diff --git a/LonelyWolf.cn.txt b/LonelyWolf.cn.txt deleted file mode 100644 index 4f196ce..0000000 --- a/LonelyWolf.cn.txt +++ /dev/null @@ -1,3260 +0,0 @@ -//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ -//║║ Lonely_Wolf Filter For Season 10 ║║ -//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ - - -// ============================== 目录========================== -//一、过滤等级设置 -// 1,过滤等级定义 -//二、物品额外信息显示 -// 1,通用辅助信息 -// 1.1,装备名称修正 -// 1.2,额外提示信息 -// 2,基础底材 -// 2.1,显示底材STAFFMOD -// 2.2,显示底材ED和抗性 -// 2.3,显示底材可用符文之语 -// 2.4,显示底材最大孔数 -// 3,其它装备 -// 3.1,装备腐化层级提示 -// 3.2,附带技能效果提示 -// 3.3,装备最大孔数提示 -// 3.4,装备升级提示 -// 3.5,武器基础攻速和伤害范围提示 -// 3.6,套装鞋子踢击伤害提示 -// 3.7,材料当前手工词缀等级提示 -// 4,PD2新增物品 -// 4.1,新增杂物 -// 4.2,秘境地图 -// 4.3,超级BOSS门票 -// 4.4,精华和徽章 -// 4.5,手工模组 -// 5,其它辅助功能 -// 5.1,商店MF辅助提示 -// 5.2,T图基德赌博提示 -// 5.3,暗金装备吐槽 -// 5.4,绿色套装吐槽 -// 5.5,符文之语吐槽 -// 5.6,亮金/魔法装备吐槽 -//三、物品过滤设置 -// 1,杂物 -// 1.1,金币 -// 1.2,药水 -// 1.3,药剂 -// 1.4,其他杂物 -// 1.5,箭矢和弩矢 -// 2,镶嵌物 -// 2.1,宝石 -// 2.2,符文 -// 2.3,珠宝 -// 3,饰品 -// 3.1,护身符 -// 4,暗金装备 -// 5,绿色套装 -// 6,亮金装备 -// 7,魔法装备 -// 8,手工底材 -// 9,注入底材 -// 10,符文之语底材 -// 10.1,头盔 -// 10.2,盔甲 -// 10.3,盾牌 -// 10.4,武器 -// 11,开荒升级可用 -// 12,通用规则 - -//╔══════════╗ -//║ 一、过滤等级设置 ║ -//╚══════════╝ -// +---------------+ -// | 1,过滤等级定义| -// +---------------+ -ItemDisplayFilterName[]: 开荒PASS -ItemDisplayFilterName[]: 开荒PASS-云玩家吐槽版 -ItemDisplayFilterName[]: 前中期MF -ItemDisplayFilterName[]: 前中期MF-云玩家吐槽版 -ItemDisplayFilterName[]: 中后期MF -ItemDisplayFilterName[]: 中后期MF-云玩家吐槽版 -ItemDisplayFilterName[]: 赛季末 -ItemDisplayFilterName[]: 赛季末-云玩家吐槽版 -ItemDisplayFilterName[]: 仅备用—屏蔽绝大部分装备 - -// +---------------+ -// | 2,过滤等级说明| -// +---------------+ -//在赫拉迪克方块提示过滤等级 -ItemDisplay[box CLVL=99]: %PURPLE%炫酷99级!%CL%%GOLD%%NAME%%CONTINUE% -ItemDisplay[box CHARSTAT118=1]: %GOLD%%NAME%{%TAN%提示:%GRAY%你的角色现在冰冻时间减半}%CONTINUE% -ItemDisplay[box (CHARSTAT118>1 OR CHARSTAT153=1)]: %GOLD%%NAME%{%TAN%提示:%GRAY%你的角色现在无法被冰冻}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%NAME%%CL%%DARK_GREEN%可以在“ZYLPD2设置”里调整过滤等级%CL%%TAN%Final Version%CL%%TAN% Lonely_Wolf Filter For Season 10%CL%%DARK_GREEN% 过滤等级:}%CONTINUE% -ItemDisplay[box FILTLVL=0]: %NAME%{%NAME% 0-过滤器已禁用}%CONTINUE% -ItemDisplay[box FILTLVL=1]: %NAME%{%NAME% 1-开荒PASS}%CONTINUE% -ItemDisplay[box FILTLVL=2]: %NAME%{%NAME% 2-开荒PASS-云玩家吐槽版}%CONTINUE% -ItemDisplay[box FILTLVL=3]: %NAME%{%NAME% 3-前中期MF}%CONTINUE% -ItemDisplay[box FILTLVL=4]: %NAME%{%NAME% 4-前中期MF-云玩家吐槽版}%CONTINUE% -ItemDisplay[box FILTLVL=5]: %NAME%{%NAME% 5-中后期MF}%CONTINUE% -ItemDisplay[box FILTLVL=6]: %NAME%{%NAME% 6-中后期MF-云玩家吐槽版}%CONTINUE% -ItemDisplay[box FILTLVL=7]: %NAME%{%NAME% 7-赛季末}%CONTINUE% -ItemDisplay[box FILTLVL=8]: %NAME%{%NAME% 8-赛季末-云玩家吐槽版}%CONTINUE% -ItemDisplay[box FILTLVL=9]: %NAME%{%NAME% 9-仅备用—屏蔽绝大部分装备}%CONTINUE% - -//╔════════════╗ -//║ 二、物品额外信息显示 ║ -//╚════════════╝ -// +----------------+ -// | 1,通用辅助信息 | -// +----------------+ -// ++++++ 1.1,装备名称修正 ++++++ -ItemDisplay[FILTLVL<1]: %NAME% // Fallback for when filter is off -// HELMET'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cap]: 软帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xap]: 战帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uap]: 军帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skp]: 骷髅帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xkp]: 轻盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ukp]: 多头蛇颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hlm]: 头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlm]: 护鼻盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulm]: 武装盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fhl]: 全护盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhl]: 喙面盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhl]: 巨贝盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) msk]: 覆面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsk]: 死亡面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) usk]: 恶魔头骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bhm]: 骨盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xh9]: 恐怖头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uh9]: 白骨面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ghm]: 重盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhm]: 翼盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhm]: 塔盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crn]: 王冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrn]: 庄严王冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urn]: 日冕之冠%CONTINUE% -// ARMOR'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) qui]: 棉布甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xui]: 鬼魂战衣%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uui]: 灰暮寿衣%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lea]: 皮革甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xea]: 海蛇皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uea]: 龙皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hla]: 硬皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xla]: 魔皮护甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ula]: 圣甲虫壳皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) stu]: 镶钉皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtu]: 镶片护甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utu]: 钢线毛皮甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rng]: 环甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xng]: 链扣战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ung]: 钻石锁甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scl]: 鳞甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xcl]: 锁鳞战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ucl]: 缀鳞战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brs]: 胸铠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrs]: 护胸甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urs]: 鳞铠胸甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) chn]: 锁链甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhn]: 铁网战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhn]: 骸骨网甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spl]: 板甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpl]: 赤褐战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upl]: 炎魔皮板甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ltp]: 轻型铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtp]: 法师铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utp]: 统御者铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fld]: 野战铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xld]: 鲨齿战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uld]: 海怪之壳%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) plt]: 铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlt]: 圣堂骑士战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ult]: 地狱锻甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gth]: 哥特铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xth]: 雕纹战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uth]: 漆护铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ful]: 全身铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xul]: 混沌战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uul]: 暗影铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) aar]: 上古铠甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xar]: 华丽战甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uar]: 神圣铠甲%CONTINUE% -// SHIELD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) buc]: 小圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xuc]: 防御盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uuc]: 斗盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sml]: 小型盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xml]: 圆型盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uml]: 月神盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lrg]: 大型盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrg]: 大圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urg]: 亥伯龙盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spk]: 尖刺盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpk]: 尖刃盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upk]: 剑刃屏障%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kit]: 鸢盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xit]: 龙盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uit]: 君主盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsh]: 骨盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsh]: 阴森盾牌%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ush]: 食人妖骨盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tow]: 塔盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xow]: 巨盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uow]: 圣盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gts]: 哥特盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xts]: 上古盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uts]: 庇护盾%CONTINUE% -// GLOVE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lgl]: 皮革手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlg]: 魔皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulg]: 荆棘手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vgl]: 厚皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvg]: 鲨皮手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvg]: 吸血鬼骸骨手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mgl]: 链甲手套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmg]: 重型护腕%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umg]: 护臂手甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tgl]: 轻型护手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtg]: 战斗护手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utg]: 圣教军护手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hgl]: 钢铁护手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhg]: 征战护手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhg]: 巨魔护手%CONTINUE% -// BOOT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbt]: 皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlb]: 魔皮长靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulb]: 龙皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbt]: 重靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvb]: 鲨皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvb]: 圣甲虫壳皮靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbt]: 锁链靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmb]: 铁网靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umb]: 骸骨网靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbt]: 轻铠靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtb]: 战斗靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utb]: 幻镜战靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbt]: 护胫%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhb]: 征战靴%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhb]: 勇士护胫%CONTINUE% -// BELT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbl]: 束带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zlb]: 魔皮束带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulc]: 蛛网束带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbl]: 轻腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zvb]: 鲨皮腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvc]: 吸血鬼牙腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbl]: 腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zmb]: 铁网腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umc]: 秘银腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbl]: 厚腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ztb]: 战斗腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utc]: 食人妖腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbl]: 铠甲腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zhb]: 征战腰带%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhc]: 巨神腰带%CONTINUE% -// CIRCLET'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci0]: 头环%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci1]: 宝冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci2]: 冠冕%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci3]: 权冠%CONTINUE% -// DRUID PELT'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr1]: 狼头兽帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr6]: 猛狼头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drb]: 鲜血之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr2]: 飞鹰头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr7]: 狮鹫兽头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drc]: 太阳之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr3]: 鹿角头帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr8]: 猎人面罩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drd]: 大地之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr4]: 猎鹰头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr9]: 圣羽头饰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dre]: 天空之灵%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr5]: 灵狼面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dra]: 图腾面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drf]: 梦境之灵%CONTINUE% -// BARBARIAN HELMET'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba1]: 颚骨帽%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba6]: 颚骨面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bab]: 屠杀头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba2]: 尖牙头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba7]: 狮牙头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bac]: 暴怒面甲%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba3]: 尖角头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba8]: 狂怒面具%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bad]: 毁灭者头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba4]: 突击头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba9]: 凶蛮头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bae]: 征服者盔冠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba5]: 复仇者护盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baa]: 杀戮者头盔%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baf]: 守护者盔冠%CONTINUE% -// PALADIN SHIELD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa1]: 小盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa6]: 阿卡兰小盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pab]: 神圣小盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa2]: 轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa7]: 阿卡兰轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pac]: 神圣轻圆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa3]: 纹章盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa8]: 守护之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pad]: 库拉斯特盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa4]: 艾文之盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa9]: 金纹盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pae]: 萨卡兰姆盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa5]: 王冠盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paa]: 皇家盾%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paf]: 漩涡盾%CONTINUE% -// NECROMANCER HEAD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne1]: 防腐头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne6]: 木乃伊首级%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neb]: 仆从头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne2]: 僵尸头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne7]: 鬼娃首级%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neg]: 地狱爪牙颅骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne3]: 解绷者头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne8]: 司事首级%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ned]: 督军颅骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne4]: 石像鬼头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne9]: 领唱者首级%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nee]: 魅魔颅骨%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne5]: 恶魔头颅%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nea]: 祭司首级%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nef]: 鲜血之王颅骨%CONTINUE% -// AXE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hax]: 手斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ha]: 小斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ha]: 土著战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axe]: 斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ax]: 斩斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ax]: 弯月斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2ax]: 双刃斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92a]: 双面斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72a]: 双头斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mpi]: 军用镐%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mp]: 鸦嘴镐%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mp]: 征战镐%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wax]: 征战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wa]: 那伽斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wa]: 狂战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lax]: 重斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9la]: 军斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7la]: 蛮野斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bax]: 阔斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ba]: 钩斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ba]: 银刃斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btx]: 战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bt]: 长战斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bt]: 斩首斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gax]: 巨斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ga]: 哥特斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ga]: 豪杰斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gix]: 巨人斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gi]: 上古斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gi]: 荣光斧%CONTINUE% -// CLUB'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clb]: 木棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cl]: 大棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cl]: 戒律棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spc]: 狼牙棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sp]: 倒刺棍棒%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sp]: 暴君棍棒%CONTINUE% -// MACE'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mac]: 钉锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ma]: 凸缘钉锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ma]: 强化钉锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mst]: 流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mt]: 锯齿流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mt]: 恶魔流星锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fla]: 连枷%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fl]: 链子锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fl]: 天罚之锤%CONTINUE% -// HAMMER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) whm]: 战锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wh]: 战斗铁锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wh]: 传说铁锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mau]: 重锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9m9]: 征战重锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7m7]: 巨魔重锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gma]: 巨型重锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gm]: 长柄战锤%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gm]: 雷霆重锤%CONTINUE% -// SWORD'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssd]: 短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ss]: 角斗短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ss]: 猎鹰剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scm]: 弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sm]: 短弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sm]: 叶根刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbr]: 军刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sb]: 沙漠弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sb]: 精致剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flc]: 弯刃剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fc]: 塔瓦弯刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fc]: 九头蛇刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crs]: 水晶剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cr]: 次元之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cr]: 相位之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsd]: 阔剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bs]: 战斗剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bs]: 征服剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lsd]: 长剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ls]: 符文剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ls]: 秘文剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsd]: 征战剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wd]: 上古剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wd]: 秘仪剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2hs]: 双手剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92h]: 双手重剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72h]: 传说剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clm]: 阔刃大剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cm]: 达契亚镰剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cm]: 高地剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gis]: 大剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gs]: 长牙剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gs]: 炎魔之刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsw]: 重剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b9]: 哥特剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b7]: 冠军剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flb]: 焰形剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fb]: 日耳曼大剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fb]: 巨神之剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsd]: 巨剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gd]: 处刑剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gd]: 巨神之刃%CONTINUE% -// DAGGER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dgr]: 匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9dg]: 刺击短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7dg]: 骸骨小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dir]: 长匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9di]: 圆柄匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7di]: 秘银尖刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kri]: 波刃匕首%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9kr]: 阔身短剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7kr]: 尖齿小刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bld]: 利刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bl]: 窄刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bl]: 传说尖刀%CONTINUE% -// THROWING WEAPON'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tkf]: 飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tk]: 战斗飞镖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tk]: 高速飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tax]: 飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ta]: 法兰西飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ta]: 高速飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bkf]: 平衡飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bk]: 征战飞镖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bk]: 刃翼飞刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bal]: 平衡飞斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b8]: 投斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b8]: 刃翼飞斧%CONTINUE% -// JAVELIN'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) jav]: 标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ja]: 征战标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ja]: 亥伯龙标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pil]: 长标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pi]: 重型标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pi]: 冥河标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssp]: 短矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s9]: 锐矛标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s7]: 炎魔长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) glv]: 长刃枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gl]: 尖刃枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gl]: 鬼魂刃枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tsp]: 飞矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ts]: 鱼叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ts]: 飞翼鱼叉%CONTINUE% -// SPEAR'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spr]: 长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sr]: 征战长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sr]: 亥伯龙矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tri]: 三叉戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tr]: 矛叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tr]: 冥河战矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brn]: 三叉枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9br]: 征战军叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7br]: 捕人叉%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spt]: 钩刃枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9st]: 三尖枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7st]: 鬼魂长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pik]: 步战矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9p9]: 长枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7p7]: 征战长枪%CONTINUE% -// POLEARM'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bar]: 月牙砍刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b7]: 罗佳伯长斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7o7]: 食人魔斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vou]: 斧戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9vo]: 钩镰枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7vo]: 巨型斧戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scy]: 镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s8]: 战斗镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s8]: 斩镰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pax]: 长柄斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pa]: 阔头枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pa]: 秘文斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hal]: 长戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9h9]: 鸦喙锤戟%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7h7]: 巨型长柄斧%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsc]: 征战镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wc]: 阴森镰刀%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wc]: 巨型斩镰%CONTINUE% -// BOW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbw]: 短弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sb]: 锐弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sb]: 蜘蛛弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbw]: 猎弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hb]: 剃刀弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hb]: 刀锋弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbw]: 长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lb]: 杉木弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lb]: 暗影弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cbw]: 复合弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cb]: 双曲弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cb]: 巨弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbb]: 战斗短弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8s8]: 攻城短弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6s7]: 钻石弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbb]: 战斗长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8l8]: 攻城长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6l7]: 圣教军长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) swb]: 征战短弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sw]: 符文弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sw]: 庇护弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lwb]: 征战长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lw]: 哥特弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lw]: 多头蛇弓%CONTINUE% -// CORSSBOW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lxb]: 轻弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lx]: 钢弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lx]: 弹丸弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mxb]: 弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8mx]: 攻城弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6mx]: 蛇魔弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hxb]: 重弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hx]: 炮弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hx]: 巨神弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rxb]: 连弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8rx]: 诸葛弩%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6rx]: 恶魔弩%CONTINUE% -// STAFF'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sst]: 短杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ss]: 棍杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ss]: 手杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lst]: 长杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ls]: 长棍%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ls]: 钟乳石杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cst]: 木节法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cs]: 杉木法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cs]: 长者法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bst]: 战斗法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8bs]: 哥特法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6bs]: 节瘤木杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wst]: 征战法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ws]: 符文法杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ws]: 统御者法杖%CONTINUE% -// WAND'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wnd]: 魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wn]: 焦木魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wn]: 抛光魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ywn]: 紫衫魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9yw]: 石木魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7yw]: 鬼魂魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bwn]: 骸骨魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bw]: 古墓魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bw]: 巫妖魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gwn]: 阴森魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gw]: 墓地魔杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gw]: 埋骨魔杖%CONTINUE% -// SCEPTER'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scp]: 权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sc]: 符文权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sc]: 强威权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsc]: 庄严权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qs]: 圣水礼杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qs]: 炽天使节杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsp]: 征战权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ws]: 圣恩权杖%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ws]: 神使权杖%CONTINUE% -// ASSASSIN CLAW'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ktr]: 拳刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ar]: 格斗刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ar]: 穿击拳刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wrb]: 腕刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wb]: 腕刺%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wb]: 腕剑%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axf]: 斧手%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9xf]: 格斗爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7xf]: 征战拳套%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ces]: 刃拳%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cs]: 手镰%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cs]: 战斗刃拳%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clw]: 爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9lw]: 巨爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7lw]: 蛮兽爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btl]: 刃爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tw]: 巨鹰爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tw]: 符文爪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skr]: 剪刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qr]: 格斗剪刃%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qr]: 穿击剪刃%CONTINUE% -// SORCERESS ORB'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob1]: 鹰之法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob6]: 灵光法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obb]: 天堂之石%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob2]: 神圣法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob7]: 水晶天球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obc]: 异能法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob3]: 拢烟之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob8]: 云雾之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obd]: 恶魔心石%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob4]: 握扣法珠%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob9]: 闪耀之球%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obe]: 漩涡法珠%CONTINUE% -// AMAZON WEAPON'S NAME (BASE) -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am1]: 猎鹿弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am6]: 白蜡木弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amb]: 女族长弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am2]: 双曲弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am7]: 仪式弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amc]: 侍女长之弓%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am3]: 处子长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am8]: 仪式矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amd]: 女族长矛%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am4]: 处子长枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am9]: 仪式长枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ame]: 女族长尖枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am5]: 处子标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ama]: 仪式标枪%CONTINUE% -ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amf]: 女族长标枪%CONTINUE% - -//装备普通扩展精英图标提示 -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) NORM]: %NAME%[普]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) EXC]: %NAME%[扩]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) ELT]: %NAME%[精]%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID !NMAG) OR (RW NMAG)) NORM]: [普]%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) EXC]: [扩]%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) ELT]: [精]%NAME%%CONTINUE% - -//药水图标显示 -ItemDisplay[rvl]: %PURPLE%大紫{%NAME%}%CONTINUE% -ItemDisplay[rvs]: %PURPLE%小紫{%NAME%}%CONTINUE% -ItemDisplay[hp5]: %RED%!%WHITE%超红{%NAME%}%CONTINUE% -ItemDisplay[mp5]: %BLUE%!%WHITE%超蓝{%NAME%}%CONTINUE% -ItemDisplay[hp1]: %RED%!%WHITE%微红{%NAME%}%CONTINUE% -ItemDisplay[hp2]: %RED%!%WHITE%小红{%NAME%}%CONTINUE% -ItemDisplay[hp3]: %RED%!%WHITE%中红{%NAME%}%CONTINUE% -ItemDisplay[hp4]: %RED%!%WHITE%大红{%NAME%}%CONTINUE% -ItemDisplay[mp1]: %BLUE%!%WHITE%微蓝{%NAME%}%CONTINUE% -ItemDisplay[mp2]: %BLUE%!%WHITE%小蓝{%NAME%}%CONTINUE% -ItemDisplay[mp3]: %BLUE%!%WHITE%中蓝{%NAME%}%CONTINUE% -ItemDisplay[mp4]: %BLUE%!%WHITE%大蓝{%NAME%}%CONTINUE% -ItemDisplay[vps]: %WHITE%!耐力药剂{%GRAY%(时间可叠加)%CL%%WHITE%提供无限耐力持续 30秒%CL%%TAN%使用%WHITE%: 立即恢复耐力}%CONTINUE% -ItemDisplay[wms]: %BLUE%!%WHITE%解冻药剂{%BLUE%⒋ + %BLUE%┣ %WHITE%+ %BLUE%戒指 %WHITE%= 冰抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 冰抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解冻}%CONTINUE% -ItemDisplay[yps]: %GREEN%!%WHITE%解毒药剂{%GREEN%⒌ + %GREEN%┣ %WHITE%+ %BLUE%戒指 %WHITE%= 毒抗 %BLUE%戒指%CL%%GRAY%(时间可叠加)%CL%%WHITE%+25 毒抗持续 30秒%CL%%TAN%使用%WHITE%: 立即解毒}%CONTINUE% - -//杂物图标显示 -ItemDisplay[tsc]: %BLUE%回城 %WHITE%卷轴{%NAME%}%CONTINUE% -ItemDisplay[isc]: %RED%辨识 %WHITE%卷轴{%NAME%}%CONTINUE% -ItemDisplay[tbk]: %BLUE%回城 %WHITE%之书{%NAME%}%CONTINUE% -ItemDisplay[ibk]: %RED%辨识 %WHITE%之书{%NAME%}%CONTINUE% - -//宝石图标显示 -ItemDisplay[GEM=1 CLVL<24]: %WHITE%碎裂-%SAGE%%GEMTYPE%%CONTINUE% -ItemDisplay[GEM=2 CLVL<24]: %WHITE%缺陷-%SAGE%%GEMTYPE%%CONTINUE% -ItemDisplay[GEM=3 CLVL<24]: %SAGE%%GEMTYPE%%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=1]: %PURPLE%紫宝石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=2]: %WHITE%钻石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=3]: %GREEN%绿宝石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=4]: %RED%红宝石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=5]: %BLUE%蓝宝石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=6]: %YELLOW%黄宝石%CONTINUE% -ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=7]: %LIGHT_GRAY%骷髅%CONTINUE% -ItemDisplay[GEM=4]: %DOT-20%%WHITE%无瑕%NAME% ○{%NAME%%TAN%提示%WHITE%: 3x无暇 + %GRAY%钥匙 %WHITE%= 完美}%CONTINUE% -ItemDisplay[GEM=5]: %MAP-20%%ORANGE%完美%NAME% ●%CONTINUE% - -//符文图标显示 -ItemDisplay[RUNE=1]: %GOLD%符文%CL%%GREEN%∶ %WHITE%艾尔 [1] %GREEN%∶{ %WHITE%盾牌: +15 防御%CL%盔甲/头盔: +15 防御%CL%武器: +50 命中率(AR)%NL%}%CONTINUE% -ItemDisplay[RUNE=2]: %GOLD%符文%CL%%GREEN%∶ %WHITE%艾德 [2] %GREEN%∶{ %WHITE%盾牌: 7% 格挡率(BC)%NL%盔甲/头盔: -15% 体力消耗%NL%武器: +75% 对不死怪伤害, +50 对不死怪命中率%NL%}%CONTINUE% -ItemDisplay[RUNE=3]: %GOLD%符文%CL%%GREEN%∶ %WHITE%提尔 [3] %GREEN%∶{ %WHITE%盾牌: 击杀回复2法力%NL%盔甲/头盔: 击杀回复2法力%NL%武器: 击杀回复2法力%NL%}%CONTINUE% -ItemDisplay[RUNE=4]: %GOLD%符文%CL%%GREEN%∶ %WHITE%奈夫 [4] %GREEN%∶{ %WHITE%盾牌: +30 对飞射性防御%NL%盔甲/头盔: +30 对飞射性防御%NL%武器: 击退%NL%}%CONTINUE% -ItemDisplay[RUNE=5]: %GOLD%符文%CL%%GREEN%∶ %WHITE%艾斯 [5] %GREEN%∶{ %WHITE%盾牌: 法力重生 15%%NL%盔甲/头盔: 法力重生 15%%NL%武器: -25% 目标防御%NL%}%CONTINUE% -ItemDisplay[RUNE=6]: %GOLD%符文%CL%%GREEN%∶ %WHITE%伊司 [6] %GREEN%∶{ %WHITE%盾牌: 15% 受损生命移至法力%NL%盔甲/头盔: 15% 受损生命移至法力%NL%武器: +9 最大伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=7]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%塔尔 [7] %ORANGE%∵{ %WHITE%盾牌: 毒抗 +35%%NL%盔甲/头盔: 毒抗 +30%%NL%武器: +75 毒系伤害持续 5 秒%NL%}%CONTINUE% -ItemDisplay[RUNE=8]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%拉尔 [8] %ORANGE%∵{ %WHITE%盾牌: 火抗 +35%%NL%盔甲/头盔: 火抗 +30%%NL%武器: +5-30 火焰伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=9]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%欧特 [9] %ORANGE%∵{ %WHITE%盾牌: 电抗 +35%%NL%盔甲/头盔: 电抗 +30%%NL%武器: +1-50 闪电伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=10]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%图尔 [10] %ORANGE%∵{ %WHITE%盾牌: 冰抗 +35%%NL%盔甲/头盔: 冰抗 +30%%NL%武器: +3-14 冰冻伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=11]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%安姆 [11] %ORANGE%∵{ %WHITE%盾牌: 攻击者受到伤害 14%NL%盔甲/头盔: 攻击者受到伤害 14%NL%武器: 7% 吸血(LL)%NL%}%CONTINUE% -ItemDisplay[RUNE=12]: %GOLD%符文%CL%%ORANGE%∵ %GREEN%索尔 [12] %ORANGE%∵{ %WHITE%盾牌: 伤害减少 7%NL%盔甲/头盔: 伤害减少 7%NL%武器: +9 最小伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=13]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%沙伊 [13] %ORANGE%∴{ %WHITE%盾牌: 20% 快速格档率(FB)%NL%盔甲/头盔: +20% 打击恢复(FHR)%NL%武器: +20% 攻击速度(AS)%NL%}%CONTINUE% -ItemDisplay[RUNE=14]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%多尔 [14] %ORANGE%∴{ %WHITE%盾牌: 生命补满(RL) +10%NL%盔甲/头盔: 生命补满(RL) +10%NL%武器: 20% 增强伤害(ED)%NL%}%CONTINUE% -ItemDisplay[RUNE=15]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%海尔 [15] %ORANGE%∴{ %WHITE%盾牌: 需求 -15%%NL%盔甲/头盔: 需求 -15%%NL%武器: 需求 -20%%NL%}%CONTINUE% -ItemDisplay[RUNE=16]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%艾欧 [16] %ORANGE%∴{ %WHITE%盾牌: +10 体力%NL%盔甲/头盔: +10 体力%NL%武器: +10 体力%NL%}%CONTINUE% -ItemDisplay[RUNE=17]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%卢姆 [17] %ORANGE%∴{ %WHITE%盾牌: +10 精力%NL%盔甲/头盔: +10 精力%NL%武器: +10 精力%NL%}%CONTINUE% -ItemDisplay[RUNE=18]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%科 [18] %ORANGE%∴{ %WHITE%盾牌: +10 敏捷%NL%盔甲/头盔: +10 敏捷%NL%武器: +10 敏捷%NL%}%CONTINUE% -ItemDisplay[RUNE=19]: %GOLD%符文%CL%%ORANGE%∴ %DARK_GREEN%法尔 [19] %ORANGE%∴{ %WHITE%盾牌: +10 力量%NL%盔甲/头盔: +10 力量%NL%武器: +10 力量%NL%}%CONTINUE% -ItemDisplay[RUNE=20]: %GOLD%符文%CL%%RED%∷ %GOLD%兰姆 [20] %RED%∷{ %WHITE%盾牌: +50% 额外金币获得(EG)%NL%盔甲/头盔: +50% 额外金币获得(EG)%NL%武器: +75% 额外金币获得(EG)%NL%}%CONTINUE% -ItemDisplay[RUNE=21]: %GOLD%符文%CL%%RED%∷ %GOLD%普尔 [21] %RED%∷{ %WHITE%盾牌: +30% 防御%NL%盔甲/头盔: +30% 防御%NL%武器: +75% 对恶魔伤害, +100 对恶魔命中率%NL%}%CONTINUE% -ItemDisplay[RUNE=22]: %GOLD%符文%CL%%RED%∷ %GOLD%乌姆 [22] %RED%∷{ %WHITE%盾牌: 所有抗性 +22%NL%盔甲/头盔: 所有抗性 +15%NL%武器: +10% 撕开伤口(OW), +120 撕开伤口(OW)伤害%NL%}%CONTINUE% -ItemDisplay[RUNE=23]: %GOLD%符文%CL%%RED%∷ %GOLD%玛尔 [23] %RED%∷{ %WHITE%盾牌: 魔法伤害减少 7%NL%盔甲/头盔: 魔法伤害减少 7%NL%武器: 防止怪物自疗%NL%}%CONTINUE% -ItemDisplay[RUNE=24]: %GOLD%符文%CL%%GREEN%∵%RED%∷ %GOLD%伊司特 [24] %RED%∷%GREEN%∵{ %WHITE%盾牌: +30% 魔法物品寻找(MF)%NL%盔甲/头盔: +30% 魔法物品寻找(MF)%NL%武器: +30% 魔法物品寻找(MF)%NL%}%CONTINUE% -ItemDisplay[RUNE=25]: %GOLD%符文%CL%%GREEN%∵%RED%∷ %GOLD%古尔 [25] %RED%∷%GREEN%∵{ %WHITE%盾牌: +4% 毒抗上限%NL%盔甲/头盔: +4% 毒抗上限%NL%武器: +20% 命中率%NL%}%CONTINUE% -ItemDisplay[RUNE=26]: %GOLD%符文%CL%%RED%※%PURPLE%※ %RED%伐克斯 [26] %PURPLE%※%RED%※{ %WHITE%盾牌: +4% 火抗上限%NL%盔甲/头盔: +4% 火抗上限%NL%武器: +7% 吸蓝(ML)%NL%}%CONTINUE% -ItemDisplay[RUNE=27]: %GOLD%符文%CL%%RED%※%PURPLE%※ %RED%欧姆 [27] %PURPLE%※%RED%※{ %WHITE%盾牌: +4% 冰抗上限%NL%盔甲/头盔: +4% 冰抗上限%NL%武器: +45% 增强伤害(ED)%NL%}%CONTINUE% -ItemDisplay[RUNE=28]: %GOLD%符文%CL%%RED%※%PURPLE%※ %RED%罗 [28] %PURPLE%※%RED%※{ %WHITE%盾牌: +4% 电抗上限%NL%盔甲/头盔: +4% 电抗上限%NL%武器: +20% 致命攻击(DS)%NL%}%CONTINUE% -ItemDisplay[RUNE=29]: %GOLD%符文%CL%%RED%※%PURPLE%※ %RED%瑟 [29] %PURPLE%※%RED%※{ %WHITE%盾牌: +50 法力%NL%盔甲/头盔: 增加法力上限 5%%NL%武器: 击杀回复4生命%NL%}%CONTINUE% -ItemDisplay[RUNE=30]: %GOLD%符文%CL%%RED%※%ORANGE%※%YELLOW%※ %RED%贝 [30] %YELLOW%※%ORANGE%※%RED%※{ %WHITE%盾牌: 伤害减少 5%%NL%盔甲/头盔: 伤害减少 5%%NL%武器: 20% 压碎性打击(CB)%NL%}%CONTINUE% -ItemDisplay[RUNE=31]: %GOLD%符文%CL%%RED%※%ORANGE%※%YELLOW%※ %RED%扎哈 [31] %YELLOW%※%ORANGE%※%RED%※{ %WHITE%盾牌: +75 生命%NL%盔甲/头盔: 增加生命上限 5%%NL%武器: 无视目标防御%NL%}%CONTINUE% -ItemDisplay[RUNE=32]: %GOLD%符文%CL%%RED%※%ORANGE%※%YELLOW%※ %RED%查姆 [32] %YELLOW%※%ORANGE%※%RED%※{ %WHITE%盾牌: 无法冰冻%NL%盔甲/头盔: 无法冰冻%NL%武器: 冰冻目标 +3%NL%}%CONTINUE% -ItemDisplay[RUNE=33]: %GOLD%符文%CL%%RED%※%ORANGE%※%YELLOW%※ %RED%佐德 [33] %YELLOW%※%ORANGE%※%RED%※{%ORANGE%Zod %WHITE% + 完美 %GRAY%┣ %WHITE%= 可修复所有物品 %GRAY%(包括无形)%NL%%WHITE%盾牌: 无法损坏%NL%盔甲/头盔: 无法损坏%NL%武器: 无法损坏%NL%}%CONTINUE% - - -// ++++++ 1.2,额外提示信息 ++++++ -//魔法\亮金\套装\暗金\手工装备 -ItemDisplay[UNI]: %GOLD%%NAME%%CONTINUE% -ItemDisplay[SET]: %GREEN%%NAME%%CONTINUE% -ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE% -ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE% -ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE% -ItemDisplay[RW]: %GOLD%%NAME%%CONTINUE% -//劣质、超强和普通物品 -ItemDisplay[INF !(rin OR amu) ID]: %GRAY%%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH !INF !SUP]: %WHITE%%NAME%%CONTINUE% -ItemDisplay[(ARMOR OR WEAPON) NMAG (SOCK>0 OR ETH)]: %GRAY%%NAME%%CONTINUE% -ItemDisplay[SUP ED<5]: %WHITE%超强 %NAME%%CONTINUE% -ItemDisplay[WEAPON SUP ED>4]: %CORAL%超强 %WHITE%%NAME%%CONTINUE% -ItemDisplay[ARMOR SUP ED>4]: %TEAL%超强 %WHITE%%NAME%%CONTINUE% -//无形物品标注 -ItemDisplay[ETH ((NMAG !RW) OR (!ID !NMAG))]:%NAME%%GREEN%=ETH={%NAME%}%CONTINUE% -ItemDisplay[ETH ((NMAG RW) OR (ID !NMAG))]:%GREEN%=ETH=%NAME%{%NAME%}%CONTINUE% -//标注凹槽数量 -ItemDisplay[SOCK>0 !RW]:%NAME%%GRAY%[%WHITE%%SOCKETS%%GRAY%]{%NAME%}%CONTINUE% -//显示所有可堆叠物品的数量 -//ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>0]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}%CONTINUE% -//冥河洞穴已腐化物品增加* -ItemDisplay[(ARMOR OR WEAPON OR (aqv OR cqv OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%*%NAME%%RED%*%CONTINUE% -//赌博界面显示所有物品名字 -ItemDisplay[(WEAPON OR ARMOR) NMAG !ID SHOP MAPID<133]: %NAME% - -// +------------+ -// | 2,基础底材 | -// +------------+ -// ++++++ 2.1,显示底材STAFFMOD ++++++ -//亚马逊 -ItemDisplay[NMAG !RW AUTOMOD~2-3]: %GRAY%[%ORANGE%+%TAN%%TABSK0%%SAGE%弓%GRAY%]%CL%%NAME%%CONTINUE% -ItemDisplay[NMAG !RW AUTOMOD~8-9]: %GRAY%[%ORANGE%+%TAN%%TABSK2%%SAGE%标枪%GRAY%]%CL%%NAME%%CONTINUE% -//刺客 -ItemDisplay[NMAG !RW (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %GRAY%] %CL%%NAME%%CONTINUE% - -ItemDisplay[NMAG !RW SK366>0]: %ORANGE%+%SK366%%SAGE%雷光守卫%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK280>0]: %ORANGE%+%SK280%%SAGE%凤凰攻击%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK279>0]: %ORANGE%+%SK279%%SAGE%暗影宗师%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK278>0]: %ORANGE%+%SK278%%SAGE%淬毒%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK277>0]: %ORANGE%+%SK277%%SAGE%刀刃之盾%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK276>0]: %ORANGE%+%SK276%%SAGE%死亡守卫%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK275>0]: %ORANGE%+%SK275%%SAGE%巨龙在天%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK274>0]: %ORANGE%+%SK274%%SAGE%寒冰刃%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK273>0]: %ORANGE%+%SK273%%SAGE%心灵震爆%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK272>0]: %ORANGE%+%SK272%%SAGE%狱火尾焰%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK271>0]: %ORANGE%+%SK271%%SAGE%雷霆守卫%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK270>0]: %ORANGE%+%SK270%%SAGE%神龙摆尾%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK269>0]: %ORANGE%+%SK269%%SAGE%雷电爪%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK268>0]: %ORANGE%+%SK268%%SAGE%暗影战士%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK267>0]: %ORANGE%+%SK267%%SAGE%影散%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK266>0]: %ORANGE%+%SK266%%SAGE%利刃之怒%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK265>0]: %ORANGE%+%SK265%%SAGE%眼镜蛇攻击%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK264>0]: 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%ORANGE%+%SK116%%SAGE%圣剑%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK115>0]: %ORANGE%+%SK115%%SAGE%活力%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK114>0]: %ORANGE%+%SK114%%SAGE%神圣之冰%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK113>0]: %ORANGE%+%SK113%%SAGE%专注%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK112>0]: %ORANGE%+%SK112%%SAGE%祝福之锤%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK111>0]: %ORANGE%+%SK111%%SAGE%复仇%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK110>0]: %ORANGE%+%SK110%%SAGE%抵抗闪电%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK109>0]: %ORANGE%+%SK109%%SAGE%净化%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK108>0]: %ORANGE%+%SK108%%SAGE%祝福瞄准%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK107>0]: %ORANGE%+%SK107%%SAGE%冲锋%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK106>0]: %ORANGE%+%SK106%%SAGE%热忱%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK105>0]: %ORANGE%+%SK105%%SAGE%抵抗冰霜%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK104>0]: %ORANGE%+%SK104%%SAGE%反抗%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK103>0]: %ORANGE%+%SK103%%SAGE%荆棘%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK102>0]: %ORANGE%+%SK102%%SAGE%神圣之火%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK101>0]: %ORANGE%+%SK101%%SAGE%圣光弹%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK100>0]: %ORANGE%+%SK100%%SAGE%火抗%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK99>0]: %ORANGE%+%SK99%%SAGE%祈祷%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK98>0]: %ORANGE%+%SK98%%SAGE%力量%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK97>0]: %ORANGE%+%SK97%%SAGE%盾击%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK96>0]: %ORANGE%+%SK96%%SAGE%牺牲%NAME%%CONTINUE% - -ItemDisplay[NMAG !RW (SK96>0 OR SK97>0 OR SK98>0 OR SK99>0 OR SK100>0 OR SK101>0 OR SK102>0 OR SK103>0 OR SK104>0 OR SK105>0 OR SK106>0 OR SK107>0 OR SK108>0 OR SK109>0 OR SK110>0 OR SK111>0 OR SK112>0 OR SK113>0 OR SK114>0 OR SK115>0 OR SK116>0 OR SK117>0 OR SK118>0 OR SK119>0 OR SK120>0 OR SK121>0 OR SK122>0 OR SK123>0 OR SK124>0 OR SK125>0 OR SK364>0 OR SK371>0 OR SK378>0)]: %GRAY%[%NAME%%CONTINUE% - -//法师 -ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0)]: %GRAY%] %CL%%NAME%%CONTINUE% - -ItemDisplay[NMAG !RW SK376>0]: %ORANGE%+%SK376%%SAGE%燃烧%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK383>0]: %ORANGE%+%SK383%%SAGE%次级多头蛇%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK369>0]: %ORANGE%+%SK369%%SAGE%连串冰枪%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK65>0]: %ORANGE%+%SK65%%SAGE%冰系精通%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK64>0]: %ORANGE%+%SK64%%SAGE%冰封球%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK63>0]: %ORANGE%+%SK63%%SAGE%雷系精通%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK62>0]: %ORANGE%+%SK62%%SAGE%多头蛇%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK61>0]: %ORANGE%+%SK61%%SAGE%火系精通%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK60>0]: %ORANGE%+%SK60%%SAGE%冰棱甲%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK59>0]: %ORANGE%+%SK59%%SAGE%暴风雪%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK58>0]: %ORANGE%+%SK58%%SAGE%能量盾%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK57>0]: %ORANGE%+%SK57%%SAGE%雷暴术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK56>0]: %ORANGE%+%SK56%%SAGE%陨石术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK55>0]: %ORANGE%+%SK55%%SAGE%冰尖柱%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK54>0]: %ORANGE%+%SK54%%SAGE%传送术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK53>0]: %ORANGE%+%SK53%%SAGE%连锁闪电%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK52>0]: %ORANGE%+%SK52%%SAGE%附魔火焰%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK51>0]: %ORANGE%+%SK51%%SAGE%火墙术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK50>0]: %ORANGE%+%SK50%%SAGE%碎冰甲%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK49>0]: %ORANGE%+%SK49%%SAGE%闪电术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK48>0]: %ORANGE%+%SK48%%SAGE%闪电新星%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK47>0]: %ORANGE%+%SK47%%SAGE%火球术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK46>0]: %ORANGE%+%SK46%%SAGE%炽烈之径%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK45>0]: %ORANGE%+%SK45%%SAGE%冰球爆%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK44>0]: %ORANGE%+%SK44%%SAGE%冰霜新星%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK43>0]: %ORANGE%+%SK43%%SAGE%心灵传动%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK42>0]: %ORANGE%+%SK42%%SAGE%静电场%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK41>0]: %ORANGE%+%SK41%%SAGE%地狱火%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK40>0]: %ORANGE%+%SK40%%SAGE%附魔冰霜%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK39>0]: %ORANGE%+%SK39%%SAGE%冰霜弹%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK38>0]: %ORANGE%+%SK38%%SAGE%电荷弹%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK37>0]: %ORANGE%+%SK37%%SAGE%暖身术%NAME%%CONTINUE% -ItemDisplay[NMAG !RW SK36>0]: %ORANGE%+%SK36%%SAGE%火焰弹%NAME%%CONTINUE% - -ItemDisplay[NMAG !RW (SK36>0 OR SK37>0 OR SK38>0 OR SK39>0 OR SK40>0 OR SK41>0 OR SK42>0 OR SK43>0 OR SK44>0 OR SK45>0 OR SK46>0 OR SK47>0 OR SK48>0 OR SK49>0 OR SK50>0 OR SK51>0 OR SK52>0 OR SK53>0 OR SK54>0 OR SK55>0 OR SK56>0 OR SK57>0 OR SK58>0 OR SK59>0 OR SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0)]: %GRAY%[%NAME%%CONTINUE% - -// ++++++ 2.2,显示底材ED和抗性 ++++++ -//显示圣骑士盾牌底材的抗性 -ItemDisplay[DIN NMAG !RW RES>0 AND RES<20]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW RES>19 AND RES<25]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW RES>24]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% -//显示圣骑士盾牌底材的增伤属性 -ItemDisplay[DIN NMAG !RW EDAM>0 AND EDAM<51]: %GRAY%[%EDAM%%WHITE%ed%GRAY%] %CL%%NAME%%CONTINUE% -ItemDisplay[DIN NMAG !RW EDAM>50]: %GRAY%[%RED%%EDAM%%WHITE%ed%GRAY%] %CL%%NAME%%CONTINUE% -//防具 -ItemDisplay[(((CHEST OR (HELM !(BAR OR DRU)) OR (SHIELD !(DIN OR NEC))) ! NORM) OR (DIN (EXC OR ELT) (RES>19 OR AR>100)) OR xtp OR xld OR xpl OR gth OR ci3 OR xsh) !SOCK=1 !INF SUP NMAG ED~10-15 !RW]: %GRAY%[%BLUE%%EDEF%%%GRAY%] %NAME%%CONTINUE% -//武器 -ItemDisplay[(((WEAPON !THROWING !SOR !WAND !SCEPTER !STAFF !(clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp)) ELT) OR 8rx) !SOCK=1 !INF SUP NMAG ED~5-15 !RW]: %GRAY%[%RED%%ED%%%GRAY%] %NAME%%CONTINUE% - -// ++++++ 2.3,显示底材可用符文之语 ++++++ -//盔甲, 头盔, 盾牌 -ItemDisplay[CHEST SOCK=2 NMAG !RW]: %NAME%{%GRAY%Prudence(慎重%ORANGE%23,3%GRAY%), Smoke(烟雾%ORANGE%4,17%GRAY%), Stealth(隐密%ORANGE%7,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[CHEST SOCK=3 NMAG !RW]: %NAME%{%GRAY%Rain(降雨%ORANGE%9,23,6%GRAY%), Treachery(背信%ORANGE%13,10,20%GRAY%), Wealth(财富%ORANGE%20,18,3%GRAY%)%CL%Gloom(幽暗%ORANGE%19,22,21%GRAY%), Hustle(喧嚣%ORANGE%13,18,2%GRAY%), Lionheart(狮子心%ORANGE%15,17,19%GRAY%)%CL%Myth(神话%ORANGE%15,11,4%GRAY%), Peace(和平%ORANGE%13,10,11%GRAY%), Dragon(飞龙%ORANGE%29,28,12%GRAY%)%CL%Duress(强制%ORANGE%13,22,10%GRAY%), Enigma(谜团%ORANGE%31,6,30%GRAY%), Enlightenment(教化%ORANGE%21,8,12%GRAY%)%CL%Bone(白骨%ORANGE%12,22,22%GRAY%), Principle(原理%ORANGE%8,25,2%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[CHEST SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Innocence(天真%ORANGE%25,20,33,15%GRAY%), Stone(石块%ORANGE%13,22,21,17%GRAY%)%CL%Bramble(野蔷薇%ORANGE%8,27,29,5%GRAY%), Chains of Honor(荣耀之链%ORANGE%14,22,30,24%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(HELM OR CIRC) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Lore(知识%ORANGE%9,12%GRAY%), Nadir(天底%ORANGE%4,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(HELM OR CIRC) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Flickering Flame(摇曳焰火%ORANGE%4,21,26%GRAY%), Radiance(光辉%ORANGE%4,12,6%GRAY%), Wisdom(智慧%ORANGE%21,6,2%GRAY%)%CL%Dream(梦境%ORANGE%16,31,21%GRAY%), Delirium(迪勒瑞姆%ORANGE%20,24,16%GRAY%), Ferocity(残暴%ORANGE%33,32,13%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SHIELD SOCK=2 NMAG !RW]: %NAME%{%GRAY%Rhyme(押韵%ORANGE%13,5%GRAY%), Splendor(灿烂%ORANGE%5,17%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SHIELD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Dragon(飞龙%ORANGE%29,28,12%GRAY%), Dream(梦境%ORANGE%16,31,21%GRAY%), Sanctuary(圣堂%ORANGE%18,18,23%GRAY%)%CL%Ancient's Pledge(古代人的契约%ORANGE%8,9,7%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SHIELD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Exile(流亡%ORANGE%26,27,24,14%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[DIN SOCK=4 NMAG !RW]: %NAME%{%GRAY%(Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Shattered Wall(破碎之墙%ORANGE%33,31,8,32%GRAY%)%CL%Exile流亡%ORANGE%26,27,24,14%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -//2孔武器 -ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(BOW OR XBOW) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Zephyr(和风%ORANGE%9,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[WAND SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), White(白色%ORANGE%14,16%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Dominion(圣域%ORANGE%32,27%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[STAFF SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Leaf(叶子%ORANGE%3,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SOR SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SCEPTER SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(7sp OR 9sp OR spc OR 7cl OR 9cl OR clb) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(SWORD OR AXE OR SIN OR mac OR mst OR fla) !leg SOCK=2 NMAG !RW]: %NAME%{%GRAY%Steel(钢铁%ORANGE%3,1%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SIN SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Steel(钢铁%ORANGE%3,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -//3孔武器 -ItemDisplay[WEAPON !leg SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%),Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(BOW OR XBOW) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Melody(旋律%ORANGE%13,18,4%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Edge(边缘%ORANGE%3,7,11%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SIN SOCK=3 NMAG !RW]: %NAME%{%GRAY%Pattern(图纹%ORANGE%7,9,3%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%Black(黑色%ORANGE%10,16,4%GRAY%), Chaos(混沌%ORANGE%19,27,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[AXE SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SWORD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Lawbringer(执法者%ORANGE%11,20,18%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SCEPTER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(CLUB OR TMACE) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Black(黑色%ORANGE%10,16,4%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[HAMMER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Black(黑色%ORANGE%10,16,4%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[STAFF SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -//4孔武器 -ItemDisplay[WEAPON SOCK=4 NMAG !RW]: %NAME%{%GRAY%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(BOW OR XBOW) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Wrath(愤怒%ORANGE%21,17,30,23%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Harmony(和谐%ORANGE%3,6,12,18%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Brand(烙印%ORANGE%31,28,23,25%GRAY%)%CL%Faith(信心%ORANGE%27,31,20,2%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Ice(冰冻%ORANGE%11,13,31,28%GRAY%)%CL%Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(fla OR 9fl OR 7fl) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SWORD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Spirit(精神%ORANGE%7,10,9,11%GRAY%), Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), JustIce(冰冻%ORANGE%11,13,31,28%GRAY%)%CL%Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%), Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SCEPTER SOCK=4 NMAG !RW]: %NAME%{%GRAY%Insight(眼光%ORANGE%8,3,7,12%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Rift(裂缝%ORANGE%15,18,20,25%GRAY%), Holy Thunder(神圣雷击%ORANGE%5,8,9,7%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[AXE SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[STAFF SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%), Memory(记忆%ORANGE%17,16,12,5%GRAY%)%CL%Passion(热情%ORANGE%14,9,2,20%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[HAMMER SOCK=4 NMAG !RW]: %NAME%{%GRAY%Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -//5孔武器 -ItemDisplay[WEAPON SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(BOW OR XBOW) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Mist(迷雾%ORANGE%32,13,25,10,6%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[WEAPON !(BOW OR XBOW OR SOR) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[STAFF SOCK=5 NMAG !RW]: %NAME%{%GRAY%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SCEPTER SOCK=5 NMAG !RW]: %NAME%{%GRAY%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[AXE SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SWORD SOCK=5 NMAG !RW]: %NAME%{%GRAY%Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -//6孔武器 -ItemDisplay[WEAPON SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[AXE SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SWORD 1H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%), Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[SWORD 2H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%), Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[HAMMER SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Rapture(欢欣%ORANGE%26,31,28,8,18,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[(BOW OR XBOW) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% -ItemDisplay[STAFF SOCK=6 NMAG !RW]: %NAME%{%GRAY%Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%), Obsession(执念%ORANGE%33,24,20,17,16,4%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE% - -// ++++++ 2.4,显示底材最大孔数 ++++++ -//头盔 & 头环 -ItemDisplay[ci0 NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -ItemDisplay[ci0 NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL<41]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//野蛮人 & 德鲁伊专属头 -ItemDisplay[(BAR OR DRU) NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(BAR OR DRU) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//盔甲 -ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//盾 -ItemDisplay[(buc OR xuc) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -ItemDisplay[(uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(uit OR uow OR uts) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//圣骑盾 -ItemDisplay[DIN NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[DIN NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//死灵盾 -ItemDisplay[NEC NORM NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//武器 -//always 1 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%1%TAN%]}%CONTINUE% -//always 2 -ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR (ktr OR wrb OR axf OR ces) OR (ob1 OR ob6 OR obb OR ob2 OR ob7 OR obc OR ob3 OR ob8 OR ob4 OR ob9 OR obe OR obd)) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -//always 3 -ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9ma OR 7ma OR 9sp OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//always 4 -ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//always 5 -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc OR 7ls OR 9ls) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//always 6 -ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 2/3/3 -ItemDisplay[(kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%2%TAN%]}%CONTINUE% -ItemDisplay[(kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -//varies 3/4/4 -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -//varies 3/4/5 -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 3/4/6 -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 3/5/5 -ItemDisplay[wsp NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%3%TAN%]}%CONTINUE% -ItemDisplay[wsp NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 4/5/5 -ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -//varies 4/5/6 -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%4%TAN%]}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%6%TAN%]}%CONTINUE% -//varies 5/6/6 -ItemDisplay[wst NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%5%TAN%]}%CONTINUE% -ItemDisplay[wst NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%最大孔数: %TAN%[%WHITE%6%TAN%]}%CONTINUE% - -// +------------+ -// | 3,其它装备 | -// +------------+ -// ++++++ 3.1,装备腐化层级提示 ++++++ -//已腐化物品起始 -ItemDisplay[ID STAT360>0]: %NAME%{%NAME%%CL%}%CONTINUE% -//防具腐化打孔 -ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=1]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=2]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//武器腐化打孔 -ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~1-2]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~3-4]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~5-6]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS~1-2]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=4]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//武器 -ItemDisplay[!RW !NMAG ID WEAPON (STAT360~2-9 OR (STAT360=16 FCR<20) OR STAT360=77)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON (STAT360~12-15 OR STAT360~17-21 OR (STAT360=16 FCR>19))]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID WEAPON STAT360~22-31]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//盔甲 -ItemDisplay[!RW !NMAG ID CHEST (STAT360~35-40 OR STAT360=7 OR STAT360=33)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID CHEST STAT360~41-48]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID CHEST STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//头盔 -ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~33-39 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~57-59 OR STAT360=48 OR STAT360=43 OR STAT360=45 OR STAT360=8 OR STAT360=9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (HELM OR CIRC) STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//鞋子 -ItemDisplay[!RW !NMAG ID BOOTS (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID BOOTS (STAT360=64 OR STAT360=61 OR STAT360=48 OR STAT360=51 OR STAT360~34-35 OR STAT360=8 OR STAT360=9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID BOOTS (STAT360~52-56 OR STAT360=44 OR STAT360=67 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//手套 -ItemDisplay[!RW !NMAG ID GLOVES (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID GLOVES (STAT360=3 OR STAT360=34 OR STAT360=61 OR STAT360~63-65 OR STAT360~57-58)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID GLOVES (STAT360=19 OR STAT360=9 OR STAT360=42 OR STAT360=51 OR STAT360=20 OR STAT360~66-67 OR STAT360=2)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//腰带 -ItemDisplay[!RW !NMAG ID BELT (STAT360~68-71 OR STAT360~36-39)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID BELT (STAT360=3 OR STAT360=34 OR STAT360=41 OR STAT360=63 OR STAT360=65 OR STAT360=7 OR STAT360=60 OR STAT360=35)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID BELT (STAT360=44 OR STAT360=62 OR STAT360=42 OR STAT360=67 OR STAT360=20 OR STAT360~51-52 OR STAT360=72)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//箭筒 -ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~35-39 OR STAT360~60-61 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360=3 OR STAT360=66 OR STAT360=63 OR STAT360=12 OR STAT360=14 OR STAT360~57-58 OR STAT360=44)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~74-76 OR STAT360~49-51 OR STAT360=2 OR STAT360=20)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//盾牌 -ItemDisplay[!RW !NMAG ID SHIELD (STAT360~35-40 OR STAT360=64 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID SHIELD (STAT360~41-43 OR STAT360~45-48 OR STAT360=73)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID SHIELD STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//戒指 -ItemDisplay[!RW !NMAG ID rin (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID rin (STAT360~7-9 OR STAT360~60-61 OR STAT360~46-47 OR STAT360=3)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID rin (STAT360~51-52 OR STAT360~57-58 OR STAT360=44 OR STAT360=62 OR STAT360=42 OR STAT360=65)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -//项链 -ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~7-9 OR STAT360~34-35 OR STAT360=65 OR STAT360=63 OR STAT360=60)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% -ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~44-45 OR STAT360=2 OR STAT360=50 OR STAT360=67 OR STAT360=42 OR STAT360=75 OR STAT360=51)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% - -// ++++++ 3.2,附带技能效果提示 ++++++ -//首饰技能起始 -ItemDisplay[UNI ID ((amu MULTI198,28303=8) OR (rin (MULTI204,14219>0 OR MULTI204,14469>0 OR MULTI204,15109>0)))]: %NAME%{%NAME%%CL%}%CONTINUE% -//首饰类 (CTC/AURA/OSKILL/CHARGE) -ItemDisplay[UNI ID amu MULTI198,28303=8]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% -ItemDisplay[UNI ID rin MULTI204,15109>0]: %NAME%{%NAME%%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%65%}%CONTINUE% -ItemDisplay[UNI ID rin MULTI204,14469>0]: %NAME%{%NAME%%WHITE%橡木智者: %GRAY%生命:%WHITE%98, %GRAY%自疗:%WHITE%28}%CONTINUE% -ItemDisplay[UNI ID rin MULTI204,14219>0]: %NAME%{%NAME%%WHITE%猛毒花藤: %GRAY%无免疫:%WHITE%-15, %GRAY%有免疫:%WHITE%-7}%CONTINUE% -// 防具技能起始 -ItemDisplay[ARMOR (UNI OR SET) ID (MULTI198,28319=12 OR MULTI201,28622=10 OR MULTI151,115>0 OR MULTI151,98>0 OR MULTI97,9>0 OR MULTI198,9350=10 OR MULTI200,9350=10 OR MULTI201,4367=10 OR MULTI201,4380=6 OR MULTI201,2697=20)]: %NAME%{%NAME%%CL%}%CONTINUE% -// 防具类 (CTC/AURA/OSKILL/CHARGE) -ItemDisplay[UNI ID uow MULTI201,28622=10]: %NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-23, %GRAY%有免疫:%WHITE%-11}%CONTINUE% -ItemDisplay[UNI ID ush MULTI198,28319=12]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID uar MULTI151,98>0]: %NAME%{%NAME%%WHITE%物理伤害: %GRAY%自己:%WHITE%140%TAN%/%WHITE%240%,%GRAY%队友:%WHITE%46%TAN%/%WHITE%80%}%CONTINUE% -ItemDisplay[UNI ID (ne6 OR neb) MULTI151,115>0]: %NAME%{%NAME%%WHITE%光环: %GRAY%速度:%WHITE%25%TAN%/%WHITE%30%}%CONTINUE% -ItemDisplay[UNI ID utu MULTI97,9>0]: %NAME%{%NAME%%WHITE%双倍打击: %WHITE%23%}%CONTINUE% -ItemDisplay[UNI ID ba6 (MULTI198,9350=10 OR MULTI200,9350=10)]: %NAME%{%NAME%%WHITE%战嗥: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5}%CONTINUE% -ItemDisplay[UNI ID plt MULTI201,4367=10]: %NAME%{%NAME%%WHITE%Boa: %GRAY%吸收物理伤害:%WHITE%40%TAN%/%WHITE%92%CL%%WHITE%触发白骨装甲: %GRAY%吸收物理伤害:%WHITE%92}%CONTINUE% -ItemDisplay[UNI ID rbe MULTI201,4380=6]: %NAME%{%NAME%%WHITE%触发白骨装甲: %GRAY%吸收物理伤害:%WHITE%256}%CONTINUE% -ItemDisplay[SET ID xcl MULTI201,2697=20]: %NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5}%CONTINUE% -//武器技能起始 -ItemDisplay[WEAPON (MAG OR CRAFT OR RARE) ID (SUFFIX~902-903 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912)]: %NAME%{%NAME%%CL%}%CONTINUE% -ItemDisplay[WEAPON (UNI OR SET) ID (MULTI198,28643=28 OR MULTI198,28628=25 OR MULTI200,28628=12 OR MULTI198,28319>0 OR MULTI198,28321=8 OR MULTI196,28569=50 OR MULTI200,15043=5 OR MULTI151,100>5 OR MULTI151,110>5 OR MULTI151,105>5 OR MULTI151,113>2 OR MULTI200,2703=30 OR MULTI198,2713>0 OR MULTI198,2728=75 OR MULTI200,4366=8 OR MULTI198,4367=15 OR MULTI151,119>7 OR MULTI204,22849>0)]: %NAME%{%NAME%%CL%}%CONTINUE% -// 武器类 (CTC/AURA/OSKILL/CHARGE) -ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=902 OR SUFFIX=905) WEAPON]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-32, %GRAY%有免疫:%WHITE%-16}%CONTINUE% -ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=903 OR SUFFIX=906) WEAPON]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=908 OR SUFFIX=911) WEAPON]: %NAME%{%NAME%%WHITE%触发降低抗性: %GRAY%无免疫:%WHITE%-20, %GRAY%有免疫:%WHITE%-10}%CONTINUE% -ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=909 OR SUFFIX=912) WEAPON]: %NAME%{%NAME%%WHITE%触发降低抗性: %GRAY%无免疫:%WHITE%-25, %GRAY%有免疫:%WHITE%-12}%CONTINUE% -ItemDisplay[UNI ID (8mx OR 6mx) MULTI198,28643=28]: %NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-45, %GRAY%有免疫:%WHITE%-22}%CONTINUE% -ItemDisplay[UNI ID 7bs MULTI198,28628=25]: %NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-29, %GRAY%有免疫:%WHITE%-14}%CONTINUE% -ItemDisplay[UNI ID 6ws MULTI200,28628=12]: %NAME%{%NAME%%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-30, %GRAY%有免疫:%WHITE%-15}%CONTINUE% -ItemDisplay[UNI ID (9gm OR 7gm) MULTI198,28319=12]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID 7s8 MULTI198,28319=33]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID 7b8 MULTI198,28319=8]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID (9gs OR 7gs) MULTI198,28319=18]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID 7qr MULTI198,28319=25]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-29, %GRAY%有免疫:%WHITE%-14}%CONTINUE% -ItemDisplay[UNI ID 7gm MULTI198,28321=8]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-42, %GRAY%有免疫:%WHITE%-21}%CONTINUE% -ItemDisplay[UNI ID (8s8 OR 6s7) MULTI198,28319=14]: %NAME%{%NAME%%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20}%CONTINUE% -ItemDisplay[UNI ID 7gi MULTI196,28569=50]: %NAME%{%NAME%%WHITE%触发衰老: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5}%CONTINUE% -ItemDisplay[UNI ID lst MULTI200,15043=5]: %NAME%{%NAME%%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%105}%CONTINUE% -ItemDisplay[UNI ID 7sm MULTI151,100>5]: %NAME%{%NAME%%WHITE%光环: %GRAY%火焰伤害:%WHITE%10%}%CONTINUE% -ItemDisplay[UNI ID (9fb OR 7fb) MULTI151,100>5]: %NAME%{%NAME%%WHITE%光环: %GRAY%火焰伤害:%WHITE%10%}%CONTINUE% -ItemDisplay[UNI ID 7cr MULTI151,110>5]: %NAME%{%NAME%%WHITE%光环: %GRAY%闪电伤害:%WHITE%10%}%CONTINUE% -ItemDisplay[UNI ID 7ls MULTI151,105>5]: %NAME%{%NAME%%WHITE%光环: %GRAY%冰冷伤害:%WHITE%12%TAN%/%WHITE%13%}%CONTINUE% -ItemDisplay[UNI ID (9ar OR 7ar) MULTI151,113>2]: %NAME%{%NAME%%WHITE%光环: %GRAY%物理伤害:%WHITE%84%TAN%/%WHITE%120%}%CONTINUE% -ItemDisplay[UNI ID cst MULTI200,2703=30]: %NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-16, %GRAY%有免疫:%WHITE%-8}%CONTINUE% -ItemDisplay[UNI ID 7wh MULTI198,2713=20]: %NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% -ItemDisplay[UNI ID 7fl MULTI198,2713=15]: %NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-24, %GRAY%有免疫:%WHITE%-12}%CONTINUE% -ItemDisplay[UNI ID 7wc MULTI198,2728=75]: %NAME%{%NAME%%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-32, %GRAY%有免疫:%WHITE%-16}%CONTINUE% -ItemDisplay[UNI ID 8ws MULTI200,4366=8]: %NAME%{%NAME%%WHITE%触发白骨装甲: %GRAY%吸收物理伤害:%WHITE%150}%CONTINUE% -ItemDisplay[UNI ID ned MULTI198,4367=15]: %NAME%{%NAME%%WHITE%触发白骨装甲: %GRAY%吸收物理伤害:%WHITE%360}%CONTINUE% -ItemDisplay[UNI ID 7cr MULTI151,119>7]: %NAME%{%NAME%%WHITE%光环: %GRAY%无免疫:%WHITE%-6-6-7, %GRAY%有免疫:%WHITE%-3-3-3}%CONTINUE% -ItemDisplay[SET ID 6cs MULTI204,22849>0]: %NAME%{%NAME%%WHITE%PvP 竞技场: %GRAY%瞬身术 充能增速:%WHITE%200%}%CONTINUE% -// 符文之语类 (CTC/AURA/OSKILL/CHARGE) -ItemDisplay[RW WEAPON SOCK=2 FRW>19 IAS>39]: %NAME%{%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%225%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=3 STAT134>2]: %NAME%{%WHITE%触发降低抵抗: %GRAY%无免疫:%WHITE%-45, %GRAY%有免疫:%WHITE%-22%CL%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=3 STAT108>0]: %NAME%{%WHITE%触发衰老: %GRAY%无免疫:%WHITE%-10, %GRAY%有免疫:%WHITE%-5%CL%%NAME%}%CONTINUE% -ItemDisplay[RW CHEST SOCK=3 CLSK5=2]: %NAME%{%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%246}%CONTINUE% -ItemDisplay[RW (HELM OR CIRC) SOCK=3 STAT363=2 STAT333>4]: %NAME%{%WHITE%光环: %GRAY%火焰伤害:%WHITE%7%TAN%/%WHITE%12%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=3 STAT87=15]: %NAME%{%WHITE%双倍打击: %WHITE%30%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW ARMOR SOCK=3 CLSK0=2]: %NAME%{%WHITE%双倍打击: %WHITE%35%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=3 IAS=20 STAT334>9 STAT147>2]: %NAME%{%WHITE%触发静态力场: %GRAY%无免疫:%WHITE%-13, %GRAY%有免疫:%WHITE%-6%CL%%NAME%}%CONTINUE% -ItemDisplay[RW ARMOR SOCK=3 CLSK2=2]: %NAME%{%WHITE%触发白骨装甲: %GRAY%吸收物理伤害:%WHITE%147}%CONTINUE% -ItemDisplay[RW CHEST SOCK=3 STAT240>0]: %NAME%{%WHITE%PvP 竞技场: %GRAY%瞬身术 充能增速:%WHITE%200%}%CONTINUE% -ItemDisplay[RW SHIELD SOCK=4 TABSK25>1]: %NAME%{%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-27, %GRAY%有免疫:%WHITE%-13%CL%%WHITE%光环: %GRAY%抵抗Def?:%WHITE%210%TAN%/%WHITE%240%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 STAT121=375]: %NAME%{%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 STAT81>0]: %NAME%{%WHITE%触发伤害加深: %GRAY%无免疫:%WHITE%-40, %GRAY%有免疫:%WHITE%-20%CL%%NAME%}%CONTINUE% -ItemDisplay[RW STAFF SOCK=4 STAT334>44]: %NAME%{%WHITE%光环: %GRAY%无免疫:%WHITE%-34, %GRAY%有免疫:%WHITE%-17%CL%%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%345%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 STAT334>44 !STAFF]: %NAME%{%WHITE%光环: %GRAY%无免疫:%WHITE%-34, %GRAY%有免疫:%WHITE%-17%CL%%WHITE%触发飓风装甲: %GRAY%吸收元素伤害:%WHITE%285%CL%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 RES=15]: %NAME%{%WHITE%EIAS: %WHITE%31-32-33-33%%CL%%WHITE%物理伤害: %GRAY%自己:%WHITE%248%TAN%/%WHITE%302,%GRAY%队友: %WHITE%124%TAN%/%WHITE%151%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 REPLIFE=8]: %NAME%{%WHITE%光环: %GRAY%物理伤害:%WHITE%240%TAN%/%WHITE%288%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 STAT27=20]: %NAME%{%WHITE%光环: %GRAY%速度:%WHITE%36%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW SHIELD SOCK=4 STAT333>27]: %NAME%{%WHITE%光环: %GRAY%生命:%WHITE%25%TAN%/%WHITE%35, %GRAY%蓝:%WHITE%70%TAN%/%WHITE%95}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 STAT333>27]: %NAME%{%WHITE%光环: %GRAY%生命:%WHITE%25%TAN%/%WHITE%35, %GRAY%蓝:%WHITE%70%TAN%/%WHITE%95%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 MFIND=23]: %NAME%{%WHITE%双倍打击: %WHITE%15-23-30-35-40-43%%CL%%WHITE%光环: %GRAY%再生:%WHITE%282%TAN%/%WHITE%342%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 IAS>49 STAT147>9]: %NAME%{%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%175%%CL%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 IAS=25 STAT113=10]: %NAME%{%WHITE%狼獾之心: %GRAY%物理伤害:%WHITE%95%%CL%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=4 ALLSK=3 FCR=30]: %NAME%{%WHITE%橡木智者: %GRAY%生命:%WHITE%86, %GRAY%自疗:%WHITE%24%CL%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 FRW=20 IAS=20]: %NAME%{%WHITE%光环: %GRAY%元素伤害:%WHITE%7%TAN%/%WHITE%9%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 STAT1=10]: %NAME%{%WHITE%EIAS: %WHITE%28-29-30%%CL%%WHITE%物理伤害: %GRAY%自己:%WHITE%176%TAN%/%WHITE%212%,%GRAY%队友:%WHITE%88%TAN%/%WHITE%106%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 ALLSK=2 IAS>19 STAT156=100]: %NAME%{%WHITE%光环: %GRAY%物理伤害:%WHITE%168%TAN%/%WHITE%216%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=5 ALLSK=1 IAS>39]: %NAME%{%WHITE%战嗥: %GRAY%无免疫:%WHITE%-6-7-8, %GRAY%有免疫:%WHITE%-3-3-4%CL%%WHITE%战斗体质: %GRAY%生命:%WHITE%80%TAN%/%WHITE%140, %GRAY%蓝:%WHITE%40%TAN%/%WHITE%70%CL%%WHITE%战斗指挥: %GRAY%物理伤害%WHITE%26%TAN%/%WHITE%38%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=6 STAT86=4]: %NAME%{%WHITE%能量消减: %GRAY%-诅咒%TAN%/%GRAY%-毒系:%WHITE%15%, %GRAY%-物伤:%WHITE%5%, %GRAY%所有抗性:%WHITE%56%CL%%WHITE%物理伤害: %GRAY%自己:%WHITE%440%,%GRAY%队友:%WHITE%146%%CL%%NAME%}%CONTINUE% -ItemDisplay[RW WEAPON SOCK=6 ALLSK=2 STAT115>0]: %NAME%{%WHITE%光环: %GRAY%无免疫:%WHITE%-10-11-11-12, %GRAY%有免疫:%WHITE%-5-5-5-6%CL%%NAME%}%CONTINUE% - -// ++++++ 3.3,装备最大孔数提示 ++++++ -//任务打孔 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务:1}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !(THROWING OR dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务:2}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !THROWING (RARE OR CRAFT OR UNI OR SET) ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务:1}%CONTINUE% -//谜盒打孔 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:1}%CONTINUE% -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR 1H OR hax) !(THROWING OR dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:2}%CONTINUE% -ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:2}%CONTINUE% -ItemDisplay[(((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:3}%CONTINUE% -ItemDisplay[2H !(THROWING OR (((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) OR sst) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%谜盒%WHITE%:4}%CONTINUE% -//腐化 -//头盔 & 头环 -ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE% -ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<41]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//野蛮人 & 德鲁伊头盔 -ItemDisplay[(BAR OR DRU) NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(BAR OR DRU) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//盔甲 -ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//盾牌 -ItemDisplay[(buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE% -ItemDisplay[(uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(uit OR uow OR uts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//圣骑士盾 -ItemDisplay[DIN NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[DIN (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//死灵盾 -ItemDisplay[NEC NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[NEC (EXC OR ELT) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//武器 -//always 1 -ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:1}%CONTINUE% -//always 2 -ItemDisplay[(hax OR clb OR spc OR 9sp OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR (SOR !(ob5 OR oba OR obf))) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -//always 3 -ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//always 4 -ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9ls OR 7ls OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -//always 5 -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE% -//always 6 -ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE% -//varies 2/3/3 -ItemDisplay[(kri OR clw OR btl OR skr OR ob5) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:2}%CONTINUE% -ItemDisplay[(kri OR clw OR btl OR skr OR ob5) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -//varies 3/4/4 -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -//varies 3/4/5 -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE% -//varies 3/4/6 -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE% -//varies 3/5/5 -ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:3}%CONTINUE% -ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -//varies 4/5/5 -ItemDisplay[(2ax OR bax OR btx) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(2ax OR bax OR btx) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE% -//varies 4/5/6 -ItemDisplay[(mpi OR wax OR gax OR gix) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:4}%CONTINUE% -ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE% -//varies 5/6/6 -ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%腐化%WHITE%:5}%CONTINUE% -ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%腐化%WHITE%:6}%CONTINUE% -//closer -ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !THROWING (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%%TAN%]}%CONTINUE% -// 自带孔数的装备变量显示 -ItemDisplay[SET ID urn STAT234>0]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID urn STAT109>49]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID (xng OR ung) STAT363>0]: %NAME%{%WHITE%原生孔数: 2}%CONTINUE% -ItemDisplay[SET ID ucl TABSK49>0]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID (xul OR uul) STAT121>159]: %NAME%{%WHITE%原生孔数: 3-4}%CONTINUE% -ItemDisplay[SET ID (xar OR uar) CLSK3>0]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID (xml OR uml) FBR>29 STAT20>24]: %NAME%{%WHITE%原生孔数: 2}%CONTINUE% -ItemDisplay[UNI ID ush FRW>24]: %NAME%{%WHITE%原生孔数: 1-3}%CONTINUE% -ItemDisplay[SET ID (ba5 OR baa OR baf)]: %NAME%{%WHITE%原生孔数: 2}%CONTINUE% -ItemDisplay[SET ID paf]: %NAME%{%WHITE%原生孔数: 1-3}%CONTINUE% -ItemDisplay[UNI ID (ne6 OR neb)]: %NAME%{%WHITE%原生孔数: 1-2}%CONTINUE% -ItemDisplay[UNI ID 72a STAT44>4]: %NAME%{%WHITE%原生孔数: 4-5}%CONTINUE% -ItemDisplay[SET ID (9mt OR 7mt)]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID 7sm STAT145>2]: %NAME%{%WHITE%原生孔数: 1-2}%CONTINUE% -ItemDisplay[UNI ID (9fc OR 7fc) STAT240>0]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% -ItemDisplay[UNI ID (9st OR 7st) REPAIR>0]: %NAME%{%WHITE%原生孔数: 3}%CONTINUE% -ItemDisplay[UNI ID 7o7 STAT117>0]: %NAME%{%WHITE%原生孔数: 2-4}%CONTINUE% -ItemDisplay[UNI ID 7pa STAT124>249]: %NAME%{%WHITE%原生孔数: 2-4}%CONTINUE% -ItemDisplay[UNI ID (8s8 OR 6s7) STAT250>0]: %NAME%{%WHITE%原生孔数: 2-4}%CONTINUE% -ItemDisplay[UNI ID 6hx STAT363>3]: %NAME%{%WHITE%原生孔数: 3-5}%CONTINUE% -ItemDisplay[UNI ID 7sc STAT139>14]: %NAME%{%WHITE%原生孔数: 1-3}%CONTINUE% -ItemDisplay[SET ID 7ws]: %NAME%{%WHITE%原生孔数: 3-5}%CONTINUE% -ItemDisplay[UNI ID ram]: %NAME%{%WHITE%原生孔数: 1}%CONTINUE% -ItemDisplay[UNI ID rbe]: %NAME%{%WHITE%原生孔数: 1}%CONTINUE% -ItemDisplay[UNI ID rar]: %NAME%{%WHITE%原生孔数: 6}%CONTINUE% -ItemDisplay[UNI ID drc]: %NAME%{%WHITE%原生孔数: 2-3}%CONTINUE% - -// ++++++ 3.4,装备升级提示 ++++++ -//升级起始 -ItemDisplay[(CRAFT OR RARE OR SET OR UNI) ID (NORM OR EXC)]: %NAME%{%NAME%%CL%}%CONTINUE% -//防具升级公式 -ItemDisplay[(CRAFT OR RARE) ID NORM ARMOR]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%8, 10, %PURPLE%┣%WHITE%}%CONTINUE% -ItemDisplay[(CRAFT OR RARE) ID EXC ARMOR]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%18, 21, %PURPLE%┣%WHITE%}%CONTINUE% -ItemDisplay[(SET OR UNI) ID NORM ARMOR]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%7, 13, %WHITE%┣%WHITE%}%CONTINUE% -ItemDisplay[(SET OR UNI) ID EXC ARMOR]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%18, 20, %WHITE%┣%WHITE%}%CONTINUE% -//武器升级公式 -ItemDisplay[(CRAFT OR RARE) ID NORM WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%9, 11, %BLUE%┣%WHITE%}%CONTINUE% -ItemDisplay[(CRAFT OR RARE) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%19, 22, %BLUE%┣%WHITE%}%CONTINUE% -ItemDisplay[(SET OR UNI) ID NORM WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%8, 12, %GREEN%┣%WHITE%}%CONTINUE% -ItemDisplay[(SET OR UNI) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%升级:%TAN%(%GREEN%17, 21, %GREEN%┣%WHITE%}%CONTINUE% -//升级后力量需求变化 -ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%力:%WHITE%}%CONTINUE% // Str Begin - //STR 2__ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb)) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% -//STR 1__ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (ghm OR crn OR xlm OR xhl OR xsk OR xh9 OR xhm OR xrn OR plt OR fld OR gth OR ful OR aar OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xtp OR tow OR gts OR xml OR xrg OR xpk OR xit OR xsh OR xts OR hgl OR xmg OR xtg OR xhg OR hbt OR xmb OR xtb OR hbl OR zmb OR ztb OR zhb OR dr8 OR dr9 OR dra OR ba4 OR ba5 OR ba6 OR ba7 OR ba8 OR ba9 OR baa OR pa5 OR pa7 OR pa8 OR pa9 OR paa OR nea OR wax OR btx OR gax OR gix OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi OR whm OR mau OR gma OR 9sp OR 9ma OR 9mt OR 9fl OR 9wh OR lsd OR wsd OR gis OR bsw OR flb OR gsd OR 9ss OR 9sm OR 9sb OR 9fc OR 9bs OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9fb OR 9gd OR 9pi OR 9s9 OR spt OR pik OR 9sr OR 9tr OR 9br OR 9st OR 9p9 OR pax OR hal OR wsc OR 9b7 OR 9s8 OR 9pa OR 9h9 OR 9wc OR 8cb OR 8lw OR hxb OR 8mx OR 8hx OR 8rx OR wsp OR 9sc OR 9qs OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am7 OR am3 OR am4 OR am8 OR am9 OR ama OR (ETH (xth OR xhb))) !(ETH (crn OR xlm OR xsk OR xh9 OR fld OR xtp OR xml OR xsh OR xmg OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//STR _9_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)) OR (ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama))) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% -//STR _8_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)) OR (ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar))) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% -//STR _7_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)) OR (ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6))) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% -//STR _6_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)) OR (ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2))) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% -//STR _5_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)) OR (ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf))) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% -//STR _4_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)) OR (ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1))) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% -//STR _3_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)) OR (ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs))) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% -//STR _2_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5)) OR (ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9))) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% -//STR _1_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)) OR (ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5))) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//STR _0_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) OR (ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8))) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% -//STR __9 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (hlm OR xlm OR xcl OR xow OR ba7 OR pa2 OR pa3 OR pa4 OR pa7 OR 9bt OR gma OR 9wh OR 9sb OR 9ls OR 9gd OR 9gl OR 9h9 OR 8s8 OR axf OR btl OR 9ar) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% -//STR __8 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (bhm OR qui OR plt OR xhn OR xrs OR xth OR buc OR bsh OR xpk OR mgl OR tgl OR xmb OR xhb OR mbl OR tbl OR dra OR ba1 OR ba3 OR ba5 OR paa OR ne1 OR ne5 OR axe OR 9wa OR 9cl OR sbr OR 9sm OR 9dg OR 9tk OR 9ta OR glv OR 9ja OR 9pi OR 9tr OR 9wc OR cbw OR scp OR 9qs OR 9xf OR 9qr OR am7) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% -//STR __7 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (spl OR xui OR xuc OR xrg OR vbt OR ne3 OR ne6 OR 9ga OR wsd OR 9wd OR bld OR 9s9 OR tri OR 8l8 OR 8mx OR 9ws OR ktr OR am6 OR ama) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% -//STR __6 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xh9 OR scl OR xlt OR xit OR xsh OR xmg OR zmb OR dr3 OR dr6 OR ba6 OR baa OR pa6 OR nea OR 9la OR 9ba OR 9b8 OR 9ts OR 8hb OR gsc OR wrb OR clw OR am1) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% -//STR __5 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (msk OR ghm OR brs OR gth OR ltp OR xla OR xpl OR spk OR xts OR xhg OR mbt OR tbt OR hbt OR zhb OR dr5 OR dr7 OR ne9 OR hax OR 2ax OR gax OR gix OR 9ha OR 9ax OR 92a OR clb OR 9ma OR 9fl OR 9m9 OR ssd OR scm OR crs OR flb OR 9cr OR 92h OR 9gs OR dgr OR dir OR kri OR 9di OR 9bl OR tkf OR tax OR bkf OR bal OR 9bk OR jav OR pil OR tsp OR spr OR 9sr OR 9p9 OR vou OR 9b7 OR 9pa OR sbw OR hbw OR sbb OR lwb OR sst OR lst OR cst OR bst OR wst OR 9sc OR 9wb OR 9tw OR am4 OR am5) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% -//STR __4 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xkp OR xrn OR rng OR xea OR xld OR dr1 OR dr8 OR ba9 OR pa1 OR pa5 OR pa8 OR mpi OR 9gi OR mst OR mau OR gis OR 8sb OR 8lw OR 8cs OR 8ws OR am8) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% -//STR __3 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (skp OR crn OR lea OR fld OR xtp OR sml OR tow OR xtb OR dr9 OR ba2 OR ba4 OR lax OR 9mp OR 9sp OR 9mt OR 9gm OR lsd OR 2hs OR bsw OR 9b9 OR pax OR hal OR lbw OR swb OR 8lx OR 8hx OR 8ls OR wsp OR ces OR 9lw OR am2) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% -//STR __2 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (fhl OR xhl OR xsk OR xhm OR chn OR xar OR dr4 OR pa9 OR ne7 OR bax OR fla OR bsd OR 9fc OR 9bs OR 9fb OR 9kr OR 9br OR 9st OR scy OR 9s8 OR 8lb OR 8sw OR lxb OR 8bs OR skr OR am9) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% -//STR __1 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (stu OR xtu OR xng OR lrg OR kit OR xtg OR xvb OR ztb OR ba8 OR ne2 OR ne8 OR wax OR btx OR mac OR clm OR 9cm OR spt OR 8cb OR 8rx OR am3) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//STR __0 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% -//升级后敏捷需求变化 -ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%敏:%WHITE%}%CONTINUE% // Dex Begin -//DEX 1__ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//DEX _9_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)) OR (ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5))) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% -//DEX _8_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)) OR (ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4))) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% -//DEX _7_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)) OR (ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3))) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% -//DEX _6_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)) OR (ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1))) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% -//DEX _5_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)) OR (ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf))) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% -//DEX _4_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)) OR (ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama))) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% -//DEX _3_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)) OR (ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9))) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% -//DEX _2_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)) OR (ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs))) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% -//DEX _1_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)) OR (ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs))) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//DEX _0_ -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) OR (ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2))) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% -//DEX __9 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (gax OR 9wa OR 9ga OR lsd OR 9ls OR 9h9 OR lbw OR 8hb OR 9qs OR axf OR btl OR 9ar OR am9 OR am5) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% -//DEX __8 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (sbr OR wsd OR 9ss OR dir OR kri OR 9di OR 9ta OR pil OR tsp OR pik OR 9s8 OR lwb OR 8lb OR 8rx OR 9xf OR 9qr OR am4) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% -//DEX __7 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ha OR 9fl OR 9gs OR bld OR 9bl OR bkf OR 9gl OR 9tr OR pax OR 8cb OR 8lw OR 8hx OR 8cs OR 8bs OR ktr OR am1 OR am6) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% -//DEX __6 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ma OR 9cr OR 9kr OR bal OR 9p9 OR 8sw OR wrb OR clw) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% -//DEX __5 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (hax OR 92a OR 9ba OR 9gi OR 9sm OR 9fc OR 9fb OR 9dg OR jav OR 9s9 OR 9ts OR spr OR tri OR brn OR 9b7 OR 9vo OR lbb OR rxb OR 8lx OR 8mx OR 8ls OR 9sc OR 9wb OR 9tw) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% -//DEX __4 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9mp OR 9mt OR flb OR 9wd OR 9cm OR 9br) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% -//DEX __3 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ax OR 9bt OR fla OR 9cl OR bsd OR 9b9 OR glv OR 9ja OR 9st OR 9pa OR sbw OR cbw OR swb OR 8sb OR ces OR 9lw) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% -//DEX __2 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (scm OR flc OR 9sb OR 9bs OR tkf OR 9bk OR 9b8 OR 9pi OR scy OR hbw OR 8s8 OR skr OR am7 OR am8) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% -//DEX __1 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (2hs OR gis OR 9tk OR hal OR 8l8 OR lxb OR ama) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% -//DEX __0 -ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (mpi OR crs OR clm OR bsw OR gsd OR 92h OR 9gd OR tax OR ssp OR 9sr OR wsc OR 9wc OR sbb OR mxb OR hxb OR 9ws OR 9cs OR am2 OR am3) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% -// 等级需求 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 !ELT (ARMOR OR WEAPON) !((SET STAT31>99 xhl) OR (STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl) OR (UNI ghm) OR (UNI crn) OR (plt OR ba5 OR wax OR gax OR whm OR bsw OR flb OR gsd OR bld OR 9ta OR pik OR pax OR hal OR wsc OR sbb OR lwb OR hxb OR rxb OR gwn) OR (UNI gth) OR (UNI ltp) OR (UNI ful) OR (UNI aar) OR (UNI gts) OR (UNI hgl) OR (UNI hbt) OR (UNI tbl) OR (UNI hbl) OR (UNI ci2) OR (UNI wsd) OR (UNI lbb) OR (UNI swb) OR (UNI wst) OR (SET vgl) OR (SET bwn))]: %NAME%{%NAME%, %GRAY%等级:%WHITE%}%CONTINUE% // Lvl Begin -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((xh9 OR xrn OR xld OR xth OR xtp OR xul OR xar OR xts OR xhg OR xtb OR xhb OR ztb OR zhb OR dra OR baa OR pa9 OR ne9 OR nea OR 9wa OR 9ga OR 9gi OR 9wh OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9st OR 9p9 OR 9h9 OR 9wc OR 8sw OR 8lw OR 8rx OR 8bs OR 8ws OR 9gw OR 9ws OR 9tw OR oba OR am9) OR (SET ci2))]: %NAME%{%NAME%6}%CONTINUE% // Lvl 6_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xsk OR xhm OR xea OR xla OR xtu OR xng OR xcl OR xrs OR xpl OR xlt OR xpk OR xit OR xsh OR xow OR xmg OR xtg OR xmb OR zvb OR zmb OR ci1 OR dr7 OR dr8 OR pa8 OR 92a OR 9mp OR 9bt OR 9mt OR 9fl OR 9m9 OR 9fc OR 9cr OR 9bs OR 9gs OR 9b9 OR 9di OR 9br OR 9s8 OR 9pa OR 8cb OR 8s8 OR 8l8 OR 8mx OR 8hx OR 8cs OR 9bw OR 9qs OR am7) !(STAT60>5 AND STAT62>5 xsk)]: %NAME%{%NAME%5}%CONTINUE% // Lvl 5_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xkp OR xhl OR xui OR xhn OR xuc OR xml OR xrg OR xlg OR xvg OR xlb OR xvb OR zlb OR ba6 OR ne6 OR 9ha OR 9ax OR 9la OR 9ba OR 9sp OR 9ma OR 9ss OR 9sm OR 9sb OR 92h OR 9cm OR 9dg OR 9tk OR 9sr OR 9tr OR 9b7 OR 9vo OR 8sb OR 8hb OR 8lb OR 8lx OR 8ss OR 8ls OR 9wn OR 9yw OR 9sc OR 9ar OR ob6 OR ama) !(SET STAT31>99 xhl)]: %NAME%{%NAME%4}%CONTINUE% // Lvl 4_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (ci0 OR dr2 OR pa3 OR 9cl)]: %NAME%{%NAME%3}%CONTINUE% // Lvl 3_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((cap OR skp OR hlm OR fhl OR msk OR bhm OR qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR buc OR sml OR lrg OR spk OR kit OR bsh OR tow OR lgl OR mgl OR tgl OR lbt OR vbt OR mbt OR tbt OR lbl OR vbl OR mbl OR axe OR 2ax OR mpi OR lax OR bax OR btx OR spc OR mac OR mst OR fla OR mau OR scm OR sbr OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR dir OR kri OR spr OR tri OR brn OR spt OR bar OR vou OR scy OR hbw OR lbw OR cbw OR lxb OR mxb OR lst OR cst OR bst OR ywn OR gsc OR wsp OR am5) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !(STAT117=1 mbl)]: %NAME%{%NAME%2}%CONTINUE% // Lvl 2_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (hax OR clb OR ssd OR dgr OR sbw OR sst OR wnd OR scp)]: %NAME%{%NAME%1}%CONTINUE% // Lvl 1_ -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhm OR xui OR xlt OR xow OR xvb OR ci0 OR hax OR 9mp OR 9cl OR 9cm OR dgr OR 9tr OR 9pa OR 8ls OR wnd OR scp)]: %NAME%{%NAME%9}%CONTINUE% // Lvl _9 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrg OR 9ba OR clb OR ssd OR 9bs OR 9tk OR 9vo OR sbw OR sst OR 9yw OR am7 OR ama)]: %NAME%{%NAME%8}%CONTINUE% // Lvl _8 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xkp OR xhn OR xpl OR xsh OR xvg OR xtg OR zhb OR dr8 OR 9ma OR 9fl OR 9sb OR 9b9 OR 8lb OR 8l8 OR 9qs)]: %NAME%{%NAME%7}%CONTINUE% // Lvl _7 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrn OR xrs OR xar OR zlb OR zmb OR dra OR 9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR 8hx OR 8ws OR 9bw OR 9sc OR 9ws OR oba OR am5)]: %NAME%{%NAME%6}%CONTINUE% // Lvl _6 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((SET STAT214>0 cap) OR (skp OR hlm OR fhl OR msk OR xsk OR bhm OR hla OR stu OR rng OR scl OR xcl OR chn OR brs OR spl OR sml OR xml OR lrg OR spk OR kit OR bsh OR tow OR mgl OR tgl OR xlb OR vbt OR mbt OR tbt OR xhb OR vbl OR mbl OR ba6 OR baa OR pa8 OR nea OR 9ax OR 2ax OR mpi OR bax OR btx OR mst OR fla OR mau OR 9gm OR scm OR 9sm OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR kri OR brn OR 9br OR spt OR 9b7 OR vou OR scy OR 8hb OR cbw OR mxb OR cst OR 8cs OR bst OR ywn OR gsc OR wsp) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !((STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl))]: %NAME%{%NAME%5}%CONTINUE% // Lvl _5 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((lea OR xng OR xul OR xit OR xhg OR lbt OR xmb OR lbl OR pa3 OR ne6 OR 9wa OR 9bt OR 9cr OR 92h OR dir OR tri OR 8s8 OR 9gw OR 9ar OR ob6) OR (SET ci2))]: %NAME%{%NAME%4}%CONTINUE% // Lvl _4 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xh9 OR xtu OR xtp OR xuc OR xts OR mac OR sbr OR 9gs OR 9gd OR 9dg OR 9sr OR 9s8 OR 9h9 OR lbw OR 8lw OR 8rx OR 8ss OR lst)]: %NAME%{%NAME%3}%CONTINUE% // Lvl _3 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((qui OR xth OR buc OR xlg OR ztb OR ci1 OR axe OR 92a OR lax OR 9la OR 9sp OR 9mt OR 9ss OR 9di OR 9kr OR 9st OR lxb OR 8lx OR 8bs) OR (UNI cap) OR (SET DTM=20 cap))]: %NAME%{%NAME%2}%CONTINUE% // Lvl _2 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xla OR xld OR xpk OR lgl OR xmg OR zvb OR dr7 OR pa9 OR 9ga OR 9wh OR 9m9 OR 9fc OR 9ls OR spr OR bar OR 8sb OR hbw OR 8cb OR 9wn)]: %NAME%{%NAME%1}%CONTINUE% // Lvl _1 -ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhl OR xea OR xtb OR dr2 OR ne9 OR 9ha OR spc OR 9fb OR 8sw OR 8mx OR 9tw OR am9) !(SET STAT31>99 xhl)]: %NAME%{%NAME%0}%CONTINUE% // Lvl _0 -ItemDisplay[(ARMOR OR WEAPON) !(SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%%TAN%)}%CONTINUE% // Str/Dex/Lvl End -// 物品有减需求属性的 -ItemDisplay[SET ID STAT91=-50 chn]: %NAME%{%NAME%, %GRAY%力:%WHITE%46, %GRAY%等级:%WHITE%25%TAN%)}%CONTINUE% -ItemDisplay[SET ID STAT91=-50 xhn]: %NAME%{%NAME%, %GRAY%力:%WHITE%79, %GRAY%等级:%WHITE%47%TAN%)}%CONTINUE% -ItemDisplay[SET ID STAT91=-20 xrs]: %NAME%{%NAME%, %GRAY%力:%WHITE%95, %GRAY%等级:%WHITE%56%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%力:%WHITE%93%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%力:%WHITE%83%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%力:%WHITE%157, %GRAY%等级:%WHITE%61%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%力:%WHITE%147, %GRAY%等级:%WHITE%61%TAN%)}%CONTINUE% -ItemDisplay[SET ID STAT91=-40 xul]: %NAME%{%NAME%, %GRAY%力:%WHITE%138, %GRAY%等级:%WHITE%64%TAN%)}%CONTINUE% -ItemDisplay[SET ID STAT91=-40 xar]: %NAME%{%NAME%, %GRAY%力:%WHITE%140, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%力:%WHITE%198, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%力:%WHITE%188, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%力:%WHITE%156, %GRAY%等级:%WHITE%65%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%力:%WHITE%146, %GRAY%等级:%WHITE%65%TAN%)}%CONTINUE% -ItemDisplay[SET ID STAT91=-20 zmb]: %NAME%{%NAME%, %GRAY%力:%WHITE%85, %GRAY%等级:%WHITE%56%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%力:%WHITE%67, %GRAY%敏:%WHITE%26, %GRAY%等级:%WHITE%48%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%力:%WHITE%57, %GRAY%敏:%WHITE%16, %GRAY%等级:%WHITE%48%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%力:%WHITE%150%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%力:%WHITE%140%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%力:%WHITE%196, %GRAY%敏:%WHITE%66, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%力:%WHITE%186, %GRAY%敏:%WHITE%56, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%力:%WHITE%85%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%力:%WHITE%75%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%力:%WHITE%127, %GRAY%等级:%WHITE%65%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%力:%WHITE%117, %GRAY%等级:%WHITE%65%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%力:%WHITE%120, %GRAY%敏:%WHITE%73, %GRAY%等级:%WHITE%49%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%力:%WHITE%110, %GRAY%敏:%WHITE%63, %GRAY%等级:%WHITE%49%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%力:%WHITE%95, %GRAY%敏:%WHITE%55, %GRAY%等级:%WHITE%63%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%力:%WHITE%85, %GRAY%敏:%WHITE%45, %GRAY%等级:%WHITE%63%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%力:%WHITE%106, %GRAY%敏:%WHITE%108, %GRAY%等级:%WHITE%55%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%力:%WHITE%96, %GRAY%敏:%WHITE%98, %GRAY%等级:%WHITE%55%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%力:%WHITE%158, %GRAY%敏:%WHITE%42, %GRAY%等级:%WHITE%48%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%力:%WHITE%148, %GRAY%敏:%WHITE%32, %GRAY%等级:%WHITE%48%TAN%)}%CONTINUE% -ItemDisplay[UNI !ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%力:%WHITE%94, %GRAY%敏:%WHITE%70, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%力:%WHITE%84, %GRAY%敏:%WHITE%60, %GRAY%等级:%WHITE%66%TAN%)}%CONTINUE% -ItemDisplay[UNI ID STAT91=-60 8mx]: %NAME%{%NAME%, %GRAY%力:%WHITE%47, %GRAY%敏:%WHITE%42, %GRAY%等级:%WHITE%50%TAN%)}%CONTINUE% - -// ++++++ 3.5,武器基础攻速和伤害范围提示 ++++++ -ItemDisplay[WEAPON !(BOW OR XBOW OR WAND OR SOR)]: %NAME%{%NAME%%CL%%CORAL%武器基础速度: %WPNSPD% , 攻击范围: %RANGE%}%CONTINUE% -ItemDisplay[WEAPON (BOW OR XBOW)]: %NAME%{%NAME%%CL%%WHITE%武器基础速度: %WHITE%%WPNSPD%}%CONTINUE% - -// ++++++ 3.6,套装鞋子踢击伤害提示 ++++++ -ItemDisplay[SET lbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 3 - 8}%CONTINUE% -ItemDisplay[SET vbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 4 - 12}%CONTINUE% -ItemDisplay[SET mbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 6 - 14}%CONTINUE% -ItemDisplay[SET tbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 8 - 18}%CONTINUE% -ItemDisplay[SET hbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 10 - 20}%CONTINUE% -ItemDisplay[SET xlb ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 30 - 64}%CONTINUE% -ItemDisplay[SET xvb ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 32 - 72}%CONTINUE% -ItemDisplay[SET xmb ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 35 - 78}%CONTINUE% -ItemDisplay[SET xtb ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 42 - 84}%CONTINUE% -ItemDisplay[SET xhb ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 45 - 90}%CONTINUE% -ItemDisplay[SET ulb ID]: %NAME%{%WHITE%踢击伤害: 75 - 100}%CONTINUE% -ItemDisplay[SET uvb ID]: %NAME%{%WHITE%踢击伤害: 70 - 110}%CONTINUE% -ItemDisplay[SET umb ID]: %NAME%{%WHITE%踢击伤害: 80 - 125}%CONTINUE% -ItemDisplay[SET utb ID]: %NAME%{%WHITE%踢击伤害: 69 - 147}%CONTINUE% -ItemDisplay[SET uhb ID]: %NAME%{%WHITE%踢击伤害: 83 - 155}%CONTINUE% - - -// ++++++ 3.7,材料当前手工词缀等级提示 ++++++ -//Note about Craft Affix Levels -ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%CL%}%CONTINUE% -//All Affixes Opener -ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%ORANGE%[}%CONTINUE% -//Good Affixes Opener -ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%YELLOW%[}%CONTINUE% -//+Skills Affixes Opener -ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%TEAL%[}%CONTINUE% -//Craft Alvl Text Opener -ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%WHITE%手工词缀等级: }%CONTINUE% -//All Affixes Color -ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%ORANGE%}%CONTINUE% -//Good Affixes Color -ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%YELLOW%}%CONTINUE% -//+Skills Affixes Color -ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%TEAL%}%CONTINUE% -//CRAFTALVL Value -ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%CRAFTALVL%}%CONTINUE% -//All Affixes Text and Closer -ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - %BLUE%所有词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE% -//Good Affixes Text and Closer -ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE% -//+Skills Affixes Text and Closer -ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE% - - -// +----------------+ -// | 4, PD2新增物品 | -// +----------------+ -// ++++++ 4.1,新增杂物 ++++++ -ItemDisplay[wss]: %MAP-9B%%NAME% *{%TAN%地图: %WHITE%100% %BLUE%词缀 %CL% %TAN%已打孔物品: %WHITE%75% %BLUE%词缀 %WHITE%25% %BLUE%损坏 %CL% %TAN%未打孔物品: %WHITE%50% %BLUE%词缀 %WHITE%25%%BLUE% 损坏%WHITE%/%BLUE%打孔 %CL%%TAN%腐化几率:%CL%%NAME%} -ItemDisplay[scrb]: %MAP-5A%%TIER-5%%NAME% %ORANGE%*{%NAME%} -ItemDisplay[imra]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[rera]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[upma]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[imma]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[scou]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[upmp]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[fort]: %GOLD%%NAME% %ORANGE%*{%NAME%} -ItemDisplay[lbox]: %BORDER-0A%%DOT-5A%%RED%★ %NAME% %RED%★{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%物品} -ItemDisplay[lpp]: %DOT-62%%PX-5A%%TIER-5%%GOLD%%NAME%{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%普通/%BLUE%魔法%WHITE%/%YELLOW%稀有%WHITE%/%ORANGE%手工 %WHITE%物品} -ItemDisplay[lmal]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[lsvl]: %BORDER-0A%%MAP-21%%DOT-0D%%SAGE%%RED%★ %NAME% %RED%★{%NAME%} -ItemDisplay[llmr]: %BORDER-0A%%MAP-21%%DOT-0D%%SAGE%%RED%★ %NAME% %RED%★{%GRAY%(已镜像的物品不能再被腐化或洗掉)%CL%%GRAY%(只能复制%ORANGE%手工%WHITE%、%YELLOW%亮金%WHITE%和%BLUE%魔法%WHITE%装备)%CL%%TAN%掉落: %RED%任何地方%CL%%NAME%} -ItemDisplay[rkey]: %BORDER-0A%%MAP-21%%DOT-0D%%GOLD%%RED%★ %NAME% %RED%★{%NAME%} -ItemDisplay[rtp]: %MAP-0A%%GOLD%%RED%★ %NAME% %RED%★{%NAME%} -ItemDisplay[rid]: %MAP-0A%%GOLD%%RED%★ %NAME% %RED%★{%NAME%} -//S7赛季新增 -ItemDisplay[iwss]: %MAP-0A%%PX-60%%CORAL%%NAME% %RED%*{掉落: %RED%T图催化剂祭坛事件%CL%%NAME%} -ItemDisplay[cm2f]: %MAP-0A%%DOT-66%%TIER-5%%GOLD%%NAME% %ORANGE%*{%NAME%} -//S8赛季新增 -ItemDisplay[irma]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[irra]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[urma]: %NAME% %ORANGE%*{%NAME%} -ItemDisplay[rrra]: %NAME% %ORANGE%*{%NAME%} - -// ++++++ 4.2,秘境地图 ++++++ -// 需求提示 -ItemDisplay[MAPTIER=0]: %NAME%{%RED%以开启PVP区域%CL%在萝格营地右键点击}%CONTINUE% -ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% -ItemDisplay[MAPTIER>0 FILTLVL<5]: %NAME%{%WHITE%开启条件: 完成%RED%地狱%WHITE%难度击败三个古代野蛮人的任务}%CONTINUE% -ItemDisplay[MAPTIER~1-3 FILTLVL<5]: %NAME%{%TAN%提示%WHITE%: 在A5安亚处可以购买改变重置地图属性的物品%CL%%NAME%}%CONTINUE% -ItemDisplay[MAPTIER~1-4]: %MAP-7B%%TIER-5%%NAME%{%WHITE%在魔盒里将3个同层级的秘境地图合成,可生成一张同层级的随机地图%CL%%NAME%}%CONTINUE% -ItemDisplay[MAPTIER=5]: %MAP-7B%%DOT-53%%TAN%%NAME%{%NAME%}%CONTINUE% -//地图免疫显示 -ItemDisplay[t11]: %NAME%{%WHITE%免疫: 电:%YELLOW%120, %WHITE%火:%RED%130%CL%%WHITE%最高抗: 冰:%BLUE%75, %WHITE%毒:%GREEN%80, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%80%CL%%NAME%}%CONTINUE% -ItemDisplay[t12]: %NAME%{%WHITE%免疫: 火:%RED%135, %WHITE%冰:%BLUE%130, %GRAY%(尖塔 %GREEN%1000%GRAY%)%CL%%WHITE%最高抗: 电:%YELLOW%80, %WHITE%毒:%GREEN%75, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t13]: %NAME%{%WHITE%免疫: 火:%RED%125, %WHITE%冰:%BLUE%130, %WHITE%物理:%GOLD%110%CL%%WHITE%最高抗: 电:%YELLOW%75, %WHITE%毒:%GREEN%85, %WHITE%魔法:%ORANGE%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t14]: %NAME%{%WHITE%免疫: 电:%YELLOW%125, %WHITE%毒:%GREEN%130%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%冰:%BLUE%75, %WHITE%魔法:%ORANGE%35, %WHITE%物理:%GOLD%60%CL%%NAME%}%CONTINUE% -ItemDisplay[t15]: %NAME%{%WHITE%免疫: 冰:%BLUE%125, %WHITE%毒:%GREEN%105, %WHITE%魔法:%ORANGE%150%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%电:%YELLOW%80, %WHITE%物理:%GOLD%60%CL%%NAME%}%CONTINUE% -ItemDisplay[t16]: %NAME%{%WHITE%免疫: 冰:%BLUE%115, WHITE%火:%RED%135%, %WHITE%魔法:%ORANGE%125%CL%%WHITE%最高抗: 毒:%GREEN%75, %WHITE%电:%YELLOW%75, %WHITE%物理:%GOLD%60%CL%%NAME%}%CONTINUE% -ItemDisplay[t21]: %NAME%{%WHITE%免疫: 火:%RED%140, %WHITE%电:%YELLOW%125%CL%%WHITE%最高抗: 冰:%BLUE%80, %WHITE%毒:%GREEN%75, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%75%CL%%NAME%}%CONTINUE% -ItemDisplay[t22]: %NAME%{%WHITE%免疫: 火:%RED%125, %WHITE%电:%YELLOW%105%CL%%WHITE%最高抗: 冰:%BLUE%140, %WHITE%毒:%GREEN%85, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t23]: %NAME%{%WHITE%免疫: 火:%RED%130, %WHITE%电:%YELLOW%100%CL%%WHITE%最高抗: 冰:%BLUE%80, %WHITE%毒:%GREEN%85, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t24]: %NAME%{%WHITE%免疫: 电:%YELLOW%120, %WHITE%毒:%GREEN%110, %WHITE%物理:%GOLD%105%CL%%WHITE%最高抗: 火:%RED%85, %WHITE%冰:%BLUE%75, %WHITE%魔法:%ORANGE%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t25]: %NAME%{%WHITE%免疫: 毒:%GREEN%125,%WHITE%电:%YELLOW%135%CL%%WHITE%最高抗: 冰:%BLUE%85, %WHITE%火:%RED%75, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%66%CL%%NAME%}%CONTINUE% -ItemDisplay[t26]: %NAME%{%WHITE%免疫: 毒:%GREEN%135, %WHITE%物理:%GOLD%100%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%电:%YELLOW%75, %WHITE%冰:%BLUE%85, %WHITE%魔法:%ORANGE%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t27]: %NAME%{%WHITE%火:%RED%85, %WHITE%电:%YELLOW%85, %WHITE%冰:%BLUE%85%CL%%WHITE%毒:%GREEN%85, %WHITE%物理:%GOLD%45, %WHITE%魔法:%ORANGE%40%CL%%WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% -ItemDisplay[t28]: %NAME%{%WHITE%火:%RED%85, %WHITE%电:%YELLOW%85, %WHITE%冰:%BLUE%85%CL%%WHITE%毒:%GREEN%85, %WHITE%物理:%GOLD%45, %WHITE%魔法:%ORANGE%40%CL%%WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% -ItemDisplay[t31]: %NAME%{%WHITE%免疫: 毒:%GREEN%130,%WHITE%冰:%BLUE%180 %WHITE%魔法:%ORANGE%100%CL%%WHITE%最高抗: 电:%YELLOW%85, %WHITE%火:%RED%90, %WHITE%物理:%GOLD%66%CL%%NAME%}%CONTINUE% -ItemDisplay[t32]: %NAME%{%WHITE%免疫: 电:%YELLOW%130, %WHITE%冰:%BLUE%130%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%毒:%GREEN%85, %WHITE%魔法:%ORANGE%75, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t33]: %NAME%{%WHITE%免疫: 火:%RED%120, %WHITE%冰:%BLUE%110%CL%%WHITE%最高抗: 电:%YELLOW%80, %WHITE%:%GREEN%80, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%55%CL%%NAME%}%CONTINUE% -ItemDisplay[t34]: %NAME%{%WHITE%免疫: 电:%YELLOW%130, %WHITE%毒:%GREEN%120%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%冰:%BLUE%75, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t35]: %NAME%{%WHITE%最高抗: 火:%RED%65, %WHITE%电:%YELLOW%65, %WHITE%冰:%BLUE%65, %WHITE%毒:%GREEN%65, %WHITE%魔法:%ORANGE%33, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t36]: %NAME%{%WHITE%免疫: 电:%YELLOW%100, %WHITE%冰:%BLUE%130%CL%%WHITE%最高抗: 火:%RED%95, %WHITE%毒:%GREEN%80, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t37]: %NAME%{%WHITE%免疫: 电:%YELLOW%135, %WHITE%毒:%GREEN%130, %WHITE%物理:%GOLD%100%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%冰:%BLUE%75, %WHITE%魔法:%ORANGE%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t38]: %NAME%{%WHITE%免疫: 火:%RED%130, %WHITE%毒:%GREEN%110, %WHITE%物理:%GOLD%120%CL%%WHITE%最高抗: 电:%YELLOW%75, %WHITE%冰:%BLUE%80, %WHITE%魔法:%ORANGE%70%CL%%NAME%}%CONTINUE% -ItemDisplay[t39]: %NAME%{%WHITE%免疫: 火:%RED%125, 冰:%BLUE%130, %WHITE%毒:%GREEN%100, %GRAY%(塔 %GREEN%1000%GRAY%)%CL%%WHITE%最高抗: 电:%YELLOW%90, %WHITE%魔法:%ORANGE%50, %WHITE%物理:%GOLD%40%CL%%NAME%}%CONTINUE% -ItemDisplay[t3a]: %NAME%{%WHITE%免疫: 冰:%BLUE%130, %WHITE%毒:%GREEN%130, %WHITE%魔法:%ORANGE%120%CL%%WHITE%最高抗: 火:%RED%75, %WHITE%电:%YELLOW%80, %WHITE%物理:%GOLD%50%CL%%NAME%}%CONTINUE% -ItemDisplay[t41 OR t42 OR t43 OR t44]: %NAME%{%WHITE%免疫: %RED%火:165 %YELLOW%电:165 %BLUE%冰:165 %GREEN%毒:165 %ORANGE%魔法:165 %GOLD%物理:140}%CONTINUE% -ItemDisplay[t51]: %NAME%{%RED%火: 85% %YELLOW%电: 85% %BLUE%冰: 85%%CL%%GRAY%物理: 65% %ORANGE%魔法: 40% %GREEN%毒: 95%%CL%%WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% // 扎尔密室 -ItemDisplay[t52]: %NAME%{%RED%火: 65% %YELLOW%电: 60% %BLUE%冰: 65%%CL%%GRAY%物理: 50% %ORANGE%魔法: 50% %GREEN%毒: 75%%CL%%WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% // 冥河洞穴 -ItemDisplay[t53]: %NAME%{%RED%火: 70% %YELLOW%电: 75% %BLUE%冰: 65%%CL%%GRAY%物理: 60% %ORANGE%魔法: 80% %GREEN%毒: 80%%CL%%WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% // 沉沦魔花园 - -//地图好词缀属性提示 -// Tier 3 MF Maps >90 den >60 mf -ItemDisplay[MAPTIER=3 STAT372>89 STAT370>60]: %BLUE%[MF]%NAME%%CONTINUE%{%NAME%} -// Tier 1-2 MF Maps >75 den >30 MF -ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT372>74 STAT370>30]: %BLUE%[MF]%NAME%%CONTINUE%{%NAME%} - -// Tier 3 Good Maps -ItemDisplay[MAPTIER=3 STAT360=0 ((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0) OR (STAT372>24 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -ItemDisplay[MAPTIER=3 STAT360>0 ((STAT372>154) OR (STAT372>134 AND STAT375>19) OR (STAT372>114 AND STAT375>39) OR (STAT372>94 AND STAT375>59) OR (STAT372>139 AND STAT373>9) OR (STAT372>119 AND STAT375>19 AND STAT373>9) OR (STAT372>99 AND STAT375>39 AND STAT373>9) OR (STAT372>132 AND STAT373>14) OR (STAT372>112 AND STAT375>19 AND STAT373>14) OR (STAT372>92 AND STAT375>39 AND STAT373>14) OR (STAT372>124 AND STAT373>19) OR (STAT372>104 AND STAT375>19 AND STAT373>19) OR (STAT372>84 AND STAT375>39 AND STAT373>19) OR (STAT372>117 AND STAT373>24) OR (STAT372>97 AND STAT375>19 AND STAT373>24) OR (STAT372>77 AND STAT375>39 AND STAT373>24) OR (STAT372>109 AND STAT373>29) OR (STAT372>89 AND STAT375>19 AND STAT373>29) OR (STAT372>69 AND STAT375>39 AND STAT373>29) OR (STAT372>104 AND STAT374>0) OR (STAT372>84 AND STAT375>19 AND STAT374>0) OR (STAT372>64 AND STAT375>39 AND STAT374>0) OR (STAT372>69 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>54 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -// Tier 2 Good Maps -ItemDisplay[MAPTIER=2 STAT360=0 ((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -ItemDisplay[MAPTIER=2 STAT360>0 ((STAT372>129) OR (STAT372>109 AND STAT375>19) OR (STAT372>89 AND STAT375>39) OR (STAT372>69 AND STAT375>59) OR (STAT372>114 AND STAT373>9) OR (STAT372>94 AND STAT375>19 AND STAT373>9) OR (STAT372>74 AND STAT375>39 AND STAT373>9) OR (STAT372>107 AND STAT373>14) OR (STAT372>87 AND STAT375>19 AND STAT373>14) OR (STAT372>67 AND STAT375>39 AND STAT373>14) OR (STAT372>99 AND STAT373>19) OR (STAT372>79 AND STAT375>19 AND STAT373>19) OR (STAT372>59 AND STAT375>39 AND STAT373>19) OR (STAT372>92 AND STAT373>24) OR (STAT372>72 AND STAT375>19 AND STAT373>24) OR (STAT372>52 AND STAT375>39 AND STAT373>24) OR (STAT372>84 AND STAT373>29) OR (STAT372>64 AND STAT375>19 AND STAT373>29) OR (STAT372>44 AND STAT375>39 AND STAT373>29) OR (STAT372>79 AND STAT374>0) OR (STAT372>59 AND STAT375>19 AND STAT374>0) OR (STAT372>39 AND STAT375>39 AND STAT374>0) OR (STAT372>44 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>29 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -// Tier 1 Good Maps -ItemDisplay[MAPTIER=1 STAT360=0 ((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -ItemDisplay[MAPTIER=1 STAT360>0 ((STAT372>117) OR (STAT372>97 AND STAT375>19) OR (STAT372>77 AND STAT375>39) OR (STAT372>57 AND STAT375>59) OR (STAT372>102 AND STAT373>9) OR (STAT372>82 AND STAT375>19 AND STAT373>9) OR (STAT372>62 AND STAT375>39 AND STAT373>9) OR (STAT372>95 AND STAT373>14) OR (STAT372>75 AND STAT375>19 AND STAT373>14) OR (STAT372>55 AND STAT375>39 AND STAT373>14) OR (STAT372>87 AND STAT373>19) OR (STAT372>67 AND STAT375>19 AND STAT373>19) OR (STAT372>47 AND STAT375>39 AND STAT373>19) OR (STAT372>80 AND STAT373>24) OR (STAT372>60 AND STAT375>19 AND STAT373>24) OR (STAT372>40 AND STAT375>39 AND STAT373>24) OR (STAT372>72 AND STAT373>29) OR (STAT372>52 AND STAT375>19 AND STAT373>29) OR (STAT372>32 AND STAT375>39 AND STAT373>29) OR (STAT372>67 AND STAT374>0) OR (STAT372>47 AND STAT375>19 AND STAT374>0) OR (STAT372>27 AND STAT375>39 AND STAT374>0) OR (STAT372>32 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>17 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} - -// T3 Reroll note -ItemDisplay[RARE MAPTIER=3 STAT360=0 !(STAT372>89 AND STAT370>60) !((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} -// T2 Reroll note -ItemDisplay[RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} -// T1 Reroll note -ItemDisplay[RARE MAPTIER=1 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} - -//危险地图提示 -ItemDisplay[(t12 OR t13 OR t31 OR t41 OR t42 OR t43 OR STAT438>0)]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%} -ItemDisplay[STAT406>0]: %NAME%%CONTINUE%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%} -ItemDisplay[STAT499>0]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%} -ItemDisplay[STAT435>0]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%} -ItemDisplay[STAT437>0]: %RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%} - -// 地图包含鬼魂 -ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%} -ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} -ItemDisplay[(t14 OR t3a) STAT470=0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} -ItemDisplay[(t14 OR t3a) NMAG]: %NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} - -//地图强化提示 -//ItemDisplay[STAT458>0]: %DARK_GREEN%[英勇]%NAME%%CONTINUE%{%NAME%} -//ItemDisplay[STAT493>0]: %ORANGE%[强化]%NAME%%CONTINUE%{%NAME%} -//ItemDisplay[STAT500>0]: %CORAL%[事件]%NAME%%CONTINUE%{%NAME%} -//ItemDisplay[STAT498>0]: %BLUE%[2xBoss]%NAME%%CONTINUE%{%NAME%} -ItemDisplay[STAT374>0 STAT374<2]: %PURPLE%[+1]%NAME%%CONTINUE%{%NAME%} -ItemDisplay[STAT374>1 STAT374<3]: %PURPLE%[+2]%NAME%%CONTINUE%{%NAME%} -ItemDisplay[!(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]: %TAN%[幸运]%NAME%%CONTINUE%{%TEAL%珠宝首饰暴率提高%CL%%NAME%} -ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]: %ORANGE%[幸运]%NAME%%CONTINUE%{%ORANGE%不可多得的双倍快乐!%CL%%NAME%} -ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]: %RED%[幸运]%NAME%%CONTINUE%{%RED%你就是幸运女神的化身!%CL%%NAME%} -ItemDisplay[STAT497>0]: %TEAL% [材]%NAME%%CONTINUE%{%NAME%} - -// ++++++ 4.3,超级BOSS门票 ++++++ -// 6BOSS前3红门 -ItemDisplay[pk1]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%提示: %WHITE%3种 %ORANGE%钥匙 %WHITE%合成 %ORANGE%6BOSS前3红门%CL%%TAN%掉落: %RED%地狱 A1女伯爵%WHITE%/%RED%A1血鸟} -ItemDisplay[pk2]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%提示: %WHITE%3种 %ORANGE%钥匙 %WHITE%合成 %ORANGE%6BOSS前3红门%CL%%TAN%掉落: %RED%地狱 A2召唤者%WHITE%/%RED%A2血女巫} -ItemDisplay[pk3]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%提示: %WHITE%3种 %ORANGE%钥匙 %WHITE%合成 %ORANGE%6BOSS前3红门%CL%%TAN%掉落: %RED%地狱 A5尼拉塞克%WHITE%/%RED%A4衣卒尔} -// 6BOSS后3红门 -ItemDisplay[mbr]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS后3门票%CL%%TAN%合成: %WHITE%任意 3个 %ORANGE%器官, %GRAY%钥匙 %WHITE%制作%CL%%TAN%掉落: %RED%地狱 衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)} -ItemDisplay[dhn]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS后3门票%CL%%TAN%合成: %WHITE%任意 3个 %ORANGE%器官, %GRAY%钥匙 %WHITE%制作%CL%%TAN%掉落: %RED%地狱 莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)} -ItemDisplay[bey]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS后3门票%CL%%TAN%合成: %WHITE%任意 3个 %ORANGE%器官, %GRAY%钥匙 %WHITE%制作%CL%%TAN%掉落: %RED%地狱 督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)} -ItemDisplay[ubtm]: %MAP-0A%%TIER-5%%NAME% %RED%∷{%GRAY%(你只有三次回城机会)%CL%%WHITE%在A5打开 %ORANGE%6BOSS后3区域%CL%%NAME%} -// 新3古代野蛮人 -ItemDisplay[ubaa]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%新3BB门票%CL%%TAN%合成: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%徽记 %WHITE%制作一个%CL%%TAN%掉落: %GRAY%[%DARK_GREEN%T1%GRAY%]%WHITE%图%CL%%NAME%} -ItemDisplay[ubab]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%PURPLE%T2%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%新3BB门票%CL%%TAN%合成: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%徽记 %WHITE%制作一个%CL%%TAN%掉落: %GRAY%[%PURPLE%T2%GRAY%]%WHITE%图%CL%%NAME%} -ItemDisplay[ubac]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%RED%T3%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%新3BB门票%CL%%TAN%合成: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%徽记 %WHITE%制作一个%CL%%TAN%掉落: %GRAY%[%RED%T3%GRAY%]%WHITE%图%CL%%NAME%} -ItemDisplay[uba]: %MAP-0A%%TIER-5%%RED%∷ %NAME% %RED%∷{%GRAY%(在里面不能回城,你只有一次机会)%CL%%WHITE%在A5打开 %ORANGE%新3BB区域%CL%%NAME%} -ItemDisplay[std]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %RED%☆{%TAN%提示: 仅限于T1-T3地图,且对暗金地图无效%CL%%TAN%掉落: %RED%地狱 新3BB} -// 超级暗黑破坏神 -ItemDisplay[dcho]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%大黑毛门票%CL%%TAN%合成: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%制作一个%CL%%TAN%掉落: %RED%地狱 6BOSS后3%CL%%NAME%} -ItemDisplay[dcso]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%大黑毛门票%CL%%TAN%合成: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%制作一个%CL%%TAN%掉落: %RED%地狱 墨菲斯托%WHITE%/%RED%暗黑破坏神%WHITE%/%RED%巴尔%CL%%NAME%} -ItemDisplay[dcbl]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%大黑毛门票%CL%%TAN%合成: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%制作一个%CL%%TAN%掉落: %RED%地狱 T图BOSS%CL%%NAME%} -ItemDisplay[dcma]: %MAP-0A%%NAME%{%GRAY%(进入的时候召唤物和佣兵都会死亡)%CL%(在里面不能回城,你只有一次机会)%CL%%RED%挑战模式:提升击杀难度和专属物品爆率%CL%%WHITE%简单模式: 不会掉落专属物品%CL%%NAME%}%CONTINUE% -// 拉斯玛 -ItemDisplay[rtmo]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%拉斯玛门票%CL%%TAN%合成: %ORANGE%下颌骨TOJ, 虚空碎片SOTV, 火炬 %WHITE%制作一个%CL%%TAN%掉落: %RED%不死生物} -ItemDisplay[rtmv]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%拉斯玛门票%CL%%TAN%合成: %ORANGE%下颌骨TOJ, 虚空碎片SOTV, 火炬 %WHITE%制作一个%CL%%TAN%掉落: %RED%门德利T图事件} -ItemDisplay[rtmf]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%骨头%CL%%TAN%合成: %WHITE%2x %ORANGE%骨头碎片, 火炬 %WHITE%制作一个%CL%%TAN%掉落: %RED%不死生物} -ItemDisplay[rtma]: %MAP-0A%%NAME%{%GRAY%(进入的时候召唤物和佣兵都会死亡)%CL%(在里面不能回城,你只有一次机会)%CL%%RED%挑战模式:提升击杀难度和专属物品爆率%CL%%WHITE%简单模式: 不会掉落专属物品%CL%%NAME%}%CONTINUE% -ItemDisplay[cwss]: %MAP-0A%%RED%★★ %NAME% %RED%★★{%TAN%毁灭小护身符: %WHITE%80% %BLUE%词缀 %WHITE%20% %BLUE%损坏%CL%%WHITE%腐化机率:%CL%%NAME%} -// 路西安 -ItemDisplay[lucb]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%路西安门票碎片} -ItemDisplay[lucc]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%路西安门票碎片} -ItemDisplay[lucd]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%路西安门票碎片} -ItemDisplay[luca]: %MAP-0A%%NAME%{%ORANGE%新超级BOSS挑战门票}%CONTINUE% -//超级BOSS挑战等级提示 -ItemDisplay[(rtma OR dcma OR luca) STAT185=0]: %WHITE%[Tier %STAT185%] %CL%%RED%∷ %NAME% %RED%∷ -ItemDisplay[(rtma OR dcma OR luca) STAT185=1]: %BLUE%[Tier %STAT185%] %CL%%RED%∷ %NAME% %RED%∷ -ItemDisplay[(rtma OR dcma OR luca) STAT185=2]: %RED%[Tier %STAT185%] %CL%%RED%∷ %NAME% %RED%∷ - -// ++++++ 4.4,精华和徽章 ++++++ -ItemDisplay[tes]: %GOLD% %NAME%%BLUE%{%TAN%合成: %WHITE%4种 %ORANGE%精华 %WHITE%制作一个 %ORANGE%英雄旗帜%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 安达利尔 %WHITE%& %RED%督瑞尔} -ItemDisplay[ceh]: %GOLD% %NAME%%YELLOW%{%TAN%合成: %WHITE%4种 %ORANGE%精华 %WHITE%制作一个 %ORANGE%英雄旗帜%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托} -ItemDisplay[bet]: %GOLD% %NAME%%RED%{%TAN%合成: %WHITE%4种 %ORANGE%精华 %WHITE%制作一个 %ORANGE%英雄旗帜%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神} -ItemDisplay[fed]: %GOLD% %NAME%%GREEN%{%TAN%合成: %WHITE%4种 %ORANGE%精华 %WHITE%制作一个 %ORANGE%英雄旗帜%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔} -ItemDisplay[toa]: %MAP-0A%%TIER-5%%ORANGE%┾ %NAME%{%GOLD%右键点击洗点%CL%%CL%%TAN%无论你在哪里都可以使用.} - -// ++++++ 4.5,手工模组 ++++++ -ItemDisplay[(crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %BORDER-60%%NAME% %ORANGE%◎{%CL%%ORANGE%不同底材相应的固定属性:%CL%%NAME%}%CONTINUE% -ItemDisplay[crfb (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: 10%移动速度 +[3-6]杀敌回血 +[10-20]生命%CL%戒指: +[5-10]力量 [1-3]%生命偷取 +[10-20]生命%CL%腰带: [10-20]%撕开伤口 [3-6]%生命偷取 +[10-20]生命%CL%手套: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%鞋子: +[15-30]生命补满 [2-4]%生命偷取 +[10-20]生命%CL%头盔: [10-20]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盔甲: +[3-6]杀敌回血 [3-6]%生命偷取 +[20-40]生命%CL%盾牌: [10-20]%格挡几率 [3-6]%生命偷取 +[10-20]生命%CL%武器: +[50-80]%增强伤害 [3-6]%生命偷取 +[10-20]生命} -ItemDisplay[crfc (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%戒指: +[5-10]能量 +[1-2]杀敌回蓝 +[10-20]法力%CL%腰带: +10%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%手套: +[5-10]%施法速度 +[1-3]杀敌回蓝 +[10-20]法力%CL%鞋子: [10-15]%最大法力值 +[4-10]%法力恢复 +[10-20]法力%CL%头盔: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%盔甲: +[5-10]%施法速度 +[3-6]杀敌回蓝 +[20-30]法力%CL%盾牌: [10-20]% 格挡几率 +[5-10]%施法速度 +[20-30]法力%CL%武器: +1全技能 +[10-20]%施法速度 +[10-20]法力} -ItemDisplay[crfs (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: 10% 格挡几率 [4-7]魔法减伤 [4-7]物理减伤%CL%戒指: +[5-10]活力 [2-5]魔法减伤 [2-5]物理减伤%CL%腰带: +[10-30]%防御值 +[10-20]%毒抗 [2-5]魔法减伤 [2-5]物理减伤%CL%手套: +[10-30]%防御值 +[10-20]%冰抗 [2-5]魔法减伤 [2-5]物理减伤%CL%鞋子: +[20-60]%防御值 +[10-20]%火抗 [2-5]魔法减伤 [2-5]物理减伤%CL%头盔: +[20-60]%防御值 +[10-20]%电抗 [5-10]%物理减伤%CL%盔甲: +[20-60]%防御值 [5-10]%物理减伤 +[100-150]防御%CL%盾牌: +[20-60]%防御值 [5-10]%物理减伤% +[100-150]防御%CL%武器: +[50-80]%增强伤害 击退 [2-5]魔法减伤 [2-5]物理减伤} -ItemDisplay[crfh (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: +[150-250]命中值 +[10-20]%快速打击恢复%CL%戒指: +[5-10]敏捷 +[2-4]最大伤害%CL%腰带: [5-10]%受损生命移至法力 +[10-20]%快速打击恢复%CL%手套:击退 -[10-20]%目标防御%CL%鞋子: +[60-120]防御值 +[10-20]%快速打击恢复%CL%头盔: +[100-200]命中值 +[10-20]%快速打击恢复%CL%盔甲: +[25-50]%防御值 +[30-40]%快速打击恢复%CL%盾牌: [10-20]% 格挡几率 +[20-30]%格挡速度%CL%武器: +[50-80]% 增强伤害 -[10-20]%目标防御} -ItemDisplay[crfv (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链:[5-10]%诅咒作用时间减少 [3-6]%法力偷取 [5-10] 生命补满%CL%戒指:[10-20]%毒素作用时间减少 [1-3]%法力偷取 [5-10]生命补满%CL%腰带:[10-20]%受损生命移至法力 [3-6]%法力偷取 [5-10]生命补满%CL%手套:[5-10]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%鞋子:[10-20]%毒素作用时间减少 [2-4]%法力偷取 [5-10]生命补满%CL%头盔:[10-20]%致命打击 [2-4]%法力偷取 [5-10]生命补满%CL%盔甲:[3-6]%法力偷取 [5-10]生命补满 -[20-30]%需求%CL%盾牌: [10-20]%格挡几率 [3-6]%法力偷取 -[20-30]%需求%CL%武器: [100-140]%对恶魔/亡灵伤害 [3-6]%法力偷取 [10-15]生命补满} -ItemDisplay[crfu (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: +[10-20]活力 [20-30]%MF +[1-3]光照度%CL%戒指:+[5-10]活力 [10-15]%MF +[1-3]光照度%CL%腰带: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%手套: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%鞋子: +[25-50]%防御值 [15-25]%MF +[1-3]光照度%CL%头盔: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%盔甲: +[25-50]%防御值 [20-30]%MF +[1-3]光照度%CL%盾牌: [10-20]%格挡几率 [20-30]%MF +[1-3]光照度%CL%武器: +[50-80]%增强伤害 [20-30]%MF +[1-3]光照度} -ItemDisplay[crfp (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]全抗 [4-8]%全属性 +[100-150]远程防御%CL%戒指:+[3-5]全抗 +[50-100]远程防御 [1/2]冰冻时间%CL%腰带: +[5-10]%攻速 [25-50]%防御值 [1/2]冰冻时间%CL%手套: +[5-10]%攻速 [25-50]%防御值 [10-20]%命中值%CL%鞋子: +[5-10]移速 +[100-150]远程防御 [1/2]冰冻时间%CL%头盔: +[5-10]%攻速 [25-50]%防御值 [1/2]冰冻时间%CL%盔甲: +[5-10]全抗 +[10-20]%格挡几率 [25-50]%防御值%CL%盾牌: +[5-10]全抗 +[10-20]%格挡几率 %CL%武器: +[20-40]%增强伤害 +[20]%攻速 [50-100]命中值} - -// +----------------+ -// | 5,其它辅助功能 | -// +----------------+ -// ++++++ 5.1,商店MF辅助提示 ++++++ -//基本无用,暂时去除 - -// ++++++ 5.2,T图基德赌博辅助提示 ++++++ -//常规赌博界面显示 -ItemDisplay[NMAG !ID SHOP !(MAPID>132)]: %NAME% -//T图基德赌博提示 -ItemDisplay[FILTLVL<7 NMAG !ID SHOP amu]: %NAME%%CL%%GOLD%项链有啥好提示的?买就对了! -ItemDisplay[FILTLVL<7 NMAG !ID SHOP jew]: %NAME%%CL%%GOLD%彩虹刻面Rainbow Facet -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ci0]: %NAME%%CL%%GOLD%奇拉的守护Kira's Guardian -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ci1]: %NAME%%CL%%GOLD%狮鹫之眼Griffon's Eye -ItemDisplay[FILTLVL<7 NMAG !ID SHOP rin]: %NAME%%CL%%GOLD%“卡达拉的传家宝”的唯一来源,买买买就对了! -ItemDisplay[FILTLVL<7 NMAG !ID SHOP am1]: %NAME%%CL%%GOLD%血鸦之击Blood Raven's Charge -ItemDisplay[FILTLVL<7 NMAG !ID SHOP am2]: %NAME%%CL%%GOLD灾祸黑檀Ebonbane%CL%%莱坎德的远击Lycander's Aim -ItemDisplay[FILTLVL<7 NMAG !ID SHOP am5]: %NAME%%CL%%GOLD%雷击Thunderstroke%CL%泰坦的复仇Titan's Revenge%CL%真银True Silver -ItemDisplay[FILTLVL<7 NMAG !ID SHOP am3]: %NAME%%CL%%GOLD%石鸦Stoneraven -ItemDisplay[FILTLVL<7 NMAG !ID SHOP am4]: %NAME%%CL%%GOLD%泽瑞尔的决心Zerae's Resolve%CL%莱坎德的侧击Lycander's Flank -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ktr]: %NAME%%CL%%GOLD%法师杀手Mage Slayer -ItemDisplay[FILTLVL<7 NMAG !ID SHOP wrb]: %NAME%%CL%%GOLD%碧玉爪Jade Talon -//ItemDisplay[FILTLVL<7 NMAG !ID SHOP axf]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ces]: %NAME%%CL%%GOLD%影弑Shadow Killer -ItemDisplay[FILTLVL<7 NMAG !ID SHOP clw]: %NAME%%CL%%GOLD%火蜥蜴之爪Firelizard's Talons -ItemDisplay[FILTLVL<7 NMAG !ID SHOP btl]: %NAME%%CL%%GOLD%追猎者的刺杀Stalker's Cull%CL%巴图克的割喉爪Bartuc's Cut-Throat -//ItemDisplay[FILTLVL<7 NMAG !ID SHOP skr]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba1]: %NAME%%CL%%GOLD%独眼巨人的咆哮Cyclopean Roar -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba2]: %NAME%%CL%%GOLD%狼嚎Wolfhowl -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba3]: %NAME%%CL%%GOLD%恶魔角锋Demonhorn's Edge -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba4]: %NAME%%CL%%GOLD%死亡女神的统治Halaberd's Reign -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba5]: %NAME%%CL%%GOLD%雷克的美德Raekor's Virtue%CL%亚瑞特之貌Arreat's Face -ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr1]: %NAME%%CL%%GOLD%冥犬的撕咬Cerebus' Bite -ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr2]: %NAME%%CL%%GOLD%兽穴之母Denmother%CL%羽蛇神面Quetzalcoatl -ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr3]: %NAME%%CL%%GOLD%灵魂守卫者Spirit Keeper -ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr4]: %NAME%%CL%%GOLD%掠鸦之王Ravenlore -ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr5]: %NAME%%CL%%GOLD%乌尔萨的噩梦Ursa's Nightmare%CL%狼王之鬃Jalal's Mane -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne1]: %NAME%%CL%%GOLD%卡兰的遗物Kalan's Legacy -//ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne2]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne3]: %NAME%%CL%%GOLD%殉道者Martyrdom -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne4]: %NAME%%CL%%GOLD%骨焰Boneflame -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne5]: %NAME%%CL%%GOLD%魔力重生Darkforce Spawn%CL%魔胎Homunculus -// ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa1]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa2]: %NAME%%CL%%GOLD%黑暗之魂Alma Negra -ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa3]: %NAME%%CL%%GOLD%萨恩凯克的陨落Sankekur's Fall -ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa4]: %NAME%%CL%%GOLD%龙鳞Dragonscale%CL%撒卡兰姆的使者Herald of Zakarum -//ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa5]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob1]: %NAME%%CL%%GOLD%风暴Tempest -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob2]: %NAME%%CL%%GOLD%艾斯屈塔的脾气Eschuta's Temper -// ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob3]: %NAME% -// ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob4]: %NAME% -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob5]: %NAME%%CL%%GOLD%死亡深渊Death's 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-ItemDisplay[FILTLVL<7 NMAG !ID SHOP tbl]: %NAME%%CL%%GOLD%冰雪之击Snowclash%CL%黄金裹腰Goldwrap -ItemDisplay[FILTLVL<7 NMAG !ID SHOP hbl]: %NAME%%CL%%GOLD%雷神之力Thundergod's Vigor%CL%刀锋扣带Bladebuckle -ItemDisplay[FILTLVL<7 NMAG !ID SHOP lbt]: %NAME%%CL%%GOLD%鱼人的链轮Merman's Sprocket%CL%地狱阔步Infernostride%CL%热刺靴Hotspur -ItemDisplay[FILTLVL<7 NMAG !ID SHOP vbt]: %NAME%%CL%%GOLD%沙暴之旅Sandstorm Trek%CL%水上漂Waterwalk%CL%践血Gorefoot -ItemDisplay[FILTLVL<7 NMAG !ID SHOP mbt]: %NAME%%CL%%GOLD%骨髓行走Marrowwalk%CL%丝织靴Silkweave%CL%克索恩的征途Treads of Cthon -ItemDisplay[FILTLVL<7 NMAG !ID SHOP tbt]: %NAME%%CL%%GOLD%战争旅者War Traveler%CL%哥布林之趾Goblin Toe -ItemDisplay[FILTLVL<7 NMAG !ID SHOP hbt]: %NAME%%CL%%GOLD%影舞者Shadow Dancer%CL%血骑士Gore Rider%CL%刺股靴Tearhaunch -ItemDisplay[FILTLVL<7 NMAG !ID SHOP lgl]: %NAME%%CL%%GOLD%泰坦之握Titan's Grip%CL%%GOLD%剧毒之握Venom Grip%CL%伯克之手The Hand of Broc -ItemDisplay[FILTLVL<7 NMAG !ID SHOP vgl]: %NAME%%CL%%GOLD%德古拉之握Dracul's Grasp%CL%墓穴手套Gravepalm%CL%血拳Bloodfist -ItemDisplay[FILTLVL<7 NMAG !ID SHOP mgl]: %NAME%%CL%%GOLD%吸魂者Soul Drainer%CL%食尸鬼之皮Ghoulhide%CL%运气守护Chance Guards -ItemDisplay[FILTLVL<7 NMAG !ID SHOP tgl]: %NAME%%CL%%GOLD%秘术师Occultist%CL%熔岩痛击Lava Gout%CL%法师之拳Magefist -ItemDisplay[FILTLVL<7 NMAG !ID SHOP hgl]: %NAME%%CL%%GOLD%碎钢Steelrend%CL%地狱之口Hellmouth%CL%霜燃Frostburn -ItemDisplay[FILTLVL<7 NMAG !ID SHOP cap]: %NAME%%CL%%GOLD%谐角之冠Harlequin Crest%CL%农夫王冠Peasant Crown%CL%毕格因的软帽Biggin's Bonnet -ItemDisplay[FILTLVL<7 NMAG !ID SHOP skp]: %NAME%%CL%%GOLD%磐石头盔Rockstopper%CL%塔因头盔Tarnhelm -ItemDisplay[FILTLVL<7 NMAG !ID SHOP hlm]: %NAME%%CL%%GOLD%钢影Steel Shade%CL%偷取颅盔Stealskull%CL%光荣罩盔Coif of Glory -ItemDisplay[FILTLVL<7 NMAG !ID SHOP fhl]: %NAME%%CL%%GOLD%暗视之盔Darksight Helm%CL%黄昏薄暮Duskdeep -ItemDisplay[FILTLVL<7 NMAG !ID SHOP ghm]: %NAME%%CL%%GOLD%夜翼面纱Nightwing's Veil%CL%钢铁面纱Veil of Steel%CL%女武神之翼Valkyrie Wing%CL%怒号长牙Howltusk -ItemDisplay[FILTLVL<7 NMAG !ID SHOP msk]: %NAME%%CL%%GOLD%安达莉尔的仪容Andariel's Visage%CL%黑牛角面甲Blackhorn's Face%CL%恐惧之脸The Face of Horror -ItemDisplay[FILTLVL<7 NMAG !ID SHOP crn]: %NAME%%CL%%GOLD%岁月之冠Crown of Ages%CL%盗贼皇冠Crown of Thieves%CL%不死皇冠Undead Crown -ItemDisplay[FILTLVL<7 NMAG !ID SHOP bhm]: %NAME%%CL%%GOLD%巨大颅骨Giant Skull%CL%吸血鬼的凝视Vampire Gaze%CL%蠕虫头骨Wormskull -ItemDisplay[FILTLVL<7 NMAG !ID SHOP buc]: %NAME%%CL%%GOLD%维斯尔坦特Visceratuant%CL%新月小盾Pelta Lunata -ItemDisplay[FILTLVL<7 NMAG !ID SHOP sml]: %NAME%%CL%%GOLD%黑橡木盾Blackoak Shield%CL%莫泽的祝福圆盾Moser's Blessed Circle%CL%太阳黑轮Umbral Disk -ItemDisplay[FILTLVL<7 NMAG !ID SHOP lrg]: %NAME%%CL%%GOLD%暮光倒影Twilight's Reflection%CL%风暴追逐者Stormchaser%CL%风暴行会Stormguild -ItemDisplay[FILTLVL<7 NMAG !ID SHOP kit]: %NAME%%CL%%GOLD%暴风之盾Stormshield%CL%魔龙的斥责Tiamat's Rebuke%CL%响钢Steelclash -ItemDisplay[FILTLVL<7 NMAG !ID SHOP spk]: %NAME%%CL%%GOLD%尖刺荆棘Spike Thorn%CL%长枪卫士Lance Guard%CL%剑背之架Swordback Hold -ItemDisplay[FILTLVL<7 NMAG !ID SHOP tow]: %NAME%%CL%%GOLD%美杜莎的凝视Medusa's Gaze%CL%基尔克的避难Gerke's Sanctuary%CL%贝弗提壁垒Bverrit Keep -ItemDisplay[FILTLVL<7 NMAG !ID SHOP bsh]: 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%DARK_GREEN%【实用】吸电头,攻坚路西安或许可用?%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID usk STAT60>7 ALLSK>1 STR>24]: %TAN%【高端】物理系攻坚大马必备,佣兵和弓马也能用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bhm OR xh9 OR uh9) CLSK2>0 TABSK17>0]: %TEAL%【开荒】等级最低的吸血头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID xh9 STAT36>14 STAT35>9)]: %GREEN%【日用】常给佣兵用,近战攻坚大黑偶尔也有用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uh9 STAT156>24 EDAM>39 STAT136>24]: %DARK_GREEN%【实用】高CB高ED,多重箭京子头盔选择之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ghm OR xhm OR uhm) IAS>19 DTM=35]: %WHITE%等级最低的提速头盔,弓马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhm OR uhm) FRW>29 FHR>29 CLSK0>0]: %GREEN%【日用】条条亮点,各种亚马逊都可以用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhm RES>24 EDAM>39]: %DARK_GREEN%【实用】高ED高抗性高属性,多重箭京子头盔选择之二%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhm STAT149>4 STAT331>7]: %TAN%【高端】冰头,恭喜,冰系提升伤害首选%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (crn OR xrn OR urn) SK70>1 SK69>1]: %TEAL%【开荒】新增3召唤骷髅,不再只是佣兵专属头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID xrn GFIND>79 MFIND>29 DEX>24]: %DARK_GREEN%【实用】高LL佣兵过渡用,打钱佣兵标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID urn STAT109>49 STAT152>0]: %TAN%【高端】远古四神器之一,战系攻坚大黑常用,3孔才合格%CL%%NAME%{%NAME%}%CONTINUE% -// 盔甲 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (qui OR xui OR uui) STAT60>4]: %TEAL%【开荒】20小,初期找LL还不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xui OR uui) FCR>29 STAT153>1]: %WHITE%实在讨厌冰冻的用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uui STAT329>0 STAT330>9 STAT331>9]: %TAN%【高端】陨石、新星、冰枪、燃烧等技能价值较高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lea OR xea OR uea) FRW>19 FHR>39]: %TEAL%【开荒】20小,开荒小神器,20FRW40FHR无出其右%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xea OR uea) RES>19 ALLSK>0]: %GREEN%【日用】蛇皮,法系角色常用,30RES可升级%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hla OR xla OR ula) EDAM>29 STAT34>1]: %TEAL%【开荒】最早的增伤衣服,没有更好的用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xla OR ula) REPAIR=25 REPLIFE>14]: %WHITE%可以用来凑LL,自动恢复耐久人物也能用无形%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (stu OR xtu OR utu) IAS>39 FHR>19]: %SAGE%【过渡】40IAS,战系开荒神器,佣兵也爱%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtu OR utu) LIFE>79 STAT34>14 STAT35>9]: %GREEN%【日用】减伤还加格挡几率,骑士和刺客攻坚低难度大黑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utu STAT110>49 STAT153>0]: %TAN%【高端】攻防兼备,攻坚大马的盔甲选择之一,佣兵也常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (rng OR xng OR ung) STAT46>1 STAT44>1 STAT42>1]: %SAGE%【过渡】小天使甲,火弓等类法系构筑开荒低难度大黑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xng OR ung) STAT363>0 SOCKETS=2]: %TEAL%【开荒】2火系技能,2孔DIY%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ung STAT504>29 IAS>19]: %GREEN%【日用】物理近战用来刷诅咒多的场景用很不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scl OR xcl OR ucl) FRW>24 STAT153>0]: %TEAL%【开荒】无法冰冻,隐秘甲的升级版%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xcl OR ucl) EDAM>39 STAT156>19 IAS>14]: %SAGE%【过渡】神似抽动甲,15IAS、80ED、30DEX不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (brs OR xrs OR urs) STAT110>49 STAT46>9]: %DARK_GREEN%【实用】毒系攻坚大马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrs OR urs) STAT153>0 CRES>49 STR>14]: %SAGE%【过渡】都壳,战系和佣兵常用过渡甲,属性全面实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (chn OR xhn OR uhn) STAT330>4 LRES>29]: %TEAL%【开荒】电法开荒可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhn OR uhn) STAT36>19 LIFE>99]: %GREEN%【日用】攻坚大黑时,有些战系构筑用来补物免%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rar SOCKETS=6]: %TAN%【高端】唯一的六孔甲,通常插满6颗彩虹刻面%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spl OR xpl OR upl) STAT362>0 STAT134>0]: %TEAL%【开荒】2冰系技能初期十分凶残%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xpl OR upl) REPAIR=20 STAT35>9]: %GREEN%【日用】IRE,提升MF利器,无形值得升级%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID upl FHR>39 ALLSK>0 STAT34>9]: %TAN%【高端】附加大量FHR和生命,远古时代仅有的2技能的暗金盔甲%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ltp OR xtp OR utp) STAT366>0 RES>9]: %GREEN%【日用】主刷亡灵场景可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtp OR utp) ALLSK>0 FCR>19 FHR>19]: %GREEN%【日用】2技能和3EK,法系刷图常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utp MFIND>39 FBR>19 REPAIR=25]: %DARK_GREEN%【实用】米山和可汗神器,最高360%ED %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (fld OR xld OR uld) STAT36>9 STAT34>4]: %TEAL%【开荒】迷你物免甲%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xld OR uld) STAT141>14 STAT501>259]: %DARK_GREEN%【实用】战系可用,DS给力%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uld STAT152>0 STAT36>14 STR>39]: %GREEN%【日用】附加海量力量的物免甲,20%诅咒抗性,个别刷图构筑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (plt OR xlt OR ult) STAT135>24 STAT501>23]: %TEAL%【开荒】高AR和LL,骨甲兼顾安全性%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlt OR ult) CLSK3>0 STAT40>3 STAT42>3]: %GREEN%【日用】大天使甲,攻坚大黑常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gth OR xth OR uth) EDAM>59 STAT136>24]: %SAGE%【过渡】暗金唯一CB甲,打BOSS可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xth OR uth) STAT77>14 FCR>29 FHR>29]: %GREEN%【日用】核心科技时法力上限,顶盾法偶尔会用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uth FCR>49 ALLSK>1 CRES>39]: %DARK_GREEN%【实用】曾经的法系最爱,现在变成牛夫人%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ful OR xul OR uul) GFIND>99 RES>34]: %WHITE%非资超强,抗性还不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xul OR uul) STAT118>0 STAT121>184]: %GREEN%【日用】4孔可DIY,一般镶恶魔珠打钱用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uul FHR>39 ALLSK>1 STAT78>1199]: %DARK_GREEN%【实用】力量需求实在太高,没防御BUG后实用性大减%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1]: %WHITE%非资最强甲,1技能不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xar OR uar) MULTI97,74=20]: %WHITE%20尸爆看着不错,但没别的好属性。不要对它估计过高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uar STAT504>19 STAT11>39]: %TAN%【高端】鸟乙,8级力量光环是核心,养京子的组件之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uar STAT153>0 STAT152>0]: %TAN%【高端】鸟甲,奈欧天人品之王%CL%%NAME%{%NAME%}%CONTINUE% -// 盾牌 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (buc OR xuc OR uuc) STAT1>9 STAT3>9 FBR>39]: %TEAL%【开荒】20小,属性好,需求低%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xuc OR uuc) CLSK1>0 STAT330>4]: %TEAL%【开荒】SOR过渡盾,10%电伤强化%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sml OR xml OR uml) STAT113>0]: %TEAL%【开荒】暗金格挡第二高,致盲好,附加伤害%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID xml STAT504>9 SOCKETS=2 RES>19]: %TEAL%【开荒】抗性盾,格挡也不错,镶嵌2完美钻石%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uml FBR>49 STAT153>0 STAT335>9]: %WHITE%属性都有用,但都没合适的构筑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lrg OR xrg OR urg) LRES>24 STAT35>0]: %TEAL%【开荒】暗金格挡最高,电抗也很有用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrg OR urg) STAT153>0 FRW>19]: %WHITE%外观很美,但不太实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID urg STAT425>9 STAT109>19 STAT20>19]: %GOLD%【待开发】等群友脑洞大开后再补充%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spk OR xpk OR upk) STAT135>49]: %WHITE%OW很美,格挡也不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xpk OR upk) STAT141>24]: %TEAL%【开荒】偏输出向,35%DS独此一家,高格挡高生命%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID upk STAT36>9 FHR>29]: %WHITE%物抗很珍贵,与暴风之盾相比进攻性更强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]: %TEAL%【开荒】改为1全技能适用范围更广%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xit OR uit) MULTI201,2835=15]: %TEAL%【开荒】有抗性,不错的元素伤害,注意格挡低%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uit STAT36>19 STAT152>0]: %GREEN%【日用】物免盾,格挡型练法首选%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]: %TEAL%【开荒】法系初期小神器,5EK,20FCR%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xsh OR ush) ALLSK>0 STAT77>9]: %GREEN%【日用】条条亮点的法系盾,精神号称小警戒%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ush STAT504>19 FRES>19 PRES>29]: %GOLD%【收藏】偏物理输出向,但貌似没合适构筑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tow OR xow OR uow) STAT36>4 FRES>29]: %WHITE%小物免盾,超高火抗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xow OR uow) RES>19 STAT34>13 STAT35>13]: %TEAL%【开荒】属性亮眼,减伤给力,需求略高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uow STAT362>1 STAT150>19]: %GOLD%【收藏】名字很唬人,其实没那么厉害%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]: %TEAL%【开荒】非资最强盾有了争议,抗性给力%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xts OR uts) STAT365>0 MULTI201,5923=5]: %WHITE%2毒系技能和毒抗给力%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uts MULTI201,25034=35 STAT149>5]: %DARK_GREEN%【实用】亚马逊技能有用,使用炎魔皮的标马可用%CL%%NAME%{%NAME%}%CONTINUE% -// 手套 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lgl OR xlg OR ulg) EDAM>19 STAT62>2]: %TEAL%【开荒】20小,最低级的增伤手套%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlg OR ulg) STAT332>9 STAT46>4]: %DARK_GREEN%【实用】通常毒狼用,也有人用来攻坚大马凑最大毒抗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulg FBR>19 LRES>24 STAT118>0 STAT20>14]: %GOLD%【待开发】格挡CTC流的组件%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vgl OR xvg OR uvg) FHR>29 LIFE>39]: %DARK_GREEN%【实用】30FHR独一份,攻坚大黑可用来凑档%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvg OR uvg) TABSK18>0 STAT122>99]: %GREEN%【日用】唯一带召唤技能的手套,神瓦后25DS战系可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvg STAT501>239 STAT135>24]: %DARK_GREEN%【实用】30STR+10LEK,速刷构筑标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mgl OR xmg OR umg) GFIND>199]: %GREEN%【日用】MF和打钱标配手套%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmg OR umg) STAT62>3 IAS>19]: %DARK_GREEN%【实用】大量对亡灵命中,攻坚大黑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umg STAT425>4]: %DARK_GREEN%【实用】唯一物穿手套,还带减防御%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) STAT363>0]: %GREEN%【日用】核心科技20FCR,法系常用,加火技能不只法师%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtg OR utg) IAS>19 STAT40>1]: %GREEN%【日用】战系在攻坚大黑大马时补最大火炕%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utg FCR>19 STAT77>24]: %DARK_GREEN%【实用】顶盾法终配,攻坚大马也很实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hgl OR xhg OR uhg) STAT333>4 STAT335>4]: %GREEN%【日用】双系穿透加法力上限,元素系常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhg OR uhg) MULTI198,3618=4]: %GREEN%【日用】火冲骑士和焰爪熊的手套选择之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhg EDAM>49 STAT136>9]: %DARK_GREEN%【实用】20大,多重箭京子手套组件之一%CL%%NAME%{%NAME%}%CONTINUE% -// 鞋子 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbt OR xlb OR ulb) STAT40>4 FRES>44]: %DARK_GREEN%【实用】20小,10火抗上限常用于对抗大黑%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlb OR ulb) GFIND>39 STAT89>1]: %GREEN%【日用】打钱BB用,5最大火抗有时用于开荒大黑%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulb FRW>59]: %GOLD%【收藏】等到移植暗黑4移速加暴击的时候,我就...%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) SK132>1]: %WHITE%亮点是提升30跳跃飞行速度%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]: %DARK_GREEN%【实用】攻坚大黑和大马基本都必备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvb PRES>39 STAT154>49]: %GREEN%【日用】防御向好鞋,唯二有FHR的鞋,可以用无形%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbt OR xmb OR umb) STAT156>9]: %SAGE%【过渡】跑鞋,用雷神的标马可用来补穿刺%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmb OR umb) STAT32>199 MAEK>4]: %GREEN%【日用】5EK鞋子独一份,速刷构筑必备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umb SK69>0]: %GREEN%【日用】大量属性NEC常用,其他职业偶尔用来补免冻%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbt OR xtb OR utb) EDAM>19 STAT136>14]: %SAGE%【过渡】条条是亮点,战系初期很实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtb OR utb) MFIND>29 STAT154>39]: %GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utb FRW>19 FCR>19 FHR>19]: %DARK_GREEN%【实用】通常电法用来凑FHR和FCR档位 %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbt OR xhb OR uhb) SK115>0]: %WHITE%PAL专用跑鞋,不用点活力光环%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]: %GREEN%【日用】俗称鞋,战系标配,输出性能强大%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhb TABSK49>0]: %TAN%【高端】20大之鹦鹉,大量FHR和敏捷,物理刺客可用%CL%%NAME%{%NAME%}%CONTINUE% -// 腰带 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbl OR zlb OR ulc) STAT27>19 STAT89>0]: %TEAL%【开荒】20小,初期提档腰带%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zlb OR ulc) STAT36>9 STAT60>5]: %GREEN%【日用】15DR,属性全面,常用防御向腰带%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulc STAT150>19 STAT77>4]: %TAN%【高端】技能腰带,法系标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbl OR zvb OR uvc) STAT332>3]: %SAGE%【过渡】毒系初期可用,有时攻坚大马用来凑PLR%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zvb OR uvc) STAT156>32]: %GREEN%【日用】20MAX极为给力,物理弓和多重箭京子标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvc STAT150>9 IAS>19]: %DARK_GREEN%【实用】唯二带IAS的腰带,DS锦上添花,凑档用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) DTM>49]: %TEAL%【开荒】初期法系堆蓝用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zmb OR umc) FCR>9 STAT77>14]: %GREEN%【日用】堆蓝量和凑FCR用,因级别高适用面较窄%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umc STAT36>9 STAT3>29]: %CORAL%【攻坚】SOLO大黑基本标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) IAS>19 GFIND>49]: %GREEN%【日用】MF打钱常用,20IAS有时也用来凑档%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT362>0]: %DARK_GREEN%【实用】纯冰提升伤害用,攻坚大马偶尔也用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rbe SOCKETS=1]: %TAN%【高端】用途取决于镶嵌的宝石%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbl OR zhb OR uhc) STAT78>419]: %SAGE%【过渡】30FHR很不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zhb OR uhc) STAT364>1]: %DARK_GREEN%【实用】标马标配,有时用来凑最大抗攻坚大黑%CL%%NAME%{%NAME%}%CONTINUE% -// 头环 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ci2 OR ci3) STAT153>0 RES>24]: %DARK_GREEN%【实用】通常火系构筑用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ci3 FCR>24]: %PURPLE%【神器】四神器之一,电系构筑核心装备%CL%%NAME%{%NAME%}%CONTINUE% -// 德鲁伊皮帽 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drb STAT135>32 STAT141>32]: %DARK_GREEN%【实用】白狼头,帅,通用不如狗头,攻击性能强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]: %TEAL%【开荒】传送头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drc FCR>19 CLSK5>1 SK247>1]: %DARK_GREEN%【实用】召唤德的史诗头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drd STAT46>9 STAT145>8]: %TAN%【高端】难出的装备,俗称双灵头,攻坚大黑大马必备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID dre TABSK42>2 STAT333>9]: %DARK_GREEN%【实用】减火抗难得,火德和炎爪熊可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dra OR drf) CLSK5>1 MAEK>4 RES>24]: %GREEN%【日用】狗头,属性全面,任何德都值得一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drf STAT76>19 TABSK41>2 FHR>39]: %DARK_GREEN%【实用】溅射范围加大是核心,刷图暴力狼终配%CL%%NAME%{%NAME%}%CONTINUE% -// 野蛮人头盔 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ba6 OR bab) FRW>19 TABSK34>1]: %GREEN%【日用】通常给力量可汗用减物抗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bac MULTI97,223>2]: %DARK_GREEN%【实用】野蛮狼玩法核心装备,不过S9被削弱%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bad STAT501>349 STAT78>899]: %WHITE%早期沙包反伤流构筑的标配,和飞机头比相差甚远%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bae STAT36>9]: %TAN%【高端】难出的装备,BB攻坚大黑常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (baa OR baf) TABSK32>0 ARPER>19]: %GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID baf SK147>1 CLSK4>1]: %DARK_GREEN%【实用】额外使1个诅咒生效是核心%CL%%NAME%{%NAME%}%CONTINUE% -// 圣骑士盾牌 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID pac EDAM>159 ARPER>99]: %DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]: %TEAL%【开荒】最后一任魁黑刚就用这装备,不变成傀儡才怪%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pa9 OR pae) TABSK24>0 RES>49]: %GREEN%【日用】饰金盾,圣骑暗金第一盾%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID pae STAT40>3 STR>24 STAT36>14]: %DARK_GREEN%【实用】火牺牲配套盾%CL%%NAME%{%NAME%}%CONTINUE% -// 死灵盾牌 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ne6 OR neb) MULTI151,115>3]: %TEAL%【开荒】死灵初期跑图专用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ned STAT504>19 SK73>1]: %DARK_GREEN%【实用】毒匕死灵的玩具%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID nee CLSK2>2 STAT36>9]: %TAN%【高端】难出的装备,NEC专用物免盾%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (nea OR nef) FBR>29 STAT27>32]: %GREEN%【日用】尿壶,任何练法用都不会太差%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID nef FRES>49 STAT77>9 FCR>29]: %TAN%【高端】20大,钢琴家终配,恭喜%CL%%NAME%{%NAME%}%CONTINUE% -// 斧 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]: %TEAL%【开荒】20小,6级圣骑打小黑的标配武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ha OR 7ha) MULTI198,2821=10]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ha IAS>59 STAT141>49]: %TEAL%【开荒】属性非常好看%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (axe OR 9ax OR 7ax) STAT113 >0 MAEK>3]: %TEAL%【开荒】初期伤害不错,速度较慢,4EK法系也能用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ax OR 7ax) STAT501>89 STAT141>34]: %SAGE%【过渡】屠夫就是它,PD2移除无法磨损导致实用性降低%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (2ax OR 92a OR 72a) MULTI198,4296=40]:%TEAL%【开荒】性能不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (92a OR 72a) CLSK5>1 SK248>2]: %WHITE%德鲁伊可以用一下%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 72a STAT153>0 STAT44>4]: %WHITE%可以DIY看似很美,但实际用途不大%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]: %TEAL%【开荒】速度快,重伤效果%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9mp OR 7mp) MULTI198,14684=8]: %WHITE%PD2新增40IAS,侧手杀BOSS用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mp STAT116>24 MFIND>29]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wax OR 9wa OR 7wa) AR>49 PRES>49]: %TEAL%【开荒】实用普通暗金斧%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wa OR 7wa) MULTI198,5913=10]: %WHITE%被屠夫完爆,仓库货%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wa STAT116>32 STAT141>49]: %TAN%【高端】双热骑士最强单手武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lax OR 9la OR 7la) STAT134>2]: %TEAL%【开荒】需求最低的冻结武器,安全%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9la OR 7la) STAT36>9 REPAIR=25]: %DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bax OR 9ba OR 7ba) STAT135>59]: %TEAL%【开荒】狼德用很好%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ba OR 7ba) MANA>99 FCR>29]: %GREEN%【日用】战系用TP工具%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ba ETH STAT143>9]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (btx OR 9bt OR 7bt) MAEK>5 RES>9]: %TEAL%【开荒】攻击和防御性能都较好,很实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bt OR 7bt) STAT128>74 STAT51>199]: %TEAL%【开荒】电光斧,一斧子下去场面华丽,配合提速可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bt STAT219>2]: %DARK_GREEN%【实用】-35%火抗是核心,焰爪熊的终配选择之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gax OR 9ga OR 7ga) STAT89>3 MANA>24]: %TEAL%【开荒】比族长稳定一些,实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9ga MULTI97,106>7]: %TEAL%【开荒】PD2新增热忱并提速,过渡可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ga ARPER>99]: %DARK_GREEN%【实用】十分豪华、十分华丽%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gix OR 9gi 7gi) OR STAT91>19 STR>19]: %GREEN%【日用】一些狼德的爱斧,亮点溅射范围、CB%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9gi OR 7gi) STAT150>9 STAT153>0]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gi STAT116>32 STAT504>19]: %GOLD%【收藏】20大,实用性不强%CL%%NAME%{%NAME%}%CONTINUE% -// 棒 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (clb OR 9cl OR 7cl) SK225>1]: %TEAL%【开荒】20小,PD2多了3级火风暴,可以一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9cl OR 7cl) CLSK5>1]: %TEAL%【开荒】德鲁伊可以一用,本体伤害低但有高DTD%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cl STAT148>4 STAT134>1]: %WHITE%这个级别已经是誓约,悔恨的天下了,冰伤不够看%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spc OR 9sp OR 7sp) SK224>2]: %WHITE%比较平庸的武器,4级变形术也拯救不了%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sp OR 7sp) STAT135>24 STAT141>19 STAT136>19]: %DARK_GREEN%【实用】BOSS克星,双热或BB杀BOSS时都可一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7sp STAT121>122 STAT60>6]: %GREEN%【日用】烧火棍,常见战系副手,火焰强化能增加大量命中%CL%%NAME%{%NAME%}%CONTINUE% -// 链锤 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mac OR 9ma OR 7ma) FRES>39 STAT136>32]: %TEAL%【开荒】带有CB,初期KBOSS好武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ma OR 7ma) STAT362>1 STAT134>2]: %TEAL%【开荒】高冰伤,冻结,无法冰冻,不错的武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mst OR 9mt OR 7mt) SK96>2]: %TEAL%【开荒】性能优秀,范围和速度都理想,还带LL,OW和准确%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9mt STAT366>1]: %TEAL%【开荒】高火伤,底材速度略慢,可以一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mt ARPER>199]: %GOLD%【收藏】摸仙堡祖传武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]: %TEAL%【开荒】初期战系明星武器,性能强悍,更有将军珠的传说%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR 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%WHITE%底材伤害太低使它失去实用价值%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9di OR 7di) SK142>4 SK131>4]: %GREEN%【日用】BB翻尸专用刀%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7di STAT335>14 STAT134>1 STAT362]: %GOLD%【待开发】无法双持和低攻速是硬伤%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kri OR 9kr OR 7kr) STAT46>9 PRES>49]: %SAGE%【过渡】超高毒抗,2毒系技能是亮点%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9kr OR 7kr) STAT150>19 DEF>49]: %DARK_GREEN%【实用】毒匕死灵终配武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7kr STAT116>49 STAT501>299]: %SAGE%【过渡】双热或BB杀BOSS时都可一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bld OR 9bl OR 7bl) FCR>49 AR>54]: %TEAL%【开荒】法系过渡装备,FCR和蓝很给力%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bl OR 7bl) STAT330>19 STAT334>9]: %DARK_GREEN%【实用】电法可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bl ETH STAT152>0]: %TAN%【高端】固定无形,瓦IAS焰爪熊终配选择之一%CL%%NAME%{%NAME%}%CONTINUE% -// 投掷武器 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9tk OR 7tk) STAT141>39 AR>199]: %WHITE%投掷武器通常属性全面,通病为伤害低%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ta OR 7ta) STAT501>499 MAEK>3]: %WHITE%流血流双投BB初期可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ta STAT49>522 STAT55>436]: %WHITE%不如战鸟,元素伤害可以放副手破免%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bk STAT156>49 STAT141>49]: %GREEN%【日用】娱乐构筑核心装备,搭配天真甲使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7b8 STAT117>0 STAT501>449]: %GREEN%【日用】双投BB侧手,AMP是核心%CL%%NAME%{%NAME%}%CONTINUE% -// 通用标枪 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7s7 STAT333>9 STAT334>9]: %WHITE%实在没好的临时用用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gl ETH MAEK>4]: %SAGE%【过渡】固定无形,伤害尚可,双投BB主手临时过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ts STAT365>1 STAT336>9]: %TAN%【高端】20大,毒标马核心武器%CL%%NAME%{%NAME%}%CONTINUE% -// 矛 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spr OR 9sr OR 7sr) AR>34 STAT89>1]: %TEAL%【开荒】6矛系精通,第一幕AMA自持戳刺性能不俗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]: %TEAL%【开荒】各方面都过得去,物理矛可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7sr ALLSK>3 STAT115>0]: %GREEN%【日用】爱针,常用来提高佣兵光环等级,无形伤害不俗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tri OR 9tr OR 7tr) STAT116>49 DEX>7]: %WHITE%小型减速叉,对BOSS不再有奇效%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9tr FRES>49 STR<14]: %WHITE%减速叉,对巴尔不再有奇效%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (brn OR 9br OR 7br) STAT60>7 STAT135>32]: %TEAL%【开荒】佣兵用,无形更好,高LL确保安全%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9br STAT154>19 AR>149]: %WHITE%物理矛少有人玩,佣兵又有眼光,很多矛类武器无用武之地%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7br STAT365>2 STAT332>9]: %GOLD%【收藏】毒系主题,设计很好%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spt OR 9st OR 7st) SK14>1 SK24>0]: %TEAL%【开荒】攻速不俗,且PD2加了技能,可以一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9st OR 7st) Sockets=3 STAT136>44]: %SAGE%【过渡】佣兵杀BOSS利器,无形更好%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7st STAT89>7 DTM>54]: %DARK_GREEN%【实用】物理矛或熊矛马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]: %TEAL%【开荒】面板很高,攻速不足,没有眼光可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9p9 OR 7p7) TABSK24>2]: %WHITE%攻速虽慢,性能还算不错,佣兵可以过渡用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7p7 STAT425>4 EDEF>49]: %TAN%【高端】20大,双手旋风蛮子终配%CL%%NAME%{%NAME%}%CONTINUE% -// 长柄武器 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bar OR 9b7 OR 7o7) DEX>14 IAS>39]: %TEAL%【开荒】伤害理想攻速不俗,无形给佣兵更好%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9b7 OR 7o7) TABSK33>2]: %TEAL%【开荒】性能不错,还带OW和LL%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7o7 MULTI198,5401=50]: %DARK_GREEN%【实用】伤害过得去,但比眼光丧钟等还是差得远%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]: %WHITE%50DS,吓跑概率降低后可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9vo OR 7vo) MULTI198,4613=5]: %WHITE%没有太大亮点的武器,CTC削弱算一个%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scy OR 9s8 OR 7s8) SK381>3]: %TEAL%【开荒】为了匹配名字,PD2强行增加了40FCR、6黑暗契约%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9s8 OR 7s8) TABSK40>1 CLSK5>0]: %TEAL%【开荒】动物园过渡用,6级技能%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7s8 STAT60>10 STAT115>0]: %GREEN%【日用】佣兵高级武器,伤害加深破免,LL和DS兼顾安全输出%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pax OR 9pa OR 7pa) STAT60>6 DEX>9]: %TEAL%【开荒】范围攻速伤害都理想,还自带LL%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9pa OR 7pa) CLSK4>2]: %TEAL%【开荒】性能强劲,配合提速用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7pa STAT86>9 MFIND>49]: %TAN%【高端】大妹子,狼德神兵,无形4孔值得上33%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hal OR 9h9 OR 7h7) STAT134>0 STAT113>2]: %TEAL%【开荒】拥有一大堆让怪物烦恼的属性,佣兵拿来辅助,可升级%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9h9 OR 7h7) STAT117>0 REPLIFE>39]: %TEAL%【开荒】性能不错,直接增加伤害效果比看起来强得多%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsc OR 9wc OR 7wc) STAT141>74 STAT332>9]: %TEAL%【开荒】性能不俗,亮点75DS,毒狼前期过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wc OR 7wc) CLSK2>1 SK80>2]: %WHITE%为NEC设计,可惜骷髅法师用的少%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wc STAT330>19 LRES>49]: %TAN%【高端】20大,手持无限电法的佣兵可用%CL%%NAME%{%NAME%}%CONTINUE% -// 弓 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sbw OR 8sb OR 6sb) HP>9 AR=28 MAEK=2]: %WHITE%20小,+3冰霜箭使其不再被宝石弓完爆%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8sb OR 6sb) AR>99 CLSK0>0]: %TEAL%【开荒】PD2加强陨石后,实用性得到提升%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbw OR 8hb OR 6hb) STAT157=6]: %WHITE%攻速是亮点,PD2将魔法箭改为6级,弥补了伤害低的缺陷%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8hb OR 6hb) STAT150>9 MANA>34]: %TEAL%【开荒】手感奇佳,高攻速高攻击有LL,OW减速常用来控BOSS%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbw OR 8lb OR 6lb) STAT158=3]: %TEAL%【开荒】鸟弓,爆裂箭3级,有强化法师输出可观%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lb OR 6lb) STAT158=7]: %TEAL%【开荒】日本弓,穿透50%,爆裂箭7级,DPS可以超过天击%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cbw OR 8cb OR 6cb) STAT141>29 SK22>1]: %TEAL%【开荒】PD2降低攻速,伤害翻倍,勉强一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8cb OR 6cb) MULTI97,22>2]: %TEAL%【开荒】弓如其名,开荒时可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sbb OR 8s8 OR 6s7) STR>7 STAT156>24]: %WHITE%50%穿刺和电伤都不错,需求有点高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8s8 OR 6s7) RES>19 STAT157=20]: %SAGE%【过渡】4孔是关键,常用于破免%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbb OR 8l8 OR 6l7) STAT335>19 STAT157=5]: %WHITE%35%冰霜抗性穿透,冰弓初期可以一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8l8 OR 6l7) IAS>79 STAT81>0 LIFE>49]: %WHITE%80IAS使其不再是摆设%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6l7 MULTI97,221=10]: %GREEN%【日用】伤害够高的二线弓,可惜对手太多,娱乐构筑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (swb OR 8sw OR 6sw) STAT363>1 FRES>39]: %WHITE%性能不错,需求有点高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8sw OR 6sw) STAT113>0 CLSK0>1]: %GREEN%【日用】追求极限伤害的魔法弓终配弓%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6sw STAT141>32 MULTI97,12>2]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]: %WHITE%性能过得去,火弓初期可以一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lw OR 6lw) STAT121>249 STAT122>249]: %GREEN%【日用】性能不俗,开荒可过渡使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6lw MULTI198,15395=8]: %TAN%【高端】20大,物理弓常用,极品变量镶嵌后等同于800ED。%CL%%NAME%{%NAME%}%CONTINUE% -// 弩 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lxb OR 8lx OR 6lx) STAT141>24]: %TEAL%【开荒】罗格可以过渡用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lx OR 6lx) MFIND>29]: %TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]: %TEAL%【开荒】穿透50%是亮点%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8mx OR 6mx) ALLSK>1 STAT424>19]: %DARK_GREEN%【实用】小无限,法系搭配炮轰京子使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hxb OR 8hx OR 6hx) STAT158=5]: %WHITE%爆炸箭5级是亮点%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8hx OR 6hx) STAT156>99]: %DARK_GREEN%【实用】S10弩提速后,6孔大炮多重马就是最靓的仔%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6hx STAT363>3]: %GREEN%【日用】属性华丽,5孔是亮点,弩提速后值得一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (rxb OR 8rx OR 6rx) MULTI198,3020=45]: %WHITE%穿透35%,属性不错,CTC弥补了底材伤害低%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8rx OR 6rx) STAT158=6 AR>332]: %DARK_GREEN%【实用】京子惨遭一刀,但瓦DS+ED开4孔依然给力%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6rx STAT501>999]: %WHITE%穿透33%,触发亵渎有待开发%CL%%NAME%{%NAME%}%CONTINUE% -// 双手法杖 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sst OR 8ss OR 6ss) SK36=3 STAT363>0]: %TEAL%【开荒】20小,技能足加蓝回蓝,CTC也不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ss OR 6ss) RES>49 MANA>174]: %SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lst OR 8ls OR 6ls) STAT62>99]: %WHITE%拥有神奇的100LM,CTC比祸根之灰更强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ls OR 6ls) EDEF=100 STAT136>49]: %SAGE%【过渡】暴力狼最佳过渡武器,升级后通地狱也不是问题%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cst OR 8cs OR 6cs) SK49=2 SK53=2]: %TEAL%【开荒】PD2再次BUFF,为电系量身打造%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8cs OR 6cs) STAT76>19 SK63>0]: %DARK_GREEN%【实用】小着魔,注重安全可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6cs FCR>104 STAT1>39]: %GREEN%【日用】超高FCR,战系缺命中可搭配ACT4佣兵使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bst OR 8bs OR 6bs) STAT363>1]: %TEAL%【开荒】属性技能都很好,PD2BUFF后比叶子强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8bs OR 6bs) STAT115>0 ALLSK>2]: %DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6bs STAT425>9 FRES>49]: %TAN%【高端】火法、火德终配之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]: %TEAL%【开荒】为ACT4佣兵量身打造,3个CTC用来过渡很不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8ws OR 6ws) CLSK2=2]: %DARK_GREEN%【实用】瓦FCR4孔可作为冰环法终配之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6ws ALLSK>5 STAT333>9]: %TAN%【高端】20大,通常冰法用%CL%%NAME%{%NAME%}%CONTINUE% -// 魔杖 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wnd OR 9wn) STAT27>4 STAT1=10]: %TEAL%【开荒】20小,属性不错,没有阿卡拉卖的3骷髅杖实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9wn SK367>1 STAT77=10]: %TEAL%【开荒】减少血次元消耗和高FCR是看点,死灵专用TP杖%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ywn OR 9yw) SK66>0 SK76>0 SK74>0]: %WHITE%技能挺多但不加骷髅,不推荐%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9yw REPLIFE>14 SK75=2]: %TEAL%【开荒】手持型军帽,5级黏土魔像有增值%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]: %TEAL%【开荒】性能不错,可以换下3骷髅杖%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bw OR 7bw) REPLIFE>13 SK89>1 SK69>2]: %DARK_GREEN%【实用】不再是自杀杖,不好出,恭喜,纯召好武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bw SK68>3 SK67>3]: %DARK_GREEN%【实用】人品检测器,全满快水群%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gwn OR 9gw OR 7gw) SK87=2 SK77=3]: %TEAL%【开荒】性能不错,自带衰老节省技能点数%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9gw OR 7gw) DTM=20 TABSK16>1]: %DARK_GREEN%【实用】钢琴家构筑终配,欧皇有极品手工当我没说%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gw STAT336>9 MAEK>3 TABSK17>1]: %PURPLE%【神器】20大,破隐,四神器之一,恭喜,无破隐不玩毒%CL%%NAME%{%NAME%}%CONTINUE% -// 权杖 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scp OR 9sc OR 7sc) MANA=15]: %TEAL%【开荒】20小,亮点CB,伤害挺高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sc OR 7sc) SK118>1 SK114>1]: %TEAL%【开荒】性能不错,暴风雪小控场,无视防御解决命中但对BOSS无效%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7sc STAT136>32 STAT139>14]: %GREEN%【日用】K6BOSS入门武器,镶13%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7sc SK101>1 SK119>1 SK124>1]: %DARK_GREEN%【实用】看点伤害+120,可以作用于盾击和脚踢刺客%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gsc OR 9qs OR 7qs) SK103=3]: %TEAL%【开荒】PAL可以用来玩玩复仇,伤害不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9qs OR 7qs) MULTI198,5578=15]: %TEAL%【开荒】性能不错,诅咒很好玩%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7qs SK112>2]: %DARK_GREEN%【实用】2种CTC是核心,特定构筑的基石%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsp OR 9ws OR 7ws) SK118=3]: %WHITE%底材好,属性搞笑,在这个等级天堂之拳提升至3级都没用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ws OR 7ws) SK364>1]: %DARK_GREEN%【实用】超高技能,天堂之拳流派可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ws STAT150=15 IAS>39]: %TAN%【高端】20大,踢腿刺客终配武器%CL%%NAME%{%NAME%}%CONTINUE% -// 刺客爪 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ar OR 7ar) MULTI151,113>2]: %TEAL%【开荒】连做铁魔材料的资格都没了。。开荒时将就用用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wb TABSK49>0 TABSK50>0 FBR>29]: %SAGE%【过渡】实在缺抗拿来用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cs ETH STAT152>0 TABSK49>2]: %GREEN%【日用】副手双持,或心灵刺过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7lw STAT363>1 STAT333>4]: %GREEN%【日用】火系武学可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9tw OR 7tw) CLSK6>1 FHR>29]: %GREEN%【日用】八爪,刺客通用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7tw SK275>1 SK254>2 STAT141>19]: %DARK_GREEN%【实用】飞刀刺客终配主手武器,欧皇有极品手工另说%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7qr STAT152>0 MULTI198,28319=25]: %TAN%【高端】物理刺终配选择之一%CL%%NAME%{%NAME%}%CONTINUE% -// 法师法球 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ob6 OR obb) MULTI201,2828=8 STAT77>19]: %TEAL%【开荒】16级能量盾是亮点,提升了安全性%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]: %GREEN%【日用】变量很重要%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (oba OR obf) MFIND>24 MAEK>4]: %GREEN%【日用】SOR的MF神器,触发传送需要适应%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obf STAT331>19 LRES>24 FRES>24 STAT86>1]: %PURPLE%【神器】20大,四神器之一%CL%%NAME%{%NAME%}%CONTINUE% -// 亚马逊专属 (UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amb ALLSK>1 SK7>1]: %DARK_GREEN%【实用】重生是核心,弥补了元素弓没前排的缺陷%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am7 OR amc) STAT116>24 TABSK0>1]: %GREEN%【日用】综合性能好,适合用排箭辅修召唤的物理弓%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc TABSK1>2 IAS>59 FRW>19]: %GREEN%【日用】辅修女武神的魔法弓可用,凑档较难%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amd TABSK2>2 RES>29]: %CORAL%【攻坚】大量抗性,矛马单挑大马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am9 OR ame) STAT36>9 STR>19 STAT60>4]: %CORAL%【攻坚】物免是核心,单挑大黑可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ame CLSK0>2 MULTI97,378=2]: %GREEN%【日用】30级灵气有195%命中加成,瓦6孔的话熊矛马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am5 OR ama OR amf) MFIND>24 STAT136>9]: %TEAL%【开荒】没技能是硬伤,没好的将就用用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ama OR amf) FRW>29 CLSK0>0]: %GREEN%【日用】瓦IAS是基础,刷T图标马为了机动性可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amf STAT334>14 SK20>2 MULTI198,3164=20]: %DARK_GREEN%【实用】-15%电抗是核心,瓦攻速、减电抗最佳%CL%%NAME%{%NAME%}%CONTINUE% -//项链(UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=10]: %CORAL%【攻坚】开荒大黑常用,瓦技能和2%最大抗最佳%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15]: %SAGE%【过渡】需求很低的技能项链,法系可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=25]: %SAGE%【过渡】加所有属性不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=47]: %DARK_GREEN%【实用】50%ED是核心,还有大量属性和抗性%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=50 FRW=30]: %GREEN%【日用】瓦出1技能或者20%穿刺,刷图标马可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=50 MANA=45]: %SAGE%【过渡】双吸+FCR+IAS,冰弓过渡可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=60]: %SAGE%【日用】特定战系构筑用来补AMP%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT363>1 STAT333>3]: %DARK_GREEN%【实用】通常火弓和火旋风用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT250>0 STAT128>99]: %DARK_GREEN%【实用】战系最强项链,性能非凡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]: %WHITE%2技能,没马拉凑合用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=67]: %DARK_GREEN%【实用】法系常用项链,项链性能标杆%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=81]: %DARK_GREEN%【实用】召唤系常用,缺命中和抗性的物理构筑偶尔也用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ram LVLREQ=90]: %TAN%【高端】电法终配%CL%%NAME%{%NAME%}%CONTINUE% -//戒指(UNI) -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=7]: %GREEN%【日用】MF专用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=15]: %TEAL%【开荒】战系初期可用来吸法%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=29]: %TAN%【高端】瓦出10FCR或3EK,值得在QQ群一水%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=45 STAT142>3]: %DARK_GREEN%【实用】吸火戒指,打钱和开荒大黑常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=45 STAT148>4]: %DARK_GREEN%【实用】免冻戒指,缺命中的战系构筑必备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=58]: %DARK_GREEN%【实用】婚戒,战系常用来替代乔丹%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=60]: %GREEN%【日用】毒藤-15%毒抗,眼镜蛇刺客或可一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=69]: %CORAL%【攻坚】最大抗和98HP难以替代%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=76]: %TAN%【高端】1技能+60%ED和AR加成,战系最爱%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=75]: %DARK_GREEN%【实用】10%打折是核心,手工达人最爱%CL%%NAME%{%NAME%}%CONTINUE% - -// ++++++ 5.4,绿色套装吐槽 ++++++ -// 头盔 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cap OR uap OR xap) DTM>19 RES>9]: %GOLD%【收藏】20小%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cap OR uap OR xap) MFIND>34]: %GOLD%【收藏】20小,MF过渡可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xap OR uap) STAT153>0 ALLSK>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hlm OR xlm OR ulm) FRES>24]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhl OR uhl) ALLSK>0 REPLIFE>14]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]: %SAGE%【过渡】佣兵过渡LL头%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xh9 OR uh9) STAT35>2 RES>9 DEX>19]: %SAGE%【过渡】大量属性和抗性%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uh9 MANA>149 STAT78>419]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ghm OR xhm OR uhm) MANA>29]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhm OR uhm) FHR>29 STAT136>34]: %DARK_GREEN%【实用】CB头,战系和佣兵提升输出常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhm MULTI198,4621=10]: %GREEN%【日用】娱乐构筑,搭配天真甲使用,3件套6全技能%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (crn OR xrn OR urn) LRES>29 FRES>29]: %TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrn OR urn) AR>199 REPLIFE>29]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID urn MFIND>29 STAT234>0]: %CL%%NAME%{%NAME%}%CONTINUE% -// 盔甲 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (qui OR xui OR uui) EDEF>274]: %TEAL%【开荒】20小,全防具最高的ED%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uui STAT122>199]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lea OR xea OR uea) DEX>14]: %GOLD%【收藏】20小%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (stu OR xtu OR utu) MULTI201,3397=18]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (rng OR xng OR ung) STAT122>49]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xcl OR ucl) MULTI201,2697=20]: %SAGE%【过渡】变铁魔或给佣兵都可以玩玩%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ucl TABSK49>1 STAT110>74]: %DARK_GREEN%【实用】攻坚大马常用甲%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID upl STAT121>99 LIFE>49]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uld CLSK0>0 STAT214>3]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ult LIFE>64 DTM>44]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uth MFIND>49 STAT35>9]: %TAN%【高端】漆甲,恭喜,常与腰带项链搭配MF%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ful OR xul OR uul) LIFE>39 EDAM>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xul OR uul) FRW>39 TABSK18>1]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uul TABSK42>0 TABSK41>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (aar OR xar OR uar) STAT78>12]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xar OR uar) CLSK3>0 STR>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uar TABSK32>2 PRES>39]: %GOLD%【收藏】鸟丙%CL%%NAME%{%NAME%}%CONTINUE% -// 盾牌 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (buc OR xuc OR uuc) STR>19]: %TEAL%【开荒】20小,常用来撑力量%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sml OR xml OR uml) STAT110>74]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xml OR uml) FBR>39 STAT118>0]: %SAGE%【过渡】超高格挡,格挡型练法没有物免盾可先用它%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lrg OR xrg OR urg) STAT20>29]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kit OR xit OR uit) MFIND>19]: %DARK_GREEN%【实用】MF的标配%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tow OR xow OR uow) CRES>29 ALLSK>0]: %TEAL%【开荒】初期技能盾%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gts OR xts OR uts ) STAT224>2]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uts FCR>39 FBR>29 STAT152>0]: %GREEN%【日用】娱乐构筑,搭配天真甲使用,3件套6全技能%CL%%NAME%{%NAME%}%CONTINUE% -// 手套 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lgl OR xlg OR ulg) STAT110>74]: %DARK_GREEN%【实用】20小,常用于攻坚大马凑PLR%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulg STAT121>149]: %GREEN%【日用】安置,战系常用,核心科技是DTD %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vgl OR xvg OR uvg) LIFE>39]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvg OR uvg) STAT156>19 AR>99]: %SAGE%【过渡】安置低端替代品%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mgl OR xmg OR umg) STAT150>24]: %TEAL%【开荒】初期常用击退手套%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmg OR umg) FCR>19 TABSK16>1]: %GREEN%【日用】毒系构筑常用手套%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) LIFE>19 IAS>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) STAT118>0 STAT156>19]: %TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hgl OR xhg OR uhg) AR>19 STR>9]: %TEAL%【开荒】常和鞋子搭配,提供IAS和LL%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhg OR uhg) MULTI201,2456=12]: %GREEN%【日用】常和鞋子搭配使用%CL%%NAME%{%NAME%}%CONTINUE% -// 鞋子 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbt OR xlb OR ulb) STAT28>24 DEX>9]: %SAGE%【过渡】20小,常和项链搭配提供MF%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlb OR ulb) STAT11>14 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) MFIND>24]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) FRW>39 DEX>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbt OR xmb OR umb) FRES>24 FRW>19]: %TEAL%【开荒】等级最低的高跑鞋%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmb OR umb) FRW>39 STAT241>0]: %SAGE%【过渡】常用过渡跑鞋%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbt OR xtb OR utb) FRW>29 STAT11>149]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtb OR utb) FRW>39 LIFE>49 FRES>39]: %SAGE%【过渡】法系常用,价值在于生命和火抗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) FRW>39 AR>89]:%CL%%NAME%{%NAME%}%CONTINUE% -// 腰带 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbl OR zlb OR ulc) STAT153>0]: %TEAL%【开荒】20小,需求最低的防冻装备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbl OR zvb OR uvc) CRES>39]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zvb OR uvc) FRW>19 STAT62>2]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) LIFE>19 CRES>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zmb OR umc) DTM>36 MFIND>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umc RES>14 DEX>9 STR>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) LIFE>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) MINDMG>4]: %TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT60>3 STAT62>3]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utc LIFE>55 STAT11>29 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zhb OR uhc) STR>19 FRES>22 LRES>25]:%CL%%NAME%{%NAME%}%CONTINUE% -// 头环 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ci3 IAS>29 MANA>24 RESLIFE>4]: %TAN%【过渡】难掉的装备,要马尾造型的弓马凑档用%CL%%NAME%{%NAME%}%CONTINUE% -// 德鲁伊皮帽 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]: %SAGE%【过渡】召唤德过渡可用%CL%%NAME%{%NAME%}%CONTINUE% -// 野蛮人头盔 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ba5 OR baa OR baf) MFIND>24 GFIND>36]: %DARK_GREEN%【实用】打钱BB用%CL%%NAME%{%NAME%}%CONTINUE% -// 圣骑士盾牌 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID paf FCR>34 FBR>64]: %DARK_GREEN%【实用】20大,格叔盾,恭喜,能用,3孔可以DIY%CL%%NAME%{%NAME%}%CONTINUE% -// 死灵盾牌 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ne9 OR nee) TABSK17>1 PRES>39]: %GREEN%【日用】毒NEC用,多与手套和腰带搭配三件套%CL%%NAME%{%NAME%}%CONTINUE% -// 斧 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%CL%%NAME%{%NAME%}%CONTINUE% -// 棒 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ma MULTI198,2847=33]: %GREEN%【日用】娱乐构筑的核心武器,搭配天真甲使用,3件套6全技能%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9mt OR 7mt) STAT121>199 STAT122>149]: %CL%%NAME%{%NAME%}%CONTINUE% -// 锤 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7m7 STAT136>34 STAT121>149 STAT122>149]: %CL%%NAME%{%NAME%}%CONTINUE% -// 剑 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsd OR 9bs OR 7bs) MINDMG>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ls STAT152>0 STAT86>9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsd OR 9wd OR 7wd) STAT60>3]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fb STAT141>19 CRES>49]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gd STAT136>34 RES>19]:%CL%%NAME%{%NAME%}%CONTINUE% -// 匕首 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%CL%%NAME%{%NAME%}%CONTINUE% -// 长柄武器 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9vo OR 7vo) MULTI198,2883=10]:%CL%%NAME%{%NAME%}%CONTINUE% -// 弓 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbb OR 8l8 OR 6l7) STAT51>44]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%CL%%NAME%{%NAME%}%CONTINUE% -// 法杖 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6cs STAT1>34 MANA>69 FCR>49]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bst OR 8bs OR 6bs) MULTI200,2954=12]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wst OR 8ws OR 6ws) MULTI200,5378=15]:%CL%%NAME%{%NAME%}%CONTINUE% -// 魔杖 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%CL%%NAME%{%NAME%}%CONTINUE% -// 权杖 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ws STAT122>249 IAS>39]: %GOLD%【收藏】20大,格叔杖,恭喜%CL%%NAME%{%NAME%}%CONTINUE% -// 刺客爪 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7qr STAT121>99 STAT122>99 IAS>39]: %GOLD%【收藏】难出的装备,飞刀刺客穿全套可打L2大黑%CL%%NAME%{%NAME%}%CONTINUE% -// 法师法球 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID oba SK61>1 SK65>1 SK63>1]:%CL%%NAME%{%NAME%}%CONTINUE% -// 亚马逊专属 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc AR>49 IAS>39 EDAM>229]:%CL%%NAME%{%NAME%}%CONTINUE% -// 项链 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=9]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=11]:%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=12]:%SAGE%【过渡】战系常搭配戒指以提供海量命中%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=14]: %TEAL%【开荒】常搭配鞋子提供MF%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15 MANA=35]: %CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15 PRES=30]: %TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=20]: %TEAL%【开荒】常搭配鞋子提供MF%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=30]: %GOLD%【收藏】最难出的绿链,无实际用途%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=67]: %DARK_GREEN%【实用】除我之外,绿链没一个能打的%CL%%NAME%{%NAME%}%CONTINUE% -// 戒指 (SET) -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=11]: %TEAL%【开荒】常用来提供LL%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=12]: %SAGE%【过渡】战系常搭配项链,有海量命中%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=69]: %DARK_GREEN%【实用】条条亮点,可惜属性太少%CL%%NAME%{%NAME%}%CONTINUE% - -// ++++++ 5.5,符文之语吐槽 ++++++ -//头盔 -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=2 MULTI204,16909>0]: %TEAL%【开荒】防御还不错,魔影斗篷对付电鬼、女妖等有奇效%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=2 ALLSK>0 MAEK>0 STAT34>6]: %SAGE%【过渡】法系必做,粗野之冠和它相似%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 STAT156>32 MAEK>4 STAT153>0]: %SAGE%【平民】弓马常用,解放了穿刺腰带和乌鸦戒指%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 EDAM>19 DTM>14 STAT34>6]: %TEAL%【开荒】亮点是照亮%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]: %SAGE%【过渡】亮点是2技能,所需符文女伯爵都能出%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]: %DARK_GREEN%【实用】为火系量身打造,都是亮点%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 MULTI151,118=13]: %TAN%【土豪】双梦的传说仍在继续%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 MULTI97,106>11]: %TAN%【土豪】14级热忱是核心,也有为了安全给佣兵带触发嘲讽%CL%%NAME%{%NAME%}%CONTINUE% - -//盔甲 -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 FCR>19 FHR>19 FRW>9 STAT11>14]: %TEAL%【开荒】性价比极高,偏法系,任何人物都值得做%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 RES>29 FHR=20 STAT1=10]: %SAGE%【过渡】补抗性一把好手%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 FCR>29 REPAIR>24 STAT34>5 STAT35>13]: %SAGE%【过渡】角色能穿的最高防御甲,纯冰冻牛用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK0>1 MULTI201,1100=8]: %SAGE%【过渡】召唤马、标马和元素弓过渡常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK4>0 MULTI198,8769=5]: %SAGE%【过渡】毕竟造价低,撑一下技能还不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK6>1 IAS>44]: %SAGE%【平民】佣兵常用甲,高IAS和心灵震爆为核心科技%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK1>1 MULTI200,3036=15]: %WHITE%缺FCR不如蛇皮,造价也偏高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK2>1 MULTI201,4367=10]: %WHITE%属性勉强,造价不值%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK5>1 MULTI201,15055=8]: %WHITE%元素德可以用来撑蓝和技能,可惜造价太高%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK3>1 MULTI198,6489=50]: %WHITE%这造价,根本没必要做%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 IAS>19 FHR>19 STAT154>49 STAT118>0]: %SAGE%【平民】过渡期弓马和双投提档常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 EDAM>79 LIFE>49 STR>9 DEX>9]: %SAGE%【过渡】弓马常用过渡甲%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 GFIND>299 MFIND>99]: %SAGE%【平民】MF用,打钱重要装备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 STAT136>14 STAT135>32 FHR>39]: %SAGE%【平民】攻防一体,战系和佣兵都可用,杀BOSS优选%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 STAT504>19 RES>44 STAT118>0]: %DARK_GREEN%【实用】与石块同等价位,偏重防御,不如石块%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 MULTI151,102=12]: %TAN%【土豪】多搭配正义之手使用,圣火熊骑的组件之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 MULTI204,22849>0]: %TAN%【土豪】TP+,走下神坛依旧高端,海量力量帮助实现0STR投入%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 MULTI204,4816>0]: %DARK_GREEN%【实用】防御性能良好,1技能提升了实用性%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 EDAM>249]: %DARK_GREEN%【典范】战系/佣兵第一甲,可惜刚毅剑炸牛已成传说%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 STAT332>39 MULTI151,103>17]: %TAN%【土豪】毒系可一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 ALLSK>1 STAT121>199]: %TAN%【土豪】属性极为华丽,不需要TP的用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 ALLSK>1 STAT136>19 STAT110>49]: %TAN%【高端】CTC娱乐构筑核心组件%CL%%NAME%{%NAME%}%CONTINUE% - -//盾牌 -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 DTM>9 CRES+FRES+LRES+PRES>186]: %TEAL%【开荒】高抗性的好盾牌,符文A5任务给%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=2 STAT153>0 MFIND>24 GFIND>49]: %SAGE%【过渡】为战系量身打造,MF和球盾相差甚远%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=2 FCR>19 STAT27>14 MFIND>19 GFIND>49]: %SAGE%给法系撑技能,MF,用带高级诅咒的给NEC省点数%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 RES>39 STAT153>0 MULTI204,1100>0]: %SAGE%【平民】综合性能很好,面临饰金盾和暴风盾的竞争%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 MULTI151,102=12]: %TAN%【土豪】多搭配正义之手使用,多头蛇削弱后法师不常用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 MULTI151,118=13]: %TAN%【土豪】以神圣冲击光环闻名,受闪电支配加成,双梦SOR核心装备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 FCR>24 MANA>58 CRES+LRES+PRES>104]: %TEAL%【开荒】少了1技能后走下神坛,法系通用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,104>12]: %GREEN%【日用】失去偷取生命后不再高端,沦为日用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,124>9]: %TAN%【土豪】火法等可用盾,救赎光环强大%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,114>15]: %TAN%【高端】自踩审判光环的冰冲骑士核心组件%CL%%NAME%{%NAME%}%CONTINUE% - -//武器 -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE OR SIN OR TMACE) SOCK=2 STAT135>49 MAEK>1 IAS>24]: %TEAL%【开荒】战系初期必做%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT135>99 STAT117>0]: %TEAL%【开荒】初期常用佣兵武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=2 STAT363>2 SK37>2]: %TEAL%【开荒】法师、陷阱刺开荒神器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (CLASS !DRU !SOR !NEC !BAR !DIN !ZON) SOCK=3 RES>14 MAEK>1 FBR>29]: %TEAL%【开荒】武学刺可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=2 MULTI201,15361=7 FRW>24]: %TEAL%【开荒】锐锋前的开荒弓%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SCEPTER SOCK=4 SK118>2 MULTI204,3399>0]: %TEAL%【开荒】冲击丁武器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SCEPTER OR CLUB OR SIN OR SOR) SOCK=2 FCR>29 STAT110>24 STAT118>0]: %TEAL%【开荒】初期凑档用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT136>24 STR>19 STAT60>6 MAEK>1]: %TEAL%【开荒】初期CB武器,打BOSS用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=3 STAT87>14]: %GREEN%【日用】赌博弓,除UGC外唯一减商品价格的装备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW OR STAFF OR SPEAR OR POLEARM) SOCK=3 IAS>44 STAT116>24 MULTI151,99>9]: %TEAL%【开荒】泛用性很强的前期小神器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SCEPTER OR SWORD OR SIN) SOCK=3 STAT121>99 STAT122>49 EDAM>99]: %TEAL%【开荒】加不少元素伤害,不如地狱瘟疫%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SWORD) SOCK=4 ALLSK>0 FCR>24 MANA>58 STAT147>2]: %TEAL%【开荒】少了1技能后走下神坛,法系通用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI151,120>11 MULTI97,9>0]: %DARK_GREEN%【实用】性价比小王子,削弱后不再是殿堂级,但依旧实用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 ALLSK>0 STAT141>24 STAT60>6]: %DARK_GREEN%【实用】输出被眼光压制,但胜在有LL%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SPEAR OR POLEARM) SOCK=4 IAS>64 STAT116>24]: %TEAL%【开荒】暴力狼可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (CLUB OR HAMMER OR SIN OR TMACE) SOCK=3 STAT136>39 MULTI204,4740>0]: %SAGE%【平民】杀BOSS利器,带有击退也使它只能用来打BOSS%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WAND SOCK=2 TABSK17>1 SK69>3 SK68>1 FCR=20]: %WHITE%少了2级骨矛后实用性大减%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=4 CLSK1>2 SK58>2 STAT77>19]: %WHITE%造价虽低但意义不大,只能活在回忆里%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,115>9 SK32>2]: %SAGE%【平民】跑步弓,二线弓,综合性能强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=3 TABSK0>2 SK17>2]: %SAGE%【过渡】可以给元素弓开荒大黑过渡使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SWORD SOCK=6 MULTI198,8786=8 TABSK32>2]: %SAGE%【过渡】造价低,输出能力和防御性能良好%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HAMMER OR SPEAR OR POLEARM) SOCK=5 MULTI196,3349=30 FHR>39]: %WHITE%除了CB,其它和眼光完全没得比%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI97,106>0 MULTI204,15112>0]: %DARK_GREEN%【实用】热诚给双梦SOR用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW OR SWORD OR TMACE) SOCK=4 MULTI198,4112=15 STAT335>23]: %DARK_GREEN%【实用】视觉效果不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HAMMER OR SCEPTER OR SWORD OR SIN) SOCK=3 MULTI198,28559=20 GFIND>74]: %SAGE%【平民】城管剑,没庇佑灵气后实用性大减%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (POLEARM OR SPEAR OR SWORD OR SIN OR AXE) SOCK=3 STAT334>9 MULTI204,14546>0]: %SAGE%【平民】电系武器,用来打破免后的高电抗怪物%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=3 MULTI198,5916=20 STAT336>19]: %SAGE%【过渡】没有作为武器应有的属性,毒匕死灵可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (TMACE OR SWORD OR AXE) SOCK=4 MULTI204,15120>0 STAT152>0 MULTI198,5972=30]: %SAGE%【平民】平民武器之王,性能和通用性极强%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI198,15710=20 DTM>37 IAS>59]: %SAGE%【过渡】造价如此高竟然没有ED,复仇丁可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE) SOCK=4 STAT136>32 MULTI97,111>9]: %DARK_GREEN%【实用】名符其实的高级杀BOSS利器%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (TMACE OR STAFF) SOCK=4 ALLSK>2 MULTI204,14468>0]: %TAN%【高端】OAK,法系万金油,精神升级版%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=6 ALLSK>1 MULTI151,103>22]: %TAN%【高端】伤害尚可,一般野蛮人用来副手补抗%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD) SOCK=5 STAT152>0 EDAM>299 MULTI97,85>17]: %TAN%【高端】无比凶残,却缺少攻速,双热用或BB侧手用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SIN SOCK=3 STAT152>0 STAT152>0 MULTI97,380>1]: %TAN%【高端】WWASN必备装备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=5 ALLSK>0 MULTI97,149>1 MULTI97,155>1]: %DARK_GREEN%【实用】通常只看战斗体制等级,战系对战斗指挥等级也有需求%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 EDEF>199 RES>24]: %DARK_GREEN%【实用】祝福骑士可用,刚毅剑炸牛已成传说%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD) SOCK=5 STAT336>14 MULTI198,17807=35 STAT116>24]: %TAN%【典范】平民近战首选%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT116>49 FRW>19 EDAM>319 IAS>39]: %TAN%【高端】通常刀盾旋风刺用来当副手,双挥蛮子也可过渡%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI198,28319=60 STAT153>0]: %TAN%【土豪】高几率诅咒是核心科技,弓马玩具%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SCEPTER OR STAFF OR HAMMER) SOCK=5 MULTI151,122>7 MULTI97,228>2]: %TAN%【土豪】纯招看光环,变熊技能衍生出N种构筑%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 STAT152>0 STAT136>19 MULTI97,95>3]: %TAN%【土豪】通常专业辅助蛮子副手双持使用,为队伍提供前排肉盾%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SPEAR OR POLEARM) SOCK=4 STAT334>44 MULTI151,123>11]: %PURPLE%【神器】佣兵终配之一,审判光环降抗破免,高ED高CB,电法也可自持%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT152>0 SK368>4 SK147>4]: %GREEN%【日用】WWASN选择之一,能兼顾伤害和OW%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD OR HAMMER) SOCK=4 STAT333>9 STAT334>9 STAT335>9 STAT115>0]: %GREEN%【日用】冷门是因为性价比不高,复仇丁可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,122>11 ARPER>299]: %TAN%【高端】3MM主要套件,不再是物理第一弓,但仍不可替代%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]: %TAN%【土豪】元素冰弓的高级玩具%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI201,28319=65 STAT158>14]: %TAN%【土豪】死灵娱乐弓%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI151,124>9 EDAM>399]: %TAN%【土豪】有些火系构筑会选择武器而非盾牌,救赎光环强大%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR STAFF OR SPEAR OR POLEARM) SOCK=5 STAT141>19 STAT136>19 STAT115>0 IAS>29]: %WHITE%属性华丽,法师娱乐构筑或可一用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]: %TAN%【土豪】造价最高的符文之语,盾击丁用来K超级BOSS不错%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=3 MULTI151,109>12 ALLSK>0]: %DARK_GREEN%【实用】适合毒狼,辅助向米山或可汗也可使用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=5 MULTI151,113>7 STAT156>66]: %TAN%【高端】养京子魔法弓自持组件%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]: %SAGE%【平民】召唤死灵魔像构筑过渡用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %TAN%【土豪】风德武器,自踩审判的冰冲核心组件%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI151,102>11 STAT115>0 STAT333>9]: %TAN%【土豪】火弓和审判PAL的玩具%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SPEAR OR POLEARM OR STAFF) SOCK=4 MULTI151,113>15 ARPER>259]: %TAN%【土豪】以专注光环闻名,弓马佣兵用,土豪变铁魔%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ((SWORD 2H) OR SPEAR OR POLEARM OR BOW OR HAMMER OR STAFF OR XBOW) SOCK=6 MULTI151,119>16 ALLSK>1]: %TAN%【土豪】锤子骑士的可汗佣兵专属%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=6 STAT152>0 STAT81>0 STAT76>14 ALLSK>3 FHR>59]: %TAN%【土豪】注重安全可用,流浪者佣兵选择之一%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=6 MULTI198,5928=35 IAS>59 EDAM>349 STAT152>0]: %TAN%【土豪】BOTD,冷兵器之王,打钱BB可用%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SPEAR OR POLEARM OR BOW OR STAFF OR XBOW) SOCK=5 MULTI151,125>7 FRW>19 STAT152>0]: %TAN%【土豪】偏防御向,召唤马打大黑大马必备%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) HAMMER SOCK=6 CRES>39 MULTI198,5859>29]: %TAN%【土豪】焰爪熊使用攻速偏低,手持无限的电法佣兵可用%CL%%NAME%{%NAME%}%CONTINUE% - -// ++++++ 5.6,亮金/魔法装备吐槽 ++++++ -//项链(魔法) -//ItemDisplay[ID FILTLVL<9 MAG amu (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) STAT360=0]: %TEAL%【狗托?】搏一搏,单车变摩托,值得一颗石头试一下自己是不是狗托%CL%%NAME%{%NAME%} -//ItemDisplay[MAG ID amu STAT360=50 (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) !(SUFFIX~317-318 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %TAN%【狗托】除了对其他组件要求高外,简直完美%CL%%NAME%{%NAME%} -//ItemDisplay[MAG ID amu STAT360=50 (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) (SUFFIX~317-318 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %TAN%【高端】土豪的完美玩具%CL%%NAME%{%NAME%} - - -//╔═════════════╗ -//║ 三、物品过滤设置 ║ -//╚═════════════╝ -// +---------+ -// | 1,杂物 | -// +---------+ -// ++++++ 1.1,金币 ++++++ -ItemDisplay[GOLD<100 CLVL>11]: -ItemDisplay[GOLD<200 CLVL>23]: -ItemDisplay[GOLD<400 CLVL>39]: -ItemDisplay[GOLD<1000 CLVL>59]: -ItemDisplay[GOLD<2000 CLVL>79]: -ItemDisplay[GOLD<3000 (CLVL>79 DIFF=2)]: -ItemDisplay[GOLD<5000 (CLVL>79 DIFF=2 FILTLVL>2)]: - -// ++++++ 1.2,药水 ++++++ -//生命 & 法力药剂&全面恢复药水 -ItemDisplay[(hp1 OR hp2 OR hp3) (CLVL>24 OR CHARSTAT7>76800 OR FILTLVL>2) !SHOP]:{%NAME%} -ItemDisplay[(mp1 OR mp2 OR mp3) (CLVL>24 OR CHARSTAT9>51200 OR FILTLVL>2) !SHOP]:{%NAME%} -ItemDisplay[(hp4 OR rvs) (DIFF>0 OR CHARSTAT7>128000 OR FILTLVL>2) !SHOP]:{%NAME%} -ItemDisplay[mp4 (DIFF>0 OR CHARSTAT7>76800 OR FILTLVL>2) !SHOP]:{%NAME%} -ItemDisplay[hp5 (DIFF>1 OR CHARSTAT7>192000 OR FILTLVL>4) !SHOP]:{%NAME%} -ItemDisplay[mp5 (DIFF>1 OR CHARSTAT7>192000 OR FILTLVL>4) !SHOP]:{%NAME%} - -// ++++++ 1.3,药剂 ++++++ -//耐力、解冻、解毒药水 -ItemDisplay[vps FILTLVL>0 (CLVL>30 OR FILTLVL>2) !SHOP]:{%NAME%} -ItemDisplay[wms FILTLVL>0 (CLVL>59 OR FILTLVL>2 OR CHARSTAT153>0) !SHOP]:{%NAME%} -ItemDisplay[yps (FILTLVL>2 OR CLVL>89) !(MAPID>160 MAPID<164) !SHOP]:{%NAME%} -//新增元素伤害药剂 -ItemDisplay[(tpfs OR tpgs OR tpcs OR tpls) (FILTLVL>0 (CLVL>17 OR FILTLVL>2))]:{%NAME%} -ItemDisplay[(tpfm OR tpgm OR tpcm OR tplm) (FILTLVL>0 (CLVL>23 OR FILTLVL>2))]:{%NAME%} -ItemDisplay[(tpfl OR tpgl OR tpcl OR tpll) (FILTLVL>0 (CLVL>59 OR FILTLVL>2))]:{%NAME%} - -// ++++++ 1.4,其它杂物 ++++++ -//卷轴、回城等 -ItemDisplay[tsc]: %NAME%{%RED%警告%WHITE%: 你会失去所有已镶嵌的 符文/宝石%CL%%TAN%提示%WHITE%: 已镶嵌物品 + %BLUE%▕ %WHITE%+ %ORANGE%符文海尔%GRAY%[%TAN%15%GRAY%]}%CONTINUE% -ItemDisplay[isc]: %NAME%%CONTINUE% -ItemDisplay[(tsc OR isc) FILTLVL>0 (CLVL>30 OR FILTLVL>2) !SHOP]:{%NAME%} -//钥匙 -ItemDisplay[key FILTLVL>0 (ASSASSIN OR FILTLVL>2) !SHOP]:{%NAME%} - -// ++++++ 1.5,箭矢和弩矢 ++++++ -ItemDisplay[(aqv OR cqv) NMAG (CLVL>6 FILTLVL>0) !SHOP]: -ItemDisplay[(aqv OR cqv) !ID MAG FILTLVL>0 (CLVL>59 OR FILTLVL>2)]: -ItemDisplay[cqv RARE AMAZON !ID FILTLVL<7]: %NAME% -ItemDisplay[aqv RARE AMAZON !ID]: %DOT-A8%%TIER-5%%NAME% - -// +-----------+ -// | 2,镶嵌物 | -// +-----------+ -// ++++++ 2.1,宝石 ++++++ -//低等级宝石屏蔽 -ItemDisplay[GEM<4 FILTLVL>0 (DIFF>1 OR FILTLVL>2) !(gzv OR gpv OR glw OR gpw OR glg OR gpg OR glr OR gpr OR glb OR gpb OR gly OR gpy OR skl OR skz)]: {%NAME%} -ItemDisplay[GEM=4 FILTLVL>8 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} -//无瑕疵和完美宝石提示 -ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%NAME%%CL%}%CONTINUE% -ItemDisplay[gzvs]: %NAME%{%NAME%%CL%%WHITE%盾牌: +24 防御%CL%盔甲/头盔: +8 力量%CL%武器: +100 命中率%CL%} -ItemDisplay[glys]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 电抗%CL%盔甲/头盔: +20% 魔法物品寻找(MF)%CL%武器: 1-30 闪电伤害%CL%} -ItemDisplay[glbs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 冰抗%CL%盔甲/头盔: +31 法力%CL%武器: 6-10 冰冻伤害%CL%} -ItemDisplay[glgs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 毒抗%CL%盔甲/头盔: +8 敏捷%CL%武器: +60 毒系伤害持续 6 秒%CL%} -ItemDisplay[glrs]: %NAME%{%NAME%%CL%%WHITE%盾牌: 28% 火抗%CL%盔甲/头盔: +31 生命%CL%武器: 10-16 火焰伤害%CL%} -ItemDisplay[glws]: %NAME%{%NAME%%CL%%WHITE%盾牌: 所有抗性 +14%%CL%盔甲/头盔: +80 命中率%CL%武器: +54% 对不死怪的伤害%CL%} -ItemDisplay[skls]: %NAME%{%NAME%%CL%%WHITE%盾牌: 攻击者受到伤害 16%CL%盔甲/头盔: +4生命回复, 12%法力回复%CL%武器: 3%吸血 3%吸蓝 %CL%} -ItemDisplay[gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz]: %NAME%{%NAME%%CL%}%CONTINUE% -ItemDisplay[gpvs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: +30 防御%CL%盔甲/头盔: +10 力量%CL%武器: +150 命中率%CL%}%CONTINUE% -ItemDisplay[gpys]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 40% 电抗%CL%盔甲/头盔: +24% 魔法物品寻找(MF)%CL%武器: 1-40 闪电伤害%CL%}%CONTINUE% -ItemDisplay[gpbs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 40% 冰抗%CL%盔甲/头盔: +38 法力%CL%武器: 10-14 冰冻伤害%CL%}%CONTINUE% -ItemDisplay[gpgs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 40% 毒抗%CL%盔甲/头盔: +10 敏捷%CL%武器: +100 毒系伤害持续 7 秒%CL%}%CONTINUE% -ItemDisplay[gprs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 40% 火抗%CL%盔甲/头盔: +38 生命%CL%武器: 15-20 火焰伤害%CL%}%CONTINUE% -ItemDisplay[gpws]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 所有抗性 +19%%CL%盔甲/头盔: +100 命中率%CL%武器: +68% 对不死怪的伤害%CL%}%CONTINUE% -ItemDisplay[skzs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%盾牌: 攻击者受到伤害 20%CL%盔甲/头盔: +5生命回复, 19%法力回复%CL%武器: 4%吸血 3%吸蓝 %CL%}%CONTINUE% - -ItemDisplay[(gpvs OR gpv) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 鞋子: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 盾牌: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 项链: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%TAN%提示%WHITE%: 施法系 手工公式: %PURPLE%┣%WHITE%, %BLUE%珠宝%WHITE%,} -ItemDisplay[(gpys OR gpy) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 腰带: %ORANGE%El%GRAY%[%TAN%1%GRAY%] %WHITE%| 鞋子: %ORANGE%Io%GRAY%[%TAN%16%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 盾牌: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%WHITE%戒指: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 头盔: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 项链: %ORANGE%Ko%CL%%TAN%提示%WHITE%: 丰饶系 手工公式: %YELLOW%┣%WHITE%, %BLUE%珠宝%WHITE%,} -ItemDisplay[(gpbs OR gpb) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 盾牌: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%TAN%提示%WHITE%: 打击系 手工公式: %BLUE%┣%WHITE%, %BLUE%珠宝%WHITE%,} -ItemDisplay[(gpgs OR gpg) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%] %WHITE%| 盾牌: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%TAN%提示%WHITE%: 安全系 手工公式: %GREEN%┣%WHITE%, %BLUE%珠宝%WHITE%,} -ItemDisplay[(gprs OR gpr) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%武器: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 盔甲: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%] %WHITE%| 盾牌: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%]%CL%%WHITE%戒指: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 头盔: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 项链: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%]%CL%%TAN%提示%WHITE%: 血腥系 手工公式: %RED%┣%WHITE%, %BLUE%珠宝%WHITE%,} -ItemDisplay[(gpws OR gpw) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 腰带: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 鞋子: %ORANGE%Ko%GRAY%[%TAN%18%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Ei%GRAY%[%TAN%1%GRAY%] %WHITE%| 盾牌: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 项链: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%]%CL%%TAN%提示%WHITE%: 闪耀系 手工公式: %WHITE%┣, %BLUE%珠宝%WHITE%,} -ItemDisplay[(skzs OR skz) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%你可以用 %BLUE%魔法%WHITE%/%YELLOW%稀有 %WHITE%物品做底材%CL%手套: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 腰带: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 鞋子: %ORANGE%El%GRAY%[%TAN%1%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盾牌: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 项链: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%TAN%提示%WHITE%: 妖蝠系 手工公式: %GRAY%┬%WHITE%, %BLUE%珠宝%WHITE%,} - -// ++++++ 2.2,符文 ++++++ -//过滤设置及地图提示 -ItemDisplay[RUNE>0 RUNE<7 FILTLVL<3]:%PX-20%%TIER-2%%NAME%%CONTINUE% -ItemDisplay[RUNE>6 RUNE<14 FILTLVL<5]:%DOT-76%%TIER-4%%NAME%%CONTINUE% -ItemDisplay[RUNE>13 RUNE<20 FILTLVL<7]:%DOT-76%%TIER-4%%NAME%%CONTINUE% -ItemDisplay[RUNE>19 RUNE<26]:%DOT-0B%%TIER-6%%NAME%%CONTINUE% -ItemDisplay[RUNE>25 RUNE<30]:%BORDER-62%%NAME%%CONTINUE% -ItemDisplay[RUNE>29]:%DOT-60%%MAP-21%%NAME%%CONTINUE% - -// ++++++ 2.3,珠宝 ++++++ -//提示 -ItemDisplay[jew ID]: %NAME%{%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WHITE%一起合成: %BLUE%珠宝碎片} -ItemDisplay[jewf]: %BLUE%%NAME%{%GRAY%(可堆叠珠宝)%CL%%TAN%提示%WHITE%: 失去魔法属性无法用于镶嵌,但仍可代替珠宝作为合成材料} -//ItemDisplay[jew RARE (ALVL=38 OR ILVL=38)]: %NAME%{%TAN%洗LLD珠宝底材}%CONTINUE% -//通知设定 -ItemDisplay[jew MAG !ID]: %DOT-20%%MAP-00%%BORDER-97%%TIER-7%%BLUE%◆ %NAME% %BLUE%◆ -ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%PURPLE%◆ %NAME% %PURPLE%◆ -//有价值的亮金珠宝 -//物理系 -ItemDisplay[jew RARE !ID (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) (SUFFIX~221-222 OR SUFFIX=233) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%英雄请留步,别落下我!%CL%%TAN%【物理】%NAME%{%NAME%} -ItemDisplay[jew RARE !ID ((PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) (SUFFIX~221-222 OR SUFFIX=233)) (SUFFIX~221-222 OR SUFFIX=233 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR PREFIX~197-198 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336)]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%高贵奢华,遇见即珍藏%CL%%TAN%【物理】%NAME%{%NAME%} -//抗性 -ItemDisplay[jew RARE !ID (PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336) (SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%英雄请留步,别落下我!%CL%%TAN%【RES】%NAME%{%NAME%} -ItemDisplay[jew RARE !ID ((PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336) (SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674)) (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX=419 OR PREFIX=737)]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%高贵奢华,遇见即珍藏%CL%%TAN%【RES】%NAME%{%NAME%} -//EK/LEK珠 -ItemDisplay[jew RARE !ID (PREFIX=419 OR PREFIX=737) (PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX=419 OR PREFIX=737) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%英雄请留步,别落下我!%CL%%CORAL%【EK】%NAME%{%NAME%} -ItemDisplay[jew RARE !ID PREFIX=419 PREFIX=737]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%高贵奢华,遇见即珍藏%CL%%CORAL%【双EK】%NAME%{%NAME%} -//通用 -ItemDisplay[jew RARE !ID FILTLVL<5]: %RED%◆ %NAME% %RED%◆ -//有用的低级别决斗珠宝 -//ItemDisplay[(MAG OR RARE) LVLREQ<31 jew ((PREFIX=167 OR PREFIX=184 OR PREFIX=253 OR PREFIX~195-196 OR PREFIX=249 OR PREFIX=316 OR PREFIX~336-337 OR PREFIX=357 OR PREFIX=376 OR PREFIX=397 OR PREFIX=416 OR PREFIX=786 OR PREFIX=811) (SUFFIX=666 OR SUFFIX=668 OR SUFFIX=670 OR SUFFIX~224-226 OR SUFFIX=243 OR SUFFIX=354 OR SUFFIX=375 OR SUFFIX~672-674 OR SUFFIX=676))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD} - -// +---------+ -// | 3,饰品 | -// +---------+ -// ++++++ 3.1,护身符 ++++++ -//护身符通知规则 -ItemDisplay[(cm1 OR cm2 OR (cm3 ILVL<91)) MAG !ID]: %DOT-9B%%TIER-7%%PURPLE%■ %NAME% %PURPLE%■ -ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %PX-68%%RED% %NAME% -ItemDisplay[UNI cm2 CLSK0=2]: %NAME% %CORAL%亚马逊%CONTINUE% -ItemDisplay[UNI cm2 CLSK1=2]: %NAME% %PURPLE%法师%CONTINUE% -ItemDisplay[UNI cm2 CLSK2=2]: %NAME% %GRAY%死灵%CONTINUE% -ItemDisplay[UNI cm2 CLSK3=2]: %NAME% %ORANGE%圣骑%CONTINUE% -ItemDisplay[UNI cm2 CLSK4=2]: %NAME% %BLACK%野蛮人%CONTINUE% -ItemDisplay[UNI cm2 CLSK5=2]: %NAME% %GREEN%德鲁依%CONTINUE% -ItemDisplay[UNI cm2 CLSK6=2]: %NAME% %RED%刺客%CONTINUE% -ItemDisplay[cm1 UNI ID STAT360=0]: %MAP-62%%GOLD%%NAME% -ItemDisplay[cm1 UNI ID STAT360>0]: %MAP-62%%RED%%NAME%%CONTINUE% -ItemDisplay[cm1 UNI ID ALLSK>1]: %MAP-62%%ORANGE%+1%NAME% -//ItemDisplay[cm1 !UNI ALVL<39 ALVL>36]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE% -//ItemDisplay[cm2 !UNI ALVL<41 ALVL>37]: %NAME%{%TAN%洗LLD护身符底材}%CONTINUE% - -//有用的蓝色超大型护身符显示规则1:最大伤害、全抗、技能系列 -ItemDisplay[cm3 MAG (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %CL%%BLUE%%NAME%%CONTINUE% -ItemDisplay[cm3 MAG SUFFIX~335-340 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %RED% %LIFE%HP%NAME%%CONTINUE% -ItemDisplay[cm3 MAG SUFFIX=399 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %ORANGE% 7FRW%NAME%%CONTINUE% -ItemDisplay[cm3 MAG SUFFIX=265 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %ORANGE% 12FHR%NAME%%CONTINUE% -ItemDisplay[cm3 MAG SUFFIX~255-258 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %GREEN% %DEX%DEX%NAME%%CONTINUE% -ItemDisplay[cm3 MAG SUFFIX~387-390 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %GREEN% %STR%STR%NAME%%CONTINUE% -ItemDisplay[cm3 MAG PREFIX=253]: %TAN%10MAX76AR%NAME% -ItemDisplay[cm3 MAG PREFIX=319]: %TAN%%RES%全抗%NAME% -ItemDisplay[cm3 MAG PREFIX=430]: %PURPLE%亚马逊(弓和十字弓)%NAME% -ItemDisplay[cm3 MAG PREFIX=431]: %PURPLE%亚马逊(被动和魔法)%NAME% -ItemDisplay[cm3 MAG PREFIX=432]: %PURPLE%亚马逊(标枪和长矛)%NAME% -ItemDisplay[cm3 MAG PREFIX=442]: %PURPLE%法师(火焰法术)%NAME% -ItemDisplay[cm3 MAG PREFIX=443]: %PURPLE%法师(闪电法术)%NAME% -ItemDisplay[cm3 MAG PREFIX=444]: %PURPLE%法师(冰冻法术)%NAME% -ItemDisplay[cm3 MAG PREFIX=454]: %PURPLE%死灵(诅咒)%NAME% -ItemDisplay[cm3 MAG PREFIX=455]: %PURPLE%死灵(毒素和白骨)%NAME% -ItemDisplay[cm3 MAG PREFIX=456]: %GRAY%死灵%PURPLE%(召唤)%NAME% -ItemDisplay[cm3 MAG PREFIX=466]: %GRAY%圣骑士%PURPLE%(战斗)%NAME% -ItemDisplay[cm3 MAG PREFIX=467]: %PURPLE%圣骑士(攻击灵气)%NAME% -ItemDisplay[cm3 MAG PREFIX=468]: %PURPLE%圣骑士(防御灵气)%NAME% -ItemDisplay[cm3 MAG PREFIX=478]: %GRAY%野蛮人%PURPLE%(战斗)%NAME% -ItemDisplay[cm3 MAG PREFIX=479]: %GRAY%野蛮人%PURPLE%(专家)%NAME% -ItemDisplay[cm3 MAG PREFIX=480]: %PURPLE%野蛮人(呐喊)%NAME% -ItemDisplay[cm3 MAG PREFIX=490]: %GRAY%德鲁伊 %PURPLE%(召唤)%NAME% -ItemDisplay[cm3 MAG PREFIX=491]: %PURPLE%德鲁伊(变形)%NAME% -ItemDisplay[cm3 MAG PREFIX=492]: %PURPLE%德鲁伊(元素)%NAME% -ItemDisplay[cm3 MAG PREFIX=502]: %PURPLE%刺客(陷阱)%NAME% -ItemDisplay[cm3 MAG PREFIX=503]: %PURPLE%刺客(影子)%NAME% -ItemDisplay[cm3 MAG PREFIX=504]: %PURPLE%刺客(武学)%NAME% - -//有用的大型护身符显示规则:技能伤害、最大伤害和全抗 -ItemDisplay[cm2 UNI ID]: %PX-68%%RED%▏%NAME%{%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WHITE%一起可以转换成: %ORANGE%火炬碎片} -ItemDisplay[cm2 MAG PREFIX~743-752]: %CL%%BLUE%%NAME%%CONTINUE% -ItemDisplay[cm2 MAG SUFFIX~345-346 PREFIX~743-752]: %RED% %LIFE%HP%NAME%%CONTINUE% -ItemDisplay[cm2 MAG SUFFIX=400 PREFIX~743-752]: %ORANGE% 5FRW%NAME%%CONTINUE% -ItemDisplay[cm2 MAG SUFFIX=266 PREFIX~743-752]: %ORANGE% 8FHR%NAME%%CONTINUE% -ItemDisplay[cm2 MAG SUFFIX=259 PREFIX~743-7524]: %GREEN% %DEX%DEX%NAME%%CONTINUE% -ItemDisplay[cm2 MAG SUFFIX=391 PREFIX~743-752]: %GREEN% %STR%STR%NAME%%CONTINUE% -ItemDisplay[cm2 MAG (PREFIX=743 OR PREFIX=748)]: %YELLOW%电系%NAME% -ItemDisplay[cm2 MAG (PREFIX=744 OR PREFIX=749)]: %BLUE%冰系%NAME% -ItemDisplay[cm2 MAG (PREFIX=745 OR PREFIX=750)]: %RED%火系%NAME% -ItemDisplay[cm2 MAG (PREFIX=746 OR PREFIX=751)]: %GREEN%毒系%NAME% -ItemDisplay[cm2 MAG (PREFIX=747 OR PREFIX=752)]: %ORANGE%魔法系%NAME% - -//有用的小护身符显示规则:最大伤害、全抗和单抗 -ItemDisplay[cm1 MAG (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %CL%%BLUE%%NAME%%CONTINUE% -ItemDisplay[cm1 MAG SUFFIX=349 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %RED% %LIFE%HP %NAME%%CONTINUE% -ItemDisplay[cm1 MAG SUFFIX=401 (PREFIX=256 OR PREFIX=322 OR PPREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %ORANGE% 3FRW %NAME%%CONTINUE% -ItemDisplay[cm1 MAG SUFFIX=267 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %ORANGE% 5FHR %NAME%%CONTINUE% -ItemDisplay[cm1 MAG SUFFIX~290-291 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %GREEN% %MFIND%MF%NAME%%CONTINUE% -ItemDisplay[cm1 MAG PREFIX=256]: %TAN%3MAX%NAME% -ItemDisplay[cm1 MAG PREFIX=322]: %TAN%%RES%全抗%NAME% -ItemDisplay[cm1 MAG PREFIX=349]: %BLUE%11CR%NAME% -ItemDisplay[cm1 MAG PREFIX=369]: %RED%11FR%NAME% -ItemDisplay[cm1 MAG PREFIX=388]: %YELLOW%11LR%NAME% -ItemDisplay[cm1 MAG PREFIX=408]: %GREEN%11PR%NAME% -ItemDisplay[cm1 MAG SUFFIX=291]: %GREEN%%MFIND%MF%CL%%BLUE%%NAME% - -//91级以上可以洗的超大型护身符 -ItemDisplay[MAG !ID ILVL>90 cm3]: %MAP-97%%DOT-21%%PX-9B%%TIER-7%%PURPLE%■ %NAME% %PURPLE%■ %WHITE%91+ -ItemDisplay[MAG ID cm3 ILVL>90]: %NAME%{%WHITE%公式:%TAN%(%PURPLE%大板, %WHITE%3x %WHITE%任意-%ORANGE%完美宝石, %WHITE%洗词缀%TAN%)} - -//低级别决斗护身符 -//ItemDisplay[MAG LVLREQ<31 (cm1 OR cm2 OR cm3) ((PREFIX~223-224 OR PREFIX~255-256 OR PREFIX=253 OR PREFIX~289-290 OR PREFIX=302 OR PREFIX=319 OR PREFIX~321-322 OR PREFIX=341 OR PREFIX=348 OR PREFIX=361 OR PREFIX=368 OR PREFIX=380 OR PREFIX=387 OR PREFIX=400 OR PREFIX=407 OR PREFIX=626 OR PREFIX=638 OR PREFIX=650 OR PREFIX=662 OR PREFIX~745-749) (SUFFIX~262-264 OR SUFFIX~269-271 OR SUFFIX=339 OR SUFFIX=347 OR SUFFIX=352 OR SUFFIX~394-396 OR SUFFIX~403-405 OR SUFFIX=696 OR SUFFIX=708 OR SUFFIX=720 OR SUFFIX=732))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD} - -// +-------------+ -// | 4,暗金装备 | -// +-------------+ -// UNIQUE DROPS (DCLONE & RATHMA) -ItemDisplay[UNI !ID (uhl OR uth OR utb OR 7bs OR 7qr OR rar OR rbe OR ram OR utc OR uhn)]: %BORDER-0A%%MAP-21%%DOT-0D%%RED%★%ORANGE%★ %RED%%NAME% %ORANGE%★%RED%★ -// UNIQUE DROPS (BLAME ONION) -ItemDisplay[UNI !ID ETH (uap OR ulm OR usk OR ci2 OR ci3 OR dra OR dre OR drd OR xui OR xea OR xth OR xtp OR uui OR upl OR xsh OR xow OR uow OR uts OR nea OR nee OR nef OR ned OR pa9 OR pae OR tgl OR xvg OR uvg OR umg OR utg OR uhg OR xmb OR zlb OR zhb OR ulc OR uvc OR umc)]: %BORDER-62%%MAP-60%%DOT-84%%PX-97%%RED%¤%ORANGE%B%YELLOW%l%GREEN%a%BLUE%m%PURPLE%e %NAME% %PURPLE%O%BLUE%n%GREEN%i%YELLOW%o%ORANGE%n%RED%¤ -// UNIQUE DROPS (7+) -ItemDisplay[UNI !ID !ETH (jew OR amu OR rin OR 6lw OR 6ws OR 7bw OR 7gw OR obc OR obf OR xh9 OR uap OR ulm OR uh9 OR uhm OR ci2 OR ci3 OR bac OR dre OR xea OR xth OR xtp OR upl OR uul OR uar OR xsh OR xow OR uit OR uts OR nee OR pa9 OR umg OR xtb OR ulc OR uvc OR utg)]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-7%%RED%☆%ORANGE%★ %NAME% %ORANGE%★%RED%☆ -ItemDisplay[UNI !ID ETH (7wh OR 7wa OR 9gm OR 7fl OR 7gm OR 7b8 OR 7p7 OR 7ws OR 8ls OR 6ws OR 7bw OR 7gw OR am9 OR 7tw OR obc OR obf OR xh9 OR uh9 OR uhm OR bac OR xhn OR utp OR uul OR uar OR uit OR xtb OR xhb OR 9la OR 7cm)]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-7%%RED%☆%ORANGE%★ %NAME% %ORANGE%★%RED%☆ -// UNIQUE DROPS (3-6.9) -ItemDisplay[UNI !ID !ETH (7wh OR 7fl OR 7gm OR 7cr OR 7p7 OR 7ws OR 6bs OR 7tw OR 7lw OR xhm OR usk OR urn OR baa OR bae OR dra OR drb OR drd OR drf OR xui OR xhn OR xpl OR xlt OR uui OR ush OR uow OR nea OR nef OR ned OR pae OR tgl OR xvg OR uvg OR uhg OR xmb OR xhb OR zlb OR zhb OR umc OR 9la OR 8ws OR ulg OR ung OR urg OR drc OR amc OR 7di OR 7bt OR zmb OR pac OR xvb) FILTLVL<9]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-5%%PURPLE%◇%RED%◆ %NAME% %RED%◆%PURPLE%◇ -ItemDisplay[UNI !ID ETH (7ga OR 7gi OR 7b7 OR 7fb OR 7gd OR 7bl OR 7bk OR 7gl OR 9s8 OR 7s8 OR 7wc OR 8ls OR 6bs OR amd OR ame OR 7wb OR 7lw OR xhm OR baa OR bae OR drb OR drf OR xpl OR xlt OR utu OR uld OR ush OR uvb OR 7ha OR 9gs OR 8ws OR ung OR urg OR 7bt OR 7st) FILTLVL<9]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-5%%PURPLE%◇%RED%◆ %NAME% %RED%◆%PURPLE%◇ -// UNIQUE DROPS (0.5-2.9) -ItemDisplay[UNI !ID !ETH (9bt OR 7wa OR 7ga OR 7gi OR 9wh OR 9gm OR 7m7 OR gsd OR 9sb OR 9ls OR 9gs OR 9b9 OR 7ls OR 7gs OR 7b7 OR 7fb OR 7gd OR 9kr OR 7bk OR 7b8 OR 7gl OR 7ts OR 9s8 OR 9wc OR 7s8 OR 7pa OR 7wc OR 8s8 OR 6l7 OR 6sw OR 8mx OR 8rx OR 6rx OR 9ws OR 7sc OR 7qs OR 8ls OR 6cs OR 9gw OR amb OR amd OR ame OR ama OR amf OR 9tw OR oba OR xrn OR ba6 OR bad OR baf OR dr2 OR rng OR ltp OR xng OR xld OR xul OR xar OR utu OR uld OR utp OR xit OR xts OR uml OR upk OR ne6 OR lgl OR mgl OR hgl OR xlg OR xmg OR xtg OR xhg OR umb OR tbl OR zvb OR ztb OR 7ha OR 9bw OR 8hx OR xpk OR 9fl OR uvb OR uhb OR 7cm OR 7st FILTLVL<7]: %DOT-0A%%PX-0D%%TIER-3%%RED%¤%ORANGE%¤ %NAME% %ORANGE%¤%RED%¤ -ItemDisplay[UNI !ID ETH (gix OR 9bt OR 9ga OR 9gi OR 72a OR 9wh OR 7mt OR gsd OR 9sb OR 9bs OR 9ls OR 92h OR 9cm OR 9b9 OR 9fb OR 9gd OR 7ls OR 7gs OR 9kr OR 7kr OR 9tk OR 9ta OR 7ta OR 7s7 OR 7ts OR 9sr OR 7sr OR 7br OR 9wc OR 7o7 OR 7pa OR 9ws OR 7sc OR 7qs OR 6cs OR 9gw OR am5 OR ama OR amf OR 9ar OR 9tw OR 7cs OR oba OR xrn OR ba6 OR bad OR baf OR xul OR mgl OR umb OR tbl OR 9bw OR 7m7 OR ulg OR drc OR 7di OR 9fl OR zmb OR xvb OR uhb OR plt OR pac) FILTLVL<7]: %DOT-0A%%PX-0D%%TIER-3%%RED%¤%ORANGE%¤ %NAME% %ORANGE%¤%RED%¤ -// UNIQUE DROPS (NOTABLE) -ItemDisplay[UNI !ID !ETH (9ba OR 9ga OR 7ba OR 7cl OR 7sp OR 7mt OR 9fc OR 9bs OR 7sm OR 9di OR 9bl OR 7dg OR 7kr OR 7ta OR 7s7 OR 9sr OR 7sr OR 7o7 OR am7 OR am5 OR 7wb OR ob6 OR skp OR xkp OR pa3 OR 9ar OR 9cm OR am9 OR 8cb OR 7br OR 8lb OR 6hx OR xcl OR lbt OR tbt OR xlb OR ulb OR lbb OR 8lw OR gix OR plt OR brs OR xrs OR 9gd) FILTLVL<5]: %GRAY%¤ %NAME% %GRAY%¤ -ItemDisplay[UNI !ID ETH (9ba OR 7ba OR 7cl OR 7sp OR 9fc OR 7sm OR 9di OR 9bl OR 7dg OR ob6 OR skp OR xkp OR dr2 OR rng OR ltp OR xng OR xcl OR xrs OR xld OR xar OR lgl OR hgl OR xlg OR xmg OR xtg OR xhg OR ulb OR zvb OR ztb OR xpk OR lbt OR vbt OR mbt OR tbt OR hbt OR xlb) FILTLVL<5]: %GRAY%¤ %NAME% %GRAY%¤ -// UNIQUE DROPS (LLD) -//ItemDisplay[UNI !ID !ETH (cst OR (wax ILVL>40) OR (gma ILVL>40) OR (mau ILVL>40) OR (gsd ILVL>40) OR bld OR xap OR bwn OR cap OR (crn ILVL>40) OR aar OR fld OR stu OR scl OR spl OR xui OR xuc OR kit OR vgl OR mbt OR vbt OR (flb ILVL>40) OR gth OR hbt OR wst) FILTLVL<5]: %DOT-9B%%PX-0D%%TIER-4%%NAME% %PURPLE%Lld -// UNIQUE HIGH LIGHT (LOW LVL) -ItemDisplay[UNI !ID (FILTLVL<5 OR CLVL<79)]: %PX-68%%TIER-2%%NAME% - -// +-------------+ -// | 5,绿色套装 | -// +-------------+ -// SET DROPS (7+) -ItemDisplay[SET !ID !ETH (uhm OR xul)]: %BORDER-0A%%MAP-21%%DOT-84%%TIER-7%%RED%☆%ORANGE%★ %NAME% %ORANGE%★%RED%☆ -ItemDisplay[SET !ID ETH 7ws]: %BORDER-0A%%MAP-21%%DOT-84%%TIER-7%%RED%☆%ORANGE%★ %NAME% %ORANGE%★%RED%☆ -// SET DROPS (3-6.9) -ItemDisplay[SET !ID !ETH (ulg OR uts OR dr8 OR uul OR xtb OR uui OR urn OR paf OR ci3 OR uld OR amc OR uh9 OR xmg OR ne9 OR 7ws OR rin) FILTLVL<9]: %MAP-0A%%DOT-21%%PX-84%%TIER-5%%PURPLE%◇%RED%◆ %NAME% %RED%◆%PURPLE%◇ -ItemDisplay[SET !ID ETH (7fb OR 7gd OR 9mt OR 7qr) FILTLVL<9]: %MAP-0A%%DOT-21%%PX-84%%TIER-5%%PURPLE%◇%RED%◆ %NAME% %RED%◆%PURPLE%◇ -// SET DROPS (0.5-2.9) -ItemDisplay[SET !ID !ETH (7fb OR 7gd OR xhm OR upl OR 9mt OR xar OR uar OR zvb OR xtg OR xh9 OR ucl OR 7qr OR uth OR oba OR utc OR amu) FILTLVL<7]: %DOT-0A%%PX-84%%TIER-3%%RED%¤ %NAME% %RED%¤ -ItemDisplay[SET !ID ETH (7m7 OR 7ls) FILTLVL<7]: %DOT-0A%%PX-84%%TIER-3%%RED%¤ %NAME% %RED%¤ -// SET DROPS (其它值得提示的) -ItemDisplay[SET !ID !ETH (xlb OR xrs OR ult OR 6cs OR xhl OR ba5 OR xhb OR zhb OR xhg OR 7m7 OR xmb OR 7ls OR umc OR xsk OR lbt OR xvg OR zmb) FILTLVL<5]: %GRAY%¤ %NAME% %GRAY%¤ -ItemDisplay[!(FILTLVL=5 OR FILTLVL=9) SET !ID ETH (xhm OR upl OR xar OR uar OR zvb OR xtg OR xh9 OR ucl OR uth OR zmb OR oba OR utc OR xlb OR xrs OR ult OR 6cs OR xhl OR ba5 OR xhb OR zhb OR xhg OR xmb OR umc OR xsk OR lbt) FILTLVL<5]: %GRAY%¤ %NAME% %GRAY%¤ -// SET DROPS (LLD) -//ItemDisplay[(FILTLVL<4 OR FILTLVL=6 OR FILTLVL=7) SET !ID !ETH (lgl OR vbt OR vgl OR bwn OR xap OR lbl)]: %PX-84%%DOT-9B%%NAME% %PURPLE%Lld -//ItemDisplay[FILTLVL<8 SET !ID !ETH (lgl OR vbt OR vgl OR bwn OR xap OR lbl)]: %PX-84%%DOT-9B%%NAME% %PURPLE%Lld -// SET HIGH LIGHT (低级) -ItemDisplay[SET !ID (FILTLVL<5 OR CLVL<79)]: %PX-84%%TIER-2%%NAME% - -// +-------------+ -// | 6,亮金装备 | -// +-------------+ -// 项链(亮金) -ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=434 OR PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506 OR PREFIX=563 OR PREFIX=567 OR PREFIX=573 OR PREFIX=577 OR PREFIX=581 OR PREFIX=587 OR PREFIX=591) SUFFIX~366-367 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820 OR AR>149 OR FHR>9)]: %GREEN%英雄请留步,别落下我!%CL%%CORAL%【大马攻坚】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506 OR PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX=175 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820)]: %GREEN%法爷请留步,别落下我!%CL%%PURPLE%【技能&高施】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=434 OR PREFIX=561 OR PREFIX=565 OR PREFIX=589 OR PREFIX=585 OR PREFIX=579) AR>149 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820)]: %GREEN%勇士请留步,别落下我!%CL%%TAN%【技能&AR】%NAME%{%NAME%} - -// 戒指 (亮金) -ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX=828 SUFFIX=231) (SUFFIX=747 OR SUFFIX=357 OR SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%勇士请留步,别落下我!%CL%%TAN%【物理】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX~746-747 SUFFIX~356-357) (SUFFIX=828 OR SUFFIX=231 OR SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%勇士请留步,别落下我!%CL%%TAN%【双吸】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<7 rin RARE (SUFFIX=828 OR SUFFIX=231) (SUFFIX=747 OR SUFFIX=357) (SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %TAN%【物理】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX=174 PREFIX~312-313) (SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%法爷请留步,别落下我!%CL%%PURPLE%【高施&法力】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 rin RARE (STAT110>24 FRES+CRES+LRES+PRES>43) (SUFFIX=386 OR SUFFIX=253 OR SUFFIX=335 OR STAT118>0 OR AR>99 OR SUFFIX=174 OR PREFIX~312-313)]: %GREEN%英雄请留步,别落下我!%CL%【大马攻坚】%NAME%{%NAME%} - -// 箭矢和弩矢(亮金) -ItemDisplay[!ID FILTLVL<9 RARE aqv (PREFIX=437 SUFFIX=167) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=803 OR PREFIX=784 OR PREFIX=330 OR STAT136>19)]: %GREEN%女神请留步,别错过我!%CL%%TAN%【被动】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE aqv (PREFIX=434 SUFFIX=167) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=787 OR PREFIX=330 OR STAT136>19)]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【弓系】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE (aqv OR cqv) (PREFIX=803 STAT136>19) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=787 OR PREFIX=330 OR PREFIX=784 OR PREFIX=330)]: %GREEN%英雄请留步,别落下我!%CL%%DARK_GREEN%【罗格】%NAME%{%NAME%} - -// 高ED盔甲(亮金) -ItemDisplay[!ID FILTLVL<9 RARE CHEST PREFIX~762-763 SUFFIX=800 CHEST]: %GREEN%英雄请留步,别落下我!%CL%%CORAL%【大黑攻坚】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE CHEST PREFIX~762-763 SUFFIX~366-367 CHEST]: %GREEN%英雄请留步,别落下我!%CL%%CORAL%【大马攻坚】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE CHEST (PREFIX=769-772 OR PREFIX=775) SUFFIX~366-367 CHEST]: %GREEN%法爷请留步,别落下我!%CL%%CORAL%【大马攻坚】%NAME%{%NAME%} - -// 技能手套(亮金) -ItemDisplay[!ID FILTLVL<9 RARE PREFIX=434 SUFFIX=170 GLOVES]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【弓系】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE PREFIX=437 SUFFIX=170 GLOVES]: %GREEN%女神请留步,别错过我!%CL%%TAN%【被动】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE PREFIX=440 SUFFIX=170 GLOVES]: %GREEN%女神请留步,别错过我!%CL%%YELLOW%【标枪】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE PREFIX=512 SUFFIX=170 GLOVES]: %GREEN%女侠请留步,别落下我!%CL%%TAN%【武学】%NAME%{%NAME%} - -//百抗鞋(亮金) -ItemDisplay[!ID FILTLVL<9 RARE BOOTS ((PREFIX~372-374 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIX~392-394)) SUFFIX~394-396]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【百抗】%NAME%{%NAME%} - -// 高抗施法或FHR腰带(亮金) -ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT SUFFIX=817]: %GREEN%法爷请留步,别落下我!%CL%%PURPLE%【FCR&RES】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT (SUFFIX~262-264 OR SUFFIX~318-319 OR SUFFIX=820 OR SUFFIX~376-377) SUFFIX=368]: %GREEN%英雄请留步,别落下我!%CL%%CORAL%【大马攻坚】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT (SUFFIX~262-264 OR SUFFIX~318-319 OR SUFFIX=820 OR SUFFIX~376-377) SUFFIX=798]: %GREEN%英雄请留步,别落下我!%CL%%CORAL%【大黑攻坚】%NAME%{%NAME%} - -// 高施技能头环(亮金) -ItemDisplay[!ID FILTLVL<9 CIRC RARE SUFFIX=396 (PREFIX=561 OR PREFIX=437) (PREFIX=187 OR PREFIX~330-331 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX=175 OR SUFFIX~819-820 OR SUFFIX~97-98)]: %GREEN%女神请留步,别错过我!%CL%%TAN%【技能&高跑】%NAME%%{%NAME%} -ItemDisplay[!ID FILTLVL<9 CIRC RARE (PREFIX=434 OR PREFIX=561) (PREFIX=418 OR PREFIX=736) (PREFIX~330-331 OR SUFFIX=175 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX=396 OR SUFFIX~819-820 OR SUFFIX~97-98)]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【技能&EK】%NAME%%{%NAME%} -ItemDisplay[!ID FILTLVL<9 CIRC RARE SUFFIX=175 (PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=583 OR PREFIX=589) (SUFFIX~819-820 OR SUFFIX=396 OR PREFIX~330-331 OR SUFFIX~376-377 OR SUFFIX~244-245)]: %GREEN%法爷请留步,别落下我!%CL%%PURPLE%【技能&高施】%NAME%%{%NAME%} - -// 高ED武器(亮金) -ItemDisplay[!ID FILTLVL<9 WEAPON RARE (PREFIX=753 OR PREFIX=669) (PREFIX=264 OR PREFIX=756)]: %GREEN%勇士请留步,别落下我!%CL%%TAN%【高攻】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<7 ((WEAPON !BOW) OR (BOW (SUFFIX=827 OR SUFFIX~898-899))) RARE (PREFIX=669 (PREFIX=264 OR PREFIX=756 OR PREFIX=263))]: %GREEN%勇士请留步,别落下我!%CL%%TAN%【高攻】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<7 (glv OR 9gl OR 7gl OR SIN) RARE ((PREFIX=193 PREFIX=264) OR (PREFIX=669 (PREFIX=526 OR PREFIX=531)))]: %TAN%【高攻】%NAME%{%NAME%} - -//有价值的角色专用物品提示 -// 亚马逊技能武器 -ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=765) (SUFFIX~908-909 OR PREFIX~822-827)]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【元素弓】%NAME%{%NAME%} -ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) (SUFFIX~908-909 OR PREFIX~829-830)]: %GREEN%女神请留步,别错过我!%CL%%SAGE%【电标马】%NAME%{%NAME%} -// 高ED物免骑士盾 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE DIN PREFIX~761-762 (PREFIX~326-327 OR PREFIX=770) SUFFIX~172-173 SUFFIX~799-800]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【ED&物免】%NAME%{%NAME%} -// 技能死灵盾 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~326-327 OR SUFFIX~172-173 OR SUFFIX~799-800)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【高技能】%NAME%{%NAME%} -// 技能刺客爪 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE SIN (PREFIX=591 OR PREFIX~506-512) (PREFIX~822-830 OR SUFFIX~908-909)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%} -// 技能蛮子头 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE BAR (PREFIX=583 OR PREFIX=488) (PREFIX~370-412 OR SUFFIX~908-909)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%} -// 技能兽头 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-830 OR SUFFIX~97-98 OR PREFIX=418 OR PREFIX=736)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【元素】%NAME%{%NAME%} -// 技能木棒 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (PREFIX~822-827 OR SUFFIX~911-912)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%} -// 技能法杖 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=577 OR PREFIX~446-452) (PREFIX~822-830 OR SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%} -// 技能魔杖 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~831-833 OR SUFFIX~911-912)]: %GREEN%英雄请留步,别落下我!%CL%%TAN%【技能】%NAME%{%NAME%} - -//未鉴定亮金戒指、项链和头环 -ItemDisplay[(rin OR amu OR CIRC) RARE !ID !ETH FILTLVL<5]: %BORDER-6D%%MAP-00%%DOT-20%%TIER-7%%NAME% %YELLOW% -//未鉴定的黄金手套、鞋子、腰带 -ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID FILTLVL<5]: %MAP-6D%%DOT-00%%PX-9B%%TIER-7%%NAME% %PURPLE%* -//未鉴定的黄金盔甲、头盔和盾牌 -ItemDisplay[(HELM OR (SHIELD !DIN !NEC) OR CHEST) RARE FILTLVL<3 !ID]: %NAME% -//专属物品过滤设定 -ItemDisplay[RARE !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN OR NEC OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER) FILTLVL<5]: %NAME% %YELLOW%*{%NAME%} - -// +-------------+ -// | 7,魔法装备 | -// +-------------+ -// 蓝色项链 (CLVL) -ItemDisplay[MAG !ID amu (FILTLVL<3 OR CLVL<45)]: %NAME% -// 蓝色戒指 (CLVL) -ItemDisplay[MAG !ID rin (FILTLVL<3 OR CLVL<45)]: %NAME% -//角色专用物品过滤设定 -ItemDisplay[MAG !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN OR NEC OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER) FILTLVL<3]: %NAME% %BLUE%*{%NAME%} - -// +-------------+ -// | 8,手工底材 | -// +-------------+ -//大院长弓 -ItemDisplay[amc AMAZON (MAG OR RARE) !ID ILVL>71 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%◇底{%NAME%} -//投掷武器底材 -ItemDisplay[(jav OR 9ja OR 7ja OR pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk) (BARBARIAN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%◇底{%NAME%} -//盔甲底材 -//ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) (MAG OR RARE) !ID ILVL>91 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%◇底{%NAME%} - -// +-------------+ -// | 9,注入底材 | -// +-------------+ -//头环类 -ItemDisplay[ci0 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在83+时%CL%%NAME%} -ItemDisplay[ci1 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在78+时%CL%%NAME%} -ItemDisplay[ci2 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%当你角色等级在73+时%CL%%NAME%} -ItemDisplay[ci3 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%在ACT1的恰西处 %YELLOW%注入 %WHITE%属性%CL%%TAN%提示%WHITE%:%RED%任意角色等级,均可%CL%%NAME%} -//AMA弓、标枪类(无形) -ItemDisplay[amc AMAZON FILTLVL<7 NMAG SOCK=0]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在第1章的恰西任务处 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -ItemDisplay[(am5 OR ama OR amf) (AMAZON OR FILTLVL<5) NMAG ETH ILVL>71]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%TAN%提示%WHITE%: 你可以在第1章的恰西任务处 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -//刺客爪子 -ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 ASSASSIN]: %NAME%{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在第1章的恰西任务处 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -//BB投注武器 -ItemDisplay[(jav OR 9ja OR 7ja OR pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk) BARBARIAN FILTLVL<7 NMAG ETH]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在第1章的恰西任务处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -//死灵盾 -ItemDisplay[NEC NECROMANCER FILTLVL<5 NMAG SOCK=0]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在第1章的恰西任务处直接 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -//国服开荒专用:白板爪子、弓 -ItemDisplay[SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL<3 ASSASSIN]: %NAME%{%TAN%提示%WHITE%: 你可以在第1章的恰西任务处 %YELLOW%注入 %WHITE%属性%CL%%NAME%} -ItemDisplay[(lbw OR cbw OR 6hb OR 8cb OR 6cb OR 8s8 OR 6s7) NMAG SOCK=0 FILTLVL<3 AMAZON]: %NAME%{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%的底材%CL%%TAN%提示%WHITE%: 你可以在第1章的恰西任务处 %YELLOW%注入 %WHITE%属性%CL%%NAME%} - -// +------------------+ -// | 10,符文之语底材 | -// +------------------+ -// ++++++ 10.1,头盔 ++++++ -// ====> 天底Nadir/学识Lore <===== -ItemDisplay[(ci0 OR ci1 OR bhm) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %NAME% %BLUE%◇底{%NAME%} -// ====> 智慧Wisdom/光辉Radiance <===== -ItemDisplay[CIRC NMAG SOCK=3 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====> 谵妄Delirium <===== -//风德 -ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK240=3 (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -//火德 -ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -//冲击波德 -ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK243=3 (SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -//召唤德 -ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (((SK221=3 SK247=3) (SK227>1 OR SK237>1 OR SK236>1)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -//唱歌蛮 -ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK154=3 SK146=3 (SK155>0 OR SK149>0 OR SK142>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====> 摇曳焰火Flickering Flame <===== -//火德 -ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 OR SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-4%%NAME% %BLUE%◇底{%NAME%} -//火法/火冲丁/火弓 -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====> 梦境Dream <===== -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %NAME% %BLUE%◇底{%NAME%} -// ====> 残暴Ferocity <===== -ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK128=3 SK368=3 (SK145>0 OR SK155>0 OR SK149>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<7]: %NAME% %BLUE%◇底{%NAME%} - -// ++++++ 10.2,盔甲 ++++++ -// ====> 隐秘Stealth/烟雾Smoke/谨慎Prudence <===== -ItemDisplay[CHEST NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%◇底{%NAME%} -ItemDisplay[(uth OR uar OR uea OR utp OR uui OR xtp) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %NAME% %BLUE%◇底{%NAME%} -ItemDisplay[(uth OR uar OR uea) NMAG SOCK=2 !INF !RW ETH FILTLVL<3]: %NAME% %BLUE%◇底{%NAME%} -//===>和平Peace/神话Myth/背叛Treachery/启迪Enlightenment/白骨Bone/暴雨Rain/信条Principle<==== -ItemDisplay[CHEST NMAG EXC ((SOCK=0 !(xui OR xea OR xla OR xtu)) OR SOCK=3) !INF !RW !ETH (FILTLVL<3 OR CLVL<79)]: %NAME% %BLUE%◇底{%NAME%} -// ====>喧嚣Hustle/狮子心Lionheart/财富Wealth/强压Duress/阴霾Gloom<===== -ItemDisplay[(uth OR uar OR uea OR xtp OR uui) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%◇底{%NAME%} -// ====>巨龙Dragon/谜团Enigma<===== -ItemDisplay[(utp OR uui OR xtp) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====>磐石Stone/刚毅Fortitude/荆棘Bramble/荣耀之链Chains of Honor/天真Innocence<===== -ItemDisplay[(uth OR uea) NMAG (SOCK=4 OR (SOCK=0 ILVL>40) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%◇底{%NAME%} -ItemDisplay[utp NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%◆底{%NAME%} -ItemDisplay[CHEST ELT NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%◆底{%NAME%} - -// ++++++ 10.3,盾牌 ++++++ -// ====> 古代人的誓约Ancient's Pledge <===== -ItemDisplay[(kit OR pa5) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%◇底{%NAME%} -// ====> 韵律Rhyme/壮美Splendor <===== -ItemDisplay[SHIELD !DIN !NEC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<49)]: %NAME% %BLUE%◇底{%NAME%} -ItemDisplay[DIN RES>25 NMAG SOCK=2 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=2 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====> 庇护Sanctuary/巨龙Dragon/梦境Dream <===== -ItemDisplay[ush NMAG SOCK=3 !RW !ETH EDEF>10 FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -ItemDisplay[DIN ELT RES>25 NMAG SOCK=3 !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%◆底{%NAME%} -ItemDisplay[NEC ELT NMAG SOCK=3 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -// ====> 精神Spirit/流亡Exile/凤凰Phoenix/破碎之墙Shattered Wall <===== -ItemDisplay[uit NMAG (SOCK=0 OR SOCK=4) !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%◇底{%NAME%} -ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) !ETH !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%◆底{%NAME%} -ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) ETH !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%◆底{%NAME%} -ItemDisplay[DIN ELT EDAM>60 NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%◇底{%NAME%} - -// ++++++ 10.4,武器 ++++++ -// ====> 4.1,所有武器通用 <===== -//热情Passion -ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//寂静Silence -ItemDisplay[NMAG ((SOCK=0 (6lw OR 6l7 OR 7gd OR 7cr OR 7wa OR 7mp)) OR SOCK=6) !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//战争召唤Call to Arms -ItemDisplay[NMAG SOCK=5 !INF !RW (fla OR crs) !ETH FILTLVL<3]:%DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG SOCK=5 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH (wsp OR 9ws) (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH 7ws FILTLVL<7 (SK117>0 OR SK109>0 OR SK124>0)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◆底{%NAME%} -//刚毅Fortitude -ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW !ETH 7ws FILTLVL<7 (SK112=3 SK113=3)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◆底{%NAME%} -//凤凰Phoenix/正义之手Hand of Justice -ItemDisplay[NMAG SOCK=4 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 amb AUTOMOD=3 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//濒死之息Breath of the Dying -ItemDisplay[NMAG (SOCK=0 OR SOCK=6) !INF !RW ETH EDAM>10 (7p7 OR 7gd OR 7wa OR 7st OR 7h7) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.2,近战武器 <===== -//怨恨Malice -ItemDisplay[(SPEAR OR POLEARM) NORM NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//力量Strength -ItemDisplay[(9s8 OR 9br) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//荣耀Honor -ItemDisplay[(9ws OR 9br) NMAG SOCK=5 !INF !RW EDAM>10 !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//永恒Eternity -ItemDisplay[1H NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.3,剑 <===== -//钢铁Steel -ItemDisplay[(scm OR fla OR wax) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) (PALADIN OR BARBARIAN)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//精神Spirit -ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW (bsd OR lsd OR crs) FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//坚定意志Unbending Will -ItemDisplay[(9gd OR 7gd OR 7cr) NMAG (SOCK=0 OR SOCK=6) !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//执法者Lawbringer/新月Crescent Moon/瘟疫Plague -ItemDisplay[crs NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[7cr NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//饥荒Famine -ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW (7bs OR 7wa) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//誓约Oath -ItemDisplay[(7gs OR 7fb) NMAG SOCK=4 !INF !RW EDAM>10 ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◆底{%NAME%} -//弑君者Kingslaye -ItemDisplay[(7gs OR 7fb OR 7cr) NMAG SOCK=4 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//死亡Death/毁灭Destruction/悔恨Grief -ItemDisplay[7fb NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[7cr NMAG (SOCK=5 OR SOCK=0) !SUP !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◇底{%NAME%} -ItemDisplay[7cr NMAG SOCK=5 EDAM>10 !INF !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//临终之愿Last Wish/庇护Asylum -ItemDisplay[(7cr OR 7gd) NMAG (SOCK=0 OR SOCK=6) EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.4,锤 <===== -//黑色Black -ItemDisplay[(9fl OR 7fl) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//瘟疫Plague -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK240=3) (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK222=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK247=3) (SK221>1 OR SK237>0 OR SK226>0 OR SK231>0 OR SK241>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//誓约Oath -ItemDisplay[7fl NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//橡树之心Heart of the Oak -ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//其它可能有用 -ItemDisplay[NMAG (SOCK=0 OR SOCK>4) !INF !RW ETH (7m7 OR 7gm) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.5,斧 <===== -//誓约Oath -ItemDisplay[(7wa OR 7la OR 7ba OR 7ax OR 72a) NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//弑君者Kingslaye -ItemDisplay[(7wa OR 7ga) NMAG SOCK=4 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//死亡Death/毁灭Destruction/悔恨Grief -ItemDisplay[7wa NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◇底{%NAME%} -ItemDisplay[7wa NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//野兽Beast -ItemDisplay[(7wa OR 72a) NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.6,长柄武器 <===== -//眼光Insight/顺从Obedience/裂隙Rift/狂暴Rampage -ItemDisplay[POLEARM (NORM OR EXC) NMAG SOCK=4 !INF !RW (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -ItemDisplay[(7h7 OR 7wc OR 7pa OR 9s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//无限Infinity/骄傲Pride -ItemDisplay[(7h7 OR 7wc OR 7s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//厄运Doom/毁灭Destruction/天顶Zenith -ItemDisplay[(7h7 OR 7pa) NMAG SOCK=5 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.7,权杖 <===== -//新教徒Neophyte -ItemDisplay[NMAG SOCK=2 !INF !RW !ETH SCEPTER (NORM OR EXC) (SK112>2 OR SK121>2) (FILTLVL<3 OR CLVL<39) PALADIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//圣雷Holy Thunder/裂隙Rift -ItemDisplay[(wsp OR 9ws) NMAG SOCK=4 !INF !RW !ETH (SK118>2 OR SK123>2 OR SK125>2) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//执法者Lawbringer/王恩King's Grace -ItemDisplay[(gsc OR 9qs OR 7qs) NMAG (SOCK=0 OR SOCK=3) EDAM>10 !INF !RW !ETH (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//瘟疫Plague -ItemDisplay[(7sc OR 7qs OR 7ws) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>0 OR SK123>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//野兽Beast -ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>2 OR SK123>2)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//厄运Doom -ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH (SK123>0 (SK117>0 OR SK109>0 OR SK124>0 OR SK115>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} - -// ====> 4.8,魔杖 <===== -//白色White -ItemDisplay[NMAG (SOCK=0 OR SOCK=2) !INF !RW WAND !(wnd OR 9wn OR ywn) SK84>2 OR SK67>2 (FILTLVL<5 OR CLVL<79)]: %NAME%{%NAME%} -//圣域Dominion -ItemDisplay[NMAG (SOCK=0 OR SOCK=2) !INF !RW WAND !(wnd OR 9wn OR ywn) ((SK66>0 OR SK87>0 OR SK91>0 OR SK79>0) OR (SK75=3 OR SK85=3 OR SK94>2)) FILTLVL<5]: %NAME%{%NAME%} - -// ====> 4.9,法杖 <===== -//叶子Leaf/新教徒Neophyte -ItemDisplay[NMAG SOCK=2 !INF !RW STAFF (NORM OR EXC) (SK47>2 OR SK369>2 OR SK49>2) (FILTLVL<3 CLVL<39)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//回忆Memory -ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW STAFF (SK56>2 OR SK369>2 OR SK49>2 OR SK53>2) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//无限Infinity/骄傲Pride -ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW ((SK63>2 (SK49>0 OR SK53>0 OR SK48>0)) OR (SK48>2 SK63>1)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◇底{%NAME%} -//庇护Asylum/着魔Obsession -ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW ((SK56>2 SK61>0) OR (SK36>2 SK61>0) OR (SK369>2 SK65>0) OR (SK44>2 SK65>0) OR (SK49>2 SK63>0) OR (SK48>2 SK63>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%◇底{%NAME%} -//精神Spirit/眼光Insight -ItemDisplay[NMAG SOCK=4 !INF !RW STAFF (ELT OR EXC) FILTLVL<3 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//野兽Beast -ItemDisplay[6ws NMAG (SOCK=0 OR SOCK=5) !INF !RW FILTLVL<5 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} - -// ====> 4.10,弓/弩 <===== -//和风Zephyr -ItemDisplay[(BOW OR XBOW) EXC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) AMAZON]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//锐锋Edge/旋律Melody -ItemDisplay[BOW EXC NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -ItemDisplay[(am1 OR am6) NMAG SOCK=3 !INF !RW !ETH AUTOMOD=3 (AMAZON FILTLVL<5)]: %DOT-D6%%PX-21%%TIER-3%%WHITE%%NAME% %RED%◇底{%NAME%} -//和谐Harmony -ItemDisplay[(BOW SOCK=4 (EXC OR ELT)) NMAG !INF !RW !ETH FILTLVL<3 AMAZON]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//愤怒Wrath/信念Faith/冰冻Ice/理智之声Voice of Reason -ItemDisplay[(amb OR amc) SOCK=4 NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[(6rx OR 6hx) (SOCK=4 OR SOCK=0) NMAG !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◇底{%NAME%} -//烙印Brandt -ItemDisplay[(hbw OR 8hb) SOCK=4 NMAG !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//迷雾Mist/天顶Zenith -ItemDisplay[(amc OR amb) (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -ItemDisplay[6rx (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} -//庇护Asylum -ItemDisplay[6hx (SOCK=0 OR SOCK=6) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// ====> 4.10,爪 <===== -//钢铁Steel -ItemDisplay[SIN NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//样式Pattern/王恩King's Grace -ItemDisplay[SIN (EXC OR NORM) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%◇底{%NAME%} -//瘟疫Plague -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 OR SK262=3 OR SK257=3 OR SK280=3 OR SK265=3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 (SK366>1 OR SK261>1 OR SK256>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK262=3 (SK276>1 OR SK272>1 OR SK251>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK259>2 OR SK265>2 OR SK269>2 OR SK274>2 OR SK280>2) (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN SK257=3 (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -//狂怒Fury -ItemDisplay[(7tw OR 7lw OR (7tw OR 7lw OR 7ar OR 7xf OR 7qr)) NMAG (SOCK=0 OR SOCK=3) !INF !RW ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -//疾风Wind -ItemDisplay[(7tw OR 7lw OR 7ar OR 7xf OR 7qr) NMAG (SOCK=0 OR SOCK=2) !INF !RW !ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} -//混沌Chaos -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (7ar OR 7xf OR 7qr) (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} - -// ====> 4.11,亚马逊长矛 <===== -//无限Infinity/骄傲Pride -ItemDisplay[(ame OR amd) NMAG SOCK=4 !INF !RW !ETH AUTOMOD=9 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%◆底{%NAME%} - -// ====> 4.12,匕首 <===== -//毒液Venom/瘟疫Plague -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK73>2 7kr FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◆底{%NAME%} -ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK265>2 7kr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%◇底{%NAME%} - -// +------------------+ -// | 11,开荒升级可用 | -// +------------------+ -// 20+ mf 手套 -ItemDisplay[(GLOVES) RARE MFIND>19 FILTLVL<3 DIFF<2 CLVL<80]: %YELLOW%%NAME% %DARK_GREEN%%MFIND% MF{%NAME%}%CONTINUE% -// >30 life 防具 -ItemDisplay[(ARMOR) RARE LIFE>30 FILTLVL<3 DIFF<2 CLVL<60]: %YELLOW%%NAME% %RED%%LIFE% Life{%NAME%}%CONTINUE% -//开荒米山武器底材 -ItemDisplay[((POLEARM OR SPEAR) !THROWING) NMAG ETH !INF (SOCK=0 OR SOCK=3 OR SOCK=4) (FILTLVL<3 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<3)))]: %NAME%{%NAME%} - -// +--------------+ -// | 12,通用规则 | -// +--------------+ -//标注物品售价 -ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !SHOP !EQUIPPED !RW PRICE>4999]:%NAME%%GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%}%CONTINUE% -//已鉴定物品总是显示 -ItemDisplay[((UNI OR SET OR MAG OR RARE) ID) OR RW OR CRAFT OR GEMMED]: %NAME%{%NAME%} -// 非魔法物品屏蔽设置 (非武器和防具) -ItemDisplay[!RW INF (FILTLVL>0 OR CLVL>9) !SHOP]: {%NAME%} -ItemDisplay[NMAG (GLOVES OR BOOTS OR BELT) FILTLVL>2 !SHOP]: {%NAME%} -ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) NORM (FILTLVL> 2 CLVL>44) !SHOP]:{%NAME%} -ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) EXC (FILTLVL>2 CLVL>74) !SHOP]: {%NAME%} -ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) ELT (FILTLVL>2 CLVL>79) !SHOP]: {%NAME%} -//角色等级大于30或过滤等级>1时,屏蔽剩下的武器和防具 -ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !leg !opm !SHOP !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) ((CLVL>29 FILTLVL>0) OR FILTLVL>1)]: {%NAME%} \ No newline at end of file diff --git a/鑰佺嫾杩囨护鏍囧噯鐗-閲嶅埗鐗堝悕绉.txt b/鑰佺嫾杩囨护鏍囧噯鐗-閲嶅埗鐗堝悕绉.txt new file mode 100644 index 0000000..5da0d3e --- /dev/null +++ b/鑰佺嫾杩囨护鏍囧噯鐗-閲嶅埗鐗堝悕绉.txt @@ -0,0 +1,3260 @@ +//鈺暚鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暚鈺 +//鈺戔晳 Lonely_Wolf Filter For Season 10 鈺戔晳 +//鈺暚鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暏鈺も暚鈺 + + +// ============================== 鐩綍========================== +//涓銆佽繃婊ょ瓑绾ц缃 +// 1锛岃繃婊ょ瓑绾у畾涔 +//浜屻佺墿鍝侀澶栦俊鎭樉绀 +// 1锛岄氱敤杈呭姪淇℃伅 +// 1.1锛岃澶囧悕绉颁慨姝 +// 1.2锛岄澶栨彁绀轰俊鎭 +// 2锛屽熀纭搴曟潗 +// 2.1锛屾樉绀哄簳鏉怱TAFFMOD +// 2.2锛屾樉绀哄簳鏉怑D鍜屾姉鎬 +// 2.3锛屾樉绀哄簳鏉愬彲鐢ㄧ鏂囦箣璇 +// 2.4锛屾樉绀哄簳鏉愭渶澶у瓟鏁 +// 3锛屽叾瀹冭澶 +// 3.1锛岃澶囪厫鍖栧眰绾ф彁绀 +// 3.2锛岄檮甯︽妧鑳芥晥鏋滄彁绀 +// 3.3锛岃澶囨渶澶у瓟鏁版彁绀 +// 3.4锛岃澶囧崌绾ф彁绀 +// 3.5锛屾鍣ㄥ熀纭鏀婚熷拰浼ゅ鑼冨洿鎻愮ず +// 3.6锛屽瑁呴瀷瀛愯涪鍑讳激瀹虫彁绀 +// 3.7锛屾潗鏂欏綋鍓嶆墜宸ヨ瘝缂绛夌骇鎻愮ず +// 4锛孭D2鏂板鐗╁搧 +// 4.1锛屾柊澧炴潅鐗 +// 4.2锛岀澧冨湴鍥 +// 4.3锛岃秴绾OSS闂ㄧエ +// 4.4锛岀簿鍗庡拰寰界珷 +// 4.5锛屾墜宸ユā缁 +// 5锛屽叾瀹冭緟鍔╁姛鑳 +// 5.1锛屽晢搴桵F杈呭姪鎻愮ず +// 5.2锛孴鍥惧熀寰疯祵鍗氭彁绀 +// 5.3锛屾殫閲戣澶囧悙妲 +// 5.4锛岀豢鑹插瑁呭悙妲 +// 5.5锛岀鏂囦箣璇悙妲 +// 5.6锛屼寒閲/榄旀硶瑁呭鍚愭Ы +//涓夈佺墿鍝佽繃婊よ缃 +// 1锛屾潅鐗 +// 1.1锛岄噾甯 +// 1.2锛岃嵂姘 +// 1.3锛岃嵂鍓 +// 1.4锛屽叾浠栨潅鐗 +// 1.5锛岀鐭㈠拰寮╃煝 +// 2锛岄暥宓岀墿 +// 2.1锛屽疂鐭 +// 2.2锛岀鏂 +// 2.3锛岀彔瀹 +// 3锛岄グ鍝 +// 3.1锛屾姢韬 +// 4锛屾殫閲戣澶 +// 5锛岀豢鑹插瑁 +// 6锛屼寒閲戣澶 +// 7锛岄瓟娉曡澶 +// 8锛屾墜宸ュ簳鏉 +// 9锛屾敞鍏ュ簳鏉 +// 10锛岀鏂囦箣璇簳鏉 +// 10.1锛屽ご鐩 +// 10.2锛岀洈鐢 +// 10.3锛岀浘鐗 +// 10.4锛屾鍣 +// 11锛屽紑鑽掑崌绾у彲鐢 +// 12锛岄氱敤瑙勫垯 + +//鈺斺晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晽 +//鈺 涓銆佽繃婊ょ瓑绾ц缃 鈺 +//鈺氣晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨暆 +// +---------------+ +// | 1锛岃繃婊ょ瓑绾у畾涔墊 +// +---------------+ +ItemDisplayFilterName[]: 寮鑽扨ASS +ItemDisplayFilterName[]: 寮鑽扨ASS-浜戠帺瀹跺悙妲界増 +ItemDisplayFilterName[]: 鍓嶄腑鏈烳F +ItemDisplayFilterName[]: 鍓嶄腑鏈烳F-浜戠帺瀹跺悙妲界増 +ItemDisplayFilterName[]: 涓悗鏈烳F +ItemDisplayFilterName[]: 涓悗鏈烳F-浜戠帺瀹跺悙妲界増 +ItemDisplayFilterName[]: 璧涘鏈 +ItemDisplayFilterName[]: 璧涘鏈-浜戠帺瀹跺悙妲界増 +ItemDisplayFilterName[]: 浠呭鐢ㄢ斿睆钄界粷澶ч儴鍒嗚澶 + +// +---------------+ +// | 2锛岃繃婊ょ瓑绾ц鏄巪 +// +---------------+ +//鍦ㄨ但鎷夎开鍏嬫柟鍧楁彁绀鸿繃婊ょ瓑绾 +ItemDisplay[box CLVL=99]: %PURPLE%鐐叿99绾э紒%CL%%GOLD%%NAME%%CONTINUE% +ItemDisplay[box CHARSTAT118=1]: %GOLD%%NAME%{%TAN%鎻愮ず锛%GRAY%浣犵殑瑙掕壊鐜板湪鍐板喕鏃堕棿鍑忓崐}%CONTINUE% +ItemDisplay[box (CHARSTAT118>1 OR CHARSTAT153=1)]: %GOLD%%NAME%{%TAN%鎻愮ず锛%GRAY%浣犵殑瑙掕壊鐜板湪鏃犳硶琚啺鍐粆%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%NAME%%CL%%DARK_GREEN%鍙互鍦ㄢ淶YLPD2璁剧疆鈥濋噷璋冩暣杩囨护绛夌骇%CL%%TAN%Final Version%CL%%TAN% Lonely_Wolf Filter For Season 10%CL%%DARK_GREEN% 杩囨护绛夌骇:}%CONTINUE% +ItemDisplay[box FILTLVL=0]: %NAME%{%NAME% 0-杩囨护鍣ㄥ凡绂佺敤}%CONTINUE% +ItemDisplay[box FILTLVL=1]: %NAME%{%NAME% 1-寮鑽扨ASS}%CONTINUE% +ItemDisplay[box FILTLVL=2]: %NAME%{%NAME% 2-寮鑽扨ASS-浜戠帺瀹跺悙妲界増}%CONTINUE% +ItemDisplay[box FILTLVL=3]: %NAME%{%NAME% 3-鍓嶄腑鏈烳F}%CONTINUE% +ItemDisplay[box FILTLVL=4]: %NAME%{%NAME% 4-鍓嶄腑鏈烳F-浜戠帺瀹跺悙妲界増}%CONTINUE% +ItemDisplay[box FILTLVL=5]: %NAME%{%NAME% 5-涓悗鏈烳F}%CONTINUE% +ItemDisplay[box FILTLVL=6]: %NAME%{%NAME% 6-涓悗鏈烳F-浜戠帺瀹跺悙妲界増}%CONTINUE% +ItemDisplay[box FILTLVL=7]: %NAME%{%NAME% 7-璧涘鏈珆%CONTINUE% +ItemDisplay[box FILTLVL=8]: %NAME%{%NAME% 8-璧涘鏈-浜戠帺瀹跺悙妲界増}%CONTINUE% +ItemDisplay[box FILTLVL=9]: %NAME%{%NAME% 9-浠呭鐢ㄢ斿睆钄界粷澶ч儴鍒嗚澶噠%CONTINUE% + +//鈺斺晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晽 +//鈺 浜屻佺墿鍝侀澶栦俊鎭樉绀 鈺 +//鈺氣晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨暆 +// +----------------+ +// | 1锛岄氱敤杈呭姪淇℃伅 | +// +----------------+ +// ++++++ 1.1锛岃澶囧悕绉颁慨姝 ++++++ +ItemDisplay[FILTLVL<1]: %NAME% // Fallback for when filter is off +// HELMET'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cap]: 杞附%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xap]: 鎴樺附%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uap]: 鍐涘附%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skp]: 楠烽珔甯%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xkp]: 杞荤洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ukp]: 澶氬ご铔囬%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hlm]: 澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlm]: 鎶ら蓟鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulm]: 姝﹁鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fhl]: 鍏ㄦ姢鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhl]: 鍠欓潰鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhl]: 宸ㄨ礉鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) msk]: 瑕嗛潰鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsk]: 姝讳骸闈㈠叿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) usk]: 鎭堕瓟澶撮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bhm]: 楠ㄧ洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xh9]: 鎭愭栧ご鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uh9]: 鐧介闈㈢敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ghm]: 閲嶇洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhm]: 缈肩洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhm]: 濉旂洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crn]: 鐜嬪啝%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrn]: 搴勪弗鐜嬪啝%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urn]: 鏃ュ啎涔嬪啝%CONTINUE% +// ARMOR'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) qui]: 妫夊竷鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xui]: 楝奸瓊鎴樿。%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uui]: 鐏版毊瀵胯。%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lea]: 鐨潻鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xea]: 娴疯泧鐨敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uea]: 榫欑毊鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hla]: 纭毊鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xla]: 榄旂毊鎶ょ敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ula]: 鍦g敳铏3鐨敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) stu]: 闀堕拤鐨敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtu]: 闀剁墖鎶ょ敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utu]: 閽㈢嚎姣涚毊鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rng]: 鐜敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xng]: 閾炬墸鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ung]: 閽荤煶閿佺敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scl]: 槌炵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xcl]: 閿侀碁鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ucl]: 缂槌炴垬鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brs]: 鑳搁摖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrs]: 鎶よ兏鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urs]: 槌為摖鑳哥敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) chn]: 閿侀摼鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhn]: 閾佺綉鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhn]: 楠搁缃戠敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spl]: 鏉跨敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpl]: 璧よ鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upl]: 鐐庨瓟鐨澘鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ltp]: 杞诲瀷閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtp]: 娉曞笀閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utp]: 缁熷尽鑰呴摖鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fld]: 閲庢垬閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xld]: 椴ㄩ娇鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uld]: 娴锋箣澹%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) plt]: 閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlt]: 鍦e爞楠戝+鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ult]: 鍦扮嫳閿荤敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gth]: 鍝ョ壒閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xth]: 闆曠汗鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uth]: 婕嗘姢閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ful]: 鍏ㄨ韩閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xul]: 娣锋矊鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uul]: 鏆楀奖閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) aar]: 涓婂彜閾犵敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xar]: 鍗庝附鎴樼敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uar]: 绁炲湥閾犵敳%CONTINUE% +// SHIELD'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) buc]: 灏忓渾鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xuc]: 闃插尽鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uuc]: 鏂楃浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sml]: 灏忓瀷鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xml]: 鍦嗗瀷鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uml]: 鏈堢鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lrg]: 澶у瀷鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xrg]: 澶у渾鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) urg]: 浜ヤ集榫欑浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spk]: 灏栧埡鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xpk]: 灏栧垉鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) upk]: 鍓戝垉灞忛殰%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kit]: 楦㈢浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xit]: 榫欑浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uit]: 鍚涗富鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsh]: 楠ㄧ浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xsh]: 闃存.鐩剧墝%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ush]: 椋熶汉濡栭鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tow]: 濉旂浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xow]: 宸ㄧ浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uow]: 鍦g浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gts]: 鍝ョ壒鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xts]: 涓婂彜鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uts]: 搴囨姢鐩%CONTINUE% +// GLOVE'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lgl]: 鐨潻鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlg]: 榄旂毊鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulg]: 鑽嗘鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vgl]: 鍘氱毊鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvg]: 椴ㄧ毊鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvg]: 鍚歌楝奸楠ㄦ墜濂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mgl]: 閾剧敳鎵嬪%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmg]: 閲嶅瀷鎶よ厱%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umg]: 鎶よ噦鎵嬬敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tgl]: 杞诲瀷鎶ゆ墜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtg]: 鎴樻枟鎶ゆ墜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utg]: 鍦f暀鍐涙姢鎵%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hgl]: 閽㈤搧鎶ゆ墜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhg]: 寰佹垬鎶ゆ墜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhg]: 宸ㄩ瓟鎶ゆ墜%CONTINUE% +// BOOT'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbt]: 鐨澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xlb]: 榄旂毊闀块澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulb]: 榫欑毊闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbt]: 閲嶉澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xvb]: 椴ㄧ毊闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvb]: 鍦g敳铏3鐨澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbt]: 閿侀摼闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xmb]: 閾佺綉闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umb]: 楠搁缃戦澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbt]: 杞婚摖闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xtb]: 鎴樻枟闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utb]: 骞婚暅鎴橀澊%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbt]: 鎶よ儷%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) xhb]: 寰佹垬闈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhb]: 鍕囧+鎶よ儷%CONTINUE% +// BELT'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbl]: 鏉熷甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zlb]: 榄旂毊鏉熷甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ulc]: 铔涚綉鏉熷甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vbl]: 杞昏叞甯%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zvb]: 椴ㄧ毊鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uvc]: 鍚歌楝肩墮鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mbl]: 鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zmb]: 閾佺綉鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) umc]: 绉橀摱鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tbl]: 鍘氳叞甯%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ztb]: 鎴樻枟鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) utc]: 椋熶汉濡栬叞甯%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbl]: 閾犵敳鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) zhb]: 寰佹垬鑵板甫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) uhc]: 宸ㄧ鑵板甫%CONTINUE% +// CIRCLET'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci0]: 澶寸幆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci1]: 瀹濆啝%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci2]: 鍐犲啎%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ci3]: 鏉冨啝%CONTINUE% +// DRUID PELT'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr1]: 鐙煎ご鍏藉附%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr6]: 鐚涚嫾澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drb]: 椴滆涔嬬伒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr2]: 椋為拱澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr7]: 鐙公鍏藉ご鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drc]: 澶槼涔嬬伒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr3]: 楣胯澶村附%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr8]: 鐚庝汉闈㈢僵%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drd]: 澶у湴涔嬬伒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr4]: 鐚庨拱澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr9]: 鍦g窘澶撮グ%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dre]: 澶╃┖涔嬬伒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dr5]: 鐏电嫾闈㈠叿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dra]: 鍥捐吘闈㈠叿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) drf]: 姊﹀涔嬬伒%CONTINUE% +// BARBARIAN HELMET'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba1]: 棰氶甯%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba6]: 棰氶闈㈢敳%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bab]: 灞犳潃澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba2]: 灏栫墮澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba7]: 鐙墮澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bac]: 鏆存掗潰鐢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba3]: 灏栬澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba8]: 鐙傛掗潰鍏%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bad]: 姣佺伃鑰呭ご鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba4]: 绐佸嚮澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba9]: 鍑惰洰澶寸洈%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bae]: 寰佹湇鑰呯洈鍐%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ba5]: 澶嶄粐鑰呮姢鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baa]: 鏉鎴呭ご鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) baf]: 瀹堟姢鑰呯洈鍐%CONTINUE% +// PALADIN SHIELD'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa1]: 灏忕浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa6]: 闃垮崱鍏板皬鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pab]: 绁炲湥灏忕浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa2]: 杞诲渾鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa7]: 闃垮崱鍏拌交鍦嗙浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pac]: 绁炲湥杞诲渾鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa3]: 绾圭珷鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa8]: 瀹堟姢涔嬬浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pad]: 搴撴媺鏂壒鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa4]: 鑹炬枃涔嬬浘%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa9]: 閲戠汗鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pae]: 钀ㄥ崱鍏板鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pa5]: 鐜嬪啝鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paa]: 鐨囧鐩%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) paf]: 婕╂丁鐩%CONTINUE% +// NECROMANCER HEAD'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne1]: 闃茶厫澶撮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne6]: 鏈ㄤ箖浼婇绾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neb]: 浠嗕粠澶撮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne2]: 鍍靛案澶撮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne7]: 楝煎▋棣栫骇%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) neg]: 鍦扮嫳鐖墮棰呴%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne3]: 瑙g环鑰呭ご棰%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne8]: 鍙镐簨棣栫骇%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ned]: 鐫e啗棰呴%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne4]: 鐭冲儚楝煎ご棰%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne9]: 棰嗗敱鑰呴绾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nee]: 榄呴瓟棰呴%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ne5]: 鎭堕瓟澶撮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nea]: 绁徃棣栫骇%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) nef]: 椴滆涔嬬帇棰呴%CONTINUE% +// AXE'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hax]: 鎵嬫枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ha]: 灏忔枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ha]: 鍦熻憲鎴樻枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axe]: 鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ax]: 鏂╂枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ax]: 寮湀鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2ax]: 鍙屽垉鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92a]: 鍙岄潰鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72a]: 鍙屽ご鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mpi]: 鍐涚敤闀%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mp]: 楦﹀槾闀%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mp]: 寰佹垬闀%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wax]: 寰佹垬鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wa]: 閭d冀鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wa]: 鐙傛垬鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lax]: 閲嶆枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9la]: 鍐涙枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7la]: 铔噹鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bax]: 闃旀枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ba]: 閽╂枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ba]: 閾跺垉鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btx]: 鎴樻枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bt]: 闀挎垬鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bt]: 鏂╅鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gax]: 宸ㄦ枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ga]: 鍝ョ壒鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ga]: 璞澃鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gix]: 宸ㄤ汉鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gi]: 涓婂彜鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gi]: 鑽e厜鏂%CONTINUE% +// CLUB'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clb]: 鏈ㄦ%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cl]: 澶ф%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cl]: 鎴掑緥妫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spc]: 鐙肩墮妫%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sp]: 鍊掑埡妫嶆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sp]: 鏆村悰妫嶆%CONTINUE% +// MACE'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mac]: 閽夐敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ma]: 鍑哥紭閽夐敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ma]: 寮哄寲閽夐敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mst]: 娴佹槦閿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9mt]: 閿娇娴佹槦閿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7mt]: 鎭堕瓟娴佹槦閿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) fla]: 杩炴灧%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fl]: 閾惧瓙閿%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fl]: 澶╃綒涔嬮敜%CONTINUE% +// HAMMER'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) whm]: 鎴橀敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wh]: 鎴樻枟閾侀敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wh]: 浼犺閾侀敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mau]: 閲嶉敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9m9]: 寰佹垬閲嶉敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7m7]: 宸ㄩ瓟閲嶉敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gma]: 宸ㄥ瀷閲嶉敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gm]: 闀挎焺鎴橀敜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gm]: 闆烽渾閲嶉敜%CONTINUE% +// SWORD'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssd]: 鐭墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ss]: 瑙掓枟鐭墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ss]: 鐚庨拱鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scm]: 寮垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sm]: 鐭集鍒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sm]: 鍙舵牴鍒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbr]: 鍐涘垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sb]: 娌欐紶寮垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sb]: 绮捐嚧鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flc]: 寮垉鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fc]: 濉旂摝寮垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fc]: 涔濆ご铔囧垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) crs]: 姘存櫠鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cr]: 娆″厓涔嬪垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cr]: 鐩镐綅涔嬪垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsd]: 闃斿墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bs]: 鎴樻枟鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bs]: 寰佹湇鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lsd]: 闀垮墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ls]: 绗︽枃鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ls]: 绉樻枃鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsd]: 寰佹垬鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wd]: 涓婂彜鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wd]: 绉樹华鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 2hs]: 鍙屾墜鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 92h]: 鍙屾墜閲嶅墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 72h]: 浼犺鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clm]: 闃斿垉澶у墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cm]: 杈惧浜氶暟鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cm]: 楂樺湴鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gis]: 澶у墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gs]: 闀跨墮鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gs]: 鐐庨瓟涔嬪垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bsw]: 閲嶅墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b9]: 鍝ョ壒鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b7]: 鍐犲啗鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) flb]: 鐒板舰鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9fb]: 鏃ヨ虫浖澶у墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7fb]: 宸ㄧ涔嬪墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsd]: 宸ㄥ墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gd]: 澶勫垜鍓%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gd]: 宸ㄧ涔嬪垉%CONTINUE% +// DAGGER'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dgr]: 鍖曢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9dg]: 鍒哄嚮鐭墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7dg]: 楠搁灏忓垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) dir]: 闀垮寱棣%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9di]: 鍦嗘焺鍖曢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7di]: 绉橀摱灏栧垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) kri]: 娉㈠垉鍖曢%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9kr]: 闃旇韩鐭墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7kr]: 灏栭娇灏忓垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bld]: 鍒╁垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bl]: 绐勫垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bl]: 浼犺灏栧垁%CONTINUE% +// THROWING WEAPON'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tkf]: 椋炲垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tk]: 鎴樻枟椋為晼%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tk]: 楂橀熼鍒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tax]: 椋炴枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ta]: 娉曞叞瑗块鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ta]: 楂橀熼鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bkf]: 骞宠 椋炲垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bk]: 寰佹垬椋為晼%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bk]: 鍒冪考椋炲垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bal]: 骞宠 椋炴枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b8]: 鎶曟枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7b8]: 鍒冪考椋炴枾%CONTINUE% +// JAVELIN'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) jav]: 鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ja]: 寰佹垬鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ja]: 浜ヤ集榫欐爣鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pil]: 闀挎爣鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pi]: 閲嶅瀷鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pi]: 鍐ユ渤鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ssp]: 鐭煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s9]: 閿愮煕鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s7]: 鐐庨瓟闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) glv]: 闀垮垉鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gl]: 灏栧垉鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gl]: 楝奸瓊鍒冩灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tsp]: 椋炵煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ts]: 楸煎弶%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ts]: 椋炵考楸煎弶%CONTINUE% +// SPEAR'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spr]: 闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sr]: 寰佹垬闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sr]: 浜ヤ集榫欑煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) tri]: 涓夊弶鎴%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tr]: 鐭涘弶%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tr]: 鍐ユ渤鎴樼煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) brn]: 涓夊弶鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9br]: 寰佹垬鍐涘弶%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7br]: 鎹曚汉鍙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) spt]: 閽╁垉鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9st]: 涓夊皷鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7st]: 楝奸瓊闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pik]: 姝ユ垬鐭%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9p9]: 闀挎灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7p7]: 寰佹垬闀挎灙%CONTINUE% +// POLEARM'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bar]: 鏈堢墮鐮嶅垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9b7]: 缃椾匠浼暱鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7o7]: 椋熶汉榄旀枾%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) vou]: 鏂ф垷%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9vo]: 閽╅暟鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7vo]: 宸ㄥ瀷鏂ф垷%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scy]: 闀板垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9s8]: 鎴樻枟闀板垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7s8]: 鏂╅暟%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) pax]: 闀挎焺鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9pa]: 闃斿ご鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7pa]: 绉樻枃鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hal]: 闀挎垷%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9h9]: 楦﹀枡閿ゆ垷%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7h7]: 宸ㄥ瀷闀挎焺鏂%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsc]: 寰佹垬闀板垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wc]: 闃存.闀板垁%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wc]: 宸ㄥ瀷鏂╅暟%CONTINUE% +// BOW'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbw]: 鐭紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sb]: 閿愬紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sb]: 铚樿洓寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hbw]: 鐚庡紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hb]: 鍓冨垁寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hb]: 鍒閿嬪紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbw]: 闀垮紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lb]: 鏉夋湪寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lb]: 鏆楀奖寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cbw]: 澶嶅悎寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cb]: 鍙屾洸寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cb]: 宸ㄥ紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sbb]: 鎴樻枟鐭紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8s8]: 鏀诲煄鐭紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6s7]: 閽荤煶寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lbb]: 鎴樻枟闀垮紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8l8]: 鏀诲煄闀垮紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6l7]: 鍦f暀鍐涢暱寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) swb]: 寰佹垬鐭紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8sw]: 绗︽枃寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6sw]: 搴囨姢寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lwb]: 寰佹垬闀垮紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lw]: 鍝ョ壒寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lw]: 澶氬ご铔囧紦%CONTINUE% +// CORSSBOW'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lxb]: 杞诲缉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8lx]: 閽㈠缉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6lx]: 寮逛父寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) mxb]: 寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8mx]: 鏀诲煄寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6mx]: 铔囬瓟寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) hxb]: 閲嶅缉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8hx]: 鐐缉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6hx]: 宸ㄧ寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) rxb]: 杩炲缉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8rx]: 璇歌憶寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6rx]: 鎭堕瓟寮%CONTINUE% +// STAFF'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) sst]: 鐭潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ss]: 妫嶆潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ss]: 鎵嬫潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) lst]: 闀挎潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ls]: 闀挎%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ls]: 閽熶钩鐭虫潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) cst]: 鏈ㄨ妭娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8cs]: 鏉夋湪娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6cs]: 闀胯呮硶鏉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bst]: 鎴樻枟娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8bs]: 鍝ョ壒娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6bs]: 鑺傜槫鏈ㄦ潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wst]: 寰佹垬娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 8ws]: 绗︽枃娉曟潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 6ws]: 缁熷尽鑰呮硶鏉%CONTINUE% +// WAND'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wnd]: 榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wn]: 鐒︽湪榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wn]: 鎶涘厜榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ywn]: 绱~榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9yw]: 鐭虫湪榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7yw]: 楝奸瓊榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) bwn]: 楠搁榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9bw]: 鍙ゅ榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7bw]: 宸榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gwn]: 闃存.榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9gw]: 澧撳湴榄旀潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7gw]: 鍩嬮榄旀潠%CONTINUE% +// SCEPTER'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) scp]: 鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9sc]: 绗︽枃鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7sc]: 寮哄▉鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) gsc]: 搴勪弗鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qs]: 鍦f按绀兼潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qs]: 鐐藉ぉ浣胯妭鏉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wsp]: 寰佹垬鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ws]: 鍦f仼鏉冩潠%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ws]: 绁炰娇鏉冩潠%CONTINUE% +// ASSASSIN CLAW'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ktr]: 鎷冲垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9ar]: 鏍兼枟鍒%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7ar]: 绌垮嚮鎷冲垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) wrb]: 鑵曞垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9wb]: 鑵曞埡%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7wb]: 鑵曞墤%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) axf]: 鏂ф墜%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9xf]: 鏍兼枟鐖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7xf]: 寰佹垬鎷冲%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ces]: 鍒冩嫵%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9cs]: 鎵嬮暟%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7cs]: 鎴樻枟鍒冩嫵%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) clw]: 鐖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9lw]: 宸ㄧ埅%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7lw]: 铔吔鐖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) btl]: 鍒冪埅%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9tw]: 宸ㄩ拱鐖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7tw]: 绗︽枃鐖%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) skr]: 鍓垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 9qr]: 鏍兼枟鍓垉%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) 7qr]: 绌垮嚮鍓垉%CONTINUE% +// SORCERESS ORB'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob1]: 楣颁箣娉曠彔%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob6]: 鐏靛厜娉曠彔%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obb]: 澶╁爞涔嬬煶%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob2]: 绁炲湥娉曠彔%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob7]: 姘存櫠澶╃悆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obc]: 寮傝兘娉曠彔%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob3]: 鎷㈢儫涔嬬悆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob8]: 浜戦浘涔嬬悆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obd]: 鎭堕瓟蹇冪煶%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob4]: 鎻℃墸娉曠彔%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ob9]: 闂涔嬬悆%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) obe]: 婕╂丁娉曠彔%CONTINUE% +// AMAZON WEAPON'S NAME (BASE) +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am1]: 鐚庨箍寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am6]: 鐧借湣鏈ㄥ紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amb]: 濂虫棌闀垮紦%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am2]: 鍙屾洸寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am7]: 浠紡寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amc]: 渚嶅コ闀夸箣寮%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am3]: 澶勫瓙闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am8]: 浠紡鐭%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amd]: 濂虫棌闀跨煕%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am4]: 澶勫瓙闀挎灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am9]: 浠紡闀挎灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ame]: 濂虫棌闀垮皷鏋%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) am5]: 澶勫瓙鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) ama]: 浠紡鏍囨灙%CONTINUE% +ItemDisplay[((!ID (MAG OR RARE OR SET OR UNI)) OR (!RW NMAG)) amf]: 濂虫棌闀挎爣鏋%CONTINUE% + +//瑁呭鏅氭墿灞曠簿鑻卞浘鏍囨彁绀 +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) NORM]: %NAME%[鏅甝%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) EXC]: %NAME%[鎵%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((!ID (RARE OR SET OR UNI)) OR (!RW NMAG)) ELT]: %NAME%[绮綸%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID !NMAG) OR (RW NMAG)) NORM]: [鏅甝%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) EXC]: [鎵%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) ((ID (RARE OR SET OR UNI)) OR (RW NMAG)) ELT]: [绮綸%NAME%%CONTINUE% + +//鑽按鍥炬爣鏄剧ず +ItemDisplay[rvl]: %PURPLE%澶х传{%NAME%}%CONTINUE% +ItemDisplay[rvs]: %PURPLE%灏忕传{%NAME%}%CONTINUE% +ItemDisplay[hp5]: %RED%!%WHITE%瓒呯孩{%NAME%}%CONTINUE% +ItemDisplay[mp5]: %BLUE%!%WHITE%瓒呰摑{%NAME%}%CONTINUE% +ItemDisplay[hp1]: %RED%!%WHITE%寰孩{%NAME%}%CONTINUE% +ItemDisplay[hp2]: %RED%!%WHITE%灏忕孩{%NAME%}%CONTINUE% +ItemDisplay[hp3]: %RED%!%WHITE%涓孩{%NAME%}%CONTINUE% +ItemDisplay[hp4]: %RED%!%WHITE%澶х孩{%NAME%}%CONTINUE% +ItemDisplay[mp1]: %BLUE%!%WHITE%寰摑{%NAME%}%CONTINUE% +ItemDisplay[mp2]: %BLUE%!%WHITE%灏忚摑{%NAME%}%CONTINUE% +ItemDisplay[mp3]: %BLUE%!%WHITE%涓摑{%NAME%}%CONTINUE% +ItemDisplay[mp4]: %BLUE%!%WHITE%澶ц摑{%NAME%}%CONTINUE% +ItemDisplay[vps]: %WHITE%!鑰愬姏鑽墏{%GRAY%(鏃堕棿鍙彔鍔)%CL%%WHITE%鎻愪緵鏃犻檺鑰愬姏鎸佺画 30绉%CL%%TAN%浣跨敤%WHITE%: 绔嬪嵆鎭㈠鑰愬姏}%CONTINUE% +ItemDisplay[wms]: %BLUE%!%WHITE%瑙e喕鑽墏{%BLUE%鈷 + %BLUE%鈹 %WHITE%+ %BLUE%鎴掓寚 %WHITE%= 鍐版姉 %BLUE%鎴掓寚%CL%%GRAY%(鏃堕棿鍙彔鍔)%CL%%WHITE%+25 鍐版姉鎸佺画 30绉%CL%%TAN%浣跨敤%WHITE%: 绔嬪嵆瑙e喕}%CONTINUE% +ItemDisplay[yps]: %GREEN%!%WHITE%瑙f瘨鑽墏{%GREEN%鈷 + %GREEN%鈹 %WHITE%+ %BLUE%鎴掓寚 %WHITE%= 姣掓姉 %BLUE%鎴掓寚%CL%%GRAY%(鏃堕棿鍙彔鍔)%CL%%WHITE%+25 姣掓姉鎸佺画 30绉%CL%%TAN%浣跨敤%WHITE%: 绔嬪嵆瑙f瘨}%CONTINUE% + +//鏉傜墿鍥炬爣鏄剧ず +ItemDisplay[tsc]: %BLUE%鍥炲煄 %WHITE%鍗疯酱{%NAME%}%CONTINUE% +ItemDisplay[isc]: %RED%杈ㄨ瘑 %WHITE%鍗疯酱{%NAME%}%CONTINUE% +ItemDisplay[tbk]: %BLUE%鍥炲煄 %WHITE%涔嬩功{%NAME%}%CONTINUE% +ItemDisplay[ibk]: %RED%杈ㄨ瘑 %WHITE%涔嬩功{%NAME%}%CONTINUE% + +//瀹濈煶鍥炬爣鏄剧ず +ItemDisplay[GEM=1 CLVL<24]: %WHITE%纰庤-%SAGE%%GEMTYPE%%CONTINUE% +ItemDisplay[GEM=2 CLVL<24]: %WHITE%缂洪櫡-%SAGE%%GEMTYPE%%CONTINUE% +ItemDisplay[GEM=3 CLVL<24]: %SAGE%%GEMTYPE%%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=1]: %PURPLE%绱疂鐭%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=2]: %WHITE%閽荤煶%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=3]: %GREEN%缁垮疂鐭%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=4]: %RED%绾㈠疂鐭%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=5]: %BLUE%钃濆疂鐭%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=6]: %YELLOW%榛勫疂鐭%CONTINUE% +ItemDisplay[(GEM=4 OR GEM=5) GEMTYPE=7]: %LIGHT_GRAY%楠烽珔%CONTINUE% +ItemDisplay[GEM=4]: %DOT-20%%WHITE%鏃犵憰%NAME% 鈼媨%NAME%%TAN%鎻愮ず%WHITE%: 3x鏃犳殗 + %GRAY%閽ュ寵 %WHITE%= 瀹岀編}%CONTINUE% +ItemDisplay[GEM=5]: %MAP-20%%ORANGE%瀹岀編%NAME% 鈼%CONTINUE% + +//绗︽枃鍥炬爣鏄剧ず +ItemDisplay[RUNE=1]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%鑹惧皵 [1] %GREEN%鈭秢 %WHITE%鐩剧墝: +15 闃插尽%CL%鐩旂敳/澶寸洈: +15 闃插尽%CL%姝﹀櫒: +50 鍛戒腑鐜(AR)%NL%}%CONTINUE% +ItemDisplay[RUNE=2]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%鑹惧痉 [2] %GREEN%鈭秢 %WHITE%鐩剧墝: 7% 鏍兼尅鐜(BC)%NL%鐩旂敳/澶寸洈: -15% 浣撳姏娑堣%NL%姝﹀櫒: +75% 瀵逛笉姝绘激瀹, +50 瀵逛笉姝绘懡涓巼%NL%}%CONTINUE% +ItemDisplay[RUNE=3]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%鎻愬皵 [3] %GREEN%鈭秢 %WHITE%鐩剧墝: 鍑绘潃鍥炲2娉曞姏%NL%鐩旂敳/澶寸洈: 鍑绘潃鍥炲2娉曞姏%NL%姝﹀櫒: 鍑绘潃鍥炲2娉曞姏%NL%}%CONTINUE% +ItemDisplay[RUNE=4]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%濂堝か [4] %GREEN%鈭秢 %WHITE%鐩剧墝: +30 瀵归灏勬ч槻寰%NL%鐩旂敳/澶寸洈: +30 瀵归灏勬ч槻寰%NL%姝﹀櫒: 鍑婚%NL%}%CONTINUE% +ItemDisplay[RUNE=5]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%鑹炬柉 [5] %GREEN%鈭秢 %WHITE%鐩剧墝: 娉曞姏閲嶇敓 15%%NL%鐩旂敳/澶寸洈: 娉曞姏閲嶇敓 15%%NL%姝﹀櫒: -25% 鐩爣闃插尽%NL%}%CONTINUE% +ItemDisplay[RUNE=6]: %GOLD%绗︽枃%CL%%GREEN%鈭 %WHITE%浼婂徃 [6] %GREEN%鈭秢 %WHITE%鐩剧墝: 15% 鍙楁崯鐢熷懡绉昏嚦娉曞姏%NL%鐩旂敳/澶寸洈: 15% 鍙楁崯鐢熷懡绉昏嚦娉曞姏%NL%姝﹀櫒: +9 鏈澶т激瀹%NL%}%CONTINUE% +ItemDisplay[RUNE=7]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%濉斿皵 [7] %ORANGE%鈭祘 %WHITE%鐩剧墝: 姣掓姉 +35%%NL%鐩旂敳/澶寸洈: 姣掓姉 +30%%NL%姝﹀櫒: +75 姣掔郴浼ゅ鎸佺画 5 绉%NL%}%CONTINUE% +ItemDisplay[RUNE=8]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%鎷夊皵 [8] %ORANGE%鈭祘 %WHITE%鐩剧墝: 鐏姉 +35%%NL%鐩旂敳/澶寸洈: 鐏姉 +30%%NL%姝﹀櫒: +5-30 鐏劙浼ゅ%NL%}%CONTINUE% +ItemDisplay[RUNE=9]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%娆х壒 [9] %ORANGE%鈭祘 %WHITE%鐩剧墝: 鐢垫姉 +35%%NL%鐩旂敳/澶寸洈: 鐢垫姉 +30%%NL%姝﹀櫒: +1-50 闂數浼ゅ%NL%}%CONTINUE% +ItemDisplay[RUNE=10]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%鍥惧皵 [10] %ORANGE%鈭祘 %WHITE%鐩剧墝: 鍐版姉 +35%%NL%鐩旂敳/澶寸洈: 鍐版姉 +30%%NL%姝﹀櫒: +3-14 鍐板喕浼ゅ%NL%}%CONTINUE% +ItemDisplay[RUNE=11]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%瀹夊 [11] %ORANGE%鈭祘 %WHITE%鐩剧墝: 鏀诲嚮鑰呭彈鍒颁激瀹 14%NL%鐩旂敳/澶寸洈: 鏀诲嚮鑰呭彈鍒颁激瀹 14%NL%姝﹀櫒: 7% 鍚歌(LL)%NL%}%CONTINUE% +ItemDisplay[RUNE=12]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %GREEN%绱㈠皵 [12] %ORANGE%鈭祘 %WHITE%鐩剧墝: 浼ゅ鍑忓皯 7%NL%鐩旂敳/澶寸洈: 浼ゅ鍑忓皯 7%NL%姝﹀櫒: +9 鏈灏忎激瀹%NL%}%CONTINUE% +ItemDisplay[RUNE=13]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%娌欎紛 [13] %ORANGE%鈭磠 %WHITE%鐩剧墝: 20% 蹇熸牸妗g巼(FB)%NL%鐩旂敳/澶寸洈: +20% 鎵撳嚮鎭㈠(FHR)%NL%姝﹀櫒: +20% 鏀诲嚮閫熷害(AS)%NL%}%CONTINUE% +ItemDisplay[RUNE=14]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%澶氬皵 [14] %ORANGE%鈭磠 %WHITE%鐩剧墝: 鐢熷懡琛ユ弧(RL) +10%NL%鐩旂敳/澶寸洈: 鐢熷懡琛ユ弧(RL) +10%NL%姝﹀櫒: 20% 澧炲己浼ゅ(ED)%NL%}%CONTINUE% +ItemDisplay[RUNE=15]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%娴峰皵 [15] %ORANGE%鈭磠 %WHITE%鐩剧墝: 闇姹 -15%%NL%鐩旂敳/澶寸洈: 闇姹 -15%%NL%姝﹀櫒: 闇姹 -20%%NL%}%CONTINUE% +ItemDisplay[RUNE=16]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%鑹炬 [16] %ORANGE%鈭磠 %WHITE%鐩剧墝: +10 浣撳姏%NL%鐩旂敳/澶寸洈: +10 浣撳姏%NL%姝﹀櫒: +10 浣撳姏%NL%}%CONTINUE% +ItemDisplay[RUNE=17]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%鍗㈠ [17] %ORANGE%鈭磠 %WHITE%鐩剧墝: +10 绮惧姏%NL%鐩旂敳/澶寸洈: +10 绮惧姏%NL%姝﹀櫒: +10 绮惧姏%NL%}%CONTINUE% +ItemDisplay[RUNE=18]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%绉 [18] %ORANGE%鈭磠 %WHITE%鐩剧墝: +10 鏁忔嵎%NL%鐩旂敳/澶寸洈: +10 鏁忔嵎%NL%姝﹀櫒: +10 鏁忔嵎%NL%}%CONTINUE% +ItemDisplay[RUNE=19]: %GOLD%绗︽枃%CL%%ORANGE%鈭 %DARK_GREEN%娉曞皵 [19] %ORANGE%鈭磠 %WHITE%鐩剧墝: +10 鍔涢噺%NL%鐩旂敳/澶寸洈: +10 鍔涢噺%NL%姝﹀櫒: +10 鍔涢噺%NL%}%CONTINUE% +ItemDisplay[RUNE=20]: %GOLD%绗︽枃%CL%%RED%鈭 %GOLD%鍏板 [20] %RED%鈭穥 %WHITE%鐩剧墝: +50% 棰濆閲戝竵鑾峰緱(EG)%NL%鐩旂敳/澶寸洈: +50% 棰濆閲戝竵鑾峰緱(EG)%NL%姝﹀櫒: +75% 棰濆閲戝竵鑾峰緱(EG)%NL%}%CONTINUE% +ItemDisplay[RUNE=21]: %GOLD%绗︽枃%CL%%RED%鈭 %GOLD%鏅皵 [21] %RED%鈭穥 %WHITE%鐩剧墝: +30% 闃插尽%NL%鐩旂敳/澶寸洈: +30% 闃插尽%NL%姝﹀櫒: +75% 瀵规伓榄斾激瀹, +100 瀵规伓榄斿懡涓巼%NL%}%CONTINUE% +ItemDisplay[RUNE=22]: %GOLD%绗︽枃%CL%%RED%鈭 %GOLD%涔屽 [22] %RED%鈭穥 %WHITE%鐩剧墝: 鎵鏈夋姉鎬 +22%NL%鐩旂敳/澶寸洈: 鎵鏈夋姉鎬 +15%NL%姝﹀櫒: +10% 鎾曞紑浼ゅ彛(OW), +120 鎾曞紑浼ゅ彛(OW)浼ゅ%NL%}%CONTINUE% +ItemDisplay[RUNE=23]: %GOLD%绗︽枃%CL%%RED%鈭 %GOLD%鐜涘皵 [23] %RED%鈭穥 %WHITE%鐩剧墝: 榄旀硶浼ゅ鍑忓皯 7%NL%鐩旂敳/澶寸洈: 榄旀硶浼ゅ鍑忓皯 7%NL%姝﹀櫒: 闃叉鎬墿鑷枟%NL%}%CONTINUE% +ItemDisplay[RUNE=24]: %GOLD%绗︽枃%CL%%GREEN%鈭%RED%鈭 %GOLD%浼婂徃鐗 [24] %RED%鈭%GREEN%鈭祘 %WHITE%鐩剧墝: +30% 榄旀硶鐗╁搧瀵绘壘(MF)%NL%鐩旂敳/澶寸洈: +30% 榄旀硶鐗╁搧瀵绘壘(MF)%NL%姝﹀櫒: +30% 榄旀硶鐗╁搧瀵绘壘(MF)%NL%}%CONTINUE% +ItemDisplay[RUNE=25]: %GOLD%绗︽枃%CL%%GREEN%鈭%RED%鈭 %GOLD%鍙ゅ皵 [25] %RED%鈭%GREEN%鈭祘 %WHITE%鐩剧墝: +4% 姣掓姉涓婇檺%NL%鐩旂敳/澶寸洈: +4% 姣掓姉涓婇檺%NL%姝﹀櫒: +20% 鍛戒腑鐜%NL%}%CONTINUE% +ItemDisplay[RUNE=26]: %GOLD%绗︽枃%CL%%RED%鈥%PURPLE%鈥 %RED%浼愬厠鏂 [26] %PURPLE%鈥%RED%鈥粄 %WHITE%鐩剧墝: +4% 鐏姉涓婇檺%NL%鐩旂敳/澶寸洈: +4% 鐏姉涓婇檺%NL%姝﹀櫒: +7% 鍚歌摑(ML)%NL%}%CONTINUE% +ItemDisplay[RUNE=27]: %GOLD%绗︽枃%CL%%RED%鈥%PURPLE%鈥 %RED%娆у [27] %PURPLE%鈥%RED%鈥粄 %WHITE%鐩剧墝: +4% 鍐版姉涓婇檺%NL%鐩旂敳/澶寸洈: +4% 鍐版姉涓婇檺%NL%姝﹀櫒: +45% 澧炲己浼ゅ(ED)%NL%}%CONTINUE% +ItemDisplay[RUNE=28]: %GOLD%绗︽枃%CL%%RED%鈥%PURPLE%鈥 %RED%缃 [28] %PURPLE%鈥%RED%鈥粄 %WHITE%鐩剧墝: +4% 鐢垫姉涓婇檺%NL%鐩旂敳/澶寸洈: +4% 鐢垫姉涓婇檺%NL%姝﹀櫒: +20% 鑷村懡鏀诲嚮(DS)%NL%}%CONTINUE% +ItemDisplay[RUNE=29]: %GOLD%绗︽枃%CL%%RED%鈥%PURPLE%鈥 %RED%鐟 [29] %PURPLE%鈥%RED%鈥粄 %WHITE%鐩剧墝: +50 娉曞姏%NL%鐩旂敳/澶寸洈: 澧炲姞娉曞姏涓婇檺 5%%NL%姝﹀櫒: 鍑绘潃鍥炲4鐢熷懡%NL%}%CONTINUE% +ItemDisplay[RUNE=30]: %GOLD%绗︽枃%CL%%RED%鈥%ORANGE%鈥%YELLOW%鈥 %RED%璐 [30] %YELLOW%鈥%ORANGE%鈥%RED%鈥粄 %WHITE%鐩剧墝: 浼ゅ鍑忓皯 5%%NL%鐩旂敳/澶寸洈: 浼ゅ鍑忓皯 5%%NL%姝﹀櫒: 20% 鍘嬬鎬ф墦鍑(CB)%NL%}%CONTINUE% +ItemDisplay[RUNE=31]: %GOLD%绗︽枃%CL%%RED%鈥%ORANGE%鈥%YELLOW%鈥 %RED%鎵庡搱 [31] %YELLOW%鈥%ORANGE%鈥%RED%鈥粄 %WHITE%鐩剧墝: +75 鐢熷懡%NL%鐩旂敳/澶寸洈: 澧炲姞鐢熷懡涓婇檺 5%%NL%姝﹀櫒: 鏃犺鐩爣闃插尽%NL%}%CONTINUE% +ItemDisplay[RUNE=32]: %GOLD%绗︽枃%CL%%RED%鈥%ORANGE%鈥%YELLOW%鈥 %RED%鏌ュ [32] %YELLOW%鈥%ORANGE%鈥%RED%鈥粄 %WHITE%鐩剧墝: 鏃犳硶鍐板喕%NL%鐩旂敳/澶寸洈: 鏃犳硶鍐板喕%NL%姝﹀櫒: 鍐板喕鐩爣 +3%NL%}%CONTINUE% +ItemDisplay[RUNE=33]: %GOLD%绗︽枃%CL%%RED%鈥%ORANGE%鈥%YELLOW%鈥 %RED%浣愬痉 [33] %YELLOW%鈥%ORANGE%鈥%RED%鈥粄%ORANGE%Zod %WHITE% + 瀹岀編 %GRAY%鈹 %WHITE%= 鍙慨澶嶆墍鏈夌墿鍝 %GRAY%(鍖呮嫭鏃犲舰)%NL%%WHITE%鐩剧墝: 鏃犳硶鎹熷潖%NL%鐩旂敳/澶寸洈: 鏃犳硶鎹熷潖%NL%姝﹀櫒: 鏃犳硶鎹熷潖%NL%}%CONTINUE% + + +// ++++++ 1.2锛岄澶栨彁绀轰俊鎭 ++++++ +//榄旀硶\浜噾\濂楄\鏆楅噾\鎵嬪伐瑁呭 +ItemDisplay[UNI]: %GOLD%%NAME%%CONTINUE% +ItemDisplay[SET]: %GREEN%%NAME%%CONTINUE% +ItemDisplay[RARE]: %YELLOW%%NAME%%CONTINUE% +ItemDisplay[MAG]: %BLUE%%NAME%%CONTINUE% +ItemDisplay[CRAFT]: %ORANGE%%NAME%%CONTINUE% +ItemDisplay[RW]: %GOLD%%NAME%%CONTINUE% +//鍔h川銆佽秴寮哄拰鏅氱墿鍝 +ItemDisplay[INF !(rin OR amu) ID]: %GRAY%%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) NMAG !ETH !INF !SUP]: %WHITE%%NAME%%CONTINUE% +ItemDisplay[(ARMOR OR WEAPON) NMAG (SOCK>0 OR ETH)]: %GRAY%%NAME%%CONTINUE% +ItemDisplay[SUP ED<5]: %WHITE%瓒呭己 %NAME%%CONTINUE% +ItemDisplay[WEAPON SUP ED>4]: %CORAL%瓒呭己 %WHITE%%NAME%%CONTINUE% +ItemDisplay[ARMOR SUP ED>4]: %TEAL%瓒呭己 %WHITE%%NAME%%CONTINUE% +//鏃犲舰鐗╁搧鏍囨敞 +ItemDisplay[ETH ((NMAG !RW) OR (!ID !NMAG))]:%NAME%%GREEN%=ETH={%NAME%}%CONTINUE% +ItemDisplay[ETH ((NMAG RW) OR (ID !NMAG))]:%GREEN%=ETH=%NAME%{%NAME%}%CONTINUE% +//鏍囨敞鍑规Ы鏁伴噺 +ItemDisplay[SOCK>0 !RW]:%NAME%%GRAY%[%WHITE%%SOCKETS%%GRAY%]{%NAME%}%CONTINUE% +//鏄剧ず鎵鏈夊彲鍫嗗彔鐗╁搧鐨勬暟閲 +//ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>0]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}%CONTINUE% +//鍐ユ渤娲炵┐宸茶厫鍖栫墿鍝佸鍔* +ItemDisplay[(ARMOR OR WEAPON OR (aqv OR cqv OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%*%NAME%%RED%*%CONTINUE% +//璧屽崥鐣岄潰鏄剧ず鎵鏈夌墿鍝佸悕瀛 +ItemDisplay[(WEAPON OR ARMOR) NMAG !ID SHOP MAPID<133]: %NAME% + +// +------------+ +// | 2锛屽熀纭搴曟潗 | +// +------------+ +// ++++++ 2.1锛屾樉绀哄簳鏉怱TAFFMOD ++++++ +//浜氶┈閫 +ItemDisplay[NMAG !RW AUTOMOD~2-3]: %GRAY%[%ORANGE%+%TAN%%TABSK0%%SAGE%寮%GRAY%]%CL%%NAME%%CONTINUE% +ItemDisplay[NMAG !RW AUTOMOD~8-9]: %GRAY%[%ORANGE%+%TAN%%TABSK2%%SAGE%鏍囨灙%GRAY%]%CL%%NAME%%CONTINUE% +//鍒哄 +ItemDisplay[NMAG !RW (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %GRAY%] %CL%%NAME%%CONTINUE% + +ItemDisplay[NMAG !RW SK366>0]: %ORANGE%+%SK366%%SAGE%闆峰厜瀹堝崼%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK280>0]: %ORANGE%+%SK280%%SAGE%鍑ゅ嚢鏀诲嚮%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK279>0]: %ORANGE%+%SK279%%SAGE%鏆楀奖瀹楀笀%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK278>0]: %ORANGE%+%SK278%%SAGE%娣瘨%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK277>0]: %ORANGE%+%SK277%%SAGE%鍒鍒冧箣鐩%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK276>0]: %ORANGE%+%SK276%%SAGE%姝讳骸瀹堝崼%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK275>0]: %ORANGE%+%SK275%%SAGE%宸ㄩ緳鍦ㄥぉ%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK274>0]: %ORANGE%+%SK274%%SAGE%瀵掑啺鍒%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK273>0]: %ORANGE%+%SK273%%SAGE%蹇冪伒闇囩垎%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK272>0]: %ORANGE%+%SK272%%SAGE%鐙辩伀灏剧劙%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK271>0]: %ORANGE%+%SK271%%SAGE%闆烽渾瀹堝崼%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK270>0]: %ORANGE%+%SK270%%SAGE%绁為緳鎽嗗熬%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK269>0]: %ORANGE%+%SK269%%SAGE%闆风數鐖%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK268>0]: %ORANGE%+%SK268%%SAGE%鏆楀奖鎴樺+%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK267>0]: %ORANGE%+%SK267%%SAGE%褰辨暎%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK266>0]: %ORANGE%+%SK266%%SAGE%鍒╁垉涔嬫%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK265>0]: %ORANGE%+%SK265%%SAGE%鐪奸暅铔囨敾鍑%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK264>0]: %ORANGE%+%SK264%%SAGE%鏆楀奖鏂楃%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK263>0]: %ORANGE%+%SK263%%SAGE%姝﹀櫒鏍兼尅%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK262>0]: %ORANGE%+%SK262%%SAGE%鐏劙澶嶈嫃%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK261>0]: %ORANGE%+%SK261%%SAGE%鐢佃兘瀹堝崼%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK260>0]: %ORANGE%+%SK260%%SAGE%鍙岄緳鐖%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK259>0]: %ORANGE%+%SK259%%SAGE%鐑堢劙鎷%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK258>0]: %ORANGE%+%SK258%%SAGE%閫熷害鐖嗗彂%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK257>0]: %ORANGE%+%SK257%%SAGE%鍒鍒冨畧鍗%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK256>0]: %ORANGE%+%SK256%%SAGE%闆风數缃%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK255>0]: %ORANGE%+%SK255%%SAGE%榫欑埅韪%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK254>0]: %ORANGE%+%SK254%%SAGE%鐚涜檸鍑%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK253>0]: %ORANGE%+%SK253%%SAGE%蹇冪伒涔嬮帤%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK252>0]: %ORANGE%+%SK252%%SAGE%鐭鍣ㄧ簿閫%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK251>0]: %ORANGE%+%SK251%%SAGE%鐏劙杞板嚮%NAME%%CONTINUE% +ItemDisplay[NMAG !RW (SK251>0 OR SK252>0 OR SK253>0 OR SK254>0 OR SK255>0 OR SK256>0 OR SK257>0 OR SK258>0 OR SK259>0 OR SK260>0 OR SK261>0 OR SK262>0 OR SK263>0 OR SK264>0 OR SK265>0 OR SK266>0 OR SK267>0 OR SK268>0 OR SK269>0 OR SK270>0 OR SK271>0 OR SK272>0 OR SK273>0 OR SK274>0 OR SK275>0 OR SK276>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK280>0 OR SK366>0)]: %GRAY%[%NAME%%CONTINUE% + +//閲庤洰浜 +ItemDisplay[NMAG !RW (SK126>0 OR SK128>0 OR SK130>0 OR SK131>0 OR SK132>0 OR SK133>0 OR SK135>0 OR (SK134>0 OR SK136>0) OR SK137>0 OR SK138>0 OR SK139>0 OR SK140>0 OR SK141>0 OR SK142>0 OR SK143>0 OR SK144>0 OR SK145>0 OR SK146>0 OR SK147>0 OR SK148>0 OR SK149>0 OR SK150>0 OR SK151>0 OR SK152>0 OR SK153>0 OR SK154>0 OR SK155>0 OR SK368>0)]: %GRAY%] %CL%%NAME%%CONTINUE% + +ItemDisplay[NMAG !RW SK368>0]: %ORANGE%+%SK368%%SAGE%鎭舵瘨鍒囧壊%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK155>0]: %ORANGE%+%SK155%%SAGE%鎴樻枟鎸囨尌%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK154>0]: %ORANGE%+%SK154%%SAGE%鎴樹簤鐙傚暩%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK153>0]: %ORANGE%+%SK153%%SAGE%鑷劧鎶楁%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK152>0]: %ORANGE%+%SK152%%SAGE%鐙傛垬澹%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK151>0]: %ORANGE%+%SK151%%SAGE%鏃嬮鏂%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK150>0]: %ORANGE%+%SK150%%SAGE%鎭愭栧浘鑵%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK149>0]: %ORANGE%+%SK149%%SAGE%鎴樻枟鍙蜂护%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK148>0]: %ORANGE%+%SK148%%SAGE%澧炲己閫熷害%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK147>0]: %ORANGE%+%SK147%%SAGE%鐙備贡%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK146>0]: %ORANGE%+%SK146%%SAGE%鎴樺棩%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK145>0]: %ORANGE%+%SK145%%SAGE%閽㈤搧涔嬭偆%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK144>0]: %ORANGE%+%SK144%%SAGE%涓撳績%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK143>0]: %ORANGE%+%SK143%%SAGE%璺冨嚮%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK142>0]: %ORANGE%+%SK142%%SAGE%瀵绘壘鐗╁搧%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK141>0]: %ORANGE%+%SK141%%SAGE%鎴樻枟鏈兘%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK140>0]: %ORANGE%+%SK140%%SAGE%鍙屾墜鎶曟幏%NAME%%CONTINUE% +ItemDisplay[NMAG !RW SK139>0]: 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SK60>0 OR SK61>0 OR SK62>0 OR SK63>0 OR SK64>0 OR SK65>0 OR SK369>0 OR SK383>0 OR SK376>0)]: %GRAY%[%NAME%%CONTINUE% + +// ++++++ 2.2锛屾樉绀哄簳鏉怑D鍜屾姉鎬 ++++++ +//鏄剧ず鍦i獞澹浘鐗屽簳鏉愮殑鎶楁 +ItemDisplay[DIN NMAG !RW RES>0 AND RES<20]: %GRAY%[%TAN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW RES>19 AND RES<25]: %GRAY%[%DARK_GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW RES>24]: %GRAY%[%GREEN%%RES%%WHITE%r%GRAY%] %CL%%NAME%%CONTINUE% +//鏄剧ず鍦i獞澹浘鐗屽簳鏉愮殑澧炰激灞炴 +ItemDisplay[DIN NMAG !RW EDAM>0 AND EDAM<51]: %GRAY%[%EDAM%%WHITE%ed%GRAY%] %CL%%NAME%%CONTINUE% +ItemDisplay[DIN NMAG !RW EDAM>50]: %GRAY%[%RED%%EDAM%%WHITE%ed%GRAY%] %CL%%NAME%%CONTINUE% +//闃插叿 +ItemDisplay[(((CHEST OR (HELM !(BAR OR DRU)) OR (SHIELD !(DIN OR NEC))) ! NORM) OR (DIN (EXC OR ELT) (RES>19 OR AR>100)) OR xtp OR xld OR xpl OR gth OR ci3 OR xsh) !SOCK=1 !INF SUP NMAG ED~10-15 !RW]: %GRAY%[%BLUE%%EDEF%%%GRAY%] %NAME%%CONTINUE% +//姝﹀櫒 +ItemDisplay[(((WEAPON !THROWING !SOR !WAND !SCEPTER !STAFF !(clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp)) ELT) OR 8rx) !SOCK=1 !INF SUP NMAG ED~5-15 !RW]: %GRAY%[%RED%%ED%%%GRAY%] %NAME%%CONTINUE% + +// ++++++ 2.3锛屾樉绀哄簳鏉愬彲鐢ㄧ鏂囦箣璇 ++++++ +//鐩旂敳, 澶寸洈, 鐩剧墝 +ItemDisplay[CHEST SOCK=2 NMAG !RW]: %NAME%{%GRAY%Prudence(鎱庨噸%ORANGE%23,3%GRAY%), Smoke(鐑熼浘%ORANGE%4,17%GRAY%), Stealth(闅愬瘑%ORANGE%7,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[CHEST SOCK=3 NMAG !RW]: %NAME%{%GRAY%Rain(闄嶉洦%ORANGE%9,23,6%GRAY%), Treachery(鑳屼俊%ORANGE%13,10,20%GRAY%), Wealth(璐㈠瘜%ORANGE%20,18,3%GRAY%)%CL%Gloom(骞芥殫%ORANGE%19,22,21%GRAY%), Hustle(鍠у殻%ORANGE%13,18,2%GRAY%), Lionheart(鐙瓙蹇%ORANGE%15,17,19%GRAY%)%CL%Myth(绁炶瘽%ORANGE%15,11,4%GRAY%), Peace(鍜屽钩%ORANGE%13,10,11%GRAY%), Dragon(椋為緳%ORANGE%29,28,12%GRAY%)%CL%Duress(寮哄埗%ORANGE%13,22,10%GRAY%), Enigma(璋滃洟%ORANGE%31,6,30%GRAY%), Enlightenment(鏁欏寲%ORANGE%21,8,12%GRAY%)%CL%Bone(鐧介%ORANGE%12,22,22%GRAY%), Principle(鍘熺悊%ORANGE%8,25,2%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[CHEST SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Innocence(澶╃湡%ORANGE%25,20,33,15%GRAY%), Stone(鐭冲潡%ORANGE%13,22,21,17%GRAY%)%CL%Bramble(閲庤敺钖%ORANGE%8,27,29,5%GRAY%), Chains of Honor(鑽h涔嬮摼%ORANGE%14,22,30,24%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(HELM OR CIRC) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Lore(鐭ヨ瘑%ORANGE%9,12%GRAY%), Nadir(澶╁簳%ORANGE%4,3%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(HELM OR CIRC) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Flickering Flame(鎽囨洺鐒扮伀%ORANGE%4,21,26%GRAY%), Radiance(鍏夎緣%ORANGE%4,12,6%GRAY%), Wisdom(鏅烘収%ORANGE%21,6,2%GRAY%)%CL%Dream(姊﹀%ORANGE%16,31,21%GRAY%), Delirium(杩嫆鐟炲%ORANGE%20,24,16%GRAY%), Ferocity(娈嬫毚%ORANGE%33,32,13%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SHIELD SOCK=2 NMAG !RW]: %NAME%{%GRAY%Rhyme(鎶奸煹%ORANGE%13,5%GRAY%), Splendor(鐏跨儌%ORANGE%5,17%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SHIELD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Dragon(椋為緳%ORANGE%29,28,12%GRAY%), Dream(姊﹀%ORANGE%16,31,21%GRAY%), Sanctuary(鍦e爞%ORANGE%18,18,23%GRAY%)%CL%Ancient's Pledge(鍙や唬浜虹殑濂戠害%ORANGE%8,9,7%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SHIELD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Exile(娴佷骸%ORANGE%26,27,24,14%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%), Spirit(绮剧%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[DIN SOCK=4 NMAG !RW]: %NAME%{%GRAY%(Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%), Shattered Wall(鐮寸涔嬪%ORANGE%33,31,8,32%GRAY%)%CL%Exile娴佷骸%ORANGE%26,27,24,14%GRAY%), Spirit(绮剧%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +//2瀛旀鍣 +ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(BOW OR XBOW) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Zephyr(鍜岄%ORANGE%9,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[WAND SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(鍔涢噺%ORANGE%11,3%GRAY%), White(鐧借壊%ORANGE%14,16%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%Dominion(鍦e煙%ORANGE%32,27%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[STAFF SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(鏂版暀寰%ORANGE%10,3%GRAY%), Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%Leaf(鍙跺瓙%ORANGE%3,8%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SOR SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(鏂版暀寰%ORANGE%10,3%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SCEPTER SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(鏂版暀寰%ORANGE%10,3%GRAY%), Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(7sp OR 9sp OR spc OR 7cl OR 9cl OR clb) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(鏂版暀寰%ORANGE%10,3%GRAY%), Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(SWORD OR AXE OR SIN OR mac OR mst OR fla) !leg SOCK=2 NMAG !RW]: %NAME%{%GRAY%Steel(閽㈤搧%ORANGE%3,1%GRAY%), Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SIN SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(鏂版暀寰%ORANGE%10,3%GRAY%), Strength(鍔涢噺%ORANGE%11,3%GRAY%), Wind(杞婚%ORANGE%29,1%GRAY%)%CL%Steel(閽㈤搧%ORANGE%3,1%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +//3瀛旀鍣 +ItemDisplay[WEAPON !leg SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Fury(鐙傛%ORANGE%31,25,5%GRAY%),Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(BOW OR XBOW) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Melody(鏃嬪緥%ORANGE%13,18,4%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Edge(杈圭紭%ORANGE%3,7,11%GRAY%), Purity(绾磥%ORANGE%11,5,10%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SIN SOCK=3 NMAG !RW]: %NAME%{%GRAY%Pattern(鍥剧汗%ORANGE%7,9,3%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Fury(鐙傛%ORANGE%31,25,5%GRAY%), King's Grace(鐜嬭呯殑鎱堟偛%ORANGE%11,8,10%GRAY%), Lawbringer(鎵ф硶鑰%ORANGE%11,20,18%GRAY%)%CL%Black(榛戣壊%ORANGE%10,16,4%GRAY%), Chaos(娣锋矊%ORANGE%19,27,22%GRAY%), Crescent Moon(鏂版湀%ORANGE%13,22,3%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[AXE SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Crescent Moon(鏂版湀%ORANGE%13,22,3%GRAY%), Fury(鐙傛%ORANGE%31,25,5%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Crescent Moon(鏂版湀%ORANGE%13,22,3%GRAY%), Fury(鐙傛%ORANGE%31,25,5%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%), Purity(绾磥%ORANGE%11,5,10%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SWORD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Lawbringer(鎵ф硶鑰%ORANGE%11,20,18%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Crescent Moon(鏂版湀%ORANGE%13,22,3%GRAY%), Fury(鐙傛%ORANGE%31,25,5%GRAY%), King's Grace(鐜嬭呯殑鎱堟偛%ORANGE%11,8,10%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SCEPTER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Fury(鐙傛%ORANGE%31,25,5%GRAY%), King's Grace(鐜嬭呯殑鎱堟偛%ORANGE%11,8,10%GRAY%), Lawbringer(鎵ф硶鑰%ORANGE%11,20,18%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(CLUB OR TMACE) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(鐙傛%ORANGE%31,25,5%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Black(榛戣壊%ORANGE%10,16,4%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[HAMMER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Black(榛戣壊%ORANGE%10,16,4%GRAY%), Fury(鐙傛%ORANGE%31,25,5%GRAY%), Lawbringer(鎵ф硶鑰%ORANGE%11,20,18%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[STAFF SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(鐙傛%ORANGE%31,25,5%GRAY%), Plague(鐦熺柅%ORANGE%32,19,22%GRAY%), Venom(姣掓恫%ORANGE%7,14,23%GRAY%)%CL%Malice(鎬ㄦ仺%ORANGE%6,1,5%GRAY%), Purity(绾磥%ORANGE%11,5,10%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +//4瀛旀鍣 +ItemDisplay[WEAPON SOCK=4 NMAG !RW]: %NAME%{%GRAY%Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(BOW OR XBOW) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Voice of Reason(鎬濊冧箣澹%ORANGE%20,18,1,2%GRAY%), Wrath(鎰ゆ%ORANGE%21,17,30,23%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%)%CL%Harmony(鍜岃皭%ORANGE%3,6,12,18%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Brand(鐑欏嵃%ORANGE%31,28,23,25%GRAY%)%CL%Faith(淇″績%ORANGE%27,31,20,2%GRAY%), Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Ice(鍐板喕%ORANGE%11,13,31,28%GRAY%)%CL%Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(fla OR 9fl OR 7fl) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(瑾撶害%ORANGE%13,21,23,17%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Voice of Reason(鎬濊冧箣澹%ORANGE%20,18,1,2%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(姗℃爲涔嬪績%ORANGE%18,26,21,10%GRAY%)%CL%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SWORD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Spirit(绮剧%ORANGE%7,10,9,11%GRAY%), Voice of Reason(鎬濊冧箣澹%ORANGE%20,18,1,2%GRAY%), JustIce(鍐板喕%ORANGE%11,13,31,28%GRAY%)%CL%Kingslayer(寮戠帇鑰%ORANGE%23,22,25,19%GRAY%), Oath(瑾撶害%ORANGE%13,21,23,17%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%)%CL%Famine(楗ヨ崚%ORANGE%19,27,9,31%GRAY%), Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%)%CL%Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%), Rift(瑁傜紳%ORANGE%15,18,20,25%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Pride(楠勫偛%ORANGE%32,29,16,28%GRAY%), Rampage(鐙傛毚%ORANGE%13,1,6,5%GRAY%), Rift(瑁傜紳%ORANGE%15,18,20,25%GRAY%)%CL%Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%), Infinity(鏃犻檺%ORANGE%30,23,30,24%GRAY%), Insight(鐪煎厜%ORANGE%8,3,7,12%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SCEPTER SOCK=4 NMAG !RW]: %NAME%{%GRAY%Insight(鐪煎厜%ORANGE%8,3,7,12%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Rift(瑁傜紳%ORANGE%15,18,20,25%GRAY%), Holy Thunder(绁炲湥闆峰嚮%ORANGE%5,8,9,7%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%)%CL%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[AXE SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(瑾撶害%ORANGE%13,21,23,17%GRAY%), Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%), Kingslayer(寮戠帇鑰%ORANGE%23,22,25,19%GRAY%)%CL%Famine(楗ヨ崚%ORANGE%19,27,9,31%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[STAFF SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Pride(楠勫偛%ORANGE%32,29,16,28%GRAY%), Rampage(鐙傛毚%ORANGE%13,1,6,5%GRAY%), Spirit(绮剧%ORANGE%7,10,9,11%GRAY%)%CL%Infinity(鏃犻檺%ORANGE%30,23,30,24%GRAY%), Insight(鐪煎厜%ORANGE%8,3,7,12%GRAY%), Memory(璁板繂%ORANGE%17,16,12,5%GRAY%)%CL%Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(姗℃爲涔嬪績%ORANGE%18,26,21,10%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[HAMMER SOCK=4 NMAG !RW]: %NAME%{%GRAY%Passion(鐑儏%ORANGE%14,9,2,20%GRAY%), Phoenix(鍑ゅ嚢%ORANGE%26,26,28,31%GRAY%)%CL%Famine(楗ヨ崚%ORANGE%19,27,9,31%GRAY%), Fortitude(鍒氭瘏%ORANGE%1,12,14,28%GRAY%), Hand of Justice(姝d箟涔嬫墜%ORANGE%29,32,11,28%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +//5瀛旀鍣 +ItemDisplay[WEAPON SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(BOW OR XBOW) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Mist(杩烽浘%ORANGE%32,13,25,10,6%GRAY%), Zenith(澶╅《%ORANGE%31,33,9,10,8%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[WEAPON !(BOW OR XBOW OR SOR) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[STAFF SOCK=5 NMAG !RW]: %NAME%{%GRAY%Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%)%CL%Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%), Zenith(澶╅《%ORANGE%31,33,9,10,8%GRAY%)%CL%Beast(閲庡吔%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Destruction(姣佺伃%ORANGE%26,28,30,31,18%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SCEPTER SOCK=5 NMAG !RW]: %NAME%{%GRAY%Beast(閲庡吔%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%)%CL%Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%), Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%), Obedience(閬典粠%ORANGE%15,18,10,5,19%GRAY%)%CL%Beast(閲庡吔%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[AXE SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Grief(鎮旀仺%ORANGE%5,3,28,23,8%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Death(姝荤%ORANGE%15,1,26,9,25%GRAY%), Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%)%CL%Beast(閲庡吔%ORANGE%30,3,22,23,17%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SWORD SOCK=5 NMAG !RW]: %NAME%{%GRAY%Destruction(姣佺伃%ORANGE%26,28,30,31,18%GRAY%)%CL%Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%), Grief(鎮旀仺%ORANGE%5,3,28,23,8%GRAY%), Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%), Death(姝荤%ORANGE%15,1,26,9,25%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(姘告亽%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(鑽h%ORANGE%11,1,6,3,12%GRAY%), Obedience(閬典粠%ORANGE%15,18,10,5,19%GRAY%), Zenith(澶╅《%ORANGE%31,33,9,10,8%GRAY%)%CL%Call to Arms(鎴樹簤鍙敜%ORANGE%11,8,23,24,27%GRAY%), Destruction(姣佺伃%ORANGE%26,28,30,31,18%GRAY%), Doom(鍘勮繍%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +//6瀛旀鍣 +ItemDisplay[WEAPON SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[AXE SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(鏈鍚庡笇鏈%ORANGE%31,23,31,29,31,30%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SWORD 1H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%), Unbending Will(涓嶅眻鎰忓織%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(鏈鍚庡笇鏈%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[SWORD 2H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%), Unbending Will(涓嶅眻鎰忓織%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(鏈鍚庡笇鏈%ORANGE%31,23,31,29,31,30%GRAY%)%CL%Asylum(搴囨姢%ORANGE%25,32,15,31,14,22%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[HAMMER SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(鏈鍚庡笇鏈%ORANGE%31,23,31,29,31,30%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%GRAY%Asylum(搴囨姢%ORANGE%25,32,15,31,14,22%GRAY%), Rapture(娆㈡%ORANGE%26,31,28,8,18,23%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(搴囨姢%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[(BOW OR XBOW) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(搴囨姢%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% +ItemDisplay[STAFF SOCK=6 NMAG !RW]: %NAME%{%GRAY%Last Wish(鏈鍚庡笇鏈%ORANGE%31,23,31,29,31,30%GRAY%), Obsession(鎵у康%ORANGE%33,24,20,17,16,4%GRAY%), Silence(瀵傞潤%ORANGE%14,2,15,24,3,26%GRAY%)%CL%Asylum(搴囨姢%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(姝讳骸鍛煎惛%ORANGE%26,15,1,2,33,5%GRAY%)%CL%%TAN%鎻愮ず%WHITE%: 绗︽枃涔嬭閰嶆柟锛殅%CONTINUE% + +// ++++++ 2.4锛屾樉绀哄簳鏉愭渶澶у瓟鏁 ++++++ +//澶寸洈 & 澶寸幆 +ItemDisplay[ci0 NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%1%TAN%]}%CONTINUE% +ItemDisplay[ci0 NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL<41]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(msk OR ghm OR crn) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +//閲庤洰浜 & 寰烽瞾浼婁笓灞炲ご +ItemDisplay[(BAR OR DRU) NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(BAR OR DRU) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +//鐩旂敳 +ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +//鐩 +ItemDisplay[(buc OR xuc) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%1%TAN%]}%CONTINUE% +ItemDisplay[(uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(uit OR uow OR uts) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +//鍦i獞鐩 +ItemDisplay[DIN NORM NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[DIN NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +//姝荤伒鐩 +ItemDisplay[NEC NORM NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +//姝﹀櫒 +//always 1 +ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%1%TAN%]}%CONTINUE% +//always 2 +ItemDisplay[(hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR (ktr OR wrb OR axf OR ces) OR (ob1 OR ob6 OR obb OR ob2 OR ob7 OR obc OR ob3 OR ob8 OR ob4 OR ob9 OR obe OR obd)) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +//always 3 +ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9ma OR 7ma OR 9sp OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +//always 4 +ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +//always 5 +ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc OR 7ls OR 9ls) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +//always 6 +ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) NMAG SOCK=0]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%6%TAN%]}%CONTINUE% +//varies 2/3/3 +ItemDisplay[(kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%2%TAN%]}%CONTINUE% +ItemDisplay[(kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +//varies 3/4/4 +ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +//varies 3/4/5 +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +//varies 3/4/6 +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%6%TAN%]}%CONTINUE% +//varies 3/5/5 +ItemDisplay[wsp NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%3%TAN%]}%CONTINUE% +ItemDisplay[wsp NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +//varies 4/5/5 +ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +ItemDisplay[(2ax OR bax OR btx) NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +//varies 4/5/6 +ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%4%TAN%]}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) NMAG SOCK=0 ILVL>40]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%6%TAN%]}%CONTINUE% +//varies 5/6/6 +ItemDisplay[wst NMAG SOCK=0 ILVL<26]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%5%TAN%]}%CONTINUE% +ItemDisplay[wst NMAG SOCK=0 ILVL>25]: %NAME%{%NAME%%WHITE%鏈澶у瓟鏁: %TAN%[%WHITE%6%TAN%]}%CONTINUE% + +// +------------+ +// | 3锛屽叾瀹冭澶 | +// +------------+ +// ++++++ 3.1锛岃澶囪厫鍖栧眰绾ф彁绀 ++++++ +//宸茶厫鍖栫墿鍝佽捣濮 +ItemDisplay[ID STAT360>0]: %NAME%{%NAME%%CL%}%CONTINUE% +//闃插叿鑵愬寲鎵撳瓟 +ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=1]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=2]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//姝﹀櫒鑵愬寲鎵撳瓟 +ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~1-2]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~3-4]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~5-6]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS~1-2]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=4]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//姝﹀櫒 +ItemDisplay[!RW !NMAG ID WEAPON (STAT360~2-9 OR (STAT360=16 FCR<20) OR STAT360=77)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON (STAT360~12-15 OR STAT360~17-21 OR (STAT360=16 FCR>19))]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID WEAPON STAT360~22-31]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//鐩旂敳 +ItemDisplay[!RW !NMAG ID CHEST (STAT360~35-40 OR STAT360=7 OR STAT360=33)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID CHEST STAT360~41-48]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID CHEST STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//澶寸洈 +ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~33-39 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~57-59 OR STAT360=48 OR STAT360=43 OR STAT360=45 OR STAT360=8 OR STAT360=9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (HELM OR CIRC) STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//闉嬪瓙 +ItemDisplay[!RW !NMAG ID BOOTS (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID BOOTS (STAT360=64 OR STAT360=61 OR STAT360=48 OR STAT360=51 OR STAT360~34-35 OR STAT360=8 OR STAT360=9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID BOOTS (STAT360~52-56 OR STAT360=44 OR STAT360=67 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//鎵嬪 +ItemDisplay[!RW !NMAG ID GLOVES (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID GLOVES (STAT360=3 OR STAT360=34 OR STAT360=61 OR STAT360~63-65 OR STAT360~57-58)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID GLOVES (STAT360=19 OR STAT360=9 OR STAT360=42 OR STAT360=51 OR STAT360=20 OR STAT360~66-67 OR STAT360=2)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//鑵板甫 +ItemDisplay[!RW !NMAG ID BELT (STAT360~68-71 OR STAT360~36-39)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID BELT (STAT360=3 OR STAT360=34 OR STAT360=41 OR STAT360=63 OR STAT360=65 OR STAT360=7 OR STAT360=60 OR STAT360=35)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID BELT (STAT360=44 OR STAT360=62 OR STAT360=42 OR STAT360=67 OR STAT360=20 OR STAT360~51-52 OR STAT360=72)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//绠瓛 +ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~35-39 OR STAT360~60-61 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360=3 OR STAT360=66 OR STAT360=63 OR STAT360=12 OR STAT360=14 OR STAT360~57-58 OR STAT360=44)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~74-76 OR STAT360~49-51 OR STAT360=2 OR STAT360=20)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//鐩剧墝 +ItemDisplay[!RW !NMAG ID SHIELD (STAT360~35-40 OR STAT360=64 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID SHIELD (STAT360~41-43 OR STAT360~45-48 OR STAT360=73)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID SHIELD STAT360~49-56]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//鎴掓寚 +ItemDisplay[!RW !NMAG ID rin (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID rin (STAT360~7-9 OR STAT360~60-61 OR STAT360~46-47 OR STAT360=3)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID rin (STAT360~51-52 OR STAT360~57-58 OR STAT360=44 OR STAT360=62 OR STAT360=42 OR STAT360=65)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +//椤归摼 +ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Low-Rarity %ORANGE%*%RED%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~7-9 OR STAT360~34-35 OR STAT360=65 OR STAT360=63 OR STAT360=60)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Mid-Rarity %ORANGE%*%RED%*%PURPLE%*}%CONTINUE% +ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~44-45 OR STAT360=2 OR STAT360=50 OR STAT360=67 OR STAT360=42 OR STAT360=75 OR STAT360=51)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%High-Rarity %YELLOW%*%ORANGE%*%RED%*%PURPLE%*}%CONTINUE% + +// ++++++ 3.2锛岄檮甯︽妧鑳芥晥鏋滄彁绀 ++++++ +//棣栭グ鎶鑳借捣濮 +ItemDisplay[UNI ID ((amu MULTI198,28303=8) OR (rin (MULTI204,14219>0 OR MULTI204,14469>0 OR MULTI204,15109>0)))]: %NAME%{%NAME%%CL%}%CONTINUE% +//棣栭グ绫 (CTC/AURA/OSKILL/CHARGE) +ItemDisplay[UNI ID amu MULTI198,28303=8]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-24, %GRAY%鏈夊厤鐤:%WHITE%-12}%CONTINUE% +ItemDisplay[UNI ID rin MULTI204,15109>0]: %NAME%{%NAME%%WHITE%鐙肩嵕涔嬪績: %GRAY%鐗╃悊浼ゅ:%WHITE%65%}%CONTINUE% +ItemDisplay[UNI ID rin MULTI204,14469>0]: %NAME%{%NAME%%WHITE%姗℃湪鏅鸿: %GRAY%鐢熷懡:%WHITE%98, %GRAY%鑷枟:%WHITE%28}%CONTINUE% +ItemDisplay[UNI ID rin MULTI204,14219>0]: %NAME%{%NAME%%WHITE%鐚涙瘨鑺辫棨: %GRAY%鏃犲厤鐤:%WHITE%-15, %GRAY%鏈夊厤鐤:%WHITE%-7}%CONTINUE% +// 闃插叿鎶鑳借捣濮 +ItemDisplay[ARMOR (UNI OR SET) ID (MULTI198,28319=12 OR MULTI201,28622=10 OR MULTI151,115>0 OR MULTI151,98>0 OR MULTI97,9>0 OR MULTI198,9350=10 OR MULTI200,9350=10 OR MULTI201,4367=10 OR MULTI201,4380=6 OR MULTI201,2697=20)]: %NAME%{%NAME%%CL%}%CONTINUE% +// 闃插叿绫 (CTC/AURA/OSKILL/CHARGE) +ItemDisplay[UNI ID uow MULTI201,28622=10]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶垫姉: %GRAY%鏃犲厤鐤:%WHITE%-23, %GRAY%鏈夊厤鐤:%WHITE%-11}%CONTINUE% +ItemDisplay[UNI ID ush MULTI198,28319=12]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID uar MULTI151,98>0]: %NAME%{%NAME%%WHITE%鐗╃悊浼ゅ: %GRAY%鑷繁:%WHITE%140%TAN%/%WHITE%240%锛%GRAY%闃熷弸:%WHITE%46%TAN%/%WHITE%80%}%CONTINUE% +ItemDisplay[UNI ID (ne6 OR neb) MULTI151,115>0]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%閫熷害:%WHITE%25%TAN%/%WHITE%30%}%CONTINUE% +ItemDisplay[UNI ID utu MULTI97,9>0]: %NAME%{%NAME%%WHITE%鍙屽嶆墦鍑: %WHITE%23%}%CONTINUE% +ItemDisplay[UNI ID ba6 (MULTI198,9350=10 OR MULTI200,9350=10)]: %NAME%{%NAME%%WHITE%鎴樺棩: %GRAY%鏃犲厤鐤:%WHITE%-10, %GRAY%鏈夊厤鐤:%WHITE%-5}%CONTINUE% +ItemDisplay[UNI ID plt MULTI201,4367=10]: %NAME%{%NAME%%WHITE%Boa: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%40%TAN%/%WHITE%92%CL%%WHITE%瑙﹀彂鐧介瑁呯敳: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%92}%CONTINUE% +ItemDisplay[UNI ID rbe MULTI201,4380=6]: %NAME%{%NAME%%WHITE%瑙﹀彂鐧介瑁呯敳: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%256}%CONTINUE% +ItemDisplay[SET ID xcl MULTI201,2697=20]: %NAME%{%NAME%%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-10, %GRAY%鏈夊厤鐤:%WHITE%-5}%CONTINUE% +//姝﹀櫒鎶鑳借捣濮 +ItemDisplay[WEAPON (MAG OR CRAFT OR RARE) ID (SUFFIX~902-903 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912)]: %NAME%{%NAME%%CL%}%CONTINUE% +ItemDisplay[WEAPON (UNI OR SET) ID (MULTI198,28643=28 OR MULTI198,28628=25 OR MULTI200,28628=12 OR MULTI198,28319>0 OR MULTI198,28321=8 OR MULTI196,28569=50 OR MULTI200,15043=5 OR MULTI151,100>5 OR MULTI151,110>5 OR MULTI151,105>5 OR MULTI151,113>2 OR MULTI200,2703=30 OR MULTI198,2713>0 OR MULTI198,2728=75 OR MULTI200,4366=8 OR MULTI198,4367=15 OR MULTI151,119>7 OR MULTI204,22849>0)]: %NAME%{%NAME%%CL%}%CONTINUE% +// 姝﹀櫒绫 (CTC/AURA/OSKILL/CHARGE) +ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=902 OR SUFFIX=905) WEAPON]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-32, %GRAY%鏈夊厤鐤:%WHITE%-16}%CONTINUE% +ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=903 OR SUFFIX=906) WEAPON]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=908 OR SUFFIX=911) WEAPON]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶楁: %GRAY%鏃犲厤鐤:%WHITE%-20, %GRAY%鏈夊厤鐤:%WHITE%-10}%CONTINUE% +ItemDisplay[(MAG OR CRAFT OR RARE) ID (SUFFIX=909 OR SUFFIX=912) WEAPON]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶楁: %GRAY%鏃犲厤鐤:%WHITE%-25, %GRAY%鏈夊厤鐤:%WHITE%-12}%CONTINUE% +ItemDisplay[UNI ID (8mx OR 6mx) MULTI198,28643=28]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶垫姉: %GRAY%鏃犲厤鐤:%WHITE%-45, %GRAY%鏈夊厤鐤:%WHITE%-22}%CONTINUE% +ItemDisplay[UNI ID 7bs MULTI198,28628=25]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶垫姉: %GRAY%鏃犲厤鐤:%WHITE%-29, %GRAY%鏈夊厤鐤:%WHITE%-14}%CONTINUE% +ItemDisplay[UNI ID 6ws MULTI200,28628=12]: %NAME%{%NAME%%WHITE%瑙﹀彂闄嶄綆鎶垫姉: %GRAY%鏃犲厤鐤:%WHITE%-30, %GRAY%鏈夊厤鐤:%WHITE%-15}%CONTINUE% +ItemDisplay[UNI ID (9gm OR 7gm) MULTI198,28319=12]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID 7s8 MULTI198,28319=33]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID 7b8 MULTI198,28319=8]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID (9gs OR 7gs) MULTI198,28319=18]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID 7qr MULTI198,28319=25]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-29, %GRAY%鏈夊厤鐤:%WHITE%-14}%CONTINUE% +ItemDisplay[UNI ID 7gm MULTI198,28321=8]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-42, %GRAY%鏈夊厤鐤:%WHITE%-21}%CONTINUE% +ItemDisplay[UNI ID (8s8 OR 6s7) MULTI198,28319=14]: %NAME%{%NAME%%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20}%CONTINUE% +ItemDisplay[UNI ID 7gi MULTI196,28569=50]: %NAME%{%NAME%%WHITE%瑙﹀彂琛拌: %GRAY%鏃犲厤鐤:%WHITE%-10, %GRAY%鏈夊厤鐤:%WHITE%-5}%CONTINUE% +ItemDisplay[UNI ID lst MULTI200,15043=5]: %NAME%{%NAME%%WHITE%瑙﹀彂椋撻瑁呯敳: %GRAY%鍚告敹鍏冪礌浼ゅ:%WHITE%105}%CONTINUE% +ItemDisplay[UNI ID 7sm MULTI151,100>5]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%鐏劙浼ゅ:%WHITE%10%}%CONTINUE% +ItemDisplay[UNI ID (9fb OR 7fb) MULTI151,100>5]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%鐏劙浼ゅ:%WHITE%10%}%CONTINUE% +ItemDisplay[UNI ID 7cr MULTI151,110>5]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%闂數浼ゅ:%WHITE%10%}%CONTINUE% +ItemDisplay[UNI ID 7ls MULTI151,105>5]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%鍐板喎浼ゅ:%WHITE%12%TAN%/%WHITE%13%}%CONTINUE% +ItemDisplay[UNI ID (9ar OR 7ar) MULTI151,113>2]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%鐗╃悊浼ゅ:%WHITE%84%TAN%/%WHITE%120%}%CONTINUE% +ItemDisplay[UNI ID cst MULTI200,2703=30]: %NAME%{%NAME%%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-16, %GRAY%鏈夊厤鐤:%WHITE%-8}%CONTINUE% +ItemDisplay[UNI ID 7wh MULTI198,2713=20]: %NAME%{%NAME%%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-24, %GRAY%鏈夊厤鐤:%WHITE%-12}%CONTINUE% +ItemDisplay[UNI ID 7fl MULTI198,2713=15]: %NAME%{%NAME%%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-24, %GRAY%鏈夊厤鐤:%WHITE%-12}%CONTINUE% +ItemDisplay[UNI ID 7wc MULTI198,2728=75]: %NAME%{%NAME%%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-32, %GRAY%鏈夊厤鐤:%WHITE%-16}%CONTINUE% +ItemDisplay[UNI ID 8ws MULTI200,4366=8]: %NAME%{%NAME%%WHITE%瑙﹀彂鐧介瑁呯敳: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%150}%CONTINUE% +ItemDisplay[UNI ID ned MULTI198,4367=15]: %NAME%{%NAME%%WHITE%瑙﹀彂鐧介瑁呯敳: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%360}%CONTINUE% +ItemDisplay[UNI ID 7cr MULTI151,119>7]: %NAME%{%NAME%%WHITE%鍏夌幆: %GRAY%鏃犲厤鐤:%WHITE%-6-6-7, %GRAY%鏈夊厤鐤:%WHITE%-3-3-3}%CONTINUE% +ItemDisplay[SET ID 6cs MULTI204,22849>0]: %NAME%{%NAME%%WHITE%PvP 绔炴妧鍦: %GRAY%鐬韩鏈 鍏呰兘澧為:%WHITE%200%}%CONTINUE% +// 绗︽枃涔嬭绫 (CTC/AURA/OSKILL/CHARGE) +ItemDisplay[RW WEAPON SOCK=2 FRW>19 IAS>39]: %NAME%{%WHITE%瑙﹀彂椋撻瑁呯敳: %GRAY%鍚告敹鍏冪礌浼ゅ:%WHITE%225%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=3 STAT134>2]: %NAME%{%WHITE%瑙﹀彂闄嶄綆鎶垫姉: %GRAY%鏃犲厤鐤:%WHITE%-45, %GRAY%鏈夊厤鐤:%WHITE%-22%CL%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=3 STAT108>0]: %NAME%{%WHITE%瑙﹀彂琛拌: %GRAY%鏃犲厤鐤:%WHITE%-10, %GRAY%鏈夊厤鐤:%WHITE%-5%CL%%NAME%}%CONTINUE% +ItemDisplay[RW CHEST SOCK=3 CLSK5=2]: %NAME%{%WHITE%瑙﹀彂椋撻瑁呯敳: %GRAY%鍚告敹鍏冪礌浼ゅ:%WHITE%246}%CONTINUE% +ItemDisplay[RW (HELM OR CIRC) SOCK=3 STAT363=2 STAT333>4]: %NAME%{%WHITE%鍏夌幆: %GRAY%鐏劙浼ゅ:%WHITE%7%TAN%/%WHITE%12%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=3 STAT87=15]: %NAME%{%WHITE%鍙屽嶆墦鍑: %WHITE%30%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW ARMOR SOCK=3 CLSK0=2]: %NAME%{%WHITE%鍙屽嶆墦鍑: %WHITE%35%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=3 IAS=20 STAT334>9 STAT147>2]: %NAME%{%WHITE%瑙﹀彂闈欐佸姏鍦: %GRAY%鏃犲厤鐤:%WHITE%-13, %GRAY%鏈夊厤鐤:%WHITE%-6%CL%%NAME%}%CONTINUE% +ItemDisplay[RW ARMOR SOCK=3 CLSK2=2]: %NAME%{%WHITE%瑙﹀彂鐧介瑁呯敳: %GRAY%鍚告敹鐗╃悊浼ゅ:%WHITE%147}%CONTINUE% +ItemDisplay[RW CHEST SOCK=3 STAT240>0]: %NAME%{%WHITE%PvP 绔炴妧鍦: %GRAY%鐬韩鏈 鍏呰兘澧為:%WHITE%200%}%CONTINUE% +ItemDisplay[RW SHIELD SOCK=4 TABSK25>1]: %NAME%{%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-27, %GRAY%鏈夊厤鐤:%WHITE%-13%CL%%WHITE%鍏夌幆: %GRAY%鎶垫姉Def?:%WHITE%210%TAN%/%WHITE%240%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 STAT121=375]: %NAME%{%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 STAT81>0]: %NAME%{%WHITE%瑙﹀彂浼ゅ鍔犳繁: %GRAY%鏃犲厤鐤:%WHITE%-40, %GRAY%鏈夊厤鐤:%WHITE%-20%CL%%NAME%}%CONTINUE% +ItemDisplay[RW STAFF SOCK=4 STAT334>44]: %NAME%{%WHITE%鍏夌幆: %GRAY%鏃犲厤鐤:%WHITE%-34, %GRAY%鏈夊厤鐤:%WHITE%-17%CL%%WHITE%瑙﹀彂椋撻瑁呯敳: %GRAY%鍚告敹鍏冪礌浼ゅ:%WHITE%345%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 STAT334>44 !STAFF]: %NAME%{%WHITE%鍏夌幆: %GRAY%鏃犲厤鐤:%WHITE%-34, %GRAY%鏈夊厤鐤:%WHITE%-17%CL%%WHITE%瑙﹀彂椋撻瑁呯敳: %GRAY%鍚告敹鍏冪礌浼ゅ:%WHITE%285%CL%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 RES=15]: %NAME%{%WHITE%EIAS: %WHITE%31-32-33-33%%CL%%WHITE%鐗╃悊浼ゅ: %GRAY%鑷繁:%WHITE%248%TAN%/%WHITE%302锛%GRAY%闃熷弸: %WHITE%124%TAN%/%WHITE%151%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 REPLIFE=8]: %NAME%{%WHITE%鍏夌幆: %GRAY%鐗╃悊浼ゅ:%WHITE%240%TAN%/%WHITE%288%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 STAT27=20]: %NAME%{%WHITE%鍏夌幆: %GRAY%閫熷害:%WHITE%36%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW SHIELD SOCK=4 STAT333>27]: %NAME%{%WHITE%鍏夌幆: %GRAY%鐢熷懡:%WHITE%25%TAN%/%WHITE%35, %GRAY%钃:%WHITE%70%TAN%/%WHITE%95}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 STAT333>27]: %NAME%{%WHITE%鍏夌幆: %GRAY%鐢熷懡:%WHITE%25%TAN%/%WHITE%35, %GRAY%钃:%WHITE%70%TAN%/%WHITE%95%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 MFIND=23]: %NAME%{%WHITE%鍙屽嶆墦鍑: %WHITE%15-23-30-35-40-43%%CL%%WHITE%鍏夌幆: %GRAY%鍐嶇敓:%WHITE%282%TAN%/%WHITE%342%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 IAS>49 STAT147>9]: %NAME%{%WHITE%鐙肩嵕涔嬪績: %GRAY%鐗╃悊浼ゅ:%WHITE%175%%CL%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 IAS=25 STAT113=10]: %NAME%{%WHITE%鐙肩嵕涔嬪績: %GRAY%鐗╃悊浼ゅ:%WHITE%95%%CL%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=4 ALLSK=3 FCR=30]: %NAME%{%WHITE%姗℃湪鏅鸿: %GRAY%鐢熷懡:%WHITE%86, %GRAY%鑷枟:%WHITE%24%CL%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 FRW=20 IAS=20]: %NAME%{%WHITE%鍏夌幆: %GRAY%鍏冪礌浼ゅ:%WHITE%7%TAN%/%WHITE%9%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 STAT1=10]: %NAME%{%WHITE%EIAS: %WHITE%28-29-30%%CL%%WHITE%鐗╃悊浼ゅ: %GRAY%鑷繁:%WHITE%176%TAN%/%WHITE%212%锛%GRAY%闃熷弸:%WHITE%88%TAN%/%WHITE%106%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 ALLSK=2 IAS>19 STAT156=100]: %NAME%{%WHITE%鍏夌幆: %GRAY%鐗╃悊浼ゅ:%WHITE%168%TAN%/%WHITE%216%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=5 ALLSK=1 IAS>39]: %NAME%{%WHITE%鎴樺棩: %GRAY%鏃犲厤鐤:%WHITE%-6-7-8, %GRAY%鏈夊厤鐤:%WHITE%-3-3-4%CL%%WHITE%鎴樻枟浣撹川: %GRAY%鐢熷懡:%WHITE%80%TAN%/%WHITE%140, %GRAY%钃:%WHITE%40%TAN%/%WHITE%70%CL%%WHITE%鎴樻枟鎸囨尌: %GRAY%鐗╃悊浼ゅ%WHITE%26%TAN%/%WHITE%38%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=6 STAT86=4]: %NAME%{%WHITE%鑳介噺娑堝噺: %GRAY%-璇呭拻%TAN%/%GRAY%-姣掔郴:%WHITE%15%, %GRAY%-鐗╀激:%WHITE%5%, %GRAY%鎵鏈夋姉鎬:%WHITE%56%CL%%WHITE%鐗╃悊浼ゅ: %GRAY%鑷繁:%WHITE%440%锛%GRAY%闃熷弸:%WHITE%146%%CL%%NAME%}%CONTINUE% +ItemDisplay[RW WEAPON SOCK=6 ALLSK=2 STAT115>0]: %NAME%{%WHITE%鍏夌幆: %GRAY%鏃犲厤鐤:%WHITE%-10-11-11-12, %GRAY%鏈夊厤鐤:%WHITE%-5-5-5-6%CL%%NAME%}%CONTINUE% + +// ++++++ 3.3锛岃澶囨渶澶у瓟鏁版彁绀 ++++++ +//浠诲姟鎵撳瓟 +ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%鏈澶у瓟: %TAN%[%WHITE%浠诲姟:1}%CONTINUE% +ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !(THROWING OR dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%鏈澶у瓟: %TAN%[%WHITE%浠诲姟:2}%CONTINUE% +ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !THROWING (RARE OR CRAFT OR UNI OR SET) ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%鏈澶у瓟: %TAN%[%WHITE%浠诲姟:1}%CONTINUE% +//璋滅洅鎵撳瓟 +ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%璋滅洅%WHITE%:1}%CONTINUE% +ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR 1H OR hax) !(THROWING OR dgr OR dir OR wnd OR ywn OR 9wn OR (ci0 ILVL<26) OR buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%璋滅洅%WHITE%:2}%CONTINUE% +ItemDisplay[sst (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%璋滅洅%WHITE%:2}%CONTINUE% +ItemDisplay[(((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%璋滅洅%WHITE%:3}%CONTINUE% +ItemDisplay[2H !(THROWING OR (((mau OR gma OR clm OR gis OR bsw OR tri OR brn OR spt OR pik OR vou OR scy OR pax OR hbw OR lbw OR cbw OR sbb OR lbb OR mxb OR hxb OR am1 OR am3) ILVL<26) OR 2hs OR 92h OR 72h OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls) OR sst) (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%, %TAN%璋滅洅%WHITE%:4}%CONTINUE% +//鑵愬寲 +//澶寸洈 & 澶寸幆 +ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:1}%CONTINUE% +ItemDisplay[ci0 (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR ci1) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<41]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(msk OR ghm OR crn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(xsk OR xhm OR xrn OR usk OR uh9 OR uhm OR urn OR ci2 OR ci3) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//閲庤洰浜 & 寰烽瞾浼婂ご鐩 +ItemDisplay[(BAR OR DRU) NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(BAR OR DRU) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//鐩旂敳 +ItemDisplay[(qui OR lea OR hla OR stu OR xui OR xea OR xla OR xtu OR scl OR chn OR spl OR plt OR fld) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(rng OR xng OR xcl OR xhn OR brs OR xrs OR xpl OR xlt OR xld OR ltp OR xtp) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(uui OR uea OR ula OR utu OR ung OR ucl OR uhn OR urs OR upl OR ult OR uld OR uth OR utp OR uul OR uar OR gth OR ful OR aar OR xth OR xul OR xar) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//鐩剧墝 +ItemDisplay[(buc OR xuc) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:1}%CONTINUE% +ItemDisplay[(uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(uit OR uow OR uts) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//鍦i獞澹浘 +ItemDisplay[DIN NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[DIN (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//姝荤伒鐩 +ItemDisplay[NEC NORM (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[NEC (EXC OR ELT) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//姝﹀櫒 +//always 1 +ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:1}%CONTINUE% +//always 2 +ItemDisplay[(hax OR clb OR spc OR 9sp OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 9di OR 7dg OR 7di OR bld OR 9bl OR 7bl OR sst OR (WAND !(wnd OR ywn OR 9wn)) OR scp OR ktr OR wrb OR axf OR ces OR (SOR !(ob5 OR oba OR obf))) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +//always 3 +ItemDisplay[(9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 9sm OR 9sb OR 9fc OR 7ss OR 7sm OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9kr OR 7kr OR spr OR bar OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 7sp OR (SIN !(ktr OR wrb OR axf OR ces OR clw OR btl OR skr)) OR oba OR obf) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//always 4 +ItemDisplay[(axe OR 9ax OR 7ax OR lax OR 9wh OR 7wh OR 9bs OR 7bs OR 9ls OR 7ls OR 9cm OR 9gs OR 9b9 OR 7cm OR 7gs OR 7b7 OR 9tr OR 7tr OR 9b7 OR 9vo OR 7o7 OR 7vo OR 8sb OR 6sb OR 8hb OR 6hb OR 8cb OR 6cb OR 8lx OR 6lx OR 8mx OR 6mx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR 9sr) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +//always 5 +ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(92a OR 72a OR 9la OR 9ba OR 9bt OR 7la OR 7ba OR 7bt OR 9fl OR 7fl OR 9fb OR 7fb OR 9br OR 7br OR 7s8 OR 7pa OR 8s8 OR 8sw OR 6s7 OR 6sw OR 8rx OR 6rx OR 9ws OR 7ws OR amb OR am7 OR amc) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:5}%CONTINUE% +//always 6 +ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(9mp OR 9wa OR 7mp OR 7wa OR 9ga OR 9gi OR 7ga OR 7gi OR 9m9 OR 9gm OR 7m7 OR 7gm OR 7cr OR 9gd OR 7gd OR 9st OR 9p9 OR 7st OR 7p7 OR 9h9 OR 9wc OR 7h7 OR 7wc OR 8l8 OR 8lw OR 6l7 OR 6lw OR 8hx OR 6hx OR 8ws OR 6ws OR am8 OR am9 OR amd OR ame OR 7sr) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:6}%CONTINUE% +//varies 2/3/3 +ItemDisplay[(kri OR clw OR btl OR skr OR ob5) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:2}%CONTINUE% +ItemDisplay[(kri OR clw OR btl OR skr OR ob5) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +//varies 3/4/4 +ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(whm OR bsd OR lsd OR clm OR gis OR bsw OR tri OR vou OR hbw OR cbw OR mxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +//varies 3/4/5 +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(fla OR flb OR brn OR scy OR pax OR 9s8 OR 9pa OR lbw OR 8lb OR sbb OR swb OR am1 OR am2 OR am6 OR rxb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:5}%CONTINUE% +//varies 3/4/6 +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(mau OR gma OR crs OR 9cr OR gsd OR spt OR pik OR hal OR wsc OR lbb OR lwb OR hxb OR am3 OR am4 OR 6lb) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:6}%CONTINUE% +//varies 3/5/5 +ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:3}%CONTINUE% +ItemDisplay[wsp (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +//varies 4/5/5 +ItemDisplay[(2ax OR bax OR btx) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(2ax OR bax OR btx) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(2ax OR bax OR btx) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:5}%CONTINUE% +//varies 4/5/6 +ItemDisplay[(mpi OR wax OR gax OR gix) (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 (ILVL>25 AND ILVL<41)]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:5}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) 1H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:4}%CONTINUE% +ItemDisplay[(mpi OR wax OR gax OR gix) 2H (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>40]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:6}%CONTINUE% +//varies 5/6/6 +ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL<26]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:5}%CONTINUE% +ItemDisplay[wst (RARE OR CRAFT OR UNI OR SET OR MAG) SOCK=0 STAT360=0 ILVL>25]: %NAME%{%NAME%, %RED%鑵愬寲%WHITE%:6}%CONTINUE% +//closer +ItemDisplay[((CHEST OR HELM OR CIRC OR SHIELD) OR WEAPON) !THROWING (RARE OR CRAFT OR UNI OR SET OR MAG) ID SOCK=0]: %NAME%{%NAME%%TAN%]}%CONTINUE% +// 鑷甫瀛旀暟鐨勮澶囧彉閲忔樉绀 +ItemDisplay[SET ID urn STAT234>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID urn STAT109>49]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID (xng OR ung) STAT363>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2}%CONTINUE% +ItemDisplay[SET ID ucl TABSK49>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID (xul OR uul) STAT121>159]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 3-4}%CONTINUE% +ItemDisplay[SET ID (xar OR uar) CLSK3>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID (xml OR uml) FBR>29 STAT20>24]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2}%CONTINUE% +ItemDisplay[UNI ID ush FRW>24]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1-3}%CONTINUE% +ItemDisplay[SET ID (ba5 OR baa OR baf)]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2}%CONTINUE% +ItemDisplay[SET ID paf]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1-3}%CONTINUE% +ItemDisplay[UNI ID (ne6 OR neb)]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1-2}%CONTINUE% +ItemDisplay[UNI ID 72a STAT44>4]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 4-5}%CONTINUE% +ItemDisplay[SET ID (9mt OR 7mt)]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID 7sm STAT145>2]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1-2}%CONTINUE% +ItemDisplay[UNI ID (9fc OR 7fc) STAT240>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% +ItemDisplay[UNI ID (9st OR 7st) REPAIR>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 3}%CONTINUE% +ItemDisplay[UNI ID 7o7 STAT117>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-4}%CONTINUE% +ItemDisplay[UNI ID 7pa STAT124>249]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-4}%CONTINUE% +ItemDisplay[UNI ID (8s8 OR 6s7) STAT250>0]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-4}%CONTINUE% +ItemDisplay[UNI ID 6hx STAT363>3]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 3-5}%CONTINUE% +ItemDisplay[UNI ID 7sc STAT139>14]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1-3}%CONTINUE% +ItemDisplay[SET ID 7ws]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 3-5}%CONTINUE% +ItemDisplay[UNI ID ram]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1}%CONTINUE% +ItemDisplay[UNI ID rbe]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 1}%CONTINUE% +ItemDisplay[UNI ID rar]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 6}%CONTINUE% +ItemDisplay[UNI ID drc]: %NAME%{%WHITE%鍘熺敓瀛旀暟: 2-3}%CONTINUE% + +// ++++++ 3.4锛岃澶囧崌绾ф彁绀 ++++++ +//鍗囩骇璧峰 +ItemDisplay[(CRAFT OR RARE OR SET OR UNI) ID (NORM OR EXC)]: %NAME%{%NAME%%CL%}%CONTINUE% +//闃插叿鍗囩骇鍏紡 +ItemDisplay[(CRAFT OR RARE) ID NORM ARMOR]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%8, 10, %PURPLE%鈹%WHITE%}%CONTINUE% +ItemDisplay[(CRAFT OR RARE) ID EXC ARMOR]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%18, 21, %PURPLE%鈹%WHITE%}%CONTINUE% +ItemDisplay[(SET OR UNI) ID NORM ARMOR]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%7, 13, %WHITE%鈹%WHITE%}%CONTINUE% +ItemDisplay[(SET OR UNI) ID EXC ARMOR]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%18, 20, %WHITE%鈹%WHITE%}%CONTINUE% +//姝﹀櫒鍗囩骇鍏紡 +ItemDisplay[(CRAFT OR RARE) ID NORM WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%9, 11, %BLUE%鈹%WHITE%}%CONTINUE% +ItemDisplay[(CRAFT OR RARE) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%19, 22, %BLUE%鈹%WHITE%}%CONTINUE% +ItemDisplay[(SET OR UNI) ID NORM WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%8, 12, %GREEN%鈹%WHITE%}%CONTINUE% +ItemDisplay[(SET OR UNI) ID EXC WEAPON !(WAND OR SOR)]: %NAME%{%NAME%%WHITE%鍗囩骇:%TAN%(%GREEN%17, 21, %GREEN%鈹%WHITE%}%CONTINUE% +//鍗囩骇鍚庡姏閲忛渶姹傚彉鍖 +ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%}%CONTINUE% // Str Begin + //STR 2__ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xth OR xul OR xar OR xow OR xhb OR 9m9 OR 9gm OR 9vo) !(ETH (xth OR xhb)) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% +//STR 1__ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (ghm OR crn OR xlm OR xhl OR xsk OR xh9 OR xhm OR xrn OR plt OR fld OR gth OR ful OR aar OR xtu OR xng OR xcl OR xhn OR xrs OR xpl OR xlt OR xld OR xtp OR tow OR gts OR xml OR xrg OR xpk OR xit OR xsh OR xts OR hgl OR xmg OR xtg OR xhg OR hbt OR xmb OR xtb OR hbl OR zmb OR ztb OR zhb OR dr8 OR dr9 OR dra OR ba4 OR ba5 OR ba6 OR ba7 OR ba8 OR ba9 OR baa OR pa5 OR pa7 OR pa8 OR pa9 OR paa OR nea OR wax OR btx OR gax OR gix OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9la OR 9ba OR 9bt OR 9ga OR 9gi OR whm OR mau OR gma OR 9sp OR 9ma OR 9mt OR 9fl OR 9wh OR lsd OR wsd OR gis OR bsw OR flb OR gsd OR 9ss OR 9sm OR 9sb OR 9fc OR 9bs OR 9wd OR 92h OR 9cm OR 9gs OR 9b9 OR 9fb OR 9gd OR 9pi OR 9s9 OR spt OR pik OR 9sr OR 9tr OR 9br OR 9st OR 9p9 OR pax OR hal OR wsc OR 9b7 OR 9s8 OR 9pa OR 9h9 OR 9wc OR 8cb OR 8lw OR hxb OR 8mx OR 8hx OR 8rx OR wsp OR 9sc OR 9qs OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am7 OR am3 OR am4 OR am8 OR am9 OR ama OR (ETH (xth OR xhb))) !(ETH (crn OR xlm OR xsk OR xh9 OR fld OR xtp OR xml OR xsh OR xmg OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//STR _9_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar)) OR (ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama))) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% +//STR _8_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6)) OR (ETH (xhm OR chn OR spl OR xla OR xlt OR kit OR tbt OR xvb OR dr7 OR baa OR ne8 OR ne9 OR mpi OR bax OR 9la OR bsd OR clm OR 9ls OR 9b8 OR glv OR 9ja OR vou OR 9b7 OR lwb OR 8l8 OR 9ws OR 9ar))) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% +//STR _7_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2)) OR (ETH (fhl OR xkp OR scl OR xea OR xts OR tgl OR xhg OR tbl OR zhb OR dr6 OR ba3 OR pa4 OR pa6 OR ne7 OR 2ax OR 9bt OR fla OR 9cl OR 9wh OR crs OR 9gs OR 9fb OR 9gd OR 9ta OR ssp OR 9gl OR brn OR bar OR scy OR 9wc OR lbb OR 8s8 OR mxb OR rxb OR 8lx OR skr OR am6))) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% +//STR _6_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf)) OR (ETH (xrn OR rng OR aar OR xui OR xld OR lrg OR xuc OR ba2 OR ba9 OR ne6 OR lax OR mst OR flc OR 2hs OR gsd OR 92h OR 9cm OR 9ts OR tri OR 9h9 OR swb OR 8hb OR 8sw OR gsc OR ces OR clw OR btl OR am2))) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% +//STR _5_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1)) OR (ETH (stu OR brs OR xpl OR spk OR mbt OR xtb OR dr4 OR dr5 OR pa3 OR axe OR 9ba OR 9ga OR 9gi OR mac OR gma OR 9b9 OR 9bl OR 9tr OR 9p9 OR 9pa OR sbb OR 8sb OR 8hx OR 8ls OR wrb OR axf))) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% +//STR _4_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs)) OR (ETH (hlm OR msk OR bhm OR xap OR hla OR ltp OR xhn OR sml OR bsh OR xit OR mgl OR xlg OR xvg OR xtg OR xlb OR mbl OR zlb OR zvb OR ztb OR dr2 OR dr3 OR ba1 OR ba8 OR pa2 OR ne4 OR ne5 OR 9mt OR 9gm OR sbr OR 9ss OR 9di OR 9sr OR 9s8 OR lbw OR cbw OR 8lb OR lxb OR 8bs OR scp OR ktr OR am1))) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% +//STR _3_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9)) OR (ETH (skp OR xhl OR lea OR ful OR xcl OR vbt OR dr1 OR pa1 OR pa9 OR paa OR ne2 OR ne3 OR 92a OR 9ma OR 9fc OR 9bs OR 9wd OR bld OR 9kr OR 9tk OR 9bk OR wsc OR 8rx OR 8cs))) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% +//STR _2_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5)) OR (ETH (qui OR xng OR xar OR buc OR tow OR ne1 OR 9mp OR 9wa OR spc OR 9sp OR 9sm OR 9dg OR 9br OR hal OR 8lw OR 8ws OR am9))) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% +//STR _1_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8)) OR (ETH (cap OR xul OR gth OR xrg OR lgl OR vgl OR lbt OR hbt OR lbl OR vbl OR ba7 OR pa8 OR hax OR wax OR gix OR 9ha OR clb OR mau OR 9fl OR 9m9 OR ssd OR scm OR wsd OR flb OR 9cr OR dgr OR dir OR kri OR tkf OR tax OR bkf OR bal OR jav OR pil OR tsp OR 9s9 OR spr OR 9st OR sbw OR hbw OR 8cb OR sst OR lst OR cst OR bst OR wst OR 9sc OR am5))) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//STR _0_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (crn OR xlm OR xsk OR xh9 OR fld OR xth OR xtp OR xml OR xsh OR xmg OR xhb OR zmb OR dr8 OR ba4 OR ba6 OR pa7 OR nea OR btx OR whm OR lsd OR gis OR 9sb OR spt OR wsp OR 9qs OR 9wb OR 9xf OR am7 OR am3 OR ama)) OR (ETH (ghm OR plt OR xtu OR xrs OR gts OR xpk OR xow OR hgl OR xmb OR hbl OR dr9 OR dra OR ba5 OR pa5 OR gax OR 9ax OR bsw OR 9pi OR pik OR pax OR 9vo OR hxb OR 8mx OR 9cs OR 9lw OR 9tw OR 9qr OR am4 OR am8))) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% +//STR __9 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (hlm OR xlm OR xcl OR xow OR ba7 OR pa2 OR pa3 OR pa4 OR pa7 OR 9bt OR gma OR 9wh OR 9sb OR 9ls OR 9gd OR 9gl OR 9h9 OR 8s8 OR axf OR btl OR 9ar) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% +//STR __8 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (bhm OR qui OR plt OR xhn OR xrs OR xth OR buc OR bsh OR xpk OR mgl OR tgl OR xmb OR xhb OR mbl OR tbl OR dra OR ba1 OR ba3 OR ba5 OR paa OR ne1 OR ne5 OR axe OR 9wa OR 9cl OR sbr OR 9sm OR 9dg OR 9tk OR 9ta OR glv OR 9ja OR 9pi OR 9tr OR 9wc OR cbw OR scp OR 9qs OR 9xf OR 9qr OR am7) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% +//STR __7 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (spl OR xui OR xuc OR xrg OR vbt OR ne3 OR ne6 OR 9ga OR wsd OR 9wd OR bld OR 9s9 OR tri OR 8l8 OR 8mx OR 9ws OR ktr OR am6 OR ama) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% +//STR __6 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xh9 OR scl OR xlt OR xit OR xsh OR xmg OR zmb OR dr3 OR dr6 OR ba6 OR baa OR pa6 OR nea OR 9la OR 9ba OR 9b8 OR 9ts OR 8hb OR gsc OR wrb OR clw OR am1) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% +//STR __5 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (msk OR ghm OR brs OR gth OR ltp OR xla OR xpl OR spk OR xts OR xhg OR mbt OR tbt OR hbt OR zhb OR dr5 OR dr7 OR ne9 OR hax OR 2ax OR gax OR gix OR 9ha OR 9ax OR 92a OR clb OR 9ma OR 9fl OR 9m9 OR ssd OR scm OR crs OR flb OR 9cr OR 92h OR 9gs OR dgr OR dir OR kri OR 9di OR 9bl OR tkf OR tax OR bkf OR bal OR 9bk OR jav OR pil OR tsp OR spr OR 9sr OR 9p9 OR vou OR 9b7 OR 9pa OR sbw OR hbw OR sbb OR lwb OR sst OR lst OR cst OR bst OR wst OR 9sc OR 9wb OR 9tw OR am4 OR am5) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% +//STR __4 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (xkp OR xrn OR rng OR xea OR xld OR dr1 OR dr8 OR ba9 OR pa1 OR pa5 OR pa8 OR mpi OR 9gi OR mst OR mau OR gis OR 8sb OR 8lw OR 8cs OR 8ws OR am8) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% +//STR __3 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (skp OR crn OR lea OR fld OR xtp OR sml OR tow OR xtb OR dr9 OR ba2 OR ba4 OR lax OR 9mp OR 9sp OR 9mt OR 9gm OR lsd OR 2hs OR bsw OR 9b9 OR pax OR hal OR lbw OR swb OR 8lx OR 8hx OR 8ls OR wsp OR ces OR 9lw OR am2) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% +//STR __2 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (fhl OR xhl OR xsk OR xhm OR chn OR xar OR dr4 OR pa9 OR ne7 OR bax OR fla OR bsd OR 9fc OR 9bs OR 9fb OR 9kr OR 9br OR 9st OR scy OR 9s8 OR 8lb OR 8sw OR lxb OR 8bs OR skr OR am9) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% +//STR __1 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (stu OR xtu OR xng OR lrg OR kit OR xtg OR xvb OR ztb OR ba8 OR ne2 OR ne8 OR wax OR btx OR mac OR clm OR 9cm OR spt OR 8cb OR 8rx OR am3) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//STR __0 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (cap OR xap OR hla OR ful OR aar OR xul OR gts OR xml OR lgl OR vgl OR hgl OR xlg OR xvg OR lbt OR xlb OR lbl OR vbl OR hbl OR zlb OR zvb OR dr2 OR ne4 OR spc OR whm OR flc OR gsd OR 9ss OR ssp OR brn OR pik OR bar OR wsc OR 9vo OR lbb OR mxb OR hxb OR rxb OR 9cs) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% +//鍗囩骇鍚庢晱鎹烽渶姹傚彉鍖 +ItemDisplay[(hax OR mpi OR gax OR 9ha OR 9ax OR 92a OR 9mp OR 9wa OR 9ba OR 9bt OR 9ga OR 9gi OR fla OR 9cl OR 9ma OR 9mt OR 9fl OR (SWORD !ssd) OR (DAGGER !THROWING !dgr) OR THROWING OR (SPEAR !THROWING !spt) OR (POLEARM !bar !vou) OR BOW OR XBOW OR 8ls OR 8cs OR 8bs OR 9sc OR 9qs OR 9ws OR SIN OR ZON) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%, %GRAY%鏁:%WHITE%}%CONTINUE% // Dex Begin +//DEX 1__ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (gsd OR 9sb OR 9fc OR 9cr OR 9bs OR 9ls OR 9wd OR 92h OR 9cm OR 9b9 OR 9gd OR bal OR 9tk OR 9ta OR 9bk OR 9b8 OR tsp OR 9ja OR 9pi OR 9gl OR 9ts OR 9sr OR 9br OR 9st OR 9p9 OR wsc OR 9s8 OR 9pa OR 9wc OR swb OR lwb OR 8sb OR 8hb OR 8lb OR 8cb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 8lx OR 8mx OR 9wb OR 9xf OR 9cs OR 9lw OR 9tw OR 9qr OR am2 OR am6 OR am7 OR am8 OR am9 OR am5 OR ama) !(ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//DEX _9_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4)) OR (ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5))) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% +//DEX _8_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3)) OR (ETH (flb OR 9sm OR 9fb OR bld OR 9di OR bkf OR 9s9 OR brn OR 9tr OR hal OR 9h9 OR lbb OR rxb OR 8rx OR 9ar OR am4))) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% +//DEX _7_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1)) OR (ETH (9ax OR wsd OR 9ss OR 9gs OR kri OR 9kr OR tax OR pil OR ssp OR pik OR scy OR sbb OR 8lb OR hxb OR skr OR am6 OR am3))) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% +//DEX _6_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf)) OR (ETH (mpi OR gax OR fla OR 9fl OR lsd OR gis OR 9dg OR glv OR 9b7 OR cbw OR mxb OR 8hx OR 9ws OR ces OR clw OR btl OR am1))) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% +//DEX _5_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama)) OR (ETH (9ha OR 9ba OR crs OR 2hs OR 9bl OR 9st OR pax OR hbw OR 8lw OR lxb OR 9sc OR 9qs OR wrb OR axf))) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% +//DEX _4_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9)) OR (ETH (9mp OR 9wa OR 9ga OR 9gi OR scm OR sbr OR dir OR tkf OR 9vo OR 8lx OR ktr OR am7 OR ama))) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% +//DEX _3_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs)) OR (ETH (92a OR 9cl OR 9ma OR 9mt OR flc OR bsd OR 9tk OR 9bk OR 9ts OR wsc OR 9wc OR sbw OR lbw OR 8sb OR 8sw OR am8 OR am9))) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% +//DEX _2_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs)) OR (ETH (9bt OR 9cr OR 9gl OR 9br OR 8s8 OR 8ls OR 8cs))) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% +//DEX _1_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2)) OR (ETH (hax OR clm OR bsw OR 9sb OR 9wd OR 9b8 OR jav OR 9ja OR spr OR tri OR 9sr OR 8l8 OR 8bs))) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//DEX _0_ +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID ((!ETH (9fc OR 9ls OR 92h OR 9cm OR 9b9 OR bal OR 9ta OR 9p9 OR 9pa OR swb OR 8cb OR 8mx OR 9wb OR 9xf OR am5)) OR (ETH (gsd OR 9bs OR 9gd OR tsp OR 9pi OR 9s8 OR lwb OR 8hb OR 9cs OR 9lw OR 9tw OR 9qr OR am2))) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% +//DEX __9 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (gax OR 9wa OR 9ga OR lsd OR 9ls OR 9h9 OR lbw OR 8hb OR 9qs OR axf OR btl OR 9ar OR am9 OR am5) STAT91=0]: %NAME%{%NAME%9}%CONTINUE% +//DEX __8 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (sbr OR wsd OR 9ss OR dir OR kri OR 9di OR 9ta OR pil OR tsp OR pik OR 9s8 OR lwb OR 8lb OR 8rx OR 9xf OR 9qr OR am4) STAT91=0]: %NAME%{%NAME%8}%CONTINUE% +//DEX __7 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ha OR 9fl OR 9gs OR bld OR 9bl OR bkf OR 9gl OR 9tr OR pax OR 8cb OR 8lw OR 8hx OR 8cs OR 8bs OR ktr OR am1 OR am6) STAT91=0]: %NAME%{%NAME%7}%CONTINUE% +//DEX __6 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ma OR 9cr OR 9kr OR bal OR 9p9 OR 8sw OR wrb OR clw) STAT91=0]: %NAME%{%NAME%6}%CONTINUE% +//DEX __5 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (hax OR 92a OR 9ba OR 9gi OR 9sm OR 9fc OR 9fb OR 9dg OR jav OR 9s9 OR 9ts OR spr OR tri OR brn OR 9b7 OR 9vo OR lbb OR rxb OR 8lx OR 8mx OR 8ls OR 9sc OR 9wb OR 9tw) STAT91=0]: %NAME%{%NAME%5}%CONTINUE% +//DEX __4 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9mp OR 9mt OR flb OR 9wd OR 9cm OR 9br) STAT91=0]: %NAME%{%NAME%4}%CONTINUE% +//DEX __3 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9ax OR 9bt OR fla OR 9cl OR bsd OR 9b9 OR glv OR 9ja OR 9st OR 9pa OR sbw OR cbw OR swb OR 8sb OR ces OR 9lw) STAT91=0]: %NAME%{%NAME%3}%CONTINUE% +//DEX __2 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (scm OR flc OR 9sb OR 9bs OR tkf OR 9bk OR 9b8 OR 9pi OR scy OR hbw OR 8s8 OR skr OR am7 OR am8) STAT91=0]: %NAME%{%NAME%2}%CONTINUE% +//DEX __1 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (2hs OR gis OR 9tk OR hal OR 8l8 OR lxb OR ama) STAT91=0]: %NAME%{%NAME%1}%CONTINUE% +//DEX __0 +ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (mpi OR crs OR clm OR bsw OR gsd OR 92h OR 9gd OR tax OR ssp OR 9sr OR wsc OR 9wc OR sbb OR mxb OR hxb OR 9ws OR 9cs OR am2 OR am3) STAT91=0]: %NAME%{%NAME%0}%CONTINUE% +// 绛夌骇闇姹 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 !ELT (ARMOR OR WEAPON) !((SET STAT31>99 xhl) OR (STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl) OR (UNI ghm) OR (UNI crn) OR (plt OR ba5 OR wax OR gax OR whm OR bsw OR flb OR gsd OR bld OR 9ta OR pik OR pax OR hal OR wsc OR sbb OR lwb OR hxb OR rxb OR gwn) OR (UNI gth) OR (UNI ltp) OR (UNI ful) OR (UNI aar) OR (UNI gts) OR (UNI hgl) OR (UNI hbt) OR (UNI tbl) OR (UNI hbl) OR (UNI ci2) OR (UNI wsd) OR (UNI lbb) OR (UNI swb) OR (UNI wst) OR (SET vgl) OR (SET bwn))]: %NAME%{%NAME%, %GRAY%绛夌骇:%WHITE%}%CONTINUE% // Lvl Begin +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((xh9 OR xrn OR xld OR xth OR xtp OR xul OR xar OR xts OR xhg OR xtb OR xhb OR ztb OR zhb OR dra OR baa OR pa9 OR ne9 OR nea OR 9wa OR 9ga OR 9gi OR 9wh OR 9gm OR 9ls OR 9wd OR 9fb OR 9gd OR 9kr OR 9bl OR 9st OR 9p9 OR 9h9 OR 9wc OR 8sw OR 8lw OR 8rx OR 8bs OR 8ws OR 9gw OR 9ws OR 9tw OR oba OR am9) OR (SET ci2))]: %NAME%{%NAME%6}%CONTINUE% // Lvl 6_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xsk OR xhm OR xea OR xla OR xtu OR xng OR xcl OR xrs OR xpl OR xlt OR xpk OR xit OR xsh OR xow OR xmg OR xtg OR xmb OR zvb OR zmb OR ci1 OR dr7 OR dr8 OR pa8 OR 92a OR 9mp OR 9bt OR 9mt OR 9fl OR 9m9 OR 9fc OR 9cr OR 9bs OR 9gs OR 9b9 OR 9di OR 9br OR 9s8 OR 9pa OR 8cb OR 8s8 OR 8l8 OR 8mx OR 8hx OR 8cs OR 9bw OR 9qs OR am7) !(STAT60>5 AND STAT62>5 xsk)]: %NAME%{%NAME%5}%CONTINUE% // Lvl 5_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xkp OR xhl OR xui OR xhn OR xuc OR xml OR xrg OR xlg OR xvg OR xlb OR xvb OR zlb OR ba6 OR ne6 OR 9ha OR 9ax OR 9la OR 9ba OR 9sp OR 9ma OR 9ss OR 9sm OR 9sb OR 92h OR 9cm OR 9dg OR 9tk OR 9sr OR 9tr OR 9b7 OR 9vo OR 8sb OR 8hb OR 8lb OR 8lx OR 8ss OR 8ls OR 9wn OR 9yw OR 9sc OR 9ar OR ob6 OR ama) !(SET STAT31>99 xhl)]: %NAME%{%NAME%4}%CONTINUE% // Lvl 4_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (ci0 OR dr2 OR pa3 OR 9cl)]: %NAME%{%NAME%3}%CONTINUE% // Lvl 3_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((cap OR skp OR hlm OR fhl OR msk OR bhm OR qui OR lea OR hla OR stu OR rng OR scl OR chn OR brs OR spl OR buc OR sml OR lrg OR spk OR kit OR bsh OR tow OR lgl OR mgl OR tgl OR lbt OR vbt OR mbt OR tbt OR lbl OR vbl OR mbl OR axe OR 2ax OR mpi OR lax OR bax OR btx OR spc OR mac OR mst OR fla OR mau OR scm OR sbr OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR dir OR kri OR spr OR tri OR brn OR spt OR bar OR vou OR scy OR hbw OR lbw OR cbw OR lxb OR mxb OR lst OR cst OR bst OR ywn OR gsc OR wsp OR am5) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !(STAT117=1 mbl)]: %NAME%{%NAME%2}%CONTINUE% // Lvl 2_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (hax OR clb OR ssd OR dgr OR sbw OR sst OR wnd OR scp)]: %NAME%{%NAME%1}%CONTINUE% // Lvl 1_ +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhm OR xui OR xlt OR xow OR xvb OR ci0 OR hax OR 9mp OR 9cl OR 9cm OR dgr OR 9tr OR 9pa OR 8ls OR wnd OR scp)]: %NAME%{%NAME%9}%CONTINUE% // Lvl _9 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrg OR 9ba OR clb OR ssd OR 9bs OR 9tk OR 9vo OR sbw OR sst OR 9yw OR am7 OR ama)]: %NAME%{%NAME%8}%CONTINUE% // Lvl _8 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xkp OR xhn OR xpl OR xsh OR xvg OR xtg OR zhb OR dr8 OR 9ma OR 9fl OR 9sb OR 9b9 OR 8lb OR 8l8 OR 9qs)]: %NAME%{%NAME%7}%CONTINUE% // Lvl _7 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xrn OR xrs OR xar OR zlb OR zmb OR dra OR 9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR 8hx OR 8ws OR 9bw OR 9sc OR 9ws OR oba OR am5)]: %NAME%{%NAME%6}%CONTINUE% // Lvl _6 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((SET STAT214>0 cap) OR (skp OR hlm OR fhl OR msk OR xsk OR bhm OR hla OR stu OR rng OR scl OR xcl OR chn OR brs OR spl OR sml OR xml OR lrg OR spk OR kit OR bsh OR tow OR mgl OR tgl OR xlb OR vbt OR mbt OR tbt OR xhb OR vbl OR mbl OR ba6 OR baa OR pa8 OR nea OR 9ax OR 2ax OR mpi OR bax OR btx OR mst OR fla OR mau OR 9gm OR scm OR 9sm OR flc OR bsd OR lsd OR 2hs OR clm OR gis OR kri OR brn OR 9br OR spt OR 9b7 OR vou OR scy OR 8hb OR cbw OR mxb OR cst OR 8cs OR bst OR ywn OR gsc OR wsp) OR (SET ghm) OR (SET crn) OR (SET gth) OR (SET ltp) OR (SET ful) OR (SET aar) OR (SET gts) OR (SET hgl) OR (SET hbt) OR (SET tbl) OR (SET hbl) OR (SET wsd) OR (SET lbb) OR (SET swb) OR (SET wst) OR (UNI vgl) OR (UNI bwn)) !((STAT60>5 AND STAT62>5 xsk) OR (STAT117=1 mbl))]: %NAME%{%NAME%5}%CONTINUE% // Lvl _5 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((lea OR xng OR xul OR xit OR xhg OR lbt OR xmb OR lbl OR pa3 OR ne6 OR 9wa OR 9bt OR 9cr OR 92h OR dir OR tri OR 8s8 OR 9gw OR 9ar OR ob6) OR (SET ci2))]: %NAME%{%NAME%4}%CONTINUE% // Lvl _4 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xap OR xh9 OR xtu OR xtp OR xuc OR xts OR mac OR sbr OR 9gs OR 9gd OR 9dg OR 9sr OR 9s8 OR 9h9 OR lbw OR 8lw OR 8rx OR 8ss OR lst)]: %NAME%{%NAME%3}%CONTINUE% // Lvl _3 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 ((qui OR xth OR buc OR xlg OR ztb OR ci1 OR axe OR 92a OR lax OR 9la OR 9sp OR 9mt OR 9ss OR 9di OR 9kr OR 9st OR lxb OR 8lx OR 8bs) OR (UNI cap) OR (SET DTM=20 cap))]: %NAME%{%NAME%2}%CONTINUE% // Lvl _2 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xlm OR xla OR xld OR xpk OR lgl OR xmg OR zvb OR dr7 OR pa9 OR 9ga OR 9wh OR 9m9 OR 9fc OR 9ls OR spr OR bar OR 8sb OR hbw OR 8cb OR 9wn)]: %NAME%{%NAME%1}%CONTINUE% // Lvl _1 +ItemDisplay[!NMAG !MAG !RARE !CRAFT ID STAT91=0 (xhl OR xea OR xtb OR dr2 OR ne9 OR 9ha OR spc OR 9fb OR 8sw OR 8mx OR 9tw OR am9) !(SET STAT31>99 xhl)]: %NAME%{%NAME%0}%CONTINUE% // Lvl _0 +ItemDisplay[(ARMOR OR WEAPON) !(SOR OR WAND OR 8ss OR hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID STAT91=0]: %NAME%{%NAME%%TAN%)}%CONTINUE% // Str/Dex/Lvl End +// 鐗╁搧鏈夊噺闇姹傚睘鎬х殑 +ItemDisplay[SET ID STAT91=-50 chn]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%46, %GRAY%绛夌骇:%WHITE%25%TAN%)}%CONTINUE% +ItemDisplay[SET ID STAT91=-50 xhn]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%79, %GRAY%绛夌骇:%WHITE%47%TAN%)}%CONTINUE% +ItemDisplay[SET ID STAT91=-20 xrs]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%95, %GRAY%绛夌骇:%WHITE%56%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%93%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-10 fld]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%83%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%157, %GRAY%绛夌骇:%WHITE%61%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-10 xld]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%147, %GRAY%绛夌骇:%WHITE%61%TAN%)}%CONTINUE% +ItemDisplay[SET ID STAT91=-40 xul]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%138, %GRAY%绛夌骇:%WHITE%64%TAN%)}%CONTINUE% +ItemDisplay[SET ID STAT91=-40 xar]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%140, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%198, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-15 xar]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%188, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%156, %GRAY%绛夌骇:%WHITE%65%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-25 xhb]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%146, %GRAY%绛夌骇:%WHITE%65%TAN%)}%CONTINUE% +ItemDisplay[SET ID STAT91=-20 zmb]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%85, %GRAY%绛夌骇:%WHITE%56%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%67, %GRAY%鏁:%WHITE%26, %GRAY%绛夌骇:%WHITE%48%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-60 9ba]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%57, %GRAY%鏁:%WHITE%16, %GRAY%绛夌骇:%WHITE%48%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%150%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=20 gix]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%140%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%196, %GRAY%鏁:%WHITE%66, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=20 9gi]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%186, %GRAY%鏁:%WHITE%56, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%85%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-50 gma]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%75%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%127, %GRAY%绛夌骇:%WHITE%65%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-50 9gm]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%117, %GRAY%绛夌骇:%WHITE%65%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%120, %GRAY%鏁:%WHITE%73, %GRAY%绛夌骇:%WHITE%49%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-30 9cm]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%110, %GRAY%鏁:%WHITE%63, %GRAY%绛夌骇:%WHITE%49%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%95, %GRAY%鏁:%WHITE%55, %GRAY%绛夌骇:%WHITE%63%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-50 9gd]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%85, %GRAY%鏁:%WHITE%45, %GRAY%绛夌骇:%WHITE%63%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%106, %GRAY%鏁:%WHITE%108, %GRAY%绛夌骇:%WHITE%55%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-20 9br]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%96, %GRAY%鏁:%WHITE%98, %GRAY%绛夌骇:%WHITE%55%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%158, %GRAY%鏁:%WHITE%42, %GRAY%绛夌骇:%WHITE%48%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-25 9vo]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%148, %GRAY%鏁:%WHITE%32, %GRAY%绛夌骇:%WHITE%48%TAN%)}%CONTINUE% +ItemDisplay[UNI !ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%94, %GRAY%鏁:%WHITE%70, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI ETH ID STAT91=-50 9wc]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%84, %GRAY%鏁:%WHITE%60, %GRAY%绛夌骇:%WHITE%66%TAN%)}%CONTINUE% +ItemDisplay[UNI ID STAT91=-60 8mx]: %NAME%{%NAME%, %GRAY%鍔:%WHITE%47, %GRAY%鏁:%WHITE%42, %GRAY%绛夌骇:%WHITE%50%TAN%)}%CONTINUE% + +// ++++++ 3.5锛屾鍣ㄥ熀纭鏀婚熷拰浼ゅ鑼冨洿鎻愮ず ++++++ +ItemDisplay[WEAPON !(BOW OR XBOW OR WAND OR SOR)]: %NAME%{%NAME%%CL%%CORAL%姝﹀櫒鍩虹閫熷害: %WPNSPD% , 鏀诲嚮鑼冨洿: %RANGE%}%CONTINUE% +ItemDisplay[WEAPON (BOW OR XBOW)]: %NAME%{%NAME%%CL%%WHITE%姝﹀櫒鍩虹閫熷害: %WHITE%%WPNSPD%}%CONTINUE% + +// ++++++ 3.6锛屽瑁呴瀷瀛愯涪鍑讳激瀹虫彁绀 ++++++ +ItemDisplay[SET lbt ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 3 - 8}%CONTINUE% +ItemDisplay[SET vbt ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 4 - 12}%CONTINUE% +ItemDisplay[SET mbt ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 6 - 14}%CONTINUE% +ItemDisplay[SET tbt ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 8 - 18}%CONTINUE% +ItemDisplay[SET hbt ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 10 - 20}%CONTINUE% +ItemDisplay[SET xlb ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 30 - 64}%CONTINUE% +ItemDisplay[SET xvb ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 32 - 72}%CONTINUE% +ItemDisplay[SET xmb ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 35 - 78}%CONTINUE% +ItemDisplay[SET xtb ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 42 - 84}%CONTINUE% +ItemDisplay[SET xhb ID]: %NAME%{%NAME%%CL%%WHITE%韪㈠嚮浼ゅ: 45 - 90}%CONTINUE% +ItemDisplay[SET ulb ID]: %NAME%{%WHITE%韪㈠嚮浼ゅ: 75 - 100}%CONTINUE% +ItemDisplay[SET uvb ID]: %NAME%{%WHITE%韪㈠嚮浼ゅ: 70 - 110}%CONTINUE% +ItemDisplay[SET umb ID]: %NAME%{%WHITE%韪㈠嚮浼ゅ: 80 - 125}%CONTINUE% +ItemDisplay[SET utb ID]: %NAME%{%WHITE%韪㈠嚮浼ゅ: 69 - 147}%CONTINUE% +ItemDisplay[SET uhb ID]: %NAME%{%WHITE%韪㈠嚮浼ゅ: 83 - 155}%CONTINUE% + + +// ++++++ 3.7锛屾潗鏂欏綋鍓嶆墜宸ヨ瘝缂绛夌骇鎻愮ず ++++++ +//Note about Craft Affix Levels +ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%CL%}%CONTINUE% +//All Affixes Opener +ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%ORANGE%[}%CONTINUE% +//Good Affixes Opener +ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%YELLOW%[}%CONTINUE% +//+Skills Affixes Opener +ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%TEAL%[}%CONTINUE% +//Craft Alvl Text Opener +ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%WHITE%鎵嬪伐璇嶇紑绛夌骇: }%CONTINUE% +//All Affixes Color +ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%ORANGE%}%CONTINUE% +//Good Affixes Color +ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%YELLOW%}%CONTINUE% +//+Skills Affixes Color +ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%TEAL%}%CONTINUE% +//CRAFTALVL Value +ItemDisplay[!EQUIPPED (ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE)]: %NAME%{%NAME%%CRAFTALVL%}%CONTINUE% +//All Affixes Text and Closer +ItemDisplay[!EQUIPPED ((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - %BLUE%鎵鏈夎瘝缂%WHITE%鍧囨湁鍑犵巼娲楀嚭%ORANGE%]}%CONTINUE% +//Good Affixes Text and Closer +ItemDisplay[!EQUIPPED (((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - 鍙互娲楀嚭%LIGHT_GRAY%澶у鏁%BLUE%璇嶇紑%YELLOW%]}%CONTINUE% +//+Skills Affixes Text and Closer +ItemDisplay[!EQUIPPED ((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE)]: %NAME%{%NAME%%WHITE% - 娲%LIGHT_GRAY%+鎶鑳 %BLUE%璇嶇紑%WHITE%鐨勬渶浣崇瓑绾%TEAL%]}%CONTINUE% + + +// +----------------+ +// | 4锛 PD2鏂板鐗╁搧 | +// +----------------+ +// ++++++ 4.1锛屾柊澧炴潅鐗 ++++++ +ItemDisplay[wss]: %MAP-9B%%NAME% *{%TAN%鍦板浘: %WHITE%100% %BLUE%璇嶇紑 %CL% %TAN%宸叉墦瀛旂墿鍝: %WHITE%75% %BLUE%璇嶇紑 %WHITE%25% %BLUE%鎹熷潖 %CL% %TAN%鏈墦瀛旂墿鍝: %WHITE%50% %BLUE%璇嶇紑 %WHITE%25%%BLUE% 鎹熷潖%WHITE%/%BLUE%鎵撳瓟 %CL%%TAN%鑵愬寲鍑犵巼:%CL%%NAME%} +ItemDisplay[scrb]: %MAP-5A%%TIER-5%%NAME% %ORANGE%*{%NAME%} +ItemDisplay[imra]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[rera]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[upma]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[imma]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[scou]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[upmp]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[fort]: %GOLD%%NAME% %ORANGE%*{%NAME%} +ItemDisplay[lbox]: %BORDER-0A%%DOT-5A%%RED%鈽 %NAME% %RED%鈽厈%WHITE%鍙屾墜姝﹀櫒 = 2-4 瀛%CL%鍗曟墜姝﹀櫒 = 1-2 瀛%CL%澶寸洈, 鐩旂敳, 鐩剧墝 = 1-2 瀛%CL%%TAN%鎻愮ず%WHITE%: 鐢ㄥ畠鏉 %TAN%鎵撳瓟 %WHITE%鐗╁搧} +ItemDisplay[lpp]: %DOT-62%%PX-5A%%TIER-5%%GOLD%%NAME%{%WHITE%鍙屾墜姝﹀櫒 = 2-4 瀛%CL%鍗曟墜姝﹀櫒 = 1-2 瀛%CL%澶寸洈, 鐩旂敳, 鐩剧墝 = 1-2 瀛%CL%%TAN%鎻愮ず%WHITE%: 鐢ㄥ畠鏉 %TAN%鎵撳瓟 %WHITE%鏅/%BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈%WHITE%/%ORANGE%鎵嬪伐 %WHITE%鐗╁搧} +ItemDisplay[lmal]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[lsvl]: %BORDER-0A%%MAP-21%%DOT-0D%%SAGE%%RED%鈽 %NAME% %RED%鈽厈%NAME%} +ItemDisplay[llmr]: %BORDER-0A%%MAP-21%%DOT-0D%%SAGE%%RED%鈽 %NAME% %RED%鈽厈%GRAY%(宸查暅鍍忕殑鐗╁搧涓嶈兘鍐嶈鑵愬寲鎴栨礂鎺)%CL%%GRAY%(鍙兘澶嶅埗%ORANGE%鎵嬪伐%WHITE%銆%YELLOW%浜噾%WHITE%鍜%BLUE%榄旀硶%WHITE%瑁呭)%CL%%TAN%鎺夎惤: %RED%浠讳綍鍦版柟%CL%%NAME%} +ItemDisplay[rkey]: %BORDER-0A%%MAP-21%%DOT-0D%%GOLD%%RED%鈽 %NAME% %RED%鈽厈%NAME%} +ItemDisplay[rtp]: %MAP-0A%%GOLD%%RED%鈽 %NAME% %RED%鈽厈%NAME%} +ItemDisplay[rid]: %MAP-0A%%GOLD%%RED%鈽 %NAME% %RED%鈽厈%NAME%} +//S7璧涘鏂板 +ItemDisplay[iwss]: %MAP-0A%%PX-60%%CORAL%%NAME% %RED%*{鎺夎惤: %RED%T鍥惧偓鍖栧墏绁潧浜嬩欢%CL%%NAME%} +ItemDisplay[cm2f]: %MAP-0A%%DOT-66%%TIER-5%%GOLD%%NAME% %ORANGE%*{%NAME%} +//S8璧涘鏂板 +ItemDisplay[irma]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[irra]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[urma]: %NAME% %ORANGE%*{%NAME%} +ItemDisplay[rrra]: %NAME% %ORANGE%*{%NAME%} + +// ++++++ 4.2锛岀澧冨湴鍥 ++++++ +// 闇姹傛彁绀 +ItemDisplay[MAPTIER=0]: %NAME%{%RED%浠ュ紑鍚疨VP鍖哄煙%CL%鍦ㄨ悵鏍艰惀鍦板彸閿偣鍑粆%CONTINUE% +ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% +ItemDisplay[MAPTIER>0 FILTLVL<5]: %NAME%{%WHITE%寮鍚潯浠: 瀹屾垚%RED%鍦扮嫳%WHITE%闅惧害鍑昏触涓変釜鍙や唬閲庤洰浜虹殑浠诲姟}%CONTINUE% +ItemDisplay[MAPTIER~1-3 FILTLVL<5]: %NAME%{%TAN%鎻愮ず%WHITE%: 鍦ˋ5瀹変簹澶勫彲浠ヨ喘涔版敼鍙橀噸缃湴鍥惧睘鎬х殑鐗╁搧%CL%%NAME%}%CONTINUE% +ItemDisplay[MAPTIER~1-4]: %MAP-7B%%TIER-5%%NAME%{%WHITE%鍦ㄩ瓟鐩掗噷灏3涓悓灞傜骇鐨勭澧冨湴鍥惧悎鎴愶紝鍙敓鎴愪竴寮犲悓灞傜骇鐨勯殢鏈哄湴鍥%CL%%NAME%}%CONTINUE% +ItemDisplay[MAPTIER=5]: %MAP-7B%%DOT-53%%TAN%%NAME%{%NAME%}%CONTINUE% +//鍦板浘鍏嶇柅鏄剧ず +ItemDisplay[t11]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%120, %WHITE%鐏:%RED%130%CL%%WHITE%鏈楂樻姉: 鍐:%BLUE%75, %WHITE%姣:%GREEN%80, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%80%CL%%NAME%}%CONTINUE% +ItemDisplay[t12]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%135, %WHITE%鍐:%BLUE%130, %GRAY%(灏栧 %GREEN%1000%GRAY%)%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%80, %WHITE%姣:%GREEN%75, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t13]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%125, %WHITE%鍐:%BLUE%130, %WHITE%鐗╃悊:%GOLD%110%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%75, %WHITE%姣:%GREEN%85, %WHITE%榄旀硶:%ORANGE%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t14]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%125, %WHITE%姣:%GREEN%130%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鍐:%BLUE%75, %WHITE%榄旀硶:%ORANGE%35, %WHITE%鐗╃悊:%GOLD%60%CL%%NAME%}%CONTINUE% +ItemDisplay[t15]: %NAME%{%WHITE%鍏嶇柅: 鍐:%BLUE%125, %WHITE%姣:%GREEN%105, %WHITE%榄旀硶:%ORANGE%150%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鐢:%YELLOW%80, %WHITE%鐗╃悊:%GOLD%60%CL%%NAME%}%CONTINUE% +ItemDisplay[t16]: %NAME%{%WHITE%鍏嶇柅: 鍐:%BLUE%115, WHITE%鐏:%RED%135%, %WHITE%榄旀硶:%ORANGE%125%CL%%WHITE%鏈楂樻姉: 姣:%GREEN%75, %WHITE%鐢:%YELLOW%75, %WHITE%鐗╃悊:%GOLD%60%CL%%NAME%}%CONTINUE% +ItemDisplay[t21]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%140, %WHITE%鐢:%YELLOW%125%CL%%WHITE%鏈楂樻姉: 鍐:%BLUE%80, %WHITE%姣:%GREEN%75, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%75%CL%%NAME%}%CONTINUE% +ItemDisplay[t22]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%125, %WHITE%鐢:%YELLOW%105%CL%%WHITE%鏈楂樻姉: 鍐:%BLUE%140, %WHITE%姣:%GREEN%85, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t23]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%130, %WHITE%鐢:%YELLOW%100%CL%%WHITE%鏈楂樻姉: 鍐:%BLUE%80, %WHITE%姣:%GREEN%85, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t24]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%120, %WHITE%姣:%GREEN%110, %WHITE%鐗╃悊:%GOLD%105%CL%%WHITE%鏈楂樻姉: 鐏:%RED%85, %WHITE%鍐:%BLUE%75, %WHITE%榄旀硶:%ORANGE%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t25]: %NAME%{%WHITE%鍏嶇柅: 姣:%GREEN%125,%WHITE%鐢:%YELLOW%135%CL%%WHITE%鏈楂樻姉: 鍐:%BLUE%85, %WHITE%鐏:%RED%75, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%66%CL%%NAME%}%CONTINUE% +ItemDisplay[t26]: %NAME%{%WHITE%鍏嶇柅: 姣:%GREEN%135, %WHITE%鐗╃悊:%GOLD%100%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鐢:%YELLOW%75, %WHITE%鍐:%BLUE%85, %WHITE%榄旀硶:%ORANGE%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t27]: %NAME%{%WHITE%鐏:%RED%85, %WHITE%鐢:%YELLOW%85, %WHITE%鍐:%BLUE%85%CL%%WHITE%姣:%GREEN%85, %WHITE%鐗╃悊:%GOLD%45, %WHITE%榄旀硶:%ORANGE%40%CL%%WHITE%鎬墿鏈楂樻姉鎬:%CL%%NAME%}%CONTINUE% +ItemDisplay[t28]: %NAME%{%WHITE%鐏:%RED%85, %WHITE%鐢:%YELLOW%85, %WHITE%鍐:%BLUE%85%CL%%WHITE%姣:%GREEN%85, %WHITE%鐗╃悊:%GOLD%45, %WHITE%榄旀硶:%ORANGE%40%CL%%WHITE%鎬墿鏈楂樻姉鎬:%CL%%NAME%}%CONTINUE% +ItemDisplay[t31]: %NAME%{%WHITE%鍏嶇柅: 姣:%GREEN%130,%WHITE%鍐:%BLUE%180 %WHITE%榄旀硶:%ORANGE%100%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%85, %WHITE%鐏:%RED%90, %WHITE%鐗╃悊:%GOLD%66%CL%%NAME%}%CONTINUE% +ItemDisplay[t32]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%130, %WHITE%鍐:%BLUE%130%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%姣:%GREEN%85, %WHITE%榄旀硶:%ORANGE%75, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t33]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%120, %WHITE%鍐:%BLUE%110%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%80, %WHITE%:%GREEN%80, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%55%CL%%NAME%}%CONTINUE% +ItemDisplay[t34]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%130, %WHITE%姣:%GREEN%120%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鍐:%BLUE%75, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t35]: %NAME%{%WHITE%鏈楂樻姉: 鐏:%RED%65, %WHITE%鐢:%YELLOW%65, %WHITE%鍐:%BLUE%65, %WHITE%姣:%GREEN%65, %WHITE%榄旀硶:%ORANGE%33, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t36]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%100, %WHITE%鍐:%BLUE%130%CL%%WHITE%鏈楂樻姉: 鐏:%RED%95, %WHITE%姣:%GREEN%80, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t37]: %NAME%{%WHITE%鍏嶇柅: 鐢:%YELLOW%135, %WHITE%姣:%GREEN%130, %WHITE%鐗╃悊:%GOLD%100%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鍐:%BLUE%75, %WHITE%榄旀硶:%ORANGE%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t38]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%130, %WHITE%姣:%GREEN%110, %WHITE%鐗╃悊:%GOLD%120%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%75, %WHITE%鍐:%BLUE%80, %WHITE%榄旀硶:%ORANGE%70%CL%%NAME%}%CONTINUE% +ItemDisplay[t39]: %NAME%{%WHITE%鍏嶇柅: 鐏:%RED%125, 鍐:%BLUE%130, %WHITE%姣:%GREEN%100, %GRAY%(濉 %GREEN%1000%GRAY%)%CL%%WHITE%鏈楂樻姉: 鐢:%YELLOW%90, %WHITE%榄旀硶:%ORANGE%50, %WHITE%鐗╃悊:%GOLD%40%CL%%NAME%}%CONTINUE% +ItemDisplay[t3a]: %NAME%{%WHITE%鍏嶇柅: 鍐:%BLUE%130, %WHITE%姣:%GREEN%130, %WHITE%榄旀硶:%ORANGE%120%CL%%WHITE%鏈楂樻姉: 鐏:%RED%75, %WHITE%鐢:%YELLOW%80, %WHITE%鐗╃悊:%GOLD%50%CL%%NAME%}%CONTINUE% +ItemDisplay[t41 OR t42 OR t43 OR t44]: %NAME%{%WHITE%鍏嶇柅: %RED%鐏:165 %YELLOW%鐢:165 %BLUE%鍐:165 %GREEN%姣:165 %ORANGE%榄旀硶:165 %GOLD%鐗╃悊:140}%CONTINUE% +ItemDisplay[t51]: %NAME%{%RED%鐏: 85% %YELLOW%鐢: 85% %BLUE%鍐: 85%%CL%%GRAY%鐗╃悊: 65% %ORANGE%榄旀硶: 40% %GREEN%姣: 95%%CL%%WHITE%鎬墿鏈楂樻姉鎬:%CL%%NAME%}%CONTINUE% // 鎵庡皵瀵嗗 +ItemDisplay[t52]: %NAME%{%RED%鐏: 65% %YELLOW%鐢: 60% %BLUE%鍐: 65%%CL%%GRAY%鐗╃悊: 50% %ORANGE%榄旀硶: 50% %GREEN%姣: 75%%CL%%WHITE%鎬墿鏈楂樻姉鎬:%CL%%NAME%}%CONTINUE% // 鍐ユ渤娲炵┐ +ItemDisplay[t53]: %NAME%{%RED%鐏: 70% %YELLOW%鐢: 75% %BLUE%鍐: 65%%CL%%GRAY%鐗╃悊: 60% %ORANGE%榄旀硶: 80% %GREEN%姣: 80%%CL%%WHITE%鎬墿鏈楂樻姉鎬:%CL%%NAME%}%CONTINUE% // 娌夋拨榄旇姳鍥 + +//鍦板浘濂借瘝缂灞炴ф彁绀 +// Tier 3 MF Maps >90 den >60 mf +ItemDisplay[MAPTIER=3 STAT372>89 STAT370>60]: %BLUE%[MF]%NAME%%CONTINUE%{%NAME%} +// Tier 1-2 MF Maps >75 den >30 MF +ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT372>74 STAT370>30]: %BLUE%[MF]%NAME%%CONTINUE%{%NAME%} + +// Tier 3 Good Maps +ItemDisplay[MAPTIER=3 STAT360=0 ((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0) OR (STAT372>24 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +ItemDisplay[MAPTIER=3 STAT360>0 ((STAT372>154) OR (STAT372>134 AND STAT375>19) OR (STAT372>114 AND STAT375>39) OR (STAT372>94 AND STAT375>59) OR (STAT372>139 AND STAT373>9) OR (STAT372>119 AND STAT375>19 AND STAT373>9) OR (STAT372>99 AND STAT375>39 AND STAT373>9) OR (STAT372>132 AND STAT373>14) OR (STAT372>112 AND STAT375>19 AND STAT373>14) OR (STAT372>92 AND STAT375>39 AND STAT373>14) OR (STAT372>124 AND STAT373>19) OR (STAT372>104 AND STAT375>19 AND STAT373>19) OR (STAT372>84 AND STAT375>39 AND STAT373>19) OR (STAT372>117 AND STAT373>24) OR (STAT372>97 AND STAT375>19 AND STAT373>24) OR (STAT372>77 AND STAT375>39 AND STAT373>24) OR (STAT372>109 AND STAT373>29) OR (STAT372>89 AND STAT375>19 AND STAT373>29) OR (STAT372>69 AND STAT375>39 AND STAT373>29) OR (STAT372>104 AND STAT374>0) OR (STAT372>84 AND STAT375>19 AND STAT374>0) OR (STAT372>64 AND STAT375>39 AND STAT374>0) OR (STAT372>69 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>54 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +// Tier 2 Good Maps +ItemDisplay[MAPTIER=2 STAT360=0 ((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +ItemDisplay[MAPTIER=2 STAT360>0 ((STAT372>129) OR (STAT372>109 AND STAT375>19) OR (STAT372>89 AND STAT375>39) OR (STAT372>69 AND STAT375>59) OR (STAT372>114 AND STAT373>9) OR (STAT372>94 AND STAT375>19 AND STAT373>9) OR (STAT372>74 AND STAT375>39 AND STAT373>9) OR (STAT372>107 AND STAT373>14) OR (STAT372>87 AND STAT375>19 AND STAT373>14) OR (STAT372>67 AND STAT375>39 AND STAT373>14) OR (STAT372>99 AND STAT373>19) OR (STAT372>79 AND STAT375>19 AND STAT373>19) OR (STAT372>59 AND STAT375>39 AND STAT373>19) OR (STAT372>92 AND STAT373>24) OR (STAT372>72 AND STAT375>19 AND STAT373>24) OR (STAT372>52 AND STAT375>39 AND STAT373>24) OR (STAT372>84 AND STAT373>29) OR (STAT372>64 AND STAT375>19 AND STAT373>29) OR (STAT372>44 AND STAT375>39 AND STAT373>29) OR (STAT372>79 AND STAT374>0) OR (STAT372>59 AND STAT375>19 AND STAT374>0) OR (STAT372>39 AND STAT375>39 AND STAT374>0) OR (STAT372>44 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>29 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +// Tier 1 Good Maps +ItemDisplay[MAPTIER=1 STAT360=0 ((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +ItemDisplay[MAPTIER=1 STAT360>0 ((STAT372>117) OR (STAT372>97 AND STAT375>19) OR (STAT372>77 AND STAT375>39) OR (STAT372>57 AND STAT375>59) OR (STAT372>102 AND STAT373>9) OR (STAT372>82 AND STAT375>19 AND STAT373>9) OR (STAT372>62 AND STAT375>39 AND STAT373>9) OR (STAT372>95 AND STAT373>14) OR (STAT372>75 AND STAT375>19 AND STAT373>14) OR (STAT372>55 AND STAT375>39 AND STAT373>14) OR (STAT372>87 AND STAT373>19) OR (STAT372>67 AND STAT375>19 AND STAT373>19) OR (STAT372>47 AND STAT375>39 AND STAT373>19) OR (STAT372>80 AND STAT373>24) OR (STAT372>60 AND STAT375>19 AND STAT373>24) OR (STAT372>40 AND STAT375>39 AND STAT373>24) OR (STAT372>72 AND STAT373>29) OR (STAT372>52 AND STAT375>19 AND STAT373>29) OR (STAT372>32 AND STAT375>39 AND STAT373>29) OR (STAT372>67 AND STAT374>0) OR (STAT372>47 AND STAT375>19 AND STAT374>0) OR (STAT372>27 AND STAT375>39 AND STAT374>0) OR (STAT372>32 AND STAT375>19 AND STAT373>9 AND STAT374>0) OR (STAT372>17 AND STAT374>1))]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +// T3 Reroll note +ItemDisplay[RARE MAPTIER=3 STAT360=0 !(STAT372>89 AND STAT370>60) !((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >寤鸿閲嶇疆姝ゅ湴鍥捐瘝缂< < <%CL%} +// T2 Reroll note +ItemDisplay[RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >寤鸿閲嶇疆姝ゅ湴鍥捐瘝缂< < <%CL%} +// T1 Reroll note +ItemDisplay[RARE MAPTIER=1 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >寤鸿閲嶇疆姝ゅ湴鍥捐瘝缂< < <%CL%} + +//鍗遍櫓鍦板浘鎻愮ず +ItemDisplay[(t12 OR t13 OR t31 OR t41 OR t42 OR t43 OR STAT438>0)]: %NAME%%CONTINUE%{%PURPLE%鍗遍櫓: 鍦烘櫙鍐呮湁浼氶噴鏀捐瘏鍜掔殑鎬墿 %CL%%NAME%} +ItemDisplay[STAT406>0]: %NAME%%CONTINUE%{%PURPLE%鍗遍櫓锛氬満鏅唴鎬墿鐨勬姇灏勭墿鍙互绌垮埡%CL%%NAME%} +ItemDisplay[STAT499>0]: %NAME%%CONTINUE%{%PURPLE%鍗遍櫓: 鍦烘櫙鍐呮湁浼氶噴鏀炬亹鎯ф湳鐨勬墿 %CL%%NAME%} +ItemDisplay[STAT435>0]: %NAME%%CONTINUE%{%PURPLE%鍗遍櫓: 鍦烘櫙鍐呮墿闄勫姞棰濆鐨 %GREEN%姣掔礌 %PURPLE%浼ゅ %CL%%NAME%} +ItemDisplay[STAT437>0]: %RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%鍗遍櫓: 鍦烘櫙鍐呮墿蹇呯劧鍖呭惈鍐ユ渤濡栧%CL%%NAME%} + +// 鍦板浘鍖呭惈楝奸瓊 +ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%鎻愮ず锛氬満鏅唴楝奸瓊鏁伴噺缈诲 %CL%%NAME%} +ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%鎻愮ず锛氬満鏅唴鎬墿蹇呯劧鍖呭惈楝奸瓊 %CL%%NAME%} +ItemDisplay[(t14 OR t3a) STAT470=0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%鎻愮ず锛氬満鏅唴鎬墿蹇呯劧鍖呭惈楝奸瓊 %CL%%NAME%} +ItemDisplay[(t14 OR t3a) NMAG]: %NAME%%CONTINUE%{%GOLD%鎻愮ず锛氬満鏅唴鎬墿蹇呯劧鍖呭惈楝奸瓊 %CL%%NAME%} + +//鍦板浘寮哄寲鎻愮ず +//ItemDisplay[STAT458>0]: %DARK_GREEN%[鑻卞媷]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT493>0]: %ORANGE%[寮哄寲]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT500>0]: %CORAL%[浜嬩欢]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT498>0]: %BLUE%[2xBoss]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[STAT374>0 STAT374<2]: %PURPLE%[+1]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[STAT374>1 STAT374<3]: %PURPLE%[+2]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[!(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]: %TAN%[骞歌繍]%NAME%%CONTINUE%{%TEAL%鐝犲疂棣栭グ鏆寸巼鎻愰珮%CL%%NAME%} +ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]: %ORANGE%[骞歌繍]%NAME%%CONTINUE%{%ORANGE%涓嶅彲澶氬緱鐨勫弻鍊嶅揩涔愶紒%CL%%NAME%} +ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]: %RED%[骞歌繍]%NAME%%CONTINUE%{%RED%浣犲氨鏄垢杩愬コ绁炵殑鍖栬韩锛%CL%%NAME%} +ItemDisplay[STAT497>0]: %TEAL% [鏉怾%NAME%%CONTINUE%{%NAME%} + +// ++++++ 4.3锛岃秴绾OSS闂ㄧエ ++++++ +// 6BOSS鍓3绾㈤棬 +ItemDisplay[pk1]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%鎻愮ず: %WHITE%3绉 %ORANGE%閽ュ寵 %WHITE%鍚堟垚 %ORANGE%6BOSS鍓3绾㈤棬%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 A1濂充集鐖%WHITE%/%RED%A1琛楦焳 +ItemDisplay[pk2]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%鎻愮ず: %WHITE%3绉 %ORANGE%閽ュ寵 %WHITE%鍚堟垚 %ORANGE%6BOSS鍓3绾㈤棬%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 A2鍙敜鑰%WHITE%/%RED%A2琛濂冲帆} +ItemDisplay[pk3]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%TAN%鎻愮ず: %WHITE%3绉 %ORANGE%閽ュ寵 %WHITE%鍚堟垚 %ORANGE%6BOSS鍓3绾㈤棬%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 A5灏兼媺濉炲厠%WHITE%/%RED%A4琛e崚灏攠 +// 6BOSS鍚3绾㈤棬 +ItemDisplay[mbr]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS鍚3闂ㄧエ%CL%%TAN%鍚堟垚: %WHITE%浠绘剰 3涓 %ORANGE%鍣ㄥ畼, %GRAY%閽ュ寵 %WHITE%鍒朵綔%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 琛e崚灏 %GRAY%(%RED%6BOSS鍓3绾㈤棬%GRAY%)} +ItemDisplay[dhn]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS鍚3闂ㄧエ%CL%%TAN%鍚堟垚: %WHITE%浠绘剰 3涓 %ORANGE%鍣ㄥ畼, %GRAY%閽ュ寵 %WHITE%鍒朵綔%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 鑾夎帀涓 %GRAY%(%RED%6BOSS鍓3绾㈤棬%GRAY%)} +ItemDisplay[bey]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %ORANGE%{%ORANGE%6BOSS鍚3闂ㄧエ%CL%%TAN%鍚堟垚: %WHITE%浠绘剰 3涓 %ORANGE%鍣ㄥ畼, %GRAY%閽ュ寵 %WHITE%鍒朵綔%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 鐫g憺灏 %GRAY%(%RED%6BOSS鍓3绾㈤棬%GRAY%)} +ItemDisplay[ubtm]: %MAP-0A%%TIER-5%%NAME% %RED%鈭穥%GRAY%(浣犲彧鏈変笁娆″洖鍩庢満浼)%CL%%WHITE%鍦ˋ5鎵撳紑 %ORANGE%6BOSS鍚3鍖哄煙%CL%%NAME%} +// 鏂3鍙や唬閲庤洰浜 +ItemDisplay[ubaa]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%鏂3BB闂ㄧエ%CL%%TAN%鍚堟垚: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%寰借 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %GRAY%[%DARK_GREEN%T1%GRAY%]%WHITE%鍥%CL%%NAME%} +ItemDisplay[ubab]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%PURPLE%T2%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%鏂3BB闂ㄧエ%CL%%TAN%鍚堟垚: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%寰借 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %GRAY%[%PURPLE%T2%GRAY%]%WHITE%鍥%CL%%NAME%} +ItemDisplay[ubac]: %PX-60%%MAP-0A%%TIER-5%%GRAY%[%RED%T3%GRAY%]%ORANGE%%NAME% %RED%*{%ORANGE%鏂3BB闂ㄧエ%CL%%TAN%鍚堟垚: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T2%GRAY%]%ORANGE%, %GRAY%[%RED%T3%GRAY%]%ORANGE%寰借 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %GRAY%[%RED%T3%GRAY%]%WHITE%鍥%CL%%NAME%} +ItemDisplay[uba]: %MAP-0A%%TIER-5%%RED%鈭 %NAME% %RED%鈭穥%GRAY%(鍦ㄩ噷闈笉鑳藉洖鍩庯紝浣犲彧鏈変竴娆℃満浼)%CL%%WHITE%鍦ˋ5鎵撳紑 %ORANGE%鏂3BB鍖哄煙%CL%%NAME%} +ItemDisplay[std]: %DOT-0A%%TIER-5%%ORANGE%%NAME% %RED%鈽唟%TAN%鎻愮ず: 浠呴檺浜嶵1-T3鍦板浘锛屼笖瀵规殫閲戝湴鍥炬棤鏁%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 鏂3BB} +// 瓒呯骇鏆楅粦鐮村潖绁 +ItemDisplay[dcho]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%澶ч粦姣涢棬绁%CL%%TAN%鍚堟垚: %ORANGE%鍘熺姜涔嬮瓊PES, 鎭堕瓟绮鹃珦PDE, 榛戣壊鐏甸瓊鐭矪S%WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 6BOSS鍚3%CL%%NAME%} +ItemDisplay[dcso]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%澶ч粦姣涢棬绁%CL%%TAN%鍚堟垚: %ORANGE%鍘熺姜涔嬮瓊PES, 鎭堕瓟绮鹃珦PDE, 榛戣壊鐏甸瓊鐭矪S%WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 澧ㄨ彶鏂墭%WHITE%/%RED%鏆楅粦鐮村潖绁%WHITE%/%RED%宸村皵%CL%%NAME%} +ItemDisplay[dcbl]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%澶ч粦姣涢棬绁%CL%%TAN%鍚堟垚: %ORANGE%鍘熺姜涔嬮瓊PES, 鎭堕瓟绮鹃珦PDE, 榛戣壊鐏甸瓊鐭矪S%WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%鍦扮嫳 T鍥綛OSS%CL%%NAME%} +ItemDisplay[dcma]: %MAP-0A%%NAME%{%GRAY%(杩涘叆鐨勬椂鍊欏彫鍞ょ墿鍜屼剑鍏甸兘浼氭浜)%CL%(鍦ㄩ噷闈笉鑳藉洖鍩庯紝浣犲彧鏈変竴娆℃満浼)%CL%%RED%鎸戞垬妯″紡:鎻愬崌鍑绘潃闅惧害鍜屼笓灞炵墿鍝佺垎鐜%CL%%WHITE%绠鍗曟ā寮: 涓嶄細鎺夎惤涓撳睘鐗╁搧%CL%%NAME%}%CONTINUE% +// 鎷夋柉鐜 +ItemDisplay[rtmo]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%鎷夋柉鐜涢棬绁%CL%%TAN%鍚堟垚: %ORANGE%涓嬮楠═OJ, 铏氱┖纰庣墖SOTV, 鐏偓 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%涓嶆鐢熺墿} +ItemDisplay[rtmv]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%鎷夋柉鐜涢棬绁%CL%%TAN%鍚堟垚: %ORANGE%涓嬮楠═OJ, 铏氱┖纰庣墖SOTV, 鐏偓 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%闂ㄥ痉鍒㏕鍥句簨浠秨 +ItemDisplay[rtmf]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%楠ㄥご%CL%%TAN%鍚堟垚: %WHITE%2x %ORANGE%楠ㄥご纰庣墖, 鐏偓 %WHITE%鍒朵綔涓涓%CL%%TAN%鎺夎惤: %RED%涓嶆鐢熺墿} +ItemDisplay[rtma]: %MAP-0A%%NAME%{%GRAY%(杩涘叆鐨勬椂鍊欏彫鍞ょ墿鍜屼剑鍏甸兘浼氭浜)%CL%(鍦ㄩ噷闈笉鑳藉洖鍩庯紝浣犲彧鏈変竴娆℃満浼)%CL%%RED%鎸戞垬妯″紡:鎻愬崌鍑绘潃闅惧害鍜屼笓灞炵墿鍝佺垎鐜%CL%%WHITE%绠鍗曟ā寮: 涓嶄細鎺夎惤涓撳睘鐗╁搧%CL%%NAME%}%CONTINUE% +ItemDisplay[cwss]: %MAP-0A%%RED%鈽呪槄 %NAME% %RED%鈽呪槄{%TAN%姣佺伃灏忔姢韬: %WHITE%80% %BLUE%璇嶇紑 %WHITE%20% %BLUE%鎹熷潖%CL%%WHITE%鑵愬寲鏈虹巼:%CL%%NAME%} +// 璺タ瀹 +ItemDisplay[lucb]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%璺タ瀹夐棬绁ㄧ鐗噠 +ItemDisplay[lucc]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%璺タ瀹夐棬绁ㄧ鐗噠 +ItemDisplay[lucd]: %PX-60%%MAP-0A%%NAME% %RED%*{%ORANGE%璺タ瀹夐棬绁ㄧ鐗噠 +ItemDisplay[luca]: %MAP-0A%%NAME%{%ORANGE%鏂拌秴绾OSS鎸戞垬闂ㄧエ}%CONTINUE% +//瓒呯骇BOSS鎸戞垬绛夌骇鎻愮ず +ItemDisplay[(rtma OR dcma OR luca) STAT185=0]: %WHITE%[Tier %STAT185%] %CL%%RED%鈭 %NAME% %RED%鈭 +ItemDisplay[(rtma OR dcma OR luca) STAT185=1]: %BLUE%[Tier %STAT185%] %CL%%RED%鈭 %NAME% %RED%鈭 +ItemDisplay[(rtma OR dcma OR luca) STAT185=2]: %RED%[Tier %STAT185%] %CL%%RED%鈭 %NAME% %RED%鈭 + +// ++++++ 4.4锛岀簿鍗庡拰寰界珷 ++++++ +ItemDisplay[tes]: %GOLD% %NAME%%BLUE%{%TAN%鍚堟垚: %WHITE%4绉 %ORANGE%绮惧崕 %WHITE%鍒朵綔涓涓 %ORANGE%鑻遍泟鏃楀笢%CL%%TAN%鎺夎惤: %RED%鎭舵ⅵ%WHITE%/%RED%鍦扮嫳 瀹夎揪鍒╁皵 %WHITE%& %RED%鐫g憺灏攠 +ItemDisplay[ceh]: %GOLD% %NAME%%YELLOW%{%TAN%鍚堟垚: %WHITE%4绉 %ORANGE%绮惧崕 %WHITE%鍒朵綔涓涓 %ORANGE%鑻遍泟鏃楀笢%CL%%TAN%鎺夎惤: %RED%鎭舵ⅵ%WHITE%/%RED%鍦扮嫳 澧ㄨ彶鏂墭} +ItemDisplay[bet]: %GOLD% %NAME%%RED%{%TAN%鍚堟垚: %WHITE%4绉 %ORANGE%绮惧崕 %WHITE%鍒朵綔涓涓 %ORANGE%鑻遍泟鏃楀笢%CL%%TAN%鎺夎惤: %RED%鎭舵ⅵ%WHITE%/%RED%鍦扮嫳 鏆楅粦鐮村潖绁瀩 +ItemDisplay[fed]: %GOLD% %NAME%%GREEN%{%TAN%鍚堟垚: %WHITE%4绉 %ORANGE%绮惧崕 %WHITE%鍒朵綔涓涓 %ORANGE%鑻遍泟鏃楀笢%CL%%TAN%鎺夎惤: %RED%鎭舵ⅵ%WHITE%/%RED%鍦扮嫳 宸村皵} +ItemDisplay[toa]: %MAP-0A%%TIER-5%%ORANGE%鈹 %NAME%{%GOLD%鍙抽敭鐐瑰嚮娲楃偣%CL%%CL%%TAN%鏃犺浣犲湪鍝噷閮藉彲浠ヤ娇鐢.} + +// ++++++ 4.5锛屾墜宸ユā缁 ++++++ +ItemDisplay[(crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %BORDER-60%%NAME% %ORANGE%鈼巤%CL%%ORANGE%涓嶅悓搴曟潗鐩稿簲鐨勫浐瀹氬睘鎬э細%CL%%NAME%}%CONTINUE% +ItemDisplay[crfb (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: 10%绉诲姩閫熷害 +[3-6]鏉鏁屽洖琛 +[10-20]鐢熷懡%CL%鎴掓寚: +[5-10]鍔涢噺 [1-3]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%鑵板甫: [10-20]%鎾曞紑浼ゅ彛 [3-6]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%鎵嬪: [5-10]%鍘嬬鎬ф墦鍑 [2-4]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%闉嬪瓙: +[15-30]鐢熷懡琛ユ弧 [2-4]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%澶寸洈: [10-20]%鍘嬬鎬ф墦鍑 [2-4]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%鐩旂敳: +[3-6]鏉鏁屽洖琛 [3-6]%鐢熷懡鍋峰彇 +[20-40]鐢熷懡%CL%鐩剧墝: [10-20]%鏍兼尅鍑犵巼 [3-6]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡%CL%姝﹀櫒: +[50-80]%澧炲己浼ゅ [3-6]%鐢熷懡鍋峰彇 +[10-20]鐢熷懡} +ItemDisplay[crfc (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: +[5-10]%鏂芥硶閫熷害 +[4-10]%娉曞姏鎭㈠ +[10-20]娉曞姏%CL%鎴掓寚: +[5-10]鑳介噺 +[1-2]鏉鏁屽洖钃 +[10-20]娉曞姏%CL%鑵板甫: +10%鏂芥硶閫熷害 +[4-10]%娉曞姏鎭㈠ +[10-20]娉曞姏%CL%鎵嬪: +[5-10]%鏂芥硶閫熷害 +[1-3]鏉鏁屽洖钃 +[10-20]娉曞姏%CL%闉嬪瓙: [10-15]%鏈澶ф硶鍔涘 +[4-10]%娉曞姏鎭㈠ +[10-20]娉曞姏%CL%澶寸洈: +[5-10]%鏂芥硶閫熷害 +[4-10]%娉曞姏鎭㈠ +[10-20]娉曞姏%CL%鐩旂敳: +[5-10]%鏂芥硶閫熷害 +[3-6]鏉鏁屽洖钃 +[20-30]娉曞姏%CL%鐩剧墝: [10-20]% 鏍兼尅鍑犵巼 +[5-10]%鏂芥硶閫熷害 +[20-30]娉曞姏%CL%姝﹀櫒: +1鍏ㄦ妧鑳 +[10-20]%鏂芥硶閫熷害 +[10-20]娉曞姏} +ItemDisplay[crfs (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: 10% 鏍兼尅鍑犵巼 [4-7]榄旀硶鍑忎激 [4-7]鐗╃悊鍑忎激%CL%鎴掓寚: +[5-10]娲诲姏 [2-5]榄旀硶鍑忎激 [2-5]鐗╃悊鍑忎激%CL%鑵板甫: +[10-30]%闃插尽鍊 +[10-20]%姣掓姉 [2-5]榄旀硶鍑忎激 [2-5]鐗╃悊鍑忎激%CL%鎵嬪: +[10-30]%闃插尽鍊 +[10-20]%鍐版姉 [2-5]榄旀硶鍑忎激 [2-5]鐗╃悊鍑忎激%CL%闉嬪瓙: +[20-60]%闃插尽鍊 +[10-20]%鐏姉 [2-5]榄旀硶鍑忎激 [2-5]鐗╃悊鍑忎激%CL%澶寸洈: +[20-60]%闃插尽鍊 +[10-20]%鐢垫姉 [5-10]%鐗╃悊鍑忎激%CL%鐩旂敳: +[20-60]%闃插尽鍊 [5-10]%鐗╃悊鍑忎激 +[100-150]闃插尽%CL%鐩剧墝: +[20-60]%闃插尽鍊 [5-10]%鐗╃悊鍑忎激% +[100-150]闃插尽%CL%姝﹀櫒: +[50-80]%澧炲己浼ゅ 鍑婚 [2-5]榄旀硶鍑忎激 [2-5]鐗╃悊鍑忎激} +ItemDisplay[crfh (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: +[150-250]鍛戒腑鍊 +[10-20]%蹇熸墦鍑绘仮澶%CL%鎴掓寚: +[5-10]鏁忔嵎 +[2-4]鏈澶т激瀹%CL%鑵板甫: [5-10]%鍙楁崯鐢熷懡绉昏嚦娉曞姏 +[10-20]%蹇熸墦鍑绘仮澶%CL%鎵嬪:鍑婚 -[10-20]%鐩爣闃插尽%CL%闉嬪瓙: +[60-120]闃插尽鍊 +[10-20]%蹇熸墦鍑绘仮澶%CL%澶寸洈: +[100-200]鍛戒腑鍊 +[10-20]%蹇熸墦鍑绘仮澶%CL%鐩旂敳: +[25-50]%闃插尽鍊 +[30-40]%蹇熸墦鍑绘仮澶%CL%鐩剧墝: [10-20]% 鏍兼尅鍑犵巼 +[20-30]%鏍兼尅閫熷害%CL%姝﹀櫒: +[50-80]% 澧炲己浼ゅ -[10-20]%鐩爣闃插尽} +ItemDisplay[crfv (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼:[5-10]%璇呭拻浣滅敤鏃堕棿鍑忓皯 [3-6]%娉曞姏鍋峰彇 [5-10] 鐢熷懡琛ユ弧%CL%鎴掓寚:[10-20]%姣掔礌浣滅敤鏃堕棿鍑忓皯 [1-3]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧%CL%鑵板甫:[10-20]%鍙楁崯鐢熷懡绉昏嚦娉曞姏 [3-6]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧%CL%鎵嬪:[5-10]%鑷村懡鎵撳嚮 [2-4]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧%CL%闉嬪瓙:[10-20]%姣掔礌浣滅敤鏃堕棿鍑忓皯 [2-4]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧%CL%澶寸洈:[10-20]%鑷村懡鎵撳嚮 [2-4]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧%CL%鐩旂敳:[3-6]%娉曞姏鍋峰彇 [5-10]鐢熷懡琛ユ弧 -[20-30]%闇姹%CL%鐩剧墝: [10-20]%鏍兼尅鍑犵巼 [3-6]%娉曞姏鍋峰彇 -[20-30]%闇姹%CL%姝﹀櫒: [100-140]%瀵规伓榄/浜$伒浼ゅ [3-6]%娉曞姏鍋峰彇 [10-15]鐢熷懡琛ユ弧} +ItemDisplay[crfu (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: +[10-20]娲诲姏 [20-30]%MF +[1-3]鍏夌収搴%CL%鎴掓寚:+[5-10]娲诲姏 [10-15]%MF +[1-3]鍏夌収搴%CL%鑵板甫: +[25-50]%闃插尽鍊 [20-30]%MF +[1-3]鍏夌収搴%CL%鎵嬪: +[25-50]%闃插尽鍊 [15-25]%MF +[1-3]鍏夌収搴%CL%闉嬪瓙: +[25-50]%闃插尽鍊 [15-25]%MF +[1-3]鍏夌収搴%CL%澶寸洈: +[25-50]%闃插尽鍊 [20-30]%MF +[1-3]鍏夌収搴%CL%鐩旂敳: +[25-50]%闃插尽鍊 [20-30]%MF +[1-3]鍏夌収搴%CL%鐩剧墝: [10-20]%鏍兼尅鍑犵巼 [20-30]%MF +[1-3]鍏夌収搴%CL%姝﹀櫒: +[50-80]%澧炲己浼ゅ [20-30]%MF +[1-3]鍏夌収搴 +ItemDisplay[crfp (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]:%NAME%%CONTINUE%{%GRAY%椤归摼: +[5-10]鍏ㄦ姉 [4-8]%鍏ㄥ睘鎬 +[100-150]杩滅▼闃插尽%CL%鎴掓寚:+[3-5]鍏ㄦ姉 +[50-100]杩滅▼闃插尽 [1/2]鍐板喕鏃堕棿%CL%鑵板甫: +[5-10]%鏀婚 [25-50]%闃插尽鍊 [1/2]鍐板喕鏃堕棿%CL%鎵嬪: +[5-10]%鏀婚 [25-50]%闃插尽鍊 [10-20]%鍛戒腑鍊%CL%闉嬪瓙: +[5-10]绉婚 +[100-150]杩滅▼闃插尽 [1/2]鍐板喕鏃堕棿%CL%澶寸洈: +[5-10]%鏀婚 [25-50]%闃插尽鍊 [1/2]鍐板喕鏃堕棿%CL%鐩旂敳: +[5-10]鍏ㄦ姉 +[10-20]%鏍兼尅鍑犵巼 [25-50]%闃插尽鍊%CL%鐩剧墝: +[5-10]鍏ㄦ姉 +[10-20]%鏍兼尅鍑犵巼 %CL%姝﹀櫒: +[20-40]%澧炲己浼ゅ +[20]%鏀婚 [50-100]鍛戒腑鍊紏 + +// +----------------+ +// | 5锛屽叾瀹冭緟鍔╁姛鑳 | +// +----------------+ +// ++++++ 5.1锛屽晢搴桵F杈呭姪鎻愮ず ++++++ +//鍩烘湰鏃犵敤锛屾殏鏃跺幓闄 + +// ++++++ 5.2锛孴鍥惧熀寰疯祵鍗氳緟鍔╂彁绀 ++++++ +//甯歌璧屽崥鐣岄潰鏄剧ず +ItemDisplay[NMAG !ID SHOP !(MAPID>132)]: %NAME% +//T鍥惧熀寰疯祵鍗氭彁绀 +ItemDisplay[FILTLVL<7 NMAG !ID SHOP amu]: %NAME%%CL%%GOLD%椤归摼鏈夊暐濂芥彁绀虹殑锛熶拱灏卞浜嗭紒 +ItemDisplay[FILTLVL<7 NMAG !ID SHOP jew]: %NAME%%CL%%GOLD%褰╄櫣鍒婚潰Rainbow Facet +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ci0]: %NAME%%CL%%GOLD%濂囨媺鐨勫畧鎶ira's Guardian +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ci1]: %NAME%%CL%%GOLD%鐙公涔嬬溂Griffon's Eye +ItemDisplay[FILTLVL<7 NMAG !ID SHOP rin]: %NAME%%CL%%GOLD%鈥滃崱杈炬媺鐨勪紶瀹跺疂鈥濈殑鍞竴鏉ユ簮锛屼拱涔颁拱灏卞浜嗭紒 +ItemDisplay[FILTLVL<7 NMAG !ID SHOP am1]: %NAME%%CL%%GOLD%琛楦︿箣鍑籅lood Raven's Charge +ItemDisplay[FILTLVL<7 NMAG !ID SHOP am2]: %NAME%%CL%%GOLD鐏剧ジ榛戞獉Ebonbane%CL%%鑾卞潕寰风殑杩滃嚮Lycander's Aim +ItemDisplay[FILTLVL<7 NMAG !ID SHOP am5]: %NAME%%CL%%GOLD%闆峰嚮Thunderstroke%CL%娉板潶鐨勫浠嘥itan's Revenge%CL%鐪熼摱True Silver +ItemDisplay[FILTLVL<7 NMAG !ID SHOP am3]: %NAME%%CL%%GOLD%鐭抽甫Stoneraven +ItemDisplay[FILTLVL<7 NMAG !ID SHOP am4]: %NAME%%CL%%GOLD%娉界憺灏旂殑鍐冲績Zerae's Resolve%CL%鑾卞潕寰风殑渚у嚮Lycander's Flank +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ktr]: %NAME%%CL%%GOLD%娉曞笀鏉鎵婱age Slayer +ItemDisplay[FILTLVL<7 NMAG !ID SHOP wrb]: %NAME%%CL%%GOLD%纰х帀鐖狫ade Talon +//ItemDisplay[FILTLVL<7 NMAG !ID SHOP axf]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ces]: %NAME%%CL%%GOLD%褰卞紤Shadow Killer +ItemDisplay[FILTLVL<7 NMAG !ID SHOP clw]: %NAME%%CL%%GOLD%鐏湧铚翠箣鐖狥irelizard's Talons +ItemDisplay[FILTLVL<7 NMAG !ID SHOP btl]: %NAME%%CL%%GOLD%杩界寧鑰呯殑鍒烘潃Stalker's Cull%CL%宸村浘鍏嬬殑鍓插枆鐖狟artuc's Cut-Throat +//ItemDisplay[FILTLVL<7 NMAG !ID SHOP skr]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba1]: %NAME%%CL%%GOLD%鐙溂宸ㄤ汉鐨勫拞鍝瓹yclopean Roar +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba2]: %NAME%%CL%%GOLD%鐙煎殠Wolfhowl +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba3]: %NAME%%CL%%GOLD%鎭堕瓟瑙掗攱Demonhorn's Edge +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba4]: %NAME%%CL%%GOLD%姝讳骸濂崇鐨勭粺娌籋alaberd's Reign +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ba5]: %NAME%%CL%%GOLD%闆峰厠鐨勭編寰稲aekor's Virtue%CL%浜氱憺鐗逛箣璨孉rreat's Face +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr1]: %NAME%%CL%%GOLD%鍐ョ姮鐨勬挄鍜珻erebus' Bite +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr2]: %NAME%%CL%%GOLD%鍏界┐涔嬫瘝Denmother%CL%缇借泧绁為潰Quetzalcoatl +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr3]: %NAME%%CL%%GOLD%鐏甸瓊瀹堝崼鑰匰pirit Keeper +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr4]: %NAME%%CL%%GOLD%鎺犻甫涔嬬帇Ravenlore +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dr5]: %NAME%%CL%%GOLD%涔屽皵钀ㄧ殑鍣╂ⅵUrsa's Nightmare%CL%鐙肩帇涔嬮瑑Jalal's Mane +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne1]: %NAME%%CL%%GOLD%鍗″叞鐨勯仐鐗㎏alan's Legacy +//ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne2]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne3]: %NAME%%CL%%GOLD%娈夐亾鑰匨artyrdom +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne4]: %NAME%%CL%%GOLD%楠ㄧ劙Boneflame +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ne5]: %NAME%%CL%%GOLD%榄斿姏閲嶇敓Darkforce Spawn%CL%榄旇儙Homunculus +// ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa1]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa2]: %NAME%%CL%%GOLD%榛戞殫涔嬮瓊Alma Negra +ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa3]: %NAME%%CL%%GOLD%钀ㄦ仼鍑厠鐨勯櫒钀絊ankekur's Fall +ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa4]: %NAME%%CL%%GOLD%榫欓碁Dragonscale%CL%鎾掑崱鍏板鐨勪娇鑰匟erald of Zakarum +//ItemDisplay[FILTLVL<7 NMAG !ID SHOP pa5]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob1]: %NAME%%CL%%GOLD%椋庢毚Tempest +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob2]: %NAME%%CL%%GOLD%鑹炬柉灞堝鐨勮劸姘擡schuta's Temper +// ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob3]: %NAME% +// ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob4]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ob5]: %NAME%%CL%%GOLD%姝讳骸娣辨笂Death's Fathom%CL%鐪肩悆The Oculus +ItemDisplay[FILTLVL<7 NMAG !ID SHOP qui]: %NAME%%CL%%GOLD%濂ョ帥鏂殑娉曡Ormus' Robe%CL%鐏甸瓊甯峰箷The Spirit Shroud%CL%鐏版毊涔嬪舰Greyform +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lea]: %NAME%%CL%%GOLD%铦泧娉曞涔嬬毊Skin of the Vipermagi%CL%闂潬涔嬭函Blinkbat's Form +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hla]: %NAME%%CL%%GOLD%鍓ョ毊榄斾箣鐨甋kin of the Flayed One%CL%鐧惧か闀縏he Centurion +ItemDisplay[FILTLVL<7 NMAG !ID SHOP stu]: %NAME%%CL%%GOLD%瑙掓枟澹箣绁窽he Gladiator's Bane%CL%閾佽鐨甀ron Pelt%CL%鎶藉姩鎸f墡Twitchthroe +ItemDisplay[FILTLVL<7 NMAG !ID SHOP rng]: %NAME%%CL%%GOLD%鐏甸瓊鐔旂倝Spirit Forge%CL%榛戞殫骞藉厜Darkglow +ItemDisplay[FILTLVL<7 NMAG !ID SHOP scl]: %NAME%%CL%%GOLD%楦﹀暭Crow Caw%CL%楣扮敳Hawkmail +ItemDisplay[FILTLVL<7 NMAG !ID SHOP brs]: %NAME%%CL%%GOLD%鐫g憺灏斾箣澹矰uriel's Shell%CL%姣掍箣瀹堝尽Venom Ward +ItemDisplay[FILTLVL<7 NMAG !ID SHOP chn]: %NAME%%CL%%GOLD%鎽ч攱鐢睸haftstop%CL%鐢靛厜涔嬬敳Sparking Mail +ItemDisplay[FILTLVL<7 NMAG !ID SHOP spl]: %NAME%%CL%%GOLD%闃垮嚡灏肩殑鑽hArkaine's Valor%CL%璇楀瘒钂傜殑鎰ゆ扴kullder's Ire%CL%闂鍐版櫠Iceblink +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ltp]: %NAME%%CL%%GOLD%鐐肩嫳Purgatory%CL%榄侀粦鍒氱殑鏅烘収Que-Hegan's Wisdom%CL%澶╁爞瑁呮潫Heavenly Garb +ItemDisplay[FILTLVL<7 NMAG !ID SHOP fld]: %NAME%%CL%%GOLD%鍒╃淮鍧eviathan%CL%鎺掗娇Toothrow%CL%鐭崇緤姣汻ockfleece +ItemDisplay[FILTLVL<7 NMAG !ID SHOP plt]: %NAME%%CL%%GOLD%瀹堟姢澶╀娇Guardian Angel%CL%楠ㄨ倝Boneflesh +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gth]: %NAME%%CL%%GOLD%浜氱壒鐜涚殑鍝枈Atma's Wail%CL%浣滃搷涔嬬Rattlecage +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ful]: %NAME%%CL%%GOLD%閽㈤搧鐢插3Steel Carapace%CL%榛戣壊榛戝笣鏂疊lack Hades%CL%榛勯噾涔嬭偆Goldskin +ItemDisplay[FILTLVL<7 NMAG !ID SHOP aar]: %NAME%%CL%%GOLD%娉扮憺灏旂殑鍔涢噺Tyrael's Might%CL%鍦f楠戝+涔嬪姏Templar's Might%CL%閬椾綋鍝鎮糃orpsemourn%CL%鑳滃埄鑰呯殑涓濈桓Silks of the Victor +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lbl]: %NAME%%CL%%GOLD%铚樿洓涔嬬綉Arachnid Mesh%CL%闀夸覆涔嬭砈tring of Ears%CL%闆峰凹鎽㎜enymo +ItemDisplay[FILTLVL<7 NMAG !ID SHOP vbl]: %NAME%%CL%%GOLD%鍚歌楝肩帇涔嬪湀Nosferatu's Coil%CL%鍓冨垁涔嬪熬Razortail%CL%铔囩储Snakecord +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mbl]: %NAME%%CL%%GOLD%琛屽垜鑰呯殑缁為缁砎erdungo's Hearty Cord%CL%闃村奖闄烽槺Gloom's Trap%CL%澶滅儫Nightsmoke +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tbl]: %NAME%%CL%%GOLD%鍐伴洩涔嬪嚮Snowclash%CL%榛勯噾瑁硅叞Goldwrap +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hbl]: %NAME%%CL%%GOLD%闆风涔嬪姏Thundergod's Vigor%CL%鍒閿嬫墸甯ladebuckle +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lbt]: %NAME%%CL%%GOLD%楸间汉鐨勯摼杞甅erman's Sprocket%CL%鍦扮嫳闃旀Infernostride%CL%鐑埡闈碒otspur +ItemDisplay[FILTLVL<7 NMAG !ID SHOP vbt]: %NAME%%CL%%GOLD%娌欐毚涔嬫梾Sandstorm Trek%CL%姘翠笂婕俉aterwalk%CL%璺佃Gorefoot +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mbt]: %NAME%%CL%%GOLD%楠ㄩ珦琛岃蛋Marrowwalk%CL%涓濈粐闈碨ilkweave%CL%鍏嬬储鎭╃殑寰侀擳reads of Cthon +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tbt]: %NAME%%CL%%GOLD%鎴樹簤鏃呰匴ar Traveler%CL%鍝ュ竷鏋椾箣瓒綠oblin Toe +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hbt]: %NAME%%CL%%GOLD%褰辫垶鑰匰hadow Dancer%CL%琛楠戝+Gore Rider%CL%鍒鸿偂闈碩earhaunch +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lgl]: %NAME%%CL%%GOLD%娉板潶涔嬫彙Titan's Grip%CL%%GOLD%鍓ф瘨涔嬫彙Venom Grip%CL%浼厠涔嬫墜The Hand of Broc +ItemDisplay[FILTLVL<7 NMAG !ID SHOP vgl]: %NAME%%CL%%GOLD%寰峰彜鎷変箣鎻racul's Grasp%CL%澧撶┐鎵嬪Gravepalm%CL%琛鎷矪loodfist +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mgl]: %NAME%%CL%%GOLD%鍚搁瓊鑰匰oul Drainer%CL%椋熷案楝间箣鐨瓽houlhide%CL%杩愭皵瀹堟姢Chance Guards +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tgl]: %NAME%%CL%%GOLD%绉樻湳甯圤ccultist%CL%鐔斿博鐥涘嚮Lava Gout%CL%娉曞笀涔嬫嫵Magefist +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hgl]: %NAME%%CL%%GOLD%纰庨挗Steelrend%CL%鍦扮嫳涔嬪彛Hellmouth%CL%闇滅噧Frostburn +ItemDisplay[FILTLVL<7 NMAG !ID SHOP cap]: %NAME%%CL%%GOLD%璋愯涔嬪啝Harlequin Crest%CL%鍐滃か鐜嬪啝Peasant Crown%CL%姣曟牸鍥犵殑杞附Biggin's Bonnet +ItemDisplay[FILTLVL<7 NMAG !ID SHOP skp]: %NAME%%CL%%GOLD%纾愮煶澶寸洈Rockstopper%CL%濉斿洜澶寸洈Tarnhelm +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hlm]: %NAME%%CL%%GOLD%閽㈠奖Steel Shade%CL%鍋峰彇棰呯洈Stealskull%CL%鍏夎崳缃╃洈Coif of Glory +ItemDisplay[FILTLVL<7 NMAG !ID SHOP fhl]: %NAME%%CL%%GOLD%鏆楄涔嬬洈Darksight Helm%CL%榛勬槒钖勬毊Duskdeep +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ghm]: %NAME%%CL%%GOLD%澶滅考闈㈢罕Nightwing's Veil%CL%閽㈤搧闈㈢罕Veil of Steel%CL%濂虫绁炰箣缈糣alkyrie Wing%CL%鎬掑彿闀跨墮Howltusk +ItemDisplay[FILTLVL<7 NMAG !ID SHOP msk]: %NAME%%CL%%GOLD%瀹夎揪鑾夊皵鐨勪华瀹笰ndariel's Visage%CL%榛戠墰瑙掗潰鐢睟lackhorn's Face%CL%鎭愭儳涔嬭劯The Face of Horror +ItemDisplay[FILTLVL<7 NMAG !ID SHOP crn]: %NAME%%CL%%GOLD%宀佹湀涔嬪啝Crown of Ages%CL%鐩楄醇鐨囧啝Crown of Thieves%CL%涓嶆鐨囧啝Undead Crown +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bhm]: %NAME%%CL%%GOLD%宸ㄥぇ棰呴Giant Skull%CL%鍚歌楝肩殑鍑濊Vampire Gaze%CL%锠曡櫕澶撮Wormskull +ItemDisplay[FILTLVL<7 NMAG !ID SHOP buc]: %NAME%%CL%%GOLD%缁存柉灏斿潶鐗筕isceratuant%CL%鏂版湀灏忕浘Pelta Lunata +ItemDisplay[FILTLVL<7 NMAG !ID SHOP sml]: %NAME%%CL%%GOLD%榛戞鏈ㄧ浘Blackoak Shield%CL%鑾辰鐨勭绂忓渾鐩綧oser's Blessed Circle%CL%澶槼榛戣疆Umbral Disk +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lrg]: %NAME%%CL%%GOLD%鏆厜鍊掑奖Twilight's Reflection%CL%椋庢毚杩介愯匰tormchaser%CL%椋庢毚琛屼細Stormguild +ItemDisplay[FILTLVL<7 NMAG !ID SHOP kit]: %NAME%%CL%%GOLD%鏆撮涔嬬浘Stormshield%CL%榄旈緳鐨勬枼璐iamat's Rebuke%CL%鍝嶉挗Steelclash +ItemDisplay[FILTLVL<7 NMAG !ID SHOP spk]: %NAME%%CL%%GOLD%灏栧埡鑽嗘Spike Thorn%CL%闀挎灙鍗+Lance Guard%CL%鍓戣儗涔嬫灦Swordback Hold +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tow]: %NAME%%CL%%GOLD%缇庢潨鑾庣殑鍑濊Medusa's Gaze%CL%鍩哄皵鍏嬬殑閬块毦Gerke's Sanctuary%CL%璐濆紬鎻愬鍨払verrit Keep +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bsh]: %NAME%%CL%%GOLD%鐚庡ご鑰呯殑鑽hHead Hunter's Glory%CL%璀︽垝涔嬪Lidless Wall%CL%鏃犵溂涔嬪Wall of the Eyeless +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gts]: %NAME%%CL%%GOLD%榄傜郴缁撶晫Spirit Ward%CL%缃楄揪闂ㄧ壒鐨勯鍩烺adament's Sphere%CL%搴囨姢缁撶晫The Ward +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hax]: %NAME%%CL%%GOLD%鍓冨垁涔嬮攱Razor's Edge%CL%鍐锋潃Coldkill%CL%琛鑲夋挄鍜琓he Gnasher +ItemDisplay[FILTLVL<7 NMAG !ID SHOP axe]: %NAME%%CL%%GOLD%灞犲か涔嬬灣Butcher's Pupil%CL%姝讳骸涔嬮摬Deathspade +ItemDisplay[FILTLVL<7 NMAG !ID SHOP 2ax]: %NAME%%CL%%GOLD%绗︽枃澶у笀Rune Master%CL%娴峰矝涔嬪嚮Islestrike%CL%鑲╄儧楠˙ladebone +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mpi]: %NAME%%CL%%GOLD%楣ゅ槾閿凜ranebeak%CL%搴炶礉涔嬫扨ompeii's Wrath%CL%鍔堥鏂kull Splitter +ItemDisplay[FILTLVL<7 NMAG !ID SHOP wax]: %NAME%%CL%%GOLD%姝讳骸鍔堟枾Death Cleaver%CL%閭d冀瀹堟姢鑰匞uardian Naga%CL%閽倝鏂akescar +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lax]: %NAME%%CL%%GOLD%鎴樼埖涔嬭瘉Warlord's Trust%CL%璐瑰眻鐜涗箣鏂xe of Fechmar +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bax]: %NAME%%CL%%GOLD%鏃犲舰涔嬪垉Ethereal Edge%CL%榄斿拻涔嬮挗Spellsteel%CL%閾茶倝鏂oreshovel +ItemDisplay[FILTLVL<7 NMAG !ID SHOP btx]: %NAME%%CL%%GOLD%鍦扮嫳灞犳埉鑰匟ellslayer%CL%鏆撮楠戝+Stormrider%CL%閰嬮暱The Chieftain +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gax]: %NAME%%CL%%GOLD%姊呭笇鏂瘑鐗圭殑鎺犲ずMesserschmidt's Reaver%CL%鏂╅鑰呬箣鍒傿oneslayer Blade%CL%鍔堣剳Brainhew +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gix]: %NAME%%CL%%GOLD%鍒藉瓙鎵嬬殑瑁佸喅Executioner's Justice%CL%鐗涘ご鎬猅he Minotaur%CL%宸ㄦ棤闇窰umongous +ItemDisplay[FILTLVL<7 NMAG !ID SHOP sbw]: %NAME%%CL%%GOLD%澶╁嚮Skystrike%CL%鍓滅溂Pluckeye +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hbw]: %NAME%%CL%%GOLD%鎾曡涔嬮挬Riphook%CL%鍑嬮浂涔嬪嚮Witherstring +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lbw]: %NAME%%CL%%GOLD%璧ょ劙涔嬪嚮Kuko Shakaku%CL%鎺犻甫涔嬬埅Raven Claw +ItemDisplay[FILTLVL<7 NMAG !ID SHOP cbw]: %NAME%%CL%%GOLD%鏃犲敖鍐伴浌Endlesshail%CL%娓哥寧涔嬪紦Rogue's Bow +ItemDisplay[FILTLVL<7 NMAG !ID SHOP sbb]: %NAME%%CL%%GOLD%鐙傛硶鍔插鸡Witchwild String%CL%鏆撮涔嬪嚮Stormstrike +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lbb]: %NAME%%CL%%GOLD%楣颁箣鍙疯Eaglehorn%CL%宄鏉鎵婥liffkiller%CL%鍑嬮浂鍔插鸡Wizendraw +ItemDisplay[FILTLVL<7 NMAG !ID SHOP swb]: %NAME%%CL%%GOLD%瀵″鍒堕犺匴idowmaker%CL%宸笀涔嬫扢agewrath%CL%鍦扮嫳杞伴福Hellclap +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lwb]: %NAME%%CL%%GOLD%椋庝箣鍔沇indforce%CL%閲戝嚮涔嬪姬Goldstrike Arch%CL%鐖嗚鍜嗗摦Blastbark +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lxb]: %NAME%%CL%%GOLD%鍗冩纰庡嚮Langer Briser%CL%閾呴甫Leadcrow +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mxb]: %NAME%%CL%%GOLD%鍚愯創姣掑缉Pus Spitter%CL%鐏垫恫涔嬪埡Ichorsting +ItemDisplay[FILTLVL<7 NMAG !ID SHOP hxb]: %NAME%%CL%%GOLD%鍦扮嫳鍒戝櫒Hellrack%CL%鏆撮洩鐐缉Buriza-Do Kyanon%CL%鍦扮嫳鎺峰缉Hellcast +ItemDisplay[FILTLVL<7 NMAG !ID SHOP rxb]: %NAME%%CL%%GOLD%鍐呰剰鍚哥Gut Siphon%CL%鎭堕瓟鏈哄缉Demon Machine%CL%姣佺伃鎶曠储Doomslinger +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dgr]: %NAME%%CL%%GOLD%宸笀涔嬪埡Wizardspike%CL%瑁傝剨鑰匰pineripper%CL%娴烽弗Gull +ItemDisplay[FILTLVL<7 NMAG !ID SHOP dir]: %NAME%%CL%%GOLD%鐮寸涔嬪垉Shatterblade%CL%鍓滃績鑰匟eart Carver%CL%杩牸鍕扵he Diggler +ItemDisplay[FILTLVL<7 NMAG !ID SHOP kri]: %NAME%%CL%%GOLD%瑁傝倝鑰匜leshripper%CL%榛戞布涔嬮攱Blackbog's Sharp%CL%鐜夊皷鍒The Jade Tan Do +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bld]: %NAME%%CL%%GOLD%榄傜劙Ghostflame%CL%鏆撮灏栧埡Stormspike%CL%褰╄櫣纰庣墖Spectral Shard +// ItemDisplay[FILTLVL<7 NMAG !ID SHOP jav]: %NAME% +// ItemDisplay[FILTLVL<7 NMAG !ID SHOP pil]: %NAME% +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ssp]: %NAME%%CL%%GOLD%鎭堕瓟鎵戝嚮Demon's Arch +ItemDisplay[FILTLVL<7 NMAG !ID SHOP glv]: %NAME%%CL%%GOLD%姝荤伒澶滅繑Wraith Flight +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tsp]: %NAME%%CL%%GOLD%鐭冲儚楝间箣鍣珿argoyle's Bite +ItemDisplay[FILTLVL<7 NMAG !ID SHOP clb]: %NAME%%CL%%GOLD%鍖楀湴鏉捐倝閿ord's Tenderizer%CL%鏆楁棌绮夌鑰匘ark Clan Crusher%CL%鍑剁寷姗℃湪Felloak +ItemDisplay[FILTLVL<7 NMAG !ID SHOP spc]: %NAME%%CL%%GOLD%鎭堕瓟鏂偄Demon Limb%CL%琛鑲夋挄瑁傝匜leshrender%CL%鍧氱‖閽夌埅Stoutnail +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mac]: %NAME%%CL%%GOLD%绁炴渤涔嬮湝Sureshrill Frost%CL%鍥涘彾鐮寸敳閿rushflange +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mst]: %NAME%%CL%%GOLD%宸存媺閭d箣鏄烞aranar's Star%CL%鏈堥櫒Moonfall%CL%琛鍗嘊loodrise +ItemDisplay[FILTLVL<7 NMAG !ID SHOP fla]: %NAME%%CL%%GOLD%椋庢毚涔嬮灜Stormlash%CL%鍦板钩绾跨殑榫欏嵎椋嶩orizon's Tornado%CL%璐濊タ灏旂殑婕╂丁Baezil's Vortex%CL%灏嗗啗鐨勭煭杩炴灧The General's Tan Do Li Ga +ItemDisplay[FILTLVL<7 NMAG !ID SHOP whm]: %NAME%%CL%%GOLD%鑸嶈垂灏斾箣閿chaefer's Hammer%CL%纰庣煶鑰匰tone Crusher%CL%闇囧湴鑰匛arthshaker%CL%閾佺煶Ironstone +ItemDisplay[FILTLVL<7 NMAG !ID SHOP mau]: %NAME%%CL%%GOLD%椋庝箣閿indhammer%CL%琛鏍戞畫鏍狟loodtree Stump%CL%纰庨Bonesnap +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gma]: %NAME%%CL%%GOLD%纰庤剳閿he Cranium Basher%CL%鎾煎湴鑰匛arth Shifter%CL%鐥涜嫤涔嬮敜The Gavel of Pain%CL%澶ч挗閿teeldriver +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bar]: %NAME%%CL%%GOLD%鐮撮Bonehew%CL%鍒倝闀挎垷The Meat Scraper%CL%杩┈鍏嬬殑鍔堟枾Dimoak's Hew +ItemDisplay[FILTLVL<7 NMAG !ID SHOP vou]: %NAME%%CL%%GOLD%鏆楄殌涔嬪垉Blackleach Blade%CL%閾佸埡妫扴teelgoad +ItemDisplay[FILTLVL<7 NMAG !ID SHOP scy]: %NAME%%CL%%GOLD%姝荤涓ч挓The Reaper's Toll%CL%闆呭吀濞滀箣鎬扐thena's Wrath%CL%鐏甸瓊鏀跺壊鑰匰oul Harvest +ItemDisplay[FILTLVL<7 NMAG !ID SHOP pax]: %NAME%%CL%%GOLD%澧撶┐鍔帬鑰匱omb Reaver%CL%澧撶煶闀挎垷Pierre Tombale Couant%CL%鎴樻枟鏋濇The Battlebranch +ItemDisplay[FILTLVL<7 NMAG !ID SHOP 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%NAME%%CL%%GOLD%涔屽皵杩慨鐨勮閱扷ldyssian's Awakening%CL%楠ㄥ鏂璈one Sundan%CL%闆呰闀跨煕Lance of Yaggai +ItemDisplay[FILTLVL<7 NMAG !ID SHOP pik]: %NAME%%CL%%GOLD%閽㈤搧涔嬫煴Steel Pillar%CL%鑽h灏栧Spire of Honor%CL%鍧︾撼琛鏉朤he Tannr Gorerod +ItemDisplay[FILTLVL<7 NMAG !ID SHOP sst]: %NAME%%CL%%GOLD%鍓冨垁椋炴棆Razorswitch%CL%绁告牴涔嬬伆Bane Ash +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lst]: %NAME%%CL%%GOLD%鑲嬮绮夌鑰匯ibcracker%CL%娴疯泧涔嬬帇Serpent Lord +ItemDisplay[FILTLVL<7 NMAG !ID SHOP cst]: %NAME%%CL%%GOLD%娓╄揪鐨勬櫤鎱ndal's Wisdom%CL%鐐僵涔嬫扖hromatic Ire%CL%鎷夋拻闆峰吂涔嬫潠Spire of Lazarus +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bst]: %NAME%%CL%%GOLD%纭:涔嬮洦Brimstone Rain%CL%鎵洸涔嬬煕Warpspear%CL%鐏簿鐏礣he Salamander +ItemDisplay[FILTLVL<7 NMAG !ID SHOP wst]: %NAME%%CL%%GOLD%鏇煎畫鐨勬暀璇睲ang Song's Lesson%CL%楠烽珔鏀堕泦鑰匰kull Collector%CL%閾侀暱妫峊he Iron Jang Bong +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ssd]: %NAME%%CL%%GOLD%鏀捐鑰匓loodletter%CL%鐟炲厠鎾掔壒鐨勬尳姝孯ixot's Keen +ItemDisplay[FILTLVL<7 NMAG !ID SHOP scm]: %NAME%%CL%%GOLD%閭伒鏂〥jinn Slayer%CL%绐冨喎涔嬬溂Coldsteel Eye%CL%琛绾㈡柊鏈圔lood Crescent +ItemDisplay[FILTLVL<7 NMAG !ID SHOP sbr]: %NAME%%CL%%GOLD%琛鏈圔loodmoon%CL%濡栨湳涔嬬伀Hexfire%CL%鍏嬫灄鑼ㄧ殑鑲夊弶Skewer of Krintiz +ItemDisplay[FILTLVL<7 NMAG !ID SHOP flc]: %NAME%%CL%%GOLD%闃块噷宸村反涔嬪垉Blade of Ali Baba%CL%瀵掑厜闀板垁Gleamscythe +ItemDisplay[FILTLVL<7 NMAG !ID SHOP crs]: %NAME%%CL%%GOLD%鍏変箣鍐涘垁Lightsabre%CL%纰ц摑鎬掔伀Azurewrath%CL%閲戠憻鐨勮闅橤inther's Rift +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bsd]: %NAME%%CL%%GOLD%鏂╅鑰匟eadstriker%CL%鏍煎埄鏂矁灏斿痉涔嬪垉Griswold's Edge +ItemDisplay[FILTLVL<7 NMAG !ID SHOP lsd]: %NAME%%CL%%GOLD%闇滈Frostwind%CL%鐦熺柅鏁f挱鑰匬lague Bearer%CL%鍦扮嫳鐦熺柅Hellplague +ItemDisplay[FILTLVL<7 NMAG !ID SHOP wsd]: %NAME%%CL%%GOLD%浜氱壒鍏拌拏鏂墤The Atlantean%CL%搴撴枃涔嬪埡Culwen's Point +ItemDisplay[FILTLVL<7 NMAG !ID SHOP 2hs]: %NAME%%CL%%GOLD%鎭愭儳鍠峰悙Crainte Vomir%CL%鏆楀奖涔嬬墮Shadowfang +ItemDisplay[FILTLVL<7 NMAG !ID SHOP clm]: %NAME%%CL%%GOLD%鏉庡ゥ鐟炲厠鐨勭閾朵箣鍒僉eoric's Mithril Bane%CL%鍐颁箣鐜%CL%鐏甸瓊闉瑸Soulflay +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gis]: %NAME%%CL%%GOLD%鎬掔劙鍜嗗摦Flamebellow%CL%閭涔嬬墮The Vile Husk%CL%閲戦害灏旂殑閿ュ瓙Kinemil's Awl +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bsw]: %NAME%%CL%%GOLD%鏈棩浣胯匘oombringer%CL%瑁備簯鍓慍loudcrack%CL%榛戣垖Blacktongue +ItemDisplay[FILTLVL<7 NMAG !ID SHOP flb]: %NAME%%CL%%GOLD%鎲庢伓Odium%CL%绱㈠懡涔嬬劙Todesfaelle Flamme%CL%纰庤倝閿疪ipsaw +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gsd]: %NAME%%CL%%GOLD%绁栫埗The Grandfather%CL%鍓戝崼Swordguard%CL%澶ф棌闀縏he Patriarch +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tkf]: %NAME%%CL%%GOLD%姝讳骸涔嬪惢Deathbit +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bkf]: %NAME%%CL%%GOLD%鎴樹簤浼姵楦焀arshrike +ItemDisplay[FILTLVL<7 NMAG !ID SHOP tax]: %NAME%%CL%%GOLD%瀵掗搧椋炲垉Gimmershred%CL%澶寸毊鍓ョ鑰匱he Scalper +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bal]: %NAME%%CL%%GOLD%鎾曡鑰匧acerator +ItemDisplay[FILTLVL<7 NMAG !ID SHOP wnd]: %NAME%%CL%%GOLD%鑷潃鏋濇Suicide Branch%CL%琛f礇鐨勭伀鐐琓orch of Iro +ItemDisplay[FILTLVL<7 NMAG !ID SHOP ywn]: %NAME%%CL%%GOLD%鐭冲纰庣墖Carin Shard%CL%婕╂丁涔嬪姏Maelstrom +ItemDisplay[FILTLVL<7 NMAG !ID SHOP bwn]: %NAME%%CL%%GOLD%鐧介闃撮瓊Boneshade%CL%鏉庡ゥ鐟炲厠鐜嬬殑鑷傞Arm of King Leoric%CL%鑴婇闆曞Gravenspine +ItemDisplay[FILTLVL<7 NMAG !ID SHOP gwn]: %NAME%%CL%%GOLD%姝讳骸杩风綉Death's Web%CL%榛戞墜涔嬮挜Blackhand Key%CL%濠寸伒鐨勫搥姝孶me's Lament + +// ++++++ 5.3锛屾殫閲戣澶囧悙妲 ++++++ +// 澶寸洈 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cap OR xap OR uap) EDAM>29]: %TEAL%銆愬紑鑽掋20灏忥紝50ED鍔犺钃濈粰鍔%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xap OR uap) FRW>19 REPLIFE>5]: %SAGE%銆愯繃娓°戝啗甯藉紵寮燂紝涓庡璇嗙浉褰%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uap STAT36>2 MFIND>24]: %GREEN%銆愭棩鐢ㄣ戝啗甯斤紝娉曠郴鐢紝澶寸幆鎬ц兘鏍囨潌锛屽缇庡お瓒呭墠%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (skp OR xkp OR ukp) MFIND>24 GFIND>74]: %TEAL%銆愬紑鑽掋戞潯鏉′寒鐐癸紝绛夌骇鏈浣1鎶鑳藉ご鐩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xkp 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FILTLVL=6 OR FILTLVL=8) ID (xpk OR upk) STAT141>24]: %TEAL%銆愬紑鑽掋戝亸杈撳嚭鍚戯紝35%DS鐙涓瀹讹紝楂樻牸鎸¢珮鐢熷懡%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID upk STAT36>9 FHR>29]: %WHITE%鐗╂姉寰堢弽璐碉紝涓庢毚椋庝箣鐩剧浉姣旇繘鏀绘ф洿寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]: %TEAL%銆愬紑鑽掋戞敼涓1鍏ㄦ妧鑳介傜敤鑼冨洿鏇村箍%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xit OR uit) MULTI201,2835=15]: %TEAL%銆愬紑鑽掋戞湁鎶楁э紝涓嶉敊鐨勫厓绱犱激瀹筹紝娉ㄦ剰鏍兼尅浣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uit STAT36>19 STAT152>0]: %GREEN%銆愭棩鐢ㄣ戠墿鍏嶇浘锛屾牸鎸″瀷缁冩硶棣栭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]: %TEAL%銆愬紑鑽掋戞硶绯诲垵鏈熷皬绁炲櫒锛5EK锛20FCR%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xsh OR ush) ALLSK>0 STAT77>9]: %GREEN%銆愭棩鐢ㄣ戞潯鏉′寒鐐圭殑娉曠郴鐩撅紝绮剧鍙风О灏忚鎴%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ush STAT504>19 FRES>19 PRES>29]: %GOLD%銆愭敹钘忋戝亸鐗╃悊杈撳嚭鍚戯紝浣嗚矊浼兼病鍚堥傛瀯绛戝彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tow OR xow OR uow) STAT36>4 FRES>29]: %WHITE%灏忕墿鍏嶇浘锛岃秴楂樼伀鎶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xow OR uow) RES>19 STAT34>13 STAT35>13]: %TEAL%銆愬紑鑽掋戝睘鎬т寒鐪硷紝鍑忎激缁欏姏锛岄渶姹傜暐楂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uow STAT362>1 STAT150>19]: %GOLD%銆愭敹钘忋戝悕瀛楀緢鍞汉锛屽叾瀹炴病閭d箞鍘夊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]: %TEAL%銆愬紑鑽掋戦潪璧勬渶寮虹浘鏈変簡浜夎锛屾姉鎬х粰鍔%CL%%NAME%{%NAME%}%CONTINUE% 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%DARK_GREEN%銆愬疄鐢ㄣ30FHR鐙竴浠斤紝鏀诲潥澶ч粦鍙敤鏉ュ噾妗%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvg OR uvg) TABSK18>0 STAT122>99]: %GREEN%銆愭棩鐢ㄣ戝敮涓甯﹀彫鍞ゆ妧鑳界殑鎵嬪锛岀鐡﹀悗25DS鎴樼郴鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvg STAT501>239 STAT135>24]: %DARK_GREEN%銆愬疄鐢ㄣ30STR+10LEK锛岄熷埛鏋勭瓚鏍囬厤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mgl OR xmg OR umg) GFIND>199]: %GREEN%銆愭棩鐢ㄣ慚F鍜屾墦閽辨爣閰嶆墜濂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmg OR umg) STAT62>3 IAS>19]: %DARK_GREEN%銆愬疄鐢ㄣ戝ぇ閲忓浜$伒鍛戒腑锛屾敾鍧氬ぇ榛戝彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umg STAT425>4]: %DARK_GREEN%銆愬疄鐢ㄣ戝敮涓鐗╃┛鎵嬪锛岃繕甯﹀噺闃插尽%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) STAT363>0]: %GREEN%銆愭棩鐢ㄣ戞牳蹇冪鎶20FCR锛屾硶绯诲父鐢紝鍔犵伀鎶鑳戒笉鍙硶甯%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtg OR utg) IAS>19 STAT40>1]: %GREEN%銆愭棩鐢ㄣ戞垬绯诲湪鏀诲潥澶ч粦澶ч┈鏃惰ˉ鏈澶х伀鐐%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utg FCR>19 STAT77>24]: %DARK_GREEN%銆愬疄鐢ㄣ戦《鐩炬硶缁堥厤锛屾敾鍧氬ぇ椹篃寰堝疄鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hgl OR xhg OR uhg) STAT333>4 STAT335>4]: %GREEN%銆愭棩鐢ㄣ戝弻绯荤┛閫忓姞娉曞姏涓婇檺锛屽厓绱犵郴甯哥敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhg OR uhg) MULTI198,3618=4]: %GREEN%銆愭棩鐢ㄣ戠伀鍐查獞澹拰鐒扮埅鐔婄殑鎵嬪閫夋嫨涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhg EDAM>49 STAT136>9]: %DARK_GREEN%銆愬疄鐢ㄣ20澶э紝澶氶噸绠含瀛愭墜濂楃粍浠朵箣涓%CL%%NAME%{%NAME%}%CONTINUE% +// 闉嬪瓙 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbt OR xlb OR ulb) STAT40>4 FRES>44]: %DARK_GREEN%銆愬疄鐢ㄣ20灏忥紝10鐏姉涓婇檺甯哥敤浜庡鎶楀ぇ榛%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlb OR ulb) GFIND>39 STAT89>1]: %GREEN%銆愭棩鐢ㄣ戞墦閽盉B鐢紝5鏈澶х伀鎶楁湁鏃剁敤浜庡紑鑽掑ぇ榛%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulb FRW>59]: %GOLD%銆愭敹钘忋戠瓑鍒扮Щ妞嶆殫榛4绉婚熷姞鏆村嚮鐨勬椂鍊欙紝鎴戝氨...%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) SK132>1]: %WHITE%浜偣鏄彁鍗30璺宠穬椋炶閫熷害%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]: %DARK_GREEN%銆愬疄鐢ㄣ戞敾鍧氬ぇ榛戝拰澶ч┈鍩烘湰閮藉繀澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvb PRES>39 STAT154>49]: %GREEN%銆愭棩鐢ㄣ戦槻寰″悜濂介瀷锛屽敮浜屾湁FHR鐨勯瀷锛屽彲浠ョ敤鏃犲舰%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR 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(FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbt OR xhb OR uhb) SK115>0]: %WHITE%PAL涓撶敤璺戦瀷锛屼笉鐢ㄧ偣娲诲姏鍏夌幆%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]: %GREEN%銆愭棩鐢ㄣ戜織绉伴瀷锛屾垬绯绘爣閰嶏紝杈撳嚭鎬ц兘寮哄ぇ%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhb TABSK49>0]: %TAN%銆愰珮绔20澶т箣楣﹂箟锛屽ぇ閲廎HR鍜屾晱鎹凤紝鐗╃悊鍒哄鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +// 鑵板甫 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbl OR zlb OR ulc) STAT27>19 STAT89>0]: %TEAL%銆愬紑鑽掋20灏忥紝鍒濇湡鎻愭。鑵板甫%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zlb OR ulc) STAT36>9 STAT60>5]: %GREEN%銆愭棩鐢ㄣ15DR锛屽睘鎬у叏闈紝甯哥敤闃插尽鍚戣叞甯%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulc STAT150>19 STAT77>4]: %TAN%銆愰珮绔戞妧鑳借叞甯︼紝娉曠郴鏍囬厤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbl OR zvb OR uvc) STAT332>3]: %SAGE%銆愯繃娓°戞瘨绯诲垵鏈熷彲鐢紝鏈夋椂鏀诲潥澶ч┈鐢ㄦ潵鍑慞LR%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zvb OR uvc) STAT156>32]: %GREEN%銆愭棩鐢ㄣ20MAX鏋佷负缁欏姏锛岀墿鐞嗗紦鍜屽閲嶇浜瓙鏍囬厤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uvc STAT150>9 IAS>19]: %DARK_GREEN%銆愬疄鐢ㄣ戝敮浜屽甫IAS鐨勮叞甯︼紝DS閿︿笂娣昏姳锛屽噾妗g敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) DTM>49]: %TEAL%銆愬紑鑽掋戝垵鏈熸硶绯诲爢钃濈敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zmb OR umc) FCR>9 STAT77>14]: %GREEN%銆愭棩鐢ㄣ戝爢钃濋噺鍜屽噾FCR鐢紝鍥犵骇鍒珮閫傜敤闈㈣緝绐%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umc STAT36>9 STAT3>29]: %CORAL%銆愭敾鍧氥慡OLO澶ч粦鍩烘湰鏍囬厤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) IAS>19 GFIND>49]: %GREEN%銆愭棩鐢ㄣ慚F鎵撻挶甯哥敤锛20IAS鏈夋椂涔熺敤鏉ュ噾妗%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT362>0]: %DARK_GREEN%銆愬疄鐢ㄣ戠函鍐版彁鍗囦激瀹崇敤锛屾敾鍧氬ぇ椹伓灏斾篃鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rbe SOCKETS=1]: %TAN%銆愰珮绔戠敤閫斿彇鍐充簬闀跺祵鐨勫疂鐭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbl OR zhb OR uhc) STAT78>419]: %SAGE%銆愯繃娓°30FHR寰堜笉閿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zhb OR uhc) STAT364>1]: %DARK_GREEN%銆愬疄鐢ㄣ戞爣椹爣閰嶏紝鏈夋椂鐢ㄦ潵鍑戞渶澶ф姉鏀诲潥澶ч粦%CL%%NAME%{%NAME%}%CONTINUE% +// 澶寸幆 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ci2 OR ci3) STAT153>0 RES>24]: %DARK_GREEN%銆愬疄鐢ㄣ戦氬父鐏郴鏋勭瓚鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ci3 FCR>24]: %PURPLE%銆愮鍣ㄣ戝洓绁炲櫒涔嬩竴锛岀數绯绘瀯绛戞牳蹇冭澶%CL%%NAME%{%NAME%}%CONTINUE% +// 寰烽瞾浼婄毊甯 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drb STAT135>32 STAT141>32]: %DARK_GREEN%銆愬疄鐢ㄣ戠櫧鐙煎ご锛屽竻锛岄氱敤涓嶅鐙楀ご锛屾敾鍑绘ц兘寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]: %TEAL%銆愬紑鑽掋戜紶閫佸ご%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drc FCR>19 CLSK5>1 SK247>1]: %DARK_GREEN%銆愬疄鐢ㄣ戝彫鍞ゅ痉鐨勫彶璇楀ご%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drd STAT46>9 STAT145>8]: %TAN%銆愰珮绔戦毦鍑虹殑瑁呭锛屼織绉板弻鐏靛ご锛屾敾鍧氬ぇ榛戝ぇ椹繀澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID dre TABSK42>2 STAT333>9]: %DARK_GREEN%銆愬疄鐢ㄣ戝噺鐏姉闅惧緱锛岀伀寰峰拰鐐庣埅鐔婂彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dra OR drf) CLSK5>1 MAEK>4 RES>24]: %GREEN%銆愭棩鐢ㄣ戠嫍澶达紝灞炴у叏闈紝浠讳綍寰烽兘鍊煎緱涓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID drf STAT76>19 TABSK41>2 FHR>39]: %DARK_GREEN%銆愬疄鐢ㄣ戞簠灏勮寖鍥村姞澶ф槸鏍稿績锛屽埛鍥炬毚鍔涚嫾缁堥厤%CL%%NAME%{%NAME%}%CONTINUE% +// 閲庤洰浜哄ご鐩 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ba6 OR bab) FRW>19 TABSK34>1]: %GREEN%銆愭棩鐢ㄣ戦氬父缁欏姏閲忓彲姹楃敤鍑忕墿鎶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bac MULTI97,223>2]: %DARK_GREEN%銆愬疄鐢ㄣ戦噹铔嫾鐜╂硶鏍稿績瑁呭锛屼笉杩嘢9琚墛寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bad STAT501>349 STAT78>899]: %WHITE%鏃╂湡娌欏寘鍙嶄激娴佹瀯绛戠殑鏍囬厤锛屽拰椋炴満澶存瘮鐩稿樊鐢氳繙%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID bae STAT36>9]: %TAN%銆愰珮绔戦毦鍑虹殑瑁呭锛孊B鏀诲潥澶ч粦甯哥敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (baa OR baf) TABSK32>0 ARPER>19]: %GREEN%銆愭棩鐢ㄣ戦鏈哄ご锛屾敾瀹堝吋澶囧睘鎬у叏闈紝绉掓潃涓鍒囬粍閲戝ご%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID baf SK147>1 CLSK4>1]: %DARK_GREEN%銆愬疄鐢ㄣ戦澶栦娇1涓瘏鍜掔敓鏁堟槸鏍稿績%CL%%NAME%{%NAME%}%CONTINUE% +// 鍦i獞澹浘鐗 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID pac EDAM>159 ARPER>99]: %DARK_GREEN%銆愬疄鐢ㄣ戝啺鐗虹壊銆佺數鐗虹壊鐨勯熷埛缁堥厤鐩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]: %TEAL%銆愬紑鑽掋戞渶鍚庝竴浠婚瓉榛戝垰灏辩敤杩欒澶囷紝涓嶅彉鎴愬個鍎℃墠鎬%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pa9 OR pae) TABSK24>0 RES>49]: %GREEN%銆愭棩鐢ㄣ戦グ閲戠浘锛屽湥楠戞殫閲戠涓鐩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID pae STAT40>3 STR>24 STAT36>14]: %DARK_GREEN%銆愬疄鐢ㄣ戠伀鐗虹壊閰嶅鐩%CL%%NAME%{%NAME%}%CONTINUE% +// 姝荤伒鐩剧墝 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ne6 OR neb) MULTI151,115>3]: %TEAL%銆愬紑鑽掋戞鐏靛垵鏈熻窇鍥句笓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ned STAT504>19 SK73>1]: %DARK_GREEN%銆愬疄鐢ㄣ戞瘨鍖曟鐏电殑鐜╁叿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID nee CLSK2>2 STAT36>9]: %TAN%銆愰珮绔戦毦鍑虹殑瑁呭锛孨EC涓撶敤鐗╁厤鐩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (nea OR nef) FBR>29 STAT27>32]: %GREEN%銆愭棩鐢ㄣ戝翱澹讹紝浠讳綍缁冩硶鐢ㄩ兘涓嶄細澶樊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID nef FRES>49 STAT77>9 FCR>29]: %TAN%銆愰珮绔20澶э紝閽㈢惔瀹剁粓閰嶏紝鎭枩%CL%%NAME%{%NAME%}%CONTINUE% +// 鏂 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]: %TEAL%銆愬紑鑽掋20灏忥紝6绾у湥楠戞墦灏忛粦鐨勬爣閰嶆鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ha OR 7ha) MULTI198,2821=10]: %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ha IAS>59 STAT141>49]: %TEAL%銆愬紑鑽掋戝睘鎬ч潪甯稿ソ鐪%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (axe OR 9ax OR 7ax) STAT113 >0 MAEK>3]: %TEAL%銆愬紑鑽掋戝垵鏈熶激瀹充笉閿欙紝閫熷害杈冩參锛4EK娉曠郴涔熻兘鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ax OR 7ax) STAT501>89 STAT141>34]: %SAGE%銆愯繃娓°戝睜澶氨鏄畠锛孭D2绉婚櫎鏃犳硶纾ㄦ崯瀵艰嚧瀹炵敤鎬ч檷浣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (2ax OR 92a OR 72a) MULTI198,4296=40]:%TEAL%銆愬紑鑽掋戞ц兘涓嶉敊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (92a OR 72a) CLSK5>1 SK248>2]: %WHITE%寰烽瞾浼婂彲浠ョ敤涓涓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 72a STAT153>0 STAT44>4]: %WHITE%鍙互DIY鐪嬩技寰堢編锛屼絾瀹為檯鐢ㄩ斾笉澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]: %TEAL%銆愬紑鑽掋戦熷害蹇紝閲嶄激鏁堟灉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9mp OR 7mp) MULTI198,14684=8]: %WHITE%PD2鏂板40IAS锛屼晶鎵嬫潃BOSS鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7mp STAT116>24 MFIND>29]: %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wax OR 9wa OR 7wa) AR>49 PRES>49]: %TEAL%銆愬紑鑽掋戝疄鐢ㄦ櫘閫氭殫閲戞枾%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wa OR 7wa) MULTI198,5913=10]: %WHITE%琚睜澶畬鐖嗭紝浠撳簱璐%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wa STAT116>32 STAT141>49]: %TAN%銆愰珮绔戝弻鐑獞澹渶寮哄崟鎵嬫鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lax OR 9la OR 7la) STAT134>2]: %TEAL%銆愬紑鑽掋戦渶姹傛渶浣庣殑鍐荤粨姝﹀櫒锛屽畨鍏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9la OR 7la) STAT36>9 REPAIR=25]: %DARK_GREEN%銆愬疄鐢ㄣ戝ぇ閲忓睘鎬+鐗╁厤锛岀嫾寰锋敾鍧氬ぇ榛戝彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bax OR 9ba OR 7ba) STAT135>59]: %TEAL%銆愬紑鑽掋戠嫾寰风敤寰堝ソ%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ba OR 7ba) MANA>99 FCR>29]: %GREEN%銆愭棩鐢ㄣ戞垬绯荤敤TP宸ュ叿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ba ETH STAT143>9]: %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (btx OR 9bt OR 7bt) MAEK>5 RES>9]: %TEAL%銆愬紑鑽掋戞敾鍑诲拰闃插尽鎬ц兘閮借緝濂斤紝寰堝疄鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bt OR 7bt) STAT128>74 STAT51>199]: %TEAL%銆愬紑鑽掋戠數鍏夋枾锛屼竴鏂у瓙涓嬪幓鍦洪潰鍗庝附锛岄厤鍚堟彁閫熷彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bt STAT219>2]: %DARK_GREEN%銆愬疄鐢ㄣ-35%鐏姉鏄牳蹇冿紝鐒扮埅鐔婄殑缁堥厤閫夋嫨涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gax OR 9ga OR 7ga) STAT89>3 MANA>24]: %TEAL%銆愬紑鑽掋戞瘮鏃忛暱绋冲畾涓浜涳紝瀹炵敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9ga MULTI97,106>7]: %TEAL%銆愬紑鑽掋慞D2鏂板鐑勘骞舵彁閫燂紝杩囨浮鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ga ARPER>99]: %DARK_GREEN%銆愬疄鐢ㄣ戝崄鍒嗚豹鍗庛佸崄鍒嗗崕涓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR 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%DARK_GREEN%銆愬疄鐢ㄣ戦缁擄紝鏀婚熷揩鑼冨洿涓紝閫傚悎鍙岀儹楠戝+K6BOSS%CL%%NAME%{%NAME%}%CONTINUE% +// 閿 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (whm OR 9wh OR 7wh) STAT51>49 AR>99]: %WHITE%鍑嗙‘杈冮珮锛屾敾閫熷お鎱紝涓庡皢鍐涚浉姣旈化鐒跺け鑹%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9wh OR 7wh) TABSK42>2]: %WHITE%瑙嗚鏁堟灉涓嶉敊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wh STAT136>39 STAT425>4]: 杈ㄨ瘑澶辫触锛屾敹钘忎竴鎶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7wh MULTI198,2713=20]: %TAN%銆愰珮绔戣嚜甯︽仮澶嶈愪箙锛屽弻鐑繘闃惰澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]: %TEAL%銆愬紑鑽掋戦犲瀷濞侀浼ゅ楂橈紝40CB鐢ㄦ潵KBOSS鐗瑰埆瓒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9m9 OR 7m7) TABSK33>1 SK128>2]: 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STAT136>24]: %TEAL%銆愬紑鑽掋20灏忥紝25CB鍒濇湡KBOSS鍒╁櫒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ss OR 7ss) SK151>1 SK128>1]: %TEAL%銆愬紑鑽掋戞敼涓哄噺鏀婚熷悗锛屾垚浜嗘棆椋庨檺瀹氱増%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scm OR 9sm OR 7sm) STAT60>14 res>14]: %TEAL%銆愬紑鑽掋戜激瀹宠緝浣庯紝涓嶉傚悎浣滀负涓绘鍣紝缁橞B渚ф墜%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sm OR 7sm) STAT134>0 STAT113>0]: %TEAL%銆愬紑鑽掋戦渶姹傚緢浣庯紝50DS鏁堟灉寮哄姴锛岃繕鏈塋M%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7sm MULTI151,100>5]: %WHITE%6绾х伀鎶楃伒姘旓紝鏈夋椂鍙綔涓築B渚ф墜%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sbr OR 9sb OR 7sb) STAT62>6 STAT115>0]: %TEAL%銆愬紑鑽掋戝彲浣滀负閽㈤搧杩涢樁鐗堟湰%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sb OR 7sb) 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STAT134>1 STAT335>9]: %TEAL%銆愬紑鑽掋戝啺浼+鍐荤粨锛孊B渚ф墜%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7cm CLSK3>1 STAT244>0]: %SAGE%銆愯繃娓°戝帆濡栫帇鐨勪紶璇达紝娉ㄩ噸瀹夊叏鐨勭墿鍐插彲杩囨浮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gis OR 9gs OR 7gs) SK102>3]: %WHITE%鍦g伀鏄寒鐐广係8鏂板鍦e墤鎶鑳借鍏朵笉鍐嶅按灏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9gs OR 7gs) STAT244>0 PRES>49]: %SAGE%銆愯繃娓°慉MP鏄牳蹇冿紝BB渚ф墜濂界敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gs MULTI151,102>23]: %DARK_GREEN%銆愬疄鐢ㄣ戣嚜韪╁鍒ょ伀鍐查獞鍜岀伀鏃嬮鐨勬牳蹇冭澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]: %TEAL%銆愬紑鑽掋戦傚悎BB渚ф墜銆侾D2澧炲己浜嗘瘨浼わ紝浠峰兼彁鍗%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9b9 OR 7b7) STAT42>9]: %WHITE%S8鍦e墤鎶鑳借瀹冩湁浜嗙敤姝︿箣鍦%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7b7 STAT76>9]: %DARK_GREEN%銆愬疄鐢ㄣ戞棤褰㈠舰鎬佺敤浜庢敾鍧氬ぇ榛戝ぇ椹緢涓嶉敊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (flb OR 9fb OR 7fb) STAT135>79]: %TEAL%銆愬紑鑽掋戜激瀹抽熷害閮戒笉閿欙紝閲嶄激鏁堟灉鏄寒鐐癸紝闇姹傜暐楂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9fb OR 7fb) STAT143>9 MULTI151,100>5]: %WHITE%鐏姉鍜岀伀鐒板惛鏀舵槸浜偣锛屾垨璁稿弻鎸B鍙敤鏉ユ墦澶ч粦%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fb STAT139>9 STAT109>34]: %TAN%銆愰珮绔戠摝40IAS鏄唺楠戞垨鐙艰洰瑕佽揪鍒版瀬閫熺殑缁堥厤姝﹀櫒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]: %TEAL%銆愬紑鑽掋戜激瀹虫渶楂樼殑鏅氱骇鍒鍓戯紝澶栬寰堝▉姝︺傝穬鍑诲墠鏈熺敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR 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FILTLVL=8) ID (9di OR 7di) SK142>4 SK131>4]: %GREEN%銆愭棩鐢ㄣ態B缈诲案涓撶敤鍒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7di STAT335>14 STAT134>1 STAT362]: %GOLD%銆愬緟寮鍙戙戞棤娉曞弻鎸佸拰浣庢敾閫熸槸纭激%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kri OR 9kr OR 7kr) STAT46>9 PRES>49]: %SAGE%銆愯繃娓°戣秴楂樻瘨鎶楋紝2姣掔郴鎶鑳芥槸浜偣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9kr OR 7kr) STAT150>19 DEF>49]: %DARK_GREEN%銆愬疄鐢ㄣ戞瘨鍖曟鐏电粓閰嶆鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7kr STAT116>49 STAT501>299]: %SAGE%銆愯繃娓°戝弻鐑垨BB鏉BOSS鏃堕兘鍙竴鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bld OR 9bl OR 7bl) FCR>49 AR>54]: %TEAL%銆愬紑鑽掋戞硶绯昏繃娓¤澶囷紝FCR鍜岃摑寰堢粰鍔%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bl OR 7bl) STAT330>19 STAT334>9]: %DARK_GREEN%銆愬疄鐢ㄣ戠數娉曞彲杩囨浮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bl ETH STAT152>0]: %TAN%銆愰珮绔戝浐瀹氭棤褰紝鐡AS鐒扮埅鐔婄粓閰嶉夋嫨涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +// 鎶曟幏姝﹀櫒 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9tk OR 7tk) STAT141>39 AR>199]: %WHITE%鎶曟幏姝﹀櫒閫氬父灞炴у叏闈紝閫氱梾涓轰激瀹充綆%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9ta OR 7ta) STAT501>499 MAEK>3]: %WHITE%娴佽娴佸弻鎶旴B鍒濇湡鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ta STAT49>522 STAT55>436]: %WHITE%涓嶅鎴橀笩锛屽厓绱犱激瀹冲彲浠ユ斁鍓墜鐮村厤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bk STAT156>49 STAT141>49]: %GREEN%銆愭棩鐢ㄣ戝ū涔愭瀯绛戞牳蹇冭澶囷紝鎼厤澶╃湡鐢蹭娇鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7b8 STAT117>0 STAT501>449]: %GREEN%銆愭棩鐢ㄣ戝弻鎶旴B渚ф墜锛孉MP鏄牳蹇%CL%%NAME%{%NAME%}%CONTINUE% +// 閫氱敤鏍囨灙 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7s7 STAT333>9 STAT334>9]: %WHITE%瀹炲湪娌″ソ鐨勪复鏃剁敤鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gl ETH MAEK>4]: %SAGE%銆愯繃娓°戝浐瀹氭棤褰紝浼ゅ灏氬彲锛屽弻鎶旴B涓绘墜涓存椂杩囨浮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ts STAT365>1 STAT336>9]: %TAN%銆愰珮绔20澶э紝姣掓爣椹牳蹇冩鍣%CL%%NAME%{%NAME%}%CONTINUE% +// 鐭 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spr OR 9sr OR 7sr) AR>34 STAT89>1]: %TEAL%銆愬紑鑽掋6鐭涚郴绮鹃氾紝绗竴骞旳MA鑷寔鎴冲埡鎬ц兘涓嶄織%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]: %TEAL%銆愬紑鑽掋戝悇鏂归潰閮借繃寰楀幓锛岀墿鐞嗙煕鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR 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FILTLVL=6 OR FILTLVL=8) ID (spt OR 9st OR 7st) SK14>1 SK24>0]: %TEAL%銆愬紑鑽掋戞敾閫熶笉淇楋紝涓擯D2鍔犱簡鎶鑳斤紝鍙互涓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9st OR 7st) Sockets=3 STAT136>44]: %SAGE%銆愯繃娓°戜剑鍏垫潃BOSS鍒╁櫒锛屾棤褰㈡洿濂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7st STAT89>7 DTM>54]: %DARK_GREEN%銆愬疄鐢ㄣ戠墿鐞嗙煕鎴栫唺鐭涢┈鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]: %TEAL%銆愬紑鑽掋戦潰鏉垮緢楂橈紝鏀婚熶笉瓒筹紝娌℃湁鐪煎厜鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9p9 OR 7p7) TABSK24>2]: %WHITE%鏀婚熻櫧鎱紝鎬ц兘杩樼畻涓嶉敊锛屼剑鍏靛彲浠ヨ繃娓$敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7p7 STAT425>4 EDEF>49]: %TAN%銆愰珮绔20澶э紝鍙屾墜鏃嬮铔瓙缁堥厤%CL%%NAME%{%NAME%}%CONTINUE% +// 闀挎焺姝﹀櫒 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bar OR 9b7 OR 7o7) DEX>14 IAS>39]: %TEAL%銆愬紑鑽掋戜激瀹崇悊鎯虫敾閫熶笉淇楋紝鏃犲舰缁欎剑鍏垫洿濂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9b7 OR 7o7) TABSK33>2]: %TEAL%銆愬紑鑽掋戞ц兘涓嶉敊锛岃繕甯W鍜孡L%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7o7 MULTI198,5401=50]: %DARK_GREEN%銆愬疄鐢ㄣ戜激瀹宠繃寰楀幓锛屼絾姣旂溂鍏変抚閽熺瓑杩樻槸宸緱杩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]: %WHITE%50DS锛屽悡璺戞鐜囬檷浣庡悗鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9vo OR 7vo) MULTI198,4613=5]: %WHITE%娌℃湁澶ぇ浜偣鐨勬鍣紝CTC鍓婂急绠椾竴涓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scy OR 9s8 OR 7s8) SK381>3]: %TEAL%銆愬紑鑽掋戜负浜嗗尮閰嶅悕瀛楋紝PD2寮鸿澧炲姞浜40FCR銆6榛戞殫濂戠害%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI 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FILTLVL=6 OR FILTLVL=8) ID (lxb OR 8lx OR 6lx) STAT141>24]: %TEAL%銆愬紑鑽掋戠綏鏍煎彲浠ヨ繃娓$敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8lx OR 6lx) MFIND>29]: %TEAL%銆愬紑鑽掋戠涓鎶婃湁瀹炵敤浠峰肩殑鍗佸瓧寮擄紝缁煎悎鎬ц兘涓庡ぉ鍑荤浉浠夸經%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]: %TEAL%銆愬紑鑽掋戠┛閫50%鏄寒鐐%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8mx OR 6mx) ALLSK>1 STAT424>19]: %DARK_GREEN%銆愬疄鐢ㄣ戝皬鏃犻檺锛屾硶绯绘惌閰嶇偖杞颁含瀛愪娇鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hxb OR 8hx OR 6hx) STAT158=5]: %WHITE%鐖嗙偢绠5绾ф槸浜偣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (8hx OR 6hx) STAT156>99]: %DARK_GREEN%銆愬疄鐢ㄣ慡10寮╂彁閫熷悗锛6瀛斿ぇ鐐閲嶉┈灏辨槸鏈闈撶殑浠%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR 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STAT1=10]: %TEAL%銆愬紑鑽掋20灏忥紝灞炴т笉閿欙紝娌℃湁闃垮崱鎷夊崠鐨3楠烽珔鏉栧疄鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9wn SK367>1 STAT77=10]: %TEAL%銆愬紑鑽掋戝噺灏戣娆″厓娑堣楀拰楂楩CR鏄湅鐐癸紝姝荤伒涓撶敤TP鏉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ywn OR 9yw) SK66>0 SK76>0 SK74>0]: %WHITE%鎶鑳芥尯澶氫絾涓嶅姞楠烽珔锛屼笉鎺ㄨ崘%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 9yw REPLIFE>14 SK75=2]: %TEAL%銆愬紑鑽掋戞墜鎸佸瀷鍐涘附锛5绾ч粡鍦熼瓟鍍忔湁澧炲%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]: %TEAL%銆愬紑鑽掋戞ц兘涓嶉敊锛屽彲浠ユ崲涓3楠烽珔鏉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9bw OR 7bw) REPLIFE>13 SK89>1 SK69>2]: %DARK_GREEN%銆愬疄鐢ㄣ戜笉鍐嶆槸鑷潃鏉栵紝涓嶅ソ鍑猴紝鎭枩锛岀函鍙ソ姝﹀櫒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7bw SK68>3 SK67>3]: %DARK_GREEN%銆愬疄鐢ㄣ戜汉鍝佹娴嬪櫒锛屽叏婊″揩姘寸兢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gwn OR 9gw OR 7gw) SK87=2 SK77=3]: %TEAL%銆愬紑鑽掋戞ц兘涓嶉敊锛岃嚜甯﹁“鑰佽妭鐪佹妧鑳界偣鏁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9gw OR 7gw) DTM=20 TABSK16>1]: %DARK_GREEN%銆愬疄鐢ㄣ戦挗鐞村鏋勭瓚缁堥厤锛屾鐨囨湁鏋佸搧鎵嬪伐褰撴垜娌¤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gw STAT336>9 MAEK>3 TABSK17>1]: %PURPLE%銆愮鍣ㄣ20澶э紝鐮撮殣锛屽洓绁炲櫒涔嬩竴锛屾伃鍠滐紝鏃犵牬闅愪笉鐜╂瘨%CL%%NAME%{%NAME%}%CONTINUE% +// 鏉冩潠 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (scp OR 9sc OR 7sc) MANA=15]: %TEAL%銆愬紑鑽掋20灏忥紝浜偣CB锛屼激瀹虫尯楂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9sc OR 7sc) SK118>1 SK114>1]: %TEAL%銆愬紑鑽掋戞ц兘涓嶉敊锛屾毚椋庨洩灏忔帶鍦猴紝鏃犺闃插尽瑙e喅鍛戒腑浣嗗BOSS鏃犳晥%CL%%NAME%{%NAME%}%CONTINUE% 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(FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9tw OR 7tw) CLSK6>1 FHR>29]: %GREEN%銆愭棩鐢ㄣ戝叓鐖紝鍒哄閫氱敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7tw SK275>1 SK254>2 STAT141>19]: %DARK_GREEN%銆愬疄鐢ㄣ戦鍒鍒哄缁堥厤涓绘墜姝﹀櫒锛屾鐨囨湁鏋佸搧鎵嬪伐鍙﹁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7qr STAT152>0 MULTI198,28319=25]: %TAN%銆愰珮绔戠墿鐞嗗埡缁堥厤閫夋嫨涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +// 娉曞笀娉曠悆 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ob6 OR obb) MULTI201,2828=8 STAT77>19]: %TEAL%銆愬紑鑽掋16绾ц兘閲忕浘鏄寒鐐癸紝鎻愬崌浜嗗畨鍏ㄦ%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]: %GREEN%銆愭棩鐢ㄣ戝彉閲忓緢閲嶈%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (oba OR obf) MFIND>24 MAEK>4]: %GREEN%銆愭棩鐢ㄣ慡OR鐨凪F绁炲櫒锛岃Е鍙戜紶閫侀渶瑕侀傚簲%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID obf STAT331>19 LRES>24 FRES>24 STAT86>1]: %PURPLE%銆愮鍣ㄣ20澶э紝鍥涚鍣ㄤ箣涓%CL%%NAME%{%NAME%}%CONTINUE% +// 浜氶┈閫婁笓灞 (UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amb ALLSK>1 SK7>1]: %DARK_GREEN%銆愬疄鐢ㄣ戦噸鐢熸槸鏍稿績锛屽讥琛ヤ簡鍏冪礌寮撴病鍓嶆帓鐨勭己闄%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am7 OR amc) STAT116>24 TABSK0>1]: %GREEN%銆愭棩鐢ㄣ戠患鍚堟ц兘濂斤紝閫傚悎鐢ㄦ帓绠緟淇彫鍞ょ殑鐗╃悊寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc TABSK1>2 IAS>59 FRW>19]: %GREEN%銆愭棩鐢ㄣ戣緟淇コ姝︾鐨勯瓟娉曞紦鍙敤锛屽噾妗h緝闅%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amd TABSK2>2 RES>29]: %CORAL%銆愭敾鍧氥戝ぇ閲忔姉鎬э紝鐭涢┈鍗曟寫澶ч┈鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am9 OR ame) STAT36>9 STR>19 STAT60>4]: %CORAL%銆愭敾鍧氥戠墿鍏嶆槸鏍稿績锛屽崟鎸戝ぇ榛戝彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ame CLSK0>2 MULTI97,378=2]: %GREEN%銆愭棩鐢ㄣ30绾х伒姘旀湁195%鍛戒腑鍔犳垚锛岀摝6瀛旂殑璇濈唺鐭涢┈鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (am5 OR ama OR amf) MFIND>24 STAT136>9]: %TEAL%銆愬紑鑽掋戞病鎶鑳芥槸纭激锛屾病濂界殑灏嗗氨鐢ㄧ敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ama OR amf) FRW>29 CLSK0>0]: %GREEN%銆愭棩鐢ㄣ戠摝IAS鏄熀纭锛屽埛T鍥炬爣椹负浜嗘満鍔ㄦу彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amf STAT334>14 SK20>2 MULTI198,3164=20]: %DARK_GREEN%銆愬疄鐢ㄣ-15%鐢垫姉鏄牳蹇冿紝鐡︽敾閫熴佸噺鐢垫姉鏈浣%CL%%NAME%{%NAME%}%CONTINUE% +//椤归摼(UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=10]: %CORAL%銆愭敾鍧氥戝紑鑽掑ぇ榛戝父鐢紝鐡︽妧鑳藉拰2%鏈澶ф姉鏈浣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15]: %SAGE%銆愯繃娓°戦渶姹傚緢浣庣殑鎶鑳介」閾撅紝娉曠郴鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=25]: %SAGE%銆愯繃娓°戝姞鎵鏈夊睘鎬т笉閿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=47]: %DARK_GREEN%銆愬疄鐢ㄣ50%ED鏄牳蹇冿紝杩樻湁澶ч噺灞炴у拰鎶楁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=50 FRW=30]: %GREEN%銆愭棩鐢ㄣ戠摝鍑1鎶鑳芥垨鑰20%绌垮埡锛屽埛鍥炬爣椹彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=50 MANA=45]: %SAGE%銆愯繃娓°戝弻鍚+FCR+IAS锛屽啺寮撹繃娓″彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=60]: %SAGE%銆愭棩鐢ㄣ戠壒瀹氭垬绯绘瀯绛戠敤鏉ヨˉAMP%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT363>1 STAT333>3]: %DARK_GREEN%銆愬疄鐢ㄣ戦氬父鐏紦鍜岀伀鏃嬮鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT250>0 STAT128>99]: %DARK_GREEN%銆愬疄鐢ㄣ戞垬绯绘渶寮洪」閾撅紝鎬ц兘闈炲嚒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]: %WHITE%2鎶鑳斤紝娌¢┈鎷夊噾鍚堢敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=67]: %DARK_GREEN%銆愬疄鐢ㄣ戞硶绯诲父鐢ㄩ」閾撅紝椤归摼鎬ц兘鏍囨潌%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=81]: %DARK_GREEN%銆愬疄鐢ㄣ戝彫鍞ょ郴甯哥敤锛岀己鍛戒腑鍜屾姉鎬х殑鐗╃悊鏋勭瓚鍋跺皵涔熺敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ram LVLREQ=90]: %TAN%銆愰珮绔戠數娉曠粓閰%CL%%NAME%{%NAME%}%CONTINUE% +//鎴掓寚(UNI) +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=7]: %GREEN%銆愭棩鐢ㄣ慚F涓撶敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=15]: %TEAL%銆愬紑鑽掋戞垬绯诲垵鏈熷彲鐢ㄦ潵鍚告硶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=29]: %TAN%銆愰珮绔戠摝鍑10FCR鎴3EK锛屽煎緱鍦≦Q缇や竴姘%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=45 STAT142>3]: %DARK_GREEN%銆愬疄鐢ㄣ戝惛鐏垝鎸囷紝鎵撻挶鍜屽紑鑽掑ぇ榛戝父鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=45 STAT148>4]: %DARK_GREEN%銆愬疄鐢ㄣ戝厤鍐绘垝鎸囷紝缂哄懡涓殑鎴樼郴鏋勭瓚蹇呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=58]: %DARK_GREEN%銆愬疄鐢ㄣ戝鎴掞紝鎴樼郴甯哥敤鏉ユ浛浠d箶涓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=60]: %GREEN%銆愭棩鐢ㄣ戞瘨钘-15%姣掓姉锛岀溂闀滆泧鍒哄鎴栧彲涓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=69]: %CORAL%銆愭敾鍧氥戞渶澶ф姉鍜98HP闅句互鏇夸唬%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=76]: %TAN%銆愰珮绔1鎶鑳+60%ED鍜孉R鍔犳垚锛屾垬绯绘渶鐖%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=75]: %DARK_GREEN%銆愬疄鐢ㄣ10%鎵撴姌鏄牳蹇冿紝鎵嬪伐杈句汉鏈鐖%CL%%NAME%{%NAME%}%CONTINUE% + +// ++++++ 5.4锛岀豢鑹插瑁呭悙妲 ++++++ +// 澶寸洈 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cap OR uap OR xap) DTM>19 RES>9]: %GOLD%銆愭敹钘忋20灏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (cap OR uap OR xap) MFIND>34]: %GOLD%銆愭敹钘忋20灏忥紝MF杩囨浮鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xap OR uap) STAT153>0 ALLSK>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hlm OR xlm OR ulm) FRES>24]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhl OR uhl) ALLSK>0 REPLIFE>14]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]: %SAGE%銆愯繃娓°戜剑鍏佃繃娓L澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xh9 OR uh9) STAT35>2 RES>9 DEX>19]: %SAGE%銆愯繃娓°戝ぇ閲忓睘鎬у拰鎶楁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uh9 MANA>149 STAT78>419]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ghm OR xhm OR uhm) MANA>29]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhm OR uhm) FHR>29 STAT136>34]: %DARK_GREEN%銆愬疄鐢ㄣ慍B澶达紝鎴樼郴鍜屼剑鍏垫彁鍗囪緭鍑哄父鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uhm MULTI198,4621=10]: %GREEN%銆愭棩鐢ㄣ戝ū涔愭瀯绛戯紝鎼厤澶╃湡鐢蹭娇鐢紝3浠跺6鍏ㄦ妧鑳%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (crn OR xrn OR urn) LRES>29 FRES>29]: %TEAL%銆愬紑鑽掋戝ぇ閲忔姉鎬э紝寮撻┈寮鑽掑疄鐢ㄥ瑁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrn OR urn) AR>199 REPLIFE>29]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID urn MFIND>29 STAT234>0]: %CL%%NAME%{%NAME%}%CONTINUE% +// 鐩旂敳 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (qui OR xui OR uui) EDEF>274]: %TEAL%銆愬紑鑽掋20灏忥紝鍏ㄩ槻鍏锋渶楂樼殑ED%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uui STAT122>199]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lea OR xea OR uea) DEX>14]: %GOLD%銆愭敹钘忋20灏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (stu OR xtu OR utu) MULTI201,3397=18]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (rng OR xng OR ung) STAT122>49]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xcl OR ucl) MULTI201,2697=20]: %SAGE%銆愯繃娓°戝彉閾侀瓟鎴栫粰浣e叺閮藉彲浠ョ帺鐜%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ucl TABSK49>1 STAT110>74]: %DARK_GREEN%銆愬疄鐢ㄣ戞敾鍧氬ぇ椹父鐢ㄧ敳%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID upl STAT121>99 LIFE>49]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uld CLSK0>0 STAT214>3]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ult LIFE>64 DTM>44]: %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uth MFIND>49 STAT35>9]: %TAN%銆愰珮绔戞紗鐢诧紝鎭枩锛屽父涓庤叞甯﹂」閾炬惌閰峂F%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ful OR xul OR uul) LIFE>39 EDAM>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xul OR uul) FRW>39 TABSK18>1]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uul TABSK42>0 TABSK41>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (aar OR xar OR uar) STAT78>12]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xar OR uar) CLSK3>0 STR>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uar TABSK32>2 PRES>39]: %GOLD%銆愭敹钘忋戦笩涓%CL%%NAME%{%NAME%}%CONTINUE% +// 鐩剧墝 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (buc OR xuc OR uuc) STR>19]: %TEAL%銆愬紑鑽掋20灏忥紝甯哥敤鏉ユ拺鍔涢噺%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sml OR xml OR uml) STAT110>74]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xml OR uml) FBR>39 STAT118>0]: %SAGE%銆愯繃娓°戣秴楂樻牸鎸★紝鏍兼尅鍨嬬粌娉曟病鏈夌墿鍏嶇浘鍙厛鐢ㄥ畠%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lrg OR xrg OR urg) STAT20>29]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (kit OR xit OR uit) MFIND>19]: %DARK_GREEN%銆愬疄鐢ㄣ慚F鐨勬爣閰%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tow OR xow OR uow) CRES>29 ALLSK>0]: %TEAL%銆愬紑鑽掋戝垵鏈熸妧鑳界浘%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gts OR xts OR uts ) STAT224>2]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID uts FCR>39 FBR>29 STAT152>0]: %GREEN%銆愭棩鐢ㄣ戝ū涔愭瀯绛戯紝鎼厤澶╃湡鐢蹭娇鐢紝3浠跺6鍏ㄦ妧鑳%CL%%NAME%{%NAME%}%CONTINUE% +// 鎵嬪 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lgl OR xlg OR ulg) STAT110>74]: %DARK_GREEN%銆愬疄鐢ㄣ20灏忥紝甯哥敤浜庢敾鍧氬ぇ椹噾PLR%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ulg STAT121>149]: %GREEN%銆愭棩鐢ㄣ戝畨缃紝鎴樼郴甯哥敤锛屾牳蹇冪鎶鏄疍TD %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vgl OR xvg OR uvg) LIFE>39]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xvg OR uvg) STAT156>19 AR>99]: %SAGE%銆愯繃娓°戝畨缃綆绔浛浠e搧%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mgl OR xmg OR umg) STAT150>24]: %TEAL%銆愬紑鑽掋戝垵鏈熷父鐢ㄥ嚮閫鎵嬪%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmg OR umg) FCR>19 TABSK16>1]: %GREEN%銆愭棩鐢ㄣ戞瘨绯绘瀯绛戝父鐢ㄦ墜濂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) LIFE>19 IAS>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tgl OR xtg OR utg) STAT118>0 STAT156>19]: %TEAL%銆愬紑鑽掋戝ぇ閲忔姉鎬э紝寮撻┈寮鑽掑疄鐢ㄥ瑁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hgl OR xhg OR uhg) AR>19 STR>9]: %TEAL%銆愬紑鑽掋戝父鍜岄瀷瀛愭惌閰嶏紝鎻愪緵IAS鍜孡L%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhg OR uhg) MULTI201,2456=12]: %GREEN%銆愭棩鐢ㄣ戝父鍜岄瀷瀛愭惌閰嶄娇鐢%CL%%NAME%{%NAME%}%CONTINUE% +// 闉嬪瓙 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbt OR xlb OR ulb) STAT28>24 DEX>9]: %SAGE%銆愯繃娓°20灏忥紝甯稿拰椤归摼鎼厤鎻愪緵MF%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xlb OR ulb) STAT11>14 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) MFIND>24]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbt OR xvb OR uvb) FRW>39 DEX>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbt OR xmb OR umb) FRES>24 FRW>19]: %TEAL%銆愬紑鑽掋戠瓑绾ф渶浣庣殑楂樿窇闉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xmb OR umb) FRW>39 STAT241>0]: %SAGE%銆愯繃娓°戝父鐢ㄨ繃娓¤窇闉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbt OR xtb OR utb) FRW>29 STAT11>149]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xtb OR utb) FRW>39 LIFE>49 FRES>39]: %SAGE%銆愯繃娓°戞硶绯诲父鐢紝浠峰煎湪浜庣敓鍛藉拰鐏姉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (xhb OR uhb) FRW>39 AR>89]:%CL%%NAME%{%NAME%}%CONTINUE% +// 鑵板甫 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbl OR zlb OR ulc) STAT153>0]: %TEAL%銆愬紑鑽掋20灏忥紝闇姹傛渶浣庣殑闃插喕瑁呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (vbl OR zvb OR uvc) CRES>39]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zvb OR uvc) FRW>19 STAT62>2]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) LIFE>19 CRES>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zmb OR umc) DTM>36 MFIND>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID umc RES>14 DEX>9 STR>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) LIFE>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (tbl OR ztb OR utc) MINDMG>4]: %TEAL%銆愬紑鑽掋戝ぇ閲忔姉鎬э紝寮撻┈寮鑽掑疄鐢ㄥ瑁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ztb OR utc) STAT60>3 STAT62>3]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID utc LIFE>55 STAT11>29 STAT153>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (zhb OR uhc) STR>19 FRES>22 LRES>25]:%CL%%NAME%{%NAME%}%CONTINUE% +// 澶寸幆 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID ci3 IAS>29 MANA>24 RESLIFE>4]: %TAN%銆愯繃娓°戦毦鎺夌殑瑁呭锛岃椹熬閫犲瀷鐨勫紦椹噾妗g敤%CL%%NAME%{%NAME%}%CONTINUE% +// 寰烽瞾浼婄毊甯 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]: %SAGE%銆愯繃娓°戝彫鍞ゅ痉杩囨浮鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +// 閲庤洰浜哄ご鐩 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ba5 OR baa OR baf) MFIND>24 GFIND>36]: %DARK_GREEN%銆愬疄鐢ㄣ戞墦閽盉B鐢%CL%%NAME%{%NAME%}%CONTINUE% +// 鍦i獞澹浘鐗 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID paf FCR>34 FBR>64]: %DARK_GREEN%銆愬疄鐢ㄣ20澶э紝鏍煎彅鐩撅紝鎭枩锛岃兘鐢紝3瀛斿彲浠IY%CL%%NAME%{%NAME%}%CONTINUE% +// 姝荤伒鐩剧墝 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (ne9 OR nee) TABSK17>1 PRES>39]: %GREEN%銆愭棩鐢ㄣ戞瘨NEC鐢紝澶氫笌鎵嬪鍜岃叞甯︽惌閰嶄笁浠跺%CL%%NAME%{%NAME%}%CONTINUE% +// 鏂 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%CL%%NAME%{%NAME%}%CONTINUE% +// 妫 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ma MULTI198,2847=33]: %GREEN%銆愭棩鐢ㄣ戝ū涔愭瀯绛戠殑鏍稿績姝﹀櫒锛屾惌閰嶅ぉ鐪熺敳浣跨敤锛3浠跺6鍏ㄦ妧鑳%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9mt OR 7mt) STAT121>199 STAT122>149]: %CL%%NAME%{%NAME%}%CONTINUE% +// 閿 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7m7 STAT136>34 STAT121>149 STAT122>149]: %CL%%NAME%{%NAME%}%CONTINUE% +// 鍓 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bsd OR 9bs OR 7bs) MINDMG>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ls STAT152>0 STAT86>9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsd OR 9wd OR 7wd) STAT60>3]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7fb STAT141>19 CRES>49]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7gd STAT136>34 RES>19]:%CL%%NAME%{%NAME%}%CONTINUE% +// 鍖曢 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%CL%%NAME%{%NAME%}%CONTINUE% +// 闀挎焺姝﹀櫒 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (9vo OR 7vo) MULTI198,2883=10]:%CL%%NAME%{%NAME%}%CONTINUE% +// 寮 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (lbb OR 8l8 OR 6l7) STAT51>44]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%CL%%NAME%{%NAME%}%CONTINUE% +// 娉曟潠 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 6cs STAT1>34 MANA>69 FCR>49]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bst OR 8bs OR 6bs) MULTI200,2954=12]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wst OR 8ws OR 6ws) MULTI200,5378=15]:%CL%%NAME%{%NAME%}%CONTINUE% +// 榄旀潠 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%CL%%NAME%{%NAME%}%CONTINUE% +// 鏉冩潠 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7ws STAT122>249 IAS>39]: %GOLD%銆愭敹钘忋20澶э紝鏍煎彅鏉栵紝鎭枩%CL%%NAME%{%NAME%}%CONTINUE% +// 鍒哄鐖 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID 7qr STAT121>99 STAT122>99 IAS>39]: %GOLD%銆愭敹钘忋戦毦鍑虹殑瑁呭锛岄鍒鍒哄绌垮叏濂楀彲鎵揕2澶ч粦%CL%%NAME%{%NAME%}%CONTINUE% +// 娉曞笀娉曠悆 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID oba SK61>1 SK65>1 SK63>1]:%CL%%NAME%{%NAME%}%CONTINUE% +// 浜氶┈閫婁笓灞 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amc AR>49 IAS>39 EDAM>229]:%CL%%NAME%{%NAME%}%CONTINUE% +// 椤归摼 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=9]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=11]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=12]:%SAGE%銆愯繃娓°戞垬绯诲父鎼厤鎴掓寚浠ユ彁渚涙捣閲忓懡涓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=14]: %TEAL%銆愬紑鑽掋戝父鎼厤闉嬪瓙鎻愪緵MF%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15 MANA=35]: %CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=15 PRES=30]: %TEAL%銆愬紑鑽掋戝ぇ閲忔姉鎬э紝寮撻┈寮鑽掑疄鐢ㄥ瑁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=20]: %TEAL%銆愬紑鑽掋戝父鎼厤闉嬪瓙鎻愪緵MF%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=30]: %GOLD%銆愭敹钘忋戞渶闅惧嚭鐨勭豢閾撅紝鏃犲疄闄呯敤閫%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID amu LVLREQ=67]: %DARK_GREEN%銆愬疄鐢ㄣ戦櫎鎴戜箣澶栵紝缁块摼娌′竴涓兘鎵撶殑%CL%%NAME%{%NAME%}%CONTINUE% +// 鎴掓寚 (SET) +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=11]: %TEAL%銆愬紑鑽掋戝父鐢ㄦ潵鎻愪緵LL%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=12]: %SAGE%銆愯繃娓°戞垬绯诲父鎼厤椤归摼锛屾湁娴烽噺鍛戒腑%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID SET (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ID rin LVLREQ=69]: %DARK_GREEN%銆愬疄鐢ㄣ戞潯鏉′寒鐐癸紝鍙儨灞炴уお灏%CL%%NAME%{%NAME%}%CONTINUE% + +// ++++++ 5.5锛岀鏂囦箣璇悙妲 ++++++ +//澶寸洈 +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=2 MULTI204,16909>0]: %TEAL%銆愬紑鑽掋戦槻寰¤繕涓嶉敊锛岄瓟褰辨枟绡峰浠樼數楝笺佸コ濡栫瓑鏈夊鏁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=2 ALLSK>0 MAEK>0 STAT34>6]: %SAGE%銆愯繃娓°戞硶绯诲繀鍋氾紝绮楅噹涔嬪啝鍜屽畠鐩镐技%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 STAT156>32 MAEK>4 STAT153>0]: %SAGE%銆愬钩姘戙戝紦椹父鐢紝瑙f斁浜嗙┛鍒鸿叞甯﹀拰涔岄甫鎴掓寚%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 EDAM>19 DTM>14 STAT34>6]: %TEAL%銆愬紑鑽掋戜寒鐐规槸鐓т寒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]: %SAGE%銆愯繃娓°戜寒鐐规槸2鎶鑳斤紝鎵闇绗︽枃濂充集鐖甸兘鑳藉嚭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]: %DARK_GREEN%銆愬疄鐢ㄣ戜负鐏郴閲忚韩鎵撻狅紝閮芥槸浜偣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 MULTI151,118=13]: %TAN%銆愬湡璞戝弻姊︾殑浼犺浠嶅湪缁х画%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HELM OR CIRC) SOCK=3 MULTI97,106>11]: %TAN%銆愬湡璞14绾х儹蹇辨槸鏍稿績锛屼篃鏈変负浜嗗畨鍏ㄧ粰浣e叺甯﹁Е鍙戝槻璁%CL%%NAME%{%NAME%}%CONTINUE% + +//鐩旂敳 +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 FCR>19 FHR>19 FRW>9 STAT11>14]: %TEAL%銆愬紑鑽掋戞т环姣旀瀬楂橈紝鍋忔硶绯伙紝浠讳綍浜虹墿閮藉煎緱鍋%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 RES>29 FHR=20 STAT1=10]: %SAGE%銆愯繃娓°戣ˉ鎶楁т竴鎶婂ソ鎵%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=2 FCR>29 REPAIR>24 STAT34>5 STAT35>13]: %SAGE%銆愯繃娓°戣鑹茶兘绌跨殑鏈楂橀槻寰$敳锛岀函鍐板喕鐗涚敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK0>1 MULTI201,1100=8]: %SAGE%銆愯繃娓°戝彫鍞ら┈銆佹爣椹拰鍏冪礌寮撹繃娓″父鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK4>0 MULTI198,8769=5]: %SAGE%銆愯繃娓°戞瘯绔熼犱环浣庯紝鎾戜竴涓嬫妧鑳借繕涓嶉敊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK6>1 IAS>44]: %SAGE%銆愬钩姘戙戜剑鍏靛父鐢ㄧ敳锛岄珮IAS鍜屽績鐏甸渿鐖嗕负鏍稿績绉戞妧%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK1>1 MULTI200,3036=15]: %WHITE%缂篎CR涓嶅铔囩毊锛岄犱环涔熷亸楂%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK2>1 MULTI201,4367=10]: %WHITE%灞炴у媺寮猴紝閫犱环涓嶅%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK5>1 MULTI201,15055=8]: %WHITE%鍏冪礌寰峰彲浠ョ敤鏉ユ拺钃濆拰鎶鑳斤紝鍙儨閫犱环澶珮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 CLSK3>1 MULTI198,6489=50]: %WHITE%杩欓犱环锛屾牴鏈病蹇呰鍋%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 IAS>19 FHR>19 STAT154>49 STAT118>0]: %SAGE%銆愬钩姘戙戣繃娓℃湡寮撻┈鍜屽弻鎶曟彁妗e父鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 EDAM>79 LIFE>49 STR>9 DEX>9]: %SAGE%銆愯繃娓°戝紦椹父鐢ㄨ繃娓$敳%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 GFIND>299 MFIND>99]: %SAGE%銆愬钩姘戙慚F鐢紝鎵撻挶閲嶈瑁呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 STAT136>14 STAT135>32 FHR>39]: %SAGE%銆愬钩姘戙戞敾闃蹭竴浣擄紝鎴樼郴鍜屼剑鍏甸兘鍙敤锛屾潃BOSS浼橀%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 STAT504>19 RES>44 STAT118>0]: %DARK_GREEN%銆愬疄鐢ㄣ戜笌鐭冲潡鍚岀瓑浠蜂綅锛屽亸閲嶉槻寰★紝涓嶅鐭冲潡%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 MULTI151,102=12]: %TAN%銆愬湡璞戝鎼厤姝d箟涔嬫墜浣跨敤锛屽湥鐏唺楠戠殑缁勪欢涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=3 MULTI204,22849>0]: %TAN%銆愬湡璞慣P+锛岃蛋涓嬬鍧涗緷鏃ч珮绔紝娴烽噺鍔涢噺甯姪瀹炵幇0STR鎶曞叆%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 MULTI204,4816>0]: %DARK_GREEN%銆愬疄鐢ㄣ戦槻寰℃ц兘鑹ソ锛1鎶鑳芥彁鍗囦簡瀹炵敤鎬%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 EDAM>249]: %DARK_GREEN%銆愬吀鑼冦戞垬绯/浣e叺绗竴鐢诧紝鍙儨鍒氭瘏鍓戠偢鐗涘凡鎴愪紶璇%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 STAT332>39 MULTI151,103>17]: %TAN%銆愬湡璞戞瘨绯诲彲涓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 ALLSK>1 STAT121>199]: %TAN%銆愬湡璞戝睘鎬ф瀬涓哄崕涓斤紝涓嶉渶瑕乀P鐨勭敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) CHEST SOCK=4 ALLSK>1 STAT136>19 STAT110>49]: %TAN%銆愰珮绔慍TC濞变箰鏋勭瓚鏍稿績缁勪欢%CL%%NAME%{%NAME%}%CONTINUE% + +//鐩剧墝 +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 DTM>9 CRES+FRES+LRES+PRES>186]: %TEAL%銆愬紑鑽掋戦珮鎶楁х殑濂界浘鐗岋紝绗︽枃A5浠诲姟缁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=2 STAT153>0 MFIND>24 GFIND>49]: %SAGE%銆愯繃娓°戜负鎴樼郴閲忚韩鎵撻狅紝MF鍜岀悆鐩剧浉宸敋杩%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=2 FCR>19 STAT27>14 MFIND>19 GFIND>49]: %SAGE%缁欐硶绯绘拺鎶鑳斤紝MF锛岀敤甯﹂珮绾ц瘏鍜掔殑缁橬EC鐪佺偣鏁%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 RES>39 STAT153>0 MULTI204,1100>0]: %SAGE%銆愬钩姘戙戠患鍚堟ц兘寰堝ソ锛岄潰涓撮グ閲戠浘鍜屾毚椋庣浘鐨勭珵浜%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 MULTI151,102=12]: %TAN%銆愬湡璞戝鎼厤姝d箟涔嬫墜浣跨敤锛屽澶磋泧鍓婂急鍚庢硶甯堜笉甯哥敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=3 MULTI151,118=13]: %TAN%銆愬湡璞戜互绁炲湥鍐插嚮鍏夌幆闂诲悕锛屽彈闂數鏀厤鍔犳垚锛屽弻姊OR鏍稿績瑁呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 FCR>24 MANA>58 CRES+LRES+PRES>104]: %TEAL%銆愬紑鑽掋戝皯浜1鎶鑳藉悗璧颁笅绁炲潧锛屾硶绯婚氱敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,104>12]: %GREEN%銆愭棩鐢ㄣ戝け鍘诲伔鍙栫敓鍛藉悗涓嶅啀楂樼锛屾拨涓烘棩鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,124>9]: %TAN%銆愬湡璞戠伀娉曠瓑鍙敤鐩撅紝鏁戣祹鍏夌幆寮哄ぇ%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SHIELD SOCK=4 MULTI151,114>15]: %TAN%銆愰珮绔戣嚜韪╁鍒ゅ厜鐜殑鍐板啿楠戝+鏍稿績缁勪欢%CL%%NAME%{%NAME%}%CONTINUE% + +//姝﹀櫒 +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE OR SIN OR TMACE) SOCK=2 STAT135>49 MAEK>1 IAS>24]: %TEAL%銆愬紑鑽掋戞垬绯诲垵鏈熷繀鍋%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT135>99 STAT117>0]: %TEAL%銆愬紑鑽掋戝垵鏈熷父鐢ㄤ剑鍏垫鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=2 STAT363>2 SK37>2]: %TEAL%銆愬紑鑽掋戞硶甯堛侀櫡闃卞埡寮鑽掔鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (CLASS !DRU !SOR !NEC !BAR !DIN !ZON) SOCK=3 RES>14 MAEK>1 FBR>29]: %TEAL%銆愬紑鑽掋戞瀛﹀埡鍙繃娓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=2 MULTI201,15361=7 FRW>24]: %TEAL%銆愬紑鑽掋戦攼閿嬪墠鐨勫紑鑽掑紦%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SCEPTER SOCK=4 SK118>2 MULTI204,3399>0]: %TEAL%銆愬紑鑽掋戝啿鍑讳竵姝﹀櫒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SCEPTER OR CLUB OR SIN OR SOR) SOCK=2 FCR>29 STAT110>24 STAT118>0]: %TEAL%銆愬紑鑽掋戝垵鏈熷噾妗g敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT136>24 STR>19 STAT60>6 MAEK>1]: %TEAL%銆愬紑鑽掋戝垵鏈烠B姝﹀櫒锛屾墦BOSS鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=3 STAT87>14]: %GREEN%銆愭棩鐢ㄣ戣祵鍗氬紦锛岄櫎UGC澶栧敮涓鍑忓晢鍝佷环鏍肩殑瑁呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW OR STAFF OR SPEAR OR POLEARM) SOCK=3 IAS>44 STAT116>24 MULTI151,99>9]: %TEAL%銆愬紑鑽掋戞硾鐢ㄦу緢寮虹殑鍓嶆湡灏忕鍣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SCEPTER OR SWORD OR SIN) SOCK=3 STAT121>99 STAT122>49 EDAM>99]: %TEAL%銆愬紑鑽掋戝姞涓嶅皯鍏冪礌浼ゅ锛屼笉濡傚湴鐙辩槦鐤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SWORD) SOCK=4 ALLSK>0 FCR>24 MANA>58 STAT147>2]: %TEAL%銆愬紑鑽掋戝皯浜1鎶鑳藉悗璧颁笅绁炲潧锛屾硶绯婚氱敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI151,120>11 MULTI97,9>0]: %DARK_GREEN%銆愬疄鐢ㄣ戞т环姣斿皬鐜嬪瓙锛屽墛寮卞悗涓嶅啀鏄鍫傜骇锛屼絾渚濇棫瀹炵敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 ALLSK>0 STAT141>24 STAT60>6]: %DARK_GREEN%銆愬疄鐢ㄣ戣緭鍑鸿鐪煎厜鍘嬪埗锛屼絾鑳滃湪鏈塋L%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SPEAR OR POLEARM) SOCK=4 IAS>64 STAT116>24]: %TEAL%銆愬紑鑽掋戞毚鍔涚嫾鍙繃娓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (CLUB OR HAMMER OR SIN OR TMACE) SOCK=3 STAT136>39 MULTI204,4740>0]: %SAGE%銆愬钩姘戙戞潃BOSS鍒╁櫒锛屽甫鏈夊嚮閫涔熶娇瀹冨彧鑳界敤鏉ユ墦BOSS%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WAND SOCK=2 TABSK17>1 SK69>3 SK68>1 FCR=20]: %WHITE%灏戜簡2绾ч鐭涘悗瀹炵敤鎬уぇ鍑%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=4 CLSK1>2 SK58>2 STAT77>19]: %WHITE%閫犱环铏戒綆浣嗘剰涔変笉澶э紝鍙兘娲诲湪鍥炲繂閲%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,115>9 SK32>2]: %SAGE%銆愬钩姘戙戣窇姝ュ紦锛屼簩绾垮紦锛岀患鍚堟ц兘寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=3 TABSK0>2 SK17>2]: %SAGE%銆愯繃娓°戝彲浠ョ粰鍏冪礌寮撳紑鑽掑ぇ榛戣繃娓′娇鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SWORD SOCK=6 MULTI198,8786=8 TABSK32>2]: %SAGE%銆愯繃娓°戦犱环浣庯紝杈撳嚭鑳藉姏鍜岄槻寰℃ц兘鑹ソ%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HAMMER OR SPEAR OR POLEARM) SOCK=5 MULTI196,3349=30 FHR>39]: %WHITE%闄や簡CB锛屽叾瀹冨拰鐪煎厜瀹屽叏娌″緱姣%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI97,106>0 MULTI204,15112>0]: %DARK_GREEN%銆愬疄鐢ㄣ戠儹璇氱粰鍙屾ⅵSOR鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW OR SWORD OR TMACE) SOCK=4 MULTI198,4112=15 STAT335>23]: %DARK_GREEN%銆愬疄鐢ㄣ戣瑙夋晥鏋滀笉閿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (HAMMER OR SCEPTER OR SWORD OR SIN) SOCK=3 MULTI198,28559=20 GFIND>74]: %SAGE%銆愬钩姘戙戝煄绠″墤锛屾病搴囦綉鐏垫皵鍚庡疄鐢ㄦуぇ鍑%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (POLEARM OR SPEAR OR SWORD OR SIN OR AXE) SOCK=3 STAT334>9 MULTI204,14546>0]: %SAGE%銆愬钩姘戙戠數绯绘鍣紝鐢ㄦ潵鎵撶牬鍏嶅悗鐨勯珮鐢垫姉鎬墿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=3 MULTI198,5916=20 STAT336>19]: %SAGE%銆愯繃娓°戞病鏈変綔涓烘鍣ㄥ簲鏈夌殑灞炴э紝姣掑寱姝荤伒鍙繃娓%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (TMACE OR SWORD OR AXE) SOCK=4 MULTI204,15120>0 STAT152>0 MULTI198,5972=30]: %SAGE%銆愬钩姘戙戝钩姘戞鍣ㄤ箣鐜嬶紝鎬ц兘鍜岄氱敤鎬ф瀬寮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI198,15710=20 DTM>37 IAS>59]: %SAGE%銆愯繃娓°戦犱环濡傛楂樼珶鐒舵病鏈塃D锛屽浠囦竵鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE) SOCK=4 STAT136>32 MULTI97,111>9]: %DARK_GREEN%銆愬疄鐢ㄣ戝悕绗﹀叾瀹炵殑楂樼骇鏉BOSS鍒╁櫒%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (TMACE OR STAFF) SOCK=4 ALLSK>2 MULTI204,14468>0]: %TAN%銆愰珮绔慜AK锛屾硶绯讳竾閲戞补锛岀簿绁炲崌绾х増%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=6 ALLSK>1 MULTI151,103>22]: %TAN%銆愰珮绔戜激瀹冲皻鍙紝涓鑸噹铔汉鐢ㄦ潵鍓墜琛ユ姉%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD) SOCK=5 STAT152>0 EDAM>299 MULTI97,85>17]: %TAN%銆愰珮绔戞棤姣斿嚩娈嬶紝鍗寸己灏戞敾閫燂紝鍙岀儹鐢ㄦ垨BB渚ф墜鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) SIN SOCK=3 STAT152>0 STAT152>0 MULTI97,380>1]: %TAN%銆愰珮绔慦WASN蹇呭瑁呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=5 ALLSK>0 MULTI97,149>1 MULTI97,155>1]: %DARK_GREEN%銆愬疄鐢ㄣ戦氬父鍙湅鎴樻枟浣撳埗绛夌骇锛屾垬绯诲鎴樻枟鎸囨尌绛夌骇涔熸湁闇姹%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 EDEF>199 RES>24]: %DARK_GREEN%銆愬疄鐢ㄣ戠绂忛獞澹彲鐢紝鍒氭瘏鍓戠偢鐗涘凡鎴愪紶璇%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD) SOCK=5 STAT336>14 MULTI198,17807=35 STAT116>24]: %TAN%銆愬吀鑼冦戝钩姘戣繎鎴橀閫%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT116>49 FRW>19 EDAM>319 IAS>39]: %TAN%銆愰珮绔戦氬父鍒鐩炬棆椋庡埡鐢ㄦ潵褰撳壇鎵嬶紝鍙屾尌铔瓙涔熷彲杩囨浮%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI198,28319=60 STAT153>0]: %TAN%銆愬湡璞戦珮鍑犵巼璇呭拻鏄牳蹇冪鎶锛屽紦椹帺鍏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SCEPTER OR STAFF OR HAMMER) SOCK=5 MULTI151,122>7 MULTI97,228>2]: %TAN%銆愬湡璞戠函鎷涚湅鍏夌幆锛屽彉鐔婃妧鑳借鐢熷嚭N绉嶆瀯绛%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 STAT152>0 STAT136>19 MULTI97,95>3]: %TAN%銆愬湡璞戦氬父涓撲笟杈呭姪铔瓙鍓墜鍙屾寔浣跨敤锛屼负闃熶紞鎻愪緵鍓嶆帓鑲夌浘%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (STAFF OR SPEAR OR POLEARM) SOCK=4 STAT334>44 MULTI151,123>11]: %PURPLE%銆愮鍣ㄣ戜剑鍏电粓閰嶄箣涓锛屽鍒ゅ厜鐜檷鎶楃牬鍏嶏紝楂楨D楂楥B锛岀數娉曚篃鍙嚜鎸%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT152>0 SK368>4 SK147>4]: %GREEN%銆愭棩鐢ㄣ慦WASN閫夋嫨涔嬩竴锛岃兘鍏奸【浼ゅ鍜孫W%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (AXE OR SWORD OR HAMMER) SOCK=4 STAT333>9 STAT334>9 STAT335>9 STAT115>0]: %GREEN%銆愭棩鐢ㄣ戝喎闂ㄦ槸鍥犱负鎬т环姣斾笉楂橈紝澶嶄粐涓佸彲鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,122>11 ARPER>299]: %TAN%銆愰珮绔3MM涓昏濂椾欢锛屼笉鍐嶆槸鐗╃悊绗竴寮擄紝浣嗕粛涓嶅彲鏇夸唬%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]: %TAN%銆愬湡璞戝厓绱犲啺寮撶殑楂樼骇鐜╁叿%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=4 MULTI201,28319=65 STAT158>14]: %TAN%銆愬湡璞戞鐏靛ū涔愬紦%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI151,124>9 EDAM>399]: %TAN%銆愬湡璞戞湁浜涚伀绯绘瀯绛戜細閫夋嫨姝﹀櫒鑰岄潪鐩剧墝锛屾晳璧庡厜鐜己澶%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR STAFF OR SPEAR OR POLEARM) SOCK=5 STAT141>19 STAT136>19 STAT115>0 IAS>29]: %WHITE%灞炴у崕涓斤紝娉曞笀濞变箰鏋勭瓚鎴栧彲涓鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]: %TAN%銆愬湡璞戦犱环鏈楂樼殑绗︽枃涔嬭锛岀浘鍑讳竵鐢ㄦ潵K瓒呯骇BOSS涓嶉敊%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=3 MULTI151,109>12 ALLSK>0]: %DARK_GREEN%銆愬疄鐢ㄣ戦傚悎姣掔嫾锛岃緟鍔╁悜绫冲北鎴栧彲姹椾篃鍙娇鐢%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (BOW OR XBOW) SOCK=5 MULTI151,113>7 STAT156>66]: %TAN%銆愰珮绔戝吇浜瓙榄旀硶寮撹嚜鎸佺粍浠%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]: %SAGE%銆愬钩姘戙戝彫鍞ゆ鐏甸瓟鍍忔瀯绛戣繃娓$敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %TAN%銆愬湡璞戦寰锋鍣紝鑷俯瀹″垽鐨勫啺鍐叉牳蹇冪粍浠%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=4 MULTI151,102>11 STAT115>0 STAT333>9]: %TAN%銆愬湡璞戠伀寮撳拰瀹″垽PAL鐨勭帺鍏%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SPEAR OR POLEARM OR STAFF) SOCK=4 MULTI151,113>15 ARPER>259]: %TAN%銆愬湡璞戜互涓撴敞鍏夌幆闂诲悕锛屽紦椹剑鍏电敤锛屽湡璞彉閾侀瓟%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) ((SWORD 2H) OR SPEAR OR POLEARM OR BOW OR HAMMER OR STAFF OR XBOW) SOCK=6 MULTI151,119>16 ALLSK>1]: %TAN%銆愬湡璞戦敜瀛愰獞澹殑鍙睏浣e叺涓撳睘%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) STAFF SOCK=6 STAT152>0 STAT81>0 STAT76>14 ALLSK>3 FHR>59]: %TAN%銆愬湡璞戞敞閲嶅畨鍏ㄥ彲鐢紝娴佹氮鑰呬剑鍏甸夋嫨涔嬩竴%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) WEAPON SOCK=6 MULTI198,5928=35 IAS>59 EDAM>349 STAT152>0]: %TAN%銆愬湡璞態OTD锛屽喎鍏靛櫒涔嬬帇锛屾墦閽盉B鍙敤%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) (SPEAR OR POLEARM OR BOW OR STAFF OR XBOW) SOCK=5 MULTI151,125>7 FRW>19 STAT152>0]: %TAN%銆愬湡璞戝亸闃插尽鍚戯紝鍙敜椹墦澶ч粦澶ч┈蹇呭%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[ID RW (FILTLVL=2 OR FILTLVL=4 OR FILTLVL=6 OR FILTLVL=8) HAMMER SOCK=6 CRES>39 MULTI198,5859>29]: %TAN%銆愬湡璞戠劙鐖唺浣跨敤鏀婚熷亸浣庯紝鎵嬫寔鏃犻檺鐨勭數娉曚剑鍏靛彲鐢%CL%%NAME%{%NAME%}%CONTINUE% + +// ++++++ 5.6锛屼寒閲/榄旀硶瑁呭鍚愭Ы ++++++ +//椤归摼锛堥瓟娉曪級 +//ItemDisplay[ID FILTLVL<9 MAG amu (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) STAT360=0]: %TEAL%銆愮嫍鎵橈紵銆戞悘涓鎼忥紝鍗曡溅鍙樻懇鎵橈紝鍊煎緱涓棰楃煶澶磋瘯涓涓嬭嚜宸辨槸涓嶆槸鐙楁墭%CL%%NAME%{%NAME%} +//ItemDisplay[MAG ID amu STAT360=50 (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) !(SUFFIX~317-318 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %TAN%銆愮嫍鎵樸戦櫎浜嗗鍏朵粬缁勪欢瑕佹眰楂樺锛岀畝鐩村畬缇%CL%%NAME%{%NAME%} +//ItemDisplay[MAG ID amu STAT360=50 (PREFIX=434 OR PREFIX=465 OR PREFIX=462 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=507) (SUFFIX~317-318 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %TAN%銆愰珮绔戝湡璞殑瀹岀編鐜╁叿%CL%%NAME%{%NAME%} + + +//鈺斺晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺 +//鈺 涓夈佺墿鍝佽繃婊よ缃 鈺 +//鈺氣晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺愨晲鈺 +// +---------+ +// | 1锛屾潅鐗 | +// +---------+ +// ++++++ 1.1锛岄噾甯 ++++++ +ItemDisplay[GOLD<100 CLVL>11]: +ItemDisplay[GOLD<200 CLVL>23]: +ItemDisplay[GOLD<400 CLVL>39]: +ItemDisplay[GOLD<1000 CLVL>59]: +ItemDisplay[GOLD<2000 CLVL>79]: +ItemDisplay[GOLD<3000 (CLVL>79 DIFF=2)]: +ItemDisplay[GOLD<5000 (CLVL>79 DIFF=2 FILTLVL>2)]: + +// ++++++ 1.2锛岃嵂姘 ++++++ +//鐢熷懡 & 娉曞姏鑽墏&鍏ㄩ潰鎭㈠鑽按 +ItemDisplay[(hp1 OR hp2 OR hp3) (CLVL>24 OR CHARSTAT7>76800 OR FILTLVL>2) !SHOP]:{%NAME%} +ItemDisplay[(mp1 OR mp2 OR mp3) (CLVL>24 OR CHARSTAT9>51200 OR FILTLVL>2) !SHOP]:{%NAME%} +ItemDisplay[(hp4 OR rvs) (DIFF>0 OR CHARSTAT7>128000 OR FILTLVL>2) !SHOP]:{%NAME%} +ItemDisplay[mp4 (DIFF>0 OR CHARSTAT7>76800 OR FILTLVL>2) !SHOP]:{%NAME%} +ItemDisplay[hp5 (DIFF>1 OR CHARSTAT7>192000 OR FILTLVL>4) !SHOP]:{%NAME%} +ItemDisplay[mp5 (DIFF>1 OR CHARSTAT7>192000 OR FILTLVL>4) !SHOP]:{%NAME%} + +// ++++++ 1.3锛岃嵂鍓 ++++++ +//鑰愬姏銆佽В鍐汇佽В姣掕嵂姘 +ItemDisplay[vps FILTLVL>0 (CLVL>30 OR FILTLVL>2) !SHOP]:{%NAME%} +ItemDisplay[wms FILTLVL>0 (CLVL>59 OR FILTLVL>2 OR CHARSTAT153>0) !SHOP]:{%NAME%} +ItemDisplay[yps (FILTLVL>2 OR CLVL>89) !(MAPID>160 MAPID<164) !SHOP]:{%NAME%} +//鏂板鍏冪礌浼ゅ鑽墏 +ItemDisplay[(tpfs OR tpgs OR tpcs OR tpls) (FILTLVL>0 (CLVL>17 OR FILTLVL>2))]:{%NAME%} +ItemDisplay[(tpfm OR tpgm OR tpcm OR tplm) (FILTLVL>0 (CLVL>23 OR FILTLVL>2))]:{%NAME%} +ItemDisplay[(tpfl OR tpgl OR tpcl OR tpll) (FILTLVL>0 (CLVL>59 OR FILTLVL>2))]:{%NAME%} + +// ++++++ 1.4锛屽叾瀹冩潅鐗 ++++++ +//鍗疯酱銆佸洖鍩庣瓑 +ItemDisplay[tsc]: %NAME%{%RED%璀﹀憡%WHITE%: 浣犱細澶卞幓鎵鏈夊凡闀跺祵鐨 绗︽枃/瀹濈煶%CL%%TAN%鎻愮ず%WHITE%: 宸查暥宓岀墿鍝 + %BLUE%鈻 %WHITE%+ %ORANGE%绗︽枃娴峰皵%GRAY%[%TAN%15%GRAY%]}%CONTINUE% +ItemDisplay[isc]: %NAME%%CONTINUE% +ItemDisplay[(tsc OR isc) FILTLVL>0 (CLVL>30 OR FILTLVL>2) !SHOP]:{%NAME%} +//閽ュ寵 +ItemDisplay[key FILTLVL>0 (ASSASSIN OR FILTLVL>2) !SHOP]:{%NAME%} + +// ++++++ 1.5锛岀鐭㈠拰寮╃煝 ++++++ +ItemDisplay[(aqv OR cqv) NMAG (CLVL>6 FILTLVL>0) !SHOP]: +ItemDisplay[(aqv OR cqv) !ID MAG FILTLVL>0 (CLVL>59 OR FILTLVL>2)]: +ItemDisplay[cqv RARE AMAZON !ID FILTLVL<7]: %NAME% +ItemDisplay[aqv RARE AMAZON !ID]: %DOT-A8%%TIER-5%%NAME% + +// +-----------+ +// | 2锛岄暥宓岀墿 | +// +-----------+ +// ++++++ 2.1锛屽疂鐭 ++++++ +//浣庣瓑绾у疂鐭冲睆钄 +ItemDisplay[GEM<4 FILTLVL>0 (DIFF>1 OR FILTLVL>2) !(gzv OR gpv OR glw OR gpw OR glg OR gpg OR glr OR gpr OR glb OR gpb OR gly OR gpy OR skl OR skz)]: {%NAME%} +ItemDisplay[GEM=4 FILTLVL>8 !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: {%NAME%} +//鏃犵憰鐤靛拰瀹岀編瀹濈煶鎻愮ず +ItemDisplay[gzv OR glw OR glg OR glr OR glb OR gly OR skl]: %NAME%{%NAME%%CL%}%CONTINUE% +ItemDisplay[gzvs]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: +24 闃插尽%CL%鐩旂敳/澶寸洈: +8 鍔涢噺%CL%姝﹀櫒: +100 鍛戒腑鐜%CL%} +ItemDisplay[glys]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 28% 鐢垫姉%CL%鐩旂敳/澶寸洈: +20% 榄旀硶鐗╁搧瀵绘壘(MF)%CL%姝﹀櫒: 1-30 闂數浼ゅ%CL%} +ItemDisplay[glbs]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 28% 鍐版姉%CL%鐩旂敳/澶寸洈: +31 娉曞姏%CL%姝﹀櫒: 6-10 鍐板喕浼ゅ%CL%} +ItemDisplay[glgs]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 28% 姣掓姉%CL%鐩旂敳/澶寸洈: +8 鏁忔嵎%CL%姝﹀櫒: +60 姣掔郴浼ゅ鎸佺画 6 绉%CL%} +ItemDisplay[glrs]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 28% 鐏姉%CL%鐩旂敳/澶寸洈: +31 鐢熷懡%CL%姝﹀櫒: 10-16 鐏劙浼ゅ%CL%} +ItemDisplay[glws]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 鎵鏈夋姉鎬 +14%%CL%鐩旂敳/澶寸洈: +80 鍛戒腑鐜%CL%姝﹀櫒: +54% 瀵逛笉姝绘殑浼ゅ%CL%} +ItemDisplay[skls]: %NAME%{%NAME%%CL%%WHITE%鐩剧墝: 鏀诲嚮鑰呭彈鍒颁激瀹 16%CL%鐩旂敳/澶寸洈: +4鐢熷懡鍥炲, 12%娉曞姏鍥炲%CL%姝﹀櫒: 3%鍚歌 3%鍚歌摑 %CL%} +ItemDisplay[gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz]: %NAME%{%NAME%%CL%}%CONTINUE% +ItemDisplay[gpvs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: +30 闃插尽%CL%鐩旂敳/澶寸洈: +10 鍔涢噺%CL%姝﹀櫒: +150 鍛戒腑鐜%CL%}%CONTINUE% +ItemDisplay[gpys]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 40% 鐢垫姉%CL%鐩旂敳/澶寸洈: +24% 榄旀硶鐗╁搧瀵绘壘(MF)%CL%姝﹀櫒: 1-40 闂數浼ゅ%CL%}%CONTINUE% +ItemDisplay[gpbs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 40% 鍐版姉%CL%鐩旂敳/澶寸洈: +38 娉曞姏%CL%姝﹀櫒: 10-14 鍐板喕浼ゅ%CL%}%CONTINUE% +ItemDisplay[gpgs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 40% 姣掓姉%CL%鐩旂敳/澶寸洈: +10 鏁忔嵎%CL%姝﹀櫒: +100 姣掔郴浼ゅ鎸佺画 7 绉%CL%}%CONTINUE% +ItemDisplay[gprs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 40% 鐏姉%CL%鐩旂敳/澶寸洈: +38 鐢熷懡%CL%姝﹀櫒: 15-20 鐏劙浼ゅ%CL%}%CONTINUE% +ItemDisplay[gpws]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 鎵鏈夋姉鎬 +19%%CL%鐩旂敳/澶寸洈: +100 鍛戒腑鐜%CL%姝﹀櫒: +68% 瀵逛笉姝绘殑浼ゅ%CL%}%CONTINUE% +ItemDisplay[skzs]: %DOT-70%%NAME%{%NAME%%CL%%WHITE%鐩剧墝: 鏀诲嚮鑰呭彈鍒颁激瀹 20%CL%鐩旂敳/澶寸洈: +5鐢熷懡鍥炲, 19%娉曞姏鍥炲%CL%姝﹀櫒: 4%鍚歌 3%鍚歌摑 %CL%}%CONTINUE% + +ItemDisplay[(gpvs OR gpv) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 椤归摼: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 鏂芥硶绯 鎵嬪伐鍏紡: %PURPLE%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(gpys OR gpy) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 鑵板甫: %ORANGE%El%GRAY%[%TAN%1%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Io%GRAY%[%TAN%16%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 椤归摼: %ORANGE%Ko%CL%%TAN%鎻愮ず%WHITE%: 涓伴ザ绯 鎵嬪伐鍏紡: %YELLOW%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(gpbs OR gpb) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 椤归摼: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 鎵撳嚮绯 鎵嬪伐鍏紡: %BLUE%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(gpgs OR gpg) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 椤归摼: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 瀹夊叏绯 鎵嬪伐鍏紡: %GREEN%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(gprs OR gpr) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 椤归摼: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 琛鑵ョ郴 鎵嬪伐鍏紡: %RED%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(gpws OR gpw) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%Ko%GRAY%[%TAN%18%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Ei%GRAY%[%TAN%1%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 椤归摼: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 闂绯 鎵嬪伐鍏紡: %WHITE%鈹, %BLUE%鐝犲疂%WHITE%,} +ItemDisplay[(skzs OR skz) (MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109)]: %NAME%{%NAME%%WHITE%浣犲彲浠ョ敤 %BLUE%榄旀硶%WHITE%/%YELLOW%绋鏈 %WHITE%鐗╁搧鍋氬簳鏉%CL%鎵嬪: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 鑵板甫: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 闉嬪瓙: %ORANGE%El%GRAY%[%TAN%1%GRAY%]%CL%%WHITE%姝﹀櫒: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 鐩旂敳: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 鐩剧墝: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%]%CL%%WHITE%鎴掓寚: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 澶寸洈: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 椤归摼: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%TAN%鎻愮ず%WHITE%: 濡栬潬绯 鎵嬪伐鍏紡: %GRAY%鈹%WHITE%, %BLUE%鐝犲疂%WHITE%,} + +// ++++++ 2.2锛岀鏂 ++++++ +//杩囨护璁剧疆鍙婂湴鍥炬彁绀 +ItemDisplay[RUNE>0 RUNE<7 FILTLVL<3]:%PX-20%%TIER-2%%NAME%%CONTINUE% +ItemDisplay[RUNE>6 RUNE<14 FILTLVL<5]:%DOT-76%%TIER-4%%NAME%%CONTINUE% +ItemDisplay[RUNE>13 RUNE<20 FILTLVL<7]:%DOT-76%%TIER-4%%NAME%%CONTINUE% +ItemDisplay[RUNE>19 RUNE<26]:%DOT-0B%%TIER-6%%NAME%%CONTINUE% +ItemDisplay[RUNE>25 RUNE<30]:%BORDER-62%%NAME%%CONTINUE% +ItemDisplay[RUNE>29]:%DOT-60%%MAP-21%%NAME%%CONTINUE% + +// ++++++ 2.3锛岀彔瀹 ++++++ +//鎻愮ず +ItemDisplay[jew ID]: %NAME%{%TAN%鎻愮ず%WHITE%: 鍦ㄧ洅瀛愰噷鍜 %GRAY%閽ュ寵 %WHITE%涓璧峰悎鎴: %BLUE%鐝犲疂纰庣墖} +ItemDisplay[jewf]: %BLUE%%NAME%{%GRAY%(鍙爢鍙犵彔瀹)%CL%%TAN%鎻愮ず%WHITE%: 澶卞幓榄旀硶灞炴ф棤娉曠敤浜庨暥宓岋紝浣嗕粛鍙唬鏇跨彔瀹濅綔涓哄悎鎴愭潗鏂檥 +//ItemDisplay[jew RARE (ALVL=38 OR ILVL=38)]: %NAME%{%TAN%娲桳LD鐝犲疂搴曟潗}%CONTINUE% +//閫氱煡璁惧畾 +ItemDisplay[jew MAG !ID]: %DOT-20%%MAP-00%%BORDER-97%%TIER-7%%BLUE%鈼 %NAME% %BLUE%鈼 +ItemDisplay[UNI !ID jew]: %DOT-0D%%MAP-0A%%BORDER-9B%%PURPLE%鈼 %NAME% %PURPLE%鈼 +//鏈変环鍊肩殑浜噾鐝犲疂 +//鐗╃悊绯 +ItemDisplay[jew RARE !ID (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) (SUFFIX~221-222 OR SUFFIX=233) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愮墿鐞嗐%NAME%{%NAME%} +ItemDisplay[jew RARE !ID ((PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167) (SUFFIX~221-222 OR SUFFIX=233)) (SUFFIX~221-222 OR SUFFIX=233 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR PREFIX~197-198 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336)]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%楂樿吹濂㈠崕锛岄亣瑙佸嵆鐝嶈棌%CL%%TAN%銆愮墿鐞嗐%NAME%{%NAME%} +//鎶楁 +ItemDisplay[jew RARE !ID (PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336) (SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆怰ES銆%NAME%{%NAME%} +ItemDisplay[jew RARE !ID ((PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336) (SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674)) (PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX=419 OR PREFIX=737)]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%楂樿吹濂㈠崕锛岄亣瑙佸嵆鐝嶈棌%CL%%TAN%銆怰ES銆%NAME%{%NAME%} +//EK/LEK鐝 +ItemDisplay[jew RARE !ID (PREFIX=419 OR PREFIX=737) (PREFIX=357 OR PREFIX=376 OR PREFIX=396 OR PREFIX=416 OR PREFIX=336 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX~184-185 OR PREFIX=784 OR PREFIX=167 OR SUFFIX=268 OR SUFFIX~669-670 OR SUFFIX~673-674 OR PREFIX~197-198 OR PREFIX=419 OR PREFIX=737) FILTLVL<7]: %DOT-20%%MAP-00%%BORDER-6D%%TIER-7%%GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆怑K銆%NAME%{%NAME%} +ItemDisplay[jew RARE !ID PREFIX=419 PREFIX=737]: %DOT-20%%MAP-00%%BORDER-6D%%PURPLE%楂樿吹濂㈠崕锛岄亣瑙佸嵆鐝嶈棌%CL%%CORAL%銆愬弻EK銆%NAME%{%NAME%} +//閫氱敤 +ItemDisplay[jew RARE !ID FILTLVL<5]: %RED%鈼 %NAME% %RED%鈼 +//鏈夌敤鐨勪綆绾у埆鍐虫枟鐝犲疂 +//ItemDisplay[(MAG OR RARE) LVLREQ<31 jew ((PREFIX=167 OR PREFIX=184 OR PREFIX=253 OR PREFIX~195-196 OR PREFIX=249 OR PREFIX=316 OR PREFIX~336-337 OR PREFIX=357 OR PREFIX=376 OR PREFIX=397 OR PREFIX=416 OR PREFIX=786 OR PREFIX=811) (SUFFIX=666 OR SUFFIX=668 OR SUFFIX=670 OR SUFFIX~224-226 OR SUFFIX=243 OR SUFFIX=354 OR SUFFIX=375 OR SUFFIX~672-674 OR SUFFIX=676))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD} + +// +---------+ +// | 3锛岄グ鍝 | +// +---------+ +// ++++++ 3.1锛屾姢韬 ++++++ +//鎶よ韩绗﹂氱煡瑙勫垯 +ItemDisplay[(cm1 OR cm2 OR (cm3 ILVL<91)) MAG !ID]: %DOT-9B%%TIER-7%%PURPLE%鈻 %NAME% %PURPLE%鈻 +ItemDisplay[(cm1 OR cm2 OR cm3) UNI !ID]: %PX-68%%RED% %NAME% +ItemDisplay[UNI cm2 CLSK0=2]: %NAME% %CORAL%浜氶┈閫%CONTINUE% +ItemDisplay[UNI cm2 CLSK1=2]: %NAME% %PURPLE%娉曞笀%CONTINUE% +ItemDisplay[UNI cm2 CLSK2=2]: %NAME% %GRAY%姝荤伒%CONTINUE% +ItemDisplay[UNI cm2 CLSK3=2]: %NAME% %ORANGE%鍦i獞%CONTINUE% +ItemDisplay[UNI cm2 CLSK4=2]: %NAME% %BLACK%閲庤洰浜%CONTINUE% +ItemDisplay[UNI cm2 CLSK5=2]: %NAME% %GREEN%寰烽瞾渚%CONTINUE% +ItemDisplay[UNI cm2 CLSK6=2]: %NAME% %RED%鍒哄%CONTINUE% +ItemDisplay[cm1 UNI ID STAT360=0]: %MAP-62%%GOLD%%NAME% +ItemDisplay[cm1 UNI ID STAT360>0]: %MAP-62%%RED%%NAME%%CONTINUE% +ItemDisplay[cm1 UNI ID ALLSK>1]: %MAP-62%%ORANGE%+1%NAME% +//ItemDisplay[cm1 !UNI ALVL<39 ALVL>36]: %NAME%{%TAN%娲桳LD鎶よ韩绗﹀簳鏉恾%CONTINUE% +//ItemDisplay[cm2 !UNI ALVL<41 ALVL>37]: %NAME%{%TAN%娲桳LD鎶よ韩绗﹀簳鏉恾%CONTINUE% + +//鏈夌敤鐨勮摑鑹茶秴澶у瀷鎶よ韩绗︽樉绀鸿鍒1锛氭渶澶т激瀹炽佸叏鎶椼佹妧鑳界郴鍒 +ItemDisplay[cm3 MAG (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %CL%%BLUE%%NAME%%CONTINUE% +ItemDisplay[cm3 MAG SUFFIX~335-340 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %RED% %LIFE%HP%NAME%%CONTINUE% +ItemDisplay[cm3 MAG SUFFIX=399 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %ORANGE% 7FRW%NAME%%CONTINUE% +ItemDisplay[cm3 MAG SUFFIX=265 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %ORANGE% 12FHR%NAME%%CONTINUE% +ItemDisplay[cm3 MAG SUFFIX~255-258 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %GREEN% %DEX%DEX%NAME%%CONTINUE% +ItemDisplay[cm3 MAG SUFFIX~387-390 (PREFIX=253 OR PREFIX=319 OR PREFIX~430-504)]: %GREEN% %STR%STR%NAME%%CONTINUE% +ItemDisplay[cm3 MAG PREFIX=253]: %TAN%10MAX76AR%NAME% +ItemDisplay[cm3 MAG PREFIX=319]: %TAN%%RES%鍏ㄦ姉%NAME% +ItemDisplay[cm3 MAG PREFIX=430]: %PURPLE%浜氶┈閫(寮撳拰鍗佸瓧寮)%NAME% +ItemDisplay[cm3 MAG PREFIX=431]: %PURPLE%浜氶┈閫(琚姩鍜岄瓟娉)%NAME% +ItemDisplay[cm3 MAG PREFIX=432]: %PURPLE%浜氶┈閫(鏍囨灙鍜岄暱鐭)%NAME% +ItemDisplay[cm3 MAG PREFIX=442]: %PURPLE%娉曞笀(鐏劙娉曟湳)%NAME% +ItemDisplay[cm3 MAG PREFIX=443]: %PURPLE%娉曞笀(闂數娉曟湳)%NAME% +ItemDisplay[cm3 MAG PREFIX=444]: %PURPLE%娉曞笀(鍐板喕娉曟湳)%NAME% +ItemDisplay[cm3 MAG PREFIX=454]: %PURPLE%姝荤伒(璇呭拻)%NAME% +ItemDisplay[cm3 MAG PREFIX=455]: %PURPLE%姝荤伒(姣掔礌鍜岀櫧楠)%NAME% +ItemDisplay[cm3 MAG PREFIX=456]: %GRAY%姝荤伒%PURPLE%(鍙敜)%NAME% +ItemDisplay[cm3 MAG PREFIX=466]: %GRAY%鍦i獞澹%PURPLE%(鎴樻枟)%NAME% +ItemDisplay[cm3 MAG PREFIX=467]: %PURPLE%鍦i獞澹(鏀诲嚮鐏垫皵)%NAME% +ItemDisplay[cm3 MAG PREFIX=468]: %PURPLE%鍦i獞澹(闃插尽鐏垫皵)%NAME% +ItemDisplay[cm3 MAG PREFIX=478]: %GRAY%閲庤洰浜%PURPLE%(鎴樻枟)%NAME% +ItemDisplay[cm3 MAG PREFIX=479]: %GRAY%閲庤洰浜%PURPLE%(涓撳)%NAME% +ItemDisplay[cm3 MAG PREFIX=480]: %PURPLE%閲庤洰浜(鍛愬枈)%NAME% +ItemDisplay[cm3 MAG PREFIX=490]: %GRAY%寰烽瞾浼 %PURPLE%(鍙敜)%NAME% +ItemDisplay[cm3 MAG PREFIX=491]: %PURPLE%寰烽瞾浼(鍙樺舰)%NAME% +ItemDisplay[cm3 MAG PREFIX=492]: %PURPLE%寰烽瞾浼(鍏冪礌)%NAME% +ItemDisplay[cm3 MAG PREFIX=502]: %PURPLE%鍒哄(闄烽槺)%NAME% +ItemDisplay[cm3 MAG PREFIX=503]: %PURPLE%鍒哄(褰卞瓙)%NAME% +ItemDisplay[cm3 MAG PREFIX=504]: %PURPLE%鍒哄(姝﹀)%NAME% + +//鏈夌敤鐨勫ぇ鍨嬫姢韬鏄剧ず瑙勫垯锛氭妧鑳戒激瀹炽佹渶澶т激瀹冲拰鍏ㄦ姉 +ItemDisplay[cm2 UNI ID]: %PX-68%%RED%鈻%NAME%{%TAN%鎻愮ず%WHITE%: 鍦ㄧ洅瀛愰噷鍜 %GRAY%閽ュ寵 %WHITE%涓璧峰彲浠ヨ浆鎹㈡垚: %ORANGE%鐏偓纰庣墖} +ItemDisplay[cm2 MAG PREFIX~743-752]: %CL%%BLUE%%NAME%%CONTINUE% +ItemDisplay[cm2 MAG SUFFIX~345-346 PREFIX~743-752]: %RED% %LIFE%HP%NAME%%CONTINUE% +ItemDisplay[cm2 MAG SUFFIX=400 PREFIX~743-752]: %ORANGE% 5FRW%NAME%%CONTINUE% +ItemDisplay[cm2 MAG SUFFIX=266 PREFIX~743-752]: %ORANGE% 8FHR%NAME%%CONTINUE% +ItemDisplay[cm2 MAG SUFFIX=259 PREFIX~743-7524]: %GREEN% %DEX%DEX%NAME%%CONTINUE% +ItemDisplay[cm2 MAG SUFFIX=391 PREFIX~743-752]: %GREEN% %STR%STR%NAME%%CONTINUE% +ItemDisplay[cm2 MAG (PREFIX=743 OR PREFIX=748)]: %YELLOW%鐢电郴%NAME% +ItemDisplay[cm2 MAG (PREFIX=744 OR PREFIX=749)]: %BLUE%鍐扮郴%NAME% +ItemDisplay[cm2 MAG (PREFIX=745 OR PREFIX=750)]: %RED%鐏郴%NAME% +ItemDisplay[cm2 MAG (PREFIX=746 OR PREFIX=751)]: %GREEN%姣掔郴%NAME% +ItemDisplay[cm2 MAG (PREFIX=747 OR PREFIX=752)]: %ORANGE%榄旀硶绯%NAME% + +//鏈夌敤鐨勫皬鎶よ韩绗︽樉绀鸿鍒欙細鏈澶т激瀹炽佸叏鎶楀拰鍗曟姉 +ItemDisplay[cm1 MAG (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %CL%%BLUE%%NAME%%CONTINUE% +ItemDisplay[cm1 MAG SUFFIX=349 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %RED% %LIFE%HP %NAME%%CONTINUE% +ItemDisplay[cm1 MAG SUFFIX=401 (PREFIX=256 OR PREFIX=322 OR PPREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %ORANGE% 3FRW %NAME%%CONTINUE% +ItemDisplay[cm1 MAG SUFFIX=267 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %ORANGE% 5FHR %NAME%%CONTINUE% +ItemDisplay[cm1 MAG SUFFIX~290-291 (PREFIX=256 OR PREFIX=322 OR PREFIX=349 OR PREFIX=369 OR PREFIX=388 OR PREFIX=408)]: %GREEN% %MFIND%MF%NAME%%CONTINUE% +ItemDisplay[cm1 MAG PREFIX=256]: %TAN%3MAX%NAME% +ItemDisplay[cm1 MAG PREFIX=322]: %TAN%%RES%鍏ㄦ姉%NAME% +ItemDisplay[cm1 MAG PREFIX=349]: %BLUE%11CR%NAME% +ItemDisplay[cm1 MAG PREFIX=369]: %RED%11FR%NAME% +ItemDisplay[cm1 MAG PREFIX=388]: %YELLOW%11LR%NAME% +ItemDisplay[cm1 MAG PREFIX=408]: %GREEN%11PR%NAME% +ItemDisplay[cm1 MAG SUFFIX=291]: %GREEN%%MFIND%MF%CL%%BLUE%%NAME% + +//91绾т互涓婂彲浠ユ礂鐨勮秴澶у瀷鎶よ韩绗 +ItemDisplay[MAG !ID ILVL>90 cm3]: %MAP-97%%DOT-21%%PX-9B%%TIER-7%%PURPLE%鈻 %NAME% %PURPLE%鈻 %WHITE%91+ +ItemDisplay[MAG ID cm3 ILVL>90]: %NAME%{%WHITE%鍏紡:%TAN%(%PURPLE%澶ф澘, %WHITE%3x %WHITE%浠绘剰-%ORANGE%瀹岀編瀹濈煶, %WHITE%娲楄瘝缂%TAN%)} + +//浣庣骇鍒喅鏂楁姢韬 +//ItemDisplay[MAG LVLREQ<31 (cm1 OR cm2 OR cm3) ((PREFIX~223-224 OR PREFIX~255-256 OR PREFIX=253 OR PREFIX~289-290 OR PREFIX=302 OR PREFIX=319 OR PREFIX~321-322 OR PREFIX=341 OR PREFIX=348 OR PREFIX=361 OR PREFIX=368 OR PREFIX=380 OR PREFIX=387 OR PREFIX=400 OR PREFIX=407 OR PREFIX=626 OR PREFIX=638 OR PREFIX=650 OR PREFIX=662 OR PREFIX~745-749) (SUFFIX~262-264 OR SUFFIX~269-271 OR SUFFIX=339 OR SUFFIX=347 OR SUFFIX=352 OR SUFFIX~394-396 OR SUFFIX~403-405 OR SUFFIX=696 OR SUFFIX=708 OR SUFFIX=720 OR SUFFIX=732))]: %DOT-50%%TIER-5%%NAME% %BLUE%[LLD]{%GRAY%Useble LLD} + +// +-------------+ +// | 4锛屾殫閲戣澶 | +// +-------------+ +// UNIQUE DROPS (DCLONE & RATHMA) +ItemDisplay[UNI !ID (uhl OR uth OR utb OR 7bs OR 7qr OR rar OR rbe OR ram OR utc OR uhn)]: %BORDER-0A%%MAP-21%%DOT-0D%%RED%鈽%ORANGE%鈽 %RED%%NAME% %ORANGE%鈽%RED%鈽 +// UNIQUE DROPS (BLAME ONION) +ItemDisplay[UNI !ID ETH (uap OR ulm OR usk OR ci2 OR ci3 OR dra OR dre OR drd OR xui OR xea OR xth OR xtp OR uui OR upl OR xsh OR xow OR uow OR uts OR nea OR nee OR nef OR ned OR pa9 OR pae OR tgl OR xvg OR uvg OR umg OR utg OR uhg OR xmb OR zlb OR zhb OR ulc OR uvc OR umc)]: %BORDER-62%%MAP-60%%DOT-84%%PX-97%%RED%陇%ORANGE%B%YELLOW%l%GREEN%a%BLUE%m%PURPLE%e %NAME% %PURPLE%O%BLUE%n%GREEN%i%YELLOW%o%ORANGE%n%RED%陇 +// UNIQUE DROPS (7+) +ItemDisplay[UNI !ID !ETH (jew OR amu OR rin OR 6lw OR 6ws OR 7bw OR 7gw OR obc OR obf OR xh9 OR uap OR ulm OR uh9 OR uhm OR ci2 OR ci3 OR bac OR dre OR xea OR xth OR xtp OR upl OR uul OR uar OR xsh OR xow OR uit OR uts OR nee OR pa9 OR umg OR xtb OR ulc OR uvc OR utg)]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-7%%RED%鈽%ORANGE%鈽 %NAME% %ORANGE%鈽%RED%鈽 +ItemDisplay[UNI !ID ETH (7wh OR 7wa OR 9gm OR 7fl OR 7gm OR 7b8 OR 7p7 OR 7ws OR 8ls OR 6ws OR 7bw OR 7gw OR am9 OR 7tw OR obc OR obf OR xh9 OR uh9 OR uhm OR bac OR xhn OR utp OR uul OR uar OR uit OR xtb OR xhb OR 9la OR 7cm)]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-7%%RED%鈽%ORANGE%鈽 %NAME% %ORANGE%鈽%RED%鈽 +// UNIQUE DROPS (3-6.9) +ItemDisplay[UNI !ID !ETH (7wh OR 7fl OR 7gm OR 7cr OR 7p7 OR 7ws OR 6bs OR 7tw OR 7lw OR xhm OR usk OR urn OR baa OR bae OR dra OR drb OR drd OR drf OR xui OR xhn OR xpl OR xlt OR uui OR ush OR uow OR nea OR nef OR ned OR pae OR tgl OR xvg OR uvg OR uhg OR xmb OR xhb OR zlb OR zhb OR umc OR 9la OR 8ws OR ulg OR ung OR urg OR drc OR amc OR 7di OR 7bt OR zmb OR pac OR xvb) FILTLVL<9]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-5%%PURPLE%鈼%RED%鈼 %NAME% %RED%鈼%PURPLE%鈼 +ItemDisplay[UNI !ID ETH (7ga OR 7gi OR 7b7 OR 7fb OR 7gd OR 7bl OR 7bk OR 7gl OR 9s8 OR 7s8 OR 7wc OR 8ls OR 6bs OR amd OR ame OR 7wb OR 7lw OR xhm OR baa OR bae OR drb OR drf OR xpl OR xlt OR utu OR uld OR ush OR uvb OR 7ha OR 9gs OR 8ws OR ung OR urg OR 7bt OR 7st) FILTLVL<9]: %BORDER-0A%%MAP-21%%DOT-0D%%TIER-5%%PURPLE%鈼%RED%鈼 %NAME% %RED%鈼%PURPLE%鈼 +// UNIQUE DROPS (0.5-2.9) +ItemDisplay[UNI !ID !ETH (9bt OR 7wa OR 7ga OR 7gi OR 9wh OR 9gm OR 7m7 OR gsd OR 9sb OR 9ls OR 9gs OR 9b9 OR 7ls OR 7gs OR 7b7 OR 7fb OR 7gd OR 9kr OR 7bk OR 7b8 OR 7gl OR 7ts OR 9s8 OR 9wc OR 7s8 OR 7pa OR 7wc OR 8s8 OR 6l7 OR 6sw OR 8mx OR 8rx OR 6rx OR 9ws OR 7sc OR 7qs OR 8ls OR 6cs OR 9gw OR amb OR amd OR ame OR ama OR amf OR 9tw OR oba OR xrn OR ba6 OR bad OR baf OR dr2 OR rng OR ltp OR xng OR xld OR xul OR xar OR utu OR uld OR utp OR xit OR xts OR uml OR upk OR ne6 OR lgl OR mgl OR hgl OR xlg OR xmg OR xtg OR xhg OR umb OR tbl OR zvb OR ztb OR 7ha OR 9bw OR 8hx OR xpk OR 9fl OR uvb OR uhb OR 7cm OR 7st FILTLVL<7]: %DOT-0A%%PX-0D%%TIER-3%%RED%陇%ORANGE%陇 %NAME% %ORANGE%陇%RED%陇 +ItemDisplay[UNI !ID ETH (gix OR 9bt OR 9ga OR 9gi OR 72a OR 9wh OR 7mt OR gsd OR 9sb OR 9bs OR 9ls OR 92h OR 9cm OR 9b9 OR 9fb OR 9gd OR 7ls OR 7gs OR 9kr OR 7kr OR 9tk OR 9ta OR 7ta OR 7s7 OR 7ts OR 9sr OR 7sr OR 7br OR 9wc OR 7o7 OR 7pa OR 9ws OR 7sc OR 7qs OR 6cs OR 9gw OR am5 OR ama OR amf OR 9ar OR 9tw OR 7cs OR oba OR xrn OR ba6 OR bad OR baf OR xul OR mgl OR umb OR tbl OR 9bw OR 7m7 OR ulg OR drc OR 7di OR 9fl OR zmb OR xvb OR uhb OR plt OR pac) FILTLVL<7]: %DOT-0A%%PX-0D%%TIER-3%%RED%陇%ORANGE%陇 %NAME% %ORANGE%陇%RED%陇 +// UNIQUE DROPS (NOTABLE) +ItemDisplay[UNI !ID !ETH (9ba OR 9ga OR 7ba OR 7cl OR 7sp OR 7mt OR 9fc OR 9bs OR 7sm OR 9di OR 9bl OR 7dg OR 7kr OR 7ta OR 7s7 OR 9sr OR 7sr OR 7o7 OR am7 OR am5 OR 7wb OR ob6 OR skp OR xkp OR pa3 OR 9ar OR 9cm OR am9 OR 8cb OR 7br OR 8lb OR 6hx OR xcl OR lbt OR tbt OR xlb OR ulb OR lbb OR 8lw OR gix OR plt OR brs OR xrs OR 9gd) FILTLVL<5]: %GRAY%陇 %NAME% %GRAY%陇 +ItemDisplay[UNI !ID ETH (9ba OR 7ba OR 7cl OR 7sp OR 9fc OR 7sm OR 9di OR 9bl OR 7dg OR ob6 OR skp OR xkp OR dr2 OR rng OR ltp OR xng OR xcl OR xrs OR xld OR xar OR lgl OR hgl OR xlg OR xmg OR xtg OR xhg OR ulb OR zvb OR ztb OR xpk OR lbt OR vbt OR mbt OR tbt OR hbt OR xlb) FILTLVL<5]: %GRAY%陇 %NAME% %GRAY%陇 +// UNIQUE DROPS (LLD) +//ItemDisplay[UNI !ID !ETH (cst OR (wax ILVL>40) OR (gma ILVL>40) OR (mau ILVL>40) OR (gsd ILVL>40) OR bld OR xap OR bwn OR cap OR (crn ILVL>40) OR aar OR fld OR stu OR scl OR spl OR xui OR xuc OR kit OR vgl OR mbt OR vbt OR (flb ILVL>40) OR gth OR hbt OR wst) FILTLVL<5]: %DOT-9B%%PX-0D%%TIER-4%%NAME% %PURPLE%Lld +// UNIQUE HIGH LIGHT (LOW LVL) +ItemDisplay[UNI !ID (FILTLVL<5 OR CLVL<79)]: %PX-68%%TIER-2%%NAME% + +// +-------------+ +// | 5锛岀豢鑹插瑁 | +// +-------------+ +// SET DROPS (7+) +ItemDisplay[SET !ID !ETH (uhm OR xul)]: %BORDER-0A%%MAP-21%%DOT-84%%TIER-7%%RED%鈽%ORANGE%鈽 %NAME% %ORANGE%鈽%RED%鈽 +ItemDisplay[SET !ID ETH 7ws]: %BORDER-0A%%MAP-21%%DOT-84%%TIER-7%%RED%鈽%ORANGE%鈽 %NAME% %ORANGE%鈽%RED%鈽 +// SET DROPS (3-6.9) +ItemDisplay[SET !ID !ETH (ulg OR uts OR dr8 OR uul OR xtb OR uui OR urn OR paf OR ci3 OR uld OR amc OR uh9 OR xmg OR ne9 OR 7ws OR rin) FILTLVL<9]: %MAP-0A%%DOT-21%%PX-84%%TIER-5%%PURPLE%鈼%RED%鈼 %NAME% %RED%鈼%PURPLE%鈼 +ItemDisplay[SET !ID ETH (7fb OR 7gd OR 9mt OR 7qr) FILTLVL<9]: %MAP-0A%%DOT-21%%PX-84%%TIER-5%%PURPLE%鈼%RED%鈼 %NAME% %RED%鈼%PURPLE%鈼 +// SET DROPS (0.5-2.9) +ItemDisplay[SET !ID !ETH (7fb OR 7gd OR xhm OR upl OR 9mt OR xar OR uar OR zvb OR xtg OR xh9 OR ucl OR 7qr OR uth OR oba OR utc OR amu) FILTLVL<7]: %DOT-0A%%PX-84%%TIER-3%%RED%陇 %NAME% %RED%陇 +ItemDisplay[SET !ID ETH (7m7 OR 7ls) FILTLVL<7]: %DOT-0A%%PX-84%%TIER-3%%RED%陇 %NAME% %RED%陇 +// SET DROPS (鍏跺畠鍊煎緱鎻愮ず鐨) +ItemDisplay[SET !ID !ETH (xlb OR xrs OR ult OR 6cs OR xhl OR ba5 OR xhb OR zhb OR xhg OR 7m7 OR xmb OR 7ls OR umc OR xsk OR lbt OR xvg OR zmb) FILTLVL<5]: %GRAY%陇 %NAME% %GRAY%陇 +ItemDisplay[!(FILTLVL=5 OR FILTLVL=9) SET !ID ETH (xhm OR upl OR xar OR uar OR zvb OR xtg OR xh9 OR ucl OR uth OR zmb OR oba OR utc OR xlb OR xrs OR ult OR 6cs OR xhl OR ba5 OR xhb OR zhb OR xhg OR xmb OR umc OR xsk OR lbt) FILTLVL<5]: %GRAY%陇 %NAME% %GRAY%陇 +// SET DROPS (LLD) +//ItemDisplay[(FILTLVL<4 OR FILTLVL=6 OR FILTLVL=7) SET !ID !ETH (lgl OR vbt OR vgl OR bwn OR xap OR lbl)]: %PX-84%%DOT-9B%%NAME% %PURPLE%Lld +//ItemDisplay[FILTLVL<8 SET !ID !ETH (lgl OR vbt OR vgl OR bwn OR xap OR lbl)]: %PX-84%%DOT-9B%%NAME% %PURPLE%Lld +// SET HIGH LIGHT (浣庣骇) +ItemDisplay[SET !ID (FILTLVL<5 OR CLVL<79)]: %PX-84%%TIER-2%%NAME% + +// +-------------+ +// | 6锛屼寒閲戣澶 | +// +-------------+ +// 椤归摼锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=434 OR PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506 OR PREFIX=563 OR PREFIX=567 OR PREFIX=573 OR PREFIX=577 OR PREFIX=581 OR PREFIX=587 OR PREFIX=591) SUFFIX~366-367 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820 OR AR>149 OR FHR>9)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ椹敾鍧氥%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=440 OR PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=506 OR PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=579 OR PREFIX=585 OR PREFIX=589) SUFFIX=175 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820)]: %GREEN%娉曠埛璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%PURPLE%銆愭妧鑳&楂樻柦銆%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 amu RARE (PREFIX=434 OR PREFIX=561 OR PREFIX=565 OR PREFIX=589 OR PREFIX=585 OR PREFIX=579) AR>149 (FRES+CRES+LRES+PRES>79 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX~818-820)]: %GREEN%鍕囧+璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳&AR銆%NAME%{%NAME%} + +// 鎴掓寚 (浜噾) +ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX=828 SUFFIX=231) (SUFFIX=747 OR SUFFIX=357 OR SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%鍕囧+璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愮墿鐞嗐%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX~746-747 SUFFIX~356-357) (SUFFIX=828 OR SUFFIX=231 OR SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%鍕囧+璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愬弻鍚搞%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<7 rin RARE (SUFFIX=828 OR SUFFIX=231) (SUFFIX=747 OR SUFFIX=357) (SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %TAN%銆愮墿鐞嗐%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 rin RARE (SUFFIX=174 PREFIX~312-313) (SUFFIX=386 OR PREFIX=334 OR SUFFIX=253 OR SUFFIX=335)]: %GREEN%娉曠埛璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%PURPLE%銆愰珮鏂&娉曞姏銆%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 rin RARE (STAT110>24 FRES+CRES+LRES+PRES>43) (SUFFIX=386 OR SUFFIX=253 OR SUFFIX=335 OR STAT118>0 OR AR>99 OR SUFFIX=174 OR PREFIX~312-313)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%銆愬ぇ椹敾鍧氥%NAME%{%NAME%} + +// 绠煝鍜屽缉鐭(浜噾) +ItemDisplay[!ID FILTLVL<9 RARE aqv (PREFIX=437 SUFFIX=167) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=803 OR PREFIX=784 OR PREFIX=330 OR STAT136>19)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%TAN%銆愯鍔ㄣ%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE aqv (PREFIX=434 SUFFIX=167) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=787 OR PREFIX=330 OR STAT136>19)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%SAGE%銆愬紦绯汇%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE (aqv OR cqv) (PREFIX=803 STAT136>19) (SUFFIX=366 OR SUFFIX=826 OR PREFIX=787 OR PREFIX=330 OR PREFIX=784 OR PREFIX=330)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%DARK_GREEN%銆愮綏鏍笺%NAME%{%NAME%} + +// 楂楨D鐩旂敳锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<9 RARE CHEST PREFIX~762-763 SUFFIX=800 CHEST]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ榛戞敾鍧氥%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE CHEST PREFIX~762-763 SUFFIX~366-367 CHEST]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ椹敾鍧氥%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE CHEST (PREFIX=769-772 OR PREFIX=775) SUFFIX~366-367 CHEST]: %GREEN%娉曠埛璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ椹敾鍧氥%NAME%{%NAME%} + +// 鎶鑳芥墜濂楋紙浜噾锛 +ItemDisplay[!ID FILTLVL<9 RARE PREFIX=434 SUFFIX=170 GLOVES]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%SAGE%銆愬紦绯汇%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE PREFIX=437 SUFFIX=170 GLOVES]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%TAN%銆愯鍔ㄣ%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE PREFIX=440 SUFFIX=170 GLOVES]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%YELLOW%銆愭爣鏋%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE PREFIX=512 SUFFIX=170 GLOVES]: %GREEN%濂充緺璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭瀛︺%NAME%{%NAME%} + +//鐧炬姉闉嬶紙浜噾锛 +ItemDisplay[!ID FILTLVL<9 RARE BOOTS ((PREFIX~372-374 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~392-394 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIX~412-414) OR (PREFIX~353-355 PREFIX~372-374 PREFIX~392-394)) SUFFIX~394-396]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愮櫨鎶椼%NAME%{%NAME%} + +// 楂樻姉鏂芥硶鎴朏HR鑵板甫锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT SUFFIX=817]: %GREEN%娉曠埛璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%PURPLE%銆怓CR&RES銆%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT (SUFFIX~262-264 OR SUFFIX~318-319 OR SUFFIX=820 OR SUFFIX~376-377) SUFFIX=368]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ椹敾鍧氥%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<9 RARE ((PREFIX~370-372 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~390-392 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~410-412) OR (PREFIX~351-353 PREFIX~370-372 PREFIX~390-392)) BELT (SUFFIX~262-264 OR SUFFIX~318-319 OR SUFFIX=820 OR SUFFIX~376-377) SUFFIX=798]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%CORAL%銆愬ぇ榛戞敾鍧氥%NAME%{%NAME%} + +// 楂樻柦鎶鑳藉ご鐜紙浜噾锛 +ItemDisplay[!ID FILTLVL<9 CIRC RARE SUFFIX=396 (PREFIX=561 OR PREFIX=437) (PREFIX=187 OR PREFIX~330-331 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX=175 OR SUFFIX~819-820 OR SUFFIX~97-98)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%TAN%銆愭妧鑳&楂樿窇銆%NAME%%{%NAME%} +ItemDisplay[!ID FILTLVL<9 CIRC RARE (PREFIX=434 OR PREFIX=561) (PREFIX=418 OR PREFIX=736) (PREFIX~330-331 OR SUFFIX=175 OR SUFFIX~376-377 OR SUFFIX~244-245 OR SUFFIX=396 OR SUFFIX~819-820 OR SUFFIX~97-98)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%SAGE%銆愭妧鑳&EK銆%NAME%%{%NAME%} +ItemDisplay[!ID FILTLVL<9 CIRC RARE SUFFIX=175 (PREFIX=446 OR PREFIX=449 OR PREFIX=452 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREFIX=583 OR PREFIX=589) (SUFFIX~819-820 OR SUFFIX=396 OR PREFIX~330-331 OR SUFFIX~376-377 OR SUFFIX~244-245)]: %GREEN%娉曠埛璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%PURPLE%銆愭妧鑳&楂樻柦銆%NAME%%{%NAME%} + +// 楂楨D姝﹀櫒(浜噾) +ItemDisplay[!ID FILTLVL<9 WEAPON RARE (PREFIX=753 OR PREFIX=669) (PREFIX=264 OR PREFIX=756)]: %GREEN%鍕囧+璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愰珮鏀汇%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<7 ((WEAPON !BOW) OR (BOW (SUFFIX=827 OR SUFFIX~898-899))) RARE (PREFIX=669 (PREFIX=264 OR PREFIX=756 OR PREFIX=263))]: %GREEN%鍕囧+璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愰珮鏀汇%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<7 (glv OR 9gl OR 7gl OR SIN) RARE ((PREFIX=193 PREFIX=264) OR (PREFIX=669 (PREFIX=526 OR PREFIX=531)))]: %TAN%銆愰珮鏀汇%NAME%{%NAME%} + +//鏈変环鍊肩殑瑙掕壊涓撶敤鐗╁搧鎻愮ず +// 浜氶┈閫婃妧鑳芥鍣 +ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=765) (SUFFIX~908-909 OR PREFIX~822-827)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%SAGE%銆愬厓绱犲紦銆%NAME%{%NAME%} +ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) (SUFFIX~908-909 OR PREFIX~829-830)]: %GREEN%濂崇璇风暀姝ワ紝鍒敊杩囨垜锛%CL%%SAGE%銆愮數鏍囬┈銆%NAME%{%NAME%} +// 楂楨D鐗╁厤楠戝+鐩 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE DIN PREFIX~761-762 (PREFIX~326-327 OR PREFIX=770) SUFFIX~172-173 SUFFIX~799-800]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆怑D&鐗╁厤銆%NAME%{%NAME%} +// 鎶鑳芥鐏电浘 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~326-327 OR SUFFIX~172-173 OR SUFFIX~799-800)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愰珮鎶鑳姐%NAME%{%NAME%} +// 鎶鑳藉埡瀹㈢埅 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE SIN (PREFIX=591 OR PREFIX~506-512) (PREFIX~822-830 OR SUFFIX~908-909)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳姐%NAME%{%NAME%} +// 鎶鑳借洰瀛愬ご 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE BAR (PREFIX=583 OR PREFIX=488) (PREFIX~370-412 OR SUFFIX~908-909)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳姐%NAME%{%NAME%} +// 鎶鑳藉吔澶 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE DRU (PREFIX=587 OR PREFIX=500) (PREFIX~822-830 OR SUFFIX~97-98 OR PREFIX=418 OR PREFIX=736)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愬厓绱犮%NAME%{%NAME%} +// 鎶鑳芥湪妫 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=587 OR PREFIX=500 OR PREFIX=494) (PREFIX~822-827 OR SUFFIX~911-912)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳姐%NAME%{%NAME%} +// 鎶鑳芥硶鏉 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE CLUB (PREFIX=577 OR PREFIX~446-452) (PREFIX~822-830 OR SUFFIX~911-912 OR SUFFIX=894 OR SUFFIX=888 OR SUFFIX=876 OR SUFFIX=870)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳姐%NAME%{%NAME%} +// 鎶鑳介瓟鏉 锛堜寒閲戯級 +ItemDisplay[!ID FILTLVL<7 RARE WAND (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (PREFIX~831-833 OR SUFFIX~911-912)]: %GREEN%鑻遍泟璇风暀姝ワ紝鍒惤涓嬫垜锛%CL%%TAN%銆愭妧鑳姐%NAME%{%NAME%} + +//鏈壌瀹氫寒閲戞垝鎸囥侀」閾惧拰澶寸幆 +ItemDisplay[(rin OR amu OR CIRC) RARE !ID !ETH FILTLVL<5]: %BORDER-6D%%MAP-00%%DOT-20%%TIER-7%%NAME% %YELLOW% +//鏈壌瀹氱殑榛勯噾鎵嬪銆侀瀷瀛愩佽叞甯 +ItemDisplay[(GLOVES OR BOOTS OR BELT) RARE !ID FILTLVL<5]: %MAP-6D%%DOT-00%%PX-9B%%TIER-7%%NAME% %PURPLE%* +//鏈壌瀹氱殑榛勯噾鐩旂敳銆佸ご鐩斿拰鐩剧墝 +ItemDisplay[(HELM OR (SHIELD !DIN !NEC) OR CHEST) RARE FILTLVL<3 !ID]: %NAME% +//涓撳睘鐗╁搧杩囨护璁惧畾 +ItemDisplay[RARE !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN OR NEC OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER锛 FILTLVL<5]: %NAME% %YELLOW%*{%NAME%} + +// +-------------+ +// | 7锛岄瓟娉曡澶 | +// +-------------+ +// 钃濊壊椤归摼 (CLVL) +ItemDisplay[MAG !ID amu (FILTLVL<3 OR CLVL<45)]: %NAME% +// 钃濊壊鎴掓寚 (CLVL) +ItemDisplay[MAG !ID rin (FILTLVL<3 OR CLVL<45)]: %NAME% +//瑙掕壊涓撶敤鐗╁搧杩囨护璁惧畾 +ItemDisplay[MAG !ID (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp OR BAR OR DIN OR NEC OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER锛 FILTLVL<3]: %NAME% %BLUE%*{%NAME%} + +// +-------------+ +// | 8锛屾墜宸ュ簳鏉 | +// +-------------+ +//澶ч櫌闀垮紦 +ItemDisplay[amc AMAZON (MAG OR RARE) !ID ILVL>71 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%鈼囧簳{%NAME%} +//鎶曟幏姝﹀櫒搴曟潗 +ItemDisplay[(jav OR 9ja OR 7ja OR pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk) (BARBARIAN OR FILTLVL<5) (MAG OR RARE) ETH !ID ILVL>71]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%鈼囧簳{%NAME%} +//鐩旂敳搴曟潗 +//ItemDisplay[(uui OR uea OR ula OR utu OR urs OR utp) (MAG OR RARE) !ID ILVL>91 FILTLVL<7]: %BORDER-A8%%DOT-60%%TIER-7%%NAME%%ORANGE%鈼囧簳{%NAME%} + +// +-------------+ +// | 9锛屾敞鍏ュ簳鏉 | +// +-------------+ +//澶寸幆绫 +ItemDisplay[ci0 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%鍦ˋCT1鐨勬伆瑗垮 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%TAN%鎻愮ず%WHITE%:%RED%褰撲綘瑙掕壊绛夌骇鍦83+鏃%CL%%NAME%} +ItemDisplay[ci1 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%鍦ˋCT1鐨勬伆瑗垮 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%TAN%鎻愮ず%WHITE%:%RED%褰撲綘瑙掕壊绛夌骇鍦78+鏃%CL%%NAME%} +ItemDisplay[ci2 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%鍦ˋCT1鐨勬伆瑗垮 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%TAN%鎻愮ず%WHITE%:%RED%褰撲綘瑙掕壊绛夌骇鍦73+鏃%CL%%NAME%} +ItemDisplay[ci3 NMAG SOCK=0 FILTLVL<5]: %NAME%{%WHITE%鍦ˋCT1鐨勬伆瑗垮 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%TAN%鎻愮ず%WHITE%:%RED%浠绘剰瑙掕壊绛夌骇锛屽潎鍙%CL%%NAME%} +//AMA寮撱佹爣鏋被锛堟棤褰級 +ItemDisplay[amc AMAZON FILTLVL<7 NMAG SOCK=0]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%鎺ョ潃: 灏卞彲浠ユ妸瀹冨仛涓 %ORANGE%鎵嬪伐 %WHITE%鐨勫簳鏉%CL%%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +ItemDisplay[(am5 OR ama OR amf) (AMAZON OR FILTLVL<5) NMAG ETH ILVL>71]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +//鍒哄鐖瓙 +ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 ASSASSIN]: %NAME%{%WHITE%鎺ョ潃: 灏卞彲浠ユ妸瀹冨仛涓 %ORANGE%鎵嬪伐 %WHITE%鐨勫簳鏉%CL%%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +//BB鎶曟敞姝﹀櫒 +ItemDisplay[(jav OR 9ja OR 7ja OR pil OR 9pi OR 7pi OR ssp OR 9s9 OR 7s7 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR tax OR 9ta OR 7ta OR bkf OR 9bk OR 7bk) BARBARIAN FILTLVL<7 NMAG ETH]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%鎺ョ潃: 灏卞彲浠ユ妸瀹冨仛涓 %ORANGE%鎵嬪伐 %WHITE%鐨勫簳鏉%CL%%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶勭洿鎺 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +//姝荤伒鐩 +ItemDisplay[NEC NECROMANCER FILTLVL<5 NMAG SOCK=0]: %DOT-A8%%PX-68%%TIER-5%%NAME%{%WHITE%鎺ョ潃: 灏卞彲浠ユ妸瀹冨仛涓 %ORANGE%鎵嬪伐 %WHITE%鐨勫簳鏉%CL%%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶勭洿鎺 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +//鍥芥湇寮鑽掍笓鐢細鐧芥澘鐖瓙銆佸紦 +ItemDisplay[SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL<3 ASSASSIN]: %NAME%{%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} +ItemDisplay[(lbw OR cbw OR 6hb OR 8cb OR 6cb OR 8s8 OR 6s7) NMAG SOCK=0 FILTLVL<3 AMAZON]: %NAME%{%WHITE%鎺ョ潃: 灏卞彲浠ユ妸瀹冨仛涓 %ORANGE%鎵嬪伐 %WHITE%鐨勫簳鏉%CL%%TAN%鎻愮ず%WHITE%: 浣犲彲浠ュ湪绗1绔犵殑鎭拌タ浠诲姟澶 %YELLOW%娉ㄥ叆 %WHITE%灞炴%CL%%NAME%} + +// +------------------+ +// | 10锛岀鏂囦箣璇簳鏉 | +// +------------------+ +// ++++++ 10.1锛屽ご鐩 ++++++ +// ====> 澶╁簳Nadir/瀛﹁瘑Lore <===== +ItemDisplay[(ci0 OR ci1 OR bhm) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 鏅烘収Wisdom/鍏夎緣Radiance <===== +ItemDisplay[CIRC NMAG SOCK=3 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 璋靛Delirium <===== +//椋庡痉 +ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK240=3 (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +//鐏痉 +ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +//鍐插嚮娉㈠痉 +ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK243=3 (SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +//鍙敜寰 +ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (((SK221=3 SK247=3) (SK227>1 OR SK237>1 OR SK236>1)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +//鍞辨瓕铔 +ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK154=3 SK146=3 (SK155>0 OR SK149>0 OR SK142>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 鎽囨洺鐒扮伀Flickering Flame <===== +//鐏痉 +ItemDisplay[DRU (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK229=3 OR SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-4%%NAME% %BLUE%鈼囧簳{%NAME%} +//鐏硶/鐏啿涓/鐏紦 +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 姊﹀Dream <===== +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH EDEF>10 (usk OR uh9 OR xhm OR ci3) FILTLVL<7]: %NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 娈嬫毚Ferocity <===== +ItemDisplay[BAR (EXC OR ELT) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH (SK128=3 SK368=3 (SK145>0 OR SK155>0 OR SK149>0 OR SK141>0 OR SK148>0 OR SK153>0)) FILTLVL<7]: %NAME% %BLUE%鈼囧簳{%NAME%} + +// ++++++ 10.2锛岀洈鐢 ++++++ +// ====> 闅愮Stealth/鐑熼浘Smoke/璋ㄦ厧Prudence <===== +ItemDisplay[CHEST NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[(uth OR uar OR uea OR utp OR uui OR xtp) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[(uth OR uar OR uea) NMAG SOCK=2 !INF !RW ETH FILTLVL<3]: %NAME% %BLUE%鈼囧簳{%NAME%} +//===>鍜屽钩Peace/绁炶瘽Myth/鑳屽彌Treachery/鍚开Enlightenment/鐧介Bone/鏆撮洦Rain/淇℃潯Principle<==== +ItemDisplay[CHEST NMAG EXC ((SOCK=0 !(xui OR xea OR xla OR xtu)) OR SOCK=3) !INF !RW !ETH (FILTLVL<3 OR CLVL<79)]: %NAME% %BLUE%鈼囧簳{%NAME%} +// ====>鍠у殻Hustle/鐙瓙蹇僉ionheart/璐㈠瘜Wealth/寮哄帇Duress/闃撮溇Gloom<===== +ItemDisplay[(uth OR uar OR uea OR xtp OR uui) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%鈼囧簳{%NAME%} +// ====>宸ㄩ緳Dragon/璋滃洟Enigma<===== +ItemDisplay[(utp OR uui OR xtp) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====>纾愮煶Stone/鍒氭瘏Fortitude/鑽嗘Bramble/鑽h涔嬮摼Chains of Honor/澶╃湡Innocence<===== +ItemDisplay[(uth OR uea) NMAG (SOCK=4 OR (SOCK=0 ILVL>40) !INF !RW !ETH FILTLVL<5]: %NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[utp NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%鈼嗗簳{%NAME%} +ItemDisplay[CHEST ELT NMAG (SOCK=4 OR (SOCK=0 ILVL>40)) !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%鈼嗗簳{%NAME%} + +// ++++++ 10.3锛岀浘鐗 ++++++ +// ====> 鍙や唬浜虹殑瑾撶害Ancient's Pledge <===== +ItemDisplay[(kit OR pa5) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 闊靛緥Rhyme/澹編Splendor <===== +ItemDisplay[SHIELD !DIN !NEC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<49)]: %NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[DIN RES>25 NMAG SOCK=2 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[NEC (EXC OR ELT) NMAG SOCK=2 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 搴囨姢Sanctuary/宸ㄩ緳Dragon/姊﹀Dream <===== +ItemDisplay[ush NMAG SOCK=3 !RW !ETH EDEF>10 FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[DIN ELT RES>25 NMAG SOCK=3 !INF !RW !ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%鈼嗗簳{%NAME%} +ItemDisplay[NEC ELT NMAG SOCK=3 !INF !RW !ETH (SK66=3 OR SK67=3 OR SK69=3 OR SK70=3 OR SK73=3 OR SK74=3 OR SK75=3 OR SK79=3 OR SK80=3 OR SK82=3 OR SK83=3 OR SK84=3 OR SK85=3 OR SK87=3 OR SK89=3 OR SK91=3 OR SK92=3 OR SK93=3 OR SK94=3 OR SK95=3 OR SK367=3 OR SK381=3) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +// ====> 绮剧Spirit/娴佷骸Exile/鍑ゅ嚢Phoenix/鐮寸涔嬪Shattered Wall <===== +ItemDisplay[uit NMAG (SOCK=0 OR SOCK=4) !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} +ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) !ETH !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%鈼嗗簳{%NAME%} +ItemDisplay[DIN ELT RES>25 NMAG (SOCK=0 OR SOCK=4) ETH !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %BLUE%鈼嗗簳{%NAME%} +ItemDisplay[DIN ELT EDAM>60 NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %BLUE%鈼囧簳{%NAME%} + +// ++++++ 10.4锛屾鍣 ++++++ +// ====> 4.1锛屾墍鏈夋鍣ㄩ氱敤 <===== +//鐑儏Passion +ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//瀵傞潤Silence +ItemDisplay[NMAG ((SOCK=0 (6lw OR 6l7 OR 7gd OR 7cr OR 7wa OR 7mp)) OR SOCK=6) !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鎴樹簤鍙敜Call to Arms +ItemDisplay[NMAG SOCK=5 !INF !RW (fla OR crs) !ETH FILTLVL<3]:%DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG SOCK=5 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH (wsp OR 9ws) (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG ((SOCK=0 ILVL>25) OR SOCK=5) !INF !RW !ETH 7ws FILTLVL<7 (SK117>0 OR SK109>0 OR SK124>0)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +//鍒氭瘏Fortitude +ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW !ETH 7ws FILTLVL<7 (SK112=3 SK113=3)]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +//鍑ゅ嚢Phoenix/姝d箟涔嬫墜Hand of Justice +ItemDisplay[NMAG SOCK=4 !INF !RW ETH crs FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 7cr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG SOCK=4 !INF !RW !ETH EDAM>10 amb AUTOMOD=3 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//婵掓涔嬫伅Breath of the Dying +ItemDisplay[NMAG (SOCK=0 OR SOCK=6) !INF !RW ETH EDAM>10 (7p7 OR 7gd OR 7wa OR 7st OR 7h7) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.2锛岃繎鎴樻鍣 <===== +//鎬ㄦ仺Malice +ItemDisplay[(SPEAR OR POLEARM) NORM NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<29)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鍔涢噺Strength +ItemDisplay[(9s8 OR 9br) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鑽hHonor +ItemDisplay[(9ws OR 9br) NMAG SOCK=5 !INF !RW EDAM>10 !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//姘告亽Eternity +ItemDisplay[1H NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.3锛屽墤 <===== +//閽㈤搧Steel +ItemDisplay[(scm OR fla OR wax) NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) (PALADIN OR BARBARIAN)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//绮剧Spirit +ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW (bsd OR lsd OR crs) FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鍧氬畾鎰忓織Unbending Will +ItemDisplay[(9gd OR 7gd OR 7cr) NMAG (SOCK=0 OR SOCK=6) !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鎵ф硶鑰匧awbringer/鏂版湀Crescent Moon/鐦熺柅Plague +ItemDisplay[crs NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[7cr NMAG SOCK=3 EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//楗ヨ崚Famine +ItemDisplay[NMAG (SOCK=0 OR SOCK=4) !INF !RW (7bs OR 7wa) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//瑾撶害Oath +ItemDisplay[(7gs OR 7fb) NMAG SOCK=4 !INF !RW EDAM>10 ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +//寮戝悰鑰匥ingslaye +ItemDisplay[(7gs OR 7fb OR 7cr) NMAG SOCK=4 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//姝讳骸Death/姣佺伃Destruction/鎮旀仺Grief +ItemDisplay[7fb NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[7cr NMAG (SOCK=5 OR SOCK=0) !SUP !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[7cr NMAG SOCK=5 EDAM>10 !INF !RW FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//涓寸粓涔嬫効Last Wish/搴囨姢Asylum +ItemDisplay[(7cr OR 7gd) NMAG (SOCK=0 OR SOCK=6) EDAM>10 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.4锛岄敜 <===== +//榛戣壊Black +ItemDisplay[(9fl OR 7fl) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鐦熺柅Plague +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK229=3 SK244=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK240=3) (SK245>1 OR SK250>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK222=3) (SK249>1 OR SK370>1 OR SK226>0 OR SK231>0 OR SK241>0 OR SK247>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (9cl OR 7cl OR 9sp OR 7sp) ((SK247=3) (SK221>1 OR SK237>0 OR SK226>0 OR SK231>0 OR SK241>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//瑾撶害Oath +ItemDisplay[7fl NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//姗℃爲涔嬪績Heart of the Oak +ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[NMAG ((SOCK=0 ILVL>25 ILVL<41) OR SOCK=4) !INF !RW fla ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鍏跺畠鍙兘鏈夌敤 +ItemDisplay[NMAG (SOCK=0 OR SOCK>4) !INF !RW ETH (7m7 OR 7gm) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.5锛屾枾 <===== +//瑾撶害Oath +ItemDisplay[(7wa OR 7la OR 7ba OR 7ax OR 72a) NMAG SOCK=4 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//寮戝悰鑰匥ingslaye +ItemDisplay[(7wa OR 7ga) NMAG SOCK=4 EDAM>10 !INF !RW !ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//姝讳骸Death/姣佺伃Destruction/鎮旀仺Grief +ItemDisplay[7wa NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[7wa NMAG SOCK=5 EDAM>10 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//閲庡吔Beast +ItemDisplay[(7wa OR 72a) NMAG SOCK=5 !INF !RW ETH FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.6锛岄暱鏌勬鍣 <===== +//鐪煎厜Insight/椤轰粠Obedience/瑁傞殭Rift/鐙傛毚Rampage +ItemDisplay[POLEARM (NORM OR EXC) NMAG SOCK=4 !INF !RW (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[(7h7 OR 7wc OR 7pa OR 9s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鏃犻檺Infinity/楠勫偛Pride +ItemDisplay[(7h7 OR 7wc OR 7s8) NMAG SOCK=4 !INF !RW ETH FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//鍘勮繍Doom/姣佺伃Destruction/澶╅《Zenith +ItemDisplay[(7h7 OR 7pa) NMAG SOCK=5 !INF !RW !ETH FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.7锛屾潈鏉 <===== +//鏂版暀寰扤eophyte +ItemDisplay[NMAG SOCK=2 !INF !RW !ETH SCEPTER (NORM OR EXC) (SK112>2 OR SK121>2) (FILTLVL<3 OR CLVL<39) PALADIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鍦i浄Holy Thunder/瑁傞殭Rift +ItemDisplay[(wsp OR 9ws) NMAG SOCK=4 !INF !RW !ETH (SK118>2 OR SK123>2 OR SK125>2) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鎵ф硶鑰匧awbringer/鐜嬫仼King's Grace +ItemDisplay[(gsc OR 9qs OR 7qs) NMAG (SOCK=0 OR SOCK=3) EDAM>10 !INF !RW !ETH (SK117>0 OR SK109>0 OR SK124>0) FILTLVL<5 PALADIN]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鐦熺柅Plague +ItemDisplay[(7sc OR 7qs OR 7ws) NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>0 OR SK123>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//閲庡吔Beast +ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH ((SK118>2 OR SK114>2 OR SK102>2) (SK125>2 OR SK123>2)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鍘勮繍Doom +ItemDisplay[7ws NMAG (SOCK=0 OR SOCK=5) !INF !RW !ETH (SK123>0 (SK117>0 OR SK109>0 OR SK124>0 OR SK115>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} + +// ====> 4.8锛岄瓟鏉 <===== +//鐧借壊White +ItemDisplay[NMAG (SOCK=0 OR SOCK=2) !INF !RW WAND !(wnd OR 9wn OR ywn) SK84>2 OR SK67>2 (FILTLVL<5 OR CLVL<79)]: %NAME%{%NAME%} +//鍦e煙Dominion +ItemDisplay[NMAG (SOCK=0 OR SOCK=2) !INF !RW WAND !(wnd OR 9wn OR ywn) ((SK66>0 OR SK87>0 OR SK91>0 OR SK79>0) OR (SK75=3 OR SK85=3 OR SK94>2)) FILTLVL<5]: %NAME%{%NAME%} + +// ====> 4.9锛屾硶鏉 <===== +//鍙跺瓙Leaf/鏂版暀寰扤eophyte +ItemDisplay[NMAG SOCK=2 !INF !RW STAFF (NORM OR EXC) (SK47>2 OR SK369>2 OR SK49>2) (FILTLVL<3 CLVL<39)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鍥炲繂Memory +ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW STAFF (SK56>2 OR SK369>2 OR SK49>2 OR SK53>2) FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鏃犻檺Infinity/楠勫偛Pride +ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW ((SK63>2 (SK49>0 OR SK53>0 OR SK48>0)) OR (SK48>2 SK63>1)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[(6ws OR 6bs OR 6cs) NMAG (SOCK=0 OR SOCK=4) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//搴囨姢Asylum/鐫榄擮bsession +ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW ((SK56>2 SK61>0) OR (SK36>2 SK61>0) OR (SK369>2 SK65>0) OR (SK44>2 SK65>0) OR (SK49>2 SK63>0) OR (SK48>2 SK63>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[6ws NMAG ((SOCK=0 ILVL>25) OR SOCK=6) !INF !RW FILTLVL<3 !SORCERESS]: %MAP-D6%%DOT-00%%PX-84%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//绮剧Spirit/鐪煎厜Insight +ItemDisplay[NMAG SOCK=4 !INF !RW STAFF (ELT OR EXC) FILTLVL<3 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//閲庡吔Beast +ItemDisplay[6ws NMAG (SOCK=0 OR SOCK=5) !INF !RW FILTLVL<5 !SORCERESS]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.10锛屽紦/寮 <===== +//鍜岄Zephyr +ItemDisplay[(BOW OR XBOW) EXC NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) AMAZON]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//閿愰攱Edge/鏃嬪緥Melody +ItemDisplay[BOW EXC NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 OR CLVL<59)]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +ItemDisplay[(am1 OR am6) NMAG SOCK=3 !INF !RW !ETH AUTOMOD=3 (AMAZON FILTLVL<5)]: %DOT-D6%%PX-21%%TIER-3%%WHITE%%NAME% %RED%鈼囧簳{%NAME%} +//鍜岃皭Harmony +ItemDisplay[(BOW SOCK=4 (EXC OR ELT)) NMAG !INF !RW !ETH FILTLVL<3 AMAZON]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//鎰ゆ扺rath/淇″康Faith/鍐板喕Ice/鐞嗘櫤涔嬪0Voice of Reason +ItemDisplay[(amb OR amc) SOCK=4 NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[(6rx OR 6hx) (SOCK=4 OR SOCK=0) NMAG !INF !RW FILTLVL<5]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼囧簳{%NAME%} +//鐑欏嵃Brandt +ItemDisplay[(hbw OR 8hb) SOCK=4 NMAG !INF !RW !ETH FILTLVL<3]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//杩烽浘Mist/澶╅《Zenith +ItemDisplay[(amc OR amb) (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH AUTOMOD=3 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[6rx (SOCK=0 OR SOCK=5) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} +//搴囨姢Asylum +ItemDisplay[6hx (SOCK=0 OR SOCK=6) NMAG !INF !RW !ETH EDAM>10 FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// ====> 4.10锛岀埅 <===== +//閽㈤搧Steel +ItemDisplay[SIN NORM NMAG SOCK=2 !INF !RW !ETH (FILTLVL<3 CLVL<29) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鏍峰紡Pattern/鐜嬫仼King's Grace +ItemDisplay[SIN (EXC OR NORM) NMAG SOCK=3 !INF !RW !ETH (FILTLVL<3 CLVL<59) ASSASSIN]: %DOT-D6%%PX-21%%TIER-1%%NAME% %RED%鈼囧簳{%NAME%} +//鐦熺柅Plague +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 OR SK262=3 OR SK257=3 OR SK280=3 OR SK265=3) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK271=3 (SK366>1 OR SK261>1 OR SK256>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK262=3 (SK276>1 OR SK272>1 OR SK251>1 OR SK275>0 OR SK263>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN (SK259>2 OR SK265>2 OR SK269>2 OR SK274>2 OR SK280>2) (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !(ktr OR wrb OR axf OR ces) SIN SK257=3 (SK275>0 OR SK263>0) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +//鐙傛扚ury +ItemDisplay[(7tw OR 7lw OR (7tw OR 7lw OR 7ar OR 7xf OR 7qr)) NMAG (SOCK=0 OR SOCK=3) !INF !RW ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +//鐤鹃Wind +ItemDisplay[(7tw OR 7lw OR 7ar OR 7xf OR 7qr) NMAG (SOCK=0 OR SOCK=2) !INF !RW !ETH (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} +//娣锋矊Chaos +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW (7ar OR 7xf OR 7qr) (SK252>2 (SK275>0 OR SK277>0 OR SK278>0 OR SK279>0 OR SK263>0 OR SK260>0)) FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} + +// ====> 4.11锛屼簹椹婇暱鐭 <===== +//鏃犻檺Infinity/楠勫偛Pride +ItemDisplay[(ame OR amd) NMAG SOCK=4 !INF !RW !ETH AUTOMOD=9 FILTLVL<7]: %MAP-D6%%DOT-00%%PX-84%%TIER-5%%NAME% %RED%鈼嗗簳{%NAME%} + +// ====> 4.12锛屽寱棣 <===== +//姣掓恫Venom/鐦熺柅Plague +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK73>2 7kr FILTLVL<7]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼嗗簳{%NAME%} +ItemDisplay[NMAG (SOCK=0 OR SOCK=3) !INF !RW !ETH SK265>2 7kr FILTLVL<5]: %DOT-D6%%PX-21%%TIER-3%%NAME% %RED%鈼囧簳{%NAME%} + +// +------------------+ +// | 11锛屽紑鑽掑崌绾у彲鐢 | +// +------------------+ +// 20+ mf 鎵嬪 +ItemDisplay[(GLOVES) RARE MFIND>19 FILTLVL<3 DIFF<2 CLVL<80]: %YELLOW%%NAME% %DARK_GREEN%%MFIND% MF{%NAME%}%CONTINUE% +// >30 life 闃插叿 +ItemDisplay[(ARMOR) RARE LIFE>30 FILTLVL<3 DIFF<2 CLVL<60]: %YELLOW%%NAME% %RED%%LIFE% Life{%NAME%}%CONTINUE% +//寮鑽掔背灞辨鍣ㄥ簳鏉 +ItemDisplay[((POLEARM OR SPEAR) !THROWING) NMAG ETH !INF (SOCK=0 OR SOCK=3 OR SOCK=4) (FILTLVL<3 OR (CLVL<80 AND (FILTLVL>1 AND FILTLVL<3)))]: %NAME%{%NAME%} + +// +--------------+ +// | 12锛岄氱敤瑙勫垯 | +// +--------------+ +//鏍囨敞鐗╁搧鍞环 +ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !SHOP !EQUIPPED !RW PRICE>4999]:%NAME%%GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%}%CONTINUE% +//宸查壌瀹氱墿鍝佹绘槸鏄剧ず +ItemDisplay[((UNI OR SET OR MAG OR RARE) ID) OR RW OR CRAFT OR GEMMED]: %NAME%{%NAME%} +// 闈為瓟娉曠墿鍝佸睆钄借缃 (闈炴鍣ㄥ拰闃插叿) +ItemDisplay[!RW INF (FILTLVL>0 OR CLVL>9) !SHOP]: {%NAME%} +ItemDisplay[NMAG (GLOVES OR BOOTS OR BELT) FILTLVL>2 !SHOP]: {%NAME%} +ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) NORM (FILTLVL> 2 CLVL>44) !SHOP]:{%NAME%} +ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) EXC (FILTLVL>2 CLVL>74) !SHOP]: {%NAME%} +ItemDisplay[NMAG !(WEAPON OR ARMOR OR RW) ELT (FILTLVL>2 CLVL>79) !SHOP]: {%NAME%} +//瑙掕壊绛夌骇澶т簬30鎴栬繃婊ょ瓑绾>1鏃讹紝灞忚斀鍓╀笅鐨勬鍣ㄥ拰闃插叿 +ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !leg !opm !SHOP !(MAPID=1 OR MAPID=40 OR MAPID=75 OR MAPID=103 OR MAPID=109) ((CLVL>29 FILTLVL>0) OR FILTLVL>1)]: {%NAME%} \ No newline at end of file