diff --git a/S12-D2DX通用版+原版装备名称.txt b/S12-D2DX通用版+原版装备名称.txt index a79788d..8d71673 100644 --- a/S12-D2DX通用版+原版装备名称.txt +++ b/S12-D2DX通用版+原版装备名称.txt @@ -93,13 +93,14 @@ ItemDisplay[box FILTLVL=4]: %NAME%{%GREEN%当前过滤等级: 4 - 均衡+ :显 ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格:中后期%CL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格:赛季末%CL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=7]: %NAME%{%CORAL%当前过滤等级: 7 - 仅备用:屏蔽所有装备%CL%%NAME%}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V2.0 更新于 26/1/16%CL%%ORANGE%请在城镇内察看钥匙/骷髅钥匙以获取更多信息%NL%%CL%%NAME%}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V2.1 更新于 26/1/16%CL%%ORANGE%请在城镇内察看钥匙/骷髅钥匙以获取更多信息%NL%%CL%%NAME%}%CONTINUE% //在钥匙处提示各过滤等级对应的屏蔽信息 -ItemDisplay[(key OR rkey) MAPID=1]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TEAL%底材%WHITE%:劣质和无用的武器和防具%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具%CL%%RED%屏蔽以下物品:%CL%%NL%%BLUE%过滤等级 1%WHITE% - 启用辅助提示,仅基础屏蔽%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) MAPID=40]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:0星底材:初期开荒用底材%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具、戒指、项链%CL%%RED%屏蔽以下物品:%CL%%NL%%YELLOW%过滤等级 2 - 宽松 :初期%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) MAPID=75]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:4级屏蔽2星,3级屏蔽1星,4级可选是否显示手工及注入底材%CL%%BLUE%魔法物品%WHITE%:除珠宝、护身符外的%CL%%YELLOW%亮金物品%WHITE%:盔甲、头盔、盾 、手套、鞋子、腰带及专属%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽2星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%GREEN%过滤等级 3&4 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) MAPID=103]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:屏蔽3星及以下%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:除亮金珠宝外 %CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽3星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%RED%过滤等级 5 - 比较严格:中后期%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) MAPID=109]: %NAME%{%SAGE%杂物:除3个无限道具、瓶子、镜子和门票外%CL%%TAN%镶嵌物%WHITE%:1~4级宝石%CL%%TEAL%底材%WHITE%:所有底材%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:所有非极品亮金%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽4星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%PURPLE%过滤等级6 - 极其严格:赛季末%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) FILTLVL=1]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TEAL%底材%WHITE%:劣质和无用的武器和防具%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具%CL%%RED%屏蔽以下物品:%CL%%NL%%BLUE%过滤等级 1%WHITE% - 启用辅助提示,仅基础屏蔽%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) FILTLVL=2]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:0星底材:初期开荒用底材%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具、戒指、项链%CL%%RED%屏蔽以下物品:%CL%%NL%%YELLOW%过滤等级 2 - 宽松 :初期%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) MAPID=3]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:屏蔽1星及以下%CL%%BLUE%魔法物品%WHITE%:除珠宝、护身符外的%CL%%YELLOW%亮金物品%WHITE%:盔甲、头盔、盾 、手套、鞋子、腰带及专属%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽2星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%GREEN%过滤等级 3&4 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) MAPID=4]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:4级屏蔽2星及以下,可选是否显示手工及注入底材%CL%%BLUE%魔法物品%WHITE%:除珠宝、护身符外的%CL%%YELLOW%亮金物品%WHITE%:盔甲、头盔、盾 、手套、鞋子、腰带及专属%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽2星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%GREEN%过滤等级 3&4 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) FILTLVL=5]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:屏蔽3星及以下%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:除亮金珠宝外 %CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽3星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%RED%过滤等级 5 - 比较严格:中后期%CL%%NAME%}%CONTINUE% +ItemDisplay[(key OR rkey) FILTLVL=5]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~4级宝石%CL%%TEAL%底材%WHITE%:所有底材%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:所有非极品亮金%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽4星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%PURPLE%过滤等级6 - 极其严格:赛季末%CL%%NAME%}%CONTINUE% ItemDisplay[(key OR rkey) TOWN]: %NAME%{%ORANGE%提示:要获取其它过滤等级的说明,请到其它城镇察看钥匙%CL%%NL%%NAME%}%CONTINUE% // +---------------+ @@ -175,16 +176,16 @@ Alias[HIDE_CHAM2]:TURE //过滤等级大于4时屏蔽物品等级低 //暗金装备 Alias[HIDE_UNI1]:TURE //过滤等级大于2时屏蔽0星暗金 -Alias[HIDE_UNI2]:FALSE //过滤等级大于3时屏蔽1星暗金(建议关闭) -Alias[HIDE_UNI3]:FALSE //过滤等级大于4时屏蔽2星暗金(建议关闭) -Alias[HIDE_UNI4]:FALSE //过滤等级大于5时屏蔽3星暗金(建议关闭) -Alias[HIDE_UNI5]:FALSE //过滤等级大于6时屏蔽4星暗金(建议关闭) +Alias[HIDE_UNI2]:FALSE //过滤等级大于3时屏蔽1星暗金(默认不屏蔽) +Alias[HIDE_UNI3]:FALSE //过滤等级大于4时屏蔽2星暗金(默认不屏蔽) +Alias[HIDE_UNI4]:FALSE //过滤等级大于5时屏蔽3星暗金(默认不屏蔽) +Alias[HIDE_UNI5]:FALSE //过滤等级大于6时屏蔽4星暗金(默认不屏蔽) //绿色套装 Alias[HIDE_SET1]:TURE //过滤等级大于2时屏蔽0星套装 -Alias[HIDE_SET2]:FALSE //过滤等级大于3时屏蔽1星套装(建议关闭) -Alias[HIDE_SET3]:FALSE //过滤等级大于4时屏蔽2星套装(建议关闭) -Alias[HIDE_SET4]:FALSE //过滤等级大于5时屏蔽3星套装(建议关闭) +Alias[HIDE_SET2]:FALSE //过滤等级大于3时屏蔽1星套装(默认不屏蔽) +Alias[HIDE_SET3]:FALSE //过滤等级大于4时屏蔽2星套装(默认不屏蔽) +Alias[HIDE_SET4]:FALSE //过滤等级大于5时屏蔽3星套装(默认不屏蔽) //亮金装备:极品属性的亮金不受屏蔽开关影响,屏蔽开关只限于常规亮金。 Alias[HIDE_RARE1]:TURE //过滤等级大于2时屏蔽未鉴定的亮金盔甲、头盔(不含头环)和盾牌 @@ -215,7 +216,7 @@ Alias[SOR_CRAFT]:TURE //过滤等级4显示法师法球 //Alias[PAL_CRAFT]:TURE //过滤等级4显示圣骑士盾 //当过滤等级为4时,不屏蔽注入底材。TRUE为屏蔽,FLASE为不屏蔽 -Alias[CIRC_INFUSION]:FALSE //屏蔽头环 +Alias[CIRC_INFUSION]:TURE //屏蔽头环 Alias[AMA_INFUSION]:FALSE //屏蔽亚马逊专属弓、矛、标枪 Alias[BAR_INFUSION]:TURE //屏蔽蛮子投掷武器 Alias[SIN_INFUSION]:FALSE //屏蔽刺客爪子 @@ -487,18 +488,18 @@ Alias[SWORDBASE3_2]: ((7fb OR 7gd OR 7ls) ETH !SOCK~1-3 ED=15) //4、5、6孔无 //2星 Alias[SCEPTERBASE2_1]: ((SCEPTER !scp) SK=118 SOCK=3) //铁狼:3神圣冲击 Alias[SCEPTERBASE2_2]: (7ws (SK99=3 OR SK109=3) !SOCK~1-3) //铁狼:3祈祷/3净化 -Alias[SCEPTERBASE2_3]: ((SCEPTER !scp) (SK101>2 OR SK121>2) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹/3天拳、救赎/救助 +Alias[SCEPTERBASE2_3]: (SCEPTER !scp (SK101>2 OR SK121>2) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹/3天拳、救赎/救助 //3星 Alias[SCEPTERBASE3_1]: ((wsp OR 9ws OR 7ws) (SK117>3 OR SK124>3) !SOCK~1-4) //3圣盾、3救赎 -Alias[SCEPTERBASE3_2]: ((SCEPTER !scp) (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火 -Alias[SCEPTERBASE3_3]: ((SCEPTER !scp) SK112=3 SK113=3 SOCK=3) //3锤子+3专注 -Alias[SCEPTERBASE3_4]: ((SCEPTER !scp) (SK101>2 SK121>0) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹、1天拳、救赎/救助 -Alias[SCEPTERBASE2_5]: ((SCEPTER !scp) (SK101>0 SK121>2) (SK125>0 OR SK124>0) SOCK=3) //1圣光弹、3天拳、救赎/救助 +Alias[SCEPTERBASE3_2]: (SCEPTER !scp (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火 +Alias[SCEPTERBASE3_3]: (SCEPTER !scp SK112=3 SK113=3 SOCK=3) //3锤子+3专注 +Alias[SCEPTERBASE3_4]: (SCEPTER !scp (SK101>2 SK121>0) (SK125>0 OR SK124>0) SOCK=3) //3圣光弹、1天拳、救赎/救助 +Alias[SCEPTERBASE3_5]: (SCEPTER !scp (SK101>0 SK121>2) (SK125>0 OR SK124>0) SOCK=3) //1圣光弹、3天拳、救赎/救助 //4星 Alias[SCEPTERBASE4_1]: ((wsp OR 9ws OR 7ws) (SK109>0 OR SK124>0) SK117=3 !SOCK~1-4) //1净化/救赎+3圣盾 Alias[SCEPTERBASE4_2]: (7ws (SK117>0 OR SK109>0 OR SK124>0) SK123=3 !ETH !SOCK~1-4) //1圣盾/净化/救赎+3审判 Alias[SCEPTERBASE4_3]: (7ws SK96=3 SK123=3 (SOCK=0 OR SOCK=4) !ETH) //3牺牲+3审判 -Alias[SCEPTERBASE4_4]: ((SCEPTER !scp) (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火 +Alias[SCEPTERBASE4_4]: (SCEPTER !scp (SK125>0 OR SK123>0) (SK118=3 OR SK114=3 OR SK102=3) SOCK=3) //救助/审判、3圣雷/圣冰/圣火 //魔杖 //2星 @@ -821,13 +822,13 @@ Alias[CIRCGOOD0]: ((PREFIX=561 OR PREFIX=565 OR PREFIX=571 OR PREFIX=575 OR PREF //极品亮金武器 //200ED/300ED、200ED/150ED、AMP/IAS/MAX/MIN/DTD/DTU -Alias[WEAPONGOOD4]: ((PREFIX=194 OR PREFIX=669) (PREFIX=756 OR PREFIX=264) (SUFFIX~898-899 OR SUFFIX~167-169 OR SUFFIX~201-202 OR SUFFIX=827 OR SUFFIX~226-227 OR SUFFIX~426-427 OR SUFFIX~597-598 OR SUFFIX~754-755)) +Alias[WEAPONGOOD4]: (PREFIX=194 (PREFIX=756 OR PREFIX=264) (SUFFIX~898-899 OR SUFFIX~167-169 OR SUFFIX~201-202 OR SUFFIX=827 OR SUFFIX~226-227 OR SUFFIX~426-427 OR SUFFIX~597-598 OR SUFFIX~754-755)) //200ED/300ED、200ED/150ED、REP -Alias[WEAPONGOOD3]: ((PREFIX=194 OR PREFIX=669) (PREFIX=756 OR PREFIX=264) SUFFIX~402-403 !(BOW OR XBOW)) +Alias[WEAPONGOOD3]: (PREFIX=194 (PREFIX=756 OR PREFIX=264) SUFFIX~402-403 !(BOW OR XBOW)) //200ED/300ED、200ED/150ED、3S -Alias[WEAPONGOOD2]: ((PREFIX=194 OR PREFIX=669) (PREFIX=756 OR PREFIX=264) PREFIX=766 1H) +Alias[WEAPONGOOD2]: (PREFIX=194 (PREFIX=756 OR PREFIX=264) PREFIX=766 1H) //200ED/300ED、200ED/150ED -Alias[WEAPONGOOD1]: ((PREFIX=194 OR PREFIX=669) (PREFIX=756 OR PREFIX=264)) +Alias[WEAPONGOOD1]: (PREFIX=194 (PREFIX=756 OR PREFIX=264)) //极品亮金珠宝 //40ED、15MAX、15MAX、10MIN @@ -949,7 +950,7 @@ Alias[REQJEW4]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+S Alias[REQJEW3]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT99+STAT99+STAT99+STAT99+STAT99>148) OR (CRES+FRES+LRES+PRES+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+DEX+DEX+STAT1+STAT1+STR+STR+STR>93)) Alias[REQJEW2]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT99+STAT99+STAT99+STAT99+STAT99>140) OR (CRES+FRES+LRES+PRES+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+DEX+DEX+STAT1+STAT1+STR+STR+STR>72)) Alias[REQJEW1]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT99+STAT99+STAT99+STAT99+STAT99>131) OR (CRES+FRES+LRES+PRES+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+DEX+DEX+STAT1+STAT1+STR+STR+STR>48)) -Alias[REQJEW0]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT99+STAT99+STAT99+STAT99+STAT99>119) OR (CRES+FRES+LRES+PRES+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+DEX+DEX+STAT1+STAT1+STR+STR+STR>29)) +Alias[REQJEW0]:((MINDMG+MINDMG+MINDMG+MAXDMG+MAXDMG+MAXDMG+EDAM+EDAM+EDAM+EDAM+STAT121+STAT121+STAT121+STAT122+STAT122+STAT122+STAT99+STAT99+STAT99+STAT99+STAT99>119) OR (CRES+FRES+LRES+PRES+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT138+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT86+STAT99+STAT99+STAT99+STAT99+STAT99+STAT99+DEX+DEX+STAT1+STAT1+STR+STR+STR>29)) //╔════════════╗ //║ 二、物品额外信息显示 ║ @@ -5194,13 +5195,6 @@ ItemDisplay[RARE_NOTE jew !UNI !SET ID !(STAT91=-15) CASTERJEW2]: %DOT-0A%%CORAL ItemDisplay[RARE_NOTE jew !UNI !SET ID !(STAT91=-15) CASTERJEW1]: %DOT-0A%%CORAL%> %BLUE%工艺精湛 %CORAL%<%CL%%NAME%{%NAME%%CL%%CORAL%B %PURPLE%法系珠宝} ItemDisplay[RARE_NOTE jew !UNI !SET ID !(STAT91=-15) CASTERJEW0]: %DOT-0A%%CORAL%> %BLUE%普普通通 %CORAL%<%CL%%NAME%{%NAME%%CL%%SAGE%C %PURPLE%法系珠宝} -// ++++++ 5.6,魔法装备价值提示 ++++++ -//项链 -ItemDisplay[MAG_NOTEID MAG amu STAT360=0 (PREFIX=435 OR PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %NAME%{%NAME%%CL%%TEAL%【狗托?】搏一搏,单车变摩托,值得一颗石头试一下自己是不是狗托} -ItemDisplay[MAG_NOTEID MAG amu (STAT360=50 OR STAT360=42 OR STAT360=45 OR STAT360=72) (PREFIX=435 OR PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=471 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具} -ItemDisplay[MAG_NOTEID MAG amu STAT360=2 (PREFIX=435 OR PREFIX=471 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具} -ItemDisplay[MAG_NOTEID MAG amu STAT360=9 (PREFIX=438 OR PREFIX=441 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=489 OR PREFIX=495 OR PREFIX=501 OR PREFIX=507) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367)]: %NAME%{%NAME%%CL%%TAN%【高端】土豪的完美玩具} - // ++++++ 5.7,洗珠宝提示 ++++++ // 洗珠宝公式提示 ItemDisplay[REROLL_JEW jew ID RARE REROLLALVL>65 STAT486=0]: %NAME%{%TAN%重置属性公式%WHITE%: %YELLOW%珠宝 %TAN%+ %WHITE%3%TAN%*%ORANGE%完美%LIGHT_GRAY%●%CL%%NAME%}%CONTINUE% @@ -5355,10 +5349,10 @@ ItemDisplay[mp4 (DIFF>0 OR CHARSTAT9>76800 OR FILTLVL>1 OR !MAPID<109) GROUND]: ItemDisplay[rvs (DIFF>1 OR FILTLVL>2) GROUND]: // 生命值大于80%时地面不显示超级治疗药水 ItemDisplay[SHOW_POTIONS FILTLVL>0 FILTLVL<4 CLVL>59 hp5 ((CHARSTAT6<10240 CHARSTAT7>12799 CHARSTAT7<25600) OR (CHARSTAT6<20480 CHARSTAT7>25599 CHARSTAT7<38400) OR (CHARSTAT6<30720 CHARSTAT7>38399 CHARSTAT7<51200) OR (CHARSTAT6<40960 CHARSTAT7>51199 CHARSTAT7<64000) OR (CHARSTAT6<51200 CHARSTAT7>63999 CHARSTAT7<76800) OR (CHARSTAT6<61440 CHARSTAT7>76799 CHARSTAT7<89600) OR (CHARSTAT6<71680 CHARSTAT7>89599 CHARSTAT7<102400) OR (CHARSTAT6<81920 CHARSTAT7>102399 CHARSTAT7<115200) OR (CHARSTAT6<92160 CHARSTAT7>115199 CHARSTAT7<128000) OR (CHARSTAT6<10240 CHARSTAT7>127999 CHARSTAT7<140800) OR (CHARSTAT6<112640 CHARSTAT7>140799 CHARSTAT7<153600) OR (CHARSTAT6<122880 CHARSTAT7>153599 CHARSTAT7<166400) OR (CHARSTAT6<133120 CHARSTAT7>166399 CHARSTAT7<179200) OR (CHARSTAT6<143360 CHARSTAT7>179199 CHARSTAT7<192000) OR (CHARSTAT6<153600 CHARSTAT7>191999 CHARSTAT7<204800) OR (CHARSTAT6<163840 CHARSTAT7>204799 CHARSTAT7<217600) OR (CHARSTAT6<174080 CHARSTAT7>217599 CHARSTAT7<230400) OR (CHARSTAT6<184320 CHARSTAT7>230399 CHARSTAT7<243200) OR (CHARSTAT6<194560 CHARSTAT7>243199 CHARSTAT7<256000) OR (CHARSTAT6<204800 CHARSTAT7>255999 CHARSTAT7<268800) OR (CHARSTAT6<215040 CHARSTAT7>268799 CHARSTAT7<384000) OR (CHARSTAT6<307200 CHARSTAT7>383999 CHARSTAT7<512000) OR (CHARSTAT6<409600 CHARSTAT7>511999 CHARSTAT7<640000) OR (CHARSTAT6<512000 CHARSTAT7>639999 CHARSTAT7<768000) OR (CHARSTAT6<614400 CHARSTAT7>767999 CHARSTAT7<896000) OR (CHARSTAT6<716800 CHARSTAT7>895999 CHARSTAT7<1024000) OR (CHARSTAT6<819200 CHARSTAT7>1023999 CHARSTAT7<1152000) OR (CHARSTAT6<921600 CHARSTAT7>1151999 CHARSTAT7<1280000)) GROUND]:%NAME%{%NAME%} -ItemDisplay[hp5 FILTLVL>3 GROUND]: +ItemDisplay[hp5 FILTLVL>2 GROUND]: // 法力值大于80%时地面不显示超级法力药水 ItemDisplay[SHOW_POTIONS FILTLVL>0 FILTLVL<4 CLVL>59 mp5 ((CHARSTAT8<10240 CHARSTAT9>12799 CHARSTAT9<25600) OR (CHARSTAT8<20480 CHARSTAT9>25599 CHARSTAT9<38400) OR (CHARSTAT8<30720 CHARSTAT9>38399 CHARSTAT9<51200) OR (CHARSTAT8<40960 CHARSTAT9>51199 CHARSTAT9<64000) OR (CHARSTAT8<51200 CHARSTAT9>63999 CHARSTAT9<76800) OR (CHARSTAT8<61440 CHARSTAT9>76799 CHARSTAT9<89600) OR (CHARSTAT8<71680 CHARSTAT9>89599 CHARSTAT9<102400) OR (CHARSTAT8<81920 CHARSTAT9>102399 CHARSTAT9<115200) OR (CHARSTAT8<92160 CHARSTAT9>115199 CHARSTAT9<128000) OR (CHARSTAT8<10240 CHARSTAT9>127999 CHARSTAT9<140800) OR (CHARSTAT8<112640 CHARSTAT9>140799 CHARSTAT9<153600) OR (CHARSTAT8<122880 CHARSTAT9>153599 CHARSTAT9<166400) OR (CHARSTAT8<133120 CHARSTAT9>166399 CHARSTAT9<179200) OR (CHARSTAT8<143360 CHARSTAT9>179199 CHARSTAT9<192000) OR (CHARSTAT8<153600 CHARSTAT9>191999 CHARSTAT9<204800) OR (CHARSTAT8<163840 CHARSTAT9>204799 CHARSTAT9<217600) OR (CHARSTAT8<174080 CHARSTAT9>217599 CHARSTAT9<230400) OR (CHARSTAT8<184320 CHARSTAT9>230399 CHARSTAT9<243200) OR (CHARSTAT8<194560 CHARSTAT9>243199 CHARSTAT9<256000) OR (CHARSTAT8<204800 CHARSTAT9>255999 CHARSTAT9<268800) OR (CHARSTAT8<215040 CHARSTAT9>268799 CHARSTAT9<384000) OR (CHARSTAT8<307200 CHARSTAT9>383999 CHARSTAT9<512000) OR (CHARSTAT8<409600 CHARSTAT9>511999 CHARSTAT9<640000) OR (CHARSTAT8<512000 CHARSTAT9>639999 CHARSTAT9<768000) OR (CHARSTAT8<614400 CHARSTAT9>767999 CHARSTAT9<896000) OR (CHARSTAT8<716800 CHARSTAT9>895999 CHARSTAT9<1024000) OR (CHARSTAT8<819200 CHARSTAT9>1023999 CHARSTAT9<1152000) OR (CHARSTAT8<921600 CHARSTAT9>1151999 CHARSTAT9<1280000)) GROUND]:%NAME%{%NAME%} -ItemDisplay[mp5 FILTLVL>3 GROUND]: +ItemDisplay[mp5 FILTLVL>2 GROUND]: // ++++++ 1.3,药剂 ++++++ //耐力、解冻、解毒药水 @@ -5972,10 +5966,11 @@ ItemDisplay[HIDE_MAGE2 MAG !ID SOR !(ob5 OR oba OR obf) FILTLVL>2]: // | 8,符文之语底材 | // +------------------+ // ++++++ 8.0,基础屏蔽 ++++++ -ItemDisplay[!RW INF GROUND FILTLVL>0]:{%NAME%} //屏蔽劣质物品 -ItemDisplay[(WEAPON OR ARMOR) !(CLASS OR CLUB OR WAND OR SCEPTER OR STAFF OR leg) !RW NMAG SOCK=1 GROUND FILTLVL>0]:{%NAME%} //屏蔽1孔的垃圾白板物品 -ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF) !RW NMAG ANYSTAFFSUM0 GROUND FILTLVL>0]:{%NAME%} //屏蔽无STAFFMOD的职业物品 -ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF) !RW NMAG (ANYSTAFFSUM1 OR ANYSTAFFSUM2) GROUND FILTLVL>1]:{%NAME%} //屏蔽STAFFMOD+1的职业物品 +ItemDisplay[!RW INF GROUND FILTLVL>0]: //屏蔽劣质物品 +ItemDisplay[(WEAPON OR ARMOR) !(CLASS OR CLUB OR WAND OR SCEPTER OR STAFF OR leg) !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品 +ItemDisplay[(GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子 +ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF) !RW NMAG (ANYSTAFFSUM0 OR ANYSTAFFSUM1) GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的职业物品 +ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF) !RW NMAG ANYSTAFFSUM2 GROUND FILTLVL>0 CLVL>18]: //屏蔽STAFFMOD=2的职业物品 ItemDisplay[SHOW_RUNEBASE1 NMAG !RW ANYSTAFFSUM9 !SOCK=1 FILTLVL<5]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材 // ++++++ 8.1,头盔 ++++++ @@ -5992,9 +5987,9 @@ ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBA ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>3 !TOWN GROUND]: //其它 -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1 OR HELMBASE2) HELM NMAG (NORM OR EXC) !CLASS !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1 OR HELMBASE2) HELM NMAG ELT !CLASS !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) FILTLVL>1 !TOWN GROUND]: +ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: +ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG ELT !CLASS !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) FILTLVL>1 !TOWN GROUND]: ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]: ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]: @@ -6038,13 +6033,12 @@ ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW FILTLVL>4 ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(HIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]: ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]: ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<15 NMAG !RW FILTLVL>1 !TOWN GROUND]: ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>14 RES<25 NMAG !RW FILTLVL>2 !TOWN GROUND]: - // ++++++ 8.4,武器 ++++++ // ====> 8.4.1,弓弩 <===== //0星 @@ -6305,7 +6299,7 @@ ItemDisplay[ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■ ItemDisplay[ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR) NMAG SOCK=0 FILTLVL=3]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR) NMAG SOCK=0 FILTLVL=4]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% ItemDisplay[7cr NMAG SOCK=0 !ETH FILTLVL=3]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% @@ -6313,24 +6307,24 @@ ItemDisplay[7cr NMAG SOCK=0 !ETH FILTLVL=3]: %DOT-20%%WHITE%%BASENAME% %WHITE% //头环类 ItemDisplay[CIRC_INFUSION CIRC NMAG SOCK=0 !ETH FILTLVL>4]: //武器类 -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR 7cr) NMAG SOCK=0 !FILTLVL=3]: +ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR 7cr) NMAG SOCK=0 !FILTLVL=4]: //AMA弓、矛、标枪类 -ItemDisplay[AMA_INFUSION (am2 OR am7 OR amc) NMAG SOCK=0 FILTLVL=3]: -ItemDisplay[AMA_INFUSION (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 FILTLVL=3]: -ItemDisplay[AMA_INFUSION (am5 OR ama OR amf) NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[AMA_INFUSION (am2 OR am7 OR amc) NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[AMA_INFUSION (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[AMA_INFUSION (am5 OR ama OR amf) NMAG SOCK=0 FILTLVL=4]: //刺客爪子 -ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL=4]: //BB投掷武器 -ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FILTLVL=4]: //德鲁伊木棒 -ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //法师法球 -ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //S11彩蛋末日之刃 -ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 FILTLVL=3]: +ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: // +--------------+ -// | 12,通用规则 | +// | 11,通用规则 | // +--------------+ //标注物品售价 ItemDisplay[(ARMOR OR WEAPON OR rin OR amu OR QUIVER) !SHOP !EQUIPPED !MERC !RW PRICE>4999]:%NAME%%GRAY%(%TAN%$%WHITE%%PRICE%%GRAY%){%NAME%}%CONTINUE%