From 19024fc4a42b87ce76a857c2830184acc13a05b7 Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Thu, 30 Apr 2026 01:32:54 +0000 Subject: [PATCH] S13V1.20 --- LonelyWolf-LootFilter.txt | 66 +++++++++++++++++++-------------------- 1 file changed, 33 insertions(+), 33 deletions(-) diff --git a/LonelyWolf-LootFilter.txt b/LonelyWolf-LootFilter.txt index 6bf1ccc..b7b4e11 100644 --- a/LonelyWolf-LootFilter.txt +++ b/LonelyWolf-LootFilter.txt @@ -103,7 +103,7 @@ ItemDisplay[box FILTLVL=4]: %NAME%{%YELLOW%当前过滤等级: 4 - 均衡+ : ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格:掉落提示极少%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格:无掉落提示%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=7]: %NAME%{%ORANGE%当前过滤等级: 7 - 仅备用%NL%%NAME%}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.19 更新于 26/4/29%CL%请自行在BH界面自定义屏蔽相关设置。%NL%%NL%%NAME%}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.20 更新于 26/4/29%CL%请自行在BH界面自定义屏蔽相关设置。%NL%%NL%%NAME%}%CONTINUE% // +---------------+ // | 3,自定义配置| @@ -1754,13 +1754,13 @@ ItemDisplay[MAP_TAG t11]:%NAME%{%WHITE%Boss伤害类型: %ORANGE%魔法 %WHITE%| ItemDisplay[MAP_TAG t11]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Horazon's Memory Map赫拉森的记忆 ItemDisplay[MAP_TAG t12]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:20% %LIGHT_GRAY%亡灵%WHITE%:30%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t12]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:90 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:90 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t12]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Bastion Keep Map魔幻堡垒 ItemDisplay[MAP_TAG t13]:%NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:41.67% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t13]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Sanatorium Map疯人院 ItemDisplay[MAP_TAG t14]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:37.5%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t14]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:50 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t14]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% //Royal Crypts Map皇家地牢 ItemDisplay[MAP_TAG t15]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:33.33%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t15]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:45 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% @@ -1772,22 +1772,22 @@ ItemDisplay[MAP_TAG t17]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHI ItemDisplay[MAP_TAG t17]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:85 %ORANGE%魔法%WHITE%:35 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Phlegethon Map火焰之河 ItemDisplay[MAP_TAG t21]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:58.33% %LIGHT_GRAY%亡灵%WHITE%:8.33%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t21]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t21]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Torajan Jungle Map托拉然丛林 ItemDisplay[MAP_TAG t22]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:9.09% %LIGHT_GRAY%亡灵%WHITE%:0%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t22]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t22]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Arreat Battlefield Map亚瑞特战场 ItemDisplay[MAP_TAG t23]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:33.33% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t23]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Tomb of Zoltun Kulle Map佐敦库勒古墓 ItemDisplay[MAP_TAG t24]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%GREEN%毒素 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:22.22% %LIGHT_GRAY%亡灵%WHITE%:11.11%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t24]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t24]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Sewers of Harrogath Map哈洛加斯下水道 ItemDisplay[MAP_TAG t25]:%NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:36.36% %LIGHT_GRAY%亡灵%WHITE%:9.09%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t25]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:35 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t25]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Shadows of Westmarch Map威斯特玛之影 ItemDisplay[MAP_TAG t26]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%ORANGE%魔法 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t26]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:70 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t26]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Demon Road恶魔之路 ItemDisplay[MAP_TAG t27]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:40% %LIGHT_GRAY%亡灵%WHITE%:40%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t27]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:40 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% @@ -1799,7 +1799,7 @@ ItemDisplay[MAP_TAG t31]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%B ItemDisplay[MAP_TAG t31]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Throne of Insanity Map疯狂王座 ItemDisplay[MAP_TAG t32]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:70% %LIGHT_GRAY%亡灵%WHITE%:20%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t32]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:25 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t32]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:%CORAL%120 %ORANGE%魔法%WHITE%:75 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Lost Temple Map遗失的神殿 ItemDisplay[MAP_TAG t33]:%NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:37.5% %LIGHT_GRAY%亡灵%WHITE%:12.5%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t33]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% @@ -1811,7 +1811,7 @@ ItemDisplay[MAP_TAG t35]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%&%YE ItemDisplay[MAP_TAG t35]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:65 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:33 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Fall of Caldeum Map卡尔蒂姆的沦陷 ItemDisplay[MAP_TAG t36]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:0 , %LIGHT_GRAY%亡灵%WHITE%:14.29%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t36]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t36]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Pandemonium Citadel Map群魔城塞 ItemDisplay[MAP_TAG t37]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%&%GOLD%物理 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:50% %LIGHT_GRAY%亡灵%WHITE%:25%%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t37]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:%CORAL%105 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% @@ -1823,13 +1823,13 @@ ItemDisplay[MAP_TAG t39]:%NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %WHITE%| ItemDisplay[MAP_TAG t39]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%115%CL%%NAME%}%CONTINUE% //Ashen Plains Map灰烬平原 ItemDisplay[MAP_TAG t3a]:%NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%&%YELLOW%闪电 %WHITE%| 怪物类型: %CORAL%恶魔%WHITE%:11.11% %LIGHT_GRAY%亡灵%WHITE%:22.22%%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t3a]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%120 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:65 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t3a]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%120 %BLUE%冰%WHITE%:%CORAL%130 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% //Kyovoshad -ItemDisplay[t3b]: %NAME%{%WHITE%Boss Damage: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% +ItemDisplay[t3b]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t3b]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% //Cathedral of Light Map光明大教堂 ItemDisplay[MAP_TAG t41]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t41]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%165 %BLUE%冰%WHITE%:%CORAL%165 %YELLOW%电%WHITE%:%CORAL%165 %GREEN%毒%WHITE%:%CORAL%165 %ORANGE%魔法%WHITE%:%CORAL%165 %GOLD%物理%WHITE%:%CORAL%140%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t41]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Plains of Torment Map苦痛平原 ItemDisplay[MAP_TAG t42]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t42]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% @@ -1841,10 +1841,10 @@ ItemDisplay[MAP_TAG t44]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHI ItemDisplay[MAP_TAG t44]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%145 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%145 %GREEN%毒%WHITE%:%CORAL%145 %ORANGE%魔法%WHITE%:%CORAL%145 %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% //Zhar's Sanctum Map扎尔的密室 ItemDisplay[MAP_TAG t51]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t51]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:95 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t51]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:85 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Stygian Caverns Map冥河洞穴 ItemDisplay[MAP_TAG t52]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG t52]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:80 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:60 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t52]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:70 %BLUE%冰%WHITE%:65 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:60 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Fallen Gardens Map堕落花园 ItemDisplay[MAP_TAG t53]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t53]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:70 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:65 %GREEN%毒%WHITE%:80 %ORANGE%魔法%WHITE%:80 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% @@ -1858,10 +1858,10 @@ ItemDisplay[MAP_TAG t55]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 % ItemDisplay[MAP_TAG t56]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[MAP_TAG t56]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:85 %BLUE%冰%WHITE%:80 %YELLOW%电%WHITE%:%CORAL%100 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% //Djinn's Domain 精灵之城 -ItemDisplay[t57]: %NAME%{%WHITE%Boss Damage: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% -ItemDisplay[t57]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:%CORAL%110 %BLUE%冰%WHITE%:%CORAL%145 %YELLOW%电%WHITE%:%CORAL%120 %GREEN%毒%WHITE%:%CORAL%110 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:%CORAL%100%CL%%NAME%}%CONTINUE% +ItemDisplay[t57]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% +ItemDisplay[t57]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:75 %YELLOW%电%WHITE%:75 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% //Na-Krul's Abyss 纳克鲁深渊 -ItemDisplay[t58]: %NAME%{%WHITE%Boss Damage: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% +ItemDisplay[t58]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %WHITE%| 怪物类型: %GRAY%暂无数据%CL%%NAME%}%CONTINUE% ItemDisplay[t58]: %NAME%{%WHITE%怪物最高抗性: %RED%火%WHITE%:75 %BLUE%冰%WHITE%:85 %YELLOW%电%WHITE%:80 %GREEN%毒%WHITE%:75 %ORANGE%魔法%WHITE%:50 %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% // Tier 3 Good Maps @@ -1906,22 +1906,22 @@ ItemDisplay[MAP_TAG RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !((STA ItemDisplay[MAP_TAG RARE MAPTIER=1 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]:%NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} //危险地图提示 -ItemDisplay[MAP_TAG (t12 OR t13 OR t31 OR t41 OR t42 OR t43 OR STAT438>0)]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%} -ItemDisplay[MAP_TAG STAT406>0]:%NAME%%CONTINUE%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%} -ItemDisplay[MAP_TAG STAT499>0]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%} -ItemDisplay[MAP_TAG STAT435>0]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%} -ItemDisplay[MAP_TAG STAT437>0]:%RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%} +ItemDisplay[(t12 OR t13 OR t31 OR t37 OR t38 OR STAT438>0)]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%} +ItemDisplay[MAP_TAG STAT406>0 MAPTIER<4]:%NAME%%CONTINUE%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%} +ItemDisplay[MAP_TAG STAT499>0 MAPTIER<4]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%} +ItemDisplay[MAP_TAG STAT435>0 MAPTIER<4]:%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%} +ItemDisplay[MAP_TAG STAT437>0 MAPTIER<4]:%RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%} // 地图包含鬼魂 -ItemDisplay[MAP_TAG (t12 OR t27 OR t34) STAT442>0 RARE]:%WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%} -ItemDisplay[MAP_TAG !(t12 OR t27 OR t34) STAT442>0 RARE]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} -ItemDisplay[MAP_TAG (t12 OR t27 OR t34) STAT442=0 RARE]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t14 OR t3a) STAT470>0 (MAG OR RARE) ID MAPTIER<4]: %WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%} +ItemDisplay[!(t14 OR t3a) STAT470>0 (MAG OR RARE) ID MAPTIER<4]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t14 OR t3a) STAT470=0 (MAG OR RARE) ID MAPTIER<4]:%WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[MAP_TAG (t12 OR t27 OR t34) NMAG]:%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[MAP_TAG (t14 OR t3a) STAT470>0 RARE]:%YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%} ItemDisplay[MAP_TAG !(t14 OR t3a) STAT470>0 RARE]:%YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} ItemDisplay[MAP_TAG (t14 OR t3a) STAT470=0 RARE]:%YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} -ItemDisplay[MAP_TAG (t14 OR t3a) NMAG]:%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} +ItemDisplay[MAP_TAG (t14 OR t3a) NMAG MAPTIER<4]:%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} //地图强化提示 //ItemDisplay[MAP_TAG STAT458>0]:%DARK_GREEN%[英勇]%NAME%%CONTINUE%{%NAME%} @@ -1941,8 +1941,8 @@ ItemDisplay[MAP_TAG MAPTIER=1]:%GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{ ItemDisplay[MAP_TAG MAPTIER=2]:%GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%} ItemDisplay[MAP_TAG MAPTIER=3]:%GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%} ItemDisplay[MAP_TAG MAPTIER=4]:%GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%} -ItemDisplay[MAP_TAG (t52 OR t54 OR t55 OR t56 OR t57)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%} -ItemDisplay[MAP_TAG t53]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%} +ItemDisplay[MAP_TAG (t54 OR t55 OR t56 OR t57)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%} +ItemDisplay[MAP_TAG (t52 OR t53)]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%} ItemDisplay[MAP_TAG t51]:%GRAY%[%DARK_GREEN%T1%GRAY%]%TAN%%NAME% %RED%*{%NAME%} // ++++++ 4.3,超级BOSS门票 ++++++ @@ -2491,7 +2491,7 @@ ItemDisplay[ID UNI UNI_NOTE bae STAT36>9 !EQUIPPED !MERC]:%NAME%{%TAN%【高端 ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19 !EQUIPPED !MERC]:%NAME%{%GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%}%CONTINUE% ItemDisplay[ID UNI UNI_NOTE baf SK147>1 CLSK4>1 !EQUIPPED !MERC]:%NAME%{%GREEN%【日用】额外使1个诅咒生效是核心,双挥BB终配之一%CL%%NAME%}%CONTINUE% // 圣骑士盾牌 (UNI) -ItemDisplay[ID UNI UNI_NOTE pab TABSK24>3 SK117=2 !EQUIPPED !MERC]:%NAME%{%DARK_GREEN%【实用】天拳骑士标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE pab TABSK24>2 SK117=2 !EQUIPPED !MERC]:%NAME%{%DARK_GREEN%【实用】天拳骑士标配%CL%%NAME%}%CONTINUE% ItemDisplay[ID UNI UNI_NOTE pac EDAM>159 ARPER>99 !EQUIPPED !MERC]:%NAME%{%DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%}%CONTINUE% ItemDisplay[ID UNI UNI_NOTE (pa3 OR pa8 OR pad) STAT115>0 STAT86>1 !EQUIPPED !MERC]:%NAME%{%CL%%NAME%}%CONTINUE% ItemDisplay[ID UNI UNI_NOTE (pa9 OR pae) TABSK24>0 RES>49 !EQUIPPED !MERC]:%NAME%{%GREEN%【日用】饰金盾,圣骑暗金第一盾%CL%%NAME%}%CONTINUE% @@ -2979,9 +2979,9 @@ ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL STAT110>49 (FO ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL STAT110>49 (FORMULAAC>539 OR (EDAM>29 FORMULAAC>419) OR (AR>119 FORMULAAC>439)) !EQUIPPED !MERC]:%DOT-0A%%ORANGE%ⅢⅣⅤⅥ%CL%%NAME%{%NAME%%CL%%RED%史诗 %CORAL%攻坚项链} //战系项链 ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>659 !EQUIPPED !MERC]:%DOT-0A%%ORANGE%ⅢⅣⅤⅥⅦⅧ%CL%%NAME%{%NAME%%CL%%ORANGE%神话 %TAN%战系项链} -ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>599 !EQUIPPED !MERC]:%DOT-0A%%PURPLE%ⅢⅣⅤⅥⅦ%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %TAN%战系项链} -ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>539 !EQUIPPED !MERC]:%DOT-0A%%RED%ⅢⅣⅤⅥ%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系项链} -ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>479 !EQUIPPED !MERC]:%DOT-0A%%YELLOW%ⅢⅣⅤ%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系项链} +ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>599 !EQUIPPED !MERC]:%DOT-0A%%PURPLE%ⅢⅣⅤⅥⅦ%CL%%NAME%{%NAME%%CL%%PURPLE%传说 %TAN%战系项链} +ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>539 !EQUIPPED !MERC]:%DOT-0A%%RED%ⅢⅣⅤⅥ%CL%%NAME%{%NAME%%CL%%RED%史诗 %TAN%战系项链} +ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>479 !EQUIPPED !MERC]:%DOT-0A%%YELLOW%ⅢⅣⅤ%CL%%NAME%{%NAME%%CL%%YELLOW%稀有 %TAN%战系项链} ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL FORMULAAA>419 !EQUIPPED !MERC]:%DOT-0A%%BLUE%ⅢⅣ%CL%%NAME%{%NAME%%CL%%BLUE%高级 %TAN%战系项链} //法系项链 ItemDisplay[SHOW_ICON RARE_NOTE amu (RARE OR CRAFT) ID FCR>0 CASTERSKILL FORMULAAB>659 !EQUIPPED !MERC]:%DOT-0A%%ORANGE%ⅢⅣⅤⅥⅦⅧ%CL%%NAME%{%NAME%%CL%%ORANGE%神话 法系项链}