更新 S11-D2DX通用版+原版装备名称.txt

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lonelywolf 2025-11-08 08:38:35 +00:00
parent 6e2d8bbad2
commit fa6821b13c
1 changed files with 97 additions and 39 deletions

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@ -18,13 +18,12 @@
// 2.3,显示底材可用符文之语 //需添加箭矢弩矢
// 2.4,显示底材可能孔数 //需添加箭矢弩矢
// 3其它装备
// 3.2,无法冰冻提示
// 3.3,附带技能效果提示 //需添加箭矢弩矢
// 3.4,装备最大孔数提示 //需添加箭矢弩矢
// 3.5,装备升级提示 //需添加箭矢弩矢
// 3.6,武器基础攻速和伤害范围提示
// 3.7,套装鞋子踢击伤害提示
// 3.8,材料当前手工词缀等级提示 //需添加箭矢弩矢
// 3.1,无法冰冻提示
// 3.2,附带技能效果提示 //需添加箭矢弩矢
// 3.3,装备最大孔数提示 //需添加箭矢弩矢
// 3.4,装备升级提示 //需添加箭矢弩矢
// 3.5,武器基础攻速和伤害范围提示
// 3.6,套装鞋子踢击伤害提示
// 4PD2新增物品
// 4.1,新增杂物
// 4.2,秘境地图
@ -39,6 +38,8 @@
// 5.5,亮金装备价值提示
// 5.6,魔法装备价值提示
// 5.7,洗珠宝提示
// 5.8,材料当前手工词缀等级提示 //需添加箭矢弩矢
// 5.9,腐化强度提示
//三、物品过滤设置
// 1杂物
// 1.1,金币
@ -1685,14 +1686,14 @@ ItemDisplay[NMAG !RW SOCK=0 (HELM OR CHEST OR SHIELD OR CIRC OR WEAPON)]: %NAME%
// +------------+
// | 3其它装备 |
// +------------+
// ++++++ 3.2,无法冰冻提示 ++++++
// ++++++ 3.1,无法冰冻提示 ++++++
//无法冰冻提示
ItemDisplay[STAT118=1 !EQUIPPED]: %NAME%{%TAN%提示%WHITE%: 2 x %BLUE%冰冻减半 %WHITE%= %BLUE%无法被冻结%CL%%NAME%}%CONTINUE%
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118<2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%获得%BLUE%无法被冻结%TAN%还需 %GRAY%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118=2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %GREEN%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
ItemDisplay[STAT118>0 EQUIPPED CHARSTAT118>2 CHARSTAT153=0]: %NAME% {%NAME%%CL%%TAN%你已%BLUE%无法被冻结%TAN%来源于 %RED%%CHARSTAT118%%WHITE%/2 物品}%CONTINUE%
// ++++++ 3.3,附带技能效果提示 ++++++
// ++++++ 3.2,附带技能效果提示 ++++++
//首饰技能起始
ItemDisplay[UNI ID ((amu MULTI198,28303=8) OR (rin (MULTI204,14219>0 OR MULTI204,14469>0 OR MULTI204,15109>0)))]: %NAME%{%NAME%%CL%}%CONTINUE%
//首饰类 (CTC/AURA/OSKILL/CHARGE)
@ -1781,7 +1782,7 @@ ItemDisplay[RW WEAPON SOCK=6 MULTI151,119>16]: %NAME%{%NAME%%CL%%WHITE%光环: %
ItemDisplay[RW WEAPON SOCK=6 MULTI200,4618=24]: %NAME%{%NAME%%CL%%WHITE%触发削弱:%WHITE%-27%%GRAY%敌人伤害, %WHITE%-44%%GRAY%敌人防御}%CONTINUE%
ItemDisplay[RW HAMMER SOCK=6 MULTI198,5859=30]: %NAME%{%NAME%%CL%%WHITE%光环: %GRAY%无免疫:%WHITE%-45, %GRAY%有免疫:%WHITE%-22}%CONTINUE%
// ++++++ 3.4,装备最大孔数提示 ++++++
// ++++++ 3.3,装备最大孔数提示 ++++++
//常规最大孔
//任务打孔
ItemDisplay[(dgr OR dir OR wnd OR ywn OR 9wn OR tkf OR jav OR (ci0 ILVL<26)) MAG ID SOCK=0]: %NAME%{%NAME%%CL%%WHITE%最大孔: %TAN%[%WHITE%任务:1}%CONTINUE%
@ -1957,7 +1958,7 @@ ItemDisplay[UNI ID rar]: %NAME%{%NAME%%CL%%WHITE%原生孔数: 6}%CONTINUE%
ItemDisplay[UNI ID drc]: %NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
ItemDisplay[UNI ID 9b8]: %NAME%{%NAME%%CL%%WHITE%原生孔数: 2-3}%CONTINUE%
// ++++++ 3.5,装备升级提示 ++++++
// ++++++ 3.4,装备升级提示 ++++++
//升级起始
ItemDisplay[(CRAFT OR RARE OR SET OR UNI) ID (NORM OR EXC)]: %NAME%{%NAME%%CL%}%CONTINUE%
//防具升级公式
@ -3165,11 +3166,11 @@ ItemDisplay[(RARE OR CRAFT OR UNI OR SET) ID (zhb) LVLREQ>66]: %NAME%{%NAME%%LVL
//Upgrading Req End Line
ItemDisplay[(ARMOR OR WEAPON) !(hdm OR msf OR hst OR g33 OR qf1 OR qf2 OR hfh) (RARE OR CRAFT OR UNI OR SET) (NORM OR EXC) ID]: %NAME%{%NAME%%GRAY%)}%CONTINUE%
// ++++++ 3.6,武器基础攻速和伤害范围提示 ++++++
// ++++++ 3.5,武器基础攻速和伤害范围提示 ++++++
ItemDisplay[WEAPON !(BOW OR XBOW OR WAND OR SOR)]: %NAME%{%NAME%%CL%%CORAL%武器基础速度: %WPNSPD% , 攻击范围: %RANGE%}%CONTINUE%
ItemDisplay[WEAPON (BOW OR XBOW)]: %NAME%{%NAME%%CL%%WHITE%武器基础速度: %WHITE%%WPNSPD%}%CONTINUE%
// ++++++ 3.7,套装鞋子踢击伤害提示 ++++++
// ++++++ 3.6,套装鞋子踢击伤害提示 ++++++
ItemDisplay[SET lbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 3 - 8}%CONTINUE%
ItemDisplay[SET vbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 4 - 12}%CONTINUE%
ItemDisplay[SET mbt ID]: %NAME%{%NAME%%CL%%WHITE%踢击伤害: 6 - 14}%CONTINUE%
@ -3186,32 +3187,6 @@ ItemDisplay[SET umb ID]: %NAME%{%WHITE%踢击伤害: 80 - 125}%CONTINUE%
ItemDisplay[SET utb ID]: %NAME%{%WHITE%踢击伤害: 69 - 147}%CONTINUE%
ItemDisplay[SET uhb ID]: %NAME%{%WHITE%踢击伤害: 83 - 155}%CONTINUE%
// ++++++ 3.8,材料当前手工词缀等级提示 ++++++
//Note about Craft Affix Levels
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%CL%}%CONTINUE%
//All Affixes Opener
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%ORANGE%[}%CONTINUE%
//Good Affixes Opener
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%YELLOW%[}%CONTINUE%
//+Skills Affixes Opener
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%TEAL%[}%CONTINUE%
//Craft Alvl Text Opener
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE%手工词缀等级: }%CONTINUE%
//All Affixes Color
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%ORANGE%}%CONTINUE%
//Good Affixes Color
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%YELLOW%}%CONTINUE%
//+Skills Affixes Color
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%TEAL%}%CONTINUE%
//CRAFTALVL Value
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%CRAFTALVL%}%CONTINUE%
//All Affixes Text and Closer
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - %BLUE%所有词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE%
//Good Affixes Text and Closer
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE%
//+Skills Affixes Text and Closer
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE%
// +----------------+
// | 4 PD2新增物品 |
// +----------------+
@ -4897,6 +4872,89 @@ ItemDisplay[RARE jew ID ILVL>72 STAT486=0 ((CLVL=99 AND ILVL=74) OR (CLVL=99 AND
ItemDisplay[RARE jew ID ILVL>69 STAT486=0 ((CLVL=99 AND ILVL=72) OR (CLVL=99 AND ILVL=71) OR (CLVL=99 AND ILVL=70) OR (CLVL=98 AND ILVL=72) OR (CLVL=98 AND ILVL=71) OR (CLVL=98 AND ILVL=70) OR (CLVL=97 AND ILVL=74) OR (CLVL=97 AND ILVL=73) OR (CLVL=96 AND ILVL=74) OR (CLVL=96 AND ILVL=73) OR (CLVL=95 AND ILVL=74) OR (CLVL=95 AND ILVL=73) OR (CLVL=94 AND ILVL=77) OR (CLVL=94 AND ILVL=76) OR (CLVL=94 AND ILVL=75) OR (CLVL=93 AND ILVL=77) OR (CLVL=93 AND ILVL=76) OR (CLVL=93 AND ILVL=75) OR (CLVL=92 AND ILVL=79) OR (CLVL=92 AND ILVL=78) OR (CLVL=91 AND ILVL=79) OR (CLVL=91 AND ILVL=78) OR (CLVL=90 AND ILVL=79) OR (CLVL=90 AND ILVL=78) OR (CLVL=89 AND ILVL=82) OR (CLVL=89 AND ILVL=81) OR (CLVL=89 AND ILVL=80) OR (CLVL=88 AND ILVL=82) OR (CLVL=88 AND ILVL=81) OR (CLVL=88 AND ILVL=80) OR (CLVL=87 AND ILVL=84) OR (CLVL=87 AND ILVL=83) OR (CLVL=86 AND ILVL=84) OR (CLVL=86 AND ILVL=83) OR (CLVL=85 AND ILVL=84) OR (CLVL=85 AND ILVL=83) OR (CLVL=84 AND ILVL=87) OR (CLVL=84 AND ILVL=86) OR (CLVL=84 AND ILVL=85) OR (CLVL=83 AND ILVL=87) OR (CLVL=83 AND ILVL=86) OR (CLVL=83 AND ILVL=85) OR (CLVL=82 AND ILVL=89) OR (CLVL=82 AND ILVL=88) OR (CLVL=81 AND ILVL=89) OR (CLVL=81 AND ILVL=88) OR (CLVL=80 AND ILVL=89) OR (CLVL=80 AND ILVL=88) OR (CLVL=79 AND ILVL=92) OR (CLVL=79 AND ILVL=91) OR (CLVL=79 AND ILVL=90) OR (CLVL=78 AND ILVL=92) OR (CLVL=78 AND ILVL=91) OR (CLVL=78 AND ILVL=90) OR (CLVL=77 AND ILVL=94) OR (CLVL=77 AND ILVL=93) OR (CLVL=76 AND ILVL=94) OR (CLVL=76 AND ILVL=93) OR (CLVL=75 AND ILVL=94) OR (CLVL=75 AND ILVL=93) OR (CLVL=74 AND ILVL=97) OR (CLVL=74 AND ILVL=96) OR (CLVL=74 AND ILVL=95) OR (CLVL=73 AND ILVL=97) OR (CLVL=73 AND ILVL=96) OR (CLVL=73 AND ILVL=95) OR (CLVL=72 AND ILVL=99) OR (CLVL=72 AND ILVL=98) OR (CLVL=71 AND ILVL=99) OR (CLVL=71 AND ILVL=98) OR (CLVL=70 AND ILVL=99) OR (CLVL=70 AND ILVL=98))]: %NAME%{%CORAL%重置后词缀等级: %WHITE%67%CL%%NAME%}%CONTINUE%
ItemDisplay[RARE jew ID ILVL>67 STAT486=0 ((CLVL=99 AND ILVL=69) OR (CLVL=99 AND ILVL=68) OR (CLVL=98 AND ILVL=69) OR (CLVL=98 AND ILVL=68) OR (CLVL=97 AND ILVL=72) OR (CLVL=97 AND ILVL=71) OR (CLVL=97 AND ILVL=70) OR (CLVL=96 AND ILVL=72) OR (CLVL=96 AND ILVL=71) OR (CLVL=96 AND ILVL=70) OR (CLVL=95 AND ILVL=72) OR (CLVL=95 AND ILVL=71) OR (CLVL=95 AND ILVL=70) OR (CLVL=94 AND ILVL=74) OR (CLVL=94 AND ILVL=73) OR (CLVL=93 AND ILVL=74) OR (CLVL=93 AND ILVL=73) OR (CLVL=92 AND ILVL=77) OR (CLVL=92 AND ILVL=76) OR (CLVL=92 AND ILVL=75) OR (CLVL=91 AND ILVL=77) OR (CLVL=91 AND ILVL=76) OR (CLVL=91 AND ILVL=75) OR (CLVL=90 AND ILVL=77) OR (CLVL=90 AND ILVL=76) OR (CLVL=90 AND ILVL=75) OR (CLVL=89 AND ILVL=79) OR (CLVL=89 AND ILVL=78) OR (CLVL=88 AND ILVL=79) OR (CLVL=88 AND ILVL=78) OR (CLVL=87 AND ILVL=82) OR (CLVL=87 AND ILVL=81) OR (CLVL=87 AND ILVL=80) OR (CLVL=86 AND ILVL=82) OR (CLVL=86 AND ILVL=81) OR (CLVL=86 AND ILVL=80) OR (CLVL=85 AND ILVL=82) OR (CLVL=85 AND ILVL=81) OR (CLVL=85 AND ILVL=80) OR (CLVL=84 AND ILVL=84) OR (CLVL=84 AND ILVL=83) OR (CLVL=83 AND ILVL=84) OR (CLVL=83 AND ILVL=83) OR (CLVL=82 AND ILVL=87) OR (CLVL=82 AND ILVL=86) OR (CLVL=82 AND ILVL=85) OR (CLVL=81 AND ILVL=87) OR (CLVL=81 AND ILVL=86) OR (CLVL=81 AND ILVL=85) OR (CLVL=80 AND ILVL=87) OR (CLVL=80 AND ILVL=86) OR (CLVL=80 AND ILVL=85) OR (CLVL=79 AND ILVL=89) OR (CLVL=79 AND ILVL=88) OR (CLVL=78 AND ILVL=89) OR (CLVL=78 AND ILVL=88) OR (CLVL=77 AND ILVL=92) OR (CLVL=77 AND ILVL=91) OR (CLVL=77 AND ILVL=90) OR (CLVL=76 AND ILVL=92) OR (CLVL=76 AND ILVL=91) OR (CLVL=76 AND ILVL=90) OR (CLVL=75 AND ILVL=92) OR (CLVL=75 AND ILVL=91) OR (CLVL=75 AND ILVL=90) OR (CLVL=74 AND ILVL=94) OR (CLVL=74 AND ILVL=93) OR (CLVL=73 AND ILVL=94) OR (CLVL=73 AND ILVL=93) OR (CLVL=72 AND ILVL=97) OR (CLVL=72 AND ILVL=96) OR (CLVL=72 AND ILVL=95) OR (CLVL=71 AND ILVL=97) OR (CLVL=71 AND ILVL=96) OR (CLVL=71 AND ILVL=95) OR (CLVL=70 AND ILVL=97) OR (CLVL=70 AND ILVL=96) OR (CLVL=70 AND ILVL=95) OR (CLVL=69 AND ILVL=99) OR (CLVL=69 AND ILVL=98) OR (CLVL=68 AND ILVL=99) OR (CLVL=68 AND ILVL=98))]: %NAME%{%CORAL%重置后词缀等级: %WHITE%66%CL%%NAME%}%CONTINUE%
// ++++++ 3.8,材料当前手工词缀等级提示 ++++++
//Note about Craft Affix Levels
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%CL%}%CONTINUE%
//All Affixes Opener
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%ORANGE%[}%CONTINUE%
//Good Affixes Opener
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%YELLOW%[}%CONTINUE%
//+Skills Affixes Opener
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%TEAL%[}%CONTINUE%
//Craft Alvl Text Opener
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE%手工词缀等级: }%CONTINUE%
//All Affixes Color
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%ORANGE%}%CONTINUE%
//Good Affixes Color
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%YELLOW%}%CONTINUE%
//+Skills Affixes Color
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%TEAL%}%CONTINUE%
//CRAFTALVL Value
ItemDisplay[(ARMOR OR WEAPON OR amu OR rin) !CIRC (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%CRAFTALVL%}%CONTINUE%
//All Affixes Text and Closer
ItemDisplay[((WEAPON CRAFTALVL>76) OR ((CHEST OR SHIELD) CRAFTALVL>84) OR (HELM CRAFTALVL>80) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - %BLUE%所有词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE%
//Good Affixes Text and Closer
ItemDisplay[(((WEAPON !(SOR OR WAND OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=76) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL~75-76)) OR ((CHEST OR SHIELD) CRAFTALVL~75-84) OR (HELM CRAFTALVL~71-79) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~75-80)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE%
//+Skills Affixes Text and Closer
ItemDisplay[((SOR CRAFTALVL~60-76) OR (WAND CRAFTALVL~60-76) OR (SIN CRAFTALVL~60-75) OR (SCEPTER CRAFTALVL~60-75) OR (CLUB CRAFTALVL~71-74) OR ((ZON JAV) CRAFTALVL~60-74)) (MAG OR RARE) !EQUIPPED]: %NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE%
// ++++++ 3.2,装备腐化层级提示 ++++++
//已腐化物品起始
ItemDisplay[ID STAT360>0]: %NAME%{%NAME%%CL%}%CONTINUE%
//防具腐化打孔
ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=1]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=2]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID ARMOR STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//武器腐化打孔
ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS~3-4]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS=5]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON 2H STAT360=32 SOCKETS=6]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=2]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=3]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON 1H STAT360=32 SOCKETS=4]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//武器
ItemDisplay[!RW !NMAG ID WEAPON (STAT360~2-9 OR (STAT360=16 FCR<20) OR STAT360=77)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON (STAT360~12-15 OR (STAT360=16 FCR>19))]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON (STAT360=17 OR TAT360=91)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON STAT360~19-21]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID WEAPON STAT360~22-31]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//盔甲
ItemDisplay[!RW !NMAG ID CHEST (STAT360~35-40 OR STAT360=7 OR STAT360=33)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID CHEST STAT360~41-48]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID CHEST (STAT360~50-56 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//头盔
ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~33-39 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~57-59 OR STAT360=48 OR STAT360=43 OR STAT360=45 OR STAT360=8 OR STAT360=9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (HELM OR CIRC) (STAT360~50-56 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//鞋子
ItemDisplay[!RW !NMAG ID BOOTS (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID BOOTS (STAT360=64 OR STAT360=61 OR STAT360=48 OR STAT360=51 OR STAT360~34-35 OR STAT360~8-9)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID BOOTS (STAT360~52-56 OR STAT360=44 OR STAT360=67 OR STAT360=49)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//手套
ItemDisplay[!RW !NMAG ID GLOVES (STAT360~36-40 OR STAT360=33 OR STAT360=7 OR STAT360=60)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID GLOVES (STAT360=3 OR STAT360=34 OR STAT360=61 OR STAT360~63-65 OR STAT360~57-58)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID GLOVES (STAT360=19 OR STAT360=9 OR STAT360=42 OR STAT360=51 OR STAT360=20 OR STAT360~66-67 OR STAT360=2)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//腰带
ItemDisplay[!RW !NMAG ID BELT (STAT360~68-71 OR STAT360~36-39)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID BELT (STAT360=3 OR STAT360=34 OR STAT360=41 OR STAT360=63 OR STAT360=65 OR STAT360=7 OR STAT360=60 OR STAT360=35)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID BELT (STAT360=44 OR STAT360=49 OR STAT360=42 OR STAT360=67 OR STAT360=20 OR STAT360~51-52 OR STAT360=72)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//箭筒
ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~35-39 OR STAT360~60-61 OR STAT360=7)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360=3 OR STAT360=66 OR STAT360=63 OR STAT360=12 OR STAT360=14 OR STAT360~57-58 OR STAT360=44)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (aqv OR cqv) (STAT360~74-76 OR STAT360~50-51 OR STAT360=2 OR STAT360=20 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//盾牌
ItemDisplay[!RW !NMAG ID SHIELD (STAT360~35-39 OR STAT360=64 OR STAT360=7 OR STAT360=61)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID SHIELD (STAT360~41-43 OR STAT360~45-48 OR STAT360=73)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID SHIELD (STAT360~50-56 OR STAT360=62)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//戒指
ItemDisplay[!RW !NMAG ID rin (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID rin (STAT360~7-9 OR STAT360~60-61 OR STAT360~46-47 OR STAT360=3)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID rin (STAT360~51-52 OR STAT360~57-58 OR STAT360=44 OR STAT360=49 OR STAT360=42 OR STAT360=65)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//项链
ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~36-39 OR STAT360~68-71)]: %NAME%{%RED%*%ORANGE%* %RED%Tier 1-Mod %ORANGE%*%RED%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~7-9 OR STAT360=35 OR STAT360=67 OR STAT360=65 OR STAT360=63 OR STAT360=60)]: %NAME%{%PURPLE%*%RED%*%ORANGE%* %RED%Tier 2-Mod %ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
ItemDisplay[!RW !NMAG ID (amu OR ram) (STAT360~44-45 OR STAT360=2 OR STAT360=50 OR STAT360=62 OR STAT360=42 OR STAT360=72 OR STAT360=51)]: %NAME%{%PURPLE%*%RED%*%ORANGE%*%YELLOW%* %RED%Tier 3-Mod %YELLOW%*%ORANGE%*%RED%*%PURPLE%*%NAME%}%CONTINUE%
//╔═════════════╗
//║ 三、物品过滤设置 ║
//╚═════════════╝