上传文件至 build

This commit is contained in:
lonelywolf 2025-11-03 06:14:05 +00:00
parent 12a0b64c21
commit 88fd1e9151
5 changed files with 868 additions and 0 deletions

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// ++++++ 2.3,显示底材可用符文之语 ++++++
//盔甲, 头盔, 盾牌
ItemDisplay[CHEST SOCK=2 NMAG !RW]: %NAME%{%GRAY%Prudence(慎重%ORANGE%23,3%GRAY%), Smoke(烟雾%ORANGE%4,17%GRAY%), Stealth(隐密%ORANGE%7,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[CHEST SOCK=3 NMAG !RW]: %NAME%{%GRAY%Rain(降雨%ORANGE%9,23,6%GRAY%), Treachery(背信%ORANGE%13,10,20%GRAY%), Wealth(财富%ORANGE%20,18,3%GRAY%)%CL%Gloom(幽暗%ORANGE%19,22,21%GRAY%), Hustle(喧嚣%ORANGE%13,18,2%GRAY%), Lionheart(狮子心%ORANGE%15,17,19%GRAY%)%CL%Myth(神话%ORANGE%15,11,4%GRAY%), Peace(和平%ORANGE%13,10,11%GRAY%), Dragon(飞龙%ORANGE%29,28,12%GRAY%)%CL%Duress(强制%ORANGE%13,22,10%GRAY%), Enigma(谜团%ORANGE%31,6,30%GRAY%), Enlightenment(教化%ORANGE%21,8,12%GRAY%)%CL%Bone(白骨%ORANGE%12,22,22%GRAY%), Principle(原理%ORANGE%8,25,2%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[CHEST SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Innocence(天真%ORANGE%25,20,33,15%GRAY%), Stone(石块%ORANGE%13,22,21,17%GRAY%)%CL%Bramble(野蔷薇%ORANGE%8,27,29,5%GRAY%), Chains of Honor(荣耀之链%ORANGE%14,22,30,24%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(HELM OR CIRC) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Lore(知识%ORANGE%9,12%GRAY%), Nadir(天底%ORANGE%4,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(HELM OR CIRC) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Flickering Flame(摇曳焰火%ORANGE%4,21,26%GRAY%), Radiance(光辉%ORANGE%4,12,6%GRAY%), Wisdom(智慧%ORANGE%21,6,2%GRAY%)%CL%Dream(梦境%ORANGE%16,31,21%GRAY%), Delirium(迪勒瑞姆%ORANGE%20,24,16%GRAY%), Ferocity(残暴%ORANGE%33,32,13%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SHIELD SOCK=2 NMAG !RW]: %NAME%{%GRAY%Rhyme(押韵%ORANGE%13,5%GRAY%), Splendor(灿烂%ORANGE%5,17%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SHIELD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Dragon(飞龙%ORANGE%29,28,12%GRAY%), Dream(梦境%ORANGE%16,31,21%GRAY%)%CL%Ancient's Pledge(古代人的契约%ORANGE%8,9,7%GRAY%), Sanctuary(圣堂%ORANGE%18,18,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SHIELD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Exile(流亡%ORANGE%26,27,24,14%GRAY%), Epiphany(彻悟%ORANGE%28,6,28,24%GRAY%)%CL%Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[DIN SOCK=4 NMAG !RW]: %NAME%{%GRAY%(Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Shattered Wall(破碎之墙%ORANGE%33,31,8,32%GRAY%)%CL%Exile流亡%ORANGE%26,27,24,14%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//2孔武器
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(BOW OR XBOW) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Zephyr(和风%ORANGE%9,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[WAND SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Dominion(圣域%ORANGE%32,27%GRAY%), White(白色%ORANGE%14,16%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[STAFF SOCK=2 NMAG !RW]: %NAME%{%GRAY%Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Neophyte(新教徒%ORANGE%10,3%GRAY%), Leaf(叶子%ORANGE%3,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SOR SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SCEPTER SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(7sp OR 9sp OR spc OR 7cl OR 9cl OR clb) SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(SWORD OR AXE OR SIN OR mac OR mst OR fla) !leg SOCK=2 NMAG !RW]: %NAME%{%GRAY%Steel(钢铁%ORANGE%3,1%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SIN SOCK=2 NMAG !RW]: %NAME%{%GRAY%Neophyte(新教徒%ORANGE%10,3%GRAY%), Strength(力量%ORANGE%11,3%GRAY%), Wind(轻风%ORANGE%29,1%GRAY%)%CL%Steel(钢铁%ORANGE%3,1%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[THROWING SOCK=2 NMAG !RW]: %NAME%{%GRAY%%Steel(钢铁%ORANGE%3,1%GRAY%), %GRAY%Strength(力量%ORANGE%11,3%GRAY%), %GRAY%Zephyr(和风%ORANGE%9,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//3孔武器
ItemDisplay[WEAPON !leg SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR OR leg) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%),Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(BOW OR XBOW) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Melody(旋律%ORANGE%13,18,4%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Edge(边缘%ORANGE%3,7,11%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%), Loyalty(忠贞%ORANGE%21,3,14%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SIN SOCK=3 NMAG !RW]: %NAME%{%GRAY%Pattern(图纹%ORANGE%7,9,3%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%Chaos(混沌%ORANGE%19,27,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Black(黑色%ORANGE%10,16,4%GRAY%), Malice(怨恨%ORANGE%6,1,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[AXE SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(POLEARM OR JAV) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SPEAR SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Loyalty(忠贞%ORANGE%21,3,14%GRAY%)%CL%%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SWORD SOCK=3 NMAG !RW]: %NAME%{%GRAY%Lawbringer(执法者%ORANGE%11,20,18%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%)%CL%Crescent Moon(新月%ORANGE%13,22,3%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Malice(怨恨%ORANGE%6,1,5%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SCEPTER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Fury(狂怒%ORANGE%31,25,5%GRAY%), Crescent Moon(新月%ORANGE%13,22,3%GRAY%) %CL%King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(CLUB OR TMACE) SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Black(黑色%ORANGE%10,16,4%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[HAMMER SOCK=3 NMAG !RW]: %NAME%{%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Black(黑色%ORANGE%10,16,4%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[STAFF SOCK=3 NMAG !RW]: %NAME%{%GRAY%Fury(狂怒%ORANGE%31,25,5%GRAY%), Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%Malice(怨恨%ORANGE%6,1,5%GRAY%), Purity(纯洁%ORANGE%11,5,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[THROWING SOCK=3 NMAG !RW]: %NAME%{%GRAY%Crescent Moon(新月%ORANGE%13,22,3%GRAY%), Fury(狂怒%ORANGE%31,25,5%GRAY%)%CL%%GRAY%Plague(瘟疫%ORANGE%32,19,22%GRAY%), Venom(毒液%ORANGE%7,14,23%GRAY%)%CL%%GRAY%Malice(怨恨%ORANGE%6,1,5%GRAY%), Lawbringer(执法者%ORANGE%11,20,18%GRAY%), King's Grace(王者的慈悲%ORANGE%11,8,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//4孔武器
ItemDisplay[WEAPON SOCK=4 NMAG !RW]: %NAME%{%GRAY%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(BOW OR XBOW) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Harmony(和谐%ORANGE%3,6,12,18%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Passion(热情%ORANGE%14,9,2,20%GRAY%),Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Ice(冰冻%ORANGE%11,13,31,28%GRAY%), Brand(烙印%ORANGE%31,28,23,25%GRAY%)%CL%Faith(信心%ORANGE%27,31,20,2%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Wrath(愤怒%ORANGE%21,17,30,23%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(fla OR 9fl OR 7fl) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SWORD SOCK=4 NMAG !RW]: %NAME%{%GRAY%Spirit(精神%ORANGE%7,10,9,11%GRAY%), Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), JustIce(冰冻%ORANGE%11,13,31,28%GRAY%)%CL%Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%), Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=4 NMAG !RW]: %NAME%{%GRAY%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Rift(裂缝%ORANGE%15,18,20,25%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SCEPTER SOCK=4 NMAG !RW]: %NAME%{%GRAY%%GRAY%Voice of Reason(思考之声%ORANGE%20,18,1,2%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Holy Thunder(神圣雷击%ORANGE%5,8,9,7%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%Rift(裂缝%ORANGE%15,18,20,25%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[AXE SOCK=4 NMAG !RW]: %NAME%{%GRAY%Oath(誓约%ORANGE%13,21,23,17%GRAY%), Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Kingslayer(弑王者%ORANGE%23,22,25,19%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Famine(饥荒%ORANGE%19,27,9,31%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[STAFF SOCK=4 NMAG !RW]: %NAME%{%GRAY%Passion(热情%ORANGE%14,9,2,20%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Pride(骄傲%ORANGE%32,29,16,28%GRAY%), Rampage(狂暴%ORANGE%13,1,6,5%GRAY%), Spirit(精神%ORANGE%7,10,9,11%GRAY%)%CL%Infinity(无限%ORANGE%30,23,30,24%GRAY%), Insight(眼光%ORANGE%8,3,7,12%GRAY%), Memory(记忆%ORANGE%17,16,12,5%GRAY%)%CL%Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%), Heart of the Oak(橡树之心%ORANGE%18,26,21,10%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[HAMMER SOCK=4 NMAG !RW]: %NAME%{%GRAY%Passion(热情%ORANGE%14,9,2,20%GRAY%), Phoenix(凤凰%ORANGE%26,26,28,31%GRAY%)%CL%Famine(饥荒%ORANGE%19,27,9,31%GRAY%), Fortitude(刚毅%ORANGE%1,12,14,28%GRAY%), Hand of Justice(正义之手%ORANGE%29,32,11,28%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//5孔武器
ItemDisplay[WEAPON SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(BOW OR XBOW) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%Mist(迷雾%ORANGE%32,13,25,10,6%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[WEAPON !(BOW OR XBOW OR SOR) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL% Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[STAFF SOCK=5 NMAG !RW]: %NAME%{%GRAY%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SCEPTER SOCK=5 NMAG !RW]: %NAME%{%GRAY%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(whm OR mau OR gma OR 9wh OR 9m9 OR 9gm OR 7wh OR 7m7 OR 7gm) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[AXE SOCK=5 NMAG !RW]: %NAME%{%GRAY%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%)%CL%Beast(野兽%ORANGE%30,3,22,23,17%GRAY%), Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SWORD SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%), Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%)%CL%Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Grief(悔恨%ORANGE%5,3,28,23,8%GRAY%), Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%)%CL%Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%), Death(死神%ORANGE%15,1,26,9,25%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=5 NMAG !RW]: %NAME%{%GRAY%Call to Arms(战争召唤%ORANGE%11,8,23,24,27%GRAY%),Eternity(永恒%ORANGE%11,30,24,12,29%GRAY%)%CL%Honor(荣耀%ORANGE%11,1,6,3,12%GRAY%), Doom(厄运%ORANGE%15,27,22,28,32%GRAY%), Zenith(天顶%ORANGE%31,33,9,10,8%GRAY%)%CL% Destruction(毁灭%ORANGE%26,28,30,31,18%GRAY%), Obedience(遵从%ORANGE%15,18,10,5,19%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
//6孔武器
ItemDisplay[WEAPON SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[AXE SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SWORD 1H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%, Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%),Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%))%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[SWORD 2H SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%),Unbending Will(不屈意志%ORANGE%19,16,6,2,1,15%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%),Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[HAMMER SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%)%CL%%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Rapture(欢欣%ORANGE%26,31,28,8,18,23%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(POLEARM OR SPEAR OR JAV) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[(BOW OR XBOW) SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%
ItemDisplay[STAFF SOCK=6 NMAG !RW]: %NAME%{%GRAY%Asylum(庇护%ORANGE%25,32,15,31,14,22%GRAY%), Obsession(执念%ORANGE%33,24,20,17,16,4%GRAY%), Silence(寂静%ORANGE%14,2,15,24,3,26%GRAY%)%CL%Last Wish(最后希望%ORANGE%31,23,31,29,31,30%GRAY%),Breath of the Dying(死亡呼吸%ORANGE%26,15,1,2,33,5%GRAY%)%CL%%TAN%提示%WHITE%: 符文之语配方:}%CONTINUE%

View File

@ -0,0 +1,89 @@
// ++++++ 2.4,显示底材可能孔数 ++++++
// NOTIFYER POSSIBLE SOCKETS (NMAG)
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%{%NAME%%WHITE%可能的孔数:}%CONTINUE%
// RUNES/GEMS POSSIBLE SOCKETS (NMAG)
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CIRC)]: %NAME%{%NAME% %GREEN%8, 10, %BLUE%●:}%CONTINUE% // Helm/Circlet Begin
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 CHEST]: %NAME%{%NAME% %GREEN%7, 10, %YELLOW%●:}%CONTINUE% // Armor Begin
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 SHIELD]: %NAME%{%NAME% %GREEN%7, 11, %RED%●:}%CONTINUE% // Shield Begin
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 WEAPON]: %NAME%{%NAME% %GREEN%8, 11, %PURPLE%●:}%CONTINUE% // Weapon Begin
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) !(buc OR xuc OR dgr OR dir OR wnd OR 9wn OR ywn)]: %NAME%{%NAME%1-}%CONTINUE% // Runes/Gems _1-
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (9la OR 7la)]: %NAME%{%NAME%5}%CONTINUE% // Runes/Gems _5
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (axe OR 9ax OR 7ax OR lax OR 9b7 OR 7o7 OR 8sb OR 6sb OR 8lx OR 6lx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR bar)]: %NAME%{%NAME%4}%CONTINUE% // Runes/Gems _4
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (rng OR xng OR xcl OR brs OR xrs OR xhn OR xpl OR ltp OR xtp OR xld OR xlt OR lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR ne6 OR neb OR ne7 OR neg OR ne8 OR ned OR ne9 OR nee OR nea OR nef OR 9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 7sp OR leg OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 7ss OR 9sm OR 7sm OR 9sb OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9fc OR spr OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 9wb OR 9xf OR 7xf OR 9cs OR 7cs OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)]: %NAME%{%NAME%3}%CONTINUE% // Runes/Gems _3
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR fld OR plt OR uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh OR ne1 OR ne2 OR ne3 OR ne4 OR ne5 OR hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 7dg OR 9di OR 7di OR bld OR 9bl OR 7bl OR sst OR 7wn OR 9yw OR 7yw OR bwn OR 9bw OR 7bw OR gwn OR 9gw OR 7gw OR scp OR ktr OR wrb OR axf OR ces OR ob1 OR ob6 OR obb OR ob2 OR ob7 OR obc OR ob3 OR ob8 OR ob4 OR ob9 OR obe OR obd OR (THROWING (AXE OR DAGGER OR JAV) !(tkf OR jav OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)))]: %NAME%{%NAME%2}%CONTINUE% // Runes/Gems _2
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (buc OR xuc OR dgr OR dir OR wnd OR 9wn OR ywn OR tkf OR jav)]: %NAME%{%NAME%1}%CONTINUE% // Runes/Gems _1
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<26 Runes/Gems _5
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (2ax OR 92a OR 72a OR mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<26 Runes/Gems _4
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR fla OR 9fl OR 7fl OR whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR bsd OR 9bs OR 7bs OR lsd OR 9ls OR 7ls OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR tri OR 9sr OR 7sr)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 Runes/Gems _3 NR 1
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (9tr OR 7tr OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR vou OR 9vo OR 7vo OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR hbw OR 8hb OR 6hb OR lbw OR 8lb OR 6lb OR cbw OR 8cb OR 6cb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR wsp OR 9ws OR 7ws OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 Runes/Gems _3 NR 2
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<26 Runes/Gems _2
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (ci0 OR ci1 OR ci2 OR ci3)]: %NAME%{%NAME%1}%CONTINUE% // ILVL<26 Runes/Gems _1
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>25 Runes/Gems _6
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (2ax OR 92a OR 72a OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR wsp OR 9ws OR 7ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>25 Runes/Gems _5
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR whm OR 9wh OR 7wh OR bsd OR 9bs OR 7bs OR lsd OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR tri OR 9tr OR 7tr OR vou OR 9vo OR 7vo OR hbw OR 8hb OR 6hb OR cbw OR 8cb OR 6cb OR mxb OR 8mx OR 6mx OR 9sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>25 Runes/Gems _4
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>25 Runes/Gems _3
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (ci0 OR ci1)]: %NAME%{%NAME%2}%CONTINUE% // ILVL>25 Runes/Gems _2
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<41 ILVL>25 Runes/Gems _5
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (fla OR 9fl OR 7fl OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR lbw OR 8lb OR 6lb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 9ls OR 7ls OR 7sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<41 ILVL>25 Runes/Gems _4
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (uit OR uow OR uts)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<41 ILVL>25 Runes/Gems _3
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (msk OR xsk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<41 ILVL>25 Runes/Gems _2
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR gsd OR 9gd OR 7gd OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR 6lb OR lbb OR 8l8 OR 6l7 OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 7sr)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>40 Runes/Gems _6
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (fla OR 9fl OR 7fl OR flb OR 9fb OR 7fb OR brn OR 9br OR 7br OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR lbw OR 8lb OR sbb OR 8s8 OR 6s7 OR swb OR 8sw OR 6sw OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR 9ls OR 7ls)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>40 Runes/Gems _5
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (uit OR uow OR uts)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>40 Runes/Gems _4
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (msk OR xsk OR usk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>40 Runes/Gems _3
// LARZUK'S QUEST POSSIBLE SOCKETS (NMAG)
ItemDisplay[NMAG (INF OR SUP) !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%{%NAME% %GOLD%任务:}%CONTINUE% // (INF OR SUP) LQ Begin
ItemDisplay[NMAG !INF !SUP !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%{%NAME%, %GOLD%任务:}%CONTINUE% // LQ Begin
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (9la OR 7la)]: %NAME%{%NAME%5}%CONTINUE% // LQ _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (axe OR 9ax OR 7ax OR lax OR 9b7 OR 7o7 OR 8sb OR 6sb OR 8lx OR 6lx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR bar)]: %NAME%{%NAME%4}%CONTINUE% // LQ _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (rng OR xng OR xcl OR brs OR xrs OR xhn OR xpl OR ltp OR xtp OR xld OR xlt OR lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR ne6 OR neb OR ne7 OR neg OR ne8 OR ned OR ne9 OR nee OR nea OR nef OR 9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 7sp OR leg OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 7ss OR 9sm OR 7sm OR 9sb OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9fc OR spr OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 9wb OR 9xf OR 7xf OR 9cs OR 7cs OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR spk OR xpk OR xsh)]: %NAME%{%NAME%3}%CONTINUE% // LQ _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR fld OR plt OR uuc OR sml OR xml OR uml OR bsh OR ne1 OR ne2 OR ne3 OR ne4 OR ne5 OR hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 7dg OR 9di OR 7di OR bld OR 9bl OR 7bl OR sst OR 7wn OR 9yw OR 7yw OR bwn OR 9bw OR 7bw OR gwn OR 9gw OR 7gw OR scp OR ktr OR wrb OR axf OR ces OR ob1 OR ob6 OR obb OR ob2 OR ob7 OR obc OR ob3 OR ob8 OR ob4 OR ob9 OR obe OR obd OR (THROWING (AXE OR DAGGER OR JAV) !(tkf OR jav OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)))]: %NAME%{%NAME%2}%CONTINUE% // LQ _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (buc OR xuc OR dgr OR dir OR wnd OR 9wn OR ywn OR tkf OR jav)]: %NAME%{%NAME%1}%CONTINUE% // LQ _1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<26 LQ _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (2ax OR 92a OR 72a OR mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<26 LQ _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR xar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR fla OR 9fl OR 7fl OR whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR bsd OR 9bs OR 7bs OR lsd OR 9ls OR 7ls OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR 9sr OR 7sr)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 LQ _3 NR 1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (tri OR 9tr OR 7tr OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR vou OR 9vo OR 7vo OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR hbw OR 8hb OR 6hb OR lbw OR 8lb OR 6lb OR cbw OR 8cb OR 6cb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR wsp OR 9ws OR 7ws OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 LQ _3 NR 2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<26 LQ _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (ci0 OR ci1 OR ci2 OR ci3)]: %NAME%{%NAME%1}%CONTINUE% // ILVL<26 LQ _1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>25 LQ _6
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (2ax OR 92a OR 72a OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR wsp OR 9ws OR 7ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>25 LQ _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR xar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR whm OR 9wh OR 7wh OR bsd OR 9bs OR 7bs OR lsd OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR tri OR 9tr OR 7tr OR vou OR 9vo OR 7vo OR hbw OR 8hb OR 6hb OR cbw OR 8cb OR 6cb OR mxb OR 8mx OR 6mx OR 9sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>25 LQ _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>25 LQ _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (ci0 OR ci1)]: %NAME%{%NAME%2}%CONTINUE% // ILVL>25 LQ _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<41 ILVL>25 LQ _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (fla OR 9fl OR 7fl OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR lbw OR 8lb OR 6lb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 9ls OR 7ls OR 7sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<41 ILVL>25 LQ _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (uit OR uow OR uts)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<41 ILVL>25 LQ _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (msk OR xsk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<41 ILVL>25 LQ _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR gsd OR 9gd OR 7gd OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR 6lb OR lbb OR 8l8 OR 6l7 OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 7sr)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>40 LQ _6
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (fla OR 9fl OR 7fl OR flb OR 9fb OR 7fb OR brn OR 9br OR 7br OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR lbw OR 8lb OR sbb OR 8s8 OR 6s7 OR swb OR 8sw OR 6sw OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR 9ls OR 7ls)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>40 LQ _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (uit OR uow OR uts)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>40 LQ _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (msk OR xsk OR usk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>40 LQ _3
// WORLDSTONE SHARD POSSIBLE SOCKETS (NMAG)
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%{%NAME%, %RED%腐化:}%CONTINUE% // Wss Begin
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) !(buc OR xuc OR dgr OR dir OR wnd OR 9wn OR ywn)]: %NAME%{%NAME%1-}%CONTINUE% // Wss _1-
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (9la OR 7la)]: %NAME%{%NAME%5}%CONTINUE% // Wss _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (axe OR 9ax OR 7ax OR lax OR 9b7 OR 7o7 OR 8sb OR 6sb OR 8lx OR 6lx OR cst OR 8cs OR 6cs OR bst OR 8bs OR 6bs OR bar)]: %NAME%{%NAME%4}%CONTINUE% // Wss _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (rng OR xng OR xcl OR brs OR xrs OR xhn OR xpl OR ltp OR xtp OR xld OR xlt OR lrg OR xrg OR urg OR upk OR kit OR xit OR ush OR tow OR xow OR gts OR xts OR ne6 OR neb OR ne7 OR neg OR ne8 OR ned OR ne9 OR nee OR nea OR nef OR 9ha OR 7ha OR 9cl OR 7cl OR 9sp OR 7sp OR leg OR 9ma OR 7ma OR mst OR 9mt OR 7mt OR 9ss OR 7ss OR 9sm OR 7sm OR 9sb OR 7sb OR 7fc OR wsd OR 9wd OR 7wd OR 2hs OR 92h OR 72h OR 9fc OR spr OR sbw OR lxb OR 8ss OR 6ss OR lst OR 8ls OR 6ls OR 9sc OR 7sc OR gsc OR 9qs OR 7qs OR 9wb OR 9xf OR 7xf OR 9cs OR 7cs OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)]: %NAME%{%NAME%3}%CONTINUE% // Wss _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (cap OR xap OR uap OR skp OR xkp OR ukp OR hlm OR xlm OR ulm OR fhl OR xhl OR uhl OR bhm OR xh9 OR qui OR xui OR lea OR xea OR hla OR xla OR stu OR xtu OR scl OR chn OR spl OR fld OR plt OR uuc OR sml OR xml OR uml OR spk OR xpk OR bsh OR xsh OR ne1 OR ne2 OR ne3 OR ne4 OR ne5 OR hax OR clb OR spc OR mac OR ssd OR scm OR sbr OR flc OR 9dg OR 7dg OR 9di OR 7di OR bld OR 9bl OR 7bl OR sst OR 7wn OR 9yw OR 7yw OR bwn OR 9bw OR 7bw OR gwn OR 9gw OR 7gw OR scp OR ktr OR wrb OR axf OR ces OR ob1 OR ob6 OR obb OR ob2 OR ob7 OR obc OR ob3 OR ob8 OR ob4 OR ob9 OR obe OR obd OR (THROWING (AXE OR DAGGER OR JAV) !(tkf OR jav OR bal OR 9b8 OR 7b8 OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts)))]: %NAME%{%NAME%2}%CONTINUE% // Wss _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) (buc OR xuc OR dgr OR dir OR wnd OR 9wn OR ywn OR tkf OR jav)]: %NAME%{%NAME%1}%CONTINUE% // Wss _1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<26 Wss _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (2ax OR 92a OR 72a OR mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<26 Wss _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR xar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR fla OR 9fl OR 7fl OR whm OR 9wh OR 7wh OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR bsd OR 9bs OR 7bs OR lsd OR 9ls OR 7ls OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR 9sr OR 7sr)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 Wss _3 NR 1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (tri OR 9tr OR 7tr OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR vou OR 9vo OR 7vo OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR hbw OR 8hb OR 6hb OR lbw OR 8lb OR 6lb OR cbw OR 8cb OR 6cb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR wsp OR 9ws OR 7ws OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<26 Wss _3 NR 2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<26 Wss _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<26 (ci0 OR ci1 OR ci2 OR ci3)]: %NAME%{%NAME%1}%CONTINUE% // ILVL<26 Wss _1
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (wst OR 8ws OR 6ws)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>25 Wss _6
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (2ax OR 92a OR 72a OR bax OR 9ba OR 7ba OR btx OR 9bt OR 7bt OR wsp OR 9ws OR 7ws)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>25 Wss _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (uui OR uea OR ula OR utu OR ung OR ucl OR urs OR uhn OR upl OR utp OR uld OR ult OR gth OR xth OR uth OR ful OR xul OR uul OR aar OR xar OR uar OR pa1 OR pa6 OR pab OR pa2 OR pa7 OR pac OR pa3 OR pa8 OR pad OR pa4 OR pa9 OR pae OR pa5 OR paa OR paf OR whm OR 9wh OR 7wh OR bsd OR 9bs OR 7bs OR lsd OR clm OR 9cm OR 7cm OR gis OR 9gs OR 7gs OR bsw OR 9b9 OR 7b7 OR tri OR 9tr OR 7tr OR vou OR 9vo OR 7vo OR hbw OR 8hb OR 6hb OR cbw OR 8cb OR 6cb OR mxb OR 8mx OR 6mx OR 9sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>25 Wss _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (dr1 OR dr6 OR drb OR dr2 OR dr7 OR drc OR dr3 OR dr8 OR drd OR dr4 OR dr9 OR dre OR dr5 OR dra OR drf OR ba1 OR ba6 OR bab OR ba2 OR ba7 OR bac OR ba3 OR ba8 OR bad OR ba4 OR bae OR ba5 OR baa OR baf OR ba9 OR kri OR 9kr OR 7kr OR 9ar OR 7ar OR 7wb OR clw OR 9lw OR 7lw OR btl OR 9tw OR 7tw OR skr OR 9qr OR 7qr OR ob5 OR oba OR obf)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>25 Wss _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>25 (ci0 OR ci1)]: %NAME%{%NAME%2}%CONTINUE% // ILVL>25 Wss _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi)]: %NAME%{%NAME%5}%CONTINUE% // ILVL<41 ILVL>25 Wss _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (fla OR 9fl OR 7fl OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR brn OR 9br OR 7br OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR lbw OR 8lb OR 6lb OR sbb OR 8s8 OR 6s7 OR lbb OR 8l8 OR 6l7 OR swb OR 8sw OR 6sw OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 9ls OR 7ls OR 7sr)]: %NAME%{%NAME%4}%CONTINUE% // ILVL<41 ILVL>25 Wss _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (uit OR uow OR uts)]: %NAME%{%NAME%3}%CONTINUE% // ILVL<41 ILVL>25 Wss _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL<41 ILVL>25 (msk OR xsk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%2}%CONTINUE% // ILVL<41 ILVL>25 Wss _2
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (mpi OR 9mp OR 7mp OR wax OR 9wa OR 7wa OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR crs OR 9cr OR 7cr OR gsd OR 9gd OR 7gd OR spt OR 9st OR 7st OR pik OR 9p9 OR 7p7 OR hal OR 9h9 OR 7h7 OR wsc OR 9wc OR 7wc OR 6lb OR lbb OR 8l8 OR 6l7 OR lwb OR 8lw OR 6lw OR hxb OR 8hx OR 6hx OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR 7sr)]: %NAME%{%NAME%6}%CONTINUE% // ILVL>40 Wss _6
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (fla OR 9fl OR 7fl OR flb OR 9fb OR 7fb OR brn OR 9br OR 7br OR scy OR 9s8 OR 7s8 OR pax OR 9pa OR 7pa OR lbw OR 8lb OR sbb OR 8s8 OR 6s7 OR swb OR 8sw OR 6sw OR rxb OR 8rx OR 6rx OR am1 OR am6 OR amb OR am2 OR am7 OR amc OR 9ls OR 7ls)]: %NAME%{%NAME%5}%CONTINUE% // ILVL>40 Wss _5
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (uit OR uow OR uts)]: %NAME%{%NAME%4}%CONTINUE% // ILVL>40 Wss _4
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON) ILVL>40 (msk OR xsk OR usk OR uh9 OR ghm OR xhm OR uhm OR crn OR xrn OR urn OR ci2 OR ci3)]: %NAME%{%NAME%3}%CONTINUE% // ILVL>40 Wss _3
ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%{%NAME%%TAN%/%RED%损坏}%CONTINUE% // LQ/Wss/Runes/Gems End

View File

@ -0,0 +1,445 @@
// ++++++ 3.0.1,暗金装备吐槽 ++++++
// 头盔 (UNI)
ItemDisplay[ID UNI (cap OR xap OR uap) EDAM>29]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xap OR uap) FRW>19 REPLIFE>5]: %NAME%{%NAME%%CL%%TEAL%【开荒】军帽弟弟,与学识相当}%CONTINUE%
ItemDisplay[ID UNI uap STAT36>2 MFIND>24]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】不缺FCR和抗性的法系标配}%CONTINUE%
ItemDisplay[ID UNI (skp OR xkp OR ukp) MFIND>24 GFIND>74]: %NAME%{%NAME%%CL%%TEAL%【开荒】等级最低1技能头盔}%CONTINUE%
ItemDisplay[ID UNI (xkp OR ukp) STAT36>9 FHR>29]: %NAME%{%NAME%%CL%%SAGE%【过渡】需求很低的物免盔大量抗性和FHR}%CONTINUE%
ItemDisplay[ID UNI (hlm OR xlm OR ulm) STAT113>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xlm OR ulm) IAS>19 FHR>19 MFIND>29]: %NAME%{%NAME%%CL%%SAGE%【过渡】IAS双吸MF一应俱全平民弓马可用}%CONTINUE%
ItemDisplay[ID UNI ulm STAT143>3 FBR>19]: %NAME%{%NAME%%CL%%CORAL%【攻坚】吸火效果显著,通常只有骑士和刺客攻坚高难度大黑用}%CONTINUE%
ItemDisplay[ID UNI (fhl OR xhl OR uhl) MAXDMG>9 RES>14]: %NAME%{%NAME%%CL%%TEAL%【开荒】初期战系提升伤害很显著}%CONTINUE%
ItemDisplay[ID UNI (xhl OR uhl) STAT113>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI uhl STAT425>4]: %NAME%{%NAME%%CL%%PURPLE%【神器】物理输出构筑神器}%CONTINUE%
ItemDisplay[ID UNI (msk OR xsk OR usk) STR=20 STAT112>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xsk OR usk) STAT145>9 STAT150>19]: %NAME%{%NAME%%CL%%SAGE%【过渡】对付高频电伤有奇效}%CONTINUE%
ItemDisplay[ID UNI usk STAT60>7 ALLSK>1 STR>24]: %NAME%{%NAME%%CL%%TAN%【高端】攻坚拉斯玛基本必备,也是魔法弓极速必备的组件}%CONTINUE%
ItemDisplay[ID UNI (bhm OR xh9 OR uh9) CLSK2>0 TABSK17>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xh9 OR uh9) STAT36>14 STAT35>9]: %NAME%{%NAME%%CL%%GREEN%【日用】超高物免,近战攻坚大黑偶尔有用}%CONTINUE%
ItemDisplay[ID UNI uh9 STAT156>24 EDAM>39 STAT136>24]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】高CB高ED小炮弓马和多重京子终配之一}%CONTINUE%
ItemDisplay[ID UNI (ghm OR xhm OR uhm) IAS>19 DTM=35]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xhm OR uhm) FRW>29 FHR>29 CLSK0>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】条条亮点,召唤马无可替代}%CONTINUE%
ItemDisplay[ID UNI uhm RES>24 EDAM>39]: %NAME%{%NAME%%CL%%TAN%【高端】物理构筑的终配头盔之一}%CONTINUE%
ItemDisplay[ID UNI uhm STAT149>4 STAT331>7]: %NAME%{%NAME%%CL%%TAN%【高端】冰系提升伤害首选}%CONTINUE%
ItemDisplay[ID UNI (crn OR xrn OR urn) SK70>1 SK69>1]: %NAME%{%NAME%%CL%%TEAL%【开荒】纯招死灵初期过渡用不错}%CONTINUE%
ItemDisplay[ID UNI xrn GFIND>79 MFIND>29 DEX>24]: %NAME%{%NAME%%CL%%GREEN%【日用】打钱佣兵标配}%CONTINUE%
ItemDisplay[ID UNI urn STAT109>49 STAT152>0]: %NAME%{%NAME%%CL%%TAN%【高端】战系攻坚大黑常用3孔才合格}%CONTINUE%
// 盔甲 (UNI)
ItemDisplay[ID UNI (qui OR xui OR uui) STAT60>4]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xui OR uui) FCR>29 STAT153=1]: %NAME%{%NAME%%CL%%GREEN%【日用】不缺抗法系角色常用来补免冻}%CONTINUE%
ItemDisplay[ID UNI uui STAT329>0 STAT330>9 STAT331>9]: %NAME%{%NAME%%CL%%TAN%【高端】陨石、霜星、冰枪、燃烧等技能价值较高}%CONTINUE%
ItemDisplay[ID UNI (lea OR xea OR uea) FRW>19 FHR>39]: %NAME%{%NAME%%CL%%TEAL%【开荒】开荒神器20FRW40FHR}%CONTINUE%
ItemDisplay[ID UNI (xea OR uea) RES>19 ALLSK>0]: %NAME%{%NAME%%CL%%GREEN%【日用】缺抗法系角色常用}%CONTINUE%
ItemDisplay[ID UNI (hla OR xla OR ula) EDAM>29 STAT34>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xla OR ula) REPAIR=25 REPLIFE>14]: %NAME%{%NAME%%CL%%TEAL%【开荒】可以用来凑LL}%CONTINUE%
ItemDisplay[ID UNI (stu OR xtu OR utu) IAS>39 FHR>19]: %NAME%{%NAME%%CL%%SAGE%【过渡】属性全面,战系开荒神器}%CONTINUE%
ItemDisplay[ID UNI (xtu OR utu) LIFE>79 STAT34>14 STAT35>9]: %NAME%{%NAME%%CL%%SAGE%【过渡】高生命还有减伤,格挡流派可用}%CONTINUE%
ItemDisplay[ID UNI utu STAT110>49 STAT153>0]: %NAME%{%NAME%%CL%%TAN%【高端】攻坚常用盔甲瓦3孔和最大抗最佳}%CONTINUE%
ItemDisplay[ID UNI (rng OR xng OR ung) STAT46>1 STAT44>1 STAT42>1]: %NAME%{%NAME%%CL%%SAGE%【过渡】小天使甲,开荒低难度大黑可用}%CONTINUE%
ItemDisplay[ID UNI (xng OR ung) STAT363>0 SOCKETS=2]: %NAME%{%NAME%%CL%%GREEN%【日用】火法攻坚大马可用来撑血量}%CONTINUE%
ItemDisplay[ID UNI ung STAT504>29 IAS>19]: %NAME%{%NAME%%CL%%BLUE%【冷门】刀刀4倍暴击的输出向可汗的配套组件}%CONTINUE%
ItemDisplay[ID UNI (scl OR xcl OR ucl) FRW>24 STAT153>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】对战系来说是隐秘甲的升级版}%CONTINUE%
ItemDisplay[ID UNI (xcl OR ucl) EDAM>39 STAT156>19 IAS>14]: %NAME%{%NAME%%CL%%SAGE%【过渡】属性全面,弓马壳过渡用}%CONTINUE%
ItemDisplay[ID UNI (brs OR xrs OR urs) STAT110>49 STAT46>7]: %NAME%{%NAME%%CL%%BLUE%【冷门】也就毒系攻坚大马或许会用}%CONTINUE%
ItemDisplay[ID UNI (xrs OR urs) STAT153>0 CRES>49 STR>14]: %NAME%{%NAME%%CL%%GREEN%【日用】属性全面可过渡,也有法师用来攻坚高难度大马}%CONTINUE%
ItemDisplay[ID UNI (chn OR xhn OR uhn) STAT330>4 LRES>29]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xhn OR uhn) STAT36>19 LIFE>99]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】攻坚大黑和路西安标配组件}%CONTINUE%
ItemDisplay[ID UNI rar SOCKETS=6]: %NAME%{%NAME%%CL%%TAN%【高端】唯一的六孔甲通常插满6颗彩虹刻面}%CONTINUE%
ItemDisplay[ID UNI (spl OR xpl OR upl) STAT362>0 STAT134>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】2冰系技能初期十分凶残}%CONTINUE%
ItemDisplay[ID UNI (xpl OR upl) REPAIR=20 STAT35>9]:%NAME%{%NAME%%CL% %GREEN%【日用】IRE提升MF利器无形值得升级}%CONTINUE%
ItemDisplay[ID UNI upl FHR>39 ALLSK>0 STAT34>9]: %NAME%{%NAME%%CL%%TAN%【高端】兼具颜值和实用,需要技能等级的战系标配}%CONTINUE%
ItemDisplay[ID UNI (ltp OR xtp OR utp) STAT366>0 RES>9]: %NAME%{%NAME%%CL%%BLUE%【冷门】亮点很多,魔法构筑基本也都不用}%CONTINUE%
ItemDisplay[ID UNI (xtp OR utp) ALLSK>0 FCR>19 FHR>19]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】新星法的可选盔甲之一}%CONTINUE%
ItemDisplay[ID UNI utp MFIND>39 FBR>19 REPAIR=25]: %NAME%{%NAME%%CL%%BLUE%【冷门】追求极限伤害可用}%CONTINUE%
ItemDisplay[ID UNI (fld OR xld OR uld) STAT36>9 STAT34>4]: %NAME%{%NAME%%CL%%TEAL%【开荒】迷你物免甲}%CONTINUE%
ItemDisplay[ID UNI (xld OR uld) STAT141>14 STAT501>259]: %NAME%{%NAME%%CL%%SAGE%【过渡】战系可用DS给力}%CONTINUE%
ItemDisplay[ID UNI uld STAT152>0 STAT36>14 STR>39]: %NAME%{%NAME%%CL%%BLUE%【冷门】属性都很不错,但依旧是丢仓库的命}%CONTINUE%
ItemDisplay[ID UNI (plt OR xlt OR ult) STAT135>24 STAT501>23]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3]: %NAME%{%NAME%%CL%%GREEN%【日用】最大抗很美,可惜攻坚高难度用的还是不多}%CONTINUE%
ItemDisplay[ID UNI (gth OR xth OR uth) EDAM>59 STAT136>24]: %NAME%{%NAME%%CL%%TEAL%【开荒】暗金唯一CB甲打BOSS可用}%CONTINUE%
ItemDisplay[ID UNI (xth OR uth) STAT77>14 FCR>19 FHR>29]: %NAME%{%NAME%%CL%%GREEN%【日用】顶球新星法的标配盔甲}%CONTINUE%
ItemDisplay[ID UNI uth FCR>49 ALLSK=1 CRES>39]: %NAME%{%NAME%%CL%%GOLD%【收藏】曾经的法系最爱,现在变成牛夫人}%CONTINUE%
ItemDisplay[ID UNI (ful OR xul OR uul) GFIND>99 RES>34]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xul OR uul) STAT118>0 STAT121>184]: %NAME%{%NAME%%CL%%GREEN%【日用】4孔可DIY一般镶恶魔珠打钱用}%CONTINUE%
ItemDisplay[ID UNI uul FHR>39 ALLSK>1 STAT78>1199]: %NAME%{%NAME%%CL%%BLUE%【冷门】力量需求实在太高}%CONTINUE%
ItemDisplay[ID UNI (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】旋风毒刺速刷的标配甲}%CONTINUE%
ItemDisplay[ID UNI (xar OR uar) MULTI97,74=20]: %NAME%{%NAME%%CL%%SAGE%【过渡】尸爆看着不错但没用,通常火复仇骑用于过渡}%CONTINUE%
ItemDisplay[ID UNI uar STAT504>19 STAT11>39]: %NAME%{%NAME%%CL%%TAN%【高端】鸟乙,物理构筑的辅助组件之一}%CONTINUE%
ItemDisplay[ID UNI uar STAT153>0 STAT152>0]: %NAME%{%NAME%%CL%%PURPLE%【神器】3孔鸟甲一出谁与争锋}%CONTINUE%
// 盾牌 (UNI)
ItemDisplay[ID UNI (buc OR xuc OR uuc) STAT1>9 STAT3>9 FBR>39]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xuc OR uuc) CLSK1>0 STAT330>4]: %NAME%{%NAME%%CL%%TEAL%【开荒】SOR过渡盾10%电伤强化}%CONTINUE%
ItemDisplay[ID UNI (sml OR xml OR uml) STAT113>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI xml STAT504>9 SOCKETS=2 RES>19]: %NAME%{%NAME%%CL%%TEAL%【开荒】抗性盾格挡也不错镶嵌2完美钻石}%CONTINUE%
ItemDisplay[ID UNI uml FBR>49 STAT153>0 STAT335>9]: %NAME%{%NAME%%CL%%GREEN%【日用】通常冰法用来攻坚路西安}%CONTINUE%
ItemDisplay[ID UNI (lrg OR xrg OR urg) LRES>24 STAT35>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xrg OR urg) STAT153>0 FRW>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI urg STAT425>9 STAT109>19 STAT20>19]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】风德、飞镖刺、戮刺马输出标配盾牌}%CONTINUE%
ItemDisplay[ID UNI (spk OR xpk OR upk) STAT135>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (FILTLVL=2 OR FILTLVL=48) ID (xpk OR upk) STAT141>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI upk STAT36>9 FHR>29]: %NAME%{%NAME%%CL%%BLUE%【冷门】少有人用,与暴风之盾相比进攻性更强}%CONTINUE%
ItemDisplay[ID UNI (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]: %NAME%{%NAME%%CL%%TEAL%【开荒】改为1全技能适用范围更广}%CONTINUE%
ItemDisplay[ID UNI (xit OR uit) MULTI201,2835=15]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI uit STAT36>19 STAT152>0]: %NAME%{%NAME%%CL%%GREEN%【日用】通常在攻坚大黑和路西安时用来撑物抗}%CONTINUE%
ItemDisplay[ID UNI (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]: %NAME%{%NAME%%CL%%TEAL%【开荒】法系初期小神器5EK20FCR}%CONTINUE%
ItemDisplay[ID UNI (xsh OR ush) ALLSK>0 STAT77>9]: %NAME%{%NAME%%CL%%GREEN%【日用】刷图好物但通常用在副手撑CTA技能}%CONTINUE%
ItemDisplay[ID UNI ush STAT504>19 FRES>19 PRES>29]: %NAME%{%NAME%%CL%%BLUE%【冷门】偏物理输出向,但貌似没合适构筑可用}%CONTINUE%
ItemDisplay[ID UNI (tow OR xow OR uow) STAT36>4 FRES>29]: %NAME%{%NAME%%CL%%TEAL%【开荒】小物免盾,超高火抗}%CONTINUE%
ItemDisplay[ID UNI (xow OR uow) RES>19 STAT34>13 STAT35>13]: %NAME%{%NAME%%CL%%GREEN%【日用】属性亮眼,减伤给力,需求略高}%CONTINUE%
ItemDisplay[ID UNI uow STAT362>1 STAT150>19]: %NAME%{%NAME%%CL%%GREEN%【日用】通常就格挡流冰法用}%CONTINUE%
ItemDisplay[ID UNI (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]: %NAME%{%NAME%%CL%%TEAL%【开荒】抗性给力}%CONTINUE%
ItemDisplay[ID UNI (xts OR uts) STAT365>0 MULTI201,5923=12]: %NAME%{%NAME%%CL%%BLUE%【冷门】触发流的毒死灵偶尔可用}%CONTINUE%
ItemDisplay[ID UNI uts MULTI201,25034=35 STAT149>5]: %NAME%{%NAME%%CL%%GREEN%【日用】亚马逊和德鲁伊技能有用}%CONTINUE%
// 手套 (UNI)
ItemDisplay[ID UNI (lgl OR xlg OR ulg) EDAM>19 STAT62>2]: %NAME%{%NAME%%CL%%TEAL%【开荒】20小唯三的溅射手套}%CONTINUE%
ItemDisplay[ID UNI (xlg OR ulg) STAT332>9 STAT46>4]: %NAME%{%NAME%%CL%%GREEN%【日用】通常毒狼和毒旋风用,攻坚时用来凑最大毒抗}%CONTINUE%
ItemDisplay[ID UNI ulg FBR>19 LRES>24 STAT118>0 STAT20>14]: %NAME%{%NAME%%CL%%GREEN%【日用】通常仅在攻坚路西安时用来凑格挡}%CONTINUE%
ItemDisplay[ID UNI (vgl OR xvg OR uvg) FHR>29 LIFE>39]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】攻坚时可用来FHR和堆生命}%CONTINUE%
ItemDisplay[ID UNI (xvg OR uvg) TABSK18>0 STAT122>99]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】唯一带召唤技能的手套神瓦后25DS战系可用}%CONTINUE%
ItemDisplay[ID UNI uvg STAT501>239 STAT135>24]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】30STR+10LEK速刷构筑标配}%CONTINUE%
ItemDisplay[ID UNI (mgl OR xmg OR umg) GFIND>199]: %NAME%{%NAME%%CL%%GREEN%【日用】MF和打钱标配手套}%CONTINUE%
ItemDisplay[ID UNI (xmg OR umg) STAT62>3 IAS>19]: %NAME%{%NAME%%CL%%GREEN%【日用】大量对亡灵命中,攻坚缺命中时可用}%CONTINUE%
ItemDisplay[ID UNI umg STAT425>4]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】唯一物穿手套,还带减防御}%CONTINUE%
ItemDisplay[ID UNI (tgl OR xtg OR utg) STAT363>0]: %NAME%{%NAME%%CL%%GREEN%【日用】火法、火陷阱等火系构筑标配}%CONTINUE%
ItemDisplay[ID UNI (xtg OR utg) IAS>19 STAT40>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】攻坚时补最大火抗用}%CONTINUE%
ItemDisplay[ID UNI utg FCR>19 STAT77>24]: %NAME%{%NAME%%CL%%GREEN%【日用】顶盾电法冰法终配}%CONTINUE%
ItemDisplay[ID UNI (hgl OR xhg OR uhg) STAT333>4 STAT335>4]: %NAME%{%NAME%%CL%%GREEN%【日用】火法的可选手套之一}%CONTINUE%
ItemDisplay[ID UNI (xhg OR uhg) MULTI198,3618=4]: %NAME%{%NAME%%CL%%GREEN%【日用】火冲骑士、焰爪熊、火旋风的标配手套}%CONTINUE%
ItemDisplay[ID UNI uhg EDAM>49 STAT136>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】30CB&80ED无人能比佣兵用的多}%CONTINUE%
// 鞋子 (UNI)
ItemDisplay[ID UNI (lbt OR xlb OR ulb) STAT40>3 FRES>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xlb OR ulb) GFIND>39 STAT89>1]: %NAME%{%NAME%%CL%%CORAL%【攻坚】缺抗和移动速度的召唤德等构筑优于水上漂}%CONTINUE%
ItemDisplay[ID UNI ulb FRW>59]: %NAME%{%NAME%%CL%%GREEN%【日用】无TP速刷需要跑速的构筑有时会用}%CONTINUE%
ItemDisplay[ID UNI (vbt OR xvb OR uvb) SK132>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]: %NAME%{%NAME%%CL%%CORAL%【攻坚】攻坚大黑和大马基本都必备}%CONTINUE%
ItemDisplay[ID UNI uvb PRES>29 STAT154>49]: %NAME%{%NAME%%CL%%CORAL%【攻坚】4最大毒抗还有20FHR锦上添花}%CONTINUE%
ItemDisplay[ID UNI (mbt OR xmb OR umb) STAT156>9]: %NAME%{%NAME%%CL%%BLUE%【冷门】常用于多重熊等需要补穿刺的构筑}%CONTINUE%
ItemDisplay[ID UNI (xmb OR umb) STAT32>199 MAEK>4]: %NAME%{%NAME%%CL%%GREEN%【日用】5EK鞋子独一份速刷构筑必备}%CONTINUE%
ItemDisplay[ID UNI umb SK69>0]: %NAME%{%NAME%%CL%%GREEN%【日用】大量属性NEC常用其他职业偶尔用来补免冻}%CONTINUE%
ItemDisplay[ID UNI (tbt OR xtb OR utb) EDAM>19 STAT136>14]: %NAME%{%NAME%%CL%%TEAL%【开荒】条条是亮点,战系初期很实用}%CONTINUE%
ItemDisplay[ID UNI (xtb OR utb) MFIND>29 STAT154>39]: %NAME%{%NAME%%CL%%GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋}%CONTINUE%
ItemDisplay[ID UNI utb FRW>19 FCR>19 FHR>19]: %NAME%{%NAME%%CL%%BLUE%【冷门】通常用来凑FHR和FCR档位 }%CONTINUE%
ItemDisplay[ID UNI (hbt OR xhb OR uhb) SK115>0]: %NAME%{%NAME%%CL%%WHITE%PAL专用跑鞋不用点活力光环}%CONTINUE%
ItemDisplay[ID UNI (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]: %NAME%{%NAME%%CL%%GREEN%【日用】俗称吃肉鞋,战系标配,输出性能强大}%CONTINUE%
ItemDisplay[ID UNI uhb TABSK49>0]: %NAME%{%NAME%%CL%%TAN%【高端】大量FHR和敏捷影系刺客终配}%CONTINUE%
// 腰带 (UNI)
ItemDisplay[ID UNI (lbl OR zlb OR ulc) STAT27>19 STAT89>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (zlb OR ulc) STAT36>9 STAT60>5]: %NAME%{%NAME%%CL%%CORAL%【攻坚】攻坚大黑的选择之一胜在有MDR}%CONTINUE%
ItemDisplay[ID UNI ulc STAT150>19 STAT77>4]: %NAME%{%NAME%%CL%%TAN%【高端】技能腰带,法系标配}%CONTINUE%
ItemDisplay[ID UNI (vbl OR zvb OR uvc) STAT332>3]: %NAME%{%NAME%%CL%%BLUE%【冷门】有时攻坚大马用来凑PLR}%CONTINUE%
ItemDisplay[ID UNI (zvb OR uvc) STAT156>32]: %NAME%{%NAME%%CL%%GREEN%【日用】20MAX极为给力物理弓和多重箭京子标配}%CONTINUE%
ItemDisplay[ID UNI uvc STAT150>9 IAS>19]: %NAME%{%NAME%%CL%%GREEN%【日用】唯一带DS的腰带IAS锦上添花}%CONTINUE%
ItemDisplay[ID UNI (mbl OR zmb OR umc) DTM>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (zmb OR umc) FCR>9 STAT77>14]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI umc STAT36>9 STAT3>29]: %NAME%{%NAME%%CL%%CORAL%【攻坚】攻坚大黑和路西安基本标配}%CONTINUE%
ItemDisplay[ID UNI (tbl OR ztb OR utc) IAS>19 GFIND>49]: %NAME%{%NAME%%CL%%GREEN%【日用】MF标配弓马前期也可用来凑档}%CONTINUE%
ItemDisplay[ID UNI (ztb OR utc) STAT362>0]: %NAME%{%NAME%%CL%%CORAL%【攻坚】冰系攻坚高难度大马必备瓦2MAX最佳}%CONTINUE%
ItemDisplay[ID UNI rbe SOCKETS=1]: %NAME%{%NAME%%CL%%TAN%【高端】用途取决于镶嵌的宝石}%CONTINUE%
ItemDisplay[ID UNI (hbl OR zhb OR uhc) STAT78>419]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (zhb OR uhc) STAT364>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】电系标配腰带,攻坚路西安用来凑最大电抗}%CONTINUE%
ItemDisplay[ID UNI uhc STAT136>19 STAT76>4]: %NAME%{%NAME%%CL%%TAN%【高端】攻防兼备的腰带,佣兵用的多}%CONTINUE%
// 头环 (UNI)
ItemDisplay[ID UNI (ci2 OR ci3) STAT153>0 RES>24]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】大量抗性和免冻,通常火系构筑用}%CONTINUE%
ItemDisplay[ID UNI ci3 FCR>24]: %NAME%{%NAME%%CL%%PURPLE%【神器】电系构筑核心装备}%CONTINUE%
// 德鲁伊皮帽 (UNI)
ItemDisplay[ID UNI (dr6 OR drb) STAT425>4 STAT116>24]: %NAME%{%NAME%%CL%%GREEN%【日用】高贵的减物抗,风德也用}%CONTINUE%
ItemDisplay[ID UNI drb STAT135>32 STAT141>32]: %NAME%{%NAME%%CL%%GREEN%【日用】白狼头,帅,通用不如狗头,攻击性能强}%CONTINUE%
ItemDisplay[ID UNI (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]: %NAME%{%NAME%%CL%%BLUE%【冷门】速刷追求极限效率的选择}%CONTINUE%
ItemDisplay[ID UNI drc FCR>19 CLSK5>1 SK247>1]: %NAME%{%NAME%%CL%%GREEN%【典范】暴力熊召的基石}%CONTINUE%
ItemDisplay[ID UNI drd STAT46>9 STAT145>8]: %NAME%{%NAME%%CL%%TAN%【高端】难出的装备,俗称双灵头,攻坚必备}%CONTINUE%
ItemDisplay[ID UNI dre TABSK42>2 STAT333>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】大量减火抗难得,火德标配}%CONTINUE%
ItemDisplay[ID UNI (dra OR drf) CLSK5>1 MAEK>4 RES>24]: %NAME%{%NAME%%CL%%GREEN%【日用】狗头,属性全面,任何德都值得一用}%CONTINUE%
ItemDisplay[ID UNI drf STAT76>19 TABSK41>2 FHR>39]: %NAME%{%NAME%%CL%%BLUE%【冷门】亮点很多,但很少有构筑用得上}%CONTINUE%
// 野蛮人头盔 (UNI)
ItemDisplay[ID UNI (ba6 OR bab) FRW>19 TABSK34>1]: %NAME%{%NAME%%CL%%BLUE%【冷门】通常给力量可汗用来提供辅助}%CONTINUE%
ItemDisplay[ID UNI (ba7 OR bac) FCR>19 FRES>49 STAT77>24]: %NAME%{%NAME%%CL%%GREEN%【日用】唱歌蛮可用来凑档}%CONTINUE%
ItemDisplay[ID UNI bac MULTI97,223>2]: %NAME%{%NAME%%CL%%BLUE%【冷门】狼蛮玩法核心装备}%CONTINUE%
ItemDisplay[ID UNI bad STAT501>349 STAT78>899]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI bae STAT36>9]: %NAME%{%NAME%%CL%%TAN%【高端】难出的装备BB攻坚大黑和路西安常用}%CONTINUE%
ItemDisplay[ID UNI (baa OR baf) TABSK32>0 ARPER>19]: %NAME%{%NAME%%CL%%GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头}%CONTINUE%
ItemDisplay[ID UNI baf SK147>1 CLSK4>1]: %NAME%{%NAME%%CL%%GREEN%【日用】额外使1个诅咒生效是核心双挥BB终配之一}%CONTINUE%
// 圣骑士盾牌 (UNI)
ItemDisplay[ID UNI pac EDAM>159 ARPER>99]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾}%CONTINUE%
ItemDisplay[ID UNI (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (pa9 OR pae) TABSK24>0 RES>49]: %NAME%{%NAME%%CL%%GREEN%【日用】饰金盾,圣骑暗金第一盾}%CONTINUE%
ItemDisplay[ID UNI pae STAT40>3 STR>24 STAT36>14]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】火牺牲配套盾}%CONTINUE%
ItemDisplay[ID UNI paf CRES>74 LRES>49 DEX>14 STAT136>19]: %NAME%{%NAME%%CL%%GOLD%【待开发】偏安全的盾牌,元素骑或可一用}%CONTINUE%
// 死灵盾牌 (UNI)
ItemDisplay[ID UNI (ne6 OR neb) MULTI151,115>3]: %NAME%{%NAME%%CL%%TEAL%【开荒】死灵初期跑图专用}%CONTINUE%
ItemDisplay[ID UNI neg LRES>44 MULTI201,2482=66]: %NAME%{%NAME%%CL%%GOLD%【待开发】用途待开发,或许只是好看不好用的玩具}%CONTINUE%
ItemDisplay[ID UNI ned STAT504>19 SK73>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】毒匕死灵的玩具}%CONTINUE%
ItemDisplay[ID UNI nee CLSK2>2 STAT36>9]: %NAME%{%NAME%%CL%%TAN%【高端】难出的装备NEC专用物免盾}%CONTINUE%
ItemDisplay[ID UNI (nea OR nef) FBR>29 STAT27>32]: %NAME%{%NAME%%CL%%GREEN%【日用】尿壶,任何练法用都不会太差}%CONTINUE%
ItemDisplay[ID UNI nef FRES>49 STAT77>9 FCR>29]: %NAME%{%NAME%%CL%%BLUE%【冷门】钢琴家终配,但几乎没人玩}%CONTINUE%
// 斧 (UNI)
ItemDisplay[ID UNI (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ha OR 7ha) MULTI198,2821=10]: %CL%%NAME%{%NAME%%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7ha IAS>59 STAT141>39]: %NAME%{%NAME%%CL%%SAGE%【过渡】属性非常好看}%CONTINUE%
ItemDisplay[ID UNI (axe OR 9ax OR 7ax) STAT113>0 MAEK>3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ax OR 7ax) STAT501>89 STAT141>34]: %NAME%{%NAME%%CL%%TEAL%【开荒】大名鼎鼎的屠夫,沦为开荒玩具}%CONTINUE%
ItemDisplay[ID UNI (2ax OR 92a OR 72a) MULTI198,4296=40]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (92a OR 72a) CLSK5>1 SK248>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 72a STAT153>0 STAT44>4]: %NAME%{%NAME%%CL%%GOLD%【收藏】可以DIY看似很美但实际用途不大}%CONTINUE%
ItemDisplay[ID UNI (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9mp OR 7mp) MULTI198,14684=8]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7mp STAT116>24 MFIND>29]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (wax OR 9wa OR 7wa) AR>49 PRES>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9wa OR 7wa) MULTI198,5913=10]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7wa STAT116>32 STAT141>49]: %NAME%{%NAME%%CL%%TAN%【高端】双热骑士最强单手武器,单手可汗的选择之一}%CONTINUE%
ItemDisplay[ID UNI (lax OR 9la OR 7la) STAT134>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9la OR 7la) STAT36>9 REPAIR=25]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用}%CONTINUE%
ItemDisplay[ID UNI (bax OR 9ba OR 7ba) STAT135>59]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ba OR 7ba) MANA>99 FCR>29]: %NAME%{%NAME%%CL%%GREEN%【日用】战系用TP工具}%CONTINUE%
ItemDisplay[ID UNI 7ba ETH STAT143>9]: %NAME%{%NAME%%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI (btx OR 9bt OR 7bt) MAEK>5 RES>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9bt OR 7bt) STAT128>74 STAT51>199]: %NAME%{%NAME%%CL%%TEAL%【开荒】电光斧,一斧子下去场面华丽,配合提速可用}%CONTINUE%
ItemDisplay[ID UNI 7bt STAT219>2]: %NAME%{%NAME%%CL%%GREEN%【日用】焰爪熊的武器选择之一}%CONTINUE%
ItemDisplay[ID UNI (gax OR 9ga OR 7ga) STAT89>3 MANA>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9ga MULTI97,106>7]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7ga ARPER>99]: %NAME%{%NAME%%CL%%GREEN%【日用】撞槌熊的武器选择之一}%CONTINUE%
ItemDisplay[ID UNI (gix OR 9gi 7gi) OR STAT91>19 STR>19]: %NAME%{%NAME%%CL%%BLUE%【冷门】一些狼德的爱斧亮点溅射范围、CB}%CONTINUE%
ItemDisplay[ID UNI (9gi OR 7gi) STAT150>9 STAT153>0]: %NAME%{%NAME%%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7gi STAT116>32 STAT504>19]: %NAME%{%NAME%%CL%%TAN%【高端】新增3技能和提速使其有了用武之地}%CONTINUE%
// 棒 (UNI)
ItemDisplay[ID UNI (clb OR 9cl OR 7cl) SK225>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9cl OR 7cl) CLSK5>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7cl STAT148>4 STAT134>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (spc OR 9sp OR 7sp) SK224>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9sp OR 7sp) STAT135>24 STAT141>19 STAT136>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7sp STAT121>122 STAT60>6]: %NAME%{%NAME%%CL%%GREEN%【日用】烧火棍,常见战系副手,火焰强化能增加大量命中}%CONTINUE%
// 链锤 (UNI)
ItemDisplay[ID UNI (mac OR 9ma OR 7ma) FRES>39 STAT136>32]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ma OR 7ma) STAT362>1 STAT134>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (mst OR 9mt OR 7mt) SK96>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9mt STAT366>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7mt ARPER>199]: %NAME%{%NAME%%CL%%SAGE%【过渡】复仇骑士过渡装备}%CONTINUE%
ItemDisplay[ID UNI (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9fl MANA>99 STAT51>149]: %NAME%{%NAME%%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7fl IAS>49 FCR>34]: %NAME%{%NAME%%CL%%GREEN%【日用】风结弟弟,风德终配武器之一}%CONTINUE%
ItemDisplay[ID UNI 7fl STAT128>199 STAT145>2]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】风结,攻速快范围中}%CONTINUE%
// 锤 (UNI)
ItemDisplay[ID UNI (whm OR 9wh OR 7wh) STAT51>49 AR>99]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9wh OR 7wh) TABSK42>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7wh STAT136>39 STAT425>4]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】高贵的减物抗,物理旋风和飞镖刺客常用}%CONTINUE%
ItemDisplay[ID UNI 7wh MULTI198,2713=20]: %NAME%{%NAME%%CL%%TAN%【高端】暗金单手武器排名仅在死刀之下}%CONTINUE%
ItemDisplay[ID UNI (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9m9 OR 7m7) TABSK33>1 SK128>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7m7 MULTI198,15395=33]: %NAME%{%NAME%%CL%%GREEN%【日用】高CB高攻速旋风蛮和变形德常用}%CONTINUE%
ItemDisplay[ID UNI (gma OR 9gm OR 7gm) STAT28>24 IAS>39]: %NAME%{%NAME%%CONTINUE%
ItemDisplay[ID UNI (9gm OR 7gm) STAT78>259 STAT504>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】可汗专属无形轻松20K伤害还带AMP}%CONTINUE%
ItemDisplay[ID UNI 7gm TABSK42>6]: %NAME%{%NAME%%CL%%GOLD%【收藏】20大但基本就是仓库货}%CONTINUE%
ItemDisplay[ID UNI 7gm STAT136>74 LVLREQ=87]: %NAME%{%NAME%%CL%%TAN%【高端】20大75%CB是核心科技}%CONTINUE%
// 剑 (UNI)
ItemDisplay[ID UNI (ssd OR 9ss OR 7ss) ARPER>19 STAT136>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ss OR 7ss) SK151>1 SK128>1]: %NAME%{%NAME%%CL%%TEAL%【开荒】改为减攻速后,成了旋风限定版}%CONTINUE%
ItemDisplay[ID UNI (scm OR 9sm OR 7sm) STAT60>14 res>14]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9sm OR 7sm) STAT134>0 STAT113>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】需求很低50DS效果强劲还有LM}%CONTINUE%
ItemDisplay[ID UNI 7sm MULTI151,100>5]: %NAME%{%NAME%%CL%%SAGE%【过渡】复仇骑可过渡,开荒时佣兵带着提供火抗光环}%CONTINUE%
ItemDisplay[ID UNI (sbr OR 9sb OR 7sb) STAT62>6 STAT115>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9sb OR 7sb) STAT363>1 FCR>24]: %NAME%{%NAME%%CL%%SAGE%【过渡】火法和火德过渡可用}%CONTINUE%
ItemDisplay[ID UNI 7sb STAT86>6 STAT501>399]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (flc OR 9fc OR 7fc) IAS>19 MANA>29 DEF>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9fc OR 7fc) STAT240>0 STAT239>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】打钱BB双持必备}%CONTINUE%
ItemDisplay[ID UNI (9cr OR 7cr) REPAIR>19 STAT35>6]: %NAME%{%NAME%%CL%%TEAL%【开荒】双热优秀武器,高速度,高输出,高回复耐久}%CONTINUE%
ItemDisplay[ID UNI 7cr MULTI151,119>7]: %NAME%{%NAME%%CL%%GREEN%【典范】经典武器瓦4孔是冰牺牲终配之一}%CONTINUE%
ItemDisplay[ID UNI 7cr MULTI151,110>5]: %NAME%{%NAME%%CL%%GREEN%【典范】经典武器瓦4孔是电牺牲终配之一}%CONTINUE%
ItemDisplay[ID UNI (bsd OR 9bs OR 7bs) AR>99 STR>11]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9bs OR 7bs) STAT250>0]: %NAME%{%NAME%%CL%%GREEN%【典范】单手可汗刀刀暴击的经典武器}%CONTINUE%
ItemDisplay[ID UNI 7bs MULTI198,28638=25]: %NAME%{%NAME%%CL%%TAN%【高端】复仇丁终配之一}%CONTINUE%
ItemDisplay[ID UNI (lsd OR 9ls OR 7ls) STAT363>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ls OR 7ls) SK238>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7ls STAT362>1]: %NAME%{%NAME%%CL%%SAGE%【过渡】喷冰德已成历史,开荒火炬佣兵可用来提供冰抗}%CONTINUE%
ItemDisplay[ID UNI (wsd OR 9wd OR 7wd) STAT110>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9wd OR 7wd) CLSK3>1]: %NAME%{%NAME%%CL%%NAME%}%CONTINUE%
ItemDisplay[ID UNI (2hs OR 92h OR 72h) STAT60>8 STAT62>8]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (92h OR 72h) FRW>19 STAT36>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】攻防兼备,攻坚大黑可用}%CONTINUE%
ItemDisplay[ID UNI (clm OR 9cm OR 7cm) RES>9 STAT60>3 STAT62>3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9cm OR 7cm) STAT134>1 STAT335>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7cm CLSK3>1 STAT244>0]: %NAME%{%NAME%%CL%%GREEN%【日用】物冲巫妖王的核心玩具}%CONTINUE%
ItemDisplay[ID UNI (gis OR 9gs OR 7gs) SK102>3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9gs OR 7gs) STAT244>0 PRES>49]: %NAME%{%NAME%%CL%%GREEN%【日用】AMP是核心辅助可汗武器选择之一}%CONTINUE%
ItemDisplay[ID UNI 7gs MULTI151,102>23]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】自踩审判火冲骑和火旋风的核心装备}%CONTINUE%
ItemDisplay[ID UNI (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9b9 OR 7b7) STAT42>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7b7 STAT76>9]: %NAME%{%NAME%%CL%%GREEN%【典范】血牛战士的必备武器}%CONTINUE%
ItemDisplay[ID UNI (flb OR 9fb OR 7fb) STAT135>79]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9fb OR 7fb) STAT143>9 MULTI151,100>5]: %NAME%{%NAME%%CL%%SAGE%【过渡】开荒火炬可汗可用来提供火抗和火吸}%CONTINUE%
ItemDisplay[ID UNI 7fb STAT139>9 STAT109>34]: %NAME%{%NAME%%CL%%GREEN%【日用】冰旋风的核心装备}%CONTINUE%
ItemDisplay[ID UNI (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9gd FHR>39 FBR>39]: %NAME%{%NAME%%CL%%SAGE%【过渡】性能偏向防御的剑,物冲骑士可过渡}%CONTINUE%
ItemDisplay[ID UNI 7gd ALLSK>1 SK154>1]: %NAME%{%NAME%%CL%%TAN%【高端】双挥蛮子和物冲骑士的终配}%CONTINUE%
// 匕首 (UNI)
ItemDisplay[ID UNI (dgr OR 9dg OR 7dg) MFIND>99]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9dg OR 7dg) ALLSK>0 STAT60>7]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7dg FCR>49 STAT77>14]: %NAME%{%NAME%%CL%%GREEN%【日用】法师专用飞图武器}%CONTINUE%
ItemDisplay[ID UNI (dir OR 9di OR 7di) CRES>24 FRES>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9di OR 7di) SK142>4 SK131>4]: %NAME%{%NAME%%CL%%GREEN%【日用】BB翻尸专用刀}%CONTINUE%
ItemDisplay[ID UNI 7di STAT335>14 STAT134>1 STAT362>1]: %NAME%{%NAME%%CL%%BLUE%【冷门】无法双持和低攻速是硬伤}%CONTINUE%
ItemDisplay[ID UNI (kri OR 9kr OR 7kr) STAT46>9 PRES>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9kr OR 7kr) STAT150>19 DEF>49]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】毒匕死灵终配武器}%CONTINUE%
ItemDisplay[ID UNI 7kr STAT116>49 STAT501>299]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (bld OR 9bl OR 7bl) FCR>49 AR>54]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9bl OR 7bl) STAT330>19 STAT334>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】电法可过渡}%CONTINUE%
ItemDisplay[ID UNI 7bl ETH STAT152>0]: %NAME%{%NAME%%CL%%TAN%【高端】固定无形瓦IAS焰爪熊终配选择之一}%CONTINUE%
// 投掷武器 (UNI)
ItemDisplay[ID UNI (9tk OR 7tk) STAT141>39 AR>199]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ta OR 7ta) STAT501>499 MAEK>3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7ta STAT49>522 STAT55>436]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7bk STAT156>49 STAT141>49]: %NAME%{%NAME%%CL%%BLUE%【冷门】娱乐构筑核心装备,搭配天真甲使用}%CONTINUE%
ItemDisplay[ID UNI (9b8 OR 7b8) SK152>1 SK147>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7b8 STAT117>0 STAT501>449]: %NAME%{%NAME%%CL%%GREEN%【日用】双投BB的提速侧手AMP是核心}%CONTINUE%
// 通用标枪 (UNI)
ItemDisplay[ID UNI 7s7 STAT333>9 STAT334>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7gl ETH MAEK>4]: %NAME%{%NAME%%CL%%SAGE%【过渡】固定无形伤害尚可双投BB主手临时过渡}%CONTINUE%
ItemDisplay[ID UNI 7ts STAT365>1 STAT336>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】】毒标马攻坚的核心武器}%CONTINUE%
// 矛 (UNI)
ItemDisplay[ID UNI (spr OR 9sr OR 7sr) AR>34 STAT89>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7sr ALLSK>3 STAT115>0]: %NAME%{%NAME%%CL%%GREEN%【日用】常用来提高佣兵光环等级,无形伤害不俗}%CONTINUE%
ItemDisplay[ID UNI (tri OR 9tr OR 7tr) STAT116>49 DEX>7]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9tr FRES>49 STR<14]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (brn OR 9br OR 7br) STAT60>7 STAT135>32]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9br STAT154>19 AR>149]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7br STAT365>2 STAT332>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (spt OR 9st OR 7st) SK14>1 SK24>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9st OR 7st) Sockets=3 STAT136>44]: %NAME%{%NAME%%CL%%SAGE%【过渡】佣兵杀BOSS利器无形更好}%CONTINUE%
ItemDisplay[ID UNI 7st STAT89>7 DTM>54]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9p9 OR 7p7) TABSK24>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7p7 STAT425>4 EDEF>49]: %NAME%{%NAME%%CL%%TAN%【高端】20大双手旋风蛮子终配}%CONTINUE%
// 长柄武器 (UNI)
ItemDisplay[ID UNI (bar OR 9b7 OR 7o7) DEX>14 IAS>39]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9b7 OR 7o7) TABSK33>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7o7 MULTI198,5401=50]: %NAME%{%NAME%%CL%%SAGE%【过渡】伤害过得去,但比眼光丧钟等还是差得远}%CONTINUE%
ItemDisplay[ID UNI (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9vo OR 7vo) MULTI198,4613=5]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (scy OR 9s8 OR 7s8) SK381>3]: %NAME%{%NAME%%CL%%BLUE%【冷门】造型党的死灵专属武器}%CONTINUE%
ItemDisplay[ID UNI (9s8 OR 7s8) TABSK40>1 CLSK5>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】锤击召唤双修的德可用}%CONTINUE%
ItemDisplay[ID UNI 7s8 STAT60>10 STAT115>0]:%NAME%{%NAME%%CL% %GREEN%【日用】火法佣兵必备武器伤害加深破免LL和DS兼顾安全输出}%CONTINUE%
ItemDisplay[ID UNI (pax OR 9pa OR 7pa) STAT60>6 DEX>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9pa OR 7pa) CLSK4>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7pa STAT86>9 MFIND>49]: %NAME%{%NAME%%CL%%TAN%【高端】大妹子狼德神兵无形4孔值得上33}%CONTINUE%
ItemDisplay[ID UNI (hal OR 9h9 OR 7h7) STAT134>0 STAT113>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9h9 OR 7h7) STAT117>0 REPLIFE>39]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (wsc OR 9wc OR 7wc) STAT141>74 STAT332>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9wc OR 7wc) CLSK2>1 SK80>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7wc STAT330>19 LRES>49]: %NAME%{%NAME%%CL%%TAN%【高端】20大手持无限电法的佣兵可用}%CONTINUE%
// 弓 (UNI)
ItemDisplay[ID UNI (sbw OR 8sb OR 6sb) HP>9 AR=28 MAEK=2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8sb OR 6sb) AR>99 CLSK0>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】PD2加强陨石后实用性得到提升}%CONTINUE%
ItemDisplay[ID UNI (hbw OR 8hb OR 6hb) STAT157=6]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8hb OR 6hb) STAT150>9 MANA>34]: %NAME%{%NAME%%CL%%TEAL%【开荒】手感奇佳高攻速高攻击有LLOW常用来控BOSS}%CONTINUE%
ItemDisplay[ID UNI (lbw OR 8lb OR 6lb) STAT158=3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8lb OR 6lb) STAT158=7]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (cbw OR 8cb OR 6cb) STAT141>29 SK22>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8cb OR 6cb) MULTI97,22>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (sbb OR 8s8 OR 6s7) STR>7 STAT156>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8s8 OR 6s7) RES>19 STAT157=20]: %NAME%{%NAME%%CL%%SAGE%【过渡】4孔是关键常用于破免}%CONTINUE%
ItemDisplay[ID UNI (lbb OR 8l8 OR 6l7) STAT335>19 STAT157=5]: %NAME%{%NAME%%CL%%WHITE%35%冰霜抗性穿透,冰弓初期可以一用}%CONTINUE%
ItemDisplay[ID UNI (8l8 OR 6l7) IAS>79 STAT81>0 LIFE>49]: %NAME%{%NAME%%CL%%WHITE%80IAS使其不再是摆设}%CONTINUE%
ItemDisplay[ID UNI 6l7 MULTI97,221=10]: %NAME%{%NAME%%CL%%GREEN%【日用】召唤马娱乐可以一用}%CONTINUE%
ItemDisplay[ID UNI (swb OR 8sw OR 6sw) STAT363>1 FRES>39]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8sw OR 6sw) STAT113>0 CLSK0>1]: %NAME%{%NAME%%CL%%SAGE%【过渡】魔法弓过渡可用}%CONTINUE%
ItemDisplay[ID UNI 6sw STAT141>32 MULTI97,12>2]: %NAME%{%NAME%%CL%%GREEN%【日用】娱乐构筑跨职业多重必备}%CONTINUE%
ItemDisplay[ID UNI (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8lw OR 6lw) STAT121>249 STAT122>249]: %NAME%{%NAME%%CL%%SAGE%【过渡】性能不俗,开荒可过渡使用}%CONTINUE%
ItemDisplay[ID UNI 6lw MULTI198,15400=8]: %NAME%{%NAME%%CL%%TAN%【高端】神瓦基本就是终配多重弓,手工和亮金毕竟难得}%CONTINUE%
// 弩 (UNI)
ItemDisplay[ID UNI (lxb OR 8lx OR 6lx) STAT141>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8lx OR 6lx) MFIND>29]: %NAME%{%NAME%%CL%%TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛}%CONTINUE%
ItemDisplay[ID UNI (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8mx OR 6mx) ALLSK>1 STAT424>19]: %NAME%{%NAME%%CL%%GREEN%【日用】法系没无限之前,京子的核心辅助武器}%CONTINUE%
ItemDisplay[ID UNI (hxb OR 8hx OR 6hx) STAT158=5]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8hx OR 6hx) STAT134>2 STAT156>19]: %NAME%{%NAME%%CL%%GREEN%【典范】神瓦基本就是终配多重弩,手工和亮金毕竟难得}%CONTINUE%
ItemDisplay[ID UNI 6hx STAT363>3 STAT333=10]: %NAME%{%NAME%%CL%%BLUE%【冷门】焰爪熊的可选武器之二}%CONTINUE%
ItemDisplay[ID UNI (rxb OR 8rx OR 6rx) MULTI198,3020=45]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8rx OR 6rx) STAT158=6 AR>332]: %NAME%{%NAME%%CL%%GREEN%【典范】小炮流核心,一件装备铸就一个流派}%CONTINUE%
ItemDisplay[ID UNI 6rx STAT501>999]: %NAME%{%NAME%%CL%%BLUE%【冷门】放血流CTC也可配合队友尸爆}%CONTINUE%
// 双手法杖 (UNI)
ItemDisplay[ID UNI (sst OR 8ss OR 6ss) SK36=3 STAT363>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8ss OR 6ss) RES>49 MANA>174]: %NAME%{%NAME%%CL%%SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全}%CONTINUE%
ItemDisplay[ID UNI (lst OR 8ls OR 6ls) STAT62>99]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8ls OR 6ls) EDEF=100 STAT136>49]: %NAME%{%NAME%%CL%%SAGE%【过渡】暴力狼最佳过渡武器,升级后通地狱也不是问题}%CONTINUE%
ItemDisplay[ID UNI (cst OR 8cs OR 6cs) SK49=2 SK53=2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8cs OR 6cs) STAT76>19 SK63>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】小着魔,注重安全可用}%CONTINUE%
ItemDisplay[ID UNI 6cs FCR>104 STAT1>39]: %NAME%{%NAME%%CL%%GREEN%【日用】超高FCR战系缺命中可搭配ACT4佣兵使用}%CONTINUE%
ItemDisplay[ID UNI (bst OR 8bs OR 6bs) STAT363>1]: %NAME%{%NAME%%CL%%TEAL%【开荒】属性技能都很好PD2BUFF后比叶子强}%CONTINUE%
ItemDisplay[ID UNI (8bs OR 6bs) STAT115>0 ALLSK>2]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错}%CONTINUE%
ItemDisplay[ID UNI 6bs STAT425>9 FRES>49]: %NAME%{%NAME%%CL%%TAN%【高端】火法、火德终配之一}%CONTINUE%
ItemDisplay[ID UNI (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (8ws OR 6ws) CLSK2=2]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】神瓦可作为均衡流派冰环法终配之一}%CONTINUE%
ItemDisplay[ID UNI 6ws ALLSK>5 STAT333>9]: %NAME%{%NAME%%CL%%TAN%【高端】20大通常冰法和火德用}%CONTINUE%
// 魔杖 (UNI)
ItemDisplay[ID UNI (wnd OR 9wn) STAT27>4 STAT1=10]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9wn SK367>1 STAT77=10]: %NAME%{%NAME%%CL%%TEAL%【开荒】减少血次元消耗和高FCR是看点死灵专用TP杖}%CONTINUE%
ItemDisplay[ID UNI (ywn OR 9yw) SK66>0 SK76>0 SK74>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 9yw REPLIFE>14 SK75=2]: %NAME%{%NAME%%CL%%SAGE%【过渡】手持型军帽HC死灵过渡用不错}%CONTINUE%
ItemDisplay[ID UNI (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9bw OR 7bw) REPLIFE>13 SK89>1 SK69>2]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】纯召终配武器}%CONTINUE%
ItemDisplay[ID UNI 7bw SK68>3 SK67>3]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】人品检测器,全满快水群}%CONTINUE%
ItemDisplay[ID UNI (gwn OR 9gw OR 7gw) SK87=2 SK77=3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9gw OR 7gw) DTM=20 TABSK16>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】诅咒死灵的终配武器}%CONTINUE%
ItemDisplay[ID UNI 7gw STAT336>9 MAEK>3 TABSK17>1]: %NAME%{%NAME%%CL%%PURPLE%【神器】远古四神器之一,无破隐不玩毒}%CONTINUE%
// 权杖 (UNI)
ItemDisplay[ID UNI (scp OR 9sc OR 7sc) MANA=15]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9sc OR 7sc) SK118>1 SK114>1]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7sc STAT136>32 STAT139>14]: %NAME%{%NAME%%CL%%GREEN%【日用】K6BOSS入门武器镶13}%CONTINUE%
ItemDisplay[ID UNI 7sc SK101>1 SK119>1 SK124>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】看点伤害+120可以作用于盾击和脚踢刺客}%CONTINUE%
ItemDisplay[ID UNI (gsc OR 9qs OR 7qs) SK103=3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9qs OR 7qs) MULTI198,5578=15]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7qs SK112>2]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】2种CTC是核心特定构筑的基石}%CONTINUE%
ItemDisplay[ID UNI (wsp OR 9ws OR 7ws) SK118=3]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (9ws OR 7ws) SK364>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】超高技能,天堂之拳流派可用}%CONTINUE%
ItemDisplay[ID UNI 7ws STAT150=15 IAS>39]: %NAME%{%NAME%%CL%%TAN%【高端】20大踢腿刺客终配武器}%CONTINUE%
// 刺客爪 (UNI)
ItemDisplay[ID UNI (9ar OR 7ar) MULTI151,113>2]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI 7wb TABSK49>0 TABSK50>0 FBR>29]: %NAME%{%NAME%%CL%%SAGE%【过渡】实在缺抗拿来用}%CONTINUE%
ItemDisplay[ID UNI 7cs ETH STAT152>0 TABSK49>2]: %NAME%{%NAME%%CL%%GREEN%【日用】副手双持上毒,或心灵刺过渡}%CONTINUE%
ItemDisplay[ID UNI 7lw STAT363>2 STAT333>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】火拳刺客的标配}%CONTINUE%
ItemDisplay[ID UNI (9tw OR 7tw) CLSK6>1 FHR>29]:%NAME%{%NAME%%CL%%GREEN%【日用】八爪,刺客通用}%CONTINUE%
ItemDisplay[ID UNI 7tw SK275>1 SK254>2 STAT141>19]: %NAME%{%NAME%%CL%%GREEN%【日用】不再是飞盘刺客的小甜甜,沦为牛夫人}%CONTINUE%
ItemDisplay[ID UNI 7qr STAT152>0 MULTI198,28319=25]: %NAME%{%NAME%%CL%%TAN%【高端】物理旋风刺的终配武器}%CONTINUE%
ItemDisplay[ID UNI 7xf FCR>19 STAT425>4]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】影召刺客核心,看我一片如来神掌!}%CONTINUE%
// 法师法球 (UNI)
ItemDisplay[ID UNI (ob6 OR obb) MULTI201,2828=8 STAT77>19]: %NAME%{%NAME%%CL%%TEAL%【开荒】16级能量盾是亮点提升了安全性}%CONTINUE%
ItemDisplay[ID UNI obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]: %NAME%{%NAME%%CL%%GREEN%【日用】通常只在攻坚需要持盾情况下才会用它}%CONTINUE%
ItemDisplay[ID UNI (oba OR obf) MFIND>24 MAEK>4]: %NAME%{%NAME%%CL%%GREEN%【日用】MF法师的必备武器}%CONTINUE%
ItemDisplay[ID UNI obf STAT331>19 LRES>24 FRES>24 STAT86>1]: %NAME%{%NAME%%CL%%PURPLE%【神器】远古四神器之一,格挡流冰法专属}%CONTINUE%
ItemDisplay[ID UNI (ob7 OR obc) TABSK8>1 IAS>19 STAT136>39]: %NAME%{%NAME%%CL%%GOLD%【待开发】近战法师娱乐构筑或许可用}%CONTINUE%
// 亚马逊专属 (UNI)
ItemDisplay[ID UNI amb ALLSK>1 SK7>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】重生是核心,火弓的终配}%CONTINUE%
ItemDisplay[ID UNI (am7 OR amc) STAT116>24 TABSK0>1]: %NAME%{%NAME%%CL%%SAGE%【过渡】多重弓马过渡可用}%CONTINUE%
ItemDisplay[ID UNI amc TABSK1>2 IAS>59 FRW>19]: %NAME%{%NAME%%CL%%GREEN%【日用】纯招多重双修的核心武器}%CONTINUE%
ItemDisplay[ID UNI amd TABSK2>2 RES>29]: %NAME%{%NAME%%CL%%CORAL%【攻坚】良好的武器速度,大量抗性,矛马单挑大马可用}%CONTINUE%
ItemDisplay[ID UNI (am9 OR ame) STAT36>9 STR>19 STAT60>4]: %NAME%{%NAME%%CL%%CORAL%【攻坚】物免是核心,单挑大黑可用}%CONTINUE%
ItemDisplay[ID UNI ame CLSK0>2 MULTI97,378>5]: %NAME%{%NAME%%CL%%BLUE%【冷门】突袭是核心,辅修召唤的物理矛可用}%CONTINUE%
ItemDisplay[ID UNI (am5 OR ama OR amf) MFIND>24 STAT136>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI (ama OR amf) FRW>29 CLSK0>0]: %NAME%{%NAME%%CL%%GREEN%【日用】瓦IAS是基础刷T标马为了机动性可用}%CONTINUE%
ItemDisplay[ID UNI amf STAT334>14 SK20>2 MULTI198,3164=20]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】-15%电抗是核心,瓦攻速、减电抗最佳}%CONTINUE%
//项链(UNI)
ItemDisplay[ID UNI amu LVLREQ=10]: %NAME%{%NAME%%CL%%TEAL%【开荒】开荒大黑常用瓦技能和2%最大抗最佳}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=15]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=25]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=47]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】50%ED是核心还有大量属性和抗性}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=50 FRW=30]: %NAME%{%NAME%%CL%%GREEN%【日用】瓦出1技能或者20%穿刺,刷图标马可用}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=50 MANA=45]: %NAME%{%NAME%%CL%%BLUE%【冷门】冰弓和冰冲或可一用}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=60]: %NAME%{%NAME%%CL%%SAGE%【日用】特定战系构筑用来补AMP}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=65 STAT363>1 STAT333>3]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】通常火弓和火旋风用}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=65 STAT250>0 STAT128>99]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】战系最强项链,性能非凡}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]: %NAME%{%NAME%%CL%%BLUE%【冷门】飞镖刺客提升伤害用不错}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=67]: %NAME%{%NAME%%CL%%TAN%【高端】属性全面,万金油}%CONTINUE%
ItemDisplay[ID UNI amu LVLREQ=81]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】召唤系常用,缺命中和抗性的物理构筑偶尔也用}%CONTINUE%
ItemDisplay[ID UNI ram LVLREQ=90]: %NAME%{%NAME%%CL%%TAN%【高端】电法终配}%CONTINUE%
//戒指(UNI)
ItemDisplay[ID UNI rin LVLREQ=7]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=15]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=29]: %NAME%{%NAME%%CL%%TAN%【高端】法系标配}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=45 STAT142>3]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】吸火戒指,打钱和开荒大黑常用}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=45 STAT148>4]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】免冻戒指,缺命中的战系构筑必备}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=58]: %NAME%{%NAME%%CL%%TAN%【高端】需要技能的战系标配}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=60]: %NAME%{%NAME%%CL%%GREEN%【日用】20RW-15%毒抗,毒旋风刺客值得一用}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=69]: %NAME%{%NAME%%CL%%CORAL%【攻坚】最大抗难以替代}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=76]: %NAME%{%NAME%%CL%%TAN%【高端】战系标配}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=75]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】10%打折是核心,手工达人最爱}%CONTINUE%
ItemDisplay[ID UNI rin LVLREQ=65 FCR>19 STR>11]: %NAME%{%NAME%%CL%%GREEN%【日用】通常用来凑档}%CONTINUE%

View File

@ -0,0 +1,156 @@
// ++++++ 3.0.2,绿色套装吐槽 ++++++
// 头盔 (SET)
ItemDisplay[ID SET (cap OR uap OR xap) DTM>19 RES>9]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (cap OR uap OR xap) MFIND>34]: %NAME%{%NAME%%CL%%GOLD%【收藏】20小MF过渡可用}%CONTINUE%
ItemDisplay[ID SET (xap OR uap) STAT153>0 ALLSK>0]:%NAME%{%NAME%%CL%%BLUE%【冷门】低级别挑战用来凑免冻}%CONTINUE%
ItemDisplay[ID SET (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (hlm OR xlm OR ulm) FRES>24]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xhl OR uhl) ALLSK>0 REPLIFE>14]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]: %NAME%{%NAME%%CL%%ORANGE%"赫拉迪姆组织的象征。"}%CONTINUE%
ItemDisplay[ID SET (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xh9 OR uh9) STAT35>2 RES>9 DEX>19]: %NAME%{%NAME%%CL%%ORANGE%“被她盯上的猎物,一个都跑不掉。”}%CONTINUE%
ItemDisplay[ID SET uh9 MANA>149 STAT78>419]:%NAME%{%NAME%%CL%%ORANGE%平衡的人。那些追随永存者的人会始终不渝地守卫这个世界。”%CL%“塔格奥,庇护之地的守护者,是拉斯玛的恩师,也是第一个理解}%CONTINUE%
ItemDisplay[ID SET (ghm OR xhm OR uhm) MANA>29]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xhm OR uhm) FHR>29 STAT136>34]: %NAME%{%NAME%%CL%%TAN%【实用】CB头战系和佣兵提升输出常用}%CONTINUE%
ItemDisplay[ID SET uhm MULTI198,4621=10]: %NAME%{%NAME%%CL%%GREEN%【日用】娱乐CTC流搭配天真甲使用3件套6全技能}%CONTINUE%
ItemDisplay[ID SET (crn OR xrn OR urn) LRES>29 FRES>29]: %NAME%{%NAME%%CL%%TEAL%【开荒】弓马开荒实用套装}%CONTINUE%
ItemDisplay[ID SET (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xrn OR urn) AR>199 REPLIFE>29]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET urn MFIND>29 STAT234>0]: %NAME%{%NAME%%CL%}%CONTINUE%
// 盔甲 (SET)
ItemDisplay[ID SET (qui OR xui OR uui) EDEF>274]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET uui STAT122>199]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (lea OR xea OR uea) DEX>14]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (stu OR xtu OR utu) MULTI201,3397=18]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (rng OR xng OR ung) STAT122>49]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xcl OR ucl) MULTI201,2697=20]: %NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET ucl TABSK49>1 STAT110>74]: %NAME%{%NAME%%CL%%ORANGE%“娜塔亚知道该如何使用黑暗作为武器。”}%CONTINUE%
ItemDisplay[ID SET (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET upl STAT121>99 LIFE>49]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET uld CLSK0>0 STAT214>3]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET ult LIFE>64 DTM>44]: %CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET uth MFIND>49 STAT35>9]: %NAME%{%NAME%%CL%%ORANGE%"赫拉迪姆舍生忘死地追猎并囚禁地狱魔神,保护人类免受地狱黑暗力量的侵蚀。"}%CONTINUE%
ItemDisplay[ID SET (ful OR xul OR uul) LIFE>39 EDAM>19]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xul OR uul) FRW>39 TABSK18>1]:%NAME%{%NAME%%CL%%ORANGE%“塔格奥认为如果对庇护之地的这场战争不管不问,它就会吞噬一切。”}%CONTINUE%
ItemDisplay[ID SET uul TABSK42>0 TABSK41>0]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (aar OR xar OR uar) STAT78>12]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xar OR uar) CLSK3>0 STR>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET uar TABSK32>2 PRES>39]: %NAME%{%NAME%%CL%%ORANGE%“不朽之王在其最后一战中所穿的铠甲。”}%CONTINUE%
// 盾牌 (SET)
ItemDisplay[ID SET (buc OR xuc OR uuc) STR>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (sml OR xml OR uml) STAT110>74]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xml OR uml) FBR>39 STAT118>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (lrg OR xrg OR urg) STAT20>29]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (kit OR xit OR uit) MFIND>19]: %NAME%{%NAME%%CL%%TAN%【实用】MF的标配}%CONTINUE%
ItemDisplay[ID SET (tow OR xow OR uow) CRES>29 ALLSK>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】初期技能盾}%CONTINUE%
ItemDisplay[ID SET (gts OR xts OR uts ) STAT224>2]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET uts FCR>39 FBR>29 STAT152>0]: %NAME%{%NAME%%CL%%GREEN%【日用】娱乐CTC流搭配天真甲使用3件套6全技能}%CONTINUE%
// 手套 (SET)
ItemDisplay[ID SET (lgl OR xlg OR ulg) STAT110>74]: %NAME%{%NAME%%CL%%TAN%【实用】20小常用于攻坚大马凑PLR}%CONTINUE%
ItemDisplay[ID SET ulg STAT121>149]: %NAME%{%NAME%%CL%%GREEN%【日用】战系常用核心科技是DTD }%CONTINUE%
ItemDisplay[ID SET (vgl OR xvg OR uvg) LIFE>39]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xvg OR uvg) STAT156>19 AR>99]: %NAME%{%NAME%%CL%%SAGE%【过渡】安置低端替代品}%CONTINUE%
ItemDisplay[ID SET (mgl OR xmg OR umg) STAT150>24]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (xmg OR umg) FCR>19 TABSK16>1]: %NAME%{%NAME%%CL%%ORANGE%塔格奥的智慧为那些愿意了解自身伟大使命的人打开了通道。”%CL%“许多人在此地从生到死,却从不知道生死的意义。}%CONTINUE%
ItemDisplay[ID SET (tgl OR xtg OR utg) LIFE>19 IAS>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (tgl OR xtg OR utg) STAT118>0 STAT156>19]: %NAME%{%NAME%%CL%%TEAL%【开荒】弓马开荒实用套装}%CONTINUE%
ItemDisplay[ID SET (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (hgl OR xhg OR uhg) AR>19 STR>9]: %NAME%{%NAME%%CL%%TEAL%【开荒】常和鞋子搭配提供IAS和LL}%CONTINUE%
ItemDisplay[ID SET (xhg OR uhg) MULTI201,2456=12]: %NAME%{%NAME%%CL%%ORANGE%“要是没有这副手套,沃鲁斯克打击敌人的力道之重,他的双手一定会骨折的。”}%CONTINUE%
// 鞋子 (SET)
ItemDisplay[ID SET (lbt OR xlb OR ulb) STAT28>24 DEX>9]: %NAME%{%NAME%%CL%%BLUE%【冷门】10%DR有时有特殊用途}%CONTINUE%
ItemDisplay[ID SET (xlb OR ulb) STAT11>14 STAT153>0]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (vbt OR xvb OR uvb) MFIND>24]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (vbt OR xvb OR uvb) FRW>39 DEX>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (mbt OR xmb OR umb) FRES>24 FRW>19]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (xmb OR umb) FRW>39 STAT241>0]: %NAME%{%NAME%%CL%%ORANGE%“当她踏过地面上流淌的恶魔之血时,脸上浮现出些许的安宁。”}%CONTINUE%
ItemDisplay[ID SET (tbt OR xtb OR utb) FRW>29 STAT11>149]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xtb OR utb) FRW>39 LIFE>49 FRES>39]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (xhb OR uhb) FRW>39 AR>89]:%NAME%{%NAME%%CL%%ORANGE%“野蛮人之王如神君一般,踏遍了世界的各个角落。”}%CONTINUE%
// 腰带 (SET)
ItemDisplay[ID SET (lbl OR zlb OR ulc) STAT153>0]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET (vbl OR zvb OR uvc) CRES>39]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (zvb OR uvc) FRW>19 STAT62>2]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (mbl OR zmb OR umc) LIFE>19 CRES>19]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (zmb OR umc) DTM>36 MFIND>9]:%NAME%{%NAME%%CL%%ORANGE%“赫拉迪姆服饰的每一丝一缕都经过仔细选择,以强化其穿戴者的魔法力量。”}%CONTINUE%
ItemDisplay[ID SET umc RES>14 DEX>9 STR>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (tbl OR ztb OR utc) LIFE>19]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (tbl OR ztb OR utc) MINDMG>4]: %NAME%{%NAME%%CL%%TEAL%【开荒】大量抗性,弓马开荒实用套装}%CONTINUE%
ItemDisplay[ID SET (ztb OR utc) STAT60>3 STAT62>3]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET utc LIFE>55 STAT11>29 STAT153>0]:%NAME%{%NAME%%CL%%ORANGE%“平衡的守护者须要站在两个世界的边缘,不被任何一方接受,但又掌控着双方。”}%CONTINUE%
ItemDisplay[ID SET (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (zhb OR uhc) STR>19 FRES>22 LRES>25]:%NAME%{%NAME%%CL%%ORANGE%“腰带上装饰着君王的徽记。”}%CONTINUE%
// 头环 (SET)
ItemDisplay[ID SET (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET ci3 IAS>29 MANA>24 RESLIFE>4]: %NAME%{%NAME%%CL%%TAN%【过渡】难掉的装备,要马尾造型的弓马凑档用}%CONTINUE%
// 德鲁伊皮帽 (SET)
ItemDisplay[ID SET (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]: %NAME%{%NAME%%CL%%SAGE%【过渡】召唤德过渡可用}%CONTINUE%
// 野蛮人头盔 (SET)
ItemDisplay[ID SET (ba5 OR baa OR baf) MFIND>24 GFIND>36]: %NAME%{%NAME%%CL%%ORANGE%野蛮人统一了各部族。虽然为期不长,但野蛮人终于有了自己的王。”%CL%“早在拉基斯建立帝国之前,野蛮人的足迹遍布整个西方大陆的时代,一个叫沃鲁斯克的}%CONTINUE%
// 圣骑士盾牌 (SET)
ItemDisplay[ID SET paf FCR>34 FBR>64]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】20大能用3孔可以DIY}%CONTINUE%
// 死灵盾牌 (SET)
ItemDisplay[ID SET (ne9 OR nee) TABSK17>1 FRES>37 PRES>39]: %NAME%{%NAME%%CL%%ORANGE%“生死就像血脉一样流淌在轮回之中。”}%CONTINUE%
// 斧 (SET)
ItemDisplay[ID SET (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%NAME%{%NAME%%CL%}%CONTINUE%
// 棒 (SET)
ItemDisplay[ID SET 7ma MULTI198,2847=33]: %NAME%{%NAME%%CL%%GREEN%【日用】娱乐CTC流的核心武器搭配天真甲使用3件套6全技能}%CONTINUE%
ItemDisplay[ID SET (9mt OR 7mt) STAT121>199 STAT122>149]: %NAME%{%NAME%%CL%}%CONTINUE%
// 锤 (SET)
ItemDisplay[ID SET 7m7 STAT136>34 STAT121>149 STAT122>149]: %NAME%{%NAME%%CL%%ORANGE%“野蛮人众族之王沃鲁斯克最钟爱的武器。”}%CONTINUE%
// 剑 (SET)
ItemDisplay[ID SET (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (bsd OR 9bs OR 7bs) MINDMG>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET 7ls STAT152>0 STAT86>9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (wsd OR 9wd OR 7wd) STAT60>3]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET 7fb IAS>19 STR>19 CRES>49]:%NAME%{%NAME%%CL%%ORANGE%这把剑是他立誓守候亚瑞特山与世界之石的起誓之剑。”%CL%“布尔凯索是众先祖中的巨人,也是野蛮人部族的始祖。}%CONTINUE%
ItemDisplay[ID SET 7gd STAT136>34 RES>19]:%NAME%{%NAME%%CL%%ORANGE%那是他们力量的源泉,也是维系部族团结的纽带。”%CL%“每一个野蛮人都知道,自己的身体里流淌着布尔凯索之血。}%CONTINUE%
// 匕首 (SET)
ItemDisplay[ID SET (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%NAME%{%NAME%%CL%}%CONTINUE%
// 长柄武器 (SET)
ItemDisplay[ID SET (9vo OR 7vo) MULTI198,2883=10]:%NAME%{%NAME%%CL%}%CONTINUE%
// 弓 (SET)
ItemDisplay[ID SET (lbb OR 8l8 OR 6l7) STAT51>44]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%NAME%{%NAME%%CL%}%CONTINUE%
// 法杖 (SET)
ItemDisplay[ID SET 6cs STAT1>34 MANA>69 FCR>49]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (bst OR 8bs OR 6bs) MULTI200,2954=12]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (wst OR 8ws OR 6ws) MULTI200,5378=15]:%NAME%{%NAME%%CL%}%CONTINUE%
// 魔杖 (SET)
ItemDisplay[ID SET (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%NAME%{%NAME%%CL%}%CONTINUE%
// 权杖 (SET)
ItemDisplay[ID SET (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET 7ws STAT122>249 IAS>39]: %NAME%{%NAME%%CL%%GOLD%【收藏】20大}%CONTINUE%
// 刺客爪 (SET)
ItemDisplay[ID SET 7qr STAT121>99 STAT122>99 IAS>39]: %NAME%{%NAME%%CL%%ORANGE%“一些博学的人说邪恶不能用暴力来根除。要我说除此之外别无他法。”}%CONTINUE%
// 法师法球 (SET)
ItemDisplay[ID SET oba SK61>1 SK65>1 SK63>1]:%NAME%{%NAME%%CL%%ORANGE%“在牺牲自己囚禁魔神巴尔之前,塔·拉夏将自己的绝大部分力量储存到了这颗法球之中。”}%CONTINUE%
// 亚马逊专属 (SET)
ItemDisplay[ID SET amc AR>49 IAS>39 EDAM>229]:%NAME%{%NAME%%CL%}%CONTINUE%
// 项链 (SET)
ItemDisplay[ID SET amu LVLREQ=9]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=11]:%NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=12]:%NAME%{%NAME%%CL%%SAGE%【过渡】战系常搭配戒指以提供海量命中}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=14]: %NAME%{%NAME%%CL%%TEAL%【开荒】常搭配鞋子提供MF}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=15 MANA=35]: %NAME%{%NAME%%CL%}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=15 PRES=30]: %NAME%{%NAME%%CL%%TEAL%【开荒】弓马开荒实用套装}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=20]: %NAME%{%NAME%%CL%%TEAL%【开荒】常搭配鞋子提供MF}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=30]: %NAME%{%NAME%%CL%%GOLD%【收藏】最难出的绿链,除了低级别挑战外无实际用途}%CONTINUE%
ItemDisplay[ID SET amu LVLREQ=67]: %NAME%{%NAME%%CL%%ORANGE%与恶魔作战。他们的誓言被雕刻在这枚护符之上。”%CL%“在正义大天使泰瑞尔的指引下,塔·拉夏英勇地率领赫拉迪姆}%CONTINUE%
// 戒指 (SET)
ItemDisplay[ID SET rin LVLREQ=11]: %NAME%{%NAME%}%CONTINUE%
ItemDisplay[ID SET rin LVLREQ=12]: %NAME%{%NAME%%CL%%SAGE%【过渡】战系常搭配项链,有海量命中}%CONTINUE%
ItemDisplay[ID SET rin LVLREQ=69]: %NAME%{%NAME%%CL%%ORANGE%“与另一枚同时铸造于哈洛加斯城,布尔凯索训练战斗技艺时经常戴着它。”}%CONTINUE%

View File

@ -0,0 +1,112 @@
// ++++++ 3.0.3,符文之语吐槽 ++++++
//头盔
ItemDisplay[ID RW (HELM OR CIRC) SOCK=2 MULTI204,16909>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】防御还不错,魔影斗篷对付电鬼、女妖等有奇效}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=2 ALLSK>0 MAEK>0 STAT34>6]: %NAME%{%NAME%%CL%%SAGE%【过渡】法系必做,粗野之冠和它相似}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 STAT156>32 MAEK>4 STAT153>0]: %NAME%{%NAME%%CL%%SAGE%【平民】弓马常用,解放了穿刺腰带和乌鸦戒指}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 EDAM>19 DTM>14 STAT34>6]: %NAME%{%NAME%%CL%%TEAL%【开荒】亮点是照亮}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]: %NAME%{%NAME%%CL%%SAGE%【过渡】亮点是2技能所需符文女伯爵都能出}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】为火系量身打造,都是亮点}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 MULTI151,118=13]: %NAME%{%NAME%%CL%%TAN%【土豪】双梦的传说仍在继续}%CONTINUE%
ItemDisplay[ID RW (HELM OR CIRC) SOCK=3 MULTI97,106>11]: %NAME%{%NAME%%CL%%TAN%【土豪】14级热忱是核心也有为了安全给佣兵带触发嘲讽}%CONTINUE%
//盔甲
ItemDisplay[ID RW CHEST SOCK=2 FCR>19 FHR>19 FRW>9 STAT11>14]: %NAME%{%NAME%%CL%%TEAL%【开荒】性价比极高,偏法系,任何人物都值得做}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=2 RES>29 FHR=20 STAT1=10]: %NAME%{%NAME%%CL%%SAGE%【过渡】补抗性一把好手}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=2 FCR>29 REPAIR>24 STAT34>5 STAT35>13]: %NAME%{%NAME%%CL%%SAGE%【过渡】角色能穿的最高防御甲,纯冰冻牛用}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK0>1 MULTI201,1100=8]: %NAME%{%NAME%%CL%%SAGE%【过渡】召唤马、标马和元素弓过渡常用}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK4>0 MULTI198,8769=5]: %NAME%{%NAME%%CL%%SAGE%【过渡】毕竟造价低,撑一下技能还不错}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK6>1 IAS>44]: %NAME%{%NAME%%CL%%SAGE%【平民】佣兵常用甲高IAS和心灵震爆为核心科技}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK1>1 MULTI200,3036=15]: %NAME%{%NAME%%CL%%WHITE%缺FCR不如蛇皮造价也偏高}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK2>1 MULTI201,4367=10]: %NAME%{%NAME%%CL%%WHITE%属性勉强,造价不值}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK5>1 MULTI201,15055=8]: %NAME%{%NAME%%CL%%WHITE%元素德可以用来撑蓝和技能,可惜造价太高}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 CLSK3>1 MULTI198,6489=50]: %NAME%{%NAME%%CL%%WHITE%这造价,根本没必要做}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 IAS>19 FHR>19 STAT154>49 STAT118>0]: %NAME%{%NAME%%CL%%SAGE%【平民】过渡期弓马和双投提档常用}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 EDAM>79 LIFE>49 STR>9 DEX>9]: %NAME%{%NAME%%CL%%SAGE%【过渡】弓马常用过渡甲}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 GFIND>299 MFIND>99]: %NAME%{%NAME%%CL%%SAGE%【平民】MF用打钱重要装备}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 STAT136>14 STAT135>32 FHR>39]: %NAME%{%NAME%%CL%%SAGE%【平民】攻防一体战系和佣兵都可用杀BOSS优选}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 STAT504>19 RES>44 STAT118>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】与石块同等价位,偏重防御,不如石块}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 MULTI151,102=12]: %NAME%{%NAME%%CL%%TAN%【土豪】多搭配正义之手使用,圣火熊骑的组件之一}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=3 MULTI204,22849>0]: %NAME%{%NAME%%CL%%TAN%【高端】TP+走下神坛依旧高端海量力量帮助实现0STR投入}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=4 MULTI204,4816>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】防御性能良好1技能提升了实用性}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=4 EDAM>249]: %NAME%{%NAME%%CL%%DARK_GREEN%【典范】战系/佣兵第一甲,可惜刚毅剑炸牛已成传说}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=4 STAT332>39 MULTI151,103>17]: %NAME%{%NAME%%CL%%TAN%【土豪】毒系可一用}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=4 ALLSK>1 STAT121>199]: %NAME%{%NAME%%CL%%TAN%【高端】缺抗且不需要TP的物理系用}%CONTINUE%
ItemDisplay[ID RW CHEST SOCK=4 ALLSK>1 STAT136>19 STAT110>49]: %NAME%{%NAME%%CL%%TAN%【高端】CTC娱乐构筑核心组件}%CONTINUE%
//盾牌
ItemDisplay[ID RW SHIELD SOCK=3 DTM>9 CRES+FRES+LRES+PRES>186]: %NAME%{%NAME%%CL%%TEAL%【开荒】高抗性的好盾牌符文A5任务给}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=2 STAT153>0 MFIND>24 GFIND>49]: %NAME%{%NAME%%CL%%SAGE%【过渡】为战系量身打造MF和球盾相差甚远}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=2 FCR>19 STAT27>14 MFIND>19 GFIND>49]: %NAME%{%NAME%%CL%%SAGE%给法系撑技能MF用带高级诅咒的给NEC省点数}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=3 RES>39 STAT153>0 MULTI204,1100>0]: %NAME%{%NAME%%CL%%SAGE%【平民】综合性能很好,面临饰金盾和暴风盾的竞争}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=3 MULTI151,102=12]: %NAME%{%NAME%%CL%%TAN%【土豪】多搭配正义之手使用,多头蛇削弱后法师不常用}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=3 MULTI151,118=13]: %NAME%{%NAME%%CL%%TAN%【土豪】以神圣冲击光环闻名受闪电支配加成双梦SOR核心装备}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=4 FCR>24 MANA>58 CRES+LRES+PRES>104]: %NAME%{%NAME%%CL%%TEAL%【开荒】少了1技能后走下神坛法系通用}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=4 MULTI151,104>12]: %NAME%{%NAME%%CL%%GREEN%【日用】失去偷取生命后不再高端,沦为日用}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=4 MULTI151,124>9]: %NAME%{%NAME%%CL%%TAN%【土豪】火法等可用盾,救赎光环强大}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=4 MULTI151,114>15]: %NAME%{%NAME%%CL%%TAN%【高端】自踩审判光环的冰冲骑士核心组件}%CONTINUE%
ItemDisplay[ID RW SHIELD SOCK=4 MULTI201,2715>24]: %NAME%{%NAME%%CL%%GOLD%【待开发】什么构筑顶个球用?}%CONTINUE%
//武器
ItemDisplay[ID RW (SWORD OR AXE OR SIN OR TMACE) SOCK=2 STAT135>49 MAEK>1 IAS>24]: %NAME%{%NAME%%CL%%TEAL%【开荒】战系初期必做}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT135>99 STAT117>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】初期常用佣兵武器}%CONTINUE%
ItemDisplay[ID RW STAFF SOCK=2 STAT363>2 SK37>2]: %NAME%{%NAME%%CL%%TEAL%【开荒】法师、陷阱刺开荒神器}%CONTINUE%
ItemDisplay[ID RW (CLASS !DRU !SOR !NEC !BAR !DIN !ZON) SOCK=3 RES>14 MAEK>1 FBR>29]: %NAME%{%NAME%%CL%%TEAL%【开荒】武学刺可过渡}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=2 MULTI201,15361=7 FRW>24]: %NAME%{%NAME%%CL%%TEAL%【开荒】锐锋前的开荒弓}%CONTINUE%
ItemDisplay[ID RW SCEPTER SOCK=4 SK118>2 MULTI204,3399>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】冲击丁武器}%CONTINUE%
ItemDisplay[ID RW (STAFF OR SCEPTER OR CLUB OR SIN OR SOR) SOCK=2 FCR>29 STAT110>24 STAT118>0]: %NAME%{%NAME%%CL%%TEAL%【开荒】初期凑档用}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT136>24 STR>19 STAT60>6 MAEK>1]: %NAME%{%NAME%%CL%%TEAL%【开荒】初期CB武器打BOSS用}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=3 STAT87>14]: %NAME%{%NAME%%CL%%GREEN%【日用】赌博弓除UGC外唯一减商品价格的装备}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW OR STAFF OR SPEAR OR POLEARM) SOCK=3 IAS>44 STAT116>24 MULTI151,99>9]: %NAME%{%NAME%%CL%%TEAL%【开荒】泛用性很强的前期小神器}%CONTINUE%
ItemDisplay[ID RW (SCEPTER OR SWORD OR SIN) SOCK=3 STAT121>99 STAT122>49 EDAM>99]: %NAME%{%NAME%%CL%%TEAL%【开荒】加不少元素伤害,不如地狱瘟疫}%CONTINUE%
ItemDisplay[ID RW (STAFF OR SWORD) SOCK=4 ALLSK>0 FCR>24 MANA>58 STAT147>2]: %NAME%{%NAME%%CL%%TEAL%【开荒】少了1技能后走下神坛法系通用}%CONTINUE%
ItemDisplay[ID RW (STAFF OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI151,120>11 MULTI97,9>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】性价比小王子,削弱后不再是殿堂级,但依旧实用}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 ALLSK>0 STAT141>24 STAT60>6]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】输出被眼光压制但胜在有LL}%CONTINUE%
ItemDisplay[ID RW (STAFF OR SPEAR OR POLEARM) SOCK=4 IAS>64 STAT116>24]: %NAME%{%NAME%%CL%%TEAL%【开荒】暴力狼可过渡}%CONTINUE%
ItemDisplay[ID RW (CLUB OR HAMMER OR SIN OR TMACE) SOCK=3 STAT136>39 MULTI204,4740>0]: %NAME%{%NAME%%CL%%SAGE%【平民】杀BOSS利器带有击退也使它只能用来打BOSS}%CONTINUE%
ItemDisplay[ID RW WAND SOCK=2 TABSK17>1 SK69>3 SK68>1 FCR=20]: %NAME%{%NAME%%CL%%WHITE%少了2级骨矛后实用性大减}%CONTINUE%
ItemDisplay[ID RW STAFF SOCK=4 CLSK1>2 SK58>2 STAT77>19]: %NAME%{%NAME%%CL%%WHITE%造价虽低但意义不大,只能活在回忆里}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=4 MULTI151,115>9 SK32>2]: %NAME%{%NAME%%CL%%SAGE%【平民】跑步弓,二线弓,综合性能强}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=3 TABSK0>2 SK17>2]: %NAME%{%NAME%%CL%%SAGE%【过渡】可以给元素弓开荒大黑过渡使用}%CONTINUE%
ItemDisplay[ID RW SWORD SOCK=6 MULTI198,8786=8 TABSK32>2]: %NAME%{%NAME%%CL%%SAGE%【过渡】造价低,输出能力和防御性能良好}%CONTINUE%
ItemDisplay[ID RW (HAMMER OR SPEAR OR POLEARM) SOCK=5 MULTI196,3349=30 FHR>39]: %NAME%{%NAME%%CL%%WHITE%除了CB其它和眼光完全没得比}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=4 MULTI97,106>0 MULTI204,15112>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】热诚给双梦SOR用}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW OR SWORD OR TMACE) SOCK=4 MULTI198,4112=15 STAT335>23]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】视觉效果不错}%CONTINUE%
ItemDisplay[ID RW (HAMMER OR SCEPTER OR SWORD OR SIN) SOCK=3 MULTI198,28559=20 GFIND>74]: %NAME%{%NAME%%CL%%SAGE%【平民】城管剑,没庇佑灵气后实用性大减}%CONTINUE%
ItemDisplay[ID RW (POLEARM OR SPEAR OR SWORD OR SIN OR AXE) SOCK=3 STAT334>9 MULTI204,14546>0]: %NAME%{%NAME%%CL%%SAGE%【平民】电系武器,用来打破免后的高电抗怪物}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=3 MULTI198,5916=20 STAT336>19]: %NAME%{%NAME%%CL%%SAGE%【过渡】没有作为武器应有的属性,毒匕死灵可过渡}%CONTINUE%
ItemDisplay[ID RW (TMACE OR SWORD OR AXE) SOCK=4 MULTI204,15120>0 STAT152>0 MULTI198,5972=30]: %NAME%{%NAME%%CL%%SAGE%【平民】平民武器之王,性能和通用性极强}%CONTINUE%
ItemDisplay[ID RW (SWORD OR SCEPTER OR SPEAR OR POLEARM) SOCK=4 MULTI198,15710=20 DTM>37 IAS>59]: %NAME%{%NAME%%CL%%SAGE%【过渡】造价如此高竟然没有ED复仇丁可用}%CONTINUE%
ItemDisplay[ID RW (SWORD OR AXE) SOCK=4 STAT136>32 MULTI97,111>9]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】名符其实的高级杀BOSS利器}%CONTINUE%
ItemDisplay[ID RW (TMACE OR STAFF) SOCK=4 ALLSK>2 MULTI204,14468>0]: %NAME%{%NAME%%CL%%TAN%【高端】OAK法系万金油精神升级版}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=6 ALLSK>1 MULTI151,103>22]: %NAME%{%NAME%%CL%%TAN%【高端】伤害尚可,一般野蛮人用来副手补抗}%CONTINUE%
ItemDisplay[ID RW (AXE OR SWORD) SOCK=5 STAT152>0 EDAM>299 MULTI97,85>17]: %NAME%{%NAME%%CL%%TAN%【高端】无比凶残却缺少攻速双热用或BB侧手用}%CONTINUE%
ItemDisplay[ID RW SIN SOCK=3 STAT152>0 STAT152>0 MULTI97,380>1]: %NAME%{%NAME%%CL%%TAN%【高端】WWASN必备装备}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=5 ALLSK>0 MULTI97,149>1 MULTI97,155>1]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】通常只看战斗体制等级,战系对战斗指挥等级也有需求}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=4 EDEF>199 RES>24]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】祝福骑士可用,刚毅剑炸牛已成传说}%CONTINUE%
ItemDisplay[ID RW (AXE OR SWORD) SOCK=5 STAT336>14 MULTI198,17807=35 STAT116>24]: %NAME%{%NAME%%CL%%TAN%【典范】平民近战首选}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=2 STAT116>49 FRW>19 EDAM>319 IAS>39]: %NAME%{%NAME%%CL%%TAN%【高端】通常刀盾旋风刺用来当副手,双挥蛮子也可过渡}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=4 MULTI198,28319=60 STAT153>0]: %NAME%{%NAME%%CL%%TAN%【土豪】高几率诅咒是核心科技,弓马玩具}%CONTINUE%
ItemDisplay[ID RW (AXE OR SCEPTER OR STAFF OR HAMMER) SOCK=5 MULTI151,122>7 MULTI97,228>2]: %NAME%{%NAME%%CL%%TAN%【土豪】纯招看光环变熊技能衍生出N种构筑}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=5 STAT152>0 STAT136>19 MULTI97,95>3]: %NAME%{%NAME%%CL%%TAN%【土豪】通常专业辅助蛮子副手双持使用,为队伍提供前排肉盾}%CONTINUE%
ItemDisplay[ID RW (STAFF OR SPEAR OR POLEARM) SOCK=4 STAT334>44 MULTI151,123>11]: %NAME%{%NAME%%CL%%PURPLE%【神器】佣兵终配之一审判光环降抗破免高ED高CB电法也可自持}%CONTINUE%
ItemDisplay[ID RW (WEAPON !BOW !XBOW !THROWING !JAV) SOCK=3 STAT152>0 SK368>4 SK147>4]: %NAME%{%NAME%%CL%%GREEN%【日用】WWASN选择之一能兼顾伤害和OW}%CONTINUE%
ItemDisplay[ID RW (AXE OR SWORD OR HAMMER) SOCK=4 STAT333>9 STAT334>9 STAT335>9 STAT115>0]: %NAME%{%NAME%%CL%%GREEN%【日用】冷门是因为性价比不高,复仇丁可用}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=4 MULTI151,122>11 ARPER>299]: %NAME%{%NAME%%CL%%TAN%【高端】3MM主要套件不再是物理第一弓但仍不可替代}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]: %NAME%{%NAME%%CL%%TAN%【土豪】元素冰弓的高级玩具}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=4 MULTI201,28319=65 STAT158>14]: %NAME%{%NAME%%CL%%TAN%【土豪】死灵娱乐弓}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=4 MULTI151,124>9 EDAM>399]: %NAME%{%NAME%%CL%%TAN%【土豪】有些火系构筑会选择武器而非盾牌,救赎光环强大}%CONTINUE%
ItemDisplay[ID RW (SWORD OR STAFF OR SPEAR OR POLEARM) SOCK=5 STAT141>19 STAT136>19 STAT115>0 IAS>29]: %NAME%{%NAME%%CL%%WHITE%属性华丽,法师娱乐构筑或可一用}%CONTINUE%
ItemDisplay[ID RW (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]: %NAME%{%NAME%%CL%%TAN%【土豪】造价最高的符文之语盾击丁用来K超级BOSS不错}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=3 MULTI151,109>12 ALLSK>0]: %NAME%{%NAME%%CL%%DARK_GREEN%【实用】适合毒狼,辅助向米山或可汗也可使用}%CONTINUE%
ItemDisplay[ID RW (BOW OR XBOW) SOCK=5 MULTI151,113>7 STAT156>66]: %NAME%{%NAME%%CL%%TAN%【高端】养京子魔法弓自持组件}%CONTINUE%
ItemDisplay[ID RW WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]: %NAME%{%NAME%%CL%%SAGE%【平民】召唤死灵魔像构筑过渡用}%CONTINUE%
ItemDisplay[ID RW (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %NAME%{%NAME%%CL%%TAN%【土豪】风德武器,自踩审判的冰冲核心组件}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=4 MULTI151,102>11 STAT115>0 STAT333>9]: %NAME%{%NAME%%CL%%TAN%【土豪】火弓和审判PAL的玩具}%CONTINUE%
ItemDisplay[ID RW (SPEAR OR POLEARM OR STAFF) SOCK=4 MULTI151,113>15 ARPER>259]: %NAME%{%NAME%%CL%%TAN%【土豪】以专注光环闻名,弓马佣兵用,土豪变铁魔}%CONTINUE%
ItemDisplay[ID RW ((SWORD 2H) OR SPEAR OR POLEARM OR BOW OR HAMMER OR STAFF OR XBOW) SOCK=6 MULTI151,119>16 ALLSK>1]: %NAME%{%NAME%%CL%%TAN%【土豪】锤子骑士的可汗佣兵专属}%CONTINUE%
ItemDisplay[ID RW STAFF SOCK=6 STAT152>0 STAT81>0 STAT76>14 ALLSK>3 FHR>59]: %NAME%{%NAME%%CL%%TAN%【土豪】注重安全可用,流浪者佣兵选择之一}%CONTINUE%
ItemDisplay[ID RW WEAPON SOCK=6 MULTI198,5928=35 IAS>59 EDAM>349 STAT152>0]: %NAME%{%NAME%%CL%%TAN%【土豪】BOTD冷兵器之王打钱BB可用}%CONTINUE%
ItemDisplay[ID RW (SPEAR OR POLEARM OR BOW OR STAFF OR XBOW) SOCK=5 MULTI151,125>7 FRW>19 STAT152>0]: %NAME%{%NAME%%CL%%TAN%【土豪】偏防御向,召唤马打大黑大马必备}%CONTINUE%
ItemDisplay[ID RW HAMMER SOCK=6 CRES>39 MULTI198,5859>29]: %NAME%{%NAME%%CL%%TAN%【土豪】焰爪熊使用攻速偏低,手持无限的电法佣兵可用}%CONTINUE%
ItemDisplay[ID RW (SPEAR OR BOW) SOCK=3 TABSK1>1 AR>99]: %NAME%{%NAME%%CL%%SAGE%【过渡】双修召唤马可过渡}%CONTINUE%