From fdb964f0a6ca2a73ca9d1c84422632c9280ce5a1 Mon Sep 17 00:00:00 2001 From: lonelywolf <13281126@qq.com> Date: Fri, 30 Oct 2026 09:39:43 +0000 Subject: [PATCH] S14V1.98 --- BadWolf-LootFilter.txt | 691 ++++++++++++++++++++--------------------- 1 file changed, 334 insertions(+), 357 deletions(-) diff --git a/BadWolf-LootFilter.txt b/BadWolf-LootFilter.txt index bd3bad2..adbb86f 100644 --- a/BadWolf-LootFilter.txt +++ b/BadWolf-LootFilter.txt @@ -104,7 +104,7 @@ ItemDisplay[box FILTLVL=4]: %NAME%{%YELLOW%当前过滤等级: 4 - 均衡%NL%%NA ItemDisplay[box FILTLVL=5]: %NAME%{%RED%当前过滤等级: 5 - 比较严格%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=6]: %NAME%{%PURPLE%当前过滤等级: 6 - 极其严格%NL%%NAME%}%CONTINUE% ItemDisplay[box FILTLVL=7]: %NAME%{%ORANGE%当前过滤等级: 7 - 仅备用%NL%%NAME%}%CONTINUE% -ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.89 更新于 26/10/30%CL%%CORAL%AI瞎搞,不知道干了什么。%NL%%NL%%NAME%}%CONTINUE% +ItemDisplay[box]: %GOLD%%NAME%{%LIGHT_GRAY%V1.98 更新于 26/10/30%CL%%CORAL%AI瞎搞,不知道干了什么。%NL%%NL%%NAME%}%CONTINUE% // +---------------+ // | 3,自定义配置| @@ -246,8 +246,6 @@ Alias[SHIELD_INFUSION_2]:FALSE //@显示无孔圣骑士盾@ // | 4,物品集定义| // +---------------+ // ++++++ 4.1,通用定义 ++++++ -//亚马逊STAFFMODS -Alias[AMASTAFF]:(TABSK0>0 OR TABSK2>0) //死灵法师STAFFMODS Alias[NECSTAFF]:(SK66>0 OR SK67>0 OR SK68>0 OR SK69>0 OR SK70>0 OR SK71>0 OR SK72>0 OR SK73>0 OR SK74>0 OR SK75>0 OR SK76>0 OR SK77>0 OR SK78>0 OR SK79>0 OR SK80>0 OR SK81>0 OR SK82>0 OR SK83>0 OR SK84>0 OR SK85>0 OR SK86>0 OR SK87>0 OR SK88>0 OR SK89>0 OR SK90>0 OR SK91>0 OR SK92>0 OR SK93>0 OR SK94>0 OR SK95>0 OR SK367>0 OR SK381>0 OR SK374>0) //刺客STAFFMODS @@ -698,20 +696,18 @@ Alias[QUIVER_SOR_4_1]:(SUFFIX=167 PREFIX~786-787 (SUFFIX~366-367 OR SUFFIX~814-8 Alias[QUIVER_SOR_3_1]:(SUFFIX=167 PREFIX~786-787 (SUFFIX~366-367 OR SUFFIX~814-815 OR SUFFIX=826 OR SUFFIX=834 OR SUFFIX~914-915 OR PREFIX=330 OR PREFIX~418-419 OR PREFIX~736-737 OR PREFIX~543-544 OR PREFIX~548-549 OR PREFIX~786-787)) //盔甲 -//法系3+2/2+3 -Alias[CHEST_CAST_5_1]:((PREFIX~769-775 OR PREFIX~943-949) PREFIX~421-422 (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042) (SUFFIX~263-264 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~736-737 OR PREFIX~418-419)) -Alias[CHEST_CAST_5_2]:((PREFIX~769-775 OR PREFIX~943-949) PREFIX~421-422 (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042) (SUFFIX~263-264 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041) (SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~736-737 OR PREFIX~418-419)) -//法系3+1/2+2 -Alias[CHEST_CAST_4_1]:((PREFIX~769-775 OR PREFIX~943-949) PREFIX~421-422 (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX~263-264 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR SUFFIX=1042 OR PREFIX~736-737 OR PREFIX~418-419)) -Alias[CHEST_CAST_4_2]:((PREFIX~769-775 OR PREFIX~943-949) PREFIX~421-422 (SUFFIX~366-367 OR SUFFIX~799-800) (SUFFIX~263-264 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR SUFFIX=1042 OR PREFIX~736-737 OR PREFIX~418-419)) -//法系无孔(FCR+减伤补偿) -Alias[CHEST_CAST_NS]:(SOCK=0 (PREFIX~769-775 OR PREFIX~943-949) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~736-737 OR PREFIX~418-419 OR SUFFIX=123 OR SUFFIX=979)) -//物理系3+2/2+3 -Alias[CHEST_DMG_5_1]:(PREFIX~762-763 PREFIX~421-422 (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR PREFIX~769-775 OR PREFIX~943-949) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042) (SUFFIX~263-264 OR SUFFIX~244-245 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~736-737)) -Alias[CHEST_DMG_5_2]:(PREFIX~762-763 PREFIX~421-422 (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042) SUFFIX~263-264 (SUFFIX~244-245 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~736-737)) -//物理系3+1/2+2 -Alias[CHEST_DMG_4_1]:(PREFIX~762-763 PREFIX~421-422 (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX~263-264 OR SUFFIX~244-245 OR SUFFIX~366-367 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR SUFFIX~799-800 OR SUFFIX=1042 OR PREFIX~736-737)) -Alias[CHEST_DMG_4_2]:(PREFIX~762-763 (SUFFIX~366-367 OR SUFFIX~799-800) (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX~263-264 OR SUFFIX~244-245 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX=318 OR SUFFIX~819-821 OR SUFFIX=1042 OR PREFIX~736-737)) +//法系★:技能+镶孔+减伤/减毒+其它有用 +Alias[CAST_4_1]:((PREFIX~769-775 OR PREFIX~943-949) PREFIX~421-422 (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) +//法系★:技能+FCR+减伤/减毒+其它有用(不含FCR项) +Alias[CAST_4_2]:((PREFIX~769-775 OR PREFIX~943-949) (SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041) (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) +//法系☆:技能+减伤/减毒+其它有用 +Alias[CAST_3_1]:((PREFIX~769-775 OR PREFIX~943-949) (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX=816 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) +//物理系★:ED+技能+减伤/减毒+其它有用 +Alias[DMG_4_1]:(PREFIX~762-763 (PREFIX~769-775 OR PREFIX~943-949) (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) +//物理系★:ED+镶孔+减伤/减毒+其它有用 +Alias[DMG_4_2]:(PREFIX~762-763 PREFIX~421-422 (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) +//物理系☆:ED+减伤/减毒+其它有用 +Alias[DMG_3_1]:(PREFIX~762-763 (SUFFIX~366-367 OR SUFFIX~799-800 OR PREFIX~950-951) (PREFIX~326-327 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~263-264 OR SUFFIX=382 OR SUFFIX=982 OR SUFFIX~244-245 OR SUFFIX=318 OR SUFFIX~819-821 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX=123 OR SUFFIX=979 OR SUFFIX=1042)) //手套 //技能2+2 @@ -756,18 +752,18 @@ Alias[BELT_4_1]:(((PREFIX=372 PREFIX=412) OR (PREFIX=353 PREFIX=412) OR (PREFIX= Alias[BELT_4_2]:((PREFIX=353 OR PREFIX=372 OR PREFIX=392 OR PREFIX=412 OR PREFIX~982-988) (SUFFIX=368 OR SUFFIX=798) SUFFIX~376-377 SUFFIX~819-820) //头环3+2/2+3 -Alias[CIRC_5_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798)) -Alias[CIRC_5_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798) (SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377)) +Alias[CIRC_5_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX=409 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=798)) +Alias[CIRC_5_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798) (SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX=409 OR SUFFIX~244-245 OR SUFFIX~376-377)) //头环3+1/2+2 Alias[CIRC_4_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=175 OR SUFFIX=816)) -Alias[CIRC_4_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377)) +Alias[CIRC_4_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=175 OR SUFFIX=816) (SUFFIX=182 OR SUFFIX~366-367 OR SUFFIX=798 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX~819-820 OR SUFFIX=409 OR SUFFIX~244-245 OR SUFFIX~376-377)) -//头盔3+2/2+3 -Alias[HELM_5_1]:(PREFIX=421 (PREFIX=950 OR PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=798 OR SUFFIX=1037) (SUFFIX=182 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX=331 OR SUFFIX=318 OR SUFFIX~244-245 OR SUFFIX~376-377)) -Alias[HELM_5_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=798 OR SUFFIX=1037) (SUFFIX=182 OR SUFFIX=368) (SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX=331 OR SUFFIX=318 OR SUFFIX~244-245 OR SUFFIX~376-377)) -//头盔3+1/2+2 -Alias[HELM_4_1]:(PREFIX=421 (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (SUFFIX=798 OR SUFFIX=1037)) -Alias[HELM_4_2]:((PREFIX~312-313 OR PREFIX~418-419 OR PREFIX~736-737) (SUFFIX=798 OR SUFFIX=1037) (SUFFIX=182 OR SUFFIX=368 OR SUFFIX~263-264 OR SUFFIX~1016-1017 OR SUFFIX=331 OR SUFFIX=318 OR SUFFIX~244-245 OR SUFFIX~376-377)) +//头盔★:2职业技能 + 物免% + 带孔/抗性 + 其它有用 +Alias[HELM_4_1]:(PREFIX~943-949 SUFFIX=1037 (PREFIX=421 OR PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414) (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR PREFIX=915 OR PREFIX=920 OR PREFIX=956 OR PREFIX=958 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX~263-264 OR SUFFIX=331 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=368 OR PREFIX=950)) +//头盔☆:2职业技能 + 物免%/带孔 + 其它有用 +Alias[HELM_3_1]:(PREFIX~943-949 (SUFFIX=1037 OR PREFIX=421) (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR PREFIX=915 OR PREFIX=920 OR PREFIX=956 OR PREFIX=958 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX~263-264 OR SUFFIX=331 OR SUFFIX~244-245 OR SUFFIX~376-377 OR SUFFIX=368 OR PREFIX=950)) +//头盔☆:DS/CB + 减毒/物免% + 其它有用 +Alias[HELM_3_2]:((PREFIX=915 OR PREFIX=920 OR PREFIX=956 OR PREFIX=958) (SUFFIX=368 OR SUFFIX=1037) (PREFIX=327 OR PREFIX=331 OR PREFIX~353-355 OR PREFIX~372-374 OR PREFIX~392-394 OR PREFIX~412-414 OR PREFIX~943-949 OR PREFIX=421 OR PREFIX~418-419 OR PREFIX~736-737 OR SUFFIX~263-264 OR SUFFIX=331 OR SUFFIX~244-245 OR SUFFIX~376-377 OR PREFIX=950)) //盾牌 //技能3+2/2+3 @@ -780,7 +776,6 @@ Alias[SHIELD_DMG_5_1]:((PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PR Alias[SHIELD_DMG_5_2]:(PREFIX=762 (PREFIX~421-422 OR PREFIX~983-989) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042) (SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382) (SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~172-173 OR SUFFIX=182)) //物理3+2/2+2 Alias[SHIELD_DMG_4_1]:((PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PREFIX~568-569) PREFIX=762 (PREFIX~421-422 OR PREFIX~983-989) (SUFFIX~366-367 OR SUFFIX~799-800 OR SUFFIX=1042 OR SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~172-173 OR SUFFIX=182)) -Alias[SHIELD_DMG_4_2]:(PREFIX=762 (PREFIX~421-422 OR PREFIX~983-989) (SUFFIX~366-367 OR SUFFIX~799-800) (SUFFIX~819-821 OR SUFFIX~244-245 OR SUFFIX=377 OR SUFFIX=382 OR SUFFIX~263-264 OR SUFFIX=818 OR SUFFIX=1041 OR SUFFIX~172-173 OR SUFFIX=182)) //蛮子头/兽头/骑士盾/死灵盾专属星级 Alias[BAR_MAG_4_1]:(PREFIX=421 (PREFIX=915 OR PREFIX=920) (SUFFIX=368 OR SUFFIX=1037) (PREFIX=327 OR PREFIX=331 OR PREFIX=482 OR PREFIX=485 OR PREFIX=583 OR SUFFIX~263-264 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377)) Alias[BAR_MAG_3_1]:((PREFIX=488 OR PREFIX=583) (PREFIX=915 OR PREFIX=920) (PREFIX=327 OR PREFIX=331 OR PREFIX=421 OR SUFFIX=368 OR SUFFIX=798 OR SUFFIX=1037 OR SUFFIX~263-264 OR SUFFIX~819-820 OR SUFFIX~244-245 OR SUFFIX~376-377)) @@ -887,23 +882,23 @@ ItemDisplay[MAPTIER>0 !ID UNI]:%SOUNDID-4719%%NAME%{%NAME%}%CONTINUE% //dropsoun // ++++++ 4.8,自定义公式 ++++++ //所有STAFFMOD之和 -Formula[SMA]: MULTI107,251+MULTI107,252+MULTI107,253+MULTI107,254+MULTI107,255+MULTI107,256+MULTI107,257+MULTI107,258+MULTI107,259+MULTI107,260+MULTI107,261+MULTI107,262+MULTI107,263+MULTI107,264+MULTI107,265+MULTI107,266+MULTI107,267+MULTI107,268+MULTI107,269+MULTI107,270+MULTI107,271+MULTI107,272+MULTI107,273+MULTI107,274+MULTI107,275+MULTI107,276+MULTI107,277+MULTI107,278+MULTI107,279+MULTI107,280+MULTI107,366+MULTI107,66+MULTI107,67+MULTI107,68+MULTI107,69+MULTI107,70+MULTI107,71+MULTI107,72+MULTI107,73+MULTI107,74+MULTI107,75+MULTI107,76+MULTI107,77+MULTI107,78+MULTI107,79+MULTI107,80+MULTI107,81+MULTI107,82+MULTI107,83+MULTI107,84+MULTI107,85+MULTI107,86+MULTI107,87+MULTI107,88+MULTI107,89+MULTI107,90+MULTI107,91+MULTI107,92+MULTI107,93+MULTI107,94+MULTI107,95+MULTI107,367+MULTI107,381+MULTI107,374+MULTI107,126+MULTI107,128+MULTI107,130+MULTI107,131+MULTI107,132+MULTI107,133+MULTI107,134+MULTI107,135+MULTI107,136+MULTI107,137+MULTI107,138+MULTI107,139+MULTI107,140+MULTI107,141+MULTI107,142+MULTI107,143+MULTI107,144+MULTI107,145+MULTI107,146+MULTI107,147+MULTI107,148+MULTI107,149+MULTI107,150+MULTI107,151+MULTI107,152+MULTI107,153+MULTI107,154+MULTI107,155+MULTI107,368+MULTI107,221+MULTI107,222+MULTI107,223+MULTI107,224+MULTI107,225+MULTI107,226+MULTI107,227+MULTI107,228+MULTI107,229+MULTI107,230+MULTI107,231+MULTI107,232+MULTI107,233+MULTI107,234+MULTI107,235+MULTI107,236+MULTI107,237+MULTI107,238+MULTI107,239+MULTI107,240+MULTI107,241+MULTI107,242+MULTI107,243+MULTI107,244+MULTI107,245+MULTI107,246+MULTI107,247+MULTI107,248+MULTI107,249+MULTI107,250+MULTI107,370+MULTI107,96+MULTI107,97+MULTI107,98+MULTI107,99+MULTI107,100+MULTI107,101+MULTI107,102+MULTI107,103+MULTI107,104+MULTI107,105+MULTI107,106+MULTI107,107+MULTI107,108+MULTI107,109+MULTI107,110+MULTI107,111+MULTI107,112+MULTI107,113+MULTI107,114+MULTI107,115+MULTI107,116+MULTI107,117+MULTI107,118+MULTI107,119+MULTI107,120+MULTI107,121+MULTI107,122+MULTI107,123+MULTI107,124+MULTI107,125+MULTI107,364+MULTI107,371+MULTI107,378+MULTI107,36+MULTI107,37+MULTI107,38+MULTI107,39+MULTI107,40+MULTI107,41+MULTI107,42+MULTI107,43+MULTI107,44+MULTI107,45+MULTI107,46+MULTI107,47+MULTI107,48+MULTI107,49+MULTI107,50+MULTI107,51+MULTI107,52+MULTI107,53+MULTI107,54+MULTI107,55+MULTI107,56+MULTI107,57+MULTI107,58+MULTI107,59+MULTI107,60+MULTI107,61+MULTI107,62+MULTI107,63+MULTI107,64+MULTI107,65+MULTI107,369+MULTI107,383+MULTI107,376 +Formula[SMA]: MULTI107,36+MULTI107,37+MULTI107,38+MULTI107,39+MULTI107,40+MULTI107,41+MULTI107,42+MULTI107,43+MULTI107,44+MULTI107,45+MULTI107,46+MULTI107,47+MULTI107,48+MULTI107,49+MULTI107,50+MULTI107,51+MULTI107,52+MULTI107,53+MULTI107,54+MULTI107,55+MULTI107,56+MULTI107,57+MULTI107,58+MULTI107,59+MULTI107,60+MULTI107,61+MULTI107,62+MULTI107,63+MULTI107,64+MULTI107,65+MULTI107,66+MULTI107,67+MULTI107,68+MULTI107,69+MULTI107,70+MULTI107,71+MULTI107,72+MULTI107,73+MULTI107,74+MULTI107,75+MULTI107,76+MULTI107,77+MULTI107,78+MULTI107,79+MULTI107,80+MULTI107,81+MULTI107,82+MULTI107,83+MULTI107,84+MULTI107,85+MULTI107,86+MULTI107,87+MULTI107,88+MULTI107,89+MULTI107,90+MULTI107,91+MULTI107,92+MULTI107,93+MULTI107,94+MULTI107,95+MULTI107,96+MULTI107,97+MULTI107,98+MULTI107,99+MULTI107,100+MULTI107,101+MULTI107,102+MULTI107,103+MULTI107,104+MULTI107,105+MULTI107,106+MULTI107,107+MULTI107,108+MULTI107,109+MULTI107,110+MULTI107,111+MULTI107,112+MULTI107,113+MULTI107,114+MULTI107,115+MULTI107,116+MULTI107,117+MULTI107,118+MULTI107,119+MULTI107,120+MULTI107,121+MULTI107,122+MULTI107,123+MULTI107,124+MULTI107,125+MULTI107,126+MULTI107,128+MULTI107,130+MULTI107,131+MULTI107,132+MULTI107,133+MULTI107,134+MULTI107,135+MULTI107,136+MULTI107,137+MULTI107,138+MULTI107,139+MULTI107,140+MULTI107,141+MULTI107,142+MULTI107,143+MULTI107,144+MULTI107,145+MULTI107,146+MULTI107,147+MULTI107,148+MULTI107,149+MULTI107,150+MULTI107,151+MULTI107,152+MULTI107,153+MULTI107,154+MULTI107,155+MULTI107,221+MULTI107,222+MULTI107,223+MULTI107,224+MULTI107,225+MULTI107,226+MULTI107,227+MULTI107,228+MULTI107,229+MULTI107,230+MULTI107,231+MULTI107,232+MULTI107,233+MULTI107,234+MULTI107,235+MULTI107,236+MULTI107,237+MULTI107,238+MULTI107,239+MULTI107,240+MULTI107,241+MULTI107,242+MULTI107,243+MULTI107,244+MULTI107,245+MULTI107,246+MULTI107,247+MULTI107,248+MULTI107,249+MULTI107,250+MULTI107,251+MULTI107,252+MULTI107,253+MULTI107,254+MULTI107,255+MULTI107,256+MULTI107,257+MULTI107,258+MULTI107,259+MULTI107,260+MULTI107,261+MULTI107,262+MULTI107,263+MULTI107,264+MULTI107,265+MULTI107,266+MULTI107,267+MULTI107,268+MULTI107,269+MULTI107,270+MULTI107,271+MULTI107,272+MULTI107,273+MULTI107,274+MULTI107,275+MULTI107,276+MULTI107,277+MULTI107,278+MULTI107,279+MULTI107,280+MULTI107,364+MULTI107,366+MULTI107,367+MULTI107,368+MULTI107,369+MULTI107,370+MULTI107,371+MULTI107,374+MULTI107,376+MULTI107,378+MULTI107,381+MULTI107,383 //staffmod 层号升序(190 项):36-126 / 128 / 130-155 / 221-280 / 364-383 新增技能层(364、366-371、374、376、378、381、383) //地图系统性评分 //经验测评公式 -Formula[XPA]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+71)*(100+14)*(80+71)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+71)*(100+14)*(80+71))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+71)*(100+14)*(80+71)))*5)/(((100+130)*(100+38)*(80+130)*9/10)-((100+71)*(100+14)*(80+71))))*2)/2)) -Formula[XPB]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+78)*(100+16)*(80+78)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+78)*(100+16)*(80+78))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+78)*(100+16)*(80+78)))*5)/(((100+155)*(100+46)*(80+155)*9/10)-((100+78)*(100+16)*(80+78))))*2)/2)) -Formula[XPC]: max(1,min(10,round(if((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))<=((100+85)*(100+18)*(80+85)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+85)*(100+18)*(80+85))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+min(1,STAT374)*8))/(100*100))-((100+85)*(100+18)*(80+85)))*5)/(((100+180)*(100+54)*(80+180)*9/10)-((100+85)*(100+18)*(80+85))))*2)/2)) +Formula[XPA]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))<=((100+71)*(100+14)*(80+71)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+71)*(100+14)*(80+71))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+71)*(100+14)*(80+71)))*5)/(((100+130)*(100+38)*(80+130)*9/10)-((100+71)*(100+14)*(80+71))))*2)/2)) +Formula[XPB]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))<=((100+78)*(100+16)*(80+78)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+78)*(100+16)*(80+78))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+78)*(100+16)*(80+78)))*5)/(((100+155)*(100+46)*(80+155)*9/10)-((100+78)*(100+16)*(80+78))))*2)/2)) +Formula[XPC]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))<=((100+85)*(100+18)*(80+85)),1+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+20)*(100+3)*(80+20)))*4)/(((100+85)*(100+18)*(80+85))-((100+20)*(100+3)*(80+20))),5+(((((100+STAT372)*(100+STAT373)*(80+STAT372)*(100+STAT375/2)*(100+MIN(1,STAT374)*8))/(100*100))-((100+85)*(100+18)*(80+85)))*5)/(((100+180)*(100+54)*(80+180)*9/10)-((100+85)*(100+18)*(80+85))))*2)/2)) //MF测评公式 -Formula[MFA]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+71)*(100+50)*(80+71)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+71)*(100+50)*(80+71))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+71)*(100+50)*(80+71)))*5)/(((100+130)*(100+170)*(80+130)*9/10)-((100+71)*(100+50)*(80+71))))*2)/2+if(STAT498>0,1/2,0))) -Formula[MFB]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+78)*(100+75)*(80+78)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+78)*(100+75)*(80+78))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+78)*(100+75)*(80+78)))*5)/(((100+155)*(100+240)*(80+155)*9/10)-((100+78)*(100+75)*(80+78))))*2)/2+if(STAT498>0,1/2,0))) -Formula[MFC]: max(1,min(10,round(if((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))<=((100+85)*(100+100)*(80+85)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+85)*(100+100)*(80+85))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+min(1,STAT374)*8))/(100*100*100))-((100+85)*(100+100)*(80+85)))*5)/(((100+180)*(100+320)*(80+180)*9/10)-((100+85)*(100+100)*(80+85))))*2)/2+if(STAT498>0,1/2,0))) +Formula[MFA]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))<=((100+71)*(100+50)*(80+71)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+71)*(100+50)*(80+71))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+71)*(100+50)*(80+71)))*5)/(((100+130)*(100+170)*(80+130)*9/10)-((100+71)*(100+50)*(80+71))))*2)/2+IF(STAT498>0,1/2,0))) +Formula[MFB]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))<=((100+78)*(100+75)*(80+78)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+78)*(100+75)*(80+78))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+78)*(100+75)*(80+78)))*5)/(((100+155)*(100+240)*(80+155)*9/10)-((100+78)*(100+75)*(80+78))))*2)/2+IF(STAT498>0,1/2,0))) +Formula[MFC]: MAX(1,MIN(10,ROUND(IF((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))<=((100+85)*(100+100)*(80+85)),1+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+20)*(100+20)*(80+20)))*4)/(((100+85)*(100+100)*(80+85))-((100+20)*(100+20)*(80+20))),5+(((((100+STAT372)*(100+STAT370)*(80+STAT372)*(100+STAT375*3/2)*(100+STAT494*2+STAT495*2+STAT496*2+STAT502*2+STAT506*2+STAT497/2)*(100+MIN(1,STAT374)*8))/(100*100*100))-((100+85)*(100+100)*(80+85)))*5)/(((100+180)*(100+320)*(80+180)*9/10)-((100+85)*(100+100)*(80+85))))*2)/2+IF(STAT498>0,1/2,0))) //强化强度测评公式 //头盔 -Formula[C_HELM]: OR(STAT360==7,STAT360==33)*0.25+OR(STAT360==34,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==48)*0.5+OR(STAT360==8,STAT360==9,STAT360==51,STAT360==57,STAT360==58, STAT360==62)*0.8+OR(STAT360==35,STAT360==43,STAT360==45,STAT360==59)*1.6+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*2.25+AND(STAT360==32,SOCKETS==2)+AND(STAT360==32,SOCKETS==3)*2.25+AND(STAT360!=32,SOCKETS==2)*0.75 -Formula[C_HELN]: OR(STAT360==7,STAT360==33)*0.25+OR(STAT360==34,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==48)*0.5+OR(STAT360==8,STAT360==9,STAT360==51,STAT360==57,STAT360==58, STAT360==62)*0.8+OR(STAT360==35,STAT360==43,STAT360==45,STAT360==59)*1.6+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*2.25 //天生有孔的头盔 +Formula[C_HELM]: OR(STAT360==7,STAT360==33)*0.25+OR(STAT360==34,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==48)*0.5+OR(STAT360==8,STAT360==9,STAT360==51,STAT360==57,STAT360==58,STAT360==62)*0.8+OR(STAT360==35,STAT360==43,STAT360==45,STAT360==59)*1.6+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*2.25+AND(STAT360==32,SOCKETS==2)+AND(STAT360==32,SOCKETS==3)*2.25+AND(STAT360!=32,SOCKETS==2)*0.75 +Formula[C_HELN]: OR(STAT360==7,STAT360==33)*0.25+OR(STAT360==34,STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==48)*0.5+OR(STAT360==8,STAT360==9,STAT360==51,STAT360==57,STAT360==58,STAT360==62)*0.8+OR(STAT360==35,STAT360==43,STAT360==45,STAT360==59)*1.6+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*2.25 //天生有孔的头盔 //盔甲 Formula[C_CHEST]: OR(STAT360==7,STAT360==33,STAT360==41,STAT360==10)*0.25+OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5+OR(STAT360==44,STAT360==46,STAT360==47,STAT360==62)*0.8+OR(STAT360==35,STAT360==42,STAT360==43,STAT360==45,STAT360==51,STAT360==48)*1.6+OR(STAT360==50,STAT360==52,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*2.25+AND(STAT360==32,SOCKETS==3)*2.25+AND(STAT360==32,SOCKETS==2)+AND(STAT360!=32,SOCKETS==2)*0.75 //箭矢 @@ -936,7 +931,6 @@ Formula[C_STAFF]: OR(STAT360==22,STAT360==23,STAT360==24,STAT360==25,STAT360==26 Formula[C_STB]: OR(STAT360==22,STAT360==23,STAT360==24,STAT360==25,STAT360==26,STAT360==29,STAT360==30,STAT360==31,STAT360==17,STAT360==19,STAT360==20,STAT360==21,STAT360==91,STAT360==2,STAT360==3,STAT360==4,STAT360==5,STAT360==6,STAT360==77,STAT360==13,STAT360==14,STAT360==15)*0.5+OR(STAT360==7,STAT360==8,STAT360==9,STAT360==28,STAT360==16)*1.2+OR(STAT360==27,STAT360==12)*2.25+AND(STAT360==32,TWOHAND,SOCKETS==3)/2+AND(STAT360==32,TWOHAND,SOCKETS==4)+AND(STAT360==32,TWOHAND,MAXSOCKETS<6,SOCKETS==5)*9/4+AND(STAT360==32,TWOHAND,MAXSOCKETS>5,SOCKETS==5)*5/4+AND(STAT360==32,TWOHAND,SOCKETS==6)*11/4+AND(STAT360!=32,TWOHAND,SOCKETS==4)*3/4+AND(STAT360==32,ONEHAND,SOCKETS==2)*9/8+AND(STAT360==32,ONEHAND,SOCKETS==3)*9/4+AND(STAT360!=32,ONEHAND,SOCKETS==2)*3/4 Formula[C_STC]: OR(STAT360==22,STAT360==23,STAT360==24,STAT360==25,STAT360==26,STAT360==28,STAT360==30,STAT360==31,STAT360==17,STAT360==19,STAT360==20,STAT360==21,STAT360==91,STAT360==2,STAT360==3,STAT360==4,STAT360==5,STAT360==6,STAT360==77,STAT360==13,STAT360==12,STAT360==15)*0.5+OR(STAT360==7,STAT360==8,STAT360==9,STAT360==29,STAT360==16)*1.2+OR(STAT360==27,STAT360==14)*2.25+AND(STAT360==32,TWOHAND,SOCKETS==3)/2+AND(STAT360==32,TWOHAND,SOCKETS==4)+AND(STAT360==32,TWOHAND,MAXSOCKETS<6,SOCKETS==5)*9/4+AND(STAT360==32,TWOHAND,MAXSOCKETS>5,SOCKETS==5)*5/4+AND(STAT360==32,TWOHAND,SOCKETS==6)*11/4+AND(STAT360!=32,TWOHAND,SOCKETS==4)*3/4+AND(STAT360==32,ONEHAND,SOCKETS==2)*9/8+AND(STAT360==32,ONEHAND,SOCKETS==3)*9/4+AND(STAT360!=32,ONEHAND,SOCKETS==2)*3/4 Formula[C_STD]: OR(STAT360==22,STAT360==23,STAT360==24,STAT360==25,STAT360==26,STAT360==28,STAT360==29,STAT360==31,STAT360==17,STAT360==19,STAT360==20,STAT360==21,STAT360==91,STAT360==2,STAT360==3,STAT360==4,STAT360==5,STAT360==6,STAT360==77,STAT360==14,STAT360==12,STAT360==15)*0.5+OR(STAT360==7,STAT360==8,STAT360==9,STAT360==30,STAT360==16)*1.2+OR(STAT360==27,STAT360==13)*2.25+AND(STAT360==32,TWOHAND,SOCKETS==3)/2+AND(STAT360==32,TWOHAND,SOCKETS==4)+AND(STAT360==32,TWOHAND,MAXSOCKETS<6,SOCKETS==5)*9/4+AND(STAT360==32,TWOHAND,MAXSOCKETS>5,SOCKETS==5)*5/4+AND(STAT360==32,TWOHAND,SOCKETS==6)*11/4+AND(STAT360!=32,TWOHAND,SOCKETS==4)*3/4+AND(STAT360==32,ONEHAND,SOCKETS==2)*9/8+AND(STAT360==32,ONEHAND,SOCKETS==3)*9/4+AND(STAT360!=32,ONEHAND,SOCKETS==2)*3/4 -Formula[C_STE]: OR(STAT360==22,STAT360==23,STAT360==24,STAT360==25,STAT360==26,STAT360==28,STAT360==29,STAT360==30,STAT360==17,STAT360==19,STAT360==20,STAT360==21,STAT360==91,STAT360==2,STAT360==3,STAT360==4,STAT360==5,STAT360==6,STAT360==77,STAT360==14,STAT360==12,STAT360==13)*0.5+OR(STAT360==7,STAT360==8,STAT360==9,STAT360==31,STAT360==16)*1.2+OR(STAT360==27,STAT360==15)*2.25+AND(STAT360==32,TWOHAND,SOCKETS==3)/2+AND(STAT360==32,TWOHAND,SOCKETS==4)+AND(STAT360==32,TWOHAND,MAXSOCKETS<6,SOCKETS==5)*9/4+AND(STAT360==32,TWOHAND,MAXSOCKETS>5,SOCKETS==5)*5/4+AND(STAT360==32,TWOHAND,SOCKETS==6)*11/4+AND(STAT360!=32,TWOHAND,SOCKETS==4)*3/4+AND(STAT360==32,ONEHAND,SOCKETS==2)*9/8+AND(STAT360==32,ONEHAND,SOCKETS==3)*9/4+AND(STAT360!=32,ONEHAND,SOCKETS==2)*3/4 //刺客爪 Formula[C_SIN]: OR(STAT360==3,STAT360==4,STAT360==7,STAT360==8,STAT360==9,STAT360==21,STAT360==91)/2+OR(STAT360==31,STAT360==17,STAT360==23,STAT360==19,STAT360==20,STAT360==2,STAT360==5,STAT360==16,STAT360==77,STAT360==6)*9/8+OR(STAT360==22,STAT360==24,STAT360==25,STAT360==26,STAT360==27,STAT360==12,STAT360==13,STAT360==14,STAT360==15)*9/4+AND(STAT360==32,SOCKETS<2)/2+AND(STAT360==32,SOCKETS==2)+AND(STAT360==32,SOCKETS==3)*2+AND(STAT360!=32,SOCKETS==2)*3/4 @@ -948,88 +942,88 @@ Formula[C_AJ]: OR(STAT360==16,STAT360==28,STAT360==29,STAT360==3,STAT360==4,STAT //亮金/手工戒指评测函数 //战系 -Formula[RR_A]:max(0,min(8,round((MAXDMG/7+MINDMG/6.5+(STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/15+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/11.25+(STAT60-IF(STAT360==57,3,0))/6+(STAT62-IF(STAT360==58,3,0))/4.5+STAT110/18.75+STAT118/0.75+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/45+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/45+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/45+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/45+(LIFE-IF(STAT360==61,30,0))/60+(FCR-IF(STAT360==42,10,0))/15+(STAT34-IF(STAT360==46,4,0))/10.5+(STAT35-IF(STAT360==47,4,0))/9+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/22.5+(STAT86-IF(STAT360==8,2,0))/7.5+(MAEK-IF(STAT360==9,2,0))/7.5+(AR-IF(STAT360==3,100,0))/180)*10)/10)) +Formula[RR_A]:MAX(0,MIN(8,ROUND((MAXDMG/7+MINDMG/6.5+(STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/15+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/11.25+(STAT60-IF(STAT360==57,3,0))/6+(STAT62-IF(STAT360==58,3,0))/4.5+STAT110/18.75+STAT118/0.75+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/45+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/45+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/45+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/45+(LIFE-IF(STAT360==61,30,0))/60+(FCR-IF(STAT360==42,10,0))/15+(STAT34-IF(STAT360==46,4,0))/10.5+(STAT35-IF(STAT360==47,4,0))/9+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/22.5+(STAT86-IF(STAT360==8,2,0))/7.5+(MAEK-IF(STAT360==9,2,0))/7.5+(AR-IF(STAT360==3,100,0))/180)*10)/10)) //法系 -Formula[RR_B]:max(0,min(8,round(((FCR-IF(STAT360==42,10,0))/6.25+MANA/75+(STAT86-IF(STAT360==8,2,0))/3.125+(MAEK-IF(STAT360==9,2,0))/3.125+(STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/18.75+(LIFE-IF(STAT360==61,30,0))/37.5+STAT110/23.4375+STAT118/0.9375+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/56.25+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/56.25+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/56.25+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/56.25+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/28.125+(STAT34-IF(STAT360==46,4,0))/13.125+(STAT35-IF(STAT360==47,4,0))/11.25+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/28.125)*10)/10)) +Formula[RR_B]:MAX(0,MIN(8,ROUND(((FCR-IF(STAT360==42,10,0))/6.25+MANA/75+(STAT86-IF(STAT360==8,2,0))/3.125+(MAEK-IF(STAT360==9,2,0))/3.125+(STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/18.75+(LIFE-IF(STAT360==61,30,0))/37.5+STAT110/23.4375+STAT118/0.9375+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/56.25+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/56.25+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/56.25+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/56.25+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/28.125+(STAT34-IF(STAT360==46,4,0))/13.125+(STAT35-IF(STAT360==47,4,0))/11.25+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/28.125)*10)/10)) //防御 -Formula[RR_C]:max(0,min(8,round(((STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/12.5+STAT110/15.625+STAT118/0.625+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/37.5+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/37.5+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/37.5+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/37.5+(FCR-IF(STAT360==42,10,0))/12.5+MINDMG/16.25+MAXDMG/17.5+(LIFE-IF(STAT360==61,30,0))/50+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/37.5+(STAT34-IF(STAT360==46,4,0))/17.5+(STAT35-IF(STAT360==47,4,0))/15+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/37.5+MANA/300+(MAEK-IF(STAT360==9,2,0))/12.5+(STAT86-IF(STAT360==8,2,0))/12.5)*10)/10)) +Formula[RR_C]:MAX(0,MIN(8,ROUND(((STR-IF(STAT360==68,7,0)-IF(STAT360==65,4,0))/12.5+STAT110/15.625+STAT118/0.625+(FRES-IF(STAT360==36,10,0)-IF(STAT360==51,4,0))/37.5+(CRES-IF(STAT360==37,10,0)-IF(STAT360==51,4,0))/37.5+(LRES-IF(STAT360==38,10,0)-IF(STAT360==51,4,0))/37.5+(PRES-IF(STAT360==39,10,0)-IF(STAT360==51,4,0))/37.5+(FCR-IF(STAT360==42,10,0))/12.5+MINDMG/16.25+MAXDMG/17.5+(LIFE-IF(STAT360==61,30,0))/50+(DEX-IF(STAT360==69,7,0)-IF(STAT360==65,4,0))/37.5+(STAT34-IF(STAT360==46,4,0))/17.5+(STAT35-IF(STAT360==47,4,0))/15+(STAT1-IF(STAT360==71,7,0)-IF(STAT360==65,4,0))/37.5+MANA/300+(MAEK-IF(STAT360==9,2,0))/12.5+(STAT86-IF(STAT360==8,2,0))/12.5)*10)/10)) //亮金/手工项链评测函数 //战系 -Formula[RA_A]:(STR/30+STAT3/30+DEX/30+STAT1/50+STAT60/7+STAT62/8+FCR/15+STAT96/15+STAT20/10+LIFE/90+STAT110/75+MAXDMG/14+MINDMG/14+CRES/60+FRES/60+LRES/60+PRES/60+AR/250+MANA/240+STAT118+STAT86/5+STAT138/5)*0.71+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==8,STAT360==9)*0.4-OR(STAT360==51)*0.8-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-OR(STAT206==51,STAT206==44,STAT206==42)*0.8 +Formula[RA_A]:(STR/30+STAT3/30+DEX/30+STAT1/50+STAT60/7+STAT62/8+FCR/15+STAT96/15+STAT20/10+LIFE/90+STAT110/75+MAXDMG/14+MINDMG/14+CRES/60+FRES/60+LRES/60+PRES/60+AR/250+MANA/240+STAT118+STAT86/5+STAT138/5)*0.71+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39,STAT360==8,STAT360==9)*0.4-(STAT360==51)*0.8-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-OR(STAT206==51,STAT206==44,STAT206==42)*0.8 //法系 -Formula[RA_B]:(STR/30+STAT3/30+DEX/30+STAT1/50+FCR/10+STAT96/15+STAT20/10+LIFE/80+STAT110/75+CRES/60+FRES/60+LRES/60+PRES/60+MANA/120+STAT118+STAT86/5+STAT138/5)*0.71+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.4-OR(STAT360==51)*0.8-OR(STAT360==8,STAT360==9)*1.2-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-OR(STAT206==44,STAT206==51)*0.8-OR(STAT206==42)*1.2 +Formula[RA_B]:(STR/30+STAT3/30+DEX/30+STAT1/50+FCR/10+STAT96/15+STAT20/10+LIFE/80+STAT110/75+CRES/60+FRES/60+LRES/60+PRES/60+MANA/120+STAT118+STAT86/5+STAT138/5)*0.71+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.4-(STAT360==51)*0.8-OR(STAT360==8,STAT360==9)*1.2-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-OR(STAT206==44,STAT206==51)*0.8-(STAT206==42)*1.2 //防御 -Formula[RA_C]:(STR/30+STAT3/30+DEX/30+STAT1/50+FCR/10+STAT96/10+STAT20/10+LIFE/80+STAT110/75+CRES/60+FRES/60+LRES/60+PRES/60+MANA/240+STAT118)*0.85+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.4-OR(STAT360==51)*0.8-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-OR(STAT206==51)*0.8-OR(STAT206==44,STAT206==42)*1.2 +Formula[RA_C]:(STR/30+STAT3/30+DEX/30+STAT1/50+FCR/10+STAT96/10+STAT20/10+LIFE/80+STAT110/75+CRES/60+FRES/60+LRES/60+PRES/60+MANA/240+STAT118)*0.85+2-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.5-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.4-(STAT360==51)*0.8-OR(STAT360==65,STAT360==67,STAT360==35,STAT360==44,STAT360==42)*1.2-(STAT206==51)*0.8-OR(STAT206==44,STAT206==42)*1.2 //亮金珠宝评测函数 //战系 -Formula[RJ_A]:max(0,min(10,round((EDAM*0.09+MAXDMG*0.10+MINDMG*0.10+abs(STAT91)*0.1333+STAT99*0.214+(CRES+FRES+LRES+PRES)*0.0375+STR*0.0667+DEX*0.0667+MANA*0.008+STAT1*0.0267+LIFE*0.012+STAT138*0.267+STAT86*0.267+STAT121*0.0375+STAT122*0.03+STAT501*0.006+AR*0.01+DEF*0.006)*10)/10)) //战系珠宝:ED%40→3.6,MAX30→3.0,MIN24→2.4,-req15→2.0,FHR7→1.5,全抗10→1.5,单抗30→1.125,生命20→0.24,法力30→0.24,能量9→0.24,EK/LEK3→0.8,对恶魔40→1.5,对不死50→1.5,深伤口125→0.75,AR100→1.0,DEF40→0.24 +Formula[RJ_A]:MAX(0,MIN(10,ROUND((EDAM*0.09+MAXDMG*0.10+MINDMG*0.10+ABS(STAT91)*0.1333+STAT99*0.214+(CRES+FRES+LRES+PRES)*0.0375+STR*0.0667+DEX*0.0667+MANA*0.008+STAT1*0.0267+LIFE*0.012+STAT138*0.267+STAT86*0.267+STAT121*0.0375+STAT122*0.03+STAT501*0.006+AR*0.01+DEF*0.006)*10)/10)) //战系珠宝:ED%40→3.6,MAX30→3.0,MIN24→2.4,-req15→2.0,FHR7→1.5,全抗10→1.5,单抗30→1.125,生命20→0.24,法力30→0.24,能量9→0.24,EK/LEK3→0.8,对恶魔40→1.5,对不死50→1.5,深伤口125→0.75,AR100→1.0,DEF40→0.24 //法系 -Formula[RJ_B]:max(0,min(10,round((STAT329*0.50+STAT330*0.50+STAT331*0.50+STAT332*0.50+STAT138*0.83+STAT86*0.83+abs(STAT91)*0.1333+STAT99*0.214+(CRES+FRES+LRES+PRES)*0.0375+STR*0.0889+DEX*0.0889+MANA*0.0333+STAT1*0.0267+LIFE*0.05+STAT357*0.50+AR*0.005+DEF*0.006)*10)/10)) //法系珠宝:元素伤5→2.5,3EK/3LEK3→2.5,魔法增伤5→2.5,-req15→2.0,FHR7→1.5,全抗10→1.5,单抗30→1.125,力量/敏捷9→0.8,生命20→1.0,法力30→1.0,能量9→0.24,AR100→0.5,DEF40→0.24 +Formula[RJ_B]:MAX(0,MIN(10,ROUND((STAT329*0.50+STAT330*0.50+STAT331*0.50+STAT332*0.50+STAT138*0.83+STAT86*0.83+ABS(STAT91)*0.1333+STAT99*0.214+(CRES+FRES+LRES+PRES)*0.0375+STR*0.0889+DEX*0.0889+MANA*0.0333+STAT1*0.0267+LIFE*0.05+STAT357*0.50+AR*0.005+DEF*0.006)*10)/10)) //法系珠宝:元素伤5→2.5,3EK/3LEK3→2.5,魔法增伤5→2.5,-req15→2.0,FHR7→1.5,全抗10→1.5,单抗30→1.125,力量/敏捷9→0.8,生命20→1.0,法力30→1.0,能量9→0.24,AR100→0.5,DEF40→0.24 //亮金头环评测函数 //战系 -Formula[RCI_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/200+STAT110/75+STAT36/10+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/30+STAT216/2048+STAT217/2048+MAXDMG/14+MINDMG/14+STAT118*0.8+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*0.62+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RCI_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/200+STAT110/75+STAT36/10+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/30+STAT216/2048+STAT217/2048+MAXDMG/14+MINDMG/14+STAT118*0.8+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*0.62+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 //法系 Formula[RCI_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/2048+STAT217/2048+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*0.76+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 //亮金头盔评测函数 //战系 -Formula[RHE_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT141/30+STAT136/30+STAT110/75+STAT36/16+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/70+STAT216/2048+STAT217/2048+MAXDMG/14+MINDMG/14+STAT118*0.8+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*0.69+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 +Formula[RHE_A]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT141/30+STAT136/30+STAT110/75+STAT36/16+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/25+FRW/30+DEX/30+STR/30+LIFE/100+EDAM/70+STAT216/2048+STAT217/2048+MAXDMG/14+MINDMG/14+STAT118*0.8+AR/180+STAT34/18+STAT35/18+AND(STAT360!=32,SOCKETS==3))*0.69+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-(STAT360==51)*0.8-OR(STAT360==59,STAT360==35)*1.2 //法系 Formula[RHE_B]:(CRES/120+FRES/120+LRES/100+PRES/120+MANA/150+STAT110/75+STAT36/10+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+FHR/24+FCR/20+FRW/30+DEX/45+STR/30+LIFE/100+STAT216/2048+STAT217/2048+STAT34/18+STAT35/18+STAT118*0.8+STAT86/5+STAT138/5+STAT333/10+STAT335/10+AND(STAT360!=32,SOCKETS==3))*0.66+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.35-OR(STAT360==57,STAT360==58,STAT360==52)*0.5-OR(STAT360==51,STAT360==8,STAT360==9)*0.8-OR(STAT360==59,STAT360==35)*1.2 //亮金/手工盔甲评测函数 //战系 -Formula[RCH_A]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/540+EDAM/200+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/50+STAT36/20+FHR/24+FCR/90+DEX/30+STR/30+STAT1/90+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.09-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_A]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/540+EDAM/200+OR(CLSK0>0,CLSK3>0,CLSK4>0,CLSK5>0,CLSK6>0)+STAT110/50+STAT36/20+FHR/24+FCR/90+DEX/30+STR/30+STAT1/90+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.09-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //法系 -Formula[RCH_B]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/360+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/50+STAT36/20+FHR/24+FCR/30+DEX/45+STR/30+STAT1/60+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*0.96-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_B]:(CRES/100+FRES/100+LRES/120+PRES/100+MANA/360+CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+STAT110/50+STAT36/20+FHR/24+FCR/30+DEX/45+STR/30+STAT1/60+LIFE/100+STAT216/2048+STAT118*0.8+STAT34/25+STAT35/25+STAT76/6+STAT86/6+STAT138/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*0.96-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==46,STAT360==47)*0.54-(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //防御 -Formula[RCH_C]:(CRES/100+FRES/100+LRES/120+PRES/100+OR(CLSK0>0,CLSK1>0,CLSK2>0,CLSK3>0,CLSK5>0,CLSK6>0)+STAT110/50+STAT36/20+FHR/24+FCR/20+DEX/45+STR/30+STAT1/120+LIFE/100+STAT216/2048+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.09-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-OR(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 +Formula[RCH_C]:(CRES/100+FRES/100+LRES/120+PRES/100+OR(CLSK0>0,CLSK1>0,CLSK2>0,CLSK3>0,CLSK5>0,CLSK6>0)+STAT110/50+STAT36/20+FHR/24+FCR/20+DEX/45+STR/30+STAT1/120+LIFE/100+STAT216/2048+STAT34/25+STAT35/25+STAT76/6+STAT153+AND(STAT360!=32,SOCKETS==3)+AND(STAT360!=32,SOCKETS==4)*1.2)*1.09-OR(STAT360==10,STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.17-(STAT360==52)*0.32-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-(STAT360==42)*0.8-OR(STAT360==43,STAT360==51,STAT360==35)*1.33 //亮金/手工手套评测函数 //技能系 -Formula[RG_A]:max(0,min(8,round((OR(TABSK0>1,TABSK1>1,TABSK2>1,TABSK32>1,TABSK41>1,TABSK50>1)*1.6+min(1.6,STAT141*0.08)+min(1.6,STAT136*0.08)+min(1.6,EDAM*0.0267)+min(1.0,IAS*0.05)+min(1.0,STR*0.0667)+min(1.0,STAT118)+min(1.0,STAT110*0.04)+min(1.2,(FRES+CRES+LRES+PRES)*0.0133)+min(0.4,DEX*0.0267)+min(0.4,LIFE*0.02)+min(0.4,STAT138*0.08)+min(0.4,STAT86*0.08)+min(0.4,STAT60*0.1333)+min(0.4,STAT62*0.1333)+min(0.2,AR*0.001667)+min(0.2,ARPER*0.01)+min(0.2,STAT20*0.0125)+min(0.2,FBR*0.01)+min(0.3,(STAT34+STAT35)*0.03)+min(0.15,STAT81*0.15)+min(0.2,MANA*0.005)+min(0.1,STAT116*0.0067))*10)/10)) +Formula[RG_A]:MAX(0,MIN(8,ROUND((OR(TABSK0>1,TABSK1>1,TABSK2>1,TABSK32>1,TABSK41>1,TABSK50>1)*1.6+MIN(1.6,STAT141*0.08)+MIN(1.6,STAT136*0.08)+MIN(1.6,EDAM*0.0267)+MIN(1.0,IAS*0.05)+MIN(1.0,STR*0.0667)+MIN(1.0,STAT118)+MIN(1.0,STAT110*0.04)+MIN(1.2,(FRES+CRES+LRES+PRES)*0.0133)+MIN(0.4,DEX*0.0267)+MIN(0.4,LIFE*0.02)+MIN(0.4,STAT138*0.08)+MIN(0.4,STAT86*0.08)+MIN(0.4,STAT60*0.1333)+MIN(0.4,STAT62*0.1333)+MIN(0.2,AR*0.001667)+MIN(0.2,ARPER*0.01)+MIN(0.2,STAT20*0.0125)+MIN(0.2,FBR*0.01)+MIN(0.3,(STAT34+STAT35)*0.03)+IF(STAT81,0.15,0)+MIN(0.2,MANA*0.005)+MIN(0.1,STAT116*0.0067))*10)/10)) //法系防御 -Formula[RG_B]:max(0,min(8,round((min(1.6,FCR*0.08)+min(1.6,STAT118*1.6)+min(1.6,STAT110*0.064)+min(1.0,STR*0.0667)+min(1.0,STAT138*0.2)+min(1.0,STAT86*0.2)+min(3.0,(FRES+CRES+LRES+PRES)*0.0333)+min(1.0,STAT141*0.05)+min(0.4,LIFE*0.02)+min(0.4,DEX*0.0267)+min(0.4,MANA*0.01)+min(0.15,STAT20*0.01)+min(0.15,FBR*0.0075)+min(0.15,AR*0.00125)+min(0.2,EDAM*0.0033))*10)/10)) +Formula[RG_B]:MAX(0,MIN(8,ROUND((MIN(1.6,FCR*0.08)+MIN(1.6,STAT118*1.6)+MIN(1.6,STAT110*0.064)+MIN(1.0,STR*0.0667)+MIN(1.0,STAT138*0.2)+MIN(1.0,STAT86*0.2)+MIN(3.0,(FRES+CRES+LRES+PRES)*0.0333)+MIN(1.0,STAT141*0.05)+MIN(0.4,LIFE*0.02)+MIN(0.4,DEX*0.0267)+MIN(0.4,MANA*0.01)+MIN(0.15,STAT20*0.01)+MIN(0.15,FBR*0.0075)+MIN(0.15,AR*0.00125)+MIN(0.2,EDAM*0.0033))*10)/10)) //亮金/手工腰带评测函数(必须:重要:次要=1.6:1.0:0.4;单属性钳制;腐化按最小值内嵌扣减;全局 0~8) -Formula[RBE_A]:max(0,min(8,round((min(4.8,(max(0,STAT40-IF(STAT360==72,2,0))+max(0,STAT42-IF(STAT360==72,2,0))+max(0,STAT44-IF(STAT360==72,2,0))+max(0,STAT46-IF(STAT360==72,2,0)))*0.533)+min(1.6,max(0,STAT36-IF(STAT360==52,3,0))*0.16)+min(1.6,STAT110*0.064)+min(1.0,max(0,FHR-IF(STAT360==35,10,0))*0.0417)+min(1.0,max(0,FCR-IF(STAT360==42,10,0))*0.05)+min(1.0,max(0,STR-IF(STAT360==68,7,0))*0.0333)+min(1.0,LIFE*0.01)+min(3.0,(max(0,FRES-IF(STAT360==36,10,0)-IF(STAT360==51,5,0))+max(0,CRES-IF(STAT360==37,10,0)-IF(STAT360==51,5,0))+max(0,LRES-IF(STAT360==38,10,0)-IF(STAT360==51,5,0))+max(0,PRES-IF(STAT360==39,10,0)-IF(STAT360==51,5,0)))*0.0333)+min(0.4,STAT34*0.08)+min(0.4,STAT35*0.08)+min(0.4,MANA*0.02))*10)/10)) +Formula[RBE_A]:MAX(0,MIN(8,ROUND((MIN(4.8,(MAX(0,STAT40-IF(STAT360==72,2,0))+MAX(0,STAT42-IF(STAT360==72,2,0))+MAX(0,STAT44-IF(STAT360==72,2,0))+MAX(0,STAT46-IF(STAT360==72,2,0)))*0.533)+MIN(1.6,MAX(0,STAT36-IF(STAT360==52,3,0))*0.16)+MIN(1.6,STAT110*0.064)+MIN(1.0,MAX(0,FHR-IF(STAT360==35,10,0))*0.0417)+MIN(1.0,MAX(0,FCR-IF(STAT360==42,10,0))*0.05)+MIN(1.0,MAX(0,STR-IF(STAT360==68,7,0))*0.0333)+MIN(1.0,LIFE*0.01)+MIN(3.0,(MAX(0,FRES-IF(STAT360==36,10,0)-IF(STAT360==51,5,0))+MAX(0,CRES-IF(STAT360==37,10,0)-IF(STAT360==51,5,0))+MAX(0,LRES-IF(STAT360==38,10,0)-IF(STAT360==51,5,0))+MAX(0,PRES-IF(STAT360==39,10,0)-IF(STAT360==51,5,0)))*0.0333)+MIN(0.4,STAT34*0.08)+MIN(0.4,STAT35*0.08)+MIN(0.4,MANA*0.02))*10)/10)) //亮金/手工鞋子评测函数 -Formula[RBO_A]:max(0,min(8,round((min(4.2,(FRES+CRES+LRES+PRES)*0.035)+min(1.6,FRW*0.04)+min(1.0,FHR*0.1)+min(1.0,STAT118)+min(1.0,STAT110*0.04)+min(0.4,DEX*0.0267)+min(0.4,LIFE*0.0133)+min(0.4,MANA*0.01)-IF(STAT360==34,1,0)-IF(STAT360==35,1,0)-IF(STAT360==51,0.7,0)-IF(STAT360==44,IF(FRW<41,0.6,0),0)-IF(STAT360==61,0.4,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.7-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.35)*10)/10)) +Formula[RBO_A]:MAX(0,MIN(8,ROUND((MIN(4.2,(FRES+CRES+LRES+PRES)*0.035)+MIN(1.6,FRW*0.04)+MIN(1.0,FHR*0.1)+MIN(1.0,STAT118)+MIN(1.0,STAT110*0.04)+MIN(0.4,DEX*0.0267)+MIN(0.4,LIFE*0.0133)+MIN(0.4,MANA*0.01)-IF(STAT360==34,1,0)-IF(STAT360==35,1,0)-IF(STAT360==51,0.7,0)-IF(AND(STAT360==44,FRW<41),0.6,0)-IF(STAT360==61,0.4,0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.7-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.35)*10)/10)) //亮金/手工盾牌评测函数 //战系 -Formula[RSH_A]:max(0,min(7,round((min(1.33,(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6)*0.6656+TABSK26*0.4438)+min(0.82,EDAM*0.005125)+IF(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+TABSK26==0,min(0.16,EDAM*0.001025),0)+min(1.33,STAT36*0.05325)+min(1.33,STAT110*0.017749)+min(0.82,(CRES+FRES+LRES+PRES)*0.006833)+min(0.82,STAT153)+min(0.82,FHR*0.034167)+min(0.82,LIFE*0.00820)+min(0.82,STR*0.027333)+min(0.33,STAT34*0.01321)+min(0.33,DEX*0.011004)+min(0.33,MANA*0.003668)-IF(STAT360==35,IF(FHR<24,min(0.82,FHR*0.034167),0),0)-IF(STAT360==45,0.82,0)-IF(STAT360==51,IF((CRES+FRES+LRES+PRES)<240,0.68,0),0)-IF(STAT360==52,IF(STAT36<25,min(0.37,STAT36*0.05325),0),0)-IF(STAT360==61,IF(LIFE<100,min(0.29,LIFE*0.00820),0),0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*IF((CRES+FRES+LRES+PRES)<240,0.27,0)-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*IF((CRES+FRES+LRES+PRES)<240,0.14,0)-IF(STAT360==46,IF(STAT34<25,0.13,0),0))*10)/10)) +Formula[RSH_A]:MAX(0,MIN(7,ROUND((MIN(1.33,(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6)*0.6656+TABSK26*0.4438)+MIN(0.82,EDAM*0.005125)+IF(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6+TABSK26==0,MIN(0.16,EDAM*0.001025),0)+MIN(1.33,STAT36*0.05325)+MIN(1.33,STAT110*0.017749)+MIN(0.82,(CRES+FRES+LRES+PRES)*0.006833)+MIN(0.82,STAT153)+MIN(0.82,FHR*0.034167)+MIN(0.82,LIFE*0.00820)+MIN(0.82,STR*0.027333)+MIN(0.33,STAT34*0.01321)+MIN(0.33,DEX*0.011004)+MIN(0.33,MANA*0.003668)-IF(AND(STAT360==35,FHR<24),MIN(0.82,FHR*0.034167),0)-IF(STAT360==45,0.82,0)-IF(AND(STAT360==51,(CRES+FRES+LRES+PRES)<240),0.68,0)-IF(AND(STAT360==52,STAT36<25),MIN(0.37,STAT36*0.05325),0)-IF(AND(STAT360==61,LIFE<100),MIN(0.29,LIFE*0.00820),0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*IF((CRES+FRES+LRES+PRES)<240,0.27,0)-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*IF((CRES+FRES+LRES+PRES)<240,0.14,0)-IF(AND(STAT360==46,STAT34<25),0.13,0))*10)/10)) //法系 -Formula[RSH_B]:max(0,min(7,round((min(1.33,(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6)*0.6656+TABSK26*0.4438)+min(0.82,FCR*0.027333)+min(1.33,STAT36*0.05325)+min(1.33,STAT110*0.017749)+min(0.82,(CRES+FRES+LRES+PRES)*0.006833)+min(0.82,STAT153)+min(0.82,FHR*0.034167)+min(0.82,LIFE*0.00820)+min(0.82,STR*0.027333)+min(0.33,STAT34*0.01321)+min(0.33,DEX*0.011004)+min(0.33,STAT1*0.011004)+min(0.33,MANA*0.003668)-IF(STAT360==35,IF(FHR<24,min(0.82,FHR*0.034167),0),0)-IF(STAT360==45,0.82,0)-IF(STAT360==51,IF((CRES+FRES+LRES+PRES)<240,0.68,0),0)-IF(STAT360==52,IF(STAT36<25,min(0.37,STAT36*0.05325),0),0)-IF(STAT360==61,IF(LIFE<100,min(0.29,LIFE*0.00820),0),0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*IF((CRES+FRES+LRES+PRES)<240,0.27,0)-IF(STAT360==42,IF(FCR<30,0.27,0),0)-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*IF((CRES+FRES+LRES+PRES)<240,0.14,0)-IF(STAT360==46,IF(STAT34<25,0.13,0),0))*10)/10)) +Formula[RSH_B]:MAX(0,MIN(7,ROUND((MIN(1.33,(CLSK0+CLSK1+CLSK2+CLSK3+CLSK4+CLSK5+CLSK6)*0.6656+TABSK26*0.4438)+MIN(0.82,FCR*0.027333)+MIN(1.33,STAT36*0.05325)+MIN(1.33,STAT110*0.017749)+MIN(0.82,(CRES+FRES+LRES+PRES)*0.006833)+MIN(0.82,STAT153)+MIN(0.82,FHR*0.034167)+MIN(0.82,LIFE*0.00820)+MIN(0.82,STR*0.027333)+MIN(0.33,STAT34*0.01321)+MIN(0.33,DEX*0.011004)+MIN(0.33,STAT1*0.011004)+MIN(0.33,MANA*0.003668)-IF(AND(STAT360==35,FHR<24),MIN(0.82,FHR*0.034167),0)-IF(STAT360==45,0.82,0)-IF(AND(STAT360==51,(CRES+FRES+LRES+PRES)<240),0.68,0)-IF(AND(STAT360==52,STAT36<25),MIN(0.37,STAT36*0.05325),0)-IF(AND(STAT360==61,LIFE<100),MIN(0.29,LIFE*0.00820),0)-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*IF((CRES+FRES+LRES+PRES)<240,0.27,0)-IF(AND(STAT360==42,FCR<30),0.27,0)-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*IF((CRES+FRES+LRES+PRES)<240,0.14,0)-IF(AND(STAT360==46,STAT34<25),0.13,0))*10)/10)) //亮金/手工箭矢评测函数 //物理系 -Formula[RQU_A]:max(0,min(7,round((min(2.40,EDAM*0.03)+min(1.15,IAS*0.0575)+min(0.78,STAT136*0.026)+min(0.78,STAT156*0.026)+min(0.70,STAT81*0.70)+min(0.50,STAT96*0.025)+min(0.45,TABSK0*0.225)+min(0.45,TABSK1*0.225)+min(0.42,STAT141*0.014)+min(0.35,(CRES+FRES+LRES+PRES)*0.005833)+min(0.34,STAT110*0.004533)+min(0.24,STAT118*0.24)+min(0.22,MAXDMG*0.014667)+min(0.12,MINDMG*0.008571)+min(0.12,STAT60*0.017143)+min(0.12,STAT62*0.017143)-IF(STAT360==36,IF(FRES<30,0.25,0),0)-IF(STAT360==37,IF(CRES<30,0.25,0),0)-IF(STAT360==38,IF(LRES<30,0.25,0),0)-IF(STAT360==39,IF(PRES<30,0.25,0),0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) +Formula[RQU_A]:MAX(0,MIN(7,ROUND((MIN(2.40,EDAM*0.03)+MIN(1.15,IAS*0.0575)+MIN(0.78,STAT136*0.026)+MIN(0.78,STAT156*0.026)+IF(STAT81,0.70,0)+MIN(0.50,STAT96*0.025)+MIN(0.45,TABSK0*0.225)+MIN(0.45,TABSK1*0.225)+MIN(0.42,STAT141*0.014)+MIN(0.35,(CRES+FRES+LRES+PRES)*0.005833)+MIN(0.34,STAT110*0.004533)+MIN(0.24,STAT118*0.24)+MIN(0.22,MAXDMG*0.014667)+MIN(0.12,MINDMG*0.008571)+MIN(0.12,STAT60*0.017143)+MIN(0.12,STAT62*0.017143)-IF(AND(STAT360==36,FRES<30),0.25,0)-IF(AND(STAT360==37,CRES<30),0.25,0)-IF(AND(STAT360==38,LRES<30),0.25,0)-IF(AND(STAT360==39,PRES<30),0.25,0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) //法系 -Formula[RQU_B]:max(0,min(7,round((min(2.60,TABSK0*1.30)+min(1.15,IAS*0.0575)+min(0.80,STAT136*0.026667)+min(0.70,STAT81*0.70)+min(0.48,STAT96*0.024)+min(0.48,STAT138*0.096)+min(0.48,STAT86*0.096)+min(0.45,STAT141*0.015)+min(0.35,(CRES+FRES+LRES+PRES)*0.005833)+min(0.30,STAT110*0.004)+min(0.20,STAT118*0.20)+min(0.10,STAT60*0.014286)+min(0.10,STAT62*0.014286)+min(0.55,STAT49*0.001273)-IF(STAT360==36,IF(FRES<30,0.25,0),0)-IF(STAT360==37,IF(CRES<30,0.25,0),0)-IF(STAT360==38,IF(LRES<30,0.25,0),0)-IF(STAT360==39,IF(PRES<30,0.25,0),0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) -Formula[RQU_C]:max(0,min(7,round((min(2.60,TABSK0*1.30)+min(1.15,IAS*0.0575)+min(0.80,STAT136*0.026667)+min(0.70,STAT81*0.70)+min(0.48,STAT96*0.024)+min(0.48,STAT138*0.096)+min(0.48,STAT86*0.096)+min(0.45,STAT141*0.015)+min(0.35,(CRES+FRES+LRES+PRES)*0.005833)+min(0.30,STAT110*0.004)+min(0.20,STAT118*0.20)+min(0.10,STAT60*0.014286)+min(0.10,STAT62*0.014286)+min(0.55,STAT55*0.001507)-IF(STAT360==36,IF(FRES<30,0.25,0),0)-IF(STAT360==37,IF(CRES<30,0.25,0),0)-IF(STAT360==38,IF(LRES<30,0.25,0),0)-IF(STAT360==39,IF(PRES<30,0.25,0),0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) +Formula[RQU_B]:MAX(0,MIN(7,ROUND((MIN(2.60,TABSK0*1.30)+MIN(1.15,IAS*0.0575)+MIN(0.80,STAT136*0.026667)+IF(STAT81,0.70,0)+MIN(0.48,STAT96*0.024)+MIN(0.48,STAT138*0.096)+MIN(0.48,STAT86*0.096)+MIN(0.45,STAT141*0.015)+MIN(0.35,(CRES+FRES+LRES+PRES)*0.005833)+MIN(0.30,STAT110*0.004)+MIN(0.20,STAT118*0.20)+MIN(0.10,STAT60*0.014286)+MIN(0.10,STAT62*0.014286)+MIN(0.55,STAT49*0.001273)-IF(AND(STAT360==36,FRES<30),0.25,0)-IF(AND(STAT360==37,CRES<30),0.25,0)-IF(AND(STAT360==38,LRES<30),0.25,0)-IF(AND(STAT360==39,PRES<30),0.25,0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) +Formula[RQU_C]:MAX(0,MIN(7,ROUND((MIN(2.60,TABSK0*1.30)+MIN(1.15,IAS*0.0575)+MIN(0.80,STAT136*0.026667)+IF(STAT81,0.70,0)+MIN(0.48,STAT96*0.024)+MIN(0.48,STAT138*0.096)+MIN(0.48,STAT86*0.096)+MIN(0.45,STAT141*0.015)+MIN(0.35,(CRES+FRES+LRES+PRES)*0.005833)+MIN(0.30,STAT110*0.004)+MIN(0.20,STAT118*0.20)+MIN(0.10,STAT60*0.014286)+MIN(0.10,STAT62*0.014286)+MIN(0.55,STAT55*0.001507)-IF(AND(STAT360==36,FRES<30),0.25,0)-IF(AND(STAT360==37,CRES<30),0.25,0)-IF(AND(STAT360==38,LRES<30),0.25,0)-IF(AND(STAT360==39,PRES<30),0.25,0)-OR(STAT360==20,STAT360==57,STAT360==58,STAT360==63)*0.30-OR(STAT360==2,STAT360==51)*0.30)*10)/10)) //亮金/手工武器评测函数 //物理系 -Formula[RWP_A]:max(0,min(7,round((min(2.8,ED*0.007)+min(2.4,max(0,ED-400)*0.012)+min(0.375,IAS*0.00938)+min(0.4,MAXDMG*0.00635)+min(0.125,MINDMG*0.00625)+min(0.4,STAT141*0.0133)+min(0.4,STAT136*0.0133)+min(0.3,IF(MULTI198,28319==12,0.3,0)+IF(MULTI198,28311==10,0.15,0))+IF(STAT252>0,0.1,0)+min(0.05,(CRES+FRES+LRES+PRES)*0.000417)+min(0.05,STR*0.00333)-AND(DAGGER,1)*0.67-IF(STAT360==3,0.33,0)-OR(STAT360==2,STAT360==77,STAT360==24)*0.53-OR(STAT360==5,STAT360==21)*0.59-OR(STAT360==19,STAT360==26,STAT360==20)*1.17-IF(STAT360==22,1.32,0)-OR(STAT360==23,STAT360==25)*1.46)*10)/10)) -Formula[RWP_B]:max(0,min(7,round((min(2.8,ED*0.007)+min(2.4,max(0,ED-400)*0.012)+min(0.375,IAS*0.00938)+min(0.4,MAXDMG*0.00635)+min(0.125,MINDMG*0.00625)+min(0.4,STAT141*0.0133)+min(0.4,STAT136*0.0133)+min(0.3,IF(MULTI198,28319==12,0.3,0)+IF(MULTI198,28311==10,0.15,0))+IF(STAT252>0,0.1,0)+min(0.05,(CRES+FRES+LRES+PRES)*0.000417)+min(0.05,STR*0.00333)-IF(STAT360==3,0.33,0)-OR(STAT360==2,STAT360==77,STAT360==24)*0.53-OR(STAT360==5,STAT360==21)*0.59-OR(STAT360==19,STAT360==26,STAT360==20)*1.17-IF(STAT360==22,1.32,0)-OR(STAT360==23,STAT360==25)*1.46)*10)/10)) +Formula[RWP_A]:MAX(0,MIN(7,ROUND((MIN(2.8,ED*0.007)+MIN(2.4,MAX(0,ED-400)*0.012)+MIN(0.375,IAS*0.00938)+MIN(0.4,MAXDMG*0.00635)+MIN(0.125,MINDMG*0.00625)+MIN(0.4,STAT141*0.0133)+MIN(0.4,STAT136*0.0133)+MIN(0.3,IF((MULTI198,28319)==12,0.3,0)+IF((MULTI198,28311)==10,0.15,0))+IF(STAT252>0,0.1,0)+MIN(0.05,(CRES+FRES+LRES+PRES)*0.000417)+MIN(0.05,STR*0.00333)-AND(DAGGER,1)*0.67-IF(STAT360==3,0.33,0)-OR(STAT360==2,STAT360==77,STAT360==24)*0.53-OR(STAT360==5,STAT360==21)*0.59-OR(STAT360==19,STAT360==26,STAT360==20)*1.17-IF(STAT360==22,1.32,0)-OR(STAT360==23,STAT360==25)*1.46)*10)/10)) +Formula[RWP_B]:MAX(0,MIN(7,ROUND((MIN(2.8,ED*0.007)+MIN(2.4,MAX(0,ED-400)*0.012)+MIN(0.375,IAS*0.00938)+MIN(0.4,MAXDMG*0.00635)+MIN(0.125,MINDMG*0.00625)+MIN(0.4,STAT141*0.0133)+MIN(0.4,STAT136*0.0133)+MIN(0.3,IF((MULTI198,28319)==12,0.3,0)+IF((MULTI198,28311)==10,0.15,0))+IF(STAT252>0,0.1,0)+MIN(0.05,(CRES+FRES+LRES+PRES)*0.000417)+MIN(0.05,STR*0.00333)-IF(STAT360==3,0.33,0)-OR(STAT360==2,STAT360==77,STAT360==24)*0.53-OR(STAT360==5,STAT360==21)*0.59-OR(STAT360==19,STAT360==26,STAT360==20)*1.17-IF(STAT360==22,1.32,0)-OR(STAT360==23,STAT360==25)*1.46)*10)/10)) //法系-打击 -Formula[RWP_C]:max(0,min(7,round((min(2.8,ED*0.007)+min(2.4,max(0,ED-400)*0.012)+min(0.35,ALLSK*0.175)+min(0.25,IAS*0.00625)+min(0.25,MAXDMG*0.00397)+min(0.075,MINDMG*0.00375)+min(0.25,STAT141*0.00833)+min(0.25,STAT136*0.00833)+min(0.175,IF(MULTI198,28623==12,0.175,0)+IF(MULTI198,28618==10,0.0875,0))+IF(STAT252>0,0.1,0)+min(0.05,(CRES+FRES+LRES+PRES)*0.000417)+min(0.05,STR*0.00333)+min(0.125,STAT86*0.015625)+min(0.125,STAT138*0.015625)-IF(STAT360==21,0.77,0)-OR(STAT360==8,STAT360==9,STAT360==12,STAT360==13,STAT360==14,STAT360==15,STAT360==20)*1.17-IF(STAT360==23,1.65,0))*10)/10)) +Formula[RWP_C]:MAX(0,MIN(7,ROUND((MIN(2.8,ED*0.007)+MIN(2.4,MAX(0,ED-400)*0.012)+MIN(0.35,ALLSK*0.175)+MIN(0.25,IAS*0.00625)+MIN(0.25,MAXDMG*0.00397)+MIN(0.075,MINDMG*0.00375)+MIN(0.25,STAT141*0.00833)+MIN(0.25,STAT136*0.00833)+MIN(0.175,IF((MULTI198,28623)==12,0.175,0)+IF((MULTI198,28618)==10,0.0875,0))+IF(STAT252>0,0.1,0)+MIN(0.05,(CRES+FRES+LRES+PRES)*0.000417)+MIN(0.05,STR*0.00333)+MIN(0.125,STAT86*0.015625)+MIN(0.125,STAT138*0.015625)-IF(STAT360==21,0.77,0)-OR(STAT360==8,STAT360==9,STAT360==12,STAT360==13,STAT360==14,STAT360==15,STAT360==20)*1.17-IF(STAT360==23,1.65,0))*10)/10)) //法系-施法-魔杖-毒、火、魔 -Formula[RWA_A]:max(0,min(7,round((IF((CLSK2+TABSK17)>1,2,IF((CLSK2+TABSK17)>0,0.4,0))+min(1,FCR*0.05)+min(1,STAT332*0.05)+min(1,STAT336*0.1)+min(1,IF(MULTI200,28623==12,1,0)+IF(MULTI200,28618==10,0.5,0))+min(0.45,STAT86*0.05625)+min(0.45,STAT138*0.05625)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==31,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==15)*1.17)*10)/10)) -Formula[RWA_B]:max(0,min(7,round((IF((CLSK2+TABSK17)>1,2,IF((CLSK2+TABSK17)>0,0.4,0))+min(1,FCR*0.05)+min(1,STAT329*0.05)+min(1,STAT333*0.1)+min(1,IF(MULTI200,28623==12,1,0)+IF(MULTI200,28618==10,0.5,0))+min(0.45,STAT86*0.05625)+min(0.45,STAT138*0.05625)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==28,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) -Formula[RWA_C]:max(0,min(7,round((IF((CLSK2+TABSK17+TABSK16)>1,2,IF((CLSK2+TABSK17+TABSK16)>0,0.4,0))+min(1,FCR*0.05)+min(2,STAT357*0.1)+min(1,IF(MULTI200,28623==12,1,0)+IF(MULTI200,28618==10,0.5,0))+min(0.45,STAT86*0.05625)+min(0.45,STAT138*0.05625)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-OR(STAT360==8,STAT360==9)*1.17)*10)/10)) +Formula[RWA_A]:MAX(0,MIN(7,ROUND((IF((CLSK2+TABSK17)>1,2,IF((CLSK2+TABSK17)>0,0.4,0))+MIN(1,FCR*0.05)+MIN(1,STAT332*0.05)+MIN(1,STAT336*0.1)+MIN(1,IF((MULTI200,28623)==12,1,0)+IF((MULTI200,28618)==10,0.5,0))+MIN(0.45,STAT86*0.05625)+MIN(0.45,STAT138*0.05625)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==31,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==15)*1.17)*10)/10)) +Formula[RWA_B]:MAX(0,MIN(7,ROUND((IF((CLSK2+TABSK17)>1,2,IF((CLSK2+TABSK17)>0,0.4,0))+MIN(1,FCR*0.05)+MIN(1,STAT329*0.05)+MIN(1,STAT333*0.1)+MIN(1,IF((MULTI200,28623)==12,1,0)+IF((MULTI200,28618)==10,0.5,0))+MIN(0.45,STAT86*0.05625)+MIN(0.45,STAT138*0.05625)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==28,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) +Formula[RWA_C]:MAX(0,MIN(7,ROUND((IF((CLSK2+TABSK17+TABSK16)>1,2,IF((CLSK2+TABSK17+TABSK16)>0,0.4,0))+MIN(1,FCR*0.05)+MIN(2,STAT357*0.1)+MIN(1,IF((MULTI200,28623)==12,1,0)+IF((MULTI200,28618)==10,0.5,0))+MIN(0.45,STAT86*0.05625)+MIN(0.45,STAT138*0.05625)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-OR(STAT360==8,STAT360==9)*1.17)*10)/10)) //法系-施法-法球-火、冰 -Formula[ROB_A]:max(0,min(7,round((IF((CLSK1+TABSK8)>1,2,IF((CLSK1+TABSK8)>0,0.4,0))+min(1,FCR*0.05)+min(1,STAT329*0.05)+min(1,STAT333*0.1)+min(1,IF(MULTI200,28623==12,1,0)+IF(MULTI200,28618==10,0.5,0))+min(0.45,STAT86*0.05625)+min(0.45,STAT138*0.05625)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==28,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) -Formula[ROB_B]:max(0,min(7,round((IF((CLSK1+TABSK10)>1,2,IF((CLSK1+TABSK10)>0,0.4,0))+min(1,FCR*0.05)+min(1,STAT331*0.05)+min(1,STAT335*0.1)+min(1,IF(MULTI200,28623==12,1,0)+IF(MULTI200,28618==10,0.5,0))+min(0.45,STAT86*0.05625)+min(0.45,STAT138*0.05625)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==29,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==14)*1.17)*10)/10)) +Formula[ROB_A]:MAX(0,MIN(7,ROUND((IF((CLSK1+TABSK8)>1,2,IF((CLSK1+TABSK8)>0,0.4,0))+MIN(1,FCR*0.05)+MIN(1,STAT329*0.05)+MIN(1,STAT333*0.1)+MIN(1,IF((MULTI200,28623)==12,1,0)+IF((MULTI200,28618)==10,0.5,0))+MIN(0.45,STAT86*0.05625)+MIN(0.45,STAT138*0.05625)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==28,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) +Formula[ROB_B]:MAX(0,MIN(7,ROUND((IF((CLSK1+TABSK10)>1,2,IF((CLSK1+TABSK10)>0,0.4,0))+MIN(1,FCR*0.05)+MIN(1,STAT331*0.05)+MIN(1,STAT335*0.1)+MIN(1,IF((MULTI200,28623)==12,1,0)+IF((MULTI200,28618)==10,0.5,0))+MIN(0.45,STAT86*0.05625)+MIN(0.45,STAT138*0.05625)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-IF(STAT360==16,0.59,0)-IF(STAT360==29,0.69,0)-OR(STAT360==8,STAT360==9,STAT360==14)*1.17)*10)/10)) //法系-施法-法杖-火、电、冰 -Formula[RST_A]:max(0,min(7,round((min(4,(CLSK1+TABSK8)*((CLSK1+TABSK8)+1)*0.2)+min(0.6,FCR*0.015)+min(0.6,STAT329*0.02)+min(0.6,STAT333*0.04)+min(0.6,IF(MULTI200,28623==12,0.6,0)+IF(MULTI200,28618==10,0.3,0))+min(0.25,STAT86*0.03125)+min(0.25,STAT138*0.03125)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==28)*0.48-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) -Formula[RST_B]:max(0,min(7,round((min(4,(CLSK1+TABSK9)*((CLSK1+TABSK9)+1)*0.2)+min(0.6,FCR*0.015)+min(0.6,STAT330*0.02)+min(0.6,STAT334*0.04)+min(0.6,IF(MULTI200,28623==12,0.6,0)+IF(MULTI200,28618==10,0.3,0))+min(0.25,STAT86*0.03125)+min(0.25,STAT138*0.03125)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==30)*0.48-OR(STAT360==8,STAT360==9,STAT360==13)*1.17)*10)/10)) -Formula[RST_C]:max(0,min(7,round((min(4,(CLSK1+TABSK10)*((CLSK1+TABSK10)+1)*0.2)+min(0.6,FCR*0.015)+min(0.6,STAT331*0.02)+min(0.6,STAT335*0.04)+min(0.6,IF(MULTI200,28623==12,0.6,0)+IF(MULTI200,28618==10,0.3,0))+min(0.25,STAT86*0.03125)+min(0.25,STAT138*0.03125)+min(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==29)*0.48-OR(STAT360==8,STAT360==9,STAT360==14)*1.17)*10)/10)) +Formula[RST_A]:MAX(0,MIN(7,ROUND((MIN(4,(CLSK1+TABSK8)*((CLSK1+TABSK8)+1)*0.2)+MIN(0.6,FCR*0.015)+MIN(0.6,STAT329*0.02)+MIN(0.6,STAT333*0.04)+MIN(0.6,IF((MULTI200,28623)==12,0.6,0)+IF((MULTI200,28618)==10,0.3,0))+MIN(0.25,STAT86*0.03125)+MIN(0.25,STAT138*0.03125)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==28)*0.48-OR(STAT360==8,STAT360==9,STAT360==12)*1.17)*10)/10)) +Formula[RST_B]:MAX(0,MIN(7,ROUND((MIN(4,(CLSK1+TABSK9)*((CLSK1+TABSK9)+1)*0.2)+MIN(0.6,FCR*0.015)+MIN(0.6,STAT330*0.02)+MIN(0.6,STAT334*0.04)+MIN(0.6,IF((MULTI200,28623)==12,0.6,0)+IF((MULTI200,28618)==10,0.3,0))+MIN(0.25,STAT86*0.03125)+MIN(0.25,STAT138*0.03125)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==30)*0.48-OR(STAT360==8,STAT360==9,STAT360==13)*1.17)*10)/10)) +Formula[RST_C]:MAX(0,MIN(7,ROUND((MIN(4,(CLSK1+TABSK10)*((CLSK1+TABSK10)+1)*0.2)+MIN(0.6,FCR*0.015)+MIN(0.6,STAT331*0.02)+MIN(0.6,STAT335*0.04)+MIN(0.6,IF((MULTI200,28623)==12,0.6,0)+IF((MULTI200,28618)==10,0.3,0))+MIN(0.25,STAT86*0.03125)+MIN(0.25,STAT138*0.03125)+MIN(0.1,(CRES+FRES+LRES+PRES)*0.000833)-AND(NORM,STAFF)*0.29-AND(EXC,STAFF)*0.88-AND(ELT,STAFF)*1.46-OR(STAT360==16,STAT360==29)*0.48-OR(STAT360==8,STAT360==9,STAT360==14)*1.17)*10)/10)) //魔法项链评测函数 Formula[MA_A]:(FCR/10+LIFE/100+STR/30+DEX/30+STAT1/30+STAT3/30+STAT110/75)*2+4-OR(STAT360==68,STAT360==69,STAT360==70,STAT360==71)*0.8-OR(STAT360==42,STAT360==65,STAT206==42)*2 @@ -1825,8 +1819,9 @@ ItemDisplay[SHIELD (DRUID OR NECROMANCER OR SORCERESS) EQUIPPED]:%NAME%{%NAME%%C // | 4, PD2新增物品 | // +----------------+ // ++++++ 4.1,新增杂物 ++++++ +//世界之石碎片估值:wss 规则里的 $f(QTY*0.01) = 1 个碎片 0.01 HR,按赛季物价自行改系数 ItemDisplay[wss]:%MAP-9B%%NAME%{%TAN%地图: %WHITE%100% %BLUE%附加额外词缀 %CL% %TAN%已打孔/无法打孔物品: %WHITE%75% %BLUE%附加额外词缀 %WHITE%25% %BLUE%转变为随机同底材%YELLOW%亮金 %CL% %TAN%未打孔物品: %WHITE%50% %BLUE%附加额外词缀 %WHITE%25%%BLUE% 转变为随机同底材%YELLOW%亮金%WHITE%/%LIGHT_GRAY%打孔 %CL%%TAN%腐化几率:%CL%%NAME%}%CONTINUE% -ItemDisplay[wss QTY>1]:%CORAL%oo %RED%世界之石碎片%TAN%x%WHITE%%QTY% %CORAL%oo%GRAY%{%NAME%} +ItemDisplay[wss QTY>1]:%CORAL%oo %RED%世界之石碎片%TAN%x%WHITE%%QTY% %CORAL%oo%GRAY%{%TAN%堆叠估值 %WHITE%$f(QTY*0.01)%WHITE% HR%CL%%NAME%} ItemDisplay[wss QTY=1]:%CORAL%oo %RED%世界之石碎片 %CORAL%oo%GRAY%{%NAME%} ItemDisplay[scrb]:%NAME% %ORANGE%*{%NAME%} ItemDisplay[imra]:%NAME% %ORANGE%*{%NAME%} @@ -2078,7 +2073,7 @@ ItemDisplay[rtma ((STAT185=2 (CHARSTAT110<175 OR CHARSTAT46<15 OR CHARSTAT44<15 ItemDisplay[rtma STAT185=2 (CHARSTAT110<175 OR CHARSTAT46<15 OR CHARSTAT44<15 OR CHARSTAT40<15)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/123%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/118%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/123%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/90%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/85%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/90%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/175%%GREEN%毒缩%CL%%NAME%}%CONTINUE% ItemDisplay[rtma STAT185=1 (CHARSTAT110<150 OR CHARSTAT46<15 OR CHARSTAT44<10 OR CHARSTAT40<10)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/114%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/114%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/119%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/85%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/80%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/90%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/150%%GREEN%毒缩%CL%%NAME%}%CONTINUE% ItemDisplay[rtma STAT185=0 (CHARSTAT110<100 OR CHARSTAT46<10 OR CHARSTAT44<5 OR CHARSTAT40<5)]:%NAME%{%NL%%GRAY%$f(CHARSTAT39-100)%WHITE%/105%RED%火抗 %WHITE%| %GRAY%$f(CHARSTAT43-100)%WHITE%/105%BLUE%冰抗 %WHITE%| %GRAY%$f(CHARSTAT45-100)%WHITE%/110%GREEN%毒抗%CL%%GRAY%$f(CHARSTAT40+75)%WHITE%/80%RED%最大火抗 %WHITE%| %GRAY%$f(CHARSTAT44+75)%WHITE%/80%BLUE%最大冰抗 %WHITE%| %GRAY%$f(CHARSTAT46+75)%WHITE%/85%GREEN%最大毒抗 %WHITE%| %GRAY%%CHARSTAT110%%WHITE%/100%%GREEN%毒缩%CL%%NAME%}%CONTINUE% -ItemDisplay[cwss]:%MAP-0A%%PURPLE%★ %RED%被玷污的世界之石碎片 %PURPLE%★{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果(各20%几率):%CL%%NAME%} +ItemDisplay[cwss]:%MAP-0A%%PURPLE%★ %RED%被玷污的世界之石碎片 %PURPLE%★{%WHITE%或 %BLUE%转变为随机魔法小符%CL%%GOLD%+5-10全抗 %WHITE%或 %GOLD%+3%-5%额外经验%CL%%RED%+1所有技能 %WHITE%或 %RED%+20-25活力&+10-15能量%CL%%TAN%获得随机效果(各20%几率):%CL%%TAN%估值 %WHITE%$f(QTY*1.25)%WHITE% HR%CL%%NAME%} ItemDisplay[rtma]:%YELLOW%· %PURPLE%大马挑战门票 %YELLOW%·%CL%%NAME%{%NAME%}%CONTINUE% // 路西安 @@ -2120,11 +2115,12 @@ ItemDisplay[crfp (CUBE OR STASH)]:%NAME%{%GRAY%项链: +[5-10]全抗 +[4-8]全 // +----------------+ // ++++++ 5.1,商店MF辅助提示 ++++++ //Opener -//Low Opener +//S 档 · 组合命中(01∧05 / 01∧08,优先级最高) +ItemDisplay[((SHOPHUNT01 SHOPHUNT05) OR (SHOPHUNT01 SHOPHUNT08)) (NMAG OR MAG OR RARE OR CRAFT) SHOP !GROUND]: %NAME%{%GOLD%***%RED%*** %TAN%Note%WHITE%: Shop Hunting %GOLD%COMBO%WHITE%: %RED%***%GOLD%***%CL%%NAME%}%CONTINUE% +//A 档 · High 单条 +ItemDisplay[(SHOPHUNT01 OR SHOPHUNT02 OR SHOPHUNT03 OR SHOPHUNT04 OR SHOPHUNT05 OR SHOPHUNT08 OR SHOPHUNT09) !((SHOPHUNT01 SHOPHUNT05) OR (SHOPHUNT01 SHOPHUNT08)) (NMAG OR MAG OR RARE OR CRAFT) SHOP !GROUND]: %NAME%{%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***%CL%%NAME%}%CONTINUE% +//B 档 · Low 单条 ItemDisplay[(SHOPHUNT06 OR SHOPHUNT07 OR SHOPHUNT10 OR SHOPHUNT11 OR SHOPHUNT12 OR SHOPHUNT13 OR SHOPHUNT14 OR SHOPHUNT15 OR SHOPHUNT16 OR SHOPHUNT17 OR SHOPHUNT18 OR SHOPHUNT19) !(SHOPHUNT01 OR SHOPHUNT02 OR SHOPHUNT03 OR SHOPHUNT04 OR SHOPHUNT05 OR SHOPHUNT08 OR SHOPHUNT09) (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%TAN%Note%WHITE%: Shop Hunting:%CL%%NAME%}%CONTINUE% -//High Opener -ItemDisplay[(SHOPHUNT01 OR SHOPHUNT02 OR SHOPHUNT03 OR SHOPHUNT04 OR SHOPHUNT05 OR SHOPHUNT08 OR SHOPHUNT09) (NMAG OR MAG OR RARE OR CRAFT) SHOP !GROUND]: %NAME%{%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***%CL%%NAME%}%CONTINUE% -ItemDisplay[(SHOPHUNT01 SHOPHUNT08) (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%NAME%}%CONTINUE% //SHOPHUNT01 - HIGH ED ItemDisplay[SHOPHUNT01 (NMAG OR MAG OR RARE OR CRAFT) SHOP]: %NAME%{%GREEN%***%RED%*** %DARK_GREEN%*%GREEN%*%WHITE%* %ORANGE%High Enhanced Damage %WHITE%*%GREEN%*%DARK_GREEN%* %RED%***%GREEN%***%CL%%NAME%}%CONTINUE% //SHOPHUNT02 - LOW ED @@ -2165,84 +2161,44 @@ ItemDisplay[SHOPHUNT18 SHOP]: %NAME%{%GREEN%*%DARK_GREEN%*%WHITE%* %GREEN%Pois ItemDisplay[SHOPHUNT19 SHOP]: %NAME%{%GREEN%*%DARK_GREEN%*%WHITE%* %GREEN%Poison %WHITE%Res %WHITE%*%DARK_GREEN%*%GREEN%*%CL%%NAME%}%CONTINUE% //+SKILLS 商店MF HIGHLIGHTS -//+5单体技能 -//刺客影子系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Shadow Skills%RED% ***%CL%%NAME%}%CONTINUE% -//刺客陷阱系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Trap Skills%RED% ***%CL%%NAME%}%CONTINUE% -//刺客武学系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Martial Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师电系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,9+MULTI107,38>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>5) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Lightning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师火系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,8+MULTI107,41>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>5) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Fire Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师冰系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>5) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Cold Skills%RED% ***%CL%%NAME%}%CONTINUE% -//蛮子战吼系 -ItemDisplay[MULTI83,4+STAT127+MULTI188,34>1 SHOP 1H]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Warcries Skills%RED% ***%CL%%NAME%}%CONTINUE% -//德鲁伊召唤系 -ItemDisplay[(MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) SHOP CLUB]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//德鲁伊元素系 -ItemDisplay[(MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4) SHOP CLUB]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Elemental Skills%RED% ***%CL%%NAME%}%CONTINUE% -//死灵召唤系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//死灵毒骨系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Poison & Bone Skills%RED% ***%CL%%NAME%}%CONTINUE% -//诅咒系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Curses Skills%RED% ***%CL%%NAME%}%CONTINUE% -//圣骑士 -//攻击灵气 -ItemDisplay[(MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) SHOP SCEPTER]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Offensive Auras Skills%RED% ***%CL%%NAME%}%CONTINUE% -//战斗技能 -ItemDisplay[(MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4) SHOP]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Combat Skills%RED% ***%CL%%NAME%}%CONTINUE% +//+5单体技能(按职业归并:职业技能系天然互斥,每件商品最多命中一条) +//刺客(影子 / 陷阱 / 武学) +ItemDisplay[((MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) OR (MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) OR (MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4)) SHOP (SIN OR DAGGER)]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Assassin Skills%RED% ***%CL%%NAME%}%CONTINUE% +//法师(闪电 / 火焰 / 冰冷) +ItemDisplay[((MULTI83,1+STAT127+MULTI188,9+MULTI107,38>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>5) OR (MULTI83,1+STAT127+MULTI188,8+MULTI107,41>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>5) OR (MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>5)) SHOP STAFF]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Sorceress Skills%RED% ***%CL%%NAME%}%CONTINUE% +//蛮子(战吼) +ItemDisplay[MULTI83,4+STAT127+MULTI188,34>1 SHOP 1H]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Barbarian Skills%RED% ***%CL%%NAME%}%CONTINUE% +//德鲁伊(召唤 / 元素) +ItemDisplay[((MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) OR (MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4)) SHOP CLUB]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Druid Skills%RED% ***%CL%%NAME%}%CONTINUE% +//死灵(召唤 / 毒骨 / 诅咒) +ItemDisplay[((MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) OR (MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) OR (MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4)) SHOP WAND]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Necromancer Skills%RED% ***%CL%%NAME%}%CONTINUE% +//圣骑士(攻击灵气 / 战斗) +ItemDisplay[((MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) OR (MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4)) SHOP]:%NAME%%CL%%GREEN%***%RED%*** %TAN%Note%WHITE%: Shop Hunting: %RED%***%GREEN%***{%RED%*** %GREEN%High + Paladin Skills%RED% ***%CL%%NAME%}%CONTINUE% -//高技能提示 +//高技能提示(按职业归并:职业技能系天然互斥,每件物品最多命中一条;仅背包/仓库/方块显示) //+4单系技能 -ItemDisplay[(MULTI83,0+MULTI188,0+MULTI188,1+MULTI188,2+STAT127>3 OR MULTI83,1+MULTI188,8+MULTI188,9+MULTI188,10+STAT127>3 OR MULTI83,2+MULTI188,16+MULTI188,17+MULTI188,18+STAT127>3 OR MULTI83,3+MULTI188,24+MULTI188,25+MULTI188,26+STAT127>3 OR MULTI83,4+MULTI188,32+MULTI188,33+MULTI188,34+STAT127>3 OR MULTI83,5+MULTI188,40+MULTI188,41+MULTI188,42+STAT127>3 OR MULTI83,6+MULTI188,48+MULTI188,49+MULTI188,50+STAT127>3) !RW !SHOP !EQUIPPED !MERC !GROUND (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Skills%RED% ***%CL%%NAME%}%CONTINUE% +//法师 · 法球(阈值 >4) +ItemDisplay[((MULTI83,1+STAT127+MULTI188,9+MULTI107,38>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>4) OR (MULTI83,1+STAT127+MULTI188,8+MULTI107,41>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>4) OR (MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>4)) !RW (INVENTORY OR STASH OR CUBE) SOR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Sorceress Skills%RED% ***%CL%%NAME%}%CONTINUE% +//法师 · 法杖(阈值 >5) +ItemDisplay[((MULTI83,1+STAT127+MULTI188,9+MULTI107,38>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>5) OR (MULTI83,1+STAT127+MULTI188,8+MULTI107,41>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>5) OR (MULTI83,1+STAT127+MULTI188,10+MULTI107,40>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>5)) !RW (INVENTORY OR STASH OR CUBE) STAFF (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Sorceress Skills%RED% ***%CL%%NAME%}%CONTINUE% +//刺客(影子 / 陷阱 / 武学) +ItemDisplay[((MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) OR (MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) OR (MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4)) !RW (INVENTORY OR STASH OR CUBE) (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Assassin Skills%RED% ***%CL%%NAME%}%CONTINUE% +//蛮子(战吼 / 精通) +ItemDisplay[((MULTI83,4+STAT127+MULTI188,34+MULTI107,146>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,149>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,150>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,154>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,155>4) OR (MULTI83,4+STAT127+MULTI188,33+MULTI107,368>4)) !RW (INVENTORY OR STASH OR CUBE) (BAR OR 1H) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Barbarian Skills%RED% ***%CL%%NAME%}%CONTINUE% +//德鲁伊(召唤 / 元素) +ItemDisplay[((MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) OR (MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4)) !RW (INVENTORY OR STASH OR CUBE) (DRU OR CLUB) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Druid Skills%RED% ***%CL%%NAME%}%CONTINUE% +//死灵(召唤 / 毒骨 / 诅咒) +ItemDisplay[((MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) OR (MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) OR (MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4)) !RW (INVENTORY OR STASH OR CUBE) (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Necromancer Skills%RED% ***%CL%%NAME%}%CONTINUE% +//圣骑士(攻击灵气 / 战斗) +ItemDisplay[((MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) OR (MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4)) !RW (INVENTORY OR STASH OR CUBE) SCEPTER (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Paladin Skills%RED% ***%CL%%NAME%}%CONTINUE% -//+5单体技能 -//刺客影子系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,49+MULTI107,278>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,253>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,273>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,279>4 OR MULTI83,6+STAT127+MULTI188,49+MULTI107,268>4) !RW !SHOP !EQUIPPED !MERC !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Shadow Skills%RED% ***%CL%%NAME%}%CONTINUE% -//刺客陷阱系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,48+MULTI107,257>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,266>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,271>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,272>4 OR MULTI83,6+STAT127+MULTI188,48+MULTI107,262>4) !RW !SHOP !EQUIPPED !MERC !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Trap Skills%RED% ***%CL%%NAME%}%CONTINUE% -//刺客武学系 -ItemDisplay[(MULTI83,6+STAT127+MULTI188,50+MULTI107,259>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,269>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,274>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,280>4 OR MULTI83,6+STAT127+MULTI188,50+MULTI107,265>4) !RW !SHOP !EQUIPPED !MERC !GROUND (SIN OR DAGGER) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Martial Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师电系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,9+MULTI107,38>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>4 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>4) !RW !SHOP !EQUIPPED !MERC !GROUND SOR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Lightning Skills%RED% ***%CL%%NAME%}%CONTINUE% -ItemDisplay[(MULTI83,1+STAT127+MULTI188,9+MULTI107,38>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,48>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,49>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,53>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,57>5 OR MULTI83,1+STAT127+MULTI188,9+MULTI107,63>5) !RW !SHOP !EQUIPPED !MERC !GROUND STAFF (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Lightning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师火系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,8+MULTI107,41>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>4 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>4) !RW !SHOP !EQUIPPED !MERC !GROUND SOR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Fire Skills%RED% ***%CL%%NAME%}%CONTINUE% -ItemDisplay[(MULTI83,1+STAT127+MULTI188,8+MULTI107,41>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,47>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,52>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,56>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,61>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,62>5 OR MULTI83,1+STAT127+MULTI188,8+MULTI107,376>5) !RW !SHOP !EQUIPPED !MERC !GROUND STAFF (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Fire Skills%RED% ***%CL%%NAME%}%CONTINUE% -//法师冰系 -ItemDisplay[(MULTI83,1+STAT127+MULTI188,10+MULTI107,40>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>4 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>4) !RW !SHOP !EQUIPPED !MERC !GROUND SOR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Cold Skills%RED% ***%CL%%NAME%}%CONTINUE% -ItemDisplay[(MULTI83,1+STAT127+MULTI188,10+MULTI107,40>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,44>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,50>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,59>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,60>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,64>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,65>5 OR MULTI83,1+STAT127+MULTI188,10+MULTI107,369>5) !RW !SHOP !EQUIPPED !MERC !GROUND STAFF (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Cold Skills%RED% ***%CL%%NAME%}%CONTINUE% -//蛮子战吼系 -ItemDisplay[(MULTI83,4+STAT127+MULTI188,34+MULTI107,146>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,149>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,150>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,154>4 OR MULTI83,4+STAT127+MULTI188,34+MULTI107,155>4) !RW !SHOP !EQUIPPED !MERC !GROUND (BAR OR 1H) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Warcries Skills%RED% ***%CL%%NAME%}%CONTINUE% -//蛮子被动系 -ItemDisplay[(MULTI83,4+STAT127+MULTI188,33+MULTI107,368>4) !RW !SHOP !EQUIPPED !MERC !GROUND BAR (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Masteries Skills%RED% ***%CL%%NAME%}%CONTINUE% -//德鲁伊召唤系 -ItemDisplay[(MULTI83,5+STAT127+MULTI188,40+MULTI107,221>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,222>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,226>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,227>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,236>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,237>4 OR MULTI83,5+STAT127+MULTI188,40+MULTI107,247>4) !RW !SHOP !EQUIPPED !MERC !GROUND (DRU OR CLUB) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//德鲁伊元素系 -ItemDisplay[(MULTI83,5+STAT127+MULTI188,42+MULTI107,229>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,230>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,240>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,244>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,245>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,249>4 OR MULTI83,5+STAT127+MULTI188,42+MULTI107,250>4) !RW !SHOP !EQUIPPED !MERC !GROUND (DRU OR CLUB) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Elemental Skills%RED% ***%CL%%NAME%}%CONTINUE% -//死灵召唤系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,18+MULTI107,69>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,70>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,75>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,79>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,80>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,85>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,89>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,90>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,94>4 OR MULTI83,2+STAT127+MULTI188,18+MULTI107,95>4) !RW !SHOP !EQUIPPED !MERC !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Summoning Skills%RED% ***%CL%%NAME%}%CONTINUE% -//死灵毒骨系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,17+MULTI107,67>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,73>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,74>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,83>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,84>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,92>4 OR MULTI83,2+STAT127+MULTI188,17+MULTI107,93>4) !RW !SHOP !EQUIPPED !MERC !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Poison & Bone Skills%RED% ***%CL%%NAME%}%CONTINUE% -//诅咒系 -ItemDisplay[(MULTI83,2+STAT127+MULTI188,16+MULTI107,66>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,91>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,374>4 OR MULTI83,2+STAT127+MULTI188,16+MULTI107,381>4) !RW !SHOP !EQUIPPED !MERC !GROUND (NEC OR WAND) (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Curses Skills%RED% ***%CL%%NAME%}%CONTINUE% -//圣骑士 -//攻击灵气 -ItemDisplay[(MULTI83,3+STAT127+MULTI188,25+MULTI107,102>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,114>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,118>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,119>4 OR MULTI83,3+STAT127+MULTI188,25+MULTI107,123>4) !RW !SHOP !EQUIPPED !MERC !GROUND SCEPTER (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Offensive Auras Skills%RED% ***%CL%%NAME%}%CONTINUE% -//战斗技能 -ItemDisplay[(MULTI83,3+STAT127+MULTI188,24+MULTI107,101>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,121>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,364>4 OR MULTI83,3+STAT127+MULTI188,24+MULTI107,371>4) !RW !SHOP !EQUIPPED !MERC !GROUND SCEPTER (MAG OR RARE OR CRAFT)]:%NAME%{%RED%*** %GREEN%High + Combat Skills%RED% ***%CL%%NAME%}%CONTINUE% - -//NOTICE ME, THAT's ME SECTION +//NOTICE ME, THAT's ME SECTION(仅背包 / 仓库 / 方块显示;地面与商店不显示) //High ED Amp Proc Combo -ItemDisplay[(NOTICEME01) !GROUND]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%Amp Proc %GREEN%Combo%RED% ***%CL%%NAME%}%CONTINUE% +ItemDisplay[(NOTICEME01) (INVENTORY OR STASH OR CUBE)]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%Amp Proc %GREEN%Combo%RED% ***%CL%%NAME%}%CONTINUE% //High ED Weapon + MODS -ItemDisplay[(NOTICEME10) !(NOTICEME01) !GROUND]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%+Mods %GREEN%Weapon%RED% ***%CL%%NAME%}%CONTINUE% +ItemDisplay[(NOTICEME10) !(NOTICEME01) (INVENTORY OR STASH OR CUBE)]: %NAME%{%RED%*** %GREEN%High ED %ORANGE%+Mods %GREEN%Weapon%RED% ***%CL%%NAME%}%CONTINUE% //High ED Weapon -ItemDisplay[(NOTICEME02) !(NOTICEME01 OR NOTICEME10) !GROUND]: %NAME%{%RED%*** %GREEN%High ED Weapon%RED% ***%CL%%NAME%}%CONTINUE% +ItemDisplay[(NOTICEME02) !(NOTICEME01 OR NOTICEME10) (INVENTORY OR STASH OR CUBE)]: %NAME%{%RED%*** %GREEN%High ED Weapon%RED% ***%CL%%NAME%}%CONTINUE% // ++++++ 5.2,T图基德赌博提示 ++++++ //常规赌博界面显示 @@ -2448,7 +2404,7 @@ ItemDisplay[ID UNI UNI_NOTE dre TABSK42>2 STAT333>9 !EQUIPPED !MERC]:%NAME%{%COR ItemDisplay[ID UNI UNI_NOTE (dra OR drf) CLSK5>1 MAEK>4 RES>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK41>1,2,0)+(STR-15)/10+(STAT1-15)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //狼王之鬓 ItemDisplay[ID UNI UNI_NOTE drf STAT76>19 TABSK41>2 FHR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT76-30)/2+IF(STAT360==33,ED-210,ED-130)/60+3-IF(STAT360==48,1.33,0)-IF(STAT360==43,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌尔萨的噩梦 // 野蛮人头盔 (UNI) -ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI198,9350>0,2.5,1)+IF(STAT360==33,ED-170,ED-90)/110+2-IF(STAT360==48,0.73,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //独眼巨人的咆哮 +ItemDisplay[ID UNI UNI_NOTE (ba6 OR bab) FRW>19 TABSK34>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF((MULTI198,9350)>0,2.5,1)+IF(STAT360==33,ED-170,ED-90)/110+2-IF(STAT360==48,0.73,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //独眼巨人的咆哮 ItemDisplay[ID UNI UNI_NOTE (ba7 OR bac) FCR>19 FRES>49 STAT77>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK4>1,2,0)+(STAT3-10)/10+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //荒野语者 ItemDisplay[ID UNI UNI_NOTE bac MULTI97,223>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MULTI97,223-4)/2+(MULTI97,232-4)/2+(STR-10)/10+(DEX-10)/10+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //狼嚎 ItemDisplay[ID UNI UNI_NOTE bae STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-16,STAT36-10)/2+IF(SK149>2,0.5,0)+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%}%CONTINUE% //海拉国度 @@ -2467,7 +2423,7 @@ ItemDisplay[ID UNI UNI_NOTE (xhn OR uhn) STAT36>19 LIFE>99 !EQUIPPED !MERC]:%NAM ItemDisplay[ID UNI UNI_NOTE rar SOCKETS=6 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==33,ED-280,ED-200)/66.67+(FRES-15)/13.33+(CRES-15)/13.33+(LRES-15)/13.33+(PRES-15)/13.33+4-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*2.63-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*1.13-IF(STAT360==51,7.52,0)-IF(STAT360==48,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //无垢者牢笼 ItemDisplay[ID UNI UNI_NOTE (xpl OR upl) REPAIR=20 STAT35>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==47,STAT35-20,STAT35-10)/10+STAT240/4.8+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //IRE ItemDisplay[ID UNI UNI_NOTE upl FHR>39 ALLSK>0 STAT34>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,ALLSK)+IF(STAT360==33,ED-230,ED-150)/120+IF(STAT360==46,STAT34-20,STAT34-10)/6.67+3.5-IF(STAT360==48,0.67,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿凯尼的荣耀 -ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,119==6,2.5,0)+IF(MULTI151,119==5,2,0)+IF(MULTI151,119==4,1,0)+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天堂装束 +ItemDisplay[ID UNI UNI_NOTE (ltp OR xtp OR utp) STAT366>0 RES>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF((MULTI151,119)==6,2.5,0)+IF((MULTI151,119)==5,2,0)+IF((MULTI151,119)==4,1,0)+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+2-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //天堂装束 ItemDisplay[ID UNI UNI_NOTE (xtp OR utp) ALLSK>0 FCR>19 FHR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((MAEK-8)/2+(STAT1-20)/10+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //奎黑刚的智慧 ItemDisplay[ID UNI UNI_NOTE utp MFIND>39 FBR>19 REPAIR=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==47,STAT35-26,STAT35-16)/5.33+IF(STAT360==33,ED-300,ED-220)/26.67+2.5+IF(ETH,1,0)-IF(STAT360==48,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //炼狱 ItemDisplay[ID UNI UNI_NOTE (xld OR uld) STAT141>14 STAT501>259 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT141-15)/4+IF(STAT360==33,ED-240,ED-160)/120+2-IF(STAT360==48,0.67,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //排齿 @@ -2477,8 +2433,8 @@ ItemDisplay[ID UNI UNI_NOTE (xth OR uth) STAT77>14 FCR>19 FHR>29 !EQUIPPED !MERC ItemDisplay[ID UNI UNI_NOTE uth FCR>49 ALLSK=1 CRES>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT138-4)/2+(STAT86-4)/2+IF(STAT360==33,ED-230,ED-150)/100+4-IF(STAT360==48,0.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //黑暗深渊 ItemDisplay[ID UNI UNI_NOTE uul FHR>39 ALLSK>1 STAT78>1199 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==50,ALLSK-1,(ALLSK-1)*2)+IF(STAT360==33,ED-330,ED-250)/30+3+IF(ETH,1,0)-IF(STAT360==48,2.67,0)-IF(STAT360==50,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //钢铁甲壳 ItemDisplay[ID UNI UNI_NOTE (aar OR xar OR uar) FRW>24 STAT62>1 STAT86>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT86-2+(STAT62-2)/3+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //胜利者丝绸 -ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74==40,2,0)+AND(MULTI97,74<40,MULTI97,74>34)+IF(MULTI97,74<35,0.5,0)/2+(STAT49-300)/40+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //尸体的哀伤 -ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI151,98>7,2,0)+IF(MULTI151,98==7,1,0)+(STR-40)/20+(STAT3-40)/20+3.5+IF(ETH,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟乙 +ItemDisplay[ID UNI UNI_NOTE (xar OR uar) MULTI97,74>29 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF((MULTI97,74)==40,2,0)+AND(MULTI97,74<40,MULTI97,74>34)+IF((MULTI97,74)<35,0.5,0)/2+(STAT49-300)/40+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //尸体的哀伤 +ItemDisplay[ID UNI UNI_NOTE uar STAT504>19 STAT11>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF((MULTI151,98)>7,2,0)+IF((MULTI151,98)==7,1,0)+(STR-40)/20+(STAT3-40)/20+3.5+IF(ETH,0.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟乙 ItemDisplay[ID UNI UNI_NOTE uar STAT153>0 STAT152>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT121-200)/50+(STAT122-200)/50+(STR-20)/20+(FRES-20)/80+(CRES-20)/80+(LRES-20)/80+(PRES-20)/80+4-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.44-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.19-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%}%CONTINUE% //鸟甲 // 盾牌 (UNI) @@ -2499,7 +2455,7 @@ ItemDisplay[ID UNI UNI_NOTE (pa9 OR pae) TABSK24>0 RES>39 !EQUIPPED !MERC]:%NAME ItemDisplay[ID UNI UNI_NOTE pae STAT40>3 STR>24 STAT36>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT329-15)/4+IF(STAT360==52,STAT36-23,STAT36-15)/8+IF(STAT360==53,STAT40-9,STAT40-4)/4+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //龙鳞 ItemDisplay[ID UNI UNI_NOTE paf CRES>74 LRES>49 DEX>14 STAT136>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK25>1,2,0)+(DEX-15)/10+3.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //天空守卫者 // 死灵盾牌 (UNI) -ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS==2,1.5,0)+IF(MULTI151,115==6,1.5,0)+IF(MULTI151,115==5,0.5,0)+2)%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //卡兰的遗产 +ItemDisplay[ID UNI UNI_NOTE (ne6 OR neb) MULTI151,115>3 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS==2,1.5,0)+IF((MULTI151,115)==6,1.5,0)+IF((MULTI151,115)==5,0.5,0)+2)%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //卡兰的遗产 ItemDisplay[ID UNI UNI_NOTE neg LRES>44 MULTI201,2482=66 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2.5,0)+(ED-150)/50+3.5-IF(STAT360==48,1.6,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //神圣图腾 ItemDisplay[ID UNI UNI_NOTE ned STAT504>19 SK73>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(CLSK2>2,2,0)+IF(STAT360==62,STAT504-45,STAT504-20)/20+IF(STAT360==47,STAT35-28,STAT35-18)/12+3)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //殉道者 ItemDisplay[ID UNI UNI_NOTE nee CLSK2>1 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-18,STAT36-10)/5+(FRES-10)/80+(CRES-10)/80+(LRES-10)/80+(PRES-10)/80+(STAT86-4)/8+3-OR(STAT360==36,STAT360==37,STAT360==38,STAT360==39)*0.5-OR(STAT360==53,STAT360==54,STAT360==55,STAT360==56)*0.25-IF(STAT360==51,1.25,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%}%CONTINUE% //女妖之骨 @@ -2529,7 +2485,7 @@ ItemDisplay[ID UNI UNI_NOTE (xvb OR uvb) FBR>19 STAT28>49 LIFE>44 !EQUIPPED !MER ItemDisplay[ID UNI UNI_NOTE uvb PRES>29 STAT154>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STR-10)/3.33+(STAT3-10)/3.33+(PRES-30)/40+IF(ETH,1,0)+3.5-IF(STAT360==51,0.2,0)-IF(STAT360==39,0.5,0)-IF(STAT360==56,0.25,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //沙暴之旅 ItemDisplay[ID UNI UNI_NOTE (mbt OR xmb OR umb) STAT156>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==61,1.5,(LIFE-10)/6.67)+IF(OR(STAT360==33,STAT360==48),0.5,(ED-30)/10)+1.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //凯松征服 ItemDisplay[ID UNI UNI_NOTE (xmb OR umb) STAT32>199 MAEK>4 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT77-10)/3.33+(ED-150)/40+2.5-IF(STAT360==33,2,0)-IF(STAT360==48,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //纱织靴 -ItemDisplay[ID UNI UNI_NOTE umb MULTI97,69>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(MULTI97,74>1,1.5,1)+(STR-10)/10+(ED-170)/60+3-IF(STAT360==33,1.33,0)-IF(STAT360==48,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //骨髓行走 +ItemDisplay[ID UNI UNI_NOTE umb MULTI97,69>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF((MULTI97,74)>1,1.5,1)+(STR-10)/10+(ED-170)/60+3-IF(STAT360==33,1.33,0)-IF(STAT360==48,1.33,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //骨髓行走 ItemDisplay[ID UNI UNI_NOTE (tbt OR xtb OR utb) EDAM>19 STAT136>14 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((EDAM-20)/6.67+(STAT136-15)/6.67+(STAT34-3)/2+(STAT35-3)/2+2.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //小妖精脚趾 ItemDisplay[ID UNI UNI_NOTE (xtb OR utb) MFIND>29 STAT154>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==7,MFIND-55,MFIND-30)/6.67+(ED-150)/40+4-IF(STAT360==33,2,0)-IF(STAT360==48,2,0))%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //战旅 ItemDisplay[ID UNI UNI_NOTE utb FRW>19 FCR>19 FHR>19 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((DEX-10)/2.5+(STAT3-10)/2.5+4)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%}%CONTINUE% //伊瑟瑞尔的征途 @@ -2569,14 +2525,14 @@ ItemDisplay[ID UNI UNI_NOTE 7gm STAT136>74 LVLREQ=87 !EQUIPPED !MERC]:%NAME%{%CO // 剑 (UNI) ItemDisplay[ID UNI UNI_NOTE (9sb OR 7sb) STAT363>1 FCR>24 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT363>2,3,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //六角之火 ItemDisplay[ID UNI UNI_NOTE (9fc OR 7fc) STAT240>0 STAT239>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SOCKETS>2,3,0)+2)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STAFF%%WHITE%/3%CL%%NAME%}%CONTINUE% //阿里88 -ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-280)/20+IF(MULTI151,119>11,1,0.5)+4-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //愤青 +ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,119>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-280)/20+IF((MULTI151,119)>11,1,0.5)+4-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //愤青 ItemDisplay[ID UNI UNI_NOTE 7cr MULTI151,110>5 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/50+(STAT144-5)/5+3.5-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //光刀 ItemDisplay[ID UNI UNI_NOTE 7bs MULTI198,28629=25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-450)/16.67)+4)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //哈德尔之手 ItemDisplay[ID UNI UNI_NOTE 7ls STAT362>1 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT362>2,3,0)+2.5)%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //冰霜之风 ItemDisplay[ID UNI UNI_NOTE (92h OR 72h) FRW>19 STAT36>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/20+(STAT36-10)/10+2+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //克林铁-弗姆 ItemDisplay[ID UNI UNI_NOTE 7cm CLSK3>1 STAT244>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/30+IF(CLSK3>3,1,0)+2+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //李奥瑞克的秘银祸根 ItemDisplay[ID UNI UNI_NOTE (9gs OR 7gs) STAT244>0 PRES>49 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.5,(ED-175)/16.67)+2+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //卑劣躯壳 -ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/30+IF(MULTI151,102==28,1,0)+IF(MULTI151,102==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫 +ItemDisplay[ID UNI UNI_NOTE 7gs MULTI151,102>25 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-180)/30+IF((MULTI151,102)==28,1,0)+IF((MULTI151,102)==27,0.5,0)+2.5+IF(ETH,1,0)-IF(STAT360==25,2.33,0)-IF(STAT360==24,2.67,0)-IF(STAT360==2,2.67,0)-IF(STAT360==22,4,0)-IF(STAT360==26,4,0)-IF(STAT360==17,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //火焰号叫 ItemDisplay[ID UNI UNI_NOTE 7b7 STAT76>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-240)/20+(STAT76-10)/5+3+IF(ETH,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //末日毁灭者 ItemDisplay[ID UNI UNI_NOTE 7fb STAT139>9 STAT109>34 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-250)/40+(STAT335-20)/5+2.5+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0)-IF(STAT360==14,2,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //厌恶 ItemDisplay[ID UNI UNI_NOTE 9gd FHR>39 FBR>39 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.25,(ED-240)/16)+(RES-20)/20+1.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //剑卫 @@ -2598,7 +2554,7 @@ ItemDisplay[ID UNI UNI_NOTE 7gl ETH MAEK>7 !EQUIPPED !MERC]:%NAME%{%CORAL%基础 ItemDisplay[ID UNI UNI_NOTE 7ts STAT365>1 STAT336>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(STAT365/2+STAT336/10+3+IF(ETH,1,0)-IF(STAT360==15,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%}%CONTINUE% //石像鬼之噬 // 矛 (UNI) -ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-140)/40+IF(MULTI97,10>5,0.5,0.3)+IF(MULTI97,19>5,0.5,0.3)+IF(MULTI97,30>3,0.5,0.3)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //穿刺者 +ItemDisplay[ID UNI UNI_NOTE (9sr OR 7sr) STAT135>39 STAT115>0 AR=150 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-140)/40+IF((MULTI97,10)>5,0.5,0.3)+IF((MULTI97,19)>5,0.5,0.3)+IF((MULTI97,30)>3,0.5,0.3)+2+IF(ETH,1,0)-IF(STAT360==25,1.75,0)-IF(STAT360==24,2,0)-IF(STAT360==2,2,0)-IF(STAT360==22,3,0)-IF(STAT360==26,3,0)-IF(STAT360==17,1.5,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //穿刺者 ItemDisplay[ID UNI UNI_NOTE 7sr ALLSK>3 STAT115>0 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(ALLSK/2.5+(ED-240)/50+3+IF(ETH,1,0)-IF(STAT360==25,1.4,0)-IF(STAT360==24,1.6,0)-IF(STAT360==2,1.6,0)-IF(STAT360==22,2.4,0)-IF(STAT360==26,2.4,0)-IF(STAT360==17,1.2,0)-IF(STAT360==27,0.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //爱针 ItemDisplay[ID UNI UNI_NOTE 7st STAT89>7 ALLSK>2 STAT62>9 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==27,ALLSK-4,ALLSK-3)*0.5+IF(OR(STAT360==2,STAT360==17,STAT360==22,STAT360==24,STAT360==25,STAT360==26),1.25,(ED-230)/16)+2.5+IF(ETH,1,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //乌迪贤的觉醒 ItemDisplay[ID UNI UNI_NOTE 7p7 STAT425>4 EDEF>49 !EQUIPPED !MERC !GEMMED]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((STAT425-5)/5+(ED-210)/33.33+EDEF/300+3+IF(ETH,1,0)-IF(STAT360==25,2.1,0)-IF(STAT360==24,2.4,0)-IF(STAT360==2,2.4,0)-IF(STAT360==22,3.6,0)-IF(STAT360==26,3.6,0)-IF(STAT360==17,1.8,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //铁柱 @@ -2614,7 +2570,7 @@ ItemDisplay[ID UNI UNI_NOTE 7wc STAT330>19 LRES>49 !EQUIPPED !MERC]:%NAME%{%CORA ItemDisplay[ID UNI UNI_NOTE 6hb MULTI198,2268=2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-260)/23.33+2+IF(SK32>2,1,0)-IF(STAT360==25,3,0)-IF(STAT360==24,3.43,0)-IF(STAT360==2,3.43,0)-IF(STAT360==22,5.14,0)-IF(STAT360==26,5.14,0)-IF(STAT360==17,2.57,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //星流霆击 ItemDisplay[ID UNI UNI_NOTE (8s8 OR 6s7) RES>19 STAT157=20 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-150)/20+RES/40+2+IF(SOCKETS>3,1,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7.75 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWN%%WHITE%/2.25%CL%%NAME%}%CONTINUE% //狂野之弦 ItemDisplay[ID UNI UNI_NOTE 6l7 MULTI97,221=10 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-190)/20+DEX/100+2.5-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //鹰之号角 -ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+2+IF(MULTI97,12>4,1,0)+IF(MULTI97,22>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //寡妇制造者 +ItemDisplay[ID UNI UNI_NOTE 6sw STAT141>32 MULTI97,12>2 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+2+IF((MULTI97,12)>4,1,0)+IF((MULTI97,22)>4,1,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //寡妇制造者 ItemDisplay[ID UNI UNI_NOTE (8lw OR 6lw) STAT121>249 STAT122>249 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-225)/20+(ARPER-100)/100+2+IF(STAT121>275,0.5,0)+IF(STAT122>275,0.5,0)-IF(STAT360==25,3.5,0)-IF(STAT360==24,4,0)-IF(STAT360==2,4,0)-IF(STAT360==22,6,0)-IF(STAT360==26,6,0)-IF(STAT360==17,3,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //金击圆弧 ItemDisplay[ID UNI UNI_NOTE 6lw MULTI198,15400=12 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((ED-275)/25+3.5+IF(STAT62>7,0.5,0)-IF(STAT360==25,2.8,0)-IF(STAT360==24,3.2,0)-IF(STAT360==2,3.2,0)-IF(STAT360==22,4.8,0)-IF(STAT360==26,4.8,0)-IF(STAT360==17,2.4,0))%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%}%CONTINUE% //风之力 @@ -2784,113 +2740,117 @@ ItemDisplay[ID SET SET_NOTE amu LVLREQ=67 !EQUIPPED !MERC]:%NAME%{%CORAL%基础 ItemDisplay[ID SET SET_NOTE rin LVLREQ=69 !EQUIPPED !MERC]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(STAT360==52,STAT36-9,STAT36-6)*1.5+(EDAM-20)/10+3.5)%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%}%CONTINUE% //布尔凯索戒指 // ++++++ 5.5,亮金/手工装备价值提示 ++++++ +//优先级链:本模块靠「不写 %CONTINUE%」实现互斥——第一条命中的规则输出后即终止,后面的不再显示。 +// 新增规则请插在它应处的档位位置,且一律不要加 %CONTINUE%,否则会并排显示多条。 //首饰价值提示 //战系戒指 //触发条件:小伤+大伤>16(等价于同时具备小伤与大伤词缀,最低 6+11=17),或 小伤+大伤>10 且带生命/法力偷取 -ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID ((MINDMG+MAXDMG>16) OR ((MINDMG+MAXDMG>10) (STAT60>0 OR STAT62>0))) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_A%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID ((MINDMG+MAXDMG>16) OR ((MINDMG+MAXDMG>10) (STAT60>0 OR STAT62>0))) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_A%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} //法系戒指 //触发条件:FCR +(高法力 / MEK(STAT138)、LEK(STAT86) 且同时有 20+生命或任一抗性 / 四维和,四维和保留给高难度挑战档) -ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR ((STAT138>0 OR STAT86>0) (LIFE>19 OR FRES+CRES+LRES+PRES>0)) OR STR+DEX+STAT1+STAT3>19) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_B%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID FCR>0 (MANA>60 OR ((STAT138>0 OR STAT86>0) (LIFE>19 OR FRES+CRES+LRES+PRES>0)) OR STR+DEX+STAT1+STAT3>19) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_B%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} //防御戒指 -ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>60 OR FRES+CRES+LRES+PRES>59) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_C%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE rin (RARE OR CRAFT) ID (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>60 OR FRES+CRES+LRES+PRES>59) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARR_C%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_RIN%%WHITE%/2%CL%%NAME%} //战系项链 -ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_A%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID PHYSISKILL !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_A%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} //法系项链 -ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_B%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID CASTERSKILL !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_B%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} //防御项链 -ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID (CASTERSKILL OR PHYSISKILL) STAT110>49 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_C%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE amu (RARE OR CRAFT) ID (CASTERSKILL OR PHYSISKILL) STAT110>49 !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARA_C%%WHITE%/8 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} //珠宝价值提示 //战系珠宝 -ItemDisplay[RARE_NOTE jew RARE ID (EDAM>29 OR MAXDMG+MINDMG>29)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_A%%WHITE%/10%CL%%NAME%} +ItemDisplay[RARE_NOTE jew RARE ID (EDAM>29 OR MAXDMG+MINDMG>29) !GROUND]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_A%%WHITE%/10%CL%%NAME%} //法系珠宝 -ItemDisplay[RARE_NOTE jew RARE ID (STAT86+STAT138>1 OR STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} -ItemDisplay[RARE_NOTE jew RARE ID (SUFFIX=268 OR SUFFIX=371) (FRES+CRES+LRES+PRES>39 OR STR+DEX+STAT1>15)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} -ItemDisplay[RARE_NOTE jew RARE ID SUFFIX=268 SUFFIX=371]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} +ItemDisplay[RARE_NOTE jew RARE ID (STAT86+STAT138>1 OR STAT329+STAT330+STAT331+STAT332>3 OR STAT357>1) !GROUND]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} +ItemDisplay[RARE_NOTE jew RARE ID (SUFFIX=268 OR SUFFIX=371) (FRES+CRES+LRES+PRES>39 OR STR+DEX+STAT1>15) !GROUND]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} +ItemDisplay[RARE_NOTE jew RARE ID SUFFIX=268 SUFFIX=371 !GROUND]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%%FORMULARJ_B%%WHITE%/10%CL%%NAME%} //头环价值提示 -ItemDisplay[RARE_NOTE CIRC (RARE OR CRAFT) ID PHYSISKILL (STAT110>49 OR STAT36>5 OR FRW>19 OR FHR>16 OR PREFIX=933 OR PREFIX=421) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE CIRC (RARE OR CRAFT) ID CASTERSKILL (STAT110>49 OR STAT36>9 OR FCR>9 OR FRW>19 OR FHR>16 OR PREFIX=421 OR STAT86>2 OR STAT138>2) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE CIRC (RARE OR CRAFT) ID PHYSISKILL (STAT110>49 OR STAT36>5 OR FRW>19 OR FHR>16 OR PREFIX=933 OR PREFIX=421) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE CIRC (RARE OR CRAFT) ID CASTERSKILL (STAT110>49 OR STAT36>9 OR FCR>9 OR FRW>19 OR FHR>16 OR PREFIX=421 OR STAT86>2 OR STAT138>2) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} //专属头价值提示 -ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR ((STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR STAT141>9 OR STAT136>9 OR PREFIX=421) (CLSK4>1 OR SK132>0 OR SK143>0))) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (SK154>1 OR SK155>1 OR SK149>1) (CLSK4>1 OR TABSK34>1) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE DRU (RARE OR CRAFT) ID (((STAT333>5 OR STAT335>5) (CLSK5>1 OR TABSK42>1)) OR (STAT333>5 (SK239>1 OR SK229>1 OR SK234>1 OR SK244>1)) OR (STAT335>5 (SK230>1 OR SK250>1)) OR ((SK239>1 OR SK229>1 OR SK234>1 OR SK244>1 OR SK230>1 OR SK250>1) (CLSK5>1 OR TABSK42>1))) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR ((STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR STAT141>9 OR STAT136>9 OR PREFIX=421) (CLSK4>1 OR SK132>0 OR SK143>0))) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE BAR (RARE OR CRAFT) ID (SK154>1 OR SK155>1 OR SK149>1) (CLSK4>1 OR TABSK34>1) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCI_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE DRU (RARE OR CRAFT) ID (((STAT333>5 OR STAT335>5) (CLSK5>1 OR TABSK42>1)) OR (STAT333>5 (SK239>1 OR SK229>1 OR SK234>1 OR SK244>1)) OR (STAT335>5 (SK230>1 OR SK250>1)) OR ((SK239>1 OR SK229>1 OR SK234>1 OR SK244>1 OR SK230>1 OR SK250>1) (CLSK5>1 OR TABSK42>1))) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} //其他头价值提示 -ItemDisplay[RARE_NOTE HELM (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR (STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR STAT141>9 OR STAT136>9 OR PREFIX=421)) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE HELM (RARE OR CRAFT) ID (STAT141>20 OR STAT136>20 OR (STAT110>49 OR STAT36>9 OR FRW>19 OR FHR>16 OR STAT141>9 OR STAT136>9 OR PREFIX=421)) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARHE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_HELM%%WHITE%/3%CL%%NAME%} //胸甲价值提示 -ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID PREFIX~762-763 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (STAT110>49 OR STAT36>19) (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>69 OR FRES+CRES+LRES+PRES>59 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID PREFIX~762-763 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE CHEST (RARE OR CRAFT) ID (STAT110>49 OR STAT36>19) (STR+DEX+STAT3>24 OR STR+DEX+STAT3+LIFE>69 OR FRES+CRES+LRES+PRES>59 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARCH_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_CHEST%%WHITE%/3%CL%%NAME%} //手套价值提示 -ItemDisplay[RARE_NOTE GLOVES (RARE OR CRAFT) ID (PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=482 OR PREFIX=497 OR PREFIX=512 OR PREFIX=914 OR PREFIX=916 OR PREFIX=957 OR PREFIX=919 OR PREFIX=921 OR PREFIX=959 OR PREFIX=932 OR PREFIX=960 OR PREFIX=961) (STAT110>19 OR IAS>4 OR STAT118>0 OR STR>9) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARG_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%} -ItemDisplay[RARE_NOTE GLOVES (RARE OR CRAFT) ID FCR>4 (STAT110>19 OR STAT118>0 OR FRES+CRES+LRES+PRES>29 OR STR+DEX>19 OR LIFE>19) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARG_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE GLOVES (RARE OR CRAFT) ID (PREFIX=434 OR PREFIX=437 OR PREFIX=440 OR PREFIX=482 OR PREFIX=497 OR PREFIX=512 OR PREFIX=914 OR PREFIX=916 OR PREFIX=957 OR PREFIX=919 OR PREFIX=921 OR PREFIX=959 OR PREFIX=932 OR PREFIX=960 OR PREFIX=961) (STAT110>19 OR IAS>4 OR STAT118>0 OR STR>9) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARG_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE GLOVES (RARE OR CRAFT) ID FCR>4 (STAT110>19 OR STAT118>0 OR FRES+CRES+LRES+PRES>29 OR STR+DEX>19 OR LIFE>19) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARG_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%} //腰带价值提示 //触发条件:必须项任一(任一条最大抗 / 物免≥5% / PLR≥20)且 重要项任一(FCR/FHR/IAS/冰冻减半/双抗40+/力量20+/生命60+/物免魔免值) -ItemDisplay[RARE_NOTE BELT (RARE OR CRAFT) ID (STAT40+STAT42+STAT44+STAT46>0 OR STAT36>4 OR STAT110>19) (FCR>9 OR IAS>4 OR FHR>9 OR STAT118>0 OR FRES+CRES+LRES+PRES>39 OR STR>19 OR LIFE>59 OR STAT34+STAT35>1) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARBE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE BELT (RARE OR CRAFT) ID (STAT40+STAT42+STAT44+STAT46>0 OR STAT36>4 OR STAT110>19) (FCR>9 OR IAS>4 OR FHR>9 OR STAT118>0 OR FRES+CRES+LRES+PRES>39 OR STR>19 OR LIFE>59 OR STAT34+STAT35>1) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARBE_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_BELT%%WHITE%/2%CL%%NAME%} //鞋子价值提示 -ItemDisplay[RARE_NOTE BOOTS (RARE OR CRAFT) ID (FRW>19) (FRES+CRES+LRES+PRES>74 OR STAT118>0 OR STAT110>24 OR FHR>9) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARBO_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%} +ItemDisplay[RARE_NOTE BOOTS (RARE OR CRAFT) ID (FRW>19) (FRES+CRES+LRES+PRES>74 OR STAT118>0 OR STAT110>24 OR FHR>9) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARBO_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_BOOTS%%WHITE%/2%CL%%NAME%} //盾牌价值提示 -ItemDisplay[RARE_NOTE SHIELD !DIN !NEC (RARE OR CRAFT) ID PREFIX~761-762 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE SHIELD !DIN !NEC (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PREFIX~568-569) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE DIN (RARE OR CRAFT) ID PREFIX~761-762 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE DIN (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PREFIX~568-569) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE SHIELD !DIN !NEC (RARE OR CRAFT) ID PREFIX~761-762 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE SHIELD !DIN !NEC (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PREFIX~568-569) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE DIN (RARE OR CRAFT) ID PREFIX~761-762 (STAT110>49 OR STAT36>19 OR FHR>16 OR STAT76>4 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE DIN (RARE OR CRAFT) ID (PREFIX~769-775 OR PREFIX~943-949 OR PREFIX~469-477 OR PREFIX~568-569) (STAT110>49 OR STAT36>19 OR FCR>9 OR FHR>16 OR STAT76>4 OR STAT86>2 OR STAT138>2 OR PREFIX~421-422) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARSH_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SHIELD%%WHITE%/3%CL%%NAME%} //箭矢价值提示 -ItemDisplay[RARE_NOTE (cqv OR cqv2 OR cqv3) (RARE OR CRAFT) ID PREFIX=434 (STAT86>2 OR STAT138>2 OR PREFIX~548-549 OR SUFFIX=915) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (aqv OR aqv2 OR aqv3) (RARE OR CRAFT) ID PREFIX=434 (STAT86>2 OR STAT138>2 OR PREFIX~543-544 OR SUFFIX=914) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE QUIVER (RARE OR CRAFT) ID (PREFIX=434 OR PREFIX=437) (EDAM>40 OR STAT110>49 OR IAS>19 OR STAT136>19 OR STAT141>19 OR RES>11 OR STAT60>5 OR STAT62>5 OR STAT81>0 OR STAT156>18) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (cqv OR cqv2 OR cqv3) (RARE OR CRAFT) ID STAT156>18 (STAT81>0 OR STAT86>2 OR STAT138>2 OR PREFIX~548-549 OR SUFFIX=915) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (aqv OR aqv2 OR aqv3) (RARE OR CRAFT) ID STAT156>18 (STAT81>0 OR STAT86>2 OR STAT138>2 OR PREFIX~543-544 OR SUFFIX=914) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE QUIVER (RARE OR CRAFT) ID EDAM>40 (STAT81>0 OR STAT136>19 OR STAT141>19) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (cqv OR cqv2 OR cqv3) (RARE OR CRAFT) ID PREFIX=434 (STAT86>2 OR STAT138>2 OR PREFIX~548-549 OR SUFFIX=915) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (aqv OR aqv2 OR aqv3) (RARE OR CRAFT) ID PREFIX=434 (STAT86>2 OR STAT138>2 OR PREFIX~543-544 OR SUFFIX=914) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE QUIVER (RARE OR CRAFT) ID (PREFIX=434 OR PREFIX=437) (EDAM>40 OR STAT110>49 OR IAS>19 OR STAT136>19 OR STAT141>19 OR RES>11 OR STAT60>5 OR STAT62>5 OR STAT81>0 OR STAT156>18) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (cqv OR cqv2 OR cqv3) (RARE OR CRAFT) ID STAT156>18 (STAT81>0 OR STAT86>2 OR STAT138>2 OR PREFIX~548-549 OR SUFFIX=915) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (aqv OR aqv2 OR aqv3) (RARE OR CRAFT) ID STAT156>18 (STAT81>0 OR STAT86>2 OR STAT138>2 OR PREFIX~543-544 OR SUFFIX=914) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE QUIVER (RARE OR CRAFT) ID EDAM>40 (STAT81>0 OR STAT136>19 OR STAT141>19) !EQUIPPED !MERC !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARQU_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_QUIVER%%WHITE%/3%CL%%NAME%} //武器价值提示 //物理武器 -ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID 1H !THROWING ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) ED>349]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID (2H !BOW !XBOW) ((NORM BASEMINTWOH+BASEMAXTWOH>37) OR (EXC BASEMINTWOH+BASEMAXTWOH>117) OR (ELT BASEMINTWOH+BASEMAXTWOH>191)) ED>349]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID BOW ((NORM BASEMINTWOH+BASEMAXTWOH>24) OR (EXC BASEMINTWOH+BASEMAXTWOH>64) OR (ELT BASEMINTWOH+BASEMAXTWOH>107)) ED>379]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID XBOW ((NORM BASEMINTWOH+BASEMAXTWOH>29) OR (EXC BASEMINTWOH+BASEMAXTWOH>87) OR (ELT BASEMINTWOH+BASEMAXTWOH>158)) ED>379]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID THROWING ((NORM BASEMINTHROW+BASEMAXTHROW>37) OR (EXC BASEMINTHROW+BASEMAXTHROW>81) OR (ELT BASEMINTHROW+BASEMAXTHROW>87)) ED>349]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID 1H !THROWING ((NORM BASEMINONEH+BASEMAXONEH>22) OR (EXC BASEMINONEH+BASEMAXONEH>73) OR (ELT BASEMINONEH+BASEMAXONEH>118)) ED>349 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID (2H !BOW !XBOW) ((NORM BASEMINTWOH+BASEMAXTWOH>37) OR (EXC BASEMINTWOH+BASEMAXTWOH>117) OR (ELT BASEMINTWOH+BASEMAXTWOH>191)) ED>349 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID BOW ((NORM BASEMINTWOH+BASEMAXTWOH>24) OR (EXC BASEMINTWOH+BASEMAXTWOH>64) OR (ELT BASEMINTWOH+BASEMAXTWOH>107)) ED>379 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID XBOW ((NORM BASEMINTWOH+BASEMAXTWOH>29) OR (EXC BASEMINTWOH+BASEMAXTWOH>87) OR (ELT BASEMINTWOH+BASEMAXTWOH>158)) ED>379 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE WEAPON (RARE OR CRAFT) ID THROWING ((NORM BASEMINTHROW+BASEMAXTHROW>37) OR (EXC BASEMINTHROW+BASEMAXTHROW>81) OR (ELT BASEMINTHROW+BASEMAXTHROW>87)) ED>349 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_DMWP%%WHITE%/3%CL%%NAME%} //AMA弓、标枪 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID (am1 OR am6 OR amb) (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX=824 OR PREFIX=827)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID (am5 OR ama OR amf) (PREFIX=563 OR PREFIX=441) AUTOMOD~7-9 (SUFFIX~908-909 OR PREFIX~829-830)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID (am1 OR am6 OR amb) (PREFIX=563 OR PREFIX=765) AUTOMOD~1-3 (SUFFIX~908-909 OR PREFIX=824 OR PREFIX=827) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AB%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID (am5 OR ama OR amf) (PREFIX=563 OR PREFIX=441) AUTOMOD~7-9 (SUFFIX~908-909 OR PREFIX~829-830) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_AJ%%WHITE%/3%CL%%NAME%} //刺客爪 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SIN (PREFIX=591 OR PREFIX=509) PREFIX=833]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SIN (PREFIX=591 OR PREFIX=512) (PREFIX=824 OR PREFIX=827 OR PREFIX=830)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SIN (PREFIX=591 OR PREFIX=509) PREFIX=833 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SIN (PREFIX=591 OR PREFIX=512) (PREFIX=824 OR PREFIX=827 OR PREFIX=830) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWP_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_SIN%%WHITE%/3%CL%%NAME%} //魔杖 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=461) (PREFIX=833 OR SUFFIX=1010)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=464) SUFFIX=998]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAA%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=461 OR PREFIX=458) SUFFIX=1013]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAB%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=461) (PREFIX=833 OR SUFFIX=1010) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAND%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=464) SUFFIX=998 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAA%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID WAND (PREFIX=573 OR PREFIX=461 OR PREFIX=458) SUFFIX=1013 !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARWA_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_WAB%%WHITE%/3%CL%%NAME%} //法球 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SOR (PREFIX=923 OR PREFIX=446 OR PREFIX=969) (PREFIX=824 OR SUFFIX=998)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULAROB_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SOR (PREFIX=923 OR PREFIX=452 OR PREFIX=970) (PREFIX~826-827 OR SUFFIX~994-995)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULAROB_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SOR (PREFIX=923 OR PREFIX=446 OR PREFIX=969) (PREFIX=824 OR SUFFIX=998) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULAROB_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID SOR (PREFIX=923 OR PREFIX=452 OR PREFIX=970) (PREFIX~826-827 OR SUFFIX~994-995) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULAROB_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} //法杖-火、冰、电 -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=446 OR PREFIX=969 OR PREFIX=577) (PREFIX=836 OR SUFFIX=858)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=452 OR PREFIX=970 OR PREFIX=577) (PREFIX=839 OR SUFFIX~1003-1004 OR SUFFIX=894 OR SUFFIX=888)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} -ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=449 OR PREFIX=968 OR PREFIX=577) (PREFIX=842 OR SUFFIX=882 OR SUFFIX=876 OR SUFFIX=870)]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STD%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=446 OR PREFIX=969 OR PREFIX=577) (PREFIX=836 OR SUFFIX=858) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_A%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=452 OR PREFIX=970 OR PREFIX=577) (PREFIX=839 OR SUFFIX~1003-1004 OR SUFFIX=894 OR SUFFIX=888) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_C%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} +ItemDisplay[RARE_NOTE (RARE OR CRAFT) ID STAFF (PREFIX=449 OR PREFIX=968 OR PREFIX=577) (PREFIX=842 OR SUFFIX=882 OR SUFFIX=876 OR SUFFIX=870) !GROUND]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULARST_B%%WHITE%/7 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_STD%%WHITE%/3%CL%%NAME%} // ++++++ 5.6,魔法装备价值提示 ++++++ +//优先级链:本模块靠「不写 %CONTINUE%」实现互斥——第一条命中的规则输出后即终止,后面的不再显示。 +// 新增规则请插在它应处的档位位置,且一律不要加 %CONTINUE%,否则会并排显示多条。 //项链 ItemDisplay[MAG_NOTE ID amu MAG (PREFIX=435 OR PREFIX=438 OR PREFIX=777 OR PREFIX=447 OR PREFIX=450 OR PREFIX=453 OR PREFIX=459 OR PREFIX=462 OR PREFIX=465 OR PREFIX=471 OR PREFIX=474 OR PREFIX=477 OR PREFIX=486 OR PREFIX=489 OR PREFIX=495 OR PREFIX=498 OR PREFIX=501 OR PREFIX=507 OR PREFIX=510 OR PREFIX=513) (SUFFIX=174 OR SUFFIX~319-320 OR SUFFIX=377 OR SUFFIX=245 OR SUFFIX~366-367) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%%FORMULAMA_A%%WHITE%/6 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_AMU%%WHITE%/2 %BLACK%| %CORAL%亵渎:%LIGHT_GRAY%%FORMULAD_AMU%%WHITE%/2%CL%%NAME%} //技能手套 ItemDisplay[MAG_NOTE GLOVES MAG ID (TABSK0>1 OR TABSK1>1 OR TABSK2>1 OR TABSK32>1 OR TABSK41>1 OR TABSK50>1) (IAS>9 OR FCR>9) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(TABSK0+TABSK1+TABSK2+TABSK32+TABSK41+TABSK50==1,1,0)+IF(TABSK0+TABSK1+TABSK2+TABSK32+TABSK41+TABSK50==2,3,0)+IF(TABSK0+TABSK1+TABSK2+TABSK32+TABSK41+TABSK50==3,6,0)+IF(STAT360==20, IAS-10,IAS)/10+IF(STAT360==42, FCR-10,FCR)/10)%WHITE%/8 %BLACK%| %CORAL%强化:%LIGHT_GRAY%%FORMULAC_GLOVES%%WHITE%/2%CL%%NAME%} //技能法球、魔杖 -ItemDisplay[MAG_NOTE ID SOR MAG (SK52+TABSK8+CLSK1>3 OR SK62+TABSK8+CLSK1>3) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(OR(SK52+TABSK8+CLSK1==6,SK62+TABSK8+CLSK1==6)*7+OR(SK52+TABSK8+CLSK1==5,SK62+TABSK8+CLSK1==5)*4+OR(SK52+TABSK8+CLSK1==4,SK62+TABSK8+CLSK1==4)*2)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} //火强/九头蛇法球 -ItemDisplay[MAG_NOTE ID SOR MAG SK40+TABSK10+CLSK1>3 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(SK40+TABSK10+CLSK1==6,7,0)+IF(SK40+TABSK10+CLSK1==5,4,0)+IF(SK40+TABSK10+CLSK1==4,2,0))%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} //冰强法球 -ItemDisplay[MAG_NOTE ID WAND MAG (SK74+TABSK17+CLSK2>3 OR SK94+TABSK18+CLSK2>3) STAT329>10 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(OR(SK74+TABSK17+CLSK2==6,SK94+TABSK18+CLSK2==6)*4+OR(SK74+TABSK17+CLSK2==5,SK94+TABSK18+CLSK2==5)*2+OR(SK74+TABSK17+CLSK2==4,SK94+TABSK18+CLSK2==4)+IF(STAT360==28,STAT329-5,STAT329)/6.67)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_WAA%%WHITE%/3%CL%%NAME%} //火伤魔杖 -ItemDisplay[MAG_NOTE ID WAND MAG (SK84+TABSK17+CLSK2>3 OR SK381+TABSK16+CLSK2>3) STAT357>10 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(OR(SK84+TABSK17+CLSK2==6,SK381+TABSK16+CLSK2==6)*4+OR(SK84+TABSK17+CLSK2==5,SK381+TABSK16+CLSK2==5)*2+OR(SK84+TABSK17+CLSK2==4,SK381+TABSK16+CLSK2==4)+STAT357/6.67)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_WAB%%WHITE%/3%CL%%NAME%} //魔伤魔杖 +ItemDisplay[MAG_NOTE ID SOR MAG (SK52+TABSK8+CLSK1>3 OR SK62+TABSK8+CLSK1>3) !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((1-OR(SK52+TABSK8+CLSK1>6,SK62+TABSK8+CLSK1>6))*(OR(SK52+TABSK8+CLSK1==6,SK62+TABSK8+CLSK1==6)*7+OR(SK52+TABSK8+CLSK1==5,SK62+TABSK8+CLSK1==5)*4+OR(SK52+TABSK8+CLSK1==4,SK62+TABSK8+CLSK1==4)*2)+OR(SK52+TABSK8+CLSK1>6,SK62+TABSK8+CLSK1>6)*7)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_STB%%WHITE%/3%CL%%NAME%} //火强/九头蛇法球 +ItemDisplay[MAG_NOTE ID SOR MAG SK40+TABSK10+CLSK1>3 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((1-IF(SK40+TABSK10+CLSK1>6,1,0))*(IF(SK40+TABSK10+CLSK1==6,7,0)+IF(SK40+TABSK10+CLSK1==5,4,0)+IF(SK40+TABSK10+CLSK1==4,2,0))+IF(SK40+TABSK10+CLSK1>6,1,0)*7)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_STC%%WHITE%/3%CL%%NAME%} //冰强法球 +ItemDisplay[MAG_NOTE ID WAND MAG (SK74+TABSK17+CLSK2>3 OR SK94+TABSK18+CLSK2>3) STAT329>10 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((1-OR(SK74+TABSK17+CLSK2>6,SK94+TABSK18+CLSK2>6))*(OR(SK74+TABSK17+CLSK2==6,SK94+TABSK18+CLSK2==6)*4+OR(SK74+TABSK17+CLSK2==5,SK94+TABSK18+CLSK2==5)*2+OR(SK74+TABSK17+CLSK2==4,SK94+TABSK18+CLSK2==4))+OR(SK74+TABSK17+CLSK2>6,SK94+TABSK18+CLSK2>6)*4+IF(STAT360==28,STAT329-5,STAT329)/6.67)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_WAA%%WHITE%/3%CL%%NAME%} //火伤魔杖 +ItemDisplay[MAG_NOTE ID WAND MAG (SK84+TABSK17+CLSK2>3 OR SK381+TABSK16+CLSK2>3) STAT357>10 !EQUIPPED !MERC]:%DOT-0A%%NAME%{%CORAL%基础:%LIGHT_GRAY%$f((1-OR(SK84+TABSK17+CLSK2>6,SK381+TABSK16+CLSK2>6))*(OR(SK84+TABSK17+CLSK2==6,SK381+TABSK16+CLSK2==6)*4+OR(SK84+TABSK17+CLSK2==5,SK381+TABSK16+CLSK2==5)*2+OR(SK84+TABSK17+CLSK2==4,SK381+TABSK16+CLSK2==4))+OR(SK84+TABSK17+CLSK2>6,SK381+TABSK16+CLSK2>6)*4+STAT357/6.67)%WHITE%/7 %BLACK%| %CORAL%腐化:%LIGHT_GRAY%%FORMULAC_WAB%%WHITE%/3%CL%%NAME%} //魔伤魔杖 //珠宝 //减需求珠宝 -ItemDisplay[MAG_NOTE ID jew MAG STAT91=-15 EDAM>30]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+2)%WHITE%/7%CL%%NAME%} -ItemDisplay[MAG_NOTE ID jew MAG STAT91=-15 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%} -ItemDisplay[MAG_NOTE ID jew MAG STAT91=-15 (STAT138>1 OR STAT86>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+3)%WHITE%/6%CL%%NAME%} -ItemDisplay[MAG_NOTE ID jew MAG STAT91=-15 STAT329+STAT330+STAT331+STAT332+STAT357>2]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332+STAT357==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332+STAT357==4,3,0)+IF(STAT329+STAT330+STAT331+STAT332+STAT357==3,1,0)+3)%WHITE%/8%CL%%NAME%} +ItemDisplay[MAG_NOTE ID jew MAG STAT91<0 EDAM>29]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+2)%WHITE%/7%CL%%NAME%} +ItemDisplay[MAG_NOTE ID jew MAG STAT91<0 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%} +ItemDisplay[MAG_NOTE ID jew MAG STAT91<0 (STAT138>1 OR STAT86>1)]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(STAT138+STAT86+3)%WHITE%/6%CL%%NAME%} +ItemDisplay[MAG_NOTE ID jew MAG STAT91<0 STAT329+STAT330+STAT331+STAT332+STAT357>2]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(IF(STAT329+STAT330+STAT331+STAT332+STAT357==5,5,0)+IF(STAT329+STAT330+STAT331+STAT332+STAT357==4,3,0)+IF(STAT329+STAT330+STAT331+STAT332+STAT357==3,1,0)+3)%WHITE%/8%CL%%NAME%} //战系珠宝 ItemDisplay[MAG_NOTE ID jew MAG EDAM>29 STAT93>14]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+3)%WHITE%/8%CL%%NAME%} ItemDisplay[MAG_NOTE ID jew MAG EDAM>29 STAT99>6]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f((5*EDAM)/(80-EDAM)+2)%WHITE%/7%CL%%NAME%} @@ -2907,6 +2867,8 @@ ItemDisplay[MAG_NOTE ID jew MAG STAT93>14 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME% ItemDisplay[MAG_NOTE ID jew MAG STAT99>6 FRES+LRES+CRES+PRES>25]:%DOT-0A%%NAME%{%CORAL%珍稀度:%LIGHT_GRAY%$f(FRES/20+CRES/20+LRES/20+PRES/20+3)%WHITE%/6%CL%%NAME%} // ++++++ 5.7,符文之语价值提示 ++++++ +//优先级链:本模块靠「不写 %CONTINUE%」实现互斥——第一条命中的规则输出后即终止,后面的不再显示。 +// 新增规则请插在它应处的档位位置,且一律不要加 %CONTINUE%,否则会并排显示多条。 //头盔 ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 ALLSK>1 MFIND>29 GFIND>49]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK221/1.5+SK247/1.5+SK154/1.5+SK149/1.5+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%3%WHITE%/4%CL%%NAME%} //谵妄 ItemDisplay[RW_NOTE ID RW (HELM OR CIRC) SOCK=3 STAT363>1 STAT333>4 MANA>64]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK229/2+SK244/2+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT333/5+(MULTI151,100)/4+MANA/150)%WHITE%/4%CL%%NAME%} //摇曳焰火 @@ -2947,7 +2909,7 @@ ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI151,114>11 STAT335>19]:%NAME ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=4 MULTI201,28315=65 STAT158>14]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-280)/26.67+STAT121/330)%WHITE%/4%CL%%NAME%} //烙印 ItemDisplay[RW_NOTE ID RW WEAPON SOCK=4 MULTI151,124>9]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,124-9+STAT143/25)%WHITE%/4%CL%%NAME%} //凤凰 ItemDisplay[RW_NOTE ID RW (SWORD OR STAFF OR AXE OR HAMMER) SOCK=6 MULTI151,98>16 STAT136>59]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(IF(7cr,1,0)+IF(SUP,0.5,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((ED-395)/25+(STAT136-60)/5)%WHITE%/4%CL%%NAME%} //最后的希望 -ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI151,109>14 ALLSK>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK252/3+SK275/3+SK257/1.5+TABSK2+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT121/380+IF(ALLSK>1,2,0)+IF(MULTI151,109>15,1,0))%WHITE%/4%CL%%NAME%} //瘟疫 +ItemDisplay[RW_NOTE ID RW WEAPON SOCK=3 MULTI151,109>14 ALLSK>0]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK252/3+SK275/3+SK257/1.5+TABSK2+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(STAT121/380+IF(ALLSK>1,2,0)+IF((MULTI151,109)>15,1,0))%WHITE%/4%CL%%NAME%} //瘟疫 ItemDisplay[RW_NOTE ID RW (BOW OR XBOW) SOCK=5 MULTI151,113>11 STAT156>66]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(TABSK0+2+IF(SUP,0.5,0))%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(MULTI151,113-12+(ED-345)/25)%WHITE%/4%CL%%NAME%} //迷雾 ItemDisplay[RW_NOTE ID RW WAND SOCK=2 CLSK2>1 SK79>1 STAT134>2 FCR>24]:%NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK90/1.5+IF((SK79-3)>1,1,0)+2)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f(SK79/6+STAT34/7+DEF/225)%WHITE%/4%CL%%NAME%} //圣域 ItemDisplay[RW_NOTE ID RW (SWORD OR AXE OR SPEAR OR POLEARM OR SCEPTER OR HAMMER OR STAFF) SOCK=5 MULTI151,114>11 ALLSK>1 IAS>44]: %NAME%{%CORAL%基础:%LIGHT_GRAY%$f(SK123/1.5+IF(SK117>0,1,0)+3)%WHITE%/6 %BLACK%| %CORAL%变量:%LIGHT_GRAY%$f((STAT335-30)/5)%WHITE%/4%CL%%NAME%} //末日 @@ -2972,28 +2934,35 @@ ItemDisplay[(RARE OR MAG) jew ID REROLLALVL>0]:%NAME% {%CORAL%重置后词缀等 // ++++++ 5.9,材料当前手工词缀等级提示 ++++++ //Note about Craft Affix Levels ItemDisplay[(ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%CL%}%CONTINUE% +//手工词缀等级判定条件(原先在 9 条规则里各写一遍,抽成别名,改门槛只需改这里) +//A 全词缀最高档:可洗出该部位全部最高档词缀 +//B 较好档:可洗出绝大多数词缀 +//C +技能档:法系/带技能部位的技能词缀最佳区间 +Alias[CA_ALL]:((WEAPON CRAFTALVL>75) OR ((CHEST OR SHIELD) CRAFTALVL>74) OR (HELM CRAFTALVL>74) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>75) OR (QUIVER CRAFTALVL>69)) +Alias[CA_GOOD]:(((WEAPON !(SOR OR WAND OR SCEPTER OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=75) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL=75)) OR ((CHEST OR SHIELD) CRAFTALVL~60-74) OR (HELM CRAFTALVL~71-74) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~70-75) OR (QUIVER CRAFTALVL~20-39)) +Alias[CA_SKILL]:((SOR CRAFTALVL~60-75) OR (WAND CRAFTALVL~60-75) OR (SIN CRAFTALVL~60-74) OR (SCEPTER CRAFTALVL~60-74) OR (CLUB CRAFTALVL~60-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-69)) //All Affixes Opener -ItemDisplay[((WEAPON CRAFTALVL>75) OR ((CHEST OR SHIELD) CRAFTALVL>74) OR (HELM CRAFTALVL>74) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>75) OR (QUIVER CRAFTALVL>69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%[}%CONTINUE% +ItemDisplay[CA_ALL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%[}%CONTINUE% //Good Affixes Opener -ItemDisplay[(((WEAPON !(SOR OR WAND OR SCEPTER OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=75) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL=75)) OR ((CHEST OR SHIELD) CRAFTALVL~60-74) OR (HELM CRAFTALVL~71-74) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~70-75) OR (QUIVER CRAFTALVL~20-39)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%[}%CONTINUE% +ItemDisplay[CA_GOOD (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%[}%CONTINUE% //+Skills Affixes Opener -ItemDisplay[((SOR CRAFTALVL~60-75) OR (WAND CRAFTALVL~60-75) OR (SIN CRAFTALVL~60-74) OR (SCEPTER CRAFTALVL~60-74) OR (CLUB CRAFTALVL~60-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%[}%CONTINUE% +ItemDisplay[CA_SKILL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%[}%CONTINUE% //Craft Alvl Text Opener ItemDisplay[(ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE%手工词缀等级: }%CONTINUE% //All Affixes Color -ItemDisplay[((WEAPON CRAFTALVL>75) OR ((CHEST OR SHIELD) CRAFTALVL>74) OR (HELM CRAFTALVL>74) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>75) OR (QUIVER CRAFTALVL>69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%}%CONTINUE% +ItemDisplay[CA_ALL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%ORANGE%}%CONTINUE% //Good Affixes Color -ItemDisplay[(((WEAPON !(SOR OR WAND OR SCEPTER OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=75) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL=75)) OR ((CHEST OR SHIELD) CRAFTALVL~60-74) OR (HELM CRAFTALVL~71-74) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~70-75) OR (QUIVER CRAFTALVL~20-39)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%}%CONTINUE% +ItemDisplay[CA_GOOD (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%YELLOW%}%CONTINUE% //+Skills Affixes Color -ItemDisplay[((SOR CRAFTALVL~60-75) OR (WAND CRAFTALVL~60-75) OR (SIN CRAFTALVL~60-74) OR (SCEPTER CRAFTALVL~60-74) OR (CLUB CRAFTALVL~60-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%}%CONTINUE% +ItemDisplay[CA_SKILL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%TEAL%}%CONTINUE% //CRAFTALVL Value ItemDisplay[(ARMOR OR WEAPON OR amu OR rin OR QUIVER) !CIRC (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%CRAFTALVL%}%CONTINUE% //All Affixes Text and Closer -ItemDisplay[((WEAPON CRAFTALVL>75) OR ((CHEST OR SHIELD) CRAFTALVL>74) OR (HELM CRAFTALVL>74) OR (GLOVES CRAFTALVL>74) OR (BELT CRAFTALVL>70) OR (BOOTS CRAFTALVL>69) OR (amu CRAFTALVL>89) OR (rin CRAFTALVL>75) OR (QUIVER CRAFTALVL>69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - %BLUE%最高档词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE% +ItemDisplay[CA_ALL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - %BLUE%最高档词缀%WHITE%均有几率洗出%ORANGE%]}%CONTINUE% //Good Affixes Text and Closer -ItemDisplay[(((WEAPON !(SOR OR WAND OR SCEPTER OR (BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE))) CRAFTALVL=75) OR ((BOW OR XBOW OR (ZON JAV) OR DAGGER OR CLUB OR TMACE OR (THROWING AXE)) CRAFTALVL=75)) OR ((CHEST OR SHIELD) CRAFTALVL~60-74) OR (HELM CRAFTALVL~71-74) OR (GLOVES CRAFTALVL~59-74) OR (BELT CRAFTALVL~65-70) OR (BOOTS CRAFTALVL~65-69) OR (rin CRAFTALVL~70-75) OR (QUIVER CRAFTALVL~20-39)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE% +ItemDisplay[CA_GOOD (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 可以洗出%LIGHT_GRAY%大多数%BLUE%词缀%YELLOW%]}%CONTINUE% //+Skills Affixes Text and Closer -ItemDisplay[((SOR CRAFTALVL~60-75) OR (WAND CRAFTALVL~60-75) OR (SIN CRAFTALVL~60-74) OR (SCEPTER CRAFTALVL~60-74) OR (CLUB CRAFTALVL~60-74) OR ((ZON JAV) CRAFTALVL~60-74) OR (QUIVER CRAFTALVL~40-69)) (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE% +ItemDisplay[CA_SKILL (MAG OR RARE) !EQUIPPED]:%NAME%{%NAME%%WHITE% - 洗%LIGHT_GRAY%+技能 %BLUE%词缀%WHITE%的最佳等级%TEAL%]}%CONTINUE% //╔═════════════╗ //║ 三、物品过滤设置 ║ @@ -3001,6 +2970,10 @@ ItemDisplay[((SOR CRAFTALVL~60-75) OR (WAND CRAFTALVL~60-75) OR (SIN CRAFTALVL~6 //总是显示以下物品 ItemDisplay[GEMMED OR EQUIPPED OR SHOP OR leg]:%NAME%{%NAME%} +// ++++++ 1.0,堆叠数量 ++++++ +//地面显示可堆叠杂物的数量;带 CONTINUE 让后面的药水/卷轴/宝石说明继续追加 +ItemDisplay[(hp1 OR hp2 OR hp3 OR hp4 OR hp5 OR mp1 OR mp2 OR mp3 OR mp4 OR mp5 OR vps OR wms OR yps OR tsc OR isc OR key OR jewf OR GEM>0) QTY>1 GROUND]:%NAME%%TAN% x%WHITE%%QTY%%CONTINUE% + // +---------+ // | 1,杂物 | // +---------+ @@ -3262,6 +3235,8 @@ ItemDisplay[HIDE_CHAM6 cm3 MAG ILVL>90 !ID]: // +-------------+ // | 4,暗金装备 | // +-------------+ +//优先级链:本模块靠「不写 %CONTINUE%」实现互斥——第一条命中的规则输出后即终止,后面的不再显示。 +// 新增规则请插在它应处的档位位置,且一律不要加 %CONTINUE%,否则会并排显示多条。 //4星 ItemDisplay[(PD2UBERUNI1 OR PD2UBERUNI2 OR PD2GGUNIETH1 OR LODGGUNIETH1 OR PD2GGUNI1 OR LODGGUNI1 OR jew) UNI !ID FILTLVL~1-6]:%BORDER-9B%%MAP-0D%%TIER-5%%YELLOW%+%GREEN%+%RED%+%PURPLE%+ %NAME% %PURPLE%+%RED%+%GREEN%+%YELLOW%+{%NAME%} //3星防具 @@ -3278,6 +3253,8 @@ ItemDisplay[(PD2PASSUNI1 OR LODPASSUNI1 OR LODPASSUNI2) UNI !ID FILTLVL~1-2]:%NA // +-------------+ // | 5,绿色套装 | // +-------------+ +//优先级链:本模块靠「不写 %CONTINUE%」实现互斥——第一条命中的规则输出后即终止,后面的不再显示。 +// 新增规则请插在它应处的档位位置,且一律不要加 %CONTINUE%,否则会并排显示多条。 //3星 ItemDisplay[(OKSET1 OR OKSETETH1) SET !ID FILTLVL~1-5]:%BORDER-62%%MAP-7D%%TIER-3%%YELLOW%+%GREEN%+%RED%+ %NAME% %RED%+%GREEN%+%YELLOW%+{%NAME%} //2星 @@ -3304,8 +3281,8 @@ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 RARE QUIVER (QUIVER_ELE_5_1 OR QUIVER_EL ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE QUIVER (QUIVER_ELE_4_1 OR QUIVER_ELE_4_2 OR QUIVER_DMG_4_1 OR QUIVER_MERC_4_1 OR QUIVER_MERC_4_2 OR QUIVER_SOR_4_1)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE QUIVER (QUIVER_MERC_3_1 OR QUIVER_SOR_3_1)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} // 盔甲 -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 RARE CHEST REQSTR<132 (CHEST_CAST_5_1 OR CHEST_CAST_5_2 OR CHEST_DMG_5_1 OR CHEST_DMG_5_2)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE CHEST REQSTR<132 (CHEST_CAST_4_1 OR CHEST_CAST_4_2 OR CHEST_CAST_NS OR CHEST_DMG_4_1 OR CHEST_DMG_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 RARE CHEST REQSTR<132 (CAST_4_1 OR CAST_4_2 OR DMG_4_1 OR DMG_4_2)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE CHEST REQSTR<132 (CAST_3_1 OR DMG_3_1)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} //手套 ItemDisplay[SHOW_GOODRARE !ID FILTLVL<6 RARE GLOVES REQSTR<111 (GLOVE_SKILL_5_1 OR GLOVE_SKILL_5_2 OR GLOVE_SKILL_5_3 OR GLOVE_CAST_5_1 OR GLOVE_CAST_5_2 OR GLOVE_CAST_5_3 OR GLOVE_CAST_5_4 OR GLOVE_DMG_5_1)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE GLOVES REQSTR<111 (GLOVE_SKILL_4_1 OR GLOVE_CAST_4_1 OR GLOVE_CAST_4_2 OR GLOVE_CAST_4_3 OR GLOVE_DMG_4_1 OR GLOVE_DMG_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} @@ -3321,10 +3298,8 @@ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 CIRC RARE CASTERSKILL (CIRC_5_1 OR CIRC_ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE PHYSISKILL (CIRC_4_1 OR CIRC_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 CIRC RARE CASTERSKILL CIRC_4_1]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} // 非头环、非专属头盔 -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 !CIRC !CLASS HELM RARE PREFIX~943-949 (HELM_5_1 OR HELM_5_2)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 !CIRC !CLASS HELM RARE PREFIX~943-949 (HELM_4_1 OR HELM_4_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 !CIRC !CLASS HELM RARE PREFIX=421 (PREFIX=915 OR PREFIX=920) (SUFFIX=368 OR SUFFIX=1037) (SUFFIX~263-264 OR SUFFIX=331 OR SUFFIX=318 OR SUFFIX~244-245 OR SUFFIX~376-377)]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 !CIRC !CLASS HELM RARE (PREFIX=915 OR PREFIX=920) (SUFFIX=368 OR SUFFIX=1037) (SUFFIX~263-264 OR SUFFIX=331 OR SUFFIX=318 OR SUFFIX~244-245 OR SUFFIX~376-377)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<7 !CIRC !CLASS HELM RARE HELM_4_1]:%BORDER-9B%%MAP-6D%%SOUNDID-4715%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 !CIRC !CLASS HELM RARE (HELM_3_1 OR HELM_3_2)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} //非专属盾 ItemDisplay[SHOW_GOODRARE !ID FILTLVL<6 RARE (SHIELD !DIN !NEC) REQSTR<157 (PREFIX~421-422) (SHIELD_SKILL_5_1 OR SHIELD_SKILL_5_2 OR SHIELD_DMG_5_1)]:%BORDER-9B%%MAP-6D%%TIER-4%%GREEN%★ %NAME% %GREEN%★{%NAME%} ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE (SHIELD !DIN !NEC) REQSTR<157 (PREFIX~421-422) (SHIELD_SKILL_4_1 OR SHIELD_DMG_5_2 OR SHIELD_DMG_4_1)]:%MAP-62%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} @@ -3377,13 +3352,13 @@ ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE STAFF (STAFF_MAG_3_1 OR STAFF_MAG_3 ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE STAFF (STAFF_MAG_2_1)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} //魔杖(技能 + 毒穿透/元素伤%/FCR) ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE WAND (WAND_MAG_3_1)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE WAND (WAND_MAG_2_1 OR WAND_MAG_2_2 OR WAND_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE WAND (WAND_MAG_2_1 OR WAND_MAG_2_2 OR WAND_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} //权杖(圣骑技能 + 穿透 + 冰弹幕/连锁闪电/降低抵抗) ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE SCEPTER (SCEP_MAG_3_1)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE SCEPTER (SCEP_MAG_2_1 OR SCEP_MAG_2_2 OR SCEP_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE SCEPTER (SCEP_MAG_2_1 OR SCEP_MAG_2_2 OR SCEP_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} //法球(技能 + 穿透 + 元素伤%) ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE SOR (ORB_MAG_3_1)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%☆ %NAME% %GREEN%☆{%NAME%} -ItemDisplay[SHOW_GOODRARE !ID FILTLVL<5 RARE SOR (ORB_MAG_2_1 OR ORB_MAG_2_2 OR ORB_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} +ItemDisplay[SHOW_GOODRARE !ID FILTLVL<4 RARE SOR (ORB_MAG_2_1 OR ORB_MAG_2_2 OR ORB_MAG_2_3)]:%MAP-84%%DOT-6D%%TIER-3%%GREEN%+ %NAME% %GREEN%+{%NAME%} //亮金装备词缀透视 // ++++++ 亮金珠宝 ++++++ @@ -3526,64 +3501,64 @@ ItemDisplay[!ID RARE (amu OR CIRC) PREFIX=589]:%ORANGE%[2刺客] %NAME%{%NAME%}% //通用定义 Alias[GR_HELM_SK]:(PREFIX=488 OR PREFIX=494 OR PREFIX=500 OR PREFIX=509 OR PREFIX=583 OR PREFIX=587 OR PREFIX~943-949) Alias[GR_HELM_AFF]:(PREFIX=913 OR PREFIX=915 OR PREFIX=918 OR PREFIX=920 OR PREFIX=956 OR PREFIX=958 OR PREFIX~960-962) -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF)]:%CL%%NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF)]:%CL%%NAME%{%NAME%}%CONTINUE% //后缀 -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=368]:%GREEN%[25%PLR] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=318]:%RED%[60生命] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=819]:%RED%[80生命] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=820]:%RED%[100生命] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=244]:%DARK_GREEN%[20敏捷] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=245]:%DARK_GREEN%[30敏捷] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=376]:%DARK_GREEN%[20力量] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=377]:%DARK_GREEN%[30力量] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=263]:%GOLD%[17FHR] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=264]:%GOLD%[24FHR] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=798]:%GOLD%[10%物免] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=1037]:%GOLD%[15%物免] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE BAR GR_HELM_AFF SUFFIX=231]:%TAN%[13MIN] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE BAR GR_HELM_AFF SUFFIX=828]:%TAN%[14MAX] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=368]:%GREEN%[25%PLR] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=318]:%RED%[60生命] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=819]:%RED%[80生命] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=820]:%RED%[100生命] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=244]:%DARK_GREEN%[20敏捷] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=245]:%DARK_GREEN%[30敏捷] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=376]:%DARK_GREEN%[20力量] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=377]:%DARK_GREEN%[30力量] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=263]:%GOLD%[17FHR] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=264]:%GOLD%[24FHR] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=798]:%GOLD%[10%物免] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) SUFFIX=1037]:%GOLD%[15%物免] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE BAR GR_HELM_AFF SUFFIX=231]:%TAN%[13MIN] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE BAR GR_HELM_AFF SUFFIX=828]:%TAN%[14MAX] %NAME%{%NAME%}%CONTINUE% //前缀 -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=353]:%BLUE%[30冰抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=372]:%RED%[30火抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=392]:%YELLOW%[30电抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=412]:%GREEN%[30毒抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=355]:%BLUE%[40冰抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=374]:%RED%[40火抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=394]:%YELLOW%[40电抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=414]:%GREEN%[40毒抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=331]:%TAN%[20全抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=327]:%TAN%[30全抗] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=243]:%TAN%[120AR] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=950]:%GOLD%[6%物免] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM MAXSOCKETS<3 (GR_HELM_SK OR GR_HELM_AFF) PREFIX=421]:%SAGE%[%MAXSOCKETS%孔] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM MAXSOCKETS>2 (GR_HELM_SK OR GR_HELM_AFF) PREFIX=421]:%SAGE%[3孔] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE DRU GR_HELM_SK PREFIX=418]:%LIGHT_GRAY%[5MEK] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE DRU GR_HELM_SK PREFIX=419]:%LIGHT_GRAY%[3MEK] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE DRU GR_HELM_SK PREFIX=736]:%LIGHT_GRAY%[5LEK] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE DRU GR_HELM_SK PREFIX=737]:%LIGHT_GRAY%[3LEK] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=353]:%BLUE%[30冰抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=372]:%RED%[30火抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=392]:%YELLOW%[30电抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=412]:%GREEN%[30毒抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=355]:%BLUE%[40冰抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=374]:%RED%[40火抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=394]:%YELLOW%[40电抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=414]:%GREEN%[40毒抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=331]:%TAN%[20全抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=327]:%TAN%[30全抗] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=243]:%TAN%[120AR] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM (GR_HELM_SK OR GR_HELM_AFF) PREFIX=950]:%GOLD%[6%物免] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM MAXSOCKETS<3 (GR_HELM_SK OR GR_HELM_AFF) PREFIX=421]:%SAGE%[%MAXSOCKETS%孔] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM MAXSOCKETS>2 (GR_HELM_SK OR GR_HELM_AFF) PREFIX=421]:%SAGE%[3孔] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE DRU GR_HELM_SK PREFIX=418]:%LIGHT_GRAY%[5MEK] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE DRU GR_HELM_SK PREFIX=419]:%LIGHT_GRAY%[3MEK] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE DRU GR_HELM_SK PREFIX=736]:%LIGHT_GRAY%[5LEK] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE DRU GR_HELM_SK PREFIX=737]:%LIGHT_GRAY%[3LEK] %NAME%{%NAME%}%CONTINUE% //主属性显示在最左侧 -ItemDisplay[!ID RARE HELM PREFIX=913]:%SAGE%[15DS] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=915]:%SAGE%[20DS] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=956]:%SAGE%[30DS] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=918]:%SAGE%[15CB] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=920]:%SAGE%[20CB] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=958]:%SAGE%[30CB] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=960]:%TAN%[40%ED] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=961]:%TAN%[60%ED] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=962]:%TAN%[80%ED] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=488]:%SAGE%[2战吼] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=494]:%SAGE%[2德召] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=500]:%SAGE%[2元素] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=509]:%SAGE%[2影子] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=583]:%ORANGE%[2野蛮人] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=587]:%ORANGE%[2德鲁伊] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=943]:%ORANGE%[2亚马逊] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=944]:%ORANGE%[2刺客] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=945]:%ORANGE%[2野蛮人] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=946]:%ORANGE%[2德鲁伊] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=947]:%ORANGE%[2死灵] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=948]:%ORANGE%[2圣骑士] %NAME%{%NAME%}%CONTINUE% -ItemDisplay[!ID RARE HELM PREFIX=949]:%ORANGE%[2法师] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=913]:%SAGE%[15DS] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=915]:%SAGE%[20DS] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=956]:%SAGE%[30DS] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=918]:%SAGE%[15CB] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=920]:%SAGE%[20CB] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=958]:%SAGE%[30CB] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=960]:%TAN%[40%ED] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=961]:%TAN%[60%ED] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=962]:%TAN%[80%ED] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=488]:%SAGE%[2战吼] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=494]:%SAGE%[2德召] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=500]:%SAGE%[2元素] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=509]:%SAGE%[2影子] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=583]:%ORANGE%[2野蛮人] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=587]:%ORANGE%[2德鲁伊] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=943]:%ORANGE%[2亚马逊] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=944]:%ORANGE%[2刺客] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=945]:%ORANGE%[2野蛮人] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=946]:%ORANGE%[2德鲁伊] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=947]:%ORANGE%[2死灵] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=948]:%ORANGE%[2圣骑士] %NAME%{%NAME%}%CONTINUE% +ItemDisplay[!ID !CIRC RARE HELM PREFIX=949]:%ORANGE%[2法师] %NAME%{%NAME%}%CONTINUE% // ++++++ 亮金戒指 ++++++ //通用定义 @@ -4079,137 +4054,137 @@ ItemDisplay[SHOW_MAGWEAPON_1 MAG (flb OR 9fb OR 7fb OR gsd OR 9gd OR 7gd) !ID ET // | 8,符文之语底材 | // +------------------+ // ++++++ 8.0,常用底材 ++++++ -ItemDisplay[SHOW_CTABASE (SWORDBASE1_2 OR MACEBASE1_2) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //战争召唤 -ItemDisplay[SHOW_PURITYBASE SPEARBASE1_2 NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //纯洁 +ItemDisplay[SHOW_CTABASE (SWORDBASE1_2 OR MACEBASE1_2) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //战争召唤 +ItemDisplay[SHOW_PURITYBASE SPEARBASE1_2 NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //纯洁 // ++++++ 8.1,头盔 ++++++ //2星 -ItemDisplay[FILTLVL~1-3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (HELMBASE2_1 OR HELMBASE2_DRU1 OR HELMBASE2_DRU2 OR HELMBASE2_BAR1) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} //1星 ItemDisplay[FILTLVL~1-2 (HELMBASE1_1 OR HELMBASE1_DRU1 OR HELMBASE1_DRU2 OR HELMBASE1_BAR1) NMAG !RW !INF GROUND]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%} //0星 -ItemDisplay[FILTLVL=1 HELMBASE0_1 NMAG !RW GROUND]:%NAME%{%NAME%} +ItemDisplay[FILTLVL=1 HELMBASE0_1 NMAG !RW GROUND !INF]:%NAME%{%NAME%} // ++++++ 8.2,盔甲 ++++++ //3星 -ItemDisplay[FILTLVL~1-4 CHESTBASE3 NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %BLUE%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 CHESTBASE3 NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %BLUE%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (CHESTBASE2_1 OR CHESTBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (CHESTBASE2_1 OR CHESTBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4 OR CHESTBASE1_5) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (CHESTBASE1_1 OR CHESTBASE1_2 OR CHESTBASE1_3 OR CHESTBASE1_4 OR CHESTBASE1_5) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%} //0星 -ItemDisplay[FILTLVL=1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW GROUND]:%NAME%{%NAME%} +ItemDisplay[FILTLVL=1 (CHESTBASE0_1 OR CHESTBASE0_2 OR CHESTBASE0_3) NMAG !RW GROUND !INF]:%NAME%{%NAME%} // ++++++ 8.3,盾牌 ++++++ //3星 -ItemDisplay[FILTLVL~1-4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %BLUE%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (SHIELDBASE3_DIN1 OR SHIELDBASE3_DIN2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %BLUE%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (SHIELDBASE2_1 OR (SHIELDBASE2_NEC1 !SOCK=0) OR SHIELDBASE2_DIN1) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (SHIELDBASE2_1 OR SHIELDBASE2_NEC1 OR SHIELDBASE2_DIN1) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %BLUE%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN1 OR SHIELDBASE1_DIN2) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (SHIELDBASE1_1 OR SHIELDBASE1_2 OR SHIELDBASE1_DIN1 OR SHIELDBASE1_DIN2) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %BLUE%*{%NAME%} //0星 -ItemDisplay[FILTLVL=1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW GROUND]:%NAME%{%NAME%} +ItemDisplay[FILTLVL=1 (SHIELDBASE0_1 OR SHIELDBASE0_2) NMAG !RW GROUND !INF]:%NAME%{%NAME%} // ++++++ 8.4,武器 ++++++ // ====> 8.4.1,弓弩 <===== //4星 -ItemDisplay[FILTLVL~1-5 BOWBASE4_1 NMAG !RW GROUND]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-5 BOWBASE4_1 NMAG !RW GROUND !INF]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} //3星 -ItemDisplay[FILTLVL~1-4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (BOWBASE3_1 OR BOWBASE3_2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (BOWBASE2_1 OR BOWBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (BOWBASE1_1 OR BOWBASE1_2) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //0星 -ItemDisplay[FILTLVL=1 BOWBASE0_1 NMAG !RW GROUND]:%NAME%{%NAME%} +ItemDisplay[FILTLVL=1 BOWBASE0_1 NMAG !RW GROUND !INF]:%NAME%{%NAME%} // ====> 8.4.2,木棒 <===== //3星 -ItemDisplay[FILTLVL~1-4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (CLUBBASE3_1 OR CLUBBASE3_2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (CLUBBASE2_1 OR CLUBBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 CLUBBASE1_1 NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 CLUBBASE1_1 NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.3,匕首 <===== //2星 -ItemDisplay[FILTLVL~1-3 DAGGERBASE2_1 NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 DAGGERBASE2_1 NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} // ====> 8.4.4,斧 <===== //3星 -ItemDisplay[FILTLVL~1-4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (AXEBASE3_1 OR AXEBASE3_2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (AXEBASE2_1 OR AXEBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} // ====> 8.4.5,锤 <===== //3星 -ItemDisplay[FILTLVL~1-4 MACEBASE3_1 NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 MACEBASE3_1 NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (MACEBASE2_1 OR MACEBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (MACEBASE1_1) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (MACEBASE1_1) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.6,剑 <===== //3星 -ItemDisplay[FILTLVL~1-4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (SWORDBASE3_1 OR SWORDBASE3_2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (SWORDBASE2_1 OR SWORDBASE2_2 OR SWORDBASE2_3 OR SWORDBASE2_4) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (SWORDBASE1_1 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (SWORDBASE1_1 OR SWORDBASE1_3 OR SWORDBASE1_4) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.7,权杖 <===== //4星 -ItemDisplay[FILTLVL~1-5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3) NMAG !RW GROUND]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-5 (SCEPTERBASE4_1 OR SCEPTERBASE4_2 OR SCEPTERBASE4_3) NMAG !RW GROUND !INF]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} //3星 -ItemDisplay[FILTLVL~1-4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (SCEPTERBASE3_1 OR SCEPTERBASE3_2 OR SCEPTERBASE3_3 OR SCEPTERBASE3_4 OR SCEPTERBASE3_5) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (SCEPTERBASE2_1 OR SCEPTERBASE2_2 OR SCEPTERBASE2_3) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} // ====> 8.4.8,魔杖 <===== //3星 -ItemDisplay[FILTLVL~1-4 WANDBASE3_1 NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 WANDBASE3_1 NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (WANDBASE2_1 OR WANDBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (WANDBASE2_1 OR WANDBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (WANDBASE1_1 OR WANDBASE1_2 OR WANDBASE1_3) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (WANDBASE1_1 OR WANDBASE1_2 OR WANDBASE1_3) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.9,法杖 <===== //4星 -ItemDisplay[FILTLVL~1-5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3 OR STAFFBASE4_4) NMAG !RW GROUND]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-5 (STAFFBASE4_1 OR STAFFBASE4_2 OR STAFFBASE4_3 OR STAFFBASE4_4) NMAG !RW GROUND !INF]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} //3星 -ItemDisplay[FILTLVL~1-4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (STAFFBASE3_1 OR STAFFBASE3_2 OR STAFFBASE3_3 OR STAFFBASE3_4) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE2_5 OR SORBASE2_1) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (STAFFBASE2_1 OR STAFFBASE2_2 OR STAFFBASE2_3 OR STAFFBASE2_4 OR STAFFBASE2_5 OR SORBASE2_1) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 (STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE1_3) NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 (STAFFBASE1_1 OR STAFFBASE1_2 OR STAFFBASE1_3) NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} //0星 -ItemDisplay[FILTLVL=1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW GROUND]:%NAME%{%NAME%} +ItemDisplay[FILTLVL=1 (STAFFBASE0_1 OR SORBASE0_1) NMAG !RW GROUND !INF]:%NAME%{%NAME%} // ====> 8.4.10,长柄/矛/亚马逊矛 <===== //4星 -ItemDisplay[FILTLVL~1-5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW GROUND]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-5 (SPEARBASE4_1 OR SPEARBASE4_2) NMAG !RW GROUND !INF]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} //3星 -ItemDisplay[FILTLVL~1-4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (SPEARBASE3_1 OR SPEARBASE3_2) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (SPEARBASE2_1 OR SPEARBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 SPEARBASE1_1 NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 SPEARBASE1_1 NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.11,爪 <===== //4星 -ItemDisplay[FILTLVL~1-5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW GROUND]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-5 (SINBASE4_1 OR SINBASE4_2) NMAG !RW GROUND !INF]:%BORDER-9B%%MAP-1D%%SOUNDID-4721%%TIER-4%%NAME% %RED%◆{%NAME%} //3星 -ItemDisplay[FILTLVL~1-4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 (SINBASE3_1 OR SINBASE3_2 OR SINBASE3_3 OR SINBASE3_4) NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 (SINBASE2_1 OR SINBASE2_2) NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} //1星 -ItemDisplay[FILTLVL~1-2 SINBASE1_1 NMAG !RW GROUND]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} +ItemDisplay[FILTLVL~1-2 SINBASE1_1 NMAG !RW GROUND !INF]:%MAP-1D%%TIER-2%%NAME% %RED%*{%NAME%} // ====> 8.4.12,投掷武器 <===== //3星 -ItemDisplay[FILTLVL~1-4 THROWINGBASE3_1 NMAG !RW GROUND]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} +ItemDisplay[FILTLVL~1-4 THROWINGBASE3_1 NMAG !RW GROUND !INF]:%BORDER-62%%MAP-1D%%SOUNDID-4721%%TIER-3%%NAME% %RED%◆{%NAME%} //2星 -ItemDisplay[FILTLVL~1-3 THROWINGBASE2_1 NMAG !RW GROUND]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} +ItemDisplay[FILTLVL~1-3 THROWINGBASE2_1 NMAG !RW GROUND !INF]:%BORDER-84%%MAP-1D%%TIER-2%%NAME% %RED%◇{%NAME%} // +-------------+ // | 9,注入底材 | @@ -4303,8 +4278,7 @@ ItemDisplay[!RW SK46>1 CLVL<18 FILTLVL<3 SORCERESS]:%NAME% %ORANGE%lvling{%NAME% ItemDisplay[NMAG !RW (SK51>1 OR SK53>1 OR SK56>1 OR SK62>1 OR SK64>1 OR SK369>2) DIFF<2 FILTLVL<3 SOR SORCERESS]:%NAME% %ORANGE%lvling{%NAME%} ItemDisplay[NMAG !RW (SK51>2 OR SK53>2 OR SK56>2 OR SK62>2 OR SK64>2 OR SK369>2) FILTLVL<3 !SOCK=1 SOR SORCERESS]:%NAME% %ORANGE%lvling{%NAME%} //法杖:叶子底材 -ItemDisplay[NMAG STAFF !RW (SK51>1 OR SK56>1 OR SK41>1 OR SK62>1) ((SOCK=0 MAXSOCKETS=2) OR SOCK=2) DIFF<2 FILTLVL<3 SORCERESS]: %NAME% %ORANGE%lvling{%NAME%} -ItemDisplay[NMAG STAFF !RW (SK41>2 OR SK51>2 OR SK56>2) ((SOCK=0 MAXSOCKETS=2) OR SOCK=2) DIFF<2 CLVL<80 FILTLVL<3 SORCERESS]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} +ItemDisplay[NMAG STAFF !RW (SK51>1 OR SK56>1 OR SK41>1 OR SK62>1) ((SOCK=0 MAXSOCKETS=2) OR SOCK=2) DIFF<2 FILTLVL<3 SORCERESS]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} //法杖:升级精神底材 ItemDisplay[NMAG STAFF !RW MAXSOCKETS>3 (SK51>1 OR SK56>1 OR SK41>1 OR SK62>1) (SOCK=0 OR SOCK=4) FILTLVL<3 CLVL<70 SORCERESS]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} ItemDisplay[NMAG STAFF !RW MAXSOCKETS>3 (SK369>1 OR SK64>1 OR SK44>1 OR SK59>1) (SOCK=0 OR SOCK=4) FILTLVL<3 CLVL<70 SORCERESS]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} @@ -4344,7 +4318,7 @@ ItemDisplay[RARE BAR (PREFIX=583 OR PREFIX=488) FILTLVL<4 BARBARIAN]: %NAME% %OR //圣骑士 //新教徒:圣光弹、锤子、天拳 -ItemDisplay[NMAG !RW (SK101=3 OR SK112=3 OR SK121=3 OR (SK113=3 SK112>0)) ((scp SOCK=0) OR (SCEPTER SOCK=2)) FILTLVL<3 CLVL<80 PALADIN]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} +ItemDisplay[NMAG !RW (SK101>2 OR SK112>2 OR SK121>2 OR (SK113>2 SK112>0)) ((scp SOCK=0) OR (SCEPTER SOCK=2)) FILTLVL<3 CLVL<80 PALADIN]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} //审判、拯救 ItemDisplay[(SK123>0 OR SK125>0) DIFF<2 FILTLVL<3 SCEPTER PALADIN]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} //圣雷 @@ -4356,13 +4330,13 @@ ItemDisplay[DIN AUTOMOD=26 FILTLVL<3 PALADIN]: %NAME% %ORANGE%全抗15~20%PX-62% ItemDisplay[DIN AUTOMOD=27 FILTLVL<4 PALADIN]: %NAME% %ORANGE%全抗20~30%PX-62%{%NAME%} //德鲁伊 -ItemDisplay[NMAG (DRU OR CLUB) !RW (SK247=3 OR SK221=3 OR SK222=3) FILTLVL<3 CLVL<80 DRUID]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} +ItemDisplay[NMAG (DRU OR CLUB) !RW (SK247>2 OR SK221>2 OR SK222>2) FILTLVL<3 CLVL<80 DRUID]: %NAME% %ORANGE%lvling%PX-62%{%NAME%} //2技能 ItemDisplay[RARE (DRU OR CLUB) (PREFIX=587 OR PREFIX=494 OR PREFIX=500) FILTLVL<4 DRUID]: %NAME%%PX-62%{%NAME%} //亚马逊 //忠诚/和谐 -ItemDisplay[NMAG ZON (EXC OR ELT) !RW SOCK~3-4 AMAZON FILTLVL<3 CLVL<80]: %NAME% %ORANGE%lvling{%NAME%} +ItemDisplay[NMAG ZON (EXC OR ELT) !RW !INF SOCK~3-4 AMAZON FILTLVL<3 CLVL<80]: %NAME% %ORANGE%lvling{%NAME%} //佣兵 //可汗头 @@ -4373,20 +4347,20 @@ ItemDisplay[NMAG !INF !RW SOCK=3 FILTLVL<3 (EXC OR ELT) (SPEAR OR POLEARM OR XBO ItemDisplay[NMAG (EXC OR ELT) !INF !RW SOCK=4 (SPEAR OR POLEARM) !ZON DIFF<2 FILTLVL<3]: %NAME% %DARK_GREEN%[Insight]{%NAME%} ItemDisplay[NMAG (EXC OR ELT) !INF !RW SOCK=4 ETH (SPEAR OR POLEARM) !ZON FILTLVL<3]: %NAME% %DARK_GREEN%[Insight]{%NAME%} //长柄 -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2 OR ILVL>25) (vou OR 9b7 OR 9vo OR 7o7 OR 7vo)]: %NAME%{%NAME%} // 0os, ilvl 26+: Voulge, Lochaber Axe, Bill, Ogre Axe, Colossus Voulge -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) ILVL<41 ILVL>25 (scy OR pax OR hal OR wsc OR 9s8 OR 9pa OR 9h9 OR 9wc OR 7s8 OR 7pa OR 7h7 OR 7wc)]: %NAME%{%NAME%} // 0os, ilvl 26-40: Scythe, Poleaxe, Halberd, War Scythe, Battle Scythe, Partizan, Bec-de-Corbin, Grim Scythe, Thresher, Cryptic Axe, Great Poleaxe, Giant Thresher, 0os, ilvl 26-40 +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (vou OR 9b7 OR 9vo OR 7o7 OR 7vo)]: %NAME%{%NAME%} // 0os, ilvl 26+: Voulge, Lochaber Axe, Bill, Ogre Axe, Colossus Voulge +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 ILVL<41 ILVL>25 (scy OR pax OR hal OR wsc OR 9s8 OR 9pa OR 9h9 OR 9wc OR 7s8 OR 7pa OR 7h7 OR 7wc)]: %NAME%{%NAME%} // 0os, ilvl 26-40: Scythe, Poleaxe, Halberd, War Scythe, Battle Scythe, Partizan, Bec-de-Corbin, Grim Scythe, Thresher, Cryptic Axe, Great Poleaxe, Giant Thresher, 0os, ilvl 26-40 //长矛 -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) ILVL>25 (tri OR 9sr OR 9tr OR 7tr)]: %NAME%{%NAME%} // 0os, ilvl 26+: Trident, War Spear, Fuscina, Stygian Pike -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) ILVL<41 ILVL>25 (brn OR spt OR pik OR 7sr OR 9br OR 9st OR 9p9 OR 7br OR 7st OR 7p7)]: %NAME%{%NAME%} // 0os, ilvl 26-40: Brandistock, Spetum, Pike, Hyperion Spear, War Fork, Yari, Lance, Mancatcher, Ghost Spear, War Pike -//双手锤 -ItemDisplay[FILTLVL<3 NMAG !RW !SHOP (BOW OR XBOW) SOCK=4 (ELT OR FILTLVL<3 OR DIFF<2)]: %NAME%{%NAME%} -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) (6sb OR 8sb)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // All 0os: laz for 4os -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) ILVL>25 (cbw OR 8hb OR 8cb OR 6hb OR 6cb)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // All 0os, ilvl 26+: laz for 4os -ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (ELT OR FILTLVL<3 OR DIFF<2) ILVL<41 ILVL>25 (am1 OR am2 OR am6 OR am7 OR amb OR amc OR lbw OR sbb OR lbb OR swb OR lwb OR 8lb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 6lb OR 6s7 OR 6l7 OR 6sw OR 6lw)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // 0os, ilvl 26-40: laz for 4os +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 ILVL>25 (tri OR 9sr OR 9tr OR 7tr)]: %NAME%{%NAME%} // 0os, ilvl 26+: Trident, War Spear, Fuscina, Stygian Pike +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 ILVL<41 ILVL>25 (brn OR spt OR pik OR 7sr OR 9br OR 9st OR 9p9 OR 7br OR 7st OR 7p7)]: %NAME%{%NAME%} // 0os, ilvl 26-40: Brandistock, Spetum, Pike, Hyperion Spear, War Fork, Yari, Lance, Mancatcher, Ghost Spear, War Pike +//弓 +ItemDisplay[FILTLVL<3 NMAG !INF !RW !SHOP (BOW OR XBOW) SOCK=4]: %NAME%{%NAME%} +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 (6sb OR 8sb)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // All 0os: laz for 4os +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 ILVL>25 (cbw OR 8hb OR 8cb OR 6hb OR 6cb)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // All 0os, ilvl 26+: laz for 4os +ItemDisplay[FILTLVL<3 NMAG !INF !RW SOCK=0 ILVL<41 ILVL>25 (am1 OR am2 OR am6 OR am7 OR amb OR amc OR lbw OR sbb OR lbb OR swb OR lwb OR 8lb OR 8s8 OR 8l8 OR 8sw OR 8lw OR 6lb OR 6s7 OR 6l7 OR 6sw OR 6lw)]: %NAME%{%TAN%Larzuk for 4 sockets%CL%%NAME%}%CONTINUE% // 0os, ilvl 26-40: laz for 4os //头盔及胸甲符文之语底材 -ItemDisplay[(CHEST OR HELM) NMAG NORM DIFF<1 FILTLVL<3 SOCK>1]: %DOT-6A%* %NAME% *{%NAME%} -ItemDisplay[(CHEST OR HELM) NMAG EXC DIFF<2 FILTLVL<3 SOCK>2]: %DOT-6A%* %NAME% *{%NAME%} +ItemDisplay[(CHEST OR HELM) NMAG !INF NORM DIFF<1 FILTLVL<3 SOCK>1]: %DOT-6A%* %NAME% *{%NAME%} +ItemDisplay[(CHEST OR HELM) NMAG !INF EXC DIFF<2 FILTLVL<3 SOCK>2]: %DOT-6A%* %NAME% *{%NAME%} //高价值售卖物品 ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !SHOP NMAG DIFF<1 MAPID<39 FILTLVL=2 PRICE>4999 AREA<4]: %GOLD%$$${%NAME%} @@ -4399,7 +4373,10 @@ ItemDisplay[(ARMOR OR WEAPON OR rin OR amu) !SHOP NMAG DIFF<2 FILTLVL=2 PRICE>29 // | 11,通用规则 | // +--------------+ //未知物品提示 (确保后续更新新物品不会被屏蔽) -ItemDisplay[(ILVL>1 OR QTY>0 OR PRICE>1) !(ARMOR OR WEAPON OR amu OR rin OR QUIVER OR cm1 OR cm2 OR cm3 OR jew OR jewf OR RUNE>0 OR GEMTYPE>0 OR KNOWNMAPS OR t99 OR t61 OR t62 OR hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR vps OR wms OR yps OR key OR tsc OR isc OR tbk OR ibk OR ear OR bks OR bkd OR box OR vip OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR toa OR tes OR ceh OR bet OR fed OR dhn OR bey OR mbr OR pk1 OR pk2 OR pk3 OR std OR wss OR cwss OR lpp OR lbox OR lmal OR crfb OR crfc OR crfh OR crfs OR crfv OR crfu OR crfp OR rtp OR rid OR rkey OR lsvl OR llmr OR ubtm OR uba OR ubaa OR ubab OR ubac OR dcma OR dcso OR dcho OR dcbl OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR iwss OR scrb OR upmp OR scou OR irma OR irra OR urma OR rrra OR imma OR imra OR upma OR rera OR fort OR ram OR luca OR lucb OR lucc OR lucd OR imrn OR cm1p OR cm2p OR cm3p OR ivez OR ivea OR iveb OR ived OR iven OR ivep OR ives)]:%SOUNDID-705%%MAP-0A%%PX-62%%NAME%{%NAME%%CL%%WHITE%物品描述将在新赛季开始之后尽快更新.%CL%%TAN%提示%WHITE%: 此物品是最近刚添加到游戏中的.} +//已知物品代码总表(未知物品提示的排除名单) +//新增赛季物品时只需在下面这一行追加代码,不用去动规则本身 +Alias[KNOWN_CODES]:(ARMOR OR WEAPON OR amu OR rin OR QUIVER OR cm1 OR cm2 OR cm3 OR jew OR jewf OR RUNE>0 OR GEMTYPE>0 OR t99 OR t61 OR t62 OR hp1 OR mp1 OR hp2 OR mp2 OR hp3 OR mp3 OR hp4 OR mp4 OR hp5 OR mp5 OR pvpp OR rvs OR rvl OR vps OR wms OR yps OR key OR tsc OR isc OR tbk OR ibk OR ear OR bks OR bkd OR box OR vip OR tr1 OR ass OR j34 OR g34 OR xyz OR bbb OR qbr OR qey OR qhr OR mss OR ice OR tr2 OR toa OR tes OR ceh OR bet OR fed OR dhn OR bey OR mbr OR pk1 OR pk2 OR pk3 OR std OR wss OR cwss OR lpp OR lbox OR lmal OR crfb OR crfc OR crfh OR crfs OR crfv OR crfu OR crfp OR rtp OR rid OR rkey OR lsvl OR llmr OR ubtm OR uba OR ubaa OR ubab OR ubac OR dcma OR dcso OR dcho OR dcbl OR rtma OR rtmv OR rtmo OR cm2f OR rtmf OR iwss OR scrb OR upmp OR scou OR irma OR irra OR urma OR rrra OR imma OR imra OR upma OR rera OR fort OR ram OR luca OR lucb OR lucc OR lucd OR imrn OR cm1p OR cm2p OR cm3p OR ivez OR ivea OR iveb OR ived OR iven OR ivep OR ives) +ItemDisplay[(ILVL>1 OR QTY>0 OR PRICE>1) !KNOWN_CODES !KNOWNMAPS]:%SOUNDID-705%%MAP-0A%%PX-62%%NAME%{%NAME%%CL%%WHITE%物品描述将在新赛季开始之后尽快更新.%CL%%TAN%提示%WHITE%: 此物品是最近刚添加到游戏中的.} //暗金和套装基础屏蔽设置 ItemDisplay[(UNI OR SET) (WEAPON OR ARMOR OR rin OR amu OR QUIVER) !ID !TOWN GROUND FILTLVL>1]: