// Kryszard's PD2 Loot Filter ver 1.2.0 // // twitch.tv/kryszard // // For Casual and EndGame Players // // Copy & Paste this code to your default.filter file in PD2 directory //Gold ItemDisplay[GOLD<100 CLVL<18]: ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]: ItemDisplay[GOLD<5000 CLVL>79]: //Show me that item is etheral ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE% ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE% ItemDisplay[ETH MAG]: %GRAY%[%WHITE%eth%GRAY%] %BLUE%%NAME%%CONTINUE% ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE% //Show me number of sockets of every socketed item ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE% //Show me price of every MAG or RARE weapon/armor after ID ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) ID]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)%CONTINUE% //Health & Mana Potions ItemDisplay[rvl]: %PURPLE%R %WHITE%Full ItemDisplay[rvs]: %PURPLE%r %WHITE%35% ItemDisplay[hp5]: %RED%!%WHITE%Hp ItemDisplay[mp5]: %BLUE%!%WHITE%Mp ItemDisplay[hp1 DIFF=0]: %RED%!%WHITE%minor hp ItemDisplay[hp2 DIFF=0]: %RED%!%WHITE%light hp ItemDisplay[hp3 DIFF=0]: %RED%!%WHITE%healing ItemDisplay[hp4 DIFF<2]: %RED%!%WHITE%great hp ItemDisplay[mp1 DIFF=0]: %BLUE%!%WHITE%minor mp ItemDisplay[mp2 DIFF=0]: %BLUE%!%WHITE%light mp ItemDisplay[mp3 DIFF=0]: %BLUE%!%WHITE%mana ItemDisplay[mp4 DIFF<2]: %BLUE%!%WHITE%great mp ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFF>0]: ItemDisplay[(hp4 OR mp4) DIFF>1]: //Utilites ItemDisplay[tsc CLVL<31]: %BLUE%* %GRAY%TP scroll ItemDisplay[isc CLVL<31]: %RED%* %GRAY%ID scroll ItemDisplay[vps CLVL<31]: %GREEN%!%WHITE%stamina ItemDisplay[wms CLVL<31]: %GREEN%!%WHITE%thaw ItemDisplay[(tsc OR isc OR vps OR wms) CLVL>30]: ItemDisplay[yps]: %GREEN%!%WHITE%ant ItemDisplay[key]: %GRAY%key%CONTINUE% //Arrows & Bolts ItemDisplay[(aqv OR cqv) NMAG CLVL>6]: //Choking, Exploding, Fulminating, Oil, Rancid, Strangling ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>23]: //Gems //fix for flaweless and perfects for some reason it need that fix? ItemDisplay[gzv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE% ItemDisplay[glw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE% ItemDisplay[glg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE% ItemDisplay[glr]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE% ItemDisplay[glb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE% ItemDisplay[gly]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE% ItemDisplay[skl]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE% ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg} ItemDisplay[gpv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%] ItemDisplay[gpw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%] ItemDisplay[gpg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%] ItemDisplay[gpr]: %NAME% %ORANGE%[%RED%O%ORANGE%] ItemDisplay[gpb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%] ItemDisplay[gpy]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%] ItemDisplay[skz]: %NAME% %ORANGE%[%GRAY%O%ORANGE%] //hiding low ones ItemDisplay[GEM<3 DIFF>0]: ItemDisplay[GEM<4 DIFF>1]: //amethysts ItemDisplay[GEMTYPE=1 GEM<4]: %NAME% %ORANGE%[%PURPLE%*%ORANGE%] ItemDisplay[GEMTYPE=1 GEM>3]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE% //diamonds ItemDisplay[GEMTYPE=2 GEM<4]: %NAME% %ORANGE%[%WHITE%*%ORANGE%] ItemDisplay[GEMTYPE=2 GEM>3]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE% //emeralds ItemDisplay[GEMTYPE=3 GEM<4]: %NAME% %ORANGE%[%GREEN%*%ORANGE%] ItemDisplay[GEMTYPE=3 GEM>3]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE% //rubys ItemDisplay[GEMTYPE=4 GEM<4]: %NAME% %ORANGE%[%RED%*%ORANGE%] ItemDisplay[GEMTYPE=4 GEM>3]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE% //sapphires ItemDisplay[GEMTYPE=5 GEM<4]: %NAME% %ORANGE%[%BLUE%*%ORANGE%] ItemDisplay[GEMTYPE=5 GEM>3]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE% //topazes ItemDisplay[GEMTYPE=6 GEM<4]: %NAME% %ORANGE%[%YELLOW%*%ORANGE%] ItemDisplay[GEMTYPE=6 GEM>3]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE% //skulls ItemDisplay[GEMTYPE=7 GEM<4]: %NAME% %ORANGE%[%GRAY%*%ORANGE%] ItemDisplay[GEMTYPE=7 GEM>3]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE% //Runes ItemDisplay[RUNE<18]:%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE% ItemDisplay[RUNE>17 AND RUNE<20]:%TAN%* %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%]%TAN% *%CONTINUE% ItemDisplay[RUNE>19 AND RUNE<26]:%DOT-62%%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]%RED% *%CONTINUE% ItemDisplay[RUNE>25]:%BORDER-62%%NL%%GREEN%*%PURPLE%*%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]%RED% *%PURPLE%*%GREEN%*%CONTINUE% //All Charms ItemDisplay[cm2 MAG !ID]: %TAN%*%BLUE% %NAME% %TAN%* ItemDisplay[cm1 OR cm3 MAG !ID]: %DOT-9B%%PURPLE%*%BLUE% %NAME% %PURPLE%* //Good Charms ItemDisplay[cm3 (MAXDMG>6 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Grand Charm ItemDisplay[cm3 (MAXDMG>6 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Grand Charm ItemDisplay[cm3 (MAXDMG>6 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Grand Charm ItemDisplay[cm3 MAXDMG>8]: %TAN%Max Dmg %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Grand Charm ItemDisplay[cm3 (RES>7 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Grand Charm ItemDisplay[cm3 RES>9]: %PURPLE%ALL %WHITE%Res %BLUE%Grand Charm ItemDisplay[cm2 (MAXDMG>3 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND STR>0)]: %TAN%Max Dmg %DGREEN%str %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Large Charm ItemDisplay[cm2 (MAXDMG>3 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Large Charm ItemDisplay[cm2 MAXDMG>4]: %TAN%Max Dmg %BLUE%Large Charm ItemDisplay[cm2 !UNI (RES>4 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Large Charm ItemDisplay[cm2 !UNI (RES>4 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Large Charm ItemDisplay[cm2 !UNI ((RES>4 AND LIFE>0) OR (RES>0 AND LIFE>29))]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Large Charm ItemDisplay[cm2 !UNI RES>6]: %PURPLE%ALL %WHITE%Res %BLUE%Large Charm ItemDisplay[cm2 LIFE>33]: %RED%Life %BLUE%Large Charm ItemDisplay[cm1 ((MAXDMG>1 AND LIFE>0) OR (MAXDMG>0 AND LIFE>9))]: %TAN%Max Dmg %RED%Life %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND STR>0)]: %TAN%Max Dmg %DGREEN%str %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 (MAXDMG>1 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 MAXDMG>1]: %TAN%Max Dmg %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (RES>0 AND MFIND>0)]: %PURPLE%ALL %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI RES>0]: %PURPLE%ALL %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI ((FRES>9 AND LIFE>0) OR (FRES>5 AND LIFE>10) OR (FRES>0 AND LIFE>16))]: %RED%Fire %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((LRES>9 AND LIFE>0) OR (LRES>5 AND LIFE>10) OR (LRES>0 AND LIFE>16))]: %YELLOW%Light %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((CRES>9 AND LIFE>0) OR (CRES>5 AND LIFE>10) OR (CRES>0 AND LIFE>16))]: %BLUE%Cold %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI ((PRES>9 AND LIFE>0) OR (PRES>5 AND LIFE>10) OR (PRES>0 AND LIFE>16))]: %GREEN%Psn %WHITE%Res %RED%Life %BLUE%Small Charm ItemDisplay[cm1 !UNI (FRES>4 AND FRW>0)]: %RED%Fire %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (LRES>4 AND FRW>0)]: %YELLOW%Light %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (CRES>4 AND FRW>0)]: %BLUE%Cold %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (PRES>4 AND FRW>0)]: %GREEN%Psn %WHITE%Res %ORANGE%frw %BLUE%Small Charm ItemDisplay[cm1 !UNI (FRES>4 AND FHR>0)]: %RED%Fire %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (LRES>4 AND FHR>0)]: %YELLOW%Light %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (CRES>4 AND FHR>0)]: %BLUE%Cold %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI (PRES>4 AND FHR>0)]: %GREEN%Psn %WHITE%Res %ORANGE%FHR %BLUE%Small Charm ItemDisplay[cm1 !UNI ((FRES>9 AND MFIND>0) OR (FRES>4 AND MFIND>3) OR (FRES>0 AND MFIND>5))]: %RED%Fire %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((LRES>9 AND MFIND>0) OR (LRES>4 AND MFIND>3) OR (LRES>0 AND MFIND>5))]: %YELLOW%Light %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((CRES>9 AND MFIND>0) OR (CRES>4 AND MFIND>3) OR (CRES>0 AND MFIND>5))]: %BLUE%Cold %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI ((PRES>9 AND MFIND>0) OR (PRES>4 AND MFIND>3) OR (PRES>0 AND MFIND>5))]: %GREEN%Psn %WHITE%Res %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 !UNI FRES>9]: %RED%Fire %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI LRES>9]: %YELLOW%Light %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI CRES>9]: %BLUE%Cold %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 !UNI PRES>9]: %GREEN%Psn %WHITE%Res %BLUE%Small Charm ItemDisplay[cm1 MFIND>5]: %GREEN%MF %BLUE%Small Charm ItemDisplay[cm1 LIFE>16]: %RED%Life %BLUE%Small Charm //Skillers ItemDisplay[cm3 (TABSK2>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Java Skiller ItemDisplay[cm3 (TABSK8>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Fire Skiller ItemDisplay[cm3 (TABSK9>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Light Skiller ItemDisplay[cm3 (TABSK10>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Cold Skiller ItemDisplay[cm3 (TABSK16>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Curses Skiller ItemDisplay[cm3 (TABSK17>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%P&B Skiller ItemDisplay[cm3 (TABSK18>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Nec Summon Skiller ItemDisplay[cm3 (TABSK24>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Pal Combat Skiller ItemDisplay[cm3 (TABSK25>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Offens Skiller ItemDisplay[cm3 (TABSK26>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Defens Skiller ItemDisplay[cm3 (TABSK34>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Warcries Skiller ItemDisplay[cm3 (TABSK40>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Dru Summon Skiller ItemDisplay[cm3 (TABSK41>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%ShapeShift Skiller ItemDisplay[cm3 (TABSK42>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Dru Ele Skiller ItemDisplay[cm3 (TABSK48>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Trap Skiller ItemDisplay[cm3 (TABSK2>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Java Skiller ItemDisplay[cm3 (TABSK16>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Curses Skiller ItemDisplay[cm3 (TABSK17>0 AND FRW>0)]: %ORANGE%frw %PURPLE%P&B Skiller ItemDisplay[cm3 (TABSK18>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Nec Summon Skiller ItemDisplay[cm3 (TABSK24>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Pal Combat Skiller ItemDisplay[cm3 (TABSK25>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Offens Skiller ItemDisplay[cm3 (TABSK26>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Defens Skiller ItemDisplay[cm3 (TABSK34>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Warcries Skiller ItemDisplay[cm3 (TABSK40>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Dru Summon Skiller ItemDisplay[cm3 (TABSK41>0 AND FRW>0)]: %ORANGE%frw %PURPLE%ShapeShift Skiller ItemDisplay[cm3 (TABSK42>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Dru Ele Skiller ItemDisplay[cm3 (TABSK48>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Trap Skiller ItemDisplay[cm3 (TABSK2>0 AND LIFE>0)]: %RED%Life %PURPLE%Java Skiller ItemDisplay[cm3 (TABSK8>0 AND LIFE>0)]: %RED%Life %PURPLE%Fire Skiller ItemDisplay[cm3 (TABSK9>0 AND LIFE>0)]: %RED%Life %PURPLE%Light Skiller ItemDisplay[cm3 (TABSK10>0 AND LIFE>0)]: %RED%Life %PURPLE%Cold Skiller ItemDisplay[cm3 (TABSK16>0 AND LIFE>0)]: %RED%Life %PURPLE%Curses Skiller ItemDisplay[cm3 (TABSK17>0 AND LIFE>0)]: %RED%Life %PURPLE%P&B Skiller ItemDisplay[cm3 (TABSK18>0 AND LIFE>0)]: %RED%Life %PURPLE%Nec Summon Skiller ItemDisplay[cm3 (TABSK24>0 AND LIFE>0)]: %RED%Life %PURPLE%Pal Combat Skiller ItemDisplay[cm3 (TABSK25>0 AND LIFE>0)]: %RED%Life %PURPLE%Offens Skiller ItemDisplay[cm3 (TABSK26>0 AND LIFE>0)]: %RED%Life %PURPLE%Defens Skiller ItemDisplay[cm3 (TABSK34>0 AND LIFE>0)]: %RED%Life %PURPLE%Warcries Skiller ItemDisplay[cm3 (TABSK40>0 AND LIFE>0)]: %RED%Life %PURPLE%Dru Summon Skiller ItemDisplay[cm3 (TABSK41>0 AND LIFE>0)]: %RED%Life %PURPLE%ShapeShift Skiller ItemDisplay[cm3 (TABSK42>0 AND LIFE>0)]: %RED%Life %PURPLE%Dru Ele Skiller ItemDisplay[cm3 (TABSK48>0 AND LIFE>0)]: %RED%Life %PURPLE%Trap Skiller ItemDisplay[cm3 TABSK2>0]: %PURPLE%Java Skiller ItemDisplay[cm3 TABSK8>0]: %PURPLE%Fire Skiller ItemDisplay[cm3 TABSK9>0]: %PURPLE%Light Skiller ItemDisplay[cm3 TABSK10>0]: %PURPLE%Cold Skiller ItemDisplay[cm3 TABSK16>0]: %PURPLE%Curses Skiller ItemDisplay[cm3 TABSK17>0]: %PURPLE%P&B Skiller ItemDisplay[cm3 TABSK18>0]: %PURPLE%Nec Summon Skiller ItemDisplay[cm3 TABSK24>0]: %PURPLE%Pal Combat Skiller ItemDisplay[cm3 TABSK25>0]: %PURPLE%Offens Skiller ItemDisplay[cm3 TABSK26>0]: %PURPLE%Defens Skiller ItemDisplay[cm3 TABSK34>0]: %PURPLE%Warcries Skiller ItemDisplay[cm3 TABSK40>0]: %PURPLE%Dru Summon Skiller ItemDisplay[cm3 TABSK41>0]: %PURPLE%ShapeShift Skiller ItemDisplay[cm3 TABSK42>0]: %PURPLE%Dru Ele Skiller ItemDisplay[cm3 TABSK48>0]: %PURPLE%Trap Skiller //Highlight Good Magic items ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %BLUE%%NAME%%WHITE% *%TAN%* //Highlight Good Rare items ItemDisplay[(jew OR rin OR amu OR EQ7) RARE !ID]: %DOT-A8%%TAN%*%WHITE%* %YELLOW%%NAME%%WHITE% *%TAN%* //OK UNIQUES //belts ItemDisplay[(zlb OR zvb OR zhb OR umc) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //armors ItemDisplay[(xhn OR xtp OR xlt OR upl OR uld) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //gloves ItemDisplay[(uvg OR uhg OR umg) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //helmets ItemDisplay[(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //boots ItemDisplay[(lbt OR xhb OR uhb OR tbt OR xvb) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //shields ItemDisplay[(pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //weapons ItemDisplay[(7fl OR 7kr OR 7cr OR 7gm OR 9tw OR oba OR ama OR 6ws OR obc OR 7lw OR amf) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //GG UNIQUES ItemDisplay[(rin OR amu OR uar OR ulc OR xea OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-68%%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %GOLD%%NAME% %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NL%%GREEN%pick me up //Rainbow Facet ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%*%ORANGE%*%YELLOW%*%GREEN%*%BLUE%* %PURPLE%%NAME%%BLUE% *%GREEN%*%YELLOW%*%ORANGE%*%RED%*%NL%%GREEN%pick me up //Good SET parts ItemDisplay[(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf) SET !ID]: %MAP-84%%PURPLE%*%RED%*%DARK_GREEN%*%GREEN%* %NAME% *%DARK_GREEN%*%RED%*%PURPLE%* //Shop Hunting ItemDisplay[WEAPON TABSK34>2]: %NAME%%NL%%RED%*** %GREEN%Warcries Weapon%RED% *** ItemDisplay[CL5 TABSK48>2]: %NAME%%NL%%RED%*** %GREEN%Traps Claws%RED% *** ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%%NL%%RED%*** %GREEN%3sk~20ias Gloves%RED% *** ItemDisplay[WP13 ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2))]: %NAME%%NL%%RED%*** %GREEN%FoH Scepter%RED% *** ItemDisplay[WP13 ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2))]: %NAME%%NL%%RED%*** %GREEN%Holy Shock Scepter%RED% *** ItemDisplay[STAFF CHSK54>0]: %NAME%%NL%%RED%*** %GREEN%Teleport Charges%RED% *** ItemDisplay[WAND CHSK91>0]: %NAME%%NL%%RED%*** %GREEN%Lower Resist Charges%RED% *** ItemDisplay[WAND CHSK82>0]: %NAME%%NL%%RED%*** %GREEN%Life Tap Charges%RED% *** //Circlets ItemDisplay[EQ7 (MAG OR RARE)]: %NAME% ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%] //Rare Gloves, Belts and Boots ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE]: %NAME% //Craftables ItemDisplay[(uvg OR xvg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Gloves %WHITE%Mix:} ItemDisplay[xtb MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Eth %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Boots %WHITE%Mix:} ItemDisplay[(xlg OR ulg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Gloves %WHITE%Mix:} ItemDisplay[(uvc OR zvb) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ith %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Belt %WHITE%Mix:} ItemDisplay[(umg OR xmg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %BLUE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%HitPower Gloves %WHITE%Mix:} ItemDisplay[uit MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %GREEN%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Safety Shield %WHITE%Mix:} ItemDisplay[amu MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ral %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Amulet %WHITE%Mix:} ItemDisplay[rin MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Sol %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Ring %WHITE%Mix:} //RuneWord Bases //Rift ItemDisplay[(wsp OR 9ws OR 7ws) (NMAG OR RW) SOCK=4 !ETH]: %DOT-D6%%NAME% //Spirit Swords ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %DOT-D6%%NAME% //HOTO AND CTA ItemDisplay[fla (NMAG OR RW) SOCK>3]: %DOT-D6%%NAME% ItemDisplay[crs (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME% //White ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME% ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME% ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME% ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME% //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME% ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME% ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME% //Faith ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME% ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME% ItemDisplay[6cb SOCK=4]: %DOT-D6%%NAME% //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% //Grief/Beast/Passion ItemDisplay[(7cr OR 7wa) (!ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% //Death/Oath ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME% ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME% //Breath of the Dying/Last Wish ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME% ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME% //Lawbringer ItemDisplay[7cr (!ETH AND NMAG OR RW) SOCK=3]: %DOT-D6%%NAME% ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME% //Chaos ItemDisplay[9tw (!ETH AND !INF) AND (NMAG OR RW) (SK275>0 AND (SK273>0 OR SK278>0)) (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME% //Plague ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME% //Armors ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %DOT-D6%%NAME% ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%NAME% ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) (!SOCK=1)]: %DOT-D6%%NAME% //Helmets ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %DOT-D6%%NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME% //Shields ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1 (RES>34 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[(ush OR xsh) (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %DOT-D6%%NAME% ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME% //Class items ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) NMAG CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[(SOR OR WAND OR (wsp OR 9ws OR 7ws) OR (WP6 AND CL7) OR DRU OR BAR OR NEC OR SIN) (MAG OR RARE)]: %NAME% //Always show me those items ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME% //Show me every identified item ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME% //Potentially expensive (Woth some GOLD) items ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[(WAND OR SOR) NMAG (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) //Show me quantitiy of all stackables ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE% //Project Diablo 2 items ItemDisplay[wss]: %MAP-4A%%NAME% %ORANGE%*{%TAN%Note%WHITE%: Use it to %RED%Corrupt %WHITE%an Item}%CONTINUE% ItemDisplay[imra]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Imbue White to %YELLOW%Rare %WHITE%Map:}%CONTINUE% ItemDisplay[rera]: %NAME% %ORANGE%*{%WHITE%This Item + Perf Gem + %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:}%CONTINUE% ItemDisplay[upma]: %NAME% %ORANGE%*{%WHITE%This Item + Perf %GRAY%O %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Upg %BLUE%Magic %WHITE%to %YELLOW%Rare%WHITE% Map:}%CONTINUE% ItemDisplay[imma]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Any Rune%NL%%TAN%Note%WHITE%: Imbue %BLUE%Magic %WHITE%to %YELLOW%Rare%WHITE% Map:}%CONTINUE% ItemDisplay[scou]: %NAME% %ORANGE%*{%WHITE%This Item + %ORANGE%Hel%NL%%TAN%Note%WHITE%: Revert back to a White Map:}%CONTINUE% ItemDisplay[lbox]: %MAP-4A%%NAME% %ORANGE%*%CONTINUE% ItemDisplay[(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18) MAG]: %MAP-7F%%NAME% %GREEN%*{%WHITE%To Modify Maps visit Anya%NL%%TAN%Note%WHITE%: Reroll = Mix with 3x Perf %GRAY%O} ItemDisplay[t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18]: %MAP-7F%%NAME% %GREEN%*{%TAN%Note%WHITE%: To Modify Maps visit Anya} ItemDisplay[dcma OR dcbl OR dcho OR dcso]: %MAP-4A%%NAME% %ORANGE%*%CONTINUE% //Essences ItemDisplay[tes]: %NAME%{%TAN%Essence %WHITE%from: %BLUE%Andariel %WHITE%or %BLUE%Duriel}%CONTINUE% ItemDisplay[ceh]: %NAME%{%TAN%Essence %WHITE%from: %TAN%Mephisto}%CONTINUE% ItemDisplay[bet]: %NAME%{%TAN%Essence %WHITE%from: %RED%Diablo}%CONTINUE% ItemDisplay[fed]: %NAME%{%TAN%Essence %WHITE%from: %DARK_GREEN%Baal}%CONTINUE% //Uber Keys ItemDisplay[pk1]: %NAME%{%TAN%Key %WHITE%from: %RED%Countess %WHITE%or %RED%Blood Raven}%CONTINUE% ItemDisplay[pk2]: %NAME%{%TAN%Key %WHITE%from: %BLUE%Summoner %WHITE%or %BLUE%Bloodwitch}%CONTINUE% ItemDisplay[pk3]: %NAME%{%TAN%Key %WHITE%from: %PURPLE%Nihlathak %WHITE%or %PURPLE%Izual}%CONTINUE% //Runes Note ItemDisplay[RUNE>0]: %NAME%{%TAN%Note%WHITE%: Mix %ORANGE%Runes %WHITE%with %GRAY%key %WHITE%to upg}%CONTINUE% //Gems Note ItemDisplay[GEM=4]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}%CONTINUE% //HIDE EVERYTHING ELSE ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<41]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) CLVL>40 AND CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<41]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) NMAG AND (!ETH AND !INF) SOCK>1 CLVL>40 AND CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) INF]: ItemDisplay[(ARMOR OR WEAPON) !leg CLVL>18]: //It’s just different sizes. BORDER > MAP > DOT > PX.