diff --git a/老狼过滤标准版_重制版名称.txt b/老狼过滤标准版_重制版名称.txt index 0d954b8..09c18e6 100644 --- a/老狼过滤标准版_重制版名称.txt +++ b/老狼过滤标准版_重制版名称.txt @@ -1400,7 +1400,7 @@ ItemDisplay[(CRAFT OR RARE) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE% ItemDisplay[(SET OR UNI) ID NORM WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%8, 12, %GREEN%●%WHITE%}%CONTINUE% ItemDisplay[(SET OR UNI) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%17, 21, %GREEN%●%WHITE%}%CONTINUE% //升级后力量需求变化 -ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%力:%WHITE%}%CONTINUE% // Str Begin +ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC) ID]: %NAME%{%NAME%, %GRAY%力:%WHITE%}%CONTINUE% // Str Begin //STR 2__ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb)) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% //STR 1__ @@ -1446,7 +1446,7 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (stu OR xtu OR xng OR lrg OR kit OR //STR __0 ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% //升级后敏捷需求变化 -ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%敏:%WHITE%}%CONTINUE% // Dex Begin +ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC) ID]: %NAME%{%NAME%, %GRAY%敏:%WHITE%}%CONTINUE% // Dex Begin //DEX 1__ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% //DEX _9_ @@ -1507,7 +1507,7 @@ ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xh9 OR xtu OR xtp OR xuc ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((qui OR xth OR buc OR xlg OR ztb OR ci1 OR axe OR 92a OR lax OR 9la OR 9sp OR 9mt OR 9ss OR 9di OR 9kr OR 9st OR lxb OR 8lx OR 8bs) OR (UNI cap) OR (SET DTM=20 cap))]: %NAME%{%NAME%2}%CONTINUE% // Lvl _2 ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xla OR xld OR xpk OR lgl OR xmg OR zvb OR dr7 OR pa9 OR 9ga OR 9wh OR 9m9 OR 9fc OR 9ls OR spr OR bar OR 8sb OR hbw OR 8cb OR 9wn)]: %NAME%{%NAME%1}%CONTINUE% // Lvl _1 ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhl OR xea OR xtb OR dr2 OR ne9 OR 9ha OR spc OR 9fb OR 8sw OR 8mx OR 9tw OR am9) !(SET STAT31>99 xhl)]: %NAME%{%NAME%0}%CONTINUE% // Lvl _0 -ItemDisplay[(ARMOR OR WEAPON) !(SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%%TAN%)}%CONTINUE% // Str/Dex/Lvl End +ItemDisplay[(ARMOR OR WEAPON) !(SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR ((UNI OR SET) STAT91=0)) (NORM OR EXC) ID]: %NAME%{%NAME%%TAN%)}%CONTINUE% // Str/Dex/Lvl End // 物品有减需求属性的 ItemDisplay[SET ID STAT91=-50 chn]: %NAME%{%NAME%, %GRAY%力:%WHITE%46, %GRAY%等级:%WHITE%25%TAN%)}%CONTINUE% ItemDisplay[SET ID STAT91=-50 xhn]: %NAME%{%NAME%, %GRAY%力:%WHITE%79, %GRAY%等级:%WHITE%47%TAN%)}%CONTINUE%