diff --git a/老狼过滤标准版_原版名称.txt b/老狼过滤标准版_原版名称.txt index c0a6404..8c35cac 100644 --- a/老狼过滤标准版_原版名称.txt +++ b/老狼过滤标准版_原版名称.txt @@ -630,12 +630,12 @@ ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ama]: 祭典标枪 ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amf]: 女族长标枪%CONTINUE% //装备普通扩展精英图标提示 -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) NORM]: %NAME%[普]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) EXC]: %NAME%[扩]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) ELT]: %NAME%[精]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID !NMAG) OR (RW NMAG)) NORM]: [普]%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) EXC]: [扩]%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) ELT]: [精]%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) NORM]: %NAME%【普】%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) EXC]: %NAME%【扩】%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) ELT]: %NAME%【精】%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID !NMAG) OR (RW NMAG)) NORM]: 【普】%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) EXC]: 【扩】%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) ELT]: 【精】%NAME%%CONTINUE% //药水图标显示 ItemDisplay[rvl]: %PURPLE%大紫{%NAME%}%CONTINUE% @@ -732,7 +732,7 @@ ItemDisplay[SOCK>0 !RW]:%NAME%%GRAY%[%WHITE%%SOCKETS%%GRAY%]{%NAME%}%CONTINUE% //显示所有可堆叠物品的数量 //ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>0]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}%CONTINUE% //冥河洞穴已腐化物品增加* -ItemDisplay[(ARMOR OR WEAPON OR (aqv OR cqv OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%*%NAME%%RED%*%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON OR (aqv OR cqv OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %NAME%%RED%[C]%CONTINUE% //赌博界面显示所有物品名字 ItemDisplay[(WEAPON OR ARMOR) NMAG !ID SHOP MAPID<133]: %NAME%