S12V1.05
This commit is contained in:
parent
b0dd7abcef
commit
272970171e
|
|
@ -879,7 +879,7 @@ ItemDisplay[(ARMOR OR WEAPON) !(CIRC OR SOR OR hdm OR msf OR hst OR g33 OR qf1 O
|
|||
ItemDisplay[(CIRC OR SOR) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%, %WHITE%升级后需求:%GRAY%(%LIGHT_GRAY%}%CONTINUE%
|
||||
ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]: %NAME%{%NAME%, %WHITE%升级后需求:%GRAY%(%LIGHT_GRAY%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%%LIGHT_GRAY%等级%WHITE%:}%CONTINUE% // Lvl Begin
|
||||
ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]: %NAME%{%NAME%%LIGHT_GRAY%等级%WHITE%:}%CONTINUE% // Lvl Begin
|
||||
ItemDisplay[QUIVER (RARE OR CRAFT OR UNI OR SET) ID]: %NAME%{%NAME%%LIGHT_GRAY%等级%WHITE%:}%CONTINUE% // Lvl Begin
|
||||
//Items that after upgrade will Require LVL 18
|
||||
ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (clb OR ssd OR jav OR sbw OR sst) LVLREQ<18 CLVL<18]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (clb OR ssd OR jav OR sbw OR sst) LVLREQ<18]: %NAME%{%NAME%18}%CONTINUE%
|
||||
|
|
@ -1026,88 +1026,88 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ<67 CLVL<67]: %NAME%{%N
|
|||
ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ<67]: %NAME%{%NAME%67}%CONTINUE%
|
||||
//Part 2.
|
||||
//Items that after upgrade will Require LVL 18
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=18 CLVL<18]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=19 CLVL<19]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=20 CLVL<20]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=21 CLVL<21]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=22 CLVL<22]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=23 CLVL<23]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=24 CLVL<24]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv OR cqv) ID LVLREQ=25 CLVL<25]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=26 CLVL<26]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=27 CLVL<27]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=28 CLVL<28]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=29 CLVL<29]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=30 CLVL<30]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=31 CLVL<31]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=32 CLVL<32]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=33 CLVL<33]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=34 CLVL<34]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=35 CLVL<35]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=36 CLVL<36]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=37 CLVL<37]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=38 CLVL<38]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=39 CLVL<39]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=40 CLVL<40]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=41 CLVL<41]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=42 CLVL<42]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=43 CLVL<43]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=44 CLVL<44]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=45 CLVL<45]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv2 OR cqv2) ID LVLREQ=46 CLVL<46]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=47 CLVL<47]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=48 CLVL<48]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=49 CLVL<49]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=50 CLVL<50]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=51 CLVL<51]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=52 CLVL<52]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=53 CLVL<53]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=54 CLVL<54]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=55 CLVL<55]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=56 CLVL<56]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=57 CLVL<57]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=58 CLVL<58]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=59 CLVL<59]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=60 CLVL<60]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=61 CLVL<61]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=62 CLVL<62]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=63 CLVL<63]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=64 CLVL<64]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=65 CLVL<65]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=66 CLVL<66]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=67 CLVL<67]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=68 CLVL<68]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=69 CLVL<69]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=70 CLVL<70]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=71 CLVL<71]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=72 CLVL<72]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=73 CLVL<73]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=74 CLVL<74]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=75 CLVL<75]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=76 CLVL<76]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=77 CLVL<77]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=78 CLVL<78]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=79 CLVL<79]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=80 CLVL<80]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=81 CLVL<81]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=82 CLVL<82]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=83 CLVL<83]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=84 CLVL<84]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=85 CLVL<85]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=86 CLVL<86]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=87 CLVL<87]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=88 CLVL<88]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=89 CLVL<89]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=90 CLVL<90]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=91 CLVL<91]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=92 CLVL<92]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=93 CLVL<93]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=94 CLVL<94]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=95 CLVL<95]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=96 CLVL<96]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=97 CLVL<97]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=98 CLVL<98]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=99 CLVL<99]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=18 CLVL<18]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=19 CLVL<19]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=20 CLVL<20]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=21 CLVL<21]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=22 CLVL<22]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=23 CLVL<23]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=24 CLVL<24]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv OR cqv) ID LVLREQ=25 CLVL<25]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=26 CLVL<26]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=27 CLVL<27]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=28 CLVL<28]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=29 CLVL<29]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=30 CLVL<30]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=31 CLVL<31]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=32 CLVL<32]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=33 CLVL<33]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=34 CLVL<34]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=35 CLVL<35]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=36 CLVL<36]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=37 CLVL<37]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=38 CLVL<38]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=39 CLVL<39]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=40 CLVL<40]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=41 CLVL<41]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=42 CLVL<42]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=43 CLVL<43]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=44 CLVL<44]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=45 CLVL<45]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC OR aqv2 OR cqv2) ID LVLREQ=46 CLVL<46]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=47 CLVL<47]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=48 CLVL<48]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=49 CLVL<49]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=50 CLVL<50]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=51 CLVL<51]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=52 CLVL<52]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=53 CLVL<53]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=54 CLVL<54]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=55 CLVL<55]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=56 CLVL<56]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=57 CLVL<57]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=58 CLVL<58]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=59 CLVL<59]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=60 CLVL<60]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=61 CLVL<61]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=62 CLVL<62]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=63 CLVL<63]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=64 CLVL<64]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=65 CLVL<65]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=66 CLVL<66]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=67 CLVL<67]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=68 CLVL<68]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=69 CLVL<69]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=70 CLVL<70]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=71 CLVL<71]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=72 CLVL<72]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=73 CLVL<73]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=74 CLVL<74]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=75 CLVL<75]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=76 CLVL<76]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=77 CLVL<77]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=78 CLVL<78]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=79 CLVL<79]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=80 CLVL<80]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=81 CLVL<81]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=82 CLVL<82]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=83 CLVL<83]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=84 CLVL<84]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=85 CLVL<85]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=86 CLVL<86]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=87 CLVL<87]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=88 CLVL<88]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=89 CLVL<89]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=90 CLVL<90]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=91 CLVL<91]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=92 CLVL<92]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=93 CLVL<93]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=94 CLVL<94]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=95 CLVL<95]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=96 CLVL<96]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=97 CLVL<97]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=98 CLVL<98]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID LVLREQ=99 CLVL<99]: %NAME%{%NAME%%RED%}%CONTINUE%
|
||||
//Part 3.
|
||||
//Items that after upgrade will Require LVL 18
|
||||
ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (clb OR ssd OR jav OR sbw OR sst) LVLREQ>17]: %NAME%{%NAME%%LVLREQ%}%CONTINUE%
|
||||
|
|
@ -1206,6 +1206,6 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (9gi OR 9wd OR 9bl OR 9p9 OR 9wc OR
|
|||
//Items that after upgrade will Require LVL 67
|
||||
ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ>66]: %NAME%{%NAME%%LVLREQ%}%CONTINUE%
|
||||
//Upgrading Req End Line
|
||||
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE%
|
||||
ItemDisplay[(ARMOR OR WEAPON OR QUIVER) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh OR leg) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE%
|
||||
ItemDisplay[(aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE%
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue