// Kryszard's PD2 Loot Filter ver alpha.0.0.1 // // twitch.tv/kryszard // // For Casual and EndGame Players //FILTER UNFINISHED //WORK IN PROGRESS //USE ON UR OWN RISK //Gold ItemDisplay[GOLD<100 CLVL<18]: ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]: ItemDisplay[GOLD<5000 CLVL>79]: //Throws 35k+ ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %GRAY%throw (%TAN%$%WHITE%%PRICE%%GRAY%) //Show me that item is etheral ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE% ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE% ItemDisplay[ETH MAG]: %GRAY%[%WHITE%eth%GRAY%] %BLUE%%NAME%%CONTINUE% ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE% //Show me number of sockets of every socketed item ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE% //Health & Mana Potions ItemDisplay[rvl]: %PURPLE%R %WHITE%Full ItemDisplay[rvs]: %PURPLE%r %WHITE%35% ItemDisplay[hp5]: %RED%!%WHITE%Hp ItemDisplay[mp5]: %BLUE%!%WHITE%Mp ItemDisplay[hp1 DIFFICULTY=0]: %RED%!%WHITE%minor hp ItemDisplay[hp2 DIFFICULTY=0]: %RED%!%WHITE%light hp ItemDisplay[hp3 DIFFICULTY=0]: %RED%!%WHITE%healing ItemDisplay[hp4 DIFFICULTY<2]: %RED%!%WHITE%great hp ItemDisplay[mp1 DIFFICULTY=0]: %BLUE%!%WHITE%minor mp ItemDisplay[mp2 DIFFICULTY=0]: %BLUE%!%WHITE%light mp ItemDisplay[mp3 DIFFICULTY=0]: %BLUE%!%WHITE%mana ItemDisplay[mp4 DIFFICULTY<2]: %BLUE%!%WHITE%great mp ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFFICULTY>0]: ItemDisplay[(hp4 OR mp4) DIFFICULTY>1]: //Utilites ItemDisplay[tsc CLVL<31]: %BLUE%* %GRAY%TP scroll ItemDisplay[isc CLVL<31]: %RED%* %GRAY%ID scroll ItemDisplay[vps CLVL<31]: %GREEN%!%WHITE%stamina ItemDisplay[wms CLVL<31]: %GREEN%!%WHITE%thaw ItemDisplay[(tsc OR isc OR vps OR wms) CLVL>30]: ItemDisplay[yps]: %GREEN%!%WHITE%ant ItemDisplay[key]: %GRAY%key%CONTINUE% //Arrows & Bolts ItemDisplay[(aqv OR cqv) NMAG CLVL>6]: //Choking, Exploding, Fulminating, Oil, Rancid, Strangling ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>23]: //Essences ItemDisplay[tes]: %NAME% {%TAN%Essence %WHITE%from: %BLUE%Andariel %WHITE%or %BLUE%Duriel%NL%} ItemDisplay[ceh]: %NAME% {%TAN%Essence %WHITE%from: %TAN%Mephisto%NL%} ItemDisplay[bet]: %NAME% {%TAN%Essence %WHITE%from: %RED%Diablo%NL%} ItemDisplay[fed]: %NAME% {%TAN%Essence %WHITE%from: %DARK_GREEN%Baal%NL%} //Uber Keys ItemDisplay[pk1]: %NAME% {%TAN%Key %WHITE%from: %RED%Countess %WHITE%or %RED%Blood Raven%NL%} ItemDisplay[pk2]: %NAME% {%TAN%Key %WHITE%from: %BLUE%Summoner %WHITE%or %BLUE%Bloodwitch%NL%} ItemDisplay[pk3]: %NAME% {%TAN%Key %WHITE%from: %PURPLE%Nihlathak %WHITE%or %PURPLE%Izual%NL%} //Gems //hiding low ones ItemDisplay[GEM<3 DIFFICULTY>0]: ItemDisplay[GEM<4 DIFFICULTY>1]: //amethysts ItemDisplay[GEMTYPE=1 GEM<4]: %NAME% %ORANGE%[%PURPLE%*%ORANGE%] ItemDisplay[GEMTYPE=1 GEM>3]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE% //diamonds ItemDisplay[GEMTYPE=2 GEM<4]: %NAME% %ORANGE%[%WHITE%*%ORANGE%] ItemDisplay[GEMTYPE=2 GEM>3]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE% //emeralds ItemDisplay[GEMTYPE=3 GEM<4]: %NAME% %ORANGE%[%GREEN%*%ORANGE%] ItemDisplay[GEMTYPE=3 GEM>3]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE% //rubys ItemDisplay[GEMTYPE=4 GEM<4]: %NAME% %ORANGE%[%RED%*%ORANGE%] ItemDisplay[GEMTYPE=4 GEM>3]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE% //sapphires ItemDisplay[GEMTYPE=5 GEM<4]: %NAME% %ORANGE%[%BLUE%*%ORANGE%] ItemDisplay[GEMTYPE=5 GEM>3]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE% //topazes ItemDisplay[GEMTYPE=6 GEM<4]: %NAME% %ORANGE%[%YELLOW%*%ORANGE%] ItemDisplay[GEMTYPE=6 GEM>3]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE% //skulls ItemDisplay[GEMTYPE=7 GEM<4]: %NAME% %ORANGE%[%GRAY%*%ORANGE%] ItemDisplay[GEMTYPE=7 GEM>3]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE% //Runes ItemDisplay[RUNE<18]:%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE% ItemDisplay[RUNE>17 AND RUNE<20]:%TAN%* %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%]%TAN% *%CONTINUE% ItemDisplay[RUNE>19 AND RUNE<26]:%DOT-5F%%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]%RED% *%CONTINUE% ItemDisplay[RUNE>25]:%BORDER-62%%GREEN%*%PURPLE%*%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]%RED% *%PURPLE%**%GREEN%*%CONTINUE% ItemDisplay[RUNE]: %NAME% {%TAN%Note %WHITE%: Transmute %ORANGE%Runes %WHITE%with %GRAY%key %WHITE%to upgrade them}%CONTINUE% //All Charms ItemDisplay[cm2 MAG !ID]: %TAN%*%BLUE% %NAME% %TAN%* ItemDisplay[cm1 OR cm3 MAG !ID]: %DOT-9B%%PURPLE%*%BLUE% %NAME% %PURPLE%* //Highlight Good Magic items ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %BLUE%%NAME%%WHITE% *%TAN%* //Highlight Good Rare items ItemDisplay[(jew OR rin OR amu OR EQ7) RARE !ID]: %DOT-A8%%TAN%*%WHITE%* %YELLOW%%NAME%%WHITE% *%TAN%* //OK UNIQUES //belts ItemDisplay[(zlb OR zvb OR zhb OR umc) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //armors ItemDisplay[(xhn OR xtp OR xlt OR upl OR uld) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //gloves ItemDisplay[(uvg OR uhg OR umg) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //helmets ItemDisplay[(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //boots ItemDisplay[(lbt OR xhb OR uhb OR tbt OR xvb) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //shields ItemDisplay[(pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //weapons ItemDisplay[(7fl OR 7kr OR 7cr OR 7gm OR 9tw) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* ItemDisplay[(oba OR ama OR 6ws OR obc OR 7lw OR amf) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%* //GG UNIQUES ItemDisplay[(rin OR amu OR uar OR ulc OR xea OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-68%%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %GOLD%%NAME% %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NL%%GREEN%pick me up //Rainbow Facet ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%*%ORANGE%*%YELLOW%*%GREEN%*%BLUE%* %PURPLE%%NAME%%BLUE% *%GREEN%*%YELLOW%*%ORANGE%*%RED%*%NL%%GREEN%pick me up //Good SET parts ItemDisplay[(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf) SET !ID]: %MAP-84%%PURPLE%*%RED%*%DARK_GREEN%*%GREEN%* %NAME% *%DARK_GREEN%*%RED%*%PURPLE%* //Class items ItemDisplay[(SOR OR WAND OR (wsp OR 9ws OR 7ws) OR (WP6 AND CL7) OR DRU OR BAR OR NEC OR SIN) (MAG OR RARE)]: %NAME% //Criclets ItemDisplay[EQ7 (MAG OR RARE)]: %NAME% ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%] //Rare Gloves, Belts and Boots ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE]: %NAME% //Craftables ItemDisplay[(uvg OR xvg) MAG]: %NAME% {%ORANGE%Blood Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Nef Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[xtb MAG]: %NAME% {%ORANGE%Blood Boots %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Eth Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[(xlg OR ulg) MAG]: %NAME% {%ORANGE%Caster Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ort Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[(uvc OR zvb) MAG]: %NAME% {%ORANGE%Caster Belt %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ith Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[(umg OR xmg) MAG]: %NAME% {%ORANGE%HitPower Gloves %WHITE%= %BLUE%This Item %WHITE%+ Perf %BLUE%O %WHITE%+ %ORANGE%Ort Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[uit MAG]: %NAME% {%ORANGE%Safety Shield %WHITE%= %BLUE%This Item %WHITE%+ Perf %GREEN%O %WHITE%+ %ORANGE%Nef Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[amu MAG]: %NAME% {%ORANGE%Caster Amulet %WHITE%= %BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ral Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} ItemDisplay[rin MAG]: %NAME% {%ORANGE%Blood Ring %WHITE%= %BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Sol Rune %WHITE%+ %BLUE%Jewel %WHITE%(%CRAFTALVL%)} //Shop hunting ItemDisplay[WEAPON TABSK34>2]: %NAME%%NL%%RED%*** %GREEN%3bo weapon%RED% *** ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%%NL%%RED%*** %GREEN%3sk~20ias Gloves%RED% *** ItemDisplay[WP13 (TABSK24>2 AND SK119>2)]: %NAME%%NL%%RED%*** %GREEN%FoH Scepter%RED% *** ItemDisplay[MAG STAFF CHSK54>0]: %NAME%%NL%%RED%*** %GREEN%Teleport Charges%RED% *** ItemDisplay[MAG WAND CHSK91>0]: %NAME%%NL%%RED%*** %GREEN%Lower Resistances Charges%RED% *** ItemDisplay[MAG WAND CHSK82>0]: %NAME%%NL%%RED%*** %GREEN%Life Tap Charges%RED% *** //RuneWord Bases //Spirit Swords ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %NAME% //HOTO AND CTA ItemDisplay[fla (NMAG OR RW) SOCK>3]: %NAME% ItemDisplay[crs (NMAG OR RW) SOCK=5]: %NAME% //White ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME% ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 des%GRAY%] %NAME% ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 psn%GRAY%] %NAME% ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %GRAY%[%ORANGE%+3 bst%GRAY%] %NAME% //Memory ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME% ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME% ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %GRAY%[%ORANGE%+3 es%GRAY%] %NAME% //Faith ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %GRAY%[%ORANGE%+3 bow%GRAY%] %NAME% ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %GRAY%[%ORANGE%+3 bow%GRAY%] %NAME% ItemDisplay[6cb SOCK=4]: %NAME% //Infi/Insi/Pride and Obedience/Doom ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %NAME% ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %NAME% ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %NAME% //Grief/Beast/Passion ItemDisplay[(7cr OR 7wa) (!ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %NAME% ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %GRAY%%NAME% //Death/Oath ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %NAME% ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %NAME% ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %NAME% //Breath of the Dying/Last Wish ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %NAME% ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %NAME% //Lawbringer ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %NAME% //Chaos ItemDisplay[9tw (!ETH AND !INF) AND (NMAG OR RW) (SK275>0 AND (SK273>0 OR SK278>0)) (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%chaos%GRAY%] %NAME% //Plague ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 bs%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 ds%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 ls%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 woi%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 bf%GRAY%] %NAME% ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %GRAY%[%ORANGE%+3 wof%GRAY%] %NAME% //Armors ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %NAME% ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %GRAY%%NAME% ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %NAME% //Helmets ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %GRAY%[%ORANGE%+3 bo%GRAY%] %NAME% ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %GRAY%[%ORANGE%+3 wc%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %GRAY%[%ORANGE%+3 swf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %GRAY%[%ORANGE%+3 hur%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %GRAY%[%ORANGE%+3 agn%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %GRAY%[%ORANGE%+3 tno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %GRAY%[%ORANGE%+3 vno%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %GRAY%[%ORANGE%+3 swv%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME% ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %GRAY%[%ORANGE%+3 fst%GRAY%] %NAME% //Shields ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) (RES>34 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME% ItemDisplay[ush (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %NAME% ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %NAME% //Always show me those items ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME% //Show me every identified item ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME% //Show me quantitiy of all stackables ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE% //HIDE EVERYTHING ELSE ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) (NMAG OR ID) CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%) ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<41]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) CLVL>40 AND CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<41]: %NAME% ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) NMAG AND (!ETH AND !INF) SOCK>1 CLVL>40 AND CLVL<80]: %NAME% ItemDisplay[(ARMOR OR WEAPON) INF]: ItemDisplay[(ARMOR OR WEAPON) !leg CLVL>18]: //It’s just different sizes. BORDER > MAP > DOT > PX. //%NOTIFY-D% //%NOTIFY-0% -> %NOTIFY-F%