diff --git a/LonelyWolf-LootFilter.txt b/LonelyWolf-LootFilter.txt index faed0e1..92c2e54 100644 --- a/LonelyWolf-LootFilter.txt +++ b/LonelyWolf-LootFilter.txt @@ -360,7 +360,7 @@ Alias[LODLOWUNIETH1]: ((mau OR 9st OR 7gs OR 7gl OR 8ls OR 7b8 OR 7bk OR 9gd) ET //2星-原版暗金 Alias[LODLOWUNI1]: (xea OR 7bt OR ltp OR xcl OR 9tw OR xtp OR xth OR 7kr OR xld OR 8hx OR 7cs OR 7wb OR xmb OR tbt OR 7sc OR 7ls OR 7bl OR 6hx OR 6rx OR uml OR upk OR 7br OR ush OR xlb OR tgl OR xrs OR 9kr OR 9s8 OR aar OR 9ls OR 6sw OR xhg OR xlg OR drb OR am7 OR xng OR 8ws OR 9gw OR 8cs) //蛇皮、斩首者、天堂甲、鸦鸣、八爪、魁黑刚、亚特玛、裂肉者、排齿、大炮、影杀者、碧玉爪、丝织靴、小妖精、天堂之光、霜风剑、魂焰、地狱拷问者、内脏吸管、月神盾、尖刺根源 、蝮蛇叉、猎头者的荣耀、地狱踏步、法拳、都壳、黑沼之锋、雅典娜的愤怒、胜利者丝绸、瘟源携带者、寡妇制造者、地狱之口、剧毒之握、白狼头、雷山德的指标、灵魂笼炉、骷髅收集者、黑手之钥、五彩的怒气 //2星-原版暗金(仅限有形) -Alias[LODLOWUNI2]: ((9gm OR 7sr OR 7ga OR amd OR am9 OR 7pa) !ETH) //痛苦木槌、爱针、希梅斯特的掠夺、石乌鸦、莱坎德的侧击、大妹子 +Alias[LODLOWUNI2]:((9gm OR 7sr OR 7ga OR amd OR am9 OR 7pa) !ETH) //痛苦木槌、爱针、希梅斯特的掠夺、石乌鸦、莱坎德的侧击、大妹子 //1星-原版暗金 //防具 @@ -4090,27 +4090,27 @@ ItemDisplay[HIDE_CHAM6 cm3 MAG ILVL>90 !ID]: //4星 ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]:%BORDER-9B%%MAP-0D%%TIER-5%%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %NAME% %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL>6 !TOWN GROUND]: +ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID !TOWN GROUND]: //3星防具 ItemDisplay[(PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL>5 !TOWN GROUND]: +ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID !TOWN GROUND]: // 3星-武器 ItemDisplay[(PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL>5 !TOWN GROUND]: +ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID !TOWN GROUND]: // 2星 ItemDisplay[(PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL~1-4]:%MAP-0D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL>4 !TOWN GROUND]: +ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID !TOWN GROUND]: // 1星 ItemDisplay[(PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID FILTLVL>3 !TOWN GROUND]: +ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID !TOWN GROUND]: // 0星 ItemDisplay[(PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL>2 !TOWN GROUND]: +ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID !TOWN GROUND]: // +-------------+ // | 5,绿色套装 | @@ -4118,19 +4118,19 @@ ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLV //3星 ItemDisplay[(OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]:%BORDER-62%%MAP-7D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET !ID FILTLVL>5 !TOWN GROUND]: +ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET !ID !TOWN GROUND]: //2星 ItemDisplay[(LOWSET1 OR LOWSET2) SET !ID FILTLVL~1-4]:%MAP-7D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID FILTLVL>4 !TOWN GROUND]: +ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID !TOWN GROUND]: //1星 ItemDisplay[NOTIFYSET1 SET !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_SET2 NOTIFYSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET2 NOTIFYSET1 SET !ID FILTLVL>3 !TOWN GROUND]: +ItemDisplay[HIDE_SET2 NOTIFYSET1 SET !ID !TOWN GROUND]: //0星 ItemDisplay[PASSSET1 SET !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE% ItemDisplay[HIDE_SET1 PASSSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET1 PASSSET1 SET !ID FILTLVL>2 !TOWN GROUND]: +ItemDisplay[HIDE_SET1 PASSSET1 SET !ID !TOWN GROUND]: // +-------------+ // | 6,亮金装备 |