Kryszard-s-PD2-Loot-Filter-cn/item.filter

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// Kryszard's PD2 Loot Filter ver 1.1.7
//
// twitch.tv/kryszard
//
// For Casual and EndGame Players
//
// Copy & Paste this code to your default.filter file in PD2 directory
//Gold
ItemDisplay[GOLD<100 CLVL<18]:
ItemDisplay[GOLD<1000 (CLVL>17 AND CLVL<80)]:
ItemDisplay[GOLD<5000 CLVL>79]:
//Show me that item is etheral
ItemDisplay[ETH UNI]: %GRAY%[%WHITE%eth%GRAY%] %GOLD%%NAME%%CONTINUE%
ItemDisplay[ETH RARE]: %GRAY%[%WHITE%eth%GRAY%] %YELLOW%%NAME%%CONTINUE%
ItemDisplay[ETH MAG]: %GRAY%[%WHITE%eth%GRAY%] %BLUE%%NAME%%CONTINUE%
ItemDisplay[ETH NMAG]: %GRAY%[%WHITE%eth%GRAY%] %GRAY%%NAME%%CONTINUE%
//Show me number of sockets of every socketed item
ItemDisplay[SOCK>0]: %NAME% %TAN%[%WHITE%%SOCKETS%%TAN%]%CONTINUE%
//Show me price of every MAG or RARE weapon/armor after ID
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) ID]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)%CONTINUE%
//Health & Mana Potions
ItemDisplay[rvl]: %PURPLE%R %WHITE%Full
ItemDisplay[rvs]: %PURPLE%r %WHITE%35%
ItemDisplay[hp5]: %RED%!%WHITE%Hp
ItemDisplay[mp5]: %BLUE%!%WHITE%Mp
ItemDisplay[hp1 DIFF=0]: %RED%!%WHITE%minor hp
ItemDisplay[hp2 DIFF=0]: %RED%!%WHITE%light hp
ItemDisplay[hp3 DIFF=0]: %RED%!%WHITE%healing
ItemDisplay[hp4 DIFF<2]: %RED%!%WHITE%great hp
ItemDisplay[mp1 DIFF=0]: %BLUE%!%WHITE%minor mp
ItemDisplay[mp2 DIFF=0]: %BLUE%!%WHITE%light mp
ItemDisplay[mp3 DIFF=0]: %BLUE%!%WHITE%mana
ItemDisplay[mp4 DIFF<2]: %BLUE%!%WHITE%great mp
ItemDisplay[(hp1 OR hp2 OR hp3 OR mp1 OR mp2 OR mp3) DIFF>0]:
ItemDisplay[(hp4 OR mp4) DIFF>1]:
//Utilites
ItemDisplay[tsc CLVL<31]: %BLUE%* %GRAY%TP scroll
ItemDisplay[isc CLVL<31]: %RED%* %GRAY%ID scroll
ItemDisplay[vps CLVL<31]: %GREEN%!%WHITE%stamina
ItemDisplay[wms CLVL<31]: %GREEN%!%WHITE%thaw
ItemDisplay[(tsc OR isc OR vps OR wms) CLVL>30]:
ItemDisplay[yps]: %GREEN%!%WHITE%ant
ItemDisplay[key]: %GRAY%key%CONTINUE%
//Arrows & Bolts
ItemDisplay[(aqv OR cqv) NMAG CLVL>6]:
//Choking, Exploding, Fulminating, Oil, Rancid, Strangling
ItemDisplay[(gpm OR opm OR opl OR ops OR gps OR gpl) CLVL>23]:
//Gems
//fix for flaweless and perfects for some reason it need that fix?
ItemDisplay[gzv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE%
ItemDisplay[glw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE%
ItemDisplay[glg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE%
ItemDisplay[glr]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE%
ItemDisplay[glb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE%
ItemDisplay[gly]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE%
ItemDisplay[skl]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE%
ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}
ItemDisplay[gpv]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]
ItemDisplay[gpw]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]
ItemDisplay[gpg]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]
ItemDisplay[gpr]: %NAME% %ORANGE%[%RED%O%ORANGE%]
ItemDisplay[gpb]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]
ItemDisplay[gpy]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]
ItemDisplay[skz]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]
//hiding low ones
ItemDisplay[GEM<3 DIFF>0]:
ItemDisplay[GEM<4 DIFF>1]:
//amethysts
ItemDisplay[GEMTYPE=1 GEM<4]: %NAME% %ORANGE%[%PURPLE%*%ORANGE%]
ItemDisplay[GEMTYPE=1 GEM>3]: %NAME% %ORANGE%[%PURPLE%O%ORANGE%]%CONTINUE%
//diamonds
ItemDisplay[GEMTYPE=2 GEM<4]: %NAME% %ORANGE%[%WHITE%*%ORANGE%]
ItemDisplay[GEMTYPE=2 GEM>3]: %NAME% %ORANGE%[%WHITE%O%ORANGE%]%CONTINUE%
//emeralds
ItemDisplay[GEMTYPE=3 GEM<4]: %NAME% %ORANGE%[%GREEN%*%ORANGE%]
ItemDisplay[GEMTYPE=3 GEM>3]: %NAME% %ORANGE%[%GREEN%O%ORANGE%]%CONTINUE%
//rubys
ItemDisplay[GEMTYPE=4 GEM<4]: %NAME% %ORANGE%[%RED%*%ORANGE%]
ItemDisplay[GEMTYPE=4 GEM>3]: %NAME% %ORANGE%[%RED%O%ORANGE%]%CONTINUE%
//sapphires
ItemDisplay[GEMTYPE=5 GEM<4]: %NAME% %ORANGE%[%BLUE%*%ORANGE%]
ItemDisplay[GEMTYPE=5 GEM>3]: %NAME% %ORANGE%[%BLUE%O%ORANGE%]%CONTINUE%
//topazes
ItemDisplay[GEMTYPE=6 GEM<4]: %NAME% %ORANGE%[%YELLOW%*%ORANGE%]
ItemDisplay[GEMTYPE=6 GEM>3]: %NAME% %ORANGE%[%YELLOW%O%ORANGE%]%CONTINUE%
//skulls
ItemDisplay[GEMTYPE=7 GEM<4]: %NAME% %ORANGE%[%GRAY%*%ORANGE%]
ItemDisplay[GEMTYPE=7 GEM>3]: %NAME% %ORANGE%[%GRAY%O%ORANGE%]%CONTINUE%
//Runes
ItemDisplay[RUNE<18]:%ORANGE%%RUNENAME% %GRAY%[%TAN%%RUNENUM%%GRAY%]%CONTINUE%
ItemDisplay[RUNE>17 AND RUNE<20]:%TAN%* %ORANGE%%RUNENAME% Rune %GRAY%[%WHITE%%RUNENUM%%GRAY%]%TAN% *%CONTINUE%
ItemDisplay[RUNE>19 AND RUNE<26]:%DOT-62%%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%RED%%RUNENUM%%GRAY%]%RED% *%CONTINUE%
ItemDisplay[RUNE>25]:%BORDER-62%%GREEN%*%PURPLE%*%RED%* %ORANGE%%RUNENAME% Rune %GRAY%[%GREEN%%RUNENUM%%GRAY%]%RED% *%PURPLE%*%GREEN%*%CONTINUE%
//All Charms
ItemDisplay[cm2 MAG !ID]: %TAN%*%BLUE% %NAME% %TAN%*
ItemDisplay[cm1 OR cm3 MAG !ID]: %DOT-9B%%PURPLE%*%BLUE% %NAME% %PURPLE%*
//Good Charms
ItemDisplay[cm3 (MAXDMG>6 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Grand Charm
ItemDisplay[cm3 (MAXDMG>6 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Grand Charm
ItemDisplay[cm3 (MAXDMG>6 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Grand Charm
ItemDisplay[cm3 MAXDMG>8]: %TAN%Max Dmg %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Grand Charm
ItemDisplay[cm3 (RES>7 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Grand Charm
ItemDisplay[cm3 RES>9]: %PURPLE%ALL %WHITE%Res %BLUE%Grand Charm
ItemDisplay[cm2 (MAXDMG>3 AND LIFE>0)]: %TAN%Max Dmg %RED%Life %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND STR>0)]: %TAN%Max Dmg %DGREEN%str %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Large Charm
ItemDisplay[cm2 (MAXDMG>3 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Large Charm
ItemDisplay[cm2 MAXDMG>4]: %TAN%Max Dmg %BLUE%Large Charm
ItemDisplay[cm2 !UNI (RES>4 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Large Charm
ItemDisplay[cm2 !UNI (RES>4 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Large Charm
ItemDisplay[cm2 !UNI ((RES>4 AND LIFE>0) OR (RES>0 AND LIFE>29))]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Large Charm
ItemDisplay[cm2 !UNI RES>6]: %PURPLE%ALL %WHITE%Res %BLUE%Large Charm
ItemDisplay[cm2 LIFE>33]: %RED%Life %BLUE%Large Charm
ItemDisplay[cm1 ((MAXDMG>1 AND LIFE>0) OR (MAXDMG>0 AND LIFE>9))]: %TAN%Max Dmg %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND DEX>0)]: %TAN%Max Dmg %GREEN%dex %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND STR>0)]: %TAN%Max Dmg %DGREEN%str %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND FRW>0)]: %TAN%Max Dmg %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 (MAXDMG>1 AND FHR>0)]: %TAN%Max Dmg %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 MAXDMG>1]: %TAN%Max Dmg %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND LIFE>0)]: %PURPLE%ALL %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND FRW>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND FHR>0)]: %PURPLE%ALL %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (RES>0 AND MFIND>0)]: %PURPLE%ALL %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI RES>0]: %PURPLE%ALL %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((FRES>9 AND LIFE>0) OR (FRES>5 AND LIFE>10) OR (FRES>0 AND LIFE>16))]: %RED%Fire %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((LRES>9 AND LIFE>0) OR (LRES>5 AND LIFE>10) OR (LRES>0 AND LIFE>16))]: %YELLOW%Light %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((CRES>9 AND LIFE>0) OR (CRES>5 AND LIFE>10) OR (CRES>0 AND LIFE>16))]: %BLUE%Cold %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((PRES>9 AND LIFE>0) OR (PRES>5 AND LIFE>10) OR (PRES>0 AND LIFE>16))]: %GREEN%Psn %WHITE%Res %RED%Life %BLUE%Small Charm
ItemDisplay[cm1 !UNI (FRES>4 AND FRW>0)]: %RED%Fire %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (LRES>4 AND FRW>0)]: %YELLOW%Light %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (CRES>4 AND FRW>0)]: %BLUE%Cold %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (PRES>4 AND FRW>0)]: %GREEN%Psn %WHITE%Res %ORANGE%frw %BLUE%Small Charm
ItemDisplay[cm1 !UNI (FRES>4 AND FHR>0)]: %RED%Fire %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (LRES>4 AND FHR>0)]: %YELLOW%Light %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (CRES>4 AND FHR>0)]: %BLUE%Cold %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI (PRES>4 AND FHR>0)]: %GREEN%Psn %WHITE%Res %ORANGE%FHR %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((FRES>9 AND MFIND>0) OR (FRES>4 AND MFIND>3) OR (FRES>0 AND MFIND>5))]: %RED%Fire %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((LRES>9 AND MFIND>0) OR (LRES>4 AND MFIND>3) OR (LRES>0 AND MFIND>5))]: %YELLOW%Light %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((CRES>9 AND MFIND>0) OR (CRES>4 AND MFIND>3) OR (CRES>0 AND MFIND>5))]: %BLUE%Cold %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI ((PRES>9 AND MFIND>0) OR (PRES>4 AND MFIND>3) OR (PRES>0 AND MFIND>5))]: %GREEN%Psn %WHITE%Res %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 !UNI FRES>9]: %RED%Fire %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI LRES>9]: %YELLOW%Light %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI CRES>9]: %BLUE%Cold %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 !UNI PRES>9]: %GREEN%Psn %WHITE%Res %BLUE%Small Charm
ItemDisplay[cm1 MFIND>5]: %GREEN%MF %BLUE%Small Charm
ItemDisplay[cm1 LIFE>16]: %RED%Life %BLUE%Small Charm
//Skillers
ItemDisplay[cm3 (TABSK2>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Java Skiller
ItemDisplay[cm3 (TABSK8>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Fire Skiller
ItemDisplay[cm3 (TABSK9>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Light Skiller
ItemDisplay[cm3 (TABSK10>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Cold Skiller
ItemDisplay[cm3 (TABSK16>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Curses Skiller
ItemDisplay[cm3 (TABSK17>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%P&B Skiller
ItemDisplay[cm3 (TABSK18>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Nec Summon Skiller
ItemDisplay[cm3 (TABSK24>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Pal Combat Skiller
ItemDisplay[cm3 (TABSK25>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Offens Skiller
ItemDisplay[cm3 (TABSK26>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Defens Skiller
ItemDisplay[cm3 (TABSK34>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Warcries Skiller
ItemDisplay[cm3 (TABSK40>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Dru Summon Skiller
ItemDisplay[cm3 (TABSK41>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%ShapeShift Skiller
ItemDisplay[cm3 (TABSK42>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Dru Ele Skiller
ItemDisplay[cm3 (TABSK48>0 AND FHR>0)]: %ORANGE%FHR %PURPLE%Trap Skiller
ItemDisplay[cm3 (TABSK2>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Java Skiller
ItemDisplay[cm3 (TABSK16>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Curses Skiller
ItemDisplay[cm3 (TABSK17>0 AND FRW>0)]: %ORANGE%frw %PURPLE%P&B Skiller
ItemDisplay[cm3 (TABSK18>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Nec Summon Skiller
ItemDisplay[cm3 (TABSK24>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Pal Combat Skiller
ItemDisplay[cm3 (TABSK25>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Offens Skiller
ItemDisplay[cm3 (TABSK26>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Defens Skiller
ItemDisplay[cm3 (TABSK34>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Warcries Skiller
ItemDisplay[cm3 (TABSK40>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Dru Summon Skiller
ItemDisplay[cm3 (TABSK41>0 AND FRW>0)]: %ORANGE%frw %PURPLE%ShapeShift Skiller
ItemDisplay[cm3 (TABSK42>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Dru Ele Skiller
ItemDisplay[cm3 (TABSK48>0 AND FRW>0)]: %ORANGE%frw %PURPLE%Trap Skiller
ItemDisplay[cm3 (TABSK2>0 AND LIFE>0)]: %RED%Life %PURPLE%Java Skiller
ItemDisplay[cm3 (TABSK8>0 AND LIFE>0)]: %RED%Life %PURPLE%Fire Skiller
ItemDisplay[cm3 (TABSK9>0 AND LIFE>0)]: %RED%Life %PURPLE%Light Skiller
ItemDisplay[cm3 (TABSK10>0 AND LIFE>0)]: %RED%Life %PURPLE%Cold Skiller
ItemDisplay[cm3 (TABSK16>0 AND LIFE>0)]: %RED%Life %PURPLE%Curses Skiller
ItemDisplay[cm3 (TABSK17>0 AND LIFE>0)]: %RED%Life %PURPLE%P&B Skiller
ItemDisplay[cm3 (TABSK18>0 AND LIFE>0)]: %RED%Life %PURPLE%Nec Summon Skiller
ItemDisplay[cm3 (TABSK24>0 AND LIFE>0)]: %RED%Life %PURPLE%Pal Combat Skiller
ItemDisplay[cm3 (TABSK25>0 AND LIFE>0)]: %RED%Life %PURPLE%Offens Skiller
ItemDisplay[cm3 (TABSK26>0 AND LIFE>0)]: %RED%Life %PURPLE%Defens Skiller
ItemDisplay[cm3 (TABSK34>0 AND LIFE>0)]: %RED%Life %PURPLE%Warcries Skiller
ItemDisplay[cm3 (TABSK40>0 AND LIFE>0)]: %RED%Life %PURPLE%Dru Summon Skiller
ItemDisplay[cm3 (TABSK41>0 AND LIFE>0)]: %RED%Life %PURPLE%ShapeShift Skiller
ItemDisplay[cm3 (TABSK42>0 AND LIFE>0)]: %RED%Life %PURPLE%Dru Ele Skiller
ItemDisplay[cm3 (TABSK48>0 AND LIFE>0)]: %RED%Life %PURPLE%Trap Skiller
ItemDisplay[cm3 TABSK2>0]: %PURPLE%Java Skiller
ItemDisplay[cm3 TABSK8>0]: %PURPLE%Fire Skiller
ItemDisplay[cm3 TABSK9>0]: %PURPLE%Light Skiller
ItemDisplay[cm3 TABSK10>0]: %PURPLE%Cold Skiller
ItemDisplay[cm3 TABSK16>0]: %PURPLE%Curses Skiller
ItemDisplay[cm3 TABSK17>0]: %PURPLE%P&B Skiller
ItemDisplay[cm3 TABSK18>0]: %PURPLE%Nec Summon Skiller
ItemDisplay[cm3 TABSK24>0]: %PURPLE%Pal Combat Skiller
ItemDisplay[cm3 TABSK25>0]: %PURPLE%Offens Skiller
ItemDisplay[cm3 TABSK26>0]: %PURPLE%Defens Skiller
ItemDisplay[cm3 TABSK34>0]: %PURPLE%Warcries Skiller
ItemDisplay[cm3 TABSK40>0]: %PURPLE%Dru Summon Skiller
ItemDisplay[cm3 TABSK41>0]: %PURPLE%ShapeShift Skiller
ItemDisplay[cm3 TABSK42>0]: %PURPLE%Dru Ele Skiller
ItemDisplay[cm3 TABSK48>0]: %PURPLE%Trap Skiller
//Highlight Good Magic items
ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %BLUE%%NAME%%WHITE% *%TAN%*
//Highlight Good Rare items
ItemDisplay[(jew OR rin OR amu OR EQ7) RARE !ID]: %DOT-A8%%TAN%*%WHITE%* %YELLOW%%NAME%%WHITE% *%TAN%*
//OK UNIQUES
//belts
ItemDisplay[(zlb OR zvb OR zhb OR umc) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//armors
ItemDisplay[(xhn OR xtp OR xlt OR upl OR uld) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//gloves
ItemDisplay[(uvg OR uhg OR umg) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//helmets
ItemDisplay[(xh9 OR usk OR ci2 OR baa OR bac OR dra OR dre OR uhm OR uh9 OR xhm OR drd OR bae) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//boots
ItemDisplay[(lbt OR xhb OR uhb OR tbt OR xvb) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//shields
ItemDisplay[(pa9 OR nea OR uts OR uow OR xsh OR xow OR pae OR nef) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//weapons
ItemDisplay[(7fl OR 7kr OR 7cr OR 7gm OR 9tw) UNI !ETH !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
ItemDisplay[(oba OR ama OR 6ws OR obc OR 7lw OR amf) UNI !ID]: %DOT-68%%YELLOW%*%TAN%*%GRAY%* %GOLD%%NAME%%GRAY% *%TAN%*%YELLOW%*
//GG UNIQUES
ItemDisplay[(rin OR amu OR uar OR ulc OR xea OR urn OR uap OR ci3 OR xtb OR uit OR 6lw OR 7gw OR 7gd OR obf OR ulm) UNI !ID]: %BORDER-68%%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %GOLD%%NAME% %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NL%%GREEN%pick me up
//Rainbow Facet
ItemDisplay[jew UNI !ID]: %BORDER-68%%RED%*%ORANGE%*%YELLOW%*%GREEN%*%BLUE%* %PURPLE%%NAME%%BLUE% *%GREEN%*%YELLOW%*%ORANGE%*%RED%*%NL%%GREEN%pick me up
//Good SET parts
ItemDisplay[(amu OR rin OR uar OR ci3 OR 7qr OR uth OR paf) SET !ID]: %MAP-84%%PURPLE%*%RED%*%DARK_GREEN%*%GREEN%* %NAME% *%DARK_GREEN%*%RED%*%PURPLE%*
//Shop Hunting
ItemDisplay[WEAPON TABSK34>2]: %NAME%%NL%%RED%*** %GREEN%3bo weapon%RED% ***
ItemDisplay[EQ4 (TABSK0>2 OR TABSK2>2 OR TABSK50>2) AND IAS>19]: %NAME%%NL%%RED%*** %GREEN%3sk~20ias Gloves%RED% ***
ItemDisplay[WP13 (TABSK24>2 AND SK119>2)]: %NAME%%NL%%RED%*** %GREEN%FoH Scepter%RED% ***
ItemDisplay[STAFF CHSK54>0]: %NAME%%NL%%RED%*** %GREEN%Teleport Charges%RED% ***
ItemDisplay[WAND CHSK91>0]: %NAME%%NL%%RED%*** %GREEN%Lower Resist Charges%RED% ***
ItemDisplay[WAND CHSK82>0]: %NAME%%NL%%RED%*** %GREEN%Life Tap Charges%RED% ***
//Circlets
ItemDisplay[EQ7 (MAG OR RARE)]: %NAME%
ItemDisplay[ci3 NMAG !ETH SOCK=0]: %NAME% %YELLOW%[%GRAY%imbue%YELLOW%]
//Rare Gloves, Belts and Boots
ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE]: %NAME%
//Craftables
ItemDisplay[(uvg OR xvg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Gloves %WHITE%Mix:}
ItemDisplay[xtb MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Eth %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Boots %WHITE%Mix:}
ItemDisplay[(xlg OR ulg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Gloves %WHITE%Mix:}
ItemDisplay[(uvc OR zvb) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ith %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Belt %WHITE%Mix:}
ItemDisplay[(umg OR xmg) MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %BLUE%O %WHITE%+ %ORANGE%Ort %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%HitPower Gloves %WHITE%Mix:}
ItemDisplay[uit MAG]: %GRAY%* %BLUE%%NAME% %GRAY%*{%BLUE%This Item %WHITE%+ Perf %GREEN%O %WHITE%+ %ORANGE%Nef %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Safety Shield %WHITE%Mix:}
ItemDisplay[amu MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %PURPLE%O %WHITE%+ %ORANGE%Ral %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Caster Amulet %WHITE%Mix:}
ItemDisplay[rin MAG]: %NAME%{%BLUE%This Item %WHITE%+ Perf %RED%O %WHITE%+ %ORANGE%Sol %WHITE%+ %BLUE%Jewel%NL%%TAN%Note%WHITE%: To craft %ORANGE%Blood Ring %WHITE%Mix:}
//RuneWord Bases
//Rift
ItemDisplay[wsc (NMAG OR RW) SOCK=4 !ETH]: %DOT-D6%%NAME%
//Spirit Swords
ItemDisplay[(crs OR bsd OR lsd) (NMAG OR RW) SOCK=4]: %DOT-D6%%NAME%
//HOTO AND CTA
ItemDisplay[fla (NMAG OR RW) SOCK>3]: %DOT-D6%%NAME%
ItemDisplay[crs (NMAG OR RW) SOCK=5]: %DOT-D6%%NAME%
//White
ItemDisplay[WP12 SK84>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bsr%GRAY%] %NAME%
ItemDisplay[WP12 SK83>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 des%GRAY%] %NAME%
ItemDisplay[WP12 SK92>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 psn%GRAY%] %NAME%
ItemDisplay[WP12 SK93>2 (SOCK=0 OR SOCK=2) (NMAG OR RW)]: %DOT-D6%%GRAY%[%ORANGE%+3 bst%GRAY%] %NAME%
//Memory
ItemDisplay[(cst OR bst OR 8cs OR 8bs OR 6cs OR 6bs) (NMAG OR RW) SK58>2 (SOCK=0 OR SOCK=4)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
ItemDisplay[(wst OR 8ws OR 6ws) (NMAG OR RW) SK58>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 es%GRAY%] %NAME%
//Faith
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=4]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[amc (NMAG OR RW) TABSK0>2 SOCK=0 (!INF AND !SUP)]: %DOT-D6%%GRAY%[%ORANGE%+3 bow%GRAY%] %NAME%
ItemDisplay[6cb SOCK=4]: %DOT-D6%%NAME%
//Infi/Insi/Pride and Obedience/Doom
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7vo OR 7h7 OR 7tr OR 7br OR 7st OR 7p7) (ETH AND (NMAG OR RW)) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7vo OR 7tr) (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
ItemDisplay[(7wc OR 7pa OR 7s8 OR 7h7 OR 7br OR 7st) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Grief/Beast/Passion
ItemDisplay[(7cr OR 7wa) (!ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[(7cr OR 7wa) (!ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Death/Oath
ItemDisplay[(7wa OR 7fb OR 7gd) (ETH AND NMAG OR RW) (SOCK=4 OR SOCK=5)]: %DOT-D6%%NAME%
ItemDisplay[7fb (ETH AND !INF) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
ItemDisplay[(7wa OR 7gd) (ETH AND !INF AND !SUP) AND (NMAG OR RW) SOCK=0]: %DOT-D6%%NAME%
//Breath of the Dying/Last Wish
ItemDisplay[7cr !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
ItemDisplay[(7wa OR 7gd OR 7p7) (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=6)]: %DOT-D6%%NAME%
//Lawbringer
ItemDisplay[7cr (!ETH AND NMAG OR RW) SOCK=3]: %DOT-D6%%NAME%
ItemDisplay[72h (ETH AND !INF) AND (NMAG OR RW) (SOCK=0 OR SOCK=3)]: %DOT-D6%%NAME%
//Chaos
ItemDisplay[9tw (!ETH AND !INF) AND (NMAG OR RW) (SK275>0 AND (SK273>0 OR SK278>0)) (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%chaos%GRAY%] %NAME%
//Plague
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK277>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bs%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK278>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 vnm%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK276>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ds%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK271>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 ls%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK272>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 woi%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK266>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 bf%GRAY%] %NAME%
ItemDisplay[(clw OR btl OR skr OR 9ar OR 9lw OR 9tw OR 9qr OR 7ar OR 7wb OR 7lw OR 7tw OR 7qr) !INF AND (NMAG OR RW) SK262>2 (SOCK=0 OR SOCK=3)]: %DOT-D6%%GRAY%[%ORANGE%+3 wof%GRAY%] %NAME%
//Armors
ItemDisplay[xtp !ETH AND (NMAG OR RW) SOCK=2]: %DOT-D6%%NAME%
ItemDisplay[(xtp OR utp OR uui) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2)]: %DOT-D6%%NAME%
ItemDisplay[EQ2 ELT ETH AND (NMAG OR RW) (!SOCK=1)]: %DOT-D6%%NAME%
//Helmets
ItemDisplay[(ci3 OR uh9) (!INF AND !ETH) AND (NMAG OR RW) SOCK=3]: %DOT-D6%%NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK149>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 bo%GRAY%] %NAME%
ItemDisplay[CL2 ((!INF AND !ETH) AND NMAG OR RW) SK154>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 wc%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK221>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rvn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK227>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK237>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 dwf%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK247>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 gzy%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK250>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 hur%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK249>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 agn%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK245>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK244>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 vno%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK240>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 tsr%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK243>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 swv%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK238>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 rbs%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK239>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fcw%GRAY%] %NAME%
ItemDisplay[CL1 ((!INF AND !ETH) AND NMAG OR RW) SK225>2 !SOCK=1]: %DOT-D6%%GRAY%[%ORANGE%+3 fst%GRAY%] %NAME%
//Shields
ItemDisplay[(pab OR pac) (!INF AND ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK=4) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[(pab OR pac) (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) RES>34]: %DOT-D6%%GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[CL3 (!INF AND !ETH) AND (NMAG OR RW) (SOCK=0 OR SOCK>2) (RES>34 AND CLVL<80)]: %GRAY%[%GREEN%res%GRAY%] %NAME%
ItemDisplay[ush (!INF AND !ETH) AND (NMAG OR RW) SOCK>1]: %DOT-D6%%NAME%
ItemDisplay[uit !INF AND (NMAG OR RW) (SOCK=0 OR SOCK=4)]: %DOT-D6%%NAME%
//Class items
ItemDisplay[(SOR OR STAFF OR WAND OR SCEPTER OR DRU OR BAR OR NEC OR SIN) NMAG CLVL<41]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
ItemDisplay[(SOR OR WAND OR (wsp OR 9ws OR 7ws) OR (WP6 AND CL7) OR DRU OR BAR OR NEC OR SIN) (MAG OR RARE)]: %NAME%
//Always show me those items
ItemDisplay[UNI OR SET OR RW OR CRAFT]: %NAME%
//Show me every identified item
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE OR SET OR UNI OR CRAFT) ID]: %NAME%
//Potentially expensive (Woth some GOLD) items
ItemDisplay[(7tk OR 7bk OR 7ta) (MAG OR RARE OR NMAG) (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
ItemDisplay[(WAND OR SOR) NMAG (!ETH AND !INF)]: %NAME% %GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%)
//Show me quantitiy of all stackables
ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk) QTY>0]: %NAME% %TAN%x %WHITE%%QTY%%CONTINUE%
//Project Diablo 2 items
ItemDisplay[wss]: %MAP-4A%%NAME% %ORANGE%*{%TAN%Note%WHITE%: Use it to %RED%Corrupt %WHITE%an Item}%CONTINUE%
ItemDisplay[imra]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: %YELLOW%Imbue %WHITE%White Map:}%CONTINUE%
ItemDisplay[rera]: %NAME% %ORANGE%*{%WHITE%This Item + Perf Gem + %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: Reroll %YELLOW%Rare %WHITE%Map:}%CONTINUE%
ItemDisplay[upma]: %NAME% %ORANGE%*{%WHITE%This Item + Perf %GRAY%O %WHITE%+ %ORANGE%Rune>9%NL%%TAN%Note%WHITE%: %BLUE%Magic %WHITE%Map to %YELLOW%Rare%WHITE%:}%CONTINUE%
ItemDisplay[imma]: %NAME% %ORANGE%*{%WHITE%This Item + %BLUE%Jewel %WHITE%+ %ORANGE%Any Rune%NL%%TAN%Note%WHITE%: %YELLOW%Imbue %BLUE%Magic %WHITE%Map:}%CONTINUE%
ItemDisplay[scou]: %NAME% %ORANGE%*{%WHITE%This Item + %ORANGE%Hel%NL%%TAN%Note%WHITE%: Revert back to a White Map:}%CONTINUE%
ItemDisplay[lbox]: %MAP-4A%%NAME% %ORANGE%*%CONTINUE%
ItemDisplay[(t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18) MAG]: %MAP-7F%%NAME% %GREEN%*{%WHITE%To Modify Maps visit Anya%NL%%TAN%Note%WHITE%: Reroll = Mix with 3x Perf %GRAY%O}
ItemDisplay[t11 OR t12 OR t13 OR t14 OR t15 OR t16 OR t17 OR t18]: %MAP-7F%%NAME% %GREEN%*{%TAN%Note%WHITE%: To Modify Maps visit Anya}
//Essences
ItemDisplay[tes]: %NAME%{%TAN%Essence %WHITE%from: %BLUE%Andariel %WHITE%or %BLUE%Duriel}%CONTINUE%
ItemDisplay[ceh]: %NAME%{%TAN%Essence %WHITE%from: %TAN%Mephisto}%CONTINUE%
ItemDisplay[bet]: %NAME%{%TAN%Essence %WHITE%from: %RED%Diablo}%CONTINUE%
ItemDisplay[fed]: %NAME%{%TAN%Essence %WHITE%from: %DARK_GREEN%Baal}%CONTINUE%
//Uber Keys
ItemDisplay[pk1]: %NAME%{%TAN%Key %WHITE%from: %RED%Countess %WHITE%or %RED%Blood Raven}%CONTINUE%
ItemDisplay[pk2]: %NAME%{%TAN%Key %WHITE%from: %BLUE%Summoner %WHITE%or %BLUE%Bloodwitch}%CONTINUE%
ItemDisplay[pk3]: %NAME%{%TAN%Key %WHITE%from: %PURPLE%Nihlathak %WHITE%or %PURPLE%Izual}%CONTINUE%
//Runes Note
ItemDisplay[RUNE>0]: %NAME%{%TAN%Note%WHITE%: Mix %ORANGE%Runes %WHITE%with %GRAY%key %WHITE%to upg}%CONTINUE%
//Gems Note
ItemDisplay[GEM=4]: %NAME%{%TAN%Note%WHITE%: Mix Gems with %GRAY%key %WHITE%to upg}%CONTINUE%
//HIDE EVERYTHING ELSE
ItemDisplay[(ARMOR OR WEAPON) (MAG OR RARE) CLVL<41]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) (MAG OR RARE) CLVL>40 AND CLVL<80]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) NMAG AND (!ETH AND !INF) SOCK>1 CLVL<41]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) (EXC OR ELT) NMAG AND (!ETH AND !INF) SOCK>1 CLVL>40 AND CLVL<80]: %NAME%
ItemDisplay[(ARMOR OR WEAPON) INF]:
ItemDisplay[(ARMOR OR WEAPON) !leg CLVL>18]:
//Its just different sizes. BORDER > MAP > DOT > PX.