Kryszard-s-PD2-Loot-Filter-cn/item.filter

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// Kryszard's PD2 Loot Filter ver 1.5.5
//
// twitch.tv/kryszard
//
// For Casual and EndGame Players
//
// Copy & Paste this code to your default.filter file in PD2 directory
//Gold
ItemDisplay[GOLD<100 CLVL<18]:
ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]:
ItemDisplay[GOLD<5000 CLVL>79]:
//Show me that item is etheral
ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE%
ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE%
ItemDisplay[ETH MAG]: %GRAY%[%WHITE%eth%GRAY%] %BLUE%%NAME%%CONTINUE%
ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE%
//Show me number of sockets of every socketed item
ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE%
//Show me price of every MAG or RARE weapon/armor after ID
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) ID]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)%CONTINUE%
//Health & Mana Potions
ItemDisplay[rvl]: %PURPLE%R %WHITE%Full
ItemDisplay[rvs]: %PURPLE%r %WHITE%35%
ItemDisplay[hp5]: %RED%!%WHITE%Hp
ItemDisplay[mp5]: %BLUE%!%WHITE%Mp
ItemDisplay[hp1 DIFF=0]: %RED%!%WHITE%minor hp
ItemDisplay[hp2 DIFF=0]: %RED%!%WHITE%light hp
ItemDisplay[hp3 DIFF=0]: %RED%!%WHITE%healing
ItemDisplay[hp4 DIFF<2]: %RED%!%WHITE%great hp
ItemDisplay[mp1 DIFF=0]: %BLUE%!%WHITE%minor mp
ItemDisplay[mp2 DIFF=0]: %BLUE%!%WHITE%light mp
ItemDisplay[mp3 DIFF=0]: %BLUE%!%WHITE%mana
ItemDisplay[mp4 DIFF<2]: %BLUE%!%WHITE%great mp
ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFF>0]:
ItemDisplay[(hp4 OR mp4) DIFF>1]:
//Utilites
ItemDisplay[tsc CLVL<31]: %BLUE%* %GRAY%TP scroll
ItemDisplay[isc CLVL<31]: %RED%* %GRAY%ID scroll
ItemDisplay[vps CLVL<31]: %GREEN%!%WHITE%stamina
ItemDisplay[wms CLVL<31]: %GREEN%!%WHITE%thaw
ItemDisplay[(tsc OR isc OR vps OR wms) CLVL>30]:
ItemDisplay[yps]: %GREEN%!%WHITE%ant
ItemDisplay[key]: %GRAY%key%CONTINUE%
//Arrows & Bolts
ItemDisplay[(aqv OR cqv) NMAG CLVL>6]:
//Choking, Exploding, Fulminating, Oil, Rancid, Strangling
ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>23]:
//Gems
//fix for flaweless and perfects for some reason it need that fix?
ItemDisplay[gzv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE%
ItemDisplay[glw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE%
ItemDisplay[glg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE%
ItemDisplay[glr]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE%
ItemDisplay[glb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE%
ItemDisplay[gly]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE%
ItemDisplay[skl]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE%
ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}
ItemDisplay[gpv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]
ItemDisplay[gpw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]
ItemDisplay[gpg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]
ItemDisplay[gpr]: %NAME% %ORANGE%[%RED%O%ORANGE%]
ItemDisplay[gpb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]
ItemDisplay[gpy]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]
ItemDisplay[skz]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]
//hiding low ones
ItemDisplay[GEM<3 DIFF>0]:
ItemDisplay[GEM<4 DIFF>1]:
//amethysts
ItemDisplay[GEMTYPE=1 GEM<4]: %NAME% %ORANGE%[%PURPLE%*%ORANGE%]
ItemDisplay[GEMTYPE=1 GEM>3]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE%
//diamonds
ItemDisplay[GEMTYPE=2 GEM<4]: %NAME% %ORANGE%[%WHITE%*%ORANGE%]
ItemDisplay[GEMTYPE=2 GEM>3]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE%
//emeralds
ItemDisplay[GEMTYPE=3 GEM<4]: %NAME% %ORANGE%[%GREEN%*%ORANGE%]
ItemDisplay[GEMTYPE=3 GEM>3]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE%
//rubys
ItemDisplay[GEMTYPE=4 GEM<4]: %NAME% %ORANGE%[%RED%*%ORANGE%]
ItemDisplay[GEMTYPE=4 GEM>3]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE%
//sapphires
ItemDisplay[GEMTYPE=5 GEM<4]: %NAME% %ORANGE%[%BLUE%*%ORANGE%]
ItemDisplay[GEMTYPE=5 GEM>3]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE%
//topazes
ItemDisplay[GEMTYPE=6 GEM<4]: %NAME% %ORANGE%[%YELLOW%*%ORANGE%]
ItemDisplay[GEMTYPE=6 GEM>3]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE%
//skulls
ItemDisplay[GEMTYPE=7 GEM<4]: %NAME% %ORANGE%[%GRAY%*%ORANGE%]
ItemDisplay[GEMTYPE=7 GEM>3]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE%
//Runes
ItemDisplay[(RUNE<15 OR RUNE=16 OR RUNE=17) (CLVL>1 AND CLVL<80)]: %PX-62%%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE%
ItemDisplay[RUNE<15 OR RUNE=16 OR RUNE=17 CLVL>79]: %ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE%
ItemDisplay[RUNE=15 OR RUNE=18 OR RUNE=19]: %PX-62%%TAN%* %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%]%TAN% *%CONTINUE%
ItemDisplay[RUNE>19 AND RUNE<26]: %DOT-62%%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]%RED% *%CONTINUE%
ItemDisplay[RUNE>25]: %BORDER-62%%NL%%GREEN%*%PURPLE%*%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]%RED% *%PURPLE%*%GREEN%*%CONTINUE%
//All Charms
ItemDisplay[cm2 MAG !ID]: %TAN%*%BLUE% %NAME% %TAN%*
ItemDisplay[cm1 OR cm3 MAG !ID]: %DOT-9B%%PURPLE%*%BLUE% %NAME% %PURPLE%*
ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %PX-68%%NAME%
//Good Charms
ItemDisplay[cm3 (MAXDMG>6 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Grand Charm
ItemDisplay[cm3 (MAXDMG>6 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Grand Charm
ItemDisplay[cm3 (MAXDMG>6 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Grand Charm
ItemDisplay[cm3 MAXDMG>8]: %TAN%Max Dmg %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Grand Charm
ItemDisplay[cm3 RES>9]: %PURPLE%ALL %WHITE%Res %BLUE%Grand Charm
ItemDisplay[cm2 (MAXDMG>3 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND STR>0)]: %TAN%Max Dmg %DARK_GREEN%str %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Large Charm
ItemDisplay[cm2 MAXDMG>4]: %TAN%Max Dmg %BLUE%Large Charm
ItemDisplay[cm2 !UNI (RES>4 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Large Charm
ItemDisplay[cm2 !UNI (RES>4 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Large Charm
ItemDisplay[cm2 !UNI ((RES>4 AND LIFE>0) OR (RES>0 AND LIFE>29))]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Large Charm
ItemDisplay[cm2 !UNI RES>6]: %PURPLE%ALL %WHITE%Res %BLUE%Large Charm
ItemDisplay[cm2 LIFE>33]: %RED%Life %BLUE%Large Charm
ItemDisplay[cm1 ((MAXDMG>1 AND LIFE>0) OR (MAXDMG>0 AND LIFE>9))]: %TAN%Max Dmg %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND STR>0)]: %TAN%Max Dmg %DARK_GREEN%str %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 MAXDMG>1]: %TAN%Max Dmg %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND MFIND>0)]: %PURPLE%ALL %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI RES>0]: %PURPLE%ALL %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((FRES>9 AND LIFE>0) OR (FRES>4 AND LIFE>10) OR (FRES>0 AND LIFE>16))]: %RED%Fire %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((LRES>9 AND LIFE>0) OR (LRES>4 AND LIFE>10) OR (LRES>0 AND LIFE>16))]: %YELLOW%Light %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((CRES>9 AND LIFE>0) OR (CRES>4 AND LIFE>10) OR (CRES>0 AND LIFE>16))]: %BLUE%Cold %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((PRES>9 AND LIFE>0) OR (PRES>4 AND LIFE>10) OR (PRES>0 AND LIFE>16))]: %GREEN%Psn %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI (FRES>4 AND FRW>0)]: %RED%Fire %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (LRES>4 AND FRW>0)]: %YELLOW%Light %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (CRES>4 AND FRW>0)]: %BLUE%Cold %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (PRES>4 AND FRW>0)]: %GREEN%Psn %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (FRES>4 AND FHR>0)]: %RED%Fire %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (LRES>4 AND FHR>0)]: %YELLOW%Light %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (CRES>4 AND FHR>0)]: %BLUE%Cold %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (PRES>4 AND FHR>0)]: %GREEN%Psn %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((FRES>9 AND MFIND>0) OR (FRES>4 AND MFIND>3) OR (FRES>0 AND MFIND>5))]: %RED%Fire %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((LRES>9 AND MFIND>0) OR (LRES>4 AND MFIND>3) OR (LRES>0 AND MFIND>5))]: %YELLOW%Light %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((CRES>9 AND MFIND>0) OR (CRES>4 AND MFIND>3) OR (CRES>0 AND MFIND>5))]: %BLUE%Cold %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((PRES>9 AND MFIND>0) OR (PRES>4 AND MFIND>3) OR (PRES>0 AND MFIND>5))]: %GREEN%Psn %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI FRES>9]: %RED%Fire %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI LRES>9]: %YELLOW%Light %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI CRES>9]: %BLUE%Cold %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI PRES>9]: %GREEN%Psn %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 MFIND>5]: %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 LIFE>16]: %RED%Life %BLUE%Small Charm
//Skillers
ItemDisplay[cm3 (TABSK0>0 AND FHR>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK2>0 AND FHR>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK8>0 AND FHR>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK9>0 AND FHR>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK10>0 AND FHR>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK16>0 AND FHR>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK17>0 AND FHR>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK18>0 AND FHR>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK24>0 AND FHR>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK25>0 AND FHR>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK26>0 AND FHR>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK34>0 AND FHR>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK40>0 AND FHR>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK41>0 AND FHR>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK42>0 AND FHR>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK48>0 AND FHR>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK49>0 AND FHR>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK50>0 AND FHR>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %ORANGE%FHR
ItemDisplay[cm3 (TABSK0>0 AND FRW>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK2>0 AND FRW>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK8>0 AND FRW>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK9>0 AND FRW>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK10>0 AND FRW>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK16>0 AND FRW>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK17>0 AND FRW>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK18>0 AND FRW>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK24>0 AND FRW>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK25>0 AND FRW>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK26>0 AND FRW>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK34>0 AND FRW>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK40>0 AND FRW>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK41>0 AND FRW>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK42>0 AND FRW>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK48>0 AND FRW>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK49>0 AND FRW>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK50>0 AND FRW>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %ORANGE%frw
ItemDisplay[cm3 (TABSK0>0 AND LIFE>0)]: %PURPLE%Bow and Crossbow %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK2>0 AND LIFE>0)]: %PURPLE%Javelin and Spear %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK8>0 AND LIFE>0)]: %PURPLE%Fire Spells %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK9>0 AND LIFE>0)]: %PURPLE%Lightning Spells %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK10>0 AND LIFE>0)]: %PURPLE%Cold Spells %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK16>0 AND LIFE>0)]: %PURPLE%Curses %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK17>0 AND LIFE>0)]: %PURPLE%Poison & Bone Spells %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK18>0 AND LIFE>0)]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK24>0 AND LIFE>0)]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK25>0 AND LIFE>0)]: %PURPLE%Offensive Auras %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK26>0 AND LIFE>0)]: %PURPLE%Defensive Auras %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK34>0 AND LIFE>0)]: %PURPLE%Warcries %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK40>0 AND LIFE>0)]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK41>0 AND LIFE>0)]: %PURPLE%Shape Shifting %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK42>0 AND LIFE>0)]: %PURPLE%Elemental %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK48>0 AND LIFE>0)]: %PURPLE%Traps %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK49>0 AND LIFE>0)]: %PURPLE%Shadow Disciplines %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 (TABSK50>0 AND LIFE>0)]: %PURPLE%Martial Arts %TAN%Skiller %WHITE%+ %RED%Life
ItemDisplay[cm3 TABSK0>0]: %PURPLE%Bow and Crossbow %TAN%Skiller
ItemDisplay[cm3 TABSK2>0]: %PURPLE%Javelin and Spear %TAN%Skiller
ItemDisplay[cm3 TABSK8>0]: %PURPLE%Fire Spells %TAN%Skiller
ItemDisplay[cm3 TABSK9>0]: %PURPLE%Lightning Spells %TAN%Skiller
ItemDisplay[cm3 TABSK10>0]: %PURPLE%Cold Spells %TAN%Skiller
ItemDisplay[cm3 TABSK16>0]: %PURPLE%Curses %TAN%Skiller
ItemDisplay[cm3 TABSK17>0]: %PURPLE%Poison & Bone Spells %TAN%Skiller
ItemDisplay[cm3 TABSK18>0]: %GRAY%Nec %PURPLE%Summoning Spells %TAN%Skiller
ItemDisplay[cm3 TABSK24>0]: %GRAY%Pal %PURPLE%Combat %TAN%Skiller
ItemDisplay[cm3 TABSK25>0]: %PURPLE%Offensive Auras %TAN%Skiller
ItemDisplay[cm3 TABSK26>0]: %PURPLE%Defensive Auras %TAN%Skiller
ItemDisplay[cm3 TABSK34>0]: %PURPLE%Warcries %TAN%Skiller
ItemDisplay[cm3 TABSK40>0]: %GRAY%Dru %PURPLE%Summoning %TAN%Skiller
ItemDisplay[cm3 TABSK41>0]: %PURPLE%Shape Shifting %TAN%Skiller
ItemDisplay[cm3 TABSK42>0]: %PURPLE%Elemental %TAN%Skiller
ItemDisplay[cm3 TABSK48>0]: %PURPLE%Traps %TAN%Skiller
ItemDisplay[cm3 TABSK49>0]: %PURPLE%Shadow Disciplines %TAN%Skiller
ItemDisplay[cm3 TABSK50>0]: %PURPLE%Martial Arts %TAN%Skiller
//Highlight Good Magic items
ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %BLUE%%NAME%%WHITE% *%TAN%*
//Highlight Good Rare items
ItemDisplay[(jew OR rin OR amu OR EQ7) RARE !ID]: %DOT-A8%%TAN%*%WHITE%* %YELLOW%%NAME%%WHITE% *%TAN%*
//GG UNIQUES
ItemDisplay[(rin OR amu OR uar OR ulc OR xea OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-68%%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %GOLD%%NAME% %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NL%%GREEN%pick me up
//OK UNIQUES
//belts
ItemDisplay[(zlb OR zvb OR zhb OR umc) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//armors
ItemDisplay[(uui OR xth OR xhn OR xtp OR xlt OR upl OR uld OR utu) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//gloves
ItemDisplay[(uvg OR uhg OR umg) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//helmets
ItemDisplay[(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//boots
ItemDisplay[(lbt OR xhb OR uhb OR tbt OR xvb) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//shields
ItemDisplay[(nee OR pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//weapons
ItemDisplay[(72a OR 7fl OR 7kr OR 7cr OR 7gm OR 9tw OR oba OR ama OR 6ws OR obc OR 7lw OR amf OR 7wh) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//Rainbow Facet
ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%r%ORANGE%a%YELLOW%in%GREEN%b%BLUE%o%PURPLE%w %GOLD%%NAME%%PURPLE% r%BLUE%a%GREEN%in%YELLOW%b%ORANGE%o%RED%w%NL%%GREEN%pick me up
//Good SET parts
ItemDisplay[(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf) SET !ID]: %MAP-84%%PURPLE%*%RED%*%DARK_GREEN%*%GREEN%* %NAME% *%DARK_GREEN%*%RED%*%PURPLE%*
//Uniques and Sets worth notifying
//Armors
ItemDisplay[(xpl OR xap OR xld OR xrs OR gth OR aar OR BELT OR skp OR xhl OR xrn OR vbt OR xmb OR uvb OR umb OR lgl OR mgl OR tgl OR hgl OR xlg OR xvg OR xtg OR xhg OR ush OR upk OR uml OR xts OR xrg OR xuc OR tow OR kit OR gts) UNI !ID]: %PX-68%%NAME%
//Weapons
ItemDisplay[((9kr OR amb OR 7sc OR 7mp OR 6sw OR 6l7 OR 8hx OR 8rx OR dgr OR 7dg OR 7bl OR 9ma OR 9wh OR 9gm OR 7s8 OR 7wc OR 9ws OR 7ws OR 6cs OR 7b7 OR 7gs OR 9sb) OR (ELT (WP5 OR WP6)) OR 9bw OR ywn OR 7cs OR 7wb OR 7sp) UNI !ID]: %PX-68%%NAME%
//Sets
ItemDisplay[((ARMOR OR WEAPON) (EXC OR ELT OR ci0 OR ba5) !(9vo OR xcl OR xrn)) SET !ID]: %PX-84%%NAME%
//Highlight all Sets and Uniques for low lvl characters
ItemDisplay[UNI !ID CLVL<80]: %PX-68%%NAME%
ItemDisplay[SET !ID CLVL<80]: %PX-84%%NAME%
//Shop Hunting
ItemDisplay[WEAPON TABSK34>2]: %NAME%%NL%%RED%*** %GREEN%Warcries Weapon%RED% ***{%RED%*** %GREEN%Warcries Weapon%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[CL5 (TABSK48>2 OR ((TABSK48>1 OR CLSK6>1) AND (SK276>1 OR SK272>1 OR SK271>1 OR SK262>1)))]: %NAME%%NL%%RED%*** %GREEN%Traps Claws%RED% ***{%RED%*** %GREEN%Traps Claws%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%%NL%%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***{%RED%*** %GREEN%3sk, 20ias Gloves%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[WP13 ((TABSK24>2 AND SK101>1) OR (TABSK24>1 AND SK101>2) OR (CLSK3>1 AND SK101>2))]: %NAME%%NL%%RED%*** %GREEN%Holy Bolt Scepter%RED% ***{%RED%*** %GREEN%Holy Bolt Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[WP13 ((TABSK24>2 AND SK121>1) OR (TABSK24>1 AND SK121>2) OR (CLSK3>1 AND SK121>2))]: %NAME%%NL%%RED%*** %GREEN%FoH Scepter%RED% ***{%RED%*** %GREEN%FoH Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[WP13 ((TABSK25>2 AND SK118>1) OR (TABSK25>1 AND SK118>2) OR (CLSK3>1 AND SK118>2))]: %NAME%%NL%%RED%*** %GREEN%Holy Shock Scepter%RED% ***{%RED%*** %GREEN%Holy Shock Scepter%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[STAFF CHSK54>0]: %NAME%%NL%%RED%*** %GREEN%Teleport Charges%RED% ***{%RED%*** %GREEN%Teleport Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[WAND CHSK91>0]: %NAME%%NL%%RED%*** %GREEN%Lower Resist Charges%RED% ***{%RED%*** %GREEN%Lower Resist Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
ItemDisplay[WAND CHSK82>0]: %NAME%%NL%%RED%*** %GREEN%Life Tap Charges%RED% ***{%RED%*** %GREEN%Life Tap Charges%RED% ***%NL%%TAN%Note%WHITE%: Notice me, That's me:}
//Circlets
ItemDisplay[EQ7 (MAG OR RARE) !ID]: %NAME%
ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%]{%TAN%Note%WHITE%: Cool item to %YELLOW%imbue %WHITE%using Charsi quest}
//Rare Gloves, Belts and Boots
ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID]: %NAME%
//Rare ETH EXC and ELT weapons
ItemDisplay[WEAPON RARE (EXC OR ELT) ETH !ID]: %NAME%
//Craftables
ItemDisplay[GLOVES ((EXC OR ELT) !(utg OR uhg)) MAG !ID]: %GRAY%* %BLUE%%NAME% %GRAY%*
ItemDisplay[GLOVES MAG ID]: %NAME%{%GRAY%Hit Power%WHITE%: Perf %BLUE%O, %ORANGE%Ort, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Nef, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[BOOTS MAG ID]: %NAME%{%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Thul, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Eth, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[BELT MAG ID]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Tal, %BLUE%Jewel%NL%%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Ith, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[SHIELD MAG ID]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Ith, %BLUE%Jewel%NL%%GRAY%Safety%WHITE%: Perf %GREEN%O, %ORANGE%Nef, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[HELM MAG ID]: %NAME%{%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Nef, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Ral, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[CHEST MAG ID]: %NAME%{%GRAY%Hit Power%WHITE%: Perf %BLUE%O, %ORANGE%Nef, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Thul, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[WEAPON MAG ID]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Ort, %BLUE%Jewel%NL%%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Tir, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[amu MAG]: %NAME%{%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Amn, %BLUE%Jewel%NL%%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Ral, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
ItemDisplay[rin MAG]: %NAME%{%GRAY%Caster%WHITE%: Perf %PURPLE%O, %ORANGE%Amn, %BLUE%Jewel%NL%%GRAY%Blood%WHITE%: Perf %RED%O, %ORANGE%Sol, %BLUE%Jewel%NL%%TAN%Note%WHITE%: Crafting Recipes:}
//RW Bases with socketing recipes
//Spirit Swords
ItemDisplay[crs NMAG !INF !SUP SOCK=0 (ILVL>25 AND ILVL<41) CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[crs NMAG !INF !SUP SOCK=0 ILVL>40 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Cube for 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(bsd OR lsd) NMAG !INF !SUP SOCK=0 ILVL>25 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//White
ItemDisplay[WP12 SK84>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[WP12 SK83>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[WP12 SK92>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[WP12 SK93>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Splendor
ItemDisplay[NEC SK381>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 dp%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK74>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ce%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK94>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fg%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK75>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 cg%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK70>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ske%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK84>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK83>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK92>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[NEC SK93>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Memory
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) SK58>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(wst OR 8ws OR 6ws) SK58>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Faith/Bows
ItemDisplay[(amc OR amb) TABSK0>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(6cb OR 8rx OR 6rx) !INF !SUP SOCK=0 NMAG]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Infi/Insi/Pride and Obedience/Doom
ItemDisplay[(7vo OR 7tr) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Grief/Beast/Passion
ItemDisplay[(7cr OR 7wa) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Death/Oath
ItemDisplay[7fb ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(7wa OR 7gd) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Breath of the Dying/Last Wish
ItemDisplay[7cr !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(7wa OR 7gd OR 7p7) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Lawbringer
ItemDisplay[72h ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Chaos
ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 AND (SK273>0 OR SK278>0 OR SK276>0)) ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Plague
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK277>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK278>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK276>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK271>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK272>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK266>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) SK262>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK101>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK121>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc)) SK118>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Amazon Spears
ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 java%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Armors
ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[EQ2 ELT ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Helmets
ItemDisplay[CL2 SK149>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL2 SK154>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK221>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK227>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK237>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK238>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK247>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK250>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK249>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK245>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK244>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK240>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK243>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK238>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK239>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL1 SK225>2 !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//Shields
ItemDisplay[CL3 ELT RES>29 ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL3 (EXC OR ELT) RES>29 !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CL3 RES>29 !ETH !INF !SUP SOCK=0 NMAG CLVL<80]: %GRAY%[%GREEN%res%GRAY%] %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(ush OR xsh) !ETH !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[uit !INF !SUP SOCK=0 NMAG]: %DOT-D6%%NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//RuneWord Bases
//Rift
ItemDisplay[(wsp OR 9ws OR 7ws) (NMAG OR RW) SOCK=4 !ETH]: %DOT-D6%%NAME%
//Spirit Swords
ItemDisplay[crs (NMAG OR RW) SOCK=0 (ILVL>25 AND ILVL<41) CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]
ItemDisplay[(bsd OR lsd) (NMAG OR RW) SOCK=0 ILVL>25 CLVL<80]: %DOT-D6%%NAME% %TAN%[%DARK_GREEN%Larzuk 4soc%TAN%]
ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %DOT-D6%%NAME%
//HOTO AND CTA
ItemDisplay[fla (NMAG OR RW) SOCK>3]: %DOT-D6%%NAME%
ItemDisplay[crs (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME%
//White
ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%
ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%
ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%
ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%
//Splendor
ItemDisplay[NEC SK381>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 dp%GRAY%] %NAME%
ItemDisplay[NEC SK74>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 ce%GRAY%] %NAME%
ItemDisplay[NEC SK94>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 fg%GRAY%] %NAME%
ItemDisplay[NEC SK75>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 cg%GRAY%] %NAME%
ItemDisplay[NEC SK70>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 ske%GRAY%] %NAME%
ItemDisplay[NEC SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%
ItemDisplay[NEC SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%
ItemDisplay[NEC SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%
ItemDisplay[NEC SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%
//Memory
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
//Faith/Bows/Crossbows
ItemDisplay[(amc OR amb) (NMAG OR RW) TABSK0>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[6cb SOCK=3]: %NAME%
ItemDisplay[(6cb OR 8rx OR 6rx) SOCK=4]: %DOT-D6%%NAME%
//Infi/Insi/Pride and Obedience/Doom
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Grief/Beast/Passion
ItemDisplay[(7cr OR 7wa) !ETH (NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7bt OR 7ba) ETH (NMAG OR RW) (SOCK=0 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7m7 OR 7gm OR 7ga OR 7gi OR 7bt OR 7ba) ETH (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME%
//Death/Oath
ItemDisplay[(7wa OR 7fb OR 7gd) ETH AND (NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Breath of the Dying/Last Wish
ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
//Lawbringer
ItemDisplay[7cr (!ETH AND NMAG OR RW) SOCK=3]: %DOT-D6%%NAME%
ItemDisplay[(72h OR 7fb OR 7gd) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%
//Chaos
ItemDisplay[(7ar OR 7tw OR 7qr OR 9tw) (SK275>0 AND (SK273>0 OR SK278>0 OR SK276>0)) !INF ETH (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME%
//Plague
ItemDisplay[(wsp OR 9ws OR 7ws) SK101>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME%
ItemDisplay[(wsp OR 9ws OR 7ws) SK121>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME%
ItemDisplay[(wsp OR 9ws OR 7ws) SK118>2 SOCK=3]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME%
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK101>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 hbo%GRAY%] %NAME%
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK121>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 foh%GRAY%] %NAME%
ItemDisplay[(SCEPTER !(scp OR 9sc OR 7sc OR wsp OR 9ws OR 7ws)) SK118>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 hsh%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%
//Amazon Spears
ItemDisplay[(amd OR ame) TABSK2>2 !ETH !INF (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 java%GRAY%] %NAME%
//Armors
ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %DOT-D6%%NAME%
ItemDisplay[(xtp OR utp OR uui OR uea OR ula OR utu OR urs) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%NAME%
ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) !SOCK=1]: %DOT-D6%%NAME%
//Helmets
ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%
//Shields
ItemDisplay[CL3 ELT (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>29]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[CL3 (EXC OR ELT) (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1 RES>29]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1 (RES>29 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[(ush OR xsh) (!INF AND !ETH) AND (NMAG OR RW) !SOCK=1]: %DOT-D6%%NAME%
ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%
//Class items
ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) NMAG CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
ItemDisplay[(SOR OR WAND OR (wsp OR 9ws OR 7ws) OR (am5 OR ama OR amf) OR DRU OR BAR OR NEC OR SIN) (MAG OR RARE) !ID]: %NAME%
//Notes for upgrading
ItemDisplay[ARMOR NORM RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[ARMOR EXC RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON NORM RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Ort %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON EXC RARE ID]: %NAME%{%YELLOW%This Item %WHITE%+ %ORANGE%Fal %WHITE%+ %ORANGE%Um %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[ARMOR NORM UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[ARMOR EXC UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON NORM UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON EXC UNI ID]: %NAME%{%GOLD%This Item %WHITE%+ %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[ARMOR NORM SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Tal %WHITE%+ %ORANGE%Shael %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[ARMOR EXC SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Ko %WHITE%+ %ORANGE%Lem %WHITE%+ Perf O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON NORM SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Ral %WHITE%+ %ORANGE%Sol %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
ItemDisplay[WEAPON EXC SET ID]: %NAME%{%GREEN%This Item %WHITE%+ %ORANGE%Lum %WHITE%+ %ORANGE%Pul %WHITE%+ Perf %GREEN%O%NL%%TAN%Note%WHITE%: Upgrading Recipe:}
//Always show me those items
ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME%
//Show me every identified item
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME%
//Potentially expensive (Woth some GOLD) items
ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
ItemDisplay[(WAND OR SOR) NMAG (!ETH AND !INF) PRICE>18999]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
//Show me quantitiy of all stackables
ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE%
//Project Diablo 2 items
ItemDisplay[wss]: %MAP-4A%%NAME% %ORANGE%*{%TAN%Note%WHITE%: Use it to %RED%Corrupt %WHITE%an Item}%CONTINUE%
ItemDisplay[imra]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Imbue White to %YELLOW%Rare %WHITE%Map:}%CONTINUE%
ItemDisplay[rera]: %NAME% %ORANGE%*{%WHITE%This Item + Perf Gem + %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:}%CONTINUE%
ItemDisplay[upma]: %NAME% %ORANGE%*{%WHITE%This Item + Perf %GRAY%O %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Upg %BLUE%Magic %WHITE%to %YELLOW%Rare%WHITE% Map:}%CONTINUE%
ItemDisplay[imma]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %NL%%TAN%Note%WHITE%: Imbue White to %BLUE%Magic%WHITE% Map:}%CONTINUE%
ItemDisplay[scou]: %NAME% %ORANGE%*{%WHITE%This Item + %ORANGE%Hel%NL%%TAN%Note%WHITE%: Revert back to a White Map:}%CONTINUE%
ItemDisplay[lbox]: %MAP-4A%%NAME% %ORANGE%*{%WHITE%Two-Handed Weapon = 4 max%NL%One-Handed Weapon = 2 max%NL%Helmet, Chest, Shield = 2 max%NL%%TAN%Note%WHITE%: Use it to %TAN%Socket %WHITE%an Item}%CONTINUE%
ItemDisplay[(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18) MAG]: %MAP-7F%%NAME% %GREEN%*{%WHITE%To Modify Maps visit Anya%NL%%TAN%Note%WHITE%: Reroll = Mix with 3x Perf %GRAY%O}
ItemDisplay[t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18]: %MAP-7F%%NAME% %GREEN%*{%TAN%Note%WHITE%: To Modify Maps visit Anya}
ItemDisplay[dcma OR dcbl OR dcho OR dcso]: %MAP-4A%%NAME% %ORANGE%*%CONTINUE%
//Essences
ItemDisplay[tes]: %NAME%{%TAN%Essence %WHITE%from: %BLUE%Andariel %WHITE%or %BLUE%Duriel}%CONTINUE%
ItemDisplay[ceh]: %NAME%{%TAN%Essence %WHITE%from: %TAN%Mephisto}%CONTINUE%
ItemDisplay[bet]: %NAME%{%TAN%Essence %WHITE%from: %RED%Diablo}%CONTINUE%
ItemDisplay[fed]: %NAME%{%TAN%Essence %WHITE%from: %DARK_GREEN%Baal}%CONTINUE%
//Uber Keys
ItemDisplay[pk1]: %NAME%{%TAN%Key %WHITE%from: %RED%Countess %WHITE%or %RED%Blood Raven}%CONTINUE%
ItemDisplay[pk2]: %NAME%{%TAN%Key %WHITE%from: %BLUE%Summoner %WHITE%or %BLUE%Bloodwitch}%CONTINUE%
ItemDisplay[pk3]: %NAME%{%TAN%Key %WHITE%from: %PURPLE%Nihlathak %WHITE%or %PURPLE%Izual}%CONTINUE%
//Runes Note
ItemDisplay[RUNE>0]: %NAME%{%TAN%Note%WHITE%: Mix %ORANGE%Runes %WHITE%with %GRAY%key %WHITE%to upg}%CONTINUE%
//Gems Note
ItemDisplay[GEM=4]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}%CONTINUE%
//HIDE EVERYTHING ELSE part 1
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<41]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) CLVL>40 AND CLVL<80]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<41]: %NAME%
ItemDisplay[(CHEST OR HELM OR SHIELD) OR (WEAPON AND !THROWING) (EXC OR ELT) NMAG !ETH !INF SOCK>1 CLVL<80]: %NAME%
ItemDisplay[(CHEST OR HELM OR SHIELD) OR (WEAPON AND !THROWING) (EXC OR ELT) NMAG !ETH !INF SOCK=0 CLVL<80]: %NAME%%CONTINUE%
//Notes for socketing
ItemDisplay[CHEST NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(WEAPON AND !THROWING) NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(HELM OR CIRC) NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[SHIELD NORM !INF !SUP SOCK=0 NMAG CLVL<19]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[CHEST (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %YELLOW%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(WEAPON AND !THROWING) (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %PURPLE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[(HELM OR CIRC) (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Ral %WHITE%+ %ORANGE%Thul %WHITE%+ Perf %BLUE%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
ItemDisplay[SHIELD (EXC OR ELT) !INF !SUP SOCK=0 NMAG CLVL<80]: %NAME%{%WHITE%This Item + %ORANGE%Tal %WHITE%+ %ORANGE%Amn %WHITE%+ Perf %RED%O%NL%%TAN%Note%WHITE%: Socketing Recipe:}
//HIDE EVERYTHING ELSE part 2
ItemDisplay[(ARMOR OR WEAPON) INF]:
ItemDisplay[(ARMOR OR WEAPON) !leg CLVL>18]:
//Its just different sizes. BORDER > MAP > DOT > PX.