From f73e31f182dd4b52e9576f7649f9020e0eae3dcb Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Fri, 3 Apr 2026 08:39:41 +0000 Subject: [PATCH] S13V0.97 --- LonelyWolf-LootFilter.txt | 172 +++++++++++++++++++------------------- 1 file changed, 86 insertions(+), 86 deletions(-) diff --git a/LonelyWolf-LootFilter.txt b/LonelyWolf-LootFilter.txt index 247de15..60c5ce4 100644 --- a/LonelyWolf-LootFilter.txt +++ b/LonelyWolf-LootFilter.txt @@ -3388,24 +3388,24 @@ ItemDisplay[SHOW_LVLING (ARMOR) (MAG OR RARE) LIFE>30 FILTLVL<3 DIFF<2]: %NAME%{ //------------------------------------ //----- SORCERESS // firewall for low level -ItemDisplay[SHOW_LVLING !RW SK51>1 DIFF<2 FILTLVL<3 SOCK=0 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING !RW SK51>2 DIFF<2 FILTLVL<3 SOCK=0 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING !RW SK51>1 DIFF<2 FILTLVL<3 SOCK=0 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING !RW SK51>2 DIFF<2 FILTLVL<3 SOCK=0 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // blaze for low level -ItemDisplay[SHOW_LVLING !RW SK46>1 CLVL<18 FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING !RW SK46>1 CLVL<18 FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // Leaf base -ItemDisplay[SHOW_LVLING NMAG STAFF !RW (SK56>1 OR SK51>1 OR SK41>1 OR SK62>1) (SOCK=0 OR SOCK=2) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leaf Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING NMAG STAFF !RW DIFF<2 (SK41>2 OR SK51>2 OR SK56>2) (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (SORCERESS OR FILTLVL<2)]: %NAME% %%LEVELING_TAG%{%RED%Leaf Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF !RW (SK56>1 OR SK51>1 OR SK41>1 OR SK62>1) (SOCK=0 OR SOCK=2) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leaf Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF !RW DIFF<2 (SK41>2 OR SK51>2 OR SK56>2) (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (SORCERESS OR FILTLVL<2)]: %NAME% %%ORANGE%lvling%PX-62%{%RED%Leaf Base%CL%%NAME%} // Memory -ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss OR 6ls) (SK56>1 OR SK51>1 OR SK41>1 OR SK62>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss) (SK369>1 OR SK64>1 OR SK44>1 OR SK59>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss) (SK38>1 OR SK47>1 OR SK48>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss OR 6ls) (SK56>1 OR SK51>1 OR SK41>1 OR SK62>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss) (SK369>1 OR SK64>1 OR SK44>1 OR SK59>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF (ELT OR EXC) !RW !(8ss OR 8ls OR 6ss) (SK38>1 OR SK47>1 OR SK48>1) (SOCK=0 OR SOCK=4) FILTLVL<3 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} // Memory -ItemDisplay[SHOW_LVLING (EXC OR ELT) FILTLVL<3 STAFF (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=0 !(8ss OR 8ls OR 6ss) (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Roll 4os for Memory Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING (EXC OR ELT) FILTLVL<3 STAFF (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=4 (SORCERESS OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING (EXC OR ELT) FILTLVL<3 STAFF (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=0 !(8ss OR 8ls OR 6ss) (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Roll 4os for Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING (EXC OR ELT) FILTLVL<3 STAFF (SK58>0 OR SK57>0) (SK50>0 OR SK60>0) !INF NMAG !RW SOCK=4 (SORCERESS OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} ItemDisplay[SHOW_LVLING (SORCERESS OR FILTLVL<2) WP12 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} ItemDisplay[SHOW_LVLING (SORCERESS OR FILTLVL<2) WP11 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} @@ -3414,64 +3414,64 @@ ItemDisplay[SHOW_LVLING (SORCERESS OR FILTLVL<2) CL6 FILTLVL<3 (MAG OR RARE) !ID //------------------------------------ //----- ASSASSIN // Wake of fire -ItemDisplay[SHOW_LVLING SK262>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK262>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK262>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK262>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK262>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK262>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // blade sentinel -ItemDisplay[SHOW_LVLING SK257>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK257>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK257>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK257>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK257>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK257>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // blade fury -ItemDisplay[SHOW_LVLING SK266>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK266>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK266>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK266>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK266>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK266>2 CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // dragon claw -ItemDisplay[SHOW_LVLING SK260>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK260>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK260>0 DIFF<1 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK260>1 DIFF<2 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // general claw -ItemDisplay[SHOW_LVLING ELT CL5 (SOCK=0 OR SOCK=2 OR SOCK=3) CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING ELT CL5 (SOCK=0 OR SOCK=2 OR SOCK=3) CLVL<80 FILTLVL<3 (ASSASSIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} ItemDisplay[SHOW_LVLING (ASSASSIN OR FILTLVL<2) CL5 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} //------------------------------------ //----- NECROMANCER // Dark Pact -ItemDisplay[SHOW_LVLING SK381>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK381>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK381>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK381>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK381>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK381>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // Curse tree -ItemDisplay[SHOW_LVLING TABSK16>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING TABSK16>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING TABSK16>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING TABSK16>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING TABSK16>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING TABSK16>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // nec summ tree -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK18>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK18>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING TABSK18>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK18>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK18>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING TABSK18>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // nec sk -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK2>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK2>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK2>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK2>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // revive +3 SK95 -ItemDisplay[SHOW_LVLING !RW SK95>2 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING !RW SK95>2 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // psn strike SK73 -ItemDisplay[SHOW_LVLING SK73>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK73>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK73>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK73>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK73>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK73>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK75 Clay Golem -ItemDisplay[SHOW_LVLING SK75>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK75>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK75>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK75>0 DIFF<1 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK75>1 DIFF<2 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK75>2 CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // amp dmg life tap decrep lr descrate swap -ItemDisplay[SHOW_LVLING CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2) (SK66>0 OR SK82>0 OR SK83>0 OR SK87>0 OR SK91>0)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING CLVL<80 FILTLVL<3 (NECROMANCER OR FILTLVL<2) (SK66>0 OR SK82>0 OR SK83>0 OR SK87>0 OR SK91>0)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} ItemDisplay[SHOW_LVLING (NECROMANCER OR FILTLVL<2) WP12 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} ItemDisplay[SHOW_LVLING (NECROMANCER OR FILTLVL<2) CL4 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} @@ -3479,48 +3479,48 @@ ItemDisplay[SHOW_LVLING (NECROMANCER OR FILTLVL<2) CL4 FILTLVL<3 (MAG OR RARE) ! //------------------------------------ //----- BARBARIAN // warcries tree -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK34>2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // barb sk -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK4>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK4>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK4>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK4>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK149 Battle Orders -ItemDisplay[SHOW_LVLING SK149>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK149>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK149>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK149>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK149>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK149>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK155 Battle Command -ItemDisplay[SHOW_LVLING SK155>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK155>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK155>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK155>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK155>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK155>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK150 Grim Ward -ItemDisplay[SHOW_LVLING SK150>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK150>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK150>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK150>0 DIFF<1 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK150>1 DIFF<2 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK150>2 CLVL<80 FILTLVL<3 (BARBARIAN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} ItemDisplay[SHOW_LVLING (BARBARIAN OR FILTLVL<2) CL2 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} //------------------------------------ //----- PALADIN // Neophyte base SK101 holy bolt SK112 Blessed Hammer SK121 Fist of the Heavens -ItemDisplay[SHOW_LVLING NMAG !RW (SK101=3 OR SK112=3 OR SK121=3) scp (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Neophyte Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING NMAG !RW (SK101=3 OR SK112=3 OR SK121=3) SCEPTER SOCK=2 FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Neophyte Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG !RW (SK101=3 OR SK112=3 OR SK121=3) scp (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Neophyte Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG !RW (SK101=3 OR SK112=3 OR SK121=3) SCEPTER SOCK=2 FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Neophyte Base%CL%%NAME%} // Neophyte base (SK113=3 AND SK112>0) -ItemDisplay[SHOW_LVLING NMAG !RW (SK113=3 AND SK112>0) scp (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Neophyte Base%CL%%NAME%} -ItemDisplay[SHOW_LVLING NMAG !RW (SK113=3 AND SK112>0) SCEPTER SOCK=2 FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Neophyte Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG !RW (SK113=3 AND SK112>0) scp (SOCK=0 OR SOCK=2) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Neophyte Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG !RW (SK113=3 AND SK112>0) SCEPTER SOCK=2 FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Neophyte Base%CL%%NAME%} // SK123 Conviction -ItemDisplay[SHOW_LVLING SK123>0 DIFF<2 FILTLVL<3 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK123>0 DIFF<2 FILTLVL<3 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK125 Salvation -ItemDisplay[SHOW_LVLING SK125>0 DIFF<2 FILTLVL<3 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK125>0 DIFF<2 FILTLVL<3 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // 4os Holy Thunder base for veng SK118 Holy Shock -ItemDisplay[SHOW_LVLING (wsp OR 9ws OR 7ws) !INF NMAG !RW (SOCK=0 OR SOCK=4) (DIFF<2 OR SK118>0) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Holy Thunder Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING (wsp OR 9ws OR 7ws) !INF NMAG !RW (SOCK=0 OR SOCK=4) (DIFF<2 OR SK118>0) FILTLVL<3 CLVL<80 (PALADIN OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Holy Thunder Base%CL%%NAME%} ItemDisplay[SHOW_LVLING (PALADIN OR FILTLVL<2) CL3 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} ItemDisplay[SHOW_LVLING (PALADIN OR FILTLVL<2) WP13 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} @@ -3528,48 +3528,48 @@ ItemDisplay[SHOW_LVLING (PALADIN OR FILTLVL<2) WP13 FILTLVL<3 (MAG OR RARE) !ID] //------------------------------------ //----- DRUID // dudu summon tree -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) TABSK40>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // dudu sk -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK5>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK5>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK5>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING (MAG OR RARE) CLSK5>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // fissure lore -ItemDisplay[SHOW_LVLING NMAG HELM SK234>0 SOCK=2 NMAG !RW FILTLVL<3 DIFF<2 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Lore Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG HELM SK234>0 SOCK=2 NMAG !RW FILTLVL<3 DIFF<2 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Lore Base%CL%%NAME%} // fissure for low level -ItemDisplay[SHOW_LVLING SK234>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK234>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK234>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK234>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK234>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK234>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // low level -ItemDisplay[SHOW_LVLING FILTLVL<3 !UNI CLVL<80 (DRUID OR FILTLVL<2) !(SOCK=1) (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp) (SK229>2 OR SK237>2 OR SK240>2 OR SK244>2 OR SK245>2 OR SK247>2 OR SK249>2 OR SK250>2 OR SK370>0)]: %NAME% %LEVELING_TAG%{%NAME%}%CONTINUE% +ItemDisplay[SHOW_LVLING FILTLVL<3 !UNI CLVL<80 (DRUID OR FILTLVL<2) !(SOCK=1) (DRU OR clb OR 9cl OR 7cl OR spc OR 9sp OR 7sp) (SK229>2 OR SK237>2 OR SK240>2 OR SK244>2 OR SK245>2 OR SK247>2 OR SK249>2 OR SK250>2 OR SK370>0)]: %NAME% %ORANGE%lvling%PX-62%{%NAME%}%CONTINUE% // SK243 Shock Wave -ItemDisplay[SHOW_LVLING SK243>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK243>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK243>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK243>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK243>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK243>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // psn creeper SK222 -ItemDisplay[SHOW_LVLING SK222>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK222>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK222>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK222>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK222>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK222>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK236 Heart of Wolverine -ItemDisplay[SHOW_LVLING SK236>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK236>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK236>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK236>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK236>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK236>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} // SK226 Oak Sage -ItemDisplay[SHOW_LVLING SK226>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK226>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} -ItemDisplay[SHOW_LVLING SK226>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK226>0 DIFF<1 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK226>1 DIFF<2 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} +ItemDisplay[SHOW_LVLING SK226>2 CLVL<80 FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Leveling Item%CL%%NAME%} ItemDisplay[SHOW_LVLING (DRUID OR FILTLVL<2) CL1 FILTLVL<3 (MAG OR RARE) !ID]: %NAME%{%NAME%} -ItemDisplay[SHOW_LVLING NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss) (SOCK=0 OR SOCK=4) FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF ELT !RW !(8ss OR 8ls OR 6ss) (SOCK=0 OR SOCK=4) FILTLVL<3 (DRUID OR FILTLVL<2)]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} //------------------------------------ //-----Amazon // Loyalty Bow @@ -3614,7 +3614,7 @@ ItemDisplay[SHOW_LVLING SHIELD NMAG DIFF<2 FILTLVL<3 SOCK=3]: %DOT-6A%* %NAME% * ItemDisplay[SHOW_LVLING WEAPON ELT MAG CLVL<80 FILTLVL<2]: %NAME%{%NAME%} ItemDisplay[SHOW_LVLING WEAPON EXC MAG DIFF<2 FILTLVL<2]: %NAME%{%NAME%} ItemDisplay[SHOW_LVLING WEAPON ETH CLVL<80 FILTLVL<2]: %NAME%{%NAME%}//melee for leveling -ItemDisplay[SHOW_LVLING NMAG STAFF ELT !RW SOCK=4 FILTLVL<3]: %NAME% %LEVELING_TAG%{%RED%Memory Base%CL%%NAME%} +ItemDisplay[SHOW_LVLING NMAG STAFF ELT !RW SOCK=4 FILTLVL<3]: %NAME% %ORANGE%lvling%PX-62%{%RED%Memory Base%CL%%NAME%} // mag/rare on lower levels ItemDisplay[SHOW_LVLING RARE (FILTLVL<3 OR CLVL<80)]: %NAME%{%NAME%}