diff --git a/BadWolf-LootFilter.txt b/BadWolf-LootFilter.txt index 3470565..f766e88 100644 --- a/BadWolf-LootFilter.txt +++ b/BadWolf-LootFilter.txt @@ -48,9 +48,9 @@ // 5.4,绿色套装价值提示 // 5.5,亮金/手工装备价值提示 // 5.6,魔法装备价值提示 -// 5.7,洗珠宝提示 -// 5.8,材料当前手工词缀等级提示 -// 5.9,腐化强度提示 +// 5.7,符文之语价值提示 +// 5.8,洗珠宝提示 +// 5.9,材料当前手工词缀等级提示 //三、物品过滤设置 // 1,杂物 // 1.1,金币 @@ -104,7 +104,7 @@ ItemDisplay[box FILTLVL=4]: %NAME%{%YELLOW%当前过滤等级: 4 - 均衡%NL%%NA ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=7]: %NAME%{%ORANGE%当前过滤等级: 7 - 仅备用%NL%%NAME%}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.30 更新于 26/10/14%CL%%CORAL%智障百科1号装备辅助测评标准:总分10分最高,6分及以上可用。%NL%%NL%%NAME%}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.33 更新于 26/10/16%CL%%CORAL%智障百科1号装备辅助测评标准:总分10分最高,6分及以上可用。%NL%%NL%%NAME%}%CONTINUE% // +---------------+ // | 3,自定义配置| @@ -124,7 +124,7 @@ Alias[UNI_NOTE]:TRUE //@百科价值评测-暗金@ Alias[SET_NOTE]:TRUE //@百科价值评测-套装@ Alias[RARE_NOTE]:TRUE //@百科价值评测-黄装@ Alias[MAG_NOTE]:TRUE //@百科价值评测-蓝装@ -Alias[RW_NOTE]:FALSE //@百科价值评测-符文之语@ +Alias[RW_NOTE]:TRUE //@百科价值评测-符文之语@ //白色底材:TRUE为显示,FLASE为屏蔽 Alias[SHOW_9SKBASE]:TRUE //@强制显示3+3+3底材@ //符文之语 @@ -138,7 +138,7 @@ Alias[JUST_TAG4]:TRUE //@说明:使用重置开关重新加载本地 // ++++++ 3.2,过滤功能开关 ++++++ //杂物 -Alias[GOLD_FILTER1]:FALSE //@屏蔽<5千金币@杂物自定义过滤@ +Alias[GOLD_FILTER1]:TRUE //@屏蔽<5千金币@杂物自定义过滤@ Alias[GOLD_FILTER2]:TRUE //@屏蔽<1万金币@ Alias[HIDE_RVS]:TRUE //@永久屏蔽小紫@ Alias[HIDE_RVL]:TRUE //@非攻坚时屏蔽大紫@ @@ -207,7 +207,7 @@ Alias[SHOW_MAGTHROW_2]:FALSE //@显示蓝色无形翼鱼叉@ Alias[SHOW_MAGWEAPON_1]:FALSE //@显示无形巨神系列@ //注入底材,无孔白板,普通~精英三个等级都包含在内 -Alias[CIRC_INFUSION_1]:TRUE //@显示无孔普通头环@注入底材自定义过滤@ +Alias[CIRC_INFUSION_1]:FALSE //@显示无孔普通头环@注入底材自定义过滤@ Alias[CIRC_INFUSION_2]:TRUE //@显示无孔高级头环@ Alias[BAR_INFUSION_1]:FALSE //@显示无孔高需求蛮子头@ Alias[BAR_INFUSION_2]:FALSE //@显示无孔低需求蛮子头@ @@ -227,7 +227,7 @@ Alias[SOR_INFUSION_2]:FALSE //@显示其它无孔法球@ Alias[NEC_INFUSION]:FALSE //@显示无孔NEC盾@ Alias[7CR_INFUSION]:FALSE //@显示无孔幻化之刃@ Alias[DAGGER_INFUSION]:FALSE //@显示无孔齿缘小刀@ -Alias[CHEST_INFUSION]:FALSE //@显示低需求无孔盔甲@ +Alias[CHEST_INFUSION]:TRUE //@显示低需求无孔盔甲@ Alias[WEAPON_INFUSION_1]:FALSE //@显示无孔无形巨神@ Alias[WEAPON_INFUSION_2]:FALSE //@显示无孔无形双手锤@ @@ -891,23 +891,23 @@ Formula[RJ_B]:CRES/22.22+FRES/22.22+LRES/22.22+PRES/22.22+STAT138*1.1+STAT86*1.1 //亮金头环评测函数 //战系 -Formula[RCI_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/30+STAT216/8+STAT217/8+MAXDMG/14+MINDMG/14+STAT118*0.8+STAT60/12+STAT62/12+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RCI_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/30+STAT216/2048+STAT217/8+MAXDMG/14+MINDMG/14+STAT118*0.8+STAT60/12+STAT62/12+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 //法系 -Formula[RCI_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/8+STAT217/8+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RCI_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/2048+STAT217/8+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 //亮金头盔评测函数 //战系 -Formula[RHE_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT141/30+STAT136/30+STAT110/75+STAT36/16+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/70+STAT216/8+STAT217/8+MAXDMG/14+MINDMG/14+STAT118*0.8+STAT60/12+STAT62/12+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RHE_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT141/30+STAT136/30+STAT110/75+STAT36/16+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/70+STAT216/2048+STAT217/8+MAXDMG/14+MINDMG/14+STAT118*0.8+STAT60/12+STAT62/12+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 //法系 -Formula[RHE_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/8+STAT217/8+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RHE_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/2048+STAT217/8+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*1.2+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 //亮金/手工盔甲评测函数 //战系 -Formula[RCH_A]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/270+EDAM/200+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/45+DEX/30+STR/30+STAT1/45+LIFE/100+STAT216/8+STAT118*0.8+AR/240+STAT34/25+STAT35/25+STAT20/30+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_A]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/270+EDAM/200+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/45+DEX/30+STR/30+STAT1/45+LIFE/100+STAT216/2048+STAT118*0.8+AR/240+STAT34/25+STAT35/25+STAT20/30+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //法系 -Formula[RCH_B]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/180+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/75+STAT36/20+FHR/24+FCR/30+DEX/45+STR/30+STAT1/30+LIFE/100+STAT216/8+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_B]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/180+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/75+STAT36/20+FHR/24+FCR/30+DEX/45+STR/30+STAT1/30+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //防御 -Formula[RCH_C]:(CRES/100+FRES/100+LRES/120+PRES/100+OR(CLSK0>0,CLSK1>0,CLSK2>0,CLSK3>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/20+DEX/45+STR/30+STAT1/60+LIFE/100+STAT216/8+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_C]:(CRES/100+FRES/100+LRES/120+PRES/100+OR(CLSK0>0,CLSK1>0,CLSK2>0,CLSK3>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/20+DEX/45+STR/30+STAT1/60+LIFE/100+STAT216/2048+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //亮金/手工手套评测函数 //技能系 @@ -923,9 +923,9 @@ Formula[RBO_A]:(CRES/40+FRES/40+LRES/40+PRES/40+STAT110/25+STAT118+FRW/35+FHR/17 //亮金/手工盾牌评测函数 //战系 -Formula[RSH_A]:(CRES/120+FRES/120+LRES/140+PRES/120+MANA/270+EDAM/160+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/45+DEX/30+STR/30+STAT1/45+LIFE/100+STAT216/8+STAT118*0.8+STAT34/25+STAT35/25+STAT20/30+STAT76/6+STAT153+IF(STAT360==53,STAT40-5,STAT40)/5+IF(STAT360==55,STAT42-5,STAT42)/5+IF(STAT360==54,STAT44-5,STAT44)/5+IF(STAT360==56,STAT46-5,STAT46)/5+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RSH_A]:(CRES/120+FRES/120+LRES/140+PRES/120+MANA/270+EDAM/160+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/75+STAT36/20+FHR/24+FCR/45+DEX/30+STR/30+STAT1/45+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT20/30+STAT76/6+STAT153+IF(STAT360==53,STAT40-5,STAT40)/5+IF(STAT360==55,STAT42-5,STAT42)/5+IF(STAT360==54,STAT44-5,STAT44)/5+IF(STAT360==56,STAT46-5,STAT46)/5+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //法系 -Formula[RSH_B]:(CRES/120+FRES/120+LRES/140+PRES/120+MANA/180+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/75+STAT36/20+FHR/24+FCR/30+DEX/30+STR/30+STAT1/30+LIFE/100+STAT216/8+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+IF(STAT360==53,STAT40-5,STAT40)/5+IF(STAT360==55,STAT42-5,STAT42)/5+IF(STAT360==54,STAT44-5,STAT44)/5+IF(STAT360==56,STAT46-5,STAT46)/5+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RSH_B]:(CRES/120+FRES/120+LRES/140+PRES/120+MANA/180+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/75+STAT36/20+FHR/24+FCR/30+DEX/30+STR/30+STAT1/30+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+IF(STAT360==53,STAT40-5,STAT40)/5+IF(STAT360==55,STAT42-5,STAT42)/5+IF(STAT360==54,STAT44-5,STAT44)/5+IF(STAT360==56,STAT46-5,STAT46)/5+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.33-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //亮金/手工箭矢评测函数 //物理系 @@ -2717,11 +2717,11 @@ ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR ((STAT ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (SK154>1 OR SK155>1 OR SK149>1) (CLSK4>1 OR TABSK34>1) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_B%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/2%CL%%NAME%} ItemDisplay[RARE_NOTE DRU (RARE OR CRAFT) ID (((STAT333>5 OR STAT335>5) (CLSK5>1 OR TABSK42>1)) OR (STAT333>5 (SK239>1 OR SK229>1 OR SK234>1 OR SK244>1)) OR (STAT335>5 (SK230>1 OR SK250>1)) OR ((SK239>1 OR SK229>1 OR SK234>1 OR SK244>1 OR SK230>1 OR SK250>1) (CLSK5>1 OR TABSK42>1))) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_B%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/2%CL%%NAME%} //其他头价值提示 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR (STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR PREFIX=933 OR STAT141>9 OR STAT136>9 OR PREFIX=421)) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE HELM (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR (STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR PREFIX=933 OR STAT141>9 OR STAT136>9 OR PREFIX=421)) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/2%CL%%NAME%} //胸甲价值提示 ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID PREFIX~762-763 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_A%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/2%CL%%NAME%} -ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID PREFIX~769-775 (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_B%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_B%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/2%CL%%NAME%} ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (STAT110>49 OR STAT36>19) (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>69 OR FRES+CRES+LRES+PRES>59 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_C%%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/2%CL%%NAME%} //手套价值提示 @@ -2804,59 +2804,59 @@ ItemDisplay[MAG_NOTE ID jew MAG ID STAT138+STAT86>1 DEX+STR+STAT1>7]:%DOT-0A%%NA ItemDisplay[MAG_NOTE ID jew MAG ID STAT93>14 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%} ItemDisplay[MAG_NOTE ID jew MAG ID STAT99>6 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%} -// ++++++ 5.7 ֮ ֵ ʾ ++++++ -//ͷ -ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]:%NAME%{%CORAL% %LIGHT_GRAY%$f(SK221/1.5+SK247/1.5+SK154/1.5+SK149/1.5+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%3%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]:%NAME%{%CORAL% %LIGHT_GRAY%$f(SK229/1.5+SK244/1.5+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT333/5+(MULTI151,100)/4+MANA/150)%WHITE%/4%CL%%NAME%} //ҡҷ -ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 MULTI97,106>11]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,5,4))%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT60/12+ED/200+STAT35/12+STAT78/250)%WHITE%/4%CL%%NAME%} // б +// ++++++ 5.7,符文之语价值提示 ++++++ +//头盔 +ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK221/1.5+SK247/1.5+SK154/1.5+SK149/1.5+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%3%WHITE%/4%CL%%NAME%} //谵妄 +ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK229/1.5+SK244/1.5+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT333/5+(MULTI151,100)/4+MANA/150)%WHITE%/4%CL%%NAME%} //摇曳焰火 +ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 MULTI97,106>11]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,5,4))%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT60/12+ED/200+STAT35/12+STAT78/250)%WHITE%/4%CL%%NAME%} //残暴 -// -ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 STAT504>29 RES>44 STAT368>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT504/20+(ED-50)/115)%WHITE%/4%CL%%NAME%} // İ -ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 SK62>3 MULTI151,102=12]:%NAME%{%CORAL% %LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(IF(SK62>4,3,0)+(DEF-362)/550)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 MULTI204,22849>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT220/2+STAT240/6)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 EDAM>249]:%NAME%{%CORAL% %LIGHT_GRAY%$f(AND(DEF>2999,ETH)+AND(DEF>1200 REQSTR<118,!ETH)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(EDAM/100+RES/60+STAT216/24)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 STAT332>39 MULTI151,103>17]:%NAME%{%CORAL% %LIGHT_GRAY%$f(AND(DEF-300>299,REQSTR<118)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT332/14.29+STAT86/12)%WHITE%/4%CL%%NAME%} //ҰǾޱ -ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 ALLSK>1 STAT121>199]:%NAME%{%CORAL% %LIGHT_GRAY%$f(AND(DEF/1.7>299,REQSTR<118)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((RES-15)/15+STAT60/12)%WHITE%/4%CL%%NAME%} // ҫ֮ -ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 ALLSK>1 MULTI191,557>7 STAT110>49]:%NAME%{%CORAL% %LIGHT_GRAY%$f(AND(DEF>2999,ETH)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI191,277/4+ED/290)%WHITE%/4%CL%%NAME%} // +//盔甲 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 STAT504>29 RES>44 STAT368>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT504/20+(ED-50)/115)%WHITE%/4%CL%%NAME%} //幽暗 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 SK62>3 MULTI151,102=12]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(IF(SK62>4,3,0)+(DEF-362)/550)%WHITE%/4%CL%%NAME%} //飞龙 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=3 MULTI204,22849>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT220/2+STAT240/6)%WHITE%/4%CL%%NAME%} //谜团 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 EDAM>249]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(AND(DEF>2999,ETH)+AND(DEF>1200 REQSTR<118,!ETH)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(EDAM/100+RES/60+STAT216/24)%WHITE%/4%CL%%NAME%} //刚毅 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 STAT332>39 MULTI151,103>17]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(AND(DEF-300>299,REQSTR<118)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT332/14.29+STAT86/12)%WHITE%/4%CL%%NAME%} //野蔷薇 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 ALLSK>1 STAT121>199]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(AND(DEF/1.7>299,REQSTR<118)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((RES-15)/15+STAT60/12)%WHITE%/4%CL%%NAME%} //荣耀之链 +ItemDisplay[RW_NOTE ID RW CHEST SOCK=4 ALLSK>1 MULTI191,557>7 STAT110>49]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(AND(DEF>2999,ETH)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI191,277/4+ED/290)%WHITE%/4%CL%%NAME%} //纯真 -// -ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,104>12]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(DEF>699,1,0)+RES/30+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,104-13+ED/280)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW SHIELD SOCK=3 MULTI151,102=12]:%NAME%{%CORAL% %LIGHT_GRAY%$f(ED/20+STAT35/8+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(IF(SK62>4,3,0)+(DEF-207)/550)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,124>9]:%NAME%{%CORAL% %LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,124-9+EDAM/300)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,114>15]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(DEF>699,1,0)+RES/30+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI191,277/4+ED/275)%WHITE%/4%CL%%NAME%} // ֮ǽ -ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI191,554=16]:%NAME%{%CORAL% %LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STR/60+DEX/60+STAT1/60+STAT3/60+(STAT77-26)/3)%WHITE%/4%CL%%NAME%} // +//盾牌 +ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,104>12]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(DEF>699,1,0)+RES/30+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,104-13+ED/280)%WHITE%/4%CL%%NAME%} //流亡 +ItemDisplay[RW_NOTE ID RW SHIELD SOCK=3 MULTI151,102=12]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ED/20+STAT35/8+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(IF(SK62>4,3,0)+(DEF-207)/550)%WHITE%/4%CL%%NAME%} //飞龙 +ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,124>9]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,124-9+EDAM/300)%WHITE%/4%CL%%NAME%} //凤凰 +ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI151,114>15]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(DEF>699,1,0)+RES/30+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI191,277/4+ED/275)%WHITE%/4%CL%%NAME%} //破碎之墙 +ItemDisplay[RW_NOTE ID RW SHIELD SOCK=4 MULTI191,554=16]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ED/20+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STR/60+DEX/60+STAT1/60+STAT3/60+(STAT77-26)/3)%WHITE%/4%CL%%NAME%} //彻悟 -// -ItemDisplay[RW_NOTE ID RW (STAFF OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI151,120>11]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STR/80+DEX/80+STAT1/80+STAT3/80+ED/173.33+STAT258/16.67)%WHITE%/4%CL%%NAME%} // ۹ -ItemDisplay[RW_NOTE ID RW STAFF SOCK=4 ALLSK>3 SK58>1 SK42>1 STAT77>24]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,0.5,0)+SK63/3+SK65/3+SK61/3+SK53/1.5+SK49/1.5+SK44/1.5+SK56/1.5+SK64/1.5+SK369/1.5+SK59/1.5)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT77-24)/4)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (STAFF OR BOW OR XBOW OR SPEAR OR POLEARM) SOCK=3 MULTI151,99>9]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,99-9+ED/165)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI198,5916=20 STAT336>19]:%NAME%{%CORAL% %LIGHT_GRAY%$f(SK73+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT336-21)/3+ED/165)%WHITE%/4%CL%%NAME%} // Һ -ItemDisplay[RW_NOTE ID RW (TMACE OR STAFF) SOCK=4 ALLSK>2 MULTI204,14468>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((RES-20)/2.5)%WHITE%/4%CL%%NAME%} // ֮ -ItemDisplay[RW_NOTE ID RW SIN SOCK=3 STAT152>0 MULTI97,380>1]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+SK252/3+SK275/3+SK263/3+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-260)/12.5)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=5 ALLSK>0 MULTI97,149>1 MULTI97,155>1]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI97,149/2+MULTI97,155/6)%WHITE%/4%CL%%NAME%} //CTA -ItemDisplay[RW_NOTE ID RW SWORD SOCK=6 MULTI198,8786=8 TABSK32>2]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-320)/25+IAS/30+(STAT60-8)/2)%WHITE%/4%CL%%NAME%} // ־ -ItemDisplay[RW_NOTE ID RW (AXE OR SWORD) SOCK=5 STAT336>14 MULTI198,17807=35 STAT116>24]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(7cr,1,0)+IF(SUP,0.5,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((IAS-30)/10+(MAXDMG-BASEMAXONEH*1.2-320)/13.33)%WHITE%/4%CL%%NAME%} // ں -ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI198,28319=60 STAT153>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0/1.5+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((IAS-30)/5+STAT122/300)%WHITE%/4%CL%%NAME%} // ŭ -ItemDisplay[RW_NOTE ID RW (AXE OR SCEPTER OR STAFF OR HAMMER) SOCK=5 MULTI151,122>7 MULTI97,228>2]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,122-7+ED/345)%WHITE%/4%CL%%NAME%} //Ұ -ItemDisplay[RW_NOTE ID RW (STAFF OR SPEAR OR POLEARM) SOCK=4 STAT334>39 MULTI151,123>11]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,0.5,0)+IF(ETH0.5,0)+2+SK63/3+SK53/3+SK49/3+SK44/3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI97,149/2+MULTI97,155/6)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI151,122>11 ARPER>299]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0/1.5+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,122-12+ED/360)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT331-24)/2+ED/230)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI201,28319=65 STAT158>14]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-280)/26.67+STAT121/300)%WHITE%/4%CL%%NAME%} // ӡ -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI151,124>9]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,124-9+STAT143/25)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(7cr,1,0)+IF(SUP,0.5,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-395)/25+(STAT136-60)/5)%WHITE%/4%CL%%NAME%} // ϣ -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI151,109>14 ALLSK>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(SK252/3+SK275/3+SK257/1.5+TABSK2+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(STAT121/380+IF(ALLSK>1,2,0)+IF(MULTI151,109>15,1,0))%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=5 MULTI151,113>11 STAT156>66]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0+2+IF(SUP,0.5,0))%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,113-12+(ED-345)/25)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]:%NAME%{%CORAL% %LIGHT_GRAY%$f(SK90/1.5+IF((SK79-3)>1,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(SK79/6+STAT34/7+DEF/225)%WHITE%/4%CL%%NAME%} //ʥ -ItemDisplay[RW_NOTE ID RW (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %NAME%{%CORAL% %LIGHT_GRAY%$f(SK123/1.5+IF(SK117>0,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT335-30)/5)%WHITE%/4%CL%%NAME%} //ĩ -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI151,102>11 STAT115>0 STAT333>9]:%NAME%{%CORAL% %LIGHT_GRAY%$f(TABSK0+SK123/1.5+IF(SK117>0,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT333-10)/2.5)%WHITE%/4%CL%%NAME%} // ֮ -ItemDisplay[RW_NOTE ID RW (SPEAR OR POLEARM OR STAFF) SOCK=4 MULTI151,113>17 ARPER>259]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+IF(ELT,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,113-17+ARPER/300)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW ((SWORD 2H) OR SPEAR OR POLEARM OR BOW OR HAMMER OR STAFF OR XBOW) SOCK=6 MULTI151,119>16 ALLSK>1]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f(MULTI151,119-17+ED/350)%WHITE%/4%CL%%NAME%} // ӻ -ItemDisplay[RW_NOTE ID RW STAFF SOCK=6 STAT152>0 STAT81>0 STAT76>14 ALLSK>3 FHR>59]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+SK39/3+SK64/3+SK369/3+SK59/3+SK65/3+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((STAT76-15)/3.33+(RES-60)/10)%WHITE%/4%CL%%NAME%} // ħ -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=6 MULTI198,5928=35 IAS>59 STAT152>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-370)/16.67+STAT60/12)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (SPEAR OR POLEARM OR BOW OR STAFF OR XBOW) SOCK=5 MULTI151,125>9 FRW>19 STAT115>0]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(SUP,1,0)+TABSK0+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-245)/27.5+MULTI151,125-10)%WHITE%/4%CL%%NAME%} // 춥 -ItemDisplay[RW_NOTE ID RW HAMMER SOCK=6 CRES>39 MULTI198,28643>39 STAT141>39]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-260)/13.33+CRES/60)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW (am5 OR ama OR amf) SOCK=3 MULTI97,375>11]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(TABSK2>2,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-280)/24+(STAT336-12)/8)%WHITE%/4%CL%%NAME%} // -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI198,28643>13 MULTI198,28319>13]:%NAME%{%CORAL% %LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(SUP,1,0)+2)%WHITE%/6 %BLACK%| %CORAL% %LIGHT_GRAY%$f((ED-220)/33.33+(MINDMG-BASEMINONEH*(ED/100+1)-70)/33.33)%WHITE%/4%CL%%NAME%} // +//武器 +ItemDisplay[RW_NOTE ID RW (STAFF OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI151,120>11]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STR/80+DEX/80+STAT1/80+STAT3/80+ED/173.33+STAT258/16.67)%WHITE%/4%CL%%NAME%} //眼光 +ItemDisplay[RW_NOTE ID RW STAFF SOCK=4 ALLSK>3 SK58>1 SK42>1 STAT77>24]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,0.5,0)+SK63/3+SK65/3+SK61/3+SK53/1.5+SK49/1.5+SK44/1.5+SK56/1.5+SK64/1.5+SK369/1.5+SK59/1.5)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT77-24)/4)%WHITE%/4%CL%%NAME%} //回忆 +ItemDisplay[RW_NOTE ID RW (STAFF OR BOW OR XBOW OR SPEAR OR POLEARM) SOCK=3 MULTI151,99>9]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,99-9+ED/165)%WHITE%/4%CL%%NAME%} //纯洁 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI198,5916=20 STAT336>19]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK73+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT336-21)/3+ED/165)%WHITE%/4%CL%%NAME%} //毒液 +ItemDisplay[RW_NOTE ID RW (TMACE OR STAFF) SOCK=4 ALLSK>2 MULTI204,14468>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((RES-20)/2.5)%WHITE%/4%CL%%NAME%} //橡树之心 +ItemDisplay[RW_NOTE ID RW SIN SOCK=3 STAT152>0 MULTI97,380>1]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+SK252/3+SK275/3+SK263/3+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-260)/12.5)%WHITE%/4%CL%%NAME%} //混沌 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=5 ALLSK>0 MULTI97,149>1 MULTI97,155>1]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI97,149/2+MULTI97,155/6)%WHITE%/4%CL%%NAME%} //CTA +ItemDisplay[RW_NOTE ID RW SWORD SOCK=6 MULTI198,8786=8 TABSK32>2]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-320)/25+IAS/30+(STAT60-8)/2)%WHITE%/4%CL%%NAME%} //不屈意志 +ItemDisplay[RW_NOTE ID RW (AXE OR SWORD) SOCK=5 STAT336>14 MULTI198,17807=35 STAT116>24]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(7cr,1,0)+IF(SUP,0.5,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((IAS-30)/10+(MAXDMG-BASEMAXONEH*1.2-320)/13.33)%WHITE%/4%CL%%NAME%} //悔恨 +ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI198,28319=60 STAT153>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0/1.5+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((IAS-30)/5+STAT122/300)%WHITE%/4%CL%%NAME%} //愤怒 +ItemDisplay[RW_NOTE ID RW (AXE OR SCEPTER OR STAFF OR HAMMER) SOCK=5 MULTI151,122>7 MULTI97,228>2]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,122-7+ED/345)%WHITE%/4%CL%%NAME%} //野兽 +ItemDisplay[RW_NOTE ID RW (STAFF OR SPEAR OR POLEARM) SOCK=4 STAT334>39 MULTI151,123>11]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,0.5,0)+IF(ETH0.5,0)+2+SK63/3+SK53/3+SK49/3+SK44/3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI97,149/2+MULTI97,155/6)%WHITE%/4%CL%%NAME%} //无限 +ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI151,122>11 ARPER>299]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0/1.5+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,122-12+ED/360)%WHITE%/4%CL%%NAME%} //信心 +ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT331-24)/2+ED/230)%WHITE%/4%CL%%NAME%} //寒冰 +ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI201,28319=65 STAT158>14]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-280)/26.67+STAT121/300)%WHITE%/4%CL%%NAME%} //烙印 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI151,124>9]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,124-9+STAT143/25)%WHITE%/4%CL%%NAME%} //凤凰 +ItemDisplay[RW_NOTE ID RW (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(7cr,1,0)+IF(SUP,0.5,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-395)/25+(STAT136-60)/5)%WHITE%/4%CL%%NAME%} //最后的希望 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI151,109>14 ALLSK>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK252/3+SK275/3+SK257/1.5+TABSK2+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT121/380+IF(ALLSK>1,2,0)+IF(MULTI151,109>15,1,0))%WHITE%/4%CL%%NAME%} //瘟疫 +ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=5 MULTI151,113>11 STAT156>66]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+2+IF(SUP,0.5,0))%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,113-12+(ED-345)/25)%WHITE%/4%CL%%NAME%} //迷雾 +ItemDisplay[RW_NOTE ID RW WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK90/1.5+IF((SK79-3)>1,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(SK79/6+STAT34/7+DEF/225)%WHITE%/4%CL%%NAME%} //圣域 +ItemDisplay[RW_NOTE ID RW (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK123/1.5+IF(SK117>0,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT335-30)/5)%WHITE%/4%CL%%NAME%} //末日 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI151,102>11 STAT115>0 STAT333>9]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+SK123/1.5+IF(SK117>0,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT333-10)/2.5)%WHITE%/4%CL%%NAME%} //正义之手 +ItemDisplay[RW_NOTE ID RW (SPEAR OR POLEARM OR STAFF) SOCK=4 MULTI151,113>17 ARPER>259]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+IF(ELT,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,113-17+ARPER/300)%WHITE%/4%CL%%NAME%} //骄傲 +ItemDisplay[RW_NOTE ID RW ((SWORD 2H) OR SPEAR OR POLEARM OR BOW OR HAMMER OR STAFF OR XBOW) SOCK=6 MULTI151,119>16 ALLSK>1]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,119-17+ED/350)%WHITE%/4%CL%%NAME%} //庇护 +ItemDisplay[RW_NOTE ID RW STAFF SOCK=6 STAT152>0 STAT81>0 STAT76>14 ALLSK>3 FHR>59]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+SK39/3+SK64/3+SK369/3+SK59/3+SK65/3+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT76-15)/3.33+(RES-60)/10)%WHITE%/4%CL%%NAME%} //着魔 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=6 MULTI198,5928=35 IAS>59 STAT152>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-370)/16.67+STAT60/12)%WHITE%/4%CL%%NAME%} //死亡呼吸 +ItemDisplay[RW_NOTE ID RW (SPEAR OR POLEARM OR BOW OR STAFF OR XBOW) SOCK=5 MULTI151,125>9 FRW>19 STAT115>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SUP,1,0)+TABSK0+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-245)/27.5+MULTI151,125-10)%WHITE%/4%CL%%NAME%} //天顶 +ItemDisplay[RW_NOTE ID RW HAMMER SOCK=6 CRES>39 MULTI198,28643>39 STAT141>39]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(BASEMINTWOH+BASEMAXTWOH>191,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-260)/13.33+CRES/60)%WHITE%/4%CL%%NAME%} //欢欣 +ItemDisplay[RW_NOTE ID RW (am5 OR ama OR amf) SOCK=3 MULTI97,375>11]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(TABSK2>2,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-280)/24+(STAT336-12)/8)%WHITE%/4%CL%%NAME%} //嫉妒 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI198,28643>13 MULTI198,28319>13]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(ELT,1,0)+IF(ETH,1,0)+IF(SUP,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-220)/33.33+(MINDMG-BASEMINONEH*(ED/100+1)-70)/33.33)%WHITE%/4%CL%%NAME%} //疯狂 // ++++++ 5.8,洗珠宝提示 ++++++ // 洗珠宝公式提示 @@ -3647,7 +3647,7 @@ ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=983]:%RED%[ ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=987]:%YELLOW%[5%最大电抗] %NAME%{%NAME%}%CONTINUE% ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=985]:%GREEN%[5%最大毒抗] %NAME%{%NAME%}%CONTINUE% ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=326]:%TAN%[20全抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=326]:%TAN%[30全抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID RARE SHIELD (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=327]:%TAN%[30全抗] %NAME%{%NAME%}%CONTINUE% ItemDisplay[!ID RARE SHIELD MAXSOCKETS<3 (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=421]:%SAGE%[%MAXSOCKETS%孔] %NAME%{%NAME%}%CONTINUE% ItemDisplay[!ID RARE SHIELD MAXSOCKETS>2 (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=421]:%SAGE%[3孔] %NAME%{%NAME%}%CONTINUE% ItemDisplay[!ID RARE SHIELD MAXSOCKETS<4 (GR_SHIELD_SK OR GR_SHIELD_PHYSI) PREFIX=422]:%SAGE%[%MAXSOCKETS%孔] %NAME%{%NAME%}%CONTINUE%