diff --git a/S12-D2DX通用版+原版装备名称.txt b/S12-D2DX通用版+原版装备名称.txt index c15d242..94e6533 100644 --- a/S12-D2DX通用版+原版装备名称.txt +++ b/S12-D2DX通用版+原版装备名称.txt @@ -3243,113 +3243,204 @@ ItemDisplay[rrra]: %NAME% %ORANGE%+{%NAME%} //S11赛季新增 ItemDisplay[imrn OR irrn]: %BORDER-0A%%DOT-5A%%ORANGE%☆ %NAME% %ORANGE%☆{%NAME%} -//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ -//║║ WindRunner Filter For Season 12 ║║ -//╬╬╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╤╬╬ +// ++++++ 4.2,秘境地图 ++++++ +// 需求提示 +ItemDisplay[MAPTIER=0]: %NAME%{%RED%以开启PVP区域%CL%在萝格营地右键点击}%CONTINUE% +ItemDisplay[MAPTIER>0 NMAG]: %WHITE%%NAME%%CONTINUE% +ItemDisplay[MAPTIER>0 FILTLVL<5]: %NAME%{ %TAN%前置条件:%RED%地狱难度%SAGE%完成击败3BB任务,%TAN%使用地点:%RED%地狱难度%SAGE%ACT5城内}%CONTINUE% +ItemDisplay[MAPTIER~1-3 FILTLVL<5]: %NAME%{ %SAGE%在安雅可购买改变重置地图属性的材料%CL%%NAME%}%CONTINUE% +ItemDisplay[MAPTIER>0 (!ID OR NMAG) !UNI]: %MAP-7F%%TIER-4%%NAME%%CONTINUE% +ItemDisplay[MAPTIER>0 !ID UNI]: %MAP-7F%%DOT-68%%NAME%%CONTINUE% +//地图免疫 (Fire/Cold/Light/Poison/Magic/Phys) +//未知地图 +ItemDisplay[MAPTIER~1-5 !KNOWNMAPS]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[MAPTIER~1-5 !KNOWNMAPS]: %NAME%{%RED%火%WHITE%:%GRAY%??? %BLACK%| %BLUE%冰%WHITE%:%GRAY%??? %BLACK%| %YELLOW%电%WHITE%:%GRAY%??? %BLACK%| %GREEN%毒%WHITE%:%GRAY%??? %BLACK%| %ORANGE%魔法%WHITE%:%GRAY%??? %BLACK%| %GOLD%物理%WHITE%:%GRAY%???%CL%%NAME%}%CONTINUE% +//Ruins of Viz-Jun Map维兹郡的废墟 +ItemDisplay[t11]: %NAME%{%WHITE%Boss伤害类型: %ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t11]: %NAME%{%RED%火%WHITE%:%CORAL%130 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%120 %BLACK%| %GREEN%毒%WHITE%:80 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:80%CL%%NAME%}%CONTINUE% +//Horazon's Memory Map赫拉森的记忆 +ItemDisplay[t12]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t12]: %NAME%{%RED%火%WHITE%:%CORAL%135 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:80 %BLACK%| %GREEN%毒%WHITE%:75 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Bastion Keep Map魔幻堡垒 +ItemDisplay[t13]: %NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t13]: %NAME%{%RED%火%WHITE%:%CORAL%125 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:75 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:%CORAL%110%CL%%NAME%}%CONTINUE% +//Sanatorium Map疯人院 +ItemDisplay[t14]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t14]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%125 %BLACK%| %GREEN%毒%WHITE%:%CORAL%130 %BLACK%| %ORANGE%魔法%WHITE%:35 %BLACK%| %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% +//Royal Crypts Map皇家地牢 +ItemDisplay[t15]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t15]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:%CORAL%125 %BLACK%| %YELLOW%电%WHITE%:80 %BLACK%| %GREEN%毒%WHITE%:%CORAL%105 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%150 %BLACK%| %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% +//Ruined Cistern Map废弃水道 +ItemDisplay[t16]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%GREEN%毒素 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t16]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:%CORAL%115 %BLACK%| %YELLOW%电%WHITE%:%CORAL%135 %BLACK%| %GREEN%毒%WHITE%:75 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%125 %BLACK%| %GOLD%物理%WHITE%:60%CL%%NAME%}%CONTINUE% +//Halls of Torture苦痛之厅 +ItemDisplay[t17]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t17]: %NAME%{%RED%火%WHITE%:85 %BLACK%| %BLUE%冰%WHITE%:85 %BLACK%| %YELLOW%电%WHITE%:85 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:35 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Phlegethon Map火焰之河 +ItemDisplay[t21]: %NAME%{%WHITE%Boss伤害类型: %RED%火焰 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t21]: %NAME%{%RED%火%WHITE%:%CORAL%140 %BLACK%| %BLUE%冰%WHITE%:50 %BLACK%| %YELLOW%电%WHITE%:%CORAL%125 %BLACK%| %GREEN%毒%WHITE%:75 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:75%CL%%NAME%}%CONTINUE% +//Torajan Jungle Map托拉然丛林 +ItemDisplay[t22]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%GREEN%毒素 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t22]: %NAME%{%RED%火%WHITE%:%CORAL%125 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%105 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Arreat Battlefield Map亚瑞特战场 +ItemDisplay[t23]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t23]: %NAME%{%RED%火%WHITE%:%CORAL%130 %BLACK%| %BLUE%冰%WHITE%:80 %BLACK%| %YELLOW%电%WHITE%:%CORAL%100 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Tomb of Zoltun Kulle Map佐敦库勒古墓 +ItemDisplay[t24]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%GREEN%毒素 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t24]: %NAME%{%RED%火%WHITE%:85 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%120 %BLACK%| %GREEN%毒%WHITE%:%CORAL%110 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:%CORAL%105%CL%%NAME%}%CONTINUE% +//Sewers of Harrogath Map哈洛加斯下水道 +ItemDisplay[t25]: %NAME%{%WHITE%Boss伤害类型: %YELLOW%闪电 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t25]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:85 %BLACK%| %YELLOW%电%WHITE%:%CORAL%135 %BLACK%| %GREEN%毒%WHITE%:%CORAL%125 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% +//Shadows of Westmarch Map威斯特玛之影 +ItemDisplay[t26]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t26]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:85 %BLACK%| %YELLOW%电%WHITE%:75 %BLACK%| %GREEN%毒%WHITE%:%CORAL%135 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:%CORAL%100%CL%%NAME%}%CONTINUE% +//Demon Road恶魔之路 +ItemDisplay[t27]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t27]: %NAME%{%RED%火%WHITE%:85 %BLACK%| %BLUE%冰%WHITE%:%CORAL%125 %BLACK%| %YELLOW%电%WHITE%:85 %BLACK%| %GREEN%毒%WHITE%:%CORAL%135 %BLACK%| %ORANGE%魔法%WHITE%:40 %BLACK%| %GOLD%物理%WHITE%:45%CL%%NAME%}%CONTINUE% +//Skovos Stronghold斯科沃斯要塞 +ItemDisplay[t28]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%ORANGE%魔法 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t28]: %NAME%{%RED%火%WHITE%:%CORAL%125 %BLACK%| %BLUE%冰%WHITE%:85 %BLACK%| %YELLOW%电%WHITE%:%CORAL%130 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:40 %BLACK%| %GOLD%物理%WHITE%:%CORAL%125%CL%%NAME%}%CONTINUE% +//River of Blood Map血河 +ItemDisplay[t31]: %NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%/%BLUE%冰霜 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t31]: %NAME%{%RED%火%WHITE%:90 %BLACK%| %BLUE%冰%WHITE%:%CORAL%180 %BLACK%| %YELLOW%电%WHITE%:85 %BLACK%| %GREEN%毒%WHITE%:%CORAL%130 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%100 %BLACK%| %GOLD%物理%WHITE%:66%CL%%NAME%}%CONTINUE% +//Throne of Insanity Map疯狂王座 +ItemDisplay[t32]: %NAME%{%WHITE%Boss伤害类型: %RED%火焰 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t32]: %NAME%{%RED%火%WHITE%:%CORAL%130 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:75 %BLACK%| %GREEN%毒%WHITE%:85 %BLACK%| %ORANGE%魔法%WHITE%:75 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Lost Temple Map遗失的神殿 +ItemDisplay[t33]: %NAME%{%WHITE%Boss伤害类型: %GREEN%毒素%WHITE%/%GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t33]: %NAME%{%RED%火%WHITE%:%CORAL%120 %BLACK%| %BLUE%冰%WHITE%:%CORAL%110 %BLACK%| %YELLOW%电%WHITE%:80 %BLACK%| %GREEN%毒%WHITE%:80 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% +//Ancestral Trial Map先祖试练 +ItemDisplay[t34]: %NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t34]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%130 %BLACK%| %GREEN%毒%WHITE%:%CORAL%120 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Blood Moon Map血月 +ItemDisplay[t35]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理%WHITE%/%YELLOW%闪电 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t35]: %NAME%{%RED%火%WHITE%:65 %BLACK%| %BLUE%冰%WHITE%:65 %BLACK%| %YELLOW%电%WHITE%:65 %BLACK%| %GREEN%毒%WHITE%:65 %BLACK%| %ORANGE%魔法%WHITE%:33 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Fall of Caldeum Map卡尔蒂姆的沦陷 +ItemDisplay[t36]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t36]: %NAME%{%RED%火%WHITE%:95 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:%CORAL%100 %BLACK%| %GREEN%毒%WHITE%:80 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Pandemonium Citadel Map群魔城塞 +ItemDisplay[t37]: %NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%/%GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t37]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:%CORAL%135 %BLACK%| %GREEN%毒%WHITE%:%CORAL%130 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:%CORAL%100%CL%%NAME%}%CONTINUE% +//Canyon of Sescheron Map赛斯切隆峡谷 +ItemDisplay[t38]: %NAME%{%WHITE%Boss伤害类型: %BLUE%冰霜 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t38]: %NAME%{%RED%火%WHITE%:%CORAL%130 %BLACK%| %BLUE%冰%WHITE%:80 %BLACK%| %YELLOW%电%WHITE%:75 %BLACK%| %GREEN%毒%WHITE%:%CORAL%110 %BLACK%| %ORANGE%魔法%WHITE%:70 %BLACK%| %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% +//Kehjistan Marketplace Map凯基斯坦集市 +ItemDisplay[t39]: %NAME%{%WHITE%Boss伤害类型: %GOLD%物理 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t39]: %NAME%{%RED%火%WHITE%:%CORAL%125 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:90 %BLACK%| %GREEN%毒%WHITE%:%CORAL%1000 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Ashen Plains Map灰烬平原 +ItemDisplay[t3a]: %NAME%{%WHITE%Boss伤害类型: %RED%火焰%WHITE%/%YELLOW%闪电 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t3a]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:%CORAL%130 %BLACK%| %YELLOW%电%WHITE%:80 %BLACK%| %GREEN%毒%WHITE%:%CORAL%130 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%120 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +//Cathedral of Light Map光明大教堂 +ItemDisplay[t41]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t41]: %NAME%{%RED%火%WHITE%:%CORAL%165 %BLACK%| %BLUE%冰%WHITE%:%CORAL%165 %BLACK%| %YELLOW%电%WHITE%:%CORAL%165 %BLACK%| %GREEN%毒%WHITE%:%CORAL%165 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%165 %BLACK%| %GOLD%物理%WHITE%:%CORAL%140%CL%%NAME%}%CONTINUE% +//Plains of Torment Map苦痛平原 +ItemDisplay[t42]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t42]: %NAME%{%RED%火%WHITE%:%CORAL%145 %BLACK%| %BLUE%冰%WHITE%:%CORAL%145 %BLACK%| %YELLOW%电%WHITE%:%CORAL%145 %BLACK%| %GREEN%毒%WHITE%:%CORAL%145 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%145 %BLACK%| %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% +//Sanctuary of Sin Map罪恶庇护所 +ItemDisplay[t43]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t43]: %NAME%{%RED%火%WHITE%:%CORAL%145 %BLACK%| %BLUE%冰%WHITE%:%CORAL%165 %BLACK%| %YELLOW%电%WHITE%:%CORAL%145 %BLACK%| %GREEN%毒%WHITE%:%CORAL%165 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%145 %BLACK%| %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% +//Steppes of Daken-Shar达肯沙尔荒原 +ItemDisplay[t44]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t44]: %NAME%{%RED%火%WHITE%:%CORAL%145 %BLACK%| %BLUE%冰%WHITE%:%CORAL%145 %BLACK%| %YELLOW%电%WHITE%:%CORAL%145 %BLACK%| %GREEN%毒%WHITE%:%CORAL%145 %BLACK%| %ORANGE%魔法%WHITE%:%CORAL%145 %BLACK%| %GOLD%物理%WHITE%:%CORAL%120%CL%%NAME%}%CONTINUE% +//Zhar's Sanctum Map扎尔的密室 +ItemDisplay[t51]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t51]: %NAME%{%RED%火%WHITE%:85 %BLACK%| %BLUE%冰%WHITE%:85 %BLACK%| %YELLOW%电%WHITE%:85 %BLACK%| %GREEN%毒%WHITE%:95 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% +//Stygian Caverns Map冥河洞穴 +ItemDisplay[t52]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t52]: %NAME%{%RED%火%WHITE%:80 %BLACK%| %BLUE%冰%WHITE%:80 %BLACK%| %YELLOW%电%WHITE%:80 %BLACK%| %GREEN%毒%WHITE%:80 %BLACK%| %ORANGE%魔法%WHITE%:60 %BLACK%| %GOLD%物理%WHITE%:55%CL%%NAME%}%CONTINUE% +//Fallen Gardens Map堕落花园 +ItemDisplay[t53]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t53]: %NAME%{%RED%火%WHITE%:70 %BLACK%| %BLUE%冰%WHITE%:75 %BLACK%| %YELLOW%电%WHITE%:65 %BLACK%| %GREEN%毒%WHITE%:80 %BLACK%| %ORANGE%魔法%WHITE%:80 %BLACK%| %GOLD%物理%WHITE%:65%CL%%NAME%}%CONTINUE% +//Imperial Palace帝国宫殿 +ItemDisplay[t54]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t54]: %NAME%{%RED%火%WHITE%:65 %BLACK%| %BLUE%冰%WHITE%:65 %BLACK%| %YELLOW%电%WHITE%:65 %BLACK%| %GREEN%毒%WHITE%:65 %BLACK%| %ORANGE%魔法%WHITE%:20 %BLACK%| %GOLD%物理%WHITE%:20%CL%%NAME%}%CONTINUE% +// Outer Void外虚空 +ItemDisplay[t55]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t55]: %NAME%{%RED%火%WHITE%:75 %BLACK%| %BLUE%冰%WHITE%:50 %BLACK%| %YELLOW%电%WHITE%:75 %BLACK%| %GREEN%毒%WHITE%:30 %BLACK%| %ORANGE%魔法%WHITE%:50 %BLACK%| %GOLD%物理%WHITE%:50%CL%%NAME%}%CONTINUE% +// The City of Ureh乌瑞城 +ItemDisplay[t56]: %NAME%{%WHITE%Boss伤害类型: %GRAY%暂无数据 %BLACK%| %WHITE%怪物最高抗性:%CL%%NAME%}%CONTINUE% +ItemDisplay[t56]: %NAME%{%RED%火%WHITE%:%GRAY%??? %BLACK%| %BLUE%冰%WHITE%:%GRAY%??? %BLACK%| %YELLOW%电%WHITE%:%GRAY%??? %BLACK%| %GREEN%毒%WHITE%:%GRAY%??? %BLACK%| %ORANGE%魔法%WHITE%:%GRAY%??? %BLACK%| %GOLD%物理%WHITE%:%GRAY%???%CL%%NAME%}%CONTINUE% -// ============================== 目录========================== -//一、过滤等级设置 -// 1,过滤等级定义 -// 2,过滤等级说明 -// 3,物品集定义 -//二、物品额外信息显示 -// 1,通用辅助信息 -// 1.1,装备名称修正 -// 1.2,额外提示信息 -// 2,基础底材 -// 2.1,显示底材STAFFMOD -// 2.2,显示底材ED和抗性 -// 2.3,显示底材可用符文之语 //需添加箭矢弩矢 -// 2.4,显示底材可能孔数 -// 3,其它装备 -// 3.1,无法冰冻提示 -// 3.2,附带技能效果提示 -// 3.3,装备最大孔数提示 -// 3.4,装备升级提示 //需添加箭矢弩矢 -// 3.5,武器基础攻速和伤害范围提示 -// 3.6,套装鞋子踢击伤害提示 -// 4,PD2新增物品 -// 4.1,新增杂物 -// 4.2,秘境地图 -// 4.3,超级BOSS门票 -// 4.4,精华和徽章 -// 4.5,手工模组 -// 5,其它辅助功能 -// 5.1,商店MF辅助提示 -// 5.2,T图基德赌博提示 -// 5.3,暗金装备吐槽 -// 5.4,绿色套装吐槽 -// 5.5,亮金装备价值提示 -// 5.6,魔法装备价值提示 -// 5.7,洗珠宝提示 -// 5.8,材料当前手工词缀等级提示 -// 5.9,腐化强度提示 -//三、物品过滤设置 -// 1,杂物 -// 1.1,金币 -// 1.2,药水 -// 1.3,药剂 -// 1.4,其他杂物 -// 1.5,箭矢和弩矢 -// 2,镶嵌物 -// 2.1,宝石 -// 2.2,符文 -// 2.3,珠宝 -// 3,饰品 -// 3.1,护身符 -// 4,暗金装备 -// 5,绿色套装 -// 6,亮金装备 -// 7,魔法装备 -// 8,符文之语底材 -// 8.1,头盔 -// 8.2,盔甲 -// 8.3,盾牌 -// 8.4,武器 -// 9,手工底材 -// 10,注入底材 -// 11,开荒升级可用 -// 12,通用规则 +// Tier 3 Good Maps +ItemDisplay[MAPTIER=3 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +ItemDisplay[MAPTIER=3 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>309)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +1 +ItemDisplay[MAPTIER=3 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>209)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} -//╔═════════════╗ -//║ 一、过滤等级设置 ║ -//╚═════════════╝ -// +---------------+ -// | 1,过滤等级定义| -// +---------------+ -ItemDisplayFilterName[]: 开荒PASS-普通难度 -ItemDisplayFilterName[]: 开荒PASS-噩梦难度 -ItemDisplayFilterName[]: 开荒PASS-地狱难度 -ItemDisplayFilterName[]: 前期MF -ItemDisplayFilterName[]: 前期MF+注入和手工底材 -ItemDisplayFilterName[]: 中期MF -ItemDisplayFilterName[]: 后期MF -ItemDisplayFilterName[]: 赛季末 -ItemDisplayFilterName[]: 仅备用—屏蔽绝大部分装备 -//ItemDisplayFilterName[]: 未启用 -//ItemDisplayFilterName[]: 未启用 -//ItemDisplayFilterName[]: 未启用 +// Tier 2 Good Maps +ItemDisplay[MAPTIER=2 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>199)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +ItemDisplay[MAPTIER=2 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>259)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +1 +ItemDisplay[MAPTIER=2 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>159)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} -// +---------------+ -// | 2,过滤等级说明| -// +---------------+ -//在赫拉迪克方块提示过滤等级 -ItemDisplay[box]: %GOLD%%NAME%{%ORANGE%Loong_Li Filter - 当前过滤等级:}%CONTINUE% -ItemDisplay[box FILTLVL=0]: %NAME%{%NAME% 0-过滤器已禁用}%CONTINUE% -ItemDisplay[box FILTLVL=1]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装:所有 | %GRAY%X %CL%%YELLOW%亮金物品:%WHITE%大部分亮金 | %GRAY%非无形的无用底材的武器 %CL%%BLUE%魔法物品:%WHITE%戒指项链、角色专属、珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%符文之语底材 | %GRAY%其它 %CL%%WHITE%杂物: 4-5级红蓝 、小紫、大紫、解毒药剂 | %GRAY%1-3级红蓝等其他杂物%CL%%NAME% 1-开荒PASS-普通难度}%CONTINUE% -ItemDisplay[box FILTLVL=2]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装: %WHITE%所有 | %GRAY%X %CL%%YELLOW%亮金物品:%WHITE%大部分亮金 | %GRAY%非无形的无用底材的武器 %CL%%BLUE%魔法物品:%WHITE%戒指、项链、珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%绝大部分符文之语底材 | %GRAY%其它 %CL%%WHITE%杂物:%WHITE% 大紫、5级红蓝、解毒药剂 | %GRAY%1-4级红蓝等其它杂物%CL%%NAME% 2-开荒PASS-噩梦难度}%CONTINUE% -ItemDisplay[box FILTLVL=3]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装: %WHITE%T0~T3、BOSS专属 | %GRAY%低价值 %CL%%YELLOW%亮金物品:%WHITE%亮金防具、首饰、专属、有用底材的武器 | %GRAY%所有无用底材的武器%CL%%BLUE%魔法物品:%WHITE%戒指、项链、珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%绝大部分符文之语底材 | %GRAY%其它 %CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%红蓝、解毒药剂等其它杂物%CL%%NAME% 3-开荒PASS-地狱难度}%CONTINUE% -ItemDisplay[box FILTLVL=4]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装: %WHITE%T0~T3、BOSS专属 | %GRAY%低价值 %CL%%YELLOW%亮金物品:%WHITE%T1~T3级、亮金防具、首饰、专属、箭矢、有用底材的武器 | %GRAY%其它 %CL%%BLUE%魔法物品:%WHITE%珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%◆◇符文之语底材 | %GRAY%其它 %CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%红蓝、解毒药剂等其它杂物%CL%%NAME% 4-前期MF}%CONTINUE% -ItemDisplay[box FILTLVL=5]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装: %WHITE%T1~T3、BOSS专属 | %GRAY%T0、低价值%CL%%YELLOW%亮金物品:%WHITE%T2~T3级、首饰、手套\鞋子\腰带、有用底材的无形武器 | %GRAY%其它 %CL%%BLUE%魔法物品:%WHITE%珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%◆◇符文之语底材、注入底材 | %GRAY%其它 %CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%其它 %CL%%NAME% 5-前期MF+注入和手工底材}%CONTINUE% -ItemDisplay[box FILTLVL=6]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装: %WHITE%T2~T3、BOSS专属 | %GRAY%T0~T1、低价值%CL%%YELLOW%亮金物品:%WHITE%T2~T3级、项链、戒指、珠宝、头环 | %GRAY%其它 %CL%%BLUE%魔法物品:%WHITE%珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%◆◇符文之语底材、手工底材 | %GRAY%其它 %CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%红蓝、解毒药剂等其它杂物%CL%%NAME% 6-中期MF}%CONTINUE% -ItemDisplay[box FILTLVL=7]: %NAME%{%GREEN%镶嵌物:%WHITE%无暇和完美宝石、符文 | %GRAY%1-3级宝石%CL%%GOLD%暗金%TAN%/%GREEN%套装:%WHITE%T3、BOSS专属 | %GRAY%T0~T2、低价值%CL%%YELLOW%亮金物品:%WHITE%T3级、项链、戒指、珠宝、头环 | %GRAY%其它 %CL%%BLUE%魔法物品:%WHITE%珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%◆ | ◇以下%GRAY%所有底材%CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%其它 %CL%%NAME% 7-后期MF}%CONTINUE% -ItemDisplay[box FILTLVL=8]: %NAME%{%GREEN%镶嵌物:%WHITE%完美宝石、符文>19 | %GRAY%1-4级宝石、符文<20%CL%%GOLD%暗金%TAN%/%GREEN%套装:%WHITE%BOSS专属 | %GRAY%其它 %CL%%YELLOW%亮金物品:%WHITE%T3级 | %GRAY%其它 %CL%%BLUE%魔法物品:%WHITE%珠宝、护身符 | %GRAY%其它 %CL%%TEAL%底材:%WHITE%X | %GRAY%所有底材%CL%%WHITE%杂物:%WHITE%大紫 | %GRAY%其它 %CL%%NAME% 8-赛季末}%CONTINUE% -ItemDisplay[box FILTLVL=9]: %NAME%{%GREEN%镶嵌物:%WHITE%完美宝石、符文>25 | %GRAY%1-4级宝石、符文<26%CL%%GOLD%暗金%TAN%/%GREEN%套装:%WHITE%BOSS专属 | %GRAY%其它 %CL%%YELLOW%亮金物品:%WHITE%X | %GRAY%所有亮金 %CL%%BLUE%魔法物品:%WHITE%X | %GRAY%所有魔法装备%CL%%TEAL%底材:%WHITE%X | %GRAY%所有底材 %CL%%WHITE%杂物:%WHITE%X | %GRAY%所有杂物%CL%%NAME% 9-仅备用—屏蔽绝大部分装备}%CONTINUE% -//ItemDisplay[box FILTLVL=10]: %NAME%{%NAME% 10-未启用}%CONTINUE% -//ItemDisplay[box FILTLVL=11]: %NAME%{%NAME% 11-未启用}%CONTINUE% -//ItemDisplay[box FILTLVL=12]: %NAME%{%NAME% 12-未启用}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%TAN%Season 12%PURPLE% V1.0 更新于 25/11/13%CL%%TAN%PD2新增的盒子、WSS、门票、T图等均永久显示%CL%%TAN%注:%WHITE%白色%TAN%为显示,%GRAY%灰色%TAN%为屏蔽%CL%%NAME%}%CONTINUE% +// Tier 1 Good Maps +ItemDisplay[MAPTIER=1 STAT360=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>174)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +ItemDisplay[MAPTIER=1 STAT360=1 STAT374=0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>233)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} +// Slammed +1 +ItemDisplay[MAPTIER=1 STAT360=1 STAT374=1 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>133)]: %GOLD%[XP]%NAME%%CONTINUE%{%NAME%} + +// Juicer tag +ItemDisplay[(MAPTIER=3 OR MAPTIER=2 OR MAPTIER=1) STAT372>0 STAT375>0 STAT373>0 (STAT372+STAT372+STAT375+STAT375+STAT373+STAT373+STAT373>249)]:%NAME%%CONTINUE%{%NAME%%CL%%ORANGE%> > > XP & Density & Rarity < < <%CL%} + +// Tier 3 MF Maps >90 den >60 mf +ItemDisplay[MAPTIER=3 STAT370>59 (STAT372+STAT370>149) STAT360=0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +// Slammed +ItemDisplay[MAPTIER=3 STAT370>59 (STAT372+STAT370>199) STAT360>0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} + +// Tier 1-2 MF Maps >75 den >30 MF +ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>99) (STAT372>74 AND STAT370>30) STAT360=0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} +// Slammed +ItemDisplay[(MAPTIER=2 OR MAPTIER=1) STAT370>29 (STAT372+STAT370>149) STAT360>0]: %BLUE% [MF]%NAME%%CONTINUE%{%NAME%} + +// T3 Reroll note +ItemDisplay[RARE MAPTIER=3 STAT360=0 !(STAT372>89 AND STAT370>60) !((STAT372>124) OR (STAT372>94 AND STAT375>29) OR (STAT372>64 AND STAT375>59) OR (STAT372>34 AND STAT375>89) OR (STAT372>109 AND STAT373>9) OR (STAT372>79 AND STAT375>29 AND STAT373>9) OR (STAT372>49 AND STAT375>59 AND STAT373>9) OR (STAT372>102 AND STAT373>14) OR (STAT372>72 AND STAT375>29 AND STAT373>14) OR (STAT372>42 AND STAT375>59 AND STAT373>14) OR (STAT372>94 AND STAT373>19) OR (STAT372>64 AND STAT375>29 AND STAT373>19) OR (STAT372>34 AND STAT375>59 AND STAT373>19) OR (STAT372>87 AND STAT373>24) OR (STAT372>57 AND STAT375>29 AND STAT373>24) OR (STAT372>27 AND STAT375>59 AND STAT373>24) OR (STAT372>79 AND STAT373>29) OR (STAT372>49 AND STAT375>29 AND STAT373>29) OR (STAT372>19 AND STAT375>59 AND STAT373>29) OR (STAT372>74 AND STAT374>0) OR (STAT372>44 AND STAT375>29 AND STAT374>0) OR (STAT372>14 AND STAT375>59 AND STAT374>0) OR (STAT372>29 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} +// T2 Reroll note +ItemDisplay[RARE MAPTIER=2 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>99) OR (STAT372>69 AND STAT375>29) OR (STAT372>39 AND STAT375>59) OR (STAT372>9 AND STAT375>89) OR (STAT372>84 AND STAT373>9) OR (STAT372>54 AND STAT375>29 AND STAT373>9) OR (STAT372>24 AND STAT375>59 AND STAT373>9) OR (STAT372>77 AND STAT373>14) OR (STAT372>47 AND STAT375>29 AND STAT373>14) OR (STAT372>17 AND STAT375>59 AND STAT373>14) OR (STAT372>69 AND STAT373>19) OR (STAT372>39 AND STAT375>29 AND STAT373>19) OR (STAT372>9 AND STAT375>59 AND STAT373>19) OR (STAT372>62 AND STAT373>24) OR (STAT372>32 AND STAT375>29 AND STAT373>24) OR (STAT372>2 AND STAT375>59 AND STAT373>24) OR (STAT372>54 AND STAT373>29) OR (STAT372>24 AND STAT375>29 AND STAT373>29) OR (STAT372>49 AND STAT374>0) OR (STAT372>19 AND STAT375>29 AND STAT374>0) OR (STAT372>4 AND STAT375>29 AND STAT373>9 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} +// T1 Reroll note +ItemDisplay[RARE MAPTIER=1 STAT360=0 !(STAT372>74 AND STAT370>30) !((STAT372>87) OR (STAT372>57 AND STAT375>29) OR (STAT372>27 AND STAT375>59) OR (STAT372>72 AND STAT373>9) OR (STAT372>42 AND STAT375>29 AND STAT373>9) OR (STAT372>12 AND STAT375>59 AND STAT373>9) OR (STAT372>65 AND STAT373>14) OR (STAT372>35 AND STAT375>29 AND STAT373>14) OR (STAT372>5 AND STAT375>59 AND STAT373>14) OR (STAT372>57 AND STAT373>19) OR (STAT372>27 AND STAT375>29 AND STAT373>19) OR (STAT372>50 AND STAT373>24) OR (STAT372>20 AND STAT375>29 AND STAT373>24) OR (STAT372>42 AND STAT373>29) OR (STAT372>12 AND STAT375>29 AND STAT373>29) OR (STAT372>37 AND STAT374>0) OR (STAT372>7 AND STAT375>29 AND STAT374>0))]: %NAME%%CONTINUE%{%NAME%%CL%%TEAL%> > >建议重置此地图词缀< < <%CL%} + +//危险地图提示 +ItemDisplay[(t12 OR t13 OR t31 OR t41 OR t42 OR t43 OR STAT438>0)]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放诅咒的怪物 %CL%%NAME%} +ItemDisplay[STAT406>0]: %NAME%%CONTINUE%{%PURPLE%危险:场景内怪物的投射物可以穿刺%CL%%NAME%} +ItemDisplay[STAT499>0]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内有会释放恐惧术的怪物 %CL%%NAME%} +ItemDisplay[STAT435>0]: %NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物附加额外的 %GREEN%毒素 %PURPLE%伤害 %CL%%NAME%} +ItemDisplay[STAT437>0]: %RED% [DOLLS]%NAME%%CONTINUE%{%PURPLE%危险: 场景内怪物必然包含冥河妖妇%CL%%NAME%} + +// 地图包含鬼魂 +ItemDisplay[(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [2xGHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内鬼魂数量翻倍! <%CL%%NAME%} +ItemDisplay[!(t12 OR t27 OR t34) STAT442>0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t12 OR t27 OR t34) STAT442=0 RARE]: %WHITE% [GHOSTS]%NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} +ItemDisplay[(t12 OR t27 OR t34) NMAG]: %NAME%%CONTINUE%{%WHITE%> 提示:场景内怪物必然包含鬼魂! <%CL%%NAME%} + +ItemDisplay[(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [2xSOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内鬼魂数量翻倍 %CL%%NAME%} +ItemDisplay[!(t14 OR t3a) STAT470>0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} +ItemDisplay[(t14 OR t3a) STAT470=0 RARE]: %YELLOW% [SOULS]%NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} +ItemDisplay[(t14 OR t3a) NMAG]: %NAME%%CONTINUE%{%GOLD%提示:场景内怪物必然包含鬼魂 %CL%%NAME%} + +//地图强化提示 +//ItemDisplay[STAT458>0]: %DARK_GREEN%[英勇]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT493>0]: %ORANGE%[强化]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT500>0]: %CORAL%[事件]%NAME%%CONTINUE%{%NAME%} +//ItemDisplay[STAT498>0]: %BLUE%[2xBoss]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[STAT374>0 STAT374<2]: %PURPLE%[+1]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[STAT374>1 STAT374<3]: %PURPLE%[+2]%NAME%%CONTINUE%{%NAME%} +ItemDisplay[!(STAT495>0 OR STAT496>0 OR STAT497>0) STAT494>0]: %TAN%[幸运]%NAME%%CONTINUE%{%TEAL%珠宝首饰暴率提高%CL%%NAME%} +ItemDisplay[(STAT495~1-2 OR STAT496~1-2) STAT494>0]: %ORANGE%[幸运]%NAME%%CONTINUE%{%ORANGE%不可多得的双倍快乐!%CL%%NAME%} +ItemDisplay[(STAT495=3 OR STAT496=3) STAT494>0]: %RED%[幸运]%NAME%%CONTINUE%{%RED%你就是幸运女神的化身!%CL%%NAME%} +ItemDisplay[STAT497>0]: %TEAL% [材]%NAME%%CONTINUE%{%NAME%} + +//地图层级显示 +ItemDisplay[MAPTIER=0]: %GRAY%[%RED%PVP%GRAY%]%NAME%{%GRAY%(在HC模式下不会永久死亡)%CL%在这里你可以挑战其它的玩家%CL%%TAN%提示%WHITE%: PvP区域} +ItemDisplay[MAPTIER=1]: %GRAY%[%DARK_GREEN%T1%GRAY%]%NAME% %DARK_GREEN%*{%WHITE%3x %DARK_GREEN%T1 %WHITE%任意品质地图 %WHITE%= 随机%DARK_GREEN% T1 %WHITE%地图%CL%%NAME%} +ItemDisplay[MAPTIER=2]: %GRAY%[%RED%T2%GRAY%]%NAME%%TAN%*{%WHITE%3x %TAN%T2 %WHITE%任意品质地图 %WHITE%= 随机%TAN% T2 %WHITE%地图%CL%%NAME%} +ItemDisplay[MAPTIER=3]: %GRAY%[%PURPLE%T3%GRAY%]%NAME%%ORANGE%*{%WHITE%3x %ORANGE%T3 %WHITE%任意品质地图 %WHITE%= 随机 %ORANGE%T3 %WHITE%地图%CL%%NAME%} +ItemDisplay[MAPTIER=4]: %GRAY%[%ORANGE%T4%GRAY%]%NAME% %RED%*{%WHITE%3x %RED%T4 %WHITE%任意品质地图 %WHITE%= 随机 %RED%T4 %WHITE%地图%CL%%NAME%} +ItemDisplay[t51 OR t52 OR t54 OR t55 OR t56]: %GRAY%[%ORANGE%T3%GRAY%]%TAN%%NAME% %RED%*{%NAME%} +ItemDisplay[t53]: %GRAY%[%RED%T2%GRAY%]%TAN%%NAME% %RED%*{%NAME%} // ++++++ 4.3,超级BOSS门票 ++++++ // 6BOSS前3红门