From be972c972282797f73b1ea87dc6c15363e1270db Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Sun, 18 Jan 2026 12:19:13 +0000 Subject: [PATCH] S12V2.3 --- S12-D2DX通用版+原版装备名称.txt | 128 ++++++++++++++++---------------- 1 file changed, 65 insertions(+), 63 deletions(-) diff --git a/S12-D2DX通用版+原版装备名称.txt b/S12-D2DX通用版+原版装备名称.txt index 8e725fa..01505de 100644 --- a/S12-D2DX通用版+原版装备名称.txt +++ b/S12-D2DX通用版+原版装备名称.txt @@ -393,8 +393,8 @@ Alias[CHESTBASE1_3]: ((ltp OR xrs OR xtp) (SOCK=0 OR SOCK=3) ED<15 !ETH) //3 //2星底材 Alias[CHESTBASE2_1]: ((ltp OR xrs OR xtp) (SOCK=0 OR SOCK=3) ED=15 !ETH) //3孔轻型装甲、护胸甲、法铠 -Alias[CHESTBASE2_2]: ((uui OR urs OR utp) (SOCK=0 OR SOCK=4) !ETH) //4孔寿衣、巨胸、执政官 -Alias[CHESTBASE2_3]: ((uui OR urs OR utp OR ult OR uth OR uul OR uar) (SOCK=0 OR SOCK=4) ED<15 ETH) //4孔地狱锻甲、漆甲、阴影铠甲神圣盔甲 +Alias[CHESTBASE2_2]: ((uui OR urs OR utp) (SOCK=0 OR SOCK=4) ED>0 ED<15!ETH) //4孔寿衣、巨胸、执政官 +Alias[CHESTBASE2_3]: ((uui OR urs OR utp OR ult OR uth OR uul OR uar) (SOCK=0 OR SOCK=4) ED>0 ED<15 ETH) //4孔地狱锻甲、漆甲、阴影铠甲神圣盔甲 //3星底材 Alias[CHESTBASE3]: ((uui OR urs OR utp OR ult OR uth OR uul OR uar) (SOCK=0 OR SOCK=4) ED=15 ETH) //4孔15ED无形寿衣、巨胸、执政官、地狱锻甲、漆甲、阴影铠甲、神圣盔甲 @@ -3533,8 +3533,8 @@ ItemDisplay[MAP_TAG MAPTIER=0]: %NAME%{%RED%以开启PVP区域%CL%在萝格营 ItemDisplay[MAP_TAG MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% ItemDisplay[MAP_TAG MAPTIER>0 FILTLVL<4]: %NAME%{ %TAN%前置条件:%RED%地狱难度%SAGE%完成击败3BB任务,%TAN%使用地点:%RED%地狱难度%SAGE%ACT5城内}%CONTINUE% ItemDisplay[MAP_TAG MAPTIER~1-3 FILTLVL<4]: %NAME%{%ORANGE%在安雅处可购买改变重置地图属性的材料%CL%%NAME%}%CONTINUE% -ItemDisplay[MAP_TAG MAPTIER>0 (!ID OR NMAG) !UNI]: %MAP-7F%%TIER-4%%NAME%%CONTINUE% -ItemDisplay[MAP_TAG MAPTIER>0 !ID UNI]: %MAP-7F%%DOT-68%%NAME%%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER>0 (!ID OR NMAG) !UNI]: %DOT-9F%%TIER-2%%NAME%%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER>0 !ID UNI]: %MAP-9F%%DOT-68%%NAME%%CONTINUE% //地图免疫 (Fire/Cold/Light/Poison/Magic/Phys) //未知地图 @@ -5562,19 +5562,19 @@ ItemDisplay[HIDE_CHAM1 (cm1 OR cm3) ILVL>90 MAG !ID FILTLVL>6]: // | 4,暗金装备 | // +-------------+ //4星 -ItemDisplay[HIDE_NOTE (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]: %MAP-9B%%DOT-0D%%PURPLE%+%RED%+%GREEN%+%YELLOW%+ %RED%%NAME% %YELLOW%+%GREEN%+%RED%+%PURPLE%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]: %BORDER-9B%%MAP-0D%%%PURPLE%+%RED%+%GREEN%+%YELLOW%+ %RED%%NAME% %YELLOW%+%GREEN%+%RED%+%PURPLE%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI ID FILTLVL>6 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI5 (PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL>6 !TOWN GROUND]: //3星防具 -ItemDisplay[HIDE_NOTE (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]: %MAP-62%%DOT-0D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL~1-5]: %BORDER-62%%MAP-0D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI ID FILTLVL>5 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNI1 OR PD2OKUNI3 OR LODOKUNIETH1 OR LODOKUNI1 OR LODOKUNI2 OR LODOKUNI3 OR LODOKUNI4 OR LODOKUNI5 OR LODOKUNI6) UNI !ID FILTLVL>5 !TOWN GROUND]: // 3星-武器 -ItemDisplay[HIDE_NOTE (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]: %MAP-62%%DOT-0D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL~1-5]: %BORDER-62%%MAP-0D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI ID FILTLVL>5 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI4 (PD2OKUNIETH1 OR PD2OKUNI2 OR LODOKUNIETH2 OR LODOKUNI7 OR LODOKUNI8) UNI !ID FILTLVL>5 !TOWN GROUND]: // 2星 -ItemDisplay[HIDE_NOTE (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL~1-4]: %DOT-7D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL~1-4]: %MAP-0D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI ID FILTLVL>4 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_UNI3 (PD2LOWUNI1 OR PD2LOWUNI2 OR LODLOWUNIETH1 OR LODLOWUNI1 OR LODLOWUNI2) UNI !ID FILTLVL>4 !TOWN GROUND]: // 1星 @@ -5590,11 +5590,11 @@ ItemDisplay[HIDE_UNI1 (PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLV // | 5,绿色套装 | // +-------------+ //3星 -ItemDisplay[HIDE_NOTE (OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]: %MAP-62%%DOT-7D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]: %BORDER-62%%MAP-7D%%TIER-3%%RED%+%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+%RED%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (OKSET1 OR OKSETETH1) SET ID FILTLVL>5 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 5 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_SET4 (OKSET1 OR OKSETETH1) SET !ID FILTLVL>5 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (LOWSET1 OR LOWSET2) SET !ID FILTLVL~1-4]: %DOT-7D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (LOWSET1 OR LOWSET2) SET !ID FILTLVL~1-4]: %MAP-7D%%TIER-2%%GREEN%+%YELLOW%+ %NAME% %YELLOW%+%GREEN%+{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (LOWSET1 OR LOWSET2) SET ID FILTLVL>4 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%WHITE% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_SET3 (LOWSET1 OR LOWSET2) SET !ID FILTLVL>4 !TOWN GROUND]: //1星 @@ -5902,8 +5902,10 @@ ItemDisplay[!ID RARE SUFFIX=1013]: %ORANGE%[20%魔伤]%CL%%NAME%{%NAME%}%CONTINU ItemDisplay[!ID RARE SUFFIX=1012]: %ORANGE%[12%魔伤]%CL%%NAME%{%NAME%}%CONTINUE% //未鉴定珠宝提示 -ItemDisplay[jew ((RARE ILVL<68) OR (MAG ILVL<85)) !ID FILTLVL<5]: %DOT-6D%%TIER-2%%NAME% %CORAL%*%YELLOW%%CONTINUE% -ItemDisplay[jew ((RARE ILVL>67) OR (MAG ILVL>84)) !ID FILTLVL<6]: %MAP-62%%DOT-6D%%TIER-3%%NAME% %ORANGE%* %YELLOW%%CONTINUE% +ItemDisplay[jew MAG ILVL<85 !ID FILTLVL<5]: %DOT-97%%TIER-2%%NAME% %BLUE%*%YELLOW%%CONTINUE% +ItemDisplay[jew MAG ILVL>84 !ID FILTLVL<6]: %DOT-97%%TIER-3%%NAME% %YELLOW%* %YELLOW%%CONTINUE% +ItemDisplay[jew RARE ILVL<68 !ID FILTLVL<5]: %DOT-6D%%TIER-2%%NAME% %BLUE%*%YELLOW%%CONTINUE% +ItemDisplay[jew RARE ILVL>67 !ID FILTLVL<6]: %DOT-6D%%TIER-3%%NAME% %YELLOW%* %YELLOW%%CONTINUE% //未鉴定珠宝屏蔽设置 ItemDisplay[HIDE_JEW1 jew ((RARE ILVL<68) OR (MAG ILVL<85)) !ID FILTLVL>5]: ItemDisplay[HIDE_JEW2 jew ((RARE ILVL>67) OR (MAG ILVL>84)) !ID FILTLVL>6]: @@ -5966,13 +5968,13 @@ ItemDisplay[SHOW_RUNEBASE1 NMAG !RW ANYSTAFFSUM9 !SOCK=1 FILTLVL<5]:%NAME%{%NAME //0星 ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% -ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) HELM NMAG !RW FILTLVL>1 !TOWN GROUND]: +ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW FILTLVL>3 !TOWN GROUND]: //其它 @@ -5988,15 +5990,15 @@ ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !I ItemDisplay[HIDE_NOTE (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3) CHEST NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE CHESTBASE3 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -6009,15 +6011,15 @@ ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF FILTLVL=1]: ItemDisplay[HIDE_NOTE (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -6035,19 +6037,19 @@ ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONTIN ItemDisplay[HIDE_NOTE BOWBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE BOWBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -6056,15 +6058,15 @@ ItemDisplay[!(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE3_2 OR BOWBASE4_1 // ====> 8.4.2,木棒 <===== //1星 -ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE CLUBBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 FILTLVL>4 !TOWN GROUND]: //其它 @@ -6073,15 +6075,15 @@ ItemDisplay[!(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBA // ====> 8.4.3,匕首 <===== //1星 -ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE2_1 NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE DAGGERBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -6090,11 +6092,11 @@ ItemDisplay[!(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING // ====> 8.4.4,斧 <===== //2星 -ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -6103,15 +6105,15 @@ ItemDisplay[!(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWIN // ====> 8.4.5,锤 <===== //1星 -ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE MACEBASE3_1 NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW FILTLVL>4 !TOWN GROUND]: //其它 @@ -6120,15 +6122,15 @@ ItemDisplay[!(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBA // ====> 8.4.6,剑 <===== //1星 -ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW FILTLVL>4 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: @@ -6138,15 +6140,15 @@ ItemDisplay[!(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR SWORDBASE2_1 OR SW // ====> 8.4.7,权杖 <===== //2星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -6155,15 +6157,15 @@ ItemDisplay[!(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3 // ====> 8.4.8,魔杖 <===== //2星 -ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE WANDBASE4_1 NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -6176,19 +6178,19 @@ ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF FILTLVL=1]: %NA ItemDisplay[HIDE_NOTE (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW FILTLVL>1 !TOWN GROUND]: //1星 -ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW FILTLVL>5 !TOWN GROUND]: //其它 @@ -6203,17 +6205,17 @@ ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW !INF FILTLVL=1]: %NAME%{%NAME%}%CONT ItemDisplay[HIDE_NOTE SPEARBASE0_1 NMAG !RW FILTLVL>1 TOWN]: %NAME%{%SAGE%如需一直显示该物品,请降低你的过滤等级至%BLUE% 1 级%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW FILTLVL>1 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW FILTLVL>4 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW FILTLVL>5 !TOWN GROUND]: ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW FILTLVL>5 !TOWN GROUND]: @@ -6223,19 +6225,19 @@ ItemDisplay[!(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR SPEARBASE3_1 OR SP // ====> 8.4.10,爪 <===== //1星 -ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %DOT-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]: %MAP-1D%%NAME% %BLUE%*{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE SINBASE1_1 NMAG !RW FILTLVL>2 TOWN]: %NAME% %BLUE%*{%SAGE%如需一直显示该物品,请降低你的过滤等级至%YELLOW% 2 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>2 !TOWN GROUND]: //2星 -ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE2_1 OR SINBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>3 !TOWN GROUND]: //3星 -ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %MAP-62%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]: %BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW FILTLVL>4 TOWN]: %NAME% %BLUE%◇{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE4 HIDE_NOTE (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>4 !TOWN GROUND]: //4星 -ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %MAP-9B%%DOT-20%%NAME% %BLUE%◆{%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]: %BORDER-9B%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (SINBASE4_1 OR SINBASE4_2) NMAG !RW FILTLVL>5 TOWN]: %NAME% %BLUE%◆{%PURPLE%如需一直显示该物品,请降低你的过滤等级至%RED% 4 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FILTLVL>5 !TOWN GROUND]: //其它 @@ -6244,7 +6246,7 @@ ItemDisplay[!(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 // ====> 8.4.11,投掷武器 <===== //2星 -ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %MAP-84%%DOT-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% +ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]: %BORDER-84%%MAP-1D%%NAME% %BLUE%◇{%PURPLE%GG Plague base%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_NOTE (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW FILTLVL>3 TOWN]: %NAME% %BLUE%◇{%SAGE%如需一直显示该物品,请降低你的过滤等级至%GREEN% 3 级及以下%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前过滤等级下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE% ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW FILTLVL>3 !TOWN GROUND]: //其它 @@ -6255,7 +6257,7 @@ ItemDisplay[!(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR 7gl OR tsp OR // | 9,手工底材 | // +-------------+ //醒目提示 -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: %DOT-60%%TIER-3%%NAME% %ORANGE%■{%NAME%}%CONTINUE% +ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am4 OR am9 OR ame OR am5 OR ama OR amf OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: %MAP-60%%TIER-3%%NAME% %ORANGE%■{%NAME%}%CONTINUE% //屏蔽设置 //亚马逊专属 @@ -6283,12 +6285,12 @@ ItemDisplay[SOR_CRAFT (ob5 OR oba OR obf) (MAG OR RARE) !ID ILVL>71 FILTLVL=4]: // | 10,注入底材 | // +-------------+ //辅助提示 -ItemDisplay[ci0 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]: %DOT-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[ci0 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%83+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[ci1 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%78+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[ci2 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%SAGE%提示:当你角色等级在%RED%73+%SAGE%时,才能出2技能词缀%CL%%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% +ItemDisplay[ci3 NMAG SOCK=0 !ETH FILTLVL~1-4]: %MAP-20%%TIER-1%%NAME% %WHITE%■{%WHITE%可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NL%%NAME%}%CONTINUE% -ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR) NMAG SOCK=0 FILTLVL=4]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% +ItemDisplay[(am2 OR am7 OR amc OR am3 OR am8 OR amd OR am5 OR ama OR amf OR am4 OR am9 OR ame OR axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw OR glv OR 9gl OR 7gl OR tsp OR 9ts OR 7ts OR clb OR spc OR 9cl OR 9sp OR 7cl OR NEC OR SOR) NMAG SOCK=0 FILTLVL=4]: %MAP-20%%WHITE%%BASENAME% %WHITE%■{%WHITE%接着: 就可以把它做为 %ORANGE%手工 %WHITE%底材%CL%%TAN%提示%WHITE%: 可在ACT1的恰西处%ORANGE%灌注魔力%WHITE%,将其转化为随机词缀的%YELLOW%亮金装备%CL%%NAME%}%CONTINUE% ItemDisplay[7cr NMAG SOCK=0 !ETH FILTLVL=3]: %DOT-20%%WHITE%%BASENAME% %WHITE%■{%SAGE%或许有几率揭示一件来自异世界的遗物的真正面貌%CL%%TAN%提示%WHITE%:在%RED%地狱%WHITE%罗格营地的恰西处%TAN% 注入%CL%%NAME%}%CONTINUE%