From c198986c3495658351c4ea3a8f1e7132bf20c033 Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Mon, 11 May 2026 02:13:25 +0000 Subject: [PATCH] S13V1.30 --- build/16-秘境地图说明.txt | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/build/16-秘境地图说明.txt b/build/16-秘境地图说明.txt index 5df7823..cb0e4db 100644 --- a/build/16-秘境地图说明.txt +++ b/build/16-秘境地图说明.txt @@ -156,19 +156,19 @@ ItemDisplay[MAP_TAG (STAT495=3 OR STAT496=3) STAT494>0]:%RED%[幸运]%NAME%%CONT ItemDisplay[MAP_TAG STAT497>0]:%TEAL% [材]%NAME%%CONTINUE%{%NAME%} //地图层级显示 -ItemDisplay[MAP_TAG MAPTIER=0]:%GRAY%[%RED%PVP%GRAY%]%NAME%{%GRAY%(在HC模式下不会永久死亡)%CL%在这里你可以挑战其它的玩家%CL%%TAN%提示%WHITE%: PvP区域} -ItemDisplay[MAP_TAG MAPTIER=1]:%GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{%WHITE%3x %DARK_GREEN%T1 %WHITE%任意品质地图 %WHITE%= 随机%DARK_GREEN% T1 %WHITE%地图%CL%%NAME%} -ItemDisplay[MAP_TAG MAPTIER=2]:%GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%} -ItemDisplay[MAP_TAG MAPTIER=3]:%GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%} -ItemDisplay[MAP_TAG MAPTIER=4]:%GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%} -ItemDisplay[MAP_TAG (t54 OR t55 OR t56)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%} -ItemDisplay[MAP_TAG (t52 OR t53 OR t57)]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%} -ItemDisplay[MAP_TAG t51]:%GRAY%[%DARK_GREEN%T1%GRAY%]%TAN%%NAME% %RED%*{%NAME%} +ItemDisplay[MAP_TAG MAPTIER=0]:%GRAY%[%RED%PVP%GRAY%]%NAME%{%GRAY%(在HC模式下不会永久死亡)%CL%在这里你可以挑战其它的玩家%CL%%TAN%提示%WHITE%: PvP区域}%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER=1]:%GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{%WHITE%3x %DARK_GREEN%T1 %WHITE%任意品质地图 %WHITE%= 随机%DARK_GREEN% T1 %WHITE%地图%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER=2]:%GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER=3]:%GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG MAPTIER=4]:%GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG (t54 OR t55 OR t56)]:%GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG (t52 OR t53 OR t57)]:%GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% +ItemDisplay[MAP_TAG t51]:%GRAY%[%DARK_GREEN%T1%GRAY%]%TAN%%NAME% %RED%*{%NAME%}%CONTINUE% //地图系统性评级 //最低有用地图的评分为1,一般稀有的地图评分为5,核心要素占比90%的地图评分为10 //怪物稀有度词缀即暗金怪和队长怪会有更高的掉落,因此MF权重加权为稀有度的150%,例如:30%怪物稀有度=45% -ItemDisplay[MAPTIER=1 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPA% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFA% %DARK_GREEN%[1-10]%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[MAPTIER=2 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPB% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFB% %DARK_GREEN%[1-10]%CL%%NAME%{%NAME%}%CONTINUE% -ItemDisplay[MAPTIER=3 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPC% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFC% %DARK_GREEN%[1-10]%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[MAPTIER=1 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPA% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFA% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%} +ItemDisplay[MAPTIER=2 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPB% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFB% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%} +ItemDisplay[MAPTIER=3 (MAG OR RARE)]: %WHITE%经验评分: %BLUE%%FORMULAXPC% %BLACK%| %WHITE%MF评分: %BLUE%%FORMULAMFC% %BLACK%| %WHITE%评分区间:%DARK_GREEN%[1-10]%CL%%NAME%{%NAME%}