From a1f86c13655de93acd2b46c1ad091780c3e5b02c Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Sat, 8 Nov 2025 06:48:27 +0000 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=20build/17-=E7=A7=98?= =?UTF-8?q?=E5=A2=83=E5=9C=B0=E5=9B=BE=E8=AF=B4=E6=98=8E.txt?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- build/17-秘境地图说明.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/build/17-秘境地图说明.txt b/build/17-秘境地图说明.txt index 8bbdc9b..832b503 100644 --- a/build/17-秘境地图说明.txt +++ b/build/17-秘境地图说明.txt @@ -2,8 +2,8 @@ // 需求提示 ItemDisplay[MAPTIER=0]: %NAME%{%RED%以开启PVP区域%CL%在萝格营地右键点击}%CONTINUE% ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% -ItemDisplay[MAPTIER>0 FILTLVL<4]: %NAME%{ %TAN%前置条件:%RED%地狱难度%SAGE%完成击败3BB任务,%TAN%使用地点:%RED%地狱难度%SAGE%ACT5城内}%CONTINUE% -ItemDisplay[MAPTIER~1-3 FILTLVL<4]: %NAME%{ %SAGE%在安雅可购买改变重置地图属性的材料%CL%%NAME%}%CONTINUE% +ItemDisplay[MAPTIER>0 FILTLVL<5]: %NAME%{ %TAN%前置条件:%RED%地狱难度%SAGE%完成击败3BB任务,%TAN%使用地点:%RED%地狱难度%SAGE%ACT5城内}%CONTINUE% +ItemDisplay[MAPTIER~1-3 FILTLVL<5]: %NAME%{ %SAGE%在安雅可购买改变重置地图属性的材料%CL%%NAME%}%CONTINUE% ItemDisplay[MAPTIER>0 (!ID OR NMAG) !UNI]: %MAP-7F%%TIER-4%%NAME%%CONTINUE% ItemDisplay[MAPTIER>0 !ID UNI]: %MAP-7F%%DOT-68%%NAME%%CONTINUE% @@ -164,8 +164,8 @@ ItemDisplay[STAT437>0]: %RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内 // 地图包含鬼魂 ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%} - ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} - ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%}