更新 老狼过滤标准版_原版名称.txt

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lonelywolf 2025-02-19 02:44:05 +00:00
parent b21ab8e291
commit e8bccc284e
1 changed files with 164 additions and 165 deletions

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@ -2065,18 +2065,18 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhg EDA
// 鞋子 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbt OR xlb OR ulb) STAT40>4 FRES>44]: %DARK_GREEN%【实用】20小10火抗上限常用于对抗大黑%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlb OR ulb) GFIND>39 STAT89>1]: %GREEN%【日用】打钱BB用5最大火抗有时用于开荒大黑%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulb FRW>59]: %GOLD%【收藏】等到移植暗黑4移速加暴击的时候我就...%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulb FRW>59]: %GREEN%【日用】无TP速刷构筑的跑鞋%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) SK132>1]: %WHITE%亮点是提升30跳跃飞行速度%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]: %DARK_GREEN%【实用】攻坚大黑和大马基本都必备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvb PRES>39 STAT154>49]: %GREEN%【日用】防御向好鞋唯二有FHR的鞋可以用无形%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbt OR xmb OR umb) STAT156>9]: %SAGE%【过渡】跑鞋,用雷神的标马可用来补穿刺%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbt OR xmb OR umb) STAT156>9]: %GREEN%【日用】常用于多重熊等需要补穿刺的构筑%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmb OR umb) STAT32>199 MAEK>4]: %GREEN%【日用】5EK鞋子独一份速刷构筑必备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umb SK69>0]: %GREEN%【日用】大量属性NEC常用其他职业偶尔用来补免冻%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbt OR xtb OR utb) EDAM>19 STAT136>14]: %SAGE%【过渡】条条是亮点,战系初期很实用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtb OR utb) MFIND>29 STAT154>39]: %GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utb FRW>19 FCR>19 FHR>19]: %DARK_GREEN%【实用】通常电法用来凑FHR和FCR档位 %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbt OR xhb OR uhb) SK115>0]: %WHITE%PAL专用跑鞋不用点活力光环%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]: %GREEN%【日用】俗称鞋,战系标配,输出性能强大%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]: %GREEN%【日用】俗称吃肉鞋,战系标配,输出性能强大%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhb TABSK49>0]: %TAN%【高端】20大之鹦鹉大量FHR和敏捷物理刺客可用%CL%%NAME%{%NAME%}%CONTINUE%
// 腰带 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbl OR zlb OR ulc) STAT27>19 STAT89>0]: %TEAL%【开荒】20小初期提档腰带%CL%%NAME%{%NAME%}%CONTINUE%
@ -2089,7 +2089,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zmb OR umc) FCR>9 STAT77>14]: %GREEN%【日用】堆蓝量和凑FCR用因级别高适用面较窄%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umc STAT36>9 STAT3>29]: %CORAL%【攻坚】SOLO大黑基本标配%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) IAS>19 GFIND>49]: %GREEN%【日用】MF打钱常用20IAS有时也用来凑档%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT362>0]: %DARK_GREEN%【实用】纯冰提升伤害用,攻坚大马偶尔也用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT362>0]: %CORAL%【攻坚】攻坚高难度大马必备瓦2MAX最佳%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rbe SOCKETS=1]: %TAN%【高端】用途取决于镶嵌的宝石%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbl OR zhb OR uhc) STAT78>419]: %SAGE%【过渡】30FHR很不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zhb OR uhc) STAT364>1]: %DARK_GREEN%【实用】标马标配,有时用来凑最大抗攻坚大黑%CL%%NAME%{%NAME%}%CONTINUE%
@ -2099,18 +2099,18 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ci3 FCR
// 德鲁伊皮帽 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drb STAT135>32 STAT141>32]: %DARK_GREEN%【实用】白狼头,帅,通用不如狗头,攻击性能强%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]: %TEAL%【开荒】传送头%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drc FCR>19 CLSK5>1 SK247>1]: %DARK_GREEN%【实用】召唤德的史诗头%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drc FCR>19 CLSK5>1 SK247>1]: %GREEN%【典范】暴力熊召的基石,超模的代名词%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drd STAT46>9 STAT145>8]: %TAN%【高端】难出的装备,俗称双灵头,攻坚大黑大马必备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID dre TABSK42>2 STAT333>9]: %DARK_GREEN%【实用】减火抗难得,火德和炎爪熊可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dra OR drf) CLSK5>1 MAEK>4 RES>24]: %GREEN%【日用】狗头,属性全面,任何德都值得一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drf STAT76>19 TABSK41>2 FHR>39]: %DARK_GREEN%【实用】溅射范围加大是核心,刷图暴力狼终配%CL%%NAME%{%NAME%}%CONTINUE%
// 野蛮人头盔 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ba6 OR bab) FRW>19 TABSK34>1]: %GREEN%【日用】通常给力量可汗用减物抗%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bac MULTI97,223>2]: %DARK_GREEN%【实用】野蛮狼玩法核心装备不过S9被削弱%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bac MULTI97,223>2]: %DARK_GREEN%【实用】狼蛮玩法核心装备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bad STAT501>349 STAT78>899]: %WHITE%早期沙包反伤流构筑的标配,和飞机头比相差甚远%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bae STAT36>9]: %TAN%【高端】难出的装备BB攻坚大黑常用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (baa OR baf) TABSK32>0 ARPER>19]: %GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID baf SK147>1 CLSK4>1]: %DARK_GREEN%【实用】额外使1个诅咒生效是核心%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID baf SK147>1 CLSK4>1]: %GREEN%【日用】额外使1个诅咒生效是核心%CL%%NAME%{%NAME%}%CONTINUE%
// 圣骑士盾牌 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID pac EDAM>159 ARPER>99]: %DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]: %TEAL%【开荒】最后一任魁黑刚就用这装备,不变成傀儡才怪%CL%%NAME%{%NAME%}%CONTINUE%
@ -2136,7 +2136,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9mp OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mp STAT116>24 MFIND>29]: %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wax OR 9wa OR 7wa) AR>49 PRES>49]: %TEAL%【开荒】实用普通暗金斧%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wa OR 7wa) MULTI198,5913=10]: %WHITE%被屠夫完爆,仓库货%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wa STAT116>32 STAT141>49]: %TAN%【高端】双热骑士最强单手武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wa STAT116>32 STAT141>49]: %TAN%【高端】双热骑士最强单手武器,单手可汗的选择之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lax OR 9la OR 7la) STAT134>2]: %TEAL%【开荒】需求最低的冻结武器,安全%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9la OR 7la) STAT36>9 REPAIR=25]: %DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bax OR 9ba OR 7ba) STAT135>59]: %TEAL%【开荒】狼德用很好%CL%%NAME%{%NAME%}%CONTINUE%
@ -2163,7 +2163,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mac OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ma OR 7ma) STAT362>1 STAT134>2]: %TEAL%【开荒】高冰伤,冻结,无法冰冻,不错的武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mst OR 9mt OR 7mt) SK96>2]: %TEAL%【开荒】性能优秀范围和速度都理想还带LLOW和准确%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9mt STAT366>1]: %TEAL%【开荒】高火伤,底材速度略慢,可以一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mt ARPER>199]: %GOLD%【收藏】摸仙堡祖传武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mt ARPER>199]: %SAGE%【过渡】复仇骑士过渡装备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]: %TEAL%【开荒】初期战系明星武器,性能强悍,更有将军珠的传说%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9fl MANA>99 STAT51>149]: %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fl IAS>49 FCR>34]: %GOLD%【收藏】风结弟弟,风德或可过渡%CL%%NAME%{%NAME%}%CONTINUE%
@ -2171,7 +2171,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fl STA
// 锤 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (whm OR 9wh OR 7wh) STAT51>49 AR>99]: %WHITE%准确较高,攻速太慢,与将军相比黯然失色%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wh OR 7wh) TABSK42>2]: %WHITE%视觉效果不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wh STAT136>39 STAT425>4]: 辨识失败,收藏一把%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wh STAT136>39 STAT425>4]: %GREEN%【日用】旋风蛮及可汗偶有使用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wh MULTI198,2713=20]: %TAN%【高端】自带恢复耐久,双热进阶装备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]: %TEAL%【开荒】造型威风伤害高40CB用来KBOSS特别足%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9m9 OR 7m7) TABSK33>1 SK128>2]: %TEAL%【开荒】BB用攻防都有还有5支配不错%CL%%NAME%{%NAME%}%CONTINUE%
@ -2195,7 +2195,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9cr OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cr MULTI151,119>7]: %GOLD%【高端】愤青瓦4孔是冰牺牲终配%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cr MULTI151,110>5]: %GREEN%【典范】经典武器瓦4孔是电牺牲终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsd OR 9bs OR 7bs) AR>99 STR>11]: %TEAL%【开荒】PD2增大范围并移除击退已可一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bs OR 7bs) STAT250>0]: %DARK_GREEN%【实用】A5佣兵追求输出的单手武器终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bs OR 7bs) STAT250>0]: %GREEN%【典范】单手可汗刀刀暴击的经典武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bs MULTI198,5844=25]: %TAN%【高端】复仇丁终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lsd OR 9ls OR 7ls) STAT363>1]: %TEAL%【开荒】综合性能还行,升级打噩梦好用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ls OR 7ls) SK238>2]: %WHITE%毒狼可以一用,对其他角色价值不大%CL%%NAME%{%NAME%}%CONTINUE%
@ -2206,15 +2206,15 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (2hs OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (92h OR 72h) FRW>19 STAT36>9]: %DARK_GREEN%【实用】攻防兼备,物理熊骑攻坚大黑可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (clm OR 9cm OR 7cm) RES>9 STAT60>3 STAT62>3]: %WHITE%各方面比较平庸的武器,初期没有好的可以一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9cm OR 7cm) STAT134>1 STAT335>9]: %TEAL%【开荒】冰伤+冻结BB侧手%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cm CLSK3>1 STAT244>0]: %SAGE%【过渡】巫妖王的传说,注重安全的物冲可过渡%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cm CLSK3>1 STAT244>0]: %GREEN%【日用】巫妖王的传说,注重安全和帅气的物冲可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gis OR 9gs OR 7gs) SK102>3]: %WHITE%圣火是亮点。S8新增圣剑技能让其不再尴尬%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9gs OR 7gs) STAT244>0 PRES>49]: %SAGE%【过渡】AMP是核心BB侧手好用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gs MULTI151,102>23]: %DARK_GREEN%【实用】自踩审判火冲骑和火旋风的核心装备%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]: %TEAL%【开荒】适合BB侧手。PD2增强了毒伤价值提升%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9b9 OR 7b7) STAT42>9]: %WHITE%S8圣剑技能让它有了用武之地%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7b7 STAT76>9]: %DARK_GREEN%【实用】无形形态用于攻坚大黑大马很不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7b7 STAT76>9]: %DARK_GREEN%【实用】双挥血牛蛮的标配%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (flb OR 9fb OR 7fb) STAT135>79]: %TEAL%【开荒】伤害速度都不错,重伤效果是亮点,需求略高%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9fb OR 7fb) STAT143>9 MULTI151,100>5]: %WHITE%火抗和火焰吸收是亮点或许双挥BB可用来打大黑%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9fb OR 7fb) STAT143>9 MULTI151,100>5]: %SAGE%【过渡】火抗和火焰吸收是亮点,开荒时可给可汗带着打火炬%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fb STAT139>9 STAT109>34]: %TAN%【高端】瓦40IAS是熊骑或狼蛮要达到极速的终配武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]: %TEAL%【开荒】伤害最高的普通级刀剑,外观很威武。跃击前期用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9gd FHR>39 FBR>39]: %WHITE%性能偏向防御的剑,圣剑骑士或许可过渡%CL%%NAME%{%NAME%}%CONTINUE%
@ -2293,7 +2293,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8sw OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6sw STAT141>32 MULTI97,12>2]: %CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]: %WHITE%性能过得去,火弓初期可以一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lw OR 6lw) STAT121>249 STAT122>249]: %GREEN%【日用】性能不俗,开荒可过渡使用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6lw MULTI198,15395=8]: %TAN%【高端】20大物理弓常用极品变量镶嵌后等同于800ED%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6lw MULTI198,15395=8]: %TAN%【高端】20大物理弓常用极品变量镶嵌后等同于800ED%CL%%NAME%{%NAME%}%CONTINUE%
// 弩 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lxb OR 8lx OR 6lx) STAT141>24]: %TEAL%【开荒】罗格可以过渡用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lx OR 6lx) MFIND>29]: %TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛%CL%%NAME%{%NAME%}%CONTINUE%
@ -2303,8 +2303,8 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hxb OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8hx OR 6hx) STAT156>99]: %DARK_GREEN%【实用】S10弩提速后6孔大炮多重马就是最靓的仔%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6hx STAT363>3]: %GREEN%【日用】属性华丽5孔是亮点弩提速后值得一用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (rxb OR 8rx OR 6rx) MULTI198,3020=45]: %WHITE%穿透35%属性不错CTC弥补了底材伤害低%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8rx OR 6rx) STAT158=6 AR>332]: %DARK_GREEN%【实用】京子惨遭一刀但瓦DS+ED开4孔依然给力%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6rx STAT501>999]: %WHITE%穿透33%,触发亵渎有待开发%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8rx OR 6rx) STAT158=6 AR>332]: %DARK_GREEN%【实用】亚马逊小炮流和多重京子流的核心武器%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6rx STAT501>999]: %WHITE%放血流CTC也可配合队友尸爆%CL%%NAME%{%NAME%}%CONTINUE%
// 双手法杖 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sst OR 8ss OR 6ss) SK36=3 STAT363>0]: %TEAL%【开荒】20小技能足加蓝回蓝CTC也不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ss OR 6ss) RES>49 MANA>174]: %SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全%CL%%NAME%{%NAME%}%CONTINUE%
@ -2317,7 +2317,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bst OR
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8bs OR 6bs) STAT115>0 ALLSK>2]: %DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6bs STAT425>9 FRES>49]: %TAN%【高端】火法、火德终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]: %TEAL%【开荒】为ACT4佣兵量身打造3个CTC用来过渡很不错%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ws OR 6ws) CLSK2=2]: %DARK_GREEN%【实用】瓦FCR4孔可作为冰环法终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ws OR 6ws) CLSK2=2]: %DARK_GREEN%【实用】瓦FCR4孔可作为注重安全的冰环法终配之一%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6ws ALLSK>5 STAT333>9]: %TAN%【高端】20大通常冰法用%CL%%NAME%{%NAME%}%CONTINUE%
// 魔杖 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wnd OR 9wn) STAT27>4 STAT1=10]: %TEAL%【开荒】20小属性不错没有阿卡拉卖的3骷髅杖实用%CL%%NAME%{%NAME%}%CONTINUE%
@ -2344,7 +2344,7 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ws STA
// 刺客爪 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ar OR 7ar) MULTI151,113>2]: %TEAL%【开荒】连做铁魔材料的资格都没了。。开荒时将就用用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wb TABSK49>0 TABSK50>0 FBR>29]: %SAGE%【过渡】实在缺抗拿来用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cs ETH STAT152>0 TABSK49>2]: %GREEN%【日用】副手双持,或心灵刺过渡%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cs ETH STAT152>0 TABSK49>2]: %GREEN%【日用】副手双持上毒,或心灵刺过渡%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7lw STAT363>1 STAT333>4]: %GREEN%【日用】火系武学可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9tw OR 7tw) CLSK6>1 FHR>29]: %GREEN%【日用】八爪,刺客通用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7tw SK275>1 SK254>2 STAT141>19]: %DARK_GREEN%【实用】飞刀刺客终配主手武器,欧皇有极品手工另说%CL%%NAME%{%NAME%}%CONTINUE%
@ -2355,10 +2355,10 @@ ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obc STA
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (oba OR obf) MFIND>24 MAEK>4]: %GREEN%【日用】SOR的MF神器触发传送需要适应%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obf STAT331>19 LRES>24 FRES>24 STAT86>1]: %PURPLE%【神器】远古四神器之一,格挡流冰法专属%CL%%NAME%{%NAME%}%CONTINUE%
// 亚马逊专属 (UNI)
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amb ALLSK>1 SK7>1]: %DARK_GREEN%【实用】重生是核心,弥补了元素弓没前排的缺陷%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amb ALLSK>1 SK7>1]: %DARK_GREEN%【实用】重生是核心,火弓的终配%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am7 OR amc) STAT116>24 TABSK0>1]: %GREEN%【日用】综合性能好,适合用排箭辅修召唤的物理弓%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc TABSK1>2 IAS>59 FRW>19]: %GREEN%【日用】辅修女武神的魔法弓可用,凑档较难%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amd TABSK2>2 RES>29]: %CORAL%【攻坚】大量抗性,矛马单挑大马可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc TABSK1>2 IAS>59 FRW>19]: %GREEN%【日用】双修魔法弓的选择之一,但无法提升女武神抗性是硬伤%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amd TABSK2>2 RES>29]: %CORAL%【攻坚】良好的武器速度,大量抗性,矛马单挑大马可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am9 OR ame) STAT36>9 STR>19 STAT60>4]: %CORAL%【攻坚】物免是核心,单挑大黑可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ame CLSK0>2 MULTI97,378=2]: %GREEN%【日用】30级灵气有195%命中加成瓦6孔的话熊矛马可用%CL%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am5 OR ama OR amf) MFIND>24 STAT136>9]: %TEAL%【开荒】没技能是硬伤,没好的将就用用%CL%%NAME%{%NAME%}%CONTINUE%
@ -2720,13 +2720,13 @@ ItemDisplay[GEM<4 FILTLVL>0 (DIFF>1 OR FILTLVL>2) !(gzv OR gpv OR glw OR gpw OR
ItemDisplay[GEM=4 FILTLVL>8 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%}
//无瑕疵和完美宝石提示
ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[gzvs]: %NAME%{%NAME%%CL%%WHITE%盾牌: +24 防御%CL%盔甲/头盔: +8 力量%CL%武器: +100 命中率%NL%}
ItemDisplay[glys]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 电抗%CL%盔甲/头盔: +20% 魔法物品寻找(MF)%CL%武器: 1-30 闪电伤害%NL%}
ItemDisplay[glbs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 冰抗%CL%盔甲/头盔: +31 法力%CL%武器: 6-10 冰冻伤害%NL%}
ItemDisplay[glgs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 毒抗%CL%盔甲/头盔: +8 敏捷%CL%武器: +60 毒系伤害持续 6 秒%NL%}
ItemDisplay[glrs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 火抗%CL%盔甲/头盔: +31 生命%CL%武器: 10-16 火焰伤害%NL%}
ItemDisplay[glws]: %NAME%{%NAME%%CL%%WHITE%盾牌: 所有抗性 +14%%CL%盔甲/头盔: +80 命中率%CL%武器: +54% 对不死怪的伤害%NL%}
ItemDisplay[skls]: %NAME%{%NAME%%CL%%WHITE%盾牌: 攻击者受到伤害 16%CL%盔甲/头盔: +4生命回复, 12%法力回复%CL%武器: 3%吸血 3%吸蓝 %NL%}
ItemDisplay[gzvs]: %NAME%{%NAME%%CL%%WHITE%盾牌: +24 防御%CL%盔甲/头盔: +8 力量%CL%武器: +100 命中率%NL%}%CONTINUE%
ItemDisplay[glys]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 电抗%CL%盔甲/头盔: +20% 魔法物品寻找(MF)%CL%武器: 1-30 闪电伤害%NL%}%CONTINUE%
ItemDisplay[glbs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 冰抗%CL%盔甲/头盔: +31 法力%CL%武器: 6-10 冰冻伤害%NL%}%CONTINUE%
ItemDisplay[glgs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 毒抗%CL%盔甲/头盔: +8 敏捷%CL%武器: +60 毒系伤害持续 6 秒%NL%}%CONTINUE%
ItemDisplay[glrs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 火抗%CL%盔甲/头盔: +31 生命%CL%武器: 10-16 火焰伤害%NL%}%CONTINUE%
ItemDisplay[glws]: %NAME%{%NAME%%CL%%WHITE%盾牌: 所有抗性 +14%%CL%盔甲/头盔: +80 命中率%CL%武器: +54% 对不死怪的伤害%NL%}%CONTINUE%
ItemDisplay[skls]: %NAME%{%NAME%%CL%%WHITE%盾牌: 攻击者受到伤害 16%CL%盔甲/头盔: +4生命回复, 12%法力回复%CL%武器: 3%吸血 3%吸蓝 %NL%}%CONTINUE%
ItemDisplay[gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[gpvs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: +30 防御%CL%盔甲/头盔: +10 力量%CL%武器: +150 命中率%NL%}%CONTINUE%
ItemDisplay[gpys]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 40% 电抗%CL%盔甲/头盔: +24% 魔法物品寻找(MF)%CL%武器: 1-40 闪电伤害%NL%}%CONTINUE%
@ -2759,8 +2759,8 @@ ItemDisplay[jew ID]: %NAME%{%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WH
ItemDisplay[jewf]: %BLUE%%NAME%{%GRAY%(可堆叠珠宝)%CL%%TAN%提示%WHITE%: 失去魔法属性无法用于镶嵌,但仍可代替珠宝作为合成材料}
//ItemDisplay[jew RARE (ALVL=38 OR ILVL=38)]: %NAME%{%TAN%洗LLD珠宝底材}%CONTINUE%
//通知设定
ItemDisplay[jew MAG !ID]: %DOT-20%%MAP-00%%BORDER-97%%TIER-7%%BLUE%◆ %NAME% %BLUE%◆
ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%PURPLE%◆ %NAME% %PURPLE%◆
ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %NAME% %WHITE%*%TAN%*%BLUE%
ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%TAN%*%RED%* %NAME% %RED%*%TAN%*%GOLD%
//有价值的亮金珠宝
//物理系
ItemDisplay[jew RARE !ID (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) (SUFFIX~221-222 OR SUFFIX=233) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%英雄请留步,别落下我!%CL%%TAN%【物理】%NAME%{%NAME%}
@ -2771,10 +2771,12 @@ ItemDisplay[jew RARE !ID ((PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416
//EK/LEK珠
ItemDisplay[jew RARE !ID (PREFIX=419 OR PREFIX=737) (PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX=419 OR PREFIX=737) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%英雄请留步,别落下我!%CL%%CORAL%【EK】%NAME%{%NAME%}
ItemDisplay[jew RARE !ID PREFIX=419 PREFIX=737]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%高贵奢华,遇见即珍藏%CL%%CORAL%【双EK】%NAME%{%NAME%}
//通用
ItemDisplay[jew RARE !ID FILTLVL<5]: %RED%◆ %NAME% %RED%◆
//有用的低级别决斗珠宝
//ItemDisplay[(MAG OR RARE) LVLREQ<31 jew ((PREFIX=167 OR PREFIX=184 OR PREFIX=253 OR PREFIX~195-196 OR PREFIX=249 OR PREFIX=316 OR PREFIX~336-337 OR PREFIX=357 OR PREFIX=376 OR PREFIX=397 OR PREFIX=416 OR PREFIX=786 OR PREFIX=811) (SUFFIX=666 OR SUFFIX=668 OR SUFFIX=670 OR SUFFIX~224-226 OR SUFFIX=243 OR SUFFIX=354 OR SUFFIX=375 OR SUFFIX~672-674 OR SUFFIX=676))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD}
//通知设定
ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %NAME% %WHITE%*%TAN%*%BLUE%
ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%TAN%*%RED%* %NAME% %RED%*%TAN%*%GOLD%
//通知设定
ItemDisplay[jew MAG !ID]: %DOT-9A%%TAN%*%WHITE%* %NAME% %WHITE%*%TAN%*%BLUE%
ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%TAN%*%RED%* %NAME% %RED%*%TAN%*%GOLD%
// +---------+
// | 3饰品 |
@ -2856,12 +2858,9 @@ ItemDisplay[cm1 MAG PREFIX=408]: %GREEN%11PR%NAME%
ItemDisplay[cm1 MAG SUFFIX=291]: %GREEN%%MFIND%MF%CL%%BLUE%%NAME%
//91级以上可以洗的超大型护身符
ItemDisplay[MAG !ID ILVL>90 cm3]: %MAP-97%%DOT-21%%PX-9B%%TIER-7%%PURPLE%+ %NAME% %PURPLE%+ %WHITE%91+
ItemDisplay[MAG !ID ILVL>90 cm3]: %MAP-97%%DOT-21%%PX-9B%%TIER-7%%PURPLE%*%ORANGE%* %NAME% %ORANGE%*%PURPLE%* %WHITE%91+
ItemDisplay[MAG ID cm3 ILVL>90]: %NAME%{%WHITE%公式:%TAN%(%PURPLE%大板, %WHITE%3x %WHITE%任意-%ORANGE%完美宝石, %WHITE%洗词缀%TAN%)}
//低级别决斗护身符
//ItemDisplay[MAG LVLREQ<31 (cm1 OR cm2 OR cm3) ((PREFIX~223-224 OR PREFIX~255-256 OR PREFIX=253 OR PREFIX~289-290 OR PREFIX=302 OR PREFIX=319 OR PREFIX~321-322 OR PREFIX=341 OR PREFIX=348 OR PREFIX=361 OR PREFIX=368 OR PREFIX=380 OR PREFIX=387 OR PREFIX=400 OR PREFIX=407 OR PREFIX=626 OR PREFIX=638 OR PREFIX=650 OR PREFIX=662 OR PREFIX~745-749) (SUFFIX~262-264 OR SUFFIX~269-271 OR SUFFIX=339 OR SUFFIX=347 OR SUFFIX=352 OR SUFFIX~394-396 OR SUFFIX~403-405 OR SUFFIX=696 OR SUFFIX=708 OR SUFFIX=720 OR SUFFIX=732))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD}
// +-------------+
// | 4暗金装备 |
// +-------------+
@ -2963,19 +2962,19 @@ ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=8 (SUFFIX~908-
// 高ED物免骑士盾 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE DIN PREFIX~761-762 (PREFIX~326-327 OR AUTOMOD=26 OR AUTOMOD=32) SUFFIX~172-173 SUFFIX~799-800]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【ED&物免】%NAME%{%NAME%}
// 技能死灵盾 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~326-327 OR SUFFIX~172-173 OR SUFFIX~799-800)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【高技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~326-327 OR SUFFIX~172-173 OR SUFFIX~799-800)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能刺客爪 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE SIN (PREFIX=591 OR PREFIX~506-512) (PREFIX~822-830 OR SUFFIX~908-909)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE SIN (PREFIX=591 OR PREFIX~506-512) (PREFIX~822-830 OR SUFFIX~908-909)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能蛮子头 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE BAR (PREFIX=583 OR PREFIX=488) (PREFIX~370-412 OR SUFFIX~908-909)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE BAR (PREFIX=583 OR PREFIX=488) (PREFIX~370-412 OR SUFFIX~908-909)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能兽头 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-830 OR SUFFIX~97-98 OR PREFIX=418 OR PREFIX=736)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【元素】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-830 OR SUFFIX~97-98 OR PREFIX=418 OR PREFIX=736)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能木棒 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (PREFIX~822-827 OR SUFFIX~911-912)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (PREFIX~822-827 OR SUFFIX~911-912)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能法杖 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=577 OR PREFIX~446-452) (PREFIX~822-830 OR SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=577 OR PREFIX~446-452) (PREFIX~822-830 OR SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870)]: %CORAL%【技能】%NAME%{%NAME%}
// 技能魔杖 (亮金)
ItemDisplay[!ID FILTLVL<7 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~831-833 OR SUFFIX~911-912)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<7 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~831-833 OR SUFFIX~911-912)]: %CORAL%【技能】%NAME%{%NAME%}
//未鉴定亮金戒指、项链和头环
ItemDisplay[(rin OR amu OR CIRC) RARE !ID !ETH FILTLVL<5]: %BORDER-6D%%MAP-00%%DOT-20%%TIER-7%%NAME% %YELLOW%
@ -2994,8 +2993,8 @@ ItemDisplay[MAG !ID amu (FILTLVL<3 OR CLVL<45)]: %NAME%
// 蓝色戒指 (CLVL)
ItemDisplay[MAG !ID rin (FILTLVL<3 OR CLVL<45)]: %NAME%
// 亚马逊技能武器
ItemDisplay[!ID FILTLVL<5 MAG AUTOMOD=3 ZON BOW]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【3弓】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<5 MAG AUTOMOD=9 ZON JAV]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【3标枪】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<5 MAG AUTOMOD=3 ZON BOW]: %SAGE%【3弓+】%NAME%{%NAME%}
ItemDisplay[!ID FILTLVL<5 MAG AUTOMOD=9 ZON JAV]: %SAGE%【3标枪+】%NAME%{%NAME%}
//角色专用物品过滤设定
ItemDisplay[MAG !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN OR NEC OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER) FILTLVL<3]: %NAME% %BLUE%*{%NAME%}
@ -3003,13 +3002,13 @@ ItemDisplay[MAG !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN
// | 8手工底材 |
// +-------------+
//大院长弓
ItemDisplay[amc AMAZON (MAG OR RARE) !ID ILVL>71 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%@底{%NAME%}
ItemDisplay[amc AMAZON (MAG OR RARE) !ID ILVL>71 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%底{%NAME%}
//投掷武器底材
ItemDisplay[(glv OR 9gl OR 7gl OR bkf OR 9bk OR 7bk) (BARBARIAN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%@底{%NAME%}
ItemDisplay[(glv OR 9gl OR 7gl OR bkf OR 9bk OR 7bk) (BARBARIAN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%底{%NAME%}
//刺客爪子底材
ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) (ASSASSIN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%@底{%NAME%}
ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) (ASSASSIN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%底{%NAME%}
//盔甲底材
//ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) (MAG OR RARE) !ID ILVL>91 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%@底{%NAME%}
//ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) (MAG OR RARE) !ID ILVL>91 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%底{%NAME%}
// +-------------+
// | 9注入底材 |
@ -3036,165 +3035,165 @@ ItemDisplay[SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL<3
// +------------------+
// ++++++ 10.1,头盔 ++++++
// ====> 天底Nadir/学识Lore <=====
ItemDisplay[(ci0 OR ci1 OR bhm) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[(ci0 OR ci1 OR bhm) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %NAME% %BLUE%底{%NAME%}
// ====> 智慧Wisdom/光辉Radiance <=====
ItemDisplay[CIRC NMAG SOCK=3 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[CIRC NMAG SOCK=3 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====> 谵妄Delirium <=====
//风德
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK240=3 (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK240=3 (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
//火德
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
//冲击波德
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK243=3 (SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK243=3 (SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
//召唤德
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (((SK221=3 SK247=3) (SK227>1 OR SK237>1 OR SK236>1)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (((SK221=3 SK247=3) (SK227>1 OR SK237>1 OR SK236>1)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
//唱歌蛮
ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK154=3 SK146=3 (SK155>0 OR SK149>0 OR SK142>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK154=3 SK146=3 (SK155>0 OR SK149>0 OR SK142>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====> 摇曳焰火Flickering Flame <=====
//火德
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 OR SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-4%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 OR SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-4%%NAME% %BLUE%底{%NAME%}
//火法/火冲丁/火弓
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====> 梦境Dream <=====
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %NAME% %BLUE%底{%NAME%}
// ====> 残暴Ferocity <=====
ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK128=3 SK368=3 (SK145>0 OR SK155>0 OR SK149>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<7]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK128=3 SK368=3 (SK145>0 OR SK155>0 OR SK149>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<7]: %NAME% %BLUE%底{%NAME%}
// ++++++ 10.2,盔甲 ++++++
// ====> 隐秘Stealth/烟雾Smoke/谨慎Prudence <=====
ItemDisplay[CHEST NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[(uth OR uar OR uea OR utp OR uui OR xtp) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[(uth OR uar OR uea) NMAG SOCK=2 !INF !RW ETH FILTLVL<3]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[CHEST NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%底{%NAME%}
ItemDisplay[(uth OR uar OR uea OR utp OR uui OR xtp) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %NAME% %BLUE%底{%NAME%}
ItemDisplay[(uth OR uar OR uea) NMAG SOCK=2 !INF !RW ETH FILTLVL<3]: %NAME% %BLUE%底{%NAME%}
//===>和平Peace/神话Myth/背叛Treachery/启迪Enlightenment/白骨Bone/暴雨Rain/信条Principle<====
ItemDisplay[CHEST NMAG EXC ((SOCK=0 !(xui OR xea OR xla OR xtu)) OR SOCK=3) !INF !RW !ETH (FILTLVL<3 OR CLVL<79)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[CHEST NMAG EXC ((SOCK=0 !(xui OR xea OR xla OR xtu)) OR SOCK=3) !INF !RW !ETH (FILTLVL<3 OR CLVL<79)]: %NAME% %BLUE%底{%NAME%}
// ====>喧嚣Hustle/狮子心Lionheart/财富Wealth/强压Duress/阴霾Gloom<=====
ItemDisplay[(uth OR uar OR uea OR xtp OR uui) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[(uth OR uar OR uea OR xtp OR uui) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%底{%NAME%}
// ====>巨龙Dragon/谜团Enigma<=====
ItemDisplay[(utp OR uui OR xtp) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[(utp OR uui OR xtp) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====>磐石Stone/刚毅Fortitude/荆棘Bramble/荣耀之链Chains of Honor/天真Innocence<=====
ItemDisplay[(uth OR uea) NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[utp NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%#底{%NAME%}
ItemDisplay[CHEST ELT NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%#底{%NAME%}
ItemDisplay[(uth OR uea) NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%底{%NAME%}
ItemDisplay[utp NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[CHEST ELT NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%底{%NAME%}
// ++++++ 10.3,盾牌 ++++++
// ====> 古代人的誓约Ancient's Pledge <=====
ItemDisplay[(kit OR pa5) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[(kit OR pa5) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%底{%NAME%}
// ====> 韵律Rhyme/壮美Splendor <=====
ItemDisplay[SHIELD !DIN !NEC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<49)]: %NAME% %BLUE%@底{%NAME%}
ItemDisplay[DIN RES>25 NMAG SOCK=2 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=2 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[SHIELD !DIN !NEC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<49)]: %NAME% %BLUE%底{%NAME%}
ItemDisplay[DIN RES>25 NMAG SOCK=2 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=2 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====> 庇护Sanctuary/巨龙Dragon/梦境Dream <=====
ItemDisplay[ush NMAG SOCK=3 !RW !ETH EDEF>10 FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG SOCK=3 !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%#底{%NAME%}
ItemDisplay[NEC ELT NMAG SOCK=3 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[ush NMAG SOCK=3 !RW !ETH EDEF>10 FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG SOCK=3 !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[NEC ELT NMAG SOCK=3 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ====> 精神Spirit/流亡Exile/凤凰Phoenix/破碎之墙Shattered Wall <=====
ItemDisplay[uit NMAG (SOCK=0 OR SOCK=4) !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) !ETH !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%#底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) ETH !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%#底{%NAME%}
ItemDisplay[DIN ELT EDAM>60 NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%@底{%NAME%}
ItemDisplay[uit NMAG (SOCK=0 OR SOCK=4) !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) !ETH !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%底{%NAME%}
ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) ETH !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%底{%NAME%}
ItemDisplay[DIN ELT EDAM>60 NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%底{%NAME%}
// ++++++ 10.4,武器 ++++++
// ====> 4.1,所有武器通用 <=====
//热情Passion
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//寂静Silence
ItemDisplay[NMAG ((SOCK=0 (6lw OR 6l7 OR 7gd OR 7cr OR 7wa OR 7mp)) OR SOCK=6) !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 (6lw OR 6l7 OR 7gd OR 7cr OR 7wa OR 7mp)) OR SOCK=6) !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//战争召唤Call to Arms
ItemDisplay[NMAG SOCK=5 !INF !RW (fla OR crs) !ETH FILTLVL<3]:%DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=5 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH (wsp OR 9ws) (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH 7ws FILTLVL<7 (SK117>0 OR SK109>0 OR SK124>0)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG SOCK=5 !INF !RW (fla OR crs) !ETH FILTLVL<3]:%DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG SOCK=5 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH (wsp OR 9ws) (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH 7ws FILTLVL<7 (SK117>0 OR SK109>0 OR SK124>0)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
//刚毅Fortitude
ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW !ETH 7ws FILTLVL<7 (SK112=3 SK113=3)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW !ETH 7ws FILTLVL<7 (SK112=3 SK113=3)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
//凤凰Phoenix/正义之手Hand of Justice
ItemDisplay[NMAG SOCK=4 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 amb AUTOMOD=3 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 amb AUTOMOD=3 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//濒死之息Breath of the Dying
ItemDisplay[NMAG (SOCK=0 OR SOCK=6) !INF !RW ETH EDAM>10 (7p7 OR 7gd OR 7wa OR 7st OR 7h7) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=6) !INF !RW ETH EDAM>10 (7p7 OR 7gd OR 7wa OR 7st OR 7h7) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.2,近战武器 <=====
//怨恨Malice
ItemDisplay[(SPEAR OR POLEARM) NORM NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(SPEAR OR POLEARM) NORM NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//力量Strength
ItemDisplay[(9s8 OR 9br) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(9s8 OR 9br) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//荣耀Honor
ItemDisplay[(9ws OR 9br) NMAG SOCK=5 !INF !RW EDAM>10 !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(9ws OR 9br) NMAG SOCK=5 !INF !RW EDAM>10 !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//永恒Eternity
ItemDisplay[1H NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[1H NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.3,剑 <=====
//钢铁Steel
ItemDisplay[(scm OR fla OR wax) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) (PALADIN OR BARBARIAN)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(scm OR fla OR wax) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) (PALADIN OR BARBARIAN)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//精神Spirit
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW (bsd OR lsd OR crs) FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW (bsd OR lsd OR crs) FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//坚定意志Unbending Will
ItemDisplay[(9gd OR 7gd OR 7cr) NMAG (SOCK=0 OR SOCK=6) !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(9gd OR 7gd OR 7cr) NMAG (SOCK=0 OR SOCK=6) !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//执法者Lawbringer/新月Crescent Moon/瘟疫Plague
ItemDisplay[crs NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[7cr NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[crs NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[7cr NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//饥荒Famine
ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW (7bs OR 7wa) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW (7bs OR 7wa) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//誓约Oath
ItemDisplay[(7gs OR 7fb) NMAG SOCK=4 !INF !RW EDAM>10 ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7gs OR 7fb) NMAG SOCK=4 !INF !RW EDAM>10 ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
//弑君者Kingslaye
ItemDisplay[(7gs OR 7fb OR 7cr) NMAG SOCK=4 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7gs OR 7fb OR 7cr) NMAG SOCK=4 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//死亡Death/毁灭Destruction/悔恨Grief
ItemDisplay[7fb NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[7cr NMAG (SOCK=5 OR SOCK=0) !SUP !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%@底{%NAME%}
ItemDisplay[7cr NMAG SOCK=5 EDAM>10 !INF !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[7fb NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[7cr NMAG (SOCK=5 OR SOCK=0) !SUP !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[7cr NMAG SOCK=5 EDAM>10 !INF !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//临终之愿Last Wish/庇护Asylum
ItemDisplay[(7cr OR 7gd) NMAG (SOCK=0 OR SOCK=6) EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7cr OR 7gd) NMAG (SOCK=0 OR SOCK=6) EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.4,锤 <=====
//黑色Black
ItemDisplay[(9fl OR 7fl) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(9fl OR 7fl) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//瘟疫Plague
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK240=3) (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK222=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK247=3) (SK221>1 OR SK237>0 OR SK226>0 OR SK231>0 OR SK241>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK240=3) (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK222=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK247=3) (SK221>1 OR SK237>0 OR SK226>0 OR SK231>0 OR SK241>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//誓约Oath
ItemDisplay[7fl NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[7fl NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//橡树之心Heart of the Oak
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//其它可能有用
ItemDisplay[NMAG (SOCK=0 OR SOCK>4) !INF !RW ETH (7m7 OR 7gm) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK>4) !INF !RW ETH (7m7 OR 7gm) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.5,斧 <=====
//誓约Oath
ItemDisplay[(7wa OR 7la OR 7ba OR 7ax OR 72a) NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7wa OR 7la OR 7ba OR 7ax OR 72a) NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//弑君者Kingslaye
ItemDisplay[(7wa OR 7ga) NMAG SOCK=4 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7wa OR 7ga) NMAG SOCK=4 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//死亡Death/毁灭Destruction/悔恨Grief
ItemDisplay[7wa NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%@底{%NAME%}
ItemDisplay[7wa NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[7wa NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[7wa NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//野兽Beast
ItemDisplay[(7wa OR 72a) NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7wa OR 72a) NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.6,长柄武器 <=====
//眼光Insight/顺从Obedience/裂隙Rift/狂暴Rampage
ItemDisplay[POLEARM (NORM OR EXC) NMAG SOCK=4 !INF !RW (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7h7 OR 7wc OR 7pa OR 9s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[POLEARM (NORM OR EXC) NMAG SOCK=4 !INF !RW (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
ItemDisplay[(7h7 OR 7wc OR 7pa OR 9s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//无限Infinity/骄傲Pride
ItemDisplay[(7h7 OR 7wc OR 7s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7h7 OR 7wc OR 7s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//厄运Doom/毁灭Destruction/天顶Zenith
ItemDisplay[(7h7 OR 7pa) NMAG SOCK=5 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(7h7 OR 7pa) NMAG SOCK=5 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.7,权杖 <=====
//新教徒Neophyte
ItemDisplay[NMAG SOCK=2 !INF !RW !ETH SCEPTER (NORM OR EXC) (SK112>2 OR SK121>2) (FILTLVL<3 OR CLVL<39) PALADIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=2 !INF !RW !ETH SCEPTER (NORM OR EXC) (SK112>2 OR SK121>2) (FILTLVL<3 OR CLVL<39) PALADIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//圣雷Holy Thunder/裂隙Rift
ItemDisplay[(wsp OR 9ws) NMAG SOCK=4 !INF !RW !ETH (SK118>2 OR SK123>2 OR SK125>2) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(wsp OR 9ws) NMAG SOCK=4 !INF !RW !ETH (SK118>2 OR SK123>2 OR SK125>2) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//执法者Lawbringer/王恩King's Grace
ItemDisplay[(gsc OR 9qs OR 7qs) NMAG (SOCK=0 OR SOCK=3) EDAM>10 !INF !RW !ETH (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(gsc OR 9qs OR 7qs) NMAG (SOCK=0 OR SOCK=3) EDAM>10 !INF !RW !ETH (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//瘟疫Plague
ItemDisplay[(7sc OR 7qs OR 7ws) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>0 OR SK123>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7sc OR 7qs OR 7ws) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>0 OR SK123>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//野兽Beast
ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>2 OR SK123>2)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>2 OR SK123>2)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//厄运Doom
ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH (SK123>0 (SK117>0 OR SK109>0 OR SK124>0 OR SK115>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH (SK123>0 (SK117>0 OR SK109>0 OR SK124>0 OR SK115>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
// ====> 4.8,魔杖 <=====
//白色White
@ -3204,65 +3203,65 @@ ItemDisplay[NMAG (SOCK=0 OR SOCK=2) !INF !RW WAND !(wnd OR 9wn OR ywn) ((SK66>0
// ====> 4.9,法杖 <=====
//叶子Leaf/新教徒Neophyte
ItemDisplay[NMAG SOCK=2 !INF !RW STAFF (NORM OR EXC) (SK47>2 OR SK369>2 OR SK49>2) (FILTLVL<3 CLVL<39)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=2 !INF !RW STAFF (NORM OR EXC) (SK47>2 OR SK369>2 OR SK49>2) (FILTLVL<3 CLVL<39)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//回忆Memory
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW STAFF (SK56>2 OR SK369>2 OR SK49>2 OR SK53>2) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW STAFF (SK56>2 OR SK369>2 OR SK49>2 OR SK53>2) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//无限Infinity/骄傲Pride
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW ((SK63>2 (SK49>0 OR SK53>0 OR SK48>0)) OR (SK48>2 SK63>1)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW ((SK63>2 (SK49>0 OR SK53>0 OR SK48>0)) OR (SK48>2 SK63>1)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
//庇护Asylum/着魔Obsession
ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW ((SK56>2 SK61>0) OR (SK36>2 SK61>0) OR (SK369>2 SK65>0) OR (SK44>2 SK65>0) OR (SK59>2 SK65>0) OR (SK64>2 SK65>0) OR (SK49>2 SK63>0) OR (SK48>2 SK63>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW ((SK56>2 SK61>0) OR (SK36>2 SK61>0) OR (SK369>2 SK65>0) OR (SK44>2 SK65>0) OR (SK59>2 SK65>0) OR (SK64>2 SK65>0) OR (SK49>2 SK63>0) OR (SK48>2 SK63>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%底{%NAME%}
//精神Spirit/眼光Insight
ItemDisplay[NMAG SOCK=4 !INF !RW STAFF (ELT OR EXC) FILTLVL<3 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG SOCK=4 !INF !RW STAFF (ELT OR EXC) FILTLVL<3 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//野兽Beast
ItemDisplay[6ws NMAG (SOCK=0 OR SOCK=5) !INF !RW FILTLVL<5 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[6ws NMAG (SOCK=0 OR SOCK=5) !INF !RW FILTLVL<5 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
// ====> 4.10,弓/弩 <=====
//和风Zephyr
ItemDisplay[(BOW OR XBOW) EXC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) AMAZON]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(BOW OR XBOW) EXC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) AMAZON]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//锐锋Edge/旋律Melody
ItemDisplay[BOW EXC NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[(am1 OR am6) NMAG SOCK=3 !INF !RW !ETH AUTOMOD=3 (AMAZON FILTLVL<5)]: %DOT-D6%%PX-21%%TIER-3%%WHITE%%NAME% %RED%@底{%NAME%}
ItemDisplay[BOW EXC NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
ItemDisplay[(am1 OR am6) NMAG SOCK=3 !INF !RW !ETH AUTOMOD=3 (AMAZON FILTLVL<5)]: %DOT-D6%%PX-21%%TIER-3%%WHITE%%NAME% %RED%底{%NAME%}
//和谐Harmony
ItemDisplay[(BOW SOCK=4 (EXC OR ELT)) NMAG !INF !RW !ETH FILTLVL<3 AMAZON]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(BOW SOCK=4 (EXC OR ELT)) NMAG !INF !RW !ETH FILTLVL<3 AMAZON]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//愤怒Wrath/信念Faith/冰冻Ice/理智之声Voice of Reason
ItemDisplay[(amb OR amc) SOCK=4 NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(6rx OR 6hx) (SOCK=4 OR SOCK=0) NMAG !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%@底{%NAME%}
ItemDisplay[(amb OR amc) SOCK=4 NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[(6rx OR 6hx) (SOCK=4 OR SOCK=0) NMAG !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//烙印Brandt
ItemDisplay[(hbw OR 8hb) SOCK=4 NMAG !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(hbw OR 8hb) SOCK=4 NMAG !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//迷雾Mist/天顶Zenith
ItemDisplay[(amc OR amb) (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[6rx (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[(amc OR amb) (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
ItemDisplay[6rx (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//庇护Asylum
ItemDisplay[6hx (SOCK=0 OR SOCK=6) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[6hx (SOCK=0 OR SOCK=6) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// ====> 4.10,爪 <=====
//钢铁Steel
ItemDisplay[SIN NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[SIN NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//样式Pattern/王恩King's Grace
ItemDisplay[SIN (EXC OR NORM) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%@底{%NAME%}
ItemDisplay[SIN (EXC OR NORM) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%底{%NAME%}
//瘟疫Plague
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 OR SK262=3 OR SK257=3 OR SK280=3 OR SK265=3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 (SK366>1 OR SK261>1 OR SK256>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK262=3 (SK276>1 OR SK272>1 OR SK251>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK259>2 OR SK265>2 OR SK269>2 OR SK274>2 OR SK280>2) (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN SK257=3 (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 OR SK262=3 OR SK257=3 OR SK280=3 OR SK265=3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 (SK366>1 OR SK261>1 OR SK256>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK262=3 (SK276>1 OR SK272>1 OR SK251>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK259>2 OR SK265>2 OR SK269>2 OR SK274>2 OR SK280>2) (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN SK257=3 (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//狂怒Fury
ItemDisplay[(7tw OR 7lw OR (7tw OR 7lw OR 7ar OR 7xf OR 7qr)) NMAG (SOCK=0 OR SOCK=3) !INF !RW ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7tw OR 7lw OR (7tw OR 7lw OR 7ar OR 7xf OR 7qr)) NMAG (SOCK=0 OR SOCK=3) !INF !RW ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
//疾风Wind
ItemDisplay[(7tw OR 7lw OR 7ar OR 7xf OR 7qr) NMAG (SOCK=0 OR SOCK=2) !INF !RW !ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(7tw OR 7lw OR 7ar OR 7xf OR 7qr) NMAG (SOCK=0 OR SOCK=2) !INF !RW !ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
//混沌Chaos
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (7ar OR 7xf OR 7qr) (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (7ar OR 7xf OR 7qr) (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
// ====> 4.11,亚马逊长矛 <=====
//无限Infinity/骄傲Pride
ItemDisplay[(ame OR amd) NMAG SOCK=4 !INF !RW !ETH AUTOMOD=9 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%#底{%NAME%}
ItemDisplay[(ame OR amd) NMAG SOCK=4 !INF !RW !ETH AUTOMOD=9 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%底{%NAME%}
// ====> 4.12,匕首 <=====
//毒液Venom/瘟疫Plague
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK73>2 7kr FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%#底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK265>2 7kr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%@底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK73>2 7kr FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK265>2 7kr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%底{%NAME%}
// +------------------+
// | 11开荒升级可用 |