diff --git a/S12-D2DX通用版+原版装备名称.txt b/S12-D2DX通用版+原版装备名称.txt index 6564bb6..69d75dc 100644 --- a/S12-D2DX通用版+原版装备名称.txt +++ b/S12-D2DX通用版+原版装备名称.txt @@ -6096,8 +6096,8 @@ ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 -ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW !SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]: +ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: +ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW FILTLVL>1 !TOWN GROUND]: // ====> 8.4.4,斧 <===== //2星 @@ -6323,7 +6323,7 @@ ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //S11彩蛋末日之刃 ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //无用的注入底子(暂时屏蔽) -ItemDisplay[DAGGER !THROWING NMAG SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: //匕首 +//ItemDisplay[DAGGER !THROWING NMAG SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: //匕首 // +--------------+ // | 11,通用规则 |