Update README.md
This commit is contained in:
parent
69479479eb
commit
cb97107ec3
146
README.md
146
README.md
|
|
@ -9,15 +9,20 @@ I am trying to make one filter, which will suit most players needs.
|
|||
Filter is good for both: leveling and endgame experience.
|
||||
It's gonna show you almost everything which can help you during leveling process at early stages of your new characters, and became more strict after you hit **lvl 80+** (select your lootfilter level in-game settings to adjust it more for your needs)
|
||||
|
||||
## Season 11 Update (WIP)
|
||||
# Season 11 Filter Update – Patch Notes
|
||||
|
||||
### Season 11 - Shop Hunting Preview:
|
||||
https://github.com/user-attachments/assets/b5e71954-e481-4597-a183-12eecc16bf37
|
||||
The filter has been updated to reflect **all Season 11 changes** that could affect its behavior or appearance.
|
||||
|
||||
### Season 11 - Sound Notifications Preview:
|
||||
https://github.com/user-attachments/assets/6960a1d9-e9c7-4466-870a-813f9dc54f6e
|
||||
---
|
||||
|
||||
### Season 11 - Pathfinding/Map Reading Tips Preview:
|
||||
## 🔍 What's New?
|
||||
|
||||
### 🧭 Built-in Map Assistance (Legal Maphack?)
|
||||
While this is **not** a maphack (to comply with ToS), a new feature has been added to assist you in navigating the **LoD campaign** more efficiently:
|
||||
|
||||
> **📌 Pathfinding and map-reading tips are now displayed on every Keys stack** in LoD areas!
|
||||
|
||||
Preview:
|
||||
|
||||

|
||||
|
||||
|
|
@ -26,21 +31,140 @@ https://github.com/user-attachments/assets/6960a1d9-e9c7-4466-870a-813f9dc54f6e
|
|||

|
||||
|
||||

|
||||
---
|
||||
|
||||
### 🛒 Shop Hunting Revisited
|
||||
|
||||
Preview:
|
||||
https://github.com/user-attachments/assets/b5e71954-e481-4597-a183-12eecc16bf37
|
||||
|
||||
|
||||
### Season 11 - Staffmods & Price Tags Preview:
|
||||
The Shop Hunting highlights have been **completely reworked**.
|
||||
|
||||
- "Notice me, that's me!" notes have been replaced **inside vendor screens**.
|
||||
- The filter now highlights **+3 or more to any individual skill**, including all combinations such as:
|
||||
- `+3` to a specific skill
|
||||
- `+1` class skill + `+2` specific skill
|
||||
- `+2` skill tree + `+1` specific skill
|
||||
- Works for `+4`, `+5`, `+6` as well
|
||||
|
||||
**Highlight intensity scales** with +skills: +3 is subtle, +4 is stronger, +5 stands out, and **+6 absolutely pops!**
|
||||
|
||||
#### 🎨 Skill Tree Color Coding (Based on Sorceress Trees):
|
||||
| Skill Tree | Theme | Color |
|
||||
|------------|-----------|--------|
|
||||
| Tree 1 | Cold | Teal |
|
||||
| Tree 2 | Lightning | Yellow |
|
||||
| Tree 3 | Fire | Coral |
|
||||
|
||||
- Font color is blended if bonuses come from multiple trees.
|
||||
- Applies to **all character classes**.
|
||||
|
||||
#### Additional Highlights:
|
||||
- High ED weapons & armors
|
||||
- High PDR armors or combined with ED versions
|
||||
- CtC or Charges for useful skills like:
|
||||
- Teleport
|
||||
- Amplify Damage
|
||||
- Lower Resist
|
||||
|
||||
📝 Old "Notice me, that's me!" notes still appear **outside vendor screens**.
|
||||
|
||||
---
|
||||
|
||||
### 🔊 Sound Notifications
|
||||
|
||||
Added **optional** Sound Notifications for rare and valuable items.
|
||||
|
||||
Preview:
|
||||
https://github.com/user-attachments/assets/6960a1d9-e9c7-4466-870a-813f9dc54f6e
|
||||
|
||||
🔈 Enabled for:
|
||||
- Good&Rare Uniques
|
||||
- Uber Boss Materials
|
||||
- Uber Boss Uniques
|
||||
- Puzzlebox, Demonic Box, Puzzlepieces
|
||||
- Mid Runes
|
||||
- High Runes
|
||||
- Super-rare items:
|
||||
- Lilith Mirror
|
||||
- Horadric Navigator
|
||||
- Skeleton Key
|
||||
- etc.
|
||||
|
||||
🎮 Toggle sound notifications via the **in-game menu**.
|
||||
|
||||
---
|
||||
|
||||
### 📦 Staffmods & Price Tag Updates
|
||||
|
||||
- All staffmods (`+skills`, `+ED`, `eth`) now shown inside a **single bracket**:
|
||||
It is now:
|
||||
```text
|
||||
[15%|30r|eth]Sup Sacred Targe [4] *
|
||||
```
|
||||
Previously was:
|
||||
```text
|
||||
[15%] [30r] [eth] Sup Sacred Targe [4] *
|
||||
```
|
||||
#### 💲 New Price Tag Display:
|
||||
|
||||
| Price Range | Display Format |
|
||||
|-------------------|--------------------------|
|
||||
| 0 – 999 | Exact (e.g. `842`) |
|
||||
| 1,000 – 4,999 | Nearest 100 (`1.0k`, `1.2k`) |
|
||||
| 5,000 – 9,999 | Nearest 500 (`5.0k`, `5.5k`) |
|
||||
| 10,000 – 35,000 | Nearest 1000 (`12k`, `15k`) |
|
||||
|
||||
> Full, unrounded values are still shown **in towns**.
|
||||
> Extra spacing removed to reduce screen clutter.
|
||||
|
||||
NEW (Season 11):
|
||||

|
||||
|
||||
OLD (Season 10):
|
||||

|
||||
|
||||
### Season 11 - Other Screenshots Preview:
|
||||
Each rune display all RuneWords it is needed for:
|
||||

|
||||
|
||||
---
|
||||
|
||||
### 🗺️ Map Descriptions Updated
|
||||
|
||||
Maps now display:
|
||||
- All **monster immunities**
|
||||
- Highest **resistance values**
|
||||
- Each **Boss’s damage type**
|
||||
|
||||
> ⚠️ If you notice missing or incorrect data, please report it.
|
||||
|
||||
---
|
||||
|
||||
## 🔧 Other Changes
|
||||
|
||||
- RuneWords are now listed on **each required rune**
|
||||
- Removed:
|
||||
- Price Tags on equipped items
|
||||
- Craft Alvl info on equipped items
|
||||
- Added:
|
||||
- Price Tags on crafted items
|
||||
- Few missing good charm highlights
|
||||
- Max socket info for throwing weapons
|
||||
- RuneWords shown on socketed throwing weapons
|
||||
- Some new RuneWord base items
|
||||
- Slight updates to some Unique item highlights due to affix changes
|
||||
- Included **all new Uniques**, including descriptions for **Gheed's Event**
|
||||
- Minor fixes and improvements to various item descriptions
|
||||
- Filter code refactored to use **Aliases** extensively for better future maintainability
|
||||
|
||||
---
|
||||
|
||||
## 🧪 Feedback
|
||||
|
||||
Please report any bugs, missing highlights, or inconsistencies so they can be addressed in future updates.
|
||||
|
||||
**Happy hunting! 🔥**
|
||||
|
||||
|
||||
---
|
||||
|
||||
## Mid Season X Update:
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue