// Kryszard's PD2 Loot Filter ver 1.5.0 // // twitch.tv/kryszard // // For Casual and EndGame Players // // Copy & Paste this code to your default.filter file in PD2 directory //Gold ItemDisplay[GOLD<100 CLVL<18]: ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]: ItemDisplay[GOLD<5000 CLVL>79]: //Show me that item is etheral ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE% ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE% ItemDisplay[ETH MAG]: %GRAY%[%WHITE%eth%GRAY%] %BLUE%%NAME%%CONTINUE% ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE% //Show me number of sockets of every socketed item ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE% //Show me price of every MAG or RARE weapon/armor after ID ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) ID]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)%CONTINUE% //Health & Mana Potions ItemDisplay[rvl]: %PURPLE%R %WHITE%Full ItemDisplay[rvs]: %PURPLE%r %WHITE%35% ItemDisplay[hp5]: %RED%!%WHITE%Hp ItemDisplay[mp5]: %BLUE%!%WHITE%Mp ItemDisplay[hp1 DIFF=0]: %RED%!%WHITE%minor hp ItemDisplay[hp2 DIFF=0]: %RED%!%WHITE%light hp ItemDisplay[hp3 DIFF=0]: %RED%!%WHITE%healing ItemDisplay[hp4 DIFF<2]: %RED%!%WHITE%great hp ItemDisplay[mp1 DIFF=0]: %BLUE%!%WHITE%minor mp ItemDisplay[mp2 DIFF=0]: %BLUE%!%WHITE%light mp ItemDisplay[mp3 DIFF=0]: %BLUE%!%WHITE%mana ItemDisplay[mp4 DIFF<2]: %BLUE%!%WHITE%great mp ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFF>0]: ItemDisplay[(hp4 OR mp4) DIFF>1]: //Utilites ItemDisplay[tsc CLVL<31]: %BLUE%* %GRAY%TP scroll ItemDisplay[isc CLVL<31]: %RED%* %GRAY%ID scroll ItemDisplay[vps CLVL<31]: %GREEN%!%WHITE%stamina ItemDisplay[wms CLVL<31]: %GREEN%!%WHITE%thaw ItemDisplay[(tsc OR isc OR vps OR wms) CLVL>30]: ItemDisplay[yps]: %GREEN%!%WHITE%ant ItemDisplay[key]: %GRAY%key%CONTINUE% //Arrows & Bolts ItemDisplay[(aqv OR cqv) NMAG CLVL>6]: //Choking, Exploding, Fulminating, Oil, Rancid, Strangling ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>23]: //Gems //fix for flaweless and perfects for some reason it need that fix? ItemDisplay[gzv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE% ItemDisplay[glw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE% ItemDisplay[glg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE% ItemDisplay[glr]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE% ItemDisplay[glb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE% ItemDisplay[gly]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE% ItemDisplay[skl]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE% ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg} ItemDisplay[gpv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%] ItemDisplay[gpw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[gpg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[gpr]: %NAME% %ORANGE%[%RED%O%ORANGE%] ItemDisplay[gpb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[gpy]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%] ItemDisplay[skz]: %NAME% %ORANGE%[%GRAY%O%ORANGE%] //hiding low ones ItemDisplay[GEM<3 DIFF>0]: ItemDisplay[GEM<4 DIFF>1]: //amethysts ItemDisplay[GEMTYPE=1 GEM<4]: %NAME% %ORANGE%[%PURPLE%*%ORANGE%] ItemDisplay[GEMTYPE=1 GEM>3]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE% //diamonds ItemDisplay[GEMTYPE=2 GEM<4]: %NAME% %ORANGE%[%WHITE%*%ORANGE%] ItemDisplay[GEMTYPE=2 GEM>3]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE% //emeralds ItemDisplay[GEMTYPE=3 GEM<4]: %NAME% %ORANGE%[%GREEN%*%ORANGE%] ItemDisplay[GEMTYPE=3 GEM>3]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE% //rubys ItemDisplay[GEMTYPE=4 GEM<4]: %NAME% %ORANGE%[%RED%*%ORANGE%] ItemDisplay[GEMTYPE=4 GEM>3]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE% //sapphires ItemDisplay[GEMTYPE=5 GEM<4]: %NAME% %ORANGE%[%BLUE%*%ORANGE%] ItemDisplay[GEMTYPE=5 GEM>3]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE% //topazes ItemDisplay[GEMTYPE=6 GEM<4]: %NAME% %ORANGE%[%YELLOW%*%ORANGE%] ItemDisplay[GEMTYPE=6 GEM>3]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE% //skulls ItemDisplay[GEMTYPE=7 GEM<4]: %NAME% %ORANGE%[%GRAY%*%ORANGE%] ItemDisplay[GEMTYPE=7 GEM>3]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE% //Runes ItemDisplay[(RUNE<15 OR RUNE=16 OR RUNE=17) (CLVL>1 AND CLVL<80)]:%PX-62%%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE% ItemDisplay[RUNE<15 OR RUNE=16 OR RUNE=17]:%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE% ItemDisplay[RUNE=15 OR RUNE=18 OR RUNE=19]:%PX-62%%TAN%* %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%]%TAN% *%CONTINUE% ItemDisplay[RUNE>19 AND RUNE<26]:%DOT-62%%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]%RED% *%CONTINUE% ItemDisplay[RUNE>25]:%BORDER-62%%NL%%GREEN%*%PURPLE%*%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]%RED% *%PURPLE%*%GREEN%*%CONTINUE% //All Charms ItemDisplay[cm2 MAG !ID]: %TAN%*%BLUE% %NAME% %TAN%* ItemDisplay[cm1 OR cm3 MAG !ID]: %DOT-9B%%PURPLE%*%BLUE% %NAME% %PURPLE%* ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %PX-68%%NAME% //Good Charms ItemDisplay[cm3 (MAXDMG>6 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Grand Charm ItemDisplay[cm3 (MAXDMG>6 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Grand Charm ItemDisplay[cm3 (MAXDMG>6 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Grand Charm ItemDisplay[cm3 MAXDMG>8]: %TAN%Max Dmg %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Grand Charm ItemDisplay[cm3 RES>9]: %PURPLE%ALL %WHITE%Res %BLUE%Grand Charm ItemDisplay[cm2 (MAXDMG>3 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND STR>0)]: %TAN%Max Dmg %DARK_GREEN%str %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Large Charm ItemDisplay[cm2 MAXDMG>4]: %TAN%Max Dmg %BLUE%Large Charm ItemDisplay[cm2 !UNI (RES>4 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Large Charm ItemDisplay[cm2 !UNI (RES>4 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Large Charm ItemDisplay[cm2 !UNI ((RES>4 AND LIFE>0) OR (RES>0 AND LIFE>29))]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Large Charm ItemDisplay[cm2 !UNI RES>6]: %PURPLE%ALL %WHITE%Res %BLUE%Large Charm ItemDisplay[cm2 LIFE>33]: %RED%Life %BLUE%Large Charm ItemDisplay[cm1 ((MAXDMG>1 AND LIFE>0) OR (MAXDMG>0 AND LIFE>9))]: %TAN%Max Dmg %RED%Life %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND STR>0)]: %TAN%Max Dmg %DARK_GREEN%str %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 MAXDMG>1]: %TAN%Max Dmg %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND MFIND>0)]: %PURPLE%ALL %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI RES>0]: %PURPLE%ALL %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI ((FRES>9 AND LIFE>0) OR (FRES>4 AND LIFE>10) OR (FRES>0 AND LIFE>16))]: %RED%Fire %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((LRES>9 AND LIFE>0) OR (LRES>4 AND LIFE>10) OR (LRES>0 AND LIFE>16))]: %YELLOW%Light %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((CRES>9 AND LIFE>0) OR (CRES>4 AND LIFE>10) OR (CRES>0 AND LIFE>16))]: %BLUE%Cold %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((PRES>9 AND LIFE>0) OR (PRES>4 AND LIFE>10) OR (PRES>0 AND LIFE>16))]: %GREEN%Psn %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI (FRES>4 AND FRW>0)]: %RED%Fire %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (LRES>4 AND FRW>0)]: %YELLOW%Light %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (CRES>4 AND FRW>0)]: %BLUE%Cold %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (PRES>4 AND FRW>0)]: %GREEN%Psn %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (FRES>4 AND FHR>0)]: %RED%Fire %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (LRES>4 AND FHR>0)]: %YELLOW%Light %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (CRES>4 AND FHR>0)]: %BLUE%Cold %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (PRES>4 AND FHR>0)]: %GREEN%Psn %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI ((FRES>9 AND MFIND>0) OR (FRES>4 AND MFIND>3) OR (FRES>0 AND MFIND>5))]: %RED%Fire %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((LRES>9 AND MFIND>0) OR (LRES>4 AND MFIND>3) OR (LRES>0 AND MFIND>5))]: %YELLOW%Light %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((CRES>9 AND MFIND>0) OR (CRES>4 AND MFIND>3) OR (CRES>0 AND MFIND>5))]: %BLUE%Cold %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((PRES>9 AND MFIND>0) OR (PRES>4 AND MFIND>3) OR (PRES>0 AND MFIND>5))]: %GREEN%Psn %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI FRES>9]: %RED%Fire %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI LRES>9]: %YELLOW%Light %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI CRES>9]: %BLUE%Cold %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI PRES>9]: %GREEN%Psn %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 MFIND>5]: %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 LIFE>16]: %RED%Life %BLUE%Small Charm //Skillers ItemDisplay[cm3 (TABSK0>0 AND FHR>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK2>0 AND FHR>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK8>0 AND FHR>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK9>0 AND FHR>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK10>0 AND FHR>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK16>0 AND FHR>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK17>0 AND FHR>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK18>0 AND FHR>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK24>0 AND FHR>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK25>0 AND FHR>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK26>0 AND FHR>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK34>0 AND FHR>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK40>0 AND FHR>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK41>0 AND FHR>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK42>0 AND FHR>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK48>0 AND FHR>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK49>0 AND FHR>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK50>0 AND FHR>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %ORANGE%FHR ItemDisplay[cm3 (TABSK0>0 AND FRW>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK2>0 AND FRW>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK8>0 AND FRW>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK9>0 AND FRW>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK10>0 AND FRW>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK16>0 AND FRW>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK17>0 AND FRW>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK18>0 AND FRW>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK24>0 AND FRW>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK25>0 AND FRW>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK26>0 AND FRW>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK34>0 AND FRW>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK40>0 AND FRW>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK41>0 AND FRW>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK42>0 AND FRW>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK48>0 AND FRW>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK49>0 AND FRW>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK50>0 AND FRW>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %ORANGE%frw ItemDisplay[cm3 (TABSK0>0 AND LIFE>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK2>0 AND LIFE>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK8>0 AND LIFE>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK9>0 AND LIFE>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK10>0 AND LIFE>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK16>0 AND LIFE>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK17>0 AND LIFE>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK18>0 AND LIFE>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK24>0 AND LIFE>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK25>0 AND LIFE>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK26>0 AND LIFE>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK34>0 AND LIFE>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK40>0 AND LIFE>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK41>0 AND LIFE>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK42>0 AND LIFE>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK48>0 AND LIFE>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK49>0 AND LIFE>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 (TABSK50>0 AND LIFE>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %RED%Life ItemDisplay[cm3 TABSK0>0]: %PURPLE%Bow and Crossbow %TAN%Skiller ItemDisplay[cm3 TABSK2>0]: %PURPLE%Javelin and Spear %TAN%Skiller ItemDisplay[cm3 TABSK8>0]: %PURPLE%Fire Spells %TAN%Skiller ItemDisplay[cm3 TABSK9>0]: %PURPLE%Lightning Spells %TAN%Skiller ItemDisplay[cm3 TABSK10>0]: %PURPLE%Cold Spells %TAN%Skiller ItemDisplay[cm3 TABSK16>0]: %PURPLE%Curses %TAN%Skiller ItemDisplay[cm3 TABSK17>0]: %PURPLE%Poison & Bone Spells %TAN%Skiller ItemDisplay[cm3 TABSK18>0]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller ItemDisplay[cm3 TABSK24>0]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller ItemDisplay[cm3 TABSK25>0]: %PURPLE%Offensive Auras %TAN%Skiller ItemDisplay[cm3 TABSK26>0]: %PURPLE%Defensive Auras %TAN%Skiller ItemDisplay[cm3 TABSK34>0]: %PURPLE%Warcries %TAN%Skiller ItemDisplay[cm3 TABSK40>0]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller ItemDisplay[cm3 TABSK41>0]: %PURPLE%Shape Shifting %TAN%Skiller ItemDisplay[cm3 TABSK42>0]: %PURPLE%Elemental %TAN%Skiller ItemDisplay[cm3 TABSK48>0]: %PURPLE%Traps %TAN%Skiller ItemDisplay[cm3 TABSK49>0]: %PURPLE%Shadow Disciplines %TAN%Skiller ItemDisplay[cm3 TABSK50>0]: %PURPLE%Martial Arts %TAN%Skiller //Highlight Good Magic items ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %BLUE%%NAME%%WHITE% *%TAN%* //Highlight Good Rare items ItemDisplay[(jew OR rin OR amu OR EQ7) RARE !ID]: %DOT-A8%%TAN%*%WHITE%* %YELLOW%%NAME%%WHITE% *%TAN%* //GG UNIQUES ItemDisplay[(rin OR amu OR uar OR ulc OR xea OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-68%%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %GOLD%%NAME% %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NL%%GREEN%pick me up //OK UNIQUES //belts ItemDisplay[(zlb OR zvb OR zhb OR umc) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //armors ItemDisplay[(uui OR xth OR xhn OR xtp OR xlt OR upl OR uld OR utu) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //gloves ItemDisplay[(uvg OR uhg OR umg) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //helmets ItemDisplay[(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //boots ItemDisplay[(lbt OR xhb OR uhb OR tbt OR xvb) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //shields ItemDisplay[(nee OR pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //weapons ItemDisplay[(72a OR 7fl OR 7kr OR 7cr OR 7gm OR 9tw OR oba OR ama OR 6ws OR obc OR 7lw OR amf OR 7wh) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //Rainbow Facet ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%r%ORANGE%a%YELLOW%in%GREEN%b%BLUE%o%PURPLE%w %GOLD%%NAME%%PURPLE% r%BLUE%a%GREEN%in%YELLOW%b%ORANGE%o%RED%w%NL%%GREEN%pick me up //Good SET parts ItemDisplay[(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf) SET !ID]: %MAP-84%%PURPLE%*%RED%*%DARK_GREEN%*%GREEN%* %NAME% *%DARK_GREEN%*%RED%*%PURPLE%* //Uniques and Sets worth notifying //Armors ItemDisplay[(xld OR xrs OR gth OR aar OR BELT OR skp OR xhl OR xrn OR vbt OR xmb OR uvb OR umb OR lgl OR mgl OR tgl OR hgl OR xlg OR xvg OR xtg OR xhg OR ush OR upk OR uml OR xts OR xrg OR xuc OR tow OR kit OR gts) UNI !ID]: %PX-68%%NAME% //Weapons ItemDisplay[((9kr OR amb OR 7sc OR 7mp OR 6sw OR 6l7 OR 8hx OR 8rx OR dgr OR 7dg OR 7bl OR 9ma OR 9wh OR 9gm OR 7s8 OR 7wc OR 9ws OR 7ws OR 6cs OR 7b7 OR 7gs OR 9sb) OR (ELT (WP5 OR WP6)) OR 9bw OR ywn OR 7cs OR 7wb OR 7sp) UNI !ID]: %PX-68%%NAME% //Sets ItemDisplay[((ARMOR OR WEAPON) (EXC OR ELT OR ci0 OR ba5) !(9vo OR xcl OR xrn)) SET !ID]: %PX-84%%NAME% //Highlight all Sets and Uniques for low lvl characters ItemDisplay[UNI !ID CLVL<80]: %PX-68%%NAME% ItemDisplay[SET !ID CLVL<80]: %PX-84%%NAME% //Shop Hunting ItemDisplay[WEAPON TABSK34>2]: %NAME%%NL%%RED%*** %GREEN%Warcries Weapon%RED% ***{%RED%*** %GREEN%Warcries Weapon%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[CL5 (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) AND (SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%%NL%%RED%*** %GREEN%Traps Claws%RED% ***{%RED%*** %GREEN%Traps Claws%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%%NL%%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***{%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[WP13 ((TABSK24>2 AND SK101>1) OR (TABSK24>1 AND SK101>2) OR (CLSK3>1 AND SK101>2))]: %NAME%%NL%%RED%*** %GREEN%Holy Bolt Scepter%RED% ***{%RED%*** %GREEN%Holy Bolt Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[WP13 ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2) OR (CLSK3>1 AND SK121>2))]: %NAME%%NL%%RED%*** %GREEN%FoH Scepter%RED% ***{%RED%*** %GREEN%FoH Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[WP13 ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2) OR (CLSK3>1 AND SK118>2))]: %NAME%%NL%%RED%*** %GREEN%Holy Shock Scepter%RED% ***{%RED%*** %GREEN%Holy Shock Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[STAFF CHSK54>0]: %NAME%%NL%%RED%*** %GREEN%Teleport Charges%RED% ***{%RED%*** %GREEN%Teleport Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[WAND CHSK91>0]: %NAME%%NL%%RED%*** %GREEN%Lower Resist Charges%RED% ***{%RED%*** %GREEN%Lower Resist Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} ItemDisplay[WAND CHSK82>0]: %NAME%%NL%%RED%*** %GREEN%Life Tap Charges%RED% ***{%RED%*** %GREEN%Life Tap Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:} //Circlets ItemDisplay[EQ7 (MAG OR RARE) !ID]: %NAME% ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%] //Rare Gloves, Belts and Boots ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID]: %NAME% //Rare ETH EXC and ELT weapons ItemDisplay[WEAPON RARE (EXC OR ELT) ETH !ID]: %NAME% //Craftables ItemDisplay[GLOVES ((EXC OR ELT) !(utg OR uhg)) MAG !ID]: %GRAY%* %BLUE%%NAME% %GRAY%* ItemDisplay[GLOVES MAG ID]: %NAME%{%GRAY%Hit Power%WHITE%: Perf %BLUE%O, %ORANGE%Ort, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Eth, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} ItemDisplay[BOOTS MAG ID]: %NAME%{%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Thul, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Nef, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} ItemDisplay[BELT MAG ID]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Tal, %BLUE%Jewel%NL%%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Ith, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} ItemDisplay[SHIELD MAG ID]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Ith, %BLUE%Jewel%NL%%GRAY%Safety%WHITE%: Perf %GREEN%O, %ORANGE%Nef, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} ItemDisplay[amu MAG]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Amn, %BLUE%Jewel%NL%%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Ral, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} ItemDisplay[rin MAG]: %NAME%{%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Amn, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Sol, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:} //RW Bases with socketing recipes //Spirit Swords ItemDisplay[crs NMAG !INF !SUP SOCK=0 (ILVL>25 AND ILVL<41) CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[crs NMAG !INF !SUP SOCK=0 ILVL>40 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Cube for 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(bsd OR lsd) NMAG !INF !SUP SOCK=0 ILVL>25 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //White ItemDisplay[WP12 SK84>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[WP12 SK83>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[WP12 SK92>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[WP12 SK93>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Splendor ItemDisplay[NEC SK381>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 dp%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK74>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ce%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK94>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fg%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK75>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 cg%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK84>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK83>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK92>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[NEC SK93>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SK58>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(wst OR 8ws OR 6ws) SK58>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Faith/Bows ItemDisplay[(amc OR amb) TABSK0>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7vo OR 7tr) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Grief/Beast/Passion ItemDisplay[(7cr OR 7wa) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Death/Oath ItemDisplay[7fb ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(7wa OR 7gd) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Breath of the Dying/Last Wish ItemDisplay[7cr !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(7wa OR 7gd OR 7p7) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Lawbringer ItemDisplay[72h ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Chaos ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 AND (SK273>0 OR SK278>0 OR SK276>0)) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Plague ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK277>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK278>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK276>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK271>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK272>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK266>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK262>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK101>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK121>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK118>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Amazon Spears ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 java%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Armors ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[EQ2 ELT ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Helmets ItemDisplay[CL2 SK149>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL2 SK154>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK221>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK227>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK237>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK238>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK247>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK250>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK249>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK245>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK244>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK240>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK243>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK238>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK239>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL1 SK225>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //Shields ItemDisplay[(pab OR pac) RES>34 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CL3 RES>34 !ETH !INF !SUP SOCK=0 NMAG CLVL<80]: %GRAY%[%GREEN%res%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(ush OR xsh) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[uit !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //RuneWord Bases //Rift ItemDisplay[(wsp OR 9ws OR 7ws) (NMAG OR RW) SOCK=4 !ETH]: %DOT-D6%%NAME% //Spirit Swords ItemDisplay[crs (NMAG OR RW) SOCK=0 (ILVL>25 AND ILVL<41) CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%] ItemDisplay[(bsd OR lsd) (NMAG OR RW) SOCK=0 ILVL>25 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%] ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %DOT-D6%%NAME% //HOTO AND CTA ItemDisplay[fla (NMAG OR RW) SOCK>3]: %DOT-D6%%NAME% ItemDisplay[crs (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME% //White ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME% ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME% ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME% ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME% //Splendor ItemDisplay[NEC SK381>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 dp%GRAY%] %NAME% ItemDisplay[NEC SK74>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 ce%GRAY%] %NAME% ItemDisplay[NEC SK94>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 fg%GRAY%] %NAME% ItemDisplay[NEC SK75>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 cg%GRAY%] %NAME% ItemDisplay[NEC SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME% ItemDisplay[NEC SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME% ItemDisplay[NEC SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME% ItemDisplay[NEC SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME% //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME% ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME% //Faith/Bows ItemDisplay[(amc OR amb) (NMAG OR RW) TABSK0>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME% ItemDisplay[6cb SOCK=3]: %NAME% ItemDisplay[6cb SOCK=4]: %DOT-D6%%NAME% //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% //Grief/Beast/Passion ItemDisplay[(7cr OR 7wa) !ETH (NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[(7bt OR 7ba) ETH (NMAG OR RW) (SOCK=0 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME% //Death/Oath ItemDisplay[(7wa OR 7fb OR 7gd) ETH AND (NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% //Breath of the Dying/Last Wish ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME% ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME% //Lawbringer ItemDisplay[7cr (!ETH AND NMAG OR RW) SOCK=3]: %DOT-D6%%NAME% ItemDisplay[(72h OR 7fb OR 7gd) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME% //Chaos ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 AND (SK273>0 OR SK278>0 OR SK276>0)) !INF ETH (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME% //Plague ItemDisplay[(wsp OR 9ws OR 7ws) SK101>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME% ItemDisplay[(wsp OR 9ws OR 7ws) SK121>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME% ItemDisplay[(wsp OR 9ws OR 7ws) SK118>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME% ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK101>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME% ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK121>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME% ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK118>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME% //Amazon Spears ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 java%GRAY%] %NAME% //Armors ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %DOT-D6%%NAME% ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%NAME% ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) !SOCK=1]: %DOT-D6%%NAME% //Helmets ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME% //Shields ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1 RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1 (RES>34 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[(ush OR xsh) (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1]: %DOT-D6%%NAME% ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME% //Class items ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) NMAG CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[(SOR OR WAND OR (wsp OR 9ws OR 7ws) OR (am5 OR ama OR amf) OR DRU OR BAR OR NEC OR SIN) (MAG OR RARE) !ID]: %NAME% //Notes for upgrading ItemDisplay[ARMOR NORM RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[ARMOR EXC RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON NORM RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON EXC RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[ARMOR NORM UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[ARMOR EXC UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON NORM UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON EXC UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[ARMOR NORM SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[ARMOR EXC SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON NORM SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} ItemDisplay[WEAPON EXC SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:} //Always show me those items ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME% //Show me every identified item ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME% //Potentially expensive (Woth some GOLD) items ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[(WAND OR SOR) NMAG (!ETH AND !INF) PRICE>18999]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) //Show me quantitiy of all stackables ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE% //Project Diablo 2 items ItemDisplay[wss]: %MAP-4A%%NAME% %ORANGE%*{%TAN%Note%WHITE%: Use it to %RED%Corrupt %WHITE%an Item}%CONTINUE% ItemDisplay[imra]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Imbue White to %YELLOW%Rare %WHITE%Map:}%CONTINUE% ItemDisplay[rera]: %NAME% %ORANGE%*{%WHITE%This Item + Perf Gem + %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:}%CONTINUE% ItemDisplay[upma]: %NAME% %ORANGE%*{%WHITE%This Item + Perf %GRAY%O %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Upg %BLUE%Magic %WHITE%to %YELLOW%Rare%WHITE% Map:}%CONTINUE% ItemDisplay[imma]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %NL%%TAN%Note%WHITE%: Imbue White to %BLUE%Magic%WHITE% Map:}%CONTINUE% ItemDisplay[scou]: %NAME% %ORANGE%*{%WHITE%This Item + %ORANGE%Hel%NL%%TAN%Note%WHITE%: Revert back to a White Map:}%CONTINUE% ItemDisplay[lbox]: %MAP-4A%%NAME% %ORANGE%*{%WHITE%Two-Handed Weapon = 4 max%NL%One-Handed Weapon = 2 max%NL%Helmet, Chest, Shield = 2 max%NL%%TAN%Note%WHITE%: Use it to %TAN%Socket %WHITE%an Item}%CONTINUE% ItemDisplay[(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18) MAG]: %MAP-7F%%NAME% %GREEN%*{%WHITE%To Modify Maps visit Anya%NL%%TAN%Note%WHITE%: Reroll = Mix with 3x Perf %GRAY%O} ItemDisplay[t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18]: %MAP-7F%%NAME% %GREEN%*{%TAN%Note%WHITE%: To Modify Maps visit Anya} ItemDisplay[dcma OR dcbl OR dcho OR dcso]: %MAP-4A%%NAME% %ORANGE%*%CONTINUE% //Essences ItemDisplay[tes]: %NAME%{%TAN%Essence %WHITE%from: %BLUE%Andariel %WHITE%or %BLUE%Duriel}%CONTINUE% ItemDisplay[ceh]: %NAME%{%TAN%Essence %WHITE%from: %TAN%Mephisto}%CONTINUE% ItemDisplay[bet]: %NAME%{%TAN%Essence %WHITE%from: %RED%Diablo}%CONTINUE% ItemDisplay[fed]: %NAME%{%TAN%Essence %WHITE%from: %DARK_GREEN%Baal}%CONTINUE% //Uber Keys ItemDisplay[pk1]: %NAME%{%TAN%Key %WHITE%from: %RED%Countess %WHITE%or %RED%Blood Raven}%CONTINUE% ItemDisplay[pk2]: %NAME%{%TAN%Key %WHITE%from: %BLUE%Summoner %WHITE%or %BLUE%Bloodwitch}%CONTINUE% ItemDisplay[pk3]: %NAME%{%TAN%Key %WHITE%from: %PURPLE%Nihlathak %WHITE%or %PURPLE%Izual}%CONTINUE% //Runes Note ItemDisplay[RUNE>0]: %NAME%{%TAN%Note%WHITE%: Mix %ORANGE%Runes %WHITE%with %GRAY%key %WHITE%to upg}%CONTINUE% //Gems Note ItemDisplay[GEM=4]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}%CONTINUE% //HIDE EVERYTHING ELSE part 1 ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<41]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) CLVL>40 AND CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<41]: %NAME% ItemDisplay[(CHEST OR HELM OR SHIELD) OR (WEAPON AND !THROWING) (EXC OR ELT) NMAG !ETH !INF SOCK>1 CLVL<80]: %NAME% ItemDisplay[(CHEST OR HELM OR SHIELD) OR (WEAPON AND !THROWING) (EXC OR ELT) NMAG !ETH !INF SOCK=0 CLVL<80]: %NAME%%CONTINUE% //Notes for socketing ItemDisplay[CHEST NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(WEAPON AND !THROWING) NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(HELM OR CIRC) NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[SHIELD NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[CHEST (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(WEAPON AND !THROWING) (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[(HELM OR CIRC) (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} ItemDisplay[SHIELD (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:} //HIDE EVERYTHING ELSE part 2 ItemDisplay[(ARMOR OR WEAPON) INF]: ItemDisplay[(ARMOR OR WEAPON) !leg CLVL>18]: //It’s just different sizes. BORDER > MAP > DOT > PX.