diff --git a/build/37-注入底材过滤设置.txt b/build/37-注入底材过滤设置.txt index 9fb99d6..fc17237 100644 --- a/build/37-注入底材过滤设置.txt +++ b/build/37-注入底材过滤设置.txt @@ -8,6 +8,9 @@ ItemDisplay[BASE_TAG5 SHOW_ICON ci0 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE% ItemDisplay[BASE_TAG5 SHOW_ICON ci1 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 SHOW_ICON ci2 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 SHOW_ICON ci3 NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +//蛮子头和兽头 +ItemDisplay[BASE_TAG5 SHOW_ICON (BAR OR DRU) NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% + //武器类 ItemDisplay[BASE_TAG5 SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR kri OR 9kr) NMAG SOCK=0]:%NAME% %WHITE%▋{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0]:%NAME% %WHITE%▋{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% @@ -18,6 +21,9 @@ ItemDisplay[BASE_TAG5 !SHOW_ICON ci0 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE% ItemDisplay[BASE_TAG5 !SHOW_ICON ci1 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 !SHOW_ICON ci2 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 !SHOW_ICON ci3 NMAG SOCK=0 !ETH]:%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +//蛮子头和兽头 +ItemDisplay[BASE_TAG5 !SHOW_ICON (BAR OR DRU) NMAG SOCK=0 !ETH]:%NAME% %WHITE%▋{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% + //武器类 ItemDisplay[BASE_TAG5 !SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR kri OR 9kr) NMAG SOCK=0]:%NAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% ItemDisplay[BASE_TAG5 !SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0]:%NAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% @@ -25,6 +31,10 @@ ItemDisplay[BASE_TAG5 !SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0]:%NAME% %WHITE%■ //屏蔽设置 //头环 ItemDisplay[CIRC_INFUSION CIRC NMAG SOCK=0 !ETH GROUND]: +//蛮子头 +ItemDisplay[BAR_INFUSION BAR NMAG SOCK=0 !ETH GROUND]: +//兽头 +ItemDisplay[DRU_INFUSION DRU NMAG SOCK=0 !ETH GROUND]: //AMA弓、矛、标枪类 ItemDisplay[AMA_INFUSION_1 (am2 OR am7 OR amc) NMAG SOCK=0 GROUND]: ItemDisplay[AMA_INFUSION_2 (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 GROUND]: @@ -34,8 +44,8 @@ ItemDisplay[SIN_INFUSION_3 SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SO ItemDisplay[SIN_INFUSION_1 (axf OR btl OR 9xf) NMAG SOCK=0 GROUND]: ItemDisplay[SIN_INFUSION_2 (9tw OR 7xf OR 7tw) NMAG SOCK=0 GROUND]: //BB投掷武器 -ItemDisplay[BAR_INFUSION_1 (glv OR 9gl OR 7gl) NMAG SOCK=0 GROUND]: -ItemDisplay[BAR_INFUSION_2 (tsp OR 9ts OR 7ts) NMAG SOCK=0 GROUND]: +ItemDisplay[THROW_INFUSION_1 (glv OR 9gl OR 7gl) NMAG SOCK=0 GROUND]: +ItemDisplay[THROW_INFUSION_2 (tsp OR 9ts OR 7ts) NMAG SOCK=0 GROUND]: //德鲁伊木棒 ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 GROUND]: //法师法球