diff --git a/futureal.filter b/futureal.filter index 07bb127..7b8c1c9 100644 --- a/futureal.filter +++ b/futureal.filter @@ -1,4 +1,4 @@ -// Kryszard's PD2 Loot Filter for Season IV]: ver 4.4.3 +// Kryszard's PD2 Loot Filter for Season IV]: ver 4.4.1 // Tweaked for: Futureal (twitch.tv/futureal) // // twitch.tv/kryszard @@ -841,6 +841,30 @@ ItemDisplay[((ARMOR OR WEAPON) (EXC OR ELT OR ci0 OR ba5) !(9vo OR xcl OR xrn)) ItemDisplay[UNI !ID CLVL<80]: %PX-68%%NAME% ItemDisplay[SET !ID CLVL<80]: %PX-84%%NAME% +//Shop Hunting +ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) TABSK34>2]: %NAME%{%RED%*** %GREEN%Warcries Weapon%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SIN (MAG OR RARE OR CRAFT) TABSK49>2]: %NAME%{%RED%*** %GREEN%Shadow Disciplines Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK278>1)]: %NAME%{%RED%*** %GREEN%Venom Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK273>1)]: %NAME%{%RED%*** %GREEN%Mind Blast Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) AND (SK280>1 OR SK265>1)))]: %NAME%{%RED%*** %GREEN%Martial Arts Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) AND (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%{%RED%*** %GREEN%Traps Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[GLOVES (MAG OR RARE OR CRAFT) (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%{%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK101>1) OR (TABSK24>1 AND SK101>2) OR (CLSK3>1 AND SK101>2))]: %NAME%{%RED%*** %GREEN%Holy Bolt Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2) OR (CLSK3>1 AND SK121>2))]: %NAME%{%RED%*** %GREEN%FoH Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2) OR (CLSK3>1 AND SK118>2))]: %NAME%{%RED%*** %GREEN%Holy Shock Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%{%RED%*** %GREEN%Summoner Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%{%RED%*** %GREEN%Summoner Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2))]: %NAME%{%RED%*** %GREEN%Dark Pact Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2))]: %NAME%{%RED%*** %GREEN%Dark Pact Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2)))]: %NAME%{%RED%*** %GREEN%Poison Spells Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2)))]: %NAME%{%RED%*** %GREEN%Poison Spells Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%{%RED%*** %GREEN%Bone Spells Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%{%RED%*** %GREEN%Bone Spells Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[STAFF (MAG OR RARE OR CRAFT) CHSK54>0]: %NAME%{%RED%*** %GREEN%Teleport Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WAND (MAG OR RARE OR CRAFT) CHSK91>0]: %NAME%{%RED%*** %GREEN%Lower Resist Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) CHSK82>0]: %NAME%{%RED%*** %GREEN%Life Tap Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} +ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) ED>399]: %NAME%{%RED%*** %GREEN%High ED Weapon%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} + //Circlets ItemDisplay[CIRC (MAG OR RARE) !ID]: %NAME% @@ -2326,73 +2350,6 @@ ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET) SOCK=0 STAT360=0 ILVL>25]: %NAME%{ //closer ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !THROWING (RARE OR CRAFT OR UNI OR SET) ID SOCK=0]: %NAME%{%NAME%%TAN%]}%CONTINUE% -//Shop Hunting / Good Items Highlighting -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) TABSK34>2 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) TABSK34>2]: %NAME%{%NAME%%RED%*** %GREEN%Warcries Weapon%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SIN (MAG OR RARE OR CRAFT) TABSK49>2 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SIN (MAG OR RARE OR CRAFT) TABSK49>2]: %NAME%{%NAME%%RED%*** %GREEN%Shadow Disciplines Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK278>1) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK278>1)]: %NAME%{%NAME%%RED%*** %GREEN%Venom Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK273>1) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SIN (MAG OR RARE OR CRAFT) ((TABSK49>1 OR CLSK6>1) AND SK273>1)]: %NAME%{%NAME%%RED%*** %GREEN%Mind Blast Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) AND (SK280>1 OR SK265>1))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK50>2 OR ((TABSK50>1 OR CLSK6>1) AND (SK280>1 OR SK265>1)))]: %NAME%{%NAME%%RED%*** %GREEN%Martial Arts Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) AND (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SIN (MAG OR RARE OR CRAFT) (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) AND (SK366>1 OR SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%{%NAME%%RED%*** %GREEN%Traps Claws%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[GLOVES (MAG OR RARE OR CRAFT) (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[GLOVES (MAG OR RARE OR CRAFT) (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%{%NAME%%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK101>1) OR (TABSK24>1 AND SK101>2) OR (CLSK3>1 AND SK101>2)) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK101>1) OR (TABSK24>1 AND SK101>2) OR (CLSK3>1 AND SK101>2))]: %NAME%{%NAME%%RED%*** %GREEN%Holy Bolt Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2) OR (CLSK3>1 AND SK121>2)) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2) OR (CLSK3>1 AND SK121>2))]: %NAME%{%NAME%%RED%*** %GREEN%FoH Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2) OR (CLSK3>1 AND SK118>2)) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[SCEPTER (MAG OR RARE OR CRAFT) ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2) OR (CLSK3>1 AND SK118>2))]: %NAME%{%NAME%%RED%*** %GREEN%Holy Shock Scepter%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Summoner Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK18>2 AND (SK70>1 OR SK75>1 OR SK80>1 OR SK85>1 OR SK89>1 OR SK90>1 OR SK94>1 OR SK95>1)) OR ((TABSK18>1 OR CLSK2>1) AND (SK70>2 OR SK75>2 OR SK80>2 OR SK85>2 OR SK89>2 OR SK90>2 OR SK94>2 OR SK95>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Summoner Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2)) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2))]: %NAME%{%NAME%%RED%*** %GREEN%Dark Pact Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2)) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK16>2 AND SK381>1) OR ((TABSK16>1 OR CLSK2>1) AND SK381>2))]: %NAME%{%NAME%%RED%*** %GREEN%Dark Pact Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Posion Spells Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK92>1 OR SK83>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK92>2 OR SK83>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Posion Spells Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WAND (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Bone Spells Wand%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2))) ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[NEC (MAG OR RARE OR CRAFT) ((TABSK17>2 AND (SK93>1 OR SK84>1 OR SK67>1)) OR ((TABSK17>1 OR CLSK2>1) AND (SK93>2 OR SK84>2 OR SK67>2)))]: %NAME%{%NAME%%RED%*** %GREEN%Bone Spells Head%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[STAFF (MAG OR RARE OR CRAFT) CHSK54>0 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[STAFF (MAG OR RARE OR CRAFT) CHSK54>0]: %NAME%{%NAME%%RED%*** %GREEN%Teleport Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WAND (MAG OR RARE OR CRAFT) CHSK91>0 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WAND (MAG OR RARE OR CRAFT) CHSK91>0]: %NAME%{%NAME%%RED%*** %GREEN%Lower Resist Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) CHSK82>0 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) CHSK82>0]: %NAME%{%NAME%%RED%*** %GREEN%Life Tap Charges%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} -// -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) ED>399 ((NORM OR EXC) OR (SOCK=0 AND !THROWING) OR MAG)]: %NAME%{%NAME%%NL%}%CONTINUE% -ItemDisplay[WEAPON (MAG OR RARE OR CRAFT) ED>399]: %NAME%{%NAME%%RED%*** %GREEN%High ED Weapon%RED% ***%NL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Notice me, That's me: %RED%***%GREEN%***} - //Potentially expensive (Worth some GOLD) items ItemDisplay[(7tk OR 7bk OR 7ta) (NMAG OR ((MAG OR RARE) !ID)) !ETH !INF]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[WAND (SK81>2 OR SK84>2 OR SK85>2 OR SK367>2 OR SK86>1 OR SK87>1 OR SK88>1 OR SK89>1 OR SK90>1 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR ((SK82>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK83>0 OR SK80>0 OR SK79>0) AND (SK81>1 OR SK84>1 OR SK85>1 OR SK367>1 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0))) !ETH !INF !RW NMAG CLVL>79]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%} @@ -2467,39 +2424,39 @@ ItemDisplay[bey]: %PX-9D%%NAME%{%WHITE%to get %RED%Pandemonium Talisman%NL%%TAN% ItemDisplay[dhn]: %PX-9D%%NAME%{%WHITE%to get %RED%Pandemonium Talisman%NL%%TAN%Note%WHITE%: Cube %ORANGE%ANY %WHITE%3 Organs + %GRAY%key} //Runes Notes -ItemDisplay[r01s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%El %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Eld %GRAY%[%TAN%2%GRAY%]%NL%%NL%%WHITE%Shield: +15 Defense%NL%Armor/Helm: +15 Defense%NL%Weapon: +50 Attack Rating%NL%} -ItemDisplay[r02s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Eld %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Tir %GRAY%[%TAN%3%GRAY%]%NL%%NL%%WHITE%Shield: 7% Block Chance%NL%Armor/Helm: -15% Stamina Drain%NL%Weapon: +75% Dmg, +50 AR vs Undead%NL%} -ItemDisplay[r03s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Tir %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Nef %GRAY%[%TAN%4%GRAY%]%NL%%NL%%WHITE%Shield: +2 to Mana per Kill%NL%Armor/Helm: +2 to Mana per Kill%NL%Weapon: +2 to Mana per Kill%NL%} -ItemDisplay[r04s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Nef %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Eth %GRAY%[%TAN%5%GRAY%]%NL%%NL%%WHITE%Shield: +30 Defense Vs. Missile%NL%Armor/Helm: +30 Defense Vs. Missile%NL%Weapon: Knockback%NL%} -ItemDisplay[r05s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Eth %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ith %GRAY%[%TAN%6%GRAY%]%NL%%NL%%WHITE%Shield: Regenerate Mana 15%%NL%Armor/Helm: Regenerate Mana 15%%NL%Weapon: -25% Target Defense%NL%} -ItemDisplay[r06s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Ith %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Tal %GRAY%[%TAN%7%GRAY%]%NL%%NL%%WHITE%Shield: 15% Damage to Mana%NL%Armor/Helm: 15% Damage to Mana%NL%Weapon: +9 to Max Damage%NL%} -ItemDisplay[r07s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Tal %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ral %GRAY%[%TAN%8%GRAY%]%NL%%NL%%WHITE%Shield: Psn Res +35%%NL%Armor/Helm: Psn Res +30%%NL%Weapon: +75 Psn Dmg Over 5 Sec%NL%} -ItemDisplay[r08s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Ral %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ort %GRAY%[%TAN%9%GRAY%]%NL%%NL%%WHITE%Shield: Fire Resist +35%%NL%Armor/Helm: Fire Resist +30%%NL%Weapon: +5-30 Fire Dmg%NL%} -ItemDisplay[r09s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Ort %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Thul %GRAY%[%TAN%10%GRAY%]%NL%%NL%%WHITE%Shield: Light Resist +35%%NL%Armor/Helm: Light Resist +30%%NL%Weapon: +1-50 Light Dmg%NL%} -ItemDisplay[r10s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Thul %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Amn %GRAY%[%TAN%11%GRAY%]%NL%%NL%%WHITE%Shield: Cold Resist +35%%NL%Armor/Helm: Cold Resist +30%%NL%Weapon: +3-14 Cold Dmg%NL%} -ItemDisplay[r11s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Amn %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Sol %GRAY%[%TAN%12%GRAY%]%NL%%NL%%WHITE%Shield: Attacker Takes Dmg 14%NL%Armor/Helm: Attacker Takes Dmg 14%NL%Weapon: 7% Life Leech%NL%} -ItemDisplay[r12s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Sol %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Shael %GRAY%[%TAN%13%GRAY%]%NL%%NL%%WHITE%Shield: Damage Reduced by 7%NL%Armor/Helm: Damage Reduced by 7%NL%Weapon: +9 to Min Damage%NL%} -ItemDisplay[r13s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Shael %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Dol %GRAY%[%TAN%14%GRAY%]%NL%%NL%%WHITE%Shield: 20% Fast Block%NL%Armor/Helm: 20% Fast Hit Recovery%NL%Weapon: 20% Inc Attack Speed%NL%} -ItemDisplay[r14s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Dol %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Hel %GRAY%[%WHITE%15%GRAY%]%NL%%NL%%WHITE%Shield: Replenish Life +10%NL%Armor/Helm: Replenish Life +10%NL%Weapon: 25% Enhanced Damage%NL%} -ItemDisplay[r15s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Hel %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Io %GRAY%[%TAN%16%GRAY%]%NL%%NL%%WHITE%Shield: Requirements -15%%NL%Armor/Helm: Requirements -15%%NL%Weapon: Requirements -20%%NL%} -ItemDisplay[r16s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Io %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Lum %GRAY%[%TAN%17%GRAY%]%NL%%NL%%WHITE%Shield: +10 to Vitality%NL%Armor/Helm: +10 to Vitality%NL%Weapon: +10 to Vitality%NL%} -ItemDisplay[r17s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Lum %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ko %GRAY%[%WHITE%18%GRAY%]%NL%%NL%%WHITE%Shield: +10 to Energy%NL%Armor/Helm: +10 to Energy%NL%Weapon: +10 to Energy%NL%} -ItemDisplay[r18s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Ko %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Fal %GRAY%[%WHITE%19%GRAY%]%NL%%NL%%WHITE%Shield: +10 to Dexterity%NL%Armor/Helm: +10 to Dexterity%NL%Weapon: +10 to Dexterity%NL%} -ItemDisplay[r19s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Fal %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Lem %GRAY%[%RED%20%GRAY%]%NL%%NL%%WHITE%Shield: +10 to Strength%NL%Armor/Helm: +10 to Strength%NL%Weapon: +10 to Strength%NL%} -ItemDisplay[r20s]: %NAME%{%TAN%Note%WHITE%: 3x %ORANGE%Lem %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Pul %GRAY%[%RED%21%GRAY%]%NL%%NL%%WHITE%Shield: 50% Extra Gold%NL%Armor/Helm: 50% Extra Gold%NL%Weapon: 75% Extra Gold%NL%} -ItemDisplay[r21s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Pul %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Um %GRAY%[%RED%22%GRAY%]%NL%%NL%%WHITE%Shield: 30% Enhanced Def%NL%Armor/Helm: 30% Enhanced Def%NL%Weapon: +75% Dmg, +100 AR vs Demon%NL%} -ItemDisplay[r22s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Um %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Mal %GRAY%[%RED%23%GRAY%]%NL%%NL%%WHITE%Shield: All Res +22%NL%Armor/Helm: All Res +15%NL%Weapon: 25% Chance of Open Wounds%NL%} -ItemDisplay[r23s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Mal %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ist %GRAY%[%RED%24%GRAY%]%NL%%NL%%WHITE%Shield: Magic Dmg Red by 7%NL%Armor/Helm: Magic Dmg Red by 7%NL%Weapon: Prevent Monster Heal%NL%} -ItemDisplay[r24s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Ist %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Gul %GRAY%[%RED%25%GRAY%]%NL%%NL%%WHITE%Shield: 25% Magic Find%NL%Armor/Helm: 25% Magic Find%NL%Weapon: 30% Magic Find%NL%} -ItemDisplay[r25s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Gul %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Vex %GRAY%[%GREEN%26%GRAY%]%NL%%NL%%WHITE%Shield: +4% to Max Psn Res%NL%Armor/Helm: +4% to Max Psn Res%NL%Weapon: +20% to Attack Rating%NL%} -ItemDisplay[r26s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Vex %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ohm %GRAY%[%GREEN%27%GRAY%]%NL%%NL%%WHITE%Shield: +4% to Max Fire Res%NL%Armor/Helm: +4% to Max Fire Res%NL%Weapon: 7% Mana Leech%NL%} -ItemDisplay[r27s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Ohm %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Lo %GRAY%[%GREEN%28%GRAY%]%NL%%NL%%WHITE%Shield: +4% to Max Cold Res%NL%Armor/Helm: +4% to Max Cold Res%NL%Weapon: 50% Enhanced Damage%NL%} -ItemDisplay[r28s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Lo %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Sur %GRAY%[%GREEN%29%GRAY%]%NL%%NL%%WHITE%Shield: +4% to Max Light Res%NL%Armor/Helm: +4% to Max Light Res%NL%Weapon: 20% Deadly Strike%NL%} -ItemDisplay[r29s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Sur %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Ber %GRAY%[%GREEN%30%GRAY%]%NL%%NL%%WHITE%Shield: +50 to Mana%NL%Armor/Helm: Inc Max Mana 5%%NL%Weapon: +4 Life After Each Kill%NL%} -ItemDisplay[r30s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Ber %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Jah %GRAY%[%GREEN%31%GRAY%]%NL%%NL%%WHITE%Shield: Dmg Red by 4%%NL%Armor/Helm: Dmg Red by 4%%NL%Weapon: 20% Chance of Crushing Blow%NL%} -ItemDisplay[r31s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Jah %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Cham %GRAY%[%GREEN%32%GRAY%]%NL%%NL%%WHITE%Shield: +50 to Life%NL%Armor/Helm: Inc Max Life 5%%NL%Weapon: Ignore Target's Defense%NL%} -ItemDisplay[r32s]: %NAME%{%TAN%Note%WHITE%: 2x %ORANGE%Cham %WHITE%+ %GRAY%key %WHITE%= %ORANGE%Zod %GRAY%[%GREEN%33%GRAY%]%NL%%NL%%WHITE%Shield: Cannot be Frozen%NL%Armor/Helm: Cannot be Frozen%NL%Weapon: Freezes Target +3%NL%} -ItemDisplay[r33s]: %NAME%{%TAN%Note%WHITE%: %ORANGE%Zod %WHITE% + Perf %GRAY%O %WHITE%= Repair any Item %GRAY%(even eth)%NL%%NL%%WHITE%Shield: Indestructible%NL%Armor/Helm: Indestructible%NL%Weapon: Indestructible%NL%} +ItemDisplay[r01s]: %NAME%{%TAN%Note%WHITE%: 3xEl + %GRAY%key %WHITE%= Eld%NL%%NL%Shield: +15 Defense%NL%Armor/Helm: +15 Defense%NL%Weapon: +50 Attack Rating%NL%} +ItemDisplay[r02s]: %NAME%{%TAN%Note%WHITE%: 3xEld + %GRAY%key %WHITE%= Tir%NL%%NL%Shield: 7% Block Chance%NL%Armor/Helm: -15% Stamina Drain%NL%Weapon: +75% Dmg, +50 AR vs Undead%NL%} +ItemDisplay[r03s]: %NAME%{%TAN%Note%WHITE%: 3xTir + %GRAY%key %WHITE%= Nef%NL%%NL%Shield: +2 to Mana per Kill%NL%Armor/Helm: +2 to Mana per Kill%NL%Weapon: +2 to Mana per Kill%NL%} +ItemDisplay[r04s]: %NAME%{%TAN%Note%WHITE%: 3xNef + %GRAY%key %WHITE%= Eth%NL%%NL%Shield: +30 Defense Vs. Missile%NL%Armor/Helm: +30 Defense Vs. Missile%NL%Weapon: Knockback%NL%} +ItemDisplay[r05s]: %NAME%{%TAN%Note%WHITE%: 3xEth + %GRAY%key %WHITE%= Ith%NL%%NL%Shield: Regenerate Mana 15%%NL%Armor/Helm: Regenerate Mana 15%%NL%Weapon: -25% Target Defense%NL%} +ItemDisplay[r06s]: %NAME%{%TAN%Note%WHITE%: 3xIth + %GRAY%key %WHITE%= Tal%NL%%NL%Shield: 15% Damage to Mana%NL%Armor/Helm: 15% Damage to Mana%NL%Weapon: +9 to Max Damage%NL%} +ItemDisplay[r07s]: %NAME%{%TAN%Note%WHITE%: 3xTal + %GRAY%key %WHITE%= Ral%NL%%NL%Shield: Psn Res +35%%NL%Armor/Helm: Psn Res +30%%NL%Weapon: +75 Psn Dmg Over 5 Sec%NL%} +ItemDisplay[r08s]: %NAME%{%TAN%Note%WHITE%: 3xRal + %GRAY%key %WHITE%= Ort%NL%%NL%Shield: Fire Resist +35%%NL%Armor/Helm: Fire Resist +30%%NL%Weapon: +5-30 Fire Dmg%NL%} +ItemDisplay[r09s]: %NAME%{%TAN%Note%WHITE%: 3xOrt + %GRAY%key %WHITE%= Thul%NL%%NL%Shield: Light Resist +35%%NL%Armor/Helm: Light Resist +30%%NL%Weapon: +1-50 Light Dmg%NL%} +ItemDisplay[r10s]: %NAME%{%TAN%Note%WHITE%: 3xThul + %GRAY%key %WHITE%= 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+ItemDisplay[r16s]: %NAME%{%TAN%Note%WHITE%: 3xIo + %GRAY%key %WHITE%= Lum%NL%%NL%Shield: +10 to Vitality%NL%Armor/Helm: +10 to Vitality%NL%Weapon: +10 to Vitality%NL%} +ItemDisplay[r17s]: %NAME%{%TAN%Note%WHITE%: 3xLum + %GRAY%key %WHITE%= Ko%NL%%NL%Shield: +10 to Energy%NL%Armor/Helm: +10 to Energy%NL%Weapon: +10 to Energy%NL%} +ItemDisplay[r18s]: %NAME%{%TAN%Note%WHITE%: 3xKo + %GRAY%key %WHITE%= Fal%NL%%NL%Shield: +10 to Dexterity%NL%Armor/Helm: +10 to Dexterity%NL%Weapon: +10 to Dexterity%NL%} +ItemDisplay[r19s]: %NAME%{%TAN%Note%WHITE%: 3xFal + %GRAY%key %WHITE%= Lem%NL%%NL%Shield: +10 to Strength%NL%Armor/Helm: +10 to Strength%NL%Weapon: +10 to Strength%NL%} +ItemDisplay[r20s]: %NAME%{%TAN%Note%WHITE%: 3xLem + %GRAY%key %WHITE%= Pul%NL%%NL%Shield: 50% Extra Gold%NL%Armor/Helm: 50% Extra Gold%NL%Weapon: 75% Extra Gold%NL%} +ItemDisplay[r21s]: %NAME%{%TAN%Note%WHITE%: 2xPul + %GRAY%key %WHITE%= Um%NL%%NL%Shield: 30% Enhanced Def%NL%Armor/Helm: 30% Enhanced Def%NL%Weapon: +75% Dmg, +100 AR vs Demon%NL%} +ItemDisplay[r22s]: %NAME%{%TAN%Note%WHITE%: 2xUm + %GRAY%key %WHITE%= Mal%NL%%NL%Shield: All Res +22%NL%Armor/Helm: All Res +15%NL%Weapon: 25% Chance of Open Wounds%NL%} +ItemDisplay[r23s]: %NAME%{%TAN%Note%WHITE%: 2xMal + %GRAY%key %WHITE%= Ist%NL%%NL%Shield: Magic Dmg Red by 7%NL%Armor/Helm: Magic Dmg Red by 7%NL%Weapon: Prevent Monster Heal%NL%} +ItemDisplay[r24s]: %NAME%{%TAN%Note%WHITE%: 2xIst + %GRAY%key %WHITE%= Gul%NL%%NL%Shield: 25% Magic Find%NL%Armor/Helm: 25% Magic Find%NL%Weapon: 30% Magic Find%NL%} +ItemDisplay[r25s]: %NAME%{%TAN%Note%WHITE%: 2xGul + %GRAY%key %WHITE%= Vex%NL%%NL%Shield: +4% to Max Psn Res%NL%Armor/Helm: +4% to Max Psn Res%NL%Weapon: +20% to Attack Rating%NL%} +ItemDisplay[r26s]: %NAME%{%TAN%Note%WHITE%: 2xVex + %GRAY%key %WHITE%= Ohm%NL%%NL%Shield: +4% to Max Fire Res%NL%Armor/Helm: +4% to Max Fire Res%NL%Weapon: 7% Mana Leech%NL%} +ItemDisplay[r27s]: %NAME%{%TAN%Note%WHITE%: 2xOhm + %GRAY%key %WHITE%= Lo%NL%%NL%Shield: +4% to Max Cold Res%NL%Armor/Helm: +4% to Max Cold Res%NL%Weapon: 50% Enhanced Damage%NL%} +ItemDisplay[r28s]: %NAME%{%TAN%Note%WHITE%: 2xLo + %GRAY%key %WHITE%= Sur%NL%%NL%Shield: +4% to Max Light Res%NL%Armor/Helm: +4% to Max Light Res%NL%Weapon: 20% Deadly Strike%NL%} +ItemDisplay[r29s]: %NAME%{%TAN%Note%WHITE%: 2xSur + %GRAY%key %WHITE%= Ber%NL%%NL%Shield: +50 to Mana%NL%Armor/Helm: Inc Max Mana 5%%NL%Weapon: +4 Life After Each Kill%NL%} +ItemDisplay[r30s]: %NAME%{%TAN%Note%WHITE%: 2xBer + %GRAY%key %WHITE%= Jah%NL%%NL%Shield: Dmg Red by 4%%NL%Armor/Helm: Dmg Red by 4%%NL%Weapon: 20% Chance of Crushing Blow%NL%} +ItemDisplay[r31s]: %NAME%{%TAN%Note%WHITE%: 2xJah + %GRAY%key %WHITE%= Cham%NL%%NL%Shield: +50 to Life%NL%Armor/Helm: Inc Max Life 5%%NL%Weapon: Ignore Target's Defense%NL%} +ItemDisplay[r32s]: %NAME%{%TAN%Note%WHITE%: 2xCham + %GRAY%key %WHITE%= Zod%NL%%NL%Shield: Cannot be Frozen%NL%Armor/Helm: Cannot be Frozen%NL%Weapon: Freezes Target +3%NL%} +ItemDisplay[r33s]: %NAME%{%TAN%Note%WHITE%: Zod + Perf %GRAY%O %WHITE%= Repair any Item%NL%%NL%%WHITE%Shield: Indestructible%NL%Armor/Helm: Indestructible%NL%Weapon: Indestructible%NL%} ItemDisplay[RUNE>0]: %NAME%{%TAN%Note%WHITE%: Cube %ORANGE%Runes %WHITE%to %GRAY%(un)%WHITE%stack them%NL%} //Gems Notes