From 05a4121e088ec4b9c9ddb5ef9ebcf0f1454ffe2a Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Mon, 5 Oct 2026 12:38:20 +0000 Subject: [PATCH] S14V0.6 --- build/07-显示底材可能孔数.txt | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/build/07-显示底材可能孔数.txt b/build/07-显示底材可能孔数.txt index fad349d..662b859 100644 --- a/build/07-显示底材可能孔数.txt +++ b/build/07-显示底材可能孔数.txt @@ -1,23 +1,23 @@ // ++++++ 2.4,显示底材可能孔数 ++++++ // 底材可能孔数提示起始 -ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%WHITE%可能的孔数:}%CONTINUE% +ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%WHITE%可能的孔数:}%CONTINUE% //公式打孔 -ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 (HELM OR CIRC)]:%NAME%{%NAME%%TAN%[%GREEN%8, 10, %BLUE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Helm/Circlet Begin -ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 CHEST]:%NAME%{%NAME%%TAN%[%GREEN%7, 10, %YELLOW%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% -ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 (SHIELD OR QUIVER)]:%NAME%{%NAME%%TAN%[%GREEN%7, 11, %RED%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Shield Begin -ItemDisplay[BASE_TAG4 NMAG !INF !RW SOCK=0 WEAPON]:%NAME%{%NAME%%TAN%[%GREEN%8, 11, %PURPLE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Weapon Begin +ItemDisplay[NMAG !INF !RW SOCK=0 (HELM OR CIRC)]:%NAME%{%NAME%%TAN%[%GREEN%8, 10, %BLUE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Helm/Circlet Begin +ItemDisplay[NMAG !INF !RW SOCK=0 CHEST]:%NAME%{%NAME%%TAN%[%GREEN%7, 10, %YELLOW%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG !INF !RW SOCK=0 (SHIELD OR QUIVER)]:%NAME%{%NAME%%TAN%[%GREEN%7, 11, %RED%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Shield Begin +ItemDisplay[NMAG !INF !RW SOCK=0 WEAPON]:%NAME%{%NAME%%TAN%[%GREEN%8, 11, %PURPLE%●:%WHITE%1-%MAXSOCKETS%}%CONTINUE% // Weapon Begin // 任务打孔 -ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME% %GOLD%任务:%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%, %GOLD%任务:%MAXSOCKETS%}%CONTINUE% //腐化打孔 //箭矢 -ItemDisplay[BASE_TAG4 NMAG QUIVER SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG QUIVER SOCK=0 STAT360=0]:%NAME%{%NAME%%WHITE%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% //防具 -ItemDisplay[BASE_TAG4 NMAG (HELM OR CHEST OR SHIELD OR CIRC) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG (HELM OR CHEST OR SHIELD OR CIRC) SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% //武器 -ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS<2 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1~%MAXSOCKETS%}%CONTINUE% -ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS>1 MAXSOCKETS<5 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2~%MAXSOCKETS%}%CONTINUE% -ItemDisplay[BASE_TAG4 NMAG 1H WEAPON MAXSOCKETS>4 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2~4}%CONTINUE% -ItemDisplay[BASE_TAG4 NMAG 2H WEAPON SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:3~%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG 1H WEAPON MAXSOCKETS<2 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:1-%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG 1H WEAPON MAXSOCKETS>1 MAXSOCKETS<5 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-%MAXSOCKETS%}%CONTINUE% +ItemDisplay[NMAG 1H WEAPON MAXSOCKETS>4 SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:2-4}%CONTINUE% +ItemDisplay[NMAG 2H WEAPON SOCK=0 STAT360=0]:%NAME%{%NAME%, %RED%腐化%WHITE%:3-%MAXSOCKETS%}%CONTINUE% //收尾 -ItemDisplay[BASE_TAG4 NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%TAN%/%RED%损坏%TAN%]}%CONTINUE% // LQ/Wss/Runes/Gems End +ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON OR QUIVER)]:%NAME%{%NAME%%TAN%/%RED%损坏%TAN%]}%CONTINUE% // LQ/Wss/Runes/Gems End