diff --git a/build/36-注入及手工底材过滤设置.txt b/build/36-注入及手工底材过滤设置.txt index cc2f424..9a32ca7 100644 --- a/build/36-注入及手工底材过滤设置.txt +++ b/build/36-注入及手工底材过滤设置.txt @@ -35,9 +35,13 @@ ItemDisplay[ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■ ItemDisplay[ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% - -ItemDisplay[7cr NMAG SOCK=0 !ETH FILTLVL=3]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% +ItemDisplay[AMA_INFUSION (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 !ETH FILTLVL=4]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% //屏蔽设置 //头环类 @@ -56,7 +60,10 @@ ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FI ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //法师法球 ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: +//死灵盾 +ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //S11彩蛋末日之刃 ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: //无用的注入底子(暂时屏蔽) -//ItemDisplay[DAGGER !THROWING NMAG SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: //匕首 \ No newline at end of file +//ItemDisplay[DAGGER !THROWING NMAG SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: //匕首 +