This commit is contained in:
lonelywolf 2026-03-24 08:37:28 +00:00
parent ef207b2b1d
commit ee03464eac
1 changed files with 50 additions and 50 deletions

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@ -14,15 +14,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 (NEC OR SIN OR SOR) !RW NMAG !RW NMAG FORMULASMA=2
// ++++++ 8.1,头盔 ++++++
//0星
ItemDisplay[(HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (HELMBASE0_1 OR HELMBASE0_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) (HELM OR CIRC) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(HELMBASE0_1 OR HELMBASE1_1 OR HELMBASE2_1) HELM NMAG (NORM OR EXC) !CLASS !RW !TOWN GROUND]:
@ -34,19 +34,19 @@ ItemDisplay[HIDE_RUNEBASE0_3 !(HELMBASE0_BAR1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU
// ++++++ 8.2,盔甲 ++++++
//0星
ItemDisplay[(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) CHEST NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4) CHEST NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3) CHEST NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[CHESTBASE3 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 CHESTBASE3 CHEST NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE2_1 OR CHESTBASE2_2 OR CHESTBASE2_3 OR CHESTBASE3) CHEST NMAG (NORM OR EXC) !RW !TOWN GROUND]:
@ -55,19 +55,19 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3 OR C
// ++++++ 8.3,盾牌 ++++++
//0星
ItemDisplay[(SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (SHIELDBASE0_1 OR SHIELDBASE0_2) SHIELD NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN) SHIELD NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC OR SHIELDBASE2_DIN1 OR SHIELDBASE2_DIN2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) SHIELD NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SHIELDBASE0_1 OR SHIELDBASE0_2 OR SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE2_1) SHIELD !DIN !NEC NMAG (NORM OR EXC) !RW !TOWN GROUND]:
@ -81,23 +81,23 @@ ItemDisplay[HIDE_RUNEBASE0_3 !(SHIELDBASE1_DIN OR SHIELDBASE2_DIN1 OR SHIELDBASE
// ====> 8.4.1,弓弩 <=====
//0星
ItemDisplay[BOWBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 BOWBASE0_1 NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[BOWBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 BOWBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(BOWBASE0_1 OR BOWBASE1_1 OR BOWBASE1_2) (BOW OR XBOW) !((am2 OR am7 OR amc) SOCK=0) NMAG (NORM OR EXC) !RW !TOWN GROUND]:
@ -106,15 +106,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(BOWBASE2_1 OR BOWBASE2_2 OR BOWBASE3_1 OR BOWBASE
// ====> 8.4.2,木棒 <=====
//1星
ItemDisplay[CLUBBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 CLUBBASE1_1 NMAG !RW !SOCK=0 !TOWN GROUND]:
//2星
ItemDisplay[(CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
//3星
ItemDisplay[(CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW !SOCK=0 !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUBBASE3_1 OR CLUBBASE3_2) CLUB !((clb OR spc OR 9cl OR 9sp OR 7cl) SOCK=0) NMAG FORMULASMA>2 FORMULASMA<6 !RW !SOCK=0 !TOWN GROUND]:
@ -123,15 +123,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(CLUBBASE1_1 OR CLUBBASE2_1 OR CLUBBASE2_2 OR CLUB
// ====> 8.4.3,匕首 <=====
//1星
ItemDisplay[DAGGERBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 DAGGERBASE1_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//2星
ItemDisplay[DAGGERBASE2_1 NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 DAGGERBASE2_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//3星
ItemDisplay[DAGGERBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 DAGGERBASE3_1 NMAG !RW !TOWN GROUND !SOCK=0]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1) DAGGER !THROWING NMAG FORMULASMA>2 FORMULASMA<6 !RW !TOWN !((kri OR 9kr OR 7kr) sock=0) GROUND]:
@ -140,11 +140,11 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(DAGGERBASE1_1 OR DAGGERBASE2_1 OR DAGGERBASE3_1)
// ====> 8.4.4,斧 <=====
//2星
ItemDisplay[(AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE3_2) AXE !THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]:
@ -153,15 +153,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(AXEBASE2_1 OR AXEBASE2_2 OR AXEBASE3_1 OR AXEBASE
// ====> 8.4.5,锤 <=====
//1星
ItemDisplay[(MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (MACEBASE1_1 OR MACEBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[MACEBASE3_1 NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 MACEBASE3_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACEBASE2_2 OR MACEBASE3_1) MACE NMAG (NORM OR EXC) !RW !TOWN GROUND]:
@ -170,15 +170,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(MACEBASE1_1 OR MACEBASE1_2 OR MACEBASE2_1 OR MACE
// ====> 8.4.6,剑 <=====
//1星
ItemDisplay[(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_1 NMAG !SOCK=0 !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SWORDBASE3_2 NMAG !RW !TOWN GROUND]:
//其它
@ -188,15 +188,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(SWORDBASE1_1 OR SWORDBASE1_2 OR SWORDBASE1_3 OR S
// ====> 8.4.7,权杖 <=====
//2星
ItemDisplay[(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3 OR SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5 OR SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3 OR SCEPTERBASE4_4) SCEPTER NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
@ -205,15 +205,15 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_
// ====> 8.4.8,魔杖 <=====
//2星
ItemDisplay[(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (WANDBASE3_1 OR WANDBASE3_2) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[WANDBASE4_1 NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 WANDBASE4_1 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WANDBASE3_1 OR WANDBASE3_2 OR WANDBASE4_1) WAND NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
@ -222,23 +222,23 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(WANDBASE2_1 OR WANDBASE2_2 OR WANDBASE2_3 OR WAND
// ====> 8.4.9,法杖 <=====
//0星
ItemDisplay[(STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW !TOWN GROUND]:
//1星
ItemDisplay[(STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 (STAFFBASE1_1 OR STAFFBASE1_2) NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4) NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3) NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !SORBASE0_1 SOR !SOCK=0 NMAG !RW FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
@ -249,21 +249,21 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(STAFFBASE0_1 OR STAFFBASE1_1 OR STAFFBASE1_2 OR S
// ====> 8.4.10,长柄/矛/亚马逊矛 <=====
//0星
ItemDisplay[SPEARBASE0_1 NMAG !RW !INF]:%NAME%{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW TOWN]:%NAME%{%SAGE%如需显示该物品请在BH设置里取消屏蔽0星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE1 SPEARBASE0_1 NMAG !RW !TOWN GROUND]:
//2星
ItemDisplay[(SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE3 SPEARBASE2_2 NMAG !RW !TOWN GROUND]:
//3星
ItemDisplay[(SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE4 SPEARBASE3_2 NMAG !RW !TOWN GROUND]:
//4星
ItemDisplay[(SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_1 !SOCK=0 NMAG !RW !TOWN GROUND]:
ItemDisplay[HIDE_RUNEBASE5 SPEARBASE4_2 NMAG !RW !TOWN GROUND]:
//其它
@ -273,19 +273,19 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(SPEARBASE0_1 OR SPEARBASE2_1 OR SPEARBASE2_2 OR S
// ====> 8.4.10,爪 <=====
//1星
ItemDisplay[SINBASE1_1 NMAG !RW !INF FILTLVL~1-2]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW TOWN]:%NAME% %BLUE%*{%SAGE%如需显示该物品请在BH设置里取消屏蔽1星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE2 SINBASE1_1 NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//2星
ItemDisplay[(SINBASE2_1 OR SINBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//3星
ItemDisplay[(SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !INF FILTLVL~1-4]:%BORDER-62%%MAP-1D%%TIER-3%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽3星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//4星
ItemDisplay[(SINBASE4_1 OR SINBASE4_2) NMAG !RW !INF FILTLVL~1-5]:%BORDER-9B%%MAP-1D%%TIER-4%%NAME% %BLUE%◆{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW TOWN]:%NAME% %BLUE%◆{%SAGE%如需显示该物品请在BH设置里取消屏蔽4星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4 OR SINBASE4_1 OR SINBASE4_2) SIN NMAG !RW !((axf OR btl OR 9xf OR 9tw OR 7xf OR 7tw) SOCK=0) FORMULASMA>2 FORMULASMA<6 !TOWN GROUND]:
@ -294,7 +294,7 @@ ItemDisplay[HIDE_RUNEBASE0_2 !(SINBASE1_1 OR SINBASE2_1 OR SINBASE2_2 OR SINBASE
// ====> 8.4.11,投掷武器 <=====
//2星
ItemDisplay[(THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW !INF FILTLVL~1-3]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里更改配置%NL%%WHITE%在城镇外/战斗场景下将被 %RED%屏蔽%NL%%RED%警告%WHITE%: 当前设置下,该物品 %RED%仅 %WHITE%在城镇内显示%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) NMAG !RW TOWN]:%NAME% %BLUE%◇{%SAGE%如需显示该物品请在BH设置里取消屏蔽2星底材%NL%%RED%警告%WHITE%: 当前设置下,该物品在城镇外将被 %RED%屏蔽%CL%%NAME%}%CONTINUE%
ItemDisplay[HIDE_RUNEBASE3 (THROWINGBASE2_1 OR THROWINGBASE2_2) !SOCK=0 NMAG !RW !TOWN GROUND]:
//其它
ItemDisplay[HIDE_RUNEBASE0_1 !(THROWINGBASE2_1 OR THROWINGBASE2_2) !((glv OR 9gl OR tsp OR 9ts OR am5 OR ama) SOCK=0) THROWING NMAG (NORM OR EXC) !RW !TOWN GROUND]: