From 3ad4b371cc82e384a1a0e1cb5be4bcd625a79d05 Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Sun, 18 Jan 2026 12:16:04 +0000 Subject: [PATCH] S12V2.3 --- build/35-符文之语底材过滤设置.txt | 90 +++++++++++++++---------------- 1 file changed, 45 insertions(+), 45 deletions(-) diff --git a/build/35-符文之语底材过滤设置.txt b/build/35-符文之语底材过滤设置.txt index 3264118..0217947 100644 --- a/build/35-符文之语底材过滤设置.txt +++ b/build/35-符文之语底材过滤设置.txt @@ -13,13 +13,13 @@ ItemDisplay[SHOW_RUNEBASE1 NMAG !RW ANYSTAFFSUM9 !SOCK=1 FILTLVL<5]:%NAME%{%NAME //0星 ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) HELM NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>3 !TOWN GROUND]: //其它 @@ -35,15 +35,15 @@ ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !I ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) CHEST NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -56,15 +56,15 @@ ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF FILTLVL=1]: ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -82,19 +82,19 @@ ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTIN ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -103,15 +103,15 @@ ItemDisplay[!(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1 // ====> 8.4.2,木棒 <===== //1星 -ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 FILTLVL>4 !TOWN GROUND]: //其它 @@ -120,15 +120,15 @@ ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBA // ====> 8.4.3,匕首 <===== //1星 -ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -137,11 +137,11 @@ ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING // ====> 8.4.4,斧 <===== //2星 -ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -150,15 +150,15 @@ ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWIN // ====> 8.4.5,锤 <===== //1星 -ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -167,15 +167,15 @@ ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBA // ====> 8.4.6,剑 <===== //1星 -ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW FILTLVL>4 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: @@ -185,15 +185,15 @@ ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SW // ====> 8.4.7,权杖 <===== //2星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -202,15 +202,15 @@ ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3 // ====> 8.4.8,魔杖 <===== //2星 -ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -223,19 +223,19 @@ ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF FILTLVL=1]: %NA ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -250,17 +250,17 @@ ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONT ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW FILTLVL>4 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW FILTLVL>5 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW FILTLVL>5 !TOWN GROUND]: @@ -270,19 +270,19 @@ ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SP // ====> 8.4.10,爪 <===== //1星 -ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>5 !TOWN GROUND]: //其它 @@ -291,7 +291,7 @@ ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 // ====> 8.4.11,投掷武器 <===== //2星 -ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: //其它