This commit is contained in:
lonelywolf 2026-05-12 07:40:52 +00:00
parent 32dd553181
commit 171b80e2a5
1 changed files with 51 additions and 212 deletions

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@ -1,296 +1,135 @@
// +------------------+
// | 8符文之语底材 |
// +------------------+
// ++++++ 8.0,基础屏蔽 ++++++
ItemDisplay[SHOW_9SKBASE NMAG !RW FORMULASMA>8 !SOCK=1]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材
ItemDisplay[!RW (WEAPON OR ARMOR) INF GROUND FILTLVL>0]: //屏蔽劣质物品
ItemDisplay[(WEAPON OR ARMOR) !leg !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品
ItemDisplay[(GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子
ItemDisplay[(DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA<2 GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[(NEC OR SIN OR SOR) !RW NMAG FORMULASMA<2 GROUND FILTLVL>0 CLVL>11 !SOCK=0]: //屏蔽STAFFMOD<2的死灵盾、刺客爪、法球
ItemDisplay[(DRU OR BAR OR WAND OR SCEPTER OR STAFF OR DAGGER OR CLUB) !6ws !((kri OR 9kr OR 7kr OR clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !RW NMAG FORMULASMA=2 GROUND FILTLVL>0 CLVL>18]://屏蔽STAFFMOD=2的兽头、蛮子头、魔杖、权杖、法杖、匕首和木棒
ItemDisplay[(NEC OR SIN OR SOR) !RW NMAG !RW NMAG FORMULASMA=2 GROUND FILTLVL>0 CLVL>18 !SOCK=0]://屏蔽STAFFMOD=2的死灵盾、刺客爪、法球
// ++++++ 8.1,头盔 ++++++
//0星
ItemDisplay[(HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) ETH NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) !ETH !(BAR SOCK=0) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%NAME%}
//1星
ItemDisplay[(HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) !((DRU OR BAR) SOCK=0) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF TOWN]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}
//2星
ItemDisplay[(HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) !((DRU OR BAR) SOCK=0) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG !CLASS !RW !TOWN GROUND CLVL>11]:
ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) !TOWN GROUND CLVL>11]:
ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS ETH NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[HIDE_LOWSKBASE1 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS !ETH !SOCK=0 FORMULASMA>2 FORMULASMA<6 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS !ETH !SOCK=0 FORMULASMA>5 FORMULASMA<10 NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}
// ++++++ 8.2,盔甲 ++++++
//0星
ItemDisplay[(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%NAME%}
//1星
ItemDisplay[(CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) CHEST NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}
//2星
ItemDisplay[(CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST !(MAXSOCKETS>3 REQSTR<119 SOCK=0) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}
//3星
ItemDisplay[CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST !((EXC OR ELT) MAXSOCKETS>3 REQSTR<119 SOCK=0) NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}
// ++++++ 8.3,盾牌 ++++++
//0星
ItemDisplay[(SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%NAME%}
//1星
ItemDisplay[(SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}
//2星
ItemDisplay[(SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR (SHIELDBASE2_NEC !SOCK=0) OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR (SHIELDBASE2_NEC !SOCK=0) OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (SHIELDBASE2_1 OR (SHIELDBASE2_NEC !SOCK=0) OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}
//3星
ItemDisplay[(SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[!SHIELDBASE2_NEC NEC ETH NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE1 !SHIELDBASE2_NEC NEC !ETH !SOCK=0 FORMULASMA>2 FORMULASMA<6 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !SHIELDBASE2_NEC NEC !ETH !SOCK=0 FORMULASMA>5 FORMULASMA<10 NMAG !RW !TOWN GROUND]:
ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<20 NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[HIDE_LOWRESBASE1 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>19 NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}
// ++++++ 8.4,武器 ++++++
// ====> 8.4.1,弓弩 <=====
//0星
ItemDisplay[BOWBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%NAME%}
//1星
ItemDisplay[(BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2 OR BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}
// ====> 8.4.2,木棒 <=====
//1星
ItemDisplay[CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG FORMULASMA>2 FORMULASMA<6 !RW !SOCK=0 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG FORMULASMA>5 FORMULASMA<10 !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
// ====> 8.4.3,匕首 <=====
//1星
ItemDisplay[DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW !TOWN GROUND !SOCK=0]:
ItemDisplay[SHOW_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW !TOWN GROUND !SOCK=0]:
ItemDisplay[SHOW_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG FORMULASMA>2 FORMULASMA<6 !RW !TOWN !((kri OR 9kr OR 7kr) sock=0) GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG FORMULASMA>5 FORMULASMA<10 !RW !TOWN !((kri OR 9kr OR 7kr) sock=0) GROUND]:
ItemDisplay[SHOW_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
// ====> 8.4.4,斧 <=====
//2星
ItemDisplay[(AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
// ====> 8.4.5,锤 <=====
//1星
ItemDisplay[(MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME%{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) !((mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm) ETH SOCK=0) NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
// ====> 8.4.6,剑 <=====
//1星
ItemDisplay[(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG !(7cr SOCK=0) !((flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd) ETH SOCK=0) !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
// ====> 8.4.7,权杖 <=====
//2星
ItemDisplay[(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[(SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW FORMULASMA>5 FORMULASMA<10 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}
// ====> 8.4.8,魔杖 <=====
//2星
ItemDisplay[(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW FORMULASMA>5 FORMULASMA<10 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}%CONTINUE%
// ====> 8.4.9,法杖 <=====
//0星
ItemDisplay[(STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%NAME%}
//1星
ItemDisplay[(STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
ItemDisplay[SHOW_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR SORBASE2_1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR SORBASE2_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR SORBASE2_1) NMAG !RW !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
ItemDisplay[SHOW_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR SORBASE2_1) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
ItemDisplay[SHOW_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[(STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !SORBASE0_1 SOR !SOCK=0 NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !SORBASE0_1 SOR !SOCK=0 NMAG !RW FORMULASMA>5 FORMULASMA<10 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE1 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
ItemDisplay[HIDE_LOWSKBASE2 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW FORMULASMA>5 FORMULASMA<10 !TOWN GROUND !(MAXSOCKETS=6 SOCK=0)]:
ItemDisplay[SHOW_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}
// ====> 8.4.10,长柄/矛/亚马逊矛 <=====
//0星
ItemDisplay[SPEARBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%NAME%}
//2星
ItemDisplay[(SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE2_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_2 OR SPEARBASE2_2) NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE2_3) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[(SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}
// ====> 8.4.10,爪 <=====
//1星
ItemDisplay[SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%}
//2星
ItemDisplay[(SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}
//3星
ItemDisplay[(SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %RED%◆{%NAME%}
//4星
ItemDisplay[(SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//其它
ItemDisplay[HIDE_LOWSKBASE1 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
ItemDisplay[HIDE_LOWSKBASE2 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FORMULASMA>5 FORMULASMA<10 !TOWN GROUND]:
ItemDisplay[SHOW_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %RED%◆{%NAME%}
// ====> 8.4.11,投掷武器 <=====
//2星
ItemDisplay[(THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR tsp OR 9ts OR am5 OR ama OR 7gl OR 7ts OR amf) ETH SOCK=0) THROWING NMAG !THROWPOTS !RW !TOWN GROUND CLVL>11]:
ItemDisplay[SHOW_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%}