diff --git a/S11-D2DX通用版+原版装备名称.txt b/S11-D2DX通用版+原版装备名称.txt index 46f6068..decf7c3 100644 --- a/S11-D2DX通用版+原版装备名称.txt +++ b/S11-D2DX通用版+原版装备名称.txt @@ -1221,7 +1221,7 @@ ItemDisplay[SOCK>0 !RW]:%NAME%%GRAY%[%WHITE%%SOCKETS%%GRAY%]{%NAME%}%CONTINUE% //无形物品标注 ItemDisplay[ETH (ARMOR OR WEAPON)]:%NAME%%GREEN%=ETH={%NAME%}%CONTINUE% //显示所有可堆叠物品的数量 -//ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>0]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}%CONTINUE% +ItemDisplay[!(ARMOR OR WEAPON OR tbk OR ibk OR aqv OR cqv OR THROWING OR key OR (MAPTIER>0 !NMAG)) QTY>1]: %NAME% %TAN%x%WHITE%%QTY%{%NAME%}%CONTINUE% //冥河洞穴已腐化物品增加* ItemDisplay[(ARMOR OR WEAPON OR (aqv OR cqv OR rin OR amu)) (MAG OR RARE OR SET OR UNI OR CRAFT) !ID (MAPID=181 OR MAPID=182)]: %RED%*%NAME%%RED%*%CONTINUE%