diff --git a/futureal.filter b/futureal.filter index 6c543f6..67ca31b 100644 --- a/futureal.filter +++ b/futureal.filter @@ -1,4 +1,4 @@ -// Kryszard's PD2 Loot Filter for Season V: ver 5.3.1 +// Kryszard's PD2 Loot Filter for Season V: ver 5.3.2 // Tweaked for: Futureal (twitch.tv/futureal) // // twitch.tv/kryszard @@ -863,9 +863,9 @@ ItemDisplay[SET !ID (FILTLVL<3 OR (CLVL<80 AND FILTLVL<4))]: %PX-84%%NAME% ItemDisplay[CIRC (MAG OR RARE) !ID]: %NAME% //Imbue bases -ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%imbue %WHITE%it using Charsi quest}%CONTINUE% -ItemDisplay[(glv OR 9gl OR 7gl) (BARBARIAN OR FILTLVL<2) NMAG ETH ILVL>71 FILTLVL<4]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%imbue %WHITE%it using Charsi quest} -ItemDisplay[(am5 OR ama OR amf) (AMAZON OR FILTLVL<2) NMAG ETH ILVL>71 FILTLVL<4]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%imbue %WHITE%it using Charsi quest} +ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%Imbue %WHITE%it using Charsi quest%NL%}%CONTINUE% +ItemDisplay[(glv OR 9gl OR 7gl) (BARBARIAN OR FILTLVL<2) NMAG ETH ILVL>71 FILTLVL<4]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%Imbue %WHITE%it using Charsi quest} +ItemDisplay[(am5 OR ama OR amf) (AMAZON OR FILTLVL<2) NMAG ETH ILVL>71 FILTLVL<4]: %NAME%{%TAN%Note%WHITE%: You can %YELLOW%Imbue %WHITE%it using Charsi quest} //Rare Gloves, Belts and Boots ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID]: %NAME% @@ -909,6 +909,7 @@ ItemDisplay[WEAPON !(hax OR 9ha OR 7ha OR axe OR 9ax OR 7ax OR clb OR 9cl OR 7cl ItemDisplay[(lbw OR 8lb OR 6lb OR lbb OR 8l8 OR 6l7 OR lwb OR 8lw OR 6lw) RARE !ID (AMAZON OR FILTLVL<4)]: %NAME% //Craftables +ItemDisplay[(GLOVES OR BELT OR BOOTS) MAG ETH !ID]: %NAME% ItemDisplay[(msk OR xsk OR usk OR bhm OR xh9 OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn) MAG ETH !ID]: %NAME% ItemDisplay[SHIELD !(sml OR xml OR uml OR spk OR xpk OR upk) MAG ETH !ID]: %NAME% ItemDisplay[CHEST MAG ETH !ID]: %NAME% @@ -1976,13 +1977,14 @@ ItemDisplay[(((WEAPON !THROWING !SIN !SOR !WAND !SCEPTER !STAFF !(clb OR 9cl OR ItemDisplay[(((WEAPON !THROWING !SIN !SOR !WAND !SCEPTER !STAFF !(clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp)) ELT) OR 8rx) !SOCK=1 !INF SUP NMAG ED=15]: %GRAY%[%RED%15%%GRAY%] %NAME%%CONTINUE% //Fixing coloring for vendors -ItemDisplay[UNI OR RW]: %NAME%%GOLD%%CONTINUE% -ItemDisplay[SET]: %NAME%%GREEN%%CONTINUE% -ItemDisplay[RARE]: %NAME%%YELLOW%%CONTINUE% -ItemDisplay[MAG]: %NAME%%BLUE%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH (SOCK=0 OR THROWING) !opm]: %NAME%%WHITE%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) NMAG !RW (SOCK>0 OR ETH)]: %NAME%%GRAY%%CONTINUE% -ItemDisplay[CRAFT]: %NAME%%ORANGE%%CONTINUE% +ItemDisplay[UNI OR RW]: %NAME%%GOLD%{%NAME%}%CONTINUE% +ItemDisplay[SET]: %NAME%%GREEN%{%NAME%}%CONTINUE% +ItemDisplay[RARE]: %NAME%%YELLOW%{%NAME%}%CONTINUE% +ItemDisplay[MAG]: %NAME%%BLUE%{%NAME%}%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH (SOCK=0 OR THROWING) !opm]: %NAME%%WHITE%{%NAME%}%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) NMAG !RW (SOCK>0 OR ETH)]: %NAME%%GRAY%{%NAME%}%CONTINUE% +ItemDisplay[CRAFT]: %NAME%%ORANGE%{%NAME%}%CONTINUE% + //Notes about socketing recipes ItemDisplay[CHEST !INF !SUP SOCK=0 NMAG]: %NAME%{%WHITE%This Item, %ORANGE%Tal%WHITE%, %ORANGE%Thul%WHITE%, Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}%CONTINUE% @@ -2591,7 +2593,7 @@ ItemDisplay[imma]: %NAME%{%WHITE%Map + %GOLD%Orb %WHITE%+ %BLUE%Jewel %NL%%TAN%N ItemDisplay[scou]: %NAME%{%BLUE%M%WHITE%a%YELLOW%p %WHITE%+ %GOLD%Orb%NL%%TAN%Note%WHITE%: Imbue %BLUE%Magic%WHITE%/%YELLOW%Rare %WHITE%Map to White:} ItemDisplay[upmp]: %NAME%{%WHITE%3x%BLUE%M%WHITE%a%YELLOW%p %TAN%(%WHITE%Tier:%ORANGE%x%TAN%) %WHITE%+ %GOLD%Orb %WHITE%= Map %TAN%(%WHITE%Tier:%ORANGE%x%WHITE%+1%TAN%)%NL%Note%WHITE%: Upgrade Maps for higher Tier:} ItemDisplay[lbox]: %BORDER-0A%%DOT-62%%NAME%{%WHITE%Two-Handed Weapon = 2-4 max%NL%One-Handed Weapon = 1-2 max%NL%Helmet, Chest, Shield = 1-2 max%NL%%TAN%Note%WHITE%: Use it to %TAN%Socket %WHITE%an Item} -ItemDisplay[lpp]: %DOT-0A%%PX-62%%NAME%{%WHITE%Two-Handed Weapon = 2-4 max%NL%One-Handed Weapon = 1-2 max%NL%Helmet, Chest, Shield = 1-2 max%NL%%TAN%Note%WHITE%: Use it to %TAN%Socket %WHITE%an %BLUE%Magic%WHITE%/%YELLOW%Rare%WHITE%/%ORANGE%Crafted %WHITE%Item} +ItemDisplay[lpp]: %DOT-0A%%PX-62%%NAME%{%WHITE%Two-Handed Weapon = 2-4 max%NL%One-Handed Weapon = 1-2 max%NL%Helmet, Chest, Shield = 1-2 max%NL%%TAN%Note%WHITE%: Use to %TAN%Socket %WHITE%Normal/%BLUE%Magic%WHITE%/%YELLOW%Rare%WHITE%/%ORANGE%Crafted %WHITE%Item} ItemDisplay[lsvl]: %BORDER-9B%%DOT-62%%GREEN%*%PURPLE%*%RED%*%TAN%*%GRAY%* %NAME% %GRAY%*%TAN%*%RED%*%PURPLE%*%GREEN%*{%TAN%Note%WHITE%: %PURPLE%R%RED%A%ORANGE%R%YELLOW%E %WHITE%Item. Probably worth %YELLOW%A%ORANGE%L%RED%O%PURPLE%T} ItemDisplay[llmr]: %BORDER-9B%%DOT-62%%GREEN%*%PURPLE%*%RED%*%ORANGE%*%GOLD%* %NAME% %GOLD%*%ORANGE%*%RED%*%PURPLE%*%GREEN%*{%TAN%Note%WHITE%: %PURPLE%R%RED%A%ORANGE%R%YELLOW%E %WHITE%Item. Probably worth %YELLOW%A%ORANGE%L%RED%O%PURPLE%T} ItemDisplay[rkey]: %MAP-0A%%PX-62%%NAME% @@ -2792,7 +2794,7 @@ ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 O //HIDE EVERYTHING ELSE ItemDisplay[(tkf OR tax OR bkf) ((NMAG AND !INF) OR ((MAG OR RARE) !ETH !ID)) CLVL<13 FILTLVL<4]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%} -ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) !ID (CLVL<41 FILTLVL<4)]: %NAME% +ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) !ID (FILTLVL<2 OR (CLVL<41 FILTLVL<4))]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) !ID (FILTLVL<2 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<4)))]: %NAME% ItemDisplay[(CHEST OR HELM OR SHIELD) NORM RARE !ID (FILTLVL<2 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<4)))]: %NAME% ItemDisplay[((CHEST OR HELM OR SHIELD) OR (WEAPON AND !THROWING)) (EXC OR ELT) NMAG !ETH !INF !SOCK=1 (FILTLVL<2 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<4)))]: %NAME%{%NAME%}