSK16+CLSK2+ALLSK)%SAGE%恐惧%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK77+TABSK16+CLSK2+ALLSK)%SAGE%恐惧%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK77+TABSK16+CLSK2+ALLSK)%DARK_GREEN%恐惧%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK77+TABSK16+CLSK2+ALLSK)%DARK_GREEN%恐惧%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 AND $f(SK77+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK77+TABSK16+CLSK2+ALLSK)%DARK_GREEN%恐惧%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK77>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK76+TABSK16+CLSK2+ALLSK)%SAGE%攻击反噬%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK76+TABSK16+CLSK2+ALLSK)%SAGE%攻击反噬%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK76+TABSK16+CLSK2+ALLSK)%SAGE%攻击反噬%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK76+TABSK16+CLSK2+ALLSK)%DARK_GREEN%攻击反噬%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK76+TABSK16+CLSK2+ALLSK)%DARK_GREEN%攻击反噬%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 AND $f(SK76+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK76+TABSK16+CLSK2+ALLSK)%DARK_GREEN%攻击反噬%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK76>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK75+TABSK18+CLSK2+ALLSK)%SAGE%黏土石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK75+TABSK18+CLSK2+ALLSK)%SAGE%黏土石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK75+TABSK18+CLSK2+ALLSK)%SAGE%黏土石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK75+TABSK18+CLSK2+ALLSK)%DARK_GREEN%黏土石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK75+TABSK18+CLSK2+ALLSK)%DARK_GREEN%黏土石魔%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 AND $f(SK75+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK75+TABSK18+CLSK2+ALLSK)%DARK_GREEN%黏土石魔%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK75>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK74+TABSK17+CLSK2+ALLSK)%SAGE%尸体爆炸%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK74+TABSK17+CLSK2+ALLSK)%SAGE%尸体爆炸%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK74+TABSK17+CLSK2+ALLSK)%SAGE%尸体爆炸%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK74+TABSK17+CLSK2+ALLSK)%DARK_GREEN%尸体爆炸%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK74+TABSK17+CLSK2+ALLSK)%DARK_GREEN%尸体爆炸%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 AND $f(SK74+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK74+TABSK17+CLSK2+ALLSK)%DARK_GREEN%尸体爆炸%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK74>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK73+TABSK17+CLSK2+ALLSK)%SAGE%淬毒攻击%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK73+TABSK17+CLSK2+ALLSK)%SAGE%淬毒攻击%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK73+TABSK17+CLSK2+ALLSK)%SAGE%淬毒攻击%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK73+TABSK17+CLSK2+ALLSK)%DARK_GREEN%淬毒攻击%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK73+TABSK17+CLSK2+ALLSK)%DARK_GREEN%淬毒攻击%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 AND $f(SK73+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK73+TABSK17+CLSK2+ALLSK)%DARK_GREEN%淬毒攻击%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK73>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK72+TABSK16+CLSK2+ALLSK)%SAGE%削弱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK72+TABSK16+CLSK2+ALLSK)%SAGE%削弱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK72+TABSK16+CLSK2+ALLSK)%SAGE%削弱%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK72+TABSK16+CLSK2+ALLSK)%DARK_GREEN%削弱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK72+TABSK16+CLSK2+ALLSK)%DARK_GREEN%削弱%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 AND $f(SK72+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK72+TABSK16+CLSK2+ALLSK)%DARK_GREEN%削弱%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK72>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK71+TABSK16+CLSK2+ALLSK)%SAGE%微暗灵视%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK71+TABSK16+CLSK2+ALLSK)%SAGE%微暗灵视%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK71+TABSK16+CLSK2+ALLSK)%SAGE%微暗灵视%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK71+TABSK16+CLSK2+ALLSK)%DARK_GREEN%微暗灵视%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK71+TABSK16+CLSK2+ALLSK)%DARK_GREEN%微暗灵视%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 AND $f(SK71+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK71+TABSK16+CLSK2+ALLSK)%DARK_GREEN%微暗灵视%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK71>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK70+TABSK18+CLSK2+ALLSK)%SAGE%骷髅战士%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK70+TABSK18+CLSK2+ALLSK)%SAGE%骷髅战士%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK70+TABSK18+CLSK2+ALLSK)%SAGE%骷髅战士%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK70+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅战士%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK70+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅战士%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 AND $f(SK70+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK70+TABSK18+CLSK2+ALLSK)%DARK_GREEN%骷髅战士%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK70>0 (SK66>0 OR SK67>0 OR SK68>0 OR SK69>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK69+TABSK18+CLSK2+ALLSK)%SAGE%支配骷髅%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK69+TABSK18+CLSK2+ALLSK)%SAGE%支配骷髅%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK69+TABSK18+CLSK2+ALLSK)%SAGE%支配骷髅%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK69+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配骷髅%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK69+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配骷髅%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 AND $f(SK69+TABSK18+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK69+TABSK18+CLSK2+ALLSK)%DARK_GREEN%支配骷髅%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK69>0 (SK66>0 OR SK67>0 OR SK68>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK68+TABSK17+CLSK2+ALLSK)%SAGE%白骨装甲%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK68+TABSK17+CLSK2+ALLSK)%SAGE%白骨装甲%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK68+TABSK17+CLSK2+ALLSK)%SAGE%白骨装甲%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK68+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨装甲%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK68+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨装甲%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 AND $f(SK68+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK68+TABSK17+CLSK2+ALLSK)%DARK_GREEN%白骨装甲%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK68>0 (SK66>0 OR SK67>0)]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK67+TABSK17+CLSK2+ALLSK)%SAGE%牙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK67+TABSK17+CLSK2+ALLSK)%SAGE%牙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK67+TABSK17+CLSK2+ALLSK)%SAGE%牙%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK67+TABSK17+CLSK2+ALLSK)%DARK_GREEN%牙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK67+TABSK17+CLSK2+ALLSK)%DARK_GREEN%牙%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 AND $f(SK67+TABSK17+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK67+TABSK17+CLSK2+ALLSK)%DARK_GREEN%牙%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK67>0 SK66>0]: %CONTINUE%%BLACK%|%NAME% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)~1-2 NECROMANCER]: %LIGHT_GRAY%$f(SK66+TABSK16+CLSK2+ALLSK)%SAGE%伤害加深%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)~3-4 NECROMANCER]: %YELLOW%$f(SK66+TABSK16+CLSK2+ALLSK)%SAGE%伤害加深%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)>4 NECROMANCER]: %GREEN%$f(SK66+TABSK16+CLSK2+ALLSK)%SAGE%伤害加深%NAME%%CONTINUE% - ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)~1-2 !NECROMANCER]: %LIGHT_GRAY%$f(SK66+TABSK16+CLSK2+ALLSK)%DARK_GREEN%伤害加深%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)~3-4 !NECROMANCER]: %YELLOW%$f(SK66+TABSK16+CLSK2+ALLSK)%DARK_GREEN%伤害加深%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK66>0 AND $f(SK66+TABSK16+CLSK2+ALLSK)>4 !NECROMANCER]: %GREEN%$f(SK66+TABSK16+CLSK2+ALLSK)%DARK_GREEN%伤害加深%NAME%%CONTINUE% + //Daggers between Necro/Assasin skills " " space sign ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) !RW (NECSTAFF AND ASNSTAFF)]: %CONTINUE%%TEAL%|%NAME% //Assassin -ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK366>0 AND $f(SK366+TABSK50+CLSK6+ALLSK)~1-2 ASSASSIN]: %LIGHT_GRAY%$f(SK366+TABSK50+CLSK6+ALLSK)%SAGE%雷光守卫%NAME%%CONTINUE% +temDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK366>0 AND $f(SK366+TABSK50+CLSK6+ALLSK)~1-2 ASSASSIN]: %LIGHT_GRAY%$f(SK366+TABSK50+CLSK6+ALLSK)%SAGE%雷光守卫%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK366>0 AND $f(SK366+TABSK50+CLSK6+ALLSK)~3-4 ASSASSIN]: %YELLOW%$f(SK366+TABSK50+CLSK6+ALLSK)%SAGE%雷光守卫%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK366>0 AND $f(SK366+TABSK50+CLSK6+ALLSK)>4 ASSASSIN]: %GREEN%$f(SK366+TABSK50+CLSK6+ALLSK)%SAGE%雷光守卫%NAME%%CONTINUE% ItemDisplay[((NMAG !RW) OR ((MAG OR RARE OR CRAFT) GROUND)) SK366>0 AND $f(SK366+TABSK50+CLSK6+ALLSK)~1-2 !ASSASSIN]: %LIGHT_GRAY%$f(SK366+TABSK50+CLSK6+ALLSK)%DARK_GREEN%雷光守卫%NAME%%CONTINUE% @@ -3162,26 +3101,25 @@ ItemDisplay[key QTY=17 (TOWN OR MAPID>132) !SHOP]: %NAME%{%WHITE%Previous Page: ItemDisplay[(crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp)]: %NAME%{%TAN%Note%WHITE%: Guaranteed:}%CONTINUE% //keys and Craft Infusions Descriptions ItemDisplay[key QTY=18 (TOWN OR MAPID>132) !SHOP]: %NAME%{%WHITE%Blood %ORANGE%[%RED%O%ORANGE%]%WHITE%:}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Amulet: 10% FRW, [3-6] LPK, [10-20] Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Ring: [5-10] Str, [2-3]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Belt: [10-20]% Open Wounds, [3-6]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Gloves: [5-10]% Crushing Blow, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Boots: [5-10]% Open Wounds, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Helm: [10-15]% Crushing Blow, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Belt: [10-20]% Op. Wounds, [3-6]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Gloves: [5-10]% Crush. Blow, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Boots: [5-10]% Op. Wounds, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Helm: [10-15]% Crush. Blow, [2-4]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Chest: [4-6] LPK, [5-8]% Max Life, [30-50]% Defense%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Shield: [10-20]% Block, [3-6]% LL, [5-8]% Max Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Weapon: [50-80]% ED, [3-6]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Quiver: [10-20]% Crushing Blow, [3-6]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=18 (TOWN OR MAPID>132) !SHOP) OR crfb]: %NAME%{Quiver: [10-20]% Crush. Blow, [3-6]% LL, [10-20] Life%NL%%NAME%}%CONTINUE% ItemDisplay[key QTY=19 (TOWN OR MAPID>132) !SHOP]: %NAME%{%WHITE%Caster %ORANGE%[%PURPLE%O%ORANGE%]%WHITE%:}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Amulet: [5-10]% FCR, [4-10]% Reg Mana, [10-20] Mana%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Ring: [5-10] Energy, [1-2] MPK, [10-20] Mana%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Ring: [5-10] Ene., [1-2] MPK, [10-20] Mana%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Belt: 10% FCR, [4-10]% Reg Mana, [10-20] Mana%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Gloves: [5-10]% FCR, [1-3] MPK, [10-20] Mana%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Boots: [5-10]% Max Mana, [4-10]% Reg Mana, [10-20] Mana%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Helm: [10]% FCR, [5-10]% Reg Mana, [10-20] Energy%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Chest: [10-15]% FCR, [3-6] MPK, [15-25] Energy%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Helm: [10]% FCR, [5-10]% Reg Mana, [10-20] Ene.%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Chest: [10-15]% FCR, [3-6] MPK, [15-25] Ene.%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Shield: [10-20]% Block, [10]% FCR, [20-30]% Max Mana%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Weapon: 1 to All Skills, [10-20]% FCR, [10-20] Mana%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Weapon: 1 All Skills, [10-20]% FCR, [10-20] Mana%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=19 (TOWN OR MAPID>132) !SHOP) OR crfc]: %NAME%{Quiver: [10]% FCR, [2-4] MPK, [10-20] Mana%NL%%NAME%}%CONTINUE% ItemDisplay[key QTY=20 (TOWN OR MAPID>132) !SHOP]: %NAME%{%WHITE%Safety %ORANGE%[%GREEN%O%ORANGE%]%WHITE%:}%CONTINUE% ItemDisplay[(key QTY=20 (TOWN OR MAPID>132) !SHOP) OR crfs]: %NAME%{Amulet: 10% Block, [4-7] M&PDR%NL%%NAME%}%CONTINUE% @@ -3212,9 +3150,9 @@ ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Belt: [15-25 ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Gloves: [5-10]% DS, [2-4]% ML, [10-20] R.Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Boots: [15-25]% PLR, [2-4]% ML, [10-20] R.Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Helm: [10-15]% DS, [2-4]% ML, [10-20] R.Life%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Chest: [4-6]% ML, [30-50]% Defense, [30-50]% PLR%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Chest: [4-6]% ML, [30-50]% Def, [30-50]% PLR%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Shield: [10-20]% Block, [3-6]% ML, [30-50]% PLR%NL%%NAME%}%CONTINUE% -ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Weapon: [100-140]% ED Demon/Undead, [3-6]% ML, [10-15] R.Life%NL%%NAME%}%CONTINUE% +ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Weapon: [100-140]% Demon/Undead, [3-6]% ML, [10-15] R.Life%NL%%NAME%}%CONTINUE% ItemDisplay[(key QTY=22 (TOWN OR MAPID>132) !SHOP) OR crfv]: %NAME%{Quiver: [30-50]% PLR, [3-6]% ML, [15-25] R.Life%NL%%NAME%}%CONTINUE% ItemDisplay[key QTY=23 (TOWN OR MAPID>132) !SHOP]: %NAME%{%WHITE%Bountiful %ORANGE%[%YELLOW%O%ORANGE%]%WHITE%:}%CONTINUE% ItemDisplay[(key QTY=23 (TOWN OR MAPID>132) !SHOP) OR crfu]: %NAME%{Amulet: [10-20] Vit, [20-30]% MF, [1-3] L.Rad%NL%%NAME%}%CONTINUE% @@ -3774,8 +3712,8 @@ ItemDisplay[(gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs)]: %DOT-70%%NA ItemDisplay[(GEM<5 OR (gzvs OR glys OR glbs OR glgs OR glrs OR glws)) !(skl OR skls) !(TOWN OR INVENTORY OR STASH OR CUBE) (FILTLVL>7 OR CLVL>80)]:{%NAME%}%CONTINUE% //Runes Apperance -ItemDisplay[RUNE<18]: %ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% -ItemDisplay[RUNE~18-19]: %ORANGE%%RUNENAME% Rune %GRAY%[%TAN%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% +ItemDisplay[RUNE<17]: %ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% +ItemDisplay[RUNE~17-19]: %ORANGE%%RUNENAME% Rune %GRAY%[%TAN%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% ItemDisplay[RUNE~20-25]: %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% ItemDisplay[RUNE>25]: %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]{%NAME%}%CONTINUE% @@ -4030,7 +3968,7 @@ ItemDisplay[CIRC (MAG OR RARE) !ID]: %NAME% ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID]: %NAME% //Rare Chest Armor, Helmets and Shields -ItemDisplay[(CHEST OR SHIELD OE HELM) RARE !ID]: %NAME% +ItemDisplay[(CHEST OR SHIELD OR HELM) RARE !ID]: %NAME% //Rare ETH weapons ItemDisplay[WEAPON !(hax OR 9ha OR 7ha OR axe OR 9ax OR 7ax OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR mst OR 9mt OR 7mt OR ssd OR 9ss OR 7ss OR scm OR 9sm OR 7sm OR sbr OR 9sb OR 7sb OR flc OR 9fc OR 7fc OR wsd OR 9wd OR 7wd OR dgr OR 9dg OR 7dg OR dir OR 9di OR 7di OR bld OR 9bl OR 7bl OR STAFF) RARE ETH !ID]: %NAME% @@ -4050,75 +3988,11 @@ ItemDisplay[(WEAPON AND !THROWPOTS) !INF SOCK=0 NMAG !SHOP !GROUND]: %NAME%{%WHI ItemDisplay[(HELM OR CIRC) !INF SOCK=0 NMAG !SHOP !GROUND]: %NAME%{%NAME%%WHITE%This Item, %ORANGE%Ral 8%WHITE%, %ORANGE%Thul 10%WHITE%, Perf %BLUE%O%CL%%TAN%Note%WHITE%: Socketing Recipe:}%CONTINUE% ItemDisplay[(SHIELD OR QUIVER) !INF SOCK=0 NMAG !SHOP !GROUND]: %NAME%{%WHITE%This Item, %ORANGE%Tal 7%WHITE%, %ORANGE%Amn 11%WHITE%, Perf %RED%O%CL%%TAN%Note%WHITE%: Socketing Recipe:}%CONTINUE% -//Notes about socketing INF/SUP items +//Notes about socketing INF items ItemDisplay[(CHEST OR (WEAPON AND !THROWPOTS) OR HELM OR CIRC OR SHIELD) INF NMAG SOCK=0 !SHOP !GROUND]: %NAME%{%WHITE%or %RED%Corrupt %WHITE%for Random Sockets%CL%%TAN%Note%WHITE%: Larzuk for Max Sockets,}%CONTINUE% //Notes about Max Sockets in NMAG items -//helmets & circlets -ItemDisplay[ci0 NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -ItemDisplay[ci0 NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL<41 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL>40 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//barb helms & dru pelts -ItemDisplay[(BAR OR DRU) NORM NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(BAR OR DRU) NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//chest -ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//shields -ItemDisplay[(buc OR xuc) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -ItemDisplay[(uuc OR sml OR xml OR uml OR bsh) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR spk OR xpk OR xsh) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(uit OR uow OR uts) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//pala shields -ItemDisplay[DIN NORM NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[DIN NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//necro shields -ItemDisplay[NEC NORM NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//Weapons -//always 1 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -//always 2 -ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR 9tk OR 7tk OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR ssp OR 9s9 OR 7s7 OR 9pi OR 7pi OR 9ja OR 7ja OR pil OR am5 OR ama OR amf OR (SOR !(ob5 OR oba OR obf)) OR aqv2 OR aqv3 OR cqv2 OR cqv3) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -//always 3 -ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9ma OR 7ma OR 9sp OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf OR 9b8 OR 7b8 OR 9gl OR 7gl OR 9ts OR 7ts) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//always 4 -ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 6ls) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//always 5 -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc OR 7ls) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//always 6 -ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) NMAG SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 2/3/3 -ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//varies 3/4/4 -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb OR 9sr) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb OR 9sr) NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//varies 3/4/5 -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb OR 9ls) NMAG SOCK=0 ILVL>40 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 3/4/6 -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL>40 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 3/5/5 -ItemDisplay[wsp NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[wsp NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 4/5/5 -ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 4/5/6 -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL>40 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 5/6/6 -ItemDisplay[wst NMAG SOCK=0 ILVL<26 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -ItemDisplay[wst NMAG SOCK=0 ILVL>25 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%6%TAN%]}%CONTINUE% +ItemDisplay[NMAG SOCK=0 MAXSOCKETS>0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Maximum Sockets: %TAN%[%WHITE%%MAXSOCKETS%%TAN%]}%CONTINUE% //Notes about possible RuneWords //Chest, Head, Shield, Quiver @@ -4218,1352 +4092,72 @@ ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 //Strength ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND]: %NAME%{%NAME%%LIGHT_GRAY%Str%WHITE%:}%CONTINUE% //STR REQ -//Items that after upgrade will Require STR 10 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((cap OR lgl OR vgl OR lbt OR lbl OR vbl) ETH)) CHARSTAT0<10 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((cap OR lgl OR vgl OR lbt OR lbl OR vbl) ETH)) !GROUND]: %NAME%{%NAME%10}%CONTINUE% -//Items that after upgrade will Require STR 15 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hax OR clb OR ssd OR scm OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR spr OR sbw OR hbw OR sst OR 8ss OR lst OR cst OR bst OR wst OR wnd OR 9wn OR ywn OR 9yw OR bwn OR 9bw OR gwn OR 9gw OR am5) ETH)) CHARSTAT0<15 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hax OR clb OR ssd OR scm OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR spr OR sbw OR hbw OR sst OR 8ss OR lst OR cst OR bst OR wst OR wnd OR 9wn OR ywn OR 9yw OR bwn OR 9bw OR gwn OR 9gw OR am5) ETH)) !GROUND]: %NAME%{%NAME%15}%CONTINUE% -//Items that after upgrade will Require STR 20 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((cap OR lgl OR vgl OR lbt OR lbl OR vbl) !ETH) OR ((spc) ETH)) CHARSTAT0<20 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((cap OR lgl OR vgl OR lbt OR lbl OR vbl) !ETH) OR ((spc) ETH)) !GROUND]: %NAME%{%NAME%20}%CONTINUE% -//Items that after upgrade will Require STR 24 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ws) ETH)) CHARSTAT0<24 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ws) ETH)) !GROUND]: %NAME%{%NAME%24}%CONTINUE% -//Items that after upgrade will Require STR 25 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hax OR clb OR ssd OR scm OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR spr OR sbw OR hbw OR sst OR 8ss OR lst OR cst OR bst OR wst OR wnd OR 9wn OR ywn OR 9yw OR bwn OR 9bw OR gwn OR 9gw OR am5) !ETH)) CHARSTAT0<25 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hax OR clb OR ssd OR scm OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR spr OR sbw OR hbw OR sst OR 8ss OR lst OR cst OR bst OR wst OR wnd OR 9wn OR ywn OR 9yw OR bwn OR 9bw OR gwn OR 9gw OR am5) !ETH)) !GROUND]: %NAME%{%NAME%25}%CONTINUE% -//Items that after upgrade will Require STR 28 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9dg OR qui OR buc OR ne1) ETH)) CHARSTAT0<28 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9dg OR qui OR buc OR ne1) ETH)) !GROUND]: %NAME%{%NAME%28}%CONTINUE% -//Items that after upgrade will Require STR 30 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((spc) !ETH)) CHARSTAT0<30 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((spc) !ETH)) !GROUND]: %NAME%{%NAME%30}%CONTINUE% -//Items that after upgrade will Require STR 31 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ne2) ETH)) CHARSTAT0<31 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ne2) ETH)) !GROUND]: %NAME%{%NAME%31}%CONTINUE% -//Items that after upgrade will Require STR 32 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9kr) ETH)) CHARSTAT0<32 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9kr) ETH)) !GROUND]: %NAME%{%NAME%32}%CONTINUE% -//Items that after upgrade will Require STR 33 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((skp OR lea) ETH)) CHARSTAT0<33 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((skp OR lea) ETH)) !GROUND]: %NAME%{%NAME%33}%CONTINUE% -//Items that after upgrade will Require STR 34 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ws) !ETH) OR ((8cs OR dr1 OR pa1) ETH)) CHARSTAT0<34 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ws) !ETH) OR ((8cs OR dr1 OR pa1) ETH)) !GROUND]: %NAME%{%NAME%34}%CONTINUE% -//Items that after upgrade will Require STR 35 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bk) ETH)) CHARSTAT0<35 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bk) ETH)) !GROUND]: %NAME%{%NAME%35}%CONTINUE% -//Items that after upgrade will Require STR 37 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bld OR vbt OR ne3) ETH)) CHARSTAT0<37 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bld OR vbt OR ne3) ETH)) !GROUND]: %NAME%{%NAME%37}%CONTINUE% -//Items that after upgrade will Require STR 38 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9dg OR qui OR buc OR ne1) !ETH) OR ((9tk) ETH)) CHARSTAT0<38 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9dg OR qui OR buc OR ne1) !ETH) OR ((9tk) ETH)) !GROUND]: %NAME%{%NAME%38}%CONTINUE% -//Items that after upgrade will Require STR 40 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xap OR hla OR xlg OR xvg OR xlb OR zlb OR zvb OR dr2 OR ne4) ETH)) CHARSTAT0<40 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xap OR hla OR xlg OR xvg OR xlb OR zlb OR zvb OR dr2 OR ne4) ETH)) !GROUND]: %NAME%{%NAME%40}%CONTINUE% -//Items that after upgrade will Require STR 41 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ne2) !ETH)) CHARSTAT0<41 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ne2) !ETH)) !GROUND]: %NAME%{%NAME%41}%CONTINUE% -//Items that after upgrade will Require STR 42 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9kr) !ETH) OR ((8lb OR lxb OR 8bs) ETH)) CHARSTAT0<42 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9kr) !ETH) OR ((8lb OR lxb OR 8bs) ETH)) !GROUND]: %NAME%{%NAME%42}%CONTINUE% -//Items that after upgrade will Require STR 43 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((skp OR lea) !ETH) OR ((lbw OR sml) ETH)) CHARSTAT0<43 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((skp OR lea) !ETH) OR ((lbw OR sml) ETH)) !GROUND]: %NAME%{%NAME%43}%CONTINUE% -//Items that after upgrade will Require STR 44 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8cs OR dr1 OR pa1) !ETH)) CHARSTAT0<44 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8cs OR dr1 OR pa1) !ETH)) !GROUND]: %NAME%{%NAME%44}%CONTINUE% -//Items that after upgrade will Require STR 45 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bk) !ETH) OR ((9di OR msk OR ltp) ETH)) CHARSTAT0<45 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bk) !ETH) OR ((9di OR msk OR ltp) ETH)) !GROUND]: %NAME%{%NAME%45}%CONTINUE% -//Items that after upgrade will Require STR 46 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am1 OR dr3) ETH)) CHARSTAT0<46 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am1 OR dr3) ETH)) !GROUND]: %NAME%{%NAME%46}%CONTINUE% -//Items that after upgrade will Require STR 47 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bld OR vbt OR ne3) !ETH) OR ((ktr) ETH)) CHARSTAT0<47 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bld OR vbt OR ne3) !ETH) OR ((ktr) ETH)) !GROUND]: %NAME%{%NAME%47}%CONTINUE% -//Items that after upgrade will Require STR 48 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9tk) !ETH) OR ((sbr OR cbw OR scp OR bhm OR bsh OR mgl OR mbl OR ba1 OR ne5) ETH)) CHARSTAT0<48 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9tk) !ETH) OR ((sbr OR cbw OR scp OR bhm OR bsh OR mgl OR mbl OR ba1 OR ne5) ETH)) !GROUND]: %NAME%{%NAME%48}%CONTINUE% -//Items that after upgrade will Require STR 49 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hlm OR pa2) ETH)) CHARSTAT0<49 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hlm OR pa2) ETH)) !GROUND]: %NAME%{%NAME%49}%CONTINUE% -//Items that after upgrade will Require STR 50 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xap OR hla OR xlg OR xvg OR xlb OR zlb OR zvb OR dr2 OR ne4) !ETH)) CHARSTAT0<50 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xap OR hla OR xlg OR xvg OR xlb OR zlb OR zvb OR dr2 OR ne4) !ETH)) !GROUND]: %NAME%{%NAME%50}%CONTINUE% -//Items that after upgrade will Require STR 51 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mac OR stu) ETH)) CHARSTAT0<51 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mac OR stu) ETH)) !GROUND]: %NAME%{%NAME%51}%CONTINUE% -//Items that after upgrade will Require STR 52 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lb OR lxb OR 8bs) !ETH) OR ((dr4) ETH)) CHARSTAT0<52 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lb OR lxb OR 8bs) !ETH) OR ((dr4) ETH)) !GROUND]: %NAME%{%NAME%52}%CONTINUE% -//Items that after upgrade will Require STR 53 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lbw OR sml) !ETH) OR ((8ls) ETH)) CHARSTAT0<53 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lbw OR sml) !ETH) OR ((8ls) ETH)) !GROUND]: %NAME%{%NAME%53}%CONTINUE% -//Items that after upgrade will Require STR 54 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sb) ETH)) CHARSTAT0<54 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sb) ETH)) !GROUND]: %NAME%{%NAME%54}%CONTINUE% -//Items that after upgrade will Require STR 55 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9di OR msk OR ltp) !ETH) OR ((9bl OR sbb OR brs OR spk OR mbt OR dr5) ETH)) CHARSTAT0<55 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9di OR msk OR ltp) !ETH) OR ((9bl OR sbb OR brs OR spk OR mbt OR dr5) ETH)) !GROUND]: %NAME%{%NAME%55}%CONTINUE% -//Items that after upgrade will Require STR 56 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am1 OR dr3) !ETH) OR ((wrb) ETH)) CHARSTAT0<56 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am1 OR dr3) !ETH) OR ((wrb) ETH)) !GROUND]: %NAME%{%NAME%56}%CONTINUE% -//Items that after upgrade will Require STR 57 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ktr) !ETH)) CHARSTAT0<57 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ktr) !ETH)) !GROUND]: %NAME%{%NAME%57}%CONTINUE% -//Items that after upgrade will Require STR 58 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((sbr OR cbw OR scp OR bhm OR bsh OR mgl OR mbl OR ba1 OR ne5) !ETH) OR ((axe) ETH)) CHARSTAT0<58 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((sbr OR cbw OR scp OR bhm OR bsh OR mgl OR mbl OR ba1 OR ne5) !ETH) OR ((axe) ETH)) !GROUND]: %NAME%{%NAME%58}%CONTINUE% -//Items that after upgrade will Require STR 59 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hlm OR pa2) !ETH) OR ((axf OR pa3) ETH)) CHARSTAT0<59 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((hlm OR pa2) !ETH) OR ((axf OR pa3) ETH)) !GROUND]: %NAME%{%NAME%59}%CONTINUE% -//Items that after upgrade will Require STR 60 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((flc) ETH)) CHARSTAT0<60 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((flc) ETH)) !GROUND]: %NAME%{%NAME%60}%CONTINUE% -//Items that after upgrade will Require STR 61 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mac OR stu) !ETH) OR ((lrg) ETH)) CHARSTAT0<61 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mac OR stu) !ETH) OR ((lrg) ETH)) !GROUND]: %NAME%{%NAME%61}%CONTINUE% -//Items that after upgrade will Require STR 62 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((dr4) !ETH) OR ((8sw) ETH)) CHARSTAT0<62 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((dr4) !ETH) OR ((8sw) ETH)) !GROUND]: %NAME%{%NAME%62}%CONTINUE% -//Items that after upgrade will Require STR 63 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ls) !ETH) OR ((lax OR 2hs OR swb OR ces OR am2 OR ba2) ETH)) CHARSTAT0<63 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8ls) !ETH) OR ((lax OR 2hs OR swb OR ces OR am2 OR ba2) ETH)) !GROUND]: %NAME%{%NAME%63}%CONTINUE% -//Items that after upgrade will Require STR 64 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sb) !ETH) OR ((mst OR rng) ETH)) CHARSTAT0<64 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sb) !ETH) OR ((mst OR rng) ETH)) !GROUND]: %NAME%{%NAME%64}%CONTINUE% -//Items that after upgrade will Require STR 65 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bl OR sbb OR brs OR spk OR mbt OR dr5) !ETH)) CHARSTAT0<65 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bl OR sbb OR brs OR spk OR mbt OR dr5) !ETH)) !GROUND]: %NAME%{%NAME%65}%CONTINUE% -//Items that after upgrade will Require STR 66 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wrb) !ETH) OR ((9ts OR 8hb OR gsc OR clw) ETH)) CHARSTAT0<66 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wrb) !ETH) OR ((9ts OR 8hb OR gsc OR clw) ETH)) !GROUND]: %NAME%{%NAME%66}%CONTINUE% -//Items that after upgrade will Require STR 67 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((tri OR xui OR xuc OR ne6) ETH)) CHARSTAT0<67 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((tri OR xui OR xuc OR ne6) ETH)) !GROUND]: %NAME%{%NAME%67}%CONTINUE% -//Items that after upgrade will Require STR 68 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((axe) !ETH)) CHARSTAT0<68 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((axe) !ETH)) !GROUND]: %NAME%{%NAME%68}%CONTINUE% -//Items that after upgrade will Require STR 69 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((axf OR pa3) !ETH) OR ((btl) ETH)) CHARSTAT0<69 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((axf OR pa3) !ETH) OR ((btl) ETH)) !GROUND]: %NAME%{%NAME%69}%CONTINUE% -//Items that after upgrade will Require STR 70 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((flc) !ETH) OR ((ssp OR brn OR bar OR lbb OR mxb OR rxb) ETH)) CHARSTAT0<70 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((flc) !ETH) OR ((ssp OR brn OR bar OR lbb OR mxb OR rxb) ETH)) !GROUND]: %NAME%{%NAME%70}%CONTINUE% -//Items that after upgrade will Require STR 71 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lrg) !ETH)) CHARSTAT0<71 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lrg) !ETH)) !GROUND]: %NAME%{%NAME%71}%CONTINUE% -//Items that after upgrade will Require STR 72 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sw) !ETH) OR ((fla OR scy OR skr OR fhl OR ne7) ETH)) CHARSTAT0<72 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8sw) !ETH) OR ((fla OR scy OR skr OR fhl OR ne7) ETH)) !GROUND]: %NAME%{%NAME%72}%CONTINUE% -//Items that after upgrade will Require STR 73 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lax OR 2hs OR swb OR ces OR am2 OR ba2) !ETH) OR ((8lx) ETH)) CHARSTAT0<73 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lax OR 2hs OR swb OR ces OR am2 OR ba2) !ETH) OR ((8lx) ETH)) !GROUND]: %NAME%{%NAME%73}%CONTINUE% -//Items that after upgrade will Require STR 74 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mst OR rng) !ETH) OR ((xkp OR xea) ETH)) CHARSTAT0<74 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mst OR rng) !ETH) OR ((xkp OR xea) ETH)) !GROUND]: %NAME%{%NAME%74}%CONTINUE% -//Items that after upgrade will Require STR 75 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((2ax OR crs) ETH)) CHARSTAT0<75 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((2ax OR crs) ETH)) !GROUND]: %NAME%{%NAME%75}%CONTINUE% -//Items that after upgrade will Require STR 76 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ts OR 8hb OR gsc OR clw) !ETH) OR ((scl OR dr6 OR pa6) ETH)) CHARSTAT0<76 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ts OR 8hb OR gsc OR clw) !ETH) OR ((scl OR dr6 OR pa6) ETH)) !GROUND]: %NAME%{%NAME%76}%CONTINUE% -//Items that after upgrade will Require STR 77 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((tri OR xui OR xuc OR ne6) !ETH) OR ((am6) ETH)) CHARSTAT0<77 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((tri OR xui OR xuc OR ne6) !ETH) OR ((am6) ETH)) !GROUND]: %NAME%{%NAME%77}%CONTINUE% -//Items that after upgrade will Require STR 78 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cl OR 9ta OR tgl OR tbl OR ba3) ETH)) CHARSTAT0<78 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cl OR 9ta OR tgl OR tbl OR ba3) ETH)) !GROUND]: %NAME%{%NAME%78}%CONTINUE% -//Items that after upgrade will Require STR 79 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((btl) !ETH) OR ((9gl OR 8s8 OR pa4) ETH)) CHARSTAT0<79 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((btl) !ETH) OR ((9gl OR 8s8 OR pa4) ETH)) !GROUND]: %NAME%{%NAME%79}%CONTINUE% -//Items that after upgrade will Require STR 80 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ssp OR brn OR bar OR lbb OR mxb OR rxb) !ETH)) CHARSTAT0<80 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ssp OR brn OR bar OR lbb OR mxb OR rxb) !ETH)) !GROUND]: %NAME%{%NAME%80}%CONTINUE% -//Items that after upgrade will Require STR 81 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((clm OR kit OR xvb OR ne8) ETH)) CHARSTAT0<81 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((clm OR kit OR xvb OR ne8) ETH)) !GROUND]: %NAME%{%NAME%81}%CONTINUE% -//Items that after upgrade will Require STR 82 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((fla OR scy OR skr OR fhl OR ne7) !ETH) OR ((bax OR bsd OR chn) ETH)) CHARSTAT0<82 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((fla OR scy OR skr OR fhl OR ne7) !ETH) OR ((bax OR bsd OR chn) ETH)) !GROUND]: %NAME%{%NAME%82}%CONTINUE% -//Items that after upgrade will Require STR 83 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lx) !ETH)) CHARSTAT0<83 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lx) !ETH)) !GROUND]: %NAME%{%NAME%83}%CONTINUE% -//Items that after upgrade will Require STR 84 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xkp OR xea) !ETH) OR ((mpi) ETH)) CHARSTAT0<84 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xkp OR xea) !ETH) OR ((mpi) ETH)) !GROUND]: %NAME%{%NAME%84}%CONTINUE% -//Items that after upgrade will Require STR 85 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((2ax OR crs) !ETH) OR ((vou OR lwb OR xla OR tbt OR dr7 OR ne9) ETH)) CHARSTAT0<85 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((2ax OR crs) !ETH) OR ((vou OR lwb OR xla OR tbt OR dr7 OR ne9) ETH)) !GROUND]: %NAME%{%NAME%85}%CONTINUE% -//Items that after upgrade will Require STR 86 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((scl OR dr6 OR pa6) !ETH) OR ((9b8) ETH)) CHARSTAT0<86 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((scl OR dr6 OR pa6) !ETH) OR ((9b8) ETH)) !GROUND]: %NAME%{%NAME%86}%CONTINUE% -//Items that after upgrade will Require STR 87 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am6) !ETH) OR ((8l8 OR 9ws OR spl) ETH)) CHARSTAT0<87 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am6) !ETH) OR ((8l8 OR 9ws OR spl) ETH)) !GROUND]: %NAME%{%NAME%87}%CONTINUE% -//Items that after upgrade will Require STR 88 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cl OR 9ta OR tgl OR tbl OR ba3) !ETH) OR ((9ja OR glv) ETH)) CHARSTAT0<88 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cl OR 9ta OR tgl OR tbl OR ba3) !ETH) OR ((9ja OR glv) ETH)) !GROUND]: %NAME%{%NAME%88}%CONTINUE% -//Items that after upgrade will Require STR 89 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gl OR 8s8 OR pa4) !ETH) OR ((9ls OR 9ar) ETH)) CHARSTAT0<89 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gl OR 8s8 OR pa4) !ETH) OR ((9ls OR 9ar) ETH)) !GROUND]: %NAME%{%NAME%89}%CONTINUE% -//Items that after upgrade will Require STR 90 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((whm OR xml) ETH)) CHARSTAT0<90 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((whm OR xml) ETH)) !GROUND]: %NAME%{%NAME%90}%CONTINUE% -//Items that after upgrade will Require STR 91 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((clm OR kit OR xvb OR ne8) !ETH) OR ((btx OR spt OR am3) ETH)) CHARSTAT0<91 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((clm OR kit OR xvb OR ne8) !ETH) OR ((btx OR spt OR am3) ETH)) !GROUND]: %NAME%{%NAME%91}%CONTINUE% -//Items that after upgrade will Require STR 92 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bax OR bsd OR chn) !ETH) OR ((xsk) ETH)) CHARSTAT0<92 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bax OR bsd OR chn) !ETH) OR ((xsk) ETH)) !GROUND]: %NAME%{%NAME%92}%CONTINUE% -//Items that after upgrade will Require STR 93 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lsd OR wsp OR crn OR fld OR xtp OR ba4) ETH)) CHARSTAT0<93 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lsd OR wsp OR crn OR fld OR xtp OR ba4) ETH)) !GROUND]: %NAME%{%NAME%93}%CONTINUE% -//Items that after upgrade will Require STR 94 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mpi) !ETH) OR ((gis OR dr8) ETH)) CHARSTAT0<94 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mpi) !ETH) OR ((gis OR dr8) ETH)) !GROUND]: %NAME%{%NAME%94}%CONTINUE% -//Items that after upgrade will Require STR 95 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((vou OR lwb OR xla OR tbt OR dr7 OR ne9) !ETH) OR ((9wb) ETH)) CHARSTAT0<95 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((vou OR lwb OR xla OR tbt OR dr7 OR ne9) !ETH) OR ((9wb) ETH)) !GROUND]: %NAME%{%NAME%95}%CONTINUE% -//Items that after upgrade will Require STR 96 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b8) !ETH) OR ((xh9 OR xsh OR xmg OR zmb OR ba6 OR nea) ETH)) CHARSTAT0<96 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b8) !ETH) OR ((xh9 OR xsh OR xmg OR zmb OR ba6 OR nea) ETH)) !GROUND]: %NAME%{%NAME%96}%CONTINUE% -//Items that after upgrade will Require STR 97 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8l8 OR 9ws OR spl) !ETH) OR ((ama) ETH)) CHARSTAT0<97 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8l8 OR 9ws OR spl) !ETH) OR ((ama) ETH)) !GROUND]: %NAME%{%NAME%97}%CONTINUE% -//Items that after upgrade will Require STR 98 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ja OR glv) !ETH) OR ((9qs OR 9xf OR am7) ETH)) CHARSTAT0<98 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ja OR glv) !ETH) OR ((9qs OR 9xf OR am7) ETH)) !GROUND]: %NAME%{%NAME%98}%CONTINUE% -//Items that after upgrade will Require STR 99 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ls OR 9ar) !ETH) OR ((9sb OR xlm OR pa7) ETH)) CHARSTAT0<99 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ls OR 9ar) !ETH) OR ((9sb OR xlm OR pa7) ETH)) !GROUND]: %NAME%{%NAME%99}%CONTINUE% -//Items that after upgrade will Require STR 100 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((whm OR xml) !ETH) OR ((pik OR hxb OR 9cs OR gts OR hgl OR hbl) ETH)) CHARSTAT0<100 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((whm OR xml) !ETH) OR ((pik OR hxb OR 9cs OR gts OR hgl OR hbl) ETH)) !GROUND]: %NAME%{%NAME%100}%CONTINUE% -//Items that after upgrade will Require STR 101 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((btx OR spt OR am3) !ETH) OR ((xtu) ETH)) CHARSTAT0<101 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((btx OR spt OR am3) !ETH) OR ((xtu) ETH)) !GROUND]: %NAME%{%NAME%101}%CONTINUE% -//Items that after upgrade will Require STR 102 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xsk) !ETH)) CHARSTAT0<102 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xsk) !ETH)) !GROUND]: %NAME%{%NAME%102}%CONTINUE% -//Items that after upgrade will Require STR 103 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lsd OR wsp OR crn OR fld OR xtp OR ba4) !ETH) OR ((bsw OR pax OR 9lw OR dr9) ETH)) CHARSTAT0<103 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((lsd OR wsp OR crn OR fld OR xtp OR ba4) !ETH) OR ((bsw OR pax OR 9lw OR dr9) ETH)) !GROUND]: %NAME%{%NAME%103}%CONTINUE% -//Items that after upgrade will Require STR 104 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gis OR dr8) !ETH) OR ((am8 OR pa5) ETH)) CHARSTAT0<104 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gis OR dr8) !ETH) OR ((am8 OR pa5) ETH)) !GROUND]: %NAME%{%NAME%104}%CONTINUE% -//Items that after upgrade will Require STR 105 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wb) !ETH) OR ((9ax OR gax OR 9tw OR am4 OR ghm) ETH)) CHARSTAT0<105 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wb) !ETH) OR ((9ax OR gax OR 9tw OR am4 OR ghm) ETH)) !GROUND]: %NAME%{%NAME%105}%CONTINUE% -//Items that after upgrade will Require STR 106 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xh9 OR xsh OR xmg OR zmb OR ba6 OR nea) !ETH)) CHARSTAT0<106 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xh9 OR xsh OR xmg OR zmb OR ba6 OR nea) !ETH)) !GROUND]: %NAME%{%NAME%106}%CONTINUE% -//Items that after upgrade will Require STR 107 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ama) !ETH) OR ((8mx) ETH)) CHARSTAT0<107 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ama) !ETH) OR ((8mx) ETH)) !GROUND]: %NAME%{%NAME%107}%CONTINUE% -//Items that after upgrade will Require STR 108 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9qs OR 9xf OR am7) !ETH) OR ((9pi OR 9qr OR xrs OR plt OR xpk OR xmb OR dra OR ba5) ETH)) CHARSTAT0<108 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9qs OR 9xf OR am7) !ETH) OR ((9pi OR 9qr OR xrs OR plt OR xpk OR xmb OR dra OR ba5) ETH)) !GROUND]: %NAME%{%NAME%108}%CONTINUE% -//Items that after upgrade will Require STR 109 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9sb OR xlm OR pa7) !ETH)) CHARSTAT0<109 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9sb OR xlm OR pa7) !ETH)) !GROUND]: %NAME%{%NAME%109}%CONTINUE% -//Items that after upgrade will Require STR 110 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((pik OR hxb OR 9cs OR gts OR hgl OR hbl) !ETH)) CHARSTAT0<110 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((pik OR hxb OR 9cs OR gts OR hgl OR hbl) !ETH)) !GROUND]: %NAME%{%NAME%110}%CONTINUE% -//Items that after upgrade will Require STR 111 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xtu) !ETH) OR ((wax OR 8cb) ETH)) CHARSTAT0<111 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xtu) !ETH) OR ((wax OR 8cb) ETH)) !GROUND]: %NAME%{%NAME%111}%CONTINUE% -//Items that after upgrade will Require STR 112 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9st) ETH)) CHARSTAT0<112 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9st) ETH)) !GROUND]: %NAME%{%NAME%112}%CONTINUE% -//Items that after upgrade will Require STR 113 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bsw OR pax OR 9lw OR dr9) !ETH)) CHARSTAT0<113 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((bsw OR pax OR 9lw OR dr9) !ETH)) !GROUND]: %NAME%{%NAME%113}%CONTINUE% -//Items that after upgrade will Require STR 114 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am8 OR pa5) !ETH) OR ((mau OR pa8) ETH)) CHARSTAT0<114 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((am8 OR pa5) !ETH) OR ((mau OR pa8) ETH)) !GROUND]: %NAME%{%NAME%114}%CONTINUE% -//Items that after upgrade will Require STR 115 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ax OR gax OR 9tw OR am4 OR ghm) !ETH) OR ((9ha OR gix OR 9fl OR flb OR 9sc OR gth OR hbt) ETH)) CHARSTAT0<115 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ax OR gax OR 9tw OR am4 OR ghm) !ETH) OR ((9ha OR gix OR 9fl OR flb OR 9sc OR gth OR hbt) ETH)) !GROUND]: %NAME%{%NAME%115}%CONTINUE% -//Items that after upgrade will Require STR 117 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8mx) !ETH) OR ((wsd OR 9s9 OR xrg) ETH)) CHARSTAT0<117 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8mx) !ETH) OR ((wsd OR 9s9 OR xrg) ETH)) !GROUND]: %NAME%{%NAME%117}%CONTINUE% -//Items that after upgrade will Require STR 118 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9pi OR 9qr OR xrs OR plt OR xpk OR xmb OR dra OR ba5) !ETH)) CHARSTAT0<118 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9pi OR 9qr OR xrs OR plt OR xpk OR xmb OR dra OR ba5) !ETH)) !GROUND]: %NAME%{%NAME%118}%CONTINUE% -//Items that after upgrade will Require STR 119 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ba7) ETH)) CHARSTAT0<119 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ba7) ETH)) !GROUND]: %NAME%{%NAME%119}%CONTINUE% -//Items that after upgrade will Require STR 121 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wax OR 8cb) !ETH) OR ((xng) ETH)) CHARSTAT0<121 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wax OR 8cb) !ETH) OR ((xng) ETH)) !GROUND]: %NAME%{%NAME%121}%CONTINUE% -//Items that after upgrade will Require STR 122 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9st) !ETH) OR ((9br OR am9) ETH)) CHARSTAT0<122 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9st) !ETH) OR ((9br OR am9) ETH)) !GROUND]: %NAME%{%NAME%122}%CONTINUE% -//Items that after upgrade will Require STR 123 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mp OR 9sp OR hal OR tow) ETH)) CHARSTAT0<123 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mp OR 9sp OR hal OR tow) ETH)) !GROUND]: %NAME%{%NAME%123}%CONTINUE% -//Items that after upgrade will Require STR 124 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mau OR pa8) !ETH) OR ((8lw) ETH)) CHARSTAT0<124 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((mau OR pa8) !ETH) OR ((8lw) ETH)) !GROUND]: %NAME%{%NAME%124}%CONTINUE% -//Items that after upgrade will Require STR 125 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ha OR gix OR 9fl OR flb OR 9sc OR gth OR hbt) !ETH)) CHARSTAT0<125 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ha OR gix OR 9fl OR flb OR 9sc OR gth OR hbt) !ETH)) !GROUND]: %NAME%{%NAME%125}%CONTINUE% -//Items that after upgrade will Require STR 127 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsd OR 9s9 OR xrg) !ETH)) CHARSTAT0<127 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsd OR 9s9 OR xrg) !ETH)) !GROUND]: %NAME%{%NAME%127}%CONTINUE% -//Items that after upgrade will Require STR 128 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wa OR 9sm) ETH)) CHARSTAT0<128 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wa OR 9sm) ETH)) !GROUND]: %NAME%{%NAME%128}%CONTINUE% -//Items that after upgrade will Require STR 129 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ba7) !ETH)) CHARSTAT0<129 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((ba7) !ETH)) !GROUND]: %NAME%{%NAME%129}%CONTINUE% -//Items that after upgrade will Require STR 130 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsc OR ful) ETH)) CHARSTAT0<130 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsc OR ful) ETH)) !GROUND]: %NAME%{%NAME%130}%CONTINUE% -//Items that after upgrade will Require STR 131 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xng) !ETH) OR ((8rx) ETH)) CHARSTAT0<131 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xng) !ETH) OR ((8rx) ETH)) !GROUND]: %NAME%{%NAME%131}%CONTINUE% -//Items that after upgrade will Require STR 132 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9br OR am9) !ETH) OR ((9fc OR 9bs OR xhl OR pa9) ETH)) CHARSTAT0<132 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9br OR am9) !ETH) OR ((9fc OR 9bs OR xhl OR pa9) ETH)) !GROUND]: %NAME%{%NAME%132}%CONTINUE% -//Items that after upgrade will Require STR 133 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mp OR 9sp OR hal OR tow) !ETH)) CHARSTAT0<133 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mp OR 9sp OR hal OR tow) !ETH)) !GROUND]: %NAME%{%NAME%133}%CONTINUE% -//Items that after upgrade will Require STR 134 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lw) !ETH)) CHARSTAT0<134 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8lw) !ETH)) !GROUND]: %NAME%{%NAME%134}%CONTINUE% -//Items that after upgrade will Require STR 135 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92a OR 9ma) ETH)) CHARSTAT0<135 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92a OR 9ma) ETH)) !GROUND]: %NAME%{%NAME%135}%CONTINUE% -//Items that after upgrade will Require STR 137 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wd) ETH)) CHARSTAT0<137 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wd) ETH)) !GROUND]: %NAME%{%NAME%137}%CONTINUE% -//Items that after upgrade will Require STR 138 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wa OR 9sm) !ETH) OR ((paa) ETH)) CHARSTAT0<138 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wa OR 9sm) !ETH) OR ((paa) ETH)) !GROUND]: %NAME%{%NAME%138}%CONTINUE% -//Items that after upgrade will Require STR 139 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xcl) ETH)) CHARSTAT0<139 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xcl) ETH)) !GROUND]: %NAME%{%NAME%139}%CONTINUE% -//Items that after upgrade will Require STR 140 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsc OR ful) !ETH) OR ((9ss) ETH)) CHARSTAT0<140 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((wsc OR ful) !ETH) OR ((9ss) ETH)) !GROUND]: %NAME%{%NAME%140}%CONTINUE% -//Items that after upgrade will Require STR 141 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8rx) !ETH) OR ((xtg OR ztb OR ba8) ETH)) CHARSTAT0<141 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((8rx) !ETH) OR ((xtg OR ztb OR ba8) ETH)) !GROUND]: %NAME%{%NAME%141}%CONTINUE% -//Items that after upgrade will Require STR 142 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fc OR 9bs OR xhl OR pa9) !ETH) OR ((9s8) ETH)) CHARSTAT0<142 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fc OR 9bs OR xhl OR pa9) !ETH) OR ((9s8) ETH)) !GROUND]: %NAME%{%NAME%142}%CONTINUE% -//Items that after upgrade will Require STR 143 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mt) ETH)) CHARSTAT0<143 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mt) ETH)) !GROUND]: %NAME%{%NAME%143}%CONTINUE% -//Items that after upgrade will Require STR 145 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92a OR 9ma) !ETH) OR ((9sr) ETH)) CHARSTAT0<145 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92a OR 9ma) !ETH) OR ((9sr) ETH)) !GROUND]: %NAME%{%NAME%145}%CONTINUE% -//Items that after upgrade will Require STR 146 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xit) ETH)) CHARSTAT0<146 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xit) ETH)) !GROUND]: %NAME%{%NAME%146}%CONTINUE% -//Items that after upgrade will Require STR 147 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wd) !ETH)) CHARSTAT0<147 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wd) !ETH)) !GROUND]: %NAME%{%NAME%147}%CONTINUE% -//Items that after upgrade will Require STR 148 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((paa) !ETH) OR ((xhn) ETH)) CHARSTAT0<148 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((paa) !ETH) OR ((xhn) ETH)) !GROUND]: %NAME%{%NAME%148}%CONTINUE% -//Items that after upgrade will Require STR 149 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xcl) !ETH)) CHARSTAT0<149 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xcl) !ETH)) !GROUND]: %NAME%{%NAME%149}%CONTINUE% -//Items that after upgrade will Require STR 150 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ss) !ETH)) CHARSTAT0<150 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ss) !ETH)) !GROUND]: %NAME%{%NAME%150}%CONTINUE% -//Items that after upgrade will Require STR 151 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xtg OR ztb OR ba8) !ETH)) CHARSTAT0<151 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xtg OR ztb OR ba8) !ETH)) !GROUND]: %NAME%{%NAME%151}%CONTINUE% -//Items that after upgrade will Require STR 152 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9s8) !ETH)) CHARSTAT0<152 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9s8) !ETH)) !GROUND]: %NAME%{%NAME%152}%CONTINUE% -//Items that after upgrade will Require STR 153 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mt) !ETH) OR ((9b9 OR 8hx OR xtb) ETH)) CHARSTAT0<153 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9mt) !ETH) OR ((9b9 OR 8hx OR xtb) ETH)) !GROUND]: %NAME%{%NAME%153}%CONTINUE% -//Items that after upgrade will Require STR 154 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gi) ETH)) CHARSTAT0<154 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gi) ETH)) !GROUND]: %NAME%{%NAME%154}%CONTINUE% -//Items that after upgrade will Require STR 155 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9sr) !ETH) OR ((9p9 OR 9pa OR xpl) ETH)) CHARSTAT0<155 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9sr) !ETH) OR ((9p9 OR 9pa OR xpl) ETH)) !GROUND]: %NAME%{%NAME%155}%CONTINUE% -//Items that after upgrade will Require STR 156 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xit) !ETH) OR ((9ba) ETH)) CHARSTAT0<156 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xit) !ETH) OR ((9ba) ETH)) !GROUND]: %NAME%{%NAME%156}%CONTINUE% -//Items that after upgrade will Require STR 157 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ga) ETH)) CHARSTAT0<157 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ga) ETH)) !GROUND]: %NAME%{%NAME%157}%CONTINUE% -//Items that after upgrade will Require STR 158 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xhn) !ETH) OR ((9tr) ETH)) CHARSTAT0<158 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xhn) !ETH) OR ((9tr) ETH)) !GROUND]: %NAME%{%NAME%158}%CONTINUE% -//Items that after upgrade will Require STR 159 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gma) ETH)) CHARSTAT0<159 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gma) ETH)) !GROUND]: %NAME%{%NAME%159}%CONTINUE% -//Items that after upgrade will Require STR 160 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gsd OR aar) ETH)) CHARSTAT0<160 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gsd OR aar) ETH)) !GROUND]: %NAME%{%NAME%160}%CONTINUE% -//Items that after upgrade will Require STR 161 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cm) ETH)) CHARSTAT0<161 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cm) ETH)) !GROUND]: %NAME%{%NAME%161}%CONTINUE% -//Items that after upgrade will Require STR 163 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b9 OR 8hx OR xtb) !ETH)) CHARSTAT0<163 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b9 OR 8hx OR xtb) !ETH)) !GROUND]: %NAME%{%NAME%163}%CONTINUE% -//Items that after upgrade will Require STR 164 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gi) !ETH) OR ((xrn OR xld OR ba9) ETH)) CHARSTAT0<164 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gi) !ETH) OR ((xrn OR xld OR ba9) ETH)) !GROUND]: %NAME%{%NAME%164}%CONTINUE% -//Items that after upgrade will Require STR 165 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9p9 OR 9pa OR xpl) !ETH) OR ((92h) ETH)) CHARSTAT0<165 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9p9 OR 9pa OR xpl) !ETH) OR ((92h) ETH)) !GROUND]: %NAME%{%NAME%165}%CONTINUE% -//Items that after upgrade will Require STR 166 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ba) !ETH)) CHARSTAT0<166 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ba) !ETH)) !GROUND]: %NAME%{%NAME%166}%CONTINUE% -//Items that after upgrade will Require STR 167 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ga) !ETH)) CHARSTAT0<167 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9ga) !ETH)) !GROUND]: %NAME%{%NAME%167}%CONTINUE% -//Items that after upgrade will Require STR 168 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9tr) !ETH)) CHARSTAT0<168 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9tr) !ETH)) !GROUND]: %NAME%{%NAME%168}%CONTINUE% -//Items that after upgrade will Require STR 169 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gma) !ETH) OR ((9h9) ETH)) CHARSTAT0<169 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gma) !ETH) OR ((9h9) ETH)) !GROUND]: %NAME%{%NAME%169}%CONTINUE% -//Items that after upgrade will Require STR 170 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gsd OR aar) !ETH)) CHARSTAT0<170 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((gsd OR aar) !ETH)) !GROUND]: %NAME%{%NAME%170}%CONTINUE% -//Items that after upgrade will Require STR 171 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cm) !ETH)) CHARSTAT0<171 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9cm) !ETH)) !GROUND]: %NAME%{%NAME%171}%CONTINUE% -//Items that after upgrade will Require STR 172 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fb) ETH)) CHARSTAT0<172 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fb) ETH)) !GROUND]: %NAME%{%NAME%172}%CONTINUE% -//Items that after upgrade will Require STR 174 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xrn OR xld OR ba9) !ETH)) CHARSTAT0<174 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xrn OR xld OR ba9) !ETH)) !GROUND]: %NAME%{%NAME%174}%CONTINUE% -//Items that after upgrade will Require STR 175 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92h) !ETH) OR ((9gs OR xts OR xhg OR zhb) ETH)) CHARSTAT0<175 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((92h) !ETH) OR ((9gs OR xts OR xhg OR zhb) ETH)) !GROUND]: %NAME%{%NAME%175}%CONTINUE% -//Items that after upgrade will Require STR 178 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wc) ETH)) CHARSTAT0<178 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wc) ETH)) !GROUND]: %NAME%{%NAME%178}%CONTINUE% -//Items that after upgrade will Require STR 179 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9h9) !ETH) OR ((9bt OR 9wh OR 9gd) ETH)) CHARSTAT0<179 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9h9) !ETH) OR ((9bt OR 9wh OR 9gd) ETH)) !GROUND]: %NAME%{%NAME%179}%CONTINUE% -//Items that after upgrade will Require STR 182 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fb) !ETH) OR ((xhm) ETH)) CHARSTAT0<182 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9fb) !ETH) OR ((xhm) ETH)) !GROUND]: %NAME%{%NAME%182}%CONTINUE% -//Items that after upgrade will Require STR 185 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gs OR xts OR xhg OR zhb) !ETH) OR ((9b7) ETH)) CHARSTAT0<185 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gs OR xts OR xhg OR zhb) !ETH) OR ((9b7) ETH)) !GROUND]: %NAME%{%NAME%185}%CONTINUE% -//Items that after upgrade will Require STR 186 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9la OR xlt OR baa) ETH)) CHARSTAT0<186 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9la OR xlt OR baa) ETH)) !GROUND]: %NAME%{%NAME%186}%CONTINUE% -//Items that after upgrade will Require STR 188 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wc) !ETH)) CHARSTAT0<188 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9wc) !ETH)) !GROUND]: %NAME%{%NAME%188}%CONTINUE% -//Items that after upgrade will Require STR 189 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bt OR 9wh OR 9gd) !ETH)) CHARSTAT0<189 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9bt OR 9wh OR 9gd) !ETH)) !GROUND]: %NAME%{%NAME%189}%CONTINUE% -//Items that after upgrade will Require STR 192 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xhm) !ETH)) CHARSTAT0<192 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xhm) !ETH)) !GROUND]: %NAME%{%NAME%192}%CONTINUE% -//Items that after upgrade will Require STR 195 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b7) !ETH)) CHARSTAT0<195 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9b7) !ETH)) !GROUND]: %NAME%{%NAME%195}%CONTINUE% -//Items that after upgrade will Require STR 196 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9la OR xlt OR baa) !ETH)) CHARSTAT0<196 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9la OR xlt OR baa) !ETH)) !GROUND]: %NAME%{%NAME%196}%CONTINUE% -//Items that after upgrade will Require STR 198 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xth OR xhb) ETH)) CHARSTAT0<198 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xth OR xhb) ETH)) !GROUND]: %NAME%{%NAME%198}%CONTINUE% -//Items that after upgrade will Require STR 200 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9vo) ETH)) CHARSTAT0<200 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9vo) ETH)) !GROUND]: %NAME%{%NAME%200}%CONTINUE% -//Items that after upgrade will Require STR 208 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xth OR xhb) !ETH)) CHARSTAT0<208 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xth OR xhb) !ETH)) !GROUND]: %NAME%{%NAME%208}%CONTINUE% -//Items that after upgrade will Require STR 209 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xow) ETH)) CHARSTAT0<209 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xow) ETH)) !GROUND]: %NAME%{%NAME%209}%CONTINUE% -//Items that after upgrade will Require STR 210 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9vo) !ETH) OR ((xul) ETH)) CHARSTAT0<210 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9vo) !ETH) OR ((xul) ETH)) !GROUND]: %NAME%{%NAME%210}%CONTINUE% -//Items that after upgrade will Require STR 215 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9m9) ETH)) CHARSTAT0<215 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9m9) ETH)) !GROUND]: %NAME%{%NAME%215}%CONTINUE% -//Items that after upgrade will Require STR 219 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xow) !ETH)) CHARSTAT0<219 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xow) !ETH)) !GROUND]: %NAME%{%NAME%219}%CONTINUE% -//Items that after upgrade will Require STR 220 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xul) !ETH)) CHARSTAT0<220 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xul) !ETH)) !GROUND]: %NAME%{%NAME%220}%CONTINUE% -//Items that after upgrade will Require STR 222 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xar) ETH)) CHARSTAT0<222 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xar) ETH)) !GROUND]: %NAME%{%NAME%222}%CONTINUE% -//Items that after upgrade will Require STR 225 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9m9) !ETH)) CHARSTAT0<225 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9m9) !ETH)) !GROUND]: %NAME%{%NAME%225}%CONTINUE% -//Items that after upgrade will Require STR 232 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xar) !ETH)) CHARSTAT0<232 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((xar) !ETH)) !GROUND]: %NAME%{%NAME%232}%CONTINUE% -//Items that after upgrade will Require STR 243 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gm) ETH)) CHARSTAT0<243 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gm) ETH)) !GROUND]: %NAME%{%NAME%243}%CONTINUE% -//Items that after upgrade will Require STR 253 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gm) !ETH)) CHARSTAT0<253 !GROUND]: %NAME%{%NAME%%RED%}%CONTINUE% -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (((9gm) !ETH)) !GROUND]: %NAME%{%NAME%253}%CONTINUE% -//When -REQ appears -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91>0 !GROUND]: %NAME%{%NAME%%BLUE%+%STAT91%%}%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91<0 !GROUND]: %NAME%{%NAME%%BLUE%%STAT91%%}%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND $f(CHARSTAT00 !GROUND]: %NAME%{%NAME%%BLUE%+%STAT91%%}%CONTINUE% -ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91<0 !GROUND]: %NAME%{%NAME%%BLUE%%STAT91%%}%CONTINUE% -//LVL -//Part 1. +ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) !QUESTITEM (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND $f(CHARSTAT217 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 19 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (hax OR dgr OR tkf OR wnd OR scp) LVLREQ>18 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 20 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (spc) LVLREQ>19 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 21 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (spr OR bar OR hbw OR ktr OR lgl) LVLREQ>20 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 22 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (axe OR lax OR tax OR lxb OR cap OR qui OR buc) LVLREQ>21 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 23 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (mac OR sbr OR pax OR lbw OR lst) LVLREQ>22 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 24 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (dir OR tri OR wrb OR ob1 OR lea OR lbt OR lbl OR ne1) LVLREQ>23 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 25 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (2ax OR mpi OR wax OR bax OR btx OR gax OR gix OR mst OR fla OR whm OR mau OR gma OR scm OR flc OR crs OR bsd OR lsd OR wsd OR 2hs OR clm OR gis OR bsw OR flb OR gsd OR kri OR bld OR bkf OR bal OR pil OR ssp OR glv OR tsp OR brn OR spt OR pik OR vou OR scy OR hal OR wsc OR cbw OR sbb OR lbb OR swb OR lwb OR mxb OR hxb OR rxb OR cst OR bst OR wst OR ywn OR bwn OR gwn OR gsc OR wsp OR skp OR hlm OR fhl OR msk OR bhm OR ghm OR crn OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR plt OR fld OR gth OR ltp OR ful OR aar OR sml OR lrg OR spk OR kit OR bsh OR tow OR gts OR vgl OR mgl OR tgl OR hgl OR vbt OR mbt OR tbt OR hbt OR vbl OR mbl OR tbl OR hbl OR ba1 OR aqv OR cqv) LVLREQ>24 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 26 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (am5 OR dr1 OR pa1) LVLREQ>25 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 27 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (axf OR ob2) LVLREQ>26 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 29 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (am1 OR dr3 OR ba2 OR ba3 OR ne2) LVLREQ>28 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 30 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (ces OR ob3 OR dr2 OR pa2) LVLREQ>29 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 32 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (am3 OR dr4 OR ba4) LVLREQ>31 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 33 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (clw OR ne3) LVLREQ>32 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 34 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (ob4 OR pa3) LVLREQ>33 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 35 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (am2) LVLREQ>34 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 36 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (ne4) LVLREQ>35 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 37 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (btl OR ob5) LVLREQ>36 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 38 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (am4 OR pa4) LVLREQ>37 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 39 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9cl OR am6 OR ci0) LVLREQ>38 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 40 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ha OR 9ja OR skr OR xhl OR ba5 OR ne5) LVLREQ>39 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 41 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (8sb OR 9wn OR dr5 OR pa5) LVLREQ>40 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 42 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9la OR 9sp OR 9ss OR 9ta OR 8lx OR xlg) LVLREQ>41 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 43 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9dg OR 9sr OR 8ss OR xap OR xuc) LVLREQ>42 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 44 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (92h OR 9ar OR ob6 OR ne6) LVLREQ>43 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 45 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ax OR 9sm OR 9b7 OR 8hb OR am8 OR xml OR xlb OR ba6 OR aqv2 OR cqv2) LVLREQ>44 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 46 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9pi OR 9sc OR 9wb OR zlb OR dr6) LVLREQ>45 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 47 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ma OR 9sb OR 8lb OR xkp OR xhn OR xvg OR pa6) LVLREQ>46 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 48 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ba OR 9tk OR 9vo OR 9yw OR ama OR xrg) LVLREQ>47 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 49 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9cm OR 9tr OR 8ls OR xui OR xvb OR ba7 OR ne8) LVLREQ>48 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 50 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (8mx OR ob7 OR xea OR ne7) LVLREQ>49 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 51 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9m9 OR 9fc OR 8cb OR 9xf OR xlm OR xla OR xpk OR xmg OR zvb OR dr7) LVLREQ>50 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 52 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (92a OR 9mt OR 9di OR ci1 OR pa7) LVLREQ>51 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 53 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gs OR 9s9 OR 9s8 OR xtu) LVLREQ>52 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 54 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9bt OR 9cr OR 8s8 OR 9cs OR xng OR xit OR xmb OR ba8) LVLREQ>53 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 55 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9br OR 8cs OR xsk OR xcl OR pa8) LVLREQ>54 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 56 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (8hx OR 9bw OR ob8 OR xrs OR zmb) LVLREQ>55 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 57 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9fl OR 9b9 OR 9bk OR 8l8 OR 9qs OR xpl OR xsh OR xtg OR dr8) LVLREQ>56 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 58 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9bs OR 9lw OR am7) LVLREQ>57 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 59 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9mp OR 9gl OR 9pa OR xhm OR xlt OR xow) LVLREQ>58 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 60 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9fb OR 9b8 OR 8sw OR 9tw OR am9 OR xtb OR ba9 OR ne9) LVLREQ>59 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 61 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ga OR 9wh OR 9ls OR xld OR pa9) LVLREQ>60 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 62 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9kr OR 9st OR 8bs OR xth OR ztb OR dr9) LVLREQ>61 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 63 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gd OR 9h9 OR 8lw OR 8rx OR ob9 OR xh9 OR xtp OR xts) LVLREQ>62 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 64 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9wa OR 9gw OR 9qr OR ci2 OR xul OR xhg) LVLREQ>63 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 65 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gm OR 9ts OR xhb OR baa OR nea) LVLREQ>64 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 66 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR 8ws OR 9ws OR oba OR xrn OR xar OR dra OR paa) LVLREQ>65 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% -//Items that after upgrade will Require LVL 67 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ>66 !GROUND]: %NAME%{%NAME%%LVLREQ%}%CONTINUE% +//LVL REQ +ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND $f(UPLVL>CLVL)]: %NAME%{%NAME%%RED%}%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND]: %NAME%{%NAME%%UPLVL%}%CONTINUE% //Upgrading Req End Line ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID !GROUND]: %NAME%{%NAME%%GRAY%)}%CONTINUE% //Items which will benefit socket roll chance from upgrading it first -//from 1 to 2 -//opener -ItemDisplay[((dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) OR (buc OR xuc)) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[((dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) OR (buc OR xuc)) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:%ORANGE%2%WHITE%}%CONTINUE% -ItemDisplay[((dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) OR (buc OR xuc)) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%2}%CONTINUE% -//closer -ItemDisplay[((dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) OR (buc OR xuc)) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 2 to 3 -//opener -ItemDisplay[(((hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR scp OR ktr OR wrb OR axf OR ces) OR (ci0 OR ci1 OR bhm OR xh9 OR qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld OR bsh OR (NEC NORM)) STAT360=0) OR sst) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[((hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR scp OR ktr OR wrb OR axf OR ces) OR (ci0 OR ci1 OR bhm OR xh9 OR qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld OR bsh OR (NEC NORM))) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:2}%CONTINUE% -ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:%ORANGE%3%WHITE%}%CONTINUE% -ItemDisplay[((hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR scp OR ktr OR wrb OR axf OR ces) OR (ci0 OR ci1 OR bhm OR xh9 OR qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld OR bsh OR (NEC NORM)) OR sst) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%3}%CONTINUE% -//closer -ItemDisplay[(((hax OR clb OR mac OR ssd OR scm OR sbr OR flc OR scp OR ktr OR wrb OR axf OR ces) OR (ci0 OR ci1 OR bhm OR xh9 OR qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld OR bsh OR (NEC NORM)) STAT360=0) OR sst) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 3 to 4 -//opener -ItemDisplay[(bar OR sbw OR lxb OR lst OR 8ls) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[(bar OR sbw OR lxb OR lst OR 8ls) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:%ORANGE%4%WHITE%}%CONTINUE% -ItemDisplay[(bar OR sbw OR lxb OR lst OR 8ls) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%4}%CONTINUE% -//closer -ItemDisplay[(bar OR sbw OR lxb OR lst OR 8ls) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 3 to 6 -//opener -ItemDisplay[spr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[spr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:%ORANGE%4%WHITE%}%CONTINUE% -ItemDisplay[spr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%6}%CONTINUE% -//closer -ItemDisplay[spr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 4 to 5 -//opener -ItemDisplay[lax (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[lax (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:4}%CONTINUE% -ItemDisplay[lax (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%5}%CONTINUE% -//closer -ItemDisplay[lax (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 4 to 6 -//opener -ItemDisplay[9sr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[9sr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:4}%CONTINUE% -ItemDisplay[9sr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%6}%CONTINUE% -//closer -ItemDisplay[9sr (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//from 5 to 6 -//opener -ItemDisplay[(lbw OR 8lb) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1}%CONTINUE% -//values -ItemDisplay[((lbw OR 8lb) ILVL<26) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:%ORANGE%4%WHITE%}%CONTINUE% -ItemDisplay[((lbw OR 8lb) ILVL>25) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:4}%CONTINUE% -ItemDisplay[(lbw OR 8lb) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:%ORANGE%6}%CONTINUE% -//closer -ItemDisplay[(lbw OR 8lb) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% +//L is always 1. +//P cap: 2 for 1H/non-weapons, 4 for 2H weapons. +//C cap: 4 for 1H weapons, 6 for 2H weapons, 3 for armor/shields. + +//ITEMS - upgrade improves P and C to 2 +ItemDisplay[(dgr OR dir OR tkf OR tax OR jav OR wnd OR 9wn OR ywn OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%2%WHITE%, %RED%C%WHITE%:%ORANGE%2%TAN%]}%CONTINUE% +//ITEMS - upgrade improves C to 3 +ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR scp OR bsh OR qui OR lea OR hla OR stu OR scl OR chn OR spl OR plt OR fld OR xui OR xea OR xla OR xtu) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:2%WHITE%, %RED%C%WHITE%:%ORANGE%3%TAN%]}%CONTINUE% +//ITEMS - upgrade improves C to 3 only when ILVL>25 +ItemDisplay[(ktr OR wrb OR axf OR ces OR ne1 OR ne2 OR ne3 OR ne4 OR ne5) ILVL>25 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:2%WHITE%, %RED%C%WHITE%:%ORANGE%3%TAN%]}%CONTINUE% +//ITEMS - upgrade improves C to 3 only when ILVL>40 +ItemDisplay[(bhm OR xh9 OR ci0 OR ci1) ILVL>40 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:2%WHITE%, %RED%C%WHITE%:%ORANGE%3%TAN%]}%CONTINUE% +//2H ITEMS - upgrade improves P and C to 4 when ILVL>25 +ItemDisplay[(bar OR sbw OR lxb) ILVL>25 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%4%WHITE%, %RED%C%WHITE%:%ORANGE%4%TAN%]}%CONTINUE% +//2H ITEMS - upgrade improves C to 5 when ILVL>25 +ItemDisplay[lax ILVL>25 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:4%WHITE%, %RED%C%WHITE%:%ORANGE%5%TAN%]}%CONTINUE% +//2H ITEMS - upgrade improves P and C to 3 +ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%3%WHITE%, %RED%C%WHITE%:%ORANGE%3%TAN%]}%CONTINUE% +//2H ITEMS - upgrade improves P and C to 4 +ItemDisplay[(lst OR 8ls) (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%4%WHITE%, %RED%C%WHITE%:%ORANGE%4%TAN%]}%CONTINUE% +//SPEAR - upgrade improves P/C based on ILVL +ItemDisplay[spr ILVL>25 ILVL<41 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%4%WHITE%, %RED%C%WHITE%:%ORANGE%4%TAN%]}%CONTINUE% +ItemDisplay[spr ILVL>40 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:%ORANGE%4%WHITE%, %RED%C%WHITE%:%ORANGE%6%TAN%]}%CONTINUE% +//2H ITEMS - upgrade improves C to 6 when ILVL>40 +ItemDisplay[(9sr OR lbw OR 8lb) ILVL>40 (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%After Upgrade: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:4%WHITE%, %RED%C%WHITE%:%ORANGE%6%TAN%]}%CONTINUE% //Info about Max Sockets from all sources of socketing -//opener -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26)) MAG ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:1}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) !(THROWPOTS OR dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26)) MAG ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:2}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) !THROWPOTS (RARE OR CRAFT OR UNI OR SET) ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:1}%CONTINUE% -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:1}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR 1H OR hax) !(THROWPOTS OR dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:2}%CONTINUE% -ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:2}%CONTINUE% -ItemDisplay[(((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:3}%CONTINUE% -ItemDisplay[(2H OR 7cr2) !(THROWPOTS OR (((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls) OR sst) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:4}%CONTINUE% -//corruption values -//helmets & circlets -ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:1}%CONTINUE% -ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<41 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//barb helms & dru pelts -ItemDisplay[(BAR OR DRU) NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(BAR OR DRU) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//chest -ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//shields -ItemDisplay[(buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:1}%CONTINUE% -ItemDisplay[(uuc OR sml OR xml OR uml OR bsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR spk OR xpk OR xsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(uit OR uow OR uts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//pala shields -ItemDisplay[DIN NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[DIN (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//necro shields -ItemDisplay[NEC NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[NEC (EXC OR ELT) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//Weapons //always 1 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR tax OR jav OR aqv OR cqv) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:1}%CONTINUE% -//always 2 -ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR 9tk OR 7tk OR 9ta OR 7ta OR bkf OR 9bk OR 7bk OR 9ja OR 7ja OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR am5 OR ama OR amf OR pil OR (SOR !(ob5 OR oba OR obf)) OR aqv2 OR aqv3 OR cqv2 OR cqv3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -//always 3 -ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf OR 9b8 OR 7b8 OR 9gl OR 7gl OR 9ts OR 7ts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//always 4 -ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9ls OR 7ls OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr OR 6ls) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -//always 5 -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% -//always 6 -ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(((9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) 2H) OR 7cr2) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:6}%CONTINUE% -//varies 2/3/3 -ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% -ItemDisplay[(kri OR clw OR btl OR skr OR ob5 OR bal OR glv OR tsp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -//varies 3/4/4 -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -//varies 3/4/5 -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% -//varies 3/4/6 -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:6}%CONTINUE% -//varies 3/5/5 -ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% -ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -//varies 4/5/5 -ItemDisplay[(2ax OR bax OR btx) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% -//varies 4/5/6 -ItemDisplay[(mpi OR wax OR gax OR gix) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41) !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:6}%CONTINUE% -//varies 5/6/6 -ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% -ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:6}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) MAXSOCKETS=1 ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:1, %TAN%P%WHITE%:1, %RED%C%WHITE%:1}%CONTINUE% +//L:1-2 values +ItemDisplay[MAG MAXSOCKETS>1 ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:2}%CONTINUE% +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) MAXSOCKETS>1 ID SOCK=0 !GROUND]: %NAME%{%NAME%%CL%%WHITE%Max Sockets: %TAN%[%WHITE%L:1}%CONTINUE% +//P:2-4 values +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (ARMOR OR (WEAPON 1H) OR QUIVER) MAXSOCKETS>1 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:2}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 2H) MAXSOCKETS=3 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:3}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 2H) MAXSOCKETS>3 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %TAN%P%WHITE%:4}%CONTINUE% +//C:2-6 values +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (ARMOR OR WEAPON OR QUIVER) MAXSOCKETS=2 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:2}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (ARMOR OR WEAPON OR QUIVER) MAXSOCKETS=3 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) ARMOR MAXSOCKETS>3 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:3}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 1H) MAXSOCKETS>3 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 2H) MAXSOCKETS=4 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:4}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 2H) MAXSOCKETS=5 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:5}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) (WEAPON 2H) MAXSOCKETS=6 ID SOCK=0 !GROUND]: %NAME%{%NAME%, %RED%C%WHITE%:6}%CONTINUE% //closer -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD OR QUIVER) OR WEAPON) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT OR UNI OR SET) MAXSOCKETS>0 ID SOCK=0 !GROUND]: %NAME%{%NAME%%TAN%]}%CONTINUE% //Note about Craft Affix Levels ItemDisplay[(ARMOR OR WEAPON OR QUIVER OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED !MERC !GROUND]: %NAME%{%NAME%%CL%}%CONTINUE% -//All Affixes Opener -//ItemDisplay[(((WEAPON OR QUIVER) CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !GROUND]: %NAME%{%NAME%%ORANGE%[}%CONTINUE% -//Good Affixes Opener -//ItemDisplay[(((WEAPON !(SOR OR WAND OR ((ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR (((ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80) OR (QUIVER CRAFTALVL~58-76)) (MAG OR RARE) !GROUND]: %NAME%{%NAME%%YELLOW%[}%CONTINUE% -//+Skills Affixes Opener -//ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !GROUND]: %NAME%{%NAME%%TEAL%[}%CONTINUE% //Craft Alvl Text Opener ItemDisplay[(ARMOR OR WEAPON OR QUIVER OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED !MERC !GROUND]: %NAME%{%NAME%%WHITE%Craft Alvl: }%CONTINUE% //All Affixes Color @@ -6716,7 +5310,7 @@ ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID $f(STAT135+STAT501)>0]: ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID STAT501>0]: %WHITE%$f(STAT501)%NAME%%CONTINUE% ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID $f(STAT135+STAT501)>0 $f(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8))>0]: %BLACK%|%NAME%%CONTINUE% //PHYS DMG -ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID $f(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8))>0]: %TAN%$f(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8))%NAME%%CONTINUE% +ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID $f(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8))>0]: %TAN%$f(floor(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8)))%NAME%%CONTINUE% //CLOSE BRACKET ItemDisplay[(MAG OR RARE OR CRAFT) !MAPTIER>0 GROUND ID $f(COUNT(STAT57>0,(STAT50+STAT51)>0,(STAT54+STAT55)>0,(STAT48+STAT49)>0,(STAT135+STAT501)>0,(MAX(STAT22,STAT24,STAT160)+MAX(STAT21,STAT23,STAT159)+(STAT218*CLVL/8))>0))>1]: %GRAY%(%NAME%%CONTINUE% //FLAT DMG BRACKET STOP @@ -7005,9 +5599,9 @@ ItemDisplay[uba]: %MAP-0A%%PX-62%%GRAY%*%RED%* %NAME% %RED%*%GRAY%*{%TAN%Note%WH //Project Diablo 2 Maps ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% -ItemDisplay[MAPTIER=1]: %GRAY%[%DARK_GREEN%T1%GRAY%] %NAME% %DARK_GREEN%*%CONTINUE% -ItemDisplay[MAPTIER=2 OR t53]: %GRAY%[%TAN%T2%GRAY%] %NAME% %TAN%*%CONTINUE% -ItemDisplay[MAPTIER=3 OR (MAPTIER=5 !t53)]: %GRAY%[%ORANGE%T3%GRAY%] %NAME% %ORANGE%*%CONTINUE% +ItemDisplay[MAPTIER=1 OR t51]: %GRAY%[%DARK_GREEN%T1%GRAY%] %NAME% %DARK_GREEN%*%CONTINUE% +ItemDisplay[MAPTIER=2 OR t53 OR t52]: %GRAY%[%TAN%T2%GRAY%] %NAME% %TAN%*%CONTINUE% +ItemDisplay[MAPTIER=3 OR (MAPTIER=5 !t53 !t52 !t51)]: %GRAY%[%ORANGE%T3%GRAY%] %NAME% %ORANGE%*%CONTINUE% ItemDisplay[MAPTIER=4]: %GRAY%[%RED%D%GRAY%] %NAME% %RED%*%CONTINUE% ItemDisplay[MAPTIER>0 (!ID OR NMAG) !UNI]: %MAP-7F%%NAME%%CONTINUE% ItemDisplay[MAPTIER>0 !ID UNI]: %MAP-7F%%DOT-68%%RED%*%GREEN%*%YELLOW%* %NAME% %YELLOW%*%GREEN%*%RED%*%CONTINUE% @@ -7152,9 +5746,9 @@ ItemDisplay[pk3]: %DOT-62%%ORANGE%%NAME%{%TAN%Key %WHITE%from: %PURPLE%Nihlathak ItemDisplay[(mbr OR bey OR dhn)]: %PX-9D%%NAME%{%WHITE%to get %RED%Pandemonium Talisman%NL%%TAN%Note%WHITE%: Cube %ORANGE%One of each %WHITE%of the three Organs} //Runes Pings/Notifies -ItemDisplay[(RUNE<18)]: %PX-62%%TIER-3%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[(RUNE<18) (CLVL<80 AND FILTLVL<6)]: %PX-62%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[(RUNE~18-19)]: %PX-62%%TIER-5%%TAN%* %NAME%%TAN% *{%NAME%}%CONTINUE% +ItemDisplay[(RUNE<17)]: %PX-62%%TIER-3%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[(RUNE<17) (CLVL<80 AND FILTLVL<6)]: %PX-62%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[(RUNE~17-19)]: %PX-62%%TIER-5%%TAN%* %NAME%%TAN% *{%NAME%}%CONTINUE% ItemDisplay[RUNE>19 AND RUNE<26]: %DOT-62%%RED%* %NAME%%RED% *{%NAME%}%CONTINUE% ItemDisplay[RUNE>25]: %BORDER-62%%GREEN%*%PURPLE%*%RED%* %NAME%%RED% *%PURPLE%*%GREEN%*{%NAME%}%CONTINUE%