diff --git a/LonelyWolf-LootFilter.txt b/LonelyWolf-LootFilter.txt index f2508f5..5e62f5b 100644 --- a/LonelyWolf-LootFilter.txt +++ b/LonelyWolf-LootFilter.txt @@ -1,5 +1,5 @@ //╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ -//║║ LonelyWolf Filter For Season 12 ║║ +//║║ LonelyWolf Filter For Season 13 ║║ //╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ @@ -72,155 +72,211 @@ // +---------------+ // | 1,过滤等级定义| // +---------------+ -ItemDisplayFilterName[]: 启用辅助提示,仅基础屏蔽 -ItemDisplayFilterName[]: 宽松 :初期 -ItemDisplayFilterName[]: 均衡 : 老狼推荐 -ItemDisplayFilterName[]: 均衡+ :显示注入和手工底材 -ItemDisplayFilterName[]: 比较严格:中后期 -ItemDisplayFilterName[]: 极其严格:赛季末 -ItemDisplayFilterName[]: 仅备用:屏蔽所有装备 +ItemDisplayFilterName[]:启用辅助提示,仅基础屏蔽 +ItemDisplayFilterName[]:掉落提示多,自定义屏蔽生效 +ItemDisplayFilterName[]:均衡 : 掉落提示适当 +ItemDisplayFilterName[]:均衡+ :掉落提示略少 +ItemDisplayFilterName[]:比较严格:掉落提示极少 +ItemDisplayFilterName[]:极其严格:无掉落提示 +ItemDisplayFilterName[]:仅备用 // +---------------+ // | 2,过滤等级说明| // +---------------+ //在赫拉迪克方块提示过滤等级 -ItemDisplay[box]: %GOLD%%NAME%{%TAN%LonelyWolf Filter For Season 12}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%TAN%LonelyWolf Filter For Season 13}%CONTINUE% ItemDisplay[box FILTLVL=0]: %NAME%{%GRAY%当前过滤等级: 0 - 过滤器已禁用%CL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=1]: %NAME%{%BLUE%当前过滤等级: 1 - 启用辅助提示,仅基础屏蔽%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=2]: %NAME%{%YELLOW%当前过滤等级: 2 - 宽松 :初期%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=3]: %NAME%{%GREEN%当前过滤等级: 3 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=4]: %NAME%{%GREEN%当前过滤等级: 4 - 均衡+ :显示注入和手工底材%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格:中后期%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格:赛季末%CL%%NAME%}%CONTINUE% -ItemDisplay[box FILTLVL=7]: %NAME%{%CORAL%当前过滤等级: 7 - 仅备用:屏蔽所有装备%CL%%NAME%}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V4.1 更新于 26/3/5%CL%%ORANGE%请察看钥匙/骷髅钥匙以获取更多信息%NL%%CL%%NAME%}%CONTINUE% -//在钥匙处提示各过滤等级对应的屏蔽信息 -ItemDisplay[(key OR rkey) FILTLVL=1]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TEAL%底材%WHITE%:劣质和无用的武器和防具%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具%CL%%RED%屏蔽以下物品:%CL%%NL%%BLUE%过滤等级 1%WHITE% - 启用辅助提示,仅基础屏蔽%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) FILTLVL=2]: %NAME%{%SAGE%杂物:低级药水药剂、卷轴、钥匙等%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:0星底材:初期开荒用底材%CL%%BLUE%魔法物品%WHITE%:非职业专属的武器和防具、戒指、项链%CL%%RED%屏蔽以下物品:%CL%%NL%%YELLOW%过滤等级 2 - 宽松 :初期%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) FILTLVL=3]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:屏蔽1星及以下%CL%%BLUE%魔法物品%WHITE%:除珠宝、护身符外的%CL%%YELLOW%亮金物品%WHITE%:盔甲、头盔、盾 、手套、鞋子、腰带及专属%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽0星装备(仅初始开荒有用)%CL%%RED%屏蔽以下物品:%CL%%NL%%GREEN%过滤等级 3&4 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) FILTLVL=4]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:4级屏蔽2星及以下,可选是否显示手工及注入底材%CL%%BLUE%魔法物品%WHITE%:除珠宝、护身符外的%CL%%YELLOW%亮金物品%WHITE%:盔甲、头盔、盾 、手套、鞋子、腰带及专属%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽1星及以下的(仅初期有用的)%CL%%RED%屏蔽以下物品:%CL%%NL%%GREEN%过滤等级 3&4 - 均衡 : 老狼推荐%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) FILTLVL=5]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~3级宝石%CL%%TEAL%底材%WHITE%:屏蔽3星及以下%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:除亮金珠宝外 %CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽2星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%RED%过滤等级 5 - 比较严格:中后期%CL%%NAME%}%CONTINUE% -ItemDisplay[(key OR rkey) FILTLVL=6]: %NAME%{%SAGE%杂物:除大紫和PD2新增杂物外%CL%%TAN%镶嵌物%WHITE%:1~4级宝石%CL%%TEAL%底材%WHITE%:所有底材%CL%%BLUE%魔法物品%WHITE%:除91+的护身符外%CL%%YELLOW%亮金物品%WHITE%:所有非极品亮金%CL%%GOLD%暗金%TAN%/%GREEN%套装%WHITE%:屏蔽3星及以下的(初始开关为默认不屏蔽)%CL%%RED%屏蔽以下物品:%CL%%NL%%PURPLE%过滤等级6 - 极其严格:赛季末%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=2]: %NAME%{%YELLOW%当前过滤等级: 2 - 掉落提示多,自定义屏蔽生效%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=3]: %NAME%{%GREEN%当前过滤等级: 3 - 均衡 : 掉落提示适当%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=4]: %NAME%{%GREEN%当前过滤等级: 4 - 均衡+ :掉落提示略少%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格:掉落提示极少%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格:无掉落提示%CL%%NAME%}%CONTINUE% +ItemDisplay[box FILTLVL=7]: %NAME%{%CORAL%当前过滤等级: 7 - 仅备用%CL%%NAME%}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V0.1 更新于 26/3/19%CL%%ORANGE%请自行在BH界面自定义屏蔽相关设置。%CL%%ORANGE%过滤等级与屏蔽物品无关,仅适用于掉落提示。%NL%%CL%%NAME%}%CONTINUE% // +---------------+ // | 3,自定义配置| // +---------------+ -//说明:TRUE为开,FALSE为关,按需自行自定义配置。 -Alias[SHOW_ICON]: TRUE //显示为图标版,改为FALSE则为无图标版本 +//说明:TRUE为开,FALSE为关,按需自行自定义配置 +Alias[SHOW_ICON]:TRUE //@显示为图标版@辅助功能设置@ // ++++++ 3.1,辅助功能开关 ++++++ //底材提示标签 -Alias[BASE_TAG1]: TRUE //显示超强底材的ED数值,显示圣骑士盾的抗性 -Alias[BASE_TAG2]:TRUE //显示底材的STAFFMOD -Alias[BASE_TAG3]:TRUE //显示带孔底材可用的符文之语 -Alias[BASE_TAG4]:TRUE //显示不带孔底材可能的开孔数 +Alias[BASE_TAG1]:TRUE //@底材ED、抗性提示@ +Alias[BASE_TAG2]:TRUE //@底材STAFFMOD提示@ +Alias[BASE_TAG3]:TRUE //@可用符文之语提示@ +Alias[BASE_TAG4]:TRUE //@底材可能孔数提示@ +Alias[BASE_TAG5]:TRUE //@底材注入信息提示@ //装备提示标签 -Alias[ITEM_TAG1]:TRUE //显示基于2件冰冻时间减半装备的无法被冻结 -Alias[ITEM_TAG2]:TRUE //显示装备自带技能的实际效果,例如:触发31级伤害加深实际减少多少物理抗性 -Alias[ITEM_TAG3]:TRUE //显示非底材装备可能的最大开孔数 -Alias[ITEM_TAG4]:TRUE //显示装备升级公式,以及升级后的力敏需求 -Alias[ITEM_TAG5]:TRUE //显示武器基础攻速和伤害范围 -Alias[ITEM_TAG6]:TRUE //显示绿色套装鞋子的踢击伤害 +Alias[ITEM_TAG1]:TRUE //@无法被冻结提示@ +Alias[ITEM_TAG2]:TRUE //@装备技能效果提示@例如:触发31级伤害加深实际减少多少物理抗性 +Alias[ITEM_TAG3]:TRUE //@非底材的孔数提示@ +Alias[ITEM_TAG4]:TRUE //@装备升级提示@ +Alias[ITEM_TAG5_1]:TRUE //@武器基础攻速提示@ +Alias[ITEM_TAG5_2]:TRUE //@武器伤害范围提示@ +Alias[ITEM_TAG6]:TRUE //@绿靴踢击伤害提示@ //杂物提示标签 -Alias[PD2MISC_TAG]:TRUE //显示PD2新增杂物的使用说明,例如:世界之石碎片WSS的腐化项目及对应的几率 -Alias[MAP_TAG]:TRUE //显示PD2秘境地图的辅助说明,例如:使用条件,难度层级,好图提示,场景内怪物的最大抗性等 -Alias[UBERMAT_TAG]:TRUE //显示超级BOSS门票及其碎片的辅助说明,例如:掉落地点,各难度攻坚推荐的抗性等 -Alias[ESSENCES_TAG]:TRUE //显示精华和徽章的辅助说明 -Alias[INFUSION_TAG]:TRUE //显示手工模组的辅助说明,例如:各部位手工对应的固定词缀 -Alias[QUESTITEM_TAG]:TRUE //显示任务物品的中二说明,例如玉制小人的说明:色泽温润如玉,深邃而神秘,但感受不到任何魔法 +Alias[PD2MISC_TAG]:TRUE //@新增杂物辅助说明@,例如:世界之石碎片WSS的腐化项目及对应的几率 +Alias[MAP_TAG]:TRUE //@秘境地图辅助说明@,例如:使用条件,难度层级,好图提示,场景内怪物的最大抗性等 +Alias[UBERMAT_TAG]:TRUE //@门票相关辅助说明@,例如:掉落地点,各难度攻坚推荐的抗性等 +Alias[ESSENCES_TAG]:TRUE //@精华徽章辅助说明@ +Alias[INFUSION_TAG]:TRUE //@手工模组辅助说明@,例如:各部位手工对应的固定词缀 +Alias[QUESTITEM_TAG]:TRUE //@任务物品中二说明@,例如玉制小人的说明:色泽温润如玉,深邃而神秘,但感受不到任何魔法 //镶嵌物提示标签 -Alias[GEM_TAG]:TRUE //显示宝石如何转换堆叠与非堆叠状态,以及对应的手工公式 -Alias[RUNE_TAG]:TRUE //显示符文如何转换堆叠与非堆叠状态,以及特殊功能的公式 -Alias[JEW_TAG]:TRUE //显示珠宝如何转换堆叠与非堆叠状态,以及珠宝碎片说明 +Alias[GEM_TAG_1]:TRUE //@宝石对应手工公式@ +Alias[GEM_TAG_2]:TRUE //@宝石转换状态提示@ +Alias[RUNE_TAG]:TRUE //@符文转换状态提示@ +Alias[JEW_TAG]:TRUE //@珠宝转换状态提示@ //护身符提示标签 -Alias[CHAM_TAG]:TRUE //显示护身符属性、91级以上护身符醒目提示 +Alias[CHAM_TAG]:TRUE //@护身符额外信息提示@ //其它辅助功能 -Alias[SHOP_TAG]:TRUE //显示在NPC橱窗的装备的醒目标签,例如:6技能刺客爪子、TP杖等醒目提示 -Alias[NOTICE_TAG]:TRUE //显示非NPC橱窗的装备的醒目标签,例如:高技能、高ED、CTC技能等醒目提示 -Alias[GAMBLE_TAG]:TRUE //显示T图基德事件赌博装备的对应的暗金版本 -//Alias[UNI_NOTE]:TRUE //显示暗金装备吐槽,备注:BH已有开关,此处为了细化分类,暂时备用 -//Alias[SET_NOTE]:TRUE //显示绿色装备吐槽,备注:BH已有开关,此处为了细化分类,暂时备用 -//Alias[RUNEWORD_NOTE]:TRUE //显示符文之语吐槽,备注:BH已有开关,此处为了细化分类,暂时备用 -Alias[RARE_NOTE]:TRUE //显示亮金装备价值提示 -Alias[MAG_NOTE]:TRUE //显示魔法装备价值提示 -Alias[REROLL_JEW]:TRUE //显示洗珠宝提示 -Alias[CRAFT_NOTE]:TRUE //显示亮金或魔法底材做手工后的词缀等级 -Alias[CORRUP_NOTE]:TRUE //显示腐化强度提示 -Alias[NOTE_GOODRARE]:TRUE //透视亮金装备,极品的特殊提示 -//Alias[SHOW_RAREAFFIXES]:TRUE //透视并显示有用的亮金词缀。备注:BH已有开关,仅备用 +Alias[SHOP_TAG]:TRUE //@商店购物醒目标签@例如:6技能刺客爪子、TP杖等醒目提示 +Alias[NOTICE_TAG]:TRUE //@高变量装备醒目标签@,例如:高技能、高ED、CTC技能等醒目提示 +Alias[GAMBLE_TAG]:TRUE //@基德事件赌博提示@ +Alias[UNI_NOTE]:TRUE //@暗金装备吐槽@备注:BH已有开关,此处为了细化分类,暂时备用 +Alias[SET_NOTE]:TRUE //@绿色装备吐槽@ +//Alias[RUNEWORD_NOTE]:TRUE //@符文之语吐槽@ +Alias[RARE_NOTE]:TRUE //@亮金装备价值提示@ +Alias[MAG_NOTE]:TRUE //@魔法装备价值提示@ +Alias[REROLL_JEW]:TRUE //@洗珠宝提示@ +Alias[CRAFT_NOTE]:TRUE //@手工词缀等级提示@ +Alias[CORRUP_NOTE]:TRUE //@腐化词缀强度提示@ +Alias[NOTE_GOODRARE]:TRUE //@极品亮金装备特殊提示@ +//Alias[SHOW_RARE]:TRUE //@亮金词缀透视@。备注:BH已有开关,仅备用 // ++++++ 3.2,过滤功能开关 ++++++ //杂物 -Alias[GOLD_FILTER1]:TRUE //地狱难度角色80级以上或者过滤等级大于3时屏蔽5000以下金币 -Alias[GOLD_FILTER2]:TRUE //过滤等级大于5时屏蔽10000以下金币 -Alias[SHOW_POTIONS]:FALSE //动态显示超红和超蓝,生命值或法力值低于80%时显示 -Alias[HIDE_YPS]:TRUE //在非拉斯玛攻坚区域屏蔽解毒药剂 +Alias[GOLD_FILTER1]:TRUE //@屏蔽<5千金币@杂物过滤设置@ +Alias[GOLD_FILTER2]:TRUE //@屏蔽<1万金币@ +Alias[SHOW_HP5]:FALSE //@动态显示超红@,生命值或法力值低于80%时显示 +Alias[SHOW_MP5]:FALSE //@动态显示超蓝@ +Alias[HIDE_HP5]:TRUE //@屏蔽超红@ +Alias[HIDE_MP5]:TRUE //@屏蔽超蓝@ +Alias[HIDE_RVS]:FALSE //@屏蔽小紫@ +Alias[HIDE_YPS]:TRUE //@屏蔽解毒药剂@ //镶嵌物 -Alias[HIDE_GEM1]:TRUE //过滤等级大于5时屏蔽无瑕疵宝石 -Alias[HIDE_RUNE1]:FALSE //过滤等级大于5时屏蔽1#~24#符文(建议关闭) -Alias[HIDE_JEW1]:TRUE //过滤等级大于5时屏蔽物品等级小于67的亮金珠宝和物品等级低于85的魔法珠宝。说明:物品等级大于66以确保可以出40ED词缀,魔法珠宝大于84级才必定双缀 -Alias[HIDE_JEW2]:TRUE //过滤等级大于6时屏蔽所有亮金和魔法珠宝 +Alias[HIDE_GEM1]:TRUE //@屏蔽无瑕疵宝石@ +Alias[HIDE_GEM2]:TRUE //@屏蔽完美宝石@ +Alias[HIDE_RUNE1]:FALSE //@屏蔽1#~10#符文@ +Alias[HIDE_RUNE2]:FALSE //@屏蔽11#~19#符文@ +Alias[HIDE_RUNE3]:FALSE //@屏蔽20#~24#符文@ +Alias[HIDE_JEW1]:TRUE //@屏蔽ILVL<67亮金珠宝@ 说明:物品等级大于66以确保可以出40ED词缀,魔法珠宝大于84级才必定双缀 +Alias[HIDE_JEW2]:TRUE //@屏蔽ILVL>66亮金珠宝@ +Alias[HIDE_JEW3]:TRUE //@屏蔽ILVL<85魔法珠宝@ +Alias[HIDE_JEW4]:TRUE //@屏蔽ILVL>84魔法珠宝@ //护身符 -Alias[HIDE_CHAM1]:TRUE //过滤等级大于5时屏蔽物品等级低于90级的小符和巨符,大于6级时屏蔽91及以上的小符和巨符 -Alias[HIDE_CHAM2]:TRUE //过滤等级大于4时屏蔽物品等级低于90级的大符,大于5级时屏蔽91及以上的小符和巨符 +Alias[HIDE_CHAM1]:TRUE //@屏蔽ILVL<91的小护身符@ +Alias[HIDE_CHAM2]:TRUE //@屏蔽ILV<91的中护身符@ +Alias[HIDE_CHAM3]:TRUE //@屏蔽ILV<91的大护身符@ +Alias[HIDE_CHAM4]:TRUE //@屏蔽ILV>90的小护身符@ +Alias[HIDE_CHAM5]:TRUE //@屏蔽ILV>90的中护身符@ +Alias[HIDE_CHAM6]:TRUE //@屏蔽ILV>90的大护身符@ //暗金装备 -Alias[HIDE_UNI1]:TRUE //过滤等级大于2时屏蔽0星暗金:仅刚开荒时有用 -Alias[HIDE_UNI2]:TRUE //过滤等级大于3时屏蔽1星暗金:仅初期有用 -Alias[HIDE_UNI3]:FALSE //过滤等级大于4时屏蔽2星暗金(默认不屏蔽) -Alias[HIDE_UNI4]:FALSE //过滤等级大于5时屏蔽3星暗金(默认不屏蔽) -Alias[HIDE_UNI5]:FALSE //过滤等级大于6时屏蔽4星暗金(默认不屏蔽) +Alias[HIDE_UNI1]:TRUE //@屏蔽0星暗金@暗金及套装过滤设置@ +Alias[HIDE_UNI2]:TRUE //@屏蔽1星暗金@ +Alias[HIDE_UNI3]:FALSE //@屏蔽2星暗金@ +Alias[HIDE_UNI4]:FALSE //@屏蔽3星暗金@) +Alias[HIDE_UNI5]:FALSE //@屏蔽4星暗金@ //绿色套装 -Alias[HIDE_SET1]:TRUE //过滤等级大于2时屏蔽0星套装 -Alias[HIDE_SET2]:TRUE //过滤等级大于3时屏蔽1星套装 -Alias[HIDE_SET3]:FALSE //过滤等级大于4时屏蔽2星套装(默认不屏蔽) -Alias[HIDE_SET4]:FALSE //过滤等级大于5时屏蔽3星套装(默认不屏蔽) +Alias[HIDE_SET1]:TRUE //@屏蔽0星套装@ +Alias[HIDE_SET2]:TRUE //@屏蔽1星套装@ +Alias[HIDE_SET3]:FALSE //@屏蔽2星套装@ +Alias[HIDE_SET4]:FALSE //@屏蔽3星套装@ //亮金装备:极品属性的亮金不受屏蔽开关影响,屏蔽开关只限于常规亮金。 -Alias[HIDE_RARE1]:TRUE //过滤等级大于2时屏蔽未鉴定的亮金盔甲、头盔(不含头环)和盾牌 -Alias[HIDE_RARE2]:TRUE //过滤等级大于3时屏蔽未鉴定的亮金手套、鞋子和腰带 -Alias[HIDE_RARE3]:TRUE //过滤等级大于4时屏蔽未鉴定的亮金项链、戒指和头环 -Alias[HIDE_RARE4]:TRUE //过滤等级大于2~3时分别屏蔽有形和无形的亮金武器 -Alias[HIDE_RARE5]:TRUE //过滤等级大于3级时屏蔽专属亮金装备 -Alias[HIDE_RARE6]:TRUE //过滤等级大于4时,屏蔽亮金箭矢 +Alias[HIDE_RARE1]:TRUE //@屏蔽亮金盔甲@亮金过滤设置(极品不受限)@ +Alias[HIDE_RARE2]:TRUE //@屏蔽亮金非专属头盔@ +Alias[HIDE_RARE3]:TRUE //@屏蔽亮金非专属盾牌@ +Alias[HIDE_RARE4]:TRUE //@屏蔽亮金手套@ +Alias[HIDE_RARE5]:TRUE //@屏蔽亮金鞋子@ +Alias[HIDE_RARE6]:TRUE //@屏蔽亮金腰带@ +Alias[HIDE_RARE7]:TRUE //@屏蔽亮金项链@ +Alias[HIDE_RARE8]:TRUE //@屏蔽亮金戒指@ +Alias[HIDE_RARE9]:TRUE //@屏蔽亮金头环@ +Alias[HIDE_RAREWP_1]:TRUE //@屏蔽有形亮金武器@ +Alias[HIDE_RAREWP_2]:TRUE //@屏蔽无形亮金武器@ +Alias[HIDE_RAREQUIVER]:TRUE //@屏蔽亮金箭矢@ +Alias[HIDE_RAREDRU]:TRUE //@屏蔽亮金德鲁伊头@ +Alias[HIDE_RAREBAR]:TRUE //@屏蔽亮金蛮子头@ +Alias[HIDE_RARENEC]:TRUE //@屏蔽亮金死灵盾@ +Alias[HIDE_RAREDIN]:TRUE //@屏蔽亮金骑士盾@ +Alias[HIDE_RAREAMA_1]:TRUE //@屏蔽亮金女族长弓@ +Alias[HIDE_RAREAMA_2]:TRUE //@屏蔽亮金大院长弓@ +Alias[HIDE_RAREAMA_3]:TRUE //@屏蔽亮金亚马逊长矛@ +Alias[HIDE_RAREAMA_4]:TRUE //@屏蔽亮金亚马逊标枪@ +Alias[HIDE_RARESIN_1]:TRUE //@屏蔽亮金刺客八爪@ +Alias[HIDE_RARESIN_2]:TRUE //@屏蔽亮金刺客战拳@ +Alias[HIDE_RARESIN_3]:TRUE //@屏蔽其它亮金刺客爪@ +Alias[HIDE_RARESOR_1]:FALSE //@屏蔽亮金次元碎片@ +Alias[HIDE_RARESOR_2]:TRUE //@屏蔽其它亮金法球@ +Alias[HIDE_RARECLUB]:TRUE //@屏蔽亮金德鲁伊木棒@ +Alias[HIDE_RARESTAFF]:TRUE //@屏蔽亮金双手法杖@ +Alias[HIDE_RARESCEP]:TRUE //@屏蔽亮金权杖@ +Alias[HIDE_RAREWAND]:TRUE //@屏蔽亮金魔杖@ +Alias[HIDE_RAREDAGGER_1]:TRUE //@屏蔽亮金齿缘小刀@ +Alias[HIDE_RAREDAGGER_2]:TRUE //@屏蔽其它亮金匕首@ +Alias[HIDE_RARETHROW_1]:TRUE //@屏蔽亮金鬼魂尖枪@ +Alias[HIDE_RARETHROW_2]:TRUE //@屏蔽亮金翼鱼叉@ //魔法装备 -Alias[HIDE_MAGE1]:TRUE //过滤等级大于1级时屏蔽魔法项链和戒指 -Alias[HIDE_MAGE2]:TRUE //过滤等级大于2级时屏蔽专属魔法装备 - -//符文之语底材 -Alias[HIDE_RUNEBASE1]:TRUE //过滤等级大于1时屏蔽0星底材 -Alias[HIDE_RUNEBASE2]:TRUE //过滤等级大于2时屏蔽1星底材 -Alias[HIDE_RUNEBASE3]:TRUE //过滤等级大于3时屏蔽2星底材 -Alias[HIDE_RUNEBASE4]:TRUE //过滤等级大于4时屏蔽3星底材 -Alias[HIDE_RUNEBASE5]:TRUE //过滤等级大于5时屏蔽4星底材 -Alias[SHOW_RUNEBASE1]:TRUE //过滤等级小于5时,显示所有3+3+3 STAFFMOD的底材 - -//当过滤等级为4时,不屏蔽手工底材。TRUE为屏蔽,FLASE为不屏蔽 -Alias[AMA_CRAFT]:TRUE //过滤等级4显示亚马逊专属弓、矛、标枪 -Alias[BAR_CRAFT]:TRUE //过滤等级4显示蛮子投掷武器 -Alias[SIN_CRAFT]:TRUE //过滤等级4显示刺客爪子 -Alias[SOR_CRAFT]:TRUE //过滤等级4显示法师法球 -//Alias[PAL_CRAFT]:TRUE //过滤等级4显示圣骑士盾 - -//当过滤等级为4时,不屏蔽注入底材。TRUE为屏蔽,FLASE为不屏蔽 -Alias[CIRC_INFUSION]:TRUE //屏蔽头环 -Alias[AMA_INFUSION]:FALSE //屏蔽亚马逊专属弓、矛、标枪 -Alias[BAR_INFUSION]:TRUE //屏蔽蛮子投掷武器 -Alias[SIN_INFUSION]:FALSE //屏蔽刺客爪子 -Alias[CLUB_INFUSION]:TRUE //屏蔽德鲁伊木棒 -Alias[SOR_INFUSION]:TRUE //屏蔽法师法球 -Alias[NEC_INFUSION]:TRUE //屏蔽死灵盾 -Alias[7CR_INFUSION]:TRUE //屏蔽无孔幻化,用于注入末日之刃 +Alias[HIDE_MAG1]:TRUE //@屏蔽蓝色项链@魔法装备过滤设置@ +Alias[HIDE_MAG2]:TRUE //@屏蔽蓝色戒指@ +Alias[HIDE_MAGDRU]:TRUE //@屏蔽蓝色德鲁伊头@ +Alias[HIDE_MAGBAR]:TRUE //@屏蔽蓝色蛮子头@ +Alias[HIDE_MAGNEC]:TRUE //@屏蔽蓝色死灵盾@ +Alias[HIDE_MAGDIN]:TRUE //@屏蔽蓝色骑士盾@ +Alias[HIDE_MAGAMA_1]:TRUE //@屏蔽蓝色女族长弓@ +Alias[HIDE_MAGAMA_2]:TRUE //@屏蔽蓝色大院长弓@ +Alias[HIDE_MAGAMA_3]:TRUE //@屏蔽蓝色亚马逊长矛@ +Alias[HIDE_MAGAMA_4]:TRUE //@屏蔽蓝色亚马逊标枪@ +Alias[HIDE_MAGSIN_1]:TRUE //@屏蔽蓝色刺客八爪@ +Alias[HIDE_MAGSIN_2]:TRUE //@屏蔽蓝色刺客战拳@ +Alias[HIDE_MAGSIN_3]:TRUE //@屏蔽其它亮金刺客爪@ +Alias[HIDE_MAGSOR_1]:FALSE //@屏蔽蓝色次元碎片@ +Alias[HIDE_MAGSOR_2]:TRUE //@屏蔽其它亮金法球@ +Alias[HIDE_MAGCLUB]:TRUE //@屏蔽蓝色德鲁伊木棒@ +Alias[HIDE_MAGSTAFF]:TRUE //@屏蔽蓝色双手法杖@ +Alias[HIDE_MAGSCEP]:TRUE //@屏蔽蓝色权杖@ +Alias[HIDE_MAGWAND]:TRUE //@屏蔽蓝色魔杖@ +Alias[HIDE_MAGDAGGER_1]:TRUE //@屏蔽蓝色齿缘小刀@ +Alias[HIDE_MAGDAGGER_2]:TRUE //@屏蔽其它蓝色匕首@ +Alias[HIDE_MAGTHROW_1]:TRUE //@屏蔽蓝色鬼魂尖枪@ +Alias[HIDE_MAGTHROW_2]:TRUE //@屏蔽蓝色翼鱼叉@ +//白色底材:TRUE为屏蔽,FLASE为不屏蔽 +Alias[SHOW_9SKBASE]:TRUE //@不屏蔽3+3+3底材@白色底材过滤设置@ +Alias[HIDE_RUNEBASE0_1]:TRUE //@屏蔽垃圾底材@ +Alias[HIDE_RUNEBASE0_2]:TRUE //@屏蔽无用底材@ +Alias[HIDE_RUNEBASE0_3]:TRUE //@屏蔽低级底材@ +//符文之语 +Alias[HIDE_RUNEBASE1]:TRUE //@屏蔽0星底材@ +Alias[HIDE_RUNEBASE2]:TRUE //@屏蔽1星底材@ +Alias[HIDE_RUNEBASE3]:TRUE //@屏蔽2星底材@ +Alias[HIDE_RUNEBASE4]:TRUE //@屏蔽3星底材@ +Alias[HIDE_RUNEBASE5]:TRUE //@屏蔽4星底材@ +//注入底材,无孔白板,普通~精英三个等级都包含在内 +Alias[CIRC_INFUSION]:FALSE //@屏蔽无孔头环@ +Alias[AMA_INFUSION_1]:FALSE //@屏蔽无孔大院长弓@ +Alias[AMA_INFUSION_2]:FALSE //@屏蔽无孔AMA专属矛@ +Alias[AMA_INFUSION_3]:TRUE //@屏蔽无孔AMA专属标枪@ +Alias[BAR_INFUSION_1]:TRUE //@屏蔽无孔鬼魂尖枪@ +Alias[BAR_INFUSION_2]:TRUE //@屏蔽无孔翼鱼叉@ +Alias[SIN_INFUSION]:FALSE //@屏蔽无孔SIN爪@ +Alias[CLUB_INFUSION]:TRUE //@屏蔽无孔DRU木棒@ +Alias[SOR_INFUSION]:FALSE //@屏蔽无孔SOR法球@ +Alias[NEC_INFUSION]:FALSE //@屏蔽无孔NEC盾@ +Alias[7CR_INFUSION]:TRUE //@屏蔽无孔幻化之刃@ +Alias[DAGGER_INFUSION]:TRUE //@屏蔽无孔齿缘小刀@ // +---------------+ // | 4,物品集定义| // +---------------+ @@ -1924,8 +1980,9 @@ ItemDisplay[ITEM_TAG4 ((ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf ItemDisplay[ITEM_TAG4 (aqv OR cqv OR aqv2 OR cqv2) (RARE OR CRAFT OR UNI OR SET) ID]:%NAME%{%NAME%%GRAY%)}%CONTINUE% // ++++++ 3.5,武器基础攻速和伤害范围提示 ++++++ -ItemDisplay[ITEM_TAG5 WEAPON !(BOW OR XBOW OR WAND OR SOR)]:%NAME%{%NAME%%CL%%CORAL%武器基础速度: %WPNSPD% , 攻击范围: %RANGE%}%CONTINUE% -ItemDisplay[ITEM_TAG5 WEAPON (BOW OR XBOW)]:%NAME%{%NAME%%CL%%WHITE%武器基础速度: %WHITE%%WPNSPD%}%CONTINUE% +ItemDisplay[ITEM_TAG5_1 WEAPON]:%NAME%{%NAME%%CL%%CORAL%武器基础速度: %WPNSPD%}%CONTINUE% +ItemDisplay[ITEM_TAG5_1 ITEM_TAG5_2 WEAPON !(BOW OR XBOW OR WAND OR SOR)]:%NAME%{%NAME% , 攻击范围: %RANGE%}%CONTINUE% +ItemDisplay[!ITEM_TAG5_1 ITEM_TAG5_2 WEAPON !(BOW OR XBOW OR WAND OR SOR)]:%NAME%{%NAME%%CL%%CORAL%攻击范围: %RANGE%}%CONTINUE% // ++++++ 3.6,套装鞋子踢击伤害提示 ++++++ ItemDisplay[ITEM_TAG6 SET lbt ID]:%NAME%{%NAME%%CL%%WHITE%踢击伤害: 3 - 8}%CONTINUE% @@ -1960,7 +2017,7 @@ ItemDisplay[PD2MISC_TAG scou]:%NAME% %ORANGE%*{%NAME%} ItemDisplay[PD2MISC_TAG upmp]:%NAME% %ORANGE%*{%NAME%} ItemDisplay[PD2MISC_TAG fort]:%GOLD%%NAME% %ORANGE%*{%NAME%} ItemDisplay[PD2MISC_TAG lbox]:%BORDER-0A%%DOT-5A%%ORANGE%☆ %NAME% %ORANGE%☆{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%物品} -ItemDisplay[PD2MISC_TAG lpp]:%DOT-62%%PX-5A%%TIER-4%%GOLD%%NAME%{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%普通/%BLUE%魔法%WHITE%/%YELLOW%亮金%WHITE%/%ORANGE%手工 %WHITE%物品} +ItemDisplay[PD2MISC_TAG lpp]:%DOT-62%%PX-5A%%TIER-3%%GOLD%%NAME%{%WHITE%双手武器 = 2-4 孔%CL%单手武器 = 1-2 孔%CL%头盔, 盔甲, 盾牌 = 1-2 孔%CL%%TAN%提示%WHITE%: 用它来 %TAN%打孔 %WHITE%普通/%BLUE%魔法%WHITE%/%YELLOW%亮金%WHITE%/%ORANGE%手工 %WHITE%物品} ItemDisplay[PD2MISC_TAG lmal]:%NAME% %ORANGE%*{%NAME%} ItemDisplay[PD2MISC_TAG lsvl]:%BORDER-0A%%MAP-21%%DOT-0D%%PURPLE%★ %RED%轻歌之瓶 %PURPLE%★{%NAME%} ItemDisplay[PD2MISC_TAG llmr]:%BORDER-0A%%MAP-21%%DOT-0D%%PURPLE%★ %RED%莉莉丝的镜子 %PURPLE%★{%GRAY%(已镜像的物品不能再被腐化或洗掉)%CL%%GRAY%(只能复制%ORANGE%手工%WHITE%、%YELLOW%亮金%WHITE%和%BLUE%魔法%WHITE%装备)%CL%%TAN%掉落: %RED%任何地方%CL%%NAME%} @@ -2098,23 +2155,23 @@ ItemDisplay[MAP_TAG t56]:%NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLA ItemDisplay[MAP_TAG t56]:%NAME%{%RED%火%WHITE%:85 %BLACK%| %BLUE%冰%WHITE%:80 %BLACK%| %YELLOW%电%WHITE%:%CORAL%100 %BLACK%| %GREEN%毒%WHITE%:75 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% // Tier 3 Good Maps -ItemDisplay[MAP_TAG MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed -ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>309)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>309)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed +1 -ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>209)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=3 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>209)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Tier 2 Good Maps -ItemDisplay[MAP_TAG MAPTIER=2 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=2 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed -ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>259)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>259)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed +1 -ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>159)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=2 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>159)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Tier 1 Good Maps ItemDisplay[MAP_TAG MAPTIER=1 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>174)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed -ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>233)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>233)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} // Slammed +1 ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>133)]:%GOLD%[XP]%NAME%%CONTINUE%{%NAME%} @@ -2122,14 +2179,14 @@ ItemDisplay[MAP_TAG MAPTIER=1 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT3 ItemDisplay[MAP_TAG (MAPTIER=3 OR MAPTIER=2 OR MAPTIER=1) STAT372>0 STAT375>0 STAT373>0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]:%NAME%%CONTINUE%{%NAME%%CL%%ORANGE%> > > XP & Density & Rarity < < <%CL%} // Tier 3 MF Maps >90 den >60 mf -ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>149) STAT360=0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>149) STAT360=0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%} // Slammed -ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>199) STAT360>0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=3 STAT370>59 (STAT372+STAT370>199) STAT360>0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%} // Tier 1-2 MF Maps >75 den >30 MF -ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>99) (STAT372>74 AND STAT370>30) STAT360=0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>99) (STAT372>74 AND STAT370>30) STAT360=0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%} // Slammed -ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>149) STAT360>0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[MAP_TAG (MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>149) STAT360>0]:%BLUE% [MF]%NAME%%CONTINUE%{%NAME%} // T3 Reroll note ItemDisplay[MAP_TAG RARE MAPTIER=3 STAT360=0 !(STAT372>89 AND STAT370>60) !((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0))]:%NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} @@ -2186,12 +2243,12 @@ ItemDisplay[UBERMAT_TAG pk3]:%DOT-0A%%TIER-4%%ORANGE%%NAME% %CORAL%+{%TAN%提示 ItemDisplay[UBERMAT_TAG mbr]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票)%CL%%TAN%掉落: %RED%地狱 %GOLD%衣卒尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)} ItemDisplay[UBERMAT_TAG dhn]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票)%CL%%TAN%掉落: %RED%地狱 %GOLD%莉莉丝 %GRAY%(%RED%6BOSS前3红门%GRAY%)} ItemDisplay[UBERMAT_TAG bey]:%DOT-0A%%TIER-4%%CORAL%+ %ORANGE%%NAME% %CORAL%+{%TAN%提示: %WHITE%3种%ORANGE%器官%WHITE%合成 %ORANGE%群魔殿护符%WHITE%(火炬后3BOSS门票)%CL%%TAN%掉落: %RED%地狱 %GOLD%督瑞尔 %GRAY%(%RED%6BOSS前3红门%GRAY%)} -ItemDisplay[UBERMAT_TAG ubtm]:%MAP-0A%%TIER-6%%GRAY%+%CORAL%+ %NAME% %CORAL%+%GRAY%+{%GRAY%(你只有三次回城机会)%CL%%NAME%} +ItemDisplay[UBERMAT_TAG ubtm]:%MAP-0A%%TIER-4%%GRAY%+%CORAL%+ %NAME% %CORAL%+%GRAY%+{%GRAY%(你只有三次回城机会)%CL%%NAME%} // 新3古代野蛮人 ItemDisplay[UBERMAT_TAG ubaa]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+ %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%(新3BB挑战门票)%CL%%TAN%掉落: %GRAY%[%DARK_GREEN%T1%GRAY%]%WHITE%秘境地图%CL%%NAME%} ItemDisplay[UBERMAT_TAG ubab]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+%GRAY%[%RED%T2%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%(新3BB挑战门票)%CL%%TAN%掉落: %GRAY%[%RED%T2%GRAY%]%WHITE%秘境地图%CL%%NAME%} ItemDisplay[UBERMAT_TAG ubac]:%PX-60%%MAP-0A%%TIER-4%%CORAL%+ %GRAY%[%PURPLE%T3%GRAY%]%ORANGE%%NAME% %CORAL%+{%TAN%提示: %GRAY%[%DARK_GREEN%T1%GRAY%]%ORANGE%, %GRAY%[%RED%T2%GRAY%]%ORANGE%, %GRAY%[%PURPLE%T3%GRAY%] %ORANGE%徽记%WHITE%合成 %ORANGE%古代人的遗物%WHITE%(新3BB挑战门票)%CL%%TAN%掉落: %GRAY%[%PURPLE%T3%GRAY%]%WHITE%秘境地图%CL%%NAME%} -ItemDisplay[UBERMAT_TAG uba]:%MAP-0A%%TIER-6%%GRAY%+%RED%+ %NAME% %RED%+%GRAY%+{%GRAY%(在里面不能回城,你只有一次机会)%CL%%NAME%} +ItemDisplay[UBERMAT_TAG uba]:%MAP-0A%%TIER-4%%GRAY%+%RED%+ %NAME% %RED%+%GRAY%+{%GRAY%(在里面不能回城,你只有一次机会)%CL%%NAME%} ItemDisplay[UBERMAT_TAG std]:%ORANGE%%CORAL%<< >> %ORANGE%%NAME% %CORAL%<< >>{%TAN%掉落: %RED%地狱 新3BB} // 超级暗黑破坏神 ItemDisplay[UBERMAT_TAG dcho]:%PX-60%%MAP-0A%%RED%+ %NAME% %RED%+{%TAN%提示: %ORANGE%原罪之魂PES, 恶魔精髓PDE, 黑色灵魂石BS%WHITE%合成 %ORANGE%恐怖异像%WHITE%(大黑毛挑战门票)%CL%%TAN%掉落: %RED%地狱 6BOSS后3%CL%%NAME%} @@ -2219,10 +2276,10 @@ ItemDisplay[ESSENCES_TAG tes]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHIT ItemDisplay[ESSENCES_TAG ceh]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 墨菲斯托} ItemDisplay[ESSENCES_TAG bet]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 暗黑破坏神} ItemDisplay[ESSENCES_TAG fed]:%NAME%{%TAN%提示: %WHITE%4种%ORANGE%精华%WHITE%合成 %ORANGE%赦免徽章%WHITE%(洗点道具)%CL%%TAN%掉落: %RED%恶梦%WHITE%/%RED%地狱 巴尔} -ItemDisplay[ESSENCES_TAG toa]:%MAP-0A%%TIER-6%%ORANGE%%NAME%{%TAN%无论你在哪里都可以使用。%CL%%NAME%} +ItemDisplay[ESSENCES_TAG toa]:%MAP-0A%%TIER-2%%ORANGE%%NAME%{%TAN%无论你在哪里都可以使用。%CL%%NAME%} // ++++++ 4.5,手工模组 ++++++ -ItemDisplay[INFUSION_TAG (crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp)]:%BORDER-60%%NAME% %ORANGE%◎%CONTINUE% +ItemDisplay[INFUSION_TAG (crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp)]:%BORDER-60%%TIER-3%%NAME% %ORANGE%◎%CONTINUE% ItemDisplay[INFUSION_TAG (crfb OR crfc OR crfs OR crfh OR crfv OR crfu OR crfp) (CUBE OR STASH)]:%NAME%{%CL%%ORANGE%不同底材手工成品相应的固定属性:%CL%%NAME%}%CONTINUE% ItemDisplay[INFUSION_TAG crfb (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: 10%移动速度 +[3-6]杀敌回血 +[10-20]生命%CL%戒指: +[5-10]力量 [1-3]%生命偷取 +[10-20]生命%CL%腰带: [10-20]%撕开伤口 [3-6]%生命偷取 +[10-20]生命%CL%手套: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%鞋子: +[15-30]生命补满 [2-4]%生命偷取 +[10-20]生命%CL%头盔: [10-20]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盔甲: +[3-6]杀敌回血 [3-6]%生命偷取 +[20-40]生命%CL%箭筒: [5-10]%压碎性打击 [2-4]%生命偷取 +[10-20]生命%CL%盾牌: +[10-20]%格挡几率 [3-6]%生命偷取 +[10-20]生命%CL%武器: +[50-80]%增强伤害 [3-6]%生命偷取 +[10-20]生命%NAME%} ItemDisplay[INFUSION_TAG crfc (CUBE OR STASH)]:%NAME%%CONTINUE%{%GRAY%项链: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%戒指: +[5-10]能量 +[1-2]杀敌回蓝 +[10-20]法力%CL%腰带: +10%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%手套: +[5-10]%施法速度 +[1-3]杀敌回蓝 +[10-20]法力%CL%鞋子: [10-15]%最大法力值 +[4-10]%法力恢复 +[10-20]法力%CL%头盔: +[5-10]%施法速度 +[4-10]%法力恢复 +[10-20]法力%CL%盔甲: +[5-10]%施法速度 +[3-6]杀敌回蓝 +[20-30]法力%CL%箭筒: +[5-10]%施法速度 +[2-4]杀敌回蓝 +[10-20]法力%CL%盾牌: +[10-20]%格挡几率 +[5-10]%施法速度 +[20-30]法力%CL%武器: +1全技能 +[10-20]%施法速度 +[10-20]法力%NAME%} @@ -2967,618 +3024,618 @@ ItemDisplay[GAMBLE_TAGNMAG !ID SHOP cqv]:%NAME%%CL%%GOLD%霜恸%CL%领主令箭% // ++++++ 5.3,暗金装备吐槽 ++++++ // 头盔 (UNI) -ItemDisplay[ID UNI TUCAO (cap OR xap OR uap) EDAM>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xap OR uap) FRW>19 REPLIFE>5]:%NAME%{%TEAL%【开荒】军帽弟弟,与学识相当%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uap STAT36>2 MFIND>24]:%NAME%{%DARK_GREEN%【实用】不缺FCR和抗性的法系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (skp OR xkp OR ukp) MFIND>24 GFIND>74]:%NAME%{%TEAL%【开荒】等级最低1技能头盔%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xkp OR ukp) STAT36>9 FHR>29]:%NAME%{%SAGE%【过渡】需求很低的物免盔,大量抗性和FHR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hlm OR xlm OR ulm) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xlm OR ulm) IAS>19 FHR>19 MFIND>29]:%NAME%{%SAGE%【过渡】IAS双吸MF一应俱全,平民弓马可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ulm STAT143>3 FBR>19]:%NAME%{%CORAL%【攻坚】吸火效果显著,通常只有骑士和刺客攻坚高难度大黑用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (fhl OR xhl OR uhl) MAXDMG>9 RES>14]:%NAME%{%TEAL%【开荒】初期战系提升伤害很显著%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xhl OR uhl) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhl STAT425>4]:%NAME%{%PURPLE%【神器】物理输出构筑神器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (msk OR xsk OR usk) STR=20 STAT112>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xsk OR usk) STAT145>9 STAT150>19]:%NAME%{%SAGE%【过渡】对付高频电伤有奇效%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO usk STAT60>7 ALLSK>1 STR>19]:%NAME%{%TAN%【高端】战系攻坚拉斯玛常用,毒系构筑的新玩具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bhm OR xh9 OR uh9) CLSK2>0 TABSK17>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xh9 OR uh9) STAT36>14 STAT35>9]:%NAME%{%GREEN%【日用】攻坚大黑、小路的可选物免组件之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uh9 STAT156>24 EDAM>39 STAT136>24]:%NAME%{%DARK_GREEN%【实用】高CB高ED,小炮弓马和多重京子终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ghm OR xhm OR uhm) IAS>19 DTM=35]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xhm OR uhm) FRW>29 FHR>29 CLSK0>0]:%NAME%{%DARK_GREEN%【实用】条条亮点,召唤马无可替代%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhm RES>29 EDAM>59]:%NAME%{%TAN%【高端】物理构筑的终配头盔之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhm STAT149>4 STAT331>4 DEX>9]:%NAME%{%TAN%【高端】冰系提升伤害首选%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (crn OR xrn OR urn) SK70>1 SK69>1]:%NAME%{%TEAL%【开荒】纯招死灵初期过渡用不错%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO xrn GFIND>79 MFIND>29 DEX>24]:%NAME%{%GREEN%【日用】打钱佣兵标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO urn STAT109>49 STAT152>0]:%NAME%{%TAN%【高端】战系攻坚大黑常用,3孔才合格%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cap OR xap OR uap) EDAM>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xap OR uap) FRW>19 REPLIFE>5]:%NAME%{%TEAL%【开荒】军帽弟弟,与学识相当%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uap STAT36>2 MFIND>24]:%NAME%{%DARK_GREEN%【实用】不缺FCR和抗性的法系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (skp OR xkp OR ukp) MFIND>24 GFIND>74]:%NAME%{%TEAL%【开荒】等级最低1技能头盔%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xkp OR ukp) STAT36>9 FHR>29]:%NAME%{%SAGE%【过渡】需求很低的物免盔,大量抗性和FHR%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hlm OR xlm OR ulm) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xlm OR ulm) IAS>19 FHR>19 MFIND>29]:%NAME%{%SAGE%【过渡】IAS双吸MF一应俱全,平民弓马可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ulm STAT143>3 FBR>19]:%NAME%{%CORAL%【攻坚】吸火效果显著,通常只有骑士和刺客攻坚高难度大黑用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (fhl OR xhl OR uhl) MAXDMG>9 RES>14]:%NAME%{%TEAL%【开荒】初期战系提升伤害很显著%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xhl OR uhl) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhl STAT425>4]:%NAME%{%PURPLE%【神器】物理输出构筑神器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (msk OR xsk OR usk) STR=20 STAT112>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xsk OR usk) STAT145>9 STAT150>19]:%NAME%{%SAGE%【过渡】对付高频电伤有奇效%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE usk STAT60>7 ALLSK>1 STR>19]:%NAME%{%TAN%【高端】战系攻坚拉斯玛常用,毒系构筑的新玩具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bhm OR xh9 OR uh9) CLSK2>0 TABSK17>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xh9 OR uh9) STAT36>14 STAT35>9]:%NAME%{%GREEN%【日用】攻坚大黑、小路的可选物免组件之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uh9 STAT156>24 EDAM>39 STAT136>24]:%NAME%{%DARK_GREEN%【实用】高CB高ED,小炮弓马和多重京子终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ghm OR xhm OR uhm) IAS>19 DTM=35]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xhm OR uhm) FRW>29 FHR>29 CLSK0>0]:%NAME%{%DARK_GREEN%【实用】条条亮点,召唤马无可替代%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhm RES>29 EDAM>59]:%NAME%{%TAN%【高端】物理构筑的终配头盔之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhm STAT149>4 STAT331>4 DEX>9]:%NAME%{%TAN%【高端】冰系提升伤害首选%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (crn OR xrn OR urn) SK70>1 SK69>1]:%NAME%{%TEAL%【开荒】纯招死灵初期过渡用不错%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE xrn GFIND>79 MFIND>29 DEX>24]:%NAME%{%GREEN%【日用】打钱佣兵标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE urn STAT109>49 STAT152>0]:%NAME%{%TAN%【高端】战系攻坚大黑常用,3孔才合格%CL%%NAME%}%CONTINUE% // 盔甲 (UNI) -ItemDisplay[ID UNI TUCAO (qui OR xui OR uui) STAT60>4]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xui OR uui) FCR>29 STAT153=1]:%NAME%{%GREEN%【日用】不缺抗法系角色常用来补免冻%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uui STAT329>0 STAT330>9 STAT331>9]:%NAME%{%TAN%【高端】陨石、霜星、冰枪、燃烧等技能价值较高%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lea OR xea OR uea) FRW>19 FHR>39]:%NAME%{%TEAL%【开荒】开荒神器,20FRW40FHR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xea OR uea) RES>19 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STAT153>0]:%NAME%{%TEAL%【开荒】对战系来说是隐秘甲的升级版%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xcl OR ucl) EDAM>39 STAT156>19 IAS>14]:%NAME%{%SAGE%【过渡】属性全面,弓马可过渡用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (brs OR xrs OR urs) STAT110>49 STAT46>4]:%NAME%{%ORANGE%【冷门】也就毒系攻坚大马或许会用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xrs OR urs) STAT153>0 CRES>49 STR>14]:%NAME%{%GREEN%【日用】属性全面可过渡,也有法师用来攻坚高难度大马%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (chn OR xhn OR uhn) STAT330>4 LRES>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xhn OR uhn) STAT36>19 LIFE>99]:%NAME%{%DARK_GREEN%【实用】攻坚大黑和路西安标配组件%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rar SOCKETS=6]:%NAME%{%TAN%【高端】唯一的六孔甲,通常插满6颗彩虹刻面%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (spl OR xpl OR upl) STAT362>0 STAT134>0]:%NAME%{%TEAL%【开荒】2冰系技能初期十分凶残%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xpl OR upl) REPAIR=20 STAT35>9]:%NAME%{ %GREEN%【日用】IRE,提升MF利器,无形值得升级%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO upl FHR>39 ALLSK>0 STAT34>9]:%NAME%{%TAN%【高端】兼具颜值和实用,需要技能等级的战系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ltp OR xtp OR utp) STAT366>0 RES>9]:%NAME%{%ORANGE%【冷门】亮点很多,魔法构筑基本也都不用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xtp OR utp) ALLSK>0 FCR>19 FHR>19]:%NAME%{%DARK_GREEN%【实用】新星法的可选盔甲之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO utp MFIND>39 FBR>19 REPAIR=25]:%NAME%{%ORANGE%【冷门】追求极限伤害可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (fld OR xld OR uld) STAT36>9 STAT34>4]:%NAME%{%TEAL%【开荒】迷你物免甲%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xld OR uld) STAT141>14 STAT501>259]:%NAME%{%SAGE%【过渡】战系可用,DS给力%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uld STAT152>0 STAT36>14 STR>39]:%NAME%{%ORANGE%【冷门】属性都很不错,但依旧是丢仓库的命%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (plt OR xlt OR ult) STAT135>24 STAT501>23]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3]:%NAME%{%GREEN%【日用】最大抗很美,可惜攻坚高难度用的还是不多%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gth OR xth OR uth) EDAM>59 STAT136>24]:%NAME%{%TEAL%【开荒】暗金唯一CB甲,打BOSS可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xth OR uth) STAT77>14 FCR>19 FHR>29]:%NAME%{%GREEN%【日用】顶球新星法的标配盔甲%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uth FCR>49 ALLSK=1 CRES>39]:%NAME%{%GOLD%【收藏】曾经的法系最爱,现在变成牛夫人%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ful OR xul OR uul) GFIND>99 RES>34]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xul OR uul) STAT118>0 STAT121>184]:%NAME%{%GREEN%【日用】4孔可DIY,一般镶恶魔珠打钱用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uul FHR>39 ALLSK>1 STAT78>1199]:%NAME%{%DARK_GREEN%【实用】通常法系用来撑防御提升刷图安全性%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1]:%NAME%{%DARK_GREEN%【实用】旋风毒刺速刷的标配甲%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xar OR uar) MULTI97,74=20]:%NAME%{%SAGE%【过渡】尸爆看着不错但没用,通常火复仇骑用于过渡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uar STAT504>19 STAT11>39]:%NAME%{%TAN%【高端】鸟乙,物理构筑的辅助组件之一%CL%%NAME%}%CONTINUE% 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STR>14]:%NAME%{%GREEN%【日用】属性全面可过渡,也有法师用来攻坚高难度大马%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (chn OR xhn OR uhn) STAT330>4 LRES>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xhn OR uhn) STAT36>19 LIFE>99]:%NAME%{%DARK_GREEN%【实用】攻坚大黑和路西安标配组件%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rar SOCKETS=6]:%NAME%{%TAN%【高端】唯一的六孔甲,通常插满6颗彩虹刻面%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (spl OR xpl OR upl) STAT362>0 STAT134>0]:%NAME%{%TEAL%【开荒】2冰系技能初期十分凶残%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xpl OR upl) REPAIR=20 STAT35>9]:%NAME%{ %GREEN%【日用】IRE,提升MF利器,无形值得升级%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE upl FHR>39 ALLSK>0 STAT34>9]:%NAME%{%TAN%【高端】兼具颜值和实用,需要技能等级的战系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9]:%NAME%{%ORANGE%【冷门】亮点很多,魔法构筑基本也都不用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xtp OR utp) ALLSK>0 FCR>19 FHR>19]:%NAME%{%DARK_GREEN%【实用】新星法的可选盔甲之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE utp MFIND>39 FBR>19 REPAIR=25]:%NAME%{%ORANGE%【冷门】追求极限伤害可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (fld OR xld OR uld) STAT36>9 STAT34>4]:%NAME%{%TEAL%【开荒】迷你物免甲%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xld OR uld) STAT141>14 STAT501>259]:%NAME%{%SAGE%【过渡】战系可用,DS给力%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uld STAT152>0 STAT36>14 STR>39]:%NAME%{%ORANGE%【冷门】属性都很不错,但依旧是丢仓库的命%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (plt OR xlt OR ult) STAT135>24 STAT501>23]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xlt OR ult) ALLSK>0 STAT40>3 STAT42>3]:%NAME%{%GREEN%【日用】最大抗很美,可惜攻坚高难度用的还是不多%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gth OR xth OR uth) EDAM>59 STAT136>24]:%NAME%{%TEAL%【开荒】暗金唯一CB甲,打BOSS可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xth OR uth) STAT77>14 FCR>19 FHR>29]:%NAME%{%GREEN%【日用】顶球新星法的标配盔甲%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39]:%NAME%{%GOLD%【收藏】曾经的法系最爱,现在变成牛夫人%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ful OR xul OR uul) GFIND>99 RES>34]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xul OR uul) STAT118>0 STAT121>184]:%NAME%{%GREEN%【日用】4孔可DIY,一般镶恶魔珠打钱用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199]:%NAME%{%DARK_GREEN%【实用】通常法系用来撑防御提升刷图安全性%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1]:%NAME%{%DARK_GREEN%【实用】旋风毒刺速刷的标配甲%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74=20]:%NAME%{%SAGE%【过渡】尸爆看着不错但没用,通常火复仇骑用于过渡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39]:%NAME%{%TAN%【高端】鸟乙,物理构筑的辅助组件之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uar STAT153>0 STAT152>0]:%NAME%{%PURPLE%【神器】3孔鸟甲一出,谁与争锋%CL%%NAME%}%CONTINUE% // 盾牌 (UNI) -ItemDisplay[ID UNI TUCAO (buc OR xuc OR uuc) STAT1>9 STAT3>9 FBR>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xuc OR uuc) CLSK1>0 STAT330>4]:%NAME%{%TEAL%【开荒】SOR过渡盾,10%电伤强化%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (sml OR xml OR uml) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO xml STAT504>9 SOCKETS=2 RES>19]:%NAME%{%TEAL%【开荒】抗性盾,格挡也不错,镶嵌2完美钻石%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uml FBR>49 STAT153>0 STAT335>9]:%NAME%{%GREEN%【日用】通常冰法用来攻坚路西安%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lrg OR xrg OR urg) LRES>24 STAT35>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xrg OR urg) STAT153>0 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO urg STAT425>9 STAT109>19 STAT20>19]:%NAME%{%GREEN%【日用】风德、飞镖刺、物理标马输出常用盾牌%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (spk OR xpk OR upk) STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (FILTLVL=2 OR FILTLVL=48) ID (xpk OR upk) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO upk STAT36>9 FHR>29]:%NAME%{%ORANGE%【冷门】少有人用,与暴风之盾相比进攻性更强%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]:%NAME%{%TEAL%【开荒】改为1全技能适用范围更广%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xit OR uit) MULTI201,2835=15]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uit STAT36>19 STAT152>0]:%NAME%{%GREEN%【日用】通常在攻坚大黑和路西安时用来撑物抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]:%NAME%{%TEAL%【开荒】法系初期小神器,5EK,20FCR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xsh OR ush) ALLSK>0 STAT77>9]:%NAME%{%GREEN%【日用】通常用在副手撑CTA技能%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ush STAT504>19 FRES>19 PRES>29]:%NAME%{%ORANGE%【冷门】偏物理输出向,但貌似没合适构筑可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (tow OR xow OR uow) STAT36>4 FRES>29]:%NAME%{%TEAL%【开荒】小物免盾,超高火抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xow OR uow) RES>19 STAT34>13 STAT35>13]:%NAME%{%GREEN%【日用】属性亮眼,减伤给力,需求略高%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uow STAT362>1 STAT150>19]:%NAME%{%GREEN%【日用】通常就格挡流冰法用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]:%NAME%{%TEAL%【开荒】抗性给力%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xts OR uts) STAT365>0 MULTI201,5923=12]:%NAME%{%ORANGE%【冷门】触发流的毒死灵偶尔可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uts MULTI201,25034=35 STAT149>5]:%NAME%{%GREEN%【日用】亚马逊和德鲁伊技能有用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (buc OR xuc OR uuc) STAT1>9 STAT3>9 FBR>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xuc OR uuc) CLSK1>0 STAT330>4]:%NAME%{%TEAL%【开荒】SOR过渡盾,10%电伤强化%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (sml OR xml OR uml) STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE xml STAT504>9 SOCKETS=2 RES>19]:%NAME%{%TEAL%【开荒】抗性盾,格挡也不错,镶嵌2完美钻石%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uml FBR>49 STAT153>0 STAT335>9]:%NAME%{%GREEN%【日用】通常冰法用来攻坚路西安%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lrg OR xrg OR urg) LRES>24 STAT35>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xrg OR urg) STAT153>0 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE urg STAT425>9 STAT109>19 STAT20>19]:%NAME%{%GREEN%【日用】风德、飞镖刺、物理标马输出常用盾牌%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (spk OR xpk OR upk) STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (FILTLVL=2 OR FILTLVL=48) ID (xpk OR upk) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE upk STAT36>9 FHR>29]:%NAME%{%ORANGE%【冷门】少有人用,与暴风之盾相比进攻性更强%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (kit OR xit OR uit) ALLSK>0 RES>4 STAT89>2]:%NAME%{%TEAL%【开荒】改为1全技能适用范围更广%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xit OR uit) MULTI201,2835=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uit STAT36>19 STAT152>0]:%NAME%{%GREEN%【日用】通常在攻坚大黑和路西安时用来撑物抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bsh OR xsh OR ush) STAT62>2 CRES>19 FRES>19]:%NAME%{%TEAL%【开荒】法系初期小神器,5EK,20FCR%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xsh OR ush) ALLSK>0 STAT77>9]:%NAME%{%GREEN%【日用】通常用在副手撑CTA技能%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ush STAT504>19 FRES>19 PRES>29]:%NAME%{%ORANGE%【冷门】偏物理输出向,但貌似没合适构筑可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (tow OR xow OR uow) STAT36>4 FRES>29]:%NAME%{%TEAL%【开荒】小物免盾,超高火抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xow OR uow) RES>19 STAT34>13 STAT35>13]:%NAME%{%GREEN%【日用】属性亮眼,减伤给力,需求略高%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uow STAT362>1 STAT150>19]:%NAME%{%GREEN%【日用】通常就格挡流冰法用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gts OR xts OR uts) STAT35>1 RES>29 STAT20>9]:%NAME%{%TEAL%【开荒】抗性给力%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xts OR uts) STAT365>0 MULTI201,5923=12]:%NAME%{%ORANGE%【冷门】触发流的毒死灵偶尔可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uts MULTI201,25034=35 STAT149>5]:%NAME%{%GREEN%【日用】亚马逊和德鲁伊技能有用%CL%%NAME%}%CONTINUE% // 手套 (UNI) -ItemDisplay[ID UNI TUCAO (lgl OR xlg OR ulg) EDAM>19 STAT62>2]:%NAME%{%TEAL%【开荒】20小,唯三的溅射手套%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xlg OR ulg) STAT332>9 STAT46>4]:%NAME%{%GREEN%【日用】通常毒狼和毒旋风用,攻坚时用来凑最大毒抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ulg FBR>19 LRES>24 STAT118>0 STAT20>14]:%NAME%{%GREEN%【日用】通常仅在攻坚路西安时用来凑格挡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (vgl OR xvg OR uvg) FHR>29 LIFE>39]:%NAME%{%DARK_GREEN%【实用】攻坚时可用来FHR和堆生命%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xvg OR uvg) TABSK18>0 STAT122>99]:%NAME%{%DARK_GREEN%【实用】唯一带召唤技能的手套,神瓦后25DS战系可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uvg STAT501>239 STAT135>24]:%NAME%{%DARK_GREEN%【实用】30STR+10LEK,速刷构筑标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mgl OR xmg OR umg) GFIND>199]:%NAME%{%GREEN%【日用】MF和打钱标配手套%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xmg OR umg) STAT62>3 IAS>19]:%NAME%{%GREEN%【日用】大量对亡灵命中,攻坚缺命中时可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO umg STAT425>3]:%NAME%{%DARK_GREEN%【实用】唯一物穿手套,还带减防御%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (tgl OR xtg OR utg) STAT363>0]:%NAME%{%GREEN%【日用】火法、火陷阱等火系构筑标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xtg OR utg) IAS>19 STAT40>1]:%NAME%{%DARK_GREEN%【实用】攻坚时补最大火抗用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO utg FCR>19 STAT77>24]:%NAME%{%GREEN%【日用】顶盾电法冰法终配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hgl OR xhg OR uhg) STAT333>4 STAT335>4]:%NAME%{%GREEN%【日用】火法的可选手套之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xhg OR uhg) MULTI198,3618=4]:%NAME%{%GREEN%【日用】火冲骑士、火旋风、天真甲火铁狼的标配手套%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhg EDAM>59 STAT136>9]:%NAME%{%DARK_GREEN%【实用】20CB&CB效果强化,佣兵用的多%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lgl OR xlg OR ulg) EDAM>19 STAT62>2]:%NAME%{%TEAL%【开荒】20小,唯三的溅射手套%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xlg OR ulg) STAT332>9 STAT46>4]:%NAME%{%GREEN%【日用】通常毒狼和毒旋风用,攻坚时用来凑最大毒抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ulg FBR>19 LRES>24 STAT118>0 STAT20>14]:%NAME%{%GREEN%【日用】通常仅在攻坚路西安时用来凑格挡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (vgl OR xvg OR uvg) FHR>29 LIFE>39]:%NAME%{%DARK_GREEN%【实用】攻坚时可用来FHR和堆生命%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xvg OR uvg) TABSK18>0 STAT122>99]:%NAME%{%DARK_GREEN%【实用】唯一带召唤技能的手套,神瓦后25DS战系可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uvg STAT501>239 STAT135>24]:%NAME%{%DARK_GREEN%【实用】30STR+10LEK,速刷构筑标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mgl OR xmg OR umg) GFIND>199]:%NAME%{%GREEN%【日用】MF和打钱标配手套%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xmg OR umg) STAT62>3 IAS>19]:%NAME%{%GREEN%【日用】大量对亡灵命中,攻坚缺命中时可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE umg STAT425>3]:%NAME%{%DARK_GREEN%【实用】唯一物穿手套,还带减防御%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (tgl OR xtg OR utg) STAT363>0]:%NAME%{%GREEN%【日用】火法、火陷阱等火系构筑标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xtg OR utg) IAS>19 STAT40>1]:%NAME%{%DARK_GREEN%【实用】攻坚时补最大火抗用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE utg FCR>19 STAT77>24]:%NAME%{%GREEN%【日用】顶盾电法冰法终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hgl OR xhg OR uhg) STAT333>4 STAT335>4]:%NAME%{%GREEN%【日用】火法的可选手套之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xhg OR uhg) MULTI198,3618=4]:%NAME%{%GREEN%【日用】火冲骑士、火旋风、天真甲火铁狼的标配手套%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhg EDAM>59 STAT136>9]:%NAME%{%DARK_GREEN%【实用】20CB&CB效果强化,佣兵用的多%CL%%NAME%}%CONTINUE% // 鞋子 (UNI) -ItemDisplay[ID UNI TUCAO (lbt OR xlb OR ulb) STAT40>3 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xlb OR ulb) GFIND>39 STAT89>1]:%NAME%{%CORAL%【攻坚】缺抗和移动速度的召唤德等构筑优于水上漂%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ulb FRW>59]:%NAME%{%GREEN%【日用】无TP速刷需要跑速的构筑有时会用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (vbt OR xvb OR uvb) SK132>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]:%NAME%{%CORAL%【攻坚】攻坚大黑和大马基本都必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uvb PRES>29 STAT154>49]:%NAME%{%CORAL%【攻坚】4最大毒抗,还有20FHR锦上添花%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mbt OR xmb OR umb) STAT156>9]:%NAME%{%ORANGE%【冷门】常用于多重熊等需要补穿刺的构筑%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xmb OR umb) STAT32>199 MAEK>4]:%NAME%{%GREEN%【日用】5EK鞋子独一份,速刷构筑必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO umb OS69>0]:%NAME%{%GREEN%【日用】通常用来补免冻,也有娱乐构筑用来给骷髅射手补属性%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (tbt OR xtb OR utb) EDAM>19 STAT136>14]:%NAME%{%TEAL%【开荒】条条是亮点,战系初期很实用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xtb OR utb) MFIND>29 STAT154>39]:%NAME%{%GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO utb FRW>19 FCR>19 FHR>19]:%NAME%{%ORANGE%【冷门】通常用来凑FHR和FCR档位 %CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hbt OR xhb OR uhb) SK115>0]:%NAME%{%WHITE%PAL专用跑鞋,不用点活力光环%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]:%NAME%{%GREEN%【日用】俗称吃肉鞋,战系标配,输出性能强大%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhb TABSK49>0]:%NAME%{%TAN%【高端】大量FHR和敏捷,影系刺客终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lbt OR xlb OR ulb) STAT40>3 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xlb OR ulb) GFIND>39 STAT89>1]:%NAME%{%CORAL%【攻坚】缺抗和移动速度的召唤德等构筑优于水上漂%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ulb FRW>59]:%NAME%{%GREEN%【日用】无TP速刷需要跑速的构筑有时会用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (vbt OR xvb OR uvb) SK132>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44]:%NAME%{%CORAL%【攻坚】攻坚大黑和大马基本都必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uvb PRES>29 STAT154>49]:%NAME%{%CORAL%【攻坚】4最大毒抗,还有20FHR锦上添花%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mbt OR xmb OR umb) STAT156>9]:%NAME%{%ORANGE%【冷门】常用于多重熊等需要补穿刺的构筑%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xmb OR umb) STAT32>199 MAEK>4]:%NAME%{%GREEN%【日用】5EK鞋子独一份,速刷构筑必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE umb OS69>0]:%NAME%{%GREEN%【日用】通常用来补免冻,也有娱乐构筑用来给骷髅射手补属性%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (tbt OR xtb OR utb) EDAM>19 STAT136>14]:%NAME%{%TEAL%【开荒】条条是亮点,战系初期很实用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xtb OR utb) MFIND>29 STAT154>39]:%NAME%{%GREEN%【日用】物理弓、脚踢刺客和多重箭京子标配鞋%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE utb FRW>19 FCR>19 FHR>19]:%NAME%{%ORANGE%【冷门】通常用来凑FHR和FCR档位 %CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hbt OR xhb OR uhb) SK115>0]:%NAME%{%WHITE%PAL专用跑鞋,不用点活力光环%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (xhb OR uhb) STAT136>14 STAT135>9 STAT141>14]:%NAME%{%GREEN%【日用】俗称吃肉鞋,战系标配,输出性能强大%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhb TABSK49>0]:%NAME%{%TAN%【高端】大量FHR和敏捷,影系刺客终配%CL%%NAME%}%CONTINUE% // 腰带 (UNI) -ItemDisplay[ID UNI TUCAO (lbl OR zlb OR ulc) STAT27>19 STAT89>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (zlb OR ulc) STAT36>9 STAT60>5]:%NAME%{%CORAL%【攻坚】攻坚大黑的选择之一,胜在有MDR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ulc STAT150>19 STAT77>4]:%NAME%{%TAN%【高端】技能腰带,法系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (vbl OR zvb OR uvc) STAT332>3]:%NAME%{%ORANGE%【冷门】有时攻坚大马用来凑PLR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (zvb OR uvc) STAT156>32]:%NAME%{%GREEN%【日用】物理弓和刃之怒刺客标配,其他娱乐弓构筑也用来补穿刺%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uvc STAT150>9 IAS>19]:%NAME%{%GREEN%【日用】唯一带DS的腰带,IAS锦上添花%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mbl OR zmb OR umc) DTM>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (zmb OR umc) FCR>9 STAT77>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO umc STAT36>9 STAT3>29]:%NAME%{%CORAL%【攻坚】攻坚大黑和路西安基本标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (tbl OR ztb OR utc) IAS>19 GFIND>49]:%NAME%{%GREEN%【日用】MF标配,弓马前期也可用来凑档%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ztb OR utc) STAT362>0]:%NAME%{%CORAL%【攻坚】冰系攻坚高难度大马必备,瓦2MAX最佳%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rbe SOCKETS=1]:%NAME%{%TAN%【高端】用途取决于镶嵌的宝石%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hbl OR zhb OR uhc) STAT78>419]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (zhb OR uhc) STAT364>1]:%NAME%{%DARK_GREEN%【实用】电系标配腰带,攻坚路西安用来凑最大电抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO uhc STAT136>19 STAT76>4]:%NAME%{%TAN%【高端】攻防兼备的腰带,佣兵用的多%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lbl OR zlb OR ulc) STAT27>19 STAT89>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (zlb OR ulc) STAT36>9 STAT60>5]:%NAME%{%CORAL%【攻坚】攻坚大黑的选择之一,胜在有MDR%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ulc STAT150>19 STAT77>4]:%NAME%{%TAN%【高端】技能腰带,法系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (vbl OR zvb OR uvc) STAT332>3]:%NAME%{%ORANGE%【冷门】有时攻坚大马用来凑PLR%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (zvb OR uvc) STAT156>32]:%NAME%{%GREEN%【日用】物理弓和刃之怒刺客标配,其他娱乐弓构筑也用来补穿刺%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uvc STAT150>9 IAS>19]:%NAME%{%GREEN%【日用】唯一带DS的腰带,IAS锦上添花%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mbl OR zmb OR umc) DTM>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (zmb OR umc) FCR>9 STAT77>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE umc STAT36>9 STAT3>29]:%NAME%{%CORAL%【攻坚】攻坚大黑和路西安基本标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (tbl OR ztb OR utc) IAS>19 GFIND>49]:%NAME%{%GREEN%【日用】MF标配,弓马前期也可用来凑档%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ztb OR utc) STAT362>0]:%NAME%{%CORAL%【攻坚】冰系攻坚高难度大马必备,瓦2MAX最佳%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rbe SOCKETS=1]:%NAME%{%TAN%【高端】用途取决于镶嵌的宝石%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hbl OR zhb OR uhc) STAT78>419]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (zhb OR uhc) STAT364>1]:%NAME%{%DARK_GREEN%【实用】电系标配腰带,攻坚路西安用来凑最大电抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE uhc STAT136>19 STAT76>4]:%NAME%{%TAN%【高端】攻防兼备的腰带,佣兵用的多%CL%%NAME%}%CONTINUE% // 头环 (UNI) -ItemDisplay[ID UNI TUCAO (ci2 OR ci3) STAT153>0 RES>24]:%NAME%{%DARK_GREEN%【实用】大量抗性和免冻,通常火系构筑用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ci3 FCR>24]:%NAME%{%PURPLE%【神器】电系构筑核心装备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ci2 OR ci3) STAT153>0 RES>24]:%NAME%{%DARK_GREEN%【实用】大量抗性和免冻,通常火系构筑用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ci3 FCR>24]:%NAME%{%PURPLE%【神器】电系构筑核心装备%CL%%NAME%}%CONTINUE% // 德鲁伊皮帽 (UNI) -ItemDisplay[ID UNI TUCAO (dr6 OR drb) STAT425>4 STAT116>24]:%NAME%{%GREEN%【日用】高贵的减物抗,风德也用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO drb STAT135>32 STAT141>32]:%NAME%{%GREEN%【日用】白狼头,帅,通用不如狗头,攻击性能强%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]:%NAME%{%ORANGE%【冷门】速刷追求极限效率的选择%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO drc FCR>19 CLSK5>1 SK247>1]:%NAME%{%GREEN%【典范】暴力熊召的基石%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO drd STAT46>4 STAT145>3]:%NAME%{%TAN%【高端】难出的装备,俗称双灵头,攻坚必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO dre TABSK42>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】大量减火抗难得,火德标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (dra OR drf) CLSK5>1 MAEK>4 RES>24]:%NAME%{%GREEN%【日用】狗头,属性全面,任何德都值得一用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO drf STAT76>19 TABSK41>2 FHR>39]:%NAME%{%ORANGE%【冷门】亮点很多,但很少有构筑用得上%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (dr6 OR drb) STAT425>4 STAT116>24]:%NAME%{%GREEN%【日用】高贵的减物抗,风德也用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE drb STAT135>32 STAT141>32]:%NAME%{%GREEN%【日用】白狼头,帅,通用不如狗头,攻击性能强%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (dr2 OR dr7 OR drc) FCR>9 CLSK5>1 CRES>9 STAT86>1]:%NAME%{%ORANGE%【冷门】速刷追求极限效率的选择%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE drc FCR>19 CLSK5>1 SK247>1]:%NAME%{%GREEN%【典范】暴力熊召的基石%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE drd STAT46>4 STAT145>3]:%NAME%{%TAN%【高端】难出的装备,俗称双灵头,攻坚必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE dre TABSK42>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】大量减火抗难得,火德标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (dra OR drf) CLSK5>1 MAEK>4 RES>24]:%NAME%{%GREEN%【日用】狗头,属性全面,任何德都值得一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39]:%NAME%{%ORANGE%【冷门】亮点很多,但很少有构筑用得上%CL%%NAME%}%CONTINUE% // 野蛮人头盔 (UNI) -ItemDisplay[ID UNI TUCAO (ba6 OR bab) FRW>19 TABSK34>1]:%NAME%{%ORANGE%【冷门】通常给力量可汗用来提供辅助%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ba7 OR bac) FCR>19 FRES>49 STAT77>24]:%NAME%{%GREEN%【日用】唱歌蛮可用来凑档%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO bac MULTI97,223>2]:%NAME%{%ORANGE%【冷门】狼蛮玩法核心装备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO bad STAT501>349 STAT78>899]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO bae STAT36>9]:%NAME%{%TAN%【高端】难出的装备,BB攻坚大黑和路西安常用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (baa OR baf) TABSK32>0 ARPER>19]:%NAME%{%GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO baf SK147>1 CLSK4>1]:%NAME%{%GREEN%【日用】额外使1个诅咒生效是核心,双挥BB终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1]:%NAME%{%ORANGE%【冷门】通常给力量可汗用来提供辅助%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ba7 OR bac) FCR>19 FRES>49 STAT77>24]:%NAME%{%GREEN%【日用】唱歌蛮可用来凑档%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE bac MULTI97,223>2]:%NAME%{%ORANGE%【冷门】狼蛮玩法核心装备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE bad STAT501>349 STAT78>899]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE bae STAT36>9]:%NAME%{%TAN%【高端】难出的装备,BB攻坚大黑和路西安常用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (baa OR baf) TABSK32>0 ARPER>19]:%NAME%{%GREEN%【日用】飞机头,攻守兼备属性全面,秒杀一切黄金头%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE baf SK147>1 CLSK4>1]:%NAME%{%GREEN%【日用】额外使1个诅咒生效是核心,双挥BB终配之一%CL%%NAME%}%CONTINUE% // 圣骑士盾牌 (UNI) -ItemDisplay[ID UNI TUCAO pac EDAM>159 ARPER>99]:%NAME%{%DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (pa9 OR pae) TABSK24>0 RES>49]:%NAME%{%GREEN%【日用】饰金盾,圣骑暗金第一盾%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO pae STAT40>3 STR>24 STAT36>14]:%NAME%{%DARK_GREEN%【实用】火牺牲配套盾%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO paf CRES>74 LRES>49 DEX>14 STAT136>19]:%NAME%{%GOLD%【待开发】偏安全的盾牌,元素骑或可一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE pac EDAM>159 ARPER>99]:%NAME%{%DARK_GREEN%【实用】冰牺牲、电牺牲的速刷终配盾%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (pa3 OR pa8 OR pad) STAT115>0 STAT86>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (pa9 OR pae) TABSK24>0 RES>49]:%NAME%{%GREEN%【日用】饰金盾,圣骑暗金第一盾%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE pae STAT40>3 STR>24 STAT36>14]:%NAME%{%DARK_GREEN%【实用】火牺牲配套盾%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE paf CRES>74 LRES>49 DEX>14 STAT136>19]:%NAME%{%GOLD%【待开发】偏安全的盾牌,元素骑或可一用%CL%%NAME%}%CONTINUE% // 死灵盾牌 (UNI) -ItemDisplay[ID UNI TUCAO (ne6 OR neb) MULTI151,115>3]:%NAME%{%TEAL%【开荒】死灵初期跑图专用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO neg LRES>44 MULTI201,2482=66]:%NAME%{%GOLD%【待开发】用途待开发,或许只是好看不好用的玩具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ned STAT504>19 SK73>1]:%NAME%{%DARK_GREEN%【实用】毒匕死灵的玩具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO nee CLSK2>1 STAT36>9]:%NAME%{%TAN%【高端】难出的装备,NEC专用物免盾%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (nea OR nef) FBR>29 STAT27>32]:%NAME%{%GREEN%【日用】尿壶,任何练法用都不会太差%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO nef FRES>49 STAT77>9 FCR>29]:%NAME%{%ORANGE%【冷门】钢琴家终配,但几乎没人玩%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3]:%NAME%{%TEAL%【开荒】死灵初期跑图专用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE neg LRES>44 MULTI201,2482=66]:%NAME%{%GOLD%【待开发】用途待开发,或许只是好看不好用的玩具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ned STAT504>19 SK73>1]:%NAME%{%DARK_GREEN%【实用】毒匕死灵的玩具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE nee CLSK2>1 STAT36>9]:%NAME%{%TAN%【高端】难出的装备,NEC专用物免盾%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (nea OR nef) FBR>29 STAT27>32]:%NAME%{%GREEN%【日用】尿壶,任何练法用都不会太差%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE nef FRES>49 STAT77>9 FCR>29]:%NAME%{%ORANGE%【冷门】钢琴家终配,但几乎没人玩%CL%%NAME%}%CONTINUE% // 斧 (UNI) -ItemDisplay[ID UNI TUCAO (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ha OR 7ha) MULTI198,2821=10]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ha IAS>59 STAT141>39]:%NAME%{%SAGE%【过渡】属性非常好看%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (axe OR 9ax OR 7ax) STAT113>0 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ax OR 7ax) STAT501>89 STAT141>34]:%NAME%{%TEAL%【开荒】大名鼎鼎的屠夫,沦为开荒玩具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (2ax OR 92a OR 72a) MULTI198,4296=40]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (92a OR 72a) CLSK5>1 SK248>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 72a STAT153>0 STAT44>4]:%NAME%{%GOLD%【收藏】可以DIY看似很美,但实际用途不大%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9mp OR 7mp) MULTI198,14684=8]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7mp STAT116>24 MFIND>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (wax OR 9wa OR 7wa) AR>49 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9wa OR 7wa) MULTI198,5913=10]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7wa STAT116>32 STAT141>49]:%NAME%{%TAN%【高端】双热骑士最强单手武器,单手可汗的选择之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lax OR 9la OR 7la) STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9la OR 7la) STAT36>9 REPAIR=25]:%NAME%{%DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bax OR 9ba OR 7ba) STAT135>59]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ba OR 7ba) MANA>99 FCR>29]:%NAME%{%GREEN%【日用】战系用TP工具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ba ETH STAT143>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (btx OR 9bt OR 7bt) MAEK>5 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9bt OR 7bt) STAT128>74 STAT51>199]:%NAME%{%TEAL%【开荒】电光斧,一斧子下去场面华丽,配合提速可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7bt STAT219>2]:%NAME%{%GREEN%【日用】焰爪熊的武器选择之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gax OR 9ga OR 7ga) STAT89>3 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9ga MULTI97,106>7]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ga ARPER>99]:%NAME%{%GREEN%【日用】撞槌熊的武器选择之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gix OR 9gi 7gi) OR STAT91>19 STR>19]:%NAME%{%ORANGE%【冷门】一些狼德的爱斧,亮点溅射范围、CB%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9gi OR 7gi) STAT150>9 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gi STAT116>32 STAT504>19]:%NAME%{%TAN%【高端】新增3技能和提速使其有了用武之地%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hax OR 9ha OR 7ha) STAT136>19 STAT135>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ha OR 7ha) MULTI198,2821=10]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ha IAS>59 STAT141>39]:%NAME%{%SAGE%【过渡】属性非常好看%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (axe OR 9ax OR 7ax) STAT113>0 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ax OR 7ax) STAT501>89 STAT141>34]:%NAME%{%TEAL%【开荒】大名鼎鼎的屠夫,沦为开荒玩具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (2ax OR 92a OR 72a) MULTI198,4296=40]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (92a OR 72a) CLSK5>1 SK248>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 72a STAT153>0 STAT44>4]:%NAME%{%GOLD%【收藏】可以DIY看似很美,但实际用途不大%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mpi OR 9mp OR 7mp) STAT113>1 STAT135>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9mp OR 7mp) MULTI198,14684=8]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7mp STAT116>24 MFIND>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wax OR 9wa OR 7wa) AR>49 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9wa OR 7wa) MULTI198,5913=10]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7wa STAT116>32 STAT141>49]:%NAME%{%TAN%【高端】双热骑士最强单手武器,单手可汗的选择之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lax OR 9la OR 7la) STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9la OR 7la) STAT36>9 REPAIR=25]:%NAME%{%DARK_GREEN%【实用】大量属性+物免,狼德攻坚大黑可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bax OR 9ba OR 7ba) STAT135>59]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ba OR 7ba) MANA>99 FCR>29]:%NAME%{%GREEN%【日用】战系用TP工具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ba ETH STAT143>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (btx OR 9bt OR 7bt) MAEK>5 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9bt OR 7bt) STAT128>74 STAT51>199]:%NAME%{%TEAL%【开荒】电光斧,一斧子下去场面华丽,配合提速可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7bt STAT219>2]:%NAME%{%GREEN%【日用】焰爪熊的武器选择之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gax OR 9ga OR 7ga) STAT89>3 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9ga MULTI97,106>7]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ga ARPER>99]:%NAME%{%GREEN%【日用】撞槌熊的武器选择之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gix OR 9gi 7gi) OR STAT91>19 STR>19]:%NAME%{%ORANGE%【冷门】一些狼德的爱斧,亮点溅射范围、CB%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9gi OR 7gi) STAT150>9 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gi STAT116>32 STAT504>19]:%NAME%{%TAN%【高端】新增3技能和提速使其有了用武之地%CL%%NAME%}%CONTINUE% // 棒 (UNI) -ItemDisplay[ID UNI TUCAO (clb OR 9cl OR 7cl) SK225>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9cl OR 7cl) CLSK5>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7cl STAT148>4 STAT134>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (spc OR 9sp OR 7sp) SK224>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9sp OR 7sp) STAT135>24 STAT141>19 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sp STAT121>122 STAT60>6]:%NAME%{%GREEN%【日用】烧火棍,常见战系副手,火焰强化能增加大量命中%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (clb OR 9cl OR 7cl) SK225>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9cl OR 7cl) CLSK5>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7cl STAT148>4 STAT134>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (spc OR 9sp OR 7sp) SK224>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9sp OR 7sp) STAT135>24 STAT141>19 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sp STAT121>122 STAT60>6]:%NAME%{%GREEN%【日用】烧火棍,常见战系副手,火焰强化能增加大量命中%CL%%NAME%}%CONTINUE% // 链锤 (UNI) -ItemDisplay[ID UNI TUCAO (mac OR 9ma OR 7ma) FRES>39 STAT136>32]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ma OR 7ma) STAT362>1 STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mst OR 9mt OR 7mt) SK96>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9mt STAT366>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7mt ARPER>199]:%NAME%{%SAGE%【过渡】复仇骑士过渡装备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9fl MANA>99 STAT51>149]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7fl IAS>49 FCR>34]:%NAME%{%GREEN%【日用】风结弟弟,风德终配武器之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7fl STAT128>199 STAT145>2]:%NAME%{%DARK_GREEN%【实用】风结,触发流电铁狼的核心武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mac OR 9ma OR 7ma) FRES>39 STAT136>32]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ma OR 7ma) STAT362>1 STAT134>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mst OR 9mt OR 7mt) SK96>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9mt STAT366>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7mt ARPER>199]:%NAME%{%SAGE%【过渡】复仇骑士过渡装备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (fla OR 9fl OR 7fl) STAT150>9 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9fl MANA>99 STAT51>149]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7fl IAS>49 FCR>34]:%NAME%{%GREEN%【日用】风结弟弟,风德终配武器之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7fl STAT128>199 STAT145>2]:%NAME%{%DARK_GREEN%【实用】风结,触发流电铁狼的核心武器%CL%%NAME%}%CONTINUE% // 锤 (UNI) -ItemDisplay[ID UNI TUCAO (whm OR 9wh OR 7wh) STAT51>49 AR>99]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9wh OR 7wh) TABSK42>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7wh STAT136>39 STAT425>4]:%NAME%{%DARK_GREEN%【实用】高贵的减物抗,物理旋风和飞镖刺客常用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7wh MULTI198,2713=20]:%NAME%{%TAN%【高端】暗金单手武器排名仅在死刀之下%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9m9 OR 7m7) TABSK33>1 SK128>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7m7 MULTI198,15395=33]:%NAME%{%GREEN%【日用】高CB高攻速,旋风蛮和变形德常用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gma OR 9gm OR 7gm) STAT28>24 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9gm OR 7gm) STAT78>259 STAT504>9]:%NAME%{%DARK_GREEN%【实用】可汗专属,无形轻松20K伤害还带AMP%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gm TABSK42>6]:%NAME%{%GOLD%【收藏】20大,但基本就是仓库货%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gm STAT136>74 LVLREQ=87]:%NAME%{%TAN%【高端】20大,75%CB是核心科技%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (whm OR 9wh OR 7wh) STAT51>49 AR>99]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9wh OR 7wh) TABSK42>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7wh STAT136>39 STAT425>4]:%NAME%{%DARK_GREEN%【实用】高贵的减物抗,物理旋风和飞镖刺客常用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7wh MULTI198,2713=20]:%NAME%{%TAN%【高端】暗金单手武器排名仅在死刀之下%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mau OR 9m9 OR 7m7) STAT122>99 STAT136>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9m9 OR 7m7) TABSK33>1 SK128>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7m7 MULTI198,15395=33]:%NAME%{%GREEN%【日用】高CB高攻速,旋风蛮和变形德常用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gma OR 9gm OR 7gm) STAT28>24 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9gm OR 7gm) STAT78>259 STAT504>9]:%NAME%{%DARK_GREEN%【实用】可汗专属,无形轻松20K伤害还带AMP%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gm TABSK42>6]:%NAME%{%GOLD%【收藏】20大,但基本就是仓库货%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gm STAT136>74 LVLREQ=87]:%NAME%{%TAN%【高端】20大,75%CB是核心科技%CL%%NAME%}%CONTINUE% // 剑 (UNI) -ItemDisplay[ID UNI TUCAO (ssd OR 9ss OR 7ss) ARPER>19 STAT136>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ss OR 7ss) SK151>1 SK128>1]:%NAME%{%TEAL%【开荒】改为减攻速后,成了旋风限定版%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (scm OR 9sm OR 7sm) STAT60>14 res>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9sm OR 7sm) STAT134>0 STAT113>0]:%NAME%{%TEAL%【开荒】需求很低,50DS效果强劲,还有LM%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sm MULTI151,100>5]:%NAME%{%SAGE%【过渡】复仇骑可过渡,开荒时佣兵带着提供火抗光环%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (sbr OR 9sb OR 7sb) STAT62>6 STAT115>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9sb OR 7sb) STAT363>1 FCR>24]:%NAME%{%SAGE%【过渡】火法和火德过渡可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sb STAT86>6 STAT501>399]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (flc OR 9fc OR 7fc) IAS>19 MANA>29 DEF>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9fc OR 7fc) STAT240>0 STAT239>0]:%NAME%{%DARK_GREEN%【实用】打钱BB双持必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9cr OR 7cr) REPAIR>19 STAT35>6]:%NAME%{%TEAL%【开荒】双热优秀武器,高速度,高输出,高回复耐久%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7cr MULTI151,119>9]:%NAME%{%GREEN%【典范】经典武器,瓦4孔是冰牺牲终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7cr MULTI151,110>5]:%NAME%{%GREEN%【典范】经典武器,瓦4孔是电牺牲终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bsd OR 9bs OR 7bs) AR>99 STR>11]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9bs OR 7bs) STAT250>0]:%NAME%{%GREEN%【典范】单手可汗刀刀暴击的经典武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7bs MULTI198,28638=25]:%NAME%{%TAN%【高端】复仇丁终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lsd OR 9ls OR 7ls) STAT363>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ls OR 7ls) SK238>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ls STAT362>1]:%NAME%{%SAGE%【过渡】喷冰德已成历史,开荒火炬佣兵可用来提供冰抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (wsd OR 9wd OR 7wd) STAT110>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9wd OR 7wd) CLSK3>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (2hs OR 92h OR 72h) STAT60>8 STAT62>8]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (92h OR 72h) FRW>19 STAT36>9]:%NAME%{%DARK_GREEN%【实用】攻防兼备,攻坚大黑可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (clm OR 9cm OR 7cm) RES>9 STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9cm OR 7cm) STAT134>1 STAT335>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7cm CLSK3>1 STAT244>0]:%NAME%{%GREEN%【日用】物冲巫妖王的核心玩具%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gis OR 9gs OR 7gs) SK102>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9gs OR 7gs) STAT244>0 PRES>49]:%NAME%{%GREEN%【日用】AMP是核心,辅助可汗武器选择之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gs MULTI151,102>23]:%NAME%{%DARK_GREEN%【实用】自踩审判火冲骑和火旋风的核心装备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9b9 OR 7b7) STAT42>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7b7 STAT76>9]:%NAME%{%GREEN%【典范】血牛战士的必备武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (flb OR 9fb OR 7fb) STAT135>79]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9fb OR 7fb) STAT143>9 MULTI151,100>5]:%NAME%{%SAGE%【过渡】开荒火炬可汗可用来提供火抗和火吸%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7fb STAT139>9 STAT109>34]:%NAME%{%GREEN%【日用】冰旋风的核心装备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9gd FHR>39 FBR>39]:%NAME%{%SAGE%【过渡】性能偏向防御的剑,物冲骑士可过渡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gd ALLSK>1 SK154>1]:%NAME%{%TAN%【高端】双挥蛮子和物冲骑士的终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ssd OR 9ss OR 7ss) ARPER>19 STAT136>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ss OR 7ss) SK151>1 SK128>1]:%NAME%{%TEAL%【开荒】改为减攻速后,成了旋风限定版%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (scm OR 9sm OR 7sm) STAT60>14 res>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9sm OR 7sm) STAT134>0 STAT113>0]:%NAME%{%TEAL%【开荒】需求很低,50DS效果强劲,还有LM%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sm MULTI151,100>5]:%NAME%{%SAGE%【过渡】复仇骑可过渡,开荒时佣兵带着提供火抗光环%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (sbr OR 9sb OR 7sb) STAT62>6 STAT115>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9sb OR 7sb) STAT363>1 FCR>24]:%NAME%{%SAGE%【过渡】火法和火德过渡可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sb STAT86>6 STAT501>399]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (flc OR 9fc OR 7fc) IAS>19 MANA>29 DEF>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9fc OR 7fc) STAT240>0 STAT239>0]:%NAME%{%DARK_GREEN%【实用】打钱BB双持必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9cr OR 7cr) REPAIR>19 STAT35>6]:%NAME%{%TEAL%【开荒】双热优秀武器,高速度,高输出,高回复耐久%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9]:%NAME%{%GREEN%【典范】经典武器,瓦4孔是冰牺牲终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,110>5]:%NAME%{%GREEN%【典范】经典武器,瓦4孔是电牺牲终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bsd OR 9bs OR 7bs) AR>99 STR>11]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9bs OR 7bs) STAT250>0]:%NAME%{%GREEN%【典范】单手可汗刀刀暴击的经典武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7bs MULTI198,28638=25]:%NAME%{%TAN%【高端】复仇丁终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lsd OR 9ls OR 7ls) STAT363>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ls OR 7ls) SK238>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ls STAT362>1]:%NAME%{%SAGE%【过渡】喷冰德已成历史,开荒火炬佣兵可用来提供冰抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wsd OR 9wd OR 7wd) STAT110>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9wd OR 7wd) CLSK3>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (2hs OR 92h OR 72h) STAT60>8 STAT62>8]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9]:%NAME%{%DARK_GREEN%【实用】攻防兼备,攻坚大黑可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (clm OR 9cm OR 7cm) RES>9 STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9cm OR 7cm) STAT134>1 STAT335>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0]:%NAME%{%GREEN%【日用】物冲巫妖王的核心玩具%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gis OR 9gs OR 7gs) SK102>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49]:%NAME%{%GREEN%【日用】AMP是核心,辅助可汗武器选择之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>23]:%NAME%{%DARK_GREEN%【实用】自踩审判火冲骑和火旋风的核心装备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bsw OR 9b9 OR 7b7) STAT117>0 PRES>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9b9 OR 7b7) STAT42>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9]:%NAME%{%GREEN%【典范】血牛战士的必备武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (flb OR 9fb OR 7fb) STAT135>79]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9fb OR 7fb) STAT143>9 MULTI151,100>5]:%NAME%{%SAGE%【过渡】开荒火炬可汗可用来提供火抗和火吸%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34]:%NAME%{%GREEN%【日用】冰旋风的核心装备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gsd OR 9gd OR 7gd) GFIND>99 STAT113>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39]:%NAME%{%SAGE%【过渡】性能偏向防御的剑,物冲骑士可过渡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gd ALLSK>1 SK154>1]:%NAME%{%TAN%【高端】双挥蛮子和物冲骑士的终配%CL%%NAME%}%CONTINUE% // 匕首 (UNI) -ItemDisplay[ID UNI TUCAO (dgr OR 9dg OR 7dg) MFIND>99]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9dg OR 7dg) ALLSK>0 STAT60>7]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7dg FCR>49 STAT77>14]:%NAME%{%GREEN%【日用】法师专用飞图武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (dir OR 9di OR 7di) CRES>24 FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9di OR 7di) SK142>4 SK131>4]:%NAME%{%GREEN%【日用】BB翻尸专用刀%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7di STAT335>14 STAT134>1 STAT362>1]:%NAME%{%ORANGE%【冷门】无法双持和低攻速是硬伤%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (kri OR 9kr OR 7kr) STAT46>9 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9kr OR 7kr) STAT150>19 DEF>49]:%NAME%{%DARK_GREEN%【实用】毒匕死灵终配武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7kr STAT116>49 STAT501>299]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bld OR 9bl OR 7bl) FCR>49 AR>54]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9bl OR 7bl) STAT330>19 STAT334>9]:%NAME%{%DARK_GREEN%【实用】电法可过渡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7bl ETH STAT152>0]:%NAME%{%TAN%【高端】固定无形,瓦IAS焰爪熊终配选择之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (dgr OR 9dg OR 7dg) MFIND>99]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9dg OR 7dg) ALLSK>0 STAT60>7]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7dg FCR>49 STAT77>14]:%NAME%{%GREEN%【日用】法师专用飞图武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (dir OR 9di OR 7di) CRES>24 FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9di OR 7di) SK142>4 SK131>4]:%NAME%{%GREEN%【日用】BB翻尸专用刀%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7di STAT335>14 STAT134>1 STAT362>1]:%NAME%{%ORANGE%【冷门】无法双持和低攻速是硬伤%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (kri OR 9kr OR 7kr) STAT46>9 PRES>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9kr OR 7kr) STAT150>19 DEF>49]:%NAME%{%DARK_GREEN%【实用】毒匕死灵终配武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7kr STAT116>49 STAT501>299]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bld OR 9bl OR 7bl) FCR>49 AR>54]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9bl OR 7bl) STAT330>19 STAT334>9]:%NAME%{%DARK_GREEN%【实用】电法可过渡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7bl ETH STAT152>0]:%NAME%{%TAN%【高端】固定无形,瓦IAS焰爪熊终配选择之一%CL%%NAME%}%CONTINUE% // 投掷武器 (UNI) -ItemDisplay[ID UNI TUCAO (9tk OR 7tk) STAT141>39 AR>199]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ta OR 7ta) STAT501>499 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ta STAT49>522 STAT55>436]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7bk STAT156>49 STAT141>49]:%NAME%{%ORANGE%【冷门】娱乐构筑核心装备,搭配天真甲使用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9b8 OR 7b8) SK152>1 SK147>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7b8 STAT117>0 STAT501>449]:%NAME%{%GREEN%【日用】双投BB的提速侧手,AMP是核心%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9tk OR 7tk) STAT141>39 AR>199]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ta OR 7ta) STAT501>499 MAEK>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ta STAT49>522 STAT55>436]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7bk STAT156>49 STAT141>49]:%NAME%{%ORANGE%【冷门】娱乐构筑核心装备,搭配天真甲使用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9b8 OR 7b8) SK152>1 SK147>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7b8 STAT117>0 STAT501>449]:%NAME%{%GREEN%【日用】双投BB的提速侧手,AMP是核心%CL%%NAME%}%CONTINUE% // 通用标枪 (UNI) -ItemDisplay[ID UNI TUCAO 7s7 STAT333>9 STAT334>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gl ETH MAEK>4]:%NAME%{%SAGE%【过渡】固定无形,伤害尚可,双投BB主手临时过渡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ts STAT365>1 STAT336>9]:%NAME%{%DARK_GREEN%【实用】毒标马攻坚的核心武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7s7 STAT333>9 STAT334>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>4]:%NAME%{%SAGE%【过渡】固定无形,伤害尚可,双投BB主手临时过渡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9]:%NAME%{%DARK_GREEN%【实用】毒标马攻坚的核心武器%CL%%NAME%}%CONTINUE% // 矛 (UNI) -ItemDisplay[ID UNI TUCAO (spr OR 9sr OR 7sr) AR>34 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sr ALLSK>3 STAT115>0]:%NAME%{%GREEN%【日用】常用来提高佣兵光环等级,无形伤害不俗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (tri OR 9tr OR 7tr) STAT116>49 DEX>7]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9tr FRES>49 STR<14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (brn OR 9br OR 7br) STAT60>7 STAT135>32]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9br STAT154>19 AR>149]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7br STAT365>2 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (spt OR 9st OR 7st) SK14>1 SK24>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9st OR 7st) Sockets=3 STAT136>44]:%NAME%{%SAGE%【过渡】佣兵杀BOSS利器,无形更好%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7st STAT89>7 DTM>54]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9p9 OR 7p7) TABSK24>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7p7 STAT425>4 EDEF>49]:%NAME%{%TAN%【高端】20大,双手旋风蛮子终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (spr OR 9sr OR 7sr) AR>34 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0]:%NAME%{%GREEN%【日用】常用来提高佣兵光环等级,无形伤害不俗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (tri OR 9tr OR 7tr) STAT116>49 DEX>7]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9tr FRES>49 STR<14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (brn OR 9br OR 7br) STAT60>7 STAT135>32]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9br STAT154>19 AR>149]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7br STAT365>2 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (spt OR 9st OR 7st) SK14>1 SK24>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9st OR 7st) Sockets=3 STAT136>44]:%NAME%{%SAGE%【过渡】佣兵杀BOSS利器,无形更好%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 DTM>54]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (pik OR 9p9 OR 7p7) STAT40>4 LIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9p9 OR 7p7) TABSK24>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49]:%NAME%{%TAN%【高端】20大,双手旋风蛮子终配%CL%%NAME%}%CONTINUE% // 长柄武器 (UNI) -ItemDisplay[ID UNI TUCAO (bar OR 9b7 OR 7o7) DEX>14 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9b7 OR 7o7) TABSK33>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7o7 MULTI198,5401=50]:%NAME%{%SAGE%【过渡】伤害过得去,但比眼光丧钟等还是差得远%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9vo OR 7vo) MULTI198,4613=5]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (scy OR 9s8 OR 7s8) SK381>3]:%NAME%{%ORANGE%【冷门】造型党的死灵专属武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9s8 OR 7s8) TABSK40>1 CLSK5>0]:%NAME%{%DARK_GREEN%【实用】锤击召唤双修的德可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7s8 STAT60>10 STAT115>0]:%NAME%{ %GREEN%【日用】火法佣兵必备武器,伤害加深破免,LL和DS兼顾安全输出%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (pax OR 9pa OR 7pa) STAT60>6 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9pa OR 7pa) CLSK4>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7pa STAT86>9 MFIND>49]:%NAME%{%TAN%【高端】大妹子,狼德神兵,无形4孔值得上33%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hal OR 9h9 OR 7h7) STAT134>0 STAT113>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9h9 OR 7h7) STAT117>0 REPLIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (wsc OR 9wc OR 7wc) STAT141>74 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9wc OR 7wc) CLSK2>1 SK80>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7wc STAT330>19 LRES>49]:%NAME%{%TAN%【高端】20大,手持无限电法的佣兵可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bar OR 9b7 OR 7o7) DEX>14 IAS>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9b7 OR 7o7) TABSK33>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7o7 MULTI198,5401=50]:%NAME%{%SAGE%【过渡】伤害过得去,但比眼光丧钟等还是差得远%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (vou OR 9vo OR 7vo) STAT112>9 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9vo OR 7vo) MULTI198,4613=5]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (scy OR 9s8 OR 7s8) SK381>3]:%NAME%{%ORANGE%【冷门】造型党的死灵专属武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9s8 OR 7s8) TABSK40>1 CLSK5>0]:%NAME%{%DARK_GREEN%【实用】锤击召唤双修的德可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7s8 STAT60>10 STAT115>0]:%NAME%{ %GREEN%【日用】火法佣兵必备武器,伤害加深破免,LL和DS兼顾安全输出%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (pax OR 9pa OR 7pa) STAT60>6 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9pa OR 7pa) CLSK4>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7pa STAT86>9 MFIND>49]:%NAME%{%TAN%【高端】大妹子,狼德神兵,无形4孔值得上33%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hal OR 9h9 OR 7h7) STAT134>0 STAT113>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9h9 OR 7h7) STAT117>0 REPLIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wsc OR 9wc OR 7wc) STAT141>74 STAT332>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9wc OR 7wc) CLSK2>1 SK80>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49]:%NAME%{%TAN%【高端】20大,手持无限电法的佣兵可用%CL%%NAME%}%CONTINUE% // 弓 (UNI) -ItemDisplay[ID UNI TUCAO (sbw OR 8sb OR 6sb) HP>9 AR=28 MAEK=2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8sb OR 6sb) AR>99 CLSK0>0]:%NAME%{%TEAL%【开荒】PD2加强陨石后,实用性得到提升%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hbw OR 8hb OR 6hb) STAT157=6]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8hb OR 6hb) STAT150>9 MANA>34]:%NAME%{%TEAL%【开荒】手感奇佳,高攻速高攻击有LL,OW常用来控BOSS%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6hb MULTI198,2268=2]:%NAME%{%DARK_GREEN%【实用】电弓的核心武器,法师也可以奏一曲电与火之歌%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lbw OR 8lb OR 6lb) STAT158=3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8lb OR 6lb) STAT158=7]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (cbw OR 8cb OR 6cb) STAT141>29 SK22>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8cb OR 6cb) MULTI97,22>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (sbb OR 8s8 OR 6s7) STR>7 STAT156>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8s8 OR 6s7) RES>19 STAT157=20]:%NAME%{%SAGE%【过渡】4孔是关键,常用于破免%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lbb OR 8l8 OR 6l7) STAT335>19 STAT157=5]:%NAME%{%WHITE%35%冰霜抗性穿透,冰弓初期可以一用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8l8 OR 6l7) IAS>79 STAT81>0 LIFE>49]:%NAME%{%WHITE%80IAS使其不再是摆设%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6l7 MULTI97,221=10]:%NAME%{%GREEN%【日用】召唤马娱乐可以一用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (swb OR 8sw OR 6sw) STAT363>1 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8sw OR 6sw) STAT113>0 CLSK0>1]:%NAME%{%SAGE%【过渡】魔法弓过渡可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6sw STAT141>32 MULTI97,12>2]:%NAME%{%GREEN%【日用】娱乐构筑跨职业多重必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8lw OR 6lw) STAT121>249 STAT122>249]:%NAME%{%SAGE%【过渡】性能不俗,开荒可过渡使用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6lw MULTI198,15400=8]:%NAME%{%TAN%【高端】神瓦基本就是终配多重弓,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (sbw OR 8sb OR 6sb) HP>9 AR=28 MAEK=2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8sb OR 6sb) AR>99 CLSK0>0]:%NAME%{%TEAL%【开荒】PD2加强陨石后,实用性得到提升%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hbw OR 8hb OR 6hb) STAT157=6]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8hb OR 6hb) STAT150>9 MANA>34]:%NAME%{%TEAL%【开荒】手感奇佳,高攻速高攻击有LL,OW常用来控BOSS%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6hb MULTI198,2268=2]:%NAME%{%DARK_GREEN%【实用】电弓的核心武器,法师也可以奏一曲电与火之歌%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lbw OR 8lb OR 6lb) STAT158=3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8lb OR 6lb) STAT158=7]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cbw OR 8cb OR 6cb) STAT141>29 SK22>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8cb OR 6cb) MULTI97,22>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (sbb OR 8s8 OR 6s7) STR>7 STAT156>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8s8 OR 6s7) RES>19 STAT157=20]:%NAME%{%SAGE%【过渡】4孔是关键,常用于破免%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lbb OR 8l8 OR 6l7) STAT335>19 STAT157=5]:%NAME%{%WHITE%35%冰霜抗性穿透,冰弓初期可以一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8l8 OR 6l7) IAS>79 STAT81>0 LIFE>49]:%NAME%{%WHITE%80IAS使其不再是摆设%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6l7 MULTI97,221=10]:%NAME%{%GREEN%【日用】召唤马娱乐可以一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (swb OR 8sw OR 6sw) STAT363>1 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8sw OR 6sw) STAT113>0 CLSK0>1]:%NAME%{%SAGE%【过渡】魔法弓过渡可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2]:%NAME%{%GREEN%【日用】娱乐构筑跨职业多重必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lwb OR 8lw OR 6lw) STR=5 STAT81>0 CLSK0>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249]:%NAME%{%SAGE%【过渡】性能不俗,开荒可过渡使用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=8]:%NAME%{%TAN%【高端】神瓦基本就是终配多重弓,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE% // 弩 (UNI) -ItemDisplay[ID UNI TUCAO (lxb OR 8lx OR 6lx) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8lx OR 6lx) MFIND>29]:%NAME%{%TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8mx OR 6mx) ALLSK>1 STAT424>19]:%NAME%{%GREEN%【日用】通常冰弓用,也是法系没无限前最容易获得的佣兵辅助武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (hxb OR 8hx OR 6hx) STAT158=5]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8hx OR 6hx) STAT134>2 STAT156>19]:%NAME%{%GREEN%【典范】神瓦基本就是终配多重弩,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6hx STAT363>3 STAT333>19]:%NAME%{%ORANGE%【冷门】焰爪熊的可选武器之二%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (rxb OR 8rx OR 6rx) MULTI198,3020=45]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8rx OR 6rx) STAT158=6 AR>332]:%NAME%{%GREEN%【典范】小炮流核心,一件装备铸就一个流派%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6rx STAT501>999]:%NAME%{%ORANGE%【冷门】放血流,CTC也可配合队友尸爆%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lxb OR 8lx OR 6lx) STAT141>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8lx OR 6lx) MFIND>29]:%NAME%{%TEAL%【开荒】第一把有实用价值的十字弓,综合性能与天击相仿佛%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (mxb OR 8mx OR 6mx) STAT156>49 DEX>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8mx OR 6mx) ALLSK>1 STAT424>19]:%NAME%{%GREEN%【日用】通常冰弓用,也是法系没无限前最容易获得的佣兵辅助武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (hxb OR 8hx OR 6hx) STAT158=5]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8hx OR 6hx) STAT134>2 STAT156>19]:%NAME%{%GREEN%【典范】神瓦基本就是终配多重弩,手工和亮金毕竟难得%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6hx STAT363>3 STAT333>19]:%NAME%{%ORANGE%【冷门】焰爪熊的可选武器之二%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (rxb OR 8rx OR 6rx) MULTI198,3020=45]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8rx OR 6rx) STAT158=6 AR>332]:%NAME%{%GREEN%【典范】小炮流核心,一件装备铸就一个流派%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6rx STAT501>999]:%NAME%{%ORANGE%【冷门】放血流,CTC也可配合队友尸爆%CL%%NAME%}%CONTINUE% // 双手法杖 (UNI) -ItemDisplay[ID UNI TUCAO (sst OR 8ss OR 6ss) SK36=3 STAT363>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8ss OR 6ss) RES>49 MANA>174]:%NAME%{%SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (lst OR 8ls OR 6ls) STAT62>99]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8ls OR 6ls) EDEF=100 STAT136>49]:%NAME%{%SAGE%【过渡】暴力狼最佳过渡武器,升级后通地狱也不是问题%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (cst OR 8cs OR 6cs) SK49=2 SK53=2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8cs OR 6cs) STAT76>19 SK63>0]:%NAME%{%DARK_GREEN%【实用】小着魔,注重安全可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6cs FCR>104 STAT1>39]:%NAME%{%GREEN%【日用】超高FCR,战系缺命中可搭配ACT4佣兵使用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bst OR 8bs OR 6bs) STAT363>1]:%NAME%{%TEAL%【开荒】属性技能都很好,PD2BUFF后比叶子强%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8bs OR 6bs) STAT115>0 ALLSK>2]:%NAME%{%DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6bs STAT425>9 FRES>49]:%NAME%{%TAN%【高端】火法终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (8ws OR 6ws) CLSK2=2]:%NAME%{%DARK_GREEN%【实用】神瓦可作为均衡流派冰环法终配之一%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 6ws ALLSK>5 STAT333>9]:%NAME%{%TAN%【高端】20大,通常冰法和火德用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (sst OR 8ss OR 6ss) SK36=3 STAT363>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8ss OR 6ss) RES>49 MANA>174]:%NAME%{%SAGE%【过渡】法系都能用的小神器,攻防一体,比精神注重安全%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (lst OR 8ls OR 6ls) STAT62>99]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8ls OR 6ls) EDEF=100 STAT136>49]:%NAME%{%SAGE%【过渡】暴力狼最佳过渡武器,升级后通地狱也不是问题%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cst OR 8cs OR 6cs) SK49=2 SK53=2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8cs OR 6cs) STAT76>19 SK63>0]:%NAME%{%DARK_GREEN%【实用】小着魔,注重安全可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6cs FCR>104 STAT1>39]:%NAME%{%GREEN%【日用】超高FCR,战系缺命中可搭配ACT4佣兵使用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bst OR 8bs OR 6bs) STAT363>1]:%NAME%{%TEAL%【开荒】属性技能都很好,PD2BUFF后比叶子强%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8bs OR 6bs) STAT115>0 ALLSK>2]:%NAME%{%DARK_GREEN%【实用】冰枪法可用,冰尖柱控场不错%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6bs STAT425>9 FRES>49]:%NAME%{%TAN%【高端】火法终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wst OR 8ws OR 6ws) ARPER>49 EDAM>99]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (8ws OR 6ws) CLSK2=2]:%NAME%{%DARK_GREEN%【实用】神瓦可作为均衡流派冰环法终配之一%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 6ws ALLSK>5 STAT333>9]:%NAME%{%TAN%【高端】20大,通常冰法和火德用%CL%%NAME%}%CONTINUE% // 魔杖 (UNI) -ItemDisplay[ID UNI TUCAO (wnd OR 9wn) STAT27>4 STAT1=10]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9wn SK367>1 STAT77=10]:%NAME%{%TEAL%【开荒】减少血次元消耗和高FCR是看点,死灵专用TP杖%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ywn OR 9yw) SK66>0 SK76>0 SK74>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 9yw REPLIFE>14 SK75=2]:%NAME%{%SAGE%【过渡】手持型军帽,HC死灵过渡用不错%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9bw OR 7bw) REPLIFE>13 SK89>1 SK69>2]:%NAME%{%DARK_GREEN%【实用】纯召终配武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7bw SK68>3 SK67>3]:%NAME%{%DARK_GREEN%【实用】人品检测器,全满快水群%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gwn OR 9gw OR 7gw) SK87=2 SK77=3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9gw OR 7gw) DTM=20 TABSK16>1]:%NAME%{%DARK_GREEN%【实用】诅咒死灵的终配武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7gw STAT336>9 MAEK>3 TABSK17>1]:%NAME%{%PURPLE%【神器】远古四神器之一,无破隐不玩毒%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wnd OR 9wn) STAT27>4 STAT1=10]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9wn SK367>1 STAT77=10]:%NAME%{%TEAL%【开荒】减少血次元消耗和高FCR是看点,死灵专用TP杖%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ywn OR 9yw) SK66>0 SK76>0 SK74>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 9yw REPLIFE>14 SK75=2]:%NAME%{%SAGE%【过渡】手持型军帽,HC死灵过渡用不错%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (bwn OR 9bw OR 7bw) STR>9 DEX>9 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9bw OR 7bw) REPLIFE>13 SK89>1 SK69>2]:%NAME%{%DARK_GREEN%【实用】纯召终配武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7bw SK68>3 SK67>3]:%NAME%{%DARK_GREEN%【实用】人品检测器,全满快水群%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gwn OR 9gw OR 7gw) SK87=2 SK77=3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9gw OR 7gw) DTM=20 TABSK16>1]:%NAME%{%DARK_GREEN%【实用】诅咒死灵的终配武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7gw STAT336>9 MAEK>3 TABSK17>1]:%NAME%{%PURPLE%【神器】远古四神器之一,无破隐不玩毒%CL%%NAME%}%CONTINUE% // 权杖 (UNI) -ItemDisplay[ID UNI TUCAO (scp OR 9sc OR 7sc) MANA=15]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9sc OR 7sc) SK118>1 SK114>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sc STAT136>32 STAT139>14]:%NAME%{%GREEN%【日用】K6BOSS入门武器,镶13%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7sc SK101>1 SK119>1 SK124>1]:%NAME%{%DARK_GREEN%【实用】看点伤害+120,可以作用于盾击和脚踢刺客%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (gsc OR 9qs OR 7qs) SK103=3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9qs OR 7qs) MULTI198,5578=15]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7qs SK112>2]:%NAME%{%DARK_GREEN%【实用】2种CTC是核心,特定构筑的基石%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (wsp OR 9ws OR 7ws) SK118=3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9ws OR 7ws) SK364>1]:%NAME%{%DARK_GREEN%【实用】超高技能,天堂之拳流派可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7ws STAT150=15 IAS>39]:%NAME%{%TAN%【高端】20大,踢腿刺客终配武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (scp OR 9sc OR 7sc) MANA=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9sc OR 7sc) SK118>1 SK114>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sc STAT136>32 STAT139>14]:%NAME%{%GREEN%【日用】K6BOSS入门武器,镶13%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7sc SK101>1 SK119>1 SK124>1]:%NAME%{%DARK_GREEN%【实用】看点伤害+120,可以作用于盾击和脚踢刺客%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (gsc OR 9qs OR 7qs) SK103=3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9qs OR 7qs) MULTI198,5578=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7qs SK112>2]:%NAME%{%DARK_GREEN%【实用】2种CTC是核心,特定构筑的基石%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (wsp OR 9ws OR 7ws) SK118=3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ws OR 7ws) SK364>1]:%NAME%{%DARK_GREEN%【实用】超高技能,天堂之拳流派可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7ws STAT150=15 IAS>39]:%NAME%{%TAN%【高端】20大,踢腿刺客终配武器%CL%%NAME%}%CONTINUE% // 刺客爪 (UNI) -ItemDisplay[ID UNI TUCAO (9ar OR 7ar) MULTI151,113>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7wb TABSK49>0 TABSK50>0 FBR>29]:%NAME%{%SAGE%【过渡】实在缺抗拿来用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7cs ETH STAT152>0 TABSK49>2]:%NAME%{%GREEN%【日用】副手双持上毒,或心灵刺过渡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7lw STAT363>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】火拳刺客的标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (9tw OR 7tw) CLSK6>1 FHR>29]:%NAME%{%GREEN%【日用】八爪,刺客通用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7tw SK275>1 SK254>2 STAT141>19]:%NAME%{%GREEN%【日用】不再是飞盘刺客的小甜甜,沦为牛夫人%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7qr STAT152>0 MULTI198,28319=25]:%NAME%{%TAN%【高端】物理旋风刺的终配武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO 7xf FCR>9 STAT425>4]:%NAME%{%DARK_GREEN%【实用】影召刺客核心,看我一片如来神掌!%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9ar OR 7ar) MULTI151,113>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7wb TABSK49>0 TABSK50>0 FBR>29]:%NAME%{%SAGE%【过渡】实在缺抗拿来用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7cs ETH STAT152>0 TABSK49>2]:%NAME%{%GREEN%【日用】副手双持上毒,或心灵刺过渡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7lw STAT363>2 STAT333>9]:%NAME%{%DARK_GREEN%【实用】火拳刺客的标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (9tw OR 7tw) CLSK6>1 FHR>29]:%NAME%{%GREEN%【日用】八爪,刺客通用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7tw SK275>1 SK254>2 STAT141>19]:%NAME%{%GREEN%【日用】不再是飞盘刺客的小甜甜,沦为牛夫人%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7qr STAT152>0 MULTI198,28319=25]:%NAME%{%TAN%【高端】物理旋风刺的终配武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE 7xf FCR>9 STAT425>4]:%NAME%{%DARK_GREEN%【实用】影召刺客核心,看我一片如来神掌!%CL%%NAME%}%CONTINUE% // 法师法球 (UNI) -ItemDisplay[ID UNI TUCAO (ob6 OR obb) MULTI201,2828=8 STAT77>19]:%NAME%{%TEAL%【开荒】16级能量盾是亮点,提升了安全性%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]:%NAME%{%GREEN%【日用】通常只在攻坚需要持盾情况下才会用它%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (oba OR obf) MFIND>24 MAEK>4]:%NAME%{%GREEN%【日用】MF法师的必备武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO obf STAT331>19 LRES>24 FRES>24 STAT86>1]:%NAME%{%PURPLE%【神器】远古四神器之一,格挡流冰法专属%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ob7 OR obc) TABSK8>1 IAS>19 STAT136>39]:%NAME%{%GOLD%【待开发】近战法师娱乐构筑或许可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ob6 OR obb) MULTI201,2828=8 STAT77>19]:%NAME%{%TEAL%【开荒】16级能量盾是亮点,提升了安全性%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE obc STAT334>4 STAT333>4 STAT330>9 STAT329>9]:%NAME%{%GREEN%【日用】通常只在攻坚需要持盾情况下才会用它%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (oba OR obf) MFIND>24 MAEK>4]:%NAME%{%GREEN%【日用】MF法师的必备武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE obf STAT331>19 LRES>24 FRES>24 STAT86>1]:%NAME%{%PURPLE%【神器】远古四神器之一,格挡流冰法专属%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ob7 OR obc) TABSK8>1 IAS>19 STAT136>39]:%NAME%{%GOLD%【待开发】近战法师娱乐构筑或许可用%CL%%NAME%}%CONTINUE% // 亚马逊专属 (UNI) -ItemDisplay[ID UNI TUCAO amb ALLSK>1 SK7>1]:%NAME%{%DARK_GREEN%【实用】重生是核心,火弓的终配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (am7 OR amc) STAT116>24 TABSK0>1]:%NAME%{%SAGE%【过渡】多重弓马过渡可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amc TABSK1>2 IAS>59 FRW>19]:%NAME%{%GREEN%【日用】纯招多重双修的核心武器%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amd TABSK2>2 RES>29]:%NAME%{%CORAL%【攻坚】良好的武器速度,大量抗性,矛马单挑大马可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (am9 OR ame) STAT36>9 STR>19 STAT60>4]:%NAME%{%CORAL%【攻坚】物免是核心,单挑大黑可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ame CLSK0>2 MULTI97,378>4]:%NAME%{%ORANGE%【冷门】突袭是核心,辅修召唤的物理矛可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (am5 OR ama OR amf) MFIND>24 STAT136>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (ama OR amf) FRW>29 CLSK0>0]:%NAME%{%GREEN%【日用】瓦IAS是基础,刷T标马为了机动性可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amf STAT334>14 SK20>2 MULTI198,3164=20]:%NAME%{%DARK_GREEN%【实用】-15%电抗是核心,瓦攻速、减电抗最佳%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amb ALLSK>1 SK7>1]:%NAME%{%DARK_GREEN%【实用】重生是核心,火弓的终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (am7 OR amc) STAT116>24 TABSK0>1]:%NAME%{%SAGE%【过渡】多重弓马过渡可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amc TABSK1>2 IAS>59 FRW>19]:%NAME%{%GREEN%【日用】纯招多重双修的核心武器%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amd TABSK2>2 RES>29]:%NAME%{%CORAL%【攻坚】良好的武器速度,大量抗性,矛马单挑大马可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (am9 OR ame) STAT36>9 STR>19 STAT60>4]:%NAME%{%CORAL%【攻坚】物免是核心,单挑大黑可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ame CLSK0>2 MULTI97,378>4]:%NAME%{%ORANGE%【冷门】突袭是核心,辅修召唤的物理矛可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (am5 OR ama OR amf) MFIND>24 STAT136>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (ama OR amf) FRW>29 CLSK0>0]:%NAME%{%GREEN%【日用】瓦IAS是基础,刷T标马为了机动性可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amf STAT334>14 SK20>2 MULTI198,3164=20]:%NAME%{%DARK_GREEN%【实用】-15%电抗是核心,瓦攻速、减电抗最佳%CL%%NAME%}%CONTINUE% //项链(UNI) -ItemDisplay[ID UNI TUCAO amu LVLREQ=10]:%NAME%{%TEAL%【开荒】开荒大黑常用,瓦技能和2%最大抗最佳%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=25]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=47]:%NAME%{%DARK_GREEN%【实用】50%ED是核心,还有大量属性和抗性%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=50 FRW=30]:%NAME%{%GREEN%【日用】瓦出1技能或者20%穿刺,刷图标马可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=50 MANA=45]:%NAME%{%ORANGE%【冷门】冰弓和冰冲或可一用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=60]:%NAME%{%SAGE%【日用】特定战系构筑用来补AMP%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=65 STAT363>1 STAT333>3]:%NAME%{%DARK_GREEN%【实用】通常火弓和火旋风用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=65 STAT250>0 STAT128>99]:%NAME%{%DARK_GREEN%【实用】战系最强项链,性能非凡%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]:%NAME%{%ORANGE%【冷门】飞镖刺客提升伤害用不错%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=67]:%NAME%{%TAN%【高端】属性全面,万金油%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO amu LVLREQ=81]:%NAME%{%DARK_GREEN%【实用】召唤系常用,缺命中和抗性的物理构筑偶尔也用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO ram LVLREQ=90]:%NAME%{%TAN%【高端】电法终配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=10]:%NAME%{%TEAL%【开荒】开荒大黑常用,瓦技能和2%最大抗最佳%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=25]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=47]:%NAME%{%DARK_GREEN%【实用】50%ED是核心,还有大量属性和抗性%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 FRW=30]:%NAME%{%GREEN%【日用】瓦出1技能或者20%穿刺,刷图标马可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=50 MANA=45]:%NAME%{%ORANGE%【冷门】冰弓和冰冲或可一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=60]:%NAME%{%SAGE%【日用】特定战系构筑用来补AMP%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT363>1 STAT333>3]:%NAME%{%DARK_GREEN%【实用】通常火弓和火旋风用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT250>0 STAT128>99]:%NAME%{%DARK_GREEN%【实用】战系最强项链,性能非凡%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=65 STAT121>49 STAT122>49 TABSK26>0]:%NAME%{%ORANGE%【冷门】飞镖刺客提升伤害用不错%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=67]:%NAME%{%TAN%【高端】属性全面,万金油%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE amu LVLREQ=81]:%NAME%{%DARK_GREEN%【实用】召唤系常用,缺命中和抗性的物理构筑偶尔也用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE ram LVLREQ=90]:%NAME%{%TAN%【高端】电法终配%CL%%NAME%}%CONTINUE% //戒指(UNI) -ItemDisplay[ID UNI TUCAO rin LVLREQ=7]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=29]:%NAME%{%TAN%【高端】法系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=45 STAT142>3]:%NAME%{%DARK_GREEN%【实用】吸火戒指,打钱和开荒大黑常用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=45 STAT148>4]:%NAME%{%DARK_GREEN%【实用】免冻戒指,缺命中的战系构筑必备%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=58]:%NAME%{%TAN%【高端】需要技能的战系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=60]:%NAME%{%GREEN%【日用】20RW,-15%毒抗,毒旋风刺客值得一用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=69]:%NAME%{%CORAL%【攻坚】最大抗难以替代%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=76]:%NAME%{%TAN%【高端】战系标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=75]:%NAME%{%DARK_GREEN%【实用】10%打折是核心,手工达人最爱%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO rin LVLREQ=65 FCR>19 STR>11]:%NAME%{%GREEN%【日用】通常用来凑档%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=7]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=29]:%NAME%{%TAN%【高端】法系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT142>3]:%NAME%{%DARK_GREEN%【实用】吸火戒指,打钱和开荒大黑常用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=45 STAT148>4]:%NAME%{%DARK_GREEN%【实用】免冻戒指,缺命中的战系构筑必备%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=58]:%NAME%{%TAN%【高端】需要技能的战系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=60]:%NAME%{%GREEN%【日用】20RW,-15%毒抗,毒旋风刺客值得一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=69]:%NAME%{%CORAL%【攻坚】最大抗难以替代%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=76]:%NAME%{%TAN%【高端】战系标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=75]:%NAME%{%DARK_GREEN%【实用】10%打折是核心,手工达人最爱%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE rin LVLREQ=65 FCR>19 STR>11]:%NAME%{%GREEN%【日用】通常用来凑档%CL%%NAME%}%CONTINUE% //箭矢(UNI) -ItemDisplay[ID UNI TUCAO (aqv OR aqv2 OR aqv3) STAT333>4 STAT32>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (aqv2 OR aqv3) FRW>19 CRES>49 DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (aqv2 OR aqv3) STAT156>19 MULTI97,89=12]:%NAME%{%DARK_GREEN%【实用】烙印弓死灵组件,火弓法偶尔也用来补穿刺%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO aqv3 STAT334>14 MULTI201,2728=35]:%NAME%{%DARK_GREEN%【实用】电弓标配,电火熊偶尔也用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO aqv3 STAT336>19 STAT46>4 CLSK0>1]:%NAME%{%GOLD%【待开发】毒多重刺客的标配?%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO aqv3 STAT141>19 MAXDMG>59 TABSK1>1]:%NAME%{%TAN%【高端】物理弓马的小甜甜%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (cqv OR cqv2 OR cqv3) FHR>19 FRW>9 STAT81>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10]:%NAME%{%GREEN%【日用】触发几率偏低,通常用来攻坚补物抗%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144]:%NAME%{%GREEN%【日用】核心科技是CB效果强化,通常京子用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO cqv3 RES>14 STAT425>9 STAT112>5]:%NAME%{%TAN%【高端】高贵的减物抗和最大抗,强得朴实无华%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO cqv3 FCR>19 STAT109>19 ALLSK>1]:%NAME%{%GOLD%【待开发】或许火弩法会考虑?%CL%%NAME%}%CONTINUE% -ItemDisplay[ID UNI TUCAO cqv3 STAT335>5 STAT150>24 STAT362>2]:%NAME%{%DARK_GREEN%【实用】冰弓的新玩具,冰弩法也可一用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (aqv OR aqv2 OR aqv3) STAT333>4 STAT32>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) FRW>19 CRES>49 DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (aqv2 OR aqv3) STAT156>19 MULTI97,89=12]:%NAME%{%DARK_GREEN%【实用】烙印弓死灵组件,火弓法偶尔也用来补穿刺%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE aqv3 STAT334>14 MULTI201,2728=35]:%NAME%{%DARK_GREEN%【实用】电弓标配,电火熊偶尔也用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE aqv3 STAT336>19 STAT46>4 CLSK0>1]:%NAME%{%GOLD%【待开发】毒多重刺客的标配?%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE aqv3 STAT141>19 MAXDMG>59 TABSK1>1]:%NAME%{%TAN%【高端】物理弓马的小甜甜%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cqv OR cqv2 OR cqv3) FHR>19 FRW>9 STAT81>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT156>19 STAT36>9 MULTI201,28319=10]:%NAME%{%GREEN%【日用】触发几率偏低,通常用来攻坚补物抗%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE (cqv2 OR cqv3) STAT136>19 STR>9 TABSK0>1 DEF>144]:%NAME%{%GREEN%【日用】核心科技是CB效果强化,通常京子用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE cqv3 RES>14 STAT425>9 STAT112>5]:%NAME%{%TAN%【高端】高贵的减物抗和最大抗,强得朴实无华%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE cqv3 FCR>19 STAT109>19 ALLSK>1]:%NAME%{%GOLD%【待开发】或许火弩法会考虑?%CL%%NAME%}%CONTINUE% +ItemDisplay[ID UNI UNI_NOTE cqv3 STAT335>5 STAT150>24 STAT362>2]:%NAME%{%DARK_GREEN%【实用】冰弓的新玩具,冰弩法也可一用%CL%%NAME%}%CONTINUE% // ++++++ 5.4,绿色套装吐槽 ++++++ // 头盔 (SET) -ItemDisplay[ID SET TUCAO (cap OR uap OR xap) DTM>19 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (cap OR uap OR xap) MFIND>34]:%NAME%{%GOLD%【收藏】20小,MF过渡可用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xap OR uap) STAT153>0 ALLSK>0]:%NAME%{%BLUE%【冷门】低级别挑战用来凑免冻%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (hlm OR xlm OR ulm) FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xhl OR uhl) ALLSK>0 REPLIFE>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]:%NAME%{%ORANGE%"赫拉迪姆组织的象征。"%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xh9 OR uh9) STAT35>2 RES>9 DEX>19]:%NAME%{%ORANGE%“被她盯上的猎物,一个都跑不掉。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uh9 MANA>149 STAT78>419]:%NAME%{%ORANGE%平衡的人。那些追随永存者的人会始终不渝地守卫这个世界。”%CL%“塔格奥,庇护之地的守护者,是拉斯玛的恩师,也是第一个理解%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (ghm OR xhm OR uhm) MANA>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xhm OR uhm) FHR>29 STAT136>34]:%NAME%{%TAN%【实用】CB头,战系和佣兵提升输出常用%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uhm MULTI198,4621=10]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (crn OR xrn OR urn) LRES>29 FRES>29]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xrn OR urn) AR>199 REPLIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO urn MFIND>29 STAT234>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (cap OR uap OR xap) DTM>19 RES>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (cap OR uap OR xap) MFIND>34]:%NAME%{%GOLD%【收藏】20小,MF过渡可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xap OR uap) STAT153>0 ALLSK>0]:%NAME%{%BLUE%【冷门】低级别挑战用来凑免冻%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (skp OR xkp OR ukp) STAT27>19 MANA>29 REPLIFE>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (hlm OR xlm OR ulm) FRES>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (fhl OR xhl OR uhl) STAT34>1 DEX>5]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xhl OR uhl) ALLSK>0 REPLIFE>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (msk OR xsk OR usk) CRES>24 MANA>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xsk OR usk) LIFE>49 STAT60>5 STAT62>5]:%NAME%{%ORANGE%"赫拉迪姆组织的象征。"%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (bhm OR xh9 OR uh9) EDAM>19 AR>79]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xh9 OR uh9) STAT35>2 RES>9 DEX>19]:%NAME%{%ORANGE%“被她盯上的猎物,一个都跑不掉。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uh9 MANA>149 STAT78>419]:%NAME%{%ORANGE%平衡的人。那些追随永存者的人会始终不渝地守卫这个世界。”%CL%“塔格奥,庇护之地的守护者,是拉斯玛的恩师,也是第一个理解%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ghm OR xhm OR uhm) MANA>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xhm OR uhm) FHR>29 STAT136>34]:%NAME%{%TAN%【实用】CB头,战系和佣兵提升输出常用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uhm MULTI198,4621=10]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (crn OR xrn OR urn) LRES>29 FRES>29]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (crn OR xrn OR urn) CRES>39 MANA>14 LIFE>14]:%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xrn OR urn) AR>199 REPLIFE>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE urn MFIND>29 STAT234>0]:%NAME%{%CL%%NAME%}%CONTINUE% // 盔甲 (SET) -ItemDisplay[ID SET TUCAO (qui OR xui OR uui) EDEF>274]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uui STAT122>199]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (lea OR xea OR uea) DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (stu OR xtu OR utu) MULTI201,3397=18]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (rng OR xng OR ung) STAT122>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xcl OR ucl) MULTI201,2697=20]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO ucl TABSK49>1 STAT110>74]:%NAME%{%ORANGE%“娜塔亚知道该如何使用黑暗作为武器。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO upl STAT121>99 LIFE>49]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uld CLSK0>0 STAT214>3]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO ult LIFE>64 DTM>44]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uth MFIND>49 STAT35>9]:%NAME%{%ORANGE%"赫拉迪姆舍生忘死地追猎并囚禁地狱魔神,保护人类免受地狱黑暗力量的侵蚀。"%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (ful OR xul OR uul) LIFE>39 EDAM>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xul OR uul) FRW>39 TABSK18>1]:%NAME%{%ORANGE%“塔格奥认为如果对庇护之地的这场战争不管不问,它就会吞噬一切。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uul TABSK42>0 TABSK41>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (aar OR xar OR uar) STAT78>12]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xar OR uar) CLSK3>0 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uar TABSK32>2 PRES>39]:%NAME%{%ORANGE%“不朽之王在其最后一战中所穿的铠甲。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (qui OR xui OR uui) EDEF>274]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uui STAT122>199]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lea OR xea OR uea) DEX>14]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (stu OR xtu OR utu) MULTI201,3397=18]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (rng OR xng OR ung) STAT122>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xcl OR ucl) MULTI201,2697=20]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE ucl TABSK49>1 STAT110>74]:%NAME%{%ORANGE%“娜塔亚知道该如何使用黑暗作为武器。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (brs OR xrs OR urs) STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xrs OR urs) LIFE>49 STAT32>199]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (chn OR xhn OR uhn) FRW>19]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (spl OR xpl OR upl) CLSK4>0 STAT35>1]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE upl STAT121>99 LIFE>49]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ltp OR xtp OR utp) STAT89>1 STAT34>2]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uld CLSK0>0 STAT214>3]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE ult LIFE>64 DTM>44]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (gth OR xth OR uth) LRES>29 EDDF<26]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uth MFIND>49 STAT35>9]:%NAME%{%ORANGE%"赫拉迪姆舍生忘死地追猎并囚禁地狱魔神,保护人类免受地狱黑暗力量的侵蚀。"%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ful OR xul OR uul) LIFE>39 EDAM>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xul OR uul) FRW>39 TABSK18>1]:%NAME%{%ORANGE%“塔格奥认为如果对庇护之地的这场战争不管不问,它就会吞噬一切。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uul TABSK42>0 TABSK41>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (aar OR xar OR uar) STAT78>12]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xar OR uar) CLSK3>0 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uar TABSK32>2 PRES>39]:%NAME%{%ORANGE%“不朽之王在其最后一战中所穿的铠甲。”%CL%%NAME%}%CONTINUE% // 盾牌 (SET) -ItemDisplay[ID SET TUCAO (buc OR xuc OR uuc) STR>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (sml OR xml OR uml) STAT110>74]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xml OR uml) FBR>39 STAT118>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (lrg OR xrg OR urg) STAT20>29]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (kit OR xit OR uit) MFIND>19]:%NAME%{%TAN%【实用】MF的标配%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tow OR xow OR uow) CRES>29 ALLSK>0]:%NAME%{%TEAL%【开荒】初期技能盾%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (gts OR xts OR uts ) STAT224>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO uts FCR>39 FBR>29 STAT152>0]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (buc OR xuc OR uuc) STR>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (sml OR xml OR uml) STAT110>74]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xml OR uml) FBR>39 STAT118>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lrg OR xrg OR urg) STAT20>29]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (kit OR xit OR uit) MFIND>19]:%NAME%{%TAN%【实用】MF的标配%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tow OR xow OR uow) CRES>29 ALLSK>0]:%NAME%{%TEAL%【开荒】初期技能盾%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (gts OR xts OR uts ) STAT224>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE uts FCR>39 FBR>29 STAT152>0]:%NAME%{%GREEN%【日用】娱乐CTC流搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% // 手套 (SET) -ItemDisplay[ID SET TUCAO (lgl OR xlg OR ulg) STAT110>74]:%NAME%{%TAN%【实用】20小,常用于攻坚大马凑PLR%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO ulg STAT121>149]:%NAME%{%GREEN%【日用】战系常用,核心科技是DTD %CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (vgl OR xvg OR uvg) LIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xvg OR uvg) STAT156>19 AR>99]:%NAME%{%GREEN%【日用】通常用来补穿刺%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (mgl OR xmg OR umg) STAT150>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xmg OR umg) FCR>19 TABSK16>1]:%NAME%{%ORANGE%塔格奥的智慧为那些愿意了解自身伟大使命的人打开了通道。”%CL%“许多人在此地从生到死,却从不知道生死的意义。%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tgl OR xtg OR utg) LIFE>19 IAS>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tgl OR xtg OR utg) STAT118>0 STAT156>19]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (hgl OR xhg OR uhg) AR>19 STR>9]:%NAME%{%TEAL%【开荒】常和鞋子搭配,提供IAS和LL%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xhg OR uhg) MULTI201,2456=12]:%NAME%{%ORANGE%“要是没有这副手套,沃鲁斯克打击敌人的力道之重,他的双手一定会骨折的。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lgl OR xlg OR ulg) STAT110>74]:%NAME%{%TAN%【实用】20小,常用于攻坚大马凑PLR%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE ulg STAT121>149]:%NAME%{%GREEN%【日用】战系常用,核心科技是DTD %CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (vgl OR xvg OR uvg) LIFE>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xvg OR uvg) STAT156>19 AR>99]:%NAME%{%GREEN%【日用】通常用来补穿刺%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (mgl OR xmg OR umg) STAT150>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xmg OR umg) FCR>19 TABSK16>1]:%NAME%{%ORANGE%塔格奥的智慧为那些愿意了解自身伟大使命的人打开了通道。”%CL%“许多人在此地从生到死,却从不知道生死的意义。%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tgl OR xtg OR utg) LIFE>19 IAS>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tgl OR xtg OR utg) STAT118>0 STAT156>19]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xtg OR utg) GFIND>55 STAT153>0]:%CL%%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (hgl OR xhg OR uhg) AR>19 STR>9]:%NAME%{%TEAL%【开荒】常和鞋子搭配,提供IAS和LL%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xhg OR uhg) MULTI201,2456=12]:%NAME%{%ORANGE%“要是没有这副手套,沃鲁斯克打击敌人的力道之重,他的双手一定会骨折的。”%CL%%NAME%}%CONTINUE% // 鞋子 (SET) -ItemDisplay[ID SET TUCAO (lbt OR xlb OR ulb) STAT28>24 DEX>9]:%NAME%{%BLUE%【冷门】10%DR有时有特殊用途%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xlb OR ulb) STAT11>14 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (vbt OR xvb OR uvb) MFIND>24]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (vbt OR xvb OR uvb) FRW>39 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (mbt OR xmb OR umb) FRES>24 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xmb OR umb) FRW>39 STAT241>0]:%NAME%{%ORANGE%“当她踏过地面上流淌的恶魔之血时,脸上浮现出些许的安宁。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tbt OR xtb OR utb) FRW>29 STAT11>149]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xtb OR utb) FRW>39 LIFE>49 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (xhb OR uhb) FRW>39 AR>89]:%NAME%{%ORANGE%“野蛮人之王如神君一般,踏遍了世界的各个角落。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lbt OR xlb OR ulb) STAT28>24 DEX>9]:%NAME%{%BLUE%【冷门】10%DR有时有特殊用途%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xlb OR ulb) STAT11>14 STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (vbt OR xvb OR uvb) MFIND>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (vbt OR xvb OR uvb) FRW>39 DEX>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (mbt OR xmb OR umb) FRES>24 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xmb OR umb) FRW>39 STAT241>0]:%NAME%{%ORANGE%“当她踏过地面上流淌的恶魔之血时,脸上浮现出些许的安宁。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tbt OR xtb OR utb) FRW>29 STAT11>149]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xtb OR utb) FRW>39 LIFE>49 FRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (hbt OR xhb OR uhb) LIFE>19 FRW>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (xhb OR uhb) FRW>39 AR>89]:%NAME%{%ORANGE%“野蛮人之王如神君一般,踏遍了世界的各个角落。”%CL%%NAME%}%CONTINUE% // 腰带 (SET) -ItemDisplay[ID SET TUCAO (lbl OR zlb OR ulc) STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (vbl OR zvb OR uvc) CRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (zvb OR uvc) FRW>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (mbl OR zmb OR umc) LIFE>19 CRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (zmb OR umc) DTM>36 MFIND>9]:%NAME%{%ORANGE%“赫拉迪姆服饰的每一丝一缕都经过仔细选择,以强化其穿戴者的魔法力量。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO umc RES>14 DEX>9 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tbl OR ztb OR utc) LIFE>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (tbl OR ztb OR utc) MINDMG>4]:%NAME%{%TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (ztb OR utc) STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO utc LIFE>55 STAT11>29 STAT153>0]:%NAME%{%ORANGE%“平衡的守护者须要站在两个世界的边缘,不被任何一方接受,但又掌控着双方。”%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (zhb OR uhc) STR>19 FRES>22 LRES>25]:%NAME%{%ORANGE%“腰带上装饰着君王的徽记。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lbl OR zlb OR ulc) STAT153>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (vbl OR zvb OR uvc) CRES>39]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (zvb OR uvc) FRW>19 STAT62>2]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (mbl OR zmb OR umc) LIFE>19 CRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (mbl OR zmb OR umc) STAT144>3 STAT117>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (zmb OR umc) DTM>36 MFIND>9]:%NAME%{%ORANGE%“赫拉迪姆服饰的每一丝一缕都经过仔细选择,以强化其穿戴者的魔法力量。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE umc RES>14 DEX>9 STR>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tbl OR ztb OR utc) LIFE>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (tbl OR ztb OR utc) MINDMG>4]:%NAME%{%TEAL%【开荒】大量抗性,弓马开荒实用套装%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ztb OR utc) STAT60>3 STAT62>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE utc LIFE>55 STAT11>29 STAT153>0]:%NAME%{%ORANGE%“平衡的守护者须要站在两个世界的边缘,不被任何一方接受,但又掌控着双方。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (hbl OR zhb OR uhc) LIFE>19 FRES>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (zhb OR uhc) STR>19 FRES>22 LRES>25]:%NAME%{%ORANGE%“腰带上装饰着君王的徽记。”%CL%%NAME%}%CONTINUE% // 头环 (SET) -ItemDisplay[ID SET TUCAO (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO ci3 IAS>29 MANA>24 RESLIFE>4]:%NAME%{%SAGE%【过渡】难掉的装备,要马尾造型的弓马凑档用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ci0 OR ci2 OR ci3) FCR>19 STAT89>4]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE ci3 IAS>29 MANA>24 RESLIFE>4]:%NAME%{%SAGE%【过渡】难掉的装备,要马尾造型的弓马凑档用%CL%%NAME%}%CONTINUE% // 德鲁伊皮帽 (SET) -ItemDisplay[ID SET TUCAO (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]:%NAME%{%SAGE%【过渡】召唤德过渡可用%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (dr8 OR drd) STAT27>16 CRES>39 TABSK40>0]:%NAME%{%SAGE%【过渡】召唤德过渡可用%CL%%NAME%}%CONTINUE% // 野蛮人头盔 (SET) -ItemDisplay[ID SET TUCAO (ba5 OR baa OR baf) MFIND>24 GFIND>36]:%NAME%{%ORANGE%野蛮人统一了各部族。虽然为期不长,但野蛮人终于有了自己的王。”%CL%“早在拉基斯建立帝国之前,野蛮人的足迹遍布整个西方大陆的时代,一个叫沃鲁斯克的%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ba5 OR baa OR baf) MFIND>24 GFIND>36]:%NAME%{%ORANGE%野蛮人统一了各部族。虽然为期不长,但野蛮人终于有了自己的王。”%CL%“早在拉基斯建立帝国之前,野蛮人的足迹遍布整个西方大陆的时代,一个叫沃鲁斯克的%CL%%NAME%}%CONTINUE% // 圣骑士盾牌 (SET) -ItemDisplay[ID SET TUCAO paf FCR>34 FBR>64]:%NAME%{%DARK_GREEN%【实用】20大,能用,3孔可以DIY%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE paf FCR>34 FBR>64]:%NAME%{%DARK_GREEN%【实用】20大,能用,3孔可以DIY%CL%%NAME%}%CONTINUE% // 死灵盾牌 (SET) -ItemDisplay[ID SET TUCAO (ne9 OR nee) TABSK17>1 FRES>37 PRES>39]:%NAME%{%ORANGE%“生死就像血脉一样流淌在轮回之中。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (ne9 OR nee) TABSK17>1 FRES>37 PRES>39]:%NAME%{%ORANGE%“生死就像血脉一样流淌在轮回之中。”%CL%%NAME%}%CONTINUE% // 斧 (SET) -ItemDisplay[ID SET TUCAO (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (2ax OR 92a OR 72a) ARPER>29 STAT62>4]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (mpi OR 9mp OR 7mp) MULTI195,2444=20]:%NAME%{%CL%%NAME%}%CONTINUE% // 棒 (SET) -ItemDisplay[ID SET TUCAO 7ma MULTI198,2847=33]:%NAME%{%GREEN%【日用】娱乐CTC流的核心武器,搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (9mt OR 7mt) STAT121>199 STAT122>149]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7ma MULTI198,2847=33]:%NAME%{%GREEN%【日用】娱乐CTC流的核心武器,搭配天真甲使用,3件套6全技能%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (9mt OR 7mt) STAT121>199 STAT122>149]:%NAME%{%CL%%NAME%}%CONTINUE% // 锤 (SET) -ItemDisplay[ID SET TUCAO 7m7 STAT136>34 STAT121>149 STAT122>149]:%NAME%{%ORANGE%“野蛮人众族之王沃鲁斯克最钟爱的武器。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7m7 STAT136>34 STAT121>149 STAT122>149]:%NAME%{%ORANGE%“野蛮人众族之王沃鲁斯克最钟爱的武器。”%CL%%NAME%}%CONTINUE% // 剑 (SET) -ItemDisplay[ID SET TUCAO (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (bsd OR 9bs OR 7bs) MINDMG>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO 7ls STAT152>0 STAT86>9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (wsd OR 9wd OR 7wd) STAT60>3]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO 7fb IAS>19 STR>19 CRES>49]:%NAME%{%ORANGE%这把剑是他立誓守候亚瑞特山与世界之石的起誓之剑。”%CL%“布尔凯索是众先祖中的巨人,也是野蛮人部族的始祖。%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO 7gd STAT136>34 RES>19]:%NAME%{%ORANGE%那是他们力量的源泉,也是维系部族团结的纽带。”%CL%“每一个野蛮人都知道,自己的身体里流淌着布尔凯索之血。%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (sbr OR 9sb OR 7sb) STAT122>249 AR>74]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (bsd OR 9bs OR 7bs) MINDMG>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lsd OR 9ls OR 7ls) ARPER>29 STAT141>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7ls STAT152>0 STAT86>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (wsd OR 9wd OR 7wd) STAT60>3]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7fb IAS>19 STR>19 CRES>49]:%NAME%{%ORANGE%这把剑是他立誓守候亚瑞特山与世界之石的起誓之剑。”%CL%“布尔凯索是众先祖中的巨人,也是野蛮人部族的始祖。%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7gd STAT136>34 RES>19]:%NAME%{%ORANGE%那是他们力量的源泉,也是维系部族团结的纽带。”%CL%“每一个野蛮人都知道,自己的身体里流淌着布尔凯索之血。%CL%%NAME%}%CONTINUE% // 匕首 (SET) -ItemDisplay[ID SET TUCAO (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (dgr OR 9dg OR 7dg) CLSK2>0 STAT224>9]:%NAME%{%CL%%NAME%}%CONTINUE% // 长柄武器 (SET) -ItemDisplay[ID SET TUCAO (9vo OR 7vo) MULTI198,2883=10]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (9vo OR 7vo) MULTI198,2883=10]:%NAME%{%CL%%NAME%}%CONTINUE% // 弓 (SET) -ItemDisplay[ID SET TUCAO (lbb OR 8l8 OR 6l7) STAT51>44]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (lbb OR 8l8 OR 6l7) STAT51>44]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (swb OR 8sw OR 6sw) STAT226>1 ARPER>19]:%NAME%{%CL%%NAME%}%CONTINUE% // 法杖 (SET) -ItemDisplay[ID SET TUCAO 6cs STAT1>34 MANA>69 FCR>49]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (bst OR 8bs OR 6bs) MULTI200,2954=12]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (wst OR 8ws OR 6ws) MULTI200,5378=15]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 6cs STAT1>34 MANA>69 FCR>49]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (bst OR 8bs OR 6bs) MULTI200,2954=12]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (wst OR 8ws OR 6ws) MULTI200,5378=15]:%NAME%{%CL%%NAME%}%CONTINUE% // 魔杖 (SET) -ItemDisplay[ID SET TUCAO (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (bwn OR 9bw OR 7bw) STAT62>7 MANA>24]:%NAME%{%CL%%NAME%}%CONTINUE% // 权杖 (SET) -ItemDisplay[ID SET TUCAO (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO 7ws STAT122>249 IAS>39]:%NAME%{%GOLD%【收藏】20大%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (gsc OR 9qs OR 7qs) MAXDMG>17 STAT218>0]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE (wsp OR 9ws OR 7ws) CLSK3>0 STAT89>1]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7ws STAT122>249 IAS>39]:%NAME%{%GOLD%【收藏】20大%CL%%NAME%}%CONTINUE% // 刺客爪 (SET) -ItemDisplay[ID SET TUCAO 7qr STAT121>99 STAT122>99 IAS>39]:%NAME%{%ORANGE%“一些博学的人说邪恶不能用暴力来根除。要我说除此之外别无他法。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE 7qr STAT121>99 STAT122>99 IAS>39]:%NAME%{%ORANGE%“一些博学的人说邪恶不能用暴力来根除。要我说除此之外别无他法。”%CL%%NAME%}%CONTINUE% // 法师法球 (SET) -ItemDisplay[ID SET TUCAO oba SK61>1 SK65>1 SK63>1]:%NAME%{%ORANGE%“在牺牲自己囚禁魔神巴尔之前,塔·拉夏将自己的绝大部分力量储存到了这颗法球之中。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE oba SK61>1 SK65>1 SK63>1]:%NAME%{%ORANGE%“在牺牲自己囚禁魔神巴尔之前,塔·拉夏将自己的绝大部分力量储存到了这颗法球之中。”%CL%%NAME%}%CONTINUE% // 亚马逊专属 (SET) -ItemDisplay[ID SET TUCAO amc AR>49 IAS>39 EDAM>229]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amc AR>49 IAS>39 EDAM>229]:%NAME%{%CL%%NAME%}%CONTINUE% // 项链 (SET) -ItemDisplay[ID SET TUCAO amu LVLREQ=9]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配戒指以提供海量命中%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=14]:%NAME%{%SAGE%【过渡】常搭配鞋子提供MF,也有用来补穿刺%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=15 MANA=35]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=15 PRES=30]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=20]:%NAME%{%TEAL%【开荒】常搭配鞋子提供MF%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=30]:%NAME%{%GOLD%【收藏】最难出的绿链,除了低级别挑战外无实际用途%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO amu LVLREQ=67]:%NAME%{%ORANGE%与恶魔作战。他们的誓言被雕刻在这枚护符之上。”%CL%“在正义大天使泰瑞尔的指引下,塔·拉夏英勇地率领赫拉迪姆%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=9]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配戒指以提供海量命中%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=14]:%NAME%{%SAGE%【过渡】常搭配鞋子提供MF,也有用来补穿刺%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=15 MANA=35]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=15 PRES=30]:%NAME%{%TEAL%【开荒】弓马开荒实用套装%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=20]:%NAME%{%TEAL%【开荒】常搭配鞋子提供MF%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=30]:%NAME%{%GOLD%【收藏】最难出的绿链,除了低级别挑战外无实际用途%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE amu LVLREQ=67]:%NAME%{%ORANGE%与恶魔作战。他们的誓言被雕刻在这枚护符之上。”%CL%“在正义大天使泰瑞尔的指引下,塔·拉夏英勇地率领赫拉迪姆%CL%%NAME%}%CONTINUE% // 戒指 (SET) -ItemDisplay[ID SET TUCAO rin LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO rin LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配项链,有海量命中%CL%%NAME%}%CONTINUE% -ItemDisplay[ID SET TUCAO rin LVLREQ=69]:%NAME%{%ORANGE%“与另一枚同时铸造于哈洛加斯城,布尔凯索训练战斗技艺时经常戴着它。”%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE rin LVLREQ=11]:%NAME%{%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE rin LVLREQ=12]:%NAME%{%SAGE%【过渡】战系常搭配项链,有海量命中%CL%%NAME%}%CONTINUE% +ItemDisplay[ID SET SET_NOTE rin LVLREQ=69]:%NAME%{%ORANGE%“与另一枚同时铸造于哈洛加斯城,布尔凯索训练战斗技艺时经常戴着它。”%CL%%NAME%}%CONTINUE% // ++++++ 5.5,亮金/手工装备价值提示 ++++++ //首饰价值提示 @@ -3797,13 +3854,13 @@ ItemDisplay[hp3 (CLVL>24 OR CHARSTAT7>76800 OR FILTLVL>1 OR !MAPID<103) GROUND]: ItemDisplay[mp3 (CLVL>24 OR CHARSTAT9>51200 OR FILTLVL>1 OR !MAPID<103) GROUND]: ItemDisplay[hp4 (DIFF>0 OR CHARSTAT7>128000 OR FILTLVL>1 OR !MAPID<109) GROUND]: ItemDisplay[mp4 (DIFF>0 OR CHARSTAT9>76800 OR FILTLVL>1 OR !MAPID<109) GROUND]: -//ItemDisplay[rvs FILTLVL>2 GROUND]: +ItemDisplay[HIDE_RVS rvs FILTLVL>1 GROUND]: // 生命值大于80%时地面不显示超级治疗药水 -ItemDisplay[SHOW_POTIONS FILTLVL>0 FILTLVL<4 CLVL>59 hp5 ((CHARSTAT6<10240 CHARSTAT7>12799 CHARSTAT7<25600) OR (CHARSTAT6<20480 CHARSTAT7>25599 CHARSTAT7<38400) OR (CHARSTAT6<30720 CHARSTAT7>38399 CHARSTAT7<51200) OR (CHARSTAT6<40960 CHARSTAT7>51199 CHARSTAT7<64000) OR (CHARSTAT6<51200 CHARSTAT7>63999 CHARSTAT7<76800) OR (CHARSTAT6<61440 CHARSTAT7>76799 CHARSTAT7<89600) OR (CHARSTAT6<71680 CHARSTAT7>89599 CHARSTAT7<102400) OR (CHARSTAT6<81920 CHARSTAT7>102399 CHARSTAT7<115200) OR (CHARSTAT6<92160 CHARSTAT7>115199 CHARSTAT7<128000) OR (CHARSTAT6<10240 CHARSTAT7>127999 CHARSTAT7<140800) OR (CHARSTAT6<112640 CHARSTAT7>140799 CHARSTAT7<153600) OR (CHARSTAT6<122880 CHARSTAT7>153599 CHARSTAT7<166400) OR (CHARSTAT6<133120 CHARSTAT7>166399 CHARSTAT7<179200) OR (CHARSTAT6<143360 CHARSTAT7>179199 CHARSTAT7<192000) OR (CHARSTAT6<153600 CHARSTAT7>191999 CHARSTAT7<204800) OR (CHARSTAT6<163840 CHARSTAT7>204799 CHARSTAT7<217600) OR (CHARSTAT6<174080 CHARSTAT7>217599 CHARSTAT7<230400) OR (CHARSTAT6<184320 CHARSTAT7>230399 CHARSTAT7<243200) OR (CHARSTAT6<194560 CHARSTAT7>243199 CHARSTAT7<256000) OR (CHARSTAT6<204800 CHARSTAT7>255999 CHARSTAT7<268800) OR (CHARSTAT6<215040 CHARSTAT7>268799 CHARSTAT7<384000) OR (CHARSTAT6<307200 CHARSTAT7>383999 CHARSTAT7<512000) OR (CHARSTAT6<409600 CHARSTAT7>511999 CHARSTAT7<640000) OR (CHARSTAT6<512000 CHARSTAT7>639999 CHARSTAT7<768000) OR (CHARSTAT6<614400 CHARSTAT7>767999 CHARSTAT7<896000) OR (CHARSTAT6<716800 CHARSTAT7>895999 CHARSTAT7<1024000) OR (CHARSTAT6<819200 CHARSTAT7>1023999 CHARSTAT7<1152000) OR (CHARSTAT6<921600 CHARSTAT7>1151999 CHARSTAT7<1280000)) GROUND]:%NAME%{%NAME%} -ItemDisplay[hp5 FILTLVL>2 GROUND]: +ItemDisplay[SHOW_HP5 FILTLVL>0 FILTLVL<4 CLVL>59 hp5 ((CHARSTAT6<10240 CHARSTAT7>12799 CHARSTAT7<25600) OR (CHARSTAT6<20480 CHARSTAT7>25599 CHARSTAT7<38400) OR (CHARSTAT6<30720 CHARSTAT7>38399 CHARSTAT7<51200) OR (CHARSTAT6<40960 CHARSTAT7>51199 CHARSTAT7<64000) OR (CHARSTAT6<51200 CHARSTAT7>63999 CHARSTAT7<76800) OR (CHARSTAT6<61440 CHARSTAT7>76799 CHARSTAT7<89600) OR (CHARSTAT6<71680 CHARSTAT7>89599 CHARSTAT7<102400) OR (CHARSTAT6<81920 CHARSTAT7>102399 CHARSTAT7<115200) OR (CHARSTAT6<92160 CHARSTAT7>115199 CHARSTAT7<128000) OR (CHARSTAT6<10240 CHARSTAT7>127999 CHARSTAT7<140800) OR (CHARSTAT6<112640 CHARSTAT7>140799 CHARSTAT7<153600) OR (CHARSTAT6<122880 CHARSTAT7>153599 CHARSTAT7<166400) OR (CHARSTAT6<133120 CHARSTAT7>166399 CHARSTAT7<179200) OR (CHARSTAT6<143360 CHARSTAT7>179199 CHARSTAT7<192000) OR (CHARSTAT6<153600 CHARSTAT7>191999 CHARSTAT7<204800) OR (CHARSTAT6<163840 CHARSTAT7>204799 CHARSTAT7<217600) OR (CHARSTAT6<174080 CHARSTAT7>217599 CHARSTAT7<230400) OR (CHARSTAT6<184320 CHARSTAT7>230399 CHARSTAT7<243200) OR (CHARSTAT6<194560 CHARSTAT7>243199 CHARSTAT7<256000) OR (CHARSTAT6<204800 CHARSTAT7>255999 CHARSTAT7<268800) OR (CHARSTAT6<215040 CHARSTAT7>268799 CHARSTAT7<384000) OR (CHARSTAT6<307200 CHARSTAT7>383999 CHARSTAT7<512000) OR (CHARSTAT6<409600 CHARSTAT7>511999 CHARSTAT7<640000) OR (CHARSTAT6<512000 CHARSTAT7>639999 CHARSTAT7<768000) OR (CHARSTAT6<614400 CHARSTAT7>767999 CHARSTAT7<896000) OR (CHARSTAT6<716800 CHARSTAT7>895999 CHARSTAT7<1024000) OR (CHARSTAT6<819200 CHARSTAT7>1023999 CHARSTAT7<1152000) OR (CHARSTAT6<921600 CHARSTAT7>1151999 CHARSTAT7<1280000)) GROUND]:%NAME%{%NAME%} +ItemDisplay[!SHOW_HP5 HIDE_HP5 hp5 FILTLVL>1 GROUND]: // 法力值大于80%时地面不显示超级法力药水 -ItemDisplay[SHOW_POTIONS FILTLVL>0 FILTLVL<4 CLVL>59 mp5 ((CHARSTAT8<10240 CHARSTAT9>12799 CHARSTAT9<25600) OR (CHARSTAT8<20480 CHARSTAT9>25599 CHARSTAT9<38400) OR (CHARSTAT8<30720 CHARSTAT9>38399 CHARSTAT9<51200) OR (CHARSTAT8<40960 CHARSTAT9>51199 CHARSTAT9<64000) OR (CHARSTAT8<51200 CHARSTAT9>63999 CHARSTAT9<76800) OR (CHARSTAT8<61440 CHARSTAT9>76799 CHARSTAT9<89600) OR (CHARSTAT8<71680 CHARSTAT9>89599 CHARSTAT9<102400) OR (CHARSTAT8<81920 CHARSTAT9>102399 CHARSTAT9<115200) OR (CHARSTAT8<92160 CHARSTAT9>115199 CHARSTAT9<128000) OR (CHARSTAT8<10240 CHARSTAT9>127999 CHARSTAT9<140800) OR (CHARSTAT8<112640 CHARSTAT9>140799 CHARSTAT9<153600) OR (CHARSTAT8<122880 CHARSTAT9>153599 CHARSTAT9<166400) OR (CHARSTAT8<133120 CHARSTAT9>166399 CHARSTAT9<179200) OR (CHARSTAT8<143360 CHARSTAT9>179199 CHARSTAT9<192000) OR (CHARSTAT8<153600 CHARSTAT9>191999 CHARSTAT9<204800) OR (CHARSTAT8<163840 CHARSTAT9>204799 CHARSTAT9<217600) OR (CHARSTAT8<174080 CHARSTAT9>217599 CHARSTAT9<230400) OR (CHARSTAT8<184320 CHARSTAT9>230399 CHARSTAT9<243200) OR (CHARSTAT8<194560 CHARSTAT9>243199 CHARSTAT9<256000) OR (CHARSTAT8<204800 CHARSTAT9>255999 CHARSTAT9<268800) OR (CHARSTAT8<215040 CHARSTAT9>268799 CHARSTAT9<384000) OR (CHARSTAT8<307200 CHARSTAT9>383999 CHARSTAT9<512000) OR (CHARSTAT8<409600 CHARSTAT9>511999 CHARSTAT9<640000) OR (CHARSTAT8<512000 CHARSTAT9>639999 CHARSTAT9<768000) OR (CHARSTAT8<614400 CHARSTAT9>767999 CHARSTAT9<896000) OR (CHARSTAT8<716800 CHARSTAT9>895999 CHARSTAT9<1024000) OR (CHARSTAT8<819200 CHARSTAT9>1023999 CHARSTAT9<1152000) OR (CHARSTAT8<921600 CHARSTAT9>1151999 CHARSTAT9<1280000)) GROUND]:%NAME%{%NAME%} -ItemDisplay[mp5 FILTLVL>2 GROUND]: +ItemDisplay[SHOW_MP5 FILTLVL>0 FILTLVL<4 CLVL>59 mp5 ((CHARSTAT8<10240 CHARSTAT9>12799 CHARSTAT9<25600) OR (CHARSTAT8<20480 CHARSTAT9>25599 CHARSTAT9<38400) OR (CHARSTAT8<30720 CHARSTAT9>38399 CHARSTAT9<51200) OR (CHARSTAT8<40960 CHARSTAT9>51199 CHARSTAT9<64000) OR (CHARSTAT8<51200 CHARSTAT9>63999 CHARSTAT9<76800) OR (CHARSTAT8<61440 CHARSTAT9>76799 CHARSTAT9<89600) OR (CHARSTAT8<71680 CHARSTAT9>89599 CHARSTAT9<102400) OR (CHARSTAT8<81920 CHARSTAT9>102399 CHARSTAT9<115200) OR (CHARSTAT8<92160 CHARSTAT9>115199 CHARSTAT9<128000) OR (CHARSTAT8<10240 CHARSTAT9>127999 CHARSTAT9<140800) OR (CHARSTAT8<112640 CHARSTAT9>140799 CHARSTAT9<153600) OR (CHARSTAT8<122880 CHARSTAT9>153599 CHARSTAT9<166400) OR (CHARSTAT8<133120 CHARSTAT9>166399 CHARSTAT9<179200) OR (CHARSTAT8<143360 CHARSTAT9>179199 CHARSTAT9<192000) OR (CHARSTAT8<153600 CHARSTAT9>191999 CHARSTAT9<204800) OR (CHARSTAT8<163840 CHARSTAT9>204799 CHARSTAT9<217600) OR (CHARSTAT8<174080 CHARSTAT9>217599 CHARSTAT9<230400) OR (CHARSTAT8<184320 CHARSTAT9>230399 CHARSTAT9<243200) OR (CHARSTAT8<194560 CHARSTAT9>243199 CHARSTAT9<256000) OR (CHARSTAT8<204800 CHARSTAT9>255999 CHARSTAT9<268800) OR (CHARSTAT8<215040 CHARSTAT9>268799 CHARSTAT9<384000) OR (CHARSTAT8<307200 CHARSTAT9>383999 CHARSTAT9<512000) OR (CHARSTAT8<409600 CHARSTAT9>511999 CHARSTAT9<640000) OR (CHARSTAT8<512000 CHARSTAT9>639999 CHARSTAT9<768000) OR (CHARSTAT8<614400 CHARSTAT9>767999 CHARSTAT9<896000) OR (CHARSTAT8<716800 CHARSTAT9>895999 CHARSTAT9<1024000) OR (CHARSTAT8<819200 CHARSTAT9>1023999 CHARSTAT9<1152000) OR (CHARSTAT8<921600 CHARSTAT9>1151999 CHARSTAT9<1280000)) GROUND]:%NAME%{%NAME%} +ItemDisplay[!SHOW_MP5 HIDE_MP5 mp5 FILTLVL>1 GROUND]: // ++++++ 1.3,药剂 ++++++ //耐力、解冻、解毒药水 @@ -3863,21 +3920,22 @@ ItemDisplay[QUESTITEM_TAG tr2]:%MAP-51%抵抗卷轴{%GOLD%右键点击阅读%NL% // +-----------+ // ++++++ 2.1,宝石 ++++++ //低等级宝石屏蔽 -ItemDisplay[GEM_TAG (gcw OR gfw OR gsw)]:%NAME%{%TAN%特殊用途: %WHITE%任意钻石 + 任意双手法杖 + 任意腰带 + 任意波形刀 = %BLUE%附带野蛮词缀的长柄武器(ILVL=50)%NL%}%CONTINUE% +ItemDisplay[GEM_TAG_1 (gcw OR gfw OR gsw)]:%NAME%{%TAN%特殊用途: %WHITE%任意钻石 + 任意双手法杖 + 任意腰带 + 任意波形刀 = %BLUE%附带野蛮词缀的长柄武器(ILVL=50)%NL%}%CONTINUE% ItemDisplay[GEM<4 FILTLVL>0 (DIFF>0 OR FILTLVL>1) GROUND]: -ItemDisplay[HIDE_GEM1 GEM=4 FILTLVL>5 GROUND]: +ItemDisplay[HIDE_GEM1 GEM=4 GROUND]: +ItemDisplay[HIDE_GEM2 GEM=5 GROUND]: //无瑕疵和完美宝石提示 -ItemDisplay[GEM_TAG (gzv OR glw OR glg OR glr OR glb OR gly OR skl OR gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz) CUBE]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%GREEN%堆叠模式%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE% -ItemDisplay[GEM_TAG (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY=1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%DARK_GREEN%非堆叠模式%GRAY%(用于镶嵌)%CL%%NAME%}%CONTINUE% -ItemDisplay[GEM_TAG (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY>1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 放置一个%DARK_GREEN%非堆叠物品%GRAY%(用于镶嵌)%CL%%TAN%Ctrl + 左键点击 = 放置一个%GREEN%堆叠物品%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE% +ItemDisplay[GEM_TAG_2 (gzv OR glw OR glg OR glr OR glb OR gly OR skl OR gpv OR gpy OR gpb OR gpg OR gpr OR gpw OR skz) CUBE]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%GREEN%堆叠模式%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE% +ItemDisplay[GEM_TAG_2 (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY=1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 切换至%DARK_GREEN%非堆叠模式%GRAY%(用于镶嵌)%CL%%NAME%}%CONTINUE% +ItemDisplay[GEM_TAG_2 (gzvs OR glws OR glgs OR glrs OR glbs OR glys OR skls OR gpvs OR gpys OR gpbs OR gpgs OR gprs OR gpws OR skzs) QTY>1 INVENTORY]:%NAME%{%TAN%Ctrl + Shift + 左键点击 = 放置一个%DARK_GREEN%非堆叠物品%GRAY%(用于镶嵌)%CL%%TAN%Ctrl + 左键点击 = 放置一个%GREEN%堆叠物品%GRAY%(用于魔盒合成)%CL%%NAME%}%CONTINUE% //用途说明 -ItemDisplay[GEM_TAG gpvs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 鞋子: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 项链: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%PURPLE%施法系%ORANGE%手工公式: %PURPLE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG gpys (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 腰带: %ORANGE%El%GRAY%[%TAN%1%GRAY%] %WHITE%| 鞋子: %ORANGE%Io%GRAY%[%TAN%16%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%WHITE%戒指: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 头盔: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 项链: %ORANGE%Ko%CL%%YELLOW%丰饶系%ORANGE%手工公式: %YELLOW%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG gpbs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%BLUE%打击系%ORANGE%手工公式: %BLUE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG gpgs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%GREEN%安全系%ORANGE%手工公式: %GREEN%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG gprs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%武器: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 盔甲: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%]%CL%%WHITE%戒指: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 头盔: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 项链: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%]%CL%%RED%血腥系%ORANGE%手工公式: %RED%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG gpws (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 腰带: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 鞋子: %ORANGE%Ko%GRAY%[%TAN%18%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Ei%GRAY%[%TAN%1%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 项链: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%]%CL%%WHITE%闪耀系%ORANGE%手工公式: %WHITE%● + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} -ItemDisplay[GEM_TAG skzs (STASH OR INVENTORY)]:%NAME%{%WHITE%手套: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 腰带: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 鞋子: %ORANGE%El%GRAY%[%TAN%1%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 项链: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%GRAY%妖蝠系%ORANGE%手工公式: %GRAY%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gpvs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 鞋子: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 项链: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%PURPLE%施法系%ORANGE%手工公式: %PURPLE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gpys (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 腰带: %ORANGE%El%GRAY%[%TAN%1%GRAY%] %WHITE%| 鞋子: %ORANGE%Io%GRAY%[%TAN%16%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%WHITE%戒指: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 头盔: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 项链: %ORANGE%Ko%CL%%YELLOW%丰饶系%ORANGE%手工公式: %YELLOW%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gpbs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%]%CL%%WHITE%武器: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盔甲: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%BLUE%打击系%ORANGE%手工公式: %BLUE%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gpgs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%]%CL%%WHITE%戒指: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%] %WHITE%| 头盔: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%] %WHITE%| 项链: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%]%CL%%GREEN%安全系%ORANGE%手工公式: %GREEN%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gprs (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Nef%GRAY%[%TAN%4%GRAY%] %WHITE%| 腰带: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%] %WHITE%| 鞋子: %ORANGE%Eth%GRAY%[%TAN%5%GRAY%]%CL%%WHITE%武器: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%] %WHITE%| 盔甲: %ORANGE%Thul%GRAY%[%TAN%10%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ith%GRAY%[%TAN%6%GRAY%]%CL%%WHITE%戒指: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 头盔: %ORANGE%Ral%GRAY%[%TAN%8%GRAY%] %WHITE%| 项链: %ORANGE%Amn%GRAY%[%TAN%11%GRAY%]%CL%%RED%血腥系%ORANGE%手工公式: %RED%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 gpws (STASH OR INVENTORY)]:%NAME%{%CL%%WHITE%手套: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 腰带: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 鞋子: %ORANGE%Ko%GRAY%[%TAN%18%GRAY%]%CL%%WHITE%武器: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%] %WHITE%| 盔甲: %ORANGE%Ei%GRAY%[%TAN%1%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Ort%GRAY%[%TAN%9%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 项链: %ORANGE%Tal%GRAY%[%TAN%7%GRAY%]%CL%%WHITE%闪耀系%ORANGE%手工公式: %WHITE%● + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} +ItemDisplay[GEM_TAG_1 skzs (STASH OR INVENTORY)]:%NAME%{%WHITE%手套: %ORANGE%Io%GRAY%[%TAN%16%GRAY%] %WHITE%| 腰带: %ORANGE%Eld%GRAY%[%TAN%2%GRAY%] %WHITE%| 鞋子: %ORANGE%El%GRAY%[%TAN%1%GRAY%]%CL%%WHITE%武器: %ORANGE%Shael%GRAY%[%TAN%13%GRAY%] %WHITE%| 盔甲: %ORANGE%Tir%GRAY%[%TAN%3%GRAY%] %WHITE%| 盾牌/箭筒: %ORANGE%Sol%GRAY%[%TAN%12%GRAY%]%CL%%WHITE%戒指: %ORANGE%Hel%GRAY%[%WHITE%15%GRAY%] %WHITE%| 头盔: %ORANGE%Lum%GRAY%[%TAN%17%GRAY%] %WHITE%| 项链: %ORANGE%Dol%GRAY%[%TAN%14%GRAY%]%CL%%GRAY%妖蝠系%ORANGE%手工公式: %GRAY%●%WHITE% + %BLUE%珠宝%WHITE% + %BLUE%魔法%WHITE%/%YELLOW%亮金 %WHITE%装备 + %CL%%NL%%NAME%} // ++++++ 2.2,符文 ++++++ //堆叠/非堆叠切换说明 @@ -3889,19 +3947,21 @@ ItemDisplay[RUNE_TAG r08s (STASH OR CUBE)]:%NAME%{ %NAME%%CL%%ORANGE%8#符文%WH ItemDisplay[RUNE_TAG r09s (STASH OR CUBE)]:%NAME%{%NAME%%CL%%ORANGE%9#符文%WHITE% + 任意武器 + %WHITE%碎裂宝石 = %WHITE%修复耐久度且补满聚气%CL%%TAN%特殊用途: %ORANGE%9#符文%WHITE% + 任意武器 = %WHITE%修复耐久度}%CONTINUE% ItemDisplay[RUNE_TAG r33s (STASH OR CUBE)]:%NAME%{ %NAME%%CL%%TAN%特殊用途: %ORANGE%33#符文%WHITE% + 任意装备%GRAY%(包括无形)%WHITE% + %ORANGE%完美%GRAY%●%WHITE% = 修复耐久度}%CONTINUE% //过滤设置及地图提示 -ItemDisplay[RUNE>0 RUNE<9 FILTLVL<6]:%DOT-53%%TIER-1%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[RUNE>0 RUNE<9 FILTLVL<6]:%DOT-53%%TIER-2%%NAME%{%NAME%}%CONTINUE% ItemDisplay[RUNE>8 RUNE<20 FILTLVL<6]:%DOT-53%%TIER-2%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[RUNE>19 RUNE<25 FILTLVL<6]:%MAP-84%%DOT-53%%TIER-2%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[RUNE>24 RUNE<30]:%MAP-62%%DOT-53%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[RUNE>29]:%MAP-9B%%DOT-53%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNE1 RUNE>0 RUNE<25 FILTLVL>5]: +ItemDisplay[RUNE>19 RUNE<25 FILTLVL<6]:%MAP-84%%DOT-53%%TIER-3%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[RUNE>24 RUNE<30]:%MAP-62%%DOT-53%%TIER-4%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[RUNE>29]:%MAP-9B%%DOT-53%%TIER-5%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNE1 RUNE>0 RUNE<11]: +ItemDisplay[HIDE_RUNE2 RUNE>10 RUNE<20]: +ItemDisplay[HIDE_RUNE3 RUNE>19 RUNE<25]: // ++++++ 2.3,珠宝 ++++++ //极品 -ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD3 OR JEWNICE3) FILTLVL<7]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD2 OR JEWNICE2) FILTLVL<6]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ -ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD1 OR JEWNICE1) FILTLVL<4]:%MAP-62%%DOT-6D%%RED%☆ %NAME% %RED%☆ -ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD0 OR JEWNICE0) FILTLVL<3]:%MAP-62%%DOT-6D%%GREEN%☆ %NAME% %GREEN%☆ +ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD3 OR JEWNICE3) FILTLVL<6]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD2 OR JEWNICE2) FILTLVL<5]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD1 OR JEWNICE1) FILTLVL<4]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ +ItemDisplay[NOTE_GOODRARE jew RARE !ID (JEWGOOD0 OR JEWNICE0) FILTLVL<3]:%MAP-62%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆ //提示 ItemDisplay[JEW_TAG jew ID]:%NAME%{%NAME%%CL%%TAN%提示%WHITE%: 在盒子里和 %GRAY%钥匙 %WHITE%一起合成: %BLUE%珠宝碎片}%CONTINUE% @@ -3912,7 +3972,7 @@ ItemDisplay[JEW_TAG jewf]:%BLUE%%NAME%{%GRAY%(可堆叠珠宝)%CL%%TAN%提示%WH // +---------+ // ++++++ 3.1,护身符 ++++++ //护身符通知设置 -ItemDisplay[CHAM_TAG (cm1 OR cm2) UNI !ID]:%DOT-53%%NAME%%CONTINUE% +ItemDisplay[CHAM_TAG (cm1 OR cm2) UNI !ID]:%DOT-53%%TIER-4%%NAME%%CONTINUE% ItemDisplay[CHAM_TAG cm3 UNI !ID]:%DOT-53%%TIER-3%%NAME%%CONTINUE% ItemDisplay[CHAM_TAG UNI cm2 CLSK0=2]:%NAME% %CORAL%亚马逊%CONTINUE% ItemDisplay[CHAM_TAG UNI cm2 CLSK1=2]:%NAME% %PURPLE%法师%CONTINUE% @@ -3927,10 +3987,10 @@ ItemDisplay[CHAM_TAG cm1 UNI ID ALLSK>1]:%MAP-62%%RED%+1 %NAME% //ItemDisplay[CHAM_TAG cm2 !UNI ALVL<41 ALVL>37]:%NAME%{%TAN%洗LLD护身符底材}%CONTINUE% //未鉴定魔法护身符 -ItemDisplay[CHAM_TAG cm2 MAG ILVL<91 !ID FILTLVL<5]:%DOT-97%%TIER-3%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% -ItemDisplay[CHAM_TAG cm2 MAG ILVL>90 !ID FILTLVL<6]:%MAP-62%%DOT-97%%TIER-3%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% -ItemDisplay[CHAM_TAG ((cm1 OR cm3) ILVL<91) MAG !ID FILTLVL<5]:%DOT-97%%TIER-4%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% -ItemDisplay[CHAM_TAG (cm1 OR cm3) ILVL>90 MAG !ID FILTLVL<7]:%MAP-62%%DOT-97%%TIER-7%%PURPLE%* %NAME% %PURPLE%* %WHITE%91+%CONTINUE% +ItemDisplay[CHAM_TAG cm2 MAG ILVL<91 !ID]:%DOT-97%%TIER-2%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% +ItemDisplay[CHAM_TAG cm2 MAG ILVL>90 !ID]:%MAP-62%%DOT-97%%TIER-3%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% +ItemDisplay[CHAM_TAG ((cm1 OR cm3) ILVL<91) MAG !ID]:%DOT-97%%TIER-4%%PURPLE%* %NAME% %PURPLE%*%CONTINUE% +ItemDisplay[CHAM_TAG (cm1 OR cm3) ILVL>90 MAG !ID]:%MAP-62%%DOT-97%%TIER-5%%PURPLE%* %NAME% %PURPLE%* %WHITE%91+%CONTINUE% //已鉴定的有用巨型神符:最大伤害、全抗、技能系列 ItemDisplay[CHAM_TAG cm3 MAG PREFIX=253]:%CL%%GOLD%尖锐%GREEN%巨型神符%GRAY%%CONTINUE% @@ -4016,37 +4076,39 @@ ItemDisplay[CHAM_TAG cm3 MAG ID ILVL>90]:%PURPLE%* %NAME% %PURPLE%* %WHITE%91+%G ItemDisplay[CHAM_TAG (cm1 OR cm2 OR cm3) MAG ID ILVL>89]:%NAME%{%NAME%90+ %BLUE%护身符 %WHITE%必定双缀,}%CONTINUE% ItemDisplay[CHAM_TAG (cm1 OR cm2 OR cm3) MAG ID ILVL>89]:%NAME%{%TAN%重置属性公式:%BLUE%护身符 %TAN%+ %WHITE%3%TAN%*%WHITE%任意%ORANGE%完美宝石%NL%%NAME%}%CONTINUE% //屏蔽设置 -ItemDisplay[HIDE_CHAM2 cm2 MAG ILVL<91 !ID FILTLVL>4]: -ItemDisplay[HIDE_CHAM2 cm2 MAG ILVL>90 !ID FILTLVL>5]: -ItemDisplay[HIDE_CHAM1 (cm1 OR cm3) ILVL<91 MAG !ID FILTLVL>5]: -ItemDisplay[HIDE_CHAM1 (cm1 OR cm3) ILVL>90 MAG !ID FILTLVL>6]: +ItemDisplay[HIDE_CHAM1 cm1 MAG ILVL<91 !ID]: +ItemDisplay[HIDE_CHAM2 cm2 MAG ILVL<91 !ID]: +ItemDisplay[HIDE_CHAM3 cm3 MAG ILVL<91 !ID]: +ItemDisplay[HIDE_CHAM4 cm1 MAG ILVL>90 !ID]: +ItemDisplay[HIDE_CHAM5 cm2 MAG ILVL>90 !ID]: +ItemDisplay[HIDE_CHAM6 cm3 MAG ILVL>90 !ID]: // +-------------+ // | 4,暗金装备 | // +-------------+ //4星 -ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]:%BORDER-9B%%MAP-0D%%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %NAME% %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI ID FILTLVL>6 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]:%BORDER-9B%%MAP-0D%%TIER-5%%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %NAME% %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL>6 !TOWN GROUND]: //3星防具 -ItemDisplay[(PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]: %BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI ID FILTLVL>5 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[(PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL>5 !TOWN GROUND]: // 3星-武器 -ItemDisplay[(PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]: %BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI ID FILTLVL>5 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[(PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]:%BORDER-62%%MAP-0D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL>5 !TOWN GROUND]: // 2星 ItemDisplay[(PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL~1-4]:%MAP-0D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI ID FILTLVL>4 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL>4 !TOWN GROUND]: // 1星 ItemDisplay[(PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI ID FILTLVL>3 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI2 (PD2NOTIFYUNI1 OR LODNOTIFYUNI1 OR LODNOTIFYUNI2 OR LODNOTIFYUNI3) UNI !ID FILTLVL>3 !TOWN GROUND]: // 0星 ItemDisplay[(PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI ID FILTLVL>2 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL>2 !TOWN GROUND]: // +-------------+ @@ -4054,79 +4116,78 @@ ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLV // +-------------+ //3星 ItemDisplay[(OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]:%BORDER-62%%MAP-7D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET ID FILTLVL>5 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET !ID FILTLVL>5 !TOWN GROUND]: //2星 ItemDisplay[(LOWSET1 OR LOWSET2) SET !ID FILTLVL~1-4]:%MAP-7D%%TIER-2%%YELLOW%+%GREEN%+ %NAME% %GREEN%+%YELLOW%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET ID FILTLVL>4 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID FILTLVL>4 !TOWN GROUND]: +ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID FILTLVL>4 !TOWN GROUND]: //1星 ItemDisplay[NOTIFYSET1 SET !ID FILTLVL~1-3]:%BLUE%+ %NAME% %BLUE%+{%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET2 NOTIFYSET1 SET ID FILTLVL>3 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_SET2 NOTIFYSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_SET2 NOTIFYSET1 SET !ID FILTLVL>3 !TOWN GROUND]: //0星 ItemDisplay[PASSSET1 SET !ID FILTLVL~1-2]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_SET1 PASSSET1 SET ID FILTLVL>2 TOWN !EQUIPPED]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_SET1 PASSSET1 SET ID TOWN !EQUIPPED]:%NAME%{%SAGE%如需显示该物品,请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_SET1 PASSSET1 SET !ID FILTLVL>2 !TOWN GROUND]: - // +-------------+ // | 6,亮金装备 | // +-------------+ // 项链(亮金) -ItemDisplay[!ID FILTLVL<7 amu RARE (AMUGOOD2 OR AMUGOOD3 OR AMUGOOD4)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 amu RARE AMUGOOD1]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 amu RARE (AMUGOOD2 OR AMUGOOD3 OR AMUGOOD4)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 amu RARE AMUGOOD1]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<3 amu RARE AMUGOOD0]:%MAP-62%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆ // 戒指 (亮金) -ItemDisplay[!ID FILTLVL<7 rin RARE (RINGOOD2 OR RINGOOD3 OR RINGOOD4)]:%BORDER-9B%%MAP-6D%%ORANGE%运气?不,是概率!%CL%%NAME% +ItemDisplay[!ID FILTLVL<7 rin RARE (RINGOOD2 OR RINGOOD3 OR RINGOOD4)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<4 rin RARE (RINGOOD1 OR RINGOOD0)]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ // 箭矢和弩矢(亮金) -ItemDisplay[!ID FILTLVL<7 RARE QUIVER QVGOOD4]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<6 RARE (aqv OR aqv2 OR aqv3) QVGOOD3]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<6 RARE (cqv OR cqv2 OR cqv3) QVGOOD2]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 RARE QUIVER QVGOOD1]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 RARE QUIVER QVGOOD4]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<6 RARE (aqv OR aqv2 OR aqv3) QVGOOD3]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<6 RARE (cqv OR cqv2 OR cqv3) QVGOOD2]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 RARE QUIVER QVGOOD1]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 RARE QUIVER (QVGOOD0_1 OR QVGOOD0_2)]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ // 高ED盔甲(亮金) -ItemDisplay[!ID FILTLVL<7 RARE CHEST (CHESTGOOD3 OR CHESTGOOD2 OR CHESTGOOD1)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE CHEST (CHESTGOOD3 OR CHESTGOOD2 OR CHESTGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<4 RARE CHEST CHESTGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ // 技能手套(亮金) -ItemDisplay[!ID FILTLVL<7 RARE (GLOVEGOOD4 OR GLOVEGOOD3 OR GLOVEGOOD2 OR GLOVEGOOD1) GLOVES]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE (GLOVEGOOD4 OR GLOVEGOOD3 OR GLOVEGOOD2 OR GLOVEGOOD1) GLOVES]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<4 RARE GLOVEGOOD0 GLOVES]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ //百抗鞋(亮金) -ItemDisplay[!ID FILTLVL<7 RARE BOOTS BOOTGOOD3]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 RARE BOOTS BOOTGOOD2]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 RARE BOOTS BOOTGOOD3]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 RARE BOOTS BOOTGOOD2]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 RARE BOOTS BOOTGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ // 高抗施法或FHR腰带(亮金) -ItemDisplay[!ID FILTLVL<7 RARE BELT (BELTGOOD3 OR BELTGOOD2)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 RARE BELT (BELTGOOD0 OR BELTGOOD1)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 RARE BELT (BELTGOOD3 OR BELTGOOD2)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 RARE BELT (BELTGOOD0 OR BELTGOOD1)]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ // 高施技能头环(亮金) -ItemDisplay[!ID FILTLVL<7 CIRC RARE (CIRCGOOD3 OR CIRCGOOD2 OR CIRCGOOD1)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 CIRC RARE CIRCGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 CIRC RARE (CIRCGOOD3 OR CIRCGOOD2 OR CIRCGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 CIRC RARE CIRCGOOD0]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ // 高ED武器(亮金) -ItemDisplay[!ID FILTLVL<7 WEAPON RARE WEAPONGOOD4]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<6 (ZON OR SIN OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR glv OR 9gl OR 7gl OR ssp OR 9s9 OR 7s7 OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi) RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 WEAPON RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 WEAPON RARE WEAPONGOOD4]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<6 (ZON OR SIN OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR glv OR 9gl OR 7gl OR ssp OR 9s9 OR 7s7 OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi) RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 WEAPON RARE (WEAPONGOOD3 OR WEAPONGOOD2)]:%MAP-62%%DOT-6D%%TIER-4%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 (ZON OR SIN OR mxb OR 8mx OR 6mx OR hxb OR 8hx OR 6hx OR glv OR 9gl OR 7gl OR ssp OR 9s9 OR 7s7 OR tsp OR 9ts OR 7ts OR flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd OR mau OR 9m9 OR 7m7 OR gma OR 9gm OR 7gm OR gax OR 9ga OR 7ga OR gix OR 9gi OR 7gi) RARE WEAPONGOOD1]:%MAP-62%%DOT-6D%%TIER-3%%RED%☆ %NAME% %RED%☆ ItemDisplay[!ID FILTLVL<3 WEAPON RARE WEAPONGOOD1]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆ //有用的技能盾/ED盾(非专属)-亚马逊、德鲁伊、法师 -ItemDisplay[!ID FILTLVL<6 (SHIELD !DIN !NEC) RARE (SHIELDGOOD3 OR SHIELDGOOD2 OR SHIELDGOOD1)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<6 (SHIELD !DIN !NEC) RARE (SHIELDGOOD3 OR SHIELDGOOD2 OR SHIELDGOOD1)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<4 CIRC RARE SHIELDGOOD0]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆RED%+ //有价值的角色专用物品提示 // 亚马逊技能武器 -ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX~822-827) (am1 OR am6 OR amb)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=~7-9 (SUFFIX~908-909 OR PREFIX~829-830) (am5 OR ama OR amf)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ -ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD=2 (am1 OR am6 OR amb)]:%MAP-84%%DOT-6D%%TIER-2%%PURPLE%★ %NAME% %PURPLE%★ -ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=8 (am5 OR ama OR amf)]:%MAP-84%%DOT-6D%%TIER-2%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX~822-827) (am1 OR am6 OR amb)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=~7-9 (SUFFIX~908-909 OR PREFIX~829-830) (am5 OR ama OR amf)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=765) AUTOMOD=2 (am1 OR am6 OR amb)]:%MAP-84%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ +ItemDisplay[!ID FILTLVL<5 RARE (PREFIX=563 OR PREFIX=764) AUTOMOD=8 (am5 OR ama OR amf)]:%MAP-84%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ // 高ED/技能 骑士盾 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%TIER-5%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<5 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567) (SUFFIX~366-367 OR SUFFIX~799-800)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 RARE DIN (PREFIX~761-762 OR PREFIX=470 OR PREFIX=567)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %BLUE%+%YELLOW%+ // 技能死灵盾 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-375 OR PREFIX~392-394 OR PREFIX~412-415 OR PREFIX=766 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX~172-173)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<5 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464) (SUFFIX~366-367 OR SUFFIX~799-800)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 RARE NEC (PREFIX=573 OR PREFIX=458 OR PREFIX=461 OR PREFIX=464)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆ // 技能刺客爪 (亮金) -ItemDisplay[!ID FILTLVL<7 RARE SIN ((PREFIX=591 PREFIX~822-833) OR (PREFIX=509 PREFIX~831-833) OR (PREFIX=512 PREFIX~822-830)) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]:%BORDER-9B%%MAP-6D%%ORANGE%★ %NAME% %ORANGE%★ +ItemDisplay[!ID FILTLVL<7 RARE SIN ((PREFIX=591 PREFIX~822-833) OR (PREFIX=509 PREFIX~831-833) OR (PREFIX=512 PREFIX~822-830)) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]:%BORDER-9B%%MAP-6D%%TIER-4%%ORANGE%★ %NAME% %ORANGE%★ ItemDisplay[!ID FILTLVL<5 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512) (SUFFIX~898-899 OR SUFFIX~905-906 OR SUFFIX~908-909 OR SUFFIX~911-912 OR PREFIX~425-427 OR PREFIX~596-598)]:%MAP-62%%DOT-6D%%TIER-3%%PURPLE%★ %NAME% %PURPLE%★ ItemDisplay[!ID FILTLVL<4 RARE SIN (PREFIX=591 OR PREFIX=506 OR PREFIX=509 OR PREFIX=512)]:%MAP-84%%DOT-6D%%TIER-2%%GREEN%☆ %NAME% %GREEN%☆ // 技能蛮子头 (亮金) @@ -4376,420 +4437,446 @@ ItemDisplay[jew MAG ILVL>84 !ID FILTLVL<6]:%DOT-97%%TIER-3%%NAME% %YELLOW%* %YEL ItemDisplay[jew RARE ILVL<68 !ID FILTLVL<5]:%DOT-6D%%TIER-2%%NAME% %BLUE%*%YELLOW%%CONTINUE% ItemDisplay[jew RARE ILVL>67 !ID FILTLVL<6]:%DOT-6D%%TIER-3%%NAME% %YELLOW%* %YELLOW%%CONTINUE% //未鉴定珠宝屏蔽设置 -ItemDisplay[HIDE_JEW1 jew ((RARE ILVL<68) OR (MAG ILVL<85)) !ID FILTLVL>5]: -ItemDisplay[HIDE_JEW2 jew ((RARE ILVL>67) OR (MAG ILVL>84)) !ID FILTLVL>6]: +ItemDisplay[HIDE_JEW1 jew RARE ILVL<68 !ID FILTLVL>1 GROUND]: +ItemDisplay[HIDE_JEW2 jew RARE ILVL>67 !ID FILTLVL>1 GROUND]: +ItemDisplay[HIDE_JEW3 jew MAG ILVL<85 !ID FILTLVL>1 GROUND]: +ItemDisplay[HIDE_JEW4 jew MAG ILVL>84 !ID FILTLVL>1 GROUND]: //未鉴定亮金通用过滤 -//戒指、项链和头环 -ItemDisplay[HIDE_RARE3 (rin OR amu OR CIRC) RARE !ID !ETH FILTLVL>4]: -//手套、鞋子、腰带 -ItemDisplay[HIDE_RARE2 (GLOVES OR BOOTS OR BELT) RARE !ID FILTLVL>3]: -//盔甲、头盔和盾牌 -ItemDisplay[HIDE_RARE1 ((HELM !DRU !BAR) OR (SHIELD !DIN !NEC) OR CHEST) RARE !ID FILTLVL>2]: +//盔甲 +ItemDisplay[HIDE_RARE1 CHEST RARE !ID FILTLVL>1 GROUND]: +//头盔 +ItemDisplay[HIDE_RARE2 (HELM !DRU !BAR) RARE !ID FILTLVL>1 GROUND]: +//盾牌 +ItemDisplay[HIDE_RARE3 (SHIELD !DIN !NEC) RARE !ID FILTLVL>1 GROUND]: +//手套 +ItemDisplay[HIDE_RARE4 GLOVES RARE !ID FILTLVL>1 GROUND]: +//鞋子 +ItemDisplay[HIDE_RARE5 BOOTS RARE !ID FILTLVL>1 GROUND]: +//腰带 +ItemDisplay[HIDE_RARE6 BELT RARE !ID FILTLVL>1 GROUND]: +//戒指 +ItemDisplay[HIDE_RARE7 rin RARE !ID FILTLVL>1 GROUND]: +//项链 +ItemDisplay[HIDE_RARE8 amu RARE !ID FILTLVL>1 GROUND]: +//头环 +ItemDisplay[HIDE_RARE9 CIRC RARE !ID FILTLVL>1 GROUND]: //武器 -ItemDisplay[HIDE_RARE4 WEAPON RARE !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) !ETH FILTLVL>2]: -ItemDisplay[HIDE_RARE4 WEAPON RARE !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) ETH FILTLVL>3]: +ItemDisplay[HIDE_RAREWP_1 WEAPON RARE !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) !ETH FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREWP_2 WEAPON RARE !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) ETH FILTLVL>1 GROUND]: //箭矢 -ItemDisplay[HIDE_RARE6 QUIVER RARE !ID FILTLVL>4]: +ItemDisplay[HIDE_RAREQUIVER QUIVER RARE !ID FILTLVL>1 GROUND]: //职业专属物品过滤设定 -//兽头、蛮子头、圣骑士盾、死灵盾 -ItemDisplay[HIDE_RARE5 RARE !ID (DRU OR BAR OR NEC OR DIN) FILTLVL>3]: -//木棒、法杖、权杖、魔杖、匕首 -ItemDisplay[HIDE_RARE5 RARE !ID (CLUB OR STAFF OR SCEPTER OR WAND OR DAGGER) FILTLVL>3]: +//兽头、蛮子头、死灵盾、圣骑士盾 +ItemDisplay[HIDE_RAREDRU RARE !ID DRU FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREBAR RARE !ID BAR FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARENEC RARE !ID NEC FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREDIN RARE !ID DIN FILTLVL>1 GROUND]: //亚马逊专属 -ItemDisplay[HIDE_RARE5 RARE !ID ZON !(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf) FILTLVL>3]: +ItemDisplay[HIDE_RAREAMA_1 RARE !ID (am1 OR am6 OR amb) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREAMA_2 RARE !ID (am2 OR am7 OR amc) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREAMA_3 RARE !ID (am3 OR am8 OR amd OR am4 OR am9 OR ame) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREAMA_4 RARE !ID (am5 OR ama OR amf) FILTLVL>1 GROUND]: //刺客爪 -ItemDisplay[HIDE_RARE5 RARE !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>3]: +ItemDisplay[HIDE_RARESIN_1 RARE !ID (9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARESIN_2 RARE !ID (axf OR btl OR 9xf) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARESIN_3 RARE !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]: //法师法球 -ItemDisplay[HIDE_RARE5 RARE !ID SOR !(ob5 OR oba OR obf) FILTLVL>3]: +ItemDisplay[HIDE_RARESOR_1 RARE !ID (ob5 OR oba OR obf) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARESOR_2 RARE !ID SOR !(ob5 OR oba OR obf) FILTLVL>1 GROUND]: +//木棒、法杖、权杖、魔杖、匕首 +ItemDisplay[HIDE_RARECLUB RARE !ID CLUB FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARESTAFF RARE !ID STAFF FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARESCEP RARE !ID SCEPTER FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREWAND RARE !ID WAND FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREDAGGER_1 RARE !ID (kri OR 9kr OR 7kr) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RAREDAGGER_2 RARE !ID DAGGER !(kri OR 9kr OR 7kr) FILTLVL>1 GROUND]: +//鬼魂尖枪和翼鱼叉 +ItemDisplay[HIDE_RARETHROW_1 RARE (glv OR 9gl OR 7gl) !ID FILTLVL>1 GROUND]: +ItemDisplay[HIDE_RARETHROW_2 RARE (tsp OR 9ts OR 7ts) !ID FILTLVL>1 GROUND]: // +-------------+ // | 7,魔法装备 | // +-------------+ //基础屏蔽 ItemDisplay[ARMOR MAG !ID !(DRU OR BAR OR NEC) FILTLVL>0 CLVL>11]: -ItemDisplay[WEAPON MAG !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) FILTLVL>0 CLVL>11]: -ItemDisplay[HIDE_MAGE1 MAG !ID (amu OR rin) FILTLVL>1]: +ItemDisplay[WEAPON MAG !ID !(CLUB OR SIN OR SOR OR ZON OR STAFF OR SCEPTER OR WAND OR DAGGER OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) FILTLVL>0 CLVL>11]: +ItemDisplay[HIDE_MAG1 MAG !ID amu FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAG2 MAG !ID rin FILTLVL>1 GROUND]: //职业专属物品过滤设定 -//兽头、蛮子头、圣骑士盾、死灵盾 -ItemDisplay[HIDE_MAGE2 MAG !ID (DRU OR BAR OR NEC) FILTLVL>2]: -//木棒、法杖、权杖、魔杖、匕首 -ItemDisplay[HIDE_MAGE2 MAG !ID (CLUB OR STAFF OR SCEPTER OR WAND OR DAGGER) FILTLVL>2]: +//兽头、蛮子头、死灵盾、圣骑士盾 +ItemDisplay[HIDE_MAGDRU MAG !ID DRU FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGBAR MAG !ID BAR FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGNEC MAG !ID NEC FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGDIN MAG !ID DIN FILTLVL>1 GROUND]: //亚马逊专属 -ItemDisplay[HIDE_MAGE2 MAG !ID ZON !(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf) FILTLVL>2]: +ItemDisplay[HIDE_MAGAMA_1 MAG !ID (am1 OR am6 OR amb) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGAMA_2 MAG !ID (am2 OR am7 OR amc) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGAMA_3 MAG !ID (am3 OR am8 OR amd OR am4 OR am9 OR ame) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGAMA_4 MAG !ID (am5 OR ama OR amf) FILTLVL>1 GROUND]: //刺客爪 -ItemDisplay[HIDE_MAGE2 MAG !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>2]: +ItemDisplay[HIDE_MAGSIN_1 MAG !ID (9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGSIN_2 MAG !ID (axf OR btl OR 9xf) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGSIN_3 MAG !ID SIN !(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) FILTLVL>1 GROUND]: //法师法球 -ItemDisplay[HIDE_MAGE2 MAG !ID SOR !(ob5 OR oba OR obf) FILTLVL>2]: +ItemDisplay[HIDE_MAGSOR_1 MAG !ID (ob5 OR oba OR obf) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGSOR_2 MAG !ID SOR !(ob5 OR oba OR obf) FILTLVL>1 GROUND]: +//木棒、法杖、权杖、魔杖、匕首 +ItemDisplay[HIDE_MAGCLUB MAG !ID CLUB FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGSTAFF MAG !ID STAFF FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGSCEP MAG !ID SCEPTER FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGWAND MAG !ID WAND FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGDAGGER_1 MAG !ID (kri OR 9kr OR 7kr) FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGDAGGER_2 MAG !ID DAGGER !(kri OR 9kr OR 7kr) FILTLVL>1 GROUND]: +//鬼魂尖枪和翼鱼叉 +ItemDisplay[HIDE_MAGTHROW_1 MAG (glv OR 9gl OR 7gl) !ID FILTLVL>1 GROUND]: +ItemDisplay[HIDE_MAGTHROW_2 MAG (tsp OR 9ts OR 7ts) !ID FILTLVL>1 GROUND]: // +------------------+ // | 8,符文之语底材 | // +------------------+ // ++++++ 8.0,基础屏蔽 ++++++ ItemDisplay[!RW INF GROUND FILTLVL>0]: //屏蔽劣质物品 -ItemDisplay[(WEAPON OR ARMOR) !(CLASS OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER OR leg) !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品 -ItemDisplay[(GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子 -temDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !6ws !RW NMAG (ANYSTAFFSUM0 OR ANYSTAFFSUM1) GROUND FILTLVL>0 CLVL>11]://屏蔽STAFFMOD<2的职业物品 -ItemDisplay[(DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !6ws !RW NMAG ANYSTAFFSUM2 GROUND FILTLVL>0 CLVL>18]://屏蔽STAFFMOD=2的职业物品 -ItemDisplay[SHOW_RUNEBASE1 NMAG !RW ANYSTAFFSUM9 !SOCK=1 FILTLVL<5]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材 +ItemDisplay[HIDE_RUNEBASE0_1 (WEAPON OR ARMOR) !leg !RW NMAG SOCK=1 GROUND FILTLVL>0 CLVL>11]: //屏蔽1孔的垃圾白板物品 +ItemDisplay[HIDE_RUNEBASE0_1 (GLOVES OR BOOTS OR BELT) NMAG GROUND FILTLVL>0 CLVL>11]: //屏蔽白板手套、腰带和鞋子 +ItemDisplay[HIDE_RUNEBASE0_1 (DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !6ws !RW NMAG ANYSTAFFSUM0 GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的职业物品 +ItemDisplay[HIDE_RUNEBASE0_1 (DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !6ws !RW NMAG ANYSTAFFSUM1 GROUND FILTLVL>0 CLVL>11]: //屏蔽STAFFMOD<2的职业物品 +ItemDisplay[HIDE_RUNEBASE0_2 (DRU OR BAR OR NEC OR SIN OR SOR OR CLUB OR WAND OR SCEPTER OR STAFF OR DAGGER) !6ws !RW NMAG ANYSTAFFSUM2 GROUND FILTLVL>0 CLVL>18]://屏蔽STAFFMOD=2的职业物品 +ItemDisplay[SHOW_9SKBASE NMAG !RW ANYSTAFFSUM9 !SOCK=1]:%NAME%{%NAME%} //显示3+3+3的非1孔的底材 // ++++++ 8.1,头盔 ++++++ //0星 -ItemDisplay[(HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[(HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]: //1星 -ItemDisplay[(HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG ELT !CLASS !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG ELT !CLASS !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_1 OR HELMBASE1_1) CIRC NMAG !RW (SOCK~1-3 OR (SOCK=0 ETH)) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_3 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) HELM CLASS (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW !TOWN GROUND]: // ++++++ 8.2,盔甲 ++++++ //0星 -ItemDisplay[(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW !TOWN GROUND]: //1星 -ItemDisplay[(CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) CHEST NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) CHEST NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG ELT !RW !TOWN GROUND]: // ++++++ 8.3,盾牌 ++++++ //0星 -ItemDisplay[(SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[(SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW !TOWN GROUND]: //1星 -ItemDisplay[(SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !TOWN GROUND]: //3星 ItemDisplay[(SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]:%MAP-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!SHIELDBASE2_NEC NEC (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW FILTLVL>2 !TOWN GROUND]: -ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<15 NMAG !RW FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>14 RES<25 NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG ELT !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !SHIELDBASE2_NEC NEC (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_3 !SHIELDBASE2_NEC NEC (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES<15 NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_3 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2 OR SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) DIN RES>14 RES<25 NMAG !RW !TOWN GROUND]: // ++++++ 8.4,武器 ++++++ // ====> 8.4.1,弓弩 <===== //0星 -ItemDisplay[BOWBASE0_1 NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[BOWBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW !TOWN GROUND]: //1星 -ItemDisplay[(BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !TOWN GROUND]: //4星 -ItemDisplay[BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: +ItemDisplay[BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG ELT !RW !TOWN GROUND]: // ====> 8.4.2,木棒 <===== //1星 -ItemDisplay[CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 FILTLVL>2 !TOWN GROUND]: +ItemDisplay[CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 !TOWN GROUND]: //2星 -ItemDisplay[(CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 !TOWN GROUND]: //3星 -ItemDisplay[(CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 !TOWN GROUND]: //其它 -ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW !SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW !SOCK=0 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW !SOCK=0 FILTLVL>1 !TOWN GROUND]: // ====> 8.4.3,匕首 <===== //1星 -ItemDisplay[DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !RW !TOWN GROUND]: // ====> 8.4.4,斧 <===== //2星 -ItemDisplay[(AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG ELT !RW !TOWN GROUND]: // ====> 8.4.5,锤 <===== //1星 -ItemDisplay[(MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG ELT !RW !TOWN GROUND]: // ====> 8.4.6,剑 <===== //1星 -ItemDisplay[(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW FILTLVL>4 !TOWN GROUND]: -ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG ELT !(7cr SOCK=0) !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4 OR SWORDBASE3_1 OR SWORDBASE3_2) SWORD NMAG ELT !(7cr SOCK=0) !RW !TOWN GROUND]: // ====> 8.4.7,权杖 <===== //2星 -ItemDisplay[(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !TOWN GROUND]: //4星 -ItemDisplay[(SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 !TOWN GROUND]: +ItemDisplay[(SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !TOWN GROUND]: // ====> 8.4.8,魔杖 <===== //2星 -ItemDisplay[(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !TOWN GROUND]: //4星 -ItemDisplay[WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: +ItemDisplay[WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !TOWN GROUND]: // ====> 8.4.9,法杖 <===== //0星 -ItemDisplay[(STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[(STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !TOWN GROUND]: //1星 -ItemDisplay[(STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: +ItemDisplay[(STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !TOWN GROUND]: //4星 -ItemDisplay[(STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 !TOWN GROUND]: +ItemDisplay[(STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]: -ItemDisplay[!(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !SORBASE0_1 SOR !SOCK=0 NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4 OR STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) STAFF NMAG !RW (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !TOWN GROUND]: // ====> 8.4.10,长柄/矛/亚马逊矛 <===== //0星 -ItemDisplay[SPEARBASE0_1 NMAG !RW !INF FILTLVL=1]:%NAME%{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW FILTLVL>1 TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[SPEARBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW !TOWN GROUND]: //2星 -ItemDisplay[(SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: -ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW !TOWN GROUND]: //3星 -ItemDisplay[(SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW FILTLVL>4 !TOWN GROUND]: -ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW !TOWN GROUND]: //4星 -ItemDisplay[(SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW FILTLVL>5 !TOWN GROUND]: -ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW FILTLVL>5 !TOWN GROUND]: +ItemDisplay[(SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SPEARBASE3_2 OR SPEARBASE4_1 OR SPEARBASE4_2) (SPEAR OR POLEARM) !(ZON SOCK=0) NMAG ELT !RW !TOWN GROUND]: // ====> 8.4.10,爪 <===== //1星 -ItemDisplay[SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW FILTLVL>2 TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>2 !TOWN GROUND]: +ItemDisplay[SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]: //2星 -ItemDisplay[(SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]: //3星 -ItemDisplay[(SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW FILTLVL>4 TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>4 !TOWN GROUND]: +ItemDisplay[(SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]: //4星 -ItemDisplay[(SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW FILTLVL>5 TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>5 !TOWN GROUND]: +ItemDisplay[(SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]: //其它 -ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM3 OR ANYSTAFFSUM4 OR ANYSTAFFSUM5) !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_2 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) (ANYSTAFFSUM6 OR ANYSTAFFSUM7 OR ANYSTAFFSUM8) !TOWN GROUND]: // ====> 8.4.11,投掷武器 <===== //2星 -ItemDisplay[(THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW FILTLVL>3 TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: +ItemDisplay[(THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW !TOWN GROUND]: //其它 -ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG (NORM OR EXC) !RW FILTLVL>0 CLVL>11 !TOWN GROUND]: -ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG ELT !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE0_1 !(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]: +ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) SOCK=0) THROWING NMAG ELT !RW !TOWN GROUND]: // +-------------+ -// | 9,手工底材 | -// +-------------+ -//醒目提示 -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]:%MAP-60%%TIER-3%%NAME% %ORANGE%■{%NAME%}%CONTINUE% - -//屏蔽设置 -//亚马逊专属 -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf) (MAG OR RARE) !ID ILVL>71 !FILTLVL=4]: -//大院长弓 -ItemDisplay[AMA_CRAFT (am2 OR am7 OR amc) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: -//亚马逊矛 -ItemDisplay[AMA_CRAFT (am3 OR am8 OR amd OR am4 OR am9 OR ame) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: -//亚马逊标枪 -ItemDisplay[AMA_CRAFT (am5 OR ama OR amf) (MAG OR RARE) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: - -//投掷武器底材 -ItemDisplay[(glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) (MAG OR RARE) !ID ILVL>71 !FILTLVL=4]: -ItemDisplay[BAR_CRAFT (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: - -//刺客爪子底材 -ItemDisplay[(axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) (MAG OR RARE) !ID ILVL>71 !FILTLVL=4]: -ItemDisplay[SIN_CRAFT (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: - -//法师法球底材 -ItemDisplay[(ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 !FILTLVL=4]: -ItemDisplay[SOR_CRAFT (ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: - -// +-------------+ -// | 10,注入底材 | +// | 9,注入底材 | // +-------------+ //辅助提示 -ItemDisplay[ci0 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +//图标版 +//头环注入等级提示 +ItemDisplay[BASE_TAG5 SHOW_ICON ci0 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 SHOW_ICON ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 SHOW_ICON ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%▋{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 SHOW_ICON ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%▋{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +//武器类 +ItemDisplay[BASE_TAG5 SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR 7cr OR kri OR 9kr) NMAG SOCK=0 FILTLVL~1-4]:%DOT-20%%WHITE%%NAME% %WHITE%▋{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0 !ETH FILTLVL~1-4]:%DOT-20%%WHITE%%NAME% %WHITE%▋{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% -ItemDisplay[AMA_INFUSION (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% -ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 !ETH FILTLVL=4]:%DOT-20%%WHITE%%BASENAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% +//非图标版 +//头环注入等级提示 +ItemDisplay[BASE_TAG5 !SHOW_ICON ci0 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 !SHOW_ICON ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 !SHOW_ICON ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 !SHOW_ICON ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]:%MAP-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +//武器类 +ItemDisplay[BASE_TAG5 !SHOW_ICON (am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR 7cr OR kri OR 9kr) NMAG SOCK=0 FILTLVL~1-4]:%DOT-20%%WHITE%%NAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[BASE_TAG5 !SHOW_ICON 7CR_INFUSION 7cr NMAG SOCK=0 !ETH FILTLVL=4]:%DOT-20%%WHITE%%NAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE% //屏蔽设置 -//头环类 -ItemDisplay[CIRC_INFUSION CIRC NMAG SOCK=0 !ETH FILTLVL>4]: -//武器类 -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR OR 7cr) NMAG SOCK=0 !FILTLVL=4]: //AMA弓、矛、标枪类 -ItemDisplay[AMA_INFUSION (am2 OR am7 OR amc) NMAG SOCK=0 FILTLVL=4]: -ItemDisplay[AMA_INFUSION (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 FILTLVL=4]: -ItemDisplay[AMA_INFUSION (am5 OR ama OR amf) NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[AMA_INFUSION_1 (am2 OR am7 OR amc) NMAG SOCK=0 GROUND]: +ItemDisplay[AMA_INFUSION_2 (am3 OR am8 OR amd OR am4 OR am9 OR ame) NMAG SOCK=0 GROUND]: +ItemDisplay[AMA_INFUSION_3 (am5 OR ama OR amf) NMAG SOCK=0 GROUND]: //刺客爪子 -ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[SIN_INFUSION (axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) NMAG SOCK=0 GROUND]: //BB投掷武器 -ItemDisplay[BAR_INFUSION (glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts) NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[BAR_INFUSION_1 (glv OR 9gl OR 7gl) NMAG SOCK=0 GROUND]: +ItemDisplay[BAR_INFUSION_2 (tsp OR 9ts OR 7ts) NMAG SOCK=0 GROUND]: //德鲁伊木棒 -ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[CLUB_INFUSION (clb OR spc OR 9cl OR 9sp OR 7cl) NMAG SOCK=0 NMAG SOCK=0 GROUND]: //法师法球 -ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: +ItemDisplay[SOR_INFUSION SOR NMAG SOCK=0 NMAG SOCK=0 GROUND]: //死灵盾 -ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: -//S11彩蛋末日之刃 -ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 FILTLVL=4]: -//无用的注入底子(暂时屏蔽) -//ItemDisplay[DAGGER !THROWING NMAG SOCK=0 FILTLVL>0 CLVL>11 !TOWN GROUND]: //匕首 +ItemDisplay[NEC_INFUSION NEC NMAG SOCK=0 NMAG SOCK=0 GROUND]: +//幻化之刃 S11彩蛋末日之刃 +ItemDisplay[7CR_INFUSION 7cr NMAG SOCK=0 NMAG SOCK=0 GROUND]: +//匕首 +ItemDisplay[DAGGER_INFUSION (kri OR 9kr OR 7kr) !THROWING NMAG SOCK=0 GROUND]: // +--------------+ // | 11,通用规则 |