diff --git a/S11-D2DX通用版+原版装备名称.txt b/S11-D2DX通用版+原版装备名称.txt index 56198f6..ddddf47 100644 --- a/S11-D2DX通用版+原版装备名称.txt +++ b/S11-D2DX通用版+原版装备名称.txt @@ -3410,8 +3410,8 @@ ItemDisplay[STAT437>0]: %RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内 // 地图包含鬼魂 ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%} - ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} - ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%}